[Log version] 1 [Session] 9403b2bb-fd9c-4530-bc78-f240d85518e8 UTC time stamps 02:31:24.928 [Application] STARTUP: setup_crash_report, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 2967 02:31:24.928 [Application] STARTUP: DLCList::setup, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 2979 02:31:24.928 [Application] STARTUP: setup_timer, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 2982 02:31:24.929 [Application] STARTUP: make system_info, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 2987 02:31:24.930 [Application] STARTUP: setup_jobs, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 2990 02:31:24.932 [Application] STARTUP: setup_resources, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 2992 02:31:25.163 [RazerChroma] Setup Razer Chroma resources 02:31:25.163 [Application] STARTUP: setup_window, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3000 02:31:25.269 [Window] Window => active 02:31:25.370 [Application] STARTUP: make game, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3023 02:31:25.459 [Application] STARTUP: init steam, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3028 02:31:28.343 [EAC] Init client 11000010e2567e7 02:31:28.343 [EAC] EAC client initialized 02:31:28.343 warning: [EAC] Failed to initialize localization 02:31:28.344 [Application] STARTUP: setup renderer, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3037 02:31:28.958 [Window] Window => inactive 02:31:31.043 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 980 Ti) 02:31:36.414 [Application] STARTUP: setup input, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3039 02:31:36.573 [Application] STARTUP: setup physics, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3045 02:31:36.586 [Application] STARTUP: config renderer, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3048 02:31:36.677 [Window] Window => active 02:31:37.274 warning: [D3D12_RENDER_DEVICE] SL Error: '[03.11.2023 22-31-37][streamline][error]sl.cpp:653[operator ()] Feature 'kFeatureDLSS_G' requires GPU hardware scheduling to be enabled in the OS ' 02:31:37.385 [Application] STARTUP: setup boot packages, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3051 02:31:37.536 error: [ResourcePackage] Synchronous package load of '#ID[e4a1e23d]'. This is a blocking action and should be avoided. 02:31:40.081 [Application] STARTUP: setup physics properties, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3053 02:31:40.081 [Application] STARTUP: setup network, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3055 02:31:40.082 [Save] Save dir: `C:\Users\Owner\AppData\Roaming\fatshark\Vermintide 2` 02:31:40.088 [Application] STARTUP: setup entities, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3069 02:31:40.088 [Application] STARTUP: game init, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3088 02:31:40.308 [RazerChroma] Setup Razer Chroma 02:31:40.512 [LightFX ] Loaded DLL. 02:31:40.512 [LightFX ] Init() 02:31:40.544 [LightFX ] LightFX failed to initialize 02:31:40.605 [Lua] boot.lua start, os clock: 21.459 02:31:40.606 [Lua] Active feature-flags: 02:31:40.613 [Application] TAGS: ******************************************************** 02:31:40.613 [Application] DEBUG_catch_networked_flow_node_dupes - TRUE 02:31:40.613 [Application] DEBUG_validate_unit_storage - TRUE 02:31:40.613 [Application] FEATURE_cosmetic_items_refactoring - TRUE 02:31:40.613 [Application] FEATURE_cosmetics_2023_q2 - TRUE 02:31:40.613 [Application] FEATURE_dlss_menu_settings - TRUE 02:31:40.613 [Application] FEATURE_encampments - TRUE 02:31:40.613 [Application] FEATURE_flash_window_on_game_start - TRUE 02:31:40.613 [Application] FEATURE_fsr2_menu_settings - TRUE 02:31:40.613 [Application] FEATURE_geheimnisnacht_2023 - TRUE 02:31:40.613 [Application] FEATURE_global_shader_flags - TRUE 02:31:40.613 [Application] FEATURE_infighting - TRUE 02:31:40.613 [Application] FEATURE_karak_1 - TRUE 02:31:40.613 [Application] FEATURE_karak_2 - TRUE 02:31:40.613 [Application] FEATURE_karak_3 - TRUE 02:31:40.613 [Application] FEATURE_necromancer - TRUE 02:31:40.613 [Application] FEATURE_necromancer_potion_keybind - TRUE 02:31:40.613 [Application] FEATURE_split_1p_statemachine - TRUE 02:31:40.613 [Application] FEATURE_toggleable_weapon_trails - TRUE 02:31:40.613 [Application] FEATURE_transient_packages - TRUE 02:31:40.613 [Application] FEATURE_twitch_qol - TRUE 02:31:40.613 [Application] PLATFORM_win32 - TRUE 02:31:40.613 [Application] PROTOTYPE_elven_magic_bow - TRUE 02:31:40.613 [Application] PROTOTYPE_pet_enumerator_ui - TRUE 02:31:40.613 [Application] SUBTRACT_PACKAGES_ON_MORRIS_LEVELS - TRUE 02:31:40.613 [Application] *************************************************************** 02:31:40.613 [Lua] 02:31:40.613 [Lua] Boot:setup() entered. time: 0 os-clock: 21.466999999999999 02:31:40.613 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000011 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16322MB Available: 5819MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID c5515dfe-19d7-4546-a552-b11d67ad41d3 --- Graphics Graphics card: NVIDIA GeForce GTX 980 Ti (DirectX 12.1, 6092MB) Driver version: 53758 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4) Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: Private Internet Access Network Adapter (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: WireGuard Tunnel (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): CORSAIR K70 RGB MK.2 SE Mechanical Gaming Keyboard Input device: Generic (17.0): G502 HERO Gaming Mouse --- Volume Volume for path 'D:\SteamLibrary\steamapps\common\Warhammer Vermintide 2\launcher\..\binaries_dx12/../bundle' is on SSD 02:31:40.615 [Application] STARTUP: pre update loop, File: D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\application.cpp, Line: 3447 02:31:40.632 [SteamStats] RequestCurrentStats success: true 02:31:42.875 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5367382504045963 os-clock: 23.728999999999999 02:31:42.876 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 02:31:42.876 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 02:31:42.876 [Lua] Flushing: resource_packages/strings [ResourcePackage] 02:31:42.876 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 02:31:42.876 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 02:31:42.876 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 02:31:42.876 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 02:31:42.877 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 02:31:42.877 [Lua] Development.init_application_parameters 02:31:42.877 [Lua] ----------------------------------------------------------------- 02:31:42.877 [Lua] -- Application parameters -- 02:31:42.877 [Lua] ----------------------------------------------------------------- 02:31:42.877 [Lua] ***************************************************************** 02:31:42.877 [Lua] ** Initial contents of script_data ** 02:31:42.877 [Lua] script_data.beta_level_progression = false 02:31:42.877 [Lua] script_data.build_identifier = 9d01c9bc558d9b5779cdfdf539a5b4ee9a57309b 02:31:42.877 [Lua] script_data.debug_interactions = false 02:31:42.877 [Lua] script_data.disable_debug_draw = true 02:31:42.877 [Lua] script_data.disable_intro_trailer = false 02:31:42.877 [Lua] script_data.disable_tutorial_at_start = false 02:31:42.877 [Lua] script_data.eac-untrusted = false 02:31:42.877 [Lua] script_data.force_debug_disabled = true 02:31:42.877 [Lua] script_data.force_steam = true 02:31:42.877 [Lua] script_data.hide_fps = true 02:31:42.877 [Lua] script_data.hide_version_info = true 02:31:42.877 [Lua] script_data.matchmaking_debug = true 02:31:42.877 [Lua] script_data.network_debug = true 02:31:42.877 [Lua] script_data.package_debug = true 02:31:42.877 [Lua] script_data.packaged_build = true 02:31:42.877 [Lua] script_data.qr_watermark = true 02:31:42.877 [Lua] script_data.settings = { } 02:31:42.877 [Lua] script_data.show_fps = false 02:31:42.877 [Lua] script_data.spawn_empty_chest = true 02:31:42.877 [Lua] script_data.telemetry_log_interval = 600 02:31:42.877 [Lua] script_data.tobii_button = false 02:31:42.877 [Lua] script_data.use_beta_overlay = false 02:31:42.877 [Lua] script_data.use_local_backend = false 02:31:42.877 [Lua] script_data.use_tech_telemetry = true 02:31:42.877 [Lua] script_data.use_telemetry = true 02:31:42.877 [Lua] ***************************************************************** 02:31:42.877 [Lua] [Boot] use baked enemy meshes: false 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q3, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/karak_azgaraz_part_2, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/skulls_2023, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/shovel, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_1, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_2, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2023_q2, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/menu_cinematics, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2023_q1, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/karak_azgaraz_part_3, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/karak_azgaraz_part_1, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/belakor, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q2, boot, async-read, 02:31:42.877 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 02:31:43.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q3 02:31:43.019 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q3 02:31:43.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless 02:31:43.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless 02:31:43.265 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless 02:31:43.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/karak_azgaraz_part_2 02:31:43.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/karak_azgaraz_part_2 02:31:43.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/karak_azgaraz_part_2 02:31:43.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 02:31:43.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 02:31:43.532 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 02:31:43.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1 02:31:43.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1 02:31:43.665 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1 02:31:43.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 02:31:43.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 02:31:43.839 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 02:31:43.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 02:31:43.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 02:31:43.969 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 02:31:43.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/skulls_2023 02:31:44.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/skulls_2023 02:31:44.099 [Lua] [PackageManager] Force_load: resource_packages/dlcs/skulls_2023 02:31:44.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 02:31:44.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 02:31:44.235 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 02:31:44.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/shovel 02:31:44.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/shovel 02:31:44.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/shovel 02:31:44.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 02:31:44.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 02:31:44.572 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 02:31:44.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 02:31:44.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 02:31:44.667 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 02:31:44.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 02:31:44.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 02:31:44.868 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 02:31:44.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 02:31:45.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 02:31:45.002 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 02:31:45.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 02:31:45.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 02:31:45.138 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 02:31:45.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 02:31:45.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 02:31:45.303 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 02:31:45.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen 02:31:45.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 02:31:45.436 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 02:31:45.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_1 02:31:45.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_1 02:31:45.569 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_1 02:31:45.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 02:31:45.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 02:31:45.795 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 02:31:45.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 02:31:45.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 02:31:45.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 02:31:45.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_2 02:31:46.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_2 02:31:46.093 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_2 02:31:46.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2023_q2 02:31:46.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2023_q2 02:31:46.226 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2023_q2 02:31:46.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_cinematics 02:31:46.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_cinematics 02:31:46.360 [Lua] [PackageManager] Force_load: resource_packages/menu_cinematics 02:31:46.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2023_q1 02:31:46.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2023_q1 02:31:46.494 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2023_q1 02:31:46.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 02:31:46.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 02:31:46.627 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 02:31:46.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 02:31:46.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 02:31:46.760 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 02:31:46.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 02:31:46.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 02:31:46.894 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 02:31:46.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 02:31:47.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 02:31:47.027 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 02:31:47.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 02:31:47.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 02:31:47.162 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 02:31:47.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/karak_azgaraz_part_3 02:31:47.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/karak_azgaraz_part_3 02:31:47.294 [Lua] [PackageManager] Force_load: resource_packages/dlcs/karak_azgaraz_part_3 02:31:47.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 02:31:47.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 02:31:47.428 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 02:31:47.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/karak_azgaraz_part_1 02:31:47.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/karak_azgaraz_part_1 02:31:47.561 [Lua] [PackageManager] Force_load: resource_packages/dlcs/karak_azgaraz_part_1 02:31:47.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 02:31:47.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 02:31:47.694 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 02:31:47.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 02:31:47.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 02:31:47.831 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 02:31:47.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 02:31:47.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 02:31:47.963 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 02:31:47.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 02:31:48.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 02:31:48.096 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 02:31:48.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 02:31:48.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 02:31:48.195 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 02:31:48.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belakor 02:31:48.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belakor 02:31:48.329 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belakor 02:31:48.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q2 02:31:48.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q2 02:31:48.464 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q2 02:31:48.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 02:31:48.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 02:31:48.596 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 02:31:48.644 [Lua] settings.steam: nil 02:31:48.644 [Lua] Steam: table: 0000000000063020 02:31:48.644 [Lua] force_steam: true 02:31:48.644 [Lua] BUILD: release 02:31:48.644 [Lua] test_backend: nil 02:31:48.650 [Lua] DEDICATED_SERVER: false 02:31:48.650 [Lua] Using app_id '552500' to define backend 02:31:48.650 [Lua] PlayFab Title ID: 5107 02:31:48.730 [Lua] [1] = chaos_vortex (string) 02:31:48.730 [Lua] [2] = skaven_storm_vermin_warlord (string) 02:31:48.730 [Lua] [3] = critter_rat (string) 02:31:48.730 [Lua] [4] = skaven_explosive_loot_rat (string) 02:31:48.730 [Lua] [5] = chaos_plague_wave_spawner (string) 02:31:48.730 [Lua] [6] = skaven_stormfiend_demo (string) 02:31:48.730 [Lua] [7] = chaos_dummy_sorcerer (string) 02:31:48.730 [Lua] [8] = skaven_stormfiend (string) 02:31:48.730 [Lua] [9] = chaos_dummy_troll (string) 02:31:48.730 [Lua] [10] = skaven_loot_rat (string) 02:31:48.730 [Lua] [11] = shadow_skull (string) 02:31:48.730 [Lua] [12] = chaos_greed_pinata (string) 02:31:48.730 [Lua] [13] = chaos_spawn_exalted_champion_norsca (string) 02:31:48.730 [Lua] [14] = chaos_spawn (string) 02:31:48.730 [Lua] [15] = chaos_troll (string) 02:31:48.730 [Lua] [16] = shadow_totem (string) 02:31:48.730 [Lua] [17] = skaven_rat_ogre (string) 02:31:48.730 [Lua] [18] = beastmen_minotaur (string) 02:31:48.730 [Lua] [19] = critter_pig (string) 02:31:48.730 [Lua] [20] = critter_nurgling (string) 02:31:48.730 [Lua] [21] = tower_homing_skull (string) 02:31:48.730 [Lua] [22] = training_dummy (string) 02:31:48.730 [Lua] [23] = skaven_grey_seer (string) 02:31:48.730 [Lua] [24] = skaven_stormfiend_boss (string) 02:31:48.730 [Lua] [25] = chaos_dummy_exalted_sorcerer_drachenfels (string) 02:31:48.730 [Lua] [26] = chaos_tentacle (string) 02:31:48.730 [Lua] [27] = skaven_storm_vermin_champion (string) 02:31:48.730 [Lua] [28] = chaos_exalted_champion_norsca (string) 02:31:48.730 [Lua] [29] = chaos_plague_sorcerer (string) 02:31:48.730 [Lua] [30] = shadow_lieutenant (string) 02:31:48.730 [Lua] [31] = skaven_pack_master (string) 02:31:48.730 [Lua] [32] = chaos_warrior (string) 02:31:48.730 [Lua] [33] = chaos_mutator_sorcerer (string) 02:31:48.730 [Lua] [34] = skaven_warpfire_thrower (string) 02:31:48.730 [Lua] [35] = chaos_tentacle_sorcerer (string) 02:31:48.730 [Lua] [36] = chaos_vortex_sorcerer (string) 02:31:48.730 [Lua] [37] = skaven_poison_wind_globadier (string) 02:31:48.730 [Lua] [38] = curse_mutator_sorcerer (string) 02:31:48.730 [Lua] [39] = chaos_exalted_sorcerer (string) 02:31:48.730 [Lua] [40] = skaven_gutter_runner (string) 02:31:48.730 [Lua] [41] = chaos_exalted_sorcerer_drachenfels (string) 02:31:48.730 [Lua] [42] = chaos_exalted_champion_warcamp (string) 02:31:48.730 [Lua] [43] = chaos_corruptor_sorcerer (string) 02:31:48.730 [Lua] [44] = skaven_ratling_gunner (string) 02:31:48.730 [Lua] [45] = chaos_berzerker (string) 02:31:48.730 [Lua] [46] = beastmen_standard_bearer (string) 02:31:48.730 [Lua] [47] = beastmen_gor_dummy (string) 02:31:48.730 [Lua] [48] = chaos_raider (string) 02:31:48.730 [Lua] [49] = beastmen_ungor_dummy (string) 02:31:48.730 [Lua] [50] = chaos_raider_tutorial (string) 02:31:48.730 [Lua] [51] = beastmen_standard_bearer_crater (string) 02:31:48.730 [Lua] [52] = skaven_storm_vermin (string) 02:31:48.730 [Lua] [53] = beastmen_bestigor (string) 02:31:48.730 [Lua] [54] = beastmen_bestigor_dummy (string) 02:31:48.730 [Lua] [55] = skaven_storm_vermin_with_shield (string) 02:31:48.730 [Lua] [56] = skaven_plague_monk (string) 02:31:48.730 [Lua] [57] = beastmen_ungor (string) 02:31:48.730 [Lua] [58] = beastmen_gor (string) 02:31:48.730 [Lua] [59] = skaven_storm_vermin_commander (string) 02:31:48.730 [Lua] [60] = beastmen_ungor_archer (string) 02:31:48.730 [Lua] [61] = skaven_clan_rat_with_shield (string) 02:31:48.730 [Lua] [62] = chaos_marauder_tutorial (string) 02:31:48.730 [Lua] [63] = chaos_marauder_with_shield (string) 02:31:48.730 [Lua] [64] = chaos_zombie (string) 02:31:48.730 [Lua] [65] = ethereal_skeleton_with_shield (string) 02:31:48.730 [Lua] [66] = pet_skeleton (string) 02:31:48.730 [Lua] [67] = skaven_clan_rat (string) 02:31:48.730 [Lua] [68] = skaven_dummy_clan_rat (string) 02:31:48.730 [Lua] [69] = pet_skeleton_armored (string) 02:31:48.730 [Lua] [70] = chaos_marauder (string) 02:31:48.730 [Lua] [71] = pet_skeleton_dual_wield (string) 02:31:48.730 [Lua] [72] = chaos_skeleton (string) 02:31:48.730 [Lua] [73] = ethereal_skeleton_with_hammer (string) 02:31:48.730 [Lua] [74] = pet_skeleton_with_shield (string) 02:31:48.730 [Lua] [75] = chaos_fanatic (string) 02:31:48.730 [Lua] [76] = skaven_clan_rat_tutorial (string) 02:31:48.730 [Lua] [77] = skaven_dummy_slave (string) 02:31:48.730 [Lua] [78] = skaven_slave (string) 02:31:48.792 [Lua] [UIRenderer] Loading 02:31:48.810 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 02:31:48.810 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 02:31:48.810 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 02:31:48.810 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 02:31:48.810 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 02:31:48.810 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 02:31:48.948 [Lua] TIME: 0.024000000000001 02:31:49.002 [Lua] [ConflictSettings] Contained breeds generated in: 0.0020000000000024443 02:31:49.258 [Lua] <>realm = official<> 02:31:49.258 [Lua] [ModManager] Mods enabled: true // Bundled: true 02:31:49.258 [Lua] [ModManager] Fetching mod metadata ... 02:31:49.595 [Lua] [ModManager] Metadata request completed. success=true code=200 02:31:49.595 [Lua] [ModManager] Metadata set: [1391228174] = 20500101T010000Z 02:31:49.595 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 02:31:49.595 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 02:31:49.595 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 02:31:49.595 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z 02:31:49.595 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z 02:31:49.595 [Lua] [ModManager] Metadata set: [1383542440] = 20230327020000Z 02:31:49.595 [Lua] [ModManager] Metadata set: [1395655171] = 20231001T020000Z 02:31:49.595 [Lua] [ModManager] Metadata set: [1431393962] = 20231001T020000Z 02:31:49.595 [Lua] [ModManager] Metadata set: [1464907434] = 20231001T020000Z 02:31:49.597 warning: [ModManager] Mod with id 2728462399ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2728462399\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.597 warning: [ModManager] Mod with id 2771916729ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2771916729\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.597 warning: [ModManager] Mod with id 2734566701ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2734566701\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.598 warning: [ModManager] Mod with id 2744131330ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2744131330\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.598 warning: [ModManager] Mod with id 2566170672ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2566170672\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.598 warning: [ModManager] Mod with id 2522788499ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2522788499\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.599 warning: [ModManager] Mod with id 2731280209ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2731280209\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.599 warning: [ModManager] Mod with id 2494937683ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2494937683\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.612 warning: [ModManager] Mod with id 2471282700ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2471282700\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.613 warning: [ModManager] Mod with id 1408858726ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.613 warning: [ModManager] Mod with id 1391113873ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.614 warning: [ModManager] Mod with id 1835393505ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.627 warning: [ModManager] Mod with id 1687843693ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.628 warning: [ModManager] Mod with id 1425249043ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.628 warning: [ModManager] Mod with id 1422758813ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.629 warning: [ModManager] Mod with id 1393616748ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.656 warning: [ModManager] Mod with id 1426814915ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.656 warning: [ModManager] Mod with id 1393694530ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.657 warning: [ModManager] Mod with id 1619611242ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.852 warning: [ModManager] Mod with id 1456370902ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1456370902\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.865 warning: [ModManager] Mod with id 1388991228ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.903 warning: [ModManager] Mod with id 1401467162ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1401467162\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.903 warning: [ModManager] Mod with id 1653236575ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.903 warning: [ModManager] Mod with id 1423529961ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.904 warning: [ModManager] Mod with id 1384087820ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.916 warning: [ModManager] Mod with id 1387894846ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.916 warning: [ModManager] Mod with id 1609917710ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.917 warning: [ModManager] Mod with id 1397462184ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.917 warning: [ModManager] Mod with id 1460857124ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1460857124\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.954 warning: [ModManager] Mod with id 1395132559ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.982 warning: [ModManager] Mod with id 2113204803ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.982 warning: [ModManager] Mod with id 2117206350ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.983 warning: [ModManager] Mod with id 1619024877ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.983 warning: [ModManager] Mod with id 2170475262ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.983 warning: [ModManager] Mod with id 2770983297ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2770983297\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.996 warning: [ModManager] Mod with id 2179403386ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.996 warning: [ModManager] Mod with id 2635488137ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2635488137\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.996 warning: [ModManager] Mod with id 2659684899ll and path D:\SteamLibrary\steamapps\workshop\content\552500\2659684899\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:49.997 warning: [ModManager] Mod with id 3035806430ll and path D:\SteamLibrary\steamapps\workshop\content\552500\3035806430\mod.bin can't be added as mod hash catalog to EAC, skipping 02:31:50.029 [Lua] 02:31:50.029 [Lua] [1467751760] = 7 (number) 02:31:50.029 [Lua] [1384066089] = 4 (number) 02:31:50.029 [Lua] [1459917022] = 1 (number) 02:31:50.029 [Lua] [1388911015] = 23 (number) 02:31:50.029 [Lua] [1395453301] = 24 (number) 02:31:50.029 [Lua] [1369573612] = 26 (number) 02:31:50.029 [Lua] [1569650837] = 25 (number) 02:31:50.029 [Lua] [1389872347] = 15 (number) 02:31:50.029 [Lua] [1421155919] = 12 (number) 02:31:50.029 [Lua] [1402971136] = 8 (number) 02:31:50.029 [Lua] [1431393962] = 27 (number) 02:31:50.029 [Lua] [1383542440] = 11 (number) 02:31:50.029 [Lua] [1495937978] = 18 (number) 02:31:50.029 [Lua] [1448714756] = 22 (number) 02:31:50.029 [Lua] [1374248490] = 21 (number) 02:31:50.029 [Lua] [1395655171] = 14 (number) 02:31:50.029 [Lua] [1487862316] = 10 (number) 02:31:50.029 [Lua] [1455893647] = 19 (number) 02:31:50.029 [Lua] [1497664830] = 17 (number) 02:31:50.029 [Lua] [1498992606] = 2 (number) 02:31:50.029 [Lua] [1383433646] = 13 (number) 02:31:50.029 [Lua] [1384094638] = 5 (number) 02:31:50.029 [Lua] [1593460250] = 3 (number) 02:31:50.029 [Lua] [1445717962] = 0 (number) 02:31:50.029 [Lua] [1464907434] = 16 (number) 02:31:50.029 [Lua] [1397265260] = 20 (number) 02:31:50.029 [Lua] [1387440934] = 6 (number) 02:31:50.029 [Lua] [1460327284] = 9 (number) 02:31:50.029 [Lua] 02:31:50.029 [Lua] [ModManager] user_setting.mods =: 02:31:50.029 [Lua] [ModManager][warning] Mod "CF_chaoswastes_rebalance" with id 2728462399 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "RZN_test" with id 2771916729 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Disc of Tzeentch" with id 2635488137 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Boon Manager" with id 2734566701 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Ranald's Refund" with id 2744131330 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Spare Change" with id 2566170672 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Toggle Critical Hits" with id 2522788499 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Boons 4 Bots" with id 2731280209 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Toss Me" with id 2494937683 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Incursion" with id 2471282700 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "No Ult Cooldown [Patch 2.2.2]" with id 1408858726 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "More Hats" with id 1391113873 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Onslaught" with id 1619024877 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Cata 3 & Deathwish" with id 1835393505 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Save Weapon (Give Weapon supplement)" with id 1687843693 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Give Weapon" with id 1425249043 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "MMO Names" with id 2117206350 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "[BTMP] More Players" with id 2113204803 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "More Items Library" with id 1422758813 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Peregrinaje: Misfortunes" with id 2659684899 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Deed Mutators Selector" with id 1393616748 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "..." with id 1747045597 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "..." with id 1582230400 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Teleport and Free Flight" with id 1426814915 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Spawn Tweaks" with id 1393694530 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "..." with id 1524365529 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Skip Cutscenes Please" with id 1619611242 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "..." with id 1479520507 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Handmaiden has a limited vocabulary" with id 1456370902 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Healthbars (Abandoned)" with id 1388991228 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "..." with id 1761540931 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Mythical Vanguard" with id 1401467162 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Vermitannica Beta" with id 1653236575 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Deathwish" with id 1423529961 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "True Solo QoL Tweaks" with id 1384087820 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Killbots" with id 1387894846 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "More Corpses" with id 1609917710 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Disconnection Resilience" with id 1397462184 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Chat Wheel" with id 1460857124 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "..." with id 1402835022 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Beastmen Loader" with id 2170475262 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "OnslaughtPlus & OnslaughtSquared" with id 2179403386 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Chaos Spawn Dansen" with id 3035806430 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager][warning] Mod "Offline Twitch" with id 2770983297 was not found in the workshop folder. 02:31:50.029 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 02:31:50.029 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/10/2023 11:53:15 AM") 02:31:50.029 [Lua] [ModManager] mods[2] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM") 02:31:50.029 [Lua] [ModManager] mods[3] = (id=2728462399, name="CF_chaoswastes_rebalance", enabled="false", last_updated="1/24/2022 10:50:42 PM") 02:31:50.029 [Lua] [ModManager] mods[4] = (id=2771916729, name="RZN_test", enabled="false", last_updated="3/3/2022 6:36:38 PM") 02:31:50.029 [Lua] [ModManager] mods[5] = (id=2635488137, name="Disc of Tzeentch", enabled="false", last_updated="11/2/2023 3:39:01 AM") 02:31:50.029 [Lua] [ModManager] mods[6] = (id=2734566701, name="Boon Manager", enabled="true", last_updated="4/19/2022 3:54:38 PM") 02:31:50.029 [Lua] [ModManager] mods[7] = (id=2744131330, name="Ranald's Refund", enabled="false", last_updated="2/11/2022 2:24:12 PM") 02:31:50.029 [Lua] [ModManager] mods[8] = (id=2566170672, name="Spare Change", enabled="false", last_updated="12/26/2021 10:40:56 PM") 02:31:50.029 [Lua] [ModManager] mods[9] = (id=2522788499, name="Toggle Critical Hits", enabled="false", last_updated="6/22/2021 4:22:17 PM") 02:31:50.029 [Lua] [ModManager] mods[10] = (id=2731280209, name="Boons 4 Bots", enabled="false", last_updated="3/18/2022 6:29:41 PM") 02:31:50.029 [Lua] [ModManager] mods[11] = (id=2494937683, name="Toss Me", enabled="false", last_updated="6/2/2021 11:12:03 PM") 02:31:50.029 [Lua] [ModManager] mods[12] = (id=1445717962, name="Loadout Manager", enabled="false", last_updated="6/15/2021 7:40:12 AM") 02:31:50.029 [Lua] [ModManager] mods[13] = (id=2471282700, name="Incursion", enabled="false", last_updated="1/2/2022 2:21:49 PM") 02:31:50.029 [Lua] [ModManager] mods[14] = (id=1408858726, name="No Ult Cooldown [Patch 2.2.2]", enabled="false", last_updated="11/26/2019 9:06:57 PM") 02:31:50.029 [Lua] [ModManager] mods[15] = (id=1391113873, name="More Hats", enabled="false", last_updated="6/18/2022 7:06:40 AM") 02:31:50.029 [Lua] [ModManager] mods[16] = (id=1619024877, name="Onslaught", enabled="false", last_updated="9/13/2023 3:00:55 AM") 02:31:50.029 [Lua] [ModManager] mods[17] = (id=1835393505, name="Cata 3 & Deathwish", enabled="false", last_updated="10/26/2022 12:49:22 PM") 02:31:50.029 [Lua] [ModManager] mods[18] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM") 02:31:50.029 [Lua] [ModManager] mods[19] = (id=1431393962, name="Bestiary", enabled="false", last_updated="10/25/2023 5:41:05 AM") 02:31:50.029 [Lua] [ModManager] mods[20] = (id=1687843693, name="Save Weapon (Give Weapon supplement)", enabled="false", last_updated="4/5/2021 12:32:55 PM") 02:31:50.029 [Lua] [ModManager] mods[21] = (id=1425249043, name="Give Weapon", enabled="false", last_updated="4/28/2021 10:58:00 AM") 02:31:50.029 [Lua] [ModManager] mods[22] = (id=2117206350, name="MMO Names", enabled="true", last_updated="12/28/2021 1:14:19 AM") 02:31:50.029 [Lua] [ModManager] mods[23] = (id=2113204803, name="[BTMP] More Players", enabled="true", last_updated="4/14/2023 10:50:25 AM") 02:31:50.029 [Lua] [ModManager] mods[24] = (id=1422758813, name="More Items Library", enabled="false", last_updated="6/30/2022 8:17:21 PM") 02:31:50.029 [Lua] [ModManager] mods[25] = (id=2659684899, name="Peregrinaje: Misfortunes", enabled="false", last_updated="11/2/2023 5:52:19 PM") 02:31:50.029 [Lua] [ModManager] mods[26] = (id=1393616748, name="Deed Mutators Selector", enabled="false", last_updated="11/14/2021 6:20:11 PM") 02:31:50.029 [Lua] [ModManager] mods[27] = (id=1747045597, name="...", enabled="false", last_updated="") 02:31:50.029 [Lua] [ModManager] mods[28] = (id=1582230400, name="...", enabled="false", last_updated="") 02:31:50.029 [Lua] [ModManager] mods[29] = (id=1498992606, name="Countries in Lobby Browser", enabled="false", last_updated="5/6/2021 7:15:49 PM") 02:31:50.029 [Lua] [ModManager] mods[30] = (id=1593460250, name="Crosshair Kill Confirmation", enabled="false", last_updated="5/14/2020 11:01:46 AM") 02:31:50.029 [Lua] [ModManager] mods[31] = (id=1426814915, name="Teleport and Free Flight", enabled="false", last_updated="3/17/2019 6:29:24 AM") 02:31:50.029 [Lua] [ModManager] mods[32] = (id=1393694530, name="Spawn Tweaks", enabled="false", last_updated="5/2/2021 9:50:37 AM") 02:31:50.029 [Lua] [ModManager] mods[33] = (id=1524365529, name="...", enabled="false", last_updated="") 02:31:50.029 [Lua] [ModManager] mods[34] = (id=1619611242, name="Skip Cutscenes Please", enabled="false", last_updated="2/24/2019 7:53:58 PM") 02:31:50.029 [Lua] [ModManager] mods[35] = (id=1384066089, name="Neuter Ult Effects", enabled="false", last_updated="7/14/2021 7:29:57 PM") 02:31:50.029 [Lua] [ModManager] mods[36] = (id=1384094638, name="Crosshair Customization", enabled="false", last_updated="11/22/2019 6:31:06 PM") 02:31:50.029 [Lua] [ModManager] mods[37] = (id=1387440934, name="Third Person Equipment (Abandoned)", enabled="false", last_updated="11/8/2018 5:28:49 PM") 02:31:50.029 [Lua] [ModManager] mods[38] = (id=1389872347, name="Simple UI (Abandoned)", enabled="false", last_updated="10/31/2019 9:17:26 AM") 02:31:50.029 [Lua] [ModManager] mods[39] = (id=1467751760, name="UI Tweaks", enabled="false", last_updated="7/12/2022 3:33:54 PM") 02:31:50.029 [Lua] [ModManager] mods[40] = (id=1402971136, name="Needii", enabled="false", last_updated="7/27/2018 5:38:16 PM") 02:31:50.029 [Lua] [ModManager] mods[41] = (id=1460327284, name="BossKillTimer", enabled="false", last_updated="12/8/2021 8:07:11 PM") 02:31:50.029 [Lua] [ModManager] mods[42] = (id=1487862316, name="Reroll Improvements", enabled="false", last_updated="12/11/2018 6:10:34 PM") 02:31:50.029 [Lua] [ModManager] mods[43] = (id=1383542440, name="Weapon Kill Counter", enabled="false", last_updated="10/24/2019 1:57:30 PM") 02:31:50.029 [Lua] [ModManager] mods[44] = (id=1479520507, name="...", enabled="false", last_updated="") 02:31:50.029 [Lua] [ModManager] mods[45] = (id=1421155919, name="Mission timer", enabled="false", last_updated="10/29/2019 7:17:56 PM") 02:31:50.029 [Lua] [ModManager] mods[46] = (id=1383433646, name="Persistent Ammo Counter", enabled="false", last_updated="8/29/2018 10:32:45 PM") 02:31:50.029 [Lua] [ModManager] mods[47] = (id=1395655171, name="Bot Improvements - Combat", enabled="false", last_updated="7/13/2021 4:56:41 PM") 02:31:50.029 [Lua] [ModManager] mods[48] = (id=1464907434, name="Armory", enabled="false", last_updated="11/3/2023 3:28:58 PM") 02:31:50.029 [Lua] [ModManager] mods[49] = (id=1456370902, name="Handmaiden has a limited vocabulary", enabled="false", last_updated="10/17/2019 8:24:43 PM") 02:31:50.029 [Lua] [ModManager] mods[50] = (id=1497664830, name="Item Filter", enabled="false", last_updated="9/2/2019 6:03:44 PM") 02:31:50.029 [Lua] [ModManager] mods[51] = (id=1388991228, name="Healthbars (Abandoned)", enabled="false", last_updated="3/21/2019 8:21:47 AM") 02:31:50.029 [Lua] [ModManager] mods[52] = (id=1495937978, name="Host your own game", enabled="false", last_updated="4/15/2020 9:05:38 PM") 02:31:50.029 [Lua] [ModManager] mods[53] = (id=1455893647, name="Player List Plus", enabled="false", last_updated="6/17/2021 7:04:28 AM") 02:31:50.029 [Lua] [ModManager] mods[54] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM") 02:31:50.029 [Lua] [ModManager] mods[55] = (id=1761540931, name="...", enabled="false", last_updated="") 02:31:50.029 [Lua] [ModManager] mods[56] = (id=1401467162, name="Mythical Vanguard", enabled="false", last_updated="6/21/2020 5:32:47 AM") 02:31:50.029 [Lua] [ModManager] mods[57] = (id=1653236575, name="Vermitannica Beta", enabled="false", last_updated="3/13/2019 7:45:04 PM") 02:31:50.029 [Lua] [ModManager] mods[58] = (id=1423529961, name="Deathwish", enabled="false", last_updated="4/27/2019 9:46:50 PM") 02:31:50.029 [Lua] [ModManager] mods[59] = (id=1384087820, name="True Solo QoL Tweaks", enabled="false", last_updated="11/14/2021 6:40:24 PM") 02:31:50.029 [Lua] [ModManager] mods[60] = (id=1387894846, name="Killbots", enabled="false", last_updated="9/8/2018 4:16:14 PM") 02:31:50.029 [Lua] [ModManager] mods[61] = (id=1609917710, name="More Corpses", enabled="false", last_updated="9/20/2020 11:17:44 AM") 02:31:50.029 [Lua] [ModManager] mods[62] = (id=1397462184, name="Disconnection Resilience", enabled="false", last_updated="8/15/2018 10:21:30 PM") 02:31:50.029 [Lua] [ModManager] mods[63] = (id=1460857124, name="Chat Wheel", enabled="false", last_updated="4/11/2019 10:47:49 PM") 02:31:50.029 [Lua] [ModManager] mods[64] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM") 02:31:50.029 [Lua] [ModManager] mods[65] = (id=1402835022, name="...", enabled="false", last_updated="") 02:31:50.029 [Lua] [ModManager] mods[66] = (id=1388911015, name="Chat Block (Abandoned)", enabled="false", last_updated="4/6/2019 11:15:24 AM") 02:31:50.029 [Lua] [ModManager] mods[67] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM") 02:31:50.029 [Lua] [ModManager] mods[68] = (id=1395132559, name="Creature Spawner", enabled="false", last_updated="3/29/2023 12:25:23 AM") 02:31:50.029 [Lua] [ModManager] mods[69] = (id=1569650837, name="Crosshairs Fix", enabled="false", last_updated="3/20/2023 5:09:26 AM") 02:31:50.029 [Lua] [ModManager] mods[70] = (id=2170475262, name="Beastmen Loader", enabled="false", last_updated="10/1/2023 10:10:21 AM") 02:31:50.029 [Lua] [ModManager] mods[71] = (id=2179403386, name="OnslaughtPlus & OnslaughtSquared", enabled="false", last_updated="11/2/2023 8:10:23 PM") 02:31:50.029 [Lua] [ModManager] mods[72] = (id=3035806430, name="Chaos Spawn Dansen", enabled="false", last_updated="11/2/2023 4:23:54 AM") 02:31:50.029 [Lua] [ModManager] mods[73] = (id=2770983297, name="Offline Twitch", enabled="true", last_updated="9/23/2023 2:32:40 AM") 02:31:50.035 [Lua] <>modded = true<> 02:31:50.035 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 02:31:50.095 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 02:31:50.162 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 02:31:50.163 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x069b32e0) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x069b3760) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x03550310) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03b45f30) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0357c820) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0357c7d0) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x08ebe290) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x08ebef00) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x08ebee30) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000eb340) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x06d05240) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x06cf75b0) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x07b233a0) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x06cf75f0) 02:31:50.164 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x06cf7590) 02:31:50.165 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_setup_components' from [IngameHud] (Origin: function: 0x0711c680) 02:31:50.165 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameHud] (Origin: function: 0x0711c880) 02:31:50.165 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 02:31:50.165 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x002d8680) 02:31:50.175 [Lua] <>modded = true<> 02:31:50.175 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 02:31:50.229 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 02:31:50.295 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 02:31:50.295 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 02:31:50.303 [Lua] <>modded = true<> 02:31:50.303 [Lua] <>Mod:1459917022:Parry Indicator = true<> 02:31:50.362 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 02:31:50.395 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 02:31:50.395 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x06f58bb0) 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01cf5b40) 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01cf5b60) 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01cf5a40) 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x02679d00) 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x02679fd0) 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0267a000) 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02685040) 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x02685830) 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00ee38f0] (Origin: function: 0x00ee3820) 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00ee38f0] (Origin: function: 0x00ee3960) 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00ee38f0] (Origin: function: 0x00ee3980) 02:31:50.396 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00ee3d80] (Origin: function: 0x00ee3cb0) 02:31:50.397 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00ee3d80] (Origin: function: 0x00ee3df0) 02:31:50.397 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00ee3d80] (Origin: function: 0x00ee3e10) 02:31:50.397 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00ee46d0] (Origin: function: 0x00ee4600) 02:31:50.397 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00ee46d0] (Origin: function: 0x00ee4740) 02:31:50.397 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00ee46d0] (Origin: function: 0x00ee4760) 02:31:50.397 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 02:31:50.404 [Lua] <>modded = true<> 02:31:50.404 [Lua] <>Mod:1397265260:Numeric UI = true<> 02:31:50.463 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 02:31:50.496 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 02:31:50.496 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 02:31:50.496 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 02:31:50.497 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x06de7ad0) 02:31:50.497 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x06de8980) 02:31:50.503 [Lua] <>modded = true<> 02:31:50.503 [Lua] <>Mod:1448714756:No Wobble = true<> 02:31:50.563 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 02:31:50.597 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 02:31:50.597 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 02:31:50.597 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 02:31:50.597 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x05f8b720) 02:31:50.597 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 02:31:50.603 [Lua] <>modded = true<> 02:31:50.603 [Lua] <>Mod:1395453301:Skip Intro = true<> 02:31:50.663 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 02:31:50.696 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 02:31:50.696 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 02:31:50.696 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x00e083b0) 02:31:50.696 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x00e08670) 02:31:50.696 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 02:31:50.730 [Lua] <>project = vermintide 2<> 02:31:50.730 [Lua] <>build = release<> 02:31:50.730 [Lua] <>platform = win32<> 02:31:50.730 [Lua] <>dedicated_server = false<> 02:31:50.730 [Lua] <>title_id = 5107<> 02:31:50.730 [Lua] <>content_revision = 38064<> 02:31:50.730 [Lua] <>engine_revision = 9d01c9bc558d9b5779cdfdf539a5b4ee9a57309b<> 02:31:50.730 [Lua] <>release_version = 5.1.1<> 02:31:50.730 [Lua] <>rendering_backend = dx12<> 02:31:50.730 [Lua] <>teamcity_build_id = 332056<> 02:31:50.740 [Lua] <>steam_id = 11000010e2567e7<> 02:31:50.740 [Lua] <>steam_profile_name = The Fatshark Experience<> 02:31:50.740 [Lua] <>steam_app_id = 552500<> 02:31:50.740 [Lua] <>machine_id = c5515dfe-19d7-4546-a552-b11d67ad41d3<> 02:31:50.740 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 02:31:50.780 [Lua] Game:_handle_win32_graphics_quality() total time: 0.039000000000001 02:31:50.780 [Lua] save: 0.039000000000001478 02:31:50.780 [Lua] 02:31:50.780 [Lua] unaccounted: 0 02:31:50.781 [Lua] [Boot] User ID: 11000010e2567e7 The Fatshark Experience 02:31:50.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `mute_all` for object id: 0, name: `unknown` 02:31:50.795 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 02:31:50.795 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 02:31:50.795 [Lua] initializing mechanism to: adventure 02:31:50.795 [Lua] [PartyManager] Clear parties. sync_to_clients: "false" 02:31:50.795 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 02:31:50.795 [Lua] [PartyManager] Register parties 02:31:50.795 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 02:31:50.796 [Lua] Game:setup() total time: 0.054000000000002 02:31:50.796 [Lua] handle gfx quality: 0.039000000000001478 02:31:50.796 [Lua] default settings: 0 02:31:50.796 [Lua] user settings: 0 02:31:50.796 [Lua] set frame times: 0 02:31:50.796 [Lua] init random: 0 02:31:50.796 [Lua] managers: 0.015000000000000568 02:31:50.796 [Lua] 02:31:50.796 [Lua] unaccounted: 0 02:31:50.796 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 02:31:50.796 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 02:31:50.796 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 02:31:50.796 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 02:31:50.796 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 02:31:50.796 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 02:31:50.796 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 02:31:50.796 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 02:31:50.796 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 02:31:50.796 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 02:31:50.796 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 02:31:50.796 [Lua] [Testify] Ready! 02:31:50.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 02:31:50.865 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 02:31:50.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 02:31:50.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 02:31:50.999 [Lua] [PackageManager] Force_load: resource_packages/title_screen 02:31:51.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 02:31:51.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 02:31:51.049 [Lua] [PackageManager] Force_load: resource_packages/menu 02:31:51.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 02:31:51.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 02:31:51.116 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 02:31:51.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 02:31:51.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 02:31:51.350 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 02:31:51.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 02:31:51.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 02:31:51.434 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 02:31:51.434 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 02:31:51.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 02:31:51.484 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 02:31:51.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 02:31:51.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 02:31:51.617 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 02:31:51.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 02:31:51.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 02:31:51.751 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 02:31:51.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 02:31:51.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 02:31:51.901 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 02:31:51.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 02:31:52.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 02:31:52.051 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 02:31:52.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:31:52.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:31:52.151 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:31:52.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 02:31:52.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 02:31:52.251 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 02:31:52.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 02:31:52.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 02:31:52.318 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 02:31:52.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 02:31:52.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 02:31:52.385 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 02:31:52.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 02:31:52.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 02:31:52.777 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 02:31:52.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 02:31:52.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 02:31:52.836 [Lua] [PackageManager] Force_load: resource_packages/inventory 02:31:52.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 02:31:52.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 02:31:52.895 [Lua] [PackageManager] Force_load: resource_packages/careers 02:31:52.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 02:31:52.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 02:31:52.945 [Lua] [PackageManager] Force_load: resource_packages/decals 02:31:52.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 02:31:53.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 02:31:53.012 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 02:31:53.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 02:31:53.112 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 02:31:53.112 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 02:31:53.113 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 02:31:53.113 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00a4d8a0) 02:31:53.113 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00a4cd10) 02:31:53.113 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0709dbc0) 02:31:53.113 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 02:31:53.113 [Lua] [Gamestate] Enter StateTitleScreen 02:31:53.128 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 02:31:53.128 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 02:31:53.128 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 02:31:53.128 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 02:31:53.128 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 02:31:53.130 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 02:31:53.135 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 02:31:53.135 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 02:31:53.135 [Save] Loading `save_data` 02:31:53.158 [Save] Load done 02:31:53.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 02:31:53.168 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 02:31:53.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 02:31:53.169 [Lua] [BackendManagerPlayFab] Backend Enabled 02:31:53.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 02:31:53.253 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 02:31:53.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 02:31:53.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 02:31:53.525 [Lua] [PackageManager] Force_load: resource_packages/ingame 02:31:53.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 02:31:53.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 02:31:53.962 [Lua] [PackageManager] Force_load: resource_packages/pickups 02:31:53.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 02:31:54.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 02:31:54.029 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 02:31:54.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 02:31:54.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 02:31:54.079 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 02:31:54.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 02:31:54.133 [Lua] <>playfab_id = 3647CDF9BD74A333<> 02:31:54.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 02:31:54.151 [Lua] [PackageManager] Force_load: resource_packages/breeds 02:31:54.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 02:31:54.252 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyAccountData 1 02:31:54.284 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyAccountData 1 02:31:54.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 02:31:54.319 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 02:31:54.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 02:31:54.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 02:31:54.369 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 02:31:54.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyAccountData 1 02:31:54.370 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request migrateCosmetics 2 02:31:54.386 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript migrateCosmetics 2 02:31:54.672 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript migrateCosmetics 2 02:31:54.672 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 3 02:31:54.687 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 3 02:31:54.872 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 3 02:31:54.873 [Save] Saving `save_data` 02:31:54.874 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 4 02:31:54.878 [Save] Save done 02:31:54.888 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 4 1 02:31:54.989 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 02:31:54.989 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 4 02:31:55.372 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 4 02:31:55.372 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 5 02:31:55.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 5 02:31:55.472 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 5 02:31:55.472 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 6 02:31:55.489 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 6 02:31:55.606 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 6 02:31:55.606 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7 02:31:55.622 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7 02:31:55.740 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7 02:31:55.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 8 02:31:55.756 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 8 02:31:56.145 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 8 02:31:56.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 9 02:31:56.160 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 9 02:31:56.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 9 02:31:56.396 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request handleFixDataIds 10 02:31:56.412 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript handleFixDataIds 10 02:31:56.496 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript handleFixDataIds 10 02:31:56.496 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 11 02:31:56.512 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 11 02:31:56.597 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 11 02:31:56.597 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 12 02:31:56.613 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 12 02:31:56.697 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 12 02:31:56.697 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 13 02:31:56.714 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 13 02:31:56.822 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 13 02:31:56.823 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 14 02:31:56.832 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 14 02:31:56.899 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 14 02:31:56.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 15 02:31:56.916 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 15 02:31:57.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 15 02:31:57.000 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 16 02:31:57.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 16 02:31:57.354 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 16 02:31:57.354 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 17 02:31:57.373 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 17 02:31:57.455 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 17 02:31:57.455 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 18 02:31:57.455 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusSetBelakorCurse 19 02:31:57.472 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 18 02:31:57.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 18 02:31:57.