[Log version] 1 [Session] 08764039-e9de-47c6-8f98-826925cc9592 UTC time stamps 18:45:46.030 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 18:45:46.030 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 18:45:46.030 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 18:45:46.030 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 18:45:46.030 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 18:45:46.031 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 18:45:46.071 [RazerChroma] Setup Razer Chroma resources 18:45:46.071 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 18:45:46.082 [Window] Window => active 18:45:46.116 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 18:45:46.133 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 18:45:46.715 [EAC] Init client 1100001051b72ad 18:45:46.715 [EAC] EAC client initialized 18:45:46.715 warning: [EAC] Failed to initialize localization 18:45:46.715 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 18:45:46.741 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2060) 18:45:47.150 [AFTERMATH] Initialized Aftermath 18:45:47.159 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 18:45:47.194 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 18:45:47.782 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 18:45:47.784 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 18:45:47.986 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 18:45:47.986 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 18:45:47.987 [Save] Save dir: `C:\Users\C E M\AppData\Roaming\fatshark\Vermintide 2` 18:45:47.987 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 18:45:47.987 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 18:45:48.201 [RazerChroma] Setup Razer Chroma 18:45:48.267 [LightFX ] Loaded DLL. 18:45:48.267 [LightFX ] Init() 18:45:48.269 [LightFX ] LightFX failed to initialize 18:45:48.305 [Lua] boot.lua start, os clock: 3.5470000000000002 18:45:48.305 [Lua] LUA IS STRIPPED! 18:45:48.305 [Lua] Boot:setup() entered. time: 0 os-clock: 3.5470000000000002 18:45:48.305 [Lua] --- CPU CPU: AMD Ryzen 5 3600 6-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001100 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16333MB Available: 11589MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID d1661f2c-95eb-4087-aa24-266a28c70d0f --- Graphics Graphics card: NVIDIA GeForce RTX 2060 (DirectX 11.0, 5980MB) Driver version: 45206 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Fare Input device: Keyboard (19.4): Klavye Input device: Generic (17.0): USB Mouse Input device: Generic (17.0): USB Keyboard 18:45:48.306 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 18:45:48.312 [SteamStats] RequestCurrentStats success: true 18:45:57.162 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 10.67204905487597 os-clock: 12.404 18:45:57.163 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 18:45:57.163 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 18:45:57.165 [Lua] Flushing: resource_packages/strings [ResourcePackage] 18:45:57.165 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 18:45:57.167 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 18:45:57.167 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 18:45:57.167 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 18:45:57.167 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 18:45:57.167 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 18:45:57.168 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 18:45:57.168 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 18:45:57.169 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 18:45:57.170 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 18:45:57.170 [Lua] Development.init_application_parameters 18:45:57.170 [Lua] ----------------------------------------------------------------- 18:45:57.170 [Lua] -- Application parameters -- 18:45:57.170 [Lua] ----------------------------------------------------------------- 18:45:57.170 [Lua] ***************************************************************** 18:45:57.170 [Lua] ** Initial contents of script_data ** 18:45:57.170 [Lua] script_data.beta_level_progression = false 18:45:57.170 [Lua] script_data.build_identifier = f86f00acf094 18:45:57.170 [Lua] script_data.debug_interactions = false 18:45:57.170 [Lua] script_data.disable_debug_draw = true 18:45:57.170 [Lua] script_data.disable_intro_trailer = false 18:45:57.170 [Lua] script_data.disable_store = false 18:45:57.170 [Lua] script_data.disable_tutorial_at_start = true 18:45:57.170 [Lua] script_data.eac-untrusted = false 18:45:57.170 [Lua] script_data.enable_detailed_tooltips = false 18:45:57.170 [Lua] script_data.force_debug_disabled = true 18:45:57.170 [Lua] script_data.force_steam = true 18:45:57.170 [Lua] script_data.hide_fps = true 18:45:57.170 [Lua] script_data.hide_version_info = true 18:45:57.170 [Lua] script_data.matchmaking_debug = true 18:45:57.170 [Lua] script_data.network_debug = true 18:45:57.170 [Lua] script_data.package_debug = true 18:45:57.170 [Lua] script_data.packaged_build = true 18:45:57.170 [Lua] script_data.settings = { } 18:45:57.170 [Lua] script_data.show_fps = false 18:45:57.170 [Lua] script_data.spawn_empty_chest = true 18:45:57.170 [Lua] script_data.telemetry_log_interval = 600 18:45:57.170 [Lua] script_data.tobii_button = false 18:45:57.170 [Lua] script_data.use_beta_overlay = false 18:45:57.170 [Lua] script_data.use_local_backend = false 18:45:57.170 [Lua] script_data.use_tech_telemetry = true 18:45:57.170 [Lua] script_data.use_telemetry = true 18:45:57.170 [Lua] ***************************************************************** 18:45:57.170 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 18:45:57.170 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 18:45:57.170 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 18:45:57.170 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 18:45:57.170 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 18:45:57.171 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 18:45:57.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 18:45:57.728 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 18:45:57.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 18:45:58.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 18:45:58.428 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 18:45:58.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 18:45:58.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 18:45:58.530 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 18:45:58.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 18:45:59.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 18:45:59.026 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 18:45:59.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 18:45:59.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 18:45:59.443 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 18:45:59.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 18:45:59.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 18:45:59.879 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 18:45:59.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 18:46:00.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 18:46:00.394 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 18:46:00.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 18:46:00.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 18:46:00.626 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 18:46:00.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 18:46:01.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 18:46:01.359 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 18:46:01.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 18:46:01.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 18:46:01.879 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 18:46:01.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 18:46:02.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 18:46:02.179 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 18:46:02.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 18:46:03.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 18:46:03.079 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 18:46:03.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 18:46:03.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 18:46:03.445 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 18:46:03.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 18:46:03.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 18:46:03.545 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 18:46:03.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 18:46:03.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 18:46:03.778 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 18:46:03.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 18:46:04.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 18:46:04.212 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 18:46:04.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 18:46:04.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 18:46:04.812 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 18:46:04.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 18:46:05.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 18:46:05.162 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 18:46:05.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 18:46:05.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 18:46:05.779 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 18:46:05.784 [Lua] settings.steam: nil 18:46:05.784 [Lua] Steam: table: 0000000000062440 18:46:05.784 [Lua] force_steam: true 18:46:05.784 [Lua] BUILD: release 18:46:05.784 [Lua] test_backend: nil 18:46:05.784 [Lua] DEDICATED_SERVER: false 18:46:05.784 [Lua] Using app_id '552500' to define backend 18:46:05.784 [Lua] PlayFab Title ID: 5107 18:46:05.825 [Lua] [1] = beastmen_minotaur (string) 18:46:05.825 [Lua] [2] = skaven_storm_vermin_champion (string) 18:46:05.825 [Lua] [3] = chaos_dummy_troll (string) 18:46:05.825 [Lua] [4] = skaven_grey_seer (string) 18:46:05.825 [Lua] [5] = chaos_plague_wave_spawner (string) 18:46:05.825 [Lua] [6] = chaos_vortex (string) 18:46:05.825 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 18:46:05.825 [Lua] [8] = chaos_dummy_sorcerer (string) 18:46:05.825 [Lua] [9] = chaos_tentacle (string) 18:46:05.825 [Lua] [10] = skaven_loot_rat (string) 18:46:05.825 [Lua] [11] = skaven_stormfiend_demo (string) 18:46:05.825 [Lua] [12] = critter_rat (string) 18:46:05.825 [Lua] [13] = skaven_explosive_loot_rat (string) 18:46:05.825 [Lua] [14] = chaos_spawn (string) 18:46:05.825 [Lua] [15] = skaven_stormfiend_boss (string) 18:46:05.825 [Lua] [16] = critter_pig (string) 18:46:05.825 [Lua] [17] = chaos_troll (string) 18:46:05.825 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 18:46:05.825 [Lua] [19] = skaven_rat_ogre (string) 18:46:05.825 [Lua] [20] = skaven_stormfiend (string) 18:46:05.825 [Lua] [21] = skaven_storm_vermin_warlord (string) 18:46:05.825 [Lua] [22] = skaven_warpfire_thrower (string) 18:46:05.825 [Lua] [23] = chaos_plague_sorcerer (string) 18:46:05.825 [Lua] [24] = chaos_exalted_champion_warcamp (string) 18:46:05.825 [Lua] [25] = skaven_pack_master (string) 18:46:05.825 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 18:46:05.825 [Lua] [27] = skaven_ratling_gunner (string) 18:46:05.825 [Lua] [28] = chaos_mutator_sorcerer (string) 18:46:05.825 [Lua] [29] = skaven_poison_wind_globadier (string) 18:46:05.825 [Lua] [30] = chaos_tentacle_sorcerer (string) 18:46:05.825 [Lua] [31] = chaos_exalted_champion_norsca (string) 18:46:05.825 [Lua] [32] = chaos_warrior (string) 18:46:05.825 [Lua] [33] = chaos_exalted_sorcerer (string) 18:46:05.825 [Lua] [34] = skaven_gutter_runner (string) 18:46:05.825 [Lua] [35] = chaos_corruptor_sorcerer (string) 18:46:05.825 [Lua] [36] = chaos_vortex_sorcerer (string) 18:46:05.825 [Lua] [37] = skaven_plague_monk (string) 18:46:05.825 [Lua] [38] = chaos_berzerker (string) 18:46:05.825 [Lua] [39] = beastmen_gor (string) 18:46:05.825 [Lua] [40] = beastmen_ungor_archer (string) 18:46:05.825 [Lua] [41] = beastmen_ungor_dummy (string) 18:46:05.825 [Lua] [42] = beastmen_standard_bearer_crater (string) 18:46:05.825 [Lua] [43] = skaven_storm_vermin_commander (string) 18:46:05.825 [Lua] [44] = beastmen_standard_bearer (string) 18:46:05.825 [Lua] [45] = skaven_storm_vermin (string) 18:46:05.825 [Lua] [46] = beastmen_ungor (string) 18:46:05.825 [Lua] [47] = chaos_raider_tutorial (string) 18:46:05.825 [Lua] [48] = chaos_raider (string) 18:46:05.825 [Lua] [49] = beastmen_gor_dummy (string) 18:46:05.825 [Lua] [50] = skaven_storm_vermin_with_shield (string) 18:46:05.825 [Lua] [51] = beastmen_bestigor (string) 18:46:05.825 [Lua] [52] = beastmen_bestigor_dummy (string) 18:46:05.825 [Lua] [53] = skaven_clan_rat_tutorial (string) 18:46:05.825 [Lua] [54] = chaos_marauder (string) 18:46:05.825 [Lua] [55] = skaven_dummy_clan_rat (string) 18:46:05.825 [Lua] [56] = chaos_fanatic (string) 18:46:05.825 [Lua] [57] = chaos_marauder_with_shield (string) 18:46:05.825 [Lua] [58] = chaos_zombie (string) 18:46:05.825 [Lua] [59] = skaven_clan_rat (string) 18:46:05.825 [Lua] [60] = skaven_clan_rat_with_shield (string) 18:46:05.825 [Lua] [61] = chaos_marauder_tutorial (string) 18:46:05.825 [Lua] [62] = skaven_dummy_slave (string) 18:46:05.825 [Lua] [63] = skaven_slave (string) 18:46:05.859 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 18:46:05.859 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 18:46:05.859 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 18:46:05.859 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 18:46:05.859 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 18:46:05.859 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 18:46:05.865 [Lua] level display name dlc_bogenhafen_city 18:46:05.865 [Lua] level display name cemetery 18:46:05.865 [Lua] level display name forest_ambush 18:46:05.865 [Lua] level display name mines 18:46:05.865 [Lua] level display name nurgle 18:46:05.865 [Lua] level display name warcamp 18:46:05.865 [Lua] level display name bell 18:46:05.865 [Lua] level display name skittergate 18:46:05.865 [Lua] level display name prologue 18:46:05.865 [Lua] level display name dlc_celebrate_crawl 18:46:05.865 [Lua] level display name military 18:46:05.865 [Lua] level display name magnus 18:46:05.865 [Lua] level display name skaven_stronghold 18:46:05.865 [Lua] level display name fort 18:46:05.865 [Lua] level display name ground_zero 18:46:05.865 [Lua] level display name elven_ruins 18:46:05.865 [Lua] level display name farmlands 18:46:05.865 [Lua] level display name ussingen 18:46:05.865 [Lua] level display name dlc_portals 18:46:05.865 [Lua] level display name dlc_castle 18:46:05.865 [Lua] level display name catacombs 18:46:05.865 [Lua] level display name crater 18:46:05.865 [Lua] level display name plaza 18:46:05.865 [Lua] level display name dlc_bogenhafen_slum 18:46:05.865 [Lua] level display name dlc_bastion 18:46:05.894 [Lua] TIME: 0.021999999999998 18:46:06.460 [Lua] [ConflictSettings] Contained breeds generated in: 0.53800000000000026 18:46:06.527 [Lua] <>realm = official<> 18:46:06.900 warning: [ModManager] Mod with id 1409485499ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:06.942 [Lua] 18:46:06.942 [Lua] [1] = table 18:46:06.942 [Lua] [download_pending] = false (boolean) 18:46:06.942 [Lua] [id] = 1369573612 (string) 18:46:06.942 [Lua] [banned] = false (boolean) 18:46:06.942 [Lua] [author_id] = 58813412 (number) 18:46:06.942 [Lua] [tags] = table 18:46:06.942 [Lua] [1] = Tools (string) 18:46:06.942 [Lua] [2] = Approved (string) 18:46:06.942 [Lua] [author] = fetching... (string) 18:46:06.942 [Lua] [sanctioned] = true (boolean) 18:46:06.942 [Lua] [out_of_date] = false (boolean) 18:46:06.942 [Lua] [downloading] = false (boolean) 18:46:06.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 18:46:06.942 [Lua] [num_children] = 0 (number) 18:46:06.942 [Lua] [ugc_status] = 3 (number) 18:46:06.942 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 18:46:06.942 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 18:46:06.942 [Lua] [installed] = true (boolean) 18:46:06.942 [Lua] [enabled] = true (boolean) 18:46:06.942 [Lua] [name] = Vermintide Mod Framework (string) 18:46:06.942 [Lua] [dependency_error] = (string) 18:46:06.942 [Lua] [2] = table 18:46:06.942 [Lua] [download_pending] = false (boolean) 18:46:06.942 [Lua] [id] = 1383433646 (string) 18:46:06.942 [Lua] [children] = table 18:46:06.942 [Lua] [1] = 1369573612 (string) 18:46:06.942 [Lua] [banned] = false (boolean) 18:46:06.942 [Lua] [author_id] = 45268594 (number) 18:46:06.942 [Lua] [tags] = table 18:46:06.942 [Lua] [1] = approved (string) 18:46:06.942 [Lua] [2] = UI (string) 18:46:06.942 [Lua] [3] = QoL (string) 18:46:06.942 [Lua] [author] = fetching... (string) 18:46:06.942 [Lua] [sanctioned] = true (boolean) 18:46:06.942 [Lua] [out_of_date] = false (boolean) 18:46:06.942 [Lua] [downloading] = false (boolean) 18:46:06.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:46:06.942 [Lua] [num_children] = 1 (number) 18:46:06.942 [Lua] [ugc_status] = 3 (number) 18:46:06.942 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 18:46:06.942 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 18:46:06.942 [Lua] [installed] = true (boolean) 18:46:06.942 [Lua] [enabled] = true (boolean) 18:46:06.942 [Lua] [name] = Persistent Ammo Counter (string) 18:46:06.942 [Lua] [dependency_error] = (string) 18:46:06.942 [Lua] [3] = table 18:46:06.942 [Lua] [download_pending] = false (boolean) 18:46:06.942 [Lua] [id] = 1569650837 (string) 18:46:06.942 [Lua] [children] = table 18:46:06.942 [Lua] [1] = 1369573612 (string) 18:46:06.942 [Lua] [banned] = false (boolean) 18:46:06.942 [Lua] [author_id] = 81851809 (number) 18:46:06.942 [Lua] [tags] = table 18:46:06.942 [Lua] [1] = approved (string) 18:46:06.942 [Lua] [2] = UI (string) 18:46:06.942 [Lua] [3] = QoL (string) 18:46:06.942 [Lua] [author] = fetching... (string) 18:46:06.942 [Lua] [sanctioned] = true (boolean) 18:46:06.942 [Lua] [out_of_date] = false (boolean) 18:46:06.942 [Lua] [downloading] = false (boolean) 18:46:06.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 18:46:06.942 [Lua] [num_children] = 1 (number) 18:46:06.942 [Lua] [ugc_status] = 3 (number) 18:46:06.942 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 18:46:06.942 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 18:46:06.942 [Lua] [installed] = true (boolean) 18:46:06.942 [Lua] [enabled] = true (boolean) 18:46:06.942 [Lua] [name] = Crosshairs Fix (string) 18:46:06.942 [Lua] [dependency_error] = (string) 18:46:06.942 [Lua] [4] = table 18:46:06.942 [Lua] [download_pending] = false (boolean) 18:46:06.942 [Lua] [id] = 1495937978 (string) 18:46:06.942 [Lua] [children] = table 18:46:06.942 [Lua] [1] = 1369573612 (string) 18:46:06.942 [Lua] [banned] = false (boolean) 18:46:06.942 [Lua] [author_id] = 96578995 (number) 18:46:06.942 [Lua] [tags] = table 18:46:06.942 [Lua] [1] = approved (string) 18:46:06.942 [Lua] [2] = QoL (string) 18:46:06.942 [Lua] [author] = fetching... (string) 18:46:06.942 [Lua] [sanctioned] = true (boolean) 18:46:06.942 [Lua] [out_of_date] = false (boolean) 18:46:06.942 [Lua] [downloading] = false (boolean) 18:46:06.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 18:46:06.942 [Lua] [num_children] = 1 (number) 18:46:06.942 [Lua] [ugc_status] = 3 (number) 18:46:06.942 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 18:46:06.942 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 18:46:06.942 [Lua] [installed] = true (boolean) 18:46:06.942 [Lua] [enabled] = true (boolean) 18:46:06.942 [Lua] [name] = Host your own game (string) 18:46:06.942 [Lua] [dependency_error] = (string) 18:46:06.942 [Lua] [5] = table 18:46:06.942 [Lua] [download_pending] = false (boolean) 18:46:06.942 [Lua] [id] = 1421155919 (string) 18:46:06.942 [Lua] [children] = table 18:46:06.942 [Lua] [1] = 1369573612 (string) 18:46:06.942 [Lua] [banned] = false (boolean) 18:46:06.942 [Lua] [author_id] = 75308424 (number) 18:46:06.942 [Lua] [tags] = table 18:46:06.942 [Lua] [1] = applied (string) 18:46:06.942 [Lua] [2] = approved (string) 18:46:06.942 [Lua] [author] = fetching... (string) 18:46:06.942 [Lua] [sanctioned] = true (boolean) 18:46:06.942 [Lua] [out_of_date] = false (boolean) 18:46:06.942 [Lua] [downloading] = false (boolean) 18:46:06.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 18:46:06.942 [Lua] [num_children] = 1 (number) 18:46:06.942 [Lua] [ugc_status] = 3 (number) 18:46:06.942 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 18:46:06.942 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 18:46:06.942 [Lua] [installed] = true (boolean) 18:46:06.942 [Lua] [enabled] = true (boolean) 18:46:06.942 [Lua] [name] = Mission timer (string) 18:46:06.942 [Lua] [dependency_error] = (string) 18:46:06.942 [Lua] [6] = table 18:46:06.942 [Lua] [download_pending] = false (boolean) 18:46:06.942 [Lua] [id] = 1389872347 (string) 18:46:06.942 [Lua] [children] = table 18:46:06.942 [Lua] [1] = 1369573612 (string) 18:46:06.942 [Lua] [banned] = false (boolean) 18:46:06.942 [Lua] [author_id] = 4821406 (number) 18:46:06.942 [Lua] [tags] = table 18:46:06.942 [Lua] [1] = approved (string) 18:46:06.942 [Lua] [2] = UI (string) 18:46:06.942 [Lua] [author] = fetching... (string) 18:46:06.942 [Lua] [sanctioned] = true (boolean) 18:46:06.942 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 18:46:06.943 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = Simple UI (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [7] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1459917022 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 155839973 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = approved (string) 18:46:06.943 [Lua] [2] = UI (string) 18:46:06.943 [Lua] [3] = QoL (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 18:46:06.943 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = Parry Indicator (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [8] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1479520507 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = true (boolean) 18:46:06.943 [Lua] [author_id] = 76561202255233024 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = applied (string) 18:46:06.943 [Lua] [2] = approved (string) 18:46:06.943 [Lua] [3] = UI (string) 18:46:06.943 [Lua] [4] = QoL (string) 18:46:06.943 [Lua] [5] = Misc (string) 18:46:06.943 [Lua] [author] = unknown (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 2 (number) 18:46:06.943 [Lua] [description] = (string) 18:46:06.943 [Lua] [last_updated] = (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = false (boolean) 18:46:06.943 [Lua] [name] = My Hero (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [9] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1448714756 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 18741013 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = approved (string) 18:46:06.943 [Lua] [2] = QoL (string) 18:46:06.943 [Lua] [3] = Misc (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 18:46:06.943 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = No Wobble (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [10] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1445717962 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [2] = 1389872347 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 38895286 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = UI (string) 18:46:06.943 [Lua] [2] = QoL (string) 18:46:06.943 [Lua] [3] = applied (string) 18:46:06.943 [Lua] [4] = approved (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 18:46:06.943 [Lua] [num_children] = 2 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 18:46:06.943 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = Loadout Manager (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [11] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1395655171 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 59593500 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = QoL (string) 18:46:06.943 [Lua] [2] = Balance/Tweaks (string) 18:46:06.943 [Lua] [3] = Approved (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 18:46:06.943 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = false (boolean) 18:46:06.943 [Lua] [name] = Bot Improvements - Combat (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [12] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1388911015 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 4821406 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = approved (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 18:46:06.943 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = Chat Block (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [13] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1502859403 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 96578995 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = QoL (string) 18:46:06.943 [Lua] [2] = approved (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 18:46:06.943 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = Notice Key Pickup (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [14] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1387440934 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 4821406 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = applied (string) 18:46:06.943 [Lua] [2] = approved (string) 18:46:06.943 [Lua] [3] = QoL (string) 18:46:06.943 [Lua] [4] = Cosmetic (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 18:46:06.943 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = false (boolean) 18:46:06.943 [Lua] [name] = Third Person Equipment (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [15] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1487862316 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 45268594 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = approved (string) 18:46:06.943 [Lua] [2] = UI (string) 18:46:06.943 [Lua] [3] = QoL (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:46:06.943 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = Reroll Improvements (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [16] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1464907434 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 14284923 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = UI (string) 18:46:06.943 [Lua] [2] = Misc (string) 18:46:06.943 [Lua] [3] = Approved (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 18:46:06.943 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = Armory (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [17] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1391228174 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 4821406 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = UI (string) 18:46:06.943 [Lua] [2] = QoL (string) 18:46:06.943 [Lua] [3] = Approved (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 18:46:06.943 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = UI Improvements (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [18] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1431393962 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 14284923 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = approved (string) 18:46:06.943 [Lua] [2] = UI (string) 18:46:06.943 [Lua] [3] = Misc (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = Bestiary is in the midst of a rewrite; there will be no updates until this is complete. Please refrain from reporting crashes in the meantime. I apologize for the inconvenience. ------------------------------------------------------------------------------------------------------ Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 18:46:06.943 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = Bestiary (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [19] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1397265260 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 26572404 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = approved (string) 18:46:06.943 [Lua] [2] = UI (string) 18:46:06.943 [Lua] [3] = QoL (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 18:46:06.943 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = Numeric UI (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [20] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1374248490 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 45268594 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = approved (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 18:46:06.943 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = Penlight Lua Libraries (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [21] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1498992606 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 84308322 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = applied (string) 18:46:06.943 [Lua] [2] = approved (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = true (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 18:46:06.943 [Lua] [num_children] = 1 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 18:46:06.943 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = true (boolean) 18:46:06.943 [Lua] [name] = Countries in Lobby Browser (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [22] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1467751760 (string) 18:46:06.943 [Lua] [children] = table 18:46:06.943 [Lua] [1] = 1369573612 (string) 18:46:06.943 [Lua] [2] = 1374248490 (string) 18:46:06.943 [Lua] [3] = 1389872347 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 45268594 (number) 18:46:06.943 [Lua] [tags] = table 18:46:06.943 [Lua] [1] = UI (string) 18:46:06.943 [Lua] [2] = QoL (string) 18:46:06.943 [Lua] [author] = fetching... (string) 18:46:06.943 [Lua] [sanctioned] = false (boolean) 18:46:06.943 [Lua] [out_of_date] = false (boolean) 18:46:06.943 [Lua] [downloading] = false (boolean) 18:46:06.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 18:46:06.943 [Lua] [num_children] = 3 (number) 18:46:06.943 [Lua] [ugc_status] = 3 (number) 18:46:06.943 [Lua] [description] = ~~~ BROKEN BY THE LATEST PATCH, I'll get it working sooner or later. ~~~ Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 18:46:06.943 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string) 18:46:06.943 [Lua] [installed] = true (boolean) 18:46:06.943 [Lua] [enabled] = false (boolean) 18:46:06.943 [Lua] [name] = [BROKEN] UI Tweaks (string) 18:46:06.943 [Lua] [dependency_error] = (string) 18:46:06.943 [Lua] [23] = table 18:46:06.943 [Lua] [download_pending] = false (boolean) 18:46:06.943 [Lua] [id] = 1455893647 (string) 18:46:06.943 [Lua] [banned] = false (boolean) 18:46:06.943 [Lua] [author_id] = 38895286 (number) 18:46:06.944 [Lua] [tags] = table 18:46:06.944 [Lua] [1] = UI (string) 18:46:06.944 [Lua] [2] = QoL (string) 18:46:06.944 [Lua] [3] = Approved (string) 18:46:06.944 [Lua] [author] = fetching... (string) 18:46:06.944 [Lua] [sanctioned] = true (boolean) 18:46:06.944 [Lua] [out_of_date] = false (boolean) 18:46:06.944 [Lua] [downloading] = false (boolean) 18:46:06.944 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 18:46:06.944 [Lua] [num_children] = 0 (number) 18:46:06.944 [Lua] [ugc_status] = 3 (number) 18:46:06.944 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 18:46:06.944 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 18:46:06.944 [Lua] [installed] = true (boolean) 18:46:06.944 [Lua] [enabled] = true (boolean) 18:46:06.944 [Lua] [name] = Player List Plus (string) 18:46:06.944 [Lua] [dependency_error] = (string) 18:46:06.944 [Lua] [24] = table 18:46:06.944 [Lua] [download_pending] = false (boolean) 18:46:06.944 [Lua] [id] = 1409485499 (string) 18:46:06.944 [Lua] [children] = table 18:46:06.944 [Lua] [1] = 1369573612 (string) 18:46:06.944 [Lua] [banned] = false (boolean) 18:46:06.944 [Lua] [author_id] = 65038749 (number) 18:46:06.944 [Lua] [tags] = table 18:46:06.944 [Lua] [1] = applied (string) 18:46:06.944 [Lua] [author] = fetching... (string) 18:46:06.944 [Lua] [sanctioned] = false (boolean) 18:46:06.944 [Lua] [out_of_date] = false (boolean) 18:46:06.944 [Lua] [downloading] = false (boolean) 18:46:06.944 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 18:46:06.944 [Lua] [num_children] = 1 (number) 18:46:06.944 [Lua] [ugc_status] = 3 (number) 18:46:06.944 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 18:46:06.944 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 18:46:06.944 [Lua] [installed] = true (boolean) 18:46:06.944 [Lua] [enabled] = false (boolean) 18:46:06.944 [Lua] [name] = Extra Potion Dialogue (string) 18:46:06.944 [Lua] [dependency_error] = (string) 18:46:06.944 [Lua] 18:46:06.944 [Lua] 18:46:06.944 [Lua] [1467751760] = 20 (number) 18:46:06.944 [Lua] [1479520507] = 16 (number) 18:46:06.944 [Lua] [1459917022] = 8 (number) 18:46:06.944 [Lua] [1388911015] = 3 (number) 18:46:06.944 [Lua] [1389872347] = 13 (number) 18:46:06.944 [Lua] [1421155919] = 7 (number) 18:46:06.944 [Lua] [1431393962] = 6 (number) 18:46:06.944 [Lua] [1495937978] = 15 (number) 18:46:06.944 [Lua] [1464907434] = 22 (number) 18:46:06.944 [Lua] [1369573612] = 21 (number) 18:46:06.944 [Lua] [1455893647] = 19 (number) 18:46:06.944 [Lua] [1487862316] = 14 (number) 18:46:06.944 [Lua] [1498992606] = 18 (number) 18:46:06.944 [Lua] [1502859403] = 4 (number) 18:46:06.944 [Lua] [1448714756] = 11 (number) 18:46:06.944 [Lua] [1383433646] = 0 (number) 18:46:06.944 [Lua] [1374248490] = 17 (number) 18:46:06.944 [Lua] [1387440934] = 5 (number) 18:46:06.944 [Lua] [1445717962] = 2 (number) 18:46:06.944 [Lua] [1569650837] = 1 (number) 18:46:06.944 [Lua] [1397265260] = 10 (number) 18:46:06.944 [Lua] [1391228174] = 9 (number) 18:46:06.944 [Lua] [1395655171] = 12 (number) 18:46:06.944 [Lua] 18:46:06.955 [Lua] 18:46:06.955 [Lua] [1467751760] = 20 (number) 18:46:06.955 [Lua] [1479520507] = 16 (number) 18:46:06.955 [Lua] [1459917022] = 8 (number) 18:46:06.955 [Lua] [1388911015] = 3 (number) 18:46:06.955 [Lua] [1389872347] = 13 (number) 18:46:06.955 [Lua] [1421155919] = 7 (number) 18:46:06.955 [Lua] [1431393962] = 6 (number) 18:46:06.955 [Lua] [1495937978] = 15 (number) 18:46:06.955 [Lua] [1464907434] = 22 (number) 18:46:06.955 [Lua] [1369573612] = 21 (number) 18:46:06.955 [Lua] [1455893647] = 19 (number) 18:46:06.955 [Lua] [1487862316] = 14 (number) 18:46:06.955 [Lua] [1498992606] = 18 (number) 18:46:06.955 [Lua] [1502859403] = 4 (number) 18:46:06.955 [Lua] [1448714756] = 11 (number) 18:46:06.955 [Lua] [1383433646] = 0 (number) 18:46:06.955 [Lua] [1374248490] = 17 (number) 18:46:06.955 [Lua] [1387440934] = 5 (number) 18:46:06.955 [Lua] [1445717962] = 2 (number) 18:46:06.955 [Lua] [1569650837] = 1 (number) 18:46:06.955 [Lua] [1397265260] = 10 (number) 18:46:06.955 [Lua] [1391228174] = 9 (number) 18:46:06.955 [Lua] [1395655171] = 12 (number) 18:46:06.955 [Lua] 18:46:06.959 [Lua] <>modded = true<> 18:46:06.959 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 18:46:07.009 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 18:46:07.043 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 18:46:07.043 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1037b2f0) 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1037b410) 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279bf90) 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279c120) 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105db8b0) 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105e94b0) 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12507c50) 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12507f80) 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12507e30) 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da000) 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x104f8bd0) 18:46:07.044 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1050c6a0) 18:46:07.045 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1154d650) 18:46:07.045 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x104b2930) 18:46:07.045 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f1e90) 18:46:07.045 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 18:46:07.045 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1288cf10) 18:46:07.049 [Lua] <>modded = true<> 18:46:07.049 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 18:46:07.075 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 18:46:07.092 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 18:46:07.092 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 18:46:07.092 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a48b80) 18:46:07.092 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a78b20) 18:46:07.092 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a488b0) 18:46:07.092 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a78b80) 18:46:07.092 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 18:46:07.097 [Lua] <>modded = true<> 18:46:07.097 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 18:46:07.125 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 18:46:07.142 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 18:46:07.142 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 18:46:07.142 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:07.142 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10b618c0) 18:46:07.142 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b61ba0) 18:46:07.142 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b619d0) 18:46:07.142 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b619f0) 18:46:07.142 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b61a10) 18:46:07.142 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10b61a70) 18:46:07.142 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10b61a90) 18:46:07.142 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 18:46:07.147 [Lua] <>modded = true<> 18:46:07.147 [Lua] <>Mod:1495937978:Host your own game = true<> 18:46:07.192 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 18:46:07.209 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 18:46:07.209 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 18:46:07.210 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ffed720) 18:46:07.210 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a838d0) 18:46:07.210 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83a90) 18:46:07.210 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83a50) 18:46:07.210 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83a00) 18:46:07.210 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f14ec0) 