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 20 02:31:57.573 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusSetBelakorCurse 19 02:31:57.674 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusSetBelakorCurse 19 02:31:57.690 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 20 02:31:57.758 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 20 02:31:57.758 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 21 02:31:57.774 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 21 02:31:57.992 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 21 02:31:57.994 warning: [Lua] Incorrectly configured weapon skins for we_spear_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for es_1h_sword_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for es_blunderbuss_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for dr_2h_hammer_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_sword_dagger_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for es_longbow_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for wh_brace_of_pistols_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for dr_rakegun_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for es_handgun_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for wh_crossbow_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for dr_crossbow_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for wh_fencing_sword_skin 02:31:57.995 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_flamethrower_skin 02:31:57.997 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 02:31:58.307 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 02:31:58.307 [Lua] ISI-> GET_ALL_ITEMS! 02:31:58.307 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 02:31:58.307 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1001", "121", "2f7dea90707f03f6", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1002", "103", "2f7dea90707f03f7", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1002", "122", "2f7dea90707f0b87", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_mercenary_1001", "123", "2f7dea90707f0b88", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1002", "134", "301dfa2309cf172f", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_zealot_1001", "135", "301dfa2309cf1730", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1007", "157", "33fa0d2bc2643be8", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_flagellant", "158", "33fa0d2bc2643be9", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1002", "150", "33fa0d2bc342aaf6", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_huntsman_1001", "151", "33fa0d2bc342aaf7", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1006", "161", "367e18b80fa84d4a", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1002", "162", "367e18b80fa84d4b", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1004", "159", "367e18b80fa84d4c", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1002", "160", "367e18b80fa84d4d", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1005", "163", "367e18b80fa84d4e", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1002", "164", "367e18b80fa84d4f", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1002", "165", "367e18b80fa84d50", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1002", "166", "367e18b80fa84d51", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1003", "167", "367e18b80fa84d52", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1002", "168", "367e18b80fa84d53", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "39721b973297ee52", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1001", "107", "39721b9732b82a12", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1002", "155", "3a361f0d17c793b8", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_maidenguard_1001", "156", "3a361f0d17c793b9", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "3b362e9ef65cfe9c", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1004", "183", "3b4230edc3e55e8e", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1005", "169", "3b4624d1cf64b0b0", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_maidenguard_1002", "170", "3b4624d1cf64b0b1", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "engineer_hat_1002", "171", "3b4624d1cf64b0b2", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_engineer_1001", "172", "3b4624d1cf64b0b3", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "priest_hat_1001", "173", "3b4624d1cf64b0b4", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_priest_1001", "174", "3b4624d1cf64b0b5", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1005", "175", "3b4624d1cf64b0b6", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_adept_1002", "176", "3b4624d1cf64b0b7", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "questing_knight_hat_1001", "177", "3b4624d1cf64b0b8", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_questingknight_1001", "178", "3b4624d1cf64b0b9", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1001", "125", "48b9ea13bb9d812b", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1002", "124", "48b9ea13bb9d84f1", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1005", "180", "4cca2b3e7a0dca94", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ironbreaker_1001", "154", "4cca2b3e7a0dec4f", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "514e1c401d770aa8", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "514e1c401da4bb2e", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1003", "146", "53da0530828fcd55", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1001", "147", "53da0530828fcd56", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "waywatcher_hat_1004", "140", "53da0530828fcd57", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_waywatcher_1001", "141", "53da0530828fcd58", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1003", "142", "53da0530828fcd59", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_captain_1001", "143", "53da0530828fcd5a", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1003", "144", "53da0530828fcd5b", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1001", "145", "53da0530828fcd5c", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1005", "148", "53da0530828fcd5d", "0", "1" 02:31:58.307 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1001", "149", "53da0530828fcd5e", "0", "1" 02:31:58.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 22 02:31:58.307 [Lua] 02:31:58.307 [Lua] [1] = 121 (number) 02:31:58.307 [Lua] [2] = 2f7dea90707f03f6 (string) 02:31:58.307 [Lua] [3] = 0 (number) 02:31:58.307 [Lua] [4] = 1 (number) 02:31:58.307 [Lua] [5] = 103 (number) 02:31:58.307 [Lua] [6] = 2f7dea90707f03f7 (string) 02:31:58.307 [Lua] [7] = 0 (number) 02:31:58.307 [Lua] [8] = 1 (number) 02:31:58.307 [Lua] [9] = 122 (number) 02:31:58.307 [Lua] [10] = 2f7dea90707f0b87 (string) 02:31:58.307 [Lua] [11] = 0 (number) 02:31:58.307 [Lua] [12] = 1 (number) 02:31:58.307 [Lua] [13] = 123 (number) 02:31:58.307 [Lua] [14] = 2f7dea90707f0b88 (string) 02:31:58.307 [Lua] [15] = 0 (number) 02:31:58.307 [Lua] [16] = 1 (number) 02:31:58.307 [Lua] [17] = 134 (number) 02:31:58.307 [Lua] [18] = 301dfa2309cf172f (string) 02:31:58.307 [Lua] [19] = 0 (number) 02:31:58.307 [Lua] [20] = 1 (number) 02:31:58.307 [Lua] [21] = 135 (number) 02:31:58.307 [Lua] [22] = 301dfa2309cf1730 (string) 02:31:58.307 [Lua] [23] = 0 (number) 02:31:58.307 [Lua] [24] = 1 (number) 02:31:58.307 [Lua] [25] = 157 (number) 02:31:58.307 [Lua] [26] = 33fa0d2bc2643be8 (string) 02:31:58.307 [Lua] [27] = 0 (number) 02:31:58.307 [Lua] [28] = 1 (number) 02:31:58.307 [Lua] [29] = 158 (number) 02:31:58.307 [Lua] [30] = 33fa0d2bc2643be9 (string) 02:31:58.307 [Lua] [31] = 0 (number) 02:31:58.307 [Lua] [32] = 1 (number) 02:31:58.307 [Lua] [33] = 150 (number) 02:31:58.307 [Lua] [34] = 33fa0d2bc342aaf6 (string) 02:31:58.307 [Lua] [35] = 0 (number) 02:31:58.307 [Lua] [36] = 1 (number) 02:31:58.307 [Lua] [37] = 151 (number) 02:31:58.307 [Lua] [38] = 33fa0d2bc342aaf7 (string) 02:31:58.307 [Lua] [39] = 0 (number) 02:31:58.307 [Lua] [40] = 1 (number) 02:31:58.307 [Lua] [41] = 161 (number) 02:31:58.307 [Lua] [42] = 367e18b80fa84d4a (string) 02:31:58.307 [Lua] [43] = 0 (number) 02:31:58.307 [Lua] [44] = 1 (number) 02:31:58.307 [Lua] [45] = 162 (number) 02:31:58.307 [Lua] [46] = 367e18b80fa84d4b (string) 02:31:58.307 [Lua] [47] = 0 (number) 02:31:58.307 [Lua] [48] = 1 (number) 02:31:58.307 [Lua] [49] = 159 (number) 02:31:58.307 [Lua] [50] = 367e18b80fa84d4c (string) 02:31:58.307 [Lua] [51] = 0 (number) 02:31:58.307 [Lua] [52] = 1 (number) 02:31:58.307 [Lua] [53] = 160 (number) 02:31:58.307 [Lua] [54] = 367e18b80fa84d4d (string) 02:31:58.307 [Lua] [55] = 0 (number) 02:31:58.307 [Lua] [56] = 1 (number) 02:31:58.307 [Lua] [57] = 163 (number) 02:31:58.307 [Lua] [58] = 367e18b80fa84d4e (string) 02:31:58.307 [Lua] [59] = 0 (number) 02:31:58.307 [Lua] [60] = 1 (number) 02:31:58.307 [Lua] [61] = 164 (number) 02:31:58.307 [Lua] [62] = 367e18b80fa84d4f (string) 02:31:58.307 [Lua] [63] = 0 (number) 02:31:58.307 [Lua] [64] = 1 (number) 02:31:58.307 [Lua] [65] = 165 (number) 02:31:58.307 [Lua] [66] = 367e18b80fa84d50 (string) 02:31:58.307 [Lua] [67] = 0 (number) 02:31:58.307 [Lua] [68] = 1 (number) 02:31:58.307 [Lua] [69] = 166 (number) 02:31:58.307 [Lua] [70] = 367e18b80fa84d51 (string) 02:31:58.308 [Lua] [71] = 0 (number) 02:31:58.308 [Lua] [72] = 1 (number) 02:31:58.308 [Lua] [73] = 167 (number) 02:31:58.308 [Lua] [74] = 367e18b80fa84d52 (string) 02:31:58.308 [Lua] [75] = 0 (number) 02:31:58.308 [Lua] [76] = 1 (number) 02:31:58.308 [Lua] [77] = 168 (number) 02:31:58.308 [Lua] [78] = 367e18b80fa84d53 (string) 02:31:58.308 [Lua] [79] = 0 (number) 02:31:58.308 [Lua] [80] = 1 (number) 02:31:58.308 [Lua] [81] = 139 (number) 02:31:58.308 [Lua] [82] = 39721b973297ee52 (string) 02:31:58.308 [Lua] [83] = 0 (number) 02:31:58.308 [Lua] [84] = 1 (number) 02:31:58.308 [Lua] [85] = 107 (number) 02:31:58.308 [Lua] [86] = 39721b9732b82a12 (string) 02:31:58.308 [Lua] [87] = 0 (number) 02:31:58.308 [Lua] [88] = 1 (number) 02:31:58.308 [Lua] [89] = 155 (number) 02:31:58.308 [Lua] [90] = 3a361f0d17c793b8 (string) 02:31:58.308 [Lua] [91] = 0 (number) 02:31:58.308 [Lua] [92] = 1 (number) 02:31:58.308 [Lua] [93] = 156 (number) 02:31:58.308 [Lua] [94] = 3a361f0d17c793b9 (string) 02:31:58.308 [Lua] [95] = 0 (number) 02:31:58.308 [Lua] [96] = 1 (number) 02:31:58.308 [Lua] [97] = 138 (number) 02:31:58.308 [Lua] [98] = 3b362e9ef65cfe9c (string) 02:31:58.308 [Lua] [99] = 0 (number) 02:31:58.308 [Lua] [100] = 1 (number) 02:31:58.308 [Lua] [101] = 183 (number) 02:31:58.308 [Lua] [102] = 3b4230edc3e55e8e (string) 02:31:58.308 [Lua] [103] = 0 (number) 02:31:58.308 [Lua] [104] = 1 (number) 02:31:58.308 [Lua] [105] = 169 (number) 02:31:58.308 [Lua] [106] = 3b4624d1cf64b0b0 (string) 02:31:58.308 [Lua] [107] = 0 (number) 02:31:58.308 [Lua] [108] = 1 (number) 02:31:58.308 [Lua] [109] = 170 (number) 02:31:58.308 [Lua] [110] = 3b4624d1cf64b0b1 (string) 02:31:58.308 [Lua] [111] = 0 (number) 02:31:58.308 [Lua] [112] = 1 (number) 02:31:58.308 [Lua] [113] = 171 (number) 02:31:58.308 [Lua] [114] = 3b4624d1cf64b0b2 (string) 02:31:58.308 [Lua] [115] = 0 (number) 02:31:58.308 [Lua] [116] = 1 (number) 02:31:58.308 [Lua] [117] = 172 (number) 02:31:58.308 [Lua] [118] = 3b4624d1cf64b0b3 (string) 02:31:58.308 [Lua] [119] = 0 (number) 02:31:58.308 [Lua] [120] = 1 (number) 02:31:58.308 [Lua] [121] = 173 (number) 02:31:58.308 [Lua] [122] = 3b4624d1cf64b0b4 (string) 02:31:58.308 [Lua] [123] = 0 (number) 02:31:58.308 [Lua] [124] = 1 (number) 02:31:58.308 [Lua] [125] = 174 (number) 02:31:58.308 [Lua] [126] = 3b4624d1cf64b0b5 (string) 02:31:58.308 [Lua] [127] = 0 (number) 02:31:58.308 [Lua] [128] = 1 (number) 02:31:58.308 [Lua] [129] = 175 (number) 02:31:58.308 [Lua] [130] = 3b4624d1cf64b0b6 (string) 02:31:58.308 [Lua] [131] = 0 (number) 02:31:58.308 [Lua] [132] = 1 (number) 02:31:58.308 [Lua] [133] = 176 (number) 02:31:58.308 [Lua] [134] = 3b4624d1cf64b0b7 (string) 02:31:58.308 [Lua] [135] = 0 (number) 02:31:58.308 [Lua] [136] = 1 (number) 02:31:58.308 [Lua] [137] = 177 (number) 02:31:58.308 [Lua] [138] = 3b4624d1cf64b0b8 (string) 02:31:58.308 [Lua] [139] = 0 (number) 02:31:58.308 [Lua] [140] = 1 (number) 02:31:58.308 [Lua] [141] = 178 (number) 02:31:58.308 [Lua] [142] = 3b4624d1cf64b0b9 (string) 02:31:58.308 [Lua] [143] = 0 (number) 02:31:58.308 [Lua] [144] = 1 (number) 02:31:58.308 [Lua] [145] = 125 (number) 02:31:58.308 [Lua] [146] = 48b9ea13bb9d812b (string) 02:31:58.308 [Lua] [147] = 0 (number) 02:31:58.308 [Lua] [148] = 1 (number) 02:31:58.308 [Lua] [149] = 124 (number) 02:31:58.308 [Lua] [150] = 48b9ea13bb9d84f1 (string) 02:31:58.308 [Lua] [151] = 0 (number) 02:31:58.308 [Lua] [152] = 1 (number) 02:31:58.308 [Lua] [153] = 180 (number) 02:31:58.308 [Lua] [154] = 4cca2b3e7a0dca94 (string) 02:31:58.308 [Lua] [155] = 0 (number) 02:31:58.308 [Lua] [156] = 1 (number) 02:31:58.308 [Lua] [157] = 154 (number) 02:31:58.308 [Lua] [158] = 4cca2b3e7a0dec4f (string) 02:31:58.308 [Lua] [159] = 0 (number) 02:31:58.308 [Lua] [160] = 1 (number) 02:31:58.308 [Lua] [161] = 137 (number) 02:31:58.308 [Lua] [162] = 514e1c401d770aa8 (string) 02:31:58.308 [Lua] [163] = 0 (number) 02:31:58.308 [Lua] [164] = 1 (number) 02:31:58.308 [Lua] [165] = 129 (number) 02:31:58.308 [Lua] [166] = 514e1c401da4bb2e (string) 02:31:58.308 [Lua] [167] = 0 (number) 02:31:58.308 [Lua] [168] = 1 (number) 02:31:58.308 [Lua] [169] = 146 (number) 02:31:58.308 [Lua] [170] = 53da0530828fcd55 (string) 02:31:58.308 [Lua] [171] = 0 (number) 02:31:58.308 [Lua] [172] = 1 (number) 02:31:58.308 [Lua] [173] = 147 (number) 02:31:58.308 [Lua] [174] = 53da0530828fcd56 (string) 02:31:58.308 [Lua] [175] = 0 (number) 02:31:58.308 [Lua] [176] = 1 (number) 02:31:58.308 [Lua] [177] = 140 (number) 02:31:58.308 [Lua] [178] = 53da0530828fcd57 (string) 02:31:58.308 [Lua] [179] = 0 (number) 02:31:58.308 [Lua] [180] = 1 (number) 02:31:58.308 [Lua] [181] = 141 (number) 02:31:58.308 [Lua] [182] = 53da0530828fcd58 (string) 02:31:58.308 [Lua] [183] = 0 (number) 02:31:58.308 [Lua] [184] = 1 (number) 02:31:58.308 [Lua] [185] = 142 (number) 02:31:58.308 [Lua] [186] = 53da0530828fcd59 (string) 02:31:58.308 [Lua] [187] = 0 (number) 02:31:58.308 [Lua] [188] = 1 (number) 02:31:58.308 [Lua] [189] = 143 (number) 02:31:58.308 [Lua] [190] = 53da0530828fcd5a (string) 02:31:58.308 [Lua] [191] = 0 (number) 02:31:58.308 [Lua] [192] = 1 (number) 02:31:58.308 [Lua] [193] = 144 (number) 02:31:58.308 [Lua] [194] = 53da0530828fcd5b (string) 02:31:58.308 [Lua] [195] = 0 (number) 02:31:58.308 [Lua] [196] = 1 (number) 02:31:58.308 [Lua] [197] = 145 (number) 02:31:58.308 [Lua] [198] = 53da0530828fcd5c (string) 02:31:58.308 [Lua] [199] = 0 (number) 02:31:58.308 [Lua] [200] = 1 (number) 02:31:58.308 [Lua] [201] = 148 (number) 02:31:58.308 [Lua] [202] = 53da0530828fcd5d (string) 02:31:58.308 [Lua] [203] = 0 (number) 02:31:58.308 [Lua] [204] = 1 (number) 02:31:58.308 [Lua] [205] = 149 (number) 02:31:58.308 [Lua] [206] = 53da0530828fcd5e (string) 02:31:58.308 [Lua] [207] = 0 (number) 02:31:58.308 [Lua] [208] = 1 (number) 02:31:58.308 [Lua] 02:31:58.316 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 22 02:31:58.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 22 02:31:58.434 [Save] Saving `save_data` 02:31:58.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 23 02:31:58.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 24 02:31:58.434 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 25 02:31:58.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 26 02:31:58.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 27 02:31:58.434 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 02:31:58.434 [Lua] [SteamManager] request_item_prices 02:31:58.435 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 28 02:31:58.438 [Save] Save done 02:31:58.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 23 02:31:58.776 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 23 02:31:58.776 [Lua] Player statistics loaded! 02:31:58.777 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 24 02:31:58.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 24 02:31:58.864 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 25 02:31:58.949 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 25 02:31:58.970 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock 02:31:58.972 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 26 02:31:59.039 [Lua] [SteamManager] on_price_result 1 USD 02:31:59.039 [Lua] _refresh_steam_item_prices_cb 02:31:59.039 [Lua] Missing item masterlist item for steam_itemdefid: 30 02:31:59.151 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 26 02:31:59.167 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 27 02:31:59.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 27 02:31:59.301 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 28 02:31:59.403 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 28 02:31:59.436 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 02:32:00.456 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 02:32:00.466 [Lua] [Managers] Destroying manager group: 02:32:00.466 [Lua] [Gamestate] Enter state StateLoading 02:32:00.468 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 02:32:00.468 [Lua] [LobbyManager] Setting up network options 02:32:00.468 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 02:32:00.468 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 02:32:00.468 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 02:32:00.468 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 02:32:00.468 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 02:32:00.468 [Lua] LobbyManager:setup_network_options server_port: 27015 02:32:00.468 [Lua] state_loading_restart_network JOIN VIA STEAM 0 02:32:00.474 [Lua] registering RPCs 02:32:00.474 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 02:32:00.474 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port = 27015, query_port = 27016, config_file_name = "global", max_members = 4, lobby_port = 27015, ip_address = "0.0.0.0", project_hash = "bulldozer", server_port = 27015, steam_port = 8766, map = "None", } platform_lobby: nil 02:32:00.474 [Lua] [LobbyAux] Making combined_hash: e17db97a2fa105af from network_hash=ba0529836549949d, trunk_revision=38064, engine_revision=9d01c9bc558d9b5779cdfdf539a5b4ee9a57309b, project_hash=bulldozer, lobby_data_version=2, num_levels=569 02:32:00.474 [Lua] GameServerAux.create_network_hash network_hash: ba0529836549949d, trunk_revision/content_revision: 38064, ignore_engine_revision: nil, engine_revision: 9d01c9bc558d9b5779cdfdf539a5b4ee9a57309b, , concatenated_dlc_string , use_trunk_revision true, combined_hash e17db97a2fa105af, lobby_data_version=2 02:32:00.474 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_halloween, mc:adventure, gm:inn, env:0, seed:434840, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1044197184, lt:load_next_level, extra_packages:{ }) 02:32:00.474 [Lua] [LevelTransitionHandler] promote_next_level_data 02:32:00.474 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:32:00.474 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: peers:0:0:0:0 = ["11000010e2567e7"] 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = inn_level_halloween 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = 434840 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = inn_level 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = inn 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = adventure 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = normal 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = 0 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 1044197184 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 02:32:00.474 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:32:00.474 [SteamVoip] Creating room 88ea2ce8e0dfab27 02:32:00.474 [SteamVoip] Joining room 88ea2ce8e0dfab27 02:32:00.484 [EAC] EAC server 11000010e2567e7 is initializing 02:32:00.505 [EAC] Server is also client 11000010e2567e7 02:32:00.505 [EACServer] [22:32:00:505] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF6E0E9B370 LogLevel: Info. 02:32:00.505 [Lua] ### Created peer state machine for 11000010e2567e7 02:32:00.505 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Connecting 02:32:00.505 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 02:32:00.505 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:32:00.506 warning: [Application] Application.update_render_world is deprecated. 02:32:00.508 [Lua] [LevelTransitionHandler] Level load completed! 02:32:00.509 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:32:00.509 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:32:00.509 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 02:32:00.509 [Lua] Set lobby begin: 02:32:00.509 [Lua] Set lobby end. 02:32:00.509 [Lua] [PSM] Peer 11000010e2567e7 joined. Want to use profile index "3" and join party "nil" 02:32:00.509 [Lua] [LobbyHost] Changed state from 0 to creating 02:32:00.524 [Lua] [StateLoading] load_current_level 02:32:00.524 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_halloween 0 02:32:00.524 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_halloween, async-read, 02:32:00.524 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_halloween, async-read, 02:32:00.524 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, inn_level_halloween, async-read, 02:32:00.524 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween, async-read, 02:32:00.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween, async-read, 02:32:00.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:32:00.540 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:32:00.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 02:32:00.656 [Lua] [LobbyHost] Changed state from creating to joined 02:32:00.656 [Lua] [PartyManager] Leader set to "11000010e2567e7" 02:32:00.656 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010e2567e7 my_peer_id:11000010e2567e7 02:32:00.656 [Lua] [ChatManager] Registering channel 1 02:32:00.656 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010e2567e7, own_peer_id=11000010e2567e7) 02:32:00.656 [Lua] [TransientPackageLoader] network_context_created (server_peer_id=11000010e2567e7, own_peer_id=11000010e2567e7) 02:32:00.656 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010e2567e7, own_peer_id=11000010e2567e7) 02:32:00.656 [Lua] [PartyManager] network_context_created (server_peer_id=11000010e2567e7, own_peer_id=11000010e2567e7) 02:32:00.672 [Lua] [NetworkServer] Changing num_players from nil to 1 02:32:00.672 [Lua] [NetworkServer] Players: 1 02:32:00.672 [Lua] Set lobby begin: 02:32:00.672 [Lua] Lobby data matchmaking_type = 3 02:32:00.672 [Lua] Lobby data mission_id = inn_level_halloween 02:32:00.672 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:32:00.672 [Lua] Lobby data eac_authorized = true 02:32:00.672 [Lua] Lobby data network_hash = e17db97a2fa105af 02:32:00.672 [Lua] Lobby data mechanism = adventure 02:32:00.672 [Lua] Lobby data num_players = 1 02:32:00.672 [Lua] Lobby data matchmaking = false 02:32:00.672 [Lua] Set lobby end. 02:32:01.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 02:32:01.724 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 02:32:01.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:32:02.476 [Lua] [PartyManager] Player (11000010e2567e7:1) was put into party undecided (0) 02:32:02.476 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:32:02.476 [Lua] [ProfileSynchronizer] Peer 11000010e2567e7 entered session 02:32:02.476 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010e2567e7 02:32:02.476 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Connecting 02:32:02.476 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 02:32:03.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:32:03.579 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:32:03.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween 02:32:03.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween 02:32:03.662 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween 02:32:03.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome 02:32:03.696 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]', 1 02:32:03.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome 02:32:03.729 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome 02:32:03.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:32:03.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:32:03.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:32:03.830 [Lua] [LevelTransitionHandler] Level load completed! 02:32:03.830 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 434840 - use_random_directors: true - conflict_director_name: inn_level 02:32:03.833 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:32:03.833 [Lua] checking dlc's against conflict directors 02:32:03.833 [Lua] number of factions to include 2 02:32:03.833 [Lua] Updated list weights for random: 02:32:03.833 [Lua] skaven, 0.42 (0.00-0.42) 02:32:03.833 [Lua] chaos, 0.42 (0.42-0.83) 02:32:03.833 [Lua] beastmen, 0.17 (0.83-1.00) 02:32:03.833 [Lua] Rolled random faction: 0.90381050109863281 beastmen 02:32:03.833 [Lua] Updated list weights for random: 02:32:03.833 [Lua] skaven, 0.50 (0.00-0.50) 02:32:03.833 [Lua] chaos, 0.50 (0.50-1.00) 02:32:03.833 [Lua] Rolled random faction: 0.36467799544334412 skaven 02:32:03.833 [Lua] number of factions added 2 02:32:03.833 [Lua] --- --- --- 02:32:03.833 [Lua] Starting... difficulty 'normal' 02:32:03.833 [Lua] These are the starting conflict directors: 02:32:03.833 [Lua] inn_level 02:32:03.833 [Lua] --- --- --- 02:32:03.833 [Lua] 02:32:03.833 [Lua] DONE! Found the following directors: 02:32:03.833 [Lua] (free: 35), Master hash is: 02:32:03.833 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:32:03.833 [Lua] load_startup_enemy_packages: -------------- 02:32:03.833 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:32:03.833 [Lua] critter_rat 02:32:03.848 [Lua] ### Received rpc_level_loaded 02:32:03.848 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 329 02:32:03.848 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 02:32:03.863 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 02:32:03.863 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 02:32:03.880 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 02:32:03.880 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 02:32:03.881 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read, 02:32:03.881 [Lua] ### Received rpc_level_loaded 02:32:03.881 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 329 02:32:03.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:32:03.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:32:03.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021_event 02:32:03.897 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn 02:32:03.898 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:32:04.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021_event 02:32:04.013 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021_event 02:32:04.014 [Lua] Starting async level spawning of levels/inn/event_decoration/halloween/world 02:32:04.015 [Umbra] Init version: 3.4.15 :: 16 threads 02:32:04.332 [Lua] Async level spawning done 02:32:04.332 [Lua] Spawn additional sub_levels: 02:32:04.332 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:32:05.326 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:32:05.326 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:32:05.326 [Lua] Set lobby begin: 02:32:05.326 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:32:05.326 [Lua] Lobby data num_players = 1 02:32:05.326 [Lua] Lobby data matchmaking = false 02:32:05.326 [Lua] Lobby data host = 11000010e2567e7 02:32:05.326 [Lua] Lobby data mission_id = inn_level_halloween 02:32:05.326 [Lua] Lobby data matchmaking_type = 3 02:32:05.326 [Lua] Lobby data country_code = us 02:32:05.326 [Lua] Lobby data network_hash = e17db97a2fa105af 02:32:05.326 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:32:05.326 [Lua] Lobby data mechanism = adventure 02:32:05.326 [Lua] Lobby data eac_authorized = true 02:32:05.326 [Lua] Set lobby end. 02:32:05.326 [Lua] [Managers] Destroying manager group: 02:32:05.328 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:32:05.328 [Lua] [Gamestate] Enter StateIngame HOST 02:32:05.328 [Lua] [Managers] Calling function on all managers: 02:32:05.328 [Lua] <>level = inn_level_halloween<> 02:32:05.328 [Lua] Set lobby begin: 02:32:05.328 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:32:05.328 [Lua] Lobby data num_players = 1 02:32:05.328 [Lua] Lobby data matchmaking = false 02:32:05.328 [Lua] Lobby data host = 11000010e2567e7 02:32:05.328 [Lua] Lobby data mission_id = inn_level_halloween 02:32:05.328 [Lua] Lobby data matchmaking_type = 3 02:32:05.328 [Lua] Lobby data country_code = us 02:32:05.328 [Lua] Lobby data network_hash = e17db97a2fa105af 02:32:05.329 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:32:05.329 [Lua] Lobby data mechanism = adventure 02:32:05.329 [Lua] Lobby data eac_authorized = true 02:32:05.329 [Lua] Set lobby end. 02:32:05.329 [Lua] [StateIngame] Server ingame 02:32:05.334 [Lua] Set lobby begin: 02:32:05.334 [Lua] Lobby data difficulty = normal 02:32:05.334 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:32:05.334 [Lua] Lobby data difficulty_tweak = 0 02:32:05.334 [Lua] Lobby data num_players = 1 02:32:05.334 [Lua] Lobby data matchmaking = false 02:32:05.334 [Lua] Lobby data host = 11000010e2567e7 02:32:05.334 [Lua] Lobby data mission_id = inn_level_halloween 02:32:05.334 [Lua] Lobby data matchmaking_type = 3 02:32:05.334 [Lua] Lobby data country_code = us 02:32:05.334 [Lua] Lobby data network_hash = e17db97a2fa105af 02:32:05.334 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:32:05.334 [Lua] Lobby data mechanism = adventure 02:32:05.334 [Lua] Lobby data eac_authorized = true 02:32:05.334 [Lua] Set lobby end. 02:32:05.334 [Lua] [LobbyAux] Making combined_hash: e17db97a2fa105af from network_hash=ba0529836549949d, trunk_revision=38064, engine_revision=9d01c9bc558d9b5779cdfdf539a5b4ee9a57309b, project_hash=bulldozer, lobby_data_version=2, num_levels=569 02:32:05.334 [Lua] GameServerAux.create_network_hash network_hash: ba0529836549949d, trunk_revision/content_revision: 38064, ignore_engine_revision: nil, engine_revision: 9d01c9bc558d9b5779cdfdf539a5b4ee9a57309b, , concatenated_dlc_string , use_trunk_revision true, combined_hash e17db97a2fa105af, lobby_data_version=2 02:32:05.335 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 02:32:05.335 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:32:05.335 [Lua] [Matchmaking] initializing 02:32:05.335 [Lua] [Matchmaking] my_peer_id: 11000010e2567e7, I am server 02:32:05.335 [Lua] [Matchmaking] register rpcs 02:32:05.335 [Lua] GameNetworkManager:init... creating game session 02:32:05.335 [Lua] Host GameSession.make_game_session_host with session: 02:32:05.335 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:32:05.335 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 02:32:05.335 [Lua] [GameNetworkManager] self.is_server = true 02:32:05.335 [Network] Setting artificial MTU limit to 65536 02:32:05.344 [Lua] Switching ConflictSettings: to: inn_level 02:32:05.344 [Lua] pacing=disabled 02:32:05.344 [Lua] roaming=nil 02:32:05.344 [Lua] disabled=false 02:32:05.344 [Lua] pack_spawning=disabled 02:32:05.344 [Lua] contained_breeds=nil 02:32:05.344 [Lua] boss=disabled 02:32:05.344 [Lua] horde=disabled 02:32:05.344 [Lua] specials=disabled 02:32:05.344 [Lua] name=inn_level 02:32:05.344 [Lua] intensity=disabled 02:32:05.344 [Lua] --- 02:32:05.344 [Lua] [LevelAnalysis] set_random_seed( 434840) 02:32:05.370 warning: [GwNav] NavData resource not loaded 02:32:05.370 warning: [GwNav] levels/inn/event_decoration/halloween/world 02:32:05.370 [Lua] nested_level_name levels/inn/world 02:32:05.374 [Lua] [AIInterestPointSystem] Level Seed: 434840 02:32:05.374 [Lua] 02:32:05.374 [Lua] [entity_system_bag] = table 02:32:05.374 [Lua] [entity_system_bag] = metatable 02:32:05.374 [Lua] [startup_data] = table 02:32:05.374 [Lua] [entity_manager] = table 02:32:05.374 [Lua] [entity_manager] = metatable 02:32:05.374 [Lua] [unit_spawner] = table 02:32:05.374 [Lua] [unit_spawner] = metatable 02:32:05.374 [Lua] [unit_storage] = table 02:32:05.374 [Lua] [unit_storage] = metatable 02:32:05.374 [Lua] [dice_keeper] = table 02:32:05.374 [Lua] [dice_keeper] = metatable 02:32:05.374 [Lua] [is_server] = true (boolean) 02:32:05.374 [Lua] [world] = [World] 02:32:05.374 [Lua] [system_api] = table 02:32:05.374 [Lua] [entity_system] = table 02:32:05.374 [Lua] [entity_system] = metatable 02:32:05.374 [Lua] [network_lobby] = table 02:32:05.374 [Lua] [network_lobby] = metatable 02:32:05.374 [Lua] [profile_synchronizer] = table 02:32:05.374 [Lua] [profile_synchronizer] = metatable 02:32:05.374 [Lua] [level_transition_handler] = table 02:32:05.374 [Lua] [level_transition_handler] = metatable 02:32:05.374 [Lua] [num_local_human_players] = 1 (number) 02:32:05.374 [Lua] [statistics_db] = table 02:32:05.374 [Lua] [statistics_db] = metatable 02:32:05.374 [Lua] [network_server] = table 02:32:05.374 [Lua] [network_server] = metatable 02:32:05.374 [Lua] [input_manager] = table 02:32:05.374 [Lua] [input_manager] = metatable 02:32:05.374 [Lua] [network_clock] = table 02:32:05.374 [Lua] [network_clock] = metatable 02:32:05.374 [Lua] [network_transmit] = table 02:32:05.374 [Lua] [network_transmit] = metatable 02:32:05.374 [Lua] [free_flight_manager] = table 02:32:05.374 [Lua] [free_flight_manager] = metatable 02:32:05.374 [Lua] [network_manager] = table 02:32:05.374 [Lua] [network_manager] = metatable 02:32:05.374 [Lua] [network_event_delegate] = table 02:32:05.374 [Lua] [network_event_delegate] = metatable 02:32:05.374 [Lua] 02:32:05.375 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:32:05.384 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:32:05.384 [Lua] [AchievementManager] Achievements using the steam platform 02:32:05.385 [Lua] PlayerManager:add_player player_1 02:32:05.501 [Lua] [StateIngame] Level seed: 434840 02:32:05.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_sienna_painting_wood_base_2, async-read, 02:32:05.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_sienna_painting_wood_base_1, async-read, 02:32:05.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_salty_painting_wood_base_2, async-read, 02:32:05.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_1, async-read, 02:32:05.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_2, async-read, 02:32:05.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kruber_painting_wood_base_1, async-read, 02:32:05.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kerillian_painting_wood_base_2, async-read, 02:32:05.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_kerillian_painting_wood_base_1, async-read, 02:32:05.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:32:05.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:32:05.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:32:05.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 02:32:05.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_hall_painting_wood_base_4, async-read, 02:32:05.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_hall_painting_wood_base_2, async-read, 02:32:05.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_1, async-read, 02:32:05.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_bardin_painting_wood_base_2, async-read, 02:32:05.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 02:32:05.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 02:32:05.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_3, async-read, 02:32:05.520 [Lua] [LevelAnalysis] set_random_seed( 434840) 02:32:05.528 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 02:32:05.528 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 02:32:05.529 [Lua] [IngameUI] init 02:32:05.556 [SteamVoipClient] select_out(11000010e2567e7, off) 02:32:05.562 [Lua] cb_razer_chroma_setup 02:32:05.603 [Lua] completed 02:32:05.603 [Lua] completed 02:32:05.603 [Lua] completed 02:32:05.637 [Lua] completed 02:32:05.641 [Lua] [Matchmaking] Cancelling matchmaking 02:32:05.641 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:32:05.642 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:32:05.642 [Lua] Set lobby begin: 02:32:05.642 [Lua] Lobby data difficulty = normal 02:32:05.642 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:32:05.642 [Lua] Lobby data power_level = 0 02:32:05.642 [Lua] Lobby data difficulty_tweak = 0 02:32:05.642 [Lua] Lobby data num_players = 1 02:32:05.642 [Lua] Lobby data matchmaking = false 02:32:05.642 [Lua] Lobby data host = 11000010e2567e7 02:32:05.642 [Lua] Lobby data mission_id = inn_level_halloween 02:32:05.642 [Lua] Lobby data matchmaking_type = 3 02:32:05.642 [Lua] Lobby data country_code = us 02:32:05.642 [Lua] Lobby data network_hash = e17db97a2fa105af 02:32:05.642 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:32:05.642 [Lua] Lobby data mechanism = adventure 02:32:05.642 [Lua] Lobby data eac_authorized = true 02:32:05.642 [Lua] Set lobby end. 02:32:05.643 [Flow] complete_skittergate_legend true 02:32:05.643 [Flow] complete_all_helmgart_levels_recruit true 02:32:05.645 [Save] Saving `save_data` 02:32:05.647 [Flow] WitchHunterLevel:35 02:32:05.647 [Flow] LeaderYes 02:32:05.647 [Flow] ALL PC XP:304250 02:32:05.647 [Flow] Has "bogenhafen" DLC:true 02:32:05.647 [Flow] WH XP:60850 02:32:05.647 [Flow] Number of crafted items:6755 02:32:05.647 [Flow] Has "pre_order" DLC:true 02:32:05.647 [Flow] Sum of Powe Levels:1500 02:32:05.647 [Flow] lodestone diff 1:false 02:32:05.648 [Flow] magnus and forest activated 02:32:05.648 [Flow] magnus and forest activated 02:32:05.648 [Flow] cemetery and forest activated 02:32:05.648 [Flow] magnus and cemetery 02:32:05.648 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:32:05.648 [Flow] ALL RUNES ACTIVATED 02:32:05.648 [Flow] magnus and forest activated 02:32:05.648 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:32:05.648 [Flow] ALL RUNES ACTIVATED 02:32:05.648 [Flow] cemetery and forest activated 02:32:05.648 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:32:05.648 [Flow] ALL RUNES ACTIVATED 02:32:05.648 [Flow] magnus and forest activated 02:32:05.648 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:32:05.648 [Flow] ALL RUNES ACTIVATED 02:32:05.648 [Flow] magnus and cemetery 02:32:05.648 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:32:05.648 [Flow] ALL RUNES ACTIVATED 02:32:05.648 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:32:05.649 [Save] Save done 02:32:05.651 [Lua] CurrentConflictSettings inn_level 02:32:05.651 [Lua] [ConflictDirector] conflict_director is ai_ready 02:32:05.651 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:32:05.651 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:32:05.653 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:32:05.653 [Lua] Forming navigation groups in one frame 02:32:05.653 [Lua] Forming navigation groups 02:32:05.675 [Lua] NavigationGroupManager -> calulation time A: 0.022000000000005571 02:32:05.678 [Lua] NavigationGroupManager -> calulation time B: 0.0030000000000001137 02:32:05.678 [Lua] number of nav groups: 58 02:32:05.679 [Lua] number of refined nav groups : 36 02:32:05.681 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999977831 02:32:05.681 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:32:05.682 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:32:05.682 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:32:05.685 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5 02:32:05.685 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 02:32:05.685 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8 02:32:05.685 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 02:32:05.685 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:32:05.686 [Lua] [Managers] Calling function on all managers: 02:32:05.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:32:05.722 [Save] Saving `save_data` 02:32:05.726 [Save] Save done 02:32:05.732 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 02:32:05.732 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 02:32:05.743 [Lua] [UnlockManager] All unlocks ready 02:32:06.401 [Lua] [PartyManager] Player (11000010e2567e7:1) was put into party heroes (1) 02:32:06.401 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:32:06.401 [Lua] [IngamePlayerListUI] - Destroy 02:32:06.401 [Lua] [EquipmentUI] - Destroy 02:32:06.401 [Lua] [AbilityUI] - Destroy 02:32:06.401 [Lua] [GamePadEquipmentUI] - Destroy 02:32:06.401 [Lua] [GamePadAbilityUI] - Destroy 02:32:06.418 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010e2567e7 02:32:06.418 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:3:0 = 11000010e2567e7 02:32:06.418 [Lua] Set lobby begin: 02:32:06.418 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:32:06.418 [Lua] Lobby data num_players = 1 02:32:06.418 [Lua] Lobby data difficulty_tweak = 0 02:32:06.418 [Lua] Lobby data host = 11000010e2567e7 02:32:06.418 [Lua] Lobby data matchmaking_type = 3 02:32:06.418 [Lua] Lobby data difficulty = normal 02:32:06.418 [Lua] Lobby data player_slot_1 = 0:0 02:32:06.418 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:32:06.418 [Lua] Lobby data player_slot_4 = 0:0 02:32:06.418 [Lua] Lobby data country_code = us 02:32:06.418 [Lua] Lobby data matchmaking = false 02:32:06.418 [Lua] Lobby data power_level = 0 02:32:06.419 [Lua] Lobby data mission_id = inn_level_halloween 02:32:06.419 [Lua] Lobby data mechanism = adventure 02:32:06.419 [Lua] Lobby data player_slot_5 = 0:0 02:32:06.419 [Lua] Lobby data player_slot_2 = 0:0 02:32:06.419 [Lua] Lobby data network_hash = e17db97a2fa105af 02:32:06.419 [Lua] Lobby data player_slot_3 = 11000010e2567e7:1 02:32:06.419 [Lua] Lobby data eac_authorized = true 02:32:06.419 [Lua] Set lobby end. 02:32:06.419 [Lua] [ProfileSynchronizer] Assigning peer(11000010e2567e7:1) to profile(3) career(4) 02:32:06.419 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"11000010e2567e7"}] 02:32:06.419 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_04":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"units\/weapons\/player\/wpn_dw_iron_drake_01\/wpn_dw_iron_drake_01_t1_runed_01_3p":false},"inventory_id":405955520,"first_person":{"units\/weapons\/player\/wpn_dw_iron_drake_01\/wpn_dw_iron_drake_01_t1_runed_01":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_04":false,"wwise\/drakegun":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_axe_shield":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_runed_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_iron_drake_01\/wpn_dw_iron_drake_01_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/drakegun":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}} 02:32:06.420 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 02:32:06.420 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 02:32:06.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 02:32:06.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 02:32:06.420 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 02:32:06.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 02:32:06.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/melee/1h_axe_shield, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/ranged/drakegun, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 02:32:06.433 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 02:32:06.433 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 02:32:06.434 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 02:32:06.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 02:32:06.678 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 02:32:06.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 02:32:06.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 02:32:06.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 02:32:06.807 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 02:32:06.807 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 02:32:06.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 02:32:06.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 02:32:06.902 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 02:32:06.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 02:32:06.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 02:32:06.913 [Flow] DISABLE 02:32:06.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 02:32:06.938 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 02:32:06.938 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 02:32:06.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 02:32:07.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 02:32:07.014 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 02:32:07.014 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 02:32:07.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 02:32:07.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 02:32:07.066 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 02:32:07.066 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 02:32:07.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 02:32:07.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 02:32:07.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 02:32:07.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 02:32:07.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:32:07.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:32:07.167 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:32:07.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 02:32:07.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 02:32:07.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 02:32:07.219 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 02:32:07.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 02:32:07.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 02:32:07.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 02:32:07.272 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 02:32:07.272 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 02:32:07.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 02:32:07.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 02:32:07.300 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 02:32:07.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:32:07.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 02:32:07.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 02:32:07.350 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 02:32:07.350 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:32:07.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 02:32:07.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 02:32:07.389 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 02:32:07.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:32:07.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 02:32:07.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 02:32:07.428 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 02:32:07.428 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:32:07.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 02:32:07.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 02:32:07.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 02:32:07.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:32:07.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01 02:32:07.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01 02:32:07.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01 02:32:07.640 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 02:32:07.676 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 02:32:07.676 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 02:32:07.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:32:07.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:32:07.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:32:07.714 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 02:32:08.060 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 02:32:08.060 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 02:32:08.060 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 02:32:08.104 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 02:32:08.104 [Lua] [PackageManager] Force_load: wwise/flamethrower 02:32:08.104 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 02:32:08.155 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:32:08.155 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:32:08.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2 02:32:08.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2 02:32:08.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2 02:32:08.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04 02:32:08.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04 02:32:08.430 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04 02:32:08.430 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 02:32:08.482 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 02:32:08.482 [Lua] [PackageManager] Force_load: wwise/drakegun 02:32:08.482 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/melee/1h_axe_shield 02:32:08.520 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/melee/1h_axe_shield 02:32:08.520 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/melee/1h_axe_shield 02:32:08.520 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 02:32:08.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 02:32:08.618 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 02:32:08.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 02:32:08.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 02:32:08.766 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 02:32:08.767 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01 02:32:08.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01 02:32:08.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01 02:32:08.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 02:32:08.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 02:32:08.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 02:32:08.937 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:32:09.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:32:09.144 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:32:09.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 02:32:09.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 02:32:09.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 02:32:09.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 02:32:09.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 02:32:09.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 02:32:09.226 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/ranged/drakegun 02:32:09.272 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/ranged/drakegun 02:32:09.272 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/ranged/drakegun 02:32:09.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 02:32:09.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 02:32:09.389 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 02:32:09.389 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:32:09.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:32:09.437 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:32:09.437 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 02:32:09.551 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 02:32:09.551 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 02:32:09.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:32:09.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:32:09.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:32:09.646 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 405955520 02:32:09.652 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 02:32:09.664 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:32:09.664 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:32:09.664 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:32:09.664 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:32:09.664 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:32:09.664 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:32:09.665 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:32:09.665 [Lua] TalentExtension:_send_rpc_sync_talents 42 02:32:09.665 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:32:09.665 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 02:32:09.665 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43 02:32:09.665 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 02:32:09.703 [Lua] Players are leaving the safe zone 02:32:10.010 [Lua] StateInGameRunning:_game_actually_starts() 02:32:10.010 [Lua] [IngameUI] menu view on_enter start_menu_view 02:32:10.010 [Lua] hero_fullscreen_menu_on_enter 02:32:10.010 [Lua] [GameModeInn] Start menu opened 02:32:10.010 [Lua] ################################################################################################################# 02:32:10.010 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:32:10.010 [Lua] ################################################################################################################# 02:32:10.010 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 02:32:10.010 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 02:32:10.019 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a298e70 02:32:10.022 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 02:32:10.027 [SteamVoipClient] select_out(11000010e2567e7, off) 02:32:10.033 [Lua] cb_razer_chroma_setup 02:32:10.040 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 02:32:10.044 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:32:10.044 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:32:10.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:32:10.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:32:10.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:32:10.046 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:32:10.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:32:10.046 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:32:10.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 02:32:10.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 02:32:10.105 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 02:32:10.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 02:32:10.138 [Lua] Commit load time data 02:32:10.142 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 02:32:10.142 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 02:32:10.272 [Lua] [PlayFabMirrorBase] _commit_internal "1" 02:32:10.272 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:32:10.291 [Lua] generate_backend_stats 11000010e2567e7:1 02:32:10.410 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:32:10.410 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:32:10.410 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 02:32:10.410 [Lua] Set lobby begin: 02:32:10.410 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:32:10.410 [Lua] Lobby data num_players = 1 02:32:10.410 [Lua] Lobby data difficulty_tweak = 0 02:32:10.410 [Lua] Lobby data host = 11000010e2567e7 02:32:10.410 [Lua] Lobby data matchmaking_type = 3 02:32:10.410 [Lua] Lobby data difficulty = normal 02:32:10.410 [Lua] Lobby data player_slot_1 = 0:0 02:32:10.410 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:32:10.410 [Lua] Lobby data player_slot_4 = 0:0 02:32:10.410 [Lua] Lobby data country_code = us 02:32:10.410 [Lua] Lobby data matchmaking = false 02:32:10.410 [Lua] Lobby data power_level = 835 02:32:10.410 [Lua] Lobby data mission_id = inn_level_halloween 02:32:10.410 [Lua] Lobby data mechanism = adventure 02:32:10.410 [Lua] Lobby data player_slot_5 = 0:0 02:32:10.410 [Lua] Lobby data player_slot_2 = 0:0 02:32:10.410 [Lua] Lobby data network_hash = e17db97a2fa105af 02:32:10.411 [Lua] Lobby data player_slot_3 = 11000010e2567e7:1 02:32:10.411 [Lua] Lobby data eac_authorized = true 02:32:10.411 [Lua] Set lobby end. 02:32:10.416 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 02:32:10.577 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 02:32:10.579 [Lua] [PlayFabMirrorBase] commit result "success", "1" 02:32:11.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8f, position: 0 02:32:11.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8f, position: 27249 02:32:12.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_sienna_painting_wood_base_2, async-read, 02:32:12.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:32:12.176 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_sienna_painting_wood_base_1, async-read, 02:32:12.176 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:32:12.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_salty_painting_wood_base_2, async-read, 02:32:12.182 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:32:12.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_1, async-read, 02:32:12.188 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:32:12.194 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_2, async-read, 02:32:12.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:32:12.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kruber_painting_wood_base_1, async-read, 02:32:12.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:32:12.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kerillian_painting_wood_base_2, async-read, 02:32:12.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:32:12.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_kerillian_painting_wood_base_1, async-read, 02:32:12.223 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:32:12.272 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_bardin_painting_wood_base_2, async-read, 02:32:12.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:32:12.278 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 02:32:12.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:32:15.771 [Save] Saving `save_data` 02:32:15.777 [Save] Save done 02:33:13.877 [Lua] [LobbyMembers] Member joined 110000104de4150 02:33:13.884 [Lua] [NetworkServer] Changing num_players from 1 to 2 02:33:13.884 [Lua] [NetworkServer] Players: 2 02:33:13.884 [Lua] Set lobby begin: 02:33:13.884 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:33:13.884 [Lua] Lobby data num_players = 2 02:33:13.884 [Lua] Lobby data difficulty_tweak = 0 02:33:13.884 [Lua] Lobby data host = 11000010e2567e7 02:33:13.884 [Lua] Lobby data matchmaking_type = 3 02:33:13.884 [Lua] Lobby data difficulty = normal 02:33:13.884 [Lua] Lobby data player_slot_1 = 0:0 02:33:13.884 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:33:13.884 [Lua] Lobby data player_slot_4 = 0:0 02:33:13.884 [Lua] Lobby data country_code = us 02:33:13.884 [Lua] Lobby data matchmaking = false 02:33:13.884 [Lua] Lobby data power_level = 835 02:33:13.884 [Lua] Lobby data mission_id = inn_level_halloween 02:33:13.884 [Lua] Lobby data mechanism = adventure 02:33:13.884 [Lua] Lobby data player_slot_5 = 0:0 02:33:13.884 [Lua] Lobby data player_slot_2 = 0:0 02:33:13.884 [Lua] Lobby data network_hash = e17db97a2fa105af 02:33:13.884 [Lua] Lobby data player_slot_3 = 11000010e2567e7:1 02:33:13.884 [Lua] Lobby data eac_authorized = true 02:33:13.884 [Lua] Set lobby end. 02:33:16.924 [Lua] GOT approve_channel 1 110000104de4150 18600004045e9bf 02:33:16.924 [EAC] EAC server has client 110000104de4150 and channel 1 (and owner 110000104de4150) 02:33:16.928 [EACServer] [22:33:16:928] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000104DE4150 PlayerGUID: 76561198041940304 PlayerIP: 0.0.0.0 OwnerGUID: 76561198041940304 PlayerName: flashdr1ve 02:33:16.928 [Lua] Client with peer_id 110000104de4150 got APPROVED by server 02:33:16.929 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104de4150' 02:33:16.929 [Lua] [ChatManager][1]System: flashdr1ve is joining the game 02:33:16.929 [Lua] [NetworkServer] Peer 110000104de4150 joined server lobby. 02:33:16.929 [Lua] [NetworkServer] Creating peer info. 02:33:16.929 [Lua] [PeerSM] 110000104de4150 :: on_enter Connecting 02:33:17.061 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600004045e9bf from 110000104de4150, replying lobby_ok 02:33:17.075 [EACServer] [22:33:17:074] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 02:33:17.158 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104de4150 REPLY wh:0 | we:0 | dr:11000010e2567e7 | bw:0 | es:0 02:33:17.279 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104de4150 02:33:17.279 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:5:0 = 110000104de4150 02:33:17.279 [Lua] Set lobby begin: 02:33:17.279 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:33:17.279 [Lua] Lobby data num_players = 2 02:33:17.279 [Lua] Lobby data difficulty_tweak = 0 02:33:17.279 [Lua] Lobby data host = 11000010e2567e7 02:33:17.279 [Lua] Lobby data matchmaking_type = 3 02:33:17.279 [Lua] Lobby data difficulty = normal 02:33:17.279 [Lua] Lobby data player_slot_1 = 0:0 02:33:17.279 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:33:17.279 [Lua] Lobby data player_slot_4 = 0:0 02:33:17.279 [Lua] Lobby data country_code = us 02:33:17.279 [Lua] Lobby data matchmaking = false 02:33:17.280 [Lua] Lobby data power_level = 835 02:33:17.280 [Lua] Lobby data mission_id = inn_level_halloween 02:33:17.280 [Lua] Lobby data mechanism = adventure 02:33:17.280 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:33:17.280 [Lua] Lobby data player_slot_2 = 0:0 02:33:17.280 [Lua] Lobby data network_hash = e17db97a2fa105af 02:33:17.280 [Lua] Lobby data player_slot_3 = 11000010e2567e7:1 02:33:17.280 [Lua] Lobby data eac_authorized = true 02:33:17.280 [Lua] Set lobby end. 02:33:19.510 [Lua] ### CLEARING PEER STATE FOR 110000104de4150 02:33:19.510 [Lua] [PeerSM] 110000104de4150 :: on_exit Connecting 02:33:19.510 [Lua] [PeerSM] 110000104de4150 :: on_enter Connecting 02:33:19.618 [Lua] [NetworkServer] Peer 110000104de4150 has sent rpc_notify_lobby_joined 02:33:19.618 [Lua] [PSM] Peer 110000104de4150 joined. Want to use profile index "5" and join party "0" 02:33:19.618 [Lua] [SharedState] network_state_11000010e2567e7: peers:0:0:0:0 = ["11000010e2567e7","110000104de4150"] 02:33:19.618 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104de4150, connection_key=0) 02:33:19.618 [Lua] Sync dynamic to client: 02:33:19.711 [Lua] ### Received rpc_level_load_started 02:33:19.711 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 1044197184 02:33:19.711 [Lua] [PartyManager] Player (110000104de4150:1) was put into party undecided (0) 02:33:19.711 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:33:19.711 [Lua] [ProfileSynchronizer] Peer 110000104de4150 entered session 02:33:19.711 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104de4150 02:33:19.711 [Lua] Mechanism says: a client has initialized the mechanism! 110000104de4150 02:33:19.745 [Lua] ### Received rpc_level_loaded 02:33:19.745 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 329 02:33:19.861 [SteamVoipClient] select_out(110000104de4150, on) 02:33:19.977 [SteamVoipClient] select_out(110000104de4150, on) 02:33:19.977 [SteamVoipClient] select_in(110000104de4150, on) 02:33:19.977 [SteamVoipClient] select_out(110000104de4150, off) 02:33:20.750 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 405955520 02:33:20.784 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104de4150, connection_key=0) 02:33:20.884 [EACServer] [22:33:20:884] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104DE4150 Session: 1 Status: Client Authenticated Message: Client authenticated. 