18:46:07.210 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f150a0) 18:46:07.210 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f151f0) 18:46:07.210 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f14f50) 18:46:07.210 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11ad24a0) 18:46:07.210 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11ad26e0) 18:46:07.210 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 18:46:07.215 [Lua] <>modded = true<> 18:46:07.215 [Lua] <>Mod:1421155919:Mission timer = true<> 18:46:07.242 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 18:46:07.259 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 18:46:07.259 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 18:46:07.259 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013f8f30) 18:46:07.259 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1035f840) 18:46:07.259 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x125ca9b0) 18:46:07.259 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029ca560) 18:46:07.259 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 18:46:07.264 [Lua] <>modded = true<> 18:46:07.264 [Lua] <>Mod:1389872347:Simple UI = true<> 18:46:07.309 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 18:46:07.325 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 18:46:07.325 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 18:46:07.325 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 18:46:07.326 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0ffed470) 18:46:07.330 [Lua] <>modded = true<> 18:46:07.330 [Lua] <>Mod:1459917022:Parry Indicator = true<> 18:46:07.359 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 18:46:07.375 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 18:46:07.375 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 18:46:07.375 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10b6d960) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013e2740) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013e2760) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013e27e0) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b4dd10) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b4dfe0) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b4e010) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b58fb0) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b59780) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f4740] (Origin: function: 0x009f4670) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f4740] (Origin: function: 0x009f47b0) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f4740] (Origin: function: 0x009f47d0) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f4bd0] (Origin: function: 0x009f4b00) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f4bd0] (Origin: function: 0x009f4c40) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f4bd0] (Origin: function: 0x009f4c60) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f5520] (Origin: function: 0x009f5450) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f5520] (Origin: function: 0x009f5590) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f5520] (Origin: function: 0x009f55b0) 18:46:07.376 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 18:46:07.380 [Lua] <>modded = true<> 18:46:07.380 [Lua] <>Mod:1448714756:No Wobble = true<> 18:46:07.409 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 18:46:07.425 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 18:46:07.425 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 18:46:07.426 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:07.426 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0357dfa0) 18:46:07.426 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 18:46:07.430 [Lua] <>modded = true<> 18:46:07.430 [Lua] <>Mod:1445717962:Loadout Manager = true<> 18:46:07.475 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 18:46:07.492 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 18:46:07.492 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 18:46:07.492 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:07.492 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x115bc740) 18:46:07.492 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10cb2a60) 18:46:07.492 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10cb2920) 18:46:07.492 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10cb2960) 18:46:07.492 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10cb2a00) 18:46:07.493 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x115bcbb0) 18:46:07.493 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x035bea30) 18:46:07.493 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x035beaf0) 18:46:07.493 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x009786a0) 18:46:07.493 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064c270) 18:46:07.493 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 18:46:07.497 [Lua] <>modded = true<> 18:46:07.497 [Lua] <>Mod:1388911015:Chat Block = true<> 18:46:07.526 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 18:46:07.542 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 18:46:07.542 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 18:46:07.542 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e92ab0) 18:46:07.542 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 18:46:07.547 [Lua] <>modded = true<> 18:46:07.547 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 18:46:07.592 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 18:46:07.609 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 18:46:07.609 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 18:46:07.609 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:07.609 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029ca560) 18:46:07.609 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x014778c0) 18:46:07.609 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x014777f0) 18:46:07.609 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 18:46:07.609 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b54c20) 18:46:07.609 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 18:46:07.613 [Lua] <>modded = true<> 18:46:07.613 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 18:46:07.642 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 18:46:07.659 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 18:46:07.659 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 18:46:07.659 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:07.659 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f875d0) 18:46:07.659 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f875b0) 18:46:07.659 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f87550) 18:46:07.659 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f87390) 18:46:07.659 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f6af50) 18:46:07.659 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f6af30) 18:46:07.659 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f6aed0) 18:46:07.659 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f6ad10) 18:46:07.663 [Lua] <>modded = true<> 18:46:07.663 [Lua] <>Mod:1464907434:Armory = true<> 18:46:07.692 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 18:46:07.725 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 18:46:07.725 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 18:46:07.728 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e0f720) 18:46:07.728 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11a54630) 18:46:07.728 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x10243c00) 18:46:07.728 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0fff61b0) 18:46:07.728 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115bcc10) 18:46:07.728 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x115bc760) 18:46:07.728 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x027904a0) 18:46:07.732 [Lua] <>modded = true<> 18:46:07.732 [Lua] <>Mod:1391228174:UI Improvements = true<> 18:46:07.775 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 18:46:07.792 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 18:46:07.792 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 18:46:07.792 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f1a6a0) 18:46:07.792 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f19f70) 18:46:07.792 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f1a6c0) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f1a0f0) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f1a000) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115bcf80) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115bcf20) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02830860] (Origin: function: 0x028309d0) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e17450) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d2360) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d2770) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1101fb90) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1101ff20) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1101fd70) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1101fc20) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1101fd10) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1101fb70) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x11020250) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1101fea0) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110bec10) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114c8f0) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114cbc0) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1165ea20) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d030) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d0a0) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d3c0) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d210) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x117f6db0) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117f6dd0) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x117f6e10) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x117f6540) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x117f6e70) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117ef800) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a54e40) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115bca70) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a54980) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a54b10) 18:46:07.793 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 18:46:07.797 [Lua] <>modded = true<> 18:46:07.797 [Lua] <>Mod:1431393962:Bestiary = true<> 18:46:07.842 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 18:46:07.875 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 18:46:07.876 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e0f720) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11a54630) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c83bc0) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c83be0) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c80eb0) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x10275820) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102758a0) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x013ff2a0) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01419db0) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b60340) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b60440) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x10243c00) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115bcc10) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x115bc760) 18:46:07.877 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x027904a0) 18:46:07.882 [Lua] <>modded = true<> 18:46:07.882 [Lua] <>Mod:1397265260:Numeric UI = true<> 18:46:07.909 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 18:46:07.925 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 18:46:07.926 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 18:46:07.926 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:07.926 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a1a5b0) 18:46:07.926 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a1a940) 18:46:07.930 [Lua] <>modded = true<> 18:46:07.930 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 18:46:07.976 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 18:46:08.009 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 18:46:08.009 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 18:46:08.013 [Lua] <>modded = true<> 18:46:08.013 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 18:46:08.042 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 18:46:08.059 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 18:46:08.059 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 18:46:08.059 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11b4ff40) 18:46:08.059 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11b4ff60) 18:46:08.059 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 18:46:08.063 [Lua] <>modded = true<> 18:46:08.063 [Lua] <>Mod:1455893647:Player List Plus = true<> 18:46:08.242 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 18:46:08.259 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 18:46:08.259 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 18:46:08.259 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10babac0) 18:46:08.259 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10babbb0) 18:46:08.259 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10babde0) 18:46:08.259 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10babcf0) 18:46:08.259 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01495200) 18:46:08.259 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00979a60) 18:46:08.259 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x10373a20) 18:46:08.259 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cab00) 18:46:08.259 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 18:46:08.275 [Lua] <>project = vermintide 2<> 18:46:08.275 [Lua] <>build = release<> 18:46:08.275 [Lua] <>platform = win32<> 18:46:08.275 [Lua] <>dedicated_server = false<> 18:46:08.275 [Lua] <>title_id = 5107<> 18:46:08.275 [Lua] <>content_revision = 16990<> 18:46:08.275 [Lua] <>engine_revision = f86f00acf094<> 18:46:08.275 [Lua] <>release_version = 3.4.0<> 18:46:08.275 [Lua] <>rendering_backend = dx11<> 18:46:08.275 [Lua] <>teamcity_build_id = 78644<> 18:46:08.275 [Lua] <>steam_id = 1100001051b72ad<> 18:46:08.276 [Lua] <>steam_profile_name = killerlord<> 18:46:08.276 [Lua] <>machine_id = d1661f2c-95eb-4087-aa24-266a28c70d0f<> 18:46:08.276 [Lua] [Boot] Application build: release 18:46:08.276 [Lua] [Boot] Content revision: 16990 18:46:08.276 [Lua] [Boot] Engine revision: f86f00acf094 18:46:08.276 [Lua] [Boot] Release version: 3.4.0 18:46:08.276 [Lua] [Boot] User ID: 1100001051b72ad killerlord 18:46:08.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 18:46:08.281 [Lua] initializing mechanism to: adventure 18:46:08.281 [Lua] Game:setup() total time: 0.004999999999999 18:46:08.281 [Lua] handle rev info: 0 18:46:08.281 [Lua] handle gfx quality: 0 18:46:08.281 [Lua] default settings: 0 18:46:08.281 [Lua] user settings: 0 18:46:08.281 [Lua] set frame times: 0 18:46:08.281 [Lua] init random: 0 18:46:08.281 [Lua] managers: 0.0049999999999990052 18:46:08.281 [Lua] 18:46:08.281 [Lua] unaccounted: 0 18:46:08.281 [Lua] [Boot] use baked enemy meshes: false 18:46:08.281 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 18:46:08.281 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 18:46:08.281 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 18:46:08.281 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 18:46:08.281 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 18:46:08.281 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 18:46:08.281 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 18:46:08.281 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 18:46:08.281 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 18:46:08.281 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 18:46:08.281 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 18:46:08.281 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 18:46:08.281 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 18:46:08.281 [Lua] [Testify] Ready! 18:46:08.282 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ed9e0) 18:46:08.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 18:46:08.942 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 18:46:08.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 18:46:10.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 18:46:10.076 [Lua] [PackageManager] Force_load: resource_packages/title_screen 18:46:10.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 18:46:10.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 18:46:10.244 [Lua] [PackageManager] Force_load: resource_packages/menu 18:46:10.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 18:46:10.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 18:46:10.414 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 18:46:10.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 18:46:11.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 18:46:11.412 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 18:46:11.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 18:46:11.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 18:46:11.665 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 18:46:11.665 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 18:46:12.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 18:46:12.267 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 18:46:12.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 18:46:13.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 18:46:13.237 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 18:46:13.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 18:46:13.705 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 18:46:13.705 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 18:46:13.705 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x024be5a0) 18:46:13.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x1046c8e0) 18:46:13.705 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x10450540) 18:46:13.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x024e9800) 18:46:13.705 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x024d00f0) 18:46:13.706 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 18:46:13.706 [Lua] [Gamestate] Enter StateTitleScreen 18:46:13.898 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 18:46:13.898 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 18:46:13.898 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 18:46:13.898 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 18:46:13.898 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 18:46:13.899 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 18:46:13.916 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 18:46:13.916 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 18:46:13.916 [Save] Loading `save_data` 18:46:13.933 [Save] Load done 18:46:13.950 [Lua] [BackendManagerPlayFab] Backend Enabled 18:46:15.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 18:46:15.220 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 18:46:15.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 18:46:15.924 [Lua] <>playfab_id = 72C72F49D91AD031<> 18:46:16.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 18:46:16.563 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 18:46:16.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 18:46:17.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 18:46:17.776 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 18:46:17.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:46:18.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:46:18.535 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:46:18.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 18:46:19.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 18:46:19.213 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 18:46:19.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 18:46:19.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 18:46:19.703 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 18:46:19.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 18:46:20.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 18:46:20.060 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 18:46:20.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 18:46:20.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 18:46:20.785 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 18:46:20.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 18:46:21.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 18:46:21.621 [Lua] [PackageManager] Force_load: resource_packages/inventory 18:46:21.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 18:46:22.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 18:46:22.243 [Lua] [PackageManager] Force_load: resource_packages/careers 18:46:22.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 18:46:22.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 18:46:22.295 [Lua] [PackageManager] Force_load: resource_packages/decals 18:46:22.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 18:46:22.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 18:46:22.634 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 18:46:22.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 18:46:23.673 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin 18:46:23.673 warning: [Lua] Incorrectly configured weapon skins for es_blunderbuss_skin 18:46:23.673 warning: [Lua] Incorrectly configured weapon skins for dr_handgun_skin 18:46:23.673 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin 18:46:23.673 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 18:46:23.673 warning: [Lua] Incorrectly configured weapon skins for we_spear_skin 18:46:23.673 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin 18:46:23.673 warning: [Lua] Incorrectly configured weapon skins for wh_crossbow_repeater_skin 18:46:23.674 warning: [Lua] Incorrectly configured weapon skins for wh_fencing_sword_skin 18:46:23.674 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_sword_dagger_skin 18:46:23.674 warning: [Lua] Incorrectly configured weapon skins for dr_crossbow_skin 18:46:23.674 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin 18:46:23.674 [Lua] steam item server: requesting user inventory 18:46:23.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 18:46:23.945 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 18:46:23.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 18:46:23.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 18:46:23.962 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 18:46:23.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 18:46:23.963 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 18:46:23.963 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 18:46:23.963 [Lua] [SteamManager] request_item_prices 18:46:23.963 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 18:46:24.287 [Lua] Player statistics loaded! 18:46:24.879 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 18:46:24.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 18:46:25.172 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 18:46:25.179 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock 18:46:25.184 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 18:46:25.576 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 18:46:25.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 18:46:25.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 18:46:25.746 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 18:46:25.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 18:46:25.933 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 18:46:25.933 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error 18:46:25.933 [Lua] [UnlockManager] All unlocks ready 18:46:25.950 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 18:46:26.981 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 18:46:27.221 [Lua] [Managers] Destroying manager group: 18:46:27.221 [Lua] [Gamestate] Enter state StateLoading 18:46:27.223 [Lua] [StateLoading] Auto Skip: nil 18:46:27.224 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 18:46:27.224 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 18:46:27.224 [Lua] [LobbyManager] Setting up network options 18:46:27.224 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 18:46:27.224 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 18:46:27.224 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 18:46:27.224 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 18:46:27.224 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 18:46:27.224 [Lua] LobbyManager:setup_network_options server_port: 27015 18:46:27.224 [Lua] state_loading_restart_network JOIN VIA STEAM 0 18:46:27.229 [Lua] registering RPCs 18:46:27.229 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 18:46:27.229 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 18:46:27.230 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:46:27.230 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 18:46:27.230 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:46:27.230 [Lua] [LevelTransitionHandler] load_level inn_level 0 18:46:27.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 18:46:27.230 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 18:46:27.230 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 18:46:27.230 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 18:46:27.230 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 18:46:27.230 [SteamVoip] Creating room c7f1511c75bd39cb 18:46:27.230 [SteamVoip] Joining room c7f1511c75bd39cb 18:46:27.323 [EAC] EAC server 1100001051b72ad is initializing 18:46:27.350 [EAC] Server is also client 1100001051b72ad 18:46:27.351 [EACServer] [21:46:27:337][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6C92E8FE0 LogLevel: Info. 18:46:27.351 [Lua] ### Created peer state machine for 1100001051b72ad 18:46:27.351 [Lua] [PeerSM] 1100001051b72ad :: on_enter Connecting 18:46:27.351 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 18:46:27.351 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:46:27.355 warning: [Application] Application.update_render_world is deprecated. 18:46:27.366 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:46:27.366 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:46:27.366 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 18:46:27.366 [Lua] Set lobby begin: 18:46:27.366 [Lua] Set lobby end. 18:46:27.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 18:46:27.997 [Lua] [PackageManager] Force_load: resource_packages/ingame 18:46:27.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 18:46:28.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:46:28.114 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:46:28.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 18:46:30.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 18:46:30.031 [Lua] [PackageManager] Force_load: resource_packages/pickups 18:46:30.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 18:46:30.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 18:46:30.316 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 18:46:30.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 18:46:30.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 18:46:30.449 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 18:46:30.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 18:46:30.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 18:46:30.549 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 18:46:30.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:46:30.550 [Lua] [PSM] Peer 1100001051b72ad joined. Want to use profile index "5" and join party "nil" 18:46:30.550 [Lua] [PSM] Peer 1100001051b72ad joined. Want to use profile index "5" and join party "nil" 18:46:30.550 [Lua] [PSM] Peer 1100001051b72ad joined. Want to use profile index "5" and join party "nil" 18:46:30.550 [Lua] [PSM] Peer 1100001051b72ad joined. Want to use profile index "5" and join party "nil" 18:46:30.550 [Lua] [LobbyHost] Changed state from 0 to joined 18:46:30.550 [Lua] [PartyManager] Leader is set to 1100001051b72ad 18:46:30.550 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001051b72ad my_peer_id:1100001051b72ad 18:46:30.550 [Lua] [ChatManager] Registering channel 1 18:46:30.550 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001051b72ad, own_peer_id=1100001051b72ad) 18:46:30.550 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001051b72ad, own_peer_id=1100001051b72ad) 18:46:30.550 [Lua] [PartyManager] network_context_created (server_peer_id=1100001051b72ad, own_peer_id=1100001051b72ad) 18:46:30.567 [Lua] player (1100001051b72ad,1) was put into party 0 18:46:30.567 [Lua] [PeerSM] 1100001051b72ad :: on_exit Connecting 18:46:30.567 [Lua] [PeerSM] 1100001051b72ad :: on_enter Loading 18:46:30.567 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051b72ad inn_level 0 18:46:30.567 warning: [Lua] Following data will be uploaded to Crashify: <> 18:46:30.567 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001051b72ad "killerlord" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001051b72ad \"killerlord\"" [2] self = table: 00000000006FD750; previous_state = Connecting; party = table: 0000000002D08CE0; mechanism_manager = table: 00000000005A85A0; network_transmit = table: 00000000006FEB30; peer_id = "1100001051b72ad"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1206705; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000251B320 [3] _ = table: 00000000006FD750; new_state = Loading; old_state = Connecting [4] self = table: 00000000006FD300; dt = 0.016705963760614395; state_data = table: 00000000006FD750; new_state = Loading [5] self = table: 0000000000896660; dt = 0.016705963760614395; peer_state_machines = table: 00000000008963F0; joined_peers = table: 00000000006FFBC0; game_session = nil; peer_id = "1100001051b72ad"; peer_state_machine = table: 00000000006FD300 [6] self = table: 0000000000697390; dt = 0.016705963760614395 [7] self = table: 0000000000697390; dt = 0.016705963760614395; t = 25.545248303562403 [8] self = table: 0000000000540300; dt = 0.016705963760614395; t = 25.545248303562403 [9] self = table: 0000000000097090; real_world_dt = 0.016705963760614395; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016705963760614395; t = 25.545248303562403 [10] dt = 0.016705963760614395 [2] server = table: 0000000000896660; wanted_career_index = 3; resend_post_game_timer = 1.3955535758286715; game_started = false; num_players = 1; wanted_profile_index = 5; resend_timer = 1.3955535758286715; peer_id = "1100001051b72ad"; [4] current_state = Loading; function_memoize = table: 00000000006FD7C0; state_data = table: 00000000006FD750; [5] server_peer_id = "1100001051b72ad"; kicked_peers_disconnect_timer = table: 0000000000896420; my_peer_id = "1100001051b72ad"; peers_added_to_gamesession = table: 0000000000896250; _joined_peers = table: 00000000006FFBC0; voip = table: 00000000103E6770; environment_variation_id = 0; level_transition_handler = table: 0000000000AD5CD0; _connections = table: 00000000008963C0; lobby_host = table: 0000000000936850; level_key = "inn_level"; slot_allocator = table: 00000000008966D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006FFC20; wanted_career_index = 3; _reserved_slots = table: 00000000006FEA30; wanted_profile_index = 5; _connected_peers = table: 00000000006FFBF0; player_manager = table: 00000000013A8CD0; _profile_requester = table: 00000000006FF660; network_transmit = table: 00000000006FEB30; peers_completed_game_object_sync = table: 00000000008962F0; peer_state_machines = table: 00000000008963F0; network_event_delegate = table: 000000000093CCB0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 00000000006FEB30; _input_manager = table: 00000000012C01A0; _viewport_name = "loading_viewport"; _machine = table: 00000000009B7B20; _network_event_delegate = table: 000000000093CCB0; _registered_rpcs = true; _wanted_state = table: 000000001035F3A0; _loading_view = table: 00000000006908A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000896660; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000AD5CD0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000006FFC20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000936850; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 00000000006FEB30; _input_manager = table: 00000000012C01A0; _viewport_name = "loading_viewport"; _machine = table: 00000000009B7B20; _network_event_delegate = table: 000000000093CCB0; _registered_rpcs = true; _wanted_state = table: 000000001035F3A0; _loading_view = table: 00000000006908A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000896660; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000AD5CD0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000006FFC20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000936850; [8] _params = table: 0000000001425460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000000697390; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 0000000000540300; startup_timer = 20.874309161677957; has_booted = true; loading_context = table: 00000000012CE4B0; <> 18:46:30.567 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000006FD750; previous_state = Connecting; party = table: 0000000002D08CE0; mechanism_manager = table: 00000000005A85A0; network_transmit = table: 00000000006FEB30; peer_id = "1100001051b72ad"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1206705; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000251B320 [3] _ = table: 00000000006FD750; new_state = Loading; old_state = Connecting [4] self = table: 00000000006FD300; dt = 0.016705963760614395; state_data = table: 00000000006FD750; new_state = Loading [5] self = table: 0000000000896660; dt = 0.016705963760614395; peer_state_machines = table: 00000000008963F0; joined_peers = table: 00000000006FFBC0; game_session = nil; peer_id = "1100001051b72ad"; peer_state_machine = table: 00000000006FD300 [6] self = table: 0000000000697390; dt = 0.016705963760614395 [7] self = table: 0000000000697390; dt = 0.016705963760614395; t = 25.545248303562403 [8] self = table: 0000000000540300; dt = 0.016705963760614395; t = 25.545248303562403 [9] self = table: 0000000000097090; real_world_dt = 0.016705963760614395; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016705963760614395; t = 25.545248303562403 [10] dt = 0.016705963760614395 [2] server = table: 0000000000896660; wanted_career_index = 3; resend_post_game_timer = 1.3955535758286715; game_started = false; num_players = 1; wanted_profile_index = 5; resend_timer = 1.3955535758286715; peer_id = "1100001051b72ad"; [4] current_state = Loading; function_memoize = table: 00000000006FD7C0; state_data = table: 00000000006FD750; [5] server_peer_id = "1100001051b72ad"; kicked_peers_disconnect_timer = table: 0000000000896420; my_peer_id = "1100001051b72ad"; peers_added_to_gamesession = table: 0000000000896250; _joined_peers = table: 00000000006FFBC0; voip = table: 00000000103E6770; environment_variation_id = 0; level_transition_handler = table: 0000000000AD5CD0; _connections = table: 00000000008963C0; lobby_host = table: 0000000000936850; level_key = "inn_level"; slot_allocator = table: 00000000008966D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006FFC20; wanted_career_index = 3; _reserved_slots = table: 00000000006FEA30; wanted_profile_index = 5; _connected_peers = table: 00000000006FFBF0; player_manager = table: 00000000013A8CD0; _profile_requester = table: 00000000006FF660; network_transmit = table: 00000000006FEB30; peers_completed_game_object_sync = table: 00000000008962F0; peer_state_machines = table: 00000000008963F0; network_event_delegate = table: 000000000093CCB0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 00000000006FEB30; _input_manager = table: 00000000012C01A0; _viewport_name = "loading_viewport"; _machine = table: 00000000009B7B20; _network_event_delegate = table: 000000000093CCB0; _registered_rpcs = true; _wanted_state = table: 000000001035F3A0; _loading_view = table: 00000000006908A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000896660; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000AD5CD0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000006FFC20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000936850; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 00000000006FEB30; _input_manager = table: 00000000012C01A0; _viewport_name = "loading_viewport"; _machine = table: 00000000009B7B20; _network_event_delegate = table: 000000000093CCB0; _registered_rpcs = true; _wanted_state = table: 000000001035F3A0; _loading_view = table: 00000000006908A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000896660; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000AD5CD0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000006FFC20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000936850; [8] _params = table: 0000000001425460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000000697390; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 0000000000540300; startup_timer = 20.874309161677957; has_booted = true; loading_context = table: 00000000012CE4B0; <> <> 18:46:30.567 [Lua] [NetworkServer] Changing num_players from nil to 1 18:46:30.567 [Lua] Players: 1 18:46:30.567 [Lua] Set lobby begin: 18:46:30.567 [Lua] Lobby data num_players = 1 18:46:30.567 [Lua] Lobby data level_key = inn_level 18:46:30.567 [Lua] Lobby data game_mode = 3 18:46:30.567 [Lua] Lobby data matchmaking = false 18:46:30.567 [Lua] Set lobby end. 18:46:30.568 [Lua] [StateLoading] got rpc_load_level 50 inn_level 18:46:31.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:46:31.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:46:31.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 18:46:31.569 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 18:46:31.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 18:46:31.620 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 18:46:31.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:46:42.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:46:42.925 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:46:42.940 [Lua] [LevelTransitionHandler] Level load completed! 