02:33:20.885 [EAC] Peer 110000104de4150 switched EAC state to ClientAuthenticatedLocal 02:33:21.757 [Lua] [NetworkServer] Peer 110000104de4150 has sent rpc_post_game_notified 02:33:21.758 [Lua] [PeerSM] 110000104de4150 :: on_exit Connecting 02:33:21.758 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 02:33:21.763 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 02:33:21.763 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 02:33:21.768 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 02:33:21.768 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 02:33:22.077 [EACServer] [22:33:22:076] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000104DE4150. 02:33:22.478 [EACServer] [22:33:22:477] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000104DE4150 02:33:22.478 [EACServer] [22:33:22:477] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104DE4150 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:33:22.478 [EAC] Peer 110000104de4150 switched EAC state to ClientAuthenticatedRemote 02:33:23.255 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 02:33:23.255 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 02:33:23.260 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 02:33:23.268 [Lua] Breedfreezer (server) starting a hot join sync 02:33:23.268 [Lua] PlayerManager:add_remote_player 110000104de4150 02:33:23.268 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 02:33:23.268 [Lua] RemotePlayer:create_game_object( ) 45 02:33:23.333 [Lua] [PartyManager] Player (110000104de4150:1) was put into party heroes (1) 02:33:23.333 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:33:23.334 [Lua] [ProfileSynchronizer] Assigning peer(110000104de4150:1) to profile(5) career(4) 02:33:23.334 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104de4150"}] 02:33:23.334 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 02:33:23.334 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 02:33:23.340 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 02:33:23.340 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 02:33:23.340 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 02:33:23.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_client_3, async-read, 02:33:23.695 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 02:33:23.695 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:33:23.695 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 02:33:23.758 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":581116160,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield_breton":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/bastard_sword":false}} 02:33:23.759 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:33:23.759 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer, async-read, 02:33:23.759 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 02:33:23.759 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:33:23.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, ProfileSynchronizer, async-read, 02:33:23.759 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 02:33:23.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, ProfileSynchronizer, async-read, 02:33:23.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 02:33:23.759 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, ProfileSynchronizer, async-read, 02:33:23.822 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 02:33:23.822 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 02:33:23.822 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 02:33:23.847 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 02:33:23.847 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 02:33:23.847 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 02:33:23.876 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 02:33:23.876 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 02:33:23.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 02:33:24.127 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 02:33:24.127 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 02:33:24.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 02:33:24.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 02:33:24.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 02:33:24.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 02:33:24.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 02:33:24.287 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 02:33:24.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 02:33:24.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 02:33:24.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 02:33:24.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 02:33:24.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 02:33:24.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 02:33:24.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 02:33:24.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 02:33:24.390 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 02:33:24.397 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 581116160 02:33:25.030 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 581116160 02:33:25.174 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:33:25.174 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 02:33:25.176 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 02:33:25.176 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 02:33:25.176 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:33:25.177 [Lua] TalentSystem:rpc_sync_talents 1 1025 02:33:25.363 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 02:33:27.529 [Lua] Set lobby begin: 02:33:27.529 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:33:27.529 [Lua] Lobby data num_players = 2 02:33:27.529 [Lua] Lobby data difficulty_tweak = 0 02:33:27.529 [Lua] Lobby data host = 11000010e2567e7 02:33:27.529 [Lua] Lobby data matchmaking_type = 3 02:33:27.529 [Lua] Lobby data difficulty = normal 02:33:27.529 [Lua] Lobby data player_slot_1 = 0:0 02:33:27.529 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:33:27.529 [Lua] Lobby data player_slot_4 = 0:0 02:33:27.529 [Lua] Lobby data country_code = us 02:33:27.529 [Lua] Lobby data matchmaking = false 02:33:27.529 [Lua] Lobby data power_level = 417 02:33:27.529 [Lua] Lobby data mission_id = inn_level_halloween 02:33:27.530 [Lua] Lobby data mechanism = adventure 02:33:27.530 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:33:27.530 [Lua] Lobby data player_slot_2 = 0:0 02:33:27.530 [Lua] Lobby data network_hash = e17db97a2fa105af 02:33:27.530 [Lua] Lobby data player_slot_3 = 11000010e2567e7:1 02:33:27.530 [Lua] Lobby data eac_authorized = true 02:33:27.530 [Lua] Set lobby end. 02:33:28.508 [Lua] [PlayFabMirrorBase] _commit_internal "2" 02:33:28.508 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:33:28.525 [Lua] generate_backend_stats 11000010e2567e7:1 02:33:28.636 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:33:28.636 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:33:28.636 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 02:33:28.642 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 02:33:29.032 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 02:33:29.034 [Lua] [PlayFabMirrorBase] commit result "success", "2" 02:33:32.710 [Save] Saving `save_data` 02:33:32.710 [Lua] Set lobby begin: 02:33:32.710 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:33:32.710 [Lua] Lobby data num_players = 2 02:33:32.710 [Lua] Lobby data difficulty_tweak = 0 02:33:32.710 [Lua] Lobby data host = 11000010e2567e7 02:33:32.710 [Lua] Lobby data matchmaking_type = 3 02:33:32.710 [Lua] Lobby data difficulty = normal 02:33:32.710 [Lua] Lobby data player_slot_1 = 0:0 02:33:32.710 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:33:32.710 [Lua] Lobby data player_slot_4 = 0:0 02:33:32.710 [Lua] Lobby data country_code = us 02:33:32.710 [Lua] Lobby data matchmaking = false 02:33:32.710 [Lua] Lobby data power_level = 835 02:33:32.710 [Lua] Lobby data mission_id = inn_level_halloween 02:33:32.710 [Lua] Lobby data mechanism = adventure 02:33:32.710 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:33:32.710 [Lua] Lobby data player_slot_2 = 0:0 02:33:32.710 [Lua] Lobby data network_hash = e17db97a2fa105af 02:33:32.710 [Lua] Lobby data player_slot_3 = 11000010e2567e7:1 02:33:32.710 [Lua] Lobby data eac_authorized = true 02:33:32.710 [Lua] Set lobby end. 02:33:32.715 [Save] Save done 02:34:33.347 [Lua] [ProfileSynchronizer] Assigning peer(110000104de4150:1) to profile(5) career(3) 02:34:33.347 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"11000010e2567e7"}] 02:34:33.347 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000104de4150"}] 02:34:33.477 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false},"inventory_id":2041836032,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false}} 02:34:33.477 [Lua] [NetworkServer] Peer 110000104de4150 despawned player. 02:34:33.477 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104de4150 02:34:33.477 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 02:34:33.477 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 02:34:33.477 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, ProfileSynchronizer, async-read, 02:34:33.477 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 02:34:33.477 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:34:33.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:34:33.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer, async-read, 02:34:33.477 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read, 02:34:33.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read, 02:34:33.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, ProfileSynchronizer 02:34:33.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, ProfileSynchronizer 02:34:33.484 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 02:34:33.485 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 02:34:33.485 [Lua] [GameNetworkManager] destroying game object with go_id=46 02:34:33.496 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer 02:34:33.496 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, ProfileSynchronizer 02:34:33.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 02:34:33.496 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer 02:34:33.512 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 02:34:33.512 [Lua] [PackageManager] Force_load: wwise/handgun 02:34:33.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 02:34:33.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 02:34:33.585 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 02:34:33.586 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 02:34:33.608 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 02:34:33.608 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 02:34:33.608 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 02:34:33.639 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 02:34:33.639 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 02:34:33.639 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 02:34:33.717 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 02:34:33.717 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 02:34:33.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:34:33.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:34:33.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:34:33.745 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 02:34:33.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 02:34:33.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 02:34:33.770 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:34:33.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:34:33.850 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 02:34:33.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 02:34:33.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 02:34:33.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 02:34:33.877 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 2041836032 02:34:33.974 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 2041836032 02:34:34.117 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:34:34.117 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 02:34:34.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 02:34:34.119 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 02:34:34.120 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:34:34.120 [Lua] TalentSystem:rpc_sync_talents 1 1026 02:34:35.310 [Window] Window => active 02:34:35.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8f, position: 6937837 02:34:37.120 [Lua] [IngameUI] menu view on_exit start_menu_view 02:34:37.120 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 02:34:37.120 [Lua] hero_fullscreen_menu_on_exit 02:34:37.120 [Lua] [GameModeInn] Start menu closed 02:34:37.123 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a298e70 02:34:37.123 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:34:37.123 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:34:37.123 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:34:37.123 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:34:37.123 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:34:37.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:34:40.343 [Window] Window => inactive 02:34:49.521 [Window] Window => active 02:34:49.525 [Window] Window => active 02:34:52.570 [Lua] [ProfileSynchronizer] Assigning peer(110000104de4150:1) to profile(5) career(1) 02:34:52.570 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"11000010e2567e7"}] 02:34:52.570 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"}] 02:34:52.700 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":2127849600,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 02:34:52.700 [Lua] [NetworkServer] Peer 110000104de4150 despawned player. 02:34:52.700 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104de4150 02:34:52.701 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:34:52.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer, async-read, 02:34:52.701 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 02:34:52.701 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 02:34:52.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 02:34:52.701 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 02:34:52.701 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer, async-read, 02:34:52.701 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 02:34:52.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 02:34:52.712 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 02:34:52.713 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 02:34:52.713 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 02:34:52.713 [Lua] [GameNetworkManager] destroying game object with go_id=47 02:34:52.730 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer 02:34:52.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer 02:34:52.730 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer 02:34:52.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer 02:34:52.731 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, ProfileSynchronizer 02:34:52.785 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 02:34:52.785 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 02:34:52.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 02:34:52.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 02:34:52.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 02:34:52.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 02:34:52.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 02:34:52.908 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 02:34:52.908 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 02:34:52.944 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 02:34:52.944 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 02:34:52.945 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 02:34:52.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 02:34:52.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 02:34:52.981 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 02:34:53.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 02:34:53.056 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 02:34:53.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 02:34:53.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 02:34:53.094 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 02:34:53.094 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:34:53.128 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:34:53.128 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:34:53.141 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 2127849600 02:34:53.218 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 2127849600 02:34:53.336 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:34:53.336 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 02:34:53.337 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 02:34:53.337 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 02:34:53.338 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:34:53.338 [Lua] TalentSystem:rpc_sync_talents 1 1027 02:35:00.204 [Lua] [IngameUI] menu view on_enter hero_view 02:35:00.211 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a297ca0 02:35:00.211 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:35:00.230 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 02:35:00.231 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 02:35:00.232 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 02:35:00.232 [Lua] [HeroViewWindow] Enter Substate HeroWindowIngameView 02:35:00.233 [Lua] hero_fullscreen_menu_on_enter 02:35:31.603 [Lua] [IngameUI] menu view on_exit hero_view 02:35:31.606 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a297ca0 02:35:31.607 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:35:31.607 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 02:35:31.607 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 02:35:31.607 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 02:35:31.607 [Lua] [HeroViewWindow] Exit Substate HeroWindowIngameView 02:35:31.607 [Lua] hero_fullscreen_menu_on_exit 02:35:36.633 [Lua] [PlayFabMirrorBase] _commit_internal "3" 02:35:36.634 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:35:36.654 [Lua] generate_backend_stats 11000010e2567e7:1 02:35:36.761 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:35:36.761 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:35:36.767 [Lua] [PlayFabMirrorBase] commit result "success", "3" 02:35:37.064 [Save] Saving `save_data` 02:35:37.071 [Save] Save done 02:35:40.816 [Lua] [IngameUI] menu view on_enter character_selection 02:35:40.816 [Lua] hero_fullscreen_menu_on_enter 02:35:40.820 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a2981e0 02:35:40.823 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:35:40.837 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:35:40.837 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:35:40.837 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:35:40.837 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:35:40.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:35:40.838 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:35:40.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:35:40.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:35:40.838 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:35:40.838 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:35:42.315 [Save] Saving `save_data` 02:35:42.322 [Save] Save done 02:35:42.426 [Lua] [IngameUI] menu view on_exit character_selection 02:35:42.430 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:35:42.430 [Lua] hero_fullscreen_menu_on_exit 02:35:42.433 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a2981e0 02:35:42.433 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:35:42.433 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:35:42.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:35:42.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:35:42.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:35:42.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:35:52.297 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 02:35:52.396 [Lua] [PlayFabMirrorBase] _commit_internal "4" 02:35:52.396 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:35:52.423 [Lua] generate_backend_stats 11000010e2567e7:1 02:35:52.530 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:35:52.530 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:35:52.536 [Lua] [PlayFabMirrorBase] commit result "success", "4" 02:35:53.437 [Lua] [Matchmaking] Cancelling matchmaking 02:35:53.437 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:35:53.943 [Save] Saving `save_data` 02:35:53.949 [Save] Save done 02:35:56.105 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:3423150, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:953410176, lt:load_next_level, extra_packages:{ }) 02:35:56.105 [Lua] [LevelTransitionHandler] promote_next_level_data 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = morris_hub 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = 3423150 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = inn_level 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = inn_deus 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = normal 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = 0 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 953410176 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 02:35:56.105 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:35:56.107 [Lua] TRANSITION nil nil load_next_level 02:35:56.107 [Lua] Transition type "load_next_level", is server: true 02:35:56.107 [Lua] [GameNetworkManager] Leaving game... 02:35:56.107 [Lua] [GameNetworkManager] Shutting down game session host. 02:35:56.107 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:35:56.107 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:35:56.107 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=224.32 02:35:56.117 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:35:56.141 [Connection] Packet 4660 chunk for system game_session from 110000104de4150 had no listener 02:35:58.087 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:35:58.088 [Lua] [Managers] Calling function on all managers: 02:35:58.088 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 02:35:58.088 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 02:35:58.088 [Lua] Clearing all global lookup lists 02:35:58.088 [Lua] [IngamePlayerListUI] - Destroy 02:35:58.088 [Lua] [EquipmentUI] - Destroy 02:35:58.088 [Lua] [AbilityUI] - Destroy 02:35:58.088 [Lua] [GamePadEquipmentUI] - Destroy 02:35:58.088 [Lua] [GamePadAbilityUI] - Destroy 02:35:58.089 [Lua] [IngameUI] destroy 02:35:58.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_sienna_painting_wood_base_2 02:35:58.102 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:35:58.102 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_salty_painting_wood_base_2 02:35:58.102 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_1 02:35:58.102 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_2 02:35:58.102 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kruber_painting_wood_base_1 02:35:58.102 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kerillian_painting_wood_base_2 02:35:58.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_kerillian_painting_wood_base_1 02:35:58.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_client_3 02:35:58.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 02:35:58.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_hall_painting_wood_base_4 02:35:58.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_hall_painting_wood_base_2 02:35:58.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_1 02:35:58.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_bardin_painting_wood_base_2 02:35:58.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 02:35:58.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 02:35:58.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_3 02:35:58.108 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 02:35:58.108 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 02:35:58.153 [Lua] [Managers] Destroying manager group: 02:35:58.157 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:35:58.228 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:35:58.228 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 02:35:58.228 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 02:35:58.228 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 02:35:58.228 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 02:35:58.228 [Lua] [Matchmaking] unregister rpcs 02:35:58.228 [Lua] ############### UNLOADING PACKAGES ############### 02:35:58.228 [Lua] [Managers] Calling function on all managers: 02:35:58.228 [Lua] [Managers] Destroying manager group: 02:35:58.228 [Lua] [Gamestate] Enter state StateLoading 02:35:58.230 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:35:58.230 [Lua] [Matchmaking] register rpcs 02:35:58.230 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:35:58.230 [Lua] Set lobby begin: 02:35:58.230 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:35:58.231 [Lua] Lobby data num_players = 2 02:35:58.231 [Lua] Lobby data difficulty_tweak = 0 02:35:58.231 [Lua] Lobby data host = 11000010e2567e7 02:35:58.231 [Lua] Lobby data matchmaking_type = 3 02:35:58.231 [Lua] Lobby data difficulty = normal 02:35:58.231 [Lua] Lobby data player_slot_1 = 0:0 02:35:58.231 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:35:58.231 [Lua] Lobby data player_slot_4 = 0:0 02:35:58.231 [Lua] Lobby data country_code = us 02:35:58.231 [Lua] Lobby data matchmaking = false 02:35:58.231 [Lua] Lobby data power_level = 0 02:35:58.231 [Lua] Lobby data mission_id = inn_level_halloween 02:35:58.231 [Lua] Lobby data mechanism = adventure 02:35:58.231 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:35:58.231 [Lua] Lobby data player_slot_2 = 0:0 02:35:58.231 [Lua] Lobby data network_hash = e17db97a2fa105af 02:35:58.231 [Lua] Lobby data player_slot_3 = 11000010e2567e7:1 02:35:58.231 [Lua] Lobby data eac_authorized = true 02:35:58.231 [Lua] Set lobby end. 02:35:58.231 [Lua] registering RPCs 02:35:58.231 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:35:58.231 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:35:58.231 [Lua] Set lobby begin: 02:35:58.231 [Lua] Lobby data selected_mission_id = morris_hub 02:35:58.231 [Lua] Lobby data num_players = 2 02:35:58.231 [Lua] Lobby data difficulty_tweak = 0 02:35:58.231 [Lua] Lobby data host = 11000010e2567e7 02:35:58.231 [Lua] Lobby data matchmaking_type = 3 02:35:58.232 [Lua] Lobby data difficulty = normal 02:35:58.232 [Lua] Lobby data player_slot_1 = 0:0 02:35:58.232 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:35:58.232 [Lua] Lobby data player_slot_4 = 0:0 02:35:58.232 [Lua] Lobby data country_code = us 02:35:58.232 [Lua] Lobby data matchmaking = false 02:35:58.232 [Lua] Lobby data power_level = 0 02:35:58.232 [Lua] Lobby data mission_id = morris_hub 02:35:58.232 [Lua] Lobby data mechanism = deus 02:35:58.232 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:35:58.232 [Lua] Lobby data player_slot_2 = 0:0 02:35:58.232 [Lua] Lobby data network_hash = e17db97a2fa105af 02:35:58.232 [Lua] Lobby data player_slot_3 = 11000010e2567e7:1 02:35:58.232 [Lua] Lobby data eac_authorized = true 02:35:58.232 [Lua] Set lobby end. 02:35:58.232 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:35:58.234 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 02:35:58.234 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 02:35:58.234 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 02:35:58.234 [Lua] [StateLoading] load_current_level 02:35:58.234 [Lua] initializing mechanism to: deus 02:35:58.241 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021 02:35:58.241 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "5" 02:35:58.241 [Lua] [PlayFabMirrorBase] _commit_internal "5" 02:35:58.241 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:35:58.241 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics... 02:35:58.241 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:35:58.241 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:35:58.241 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 02:35:58.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween 02:35:58.241 [Umbra] Unload tome 1 02:35:58.241 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween 02:35:58.242 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, inn_level_halloween 02:35:58.295 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_halloween 02:35:58.311 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_halloween 02:35:58.311 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 02:35:58.311 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 02:35:58.320 [Lua] [PlayFabMirrorBase] commit result "success", "5" 02:35:58.320 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 32 02:35:58.351 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 32 02:35:58.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 02:35:58.353 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 02:35:58.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 02:35:58.443 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:35:58.443 [Lua] Mechanism says: a client has initialized the mechanism! 110000104de4150 02:35:58.443 [Lua] ### Received rpc_level_load_started 02:35:58.443 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 953410176 02:35:58.443 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":2127849600,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 02:35:58.443 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 2127849600 02:35:58.443 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 405955520 02:35:58.443 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:35:58.729 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 32 02:35:59.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 02:35:59.396 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 02:35:59.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 02:35:59.796 [Lua] ### Received rpc_level_loaded 02:35:59.796 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 110 02:35:59.796 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 02:35:59.796 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 02:35:59.796 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 02:35:59.814 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 02:35:59.814 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 02:36:00.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 02:36:00.281 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 02:36:00.298 [Lua] [LevelTransitionHandler] Level load completed! 02:36:00.299 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 3423150 - use_random_directors: false - conflict_director_name: inn_level 02:36:00.299 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:36:00.299 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:36:00.299 [Lua] load_startup_enemy_packages: -------------- 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] chaos_spawn 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] chaos_troll 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] skaven_rat_ogre 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] skaven_stormfiend 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] beastmen_minotaur 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] chaos_plague_sorcerer 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] chaos_corruptor_sorcerer 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] skaven_gutter_runner 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] skaven_pack_master 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] skaven_poison_wind_globadier 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] skaven_ratling_gunner 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] skaven_warpfire_thrower 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] chaos_vortex_sorcerer 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] beastmen_standard_bearer 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:36:00.299 [Lua] chaos_vortex 02:36:00.299 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:36:00.300 [Lua] critter_rat 02:36:00.300 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:36:00.300 [Lua] critter_pig 02:36:00.315 [Lua] ### Received rpc_level_loaded 02:36:00.315 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 110 02:36:00.315 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 02:36:00.332 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 02:36:00.332 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 02:36:00.348 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 02:36:00.348 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 02:36:00.349 [Lua] ### Received rpc_level_loaded 02:36:00.349 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 110 02:36:00.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:36:00.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:36:00.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:36:00.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:36:00.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:36:00.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:36:00.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:36:00.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:36:00.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:36:00.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:36:00.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:36:00.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:36:01.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:36:01.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:36:01.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:36:01.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:36:01.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:36:01.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:36:01.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:36:01.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:36:01.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:36:01.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:36:01.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:36:01.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:36:01.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:36:01.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:36:01.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:36:01.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:36:01.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:36:01.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:36:01.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:36:01.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:36:01.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:36:01.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:36:01.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:36:01.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:36:01.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:36:01.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:36:01.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:36:01.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:36:01.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:36:01.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:36:02.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:36:02.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:36:02.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:36:02.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:36:02.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:36:02.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:36:02.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:36:02.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:36:02.171 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 02:36:02.171 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:36:02.171 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 02:36:02.185 [Lua] Async level spawning done 02:36:02.185 [Lua] Spawn additional sub_levels: 02:36:02.185 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:36:03.172 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:36:03.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:36:03.172 [Lua] [Matchmaking] unregister rpcs 02:36:03.172 [Lua] Set lobby begin: 02:36:03.172 [Lua] Lobby data selected_mission_id = morris_hub 02:36:03.172 [Lua] Lobby data num_players = 2 02:36:03.172 [Lua] Lobby data difficulty_tweak = 0 02:36:03.172 [Lua] Lobby data host = 11000010e2567e7 02:36:03.172 [Lua] Lobby data matchmaking_type = 3 02:36:03.172 [Lua] Lobby data difficulty = normal 02:36:03.172 [Lua] Lobby data player_slot_1 = 0:0 02:36:03.172 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:36:03.172 [Lua] Lobby data player_slot_4 = 0:0 02:36:03.172 [Lua] Lobby data country_code = us 02:36:03.172 [Lua] Lobby data matchmaking = false 02:36:03.172 [Lua] Lobby data power_level = 0 02:36:03.172 [Lua] Lobby data mission_id = morris_hub 02:36:03.172 [Lua] Lobby data mechanism = deus 02:36:03.172 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:36:03.172 [Lua] Lobby data player_slot_2 = 0:0 02:36:03.173 [Lua] Lobby data network_hash = e17db97a2fa105af 02:36:03.173 [Lua] Lobby data player_slot_3 = 11000010e2567e7:1 02:36:03.173 [Lua] Lobby data eac_authorized = true 02:36:03.173 [Lua] Set lobby end. 02:36:03.173 [Lua] [Managers] Destroying manager group: 02:36:03.174 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 02:36:03.174 [Lua] [Gamestate] Enter StateIngame HOST 02:36:03.174 [Lua] [Managers] Calling function on all managers: 02:36:03.175 [Lua] <>level = morris_hub<> 02:36:03.175 [Lua] [StateIngame] Server ingame 02:36:03.178 [Lua] Set lobby begin: 02:36:03.178 [Lua] Lobby data selected_mission_id = morris_hub 02:36:03.178 [Lua] Lobby data num_players = 2 02:36:03.178 [Lua] Lobby data difficulty_tweak = 0 02:36:03.178 [Lua] Lobby data host = 11000010e2567e7 02:36:03.179 [Lua] Lobby data matchmaking_type = 3 02:36:03.179 [Lua] Lobby data difficulty = normal 02:36:03.179 [Lua] Lobby data player_slot_1 = 0:0 02:36:03.179 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:36:03.179 [Lua] Lobby data player_slot_4 = 0:0 02:36:03.179 [Lua] Lobby data country_code = us 02:36:03.179 [Lua] Lobby data matchmaking = false 02:36:03.179 [Lua] Lobby data power_level = 0 02:36:03.179 [Lua] Lobby data mission_id = morris_hub 02:36:03.179 [Lua] Lobby data mechanism = deus 02:36:03.179 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:36:03.179 [Lua] Lobby data player_slot_2 = 0:0 02:36:03.179 [Lua] Lobby data network_hash = e17db97a2fa105af 02:36:03.179 [Lua] Lobby data player_slot_3 = 11000010e2567e7:1 02:36:03.179 [Lua] Lobby data eac_authorized = true 02:36:03.179 [Lua] Set lobby end. 02:36:03.179 [Lua] [Matchmaking] register rpcs 02:36:03.179 [Lua] GameNetworkManager:init... creating game session 02:36:03.179 [Lua] Host GameSession.make_game_session_host with session: 02:36:03.179 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:36:03.180 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 02:36:03.180 [Lua] [GameNetworkManager] self.is_server = true 02:36:03.180 [Network] Setting artificial MTU limit to 65536 02:36:03.190 [Lua] Switching ConflictSettings: to: inn_level 02:36:03.190 [Lua] pacing=disabled 02:36:03.190 [Lua] roaming=nil 02:36:03.190 [Lua] disabled=false 02:36:03.190 [Lua] pack_spawning=disabled 02:36:03.190 [Lua] contained_breeds=nil 02:36:03.190 [Lua] boss=disabled 02:36:03.190 [Lua] horde=disabled 02:36:03.190 [Lua] specials=disabled 02:36:03.190 [Lua] name=inn_level 02:36:03.190 [Lua] intensity=disabled 02:36:03.190 [Lua] --- 02:36:03.190 [Lua] [LevelAnalysis] set_random_seed( 3423150) 02:36:03.195 [Lua] [AIInterestPointSystem] Level Seed: 0 02:36:03.195 [Lua] 02:36:03.195 [Lua] [entity_system_bag] = table 02:36:03.195 [Lua] [entity_system_bag] = metatable 02:36:03.195 [Lua] [startup_data] = table 02:36:03.195 [Lua] [entity_manager] = table 02:36:03.195 [Lua] [entity_manager] = metatable 02:36:03.195 [Lua] [unit_spawner] = table 02:36:03.195 [Lua] [unit_spawner] = metatable 02:36:03.195 [Lua] [unit_storage] = table 02:36:03.195 [Lua] [unit_storage] = metatable 02:36:03.195 [Lua] [dice_keeper] = table 02:36:03.195 [Lua] [dice_keeper] = metatable 02:36:03.195 [Lua] [is_server] = true (boolean) 02:36:03.195 [Lua] [world] = [World] 02:36:03.195 [Lua] [system_api] = table 02:36:03.195 [Lua] [entity_system] = table 02:36:03.195 [Lua] [entity_system] = metatable 02:36:03.195 [Lua] [network_lobby] = table 02:36:03.195 [Lua] [network_lobby] = metatable 02:36:03.195 [Lua] [profile_synchronizer] = table 02:36:03.195 [Lua] [profile_synchronizer] = metatable 02:36:03.195 [Lua] [level_transition_handler] = table 02:36:03.195 [Lua] [level_transition_handler] = metatable 02:36:03.195 [Lua] [num_local_human_players] = 1 (number) 02:36:03.195 [Lua] [statistics_db] = table 02:36:03.195 [Lua] [statistics_db] = metatable 02:36:03.195 [Lua] [network_server] = table 02:36:03.195 [Lua] [network_server] = metatable 02:36:03.195 [Lua] [input_manager] = table 02:36:03.195 [Lua] [input_manager] = metatable 02:36:03.195 [Lua] [network_clock] = table 02:36:03.195 [Lua] [network_clock] = metatable 02:36:03.195 [Lua] [network_transmit] = table 02:36:03.195 [Lua] [network_transmit] = metatable 02:36:03.195 [Lua] [free_flight_manager] = table 02:36:03.195 [Lua] [free_flight_manager] = metatable 02:36:03.195 [Lua] [network_manager] = table 02:36:03.195 [Lua] [network_manager] = metatable 02:36:03.195 [Lua] [network_event_delegate] = table 02:36:03.195 [Lua] [network_event_delegate] = metatable 02:36:03.195 [Lua] 02:36:03.196 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:36:03.207 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:36:03.207 [Lua] [AchievementManager] Achievements using the steam platform 02:36:03.208 [Lua] PlayerManager:add_player player_1 02:36:03.313 [Lua] [StateIngame] Level seed: 3423150 02:36:03.316 [Lua] [LevelAnalysis] set_random_seed( 0) 02:36:03.318 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:36:03.319 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:36:03.319 [Lua] [IngameUI] init 02:36:03.340 [SteamVoipClient] select_out(110000104de4150, off) 02:36:03.340 [SteamVoipClient] select_out(11000010e2567e7, off) 02:36:03.347 [Lua] cb_razer_chroma_setup 02:36:03.392 [Lua] completed 02:36:03.392 [Lua] completed 02:36:03.392 [Lua] completed 02:36:03.423 [Lua] completed 02:36:03.427 [Lua] [Matchmaking] Cancelling matchmaking 02:36:03.427 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:36:03.427 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:36:03.428 [Save] Saving `save_data` 02:36:03.428 [Lua] Set lobby begin: 02:36:03.428 [Lua] Lobby data selected_mission_id = morris_hub 02:36:03.428 [Lua] Lobby data num_players = 2 02:36:03.429 [Lua] Lobby data difficulty_tweak = 0 02:36:03.429 [Lua] Lobby data host = 11000010e2567e7 02:36:03.429 [Lua] Lobby data matchmaking_type = 3 02:36:03.429 [Lua] Lobby data difficulty = normal 02:36:03.429 [Lua] Lobby data player_slot_1 = 0:0 02:36:03.429 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:36:03.429 [Lua] Lobby data player_slot_4 = 0:0 02:36:03.429 [Lua] Lobby data country_code = us 02:36:03.429 [Lua] Lobby data matchmaking = false 02:36:03.429 [Lua] Lobby data power_level = 835 02:36:03.429 [Lua] Lobby data mission_id = morris_hub 02:36:03.429 [Lua] Lobby data mechanism = deus 02:36:03.429 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:36:03.429 [Lua] Lobby data player_slot_2 = 0:0 02:36:03.429 [Lua] Lobby data network_hash = e17db97a2fa105af 02:36:03.429 [Lua] Lobby data player_slot_3 = 11000010e2567e7:1 02:36:03.429 [Lua] Lobby data eac_authorized = true 02:36:03.429 [Lua] Set lobby end. 02:36:03.432 [Lua] CurrentConflictSettings inn_level 02:36:03.432 [Lua] [ConflictDirector] conflict_director is ai_ready 02:36:03.432 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:36:03.432 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:36:03.432 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:36:03.432 [Lua] Forming navigation groups in one frame 02:36:03.432 [Lua] Forming navigation groups 02:36:03.433 [Save] Save done 02:36:03.437 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525 02:36:03.437 [Lua] NavigationGroupManager -> calulation time B: 0 02:36:03.437 [Lua] number of nav groups: 3 02:36:03.437 [Lua] number of refined nav groups : 2 02:36:03.438 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000000331966 02:36:03.438 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:36:03.438 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:36:03.438 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:36:03.438 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 5 02:36:03.438 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 3 02:36:03.438 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 02:36:03.438 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:36:03.439 [Lua] [Managers] Calling function on all managers: 02:36:03.439 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:36:03.446 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 02:36:03.446 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 02:36:03.446 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 02:36:03.446 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 02:36:03.513 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 02:36:03.522 [Lua] Breedfreezer (server) starting a hot join sync 02:36:03.522 [Lua] PlayerManager:add_remote_player 110000104de4150 02:36:03.522 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 02:36:03.522 [Lua] RemotePlayer:create_game_object( ) 4 02:36:03.594 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 02:36:03.594 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 02:36:03.594 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 02:36:03.594 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 02:36:03.599 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":2127849600,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 02:36:03.599 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 2127849600 02:36:03.599 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 405955520 02:36:03.599 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:36:03.599 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 02:36:03.599 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 02:36:03.600 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 02:36:03.600 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 02:36:03.600 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 02:36:03.600 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 02:36:03.602 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(0.117504, -13.1535, 3.45457), Vector4(0, 0, 0.979269, 0.202564)) 02:36:03.605 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:36:03.606 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:36:03.606 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:36:03.606 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:36:03.606 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:36:03.606 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:36:03.606 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:36:03.607 [Lua] TalentExtension:_send_rpc_sync_talents 5 02:36:03.607 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:36:03.607 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 02:36:03.607 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=6 02:36:03.607 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 02:36:03.636 [Lua] Players are leaving the safe zone 02:36:03.822 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 02:36:03.822 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:36:03.822 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 02:36:03.877 [Lua] StateInGameRunning:_game_actually_starts() 02:36:03.877 [Lua] ################################################################################################################# 02:36:03.877 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level_halloween-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:36:03.877 [Lua] ################################################################################################################# 02:36:03.877 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 02:36:03.877 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 02:36:03.882 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 02:36:03.923 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:36:03.923 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 02:36:03.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 02:36:03.924 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 02:36:03.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:36:03.925 [Lua] TalentSystem:rpc_sync_talents 1 1025 02:36:03.963 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 02:36:03.991 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 02:36:03.991 [Lua] Commit load time data 02:36:12.350 [Lua] [IngameUI] menu view on_enter start_game_view 02:36:12.352 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df52af0 02:36:12.352 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:36:12.379 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 02:36:12.379 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 02:36:12.380 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 02:36:12.380 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 02:36:12.381 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 02:36:13.229 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 02:36:13.229 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 02:36:13.229 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 02:36:13.230 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 02:36:13.747 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 02:36:13.747 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 02:36:13.747 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 02:36:13.748 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 02:36:14.054 [Lua] [IngameUI] menu view on_exit start_game_view 02:36:14.054 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:36:14.055 [Save] Saving `save_data` 02:36:14.055 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 02:36:14.055 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 02:36:14.055 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 02:36:14.055 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 02:36:14.060 [Save] Save done 02:36:14.065 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df52af0 02:36:15.513 [Lua] [IngameUI] menu view on_enter character_selection 02:36:15.514 [Lua] hero_fullscreen_menu_on_enter 02:36:15.515 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df50470 02:36:15.517 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:36:15.527 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:15.527 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:15.527 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:15.527 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:15.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:15.528 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:15.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:15.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:15.528 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:15.528 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:18.728 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:18.728 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:18.728 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:18.728 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:18.728 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:18.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:18.728 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:18.728 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:18.728 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_necromancer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:18.728 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_necromancer/skins/white/chr_bright_wizard_necromancer_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:18.902 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 02:36:18.902 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 02:36:18.902 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_necromancer/skins/white/chr_bright_wizard_necromancer_white 02:36:19.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_necromancer/skins/white/chr_bright_wizard_necromancer_white 02:36:19.004 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_necromancer/skins/white/chr_bright_wizard_necromancer_white 02:36:19.005 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_necromancer/third_person_base/chr_third_person_mesh 02:36:19.063 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_necromancer/third_person_base/chr_third_person_mesh 02:36:19.063 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_necromancer/third_person_base/chr_third_person_mesh 02:36:19.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:19.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_necromancy_staff_01/wpn_bw_necromancy_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:19.070 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_necromancer/headpiece/bw_n_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:19.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:19.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_necromancy_staff_01/wpn_bw_necromancy_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:19.070 [Lua] [PackageManager] Load: resource_packages/breeds/pet_skeleton_selection, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:19.070 [Lua] [PackageManager] Load: resource_packages/breeds/pet_skeleton_selection, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:19.070 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_necromancer/headpiece/bw_n_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:19.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 02:36:19.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 02:36:19.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_necromancer/headpiece/bw_n_hat_01 02:36:19.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_necromancer/headpiece/bw_n_hat_01 02:36:19.115 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_necromancer/headpiece/bw_n_hat_01 02:36:19.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/pet_skeleton_selection 02:36:19.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/pet_skeleton_selection 02:36:19.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/pet_skeleton_selection 02:36:19.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_necromancy_staff_01/wpn_bw_necromancy_staff_01_3p 02:36:19.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_necromancy_staff_01/wpn_bw_necromancy_staff_01_3p 02:36:19.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_necromancy_staff_01/wpn_bw_necromancy_staff_01_3p 02:36:21.931 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:21.936 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 02:36:21.936 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_necromancer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 02:36:21.937 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_necromancer/skins/white/chr_bright_wizard_necromancer_white, MenuWorldPreviewerCharacterSelectionView 02:36:21.937 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_necromancer/headpiece/bw_n_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:21.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:21.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_necromancy_staff_01/wpn_bw_necromancy_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:21.937 [Lua] [PackageManager] Unload: resource_packages/breeds/pet_skeleton_selection, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:21.940 [Lua] [PackageManager] Unload: resource_packages/breeds/pet_skeleton_selection, MenuWorldPreviewerCharacterSelectionView 02:36:21.940 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:21.940 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:21.940 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:22.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 02:36:22.183 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 02:36:22.183 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_mesh 02:36:22.234 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_mesh 02:36:22.234 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_mesh 02:36:22.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:22.241 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:22.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:22.241 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_14, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:22.241 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:22.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 02:36:22.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 02:36:22.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 02:36:22.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 02:36:22.280 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 02:36:22.280 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_14 02:36:22.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_14 02:36:22.305 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_14 02:36:22.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 02:36:22.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 02:36:22.328 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 02:36:24.127 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:24.132 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 02:36:24.132 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 02:36:24.132 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_14, MenuWorldPreviewerCharacterSelectionView 02:36:24.132 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerCharacterSelectionView 02:36:24.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:24.132 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:24.132 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:24.132 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:24.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 02:36:24.347 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 02:36:24.347 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 02:36:24.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 02:36:24.392 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 02:36:24.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:24.399 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:24.399 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:24.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:24.399 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:24.399 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:24.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 02:36:24.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 02:36:24.423 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 02:36:24.445 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 02:36:24.445 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 02:36:24.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 02:36:24.467 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 02:36:24.467 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 02:36:24.467 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 02:36:24.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 02:36:24.490 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 02:36:24.490 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 02:36:24.512 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 02:36:24.512 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 02:36:26.886 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:26.890 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 02:36:26.890 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 02:36:26.890 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10, MenuWorldPreviewerCharacterSelectionView 02:36:26.890 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face, MenuWorldPreviewerCharacterSelectionView 02:36:26.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:26.890 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:26.890 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:26.890 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard_skin_02/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:27.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:36:27.088 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:36:27.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard_skin_02/third_person_base/chr_third_person_mesh 02:36:27.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard_skin_02/third_person_base/chr_third_person_mesh 02:36:27.126 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard_skin_02/third_person_base/chr_third_person_mesh 02:36:27.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:27.132 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:27.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:27.132 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_16, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:36:27.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:36:27.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:36:27.159 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_16 02:36:27.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_16 02:36:27.184 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_16 02:36:27.184 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:36:27.206 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:36:27.206 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:36:27.708 [Save] Saving `save_data` 02:36:27.714 [Save] Save done 02:36:27.806 [Lua] [IngameUI] menu view on_exit character_selection 02:36:27.807 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:36:27.807 [Lua] hero_fullscreen_menu_on_exit 02:36:27.810 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df50470 02:36:27.810 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:27.814 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 02:36:27.815 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard_skin_02/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 02:36:27.815 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_16, MenuWorldPreviewerCharacterSelectionView 02:36:27.