18:46:42.940 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1206705 - use_random_directors: true - overriden_conflict: nil 18:46:42.942 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:46:42.942 [Lua] checking dlc's against conflict directors 18:46:42.942 [Lua] number of factions to include 1 18:46:42.942 [Lua] Updated list weights for random: 18:46:42.942 [Lua] skaven, 0.42 (0.00-0.42) 18:46:42.942 [Lua] chaos, 0.42 (0.42-0.83) 18:46:42.942 [Lua] beastmen, 0.17 (0.83-1.00) 18:46:42.942 [Lua] Rolled random faction: 0.96550816297531128 beastmen 18:46:42.942 [Lua] number of factions added 1 18:46:42.942 [Lua] --- --- --- 18:46:42.942 [Lua] Starting... difficulty 'normal' 18:46:42.942 [Lua] These are the starting conflict directors: 18:46:42.942 [Lua] inn_level 18:46:42.942 [Lua] --- --- --- 18:46:42.942 [Lua] 18:46:42.942 [Lua] DONE! Found the following directors: 18:46:42.942 [Lua] (free: 35), Master hash is: 18:46:42.942 [Lua] [EnemyPackageLoader] breed_lookup: { } 18:46:42.942 [Lua] load_startup_enemy_packages: -------------- 18:46:42.942 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:46:42.942 [Lua] critter_rat 18:46:42.957 [Lua] ### Sending rpc_level_loaded 18:46:42.957 [Lua] #### Has state machine: true, peer_id: 1100001051b72ad, level_id: 50 18:46:42.957 [Lua] Peer 1100001051b72ad has loaded the level and all enemies are loaded 18:46:42.973 [Lua] [PeerSM] 1100001051b72ad :: on_exit Loading 18:46:42.973 [Lua] [PeerSM] 1100001051b72ad :: on_enter LoadingProfilePackages 18:46:42.973 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001051b72ad inventory_sync_id:0 my_peer_id:1100001051b72ad 18:46:42.974 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001051b72ad inventory_sync_id:0 my_peer_id:1100001051b72ad 18:46:42.990 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 18:46:42.990 [Lua] [PeerSM] 1100001051b72ad :: on_exit LoadingProfilePackages 18:46:42.990 [Lua] [PeerSM] 1100001051b72ad :: on_enter WaitingForEnterGame 18:46:42.990 [Lua] ### Sending rpc_level_loaded 18:46:42.990 [Lua] #### Has state machine: false, peer_id: 1100001051b72ad, level_id: 50 18:46:43.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:46:43.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:46:43.425 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 18:46:43.425 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:46:43.425 [Lua] Starting async level spawning of levels/inn/world 18:46:43.426 [Umbra] Init version: 3.4.15 :: 16 threads 18:46:43.768 [Lua] Async level spawning done 18:46:43.768 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:46:44.688 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:46:44.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:46:44.688 [Lua] Set lobby begin: 18:46:44.688 [Lua] Lobby data host = 1100001051b72ad 18:46:44.688 [Lua] Lobby data level_key = inn_level 18:46:44.688 [Lua] Lobby data game_mode = 3 18:46:44.688 [Lua] Lobby data country_code = TR 18:46:44.688 [Lua] Lobby data unique_server_name = killerlord 18:46:44.688 [Lua] Lobby data num_players = 1 18:46:44.688 [Lua] Lobby data matchmaking = false 18:46:44.688 [Lua] Set lobby end. 18:46:44.688 [Lua] [Managers] Destroying manager group: 18:46:44.689 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:46:44.689 [Lua] [Gamestate] Enter StateIngame HOST 18:46:44.689 [Lua] [Managers] Calling function on all managers: 18:46:44.689 [Lua] <>level = inn_level<> 18:46:44.689 [Lua] Set lobby begin: 18:46:44.689 [Lua] Lobby data host = 1100001051b72ad 18:46:44.689 [Lua] Lobby data level_key = inn_level 18:46:44.689 [Lua] Lobby data game_mode = 3 18:46:44.689 [Lua] Lobby data selected_level_key = inn_level 18:46:44.689 [Lua] Lobby data country_code = TR 18:46:44.689 [Lua] Lobby data unique_server_name = killerlord 18:46:44.689 [Lua] Lobby data num_players = 1 18:46:44.689 [Lua] Lobby data matchmaking = false 18:46:44.689 [Lua] Set lobby end. 18:46:44.690 [Lua] [StateIngame] Server ingame 18:46:44.693 [Lua] Set lobby begin: 18:46:44.693 [Lua] Lobby data level_key = inn_level 18:46:44.693 [Lua] Lobby data selected_level_key = inn_level 18:46:44.693 [Lua] Lobby data unique_server_name = killerlord 18:46:44.693 [Lua] Lobby data matchmaking = false 18:46:44.693 [Lua] Lobby data host = 1100001051b72ad 18:46:44.693 [Lua] Lobby data country_code = TR 18:46:44.693 [Lua] Lobby data game_mode = 3 18:46:44.693 [Lua] Lobby data difficulty_tweak = 0 18:46:44.693 [Lua] Lobby data difficulty = normal 18:46:44.693 [Lua] Lobby data num_players = 1 18:46:44.693 [Lua] Set lobby end. 18:46:44.693 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 18:46:44.693 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 18:46:44.693 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:46:44.693 [Lua] [Matchmaking] initializing 18:46:44.693 [Lua] [Matchmaking] my_peer_id: 1100001051b72ad, I am server 18:46:44.693 [Lua] [Matchmaking] register rpcs 18:46:44.693 [Lua] GameNetworkManager:init... creating game session 18:46:44.693 [Lua] Host GameSession.make_game_session_host with session: 18:46:44.693 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:46:44.693 [Lua] [GameNetworkManager] My own peer_id = 1100001051b72ad 18:46:44.693 [Lua] [GameNetworkManager] self.is_server = true 18:46:44.693 [Network] Setting artificial MTU limit to 65536 18:46:44.693 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 18:46:44.700 [Lua] Switching ConflictSettings: to: inn_level 18:46:44.700 [Lua] pacing=disabled 18:46:44.700 [Lua] roaming=nil 18:46:44.700 [Lua] disabled=false 18:46:44.700 [Lua] pack_spawning=disabled 18:46:44.700 [Lua] contained_breeds=nil 18:46:44.700 [Lua] boss=disabled 18:46:44.700 [Lua] horde=disabled 18:46:44.700 [Lua] specials=disabled 18:46:44.700 [Lua] name=inn_level 18:46:44.700 [Lua] intensity=disabled 18:46:44.700 [Lua] --- 18:46:44.700 [Lua] [LevelAnalysis] set_random_seed( 1206705) 18:46:44.763 [Lua] [AIInterestPointSystem] Level Seed: 1206705 18:46:44.763 [Lua] 18:46:44.763 [Lua] [entity_system_bag] = table 18:46:44.763 [Lua] [entity_system_bag] = metatable 18:46:44.763 [Lua] [startup_data] = table 18:46:44.763 [Lua] [entity_manager] = table 18:46:44.763 [Lua] [entity_manager] = metatable 18:46:44.763 [Lua] [unit_spawner] = table 18:46:44.763 [Lua] [unit_spawner] = metatable 18:46:44.763 [Lua] [unit_storage] = table 18:46:44.763 [Lua] [unit_storage] = metatable 18:46:44.763 [Lua] [dice_keeper] = table 18:46:44.763 [Lua] [dice_keeper] = metatable 18:46:44.763 [Lua] [is_server] = true (boolean) 18:46:44.763 [Lua] [world] = [World] 18:46:44.763 [Lua] [system_api] = table 18:46:44.763 [Lua] [entity_system] = table 18:46:44.763 [Lua] [entity_system] = metatable 18:46:44.763 [Lua] [network_lobby] = table 18:46:44.763 [Lua] [network_lobby] = metatable 18:46:44.763 [Lua] [profile_synchronizer] = table 18:46:44.763 [Lua] [profile_synchronizer] = metatable 18:46:44.763 [Lua] [level_transition_handler] = table 18:46:44.763 [Lua] [level_transition_handler] = metatable 18:46:44.763 [Lua] [num_local_human_players] = 1 (number) 18:46:44.763 [Lua] [statistics_db] = table 18:46:44.763 [Lua] [statistics_db] = metatable 18:46:44.763 [Lua] [network_server] = table 18:46:44.763 [Lua] [network_server] = metatable 18:46:44.763 [Lua] [input_manager] = table 18:46:44.763 [Lua] [input_manager] = metatable 18:46:44.763 [Lua] [network_clock] = table 18:46:44.763 [Lua] [network_clock] = metatable 18:46:44.763 [Lua] [network_transmit] = table 18:46:44.763 [Lua] [network_transmit] = metatable 18:46:44.763 [Lua] [free_flight_manager] = table 18:46:44.763 [Lua] [free_flight_manager] = metatable 18:46:44.763 [Lua] [network_manager] = table 18:46:44.763 [Lua] [network_manager] = metatable 18:46:44.763 [Lua] [network_event_delegate] = table 18:46:44.763 [Lua] [network_event_delegate] = metatable 18:46:44.763 [Lua] 18:46:44.763 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:46:44.763 [Lua] ignoring extension VersusInteractObjectiveExtension 18:46:44.763 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:46:44.763 [Lua] ignoring extension VersusSocketObjectiveExtension 18:46:44.763 [Lua] ignoring extension VersusTargetObjectiveExtension 18:46:44.763 [Lua] ignoring extension VersusMissionObjectiveExtension 18:46:44.764 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:46:44.765 [Lua] [AchievementManager] Achievements using the steam platform 18:46:44.862 [Lua] [StateIngame] Level seed: 1206705 18:46:44.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:46:44.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:46:44.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:46:44.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 18:46:44.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kruber_painting_wood_base_2, async-read, 18:46:44.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 18:46:44.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 18:46:44.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read, 18:46:44.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 18:46:44.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 18:46:44.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 18:46:44.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5, async-read, 18:46:44.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_4, async-read, 18:46:44.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2, async-read, 18:46:44.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 18:46:44.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 18:46:44.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 18:46:44.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 18:46:44.959 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 18:46:44.961 [Lua] [LevelAnalysis] set_random_seed( 1206705) 18:46:44.964 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 18:46:44.964 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12 18:46:44.964 [Lua] [IngameUI] init 18:46:44.977 [SteamVoipClient] select_out(1100001051b72ad, off) 18:46:44.980 [Lua] cb_razer_chroma_setup 18:46:45.008 [Lua] [Matchmaking] Cancelling matchmaking 18:46:45.008 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:46:45.008 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:46:45.008 [Lua] Set lobby begin: 18:46:45.008 [Lua] Lobby data level_key = inn_level 18:46:45.008 [Lua] Lobby data power_level = 0 18:46:45.008 [Lua] Lobby data selected_level_key = inn_level 18:46:45.008 [Lua] Lobby data unique_server_name = killerlord 18:46:45.008 [Lua] Lobby data matchmaking = false 18:46:45.008 [Lua] Lobby data host = 1100001051b72ad 18:46:45.008 [Lua] Lobby data country_code = TR 18:46:45.008 [Lua] Lobby data game_mode = 3 18:46:45.008 [Lua] Lobby data difficulty_tweak = 0 18:46:45.008 [Lua] Lobby data difficulty = normal 18:46:45.008 [Lua] Lobby data num_players = 1 18:46:45.008 [Lua] Set lobby end. 18:46:45.009 [Flow] complete_skittergate_legend true 18:46:45.009 [Flow] complete_all_helmgart_levels_recruit true 18:46:45.010 [Flow] WitchHunterLevel:35 18:46:45.010 [Flow] LeaderYes 18:46:45.010 [Flow] ALL PC XP:304250 18:46:45.010 [Flow] Has "bogenhafen" DLC:true 18:46:45.010 [Flow] WH XP:60850 18:46:45.010 [Flow] Number of crafted items:675 18:46:45.010 [Flow] Has "pre_order" DLC:true 18:46:45.010 [Flow] Sum of Powe Levels:1500 18:46:45.010 [Flow] lodestone diff 1:false 18:46:45.010 [Flow] magnus and forest activated 18:46:45.011 [Flow] magnus and forest activated 18:46:45.011 [Flow] cemetery and forest activated 18:46:45.011 [Flow] magnus and cemetery 18:46:45.011 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:46:45.011 [Flow] ALL RUNES ACTIVATED 18:46:45.011 [Flow] magnus and forest activated 18:46:45.011 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:46:45.011 [Flow] ALL RUNES ACTIVATED 18:46:45.011 [Flow] cemetery and forest activated 18:46:45.011 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:46:45.011 [Flow] ALL RUNES ACTIVATED 18:46:45.011 [Flow] magnus and forest activated 18:46:45.011 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:46:45.011 [Flow] ALL RUNES ACTIVATED 18:46:45.011 [Flow] magnus and cemetery 18:46:45.011 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:46:45.011 [Flow] ALL RUNES ACTIVATED 18:46:45.011 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:46:45.012 [Lua] CurrentConflictSettings inn_level 18:46:45.012 [Lua] [ConflictDirector] conflict_director is ai_ready 18:46:45.013 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:46:45.013 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:46:45.014 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:46:45.014 [Lua] Forming navigation groups in one frame 18:46:45.014 [Lua] Forming navigation groups 18:46:45.033 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352 18:46:45.033 [Lua] NavigationGroupManager -> calulation time B: 0 18:46:45.033 [Lua] number of nav groups: 41 18:46:45.034 [Lua] number of refined nav groups : 23 18:46:45.036 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 18:46:45.036 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 18:46:45.036 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:46:45.036 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:46:45.038 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:46:45.038 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:46:45.038 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:46:45.038 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=33 18:46:45.038 [Lua] [Managers] Calling function on all managers: 18:46:45.038 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:46:45.101 [Lua] [PeerSM] 1100001051b72ad :: on_exit WaitingForEnterGame 18:46:45.101 [Lua] [PeerSM] 1100001051b72ad :: on_enter WaitingForGameObjectSync 18:46:45.266 [Lua] player (1100001051b72ad,1) was put into party 1 18:46:45.266 [Lua] [IngamePlayerListUI] - Destroy 18:46:45.266 [Lua] [GamePadEquipmentUI] - Destroy 18:46:45.266 [Lua] [EquipmentUI] - Destroy 18:46:45.266 [Lua] [GamePadAbilityUI] - Destroy 18:46:45.266 [Lua] [AbilityUI] - Destroy 18:46:45.274 [Lua] Assigning peer(1100001051b72ad:1) to profile(5) career(3) 18:46:45.274 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001051b72ad) local_player_id(1) profile_index(5) career_index(3) 18:46:45.274 [Lua] Set lobby begin: 18:46:45.274 [Lua] Lobby data player_slot_1 = 0:0 18:46:45.274 [Lua] Lobby data level_key = inn_level 18:46:45.274 [Lua] Lobby data power_level = 0 18:46:45.274 [Lua] Lobby data selected_level_key = inn_level 18:46:45.274 [Lua] Lobby data player_slot_4 = 0:0 18:46:45.274 [Lua] Lobby data difficulty = normal 18:46:45.274 [Lua] Lobby data unique_server_name = killerlord 18:46:45.274 [Lua] Lobby data matchmaking = false 18:46:45.274 [Lua] Lobby data host = 1100001051b72ad 18:46:45.275 [Lua] Lobby data country_code = TR 18:46:45.275 [Lua] Lobby data game_mode = 3 18:46:45.275 [Lua] Lobby data player_slot_5 = 1100001051b72ad:1 18:46:45.275 [Lua] Lobby data player_slot_2 = 0:0 18:46:45.275 [Lua] Lobby data difficulty_tweak = 0 18:46:45.275 [Lua] Lobby data player_slot_3 = 0:0 18:46:45.275 [Lua] Lobby data num_players = 1 18:46:45.275 [Lua] Set lobby end. 18:46:45.275 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001051b72ad 18:46:45.275 [Lua] 18:46:45.275 [Lua] [resource_packages/careers/es_knight] = false (boolean) 18:46:45.275 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 18:46:45.275 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 18:46:45.275 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 18:46:45.275 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 18:46:45.275 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08] = false (boolean) 18:46:45.275 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 18:46:45.275 [Lua] [wwise/two_handed_swords] = false (boolean) 18:46:45.275 [Lua] 18:46:45.275 [Lua] 18:46:45.275 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08] = false (boolean) 18:46:45.275 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 18:46:45.275 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 18:46:45.275 [Lua] [wwise/two_handed_swords] = false (boolean) 18:46:45.275 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 18:46:45.275 [Lua] [resource_packages/careers/es_knight] = false (boolean) 18:46:45.275 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 18:46:45.275 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 18:46:45.275 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean) 18:46:45.275 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 18:46:45.275 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 18:46:45.275 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 18:46:45.275 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 18:46:45.275 [Lua] 18:46:45.275 [Lua] [PeerSM] 1100001051b72ad :: on_exit WaitingForGameObjectSync 18:46:45.275 [Lua] [PeerSM] 1100001051b72ad :: on_enter WaitingForPlayers 18:46:45.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 18:46:45.275 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 18:46:45.275 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 18:46:45.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:46:45.278 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001051b72ad inventory_sync_id:1 my_peer_id:1100001051b72ad 18:46:45.280 [Lua] [PeerSM] 1100001051b72ad :: on_exit WaitingForPlayers 18:46:45.280 [Lua] [PeerSM] 1100001051b72ad :: on_enter InGame 18:46:45.284 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001051b72ad inventory_sync_id:1 my_peer_id:1100001051b72ad 18:46:45.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read, 18:46:45.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 18:46:45.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:46:45.284 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 18:46:45.284 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 18:46:45.284 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 18:46:45.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 18:46:45.284 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 18:46:45.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 18:46:45.284 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 18:46:45.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 18:46:45.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:46:45.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 18:46:46.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:46:46.003 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:46:46.003 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 18:46:46.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 18:46:46.234 [Flow] DISABLE 18:46:48.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 18:46:48.429 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 18:46:48.429 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 18:46:48.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 18:46:48.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 18:46:48.563 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 18:46:48.563 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 18:46:48.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 18:46:48.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 18:46:48.665 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 18:46:48.665 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 18:46:48.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:46:48.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:46:48.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:46:48.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 18:46:48.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:46:48.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:46:48.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:46:48.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 18:46:48.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:46:49.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:46:49.004 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:46:49.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 18:46:49.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 18:46:49.616 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 18:46:49.616 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 18:46:49.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 18:46:50.258 [Lua] PlayFabMirrorBase:_commit_internal 1 18:46:50.258 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:46:50.260 [Lua] generate_backend_stats 1100001051b72ad:1 18:46:50.275 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:46:50.275 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:46:50.275 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 18:46:50.275 [Lua] Set lobby begin: 18:46:50.275 [Lua] Lobby data player_slot_1 = 0:0 18:46:50.275 [Lua] Lobby data level_key = inn_level 18:46:50.275 [Lua] Lobby data power_level = 835 18:46:50.275 [Lua] Lobby data selected_level_key = inn_level 18:46:50.275 [Lua] Lobby data player_slot_4 = 0:0 18:46:50.275 [Lua] Lobby data difficulty = normal 18:46:50.275 [Lua] Lobby data unique_server_name = killerlord 18:46:50.276 [Lua] Lobby data matchmaking = false 18:46:50.276 [Lua] Lobby data host = 1100001051b72ad 18:46:50.276 [Lua] Lobby data country_code = TR 18:46:50.276 [Lua] Lobby data game_mode = 3 18:46:50.276 [Lua] Lobby data player_slot_5 = 1100001051b72ad:1 18:46:50.276 [Lua] Lobby data player_slot_2 = 0:0 18:46:50.276 [Lua] Lobby data difficulty_tweak = 0 18:46:50.276 [Lua] Lobby data player_slot_3 = 0:0 18:46:50.276 [Lua] Lobby data num_players = 1 18:46:50.276 [Lua] Set lobby end. 18:46:50.279 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 18:46:50.567 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 18:46:50.567 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 18:46:50.568 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 18:46:50.569 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 18:46:50.584 [Lua] commit result success 1 18:46:51.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 18:46:51.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 18:46:51.382 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 18:46:51.941 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 18:46:51.941 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 18:46:51.941 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 18:46:52.803 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 18:46:52.803 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 18:46:52.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 18:46:53.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 18:46:53.326 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 18:46:53.327 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 18:46:53.816 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kruber_painting_wood_base_2, async-read, 18:46:53.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:46:53.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 18:46:53.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:46:53.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 18:46:53.867 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 18:46:53.868 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 18:46:53.868 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read, 18:46:53.868 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:46:54.323 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 18:46:54.323 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 18:46:54.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 18:46:54.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 18:46:54.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 18:46:54.509 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 18:46:54.929 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 18:46:54.929 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 18:46:54.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 18:46:55.535 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 18:46:55.535 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 18:46:55.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 18:46:55.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 18:46:55.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 18:46:55.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 18:46:57.087 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 18:46:57.087 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 18:46:57.104 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 18:46:57.187 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:46:57.187 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:46:57.187 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 18:46:57.205 [Lua] Players are leaving the safe zone 18:46:57.510 [Lua] StateInGameRunning:_game_actually_starts() 18:46:57.510 [Lua] [IngameUI] menu view on_enter start_menu_view 18:46:57.510 [Lua] hero_fullscreen_menu_on_enter 18:46:57.510 [Lua] ################################################################################################################# 18:46:57.510 [Lua] [Loading Time]: 00:00:33 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:46:57.510 [Lua] ################################################################################################################# 18:46:57.510 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 18:46:57.513 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021c7bf0 18:46:57.514 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 18:46:57.519 [SteamVoipClient] select_out(1100001051b72ad, off) 18:46:57.522 [Lua] cb_razer_chroma_setup 18:46:57.527 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 18:46:57.531 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:46:57.531 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:46:57.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:46:57.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:46:57.532 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:46:57.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:46:57.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:46:57.532 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:46:57.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:46:57.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:46:57.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView 18:46:57.798 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 18:46:57.798 [Lua] Commit load time data 18:46:58.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x87, position: 0 18:46:59.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x87, position: 27249 18:46:59.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 18:46:59.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 18:46:59.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 18:47:00.222 [Lua] [IngameUI] menu view on_exit start_menu_view 18:47:00.222 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 18:47:00.222 [Lua] hero_fullscreen_menu_on_exit 18:47:00.225 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021c7bf0 18:47:00.249 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:47:00.249 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:47:00.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 18:47:00.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 18:47:19.224 [Lua] Got invite to lobby from 110000105145921 18:47:19.240 [Lua] [Matchmaking] Joining lobby table: 0000000001B06D90. 18:47:19.240 [Lua] 18:47:19.240 [Lua] [join_by_lobby_browser] = true (boolean) 18:47:19.240 [Lua] [join_lobby_data] = table 18:47:19.240 [Lua] [id] = 186000001b9a2da (string) 18:47:19.240 [Lua] [is_server_invite] = false (boolean) 18:47:19.240 [Lua] [friend_join] = true (boolean) 18:47:19.240 [Lua] 18:47:19.240 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 18:47:19.240 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 18:47:19.240 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 18:47:19.240 [Lua] [ChatManager][1]System: Connecting to game session. 18:47:19.255 [Lua] [LobbyClient] Changed state from nil to joining 18:47:19.509 [Lua] [LobbyClient] Changed state from joining to joined 18:47:19.509 [Lua] [PartyManager] Leader is set to 110000105145921 18:47:19.509 [Lua] [LobbyClient] connected to lobby, id: 186000001b9a2da 18:47:19.509 [Lua] ====== Looking for host: 110000105145921 18:47:19.510 [Lua] LobbyInternal.open_channel lobby: userdata: 0x02306448, to peer: 110000105145921 channel: 1 18:47:19.510 [Lua] Connected to host: 110000105145921, using channel: 1 18:47:19.510 [Lua] [Matchmaking] Joined lobby, checking network hash... 18:47:19.526 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'killerghost'... 18:47:21.229 [Lua] [Matchmaking] Connected, starting handshake... 18:47:21.229 [Lua] [Matchmaking] Starting handshake with host 110000105145921 using client cookie HSC-0000993547-client-[1100001051b72ad] 18:47:21.330 [Lua] [Matchmaking] Handshake successful (110000105145921) (HSC-0000993547-client-[1100001051b72ad]) (HSC-0000338675-host-[110000105145921]) 18:47:21.330 [Lua] [Matchmaking] Handshake done, requesting to join game... 18:47:21.330 [Lua] bogenhafen 18:47:21.330 [Lua] vermintide_1 18:47:21.330 [Lua] lake_upgrade 18:47:21.330 [Lua] holly 18:47:21.330 [Lua] pre_order 18:47:21.330 [Lua] cog_upgrade 18:47:21.330 [Lua] lake 18:47:21.330 [Lua] cog 18:47:21.330 [Lua] scorpion 18:47:21.330 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000105145921 18:47:21.432 [Lua] [Matchmaking] Successfully joined game after 0.10 seconds: lobby_id=186000001b9a2da host_id:killerghost 18:47:21.432 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 18:47:21.432 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 18:47:21.432 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000105145921 18:47:21.432 [Lua] [ChatManager][1]System: Requesting profiles 18:47:21.534 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:0 | dr:110000105145921 | bw:0 | es:0 18:47:21.534 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 18:47:21.534 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 18:47:21.534 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000105145921 18:47:21.534 [Lua] [ChatManager][1]System: Acquiring profiles 18:47:21.653 [Lua] [ChatManager][1]System: Joining game... 18:47:21.654 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 18:47:21.654 [Lua] TRANSITION start_lobby table: 000000000B11F1A0 nil 18:47:21.654 [Lua] [GameNetworkManager] Leaving game... 18:47:21.654 [Lua] [GameNetworkManager] Shutting down game session host. 18:47:21.654 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:47:21.654 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:47:21.654 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=38.29 18:47:21.670 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:47:23.176 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 18:47:23.666 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:47:23.666 [Lua] [Managers] Calling function on all managers: 18:47:23.666 [Lua] Clearing all global lookup lists 18:47:23.666 [Lua] [IngamePlayerListUI] - Destroy 18:47:23.666 [Lua] [GamePadEquipmentUI] - Destroy 18:47:23.666 [Lua] [EquipmentUI] - Destroy 18:47:23.666 [Lua] [GamePadAbilityUI] - Destroy 18:47:23.666 [Lua] [AbilityUI] - Destroy 18:47:23.667 [Lua] [IngameUI] destroy 18:47:23.693 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kruber_painting_wood_base_2 18:47:23.693 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 18:47:23.693 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 18:47:23.693 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5 18:47:23.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_4 18:47:23.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2 18:47:23.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 18:47:23.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 18:47:23.738 [Lua] [Managers] Destroying manager group: 18:47:23.767 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:47:23.853 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:47:23.853 [Lua] [PeerSM] 1100001051b72ad :: on_exit InGame 18:47:23.853 [Lua] [PeerSM] 1100001051b72ad :: on_enter Loading 18:47:23.853 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051b72ad inn_level 0 18:47:23.853 warning: [Lua] Following data will be uploaded to Crashify: <> 18:47:23.853 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 1100001051b72ad "killerlord" <> 18:47:23.853 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000006FD750; previous_state = InGame; party = table: 0000000002D08CE0; mechanism_manager = table: 00000000005A85A0; network_transmit = table: 00000000006FEB30; peer_id = "1100001051b72ad"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1206705; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000251B320 [3] _ = table: 00000000006FD750; new_state = Loading; old_state = InGame [4] self = table: 0000000000896660; peer_state_machines = table: 00000000008963F0; peer_id = "1100001051b72ad"; peer_state_machine = table: 00000000006FD300; current_state = InGame [5] self = table: 00000000006D9A80; application_shutdown = nil; unit_spawner = table: 0000000000D4AFF0; world = [World]; unit_storage = table: 0000000000D2E930; units = table: 0000000000D2E9C0; matchmaking_loading_context = table: 00000000013DC090 [6] self = table: 0000000000540300; new_state = table: 0000000002A757D0; params = table: 0000000001425460; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000540300; new_state = table: 0000000002A757D0; notify = true; old_state = table: 00000000006D9A80 [8] self = table: 0000000000540300; dt = 0.016894087195396423; t = 77.846961501985788; new_state = table: 0000000002A757D0 [9] self = table: 0000000000097090; real_world_dt = 0.016894087195396423; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016894087195396423; t = 77.846961501985788 [10] dt = 0.016894087195396423 [2] server = table: 0000000000896660; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 5; loaded_level = "inn_level"; resend_timer = 1.3955535758286715; resend_post_game_timer = 1.3955535758286715; peer_id = "1100001051b72ad"; [4] server_peer_id = "1100001051b72ad"; kicked_peers_disconnect_timer = table: 0000000000896420; game_session = [GameSession]; game_network_manager = table: 000000000247ED70; my_peer_id = "1100001051b72ad"; peers_added_to_gamesession = table: 0000000000896250; _joined_peers = table: 00000000006FFBC0; voip = table: 00000000103E6770; environment_variation_id = 0; level_transition_handler = table: 0000000000AD5CD0; _connections = table: 00000000008963C0; lobby_host = table: 0000000000936850; level_key = "inn_level"; slot_allocator = table: 00000000008966D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006FFC20; wanted_career_index = 3; _reserved_slots = table: 00000000006FEA30; wanted_profile_index = 5; _connected_peers = table: 00000000006FFBF0; player_manager = table: 00000000013A8CD0; _profile_requester = table: 00000000006FF660; network_transmit = table: 00000000006FEB30; peers_completed_game_object_sync = table: 00000000008962F0; peer_state_machines = table: 00000000008963F0; network_event_delegate = table: 0000000000414F50; [5] world_name = "level_world"; entity_system_bag = table: 000000001196BF50; network_server = table: 0000000000896660; entity_system = table: 00000000111F78D0; parent = table: 0000000000097090; _new_state = table: 0000000002A757D0; _level_flow_events = table: 0000000010F23E90; statistics_db = table: 00000000006DE900; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000006EAA90; profile_synchronizer = table: 00000000006FFC20; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002EDC0D0; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000414F50; world = [World]; dt = 0.016894087195396423; peer_id = "1100001051b72ad"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001E34CD0; network_transmit = table: 00000000006FEB30; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 38.287633460015059; _lobby_host = table: 0000000000936850; level_transition_handler = table: 0000000000AD5CD0; dice_keeper = table: 0000000000D4AE40; _quit_game = false; [6] _params = table: 0000000001425460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000006D9A80; [7] _params = table: 0000000001425460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000006D9A80; [8] _params = table: 0000000001425460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000006D9A80; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 0000000000540300; startup_timer = 20.874309161677957; has_booted = true; loading_context = table: 0000000001CDDE80; <> <> 18:47:23.854 [Lua] [Matchmaking] unregister rpcs 18:47:23.854 [Lua] [Matchmaking] destroying 18:47:23.854 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 18:47:23.854 [Lua] [ChatManager] Unregistering channel 1 18:47:23.854 [Lua] [EnemyPackageLoader] network_context_destroyed 18:47:23.854 [Lua] [PartyManager] network_context_destroyed 18:47:23.854 [Lua] [GameMechanismManager] network_context_destroyed 18:47:23.854 [SteamVoip] Leaving room c7f1511c75bd39cb 18:47:23.854 [SteamVoipClient] select_out(1100001051b72ad, off) 18:47:23.854 [SteamVoip] Destroying room c7f1511c75bd39cb 18:47:23.854 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 18:47:23.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient 18:47:23.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:47:23.874 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 18:47:23.879 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 18:47:23.879 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 18:47:23.879 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 18:47:23.882 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 18:47:23.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient 18:47:23.883 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 18:47:23.884 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 18:47:23.