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:36:35.481 [Lua] [IngameUI] menu view on_enter hero_view 02:36:35.486 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df4ffe0 02:36:35.486 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:36:35.504 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 02:36:35.504 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 02:36:35.506 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 02:36:35.506 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 02:36:35.507 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 02:36:35.507 [Lua] hero_fullscreen_menu_on_enter 02:36:35.521 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:35.521 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:35.521 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:35.521 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:35.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:35.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:35.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:35.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:35.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:35.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:35.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:35.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:35.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:35.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:36.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:36.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:36.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:36.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:36.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:36.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:37.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:37.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:37.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:37.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:37.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:37.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:43.083 [Lua] [PlayFabMirrorBase] _commit_internal "6" 02:36:43.083 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:36:43.100 [Lua] generate_backend_stats 11000010e2567e7:1 02:36:43.210 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:36:43.210 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:36:43.218 [Lua] [PlayFabMirrorBase] commit result "success", "6" 02:36:43.221 [Save] Saving `save_data` 02:36:43.226 [Save] Save done 02:36:43.285 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 02:36:43.285 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 02:36:52.558 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 02:36:52.558 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 02:36:53.763 [Lua] [IngameUI] menu view on_exit hero_view 02:36:53.766 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df4ffe0 02:36:53.766 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:36:53.766 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 02:36:53.766 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 02:36:53.766 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:53.766 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:53.766 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:53.766 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:53.766 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:53.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:53.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:53.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:53.767 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 02:36:53.767 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 02:36:53.767 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 02:36:53.767 [Lua] hero_fullscreen_menu_on_exit 02:36:54.365 [Lua] [IngameUI] menu view on_enter hero_view 02:36:54.369 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df4ffe0 02:36:54.369 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:36:54.386 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 02:36:54.386 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 02:36:54.387 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 02:36:54.387 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 02:36:54.389 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 02:36:54.389 [Lua] hero_fullscreen_menu_on_enter 02:36:54.400 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:54.400 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:54.400 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:54.400 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:54.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:54.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:54.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:54.417 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:54.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:54.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:54.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:54.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:54.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:54.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 02:36:55.080 [Lua] [IngameUI] menu view on_exit hero_view 02:36:55.084 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df4ffe0 02:36:55.084 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:36:55.084 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 02:36:55.084 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 02:36:55.084 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:55.084 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:55.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:55.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:55.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:55.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:55.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:55.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 02:36:55.086 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 02:36:55.086 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 02:36:55.086 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 02:36:55.086 [Lua] hero_fullscreen_menu_on_exit 02:36:55.307 [Lua] [IngameUI] menu view on_enter hero_view 02:36:55.312 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df4ffe0 02:36:55.312 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:36:55.334 [Lua] completed 02:36:55.334 [Lua] completed 02:36:55.334 [Lua] completed 02:36:56.387 [Lua] [HeroViewStateAchievements] Using search query: 02:37:01.384 [Lua] completed 02:37:01.384 [Lua] completed 02:37:01.385 [Lua] completed 02:37:01.407 [Lua] [HeroViewStateAchievements] Using search query: 02:37:02.289 [Lua] [IngameUI] menu view on_exit hero_view 02:37:02.292 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df4ffe0 02:37:02.292 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:37:14.360 [Lua] [PlayFabMirrorBase] _commit_internal "7" 02:37:14.360 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:37:14.378 [Lua] generate_backend_stats 11000010e2567e7:1 02:37:14.485 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:37:14.485 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:37:14.492 [Lua] [PlayFabMirrorBase] commit result "success", "7" 02:37:15.196 [Save] Saving `save_data` 02:37:15.200 [Save] Save done 02:37:25.198 [Window] Window => inactive 02:37:42.506 [Window] Window => active 02:37:42.510 [Window] Window => active 02:40:43.483 [Lua] [IngameUI] menu view on_enter start_game_view 02:40:43.484 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df52af0 02:40:43.484 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:40:43.514 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 02:40:43.514 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 02:40:43.514 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 02:40:43.514 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 02:40:43.515 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 02:40:44.615 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 02:40:44.615 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 02:40:44.615 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 02:40:44.616 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 02:40:45.023 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 02:40:45.023 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 02:40:45.023 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 02:40:45.024 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 02:40:45.475 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 02:40:45.475 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 02:40:45.475 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 02:40:45.476 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 02:41:08.944 [Lua] [IngameUI] menu view on_exit start_game_view 02:41:08.944 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:41:08.944 [Save] Saving `save_data` 02:41:08.944 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 02:41:08.944 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 02:41:08.944 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 02:41:08.949 [Save] Save done 02:41:08.954 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df52af0 02:41:16.458 [Lua] [IngameUI] menu view on_enter character_selection 02:41:16.458 [Lua] hero_fullscreen_menu_on_enter 02:41:16.460 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df50470 02:41:16.461 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:41:16.471 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:16.471 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:16.471 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:16.471 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:16.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:16.472 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:16.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:41:16.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:16.472 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:41:16.472 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:20.842 [Save] Saving `save_data` 02:41:20.847 [Save] Save done 02:41:20.942 [Lua] [IngameUI] menu view on_exit character_selection 02:41:20.945 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:41:20.945 [Lua] hero_fullscreen_menu_on_exit 02:41:20.948 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df50470 02:41:20.948 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:41:20.948 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:41:20.948 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:41:20.948 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:41:20.948 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:41:20.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:41:21.984 [Lua] [IngameUI] menu view on_enter character_selection 02:41:21.985 [Lua] hero_fullscreen_menu_on_enter 02:41:21.986 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df50470 02:41:21.987 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:41:21.996 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:21.996 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:21.996 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:21.996 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:21.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:21.997 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:21.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:41:21.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:21.997 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:41:21.997 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:41:31.102 [Lua] [PlayFabMirrorBase] _commit_internal "8" 02:41:31.102 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:41:31.136 [Lua] generate_backend_stats 11000010e2567e7:1 02:41:31.343 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:41:31.343 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:41:31.351 [Lua] [PlayFabMirrorBase] commit result "success", "8" 02:41:35.685 [Save] Saving `save_data` 02:41:35.690 [Save] Save done 02:42:58.031 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:42:58.031 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:42:58.031 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:42:58.031 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:42:58.031 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:42:58.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:42:58.031 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:42:58.031 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:42:58.031 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:42:58.031 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:42:58.222 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:42:58.222 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:42:58.222 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:42:58.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:42:58.284 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:42:58.284 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:42:58.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:42:58.323 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:42:58.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:42:58.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:42:58.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:42:58.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:42:58.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 02:42:58.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 02:42:58.376 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 02:42:58.399 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 02:42:58.399 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 02:42:58.399 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 02:42:58.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 02:42:58.423 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 02:42:59.917 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:42:59.921 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 02:42:59.922 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 02:42:59.922 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, MenuWorldPreviewerCharacterSelectionView 02:42:59.922 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView 02:42:59.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:42:59.922 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:42:59.922 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:42:59.922 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:42:59.922 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:00.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 02:43:00.114 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 02:43:00.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 02:43:00.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 02:43:00.169 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 02:43:00.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 02:43:00.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 02:43:00.211 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 02:43:00.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:00.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:00.217 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:00.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:00.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:00.217 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:00.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:43:00.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:43:00.242 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 02:43:00.265 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 02:43:00.265 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 02:43:00.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:43:00.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:43:00.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:43:00.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 02:43:00.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 02:43:00.321 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 02:43:16.877 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:16.882 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 02:43:16.882 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 02:43:16.882 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView 02:43:16.883 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView 02:43:16.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:16.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:16.883 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:16.883 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:16.883 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:16.883 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:17.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:43:17.083 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:43:17.083 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:43:17.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:43:17.154 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:43:17.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:43:17.188 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:43:17.188 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:43:17.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:17.194 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:17.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:17.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:17.194 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:17.194 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:17.215 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 02:43:17.215 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 02:43:25.132 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:25.136 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 02:43:25.136 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 02:43:25.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, MenuWorldPreviewerCharacterSelectionView 02:43:25.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView 02:43:25.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:25.137 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.137 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.137 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh 02:43:25.192 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh 02:43:25.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.199 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.199 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:43:25.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:43:25.222 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18 02:43:25.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18 02:43:25.254 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18 02:43:25.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:43:25.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:43:25.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:43:25.277 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:43:25.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:43:25.323 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:43:25.950 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:25.950 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:25.951 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 02:43:25.951 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18, MenuWorldPreviewerCharacterSelectionView 02:43:25.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:25.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:25.951 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.951 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.951 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.991 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 02:43:25.991 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 02:43:25.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.997 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:25.997 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_15, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:26.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 02:43:26.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 02:43:26.022 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_15 02:43:26.049 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_15 02:43:26.049 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_15 02:43:26.049 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 02:43:26.073 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 02:43:26.073 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 02:43:26.404 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:26.404 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:26.404 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 02:43:26.404 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_15, MenuWorldPreviewerCharacterSelectionView 02:43:26.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:26.404 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:26.404 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:26.404 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:26.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh 02:43:26.442 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh 02:43:26.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:26.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:26.448 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:26.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:26.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:26.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:26.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:26.448 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:26.448 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:26.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18 02:43:26.472 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18 02:43:27.556 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:27.556 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:27.556 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 02:43:27.556 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18, MenuWorldPreviewerCharacterSelectionView 02:43:27.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:27.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:27.556 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:27.556 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:27.556 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:27.556 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:27.749 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:43:27.749 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:43:27.750 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:43:27.808 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:43:27.808 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:43:27.808 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:43:27.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:43:27.846 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:43:27.851 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:27.851 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:27.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:27.851 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:27.851 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:43:27.851 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:43:27.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 02:43:27.869 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 02:44:51.408 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:44:51.413 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 02:44:51.413 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 02:44:51.413 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, MenuWorldPreviewerCharacterSelectionView 02:44:51.414 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView 02:44:51.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:44:51.414 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:44:51.414 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:44:51.414 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:44:51.414 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:44:51.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 02:44:51.612 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 02:44:51.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 02:44:51.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 02:44:51.666 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 02:44:51.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 02:44:51.703 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 02:44:51.703 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 02:44:51.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:44:51.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:44:51.709 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:44:51.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:44:51.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:44:51.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:44:51.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:44:51.709 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:44:51.709 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:44:51.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 02:44:51.727 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 02:44:52.349 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010e2567e7 02:44:52.350 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:3:0 = 02:44:52.350 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:1:0 = 11000010e2567e7 02:44:52.350 [Lua] Set lobby begin: 02:44:52.350 [Lua] Lobby data selected_mission_id = morris_hub 02:44:52.350 [Lua] Lobby data num_players = 2 02:44:52.350 [Lua] Lobby data difficulty_tweak = 0 02:44:52.350 [Lua] Lobby data host = 11000010e2567e7 02:44:52.350 [Lua] Lobby data matchmaking_type = 3 02:44:52.350 [Lua] Lobby data difficulty = normal 02:44:52.350 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:44:52.350 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:44:52.350 [Lua] Lobby data player_slot_4 = 0:0 02:44:52.350 [Lua] Lobby data country_code = us 02:44:52.350 [Lua] Lobby data matchmaking = false 02:44:52.350 [Lua] Lobby data power_level = 835 02:44:52.350 [Lua] Lobby data mission_id = morris_hub 02:44:52.350 [Lua] Lobby data mechanism = deus 02:44:52.350 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:44:52.350 [Lua] Lobby data player_slot_2 = 0:0 02:44:52.350 [Lua] Lobby data network_hash = e17db97a2fa105af 02:44:52.350 [Lua] Lobby data player_slot_3 = 0:0 02:44:52.350 [Lua] Lobby data eac_authorized = true 02:44:52.350 [Lua] Set lobby end. 02:44:52.350 [Lua] [ProfileSynchronizer] Assigning peer(11000010e2567e7:1) to profile(1) career(1) 02:44:52.350 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"}] 02:44:52.350 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"}] 02:44:52.351 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false},"inventory_id":66036036,"first_person":{"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}} 02:44:52.356 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/ranged/dual_pistol, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:44:52.356 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/melee/fencing_sword, ProfileSynchronizer, async-read, 02:44:52.359 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 02:44:52.359 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/melee/1h_axe_shield, ProfileSynchronizer 02:44:52.360 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 02:44:52.360 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 02:44:52.360 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 02:44:52.361 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/ranged/drakegun, ProfileSynchronizer 02:44:52.368 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 02:44:52.368 [Lua] [GameNetworkManager] destroying game object with go_id=7 02:44:52.370 [Save] Saving `save_data` 02:44:52.374 [Save] Save done 02:44:52.374 [Save] Saving `save_data` 02:44:52.379 [Save] Save done 02:44:52.379 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer 02:44:52.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2, ProfileSynchronizer 02:44:52.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, ProfileSynchronizer 02:44:52.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01, ProfileSynchronizer 02:44:52.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 02:44:52.387 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_04, ProfileSynchronizer 02:44:52.387 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:44:52.387 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer 02:44:52.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01, ProfileSynchronizer 02:44:52.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, ProfileSynchronizer 02:44:52.392 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 02:44:52.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, ProfileSynchronizer 02:44:52.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 02:44:52.400 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 02:44:52.400 [Lua] [PackageManager] Force_load: wwise/pistol 02:44:52.400 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 02:44:52.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 02:44:52.461 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 02:44:52.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2 02:44:52.490 [Lua] [IngameUI] menu view on_exit character_selection 02:44:52.493 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:44:52.493 [Lua] hero_fullscreen_menu_on_exit 02:44:52.495 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df50470 02:44:52.495 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:44:52.495 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:44:52.495 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:44:52.495 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:44:52.495 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:44:52.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:44:52.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:44:52.499 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2 02:44:52.499 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2 02:44:52.499 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 02:44:52.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 02:44:52.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 02:44:52.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/ranged/dual_pistol 02:44:52.583 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/ranged/dual_pistol 02:44:52.583 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/ranged/dual_pistol 02:44:52.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 02:44:52.631 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 02:44:52.631 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 02:44:52.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 02:44:52.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 02:44:52.681 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 02:44:52.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 02:44:52.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 02:44:52.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 02:44:52.709 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 02:44:52.739 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 02:44:52.739 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 02:44:52.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 02:44:52.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 02:44:52.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 02:44:52.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 02:44:52.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 02:44:52.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 02:44:52.780 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/melee/fencing_sword 02:44:52.804 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/melee/fencing_sword 02:44:52.804 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/melee/fencing_sword 02:44:52.808 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 66036036 02:44:52.983 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 66036036 02:44:52.986 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(2.61136, -0.443115, -4.44808), Vector4(0, 0, -0.567142, -0.82362)) 02:44:52.988 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:44:52.988 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:44:52.988 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:44:52.988 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:44:52.988 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:44:52.988 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:44:52.988 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:44:52.988 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:44:52.989 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:44:52.989 [Lua] TalentExtension:_send_rpc_sync_talents 9 02:44:52.989 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:44:52.989 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 02:44:52.990 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 02:44:54.697 [Lua] [IngameUI] menu view on_enter start_game_view 02:44:54.698 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df52af0 02:44:54.698 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:44:54.723 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 02:44:54.723 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 02:44:54.723 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 02:44:54.723 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 02:44:57.481 [Lua] [PlayFabMirrorBase] _commit_internal "9" 02:44:57.481 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:44:57.499 [Lua] generate_backend_stats 11000010e2567e7:1 02:44:57.606 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:44:57.606 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:44:57.612 [Lua] [PlayFabMirrorBase] commit result "success", "9" 02:44:59.569 [Save] Saving `save_data` 02:44:59.574 [Save] Save done 02:45:07.246 [IRC Client] IRC Client Initialized 02:45:07.457 [Lua] [IrcManager:cb_connect_token_received] Result: true 02:45:07.466 error: [Lua] [TwitchManager] Connected to Twitch! 02:45:07.603 [IRC Client] Failed parsing warning message: 001 02:45:07.603 [IRC Client] Failed parsing warning message: justinfan31629 02:45:07.603 [IRC Client] Failed parsing warning message: Welcome, GLHF! 02:45:07.603 [IRC Client] Failed parsing warning message: 002 02:45:07.603 [IRC Client] Failed parsing warning message: justinfan31629 02:45:07.603 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv 02:45:07.603 [IRC Client] Failed parsing warning message: 003 02:45:07.603 [IRC Client] Failed parsing warning message: justinfan31629 02:45:07.603 [IRC Client] Failed parsing warning message: This server is rather new 02:45:07.603 [IRC Client] Failed parsing warning message: 004 02:45:07.603 [IRC Client] Failed parsing warning message: justinfan31629 02:45:07.603 [IRC Client] Failed parsing warning message: - 02:45:07.603 [IRC Client] Failed parsing warning message: 375 02:45:07.603 [IRC Client] Failed parsing warning message: justinfan31629 02:45:07.603 [IRC Client] Failed parsing warning message: - 02:45:07.603 [IRC Client] Failed parsing warning message: 372 02:45:07.603 [IRC Client] Failed parsing warning message: justinfan31629 02:45:07.603 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike. 02:45:07.603 [IRC Client] Failed parsing warning message: 376 02:45:07.603 [IRC Client] Failed parsing warning message: justinfan31629 02:45:07.603 [IRC Client] Failed parsing warning message: > 02:45:07.721 [IRC Client] Sending names result 02:45:11.806 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 02:45:11.806 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 02:45:11.806 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 02:45:11.806 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 02:45:13.243 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 02:45:13.243 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 02:45:13.243 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 02:45:13.244 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 02:45:13.709 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 02:45:13.709 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 02:45:13.709 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 02:45:13.710 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 02:45:14.650 [Lua] [IngameUI] menu view on_exit start_game_view 02:45:14.650 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:45:14.651 [Save] Saving `save_data` 02:45:14.651 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 02:45:14.651 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 02:45:14.651 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 02:45:14.651 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 02:45:14.655 [Save] Save done 02:45:14.659 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df52af0 02:45:25.129 [Lua] [IngameUI] menu view on_enter character_selection 02:45:25.130 [Lua] hero_fullscreen_menu_on_enter 02:45:25.131 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df50470 02:45:25.132 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:45:25.142 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:25.142 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:25.142 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:25.142 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:25.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:25.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:25.143 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:25.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:25.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:25.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:25.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:25.143 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:25.143 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:26.924 [Save] Saving `save_data` 02:45:26.929 [Save] Save done 02:45:27.027 [Lua] [IngameUI] menu view on_exit character_selection 02:45:27.029 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:45:27.029 [Lua] hero_fullscreen_menu_on_exit 02:45:27.031 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df50470 02:45:27.031 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:27.031 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:27.031 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:27.031 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:27.031 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:27.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:27.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:30.615 [Lua] [IngameUI] menu view on_enter start_game_view 02:45:30.617 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df52af0 02:45:30.617 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:45:30.642 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 02:45:30.642 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 02:45:30.643 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 02:45:30.643 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 02:45:31.332 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 02:45:31.332 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 02:45:31.332 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 02:45:31.332 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 02:45:31.822 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 02:45:31.822 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 02:45:31.822 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 02:45:31.823 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 02:45:32.783 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 02:45:32.783 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 02:45:32.783 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 02:45:32.783 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 02:45:33.225 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 02:45:33.225 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 02:45:33.225 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 02:45:33.226 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 02:45:35.490 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 02:45:35.491 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 02:45:35.491 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 02:45:35.491 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 02:45:36.952 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 02:45:36.952 [Lua] ............................................................................................................ 02:45:36.952 [Lua] ............................................................................................................ 02:45:36.952 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 02:45:36.952 [Lua] ............................................................................................................ 02:45:36.952 [Lua] ............................................................................................................ 02:45:37.023 [Lua] [PlayFabMirrorBase] _commit_internal "10" 02:45:37.023 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:45:37.043 [Lua] generate_backend_stats 11000010e2567e7:1 02:45:37.151 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:45:37.152 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:45:37.158 [Lua] [PlayFabMirrorBase] commit result "success", "10" 02:45:37.158 [Lua] [Matchmaking] Cancelling matchmaking 02:45:37.158 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:45:37.187 [Lua] [IngameUI] menu view on_exit start_game_view 02:45:37.187 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:45:37.188 [Save] Saving `save_data` 02:45:37.188 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 02:45:37.188 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 02:45:37.188 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 02:45:37.188 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 02:45:37.193 [Save] Save done 02:45:37.199 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df52af0 02:45:38.394 [Save] Saving `save_data` 02:45:38.398 [Save] Save done 02:45:41.606 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:45:41.606 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:45:41.610 [Lua] Set lobby begin: 02:45:41.610 [Lua] Lobby data selected_mission_id = morris_hub 02:45:41.610 [Lua] Lobby data num_players = 2 02:45:41.610 [Lua] Lobby data difficulty_tweak = 0 02:45:41.610 [Lua] Lobby data host = 11000010e2567e7 02:45:41.610 [Lua] Lobby data matchmaking_type = 3 02:45:41.610 [Lua] Lobby data difficulty = cataclysm 02:45:41.610 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:45:41.610 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:45:41.610 [Lua] Lobby data player_slot_4 = 0:0 02:45:41.610 [Lua] Lobby data country_code = us 02:45:41.610 [Lua] Lobby data matchmaking = false 02:45:41.610 [Lua] Lobby data power_level = 835 02:45:41.610 [Lua] Lobby data mission_id = morris_hub 02:45:41.610 [Lua] Lobby data mechanism = deus 02:45:41.610 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:45:41.610 [Lua] Lobby data player_slot_2 = 0:0 02:45:41.610 [Lua] Lobby data network_hash = e17db97a2fa105af 02:45:41.610 [Lua] Lobby data player_slot_3 = 0:0 02:45:41.610 [Lua] Lobby data eac_authorized = true 02:45:41.610 [Lua] Set lobby end. 02:45:41.611 [Lua] [PartyManager] Leader set to "11000010e2567e7" 02:45:41.611 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 02:45:41.611 [Lua] Set lobby begin: 02:45:41.611 [Lua] Lobby data twitch_enabled = true 02:45:41.611 [Lua] Lobby data selected_mission_id = journey_citadel 02:45:41.611 [Lua] Lobby data num_players = 2 02:45:41.611 [Lua] Lobby data difficulty_tweak = 0 02:45:41.611 [Lua] Lobby data host = 11000010e2567e7 02:45:41.611 [Lua] Lobby data matchmaking_type = 2 02:45:41.611 [Lua] Lobby data match_started = true 02:45:41.611 [Lua] Lobby data difficulty = cataclysm 02:45:41.611 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:45:41.611 [Lua] Lobby data player_slot_4 = 0:0 02:45:41.611 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:45:41.611 [Lua] Lobby data quick_game = false 02:45:41.611 [Lua] Lobby data country_code = us 02:45:41.611 [Lua] Lobby data matchmaking = true 02:45:41.611 [Lua] Lobby data power_level = 835 02:45:41.611 [Lua] Lobby data mission_id = morris_hub 02:45:41.611 [Lua] Lobby data mechanism = deus 02:45:41.611 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:45:41.611 [Lua] Lobby data player_slot_2 = 0:0 02:45:41.611 [Lua] Lobby data network_hash = e17db97a2fa105af 02:45:41.611 [Lua] Lobby data player_slot_3 = 0:0 02:45:41.611 [Lua] Lobby data eac_authorized = true 02:45:41.611 [Lua] Set lobby end. 02:45:41.611 [Lua] Set lobby begin: 02:45:41.611 [Lua] Lobby data twitch_enabled = true 02:45:41.611 [Lua] Lobby data selected_mission_id = journey_citadel 02:45:41.611 [Lua] Lobby data num_players = 2 02:45:41.611 [Lua] Lobby data difficulty_tweak = 0 02:45:41.611 [Lua] Lobby data host = 11000010e2567e7 02:45:41.611 [Lua] Lobby data matchmaking_type = 2 02:45:41.611 [Lua] Lobby data is_private = false 02:45:41.611 [Lua] Lobby data match_started = true 02:45:41.611 [Lua] Lobby data difficulty = cataclysm 02:45:41.611 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:45:41.611 [Lua] Lobby data player_slot_4 = 0:0 02:45:41.611 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:45:41.611 [Lua] Lobby data quick_game = false 02:45:41.612 [Lua] Lobby data country_code = us 02:45:41.612 [Lua] Lobby data matchmaking = true 02:45:41.612 [Lua] Lobby data power_level = 835 02:45:41.612 [Lua] Lobby data mission_id = morris_hub 02:45:41.612 [Lua] Lobby data mechanism = deus 02:45:41.612 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:45:41.612 [Lua] Lobby data player_slot_2 = 0:0 02:45:41.612 [Lua] Lobby data network_hash = e17db97a2fa105af 02:45:41.612 [Lua] Lobby data player_slot_3 = 0:0 02:45:41.612 [Lua] Lobby data eac_authorized = true 02:45:41.612 [Lua] Set lobby end. 02:45:41.612 [Lua] [ChatManager][1]System: Starting hosted game... 02:45:41.612 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:45:41.612 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:45:47.018 [Lua] [IngameUI] menu view on_enter character_selection 02:45:47.018 [Lua] hero_fullscreen_menu_on_enter 02:45:47.019 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df50470 02:45:47.021 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:45:47.031 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:47.031 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:47.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:47.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:47.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:47.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:47.032 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:47.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:47.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:47.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:47.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:47.032 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:47.032 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:45:49.241 [Save] Saving `save_data` 02:45:49.246 [Save] Save done 02:45:49.344 [Lua] [IngameUI] menu view on_exit character_selection 02:45:49.345 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:45:49.345 [Lua] hero_fullscreen_menu_on_exit 02:45:49.349 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df50470 02:45:49.349 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:49.349 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:49.349 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:49.349 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:49.349 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:49.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:49.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:45:54.592 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:45:54.592 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:45:54.705 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 02:45:54.705 [Lua] Set lobby begin: 02:45:54.705 [Lua] Lobby data twitch_enabled = true 02:45:54.705 [Lua] Lobby data selected_mission_id = journey_citadel 02:45:54.705 [Lua] Lobby data num_players = 2 02:45:54.705 [Lua] Lobby data difficulty_tweak = 0 02:45:54.705 [Lua] Lobby data host = 11000010e2567e7 02:45:54.705 [Lua] Lobby data matchmaking_type = 2 02:45:54.706 [Lua] Lobby data is_private = false 02:45:54.706 [Lua] Lobby data match_started = true 02:45:54.706 [Lua] Lobby data difficulty = cataclysm 02:45:54.706 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:45:54.706 [Lua] Lobby data player_slot_4 = 0:0 02:45:54.706 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:45:54.706 [Lua] Lobby data quick_game = false 02:45:54.706 [Lua] Lobby data country_code = us 02:45:54.706 [Lua] Lobby data matchmaking = true 02:45:54.706 [Lua] Lobby data power_level = 835 02:45:54.706 [Lua] Lobby data mission_id = morris_hub 02:45:54.706 [Lua] Lobby data mechanism = deus 02:45:54.706 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:45:54.706 [Lua] Lobby data player_slot_2 = 0:0 02:45:54.706 [Lua] Lobby data network_hash = e17db97a2fa105af 02:45:54.706 [Lua] Lobby data player_slot_3 = 0:0 02:45:54.706 [Lua] Lobby data eac_authorized = true 02:45:54.706 [Lua] Set lobby end. 02:45:54.706 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:nil, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:265626704, lt:load_next_level, extra_packages:{ }) 02:45:54.706 [Lua] [NetworkServer] Entering post game 02:45:54.706 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 02:45:54.706 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 02:45:54.706 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 02:45:54.706 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 02:45:54.707 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function update [6] @scripts/game_state/state_ingame.lua:916: in function update [7] @foundation/scripts/util/state_machine.lua:147: in function update [8] @scripts/boot.lua:903: in function game_update [9] @scripts/boot.lua:633:in function [1] self = table: 00000000035DCEF0 [2] self = table: 0000000002090690; game_server_lobby_client = nil [3] self = table: 0000000002090690 [4] self = table: 0000000002090690; dt = nil; t = nil; verify_dlc_data = table: 000000000AA71DB0; active_peers = table: 00000000064CC7F0; is_done = true; success = true [5] self = table: 0000000001974970; dt = 0.0061824237927794456; t = 823.66757879639044; state_name = "MatchmakingStateStartGame" [6] self = table: 000000000A98CD90; dt = 0.0061824237927794456; main_t = 823.66757879639044; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 579.62204880500212 [7] self = table: 0000000005E98DA0; dt = 0.0061824237927794456; t = 823.66757879639044 [8] self = table: 0000000000012D80; real_world_dt = 0.0061824237927794456; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0061824237927794456; t = 823.66757879639044 [9] dt = 0.0061824237927794456 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 000000000A98E8A0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000099F6C50; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000099F6C20; _disable_spawning_reasons = table: 0000000009B9CBC0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A28D980; _mutator_handler = table: 000000000AC22260; network_server = table: 0000000007162A60; _game_mode = table: 00000000035DD140; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "morris_hub"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 0000000009B42AC0; is_server = true; network_event_delegate = table: 00000000030A9680; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001974970; search_config = table: 000000000F3A2630; _verify_dlc_data = table: 000000000AA71DB0; _network_server = table: 0000000007162A60; _lobby = table: 0000000006E1D630; _statistics_db = table: 000000000A98E8A0; _network_transmit = table: 0000000005B8B530; state_context = table: 0000000009D0B9D0; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001974970; search_config = table: 000000000F3A2630; _verify_dlc_data = table: 000000000AA71DB0; _network_server = table: 0000000007162A60; _lobby = table: 0000000006E1D630; _statistics_db = table: 000000000A98E8A0; _network_transmit = table: 0000000005B8B530; state_context = table: 0000000009D0B9D0; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001974970; search_config = table: 000000000F3A2630; _verify_dlc_data = table: 000000000AA71DB0; _network_server = table: 0000000007162A60; _lobby = table: 0000000006E1D630; _statistics_db = table: 000000000A98E8A0; _network_transmit = table: 0000000005B8B530; state_context = table: 0000000009D0B9D0; [5] network_server = table: 0000000007162A60; network_event_delegate = table: 00000000030A9680; _waystone_is_active = false; _host_matchmaking_data = table: 00000000019749A0; _state = table: 0000000002090690; is_server = true; _power_level_timer = 824.47306766081601; lobby_finder = table: 0000000001971870; peers_to_sync = table: 0000000001971840; _level_weights = table: 0000000001971810; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010e2567e7"; lobby_finder_timer = 0; lobby = table: 0000000006E1D630; profile_update_time = 0; params = table: 00000000019BB150; profile_synchronizer = table: 0000000003698600; debug = table: 000000000196A890; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000009D0B9D0; statistics_db = table: 000000000A98E8A0; network_transmit = table: 0000000005B8B530; _network_hash = "e17db97a2fa105af"; difficulty_manager = table: 0000000009071B60; party_owned_dlcs = table: 00000000019717E0; [6] world_name = "level_world"; entity_system_bag = table: 000000000B01A610; network_server = table: 0000000007162A60; entity_system = table: 000000000B012C20; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1E0E10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A9A0F20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E5DD1B0; num_local_human_players = 1; _ping_reporter = table: 000000000E5DD470; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0061824237927794456; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000000B3590E0; network_event_delegate = table: 00000000030A9680; machines = table: 000000000B20A7E0; _camera_carrier = table: 000000000E5DBC10; free_flight_manager = table: 000000000366CBC0; network_transmit = table: 0000000005B8B530; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000A98E8A0; _lobby_host = table: 0000000006E1D630; dice_keeper = table: 000000000B380FA0; network_clock = table: 000000000B2CC4A0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000A98CD90; [8] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A991BA0; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 02:45:54.709 [Save] Saving `save_data` 02:45:54.711 [Lua] Generated node with: Level , level_seed <-1482440308>, Run progress <0.6666> 02:45:54.711 [Lua] Generated node with: Level , level_seed <-443969669>, Run progress <0.3333> 02:45:54.711 [Lua] Generated node with: Level , level_seed <-1231470946>, Run progress <0.9999> 02:45:54.711 [Lua] Generated node with: Level , level_seed <-1365764763>, Run progress <0.16665> 02:45:54.711 [Lua] Generated node with: Level , level_seed <-913619072>, Run progress <0.49995> 02:45:54.711 [Lua] Generated node with: Level , level_seed <-226585377>, Run progress <0.3333> 02:45:54.711 [Lua] Generated node with: Level , level_seed <-2047583054>, Run progress <0> 02:45:54.711 [Lua] Generated node with: Level , level_seed <1948816489>, Run progress <0.16665> 02:45:54.711 [Lua] Generated node with: Level , level_seed <-874425676>, Run progress <0.49995> 02:45:54.711 [Lua] Generated node with: Level , level_seed <1902632579>, Run progress <0.3333> 02:45:54.711 [Lua] Generated node with: Level , level_seed <472412678>, Run progress <0> 02:45:54.711 [Lua] Generated node with: Level , level_seed <-360635987>, Run progress <0.49995> 02:45:54.711 [Lua] Generated node with: Level , level_seed <-498231512>, Run progress <0> 02:45:54.711 [Lua] Generated node with: Level , level_seed <1736544359>, Run progress <0.83325> 02:45:54.711 [Lua] Generated node with: Level , level_seed <932926106>, Run progress <0.49995> 02:45:54.711 [Lua] Generated node with: Level , level_seed <54886705>, Run progress <0.6666> 02:45:54.711 [Lua] Generated node with: Level , level_seed <-1237776164>, Run progress <0.3333> 02:45:54.711 [Lua] [SharedState] deus_run_state_15642115: run_node_key:0:0:0:0 = start 02:45:54.711 [Lua] [SharedState] deus_run_state_15642115: telemetry_id:0:0:0:0 = 3647CDF9BD74A333 02:45:54.711 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010e2567e7:1:0:0 = 163 02:45:54.711 [Lua] [SharedState] deus_run_state_15642115: peer_initialized:11000010e2567e7:0:0:0 = true 02:45:54.711 [Lua] [SharedState] deus_run_state_15642115: power_ups:11000010e2567e7:1:1:1 = [{"client_id":1403377792,"name":"talent_1_1","rarity":"exotic"},{"client_id":295916992,"name":"talent_2_2","rarity":"rare"},{"client_id":2002821504,"name":"talent_3_2","rarity":"exotic"},{"client_id":1907393024,"name":"talent_4_3","rarity":"rare"},{"client_id":1785487104,"name":"talent_5_2","rarity":"rare"},{"client_id":2019788672,"name":"talent_6_3","rarity":"unique"}] 02:45:54.711 [Lua] [SharedState] deus_run_state_15642115: slot_melee:11000010e2567e7:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 02:45:54.712 [Lua] [SharedState] deus_run_state_15642115: slot_ranged:11000010e2567e7:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 02:45:54.712 [Lua] [SharedState] deus_run_state_15642115: profile_initialized:11000010e2567e7:1:1:1 = true 02:45:54.712 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 163 02:45:54.712 [Lua] [DeusRunController] starting with seed <434503040> on difficulty and dominant god with belakor 02:45:54.712 [Lua] [SharedState] deus_run_state_15642115: player_level:0:0:0:0 = 35 02:45:54.712 [Lua] [SharedState] deus_run_state_15642115: player_frame:0:0:0:0 = frame_season_04_tier_4 02:45:54.712 [Lua] [SharedState] deus_run_state_15642115: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 02:45:54.