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 18:47:23.885 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 18:47:23.885 [EACServer] [21:47:23:884][Windows][EAC Server] [Info][Destroy] Called 18:47:23.928 [Lua] [LobbyHost] Destroying 18:47:23.928 [Lua] ############### UNLOADING PACKAGES ############### 18:47:23.928 [Lua] [Managers] Calling function on all managers: 18:47:23.928 [Lua] [Managers] Destroying manager group: 18:47:23.928 [Lua] [Gamestate] Enter state StateLoading 18:47:23.930 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:47:23.930 [Lua] registering RPCs 18:47:23.930 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000B11F1A0 18:47:23.930 warning: [Lua] Setting up network client 18:47:23.930 [EAC] Connection reset 18:47:23.930 [EAC] Set platform user auth ticket 18:47:23.930 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105145921 my_peer_id:1100001051b72ad 18:47:23.930 [Lua] [ChatManager] Registering channel 1 18:47:23.930 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105145921, own_peer_id=1100001051b72ad) 18:47:23.930 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000105145921, own_peer_id=1100001051b72ad) 18:47:23.930 [Lua] [PartyManager] network_context_created (server_peer_id=110000105145921, own_peer_id=1100001051b72ad) 18:47:23.930 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 18:47:23.930 [Lua] [PartyManager] Leader is set to 110000105145921 18:47:23.930 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:47:24.033 [EAC] Set host peer 110000105145921 to state undetermined 18:47:24.033 [EAC] Validating host 110000105145921 18:47:24.033 [Lua] EAC debug check 2 nil 18:47:24.135 [Lua] Server sends mechanism to client adventure 18:47:24.135 [Lua] initializing mechanism to: adventure 18:47:24.135 [Lua] Received new state from server inn 18:47:24.135 [Lua] [EnemyPackageLoader] New connection established (1) (key=0) 18:47:24.135 [SteamVoip] Joining room a21e37877815077 18:47:24.352 [SteamVoipClient] select_out(110000105145921, on) 18:47:24.364 [SteamVoipClient] select_out(110000105145921, on) 18:47:24.364 [SteamVoipClient] select_in(110000105145921, on) 18:47:24.364 [SteamVoipClient] select_out(110000105145921, off) 18:47:24.588 [Lua] RPC not registered "rpc_ping" 18:47:24.781 [EAC] EAC host 110000105145921 validated and trusted 18:47:26.190 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000105145921 1 1 1 18:47:26.190 [Lua] player (110000105145921,1) was put into party 1 18:47:26.190 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001051b72ad 1 0 1 18:47:26.190 [Lua] player (1100001051b72ad,1) was put into party 0 18:47:26.190 [Lua] [StateLoading] got rpc_load_level 50 inn_level 18:47:26.190 [Lua] GameMechanismManager setting level seed: 1203515 18:47:26.190 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 1203515, environment_variation_id to: 0 18:47:26.190 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 18:47:26.190 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 1203515 environment 0. Same level as previously, NOT resetting package load status. 18:47:26.191 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:47:26.191 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 18:47:26.191 [Lua] [LevelTransitionHandler] load_level inn_level 0 18:47:26.191 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 18:47:26.191 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 18:47:26.191 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:47:26.191 [Lua] Starting async level spawning of levels/inn/world 18:47:26.191 [Umbra] Init version: 3.4.15 :: 16 threads 18:47:26.214 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1203515 - use_random_directors: true - overriden_conflict: nil 18:47:26.216 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:47:26.216 [Lua] checking dlc's against conflict directors 18:47:26.216 [Lua] number of factions to include 2 18:47:26.216 [Lua] Updated list weights for random: 18:47:26.216 [Lua] skaven, 0.42 (0.00-0.42) 18:47:26.216 [Lua] chaos, 0.42 (0.42-0.83) 18:47:26.216 [Lua] beastmen, 0.17 (0.83-1.00) 18:47:26.216 [Lua] Rolled random faction: 0.62049728631973267 chaos 18:47:26.216 [Lua] Updated list weights for random: 18:47:26.216 [Lua] skaven, 0.71 (0.00-0.71) 18:47:26.216 [Lua] beastmen, 0.29 (0.71-1.00) 18:47:26.216 [Lua] Rolled random faction: 0.49591875076293945 skaven 18:47:26.216 [Lua] number of factions added 2 18:47:26.216 [Lua] --- --- --- 18:47:26.216 [Lua] Starting... difficulty 'normal' 18:47:26.216 [Lua] These are the starting conflict directors: 18:47:26.216 [Lua] inn_level 18:47:26.216 [Lua] --- --- --- 18:47:26.216 [Lua] 18:47:26.216 [Lua] DONE! Found the following directors: 18:47:26.216 [Lua] (free: 35), Master hash is: 18:47:26.216 [Lua] [EnemyPackageLoader] breed_lookup: { } 18:47:26.216 [Lua] load_startup_enemy_packages: -------------- 18:47:26.216 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:47:26.216 [Lua] critter_rat 18:47:26.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:47:26.246 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:47:26.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:47:26.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:47:26.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:47:26.343 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 18:47:26.386 [Lua] Async level spawning done 18:47:26.455 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105145921) local_player_id(1) profile_index(3) career_index(4) 18:47:26.455 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105145921 inventory_sync_id:1 my_peer_id:1100001051b72ad 18:47:26.455 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 18:47:26.455 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 18:47:26.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:47:26.455 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient, async-read, 18:47:26.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 18:47:26.455 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 18:47:26.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:47:26.455 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 18:47:26.455 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 18:47:26.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:47:26.455 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:47:26.455 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 18:47:26.557 [Lua] RPC not registered "rpc_ping" 18:47:26.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 18:47:26.659 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 18:47:26.660 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 18:47:26.998 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 18:47:26.998 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 18:47:26.999 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 18:47:27.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 18:47:27.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 18:47:27.607 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 18:47:27.674 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 18:47:27.674 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 18:47:27.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 18:47:27.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 18:47:27.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 18:47:27.827 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 18:47:28.113 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 18:47:28.113 [Lua] [PackageManager] Force_load: wwise/flamethrower 18:47:28.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 18:47:28.552 [Lua] RPC not registered "rpc_ping" 18:47:28.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 18:47:28.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 18:47:28.807 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 18:47:29.127 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 18:47:29.127 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 18:47:29.127 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 18:47:29.565 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 18:47:29.565 [Lua] [PackageManager] Force_load: wwise/drakegun 18:47:29.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 18:47:30.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 18:47:30.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 18:47:30.374 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 18:47:30.575 [Lua] RPC not registered "rpc_ping" 18:47:30.830 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 18:47:30.830 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 18:47:30.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 18:47:31.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 18:47:31.047 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 18:47:31.048 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 18:47:31.182 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:47:32.189 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:47:32.189 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:47:32.189 [Lua] [Managers] Destroying manager group: 18:47:32.190 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:47:32.190 [Lua] [Gamestate] Enter StateIngame CLIENT 18:47:32.190 [Lua] [Managers] Calling function on all managers: 18:47:32.190 [Lua] <>level = inn_level<> 18:47:32.190 [Lua] [StateIngame] Client ingame 18:47:32.193 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 18:47:32.193 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 18:47:32.193 [Lua] [Matchmaking] Starting handshake with host 110000105145921 using client cookie HSC-0000353987-client-[1100001051b72ad] 18:47:32.193 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:47:32.193 [Lua] [Matchmaking] initializing 18:47:32.193 [Lua] [Matchmaking] my_peer_id: 1100001051b72ad, I am client 18:47:32.193 [Lua] [Matchmaking] register rpcs 18:47:32.193 [Lua] GameNetworkManager:init... creating game session 18:47:32.193 [Lua] Joning GameSession userdata: 0x12711f48 as a client through channel_id 1 18:47:32.193 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:47:32.193 [Lua] [GameNetworkManager] My own peer_id = 1100001051b72ad 18:47:32.193 [Lua] [GameNetworkManager] self.is_server = false 18:47:32.193 [Network] Setting artificial MTU limit to 65536 18:47:32.193 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 18:47:32.200 [Lua] Switching ConflictSettings: to: inn_level 18:47:32.200 [Lua] pacing=disabled 18:47:32.200 [Lua] roaming=nil 18:47:32.200 [Lua] disabled=false 18:47:32.200 [Lua] pack_spawning=disabled 18:47:32.200 [Lua] contained_breeds=nil 18:47:32.200 [Lua] boss=disabled 18:47:32.200 [Lua] horde=disabled 18:47:32.200 [Lua] specials=disabled 18:47:32.200 [Lua] name=inn_level 18:47:32.200 [Lua] intensity=disabled 18:47:32.200 [Lua] --- 18:47:32.200 [Lua] [LevelAnalysis] set_random_seed( 1203515) 18:47:32.203 [Lua] [AIInterestPointSystem] Level Seed: 1203515 18:47:32.203 [Lua] 18:47:32.203 [Lua] [network_manager] = table 18:47:32.203 [Lua] [network_manager] = metatable 18:47:32.203 [Lua] [startup_data] = table 18:47:32.203 [Lua] [entity_manager] = table 18:47:32.203 [Lua] [entity_manager] = metatable 18:47:32.203 [Lua] [unit_spawner] = table 18:47:32.203 [Lua] [unit_spawner] = metatable 18:47:32.203 [Lua] [unit_storage] = table 18:47:32.203 [Lua] [unit_storage] = metatable 18:47:32.203 [Lua] [dice_keeper] = table 18:47:32.203 [Lua] [dice_keeper] = metatable 18:47:32.203 [Lua] [is_server] = false (boolean) 18:47:32.203 [Lua] [world] = [World] 18:47:32.203 [Lua] [system_api] = table 18:47:32.203 [Lua] [input_manager] = table 18:47:32.203 [Lua] [input_manager] = metatable 18:47:32.203 [Lua] [profile_synchronizer] = table 18:47:32.203 [Lua] [profile_synchronizer] = metatable 18:47:32.203 [Lua] [entity_system] = table 18:47:32.203 [Lua] [entity_system] = metatable 18:47:32.203 [Lua] [level_transition_handler] = table 18:47:32.203 [Lua] [level_transition_handler] = metatable 18:47:32.203 [Lua] [num_local_human_players] = 1 (number) 18:47:32.203 [Lua] [statistics_db] = table 18:47:32.203 [Lua] [statistics_db] = metatable 18:47:32.203 [Lua] [entity_system_bag] = table 18:47:32.203 [Lua] [entity_system_bag] = metatable 18:47:32.203 [Lua] [network_lobby] = table 18:47:32.203 [Lua] [network_lobby] = metatable 18:47:32.203 [Lua] [network_transmit] = table 18:47:32.203 [Lua] [network_transmit] = metatable 18:47:32.203 [Lua] [network_clock] = table 18:47:32.203 [Lua] [network_clock] = metatable 18:47:32.203 [Lua] [free_flight_manager] = table 18:47:32.203 [Lua] [free_flight_manager] = metatable 18:47:32.203 [Lua] [network_event_delegate] = table 18:47:32.203 [Lua] [network_event_delegate] = metatable 18:47:32.203 [Lua] 18:47:32.203 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:47:32.203 [Lua] ignoring extension VersusInteractObjectiveExtension 18:47:32.203 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:47:32.203 [Lua] ignoring extension VersusSocketObjectiveExtension 18:47:32.203 [Lua] ignoring extension VersusTargetObjectiveExtension 18:47:32.203 [Lua] ignoring extension VersusMissionObjectiveExtension 18:47:32.204 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:47:32.205 [Lua] [AchievementManager] Achievements using the steam platform 18:47:32.239 [Lua] [StateIngame] Level seed: 1203515 18:47:32.248 [Lua] [IngameUI] init 18:47:32.260 [SteamVoipClient] select_out(110000105145921, off) 18:47:32.260 [SteamVoipClient] select_out(1100001051b72ad, off) 18:47:32.263 [Lua] cb_razer_chroma_setup 18:47:32.292 [Flow] LeaderNo 18:47:32.292 [Flow] lodestone diff 1:false 18:47:32.293 [Lua] [Managers] Calling function on all managers: 18:47:32.293 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:47:32.450 [Lua] [Matchmaking] Handshake successful (110000105145921) (HSC-0000353987-client-[1100001051b72ad]) (HSC-0000338675-host-[110000105145921]) 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.450 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000105145921 go_type=player go_created_func_name=game_object_created_player 18:47:32.450 [Lua] [GameNetworkManager] game_object_created_player, go_id=12, owner_peer_id=110000105145921 peer_id=110000105145921 18:47:32.450 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 12, peer_id = 110000105145921, self.peer_id = 1100001051b72ad 18:47:32.450 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105145921 18:47:32.460 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000105145921 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:47:32.460 [Lua] Adding player sync data to peer=110000105145921 local_player_id=1 18:47:32.460 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.461 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.461 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.461 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.461 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.461 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000105145921 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 18:47:32.461 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000105145921 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 18:47:32.461 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000105145921 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 18:47:32.461 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000105145921 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000105145921 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000105145921 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000105145921 go_type=music_states go_created_func_name=game_object_created_music_states 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kruber_painting_wood_base_1, async-read, 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_5, async-read, 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1, async-read, 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000105145921 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 18:47:32.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 18:47:32.462 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000105145921 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:47:32.464 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000105145921 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 18:47:32.464 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000105145921 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 18:47:32.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:47:32.473 [Flow] magnus and cemetery 18:47:32.473 [Flow] magnus and cemetery 18:47:32.473 [Flow] magnus and forest activated 18:47:32.473 [Flow] cemetery and forest activated 18:47:32.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:47:32.473 [Flow] ALL RUNES ACTIVATED 18:47:32.473 [Flow] magnus and forest activated 18:47:32.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:47:32.473 [Flow] ALL RUNES ACTIVATED 18:47:32.473 [Flow] magnus and cemetery 18:47:32.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:47:32.473 [Flow] ALL RUNES ACTIVATED 18:47:32.487 error: [Lua] SETTING ROUND ID 18:47:32.488 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000105145921 go_type=player go_created_func_name=game_object_created_player 18:47:32.488 [Lua] [GameNetworkManager] game_object_created_player, go_id=45, owner_peer_id=110000105145921 peer_id=1100001051b72ad 18:47:32.488 [Lua] [GameNetworkManager] PLAYER is local player 18:47:32.488 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 18:47:32.489 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 18:47:32.489 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001051b72ad 1 1 2 18:47:32.489 [Lua] player (1100001051b72ad,1) was put into party 1 18:47:32.489 [Lua] [IngamePlayerListUI] - Destroy 18:47:32.489 [Lua] [GamePadEquipmentUI] - Destroy 18:47:32.489 [Lua] [EquipmentUI] - Destroy 18:47:32.489 [Lua] [GamePadAbilityUI] - Destroy 18:47:32.489 [Lua] [AbilityUI] - Destroy 18:47:32.498 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001051b72ad) local_player_id(1) profile_index(5) career_index(3) 18:47:32.498 [Lua] 18:47:32.498 [Lua] [resource_packages/careers/es_knight] = false (boolean) 18:47:32.498 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 18:47:32.498 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 18:47:32.498 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 18:47:32.498 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 18:47:32.498 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08] = false (boolean) 18:47:32.498 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 18:47:32.498 [Lua] [wwise/two_handed_swords] = false (boolean) 18:47:32.498 [Lua] 18:47:32.498 [Lua] 18:47:32.498 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08] = false (boolean) 18:47:32.498 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 18:47:32.498 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 18:47:32.498 [Lua] [wwise/two_handed_swords] = false (boolean) 18:47:32.498 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 18:47:32.498 [Lua] [resource_packages/careers/es_knight] = false (boolean) 18:47:32.498 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 18:47:32.498 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 18:47:32.498 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean) 18:47:32.498 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 18:47:32.498 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 18:47:32.498 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 18:47:32.498 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 18:47:32.498 [Lua] 18:47:32.611 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 18:47:32.611 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:47:32.627 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105145921 inventory_sync_id:2 my_peer_id:1100001051b72ad 18:47:32.627 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read, 18:47:32.627 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 18:47:32.627 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 18:47:32.627 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 18:47:32.627 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 18:47:32.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:47:32.627 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 18:47:32.627 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 18:47:32.627 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 18:47:32.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 18:47:32.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 18:47:32.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:47:32.627 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 18:47:32.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_client_3, async-read, 18:47:33.157 [Flow] DISABLE 18:47:33.644 [Lua] PlayFabMirrorBase:_commit_internal 2 18:47:33.644 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:47:33.646 [Lua] generate_backend_stats 1100001051b72ad:1 18:47:33.661 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:47:33.661 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:47:33.667 [Lua] commit result success 2 18:47:34.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 18:47:34.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 18:47:34.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:47:34.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:47:34.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:47:34.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 18:47:34.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 18:47:34.845 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 18:47:34.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 18:47:35.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 18:47:35.202 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 18:47:35.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:47:35.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:47:35.390 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:47:35.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:47:35.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:47:35.678 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 18:47:35.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 18:47:35.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 18:47:35.967 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 18:47:35.967 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 18:47:36.271 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 18:47:36.271 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 18:47:36.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 18:47:36.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 18:47:36.356 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 18:47:36.356 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 18:47:36.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 18:47:36.525 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 18:47:36.526 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 18:47:36.712 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 18:47:36.712 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 18:47:36.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 18:47:36.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 18:47:36.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 18:47:36.830 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 18:47:36.982 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 18:47:36.982 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 18:47:36.982 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 18:47:37.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 18:47:37.372 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 18:47:37.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 18:47:37.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 18:47:37.506 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 18:47:37.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 18:47:37.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 18:47:37.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 18:47:37.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 18:47:37.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 18:47:37.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 18:47:37.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 18:47:37.981 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 18:47:37.981 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 18:47:37.981 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 18:47:38.624 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 18:47:38.624 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 18:47:38.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 18:47:38.640 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 18:47:38.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 18:47:38.657 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 18:47:38.893 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000105145921 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 18:47:39.080 [Lua] StateInGameRunning:_game_actually_starts() 18:47:39.080 [Lua] ################################################################################################################# 18:47:39.080 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 18:47:39.080 [Lua] ################################################################################################################# 18:47:39.080 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 18:47:39.097 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 18:47:39.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 18:47:39.353 [Lua] Commit load time data 18:47:41.179 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 18:47:41.179 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:47:41.195 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kruber_painting_wood_base_1, async-read, 18:47:41.195 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:47:44.742 [Lua] [IngameUI] menu view on_enter ingame_menu 18:47:45.912 [Lua] [IngameUI] menu view on_exit ingame_menu 18:47:51.502 [Lua] [IngameUI] menu view on_enter ingame_menu 18:47:52.240 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 18:47:52.678 [Lua] PopupManager:query_result returned result: end_game 18:47:52.678 [Lua] PlayFabMirrorBase:_commit_internal nil 18:47:52.678 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:47:52.680 [Lua] generate_backend_stats 1100001051b72ad:1 18:47:52.694 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:47:52.694 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:47:52.698 [Lua] commit result success 3 18:47:52.699 [Lua] [Matchmaking] Doing transition quit_game from UI 18:47:52.699 [Lua] TRANSITION quit_game nil nil 18:47:52.699 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 18:47:52.699 [Lua] [Matchmaking] Adding broken lobby: 186000001b9a2da Due to bad connection or something: true, ignoring it for 120 seconds 18:47:52.699 [Lua] [GameNetworkManager] Leaving game... 18:47:52.699 [Lua] despawning player killerlord 18:47:52.699 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=22.32 18:47:52.850 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=45 owner_peer_id=110000105145921 peer_id=1100001051b72ad 18:47:52.850 [Lua] [GameNetworkManager] not removing peer_id=1100001051b72ad local_player_id=1 18:47:52.850 [Lua] destroyed player game object with id 45 callback 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] MUSIC object destroyed 18:47:52.850 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=12 owner_peer_id=110000105145921 peer_id=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] removing peer_id=110000105145921 local_player_id=1 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.850 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000105145921 18:47:52.851 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 18:47:52.852 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:47:53.847 [Steam] Connection c892e332 to remote 110000105145921 rejected, reason 1000 18:47:53.865 [Lua] broken_connection to 110000105145921 18:47:53.865 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_ingame.lua:830: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:820: in function game_update [7] @scripts/boot.lua:605:in function [1] system = "Disconnected"; message = "broken connection to server: remote_disconnected" [2] self = table: 00000000103E8200; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 00000000103E8200; dt = 0.016919862478971481 [4] self = table: 000000000B0C4650; dt = 0.016919862478971481; t = 21.486731540411711; network_manager = table: 0000000012711AD0 [5] self = table: 0000000000540300; dt = 0.016919862478971481; t = 107.85721324197948 [6] self = table: 0000000000097090; real_world_dt = 0.016919862478971481; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016919862478971481; t = 107.85721324197948 [7] dt = 0.016919862478971481 [2] server_peer_id = "110000105145921"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000010694F80; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000EAA3A10; _network_event_delegate = table: 00000000001004B0; last_level_index = 50; _profile_requester = table: 0000000009573E60; slot_allocator = table: 00000000103E8230; lobby_client = table: 0000000001CBDCC0; _notification_sent = true; profile_synchronizer = table: 00000000103F01E0; connecting_timeout = 0.35082471743226051; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000000AD5CD0; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "110000105145921"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000010694F80; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000EAA3A10; _network_event_delegate = table: 00000000001004B0; last_level_index = 50; _profile_requester = table: 0000000009573E60; slot_allocator = table: 00000000103E8230; lobby_client = table: 0000000001CBDCC0; _notification_sent = true; profile_synchronizer = table: 00000000103F01E0; connecting_timeout = 0.35082471743226051; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000000AD5CD0; _eac_has_set_host = true; _eac_can_play = true; [4] world_name = "level_world"; entity_system_bag = table: 000000000AE14400; _debug_gui_immediate = [Gui]; entity_system = table: 000000000AE0F7E0; parent = table: 0000000000097090; network_client = table: 00000000103E8200; dice_keeper = table: 00000000031D59F0; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000001CBDCC0; is_in_tutorial = false; input_manager = table: 000000000219D560; profile_synchronizer = table: 00000000103F01E0; _debug_gui = [Gui]; network_transmit = table: 000000000ACEF690; _max_local_players = 4; _fps_reporter = table: 000000000F46F080; num_local_human_players = 1; statistics_db = table: 000000000ABEFD60; _gm_event_end_conditions_met = false; exit_type = "quit_game"; game_mode_key = "inn"; dt = 0.016926838085055351; peer_id = "1100001051b72ad"; level = [Level]; network_timer_handler = table: 0000000007DAB9B0; _level_flow_events = table: 000000000174D6A0; machines = table: 000000000174D760; _camera_carrier = table: 000000000F46EC10; viewport_name = "player_1"; _quit_game = false; level_transition_handler = table: 0000000000AD5CD0; _onclose_called = false; is_in_inn = true; world = [World]; exit_time = 22.318921653553843; network_clock = table: 00000000007AE330; free_flight_manager = table: 0000000001E34CD0; level_key = "inn_level"; network_event_delegate = table: 00000000001004B0; [5] _params = table: 0000000001425460; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0C4650; [6] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 0000000000540300; startup_timer = 20.874309161677957; has_booted = true; loading_context = table: 000000000B2CF270; <> <> 18:47:53.882 [SteamVoipClient] select_out(110000105145921, off) 18:47:53.882 [SteamVoipClient] select_out(1100001051b72ad, off) 18:47:53.882 warning: [Lua] [STEAM VOIP]: Connection to host "110000105145921" broken. Leaving room. 18:47:53.882 [SteamVoip] Leaving room a21e37877815077 18:47:54.704 [Application] Lua signals application exit. 18:47:54.770 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:47:54.770 [Lua] [Managers] Calling function on all managers: 18:47:54.770 [Lua] Clearing all global lookup lists 18:47:54.770 [Lua] [IngamePlayerListUI] - Destroy 18:47:54.771 [Lua] [GamePadEquipmentUI] - Destroy 18:47:54.771 [Lua] [EquipmentUI] - Destroy 18:47:54.771 [Lua] [GamePadAbilityUI] - Destroy 18:47:54.771 [Lua] [AbilityUI] - Destroy 18:47:54.771 [Lua] [IngameUI] destroy 18:47:54.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 18:47:54.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kruber_painting_wood_base_1 18:47:54.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_client_3 18:47:54.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_5 18:47:54.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 18:47:54.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 18:47:54.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1 18:47:54.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 18:47:54.814 [Lua] [Managers] Destroying manager group: 18:47:54.817 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:47:54.901 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:47:54.901 [Lua] [Matchmaking] unregister rpcs 18:47:54.901 [Lua] [Matchmaking] destroying 18:47:54.901 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 18:47:54.901 [Lua] [ChatManager] Unregistering channel 1 18:47:54.901 [Lua] [EnemyPackageLoader] network_context_destroyed 18:47:54.901 [Lua] [PartyManager] network_context_destroyed 18:47:54.901 [Lua] [GameMechanismManager] network_context_destroyed 18:47:54.901 [EAC] Connection reset 18:47:54.902 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 18:47:54.902 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient 18:47:54.902 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 18:47:54.903 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 18:47:54.903 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 18:47:54.903 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 18:47:54.903 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 18:47:54.913 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 18:47:54.918 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 18:47:54.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 18:47:54.919 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient 18:47:54.919 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 18:47:54.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:47:54.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:47:54.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, InventoryPackageSynchronizerClient 18:47:54.922 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 18:47:54.929 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 18:47:54.929 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 18:47:54.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 18:47:54.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient 18:47:54.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient 18:47:54.931 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 18:47:54.931 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 18:47:54.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 18:47:54.932 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 18:47:54.932 [Lua] LobbyClient close server channel 1 to 110000105145921 18:47:54.932 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02306448, channel: 1 18:47:54.933 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 18:47:54.933 [Umbra] Unload tome 18:47:54.933 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 18:47:55.027 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 18:47:55.027 [Lua] ############### UNLOADING PACKAGES ############### 18:47:55.027 [Lua] [Managers] Calling function on all managers: 18:47:55.027 [Lua] [Managers] Destroying manager group: 18:47:55.027 [Lua] [Managers] Destroying manager group: 18:47:55.027 [Lua] [Managers] Destroying manager group: 18:47:55.027 [Lua] [Managers] Destroying manager group: 18:47:55.790 [Lua] VMF:ON_UNLOAD() 18:47:55.803 [Lua] [PackageManager] Destroy() 18:47:55.803 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 18:47:55.804 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 18:47:55.807 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 18:47:55.807 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 18:47:55.812 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 18:47:55.817 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 18:47:55.820 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 18:47:55.820 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 18:47:55.823 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 18:47:55.823 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 18:47:55.824 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 18:47:55.824 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 18:47:55.828 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 18:47:55.828 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 18:47:55.830 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 18:47:55.831 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 18:47:55.834 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 18:47:55.834 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 18:47:55.835 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 18:47:55.835 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 18:47:55.836 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 18:47:55.836 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 18:47:55.836 [Lua] [PackageManager] Unload: resource_packages/decals, global 18:47:55.836 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 18:47:55.838 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 18:47:55.838 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 18:47:55.844 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 18:47:55.844 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 18:47:55.850 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 18:47:55.850 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 18:47:55.850 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 18:47:55.857 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 18:47:55.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView 18:47:55.861 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 18:47:55.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView 18:47:55.861 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 18:47:55.881 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 18:47:55.909 [Lua] [PackageManager] Unload: resource_packages/ingame, global 18:47:55.910 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 18:47:55.910 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 18:47:55.912 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 18:47:55.914 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 18:47:55.916 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 18:47:55.916 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 18:47:55.916 [Lua] [PackageManager] Unload: resource_packages/careers, global 18:47:55.918 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 18:47:55.939 [Lua] [PackageManager] Unload: resource_packages/pickups, global 18:47:55.939 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, MenuWorldPreviewerStartMenuView 18:47:55.947 [Lua] [PackageManager] Unload: resource_packages/inventory, global 18:47:56.122 [RazerChroma] Shutdown Razer Chroma 18:47:56.552 [EAC] Shutdown [Log end]