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 34 02:45:54.712 [Lua] [SharedState] deus_run_state_15642115: run_node_key:0:0:0:0 = start 02:45:54.712 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-2047583054, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:545182976, lt:load_next_level, extra_packages:{ }) 02:45:54.712 [Lua] [LevelTransitionHandler] promote_next_level_data 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = dlc_morris_map 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = -2047583054 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = disabled 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = map_deus 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = cataclysm 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = -10 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 545182976 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 02:45:54.712 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:45:54.712 [Lua] [NetworkServer] Entering post game 02:45:54.713 [Lua] gm_event_end_conditions_met false false 02:45:54.714 [Save] Save done 02:45:54.714 [Save] Saving `save_data` 02:45:54.714 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "11" 02:45:54.714 [Lua] [PlayFabMirrorBase] _commit_internal "11" 02:45:54.714 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:45:54.714 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:45:54.715 [Lua] TRANSITION nil nil load_next_level 02:45:54.715 [Lua] Transition type "load_next_level", is server: true 02:45:54.715 [Lua] [GameNetworkManager] Leaving game... 02:45:54.715 [Lua] [GameNetworkManager] Shutting down game session host. 02:45:54.715 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:45:54.715 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:45:54.715 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=581.62 02:45:54.718 [Save] Save done 02:45:54.718 [Save] Saving `save_data` 02:45:54.720 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 02:45:54.720 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 02:45:54.720 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:45:54.720 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 34 02:45:54.720 [Lua] [PlayFabMirrorBase] commit result "success", "11" 02:45:54.729 [Save] Save done 02:45:54.729 [Save] Saving `save_data` 02:45:54.735 [Save] Save done 02:45:54.809 [Lua] [SharedState] deus_run_state_15642115: telemetry_id:0:0:0:0 = 79A9D0785697ED46 02:45:54.809 [Lua] [SharedState] deus_run_state_15642115: soft_currency:110000104de4150:1:0:0 = 108 02:45:54.809 [Lua] [SharedState] deus_run_state_15642115: peer_initialized:110000104de4150:0:0:0 = true 02:45:54.809 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 271 02:45:54.809 [Lua] [SharedState] deus_run_state_15642115: power_ups:110000104de4150:1:5:1 = [{"client_id":1677628160,"name":"talent_1_1","rarity":"exotic"},{"client_id":1991528192,"name":"talent_2_1","rarity":"rare"},{"client_id":921491520,"name":"talent_3_1","rarity":"exotic"},{"client_id":1692890112,"name":"talent_4_1","rarity":"rare"},{"client_id":1271316096,"name":"talent_5_2","rarity":"rare"},{"client_id":1101624064,"name":"talent_6_1","rarity":"unique"}] 02:45:54.810 [Lua] [SharedState] deus_run_state_15642115: slot_melee:110000104de4150:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 02:45:54.810 [Lua] [SharedState] deus_run_state_15642115: slot_ranged:110000104de4150:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 02:45:54.810 [Lua] [SharedState] deus_run_state_15642115: profile_initialized:110000104de4150:1:5:1 = true 02:45:54.811 [Lua] [SharedState] deus_run_state_15642115: player_level:0:0:0:0 = 35 02:45:54.811 [Lua] [SharedState] deus_run_state_15642115: player_frame:0:0:0:0 = frame_season_04_tier_4 02:45:54.811 [Lua] [SharedState] deus_run_state_15642115: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 02:45:55.036 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 34 02:45:55.525 [Lua] [PlayerSyncData] Game session is not initialized 02:45:55.525 [Lua] Set lobby begin: 02:45:55.525 [Lua] Lobby data twitch_enabled = true 02:45:55.525 [Lua] Lobby data selected_mission_id = journey_citadel 02:45:55.525 [Lua] Lobby data num_players = 2 02:45:55.525 [Lua] Lobby data difficulty_tweak = 0 02:45:55.525 [Lua] Lobby data host = 11000010e2567e7 02:45:55.525 [Lua] Lobby data matchmaking_type = 2 02:45:55.525 [Lua] Lobby data is_private = false 02:45:55.525 [Lua] Lobby data match_started = true 02:45:55.525 [Lua] Lobby data difficulty = cataclysm 02:45:55.525 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:45:55.525 [Lua] Lobby data player_slot_4 = 0:0 02:45:55.525 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:45:55.525 [Lua] Lobby data quick_game = false 02:45:55.525 [Lua] Lobby data country_code = us 02:45:55.526 [Lua] Lobby data matchmaking = true 02:45:55.526 [Lua] Lobby data power_level = 0 02:45:55.526 [Lua] Lobby data mission_id = morris_hub 02:45:55.526 [Lua] Lobby data mechanism = deus 02:45:55.526 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:45:55.526 [Lua] Lobby data player_slot_2 = 0:0 02:45:55.526 [Lua] Lobby data network_hash = e17db97a2fa105af 02:45:55.526 [Lua] Lobby data player_slot_3 = 0:0 02:45:55.526 [Lua] Lobby data eac_authorized = true 02:45:55.526 [Lua] Set lobby end. 02:45:56.722 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:45:56.722 [Lua] [Managers] Calling function on all managers: 02:45:56.722 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 02:45:56.722 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 02:45:56.722 [Lua] Clearing all global lookup lists 02:45:56.723 [Lua] [IngamePlayerListUI] - Destroy 02:45:56.723 [Lua] [EquipmentUI] - Destroy 02:45:56.723 [Lua] [AbilityUI] - Destroy 02:45:56.723 [Lua] [GamePadEquipmentUI] - Destroy 02:45:56.723 [Lua] [GamePadAbilityUI] - Destroy 02:45:56.724 [Lua] [IngameUI] destroy 02:45:56.726 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 02:45:56.726 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 02:45:56.731 [Lua] [Managers] Destroying manager group: 02:45:56.733 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:45:56.743 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:45:56.744 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:45:56.744 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:45:56.746 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:45:56.749 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:45:56.749 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:45:56.750 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:45:56.751 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:45:56.753 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:45:56.754 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:45:56.754 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:45:56.755 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:45:56.756 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:45:56.758 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:45:56.758 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:45:56.759 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:45:56.767 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:45:56.767 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 02:45:56.767 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 02:45:56.767 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 02:45:56.767 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 02:45:56.767 [Lua] [Matchmaking] unregister rpcs 02:45:56.767 [Lua] ############### UNLOADING PACKAGES ############### 02:45:56.767 [Lua] [Managers] Calling function on all managers: 02:45:56.767 [Lua] [Managers] Destroying manager group: 02:45:56.767 [Lua] [Gamestate] Enter state StateLoading 02:45:56.769 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:45:56.769 [Lua] [Matchmaking] register rpcs 02:45:56.769 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 02:45:56.769 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:45:56.769 [Lua] registering RPCs 02:45:56.769 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:45:56.769 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:45:56.769 [Lua] Set lobby begin: 02:45:56.769 [Lua] Lobby data twitch_enabled = true 02:45:56.769 [Lua] Lobby data selected_mission_id = journey_citadel 02:45:56.769 [Lua] Lobby data num_players = 2 02:45:56.769 [Lua] Lobby data difficulty_tweak = 0 02:45:56.769 [Lua] Lobby data host = 11000010e2567e7 02:45:56.769 [Lua] Lobby data matchmaking_type = 2 02:45:56.769 [Lua] Lobby data is_private = false 02:45:56.769 [Lua] Lobby data match_started = true 02:45:56.769 [Lua] Lobby data difficulty = cataclysm 02:45:56.769 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:45:56.769 [Lua] Lobby data player_slot_4 = 0:0 02:45:56.769 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:45:56.770 [Lua] Lobby data quick_game = false 02:45:56.770 [Lua] Lobby data country_code = us 02:45:56.770 [Lua] Lobby data matchmaking = true 02:45:56.770 [Lua] Lobby data power_level = 0 02:45:56.770 [Lua] Lobby data mission_id = dlc_morris_map 02:45:56.770 [Lua] Lobby data mechanism = deus 02:45:56.770 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:45:56.770 [Lua] Lobby data player_slot_2 = 0:0 02:45:56.770 [Lua] Lobby data network_hash = e17db97a2fa105af 02:45:56.770 [Lua] Lobby data player_slot_3 = 0:0 02:45:56.770 [Lua] Lobby data eac_authorized = true 02:45:56.770 [Lua] Set lobby end. 02:45:56.770 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:45:56.773 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 02:45:56.773 [Lua] [StateLoading] load_current_level 02:45:56.773 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 02:45:56.810 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 02:45:56.824 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 02:45:56.824 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 02:45:56.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 02:45:56.859 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 02:45:56.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 02:45:56.893 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]', 1 02:45:56.894 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:45:56.894 [Lua] ### Received rpc_level_load_started 02:45:56.894 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 545182976 02:45:56.942 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":2127849600,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 02:45:56.942 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 2127849600 02:45:56.942 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 66036036 02:45:56.942 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:45:57.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 02:45:57.261 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 02:45:57.261 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":2024151168,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 02:45:57.261 [Lua] ### Received rpc_level_loaded 02:45:57.261 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 247 02:45:57.261 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 02:45:57.262 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 02:45:57.262 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer, async-read, 02:45:57.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 02:45:57.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer 02:45:57.262 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 02:45:57.262 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 02:45:57.277 [Lua] [LevelTransitionHandler] Level load completed! 02:45:57.277 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -2047583054 - use_random_directors: false - conflict_director_name: disabled 02:45:57.277 [Lua] [EnemyPackageLoader] Load no enemies on this level 02:45:57.277 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 02:45:57.278 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 02:45:57.278 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 02:45:57.286 [Save] Saving `save_data` 02:45:57.287 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false},"inventory_id":1497932800,"first_person":{"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}} 02:45:57.287 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 02:45:57.291 [Save] Save done 02:45:57.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 02:45:57.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 02:45:57.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer 02:45:57.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 02:45:57.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2, ProfileSynchronizer 02:45:57.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 02:45:57.295 [Lua] ### Received rpc_level_loaded 02:45:57.295 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 247 02:45:57.295 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 02:45:57.311 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 02:45:57.311 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 02:45:57.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 02:45:57.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 02:45:57.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:45:57.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:45:57.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:45:57.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 02:45:57.394 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 2024151168 02:45:57.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 02:45:57.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 02:45:57.461 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 2024151168 02:45:57.462 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1497932800 02:45:57.527 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1497932800 02:45:57.527 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 02:45:57.527 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 02:45:57.527 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 02:45:57.527 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 02:45:57.528 [Lua] ### Received rpc_level_loaded 02:45:57.528 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 247 02:45:57.528 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 02:45:57.528 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 02:45:57.528 [Umbra] Init version: 3.4.15 :: 16 threads 02:45:57.529 [Lua] Async level spawning done 02:45:57.529 [Lua] Spawn additional sub_levels: 02:45:57.895 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:45:58.896 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:45:58.896 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:45:58.897 [Lua] [Matchmaking] unregister rpcs 02:45:58.897 [Lua] Set lobby begin: 02:45:58.897 [Lua] Lobby data twitch_enabled = true 02:45:58.897 [Lua] Lobby data selected_mission_id = journey_citadel 02:45:58.897 [Lua] Lobby data num_players = 2 02:45:58.897 [Lua] Lobby data difficulty_tweak = 0 02:45:58.897 [Lua] Lobby data host = 11000010e2567e7 02:45:58.897 [Lua] Lobby data matchmaking_type = 2 02:45:58.897 [Lua] Lobby data is_private = false 02:45:58.897 [Lua] Lobby data match_started = true 02:45:58.897 [Lua] Lobby data difficulty = cataclysm 02:45:58.897 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:45:58.897 [Lua] Lobby data player_slot_4 = 0:0 02:45:58.897 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:45:58.897 [Lua] Lobby data quick_game = false 02:45:58.897 [Lua] Lobby data country_code = us 02:45:58.897 [Lua] Lobby data matchmaking = true 02:45:58.897 [Lua] Lobby data power_level = 0 02:45:58.897 [Lua] Lobby data mission_id = dlc_morris_map 02:45:58.897 [Lua] Lobby data mechanism = deus 02:45:58.897 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:45:58.897 [Lua] Lobby data player_slot_2 = 0:0 02:45:58.897 [Lua] Lobby data network_hash = e17db97a2fa105af 02:45:58.897 [Lua] Lobby data player_slot_3 = 0:0 02:45:58.898 [Lua] Lobby data eac_authorized = true 02:45:58.898 [Lua] Set lobby end. 02:45:58.898 [Lua] [Managers] Destroying manager group: 02:45:58.898 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 02:45:58.898 [Lua] [Gamestate] Enter StateIngame HOST 02:45:58.898 [Lua] [Managers] Calling function on all managers: 02:45:58.899 [Lua] <>level = dlc_morris_map<> 02:45:58.899 [Lua] [StateIngame] Server ingame 02:45:58.902 [Lua] Set lobby begin: 02:45:58.902 [Lua] Lobby data twitch_enabled = true 02:45:58.902 [Lua] Lobby data selected_mission_id = journey_citadel 02:45:58.902 [Lua] Lobby data num_players = 2 02:45:58.902 [Lua] Lobby data difficulty_tweak = -10 02:45:58.902 [Lua] Lobby data host = 11000010e2567e7 02:45:58.902 [Lua] Lobby data matchmaking_type = 2 02:45:58.902 [Lua] Lobby data is_private = false 02:45:58.902 [Lua] Lobby data match_started = true 02:45:58.902 [Lua] Lobby data difficulty = cataclysm 02:45:58.902 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:45:58.902 [Lua] Lobby data player_slot_4 = 0:0 02:45:58.902 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:45:58.902 [Lua] Lobby data quick_game = false 02:45:58.902 [Lua] Lobby data country_code = us 02:45:58.902 [Lua] Lobby data matchmaking = true 02:45:58.902 [Lua] Lobby data power_level = 0 02:45:58.903 [Lua] Lobby data mission_id = dlc_morris_map 02:45:58.903 [Lua] Lobby data mechanism = deus 02:45:58.903 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:45:58.903 [Lua] Lobby data player_slot_2 = 0:0 02:45:58.903 [Lua] Lobby data network_hash = e17db97a2fa105af 02:45:58.903 [Lua] Lobby data player_slot_3 = 0:0 02:45:58.903 [Lua] Lobby data eac_authorized = true 02:45:58.903 [Lua] Set lobby end. 02:45:58.903 [Lua] [Matchmaking] register rpcs 02:45:58.903 [Lua] GameNetworkManager:init... creating game session 02:45:58.903 [Lua] Host GameSession.make_game_session_host with session: 02:45:58.903 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:45:58.903 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 02:45:58.903 [Lua] [GameNetworkManager] self.is_server = true 02:45:58.903 [Network] Setting artificial MTU limit to 65536 02:45:58.906 [Lua] [SharedState] deus_shop_15642115: shop_state:0:0:0:0 = 1 02:45:58.917 [Lua] Switching ConflictSettings: to: disabled 02:45:58.917 [Lua] pacing=disabled 02:45:58.917 [Lua] roaming=nil 02:45:58.917 [Lua] specials=disabled 02:45:58.917 [Lua] debug_color=black 02:45:58.917 [Lua] pack_spawning=disabled 02:45:58.917 [Lua] contained_breeds=nil 02:45:58.917 [Lua] disabled=true 02:45:58.917 [Lua] boss=disabled 02:45:58.917 [Lua] horde=disabled 02:45:58.917 [Lua] name=disabled 02:45:58.917 [Lua] intensity=disabled 02:45:58.917 [Lua] --- 02:45:58.917 [Lua] [LevelAnalysis] set_random_seed( -2047583054) 02:45:58.924 [Lua] [AIInterestPointSystem] Level Seed: -2047583054 02:45:58.924 [Lua] 02:45:58.924 [Lua] [entity_system_bag] = table 02:45:58.924 [Lua] [entity_system_bag] = metatable 02:45:58.924 [Lua] [startup_data] = table 02:45:58.924 [Lua] [entity_manager] = table 02:45:58.924 [Lua] [entity_manager] = metatable 02:45:58.924 [Lua] [unit_spawner] = table 02:45:58.924 [Lua] [unit_spawner] = metatable 02:45:58.924 [Lua] [unit_storage] = table 02:45:58.924 [Lua] [unit_storage] = metatable 02:45:58.924 [Lua] [dice_keeper] = table 02:45:58.924 [Lua] [dice_keeper] = metatable 02:45:58.924 [Lua] [is_server] = true (boolean) 02:45:58.924 [Lua] [world] = [World] 02:45:58.924 [Lua] [system_api] = table 02:45:58.924 [Lua] [entity_system] = table 02:45:58.924 [Lua] [entity_system] = metatable 02:45:58.924 [Lua] [network_lobby] = table 02:45:58.924 [Lua] [network_lobby] = metatable 02:45:58.924 [Lua] [profile_synchronizer] = table 02:45:58.924 [Lua] [profile_synchronizer] = metatable 02:45:58.924 [Lua] [level_transition_handler] = table 02:45:58.924 [Lua] [level_transition_handler] = metatable 02:45:58.924 [Lua] [num_local_human_players] = 1 (number) 02:45:58.924 [Lua] [statistics_db] = table 02:45:58.924 [Lua] [statistics_db] = metatable 02:45:58.924 [Lua] [network_server] = table 02:45:58.924 [Lua] [network_server] = metatable 02:45:58.924 [Lua] [input_manager] = table 02:45:58.924 [Lua] [input_manager] = metatable 02:45:58.924 [Lua] [network_clock] = table 02:45:58.924 [Lua] [network_clock] = metatable 02:45:58.924 [Lua] [network_transmit] = table 02:45:58.924 [Lua] [network_transmit] = metatable 02:45:58.924 [Lua] [free_flight_manager] = table 02:45:58.924 [Lua] [free_flight_manager] = metatable 02:45:58.924 [Lua] [network_manager] = table 02:45:58.924 [Lua] [network_manager] = metatable 02:45:58.924 [Lua] [network_event_delegate] = table 02:45:58.924 [Lua] [network_event_delegate] = metatable 02:45:58.924 [Lua] 02:45:58.950 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:45:58.951 [Lua] [AchievementManager] Achievements using the steam platform 02:45:58.951 [Lua] PlayerManager:add_player player_1 02:45:59.048 [Lua] [StateIngame] Level seed: -2047583054 02:45:59.048 [Lua] [LevelAnalysis] set_random_seed( -2047583054) 02:45:59.049 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:45:59.050 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:45:59.050 [Lua] [IngameUI] init 02:45:59.059 [SteamVoipClient] select_out(110000104de4150, off) 02:45:59.059 [SteamVoipClient] select_out(11000010e2567e7, off) 02:45:59.065 [Lua] cb_razer_chroma_setup 02:45:59.097 [Lua] completed 02:45:59.102 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:45:59.102 [Lua] Set lobby begin: 02:45:59.102 [Lua] Lobby data twitch_enabled = true 02:45:59.102 [Lua] Lobby data selected_mission_id = journey_citadel 02:45:59.102 [Lua] Lobby data num_players = 2 02:45:59.102 [Lua] Lobby data difficulty_tweak = -10 02:45:59.102 [Lua] Lobby data host = 11000010e2567e7 02:45:59.102 [Lua] Lobby data matchmaking_type = 2 02:45:59.102 [Lua] Lobby data is_private = false 02:45:59.102 [Lua] Lobby data match_started = true 02:45:59.103 [Lua] Lobby data difficulty = cataclysm 02:45:59.103 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:45:59.103 [Lua] Lobby data player_slot_4 = 0:0 02:45:59.103 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:45:59.103 [Lua] Lobby data quick_game = false 02:45:59.103 [Lua] Lobby data country_code = us 02:45:59.103 [Lua] Lobby data matchmaking = true 02:45:59.103 [Lua] Lobby data power_level = 715 02:45:59.103 [Lua] Lobby data mission_id = dlc_morris_map 02:45:59.103 [Lua] Lobby data mechanism = deus 02:45:59.103 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:45:59.103 [Lua] Lobby data player_slot_2 = 0:0 02:45:59.103 [Lua] Lobby data network_hash = e17db97a2fa105af 02:45:59.103 [Lua] Lobby data player_slot_3 = 0:0 02:45:59.103 [Lua] Lobby data eac_authorized = true 02:45:59.103 [Lua] Set lobby end. 02:45:59.103 [Lua] CurrentConflictSettings disabled 02:45:59.103 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 02:45:59.103 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 02:45:59.103 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:45:59.104 [Lua] [Managers] Calling function on all managers: 02:45:59.104 [Lua] [SharedState] deus_run_state_15642115: player_level:0:0:0:0 = 35 02:45:59.104 [Lua] [SharedState] deus_run_state_15642115: player_frame:0:0:0:0 = frame_season_04_tier_4 02:45:59.104 [Lua] [SharedState] deus_run_state_15642115: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 02:45:59.104 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:45:59.108 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 02:45:59.108 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 02:45:59.201 [Lua] [SharedState] deus_run_state_15642115: player_level:0:0:0:0 = 35 02:45:59.201 [Lua] [SharedState] deus_run_state_15642115: player_frame:0:0:0:0 = frame_season_04_tier_4 02:45:59.201 [Lua] [SharedState] deus_run_state_15642115: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 02:45:59.201 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 02:45:59.201 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 02:45:59.201 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 02:45:59.201 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 02:45:59.215 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":2024151168,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 02:45:59.215 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 2024151168 02:45:59.215 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1497932800 02:45:59.215 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:45:59.215 [Lua] [SharedState] deus_run_state_15642115: player_frame:0:0:0:0 = frame_season_04_tier_4 02:45:59.215 [Lua] [SharedState] deus_run_state_15642115: telemetry_id:0:0:0:0 = 79A9D0785697ED46 02:45:59.215 [Lua] [SharedState] deus_run_state_15642115: player_level:0:0:0:0 = 35 02:45:59.215 [Lua] [SharedState] deus_run_state_15642115: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 02:45:59.215 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 02:45:59.226 [Lua] PlayerManager:add_remote_player 110000104de4150 02:45:59.226 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 02:45:59.226 [Lua] RemotePlayer:create_game_object( ) 3 02:45:59.286 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 02:45:59.286 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 02:45:59.286 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 02:45:59.286 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 02:45:59.287 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 02:45:59.291 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 02:45:59.291 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 02:45:59.291 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 02:45:59.536 [Lua] StateInGameRunning:_game_actually_starts() 02:45:59.536 [Lua] [SharedState] deus_game_mode_map_15642115: state:0:0:0:0 = 1 02:45:59.536 [Lua] ################################################################################################################# 02:45:59.536 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:45:59.536 [Lua] ################################################################################################################# 02:45:59.536 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 02:45:59.536 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:45:59.537 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 02:45:59.540 [Lua] [SharedState] deus_map_15642115_start: ready:0:0:0:0 = true 02:45:59.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 76, name: `unknown` 02:45:59.541 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=4 02:45:59.541 [Lua] [SharedState] deus_map_15642115_start: map_state:0:0:0:0 = TWITCH_STARTING 02:45:59.541 [Lua] [SharedState] deus_map_15642115_start: final_node_selected:0:0:0:0 = 02:45:59.541 [Lua] [SharedState] deus_map_15642115_start: vote:0:0:0:0 = 02:45:59.541 [Lua] [DeusMapDecisionView] Self vote defaulted 02:45:59.541 [Lua] [SharedState] deus_game_mode_map_15642115: state:0:0:0:0 = 1 02:45:59.550 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 02:45:59.550 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:45:59.550 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 02:45:59.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 02:45:59.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:45:59.590 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:45:59.657 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 02:45:59.657 [Lua] [SharedState] deus_map_15642115_start: ready:0:0:0:0 = true 02:45:59.657 [Lua] [SharedState] deus_map_15642115_start: vote:0:0:0:0 = 02:45:59.657 [Lua] [SharedState] deus_game_mode_map_15642115: state:0:0:0:0 = 1 02:45:59.659 [Lua] [SharedState] deus_map_15642115_start: map_state:0:0:0:0 = TWITCH_WAITING 02:45:59.671 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 02:45:59.671 [Lua] Commit load time data 02:46:14.655 [Lua] [SharedState] deus_run_state_15642115: twitch_vote:0:0:0:0 = node_1 02:46:14.655 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:46:14.658 [Lua] [SharedState] deus_map_15642115_start: final_node_selected:0:0:0:0 = node_1 02:46:14.658 [Lua] [SharedState] deus_map_15642115_start: map_state:0:0:0:0 = FINISHING 02:46:14.659 [Lua] [SharedState] deus_run_state_15642115: twitch_vote:0:0:0:0 = 02:46:14.892 error: [Lua] [TwitchVoteUI] There is no vote data for key (1) 02:46:17.665 [Lua] [SharedState] deus_map_15642115_start: map_state:0:0:0:0 = FINISHED 02:46:17.667 [Lua] [SharedState] deus_game_mode_map_15642115: state:0:0:0:0 = 2 02:46:18.669 [Lua] [SharedState] deus_game_mode_map_15642115: state:0:0:0:0 = 2 02:46:18.790 [Lua] [SharedState] deus_game_mode_map_15642115: state:0:0:0:0 = 2 02:46:18.791 [Lua] [SharedState] deus_game_mode_map_15642115: state:0:0:0:0 = 5 02:46:18.796 [Lua] [SharedState] deus_game_mode_map_15642115: state:0:0:0:0 = 5 02:46:18.922 [Lua] [SharedState] deus_game_mode_map_15642115: state:0:0:0:0 = 5 02:46:18.922 [Lua] [SharedState] deus_run_state_15642115: run_node_key:0:0:0:0 = node_1 02:46:18.923 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_d_khorne_path1, mc:deus, gm:deus, env:0, seed:-498231512, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1013000576, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_khorne_champions", }) 02:46:18.923 [Lua] [LevelTransitionHandler] promote_next_level_data 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = sig_snare_d_khorne_path1 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = -498231512 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = deus_skaven_chaos 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = deus 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = cataclysm 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = -10 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 1013000576 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_khorne_champions"] 02:46:18.923 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:46:18.923 [Lua] [NetworkServer] Entering post game 02:46:18.923 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 02:46:18.923 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 02:46:18.923 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 02:46:18.923 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 02:46:18.924 [Save] Saving `save_data` 02:46:18.924 [Lua] gm_event_end_conditions_met true false 02:46:18.924 [Lua] RESET: Removed Active vote 02:46:18.928 [Save] Save done 02:46:18.934 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:46:18.935 [Save] Saving `save_data` 02:46:18.935 [Lua] Game won 02:46:18.935 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:46:18.939 [Save] Save done 02:46:18.958 [Lua] generate_backend_stats 11000010e2567e7:1 02:46:19.067 [Lua] [PlayFabMirrorBase] Force commit 02:46:19.067 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 02:46:19.067 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:46:19.067 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:46:19.068 [Save] Saving `save_data` 02:46:19.068 [Lua] TRANSITION nil nil load_next_level 02:46:19.068 [Lua] Transition type "load_next_level", is server: true 02:46:19.068 [Lua] [GameNetworkManager] Leaving game... 02:46:19.068 [Lua] [GameNetworkManager] Shutting down game session host. 02:46:19.068 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:46:19.068 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:46:19.068 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.77 02:46:19.070 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 02:46:19.070 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 02:46:19.071 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:46:19.071 [Lua] [PlayFabMirrorBase] commit result "success", "12" 02:46:19.071 [Lua] none table: 0000000009D03DC0 nil 02:46:19.074 [Save] Save done 02:46:19.343 [Lua] [PlayerSyncData] Game session is not initialized 02:46:19.343 [Lua] Set lobby begin: 02:46:19.343 [Lua] Lobby data twitch_enabled = true 02:46:19.343 [Lua] Lobby data selected_mission_id = journey_citadel 02:46:19.343 [Lua] Lobby data num_players = 2 02:46:19.343 [Lua] Lobby data difficulty_tweak = -10 02:46:19.343 [Lua] Lobby data host = 11000010e2567e7 02:46:19.343 [Lua] Lobby data matchmaking_type = 2 02:46:19.343 [Lua] Lobby data is_private = false 02:46:19.343 [Lua] Lobby data match_started = true 02:46:19.343 [Lua] Lobby data difficulty = cataclysm 02:46:19.343 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:46:19.343 [Lua] Lobby data player_slot_4 = 0:0 02:46:19.344 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:46:19.344 [Lua] Lobby data quick_game = false 02:46:19.344 [Lua] Lobby data country_code = us 02:46:19.344 [Lua] Lobby data matchmaking = true 02:46:19.344 [Lua] Lobby data power_level = 0 02:46:19.344 [Lua] Lobby data mission_id = dlc_morris_map 02:46:19.344 [Lua] Lobby data mechanism = deus 02:46:19.344 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:46:19.344 [Lua] Lobby data player_slot_2 = 0:0 02:46:19.344 [Lua] Lobby data network_hash = e17db97a2fa105af 02:46:19.344 [Lua] Lobby data player_slot_3 = 0:0 02:46:19.344 [Lua] Lobby data eac_authorized = true 02:46:19.344 [Lua] Set lobby end. 02:46:21.074 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:46:21.074 [Lua] [Managers] Calling function on all managers: 02:46:21.074 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 02:46:21.075 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 02:46:21.075 [Lua] Clearing all global lookup lists 02:46:21.075 [Lua] [IngamePlayerListUI] - Destroy 02:46:21.075 [Lua] [IngameUI] destroy 02:46:21.077 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 02:46:21.077 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 02:46:21.078 [Lua] [Managers] Destroying manager group: 02:46:21.079 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:46:21.079 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 02:46:21.079 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 02:46:21.079 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 02:46:21.079 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 02:46:21.079 [Lua] [Matchmaking] unregister rpcs 02:46:21.080 [Lua] ############### UNLOADING PACKAGES ############### 02:46:21.080 [Lua] [Gamestate] Enter state StateLoading 02:46:21.082 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:46:21.082 [Lua] [Matchmaking] register rpcs 02:46:21.082 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:46:21.082 [Lua] registering RPCs 02:46:21.082 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:46:21.082 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:46:21.082 [Lua] Set lobby begin: 02:46:21.082 [Lua] Lobby data twitch_enabled = true 02:46:21.082 [Lua] Lobby data selected_mission_id = journey_citadel 02:46:21.082 [Lua] Lobby data num_players = 2 02:46:21.083 [Lua] Lobby data difficulty_tweak = -10 02:46:21.083 [Lua] Lobby data host = 11000010e2567e7 02:46:21.083 [Lua] Lobby data matchmaking_type = 2 02:46:21.083 [Lua] Lobby data is_private = false 02:46:21.083 [Lua] Lobby data match_started = true 02:46:21.083 [Lua] Lobby data difficulty = cataclysm 02:46:21.083 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:46:21.083 [Lua] Lobby data player_slot_4 = 0:0 02:46:21.083 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:46:21.083 [Lua] Lobby data quick_game = false 02:46:21.083 [Lua] Lobby data country_code = us 02:46:21.083 [Lua] Lobby data matchmaking = true 02:46:21.083 [Lua] Lobby data power_level = 0 02:46:21.083 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:46:21.083 [Lua] Lobby data mechanism = deus 02:46:21.083 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:46:21.083 [Lua] Lobby data player_slot_2 = 0:0 02:46:21.083 [Lua] Lobby data network_hash = e17db97a2fa105af 02:46:21.083 [Lua] Lobby data player_slot_3 = 0:0 02:46:21.083 [Lua] Lobby data eac_authorized = true 02:46:21.083 [Lua] Set lobby end. 02:46:21.083 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:46:21.088 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 02:46:21.088 [Lua] [StateLoading] load_current_level 02:46:21.088 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_d_khorne_path1 0 02:46:21.089 [Umbra] Unload tome 1 02:46:21.097 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 02:46:21.097 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_khorne_champions, sig_snare_d_khorne_path1, async-read, 02:46:21.097 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, sig_snare_d_khorne_path1, async-read, 02:46:21.097 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs_common, sig_snare_d_khorne_path1, async-read, 02:46:21.097 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold_common, sig_snare_d_khorne_path1, async-read, 02:46:21.097 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_d_khorne_path1, async-read, 02:46:21.097 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_d_khorne_path1, async-read, 02:46:21.097 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_d, sig_snare_d_khorne_path1, async-read, 02:46:21.097 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_d_khorne_path1, async-read, 02:46:21.097 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_d/path_common, sig_snare_d_khorne_path1, async-read, 02:46:21.097 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_snare_d_khorne_path1, async-read, 02:46:21.097 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/khorne_common, sig_snare_d_khorne_path1, async-read, 02:46:21.097 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_d/khorne_path1, sig_snare_d_khorne_path1, async-read, 02:46:21.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 02:46:21.155 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 02:46:21.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_khorne_champions 02:46:21.205 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":2024151168,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 02:46:21.205 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 2024151168 02:46:21.205 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1497932800 02:46:21.205 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 02:46:21.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_khorne_champions 02:46:21.222 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_khorne_champions 02:46:21.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common 02:46:21.306 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:46:21.306 [Lua] ### Received rpc_level_load_started 02:46:21.306 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 1013000576 02:46:21.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common 02:46:21.507 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common 02:46:21.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs_common 02:46:22.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs_common 02:46:22.042 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs_common 02:46:22.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold_common 02:46:22.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold_common 02:46:22.478 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold_common 02:46:22.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 02:46:23.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 02:46:23.003 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 02:46:23.004 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 02:46:23.170 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 02:46:23.170 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 02:46:23.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_d 02:46:23.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_d 02:46:23.286 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_d 02:46:23.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 02:46:23.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 02:46:23.420 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 02:46:23.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_d/path_common 02:46:23.621 [Lua] ### Received rpc_level_loaded 02:46:23.621 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 4 02:46:23.621 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 02:46:23.621 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 02:46:23.621 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 02:46:23.638 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 02:46:23.638 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 02:46:23.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_d/path_common 02:46:23.922 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_d/path_common 02:46:23.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 02:46:24.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 02:46:24.122 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 02:46:24.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/khorne_common 02:46:24.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/khorne_common 02:46:24.172 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/khorne_common 02:46:24.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_d/khorne_path1 02:46:24.208 [Umbra] Loading umbra tome '#ID[3823955faf34438c]', 1 02:46:24.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_d/khorne_path1 02:46:24.256 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_d/khorne_path1 02:46:24.273 [Lua] [LevelTransitionHandler] Level load completed! 02:46:24.273 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_d_khorne_path1 - level_seed: -498231512 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 02:46:24.290 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:46:24.290 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield = true, skaven_storm_vermin = true, chaos_vortex_sorcerer = true, chaos_corruptor_sorcerer = true, chaos_spawn = true, chaos_troll = true, skaven_rat_ogre = true, chaos_warrior = true, skaven_ratling_gunner = true, skaven_stormfiend = true, skaven_clan_rat = true, chaos_raider = true, skaven_pack_master = true, skaven_slave = true, chaos_fanatic = true, skaven_loot_rat = true, chaos_marauder_with_shield = true, skaven_gutter_runner = true, chaos_berzerker = true, skaven_clan_rat_with_shield = true, skaven_poison_wind_globadier = true, skaven_warpfire_thrower = true, chaos_marauder = true, skaven_plague_monk = true, skaven_storm_vermin_commander = true, } 02:46:24.290 [Lua] load_startup_enemy_packages: -------------- 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] chaos_spawn 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] chaos_troll 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] skaven_rat_ogre 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] skaven_stormfiend 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] beastmen_minotaur 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] chaos_plague_sorcerer 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] chaos_corruptor_sorcerer 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] skaven_gutter_runner 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] skaven_pack_master 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] skaven_poison_wind_globadier 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] skaven_ratling_gunner 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] skaven_warpfire_thrower 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] chaos_vortex_sorcerer 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] beastmen_standard_bearer 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] chaos_vortex 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] critter_rat 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] critter_pig 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] skaven_storm_vermin_with_shield 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] skaven_storm_vermin 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:46:24.290 [Lua] chaos_warrior 02:46:24.290 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:46:24.291 [Lua] skaven_clan_rat 02:46:24.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:46:24.291 [Lua] chaos_raider 02:46:24.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:46:24.291 [Lua] skaven_slave 02:46:24.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:46:24.291 [Lua] chaos_fanatic 02:46:24.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:46:24.291 [Lua] skaven_loot_rat 02:46:24.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:46:24.291 [Lua] chaos_marauder_with_shield 02:46:24.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:46:24.291 [Lua] chaos_berzerker 02:46:24.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:46:24.291 [Lua] skaven_clan_rat_with_shield 02:46:24.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:46:24.291 [Lua] chaos_marauder 02:46:24.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:46:24.291 [Lua] skaven_plague_monk 02:46:24.293 [Lua] ### Received rpc_level_loaded 02:46:24.293 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 4 02:46:24.293 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 02:46:24.309 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 02:46:24.309 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 02:46:24.327 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 02:46:24.327 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 02:46:24.327 [Lua] ### Received rpc_level_loaded 02:46:24.327 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 4 02:46:24.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:46:24.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:46:24.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:46:24.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:46:24.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:46:24.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:46:24.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:46:24.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:46:24.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:46:24.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:46:24.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:46:24.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:46:25.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:46:25.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:46:25.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:46:25.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:46:25.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:46:25.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:46:25.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:46:25.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:46:25.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:46:25.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:46:25.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:46:25.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:46:25.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:46:25.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:46:25.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:46:25.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:46:25.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:46:25.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:46:25.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:46:25.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:46:25.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:46:25.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:46:25.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:46:25.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:46:25.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:46:25.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:46:25.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:46:26.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:46:26.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:46:26.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:46:26.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:46:26.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:46:26.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:46:26.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:46:26.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:46:26.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:46:26.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:46:26.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:46:26.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:46:26.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:46:26.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:46:26.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:46:26.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:46:26.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:46:26.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:46:26.500 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":1178111360,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 02:46:26.500 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1178111360 02:46:26.501 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1178111360 02:46:26.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:46:26.618 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:46:26.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:46:26.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:46:26.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:46:26.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:46:26.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:46:26.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:46:26.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:46:27.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:46:27.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:46:27.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:46:27.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:46:27.373 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:46:27.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:46:27.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:46:27.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:46:27.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:46:27.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:46:27.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:46:27.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:46:27.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:46:27.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:46:27.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:46:27.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:46:27.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:46:27.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:46:28.055 [Lua] [SharedState] deus_run_state_15642115: player_level:0:0:0:0 = 35 02:46:28.055 [Lua] [SharedState] deus_run_state_15642115: player_frame:0:0:0:0 = frame_season_04_tier_4 02:46:28.055 [Lua] [SharedState] deus_run_state_15642115: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 02:46:28.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:46:28.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:46:28.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:46:28.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:46:28.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:46:28.306 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_d_khorne_path1 game_mode: deus 02:46:28.306 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 02:46:28.306 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 02:46:28.315 [Save] Saving `save_data` 02:46:28.315 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false},"inventory_id":511814848,"first_person":{"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}} 02:46:28.315 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 02:46:28.319 [Save] Save done 02:46:28.321 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 511814848 02:46:28.438 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 511814848 02:46:28.439 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 02:46:28.439 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_d/generated/khorne_path1/world 02:46:28.439 [Umbra] Init version: 3.4.15 :: 16 threads 02:46:28.847 warning: [Unit] Failed assigning a material to slot `#ID[281b05bb]` in mesh `#ID[a6c8309d]` and unit `#ID[d4fa9d36525e73dc]`, assigning default material instead. 02:46:28.867 warning: [Unit] Failed assigning a material to slot `#ID[281b05bb]` in mesh `#ID[a6c8309d]` and unit `#ID[d4fa9d36525e73dc]`, assigning default material instead. 02:46:28.868 [Lua] Async level spawning done 02:46:28.868 [Lua] Spawn additional sub_levels: 02:46:28.868 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:46:29.845 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:46:29.845 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:46:29.845 [Lua] [Matchmaking] unregister rpcs 02:46:29.845 [Lua] Set lobby begin: 02:46:29.845 [Lua] Lobby data twitch_enabled = true 02:46:29.845 [Lua] Lobby data selected_mission_id = journey_citadel 02:46:29.846 [Lua] Lobby data num_players = 2 02:46:29.846 [Lua] Lobby data difficulty_tweak = -10 02:46:29.846 [Lua] Lobby data host = 11000010e2567e7 02:46:29.846 [Lua] Lobby data matchmaking_type = 2 02:46:29.846 [Lua] Lobby data is_private = false 02:46:29.846 [Lua] Lobby data match_started = true 02:46:29.846 [Lua] Lobby data difficulty = cataclysm 02:46:29.846 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:46:29.846 [Lua] Lobby data player_slot_4 = 0:0 02:46:29.846 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:46:29.846 [Lua] Lobby data quick_game = false 02:46:29.846 [Lua] Lobby data country_code = us 02:46:29.846 [Lua] Lobby data matchmaking = true 02:46:29.846 [Lua] Lobby data power_level = 0 02:46:29.846 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:46:29.846 [Lua] Lobby data mechanism = deus 02:46:29.846 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:46:29.846 [Lua] Lobby data player_slot_2 = 0:0 02:46:29.846 [Lua] Lobby data network_hash = e17db97a2fa105af 02:46:29.846 [Lua] Lobby data player_slot_3 = 0:0 02:46:29.846 [Lua] Lobby data eac_authorized = true 02:46:29.846 [Lua] Set lobby end. 02:46:29.846 [Lua] [Managers] Destroying manager group: 02:46:29.847 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 02:46:29.847 [Lua] [Gamestate] Enter StateIngame HOST 02:46:29.847 [Lua] <>level = sig_snare_d_khorne_path1<> 02:46:29.847 [Lua] [StateIngame] Server ingame 02:46:29.851 [Lua] Set lobby begin: 02:46:29.851 [Lua] Lobby data twitch_enabled = true 02:46:29.851 [Lua] Lobby data selected_mission_id = journey_citadel 02:46:29.851 [Lua] Lobby data num_players = 2 02:46:29.852 [Lua] Lobby data difficulty_tweak = -10 02:46:29.852 [Lua] Lobby data host = 11000010e2567e7 02:46:29.852 [Lua] Lobby data matchmaking_type = 2 02:46:29.852 [Lua] Lobby data is_private = false 02:46:29.852 [Lua] Lobby data match_started = true 02:46:29.852 [Lua] Lobby data difficulty = cataclysm 02:46:29.852 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:46:29.852 [Lua] Lobby data player_slot_4 = 0:0 02:46:29.852 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:46:29.852 [Lua] Lobby data quick_game = false 02:46:29.852 [Lua] Lobby data country_code = us 02:46:29.853 [Lua] Lobby data matchmaking = true 02:46:29.853 [Lua] Lobby data power_level = 0 02:46:29.853 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:46:29.853 [Lua] Lobby data mechanism = deus 02:46:29.853 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:46:29.853 [Lua] Lobby data player_slot_2 = 0:0 02:46:29.853 [Lua] Lobby data network_hash = e17db97a2fa105af 02:46:29.853 [Lua] Lobby data player_slot_3 = 0:0 02:46:29.853 [Lua] Lobby data eac_authorized = true 02:46:29.853 [Lua] Set lobby end. 02:46:29.853 [Lua] [Matchmaking] register rpcs 02:46:29.853 [Lua] GameNetworkManager:init... creating game session 02:46:29.853 [Lua] Host GameSession.make_game_session_host with session: 02:46:29.853 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:46:29.853 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 02:46:29.853 [Lua] [GameNetworkManager] self.is_server = true 02:46:29.853 [Network] Setting artificial MTU limit to 65536 02:46:29.853 [Lua] [Mutator] Initializing mutator 'curse_khorne_champions' 02:46:29.853 [Lua] [Mutator] Initializing mutator 'increased_healing' 02:46:29.853 [Lua] [Mutator] Initializing mutator 'deus_more_monsters' 02:46:29.853 [Lua] [Mutator] Initializing mutator 'no_sorcerers' 02:46:29.853 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 02:46:29.853 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 02:46:29.861 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 02:46:29.861 [Lua] pacing=deus_default 02:46:29.861 [Lua] roaming=nil 02:46:29.861 [Lua] specials=deus_default 02:46:29.861 [Lua] contained_breeds=nil 02:46:29.861 [Lua] debug_color=maroon 02:46:29.861 [Lua] disabled=false 02:46:29.861 [Lua] pack_spawning=deus_default 02:46:29.861 [Lua] factions=nil 02:46:29.861 [Lua] description=deus_conflict_director_skaven_chaos_name 02:46:29.861 [Lua] boss=deus_default 02:46:29.861 [Lua] horde=deus_default 02:46:29.861 [Lua] name=deus_skaven_chaos 02:46:29.861 [Lua] intensity=deus_default 02:46:29.861 [Lua] --- 02:46:29.861 [Lua] [LevelAnalysis] set_random_seed( -498231512) 02:46:29.868 [Lua] [AIInterestPointSystem] Level Seed: -498231512 02:46:29.869 [Lua] 02:46:29.869 [Lua] [entity_system_bag] = table 02:46:29.869 [Lua] [entity_system_bag] = metatable 02:46:29.869 [Lua] [startup_data] = table 02:46:29.869 [Lua] [entity_manager] = table 02:46:29.869 [Lua] [entity_manager] = metatable 02:46:29.869 [Lua] [unit_spawner] = table 02:46:29.869 [Lua] [unit_spawner] = metatable 02:46:29.869 [Lua] [unit_storage] = table 02:46:29.869 [Lua] [unit_storage] = metatable 02:46:29.869 [Lua] [dice_keeper] = table 02:46:29.869 [Lua] [dice_keeper] = metatable 02:46:29.869 [Lua] [is_server] = true (boolean) 02:46:29.869 [Lua] [world] = [World] 02:46:29.869 [Lua] [system_api] = table 02:46:29.869 [Lua] [entity_system] = table 02:46:29.869 [Lua] [entity_system] = metatable 02:46:29.869 [Lua] [network_lobby] = table 02:46:29.869 [Lua] [network_lobby] = metatable 02:46:29.869 [Lua] [profile_synchronizer] = table 02:46:29.869 [Lua] [profile_synchronizer] = metatable 02:46:29.869 [Lua] [level_transition_handler] = table 02:46:29.869 [Lua] [level_transition_handler] = metatable 02:46:29.869 [Lua] [num_local_human_players] = 1 (number) 02:46:29.869 [Lua] [statistics_db] = table 02:46:29.869 [Lua] [statistics_db] = metatable 02:46:29.869 [Lua] [network_server] = table 02:46:29.869 [Lua] [network_server] = metatable 02:46:29.869 [Lua] [input_manager] = table 02:46:29.869 [Lua] [input_manager] = metatable 02:46:29.869 [Lua] [network_clock] = table 02:46:29.869 [Lua] [network_clock] = metatable 02:46:29.869 [Lua] [network_transmit] = table 02:46:29.869 [Lua] [network_transmit] = metatable 02:46:29.869 [Lua] [free_flight_manager] = table 02:46:29.869 [Lua] [free_flight_manager] = metatable 02:46:29.869 [Lua] [network_manager] = table 02:46:29.869 [Lua] [network_manager] = metatable 02:46:29.869 [Lua] [network_event_delegate] = table 02:46:29.869 [Lua] [network_event_delegate] = metatable 02:46:29.869 [Lua] 02:46:29.871 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:46:29.899 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:46:29.899 [Lua] [AchievementManager] Achievements using the steam platform 02:46:29.900 [Lua] PlayerManager:add_player player_1 02:46:30.026 [Lua] respawn_unit_spawned with group id: terror_respawn 02:46:30.026 [Lua] respawn_unit_spawned with group id: terror_respawn 02:46:30.026 [Lua] respawn_unit_spawned with group id: terror_respawn 02:46:30.026 [Lua] respawn_unit_spawned with group id: middle_event 02:46:30.026 [Lua] respawn_unit_spawned with group id: middle_event 02:46:30.032 [Lua] [StateIngame] Level seed: -498231512 02:46:30.051 [Lua] [LevelAnalysis] set_random_seed( -498231512) 02:46:30.056 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:46:30.057 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:46:30.058 [Lua] [IngameUI] init 02:46:30.079 [SteamVoipClient] select_out(110000104de4150, off) 02:46:30.079 [SteamVoipClient] select_out(11000010e2567e7, off) 02:46:30.086 [Lua] cb_razer_chroma_setup 02:46:30.125 [Lua] completed 02:46:30.130 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:46:30.130 [Lua] Set lobby begin: 02:46:30.130 [Lua] Lobby data twitch_enabled = true 02:46:30.130 [Lua] Lobby data selected_mission_id = journey_citadel 02:46:30.130 [Lua] Lobby data num_players = 2 02:46:30.130 [Lua] Lobby data difficulty_tweak = -10 02:46:30.130 [Lua] Lobby data host = 11000010e2567e7 02:46:30.130 [Lua] Lobby data matchmaking_type = 2 02:46:30.130 [Lua] Lobby data is_private = false 02:46:30.130 [Lua] Lobby data match_started = true 02:46:30.130 [Lua] Lobby data difficulty = cataclysm 02:46:30.130 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:46:30.130 [Lua] Lobby data player_slot_4 = 0:0 02:46:30.130 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:46:30.130 [Lua] Lobby data quick_game = false 02:46:30.130 [Lua] Lobby data country_code = us 02:46:30.130 [Lua] Lobby data matchmaking = true 02:46:30.131 [Lua] Lobby data power_level = 715 02:46:30.131 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:46:30.131 [Lua] Lobby data mechanism = deus 02:46:30.131 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:46:30.131 [Lua] Lobby data player_slot_2 = 0:0 02:46:30.131 [Lua] Lobby data network_hash = e17db97a2fa105af 02:46:30.131 [Lua] Lobby data player_slot_3 = 0:0 02:46:30.131 [Lua] Lobby data eac_authorized = true 02:46:30.131 [Lua] Set lobby end. 02:46:30.132 [Lua] CurrentConflictSettings deus_skaven_chaos 02:46:30.132 [Lua] [ConflictDirector] conflict_director is ai_ready 02:46:30.132 [Lua] Removing patrol of type: 'boss', called: 'boss12' because it is too short: 14.212692260742m, which is less then 15m. 02:46:30.132 [Lua] Removing patrol of type: 'boss', called: 'boss13' because it is too short: 11.683854579926m, which is less then 15m. 02:46:30.132 [Lua] Removing patrol of type: 'roaming', called: 'roaming18' because it is too short: 5.982307434082m, which is less then 15m. 02:46:30.132 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:46:30.133 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:46:30.136 [Lua] NORMAL PATROL MAIN PATH 702.67010498046875 02:46:30.136 [Lua] [waypoints] = table 02:46:30.136 [Lua] [astar_points] = table 02:46:30.136 [Lua] [travel_dist] = 702.67008554935455 (number) 02:46:30.136 [Lua] [one_directional] = false (boolean) 02:46:30.136 [Lua] [id] = boss_1 (string) 02:46:30.136 [Lua] NORMAL PATROL MAIN PATH 913.868896484375 02:46:30.136 [Lua] [waypoints] = table 02:46:30.136 [Lua] [astar_points] = table 02:46:30.136 [Lua] [travel_dist] = 913.86892145872116 (number) 02:46:30.136 [Lua] [one_directional] = false (boolean) 02:46:30.136 [Lua] [id] = boss_2 (string) 02:46:30.136 [Lua] NORMAL PATROL MAIN PATH 926.07965087890625 02:46:30.136 [Lua] [waypoints] = table 02:46:30.136 [Lua] [astar_points] = table 02:46:30.136 [Lua] [travel_dist] = 926.07967227697372 (number) 02:46:30.136 [Lua] [one_directional] = false (boolean) 02:46:30.136 [Lua] [id] = boss_27 (string) 02:46:30.136 [Lua] NORMAL PATROL MAIN PATH 1043.2767333984375 02:46:30.136 [Lua] [waypoints] = table 02:46:30.136 [Lua] [astar_points] = table 02:46:30.136 [Lua] [travel_dist] = 1043.2767582535744 (number) 02:46:30.136 [Lua] [one_directional] = true (boolean) 02:46:30.136 [Lua] [id] = boss14 (string) 02:46:30.136 [Lua] NORMAL PATROL MAIN PATH 1078.41796875 02:46:30.136 [Lua] [waypoints] = table 02:46:30.136 [Lua] [astar_points] = table 02:46:30.136 [Lua] [travel_dist] = 1078.4179585874081 (number) 02:46:30.136 [Lua] [one_directional] = false (boolean) 02:46:30.136 [Lua] [id] = boss11 (string) 02:46:30.136 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:46:30.136 [Lua] Forming navigation groups in one frame 02:46:30.136 [Lua] Forming navigation groups 02:46:30.137 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 02:46:30.263 [Lua] NavigationGroupManager -> calulation time B: 0.12600000000009004 02:46:30.263 [Lua] number of nav groups: 119 02:46:30.264 [Lua] number of refined nav groups : 84 02:46:30.266 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 02:46:30.266 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.328588955104355 Normalized coefficient: 1.2775184619549735 02:46:30.269 [Lua] -------------> JOW Perfect-density 5.8500000000000014 Sum density 4.594744631648064 Normalized coefficient: 1.2731937178196771 02:46:30.271 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_d_khorne_path1 02:46:30.271 [Lua] [LevelAnalysis] This level has a total main-path length of 529.361 meters. 02:46:30.271 [Lua] [LevelAnalysis] num_event_places_f: 0.3195736882686615 , num_event_places: 0 , trailing_event_fraction: 0.3195736882686615 , num_events: 0 02:46:30.271 [Lua] [LevelAnalysis] Level path distance: 529.36053240299225 02:46:30.271 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:46:30.276 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 02:46:30.281 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 6 02:46:30.282 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 3 02:46:30.284 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 3 02:46:30.284 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 3 02:46:30.284 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 4 02:46:30.284 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 10 02:46:30.284 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 6 02:46:30.284 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 02:46:30.284 [Lua] [Mutator] Activating mutator 'deus_more_monsters' 02:46:30.284 [Lua] [Mutator] Activating mutator 'curse_khorne_champions' 02:46:30.284 [Lua] [Mutator] Activating mutator 'increased_healing' 02:46:30.284 [Lua] [Mutator] Activating mutator 'no_sorcerers' 02:46:30.284 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 02:46:30.284 [Lua] Adding main path event: Vector3Box(73.7116, -185.105, 54.432) boss_event_storm_fiend 45 table: 000000000BAE1480 02:46:30.284 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 02:46:30.285 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:46:30.286 [Lua] [Managers] Calling function on all managers: 02:46:30.286 [Lua] [SharedState] deus_run_state_15642115: player_level:0:0:0:0 = 35 02:46:30.286 [Lua] [SharedState] deus_run_state_15642115: player_frame:0:0:0:0 = frame_season_04_tier_4 02:46:30.286 [Lua] [SharedState] deus_run_state_15642115: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 02:46:30.286 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:46:30.295 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 02:46:30.295 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 02:46:30.295 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 02:46:30.295 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 02:46:30.298 [Lua] FIRST UPDATE @0.059865348041058 02:46:30.298 [Lua] [PartyManager] Player (11000010e2567e7:4) was put into party heroes (1) 02:46:30.298 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:46:30.365 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 02:46:30.365 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=53 02:46:30.365 [Lua] [ProfileSynchronizer] Assigning peer(11000010e2567e7:4) to profile(3) career(2) 02:46:30.365 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010e2567e7"}] 02:46:30.365 [Lua] [SharedState] deus_run_state_15642115: power_ups:11000010e2567e7:4:3:2 = [{"client_id":1799892736,"name":"talent_1_1","rarity":"exotic"},{"client_id":1685398912,"name":"talent_2_3","rarity":"rare"},{"client_id":260876976,"name":"talent_3_1","rarity":"exotic"},{"client_id":521094752,"name":"talent_4_2","rarity":"rare"},{"client_id":658649984,"name":"talent_5_1","rarity":"rare"},{"client_id":70483712,"name":"talent_6_1","rarity":"unique"}] 02:46:30.365 [Lua] [SharedState] deus_run_state_15642115: slot_melee:11000010e2567e7:4:3:2 = item_key=deus_dr_shield_hammer,powerlevel=450,rarity=plentiful 02:46:30.365 [Lua] [SharedState] deus_run_state_15642115: slot_ranged:11000010e2567e7:4:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 02:46:30.365 [Lua] [SharedState] deus_run_state_15642115: profile_initialized:11000010e2567e7:4:3:2 = true 02:46:30.366 [Lua] [SharedState] deus_run_state_15642115: spawned_once:11000010e2567e7:4:3:2 = true 02:46:30.374 [Save] Saving `save_data` 02:46:30.374 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_18":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t1\/wpn_dw_hammer_01_t1_3p":false,"wwise\/one_handed_hammers":false},"inventory_id":1073521024,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker_skin_01\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_18":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t1\/wpn_dw_hammer_01_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_hammer_01_t1\/wpn_dw_hammer_01_t1":false}} 02:46:30.374 [Lua] [PartyManager] Player (11000010e2567e7:5) was put into party heroes (1) 02:46:30.374 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:46:30.379 [Save] Save done 02:46:30.448 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 02:46:30.448 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55 02:46:30.448 [Lua] [ProfileSynchronizer] Assigning peer(11000010e2567e7:5) to profile(4) career(4) 02:46:30.448 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"11000010e2567e7"}] 02:46:30.448 [Lua] [SharedState] deus_run_state_15642115: power_ups:11000010e2567e7:5:4:4 = [{"client_id":1254967936,"name":"talent_1_1","rarity":"exotic"},{"client_id":833238,"name":"talent_2_2","rarity":"rare"},{"client_id":177997456,"name":"talent_3_1","rarity":"exotic"},{"client_id":1989259264,"name":"talent_4_2","rarity":"rare"},{"client_id":1551319552,"name":"talent_5_1","rarity":"rare"},{"client_id":1188123392,"name":"talent_6_1","rarity":"unique"}] 02:46:30.448 [Lua] [SharedState] deus_run_state_15642115: slot_melee:11000010e2567e7:5:4:4 = item_key=deus_we_dual_wield_sword_dagger,powerlevel=450,rarity=plentiful 02:46:30.449 [Lua] [SharedState] deus_run_state_15642115: slot_ranged:11000010e2567e7:5:4:4 = item_key=deus_we_life_staff,powerlevel=450,rarity=plentiful 02:46:30.449 [Lua] [SharedState] deus_run_state_15642115: profile_initialized:11000010e2567e7:5:4:4 = true 02:46:30.449 [Lua] [SharedState] deus_run_state_15642115: spawned_once:11000010e2567e7:5:4:4 = true 02:46:30.458 [Save] Saving `save_data` 02:46:30.458 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/abilities\/ww_thornsister_thorn_wall_01":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/prj_we_life_staff_01_3ps":false},"inventory_id":875007552,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_life_staff_01\/prj_we_life_staff_01_3ps":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/abilities\/ww_thornsister_thorn_wall_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/life_staff":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_sword_dagger":false}} 02:46:30.463 [Save] Save done 02:46:30.465 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 02:46:30.492 [Lua] Breedfreezer (server) starting a hot join sync 02:46:30.492 [Lua] packing 0 units of breed chaos_marauder 02:46:30.492 [Lua] packing 0 units of breed skaven_clan_rat 02:46:30.492 [Lua] packing 0 units of breed skaven_storm_vermin 02:46:30.492 [Lua] packing 0 units of breed skaven_slave 02:46:30.492 [Lua] packing 0 units of breed chaos_fanatic 02:46:30.492 [Lua] packing 0 units of breed chaos_raider 02:46:30.492 [Lua] packing 0 units of breed chaos_warrior 02:46:30.492 [Lua] packing 0 units of breed chaos_berzerker 02:46:30.492 [Lua] packing 0 units of breed skaven_plague_monk 02:46:30.492 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:46:30.492 [Lua] 02:46:30.492 [Lua] [1] = 1 (number) 02:46:30.492 [Lua] [2] = 0 (number) 02:46:30.492 [Lua] [3] = 1 (number) 02:46:30.492 [Lua] [4] = 0 (number) 02:46:30.492 [Lua] [5] = 1 (number) 02:46:30.492 [Lua] [6] = 0 (number) 02:46:30.492 [Lua] [7] = 1 (number) 02:46:30.492 [Lua] [8] = 0 (number) 02:46:30.493 [Lua] [9] = 1 (number) 02:46:30.493 [Lua] [10] = 0 (number) 02:46:30.493 [Lua] [11] = 1 (number) 02:46:30.493 [Lua] [12] = 0 (number) 02:46:30.493 [Lua] [13] = 1 (number) 02:46:30.493 [Lua] [14] = 0 (number) 02:46:30.493 [Lua] [15] = 1 (number) 02:46:30.493 [Lua] [16] = 0 (number) 02:46:30.493 [Lua] [17] = 1 (number) 02:46:30.493 [Lua] [18] = 0 (number) 02:46:30.493 [Lua] 02:46:30.493 [Lua] 02:46:30.493 [Lua] 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3ps, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/ranged/life_staff, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/ranged/dr_deus_01, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/melee/1h_hammer_shield, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/melee/dual_sword_dagger, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:46:30.493 [Lua] PlayerManager:add_remote_player 110000104de4150 02:46:30.493 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 02:46:30.493 [Lua] RemotePlayer:create_game_object( ) 56 02:46:30.571 [Lua] [SharedState] deus_run_state_15642115: spawned_once:110000104de4150:1:5:1 = true 02:46:30.571 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 02:46:30.571 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 02:46:30.571 [Lua] [SharedState] deus_run_state_15642115: spawned_once:11000010e2567e7:1:1:1 = true 02:46:30.571 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 02:46:30.571 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 02:46:30.579 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 02:46:30.579 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 02:46:30.580 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 02:46:30.580 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 02:46:30.580 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 02:46:30.580 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 02:46:30.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3ps 02:46:30.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3ps 02:46:30.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 02:46:30.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 02:46:30.688 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 02:46:30.688 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 02:46:30.726 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 02:46:30.726 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 02:46:30.726 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:46:30.747 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":1178111360,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 02:46:30.747 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1178111360 02:46:30.747 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 511814848 02:46:30.747 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:46:30.747 [Lua] [SharedState] deus_run_state_15642115: player_frame:0:0:0:0 = frame_season_04_tier_4 02:46:30.747 [Lua] [SharedState] deus_run_state_15642115: telemetry_id:0:0:0:0 = 79A9D0785697ED46 02:46:30.747 [Lua] [SharedState] deus_run_state_15642115: player_level:0:0:0:0 = 35 02:46:30.747 [Lua] [SharedState] deus_run_state_15642115: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 02:46:30.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:46:30.770 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:46:30.770 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01 02:46:30.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01 02:46:30.819 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01 02:46:30.819 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:46:30.838 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 02:46:30.838 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:46:30.838 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 02:46:30.895 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:46:30.895 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:46:30.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 02:46:30.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 02:46:30.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 02:46:30.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 02:46:31.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 02:46:31.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 02:46:31.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/ranged/life_staff 02:46:31.097 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/ranged/life_staff 02:46:31.097 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/ranged/life_staff 02:46:31.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 02:46:31.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 02:46:31.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 02:46:31.194 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 02:46:31.216 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 02:46:31.216 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 02:46:31.216 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/ranged/dr_deus_01 02:46:31.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/ranged/dr_deus_01 02:46:31.243 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/ranged/dr_deus_01 02:46:31.244 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 02:46:31.275 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 02:46:31.275 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 02:46:31.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:46:31.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:46:31.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:46:31.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/melee/1h_hammer_shield 02:46:31.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/melee/1h_hammer_shield 02:46:31.335 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/melee/1h_hammer_shield 02:46:31.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 02:46:31.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 02:46:31.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 02:46:31.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 02:46:31.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 02:46:31.560 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 02:46:31.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps 02:46:31.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps 02:46:31.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps 02:46:31.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/melee/dual_sword_dagger 02:46:31.594 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 875007552 02:46:31.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/melee/dual_sword_dagger 02:46:31.611 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/melee/dual_sword_dagger 02:46:31.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:46:31.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:46:31.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:46:31.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01 02:46:31.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01 02:46:31.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01 02:46:31.691 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 02:46:31.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 02:46:31.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 02:46:31.735 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 02:46:31.774 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 1073521024 02:46:31.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 02:46:31.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 02:46:31.787 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:46:32.092 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:46:32.092 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:46:32.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 02:46:32.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 02:46:32.222 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 02:46:32.222 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18 02:46:32.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18 02:46:32.247 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18 02:46:32.247 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 02:46:32.557 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 02:46:32.557 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 02:46:32.558 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 02:46:32.578 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 02:46:32.578 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 02:46:32.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh 02:46:32.628 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh 02:46:32.628 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh 02:46:32.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 02:46:32.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 02:46:32.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 02:46:32.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 02:46:32.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 02:46:32.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 02:46:32.689 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 02:46:32.797 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 02:46:32.797 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 02:46:32.797 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker_skin_01/first_person_base/chr_first_person_mesh 02:46:32.802 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 875007552 02:46:32.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker_skin_01/first_person_base/chr_first_person_mesh 02:46:32.879 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker_skin_01/first_person_base/chr_first_person_mesh 02:46:32.886 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 1073521024 02:46:32.887 [Lua] rpc_to_client_spawn_player 11000010e2567e7 1 02:46:32.887 [Lua] rpc_to_client_spawn_player 110000104de4150 1 02:46:32.888 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010e2567e7 4 02:46:32.891 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:32.891 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:32.891 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:32.891 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:32.891 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:32.891 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:32.891 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:32.891 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:32.891 [Lua] TalentExtension:_send_rpc_sync_talents 57 02:46:32.891 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:46:32.891 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 02:46:32.892 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010e2567e7 5 02:46:32.894 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:32.894 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:32.894 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:32.894 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:32.894 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:32.894 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:32.894 [Lua] TalentExtension:_send_rpc_sync_talents 59 02:46:32.894 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:46:32.894 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 02:46:32.894 [Lua] [SharedState] deus_run_state_15642115: persisted_score:11000010e2567e7:5:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 02:46:32.895 [Lua] [SharedState] deus_run_state_15642115: persisted_score:11000010e2567e7:4:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 02:46:32.897 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-214.208, 291.858, 138.978), Vector4(0.051248, -0.022148, 0.604498, -0.794648)) 02:46:32.900 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:46:32.900 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:32.900 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:46:32.900 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:32.900 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:46:32.900 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:32.900 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:46:32.900 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:32.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:46:32.901 [Lua] TalentExtension:_send_rpc_sync_talents 61 02:46:32.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:46:32.901 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 02:46:32.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 02:46:32.903 [Lua] [GameNetworkManager] destroying game object with go_id=58 02:46:32.903 [Lua] [GameNetworkManager] destroying game object with go_id=60 02:46:32.904 [Lua] [Mutator] Initializing mutator 'easier_packs' 02:46:32.904 [Lua] [Mutator] Activating mutator 'easier_packs' 02:46:32.904 [Lua] [Mutator] Initializing mutator 'no_roamers' 02:46:32.904 [Lua] [Mutator] Activating mutator 'no_roamers' 02:46:32.913 [Lua] Switching ConflictSettings: to: deus_skaven 02:46:32.913 [Lua] pacing=deus_default 02:46:32.913 [Lua] roaming=nil 02:46:32.913 [Lua] specials=deus_skaven 02:46:32.913 [Lua] contained_breeds=nil 02:46:32.913 [Lua] debug_color=orange 02:46:32.913 [Lua] disabled=false 02:46:32.913 [Lua] pack_spawning=skaven 02:46:32.913 [Lua] description=deus_conflict_director_skaven_chaos_name 02:46:32.913 [Lua] factions=nil 02:46:32.913 [Lua] boss=deus_skaven 02:46:32.913 [Lua] horde=deus_default 02:46:32.913 [Lua] name=deus_skaven 02:46:32.913 [Lua] intensity=deus_default 02:46:32.913 [Lua] --- 02:46:32.916 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"11000010e2567e7"}] 02:46:32.916 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 4 02:46:32.916 [Lua] [GameNetworkManager] destroying game object with go_id=52 02:46:32.916 [Lua] [GameNetworkManager] destroying game object with go_id=53 02:46:32.916 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"}] 02:46:32.916 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 5 02:46:32.916 [Lua] [GameNetworkManager] destroying game object with go_id=54 02:46:32.916 [Lua] [GameNetworkManager] destroying game object with go_id=55 02:46:32.916 [Lua] [PartyManager] Player (11000010e2567e7:4) was put into party heroes (1) 02:46:32.916 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:46:33.001 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 02:46:33.001 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64 02:46:33.001 [Lua] [ProfileSynchronizer] Assigning peer(11000010e2567e7:4) to profile(3) career(2) 02:46:33.001 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010e2567e7"}] 02:46:33.010 [Save] Saving `save_data` 02:46:33.010 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_18":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t1\/wpn_dw_hammer_01_t1_3p":false,"wwise\/one_handed_hammers":false},"inventory_id":836093888,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker_skin_01\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_18":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t1\/wpn_dw_hammer_01_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_hammer_01_t1\/wpn_dw_hammer_01_t1":false}} 02:46:33.010 [Lua] [PartyManager] Player (11000010e2567e7:5) was put into party heroes (1) 02:46:33.010 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:46:33.014 [Save] Save done 02:46:33.092 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 02:46:33.092 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=66 02:46:33.092 [Lua] [ProfileSynchronizer] Assigning peer(11000010e2567e7:5) to profile(4) career(4) 02:46:33.093 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"11000010e2567e7"}] 02:46:33.101 [Save] Saving `save_data` 02:46:33.101 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/abilities\/ww_thornsister_thorn_wall_01":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/prj_we_life_staff_01_3ps":false},"inventory_id":1428791168,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_life_staff_01\/prj_we_life_staff_01_3ps":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/abilities\/ww_thornsister_thorn_wall_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/life_staff":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_sword_dagger":false}} 02:46:33.106 [Save] Save done 02:46:33.108 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:46:33.108 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1428791168 02:46:33.258 [Lua] StateInGameRunning:_game_actually_starts() 02:46:33.260 [Lua] ################################################################################################################# 02:46:33.260 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_morris_map-sig_snare_d_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:46:33.260 [Lua] ################################################################################################################# 02:46:33.260 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 02:46:33.260 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:46:33.260 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 02:46:33.269 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 02:46:33.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:46:33.277 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:46:33.323 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:46:33.323 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 02:46:33.324 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 02:46:33.324 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 02:46:33.324 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:46:33.325 [Lua] TalentSystem:rpc_sync_talents 1 1025 02:46:33.325 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:46:33.325 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1428791168 02:46:33.327 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010e2567e7 4 02:46:33.329 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:33.329 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:33.329 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:33.329 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:33.329 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:33.329 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:33.329 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:33.329 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:33.329 [Lua] TalentExtension:_send_rpc_sync_talents 68 02:46:33.329 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:46:33.329 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 02:46:33.330 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010e2567e7 5 02:46:33.331 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:33.331 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:33.331 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:33.331 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:33.331 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:46:33.331 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:46:33.332 [Lua] TalentExtension:_send_rpc_sync_talents 70 02:46:33.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:46:33.332 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 02:46:33.337 [Lua] updating bot weapon metadata for weapon: dual_wield_sword_dagger_template_1 02:46:33.337 [Lua] updating bot weapon metadata for weapon: staff_life 02:46:33.338 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2 02:46:33.338 [Lua] updating bot weapon metadata for weapon: dr_deus_01_template_1 02:46:33.377 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 02:46:33.377 [Lua] Commit load time data 02:46:33.478 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 02:46:37.794 [Lua] [Mutator] Deactivating mutator 'no_roamers' 02:46:40.601 [Lua] Players are leaving the safe zone 02:46:40.630 [Lua] main_path_player_far_away_check started 02:46:40.671 [Lua] main path terror event triggered: boss_event_storm_fiend 02:46:40.671 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 1013904223) 02:46:40.920 [Lua] Boss gave [Unit '#ID[a250fe27bd30c01a]'] initial aggro 02:46:40.923 [Lua] Init group template: boss_door_closers 02:46:41.337 [Lua] going to make a rush intervention, since loneliness_value= 247.88955690362391 and dist= 544.463134765625 02:46:41.339 [Lua] rush intervention - spawning skaven_pack_master 02:46:41.964 [Lua] main_path_player_far_away_check started 02:46:42.275 [Lua] main_path_player_far_away_check started 02:46:42.287 [Lua] main_path_player_far_away_check started 02:46:43.259 [Lua] [Mutator] Initializing mutator 'no_roamers' 02:46:43.259 [Lua] [Mutator] Activating mutator 'no_roamers' 02:46:45.066 [Lua] main_path_player_far_away_check started 02:46:46.929 [Lua] [Mutator] Deactivating mutator 'easier_packs' 02:46:47.715 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 303141.15625 [Unit '#ID[f829bbe1a7f428b8]'] 02:46:48.760 [Lua] [SharedState] deus_run_state_15642115: potion:110000104de4150:1:5:1 = potion_pockets_full_of_bombs_01 02:46:52.134 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 964.1513671875 [Unit '#ID[f829bbe1a7f428b8]'] 02:46:54.345 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.96666666666666667 02:46:55.742 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 260.20907592773438 [Unit '#ID[f829bbe1a7f428b8]'] 02:46:56.036 [Lua] Coordinated attack! 02:46:56.641 [Lua] [LobbyMembers] Member joined 11000010666143a 02:46:56.663 [Lua] [NetworkServer] Changing num_players from 2 to 3 02:46:56.663 [Lua] [NetworkServer] Players: 3 02:46:56.663 [Lua] Set lobby begin: 02:46:56.663 [Lua] Lobby data twitch_enabled = true 02:46:56.663 [Lua] Lobby data selected_mission_id = journey_citadel 02:46:56.663 [Lua] Lobby data num_players = 3 02:46:56.664 [Lua] Lobby data difficulty_tweak = -10 02:46:56.664 [Lua] Lobby data host = 11000010e2567e7 02:46:56.664 [Lua] Lobby data matchmaking_type = 2 02:46:56.664 [Lua] Lobby data is_private = false 02:46:56.664 [Lua] Lobby data match_started = true 02:46:56.664 [Lua] Lobby data difficulty = cataclysm 02:46:56.664 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:46:56.664 [Lua] Lobby data player_slot_4 = 0:0 02:46:56.664 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:46:56.664 [Lua] Lobby data quick_game = false 02:46:56.664 [Lua] Lobby data country_code = us 02:46:56.664 [Lua] Lobby data matchmaking = true 02:46:56.664 [Lua] Lobby data power_level = 715 02:46:56.664 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:46:56.664 [Lua] Lobby data mechanism = deus 02:46:56.664 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:46:56.664 [Lua] Lobby data player_slot_2 = 0:0 02:46:56.664 [Lua] Lobby data network_hash = e17db97a2fa105af 02:46:56.664 [Lua] Lobby data player_slot_3 = 0:0 02:46:56.664 [Lua] Lobby data eac_authorized = true 02:46:56.664 [Lua] Set lobby end. 02:46:59.505 [Lua] GOT approve_channel 4 11000010666143a 18600004045e9bf 02:46:59.506 [EAC] EAC server has client 11000010666143a and channel 4 (and owner 11000010666143a) 02:46:59.506 [Lua] Client with peer_id 11000010666143a got APPROVED by server 02:46:59.506 [EACServer] [22:46:59:505] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010666143A PlayerGUID: 76561198067618874 PlayerIP: 0.0.0.0 OwnerGUID: 76561198067618874 PlayerName: Ruke Skywalker 02:46:59.506 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010666143a' 02:46:59.506 [Lua] [ChatManager][1]System: Ruke Skywalker is joining the game 02:46:59.506 [Lua] [NetworkServer] Peer 11000010666143a joined server lobby. 02:46:59.506 [Lua] [NetworkServer] Creating peer info. 02:46:59.506 [Lua] [PeerSM] 11000010666143a :: on_enter Connecting 02:46:59.573 [Lua] [Mutator] Initializing mutator 'easier_packs' 02:46:59.573 [Lua] [Mutator] Activating mutator 'easier_packs' 02:46:59.642 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600004045e9bf from 11000010666143a, replying lobby_ok 02:46:59.744 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010666143a REPLY wh:11000010e2567e7 | we:0 | dr:0 | bw:0 | es:110000104de4150 02:46:59.853 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010666143a 02:46:59.853 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:2:0 = 11000010666143a 02:46:59.853 [Lua] Set lobby begin: 02:46:59.853 [Lua] Lobby data twitch_enabled = true 02:46:59.854 [Lua] Lobby data selected_mission_id = journey_citadel 02:46:59.854 [Lua] Lobby data num_players = 3 02:46:59.854 [Lua] Lobby data difficulty_tweak = -10 02:46:59.854 [Lua] Lobby data host = 11000010e2567e7 02:46:59.854 [Lua] Lobby data matchmaking_type = 2 02:46:59.854 [Lua] Lobby data is_private = false 02:46:59.854 [Lua] Lobby data match_started = true 02:46:59.854 [Lua] Lobby data difficulty = cataclysm 02:46:59.854 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:46:59.854 [Lua] Lobby data player_slot_4 = 0:0 02:46:59.854 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:46:59.854 [Lua] Lobby data quick_game = false 02:46:59.854 [Lua] Lobby data country_code = us 02:46:59.854 [Lua] Lobby data matchmaking = true 02:46:59.854 [Lua] Lobby data power_level = 715 02:46:59.854 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:46:59.854 [Lua] Lobby data mechanism = deus 02:46:59.854 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:46:59.854 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:46:59.854 [Lua] Lobby data network_hash = e17db97a2fa105af 02:46:59.854 [Lua] Lobby data player_slot_3 = 0:0 02:46:59.854 [Lua] Lobby data eac_authorized = true 02:46:59.854 [Lua] Set lobby end. 02:47:02.328 [Lua] ### CLEARING PEER STATE FOR 11000010666143a 02:47:02.328 [Lua] [PeerSM] 11000010666143a :: on_exit Connecting 02:47:02.328 [Lua] [PeerSM] 11000010666143a :: on_enter Connecting 02:47:02.427 [Lua] [NetworkServer] Peer 11000010666143a has sent rpc_notify_lobby_joined 02:47:02.427 [Lua] [PSM] Peer 11000010666143a joined. Want to use profile index "2" and join party "0" 02:47:02.427 [Lua] [SharedState] network_state_11000010e2567e7: peers:0:0:0:0 = ["11000010e2567e7","110000104de4150","11000010666143a"] 02:47:02.427 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010666143a, connection_key=1) 02:47:02.427 [Lua] Sync dynamic to client: 02:47:02.718 [Lua] ### Received rpc_level_load_started 02:47:02.718 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 1013000576 02:47:02.718 [Lua] [PartyManager] Player (11000010666143a:1) was put into party undecided (0) 02:47:02.718 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:47:02.718 [Lua] [ProfileSynchronizer] Peer 11000010666143a entered session 02:47:02.718 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010666143a 02:47:02.718 [Lua] Mechanism says: a client has initialized the mechanism! 11000010666143a 02:47:02.823 [Lua] [SharedState] deus_run_state_15642115: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 02:47:02.823 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010666143a:1:0:0 = 101 02:47:02.823 [Lua] [SharedState] deus_run_state_15642115: peer_initialized:11000010666143a:0:0:0 = true 02:47:02.823 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 372 02:47:02.858 [SteamVoipClient] select_out(11000010666143a, on) 02:47:02.886 [SteamVoipClient] select_out(11000010666143a, on) 02:47:02.886 [SteamVoipClient] select_in(11000010666143a, on) 02:47:02.886 [SteamVoipClient] select_out(11000010666143a, off) 02:47:03.067 [EACServer] [22:47:03:067] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010666143A Session: 2 Status: Client Authenticated Message: Client authenticated. 02:47:03.068 [EAC] Peer 11000010666143a switched EAC state to ClientAuthenticatedLocal 02:47:04.216 [EACServer] [22:47:04:216] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010666143A. 02:47:04.471 [Lua] [NetworkServer] Peer 11000010666143a has sent rpc_post_game_notified 02:47:04.471 [Lua] [PeerSM] 11000010666143a :: on_exit Connecting 02:47:04.471 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 02:47:04.616 [EACServer] [22:47:04:616] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010666143A 02:47:04.616 [EACServer] [22:47:04:616] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010666143A Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:47:04.623 [EAC] Peer 11000010666143a switched EAC state to ClientAuthenticatedRemote 02:47:07.100 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1178111360 02:47:07.271 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:47:07.549 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1428791168 02:47:07.684 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 511814848 02:47:08.011 [Lua] [Mutator] Deactivating mutator 'no_roamers' 02:47:08.242 [Lua] [Mutator] Initializing mutator 'no_roamers' 02:47:08.242 [Lua] [Mutator] Activating mutator 'no_roamers' 02:47:08.516 [Lua] [Mutator] Deactivating mutator 'no_roamers' 02:47:12.697 [Lua] ### Received rpc_level_loaded 02:47:12.697 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 4 02:47:12.697 [Lua] Peer 11000010666143a has loaded the level but not all enemies, so we wait 02:47:12.890 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:4:3:2 = 0.8571428571428571 02:47:16.145 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.93200000000000005 02:47:16.689 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.86399999999999999 02:47:16.827 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.97999999999999998 02:47:17.957 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010666143a, connection_key=1) 02:47:17.958 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":534081952,"first_person":{}} 02:47:17.958 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 02:47:17.958 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 02:47:17.970 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 02:47:17.970 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 02:47:18.317 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.95999999999999996 02:47:18.448 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.82399999999999995 02:47:18.972 [Flow] [43348] Globadier flow spawned. Loop activated. //1 02:47:19.103 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.78400000000000003 02:47:19.684 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 02:47:19.684 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 02:47:19.694 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 02:47:19.733 [Lua] Breedfreezer (server) starting a hot join sync 02:47:19.733 [Lua] packing 2 units of breed chaos_marauder 02:47:19.733 [Lua] packing 0 units of breed skaven_clan_rat 02:47:19.733 [Lua] packing 0 units of breed skaven_storm_vermin 02:47:19.733 [Lua] packing 0 units of breed skaven_slave 02:47:19.733 [Lua] packing 0 units of breed chaos_fanatic 02:47:19.733 [Lua] packing 0 units of breed chaos_raider 02:47:19.733 [Lua] packing 0 units of breed chaos_warrior 02:47:19.733 [Lua] packing 0 units of breed chaos_berzerker 02:47:19.733 [Lua] packing 0 units of breed skaven_plague_monk 02:47:19.733 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:47:19.733 [Lua] 02:47:19.733 [Lua] [1] = 5 (number) 02:47:19.733 [Lua] [2] = 2 (number) 02:47:19.733 [Lua] [3] = 3 (number) 02:47:19.733 [Lua] [4] = 0 (number) 02:47:19.733 [Lua] [5] = 1 (number) 02:47:19.733 [Lua] [6] = 0 (number) 02:47:19.733 [Lua] [7] = 1 (number) 02:47:19.733 [Lua] [8] = 0 (number) 02:47:19.733 [Lua] [9] = 1 (number) 02:47:19.733 [Lua] [10] = 0 (number) 02:47:19.733 [Lua] [11] = 1 (number) 02:47:19.733 [Lua] [12] = 0 (number) 02:47:19.733 [Lua] [13] = 1 (number) 02:47:19.733 [Lua] [14] = 0 (number) 02:47:19.733 [Lua] [15] = 1 (number) 02:47:19.733 [Lua] [16] = 0 (number) 02:47:19.733 [Lua] [17] = 1 (number) 02:47:19.733 [Lua] [18] = 0 (number) 02:47:19.733 [Lua] 02:47:19.733 [Lua] 02:47:19.733 [Lua] [1] = 93 (number) 02:47:19.733 [Lua] [2] = 94 (number) 02:47:19.733 [Lua] 02:47:19.733 [Lua] PlayerManager:add_remote_player 11000010666143a 02:47:19.733 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=136 02:47:19.733 [Lua] RemotePlayer:create_game_object( ) 136 02:47:19.808 [Lua] [ProfileSynchronizer] Assigning peer(11000010666143a:1) to profile(2) career(1) 02:47:19.808 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"}] 02:47:19.808 [Lua] [SharedState] deus_run_state_15642115: spawned_once:11000010666143a:1:2:1 = true 02:47:19.808 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 02:47:19.808 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 02:47:19.817 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 534081952 02:47:19.818 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 02:47:19.818 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 02:47:19.818 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 02:47:19.869 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.76400000000000001 02:47:19.959 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 534081952 02:47:20.371 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:47:20.371 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 02:47:20.454 [Lua] [SharedState] deus_run_state_15642115: power_ups:11000010666143a:1:2:1 = [{"client_id":1488023808,"name":"talent_1_1","rarity":"exotic"},{"client_id":1581702912,"name":"talent_2_3","rarity":"rare"},{"client_id":1906227072,"name":"talent_3_3","rarity":"exotic"},{"client_id":298517312,"name":"talent_4_1","rarity":"rare"},{"client_id":955957632,"name":"talent_5_1","rarity":"rare"},{"client_id":1315716736,"name":"talent_6_3","rarity":"unique"}] 02:47:20.454 [Lua] [SharedState] deus_run_state_15642115: slot_melee:11000010666143a:1:2:1 = item_key=deus_bw_flame_sword,powerlevel=450,rarity=plentiful 02:47:20.455 [Lua] [SharedState] deus_run_state_15642115: slot_ranged:11000010666143a:1:2:1 = item_key=deus_bw_skullstaff_geiser,powerlevel=450,rarity=plentiful 02:47:20.455 [Lua] [SharedState] deus_run_state_15642115: profile_initialized:11000010666143a:1:2:1 = true 02:47:20.455 [Lua] [SharedState] deus_run_state_15642115: player_level:0:0:0:0 = 35 02:47:20.455 [Lua] [SharedState] deus_run_state_15642115: player_frame:0:0:0:0 = frame_0038 02:47:20.455 [Lua] [SharedState] deus_run_state_15642115: player_name:0:0:0:0 = Ruke Skywalker 02:47:20.455 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":457872064,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 02:47:20.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 02:47:20.455 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, ProfileSynchronizer, async-read, 02:47:20.455 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:47:20.455 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_10, ProfileSynchronizer, async-read, 02:47:20.455 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 02:47:20.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, ProfileSynchronizer, async-read, 02:47:20.455 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 02:47:20.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, ProfileSynchronizer, async-read, 02:47:20.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, ProfileSynchronizer, async-read, 02:47:20.455 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white, ProfileSynchronizer, async-read, 02:47:20.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 02:47:20.456 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:47:20.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, ProfileSynchronizer, async-read, 02:47:20.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, ProfileSynchronizer, async-read, 02:47:20.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 02:47:20.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:47:20.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:47:20.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 02:47:20.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 02:47:20.525 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps 02:47:20.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh 02:47:20.531 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.72399999999999998 02:47:20.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh 02:47:20.596 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh 02:47:20.596 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_10 02:47:20.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_10 02:47:20.625 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_10 02:47:20.625 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 02:47:20.683 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 02:47:20.683 [Lua] [PackageManager] Force_load: wwise/staff 02:47:20.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 02:47:20.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 02:47:20.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 02:47:20.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 02:47:20.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 02:47:20.910 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 02:47:20.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 02:47:20.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 02:47:20.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 02:47:20.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 02:47:20.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 02:47:20.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 02:47:20.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white 02:47:21.055 [Save] Saving `save_data` 02:47:21.055 [Lua] Set lobby begin: 02:47:21.055 [Lua] Lobby data twitch_enabled = true 02:47:21.055 [Lua] Lobby data selected_mission_id = journey_citadel 02:47:21.055 [Lua] Lobby data num_players = 3 02:47:21.055 [Lua] Lobby data difficulty_tweak = -10 02:47:21.055 [Lua] Lobby data host = 11000010e2567e7 02:47:21.055 [Lua] Lobby data matchmaking_type = 2 02:47:21.055 [Lua] Lobby data is_private = false 02:47:21.055 [Lua] Lobby data match_started = true 02:47:21.055 [Lua] Lobby data difficulty = cataclysm 02:47:21.055 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:47:21.055 [Lua] Lobby data player_slot_4 = 0:0 02:47:21.055 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:47:21.055 [Lua] Lobby data quick_game = false 02:47:21.055 [Lua] Lobby data country_code = us 02:47:21.055 [Lua] Lobby data matchmaking = true 02:47:21.055 [Lua] Lobby data power_level = 476 02:47:21.055 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:47:21.055 [Lua] Lobby data mechanism = deus 02:47:21.055 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:47:21.055 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:47:21.055 [Lua] Lobby data network_hash = e17db97a2fa105af 02:47:21.055 [Lua] Lobby data player_slot_3 = 0:0 02:47:21.055 [Lua] Lobby data eac_authorized = true 02:47:21.055 [Lua] Set lobby end. 02:47:21.059 [Save] Save done 02:47:21.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white 02:47:21.068 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white 02:47:21.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:47:21.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:47:21.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:47:21.103 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 02:47:21.260 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.68400000000000005 02:47:21.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 02:47:21.371 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 02:47:21.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 02:47:21.406 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 457872064 02:47:21.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 02:47:21.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 02:47:21.407 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 02:47:21.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 02:47:21.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 02:47:21.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:47:21.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:47:21.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:47:21.515 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 457872064 02:47:21.955 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.64400000000000002 02:47:22.055 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.93999999999999995 02:47:22.249 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.92833333333333334 02:47:22.643 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.60399999999999998 02:47:22.964 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.91666666666666663 02:47:23.318 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.56399999999999995 02:47:23.574 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.90500000000000003 02:47:23.970 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.52400000000000002 02:47:23.988 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 457872064 02:47:23.993 [Lua] [SharedState] deus_run_state_15642115: persisted_score:11000010e2567e7:5:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,0,62,133.5,0,73.25,0,0,0,2,0,0] 02:47:23.993 [Lua] [PartyManager] Player (11000010666143a:1) was put into party heroes (1) 02:47:23.993 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:47:24.001 [Lua] [GameNetworkManager] destroying game object with go_id=71 02:47:24.005 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"}] 02:47:24.005 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 5 02:47:24.005 [Lua] [GameNetworkManager] destroying game object with go_id=65 02:47:24.005 [Lua] [GameNetworkManager] destroying game object with go_id=66 02:47:24.005 [Lua] rpc_to_client_spawn_player 11000010666143a 1 02:47:24.018 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 02:47:24.018 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01, ProfileSynchronizer 02:47:24.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer 02:47:24.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer 02:47:24.027 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 02:47:24.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 02:47:24.028 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/ranged/life_staff, ProfileSynchronizer 02:47:24.028 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:47:24.028 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 02:47:24.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 02:47:24.042 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 02:47:24.043 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/melee/dual_sword_dagger, ProfileSynchronizer 02:47:24.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01, ProfileSynchronizer 02:47:24.044 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer 02:47:24.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, ProfileSynchronizer 02:47:24.045 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 02:47:24.228 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 02:47:24.228 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 02:47:24.234 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=140 02:47:24.234 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 02:47:24.234 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:47:24.235 [Lua] TalentSystem:rpc_sync_talents 4 2049 02:47:24.276 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.89333333333333331 02:47:24.588 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 02:47:24.945 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.88166666666666671 02:47:25.346 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.84166666666666667 02:47:25.777 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.91500000000000004 02:47:25.798 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.80166666666666664 02:47:26.134 [Lua] Set lobby begin: 02:47:26.134 [Lua] Lobby data twitch_enabled = true 02:47:26.134 [Lua] Lobby data selected_mission_id = journey_citadel 02:47:26.134 [Lua] Lobby data num_players = 3 02:47:26.134 [Lua] Lobby data difficulty_tweak = -10 02:47:26.134 [Lua] Lobby data host = 11000010e2567e7 02:47:26.134 [Lua] Lobby data matchmaking_type = 2 02:47:26.134 [Lua] Lobby data is_private = false 02:47:26.134 [Lua] Lobby data match_started = true 02:47:26.134 [Lua] Lobby data difficulty = cataclysm 02:47:26.135 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:47:26.135 [Lua] Lobby data player_slot_4 = 0:0 02:47:26.135 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:47:26.135 [Lua] Lobby data quick_game = false 02:47:26.135 [Lua] Lobby data country_code = us 02:47:26.135 [Lua] Lobby data matchmaking = true 02:47:26.135 [Lua] Lobby data power_level = 715 02:47:26.135 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:47:26.135 [Lua] Lobby data mechanism = deus 02:47:26.135 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:47:26.135 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:47:26.135 [Lua] Lobby data network_hash = e17db97a2fa105af 02:47:26.135 [Lua] Lobby data player_slot_3 = 0:0 02:47:26.135 [Lua] Lobby data eac_authorized = true 02:47:26.135 [Lua] Set lobby end. 02:47:26.305 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.82999999999999996 02:47:26.339 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.745 02:47:26.525 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.76166666666666671 02:47:26.827 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010e2567e7:4:3:2 = disabled 02:47:26.827 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.70333333333333337 02:47:27.372 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.65666666666666662 02:47:27.608 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.60999999999999999 02:47:27.728 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.93333333333333335 02:47:27.795 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010e2567e7:4:3:2 = alive 02:47:28.202 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.97637796401977539 02:47:28.761 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.66749999999999998 02:47:29.263 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.56999999999999995 02:47:29.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps, ProfileSynchronizer 02:47:29.798 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.53000000000000003 02:47:30.007 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010666143a:1:2:1 = disabled 02:47:31.013 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.64249999999999996 02:47:32.041 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.61750000000000005 02:47:32.054 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.29666666666666669 02:47:32.476 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.13750000000000001 02:47:32.730 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.90000000000000002 02:47:32.788 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.089999999999999997 02:47:32.944 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.93200000000000005 02:47:33.035 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.8666666666666667 02:47:33.059 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.065000000000000002 02:47:33.083 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.017500000000000002 02:47:33.360 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.83333333333333337 02:47:33.400 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010666143a:1:2:1 = knocked_down 02:47:33.400 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0 02:47:33.953 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.80000000000000004 02:47:34.339 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=148 02:47:37.535 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010666143a:1:2:1 = alive 02:47:41.558 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.76666666666666672 02:47:41.940 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.73333333333333328 02:47:42.200 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.69999999999999996 02:47:42.283 [Lua] [HON-43348] Globadier (1) died. damage_table: { 48.75, "shot_carbine", [Unit '#ID[a250fe27bd30c01a]'], "left_leg", { 63.251148223876953, -167.53009033203125, 45.100784301757813, }, { 0.92343282699584961, -0.14676661789417267, -0.35458603501319885, }, "wh_brace_of_pistols", "n/a", [Unit '#ID[a250fe27bd30c01a]'], "light", false, true, 0, "instant_projectile", 1, } 02:47:42.283 [Lua] [HON-43348] Globadier (1) killing unit. extension: 'table: 0x1096c8a0', killing_blow: { 48.75, "shot_carbine", [Unit '#ID[a250fe27bd30c01a]'], "left_leg", { 63.251148223876953, -167.53009033203125, 45.100784301757813, }, { 0.92343282699584961, -0.14676661789417267, -0.35458603501319885, }, "wh_brace_of_pistols", "n/a", [Unit '#ID[a250fe27bd30c01a]'], "light", false, true, 0, "instant_projectile", 1, } 02:47:42.283 [Lua] [HON-43348] Globadier (1) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 02:47:42.284 [Lua] [HON-43348] Globadier (1) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 48.75, "shot_carbine", [Unit '#ID[a250fe27bd30c01a]'], "left_leg", { 63.251148223876953, -167.53009033203125, 45.100784301757813, }, { 0.92343282699584961, -0.14676661789417267, -0.35458603501319885, }, "wh_brace_of_pistols", "n/a", [Unit '#ID[a250fe27bd30c01a]'], "light", false, true, 0, "instant_projectile", 1, } 02:47:42.284 [Lua] [HON-43348] Globadier (1) inside death reaction. Playing sound. 02:47:42.284 [Lua] [HON-43348] Globadier (1) play audio unit event. unit_id: '135', unit: '[Unit '#ID[e364c8b32ac02a58]']' 02:47:45.087 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.66666666666666663 02:47:45.103 [Lua] [AIPlayerSlotExtension] force releaseing slot 9 7 02:47:45.352 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.6333333333333333 02:47:47.958 [Lua] [SharedState] deus_run_state_15642115: healthkit:110000104de4150:1:5:1 = potion_healing_draught_01 02:47:49.640 [Lua] [Mutator] Initializing mutator 'ticking_bomb' 02:47:49.640 [Lua] [Mutator] Activating mutator 'ticking_bomb' 02:47:49.640 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:47:49.648 error: [Lua] [TwitchVoteUI] There is no vote data for key (2) 02:47:54.870 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:55.008 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.88600000000000001 02:47:55.321 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 02:47:55.898 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.27666666666666667 02:47:56.746 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.23666666666666666 02:47:57.295 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:57.809 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 02:47:58.031 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:58.279 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.93200000000000005 02:47:58.529 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 02:47:58.629 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:59.143 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 02:47:59.281 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:59.778 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 02:47:59.906 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:00.403 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 02:48:00.518 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:00.964 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 02:48:01.166 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:01.585 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 02:48:04.765 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.59999999999999998 02:48:06.152 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.64400000000000002 02:48:06.976 [Lua] [AIPlayerSlotExtension] force releaseing slot 20 7 02:48:14.392 [Flow] [43348] Globadier flow. Loop deactivated. 02:48:14.392 [Flow] [43348] Globadier flow despawned. //1 02:48:16.116 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 1 02:48:16.491 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:11000010e2567e7:0:0:0 = 1 02:48:16.491 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010e2567e7:1:0:0 = 199 02:48:16.491 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 408 02:48:16.491 [Lua] [SharedState] deus_run_state_15642115: ground_coins_picked_up:0:0:0:0 = 1 02:48:16.620 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:110000104de4150:0:0:0 = 1 02:48:16.620 [Lua] [SharedState] deus_run_state_15642115: soft_currency:110000104de4150:1:0:0 = 144 02:48:16.620 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 444 02:48:16.620 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:11000010666143a:0:0:0 = 1 02:48:16.620 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010666143a:1:0:0 = 137 02:48:16.620 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 480 02:48:19.966 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=166 02:48:27.659 [Lua] [NetworkServer] Peer 11000010666143a despawned player. 02:48:27.659 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010666143a 02:48:27.660 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010666143a 02:48:27.660 [Lua] [ChatManager][1]System: Ruke Skywalker has left the game 02:48:27.660 [Lua] [PeerSM] 11000010666143a :: on_exit InGame 02:48:27.660 [Lua] [PeerSM] 11000010666143a :: on_enter Disconnecting 02:48:27.660 [Lua] [PSM] Disconnecting peer 11000010666143a 02:48:27.660 [Lua] [PSM] Disconnected peer 11000010666143a is being removed from session. 02:48:27.660 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010666143a 02:48:27.660 [Lua] PlayerManager:remove_player peer_id=11000010666143a 1 02:48:27.660 [Lua] [GameNetworkManager] destroying game object with go_id=136 02:48:27.660 [Lua] [PeerSM] 11000010666143a :: on_exit Disconnecting 02:48:27.660 [Lua] [PeerSM] 11000010666143a :: on_enter Disconnected 02:48:27.660 [Lua] [SharedState] deus_run_state_15642115: persisted_score:11000010666143a:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 02:48:27.660 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010666143a) 02:48:27.661 [Lua] [SharedState] network_state_11000010e2567e7: peers:0:0:0:0 = ["11000010e2567e7","110000104de4150"] 02:48:27.661 [Lua] [SharedState] network_state_11000010e2567e7: 11000010666143a 02:48:27.661 [Lua] [SharedState] deus_chest_preload: 11000010666143a 02:48:27.661 [Lua] [SharedState] deus_chest_preload: 11000010666143a 02:48:27.661 [Lua] [SharedState] deus_run_state_15642115: 11000010666143a 02:48:27.661 [Lua] [SharedState] deus_chest_preload: 11000010666143a 02:48:27.661 [Lua] [SharedState] deus_chest_preload: 11000010666143a 02:48:27.661 [Lua] [ProfileSynchronizer] Peer 11000010666143a left session 02:48:27.661 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010e2567e7"}] 02:48:27.661 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:2:0 = 02:48:27.661 [Lua] Set lobby begin: 02:48:27.661 [Lua] Lobby data twitch_enabled = true 02:48:27.661 [Lua] Lobby data selected_mission_id = journey_citadel 02:48:27.661 [Lua] Lobby data num_players = 3 02:48:27.661 [Lua] Lobby data difficulty_tweak = -10 02:48:27.661 [Lua] Lobby data host = 11000010e2567e7 02:48:27.661 [Lua] Lobby data matchmaking_type = 2 02:48:27.661 [Lua] Lobby data is_private = false 02:48:27.661 [Lua] Lobby data match_started = true 02:48:27.661 [Lua] Lobby data difficulty = cataclysm 02:48:27.661 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:48:27.661 [Lua] Lobby data player_slot_4 = 0:0 02:48:27.661 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:48:27.661 [Lua] Lobby data quick_game = false 02:48:27.662 [Lua] Lobby data country_code = us 02:48:27.662 [Lua] Lobby data matchmaking = true 02:48:27.662 [Lua] Lobby data power_level = 715 02:48:27.662 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:48:27.662 [Lua] Lobby data mechanism = deus 02:48:27.662 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:48:27.662 [Lua] Lobby data player_slot_2 = 0:0 02:48:27.662 [Lua] Lobby data network_hash = e17db97a2fa105af 02:48:27.662 [Lua] Lobby data player_slot_3 = 0:0 02:48:27.662 [Lua] Lobby data eac_authorized = true 02:48:27.662 [Lua] Set lobby end. 02:48:27.662 [Lua] GOT close_channel 4 11000010666143a 02:48:27.662 [EAC] EAC server lost client 11000010666143a 02:48:27.662 [EACServer] [22:48:27:662] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010666143A PlayerGUID: 76561198067618874 02:48:27.662 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0316ed78, channel: 4 02:48:27.662 [SteamVoipClient] select_out(11000010666143a, off) 02:48:27.662 [SteamVoipClient] select_in(11000010666143a, off) 02:48:27.662 [Lua] [GameNetworkManager] destroying game object with go_id=140 02:48:27.667 [Lua] [PartyManager] Player (11000010e2567e7:5) was put into party heroes (1) 02:48:27.667 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:48:27.732 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=168 02:48:27.732 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=169 02:48:27.732 [Lua] [ProfileSynchronizer] Assigning peer(11000010e2567e7:5) to profile(4) career(4) 02:48:27.732 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"11000010e2567e7"}] 02:48:27.739 [Save] Saving `save_data` 02:48:27.739 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/abilities\/ww_thornsister_thorn_wall_01":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/prj_we_life_staff_01_3ps":false},"inventory_id":1123133184,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_life_staff_01\/prj_we_life_staff_01_3ps":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/abilities\/ww_thornsister_thorn_wall_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/blue\/chr_way_watcher_thornsister_blue":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/life_staff":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_sword_dagger":false}} 02:48:27.744 [Save] Save done 02:48:27.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/ranged/life_staff, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/melee/dual_sword_dagger, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, ProfileSynchronizer, async-read, 02:48:27.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:48:27.755 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_10, ProfileSynchronizer 02:48:27.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, ProfileSynchronizer 02:48:27.758 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer 02:48:27.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 02:48:27.758 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, ProfileSynchronizer 02:48:27.759 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh, ProfileSynchronizer 02:48:27.761 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 02:48:27.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, ProfileSynchronizer 02:48:27.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, ProfileSynchronizer 02:48:27.761 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white, ProfileSynchronizer 02:48:27.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 02:48:27.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, ProfileSynchronizer 02:48:27.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, ProfileSynchronizer 02:48:27.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 02:48:27.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 02:48:27.790 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 02:48:27.790 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 02:48:27.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 02:48:27.869 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 02:48:27.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01 02:48:27.932 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01 02:48:27.932 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01 02:48:27.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:48:28.010 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:48:28.010 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue 02:48:28.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 02:48:28.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 02:48:28.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 02:48:28.054 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/ranged/life_staff 02:48:28.078 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/ranged/life_staff 02:48:28.078 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/ranged/life_staff 02:48:28.078 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 02:48:28.102 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 02:48:28.102 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 02:48:28.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:48:28.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:48:28.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:48:28.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 02:48:28.200 [Connection] Dropped eac chunk from 11000010666143a because channel 4 can't communicate 02:48:28.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 02:48:28.225 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 02:48:28.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps 02:48:28.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps 02:48:28.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps 02:48:28.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01 02:48:28.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01 02:48:28.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01 02:48:28.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:48:28.462 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:48:28.544 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:48:28.544 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:48:28.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/melee/dual_sword_dagger 02:48:28.567 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/melee/dual_sword_dagger 02:48:28.567 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/melee/dual_sword_dagger 02:48:28.567 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:48:28.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:48:28.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:48:28.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 02:48:28.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 02:48:28.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 02:48:28.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:48:28.689 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:48:28.689 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 02:48:28.699 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:48:28.704 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010e2567e7 5 02:48:28.705 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f6c19bb] 02:48:28.705 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f6c19bb] 02:48:28.705 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d2a7ae9e] 02:48:28.705 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6158b6db] 02:48:28.705 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:48:28.705 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:48:28.705 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:48:28.705 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:48:28.705 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", } 02:48:28.705 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:48:28.706 [Lua] TalentExtension:_send_rpc_sync_talents 170 02:48:28.706 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52400000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:48:28.706 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=171 02:48:29.847 [Handshaker] Lost connection 199 to 11000010666143a 02:48:30.041 [Lua] [LobbyMembers] Member left 11000010666143a 02:48:30.053 [Lua] [NetworkServer] Changing num_players from 3 to 2 02:48:30.053 [Lua] [NetworkServer] Players: 2 02:48:30.053 [Lua] Set lobby begin: 02:48:30.053 [Lua] Lobby data twitch_enabled = true 02:48:30.053 [Lua] Lobby data selected_mission_id = journey_citadel 02:48:30.053 [Lua] Lobby data num_players = 2 02:48:30.053 [Lua] Lobby data difficulty_tweak = -10 02:48:30.054 [Lua] Lobby data host = 11000010e2567e7 02:48:30.054 [Lua] Lobby data matchmaking_type = 2 02:48:30.054 [Lua] Lobby data is_private = false 02:48:30.054 [Lua] Lobby data match_started = true 02:48:30.054 [Lua] Lobby data difficulty = cataclysm 02:48:30.054 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:48:30.054 [Lua] Lobby data player_slot_4 = 0:0 02:48:30.054 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:48:30.054 [Lua] Lobby data quick_game = false 02:48:30.054 [Lua] Lobby data country_code = us 02:48:30.054 [Lua] Lobby data matchmaking = true 02:48:30.054 [Lua] Lobby data power_level = 715 02:48:30.054 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:48:30.054 [Lua] Lobby data mechanism = deus 02:48:30.054 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:48:30.054 [Lua] Lobby data player_slot_2 = 0:0 02:48:30.054 [Lua] Lobby data network_hash = e17db97a2fa105af 02:48:30.054 [Lua] Lobby data player_slot_3 = 0:0 02:48:30.054 [Lua] Lobby data eac_authorized = true 02:48:30.054 [Lua] Set lobby end. 02:48:35.225 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:48:35.229 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 02:48:35.236 error: [Lua] [TwitchVoteUI] There is no vote data for key (3) 02:48:35.242 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 02:48:35.255 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 02:48:35.269 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source. 02:48:35.284 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source. 02:48:35.301 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 02:48:35.316 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 02:48:35.333 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 02:48:35.348 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 02:48:35.365 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source. 02:48:37.225 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.21333333333333335 02:48:37.632 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.97637796401977539 02:48:37.817 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.56666666666666665 02:48:37.886 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.19 02:48:38.068 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.95275592803955078 02:48:38.560 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.16666666666666666 02:48:38.609 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.53333333333333333 02:48:39.219 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.14333333333333334 02:48:39.314 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.92125982046127319 02:48:39.699 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.89763778448104858 02:48:39.767 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.5 02:48:40.861 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.10333333333333333 02:48:41.347 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.063333333333333339 02:48:42.241 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.029999999999999999 02:48:42.736 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.46666666666666667 02:48:42.873 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010e2567e7:4:3:2 = knocked_down 02:48:42.873 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0 02:48:43.203 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.43333333333333335 02:48:44.337 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.40000000000000002 02:48:44.743 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.36666666666666664 02:48:49.037 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.87 02:48:49.037 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.46800000000000003 02:48:50.091 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.33333333333333331 02:48:50.406 [Lua] [Mutator] Deactivating mutator 'ticking_bomb' 02:48:50.654 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.87401574850082397 02:48:50.865 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.29999999999999999 02:48:50.865 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.85039371252059937 02:48:51.298 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.82677167654037476 02:48:51.474 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.80314958095550537 02:48:51.648 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.77165353298187256 02:48:52.289 [Lua] [AIPlayerSlotExtension] force releaseing slot 12 8 02:48:53.684 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.41199999999999998 02:48:54.305 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.35599999999999998 02:48:54.468 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.60799999999999998 02:48:54.468 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.32600000000000001 02:48:56.142 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.26666666666666666 02:48:56.558 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.23333333333333334 02:48:58.184 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.20000000000000001 02:48:58.304 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.74803149700164795 02:48:58.721 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.72440946102142334 02:48:59.120 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.70078742504119873 02:49:06.061 [Lua] added multiple choice vote 02:49:06.062 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=221 02:49:16.803 [Lua] stormfiend died! 02:49:17.945 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:11000010e2567e7:0:0:0 = 2 02:49:17.945 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010e2567e7:1:0:0 = 272 02:49:17.945 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 553 02:49:17.945 [Lua] [SharedState] deus_run_state_15642115: monster_coins_picked_up:0:0:0:0 = 1 02:49:18.081 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:110000104de4150:0:0:0 = 2 02:49:18.081 [Lua] [SharedState] deus_run_state_15642115: soft_currency:110000104de4150:1:0:0 = 217 02:49:18.081 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 626 02:49:21.276 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:49:21.285 error: [Lua] [TwitchVoteUI] There is no vote data for key (4) 02:49:22.405 [Lua] winning_index 4 02:49:26.379 [IRC Client] Sending PONG to tmi.twitch.tv 02:49:26.609 [Lua] Switching ConflictSettings: to: deus_chaos 02:49:26.609 [Lua] pacing=deus_chaos 02:49:26.609 [Lua] roaming=nil 02:49:26.609 [Lua] specials=deus_chaos 02:49:26.609 [Lua] debug_color=purple 02:49:26.609 [Lua] contained_breeds=nil 02:49:26.609 [Lua] pack_spawning=deus_chaos 02:49:26.609 [Lua] disabled=false 02:49:26.609 [Lua] factions=nil 02:49:26.609 [Lua] boss=deus_chaos 02:49:26.609 [Lua] horde=deus_chaos 02:49:26.609 [Lua] name=deus_chaos 02:49:26.609 [Lua] intensity=deus_default 02:49:26.609 [Lua] --- 02:49:29.973 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:11000010e2567e7:0:0:0 = 3 02:49:29.973 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010e2567e7:1:0:0 = 297 02:49:29.973 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 651 02:49:29.973 [Lua] [SharedState] deus_run_state_15642115: ground_coins_picked_up:0:0:0:0 = 2 02:49:30.120 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:110000104de4150:0:0:0 = 3 02:49:30.120 [Lua] [SharedState] deus_run_state_15642115: soft_currency:110000104de4150:1:0:0 = 242 02:49:30.120 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 676 02:49:33.916 [Lua] [SharedState] deus_run_state_15642115: healthkit:11000010e2567e7:1:1:1 = potion_healing_draught_01 02:49:36.356 [Lua] [SharedState] deus_run_state_15642115: healthkit:11000010e2567e7:5:4:4 = potion_healing_draught_01 02:49:43.599 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_pistol_repeater\/wpn_empire_pistol_repeater_t3_3p":true,"wwise\/repeating_handgun_pistol":true} 02:49:43.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 02:49:43.599 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 02:49:43.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 02:49:43.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 02:49:43.873 [Lua] [SharedState] deus_run_state_15642115: potion:11000010e2567e7:1:1:1 = potion_poison_proof_01 02:49:46.374 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:11000010e2567e7:0:0:0 = 4 02:49:46.374 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010e2567e7:1:0:0 = 329 02:49:46.374 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 708 02:49:46.374 [Lua] [SharedState] deus_run_state_15642115: ground_coins_picked_up:0:0:0:0 = 3 02:49:46.475 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:110000104de4150:0:0:0 = 4 02:49:46.475 [Lua] [SharedState] deus_run_state_15642115: soft_currency:110000104de4150:1:0:0 = 274 02:49:46.475 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 740 02:49:48.370 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 1 02:49:48.773 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 02:49:51.614 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=235 02:49:51.796 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 1 02:49:53.209 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223) 02:49:53.223 [Lua] Spline already found! 02:49:53.263 [Lua] Init group template: spline_patrol 02:49:53.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 02:49:53.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 02:49:53.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 02:50:00.249 [Lua] [Mutator] Deactivating mutator 'easier_packs' 02:50:00.344 [Lua] [Mutator] Initializing mutator 'easier_packs' 02:50:00.344 [Lua] [Mutator] Activating mutator 'easier_packs' 02:50:00.388 [Lua] [Mutator] Deactivating mutator 'easier_packs' 02:50:01.603 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:11000010e2567e7:0:0:0 = 5 02:50:01.603 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010e2567e7:1:0:0 = 355 02:50:01.603 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 766 02:50:01.603 [Lua] [SharedState] deus_run_state_15642115: ground_coins_picked_up:0:0:0:0 = 4 02:50:01.706 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:110000104de4150:0:0:0 = 5 02:50:01.706 [Lua] [SharedState] deus_run_state_15642115: soft_currency:110000104de4150:1:0:0 = 300 02:50:01.706 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 792 02:50:02.160 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223) 02:50:02.176 [Lua] Spline already found! 02:50:02.216 [Lua] Init group template: spline_patrol 02:50:04.718 [Lua] main_path_player_far_away_check started 02:50:06.652 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:11000010e2567e7:0:0:0 = 6 02:50:06.652 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010e2567e7:1:0:0 = 405 02:50:06.652 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 842 02:50:06.652 [Lua] [SharedState] deus_run_state_15642115: ground_coins_picked_up:0:0:0:0 = 5 02:50:06.777 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:110000104de4150:0:0:0 = 6 02:50:06.777 [Lua] [SharedState] deus_run_state_15642115: soft_currency:110000104de4150:1:0:0 = 350 02:50:06.777 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 892 02:50:06.913 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:50:06.924 error: [Lua] [TwitchVoteUI] There is no vote data for key (5) 02:50:07.058 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 1 02:50:07.058 [Lua] [SharedState] deus_run_state_15642115: healthkit:11000010e2567e7:5:4:4 = 02:50:07.800 [Lua] main_path_player_far_away_check started 02:50:08.337 [Lua] [SharedState] deus_run_state_15642115: healthkit:11000010e2567e7:5:4:4 = potion_healing_draught_01 02:50:09.434 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 1 02:50:09.434 [Lua] [SharedState] deus_run_state_15642115: healthkit:110000104de4150:1:5:1 = 02:50:09.965 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.99199999999999999 02:50:10.023 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.98399999999999999 02:50:10.891 [Lua] main_path_player_far_away_check started 02:50:13.085 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.96799999999999997 02:50:13.719 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223) 02:50:13.733 [Lua] Spline already found! 02:50:13.817 [Lua] Init group template: spline_patrol 02:50:14.037 [Lua] main_path_player_far_away_check started 02:50:16.107 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.95999999999999996 02:50:16.137 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.95199999999999996 02:50:16.920 [Lua] [SharedState] deus_run_state_15642115: potion:11000010e2567e7:1:1:1 = potion_hold_my_beer_01 02:50:17.226 [Lua] main_path_player_far_away_check started 02:50:18.344 [Lua] [SharedState] deus_run_state_15642115: potion:11000010e2567e7:5:4:4 = potion_poison_proof_01 02:50:19.117 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:5:4:4 = 0.94399999999999995 02:50:20.310 [Lua] main_path_player_far_away_check started 02:50:23.423 [Lua] main_path_player_far_away_check started 02:50:23.533 [Lua] [SharedState] deus_run_state_15642115: healthkit:110000104de4150:1:5:1 = potion_healing_draught_01 02:50:26.547 [Lua] main_path_player_far_away_check started 02:50:29.270 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:50:29.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 02:50:29.652 [Lua] main_path_player_far_away_check started 02:50:32.730 [Lua] main_path_player_far_away_check started 02:50:34.005 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 02:50:34.005 [Lua] pacing=deus_default 02:50:34.005 [Lua] roaming=nil 02:50:34.005 [Lua] specials=deus_default 02:50:34.005 [Lua] contained_breeds=nil 02:50:34.005 [Lua] debug_color=maroon 02:50:34.005 [Lua] disabled=false 02:50:34.005 [Lua] pack_spawning=deus_default 02:50:34.005 [Lua] factions=nil 02:50:34.005 [Lua] description=deus_conflict_director_skaven_chaos_name 02:50:34.005 [Lua] boss=deus_default 02:50:34.005 [Lua] horde=deus_default 02:50:34.005 [Lua] name=deus_skaven_chaos 02:50:34.005 [Lua] intensity=deus_default 02:50:34.005 [Lua] --- 02:50:35.253 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:11000010e2567e7:0:0:0 = 7 02:50:35.253 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010e2567e7:1:0:0 = 447 02:50:35.253 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 934 02:50:35.253 [Lua] [SharedState] deus_run_state_15642115: ground_coins_picked_up:0:0:0:0 = 6 02:50:35.389 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:110000104de4150:0:0:0 = 7 02:50:35.389 [Lua] [SharedState] deus_run_state_15642115: soft_currency:110000104de4150:1:0:0 = 392 02:50:35.389 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 976 02:50:35.963 [Lua] main_path_player_far_away_check started 02:50:37.372 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=291 02:50:39.078 [Lua] main_path_player_far_away_check started 02:50:39.566 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:50:42.169 [Lua] main_path_player_far_away_check started 02:50:43.361 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.69999999999999996 02:50:44.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 02:50:44.480 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:50:45.243 [Lua] main_path_player_far_away_check started 02:50:46.303 [Lua] Switching ConflictSettings: to: deus_chaos 02:50:46.303 [Lua] pacing=deus_chaos 02:50:46.303 [Lua] roaming=nil 02:50:46.303 [Lua] specials=deus_chaos 02:50:46.303 [Lua] debug_color=purple 02:50:46.303 [Lua] contained_breeds=nil 02:50:46.303 [Lua] pack_spawning=deus_chaos 02:50:46.303 [Lua] disabled=false 02:50:46.303 [Lua] factions=nil 02:50:46.303 [Lua] boss=deus_chaos 02:50:46.303 [Lua] horde=deus_chaos 02:50:46.303 [Lua] name=deus_chaos 02:50:46.303 [Lua] intensity=deus_default 02:50:46.303 [Lua] --- 02:50:47.189 [Flow] [43348] Globadier flow spawned. Loop activated. //2 02:50:48.317 [Lua] main_path_player_far_away_check started 02:50:49.459 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 02:50:49.459 [Lua] pacing=deus_default 02:50:49.459 [Lua] roaming=nil 02:50:49.459 [Lua] specials=deus_default 02:50:49.459 [Lua] contained_breeds=nil 02:50:49.459 [Lua] debug_color=maroon 02:50:49.459 [Lua] disabled=false 02:50:49.459 [Lua] pack_spawning=deus_default 02:50:49.459 [Lua] factions=nil 02:50:49.459 [Lua] description=deus_conflict_director_skaven_chaos_name 02:50:49.459 [Lua] boss=deus_default 02:50:49.459 [Lua] horde=deus_default 02:50:49.459 [Lua] name=deus_skaven_chaos 02:50:49.459 [Lua] intensity=deus_default 02:50:49.459 [Lua] --- 02:50:51.542 [Lua] main_path_player_far_away_check started 02:50:52.586 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:50:52.601 error: [Lua] [TwitchVoteUI] There is no vote data for key (6) 02:50:53.559 [Lua] fence jumping 02:50:54.405 [Lua] [SharedState] deus_run_state_15642115: power_ups:110000104de4150:1:5:1 = [{"client_id":743132288,"name":"deus_extra_stamina","rarity":"rare"},{"rarity":"exotic","client_id":1677628160,"name":"talent_1_1"},{"rarity":"rare","client_id":1991528192,"name":"talent_2_1"},{"rarity":"exotic","client_id":921491520,"name":"talent_3_1"},{"rarity":"rare","client_id":1692890112,"name":"talent_4_1"},{"rarity":"rare","client_id":1271316096,"name":"talent_5_2"},{"rarity":"unique","client_id":1101624064,"name":"talent_6_1"}] 02:50:54.405 [Lua] [SharedState] deus_run_state_15642115: soft_currency:110000104de4150:1:0:0 = 242 02:50:54.405 [Lua] [SharedState] deus_run_state_15642115: power_up_chests_used:0:0:0:0 = 1 02:50:54.405 [Lua] [SharedState] deus_run_state_15642115: coins_spent:0:0:0:0 = -150 02:50:54.499 [Lua] ready to jump failed 02:50:54.641 [Lua] main_path_player_far_away_check started 02:50:55.813 [Lua] [SharedState] deus_run_state_15642115: power_ups:11000010e2567e7:1:1:1 = [{"rarity":"exotic","client_id":1403377792,"name":"talent_1_1"},{"rarity":"rare","client_id":295916992,"name":"talent_2_2"},{"rarity":"exotic","client_id":2002821504,"name":"talent_3_2"},{"rarity":"rare","client_id":1907393024,"name":"talent_4_3"},{"rarity":"rare","client_id":1785487104,"name":"talent_5_2"},{"rarity":"unique","client_id":2019788672,"name":"talent_6_3"},{"client_id":870768832,"name":"talent_2_3","rarity":"rare"}] 02:50:55.813 [Lua] TalentExtension:_send_rpc_sync_talents 61 02:50:55.813 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010e2567e7:1:0:0 = 297 02:50:55.813 [Lua] [SharedState] deus_run_state_15642115: coins_spent:0:0:0:0 = -300 02:50:55.813 [Lua] [SharedState] deus_run_state_15642115: power_up_chests_used:0:0:0:0 = 2 02:50:57.764 [Lua] main_path_player_far_away_check started 02:51:00.881 [Lua] main_path_player_far_away_check started 02:51:03.504 [Lua] [LobbyMembers] Member joined 11000010666143a 02:51:03.517 [Lua] [NetworkServer] Changing num_players from 2 to 3 02:51:03.517 [Lua] [NetworkServer] Players: 3 02:51:03.517 [Lua] Set lobby begin: 02:51:03.517 [Lua] Lobby data twitch_enabled = true 02:51:03.517 [Lua] Lobby data selected_mission_id = journey_citadel 02:51:03.517 [Lua] Lobby data num_players = 3 02:51:03.517 [Lua] Lobby data difficulty_tweak = -10 02:51:03.517 [Lua] Lobby data host = 11000010e2567e7 02:51:03.517 [Lua] Lobby data matchmaking_type = 2 02:51:03.517 [Lua] Lobby data is_private = false 02:51:03.517 [Lua] Lobby data match_started = true 02:51:03.517 [Lua] Lobby data difficulty = cataclysm 02:51:03.517 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:51:03.517 [Lua] Lobby data player_slot_4 = 0:0 02:51:03.517 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:51:03.517 [Lua] Lobby data quick_game = false 02:51:03.517 [Lua] Lobby data country_code = us 02:51:03.517 [Lua] Lobby data matchmaking = true 02:51:03.517 [Lua] Lobby data power_level = 715 02:51:03.517 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:51:03.517 [Lua] Lobby data mechanism = deus 02:51:03.517 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:51:03.517 [Lua] Lobby data player_slot_2 = 0:0 02:51:03.517 [Lua] Lobby data network_hash = e17db97a2fa105af 02:51:03.518 [Lua] Lobby data player_slot_3 = 0:0 02:51:03.518 [Lua] Lobby data eac_authorized = true 02:51:03.518 [Lua] Set lobby end. 02:51:03.565 [Lua] Switching ConflictSettings: to: deus_chaos 02:51:03.565 [Lua] pacing=deus_chaos 02:51:03.565 [Lua] roaming=nil 02:51:03.565 [Lua] specials=deus_chaos 02:51:03.565 [Lua] debug_color=purple 02:51:03.565 [Lua] contained_breeds=nil 02:51:03.565 [Lua] pack_spawning=deus_chaos 02:51:03.565 [Lua] disabled=false 02:51:03.565 [Lua] factions=nil 02:51:03.565 [Lua] boss=deus_chaos 02:51:03.565 [Lua] horde=deus_chaos 02:51:03.565 [Lua] name=deus_chaos 02:51:03.565 [Lua] intensity=deus_default 02:51:03.565 [Lua] --- 02:51:03.974 [Lua] main_path_player_far_away_check started 02:51:05.416 [Lua] GOT approve_channel 7 11000010666143a 18600004045e9bf 02:51:05.416 [EAC] EAC server has client 11000010666143a and channel 7 (and owner 11000010666143a) 02:51:05.416 [EACServer] [22:51:05:415] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010666143A PlayerGUID: 76561198067618874 PlayerIP: 0.0.0.0 OwnerGUID: 76561198067618874 PlayerName: Ruke Skywalker 02:51:05.416 [Lua] Client with peer_id 11000010666143a got APPROVED by server 02:51:05.416 [EACServer] [22:51:05:416] [Windows] [EAC Server] [Err!] [Cerberus] [Backend] Connection timed out, response delay was: 64 s. 02:51:05.416 [EACServer] [22:51:05:416] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Scheduling disconnect task. 02:51:05.416 [EACServer] [22:51:05:416] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Disconnected. 02:51:05.417 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010666143a' 02:51:05.417 [Lua] [ChatManager][1]System: Ruke Skywalker is joining the game 02:51:05.417 [Lua] [NetworkServer] Peer 11000010666143a joined server lobby. 02:51:05.417 [Lua] [NetworkServer] Creating peer info. 02:51:05.417 [Lua] [PeerSM] 11000010666143a :: on_enter Connecting 02:51:05.561 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600004045e9bf from 11000010666143a, replying lobby_ok 02:51:05.656 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010666143a REPLY wh:11000010e2567e7 | we:0 | dr:0 | bw:0 | es:110000104de4150 02:51:05.760 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010666143a 02:51:05.760 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:2:0 = 11000010666143a 02:51:05.760 [Lua] Set lobby begin: 02:51:05.760 [Lua] Lobby data twitch_enabled = true 02:51:05.760 [Lua] Lobby data selected_mission_id = journey_citadel 02:51:05.760 [Lua] Lobby data num_players = 3 02:51:05.761 [Lua] Lobby data difficulty_tweak = -10 02:51:05.761 [Lua] Lobby data host = 11000010e2567e7 02:51:05.761 [Lua] Lobby data matchmaking_type = 2 02:51:05.761 [Lua] Lobby data is_private = false 02:51:05.761 [Lua] Lobby data match_started = true 02:51:05.761 [Lua] Lobby data difficulty = cataclysm 02:51:05.761 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:51:05.761 [Lua] Lobby data player_slot_4 = 0:0 02:51:05.761 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:51:05.761 [Lua] Lobby data quick_game = false 02:51:05.761 [Lua] Lobby data country_code = us 02:51:05.761 [Lua] Lobby data matchmaking = true 02:51:05.761 [Lua] Lobby data power_level = 715 02:51:05.761 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:51:05.761 [Lua] Lobby data mechanism = deus 02:51:05.761 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:51:05.761 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:51:05.762 [Lua] Lobby data network_hash = e17db97a2fa105af 02:51:05.762 [Lua] Lobby data player_slot_3 = 0:0 02:51:05.762 [Lua] Lobby data eac_authorized = true 02:51:05.762 [Lua] Set lobby end. 02:51:05.829 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 39 size: 39 action: lurk 02:51:06.063 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 02:51:06.063 [Lua] pacing=deus_default 02:51:06.063 [Lua] roaming=nil 02:51:06.063 [Lua] specials=deus_default 02:51:06.063 [Lua] contained_breeds=nil 02:51:06.063 [Lua] debug_color=maroon 02:51:06.063 [Lua] disabled=false 02:51:06.063 [Lua] pack_spawning=deus_default 02:51:06.063 [Lua] factions=nil 02:51:06.063 [Lua] description=deus_conflict_director_skaven_chaos_name 02:51:06.063 [Lua] boss=deus_default 02:51:06.063 [Lua] horde=deus_default 02:51:06.063 [Lua] name=deus_skaven_chaos 02:51:06.063 [Lua] intensity=deus_default 02:51:06.063 [Lua] --- 02:51:06.326 [Lua] Switching ConflictSettings: to: deus_chaos 02:51:06.326 [Lua] pacing=deus_chaos 02:51:06.326 [Lua] roaming=nil 02:51:06.326 [Lua] specials=deus_chaos 02:51:06.326 [Lua] debug_color=purple 02:51:06.326 [Lua] contained_breeds=nil 02:51:06.326 [Lua] pack_spawning=deus_chaos 02:51:06.326 [Lua] disabled=false 02:51:06.326 [Lua] factions=nil 02:51:06.326 [Lua] boss=deus_chaos 02:51:06.326 [Lua] horde=deus_chaos 02:51:06.326 [Lua] name=deus_chaos 02:51:06.326 [Lua] intensity=deus_default 02:51:06.326 [Lua] --- 02:51:07.052 [Lua] main_path_player_far_away_check started 02:51:08.007 [Lua] ### CLEARING PEER STATE FOR 11000010666143a 02:51:08.007 [Lua] [PeerSM] 11000010666143a :: on_exit Connecting 02:51:08.007 [Lua] [PeerSM] 11000010666143a :: on_enter Connecting 02:51:08.113 [Lua] [NetworkServer] Peer 11000010666143a has sent rpc_notify_lobby_joined 02:51:08.113 [Lua] [PSM] Peer 11000010666143a joined. Want to use profile index "2" and join party "0" 02:51:08.113 [Lua] [SharedState] network_state_11000010e2567e7: peers:0:0:0:0 = ["11000010e2567e7","110000104de4150","11000010666143a"] 02:51:08.113 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010666143a, connection_key=2) 02:51:08.113 [Lua] Sync dynamic to client: 02:51:08.287 [Lua] ### Received rpc_level_load_started 02:51:08.287 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 1013000576 02:51:08.287 [Lua] [PartyManager] Player (11000010666143a:1) was put into party undecided (0) 02:51:08.287 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:51:08.287 [Lua] [ProfileSynchronizer] Peer 11000010666143a entered session 02:51:08.287 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010666143a 02:51:08.287 [Lua] Mechanism says: a client has initialized the mechanism! 11000010666143a 02:51:08.395 [Lua] [SharedState] deus_run_state_15642115: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 02:51:08.423 [SteamVoipClient] select_out(11000010666143a, on) 02:51:08.441 [SteamVoipClient] select_out(11000010666143a, on) 02:51:08.441 [SteamVoipClient] select_in(11000010666143a, on) 02:51:08.441 [SteamVoipClient] select_out(11000010666143a, off) 02:51:09.005 [EACServer] [22:51:09:005] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010666143A Session: 3 Status: Client Authenticated Message: Client authenticated. 02:51:09.007 [EAC] Peer 11000010666143a switched EAC state to ClientAuthenticatedLocal 02:51:09.297 [EACServer] [22:51:09:297] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010666143A. 02:51:09.350 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010e2567e7:4:3:2 = dead 02:51:09.622 [Lua] fence jumping 02:51:09.699 [EACServer] [22:51:09:698] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010666143A 02:51:09.699 [EACServer] [22:51:09:698] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010666143A Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:51:09.702 [EAC] Peer 11000010666143a switched EAC state to ClientAuthenticatedRemote 02:51:10.273 [Lua] main_path_player_far_away_check started 02:51:10.287 [Lua] [NetworkServer] Peer 11000010666143a has sent rpc_post_game_notified 02:51:10.289 [Lua] [PeerSM] 11000010666143a :: on_exit Connecting 02:51:10.289 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 02:51:10.562 [Lua] ready to jump failed 02:51:11.498 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1178111360 02:51:11.595 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:51:11.901 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:51:11.996 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 511814848 02:51:12.170 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.84399999999999997 02:51:12.185 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.81999999999999995 02:51:12.259 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.79600000000000004 02:51:12.273 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.77200000000000002 02:51:12.330 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.72399999999999998 02:51:12.447 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.69999999999999996 02:51:12.507 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.67600000000000005 02:51:12.597 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.65200000000000002 02:51:12.597 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.97637796401977539 02:51:12.612 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.628 02:51:12.612 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.69199999999999995 02:51:12.627 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.60399999999999998 02:51:12.627 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.66800000000000004 02:51:12.716 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.57999999999999996 02:51:12.731 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.55600000000000005 02:51:12.731 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.64400000000000002 02:51:12.746 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.53200000000000003 02:51:12.746 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.62 02:51:12.765 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.59599999999999997 02:51:12.783 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.57199999999999995 02:51:12.817 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.45600000000000002 02:51:12.817 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.95275592803955078 02:51:12.850 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.432 02:51:12.850 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.54800000000000004 02:51:12.885 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.40799999999999997 02:51:13.015 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.92125982046127319 02:51:13.112 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.52400000000000002 02:51:13.256 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.89763778448104858 02:51:13.464 [Lua] main_path_player_far_away_check started 02:51:14.383 [Lua] state dead despawn 02:51:14.395 [Lua] [GameNetworkManager] destroying game object with go_id=69 02:51:15.671 [Lua] ### Received rpc_level_loaded 02:51:15.671 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 4 02:51:15.671 [Lua] Peer 11000010666143a has loaded the level but not all enemies, so we wait 02:51:16.790 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.96666666666666667 02:51:17.047 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.93333333333333335 02:51:17.161 [Lua] [HON-43348] Globadier (2) died. damage_table: { 47.5, "shot_repeating_handgun", [Unit '#ID[d8c756be81dd6082]'], "aux", { 106.04998779296875, -80.08001708984375, 34.219970703125, }, { -0.20059949159622192, -0.97614115476608276, -0.083120346069335938, }, "es_repeating_handgun", "n/a", [Unit '#ID[d8c756be81dd6082]'], "light", false, true, 0, "instant_projectile", 1, } 02:51:17.161 [Lua] [HON-43348] Globadier (2) killing unit. extension: 'table: 0x0bd03220', killing_blow: { 47.5, "shot_repeating_handgun", [Unit '#ID[d8c756be81dd6082]'], "aux", { 106.04998779296875, -80.08001708984375, 34.219970703125, }, { -0.20059949159622192, -0.97614115476608276, -0.083120346069335938, }, "es_repeating_handgun", "n/a", [Unit '#ID[d8c756be81dd6082]'], "light", false, true, 0, "instant_projectile", 1, } 02:51:17.161 [Lua] [HON-43348] Globadier (2) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 02:51:17.166 [Lua] [HON-43348] Globadier (2) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 47.5, "shot_repeating_handgun", [Unit '#ID[d8c756be81dd6082]'], "aux", { 106.04998779296875, -80.08001708984375, 34.219970703125, }, { -0.20059949159622192, -0.97614115476608276, -0.083120346069335938, }, "es_repeating_handgun", "n/a", [Unit '#ID[d8c756be81dd6082]'], "light", false, true, 0, "instant_projectile", 1, } 02:51:17.166 [Lua] [HON-43348] Globadier (2) inside death reaction. Playing sound. 02:51:17.166 [Lua] [HON-43348] Globadier (2) play audio unit event. unit_id: '298', unit: '[Unit '#ID[e364c8b32ac02a58]']' 02:51:17.168 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.87401574850082397 02:51:17.304 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.90000000000000002 02:51:17.626 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.85039371252059937 02:51:19.684 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010666143a, connection_key=2) 02:51:19.684 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":1109128832,"first_person":{}} 02:51:19.686 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 02:51:19.686 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 02:51:19.698 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 02:51:19.698 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 02:51:21.351 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 02:51:21.351 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 02:51:21.362 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 02:51:21.403 [Lua] Breedfreezer (server) starting a hot join sync 02:51:21.403 [Lua] packing 9 units of breed chaos_marauder 02:51:21.403 [Lua] packing 3 units of breed skaven_clan_rat 02:51:21.403 [Lua] packing 0 units of breed skaven_storm_vermin 02:51:21.403 [Lua] packing 0 units of breed skaven_slave 02:51:21.403 [Lua] packing 1 units of breed chaos_fanatic 02:51:21.403 [Lua] packing 0 units of breed chaos_raider 02:51:21.403 [Lua] packing 0 units of breed chaos_warrior 02:51:21.403 [Lua] packing 0 units of breed chaos_berzerker 02:51:21.403 [Lua] packing 0 units of breed skaven_plague_monk 02:51:21.403 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:51:21.403 [Lua] 02:51:21.403 [Lua] [1] = 30 (number) 02:51:21.403 [Lua] [2] = 9 (number) 02:51:21.403 [Lua] [3] = 8 (number) 02:51:21.403 [Lua] [4] = 3 (number) 02:51:21.403 [Lua] [5] = 1 (number) 02:51:21.403 [Lua] [6] = 0 (number) 02:51:21.403 [Lua] [7] = 1 (number) 02:51:21.403 [Lua] [8] = 0 (number) 02:51:21.403 [Lua] [9] = 5 (number) 02:51:21.403 [Lua] [10] = 1 (number) 02:51:21.403 [Lua] [11] = 3 (number) 02:51:21.403 [Lua] [12] = 0 (number) 02:51:21.403 [Lua] [13] = 1 (number) 02:51:21.403 [Lua] [14] = 0 (number) 02:51:21.403 [Lua] [15] = 1 (number) 02:51:21.403 [Lua] [16] = 0 (number) 02:51:21.403 [Lua] [17] = 1 (number) 02:51:21.403 [Lua] [18] = 0 (number) 02:51:21.403 [Lua] 02:51:21.403 [Lua] 02:51:21.403 [Lua] [1] = 225 (number) 02:51:21.403 [Lua] [2] = 95 (number) 02:51:21.403 [Lua] [3] = 240 (number) 02:51:21.403 [Lua] [4] = 97 (number) 02:51:21.403 [Lua] [5] = 100 (number) 02:51:21.403 [Lua] [6] = 248 (number) 02:51:21.403 [Lua] [7] = 249 (number) 02:51:21.403 [Lua] [8] = 277 (number) 02:51:21.403 [Lua] [9] = 250 (number) 02:51:21.403 [Lua] [10] = 111 (number) 02:51:21.403 [Lua] [11] = 108 (number) 02:51:21.403 [Lua] [12] = 106 (number) 02:51:21.403 [Lua] [13] = 297 (number) 02:51:21.403 [Lua] 02:51:21.403 [Lua] PlayerManager:add_remote_player 11000010666143a 02:51:21.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=327 02:51:21.403 [Lua] RemotePlayer:create_game_object( ) 327 02:51:21.469 [Lua] [ProfileSynchronizer] Assigning peer(11000010666143a:1) to profile(2) career(1) 02:51:21.469 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"}] 02:51:21.470 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 02:51:21.470 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 02:51:21.484 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1109128832 02:51:21.484 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 02:51:21.484 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 02:51:21.484 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 02:51:21.660 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1109128832 02:51:22.147 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:51:22.147 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 02:51:22.161 [Lua] [SharedState] deus_run_state_15642115: player_level:0:0:0:0 = 35 02:51:22.161 [Lua] [SharedState] deus_run_state_15642115: player_frame:0:0:0:0 = frame_0038 02:51:22.161 [Lua] [SharedState] deus_run_state_15642115: player_name:0:0:0:0 = Ruke Skywalker 02:51:22.161 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":165746224,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 02:51:22.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_10, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, ProfileSynchronizer, async-read, 02:51:22.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 02:51:22.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:51:22.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:51:22.189 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 02:51:22.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 02:51:22.216 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps 02:51:22.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh 02:51:22.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh 02:51:22.284 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh 02:51:22.284 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_10 02:51:22.314 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_10 02:51:22.314 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_10 02:51:22.314 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 02:51:22.364 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 02:51:22.364 [Lua] [PackageManager] Force_load: wwise/staff 02:51:22.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 02:51:22.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 02:51:22.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 02:51:22.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 02:51:22.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 02:51:22.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 02:51:22.423 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 02:51:22.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 02:51:22.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 02:51:22.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white 02:51:22.533 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white 02:51:22.533 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white 02:51:22.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:51:22.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:51:22.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:51:22.562 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 02:51:22.777 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 165746224 02:51:22.860 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 02:51:22.860 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 02:51:22.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 02:51:22.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 02:51:22.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 02:51:22.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 02:51:22.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 02:51:22.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 02:51:22.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:51:22.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:51:22.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:51:22.999 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 165746224 02:51:23.072 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=331 02:51:24.241 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 165746224 02:51:24.249 [Lua] [SharedState] deus_run_state_15642115: persisted_score:11000010e2567e7:5:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,3,1,140.5,785,0,495,0,0,0,13,0,0] 02:51:24.249 [Lua] [PartyManager] Player (11000010666143a:1) was put into party heroes (1) 02:51:24.249 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:51:24.259 [Lua] [GameNetworkManager] destroying game object with go_id=171 02:51:24.265 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"}] 02:51:24.265 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 5 02:51:24.265 [Lua] [GameNetworkManager] destroying game object with go_id=168 02:51:24.265 [Lua] [GameNetworkManager] destroying game object with go_id=169 02:51:24.266 [Lua] rpc_to_client_spawn_player 11000010666143a 1 02:51:24.286 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 02:51:24.286 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01, ProfileSynchronizer 02:51:24.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer 02:51:24.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer 02:51:24.295 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 02:51:24.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 02:51:24.295 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/ranged/life_staff, ProfileSynchronizer 02:51:24.295 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:51:24.296 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 02:51:24.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 02:51:24.311 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 02:51:24.311 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/melee/dual_sword_dagger, ProfileSynchronizer 02:51:24.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01, ProfileSynchronizer 02:51:24.313 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/blue/chr_way_watcher_thornsister_blue, ProfileSynchronizer 02:51:24.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, ProfileSynchronizer 02:51:24.313 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 02:51:24.475 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 02:51:24.475 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 02:51:24.485 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=332 02:51:24.485 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 02:51:24.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:51:24.486 [Lua] TalentSystem:rpc_sync_talents 7 3073 02:51:24.501 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.5 02:51:24.809 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 02:51:25.251 [Save] Saving `save_data` 02:51:25.251 [Lua] Set lobby begin: 02:51:25.251 [Lua] Lobby data twitch_enabled = true 02:51:25.251 [Lua] Lobby data selected_mission_id = journey_citadel 02:51:25.251 [Lua] Lobby data num_players = 3 02:51:25.251 [Lua] Lobby data difficulty_tweak = -10 02:51:25.251 [Lua] Lobby data host = 11000010e2567e7 02:51:25.251 [Lua] Lobby data matchmaking_type = 2 02:51:25.251 [Lua] Lobby data is_private = false 02:51:25.252 [Lua] Lobby data match_started = true 02:51:25.252 [Lua] Lobby data difficulty = cataclysm 02:51:25.252 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:51:25.252 [Lua] Lobby data player_slot_4 = 0:0 02:51:25.252 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:51:25.252 [Lua] Lobby data quick_game = false 02:51:25.252 [Lua] Lobby data country_code = us 02:51:25.252 [Lua] Lobby data matchmaking = true 02:51:25.252 [Lua] Lobby data power_level = 476 02:51:25.252 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:51:25.252 [Lua] Lobby data mechanism = deus 02:51:25.252 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:51:25.252 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:51:25.252 [Lua] Lobby data network_hash = e17db97a2fa105af 02:51:25.252 [Lua] Lobby data player_slot_3 = 0:0 02:51:25.252 [Lua] Lobby data eac_authorized = true 02:51:25.252 [Lua] Set lobby end. 02:51:25.256 [Save] Save done 02:51:26.557 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.32200000000000001 02:51:26.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps, ProfileSynchronizer 02:51:27.711 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.8666666666666667 02:51:30.467 [Lua] Set lobby begin: 02:51:30.467 [Lua] Lobby data twitch_enabled = true 02:51:30.467 [Lua] Lobby data selected_mission_id = journey_citadel 02:51:30.467 [Lua] Lobby data num_players = 3 02:51:30.467 [Lua] Lobby data difficulty_tweak = -10 02:51:30.467 [Lua] Lobby data host = 11000010e2567e7 02:51:30.467 [Lua] Lobby data matchmaking_type = 2 02:51:30.467 [Lua] Lobby data is_private = false 02:51:30.467 [Lua] Lobby data match_started = true 02:51:30.468 [Lua] Lobby data difficulty = cataclysm 02:51:30.468 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:51:30.468 [Lua] Lobby data player_slot_4 = 0:0 02:51:30.468 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:51:30.468 [Lua] Lobby data quick_game = false 02:51:30.468 [Lua] Lobby data country_code = us 02:51:30.468 [Lua] Lobby data matchmaking = true 02:51:30.468 [Lua] Lobby data power_level = 715 02:51:30.468 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:51:30.468 [Lua] Lobby data mechanism = deus 02:51:30.468 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:51:30.468 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:51:30.468 [Lua] Lobby data network_hash = e17db97a2fa105af 02:51:30.468 [Lua] Lobby data player_slot_3 = 0:0 02:51:30.468 [Lua] Lobby data eac_authorized = true 02:51:30.468 [Lua] Set lobby end. 02:51:30.557 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.83333333333333337 02:51:30.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_life_staff_thorn_lift_wind_loop_end` for object id: 141, name: `unknown` 02:51:30.823 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.80000000000000004 02:51:30.883 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.46999999999999997 02:51:31.041 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[673b9ab2] 02:51:31.057 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.44 02:51:31.070 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.76666666666666672 02:51:31.200 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[819399ff] 02:51:31.201 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bdc8c0d7] 02:51:31.201 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[325571bb] 02:51:31.223 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 02:51:31.223 [Lua] pacing=deus_default 02:51:31.223 [Lua] roaming=nil 02:51:31.223 [Lua] specials=deus_default 02:51:31.223 [Lua] contained_breeds=nil 02:51:31.223 [Lua] debug_color=maroon 02:51:31.223 [Lua] disabled=false 02:51:31.223 [Lua] pack_spawning=deus_default 02:51:31.223 [Lua] factions=nil 02:51:31.223 [Lua] description=deus_conflict_director_skaven_chaos_name 02:51:31.223 [Lua] boss=deus_default 02:51:31.223 [Lua] horde=deus_default 02:51:31.223 [Lua] name=deus_skaven_chaos 02:51:31.223 [Lua] intensity=deus_default 02:51:31.223 [Lua] --- 02:51:31.353 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.73333333333333328 02:51:31.615 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.69999999999999996 02:51:31.859 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.66666666666666663 02:51:34.576 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.6333333333333333 02:51:34.576 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.02 02:51:34.862 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.59999999999999998 02:51:35.143 [Lua] Time for new HOOORDE! multi_first_wave 02:51:35.143 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 02:51:35.143 [Lua] horde requested: vector_blob 02:51:35.143 [Lua] wants to spawn behind within distance: 60 02:51:35.143 [Lua] horde crated with id 5 of type vector_blob 02:51:35.143 [Lua] managed to spawn 55/55 horde enemies 02:51:35.143 [Lua] vector blob horde has started 02:51:36.007 [Lua] Init group template: horde 02:51:36.900 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[248101a0] 02:51:38.336 [Lua] wants to spawn behind within distance: 60 02:51:38.336 [Lua] custom blob horde has started 02:51:38.336 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:51:38.348 error: [Lua] [TwitchVoteUI] There is no vote data for key (7) 02:51:39.377 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.56666666666666665 02:51:39.617 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.92200000000000004 02:51:39.617 [Lua] [SharedState] deus_run_state_15642115: healthkit:110000104de4150:1:5:1 = 02:51:39.741 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.53333333333333333 02:51:39.797 [Flow] [43348] Globadier flow. Loop deactivated. 02:51:39.797 [Flow] [43348] Globadier flow despawned. //2 02:51:39.822 [Lua] [RespawnHandler] Picking spawn point at 1070.56, params: min_dist 843.25, max_dist inf, ahead_unit_travel_dist 896.45 02:51:39.822 [Lua] [RespawnHandler] Ahead player position Vector3(86.9278, -63.3939, 34.107) 02:51:39.838 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010e2567e7 4 02:51:39.840 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", additional_items = { }, } 02:51:39.840 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:51:39.840 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", additional_items = { }, } 02:51:39.840 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:51:39.840 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", additional_items = { }, } 02:51:39.840 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:51:39.841 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", additional_items = { }, } 02:51:39.841 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:51:39.841 [Lua] TalentExtension:_send_rpc_sync_talents 419 02:51:39.841 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.8571428571428571) 02:51:39.841 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=420 02:51:39.842 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010e2567e7:4:3:2 = respawn 02:51:39.842 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 1 02:51:39.842 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:4:3:2 = 0.5714285714285714 02:51:39.856 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:4:3:2 = 0.5 02:51:40.008 [Lua] [SharedState] deus_run_state_15642115: grenade:11000010666143a:1:2:1 = grenade_fire_01 02:51:41.925 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010666143a:1:2:1 = knocked_down 02:51:41.925 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0 02:51:44.170 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.5 02:51:44.540 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.46666666666666667 02:51:45.760 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010666143a:1:2:1 = dead 02:51:45.901 [Lua] [SharedState] deus_run_state_15642115: grenade:11000010666143a:1:2:1 = 02:51:45.987 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal 02:51:46.078 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.43333333333333335 02:51:47.687 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal 02:51:48.811 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal 02:51:49.181 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 02:51:50.922 [Lua] [NetworkServer] Peer 11000010666143a despawned player. 02:51:50.922 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010666143a 02:51:50.922 [Lua] [GameNetworkManager] destroying game object with go_id=332 02:51:50.951 [Lua] Switching ConflictSettings: to: deus_chaos 02:51:50.951 [Lua] pacing=deus_chaos 02:51:50.951 [Lua] roaming=nil 02:51:50.951 [Lua] specials=deus_chaos 02:51:50.951 [Lua] debug_color=purple 02:51:50.951 [Lua] contained_breeds=nil 02:51:50.951 [Lua] pack_spawning=deus_chaos 02:51:50.951 [Lua] disabled=false 02:51:50.951 [Lua] factions=nil 02:51:50.951 [Lua] boss=deus_chaos 02:51:50.951 [Lua] horde=deus_chaos 02:51:50.951 [Lua] name=deus_chaos 02:51:50.951 [Lua] intensity=deus_default 02:51:50.951 [Lua] --- 02:51:51.068 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 02:51:52.463 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 02:51:57.459 [Lua] [AIPlayerSlotExtension] force releaseing slot 84 6 02:52:00.504 [EACServer] [22:52:00:504] [Windows] [EAC Server] [Warn] [Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:52:02.613 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.77400000000000002 02:52:03.065 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.54800000000000004 02:52:03.379 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.33000000000000002 02:52:08.684 [Lua] added multiple choice vote 02:52:08.684 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=429 02:52:10.932 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal 02:52:11.384 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 normal medium 02:52:11.420 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 02:52:16.115 [Lua] [RespawnHandler] Picking spawn point at 953.34, params: min_dist 843.25, max_dist inf, ahead_unit_travel_dist 881.17 02:52:16.115 [Lua] [RespawnHandler] Ahead player position Vector3(101.297, -73.4037, 30.8805) 02:52:16.248 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 02:52:16.248 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 02:52:16.256 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=436 02:52:16.256 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 02:52:16.257 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 02:52:16.257 [Lua] TalentSystem:rpc_sync_talents 7 3074 02:52:16.257 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_brw_mace_02\/wpn_brw_mace_02_3p":true} 02:52:16.261 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010666143a:1:2:1 = respawn 02:52:16.262 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010666143a:1:2:1 = 0.5 02:52:20.377 [Lua] Horde killed: multi_first_wave 02:52:20.377 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 normal medium 02:52:21.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem, async-read, 02:52:21.058 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 02:52:21.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 02:52:21.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 02:52:23.907 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:52:23.914 [Lua] [SharedState] deus_run_state_15642115: grenade:11000010e2567e7:1:1:1 = grenade_frag_01 02:52:23.917 error: [Lua] [TwitchVoteUI] There is no vote data for key (8) 02:52:24.943 [Lua] winning_index 1 02:52:25.134 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.318 02:52:26.299 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.184 02:52:27.618 [Lua] [SharedState] deus_run_state_15642115: grenade:11000010e2567e7:1:1:1 = 02:52:27.631 [Lua] [SharedState] deus_run_state_15642115: grenade:11000010e2567e7:1:1:1 = grenade_frag_01 02:52:27.738 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 02:52:27.738 [Lua] pacing=deus_default 02:52:27.738 [Lua] roaming=nil 02:52:27.738 [Lua] specials=deus_default 02:52:27.738 [Lua] contained_breeds=nil 02:52:27.738 [Lua] debug_color=maroon 02:52:27.738 [Lua] disabled=false 02:52:27.738 [Lua] pack_spawning=deus_default 02:52:27.738 [Lua] factions=nil 02:52:27.738 [Lua] description=deus_conflict_director_skaven_chaos_name 02:52:27.738 [Lua] boss=deus_default 02:52:27.738 [Lua] horde=deus_default 02:52:27.738 [Lua] name=deus_skaven_chaos 02:52:27.738 [Lua] intensity=deus_default 02:52:27.738 [Lua] --- 02:52:27.936 [Lua] [AIPlayerSlotExtension] force releaseing slot 56 2 02:52:27.936 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 normal medium 02:52:29.946 [Lua] [SharedState] deus_run_state_15642115: grenade:11000010e2567e7:1:1:1 = 02:52:29.960 [Lua] [SharedState] deus_run_state_15642115: grenade:11000010e2567e7:1:1:1 = grenade_frag_01 02:52:30.108 [Lua] [SharedState] deus_run_state_15642115: grenade:110000104de4150:1:5:1 = grenade_frag_01 02:52:36.221 [Lua] Switching ConflictSettings: to: deus_chaos 02:52:36.221 [Lua] pacing=deus_chaos 02:52:36.221 [Lua] roaming=nil 02:52:36.221 [Lua] specials=deus_chaos 02:52:36.221 [Lua] debug_color=purple 02:52:36.221 [Lua] contained_breeds=nil 02:52:36.221 [Lua] pack_spawning=deus_chaos 02:52:36.221 [Lua] disabled=false 02:52:36.221 [Lua] factions=nil 02:52:36.221 [Lua] boss=deus_chaos 02:52:36.221 [Lua] horde=deus_chaos 02:52:36.221 [Lua] name=deus_chaos 02:52:36.221 [Lua] intensity=deus_default 02:52:36.221 [Lua] --- 02:52:37.196 [Lua] [SharedState] deus_run_state_15642115: healthkit:11000010e2567e7:1:1:1 = 02:52:37.346 [Lua] [SharedState] deus_run_state_15642115: healthkit:110000104de4150:1:5:1 = potion_healing_draught_01 02:52:40.317 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.78400000000000003 02:52:40.317 [Lua] [SharedState] deus_run_state_15642115: healthkit:110000104de4150:1:5:1 = 02:52:44.201 [Lua] [SharedState] deus_run_state_15642115: potion:11000010e2567e7:1:1:1 = potion_moot_milk_01 02:52:46.122 [Lua] [SharedState] deus_run_state_15642115: potion:11000010e2567e7:1:1:1 = potion_hold_my_beer_01 02:52:46.716 [SteamVoipClient] select_out(110000104de4150, on) 02:52:46.725 [SteamVoipClient] select_out(11000010666143a, on) 02:52:46.725 [SteamVoipClient] select_out(11000010e2567e7, on) 02:52:47.610 [SteamVoipClient] select_out(110000104de4150, off) 02:52:47.610 [SteamVoipClient] select_out(11000010666143a, off) 02:52:47.610 [SteamVoipClient] select_out(11000010e2567e7, off) 02:52:52.824 [Lua] [SharedState] deus_run_state_15642115: grenade:110000104de4150:1:5:1 = grenade_fire_01 02:52:54.166 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=446 02:52:55.597 [Lua] [SharedState] deus_run_state_15642115: grenade:110000104de4150:1:5:1 = grenade_frag_01 02:52:56.269 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 02:52:56.421 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t1\/wpn_emp_pistol_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true} 02:52:56.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 02:52:56.421 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 02:52:56.421 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 02:52:56.421 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 02:52:56.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 02:52:56.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t1/wpn_emp_pistol_02_t1_3p, DeusChestPreloadSystem, async-read, 02:52:56.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, DeusChestPreloadSystem, async-read, 02:52:56.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 02:52:56.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 02:52:56.421 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 02:52:56.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 02:52:56.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 02:52:56.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t1/wpn_emp_pistol_02_t1_3p 02:52:56.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t1/wpn_emp_pistol_02_t1_3p 02:52:56.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t1/wpn_emp_pistol_02_t1_3p 02:52:56.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 02:52:56.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 02:52:56.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 02:52:56.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 02:52:56.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 02:52:56.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 02:53:02.537 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:11000010e2567e7:0:0:0 = 8 02:53:02.537 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010e2567e7:1:0:0 = 326 02:53:02.537 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 1005 02:53:02.537 [Lua] [SharedState] deus_run_state_15642115: ground_coins_picked_up:0:0:0:0 = 7 02:53:02.657 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:110000104de4150:0:0:0 = 8 02:53:02.657 [Lua] [SharedState] deus_run_state_15642115: soft_currency:110000104de4150:1:0:0 = 271 02:53:02.657 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 1034 02:53:02.677 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:11000010666143a:0:0:0 = 2 02:53:02.677 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010666143a:1:0:0 = 166 02:53:02.677 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 1063 02:53:07.694 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010e2567e7:1:0:0 = 226 02:53:07.694 [Lua] [SharedState] deus_run_state_15642115: coins_spent:0:0:0:0 = -400 02:53:07.694 [Lua] [SharedState] deus_run_state_15642115: upgrade_chests_used:0:0:0:0 = {"common":1} 02:53:07.702 [Save] Saving `save_data` 02:53:07.703 [Lua] [DeusChestExtension] equipped: 02:53:07.703 [Lua] 02:53:07.703 [Lua] [backend_id] = wh_fencing_sword54f8e8d2-5c23-4195-ad9e-65492c42ac88 (string) 02:53:07.703 [Lua] [power_level] = 500 (number) 02:53:07.703 [Lua] [deus_item_key] = deus_wh_fencing_sword (string) 02:53:07.703 [Lua] [traits] = table 02:53:07.703 [Lua] [preferred_slot_name] = slot_melee (string) 02:53:07.703 [Lua] [skin] = wh_fencing_sword_skin_03 (string) 02:53:07.703 [Lua] [bypass_skin_ownership_check] = true (boolean) 02:53:07.703 [Lua] [properties] = table 02:53:07.703 [Lua] [key] = wh_fencing_sword (string) 02:53:07.703 [Lua] [rarity] = common (string) 02:53:07.703 [Lua] [data] = table 02:53:07.703 [Lua] 02:53:07.703 [Lua] [SharedState] deus_run_state_15642115: slot_melee:11000010e2567e7:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=500,rarity=common,skin=wh_fencing_sword_skin_03,property=attack_speed:19000 02:53:07.706 [Save] Save done 02:53:07.713 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 02:53:07.713 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false},"inventory_id":822683904,"first_person":{"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}} 02:53:07.722 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, ProfileSynchronizer, async-read, 02:53:07.722 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2, ProfileSynchronizer, async-read, 02:53:07.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 02:53:07.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 02:53:07.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2 02:53:07.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2 02:53:07.789 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 822683904 02:53:07.852 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 822683904 02:53:07.880 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 822683904 02:53:09.438 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:53:09.447 error: [Lua] [TwitchVoteUI] There is no vote data for key (9) 02:53:10.976 [Lua] [SharedState] deus_run_state_15642115: soft_currency:110000104de4150:1:0:0 = 171 02:53:10.976 [Lua] [SharedState] deus_run_state_15642115: upgrade_chests_used:0:0:0:0 = {"common":2} 02:53:10.976 [Lua] [SharedState] deus_run_state_15642115: coins_spent:0:0:0:0 = -500 02:53:10.977 [Lua] [SharedState] deus_run_state_15642115: slot_melee:110000104de4150:1:5:1 = item_key=deus_es_halberd,powerlevel=500,rarity=common,skin=es_halberd_skin_02,property=attack_speed:50000 02:53:10.977 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":1492727296,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 02:53:10.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer, async-read, 02:53:10.988 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1492727296 02:53:10.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer 02:53:11.015 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1492727296 02:53:11.118 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1492727296 02:53:11.399 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.44 02:53:11.399 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.81599999999999995 02:53:11.632 [Lua] Set lobby begin: 02:53:11.632 [Lua] Lobby data twitch_enabled = true 02:53:11.632 [Lua] Lobby data selected_mission_id = journey_citadel 02:53:11.632 [Lua] Lobby data num_players = 3 02:53:11.632 [Lua] Lobby data difficulty_tweak = -10 02:53:11.632 [Lua] Lobby data host = 11000010e2567e7 02:53:11.632 [Lua] Lobby data matchmaking_type = 2 02:53:11.632 [Lua] Lobby data is_private = false 02:53:11.632 [Lua] Lobby data match_started = true 02:53:11.632 [Lua] Lobby data difficulty = cataclysm 02:53:11.632 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:53:11.632 [Lua] Lobby data player_slot_4 = 0:0 02:53:11.632 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:53:11.632 [Lua] Lobby data quick_game = false 02:53:11.632 [Lua] Lobby data country_code = us 02:53:11.632 [Lua] Lobby data matchmaking = true 02:53:11.632 [Lua] Lobby data power_level = 718 02:53:11.632 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:53:11.632 [Lua] Lobby data mechanism = deus 02:53:11.632 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:53:11.632 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:53:11.633 [Lua] Lobby data network_hash = e17db97a2fa105af 02:53:11.633 [Lua] Lobby data player_slot_3 = 0:0 02:53:11.633 [Lua] Lobby data eac_authorized = true 02:53:11.633 [Lua] Set lobby end. 02:53:11.635 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":true,"units\/weapons\/player\/wpn_emp_pistol_02_t1\/wpn_emp_pistol_02_t1_3p":true} 02:53:11.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 02:53:11.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 02:53:11.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 02:53:11.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 02:53:11.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 02:53:11.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 02:53:11.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 02:53:12.047 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 1 02:53:13.453 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.47199999999999998 02:53:13.453 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.84799999999999998 02:53:15.459 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.504 02:53:15.459 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.88 02:53:16.698 [Lua] Set lobby begin: 02:53:16.698 [Lua] Lobby data twitch_enabled = true 02:53:16.698 [Lua] Lobby data selected_mission_id = journey_citadel 02:53:16.698 [Lua] Lobby data num_players = 3 02:53:16.698 [Lua] Lobby data difficulty_tweak = -10 02:53:16.699 [Lua] Lobby data host = 11000010e2567e7 02:53:16.699 [Lua] Lobby data matchmaking_type = 2 02:53:16.699 [Lua] Lobby data is_private = false 02:53:16.699 [Lua] Lobby data match_started = true 02:53:16.699 [Lua] Lobby data difficulty = cataclysm 02:53:16.699 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:53:16.699 [Lua] Lobby data player_slot_4 = 0:0 02:53:16.699 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:53:16.699 [Lua] Lobby data quick_game = false 02:53:16.699 [Lua] Lobby data country_code = us 02:53:16.699 [Lua] Lobby data matchmaking = true 02:53:16.699 [Lua] Lobby data power_level = 721 02:53:16.699 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:53:16.699 [Lua] Lobby data mechanism = deus 02:53:16.699 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:53:16.699 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:53:16.699 [Lua] Lobby data network_hash = e17db97a2fa105af 02:53:16.699 [Lua] Lobby data player_slot_3 = 0:0 02:53:16.699 [Lua] Lobby data eac_authorized = true 02:53:16.699 [Lua] Set lobby end. 02:53:17.469 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.53600000000000003 02:53:17.469 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.91200000000000003 02:53:19.442 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.56799999999999995 02:53:19.442 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.94399999999999995 02:53:21.457 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.59999999999999998 02:53:21.457 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.97599999999999998 02:53:21.561 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:53:21.715 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:53:21.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 02:53:21.720 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:53:21.720 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:53:21.720 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:53:21.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 02:53:21.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t1/wpn_emp_pistol_02_t1_3p, DeusChestPreloadSystem 02:53:21.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 02:53:21.720 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:53:23.474 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.63200000000000001 02:53:23.474 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 1 02:53:24.660 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 02:53:24.660 [Lua] pacing=deus_default 02:53:24.660 [Lua] roaming=nil 02:53:24.660 [Lua] specials=deus_default 02:53:24.660 [Lua] contained_breeds=nil 02:53:24.660 [Lua] debug_color=maroon 02:53:24.660 [Lua] disabled=false 02:53:24.660 [Lua] pack_spawning=deus_default 02:53:24.660 [Lua] factions=nil 02:53:24.660 [Lua] description=deus_conflict_director_skaven_chaos_name 02:53:24.660 [Lua] boss=deus_default 02:53:24.660 [Lua] horde=deus_default 02:53:24.660 [Lua] name=deus_skaven_chaos 02:53:24.660 [Lua] intensity=deus_default 02:53:24.660 [Lua] --- 02:53:25.506 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.66400000000000003 02:53:25.932 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:11000010e2567e7:0:0:0 = 9 02:53:25.932 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010e2567e7:1:0:0 = 264 02:53:25.932 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 1101 02:53:25.932 [Lua] [SharedState] deus_run_state_15642115: ground_coins_picked_up:0:0:0:0 = 8 02:53:26.041 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:11000010666143a:0:0:0 = 3 02:53:26.041 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010666143a:1:0:0 = 204 02:53:26.041 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 1139 02:53:26.060 [Lua] [SharedState] deus_run_state_15642115: coin_chests_collected:110000104de4150:0:0:0 = 9 02:53:26.060 [Lua] [SharedState] deus_run_state_15642115: soft_currency:110000104de4150:1:0:0 = 209 02:53:26.060 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 1177 02:53:27.542 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.69599999999999995 02:53:29.540 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.72799999999999998 02:53:31.547 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.76000000000000001 02:53:33.536 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.79200000000000004 02:53:35.531 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.82399999999999995 02:53:37.556 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.85599999999999998 02:53:39.571 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=464 02:53:39.577 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.88800000000000001 02:53:40.726 [Lua] ready to jump failed 02:53:41.584 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.92000000000000004 02:53:42.452 [Lua] fence jumping 02:53:43.324 [Lua] ready to jump failed 02:53:43.603 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.95199999999999996 02:53:45.612 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.98399999999999999 02:53:46.867 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_pistol_repeater\/wpn_empire_pistol_repeater_t3_3p":true,"wwise\/repeating_handgun_pistol":true} 02:53:46.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 02:53:46.867 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 02:53:46.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 02:53:46.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 02:53:46.912 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 02:53:47.595 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 1 02:53:52.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 02:53:52.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 02:53:52.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 02:53:52.474 [Lua] [AIPlayerSlotExtension] force releaseing slot 16 7 02:53:54.760 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:53:54.769 error: [Lua] [TwitchVoteUI] There is no vote data for key (10) 02:53:58.007 [Lua] main_path_player_far_away_check started 02:54:00.065 [Lua] ready to jump failed 02:54:00.507 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal 02:54:00.630 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal 02:54:00.675 [EACServer] [22:54:00:674] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 02:54:01.090 [Lua] main_path_player_far_away_check started 02:54:02.432 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 02:54:08.290 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 large medium 02:54:08.953 [IRC Client] Sending PONG to tmi.twitch.tv 02:54:12.580 [Lua] fence jumping 02:54:13.506 [Lua] simple los failed 02:54:15.091 [Lua] [SharedState] deus_run_state_15642115: healthkit:110000104de4150:1:5:1 = healthkit_first_aid_kit_01 02:54:15.210 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 large normal 02:54:15.973 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 large medium 02:54:17.772 [Lua] simple los failed 02:54:21.975 [Lua] Switching ConflictSettings: to: deus_chaos 02:54:21.975 [Lua] pacing=deus_chaos 02:54:21.975 [Lua] roaming=nil 02:54:21.975 [Lua] specials=deus_chaos 02:54:21.975 [Lua] debug_color=purple 02:54:21.975 [Lua] contained_breeds=nil 02:54:21.975 [Lua] pack_spawning=deus_chaos 02:54:21.975 [Lua] disabled=false 02:54:21.975 [Lua] factions=nil 02:54:21.975 [Lua] boss=deus_chaos 02:54:21.975 [Lua] horde=deus_chaos 02:54:21.975 [Lua] name=deus_chaos 02:54:21.975 [Lua] intensity=deus_default 02:54:21.975 [Lua] --- 02:54:22.780 [Lua] fence jumping 02:54:23.229 [Lua] ready to jump failed 02:54:24.479 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal 02:54:24.942 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=478 02:54:26.036 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a23cca50] 02:54:26.036 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5047582f] 02:54:26.036 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0f25bc22] 02:54:26.038 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.96666666666666667 02:54:26.403 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 12 size: 17 action: nil 02:54:27.242 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 02:54:27.242 [Lua] pacing=deus_default 02:54:27.242 [Lua] roaming=nil 02:54:27.242 [Lua] specials=deus_default 02:54:27.242 [Lua] contained_breeds=nil 02:54:27.242 [Lua] debug_color=maroon 02:54:27.242 [Lua] disabled=false 02:54:27.242 [Lua] pack_spawning=deus_default 02:54:27.242 [Lua] factions=nil 02:54:27.242 [Lua] description=deus_conflict_director_skaven_chaos_name 02:54:27.242 [Lua] boss=deus_default 02:54:27.242 [Lua] horde=deus_default 02:54:27.242 [Lua] name=deus_skaven_chaos 02:54:27.242 [Lua] intensity=deus_default 02:54:27.242 [Lua] --- 02:54:27.345 [Lua] Switching ConflictSettings: to: deus_chaos 02:54:27.345 [Lua] pacing=deus_chaos 02:54:27.345 [Lua] roaming=nil 02:54:27.345 [Lua] specials=deus_chaos 02:54:27.345 [Lua] debug_color=purple 02:54:27.345 [Lua] contained_breeds=nil 02:54:27.345 [Lua] pack_spawning=deus_chaos 02:54:27.345 [Lua] disabled=false 02:54:27.345 [Lua] factions=nil 02:54:27.345 [Lua] boss=deus_chaos 02:54:27.345 [Lua] horde=deus_chaos 02:54:27.345 [Lua] name=deus_chaos 02:54:27.345 [Lua] intensity=deus_default 02:54:27.345 [Lua] --- 02:54:28.833 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 02:54:28.833 [Lua] pacing=deus_default 02:54:28.833 [Lua] roaming=nil 02:54:28.833 [Lua] specials=deus_default 02:54:28.833 [Lua] contained_breeds=nil 02:54:28.833 [Lua] debug_color=maroon 02:54:28.833 [Lua] disabled=false 02:54:28.833 [Lua] pack_spawning=deus_default 02:54:28.833 [Lua] factions=nil 02:54:28.833 [Lua] description=deus_conflict_director_skaven_chaos_name 02:54:28.833 [Lua] boss=deus_default 02:54:28.833 [Lua] horde=deus_default 02:54:28.833 [Lua] name=deus_skaven_chaos 02:54:28.833 [Lua] intensity=deus_default 02:54:28.833 [Lua] --- 02:54:34.596 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.82677167654037476 02:54:35.035 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 normal medium 02:54:35.965 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.80314958095550537 02:54:36.450 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.77165353298187256 02:54:36.954 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.74803149700164795 02:54:37.141 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 medium normal 02:54:37.393 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.72440946102142334 02:54:37.511 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:54:40.143 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a23cca50] 02:54:40.143 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5047582f] 02:54:40.143 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0f25bc22] 02:54:40.144 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.93333333333333335 02:54:40.170 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:54:40.178 error: [Lua] [TwitchVoteUI] There is no vote data for key (11) 02:54:40.408 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[836f5748] 02:54:40.408 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[836f5748] 02:54:58.846 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a23cca50] 02:54:58.846 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5047582f] 02:54:58.846 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0f25bc22] 02:54:58.848 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.90000000000000002 02:54:59.134 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.8666666666666667 02:54:59.446 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.83333333333333337 02:54:59.759 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.80000000000000004 02:55:00.324 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.76666666666666672 02:55:00.624 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.73333333333333328 02:55:01.019 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.69999999999999996 02:55:08.802 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010e2567e7:1:1:1 = disabled 02:55:08.833 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.70078742504119873 02:55:09.376 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.67716532945632935 02:55:09.578 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.65354329347610474 02:55:09.792 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.62204724550247192 02:55:09.991 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010e2567e7:1:1:1 = alive 02:55:09.992 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.59842520952224731 02:55:10.185 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:110000104de4150:1:5:1 = 0.57480317354202271 02:55:10.497 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=491 02:55:12.062 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.92000000000000004 02:55:13.144 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 large normal 02:55:25.714 [Lua] [Mutator] Initializing mutator 'chasing_spirits' 02:55:25.714 [Lua] [Mutator] Activating mutator 'chasing_spirits' 02:55:25.714 [Lua] [Mutator]: mutator_start 02:55:25.714 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:55:25.724 error: [Lua] [TwitchVoteUI] There is no vote data for key (12) 02:55:31.655 [Lua] [LobbyMembers] Member joined 11000010cbc8281 02:55:31.667 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:55:31.667 [Lua] [NetworkServer] Players: 4 02:55:31.667 [Lua] Set lobby begin: 02:55:31.667 [Lua] Lobby data twitch_enabled = true 02:55:31.667 [Lua] Lobby data selected_mission_id = journey_citadel 02:55:31.667 [Lua] Lobby data num_players = 4 02:55:31.667 [Lua] Lobby data difficulty_tweak = -10 02:55:31.667 [Lua] Lobby data host = 11000010e2567e7 02:55:31.667 [Lua] Lobby data matchmaking_type = 2 02:55:31.667 [Lua] Lobby data is_private = false 02:55:31.667 [Lua] Lobby data match_started = true 02:55:31.667 [Lua] Lobby data difficulty = cataclysm 02:55:31.667 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:55:31.667 [Lua] Lobby data player_slot_4 = 0:0 02:55:31.667 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:55:31.667 [Lua] Lobby data quick_game = false 02:55:31.667 [Lua] Lobby data country_code = us 02:55:31.667 [Lua] Lobby data matchmaking = true 02:55:31.667 [Lua] Lobby data power_level = 721 02:55:31.667 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:55:31.667 [Lua] Lobby data mechanism = deus 02:55:31.667 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:55:31.667 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:55:31.667 [Lua] Lobby data network_hash = e17db97a2fa105af 02:55:31.667 [Lua] Lobby data player_slot_3 = 0:0 02:55:31.667 [Lua] Lobby data eac_authorized = true 02:55:31.667 [Lua] Set lobby end. 02:55:35.042 [Lua] GOT approve_channel 10 11000010cbc8281 18600004045e9bf 02:55:35.043 [EAC] EAC server has client 11000010cbc8281 and channel 10 (and owner 11000010cbc8281) 02:55:35.043 [EACServer] [22:55:35:042] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010CBC8281 PlayerGUID: 76561198173946497 PlayerIP: 0.0.0.0 OwnerGUID: 76561198173946497 PlayerName: protatoe 02:55:35.043 [Lua] Client with peer_id 11000010cbc8281 got APPROVED by server 02:55:35.043 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010cbc8281' 02:55:35.043 [Lua] [ChatManager][1]System: protatoe is joining the game 02:55:35.043 [Lua] [NetworkServer] Peer 11000010cbc8281 joined server lobby. 02:55:35.043 [Lua] [NetworkServer] Creating peer info. 02:55:35.043 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Connecting 02:55:35.237 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600004045e9bf from 11000010cbc8281, replying lobby_ok 02:55:35.384 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010cbc8281 REPLY wh:11000010e2567e7 | we:0 | dr:0 | bw:11000010666143a | es:110000104de4150 02:55:36.689 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010cbc8281 02:55:36.689 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:3:0 = 11000010cbc8281 02:55:36.690 [Lua] Set lobby begin: 02:55:36.690 [Lua] Lobby data twitch_enabled = true 02:55:36.690 [Lua] Lobby data selected_mission_id = journey_citadel 02:55:36.690 [Lua] Lobby data num_players = 4 02:55:36.690 [Lua] Lobby data difficulty_tweak = -10 02:55:36.690 [Lua] Lobby data host = 11000010e2567e7 02:55:36.691 [Lua] Lobby data matchmaking_type = 2 02:55:36.691 [Lua] Lobby data is_private = false 02:55:36.691 [Lua] Lobby data match_started = true 02:55:36.691 [Lua] Lobby data difficulty = cataclysm 02:55:36.691 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:55:36.691 [Lua] Lobby data player_slot_4 = 0:0 02:55:36.691 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:55:36.691 [Lua] Lobby data quick_game = false 02:55:36.691 [Lua] Lobby data country_code = us 02:55:36.691 [Lua] Lobby data matchmaking = true 02:55:36.691 [Lua] Lobby data power_level = 721 02:55:36.691 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:55:36.691 [Lua] Lobby data mechanism = deus 02:55:36.691 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:55:36.691 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:55:36.691 [Lua] Lobby data network_hash = e17db97a2fa105af 02:55:36.691 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:55:36.691 [Lua] Lobby data eac_authorized = true 02:55:36.691 [Lua] Set lobby end. 02:55:38.895 [Lua] ### CLEARING PEER STATE FOR 11000010cbc8281 02:55:38.895 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Connecting 02:55:38.895 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Connecting 02:55:39.045 [Lua] [NetworkServer] Peer 11000010cbc8281 has sent rpc_notify_lobby_joined 02:55:39.045 [Lua] [PSM] Peer 11000010cbc8281 joined. Want to use profile index "3" and join party "0" 02:55:39.045 [Lua] [SharedState] network_state_11000010e2567e7: peers:0:0:0:0 = ["11000010e2567e7","110000104de4150","11000010666143a","11000010cbc8281"] 02:55:39.045 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010cbc8281, connection_key=3) 02:55:39.046 [Lua] Sync dynamic to client: 02:55:39.222 [Lua] ### Received rpc_level_load_started 02:55:39.222 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_session_id: 1013000576 02:55:39.222 [Lua] [PartyManager] Player (11000010cbc8281:1) was put into party undecided (0) 02:55:39.222 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:55:39.222 [Lua] [ProfileSynchronizer] Peer 11000010cbc8281 entered session 02:55:39.222 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010cbc8281 02:55:39.222 [Lua] Mechanism says: a client has initialized the mechanism! 11000010cbc8281 02:55:39.378 [Lua] [SharedState] deus_run_state_15642115: telemetry_id:0:0:0:0 = 81E59B19D11C82C9 02:55:39.378 [Lua] [SharedState] deus_run_state_15642115: soft_currency:11000010cbc8281:1:0:0 = 200 02:55:39.378 [Lua] [SharedState] deus_run_state_15642115: peer_initialized:11000010cbc8281:0:0:0 = true 02:55:39.378 [Lua] [SharedState] deus_run_state_15642115: coins_earned:0:0:0:0 = 1377 02:55:39.435 [SteamVoipClient] select_out(11000010cbc8281, on) 02:55:39.445 [SteamVoipClient] select_out(11000010cbc8281, on) 02:55:39.445 [SteamVoipClient] select_in(11000010cbc8281, on) 02:55:39.445 [SteamVoipClient] select_out(11000010cbc8281, off) 02:55:39.459 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.5 02:55:40.173 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a23cca50] 02:55:40.173 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5047582f] 02:55:40.173 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0f25bc22] 02:55:40.175 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.66666666666666663 02:55:40.451 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.6333333333333333 02:55:40.460 [Lua] Time for new HOOORDE! multi_first_wave 02:55:40.460 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 02:55:40.460 [Lua] horde requested: vector 02:55:40.460 [Lua] setting up vector-horde 02:55:40.460 [Lua] Composing horde 'large' .. using variant 'plain' 02:55:40.460 [Lua] --> horde wants to spawn behind players (0.93455622845611/0.67 02:55:40.461 [Lua] -> spawning: 54 02:55:40.461 [Lua] horde crated with id 6 of type vector 02:55:40.461 [Lua] vector horde has started 02:55:41.075 [Lua] [NetworkServer] Peer 11000010cbc8281 has sent rpc_post_game_notified 02:55:41.076 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Connecting 02:55:41.076 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Loading 02:55:41.169 [EACServer] [22:55:41:169] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010CBC8281 Session: 4 Status: Client Authenticated Message: Client authenticated. 02:55:41.170 [EAC] Peer 11000010cbc8281 switched EAC state to ClientAuthenticatedLocal 02:55:41.462 [EACServer] [22:55:41:462] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010CBC8281. 02:55:41.865 [EACServer] [22:55:41:865] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010CBC8281 02:55:41.866 [EACServer] [22:55:41:865] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010CBC8281 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:55:41.873 [EAC] Peer 11000010cbc8281 switched EAC state to ClientAuthenticatedRemote 02:55:42.154 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 822683904 02:55:42.322 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:55:42.385 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1492727296 02:55:42.445 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 165746224 02:55:43.977 [Flow] [43348] Globadier flow spawned. Loop activated. //3 02:55:44.461 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 02:55:44.635 [Lua] ### Received rpc_level_loaded 02:55:44.635 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_id: 4 02:55:44.635 [Lua] Peer 11000010cbc8281 has loaded the level but not all enemies, so we wait 02:55:46.574 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 normal medium 02:55:46.926 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a23cca50] 02:55:46.926 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5047582f] 02:55:46.926 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0f25bc22] 02:55:46.928 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.59999999999999998 02:55:47.473 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.56666666666666665 02:55:47.516 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010cbc8281, connection_key=3) 02:55:47.517 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Loading 02:55:47.517 [Lua] [PeerSM] 11000010cbc8281 :: on_enter LoadingProfilePackages 02:55:47.529 [Lua] [PeerSM] 11000010cbc8281 :: on_exit LoadingProfilePackages 02:55:47.529 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForEnterGame 02:55:47.574 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":774769152,"first_person":{}} 02:55:49.016 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.40600000000000003 02:55:49.098 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForEnterGame 02:55:49.098 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForGameObjectSync 02:55:49.112 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cbc8281 02:55:49.155 [Lua] Breedfreezer (server) starting a hot join sync 02:55:49.155 [Lua] packing 17 units of breed chaos_marauder 02:55:49.155 [Lua] packing 3 units of breed skaven_clan_rat 02:55:49.155 [Lua] packing 0 units of breed skaven_storm_vermin 02:55:49.155 [Lua] packing 24 units of breed skaven_slave 02:55:49.155 [Lua] packing 1 units of breed chaos_fanatic 02:55:49.155 [Lua] packing 3 units of breed chaos_raider 02:55:49.155 [Lua] packing 0 units of breed chaos_warrior 02:55:49.155 [Lua] packing 8 units of breed chaos_berzerker 02:55:49.155 [Lua] packing 0 units of breed skaven_plague_monk 02:55:49.155 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:55:49.155 [Lua] 02:55:49.155 [Lua] [1] = 7 (number) 02:55:49.155 [Lua] [2] = 17 (number) 02:55:49.155 [Lua] [3] = 20 (number) 02:55:49.155 [Lua] [4] = 3 (number) 02:55:49.155 [Lua] [5] = 1 (number) 02:55:49.155 [Lua] [6] = 0 (number) 02:55:49.155 [Lua] [7] = 27 (number) 02:55:49.155 [Lua] [8] = 24 (number) 02:55:49.155 [Lua] [9] = 7 (number) 02:55:49.155 [Lua] [10] = 1 (number) 02:55:49.155 [Lua] [11] = 5 (number) 02:55:49.155 [Lua] [12] = 3 (number) 02:55:49.155 [Lua] [13] = 2 (number) 02:55:49.155 [Lua] [14] = 0 (number) 02:55:49.155 [Lua] [15] = 1 (number) 02:55:49.155 [Lua] [16] = 8 (number) 02:55:49.155 [Lua] [17] = 1 (number) 02:55:49.155 [Lua] [18] = 0 (number) 02:55:49.155 [Lua] 02:55:49.155 [Lua] 02:55:49.155 [Lua] [1] = 276 (number) 02:55:49.155 [Lua] [2] = 278 (number) 02:55:49.155 [Lua] [3] = 259 (number) 02:55:49.155 [Lua] [4] = 98 (number) 02:55:49.155 [Lua] [5] = 244 (number) 02:55:49.155 [Lua] [6] = 225 (number) 02:55:49.155 [Lua] [7] = 93 (number) 02:55:49.155 [Lua] [8] = 275 (number) 02:55:49.155 [Lua] [9] = 240 (number) 02:55:49.155 [Lua] [10] = 97 (number) 02:55:49.155 [Lua] [11] = 100 (number) 02:55:49.155 [Lua] [12] = 248 (number) 02:55:49.155 [Lua] [13] = 249 (number) 02:55:49.155 [Lua] [14] = 277 (number) 02:55:49.155 [Lua] [15] = 284 (number) 02:55:49.155 [Lua] [16] = 114 (number) 02:55:49.155 [Lua] [17] = 94 (number) 02:55:49.155 [Lua] [18] = 106 (number) 02:55:49.155 [Lua] [19] = 89 (number) 02:55:49.155 [Lua] [20] = 377 (number) 02:55:49.155 [Lua] [21] = 386 (number) 02:55:49.155 [Lua] [22] = 372 (number) 02:55:49.155 [Lua] [23] = 375 (number) 02:55:49.155 [Lua] [24] = 369 (number) 02:55:49.155 [Lua] [25] = 391 (number) 02:55:49.155 [Lua] [26] = 381 (number) 02:55:49.155 [Lua] [27] = 366 (number) 02:55:49.155 [Lua] [28] = 376 (number) 02:55:49.155 [Lua] [29] = 374 (number) 02:55:49.155 [Lua] [30] = 361 (number) 02:55:49.155 [Lua] [31] = 380 (number) 02:55:49.155 [Lua] [32] = 388 (number) 02:55:49.155 [Lua] [33] = 387 (number) 02:55:49.155 [Lua] [34] = 378 (number) 02:55:49.155 [Lua] [35] = 359 (number) 02:55:49.155 [Lua] [36] = 367 (number) 02:55:49.155 [Lua] [37] = 346 (number) 02:55:49.155 [Lua] [38] = 347 (number) 02:55:49.155 [Lua] [39] = 355 (number) 02:55:49.155 [Lua] [40] = 363 (number) 02:55:49.155 [Lua] [41] = 356 (number) 02:55:49.155 [Lua] [42] = 365 (number) 02:55:49.155 [Lua] [43] = 357 (number) 02:55:49.155 [Lua] [44] = 349 (number) 02:55:49.155 [Lua] [45] = 297 (number) 02:55:49.155 [Lua] [46] = 283 (number) 02:55:49.155 [Lua] [47] = 231 (number) 02:55:49.155 [Lua] [48] = 96 (number) 02:55:49.155 [Lua] [49] = 408 (number) 02:55:49.155 [Lua] [50] = 397 (number) 02:55:49.155 [Lua] [51] = 399 (number) 02:55:49.155 [Lua] [52] = 410 (number) 02:55:49.155 [Lua] [53] = 413 (number) 02:55:49.155 [Lua] [54] = 404 (number) 02:55:49.155 [Lua] [55] = 402 (number) 02:55:49.155 [Lua] [56] = 400 (number) 02:55:49.155 [Lua] 02:55:49.156 [Lua] PlayerManager:add_remote_player 11000010cbc8281 02:55:49.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=513 02:55:49.156 [Lua] RemotePlayer:create_game_object( ) 513 02:55:49.229 [Lua] [ProfileSynchronizer] Assigning peer(11000010cbc8281:1) to profile(3) career(2) 02:55:49.229 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"11000010cbc8281"}] 02:55:49.229 [Lua] [SharedState] deus_run_state_15642115: spawned_once:11000010cbc8281:1:3:2 = true 02:55:49.230 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForGameObjectSync 02:55:49.230 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForPlayers 02:55:49.248 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 774769152 02:55:49.248 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForPlayers 02:55:49.248 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InGame 02:55:49.248 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = true 02:55:49.432 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 774769152 02:55:49.487 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 774769152 02:55:50.041 [Lua] [MOD][VMF][INFO] Added 11000010cbc8281 to the VMF users list. 02:55:50.041 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010cbc8281 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:55:50.041 [Lua] Adding player sync data to peer=11000010cbc8281 local_player_id=1 02:55:50.153 [Save] Saving `save_data` 02:55:50.158 [Save] Save done 02:55:50.568 [Lua] [SharedState] deus_run_state_15642115: power_ups:11000010cbc8281:1:3:2 = [{"client_id":266529904,"name":"talent_1_1","rarity":"exotic"},{"client_id":1843534720,"name":"talent_2_2","rarity":"rare"},{"client_id":1978559104,"name":"talent_3_3","rarity":"exotic"},{"client_id":19298468,"name":"talent_4_3","rarity":"rare"},{"client_id":1229825280,"name":"talent_5_1","rarity":"rare"},{"client_id":1692718848,"name":"talent_6_2","rarity":"unique"}] 02:55:50.569 [Lua] [SharedState] deus_run_state_15642115: slot_melee:11000010cbc8281:1:3:2 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 02:55:50.569 [Lua] [SharedState] deus_run_state_15642115: slot_ranged:11000010cbc8281:1:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 02:55:50.569 [Lua] [SharedState] deus_run_state_15642115: profile_initialized:11000010cbc8281:1:3:2 = true 02:55:50.569 [Lua] [SharedState] deus_run_state_15642115: player_level:0:0:0:0 = 35 02:55:50.569 [Lua] [SharedState] deus_run_state_15642115: player_frame:0:0:0:0 = frame_0095 02:55:50.569 [Lua] [SharedState] deus_run_state_15642115: player_name:0:0:0:0 = protatoe 02:55:50.569 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false},"inventory_id":1751027968,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}} 02:55:50.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer, async-read, 02:55:50.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 02:55:50.570 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:55:50.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:55:50.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white, ProfileSynchronizer, async-read, 02:55:50.573 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a23cca50] 02:55:50.573 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5047582f] 02:55:50.573 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0f25bc22] 02:55:50.575 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.53333333333333333 02:55:50.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 02:55:50.600 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 02:55:50.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 02:55:50.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 02:55:50.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 02:55:50.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 02:55:50.830 [Lua] Init group template: horde 02:55:50.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 02:55:50.872 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 02:55:50.872 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 02:55:50.902 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1751027968 02:55:50.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 02:55:50.935 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 02:55:50.935 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white 02:55:50.966 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1751027968 02:55:51.026 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.5 02:55:51.077 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white 02:55:51.077 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white 02:55:51.092 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1751027968 02:55:51.191 [Lua] [SharedState] deus_run_state_15642115: health_state:110000104de4150:1:5:1 = disabled 02:55:51.247 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1751027968 02:55:51.253 [Lua] [SharedState] deus_run_state_15642115: persisted_score:11000010e2567e7:4:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,179.5,541,0,503.25,0,0,0,2,0,1] 02:55:51.253 [Lua] [PartyManager] Player (11000010cbc8281:1) was put into party heroes (1) 02:55:51.253 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:55:51.264 [Lua] [GameNetworkManager] destroying game object with go_id=420 02:55:51.269 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"11000010cbc8281"}] 02:55:51.269 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 4 02:55:51.269 [Lua] [GameNetworkManager] destroying game object with go_id=63 02:55:51.269 [Lua] [GameNetworkManager] destroying game object with go_id=64 02:55:51.269 [Lua] rpc_to_client_spawn_player 11000010cbc8281 1 02:55:51.284 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:55:51.284 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 02:55:51.285 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/ranged/dr_deus_01, ProfileSynchronizer 02:55:51.285 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/melee/1h_hammer_shield, ProfileSynchronizer 02:55:51.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer 02:55:51.285 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_18, ProfileSynchronizer 02:55:51.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 02:55:51.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer 02:55:51.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 02:55:51.286 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 02:55:51.287 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 02:55:51.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer 02:55:51.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 02:55:51.305 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.79600000000000004 02:55:51.321 [Lua] [SharedState] deus_run_state_15642115: ranged_ammo:11000010e2567e7:1:1:1 = 0.46666666666666667 02:55:51.543 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:55:51.543 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 02:55:51.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=517 02:55:51.544 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 02:55:51.545 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:55:51.545 [Lua] TalentSystem:rpc_sync_talents 10 4097 02:55:51.581 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010e2567e7:1:1:1 = disabled 02:55:51.710 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 02:55:52.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11e7, position: 1044609 02:55:53.662 [Lua] Set lobby begin: 02:55:53.662 [Lua] Lobby data twitch_enabled = true 02:55:53.662 [Lua] Lobby data selected_mission_id = journey_citadel 02:55:53.662 [Lua] Lobby data num_players = 4 02:55:53.662 [Lua] Lobby data difficulty_tweak = -10 02:55:53.662 [Lua] Lobby data host = 11000010e2567e7 02:55:53.662 [Lua] Lobby data matchmaking_type = 2 02:55:53.662 [Lua] Lobby data is_private = false 02:55:53.662 [Lua] Lobby data match_started = true 02:55:53.663 [Lua] Lobby data difficulty = cataclysm 02:55:53.663 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:55:53.663 [Lua] Lobby data player_slot_4 = 0:0 02:55:53.663 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:55:53.663 [Lua] Lobby data quick_game = false 02:55:53.663 [Lua] Lobby data country_code = us 02:55:53.663 [Lua] Lobby data matchmaking = true 02:55:53.663 [Lua] Lobby data power_level = 541 02:55:53.663 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:55:53.663 [Lua] Lobby data mechanism = deus 02:55:53.663 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:55:53.663 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:55:53.663 [Lua] Lobby data network_hash = e17db97a2fa105af 02:55:53.663 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:55:53.663 [Lua] Lobby data eac_authorized = true 02:55:53.663 [Lua] Set lobby end. 02:55:53.732 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.49199999999999999 02:55:53.732 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0.085999999999999993 02:55:53.745 [Lua] [SharedState] deus_run_state_15642115: health_state:110000104de4150:1:5:1 = knocked_down 02:55:53.745 [Lua] [SharedState] deus_run_state_15642115: health_percentage:110000104de4150:1:5:1 = 0 02:55:53.760 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0.012 02:55:53.847 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 02:55:54.315 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010e2567e7:1:1:1 = knocked_down 02:55:54.315 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010e2567e7:1:1:1 = 0 02:55:55.721 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223) 02:55:55.734 [Lua] Spline already found! 02:55:55.770 [Lua] Init group template: spline_patrol 02:55:56.291 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=529 02:55:57.330 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010cbc8281:1:3:2 = disabled 02:55:57.425 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 02:55:58.743 [Lua] Set lobby begin: 02:55:58.743 [Lua] Lobby data twitch_enabled = true 02:55:58.743 [Lua] Lobby data selected_mission_id = journey_citadel 02:55:58.743 [Lua] Lobby data num_players = 4 02:55:58.743 [Lua] Lobby data difficulty_tweak = -10 02:55:58.743 [Lua] Lobby data host = 11000010e2567e7 02:55:58.744 [Lua] Lobby data matchmaking_type = 2 02:55:58.744 [Lua] Lobby data is_private = false 02:55:58.744 [Lua] Lobby data match_started = true 02:55:58.744 [Lua] Lobby data difficulty = cataclysm 02:55:58.744 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:55:58.744 [Lua] Lobby data player_slot_4 = 0:0 02:55:58.744 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:55:58.744 [Lua] Lobby data quick_game = false 02:55:58.745 [Lua] Lobby data country_code = us 02:55:58.745 [Lua] Lobby data matchmaking = true 02:55:58.745 [Lua] Lobby data power_level = 720 02:55:58.745 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:55:58.745 [Lua] Lobby data mechanism = deus 02:55:58.745 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:55:58.745 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:55:58.745 [Lua] Lobby data network_hash = e17db97a2fa105af 02:55:58.745 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:55:58.745 [Lua] Lobby data eac_authorized = true 02:55:58.745 [Lua] Set lobby end. 02:56:00.272 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 02:56:01.199 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010cbc8281:1:3:2 = 0.98666666666666669 02:56:02.232 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010cbc8281:1:3:2 = 0.97333333333333338 02:56:02.489 [Lua] [SharedState] deus_run_state_15642115: health_state:110000104de4150:1:5:1 = dead 02:56:02.813 [SteamVoipClient] select_out(110000104de4150, on) 02:56:02.820 [SteamVoipClient] select_out(11000010666143a, on) 02:56:02.820 [SteamVoipClient] select_out(11000010cbc8281, on) 02:56:02.820 [SteamVoipClient] select_out(11000010e2567e7, on) 02:56:02.975 [SteamVoipClient] select_out(110000104de4150, off) 02:56:02.975 [SteamVoipClient] select_out(11000010666143a, off) 02:56:02.975 [SteamVoipClient] select_out(11000010cbc8281, off) 02:56:02.975 [SteamVoipClient] select_out(11000010e2567e7, off) 02:56:03.234 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010cbc8281:1:3:2 = 0.95999999999999996 02:56:04.288 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010cbc8281:1:3:2 = 0.94666666666666666 02:56:04.645 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_pick_01_t2\/wpn_dw_pick_01_t2_3p":true,"wwise\/two_handed_axes":true} 02:56:05.314 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010cbc8281:1:3:2 = 0.93333333333333335 02:56:05.687 [Lua] [SharedState] deus_run_state_15642115: healthkit:110000104de4150:1:5:1 = 02:56:05.687 [Lua] [SharedState] deus_run_state_15642115: potion:110000104de4150:1:5:1 = 02:56:05.687 [Lua] [SharedState] deus_run_state_15642115: grenade:110000104de4150:1:5:1 = 02:56:06.341 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010cbc8281:1:3:2 = 0.92000000000000004 02:56:07.069 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010e2567e7:1:1:1 = dead 02:56:07.346 [Lua] [SharedState] deus_run_state_15642115: health_percentage:11000010cbc8281:1:3:2 = 0.90666666666666662 02:56:07.532 [Lua] [SharedState] deus_run_state_15642115: run_ended:0:0:0:0 = true 02:56:07.533 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:163663, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1999606144, lt:load_next_level, extra_packages:{ }) 02:56:07.533 [Lua] [NetworkServer] Entering post game 02:56:07.533 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InGame 02:56:07.533 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InPostGame 02:56:07.533 [Lua] [PeerSM] 11000010666143a :: on_exit InGame 02:56:07.533 [Lua] [PeerSM] 11000010666143a :: on_enter InPostGame 02:56:07.533 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 02:56:07.533 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 02:56:07.533 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 02:56:07.533 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 02:56:07.533 [Lua] [SharedState] deus_run_state_15642115: persisted_score:11000010666143a:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,2,0,0,398.75,274.5,0,0,0,0,0,0,0,0] 02:56:07.533 [Lua] [SharedState] deus_run_state_15642115: persisted_score:11000010cbc8281:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0] 02:56:07.533 [Lua] [SharedState] deus_run_state_15642115: persisted_score:11000010e2567e7:1:0:0 = [0,6,0,0,1,10,3,0,2,1,5,6,4,0,0,0,77,39,22,570.25,6556.25,0,347.25,0,273.75,0,89,0,0] 02:56:07.533 [Lua] [SharedState] deus_run_state_15642115: persisted_score:110000104de4150:1:0:0 = [0,1,0,0,1,10,2,0,1,1,2,1,5,0,0,0,84,70,14,880.5,5191,0,409.75,0,145.5,0,65,0,0] 02:56:07.534 [Save] Saving `save_data` 02:56:07.534 [Lua] gm_event_end_conditions_met false true 02:56:07.534 [Lua] RESET: Removed Active vote with key 02:56:07.534 [Lua] RESET: Removed Active vote 02:56:07.538 [Save] Save done 02:56:07.549 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:56:07.549 [Save] Saving `save_data` 02:56:07.549 [Lua] Game lost 02:56:07.554 [Save] Save done 02:56:07.583 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:56:07.613 [Lua] generate_backend_stats 11000010e2567e7:1 02:56:07.724 [Lua] [PlayFabMirrorBase] Force commit 02:56:07.724 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 02:56:07.724 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:56:07.724 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:56:07.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37 02:56:07.724 [Save] Saving `save_data` 02:56:07.730 [Save] Save done 02:56:07.735 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = false 02:56:07.735 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = false 02:56:07.735 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 02:56:07.735 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 02:56:07.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37 02:56:08.223 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37 02:56:08.226 [Lua] [PlayFabMirrorBase] commit result "success", "13" 02:56:08.227 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:56:08.227 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 38 02:56:08.227 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 02:56:08.227 error: [ResourcePackage] Synchronous package load of '#ID[f9eb278e]'. This is a blocking action and should be avoided. 02:56:08.284 [Lua] defeat table: 000000001375A030 nil 02:56:08.293 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 38 2 02:56:08.402 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 02:56:08.402 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 38 02:56:08.782 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 38 02:56:09.125 [Save] Saving `save_data` 02:56:09.130 [Save] Save done 02:56:16.034 [Lua] ConflictDirector - destroy all units 02:56:16.035 [Lua] chaos troll was despawned! 02:56:16.045 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 02:56:16.053 [Lua] Horde killed: multi_first_wave 02:56:16.055 [Flow] [43348] Globadier flow. Loop deactivated. 02:56:16.055 [Flow] [43348] Globadier flow despawned. //3 02:56:16.061 [Lua] [SharedState] deus_run_state_15642115: health_state:11000010cbc8281:1:3:2 = alive 02:56:16.061 [Lua] [LevelTransitionHandler] promote_next_level_data 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = morris_hub 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = 163663 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = inn_level 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = inn_deus 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = normal 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = 0 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 1999606144 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 02:56:16.061 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:56:16.061 [Lua] TRANSITION nil nil load_next_level 02:56:16.061 [Lua] Transition type "load_next_level", is server: true 02:56:16.061 [Lua] [GameNetworkManager] Leaving game... 02:56:16.061 [Lua] [GameNetworkManager] Shutting down game session host. 02:56:16.061 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:56:16.061 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:56:16.061 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=579.58 02:56:16.073 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:56:18.027 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:56:18.027 [Lua] [Managers] Calling function on all managers: 02:56:18.028 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 02:56:18.028 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 02:56:18.029 [Lua] Clearing all global lookup lists 02:56:18.029 [Lua] [IngamePlayerListUI] - Destroy 02:56:18.029 [Lua] [EquipmentUI] - Destroy 02:56:18.029 [Lua] [AbilityUI] - Destroy 02:56:18.029 [Lua] [GamePadEquipmentUI] - Destroy 02:56:18.029 [Lua] [GamePadAbilityUI] - Destroy 02:56:18.030 [Lua] [IngameUI] destroy 02:56:18.031 [Lua] [Mutator] Deactivating mutator 'deus_more_monsters' 02:56:18.031 [Lua] [Mutator] Deactivating mutator 'curse_khorne_champions' 02:56:18.031 [Lua] [Mutator] Deactivating mutator 'increased_healing' 02:56:18.031 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 02:56:18.031 [Lua] [Mutator] Deactivating mutator 'no_sorcerers' 02:56:18.031 [Lua] [Mutator] Deactivating mutator 'chasing_spirits' 02:56:18.031 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 02:56:18.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 02:56:18.065 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:56:18.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 02:56:18.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:56:18.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:56:18.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem 02:56:18.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:56:18.066 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:56:18.066 [Lua] PlayerManager:remove_player peer_id=11000010666143a 1 02:56:18.066 [Lua] [MOD][VMF][INFO] Removed 11000010cbc8281 from the VMF users list. 02:56:18.066 [Lua] PlayerManager:remove_player peer_id=11000010cbc8281 1 02:56:18.066 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 02:56:18.066 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 02:56:18.133 [Lua] [Managers] Destroying manager group: 02:56:18.144 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:56:18.240 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:56:18.240 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:56:18.243 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:56:18.243 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:56:18.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:56:18.249 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:56:18.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:56:18.252 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:56:18.252 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:56:18.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:56:18.255 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:56:18.255 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:56:18.258 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:56:18.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:56:18.262 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:56:18.264 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:56:18.265 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:56:18.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:56:18.270 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:56:18.272 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:56:18.275 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:56:18.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:56:18.278 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:56:18.278 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:56:18.297 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:56:18.298 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:56:18.300 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:56:18.301 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:56:18.304 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:56:18.312 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:56:18.312 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InPostGame 02:56:18.312 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Loading 02:56:18.312 [Lua] [PeerSM] 11000010666143a :: on_exit InPostGame 02:56:18.312 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 02:56:18.312 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 02:56:18.312 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 02:56:18.312 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 02:56:18.312 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 02:56:18.312 [Lua] [Matchmaking] unregister rpcs 02:56:18.312 [Lua] ############### UNLOADING PACKAGES ############### 02:56:18.312 [Lua] [Managers] Calling function on all managers: 02:56:18.312 [Lua] [Managers] Destroying manager group: 02:56:18.312 [Lua] [Gamestate] Enter state StateLoading 02:56:18.319 [Lua] Found camera: end_screen_camera 02:56:18.319 [Lua] Found camera: end_screen_camera 02:56:18.319 [Lua] Found camera: end_screen_camera 02:56:18.319 [Lua] Found camera: end_screen_camera 02:56:18.319 [Lua] Found camera: end_screen_camera 02:56:18.319 [Lua] Found camera: end_screen_camera 02:56:18.319 [Lua] Found camera: end_screen_camera 02:56:18.319 [Lua] Found camera: end_screen_camera 02:56:18.319 [Lua] Found camera: end_screen_camera 02:56:18.319 [Lua] Found camera: end_screen_camera 02:56:18.319 [Lua] Found camera: end_screen_camera 02:56:18.319 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:56:18.321 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:56:18.321 [Lua] [Matchmaking] register rpcs 02:56:18.321 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:56:18.321 [Lua] Set lobby begin: 02:56:18.321 [Lua] Lobby data twitch_enabled = true 02:56:18.321 [Lua] Lobby data selected_mission_id = journey_citadel 02:56:18.321 [Lua] Lobby data num_players = 4 02:56:18.321 [Lua] Lobby data difficulty_tweak = -10 02:56:18.321 [Lua] Lobby data host = 11000010e2567e7 02:56:18.321 [Lua] Lobby data matchmaking_type = 2 02:56:18.322 [Lua] Lobby data is_private = false 02:56:18.322 [Lua] Lobby data match_started = true 02:56:18.322 [Lua] Lobby data difficulty = cataclysm 02:56:18.322 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:56:18.322 [Lua] Lobby data player_slot_4 = 0:0 02:56:18.322 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:56:18.322 [Lua] Lobby data quick_game = false 02:56:18.322 [Lua] Lobby data country_code = us 02:56:18.322 [Lua] Lobby data matchmaking = true 02:56:18.322 [Lua] Lobby data power_level = 0 02:56:18.322 [Lua] Lobby data mission_id = sig_snare_d_khorne_path1 02:56:18.322 [Lua] Lobby data mechanism = deus 02:56:18.322 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:56:18.322 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:56:18.322 [Lua] Lobby data network_hash = e17db97a2fa105af 02:56:18.322 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:56:18.322 [Lua] Lobby data eac_authorized = true 02:56:18.322 [Lua] Set lobby end. 02:56:18.322 [Lua] registering RPCs 02:56:18.322 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:56:18.322 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:56:18.322 [Lua] Set lobby begin: 02:56:18.322 [Lua] Lobby data twitch_enabled = true 02:56:18.322 [Lua] Lobby data selected_mission_id = morris_hub 02:56:18.322 [Lua] Lobby data num_players = 4 02:56:18.322 [Lua] Lobby data difficulty_tweak = -10 02:56:18.322 [Lua] Lobby data host = 11000010e2567e7 02:56:18.322 [Lua] Lobby data matchmaking_type = 3 02:56:18.322 [Lua] Lobby data is_private = false 02:56:18.322 [Lua] Lobby data match_started = true 02:56:18.322 [Lua] Lobby data difficulty = cataclysm 02:56:18.322 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:56:18.322 [Lua] Lobby data player_slot_4 = 0:0 02:56:18.322 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:56:18.322 [Lua] Lobby data quick_game = false 02:56:18.323 [Lua] Lobby data country_code = us 02:56:18.323 [Lua] Lobby data matchmaking = false 02:56:18.323 [Lua] Lobby data power_level = 0 02:56:18.323 [Lua] Lobby data mission_id = morris_hub 02:56:18.323 [Lua] Lobby data mechanism = deus 02:56:18.323 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:56:18.323 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:56:18.323 [Lua] Lobby data network_hash = e17db97a2fa105af 02:56:18.323 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:56:18.323 [Lua] Lobby data eac_authorized = true 02:56:18.323 [Lua] Set lobby end. 02:56:18.323 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:56:18.326 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 02:56:18.326 [Lua] [StateLoading] load_current_level 02:56:18.326 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 02:56:18.351 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_khorne_champions, sig_snare_d_khorne_path1 02:56:18.351 [Umbra] Unload tome 1 02:56:18.352 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_d/khorne_path1, sig_snare_d_khorne_path1 02:56:18.352 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/khorne_common, sig_snare_d_khorne_path1 02:56:18.354 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_snare_d_khorne_path1 02:56:18.370 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_d/path_common, sig_snare_d_khorne_path1 02:56:18.372 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_d_khorne_path1 02:56:18.377 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_d, sig_snare_d_khorne_path1 02:56:18.379 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_d_khorne_path1 02:56:18.397 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_d_khorne_path1 02:56:18.404 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold_common, sig_snare_d_khorne_path1 02:56:18.411 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs_common, sig_snare_d_khorne_path1 02:56:18.419 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_common, sig_snare_d_khorne_path1 02:56:18.419 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 02:56:18.419 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 02:56:18.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 02:56:18.494 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 02:56:18.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 02:56:18.494 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:56:18.494 [Lua] ### Received rpc_level_load_started 02:56:18.494 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 1999606144 02:56:18.495 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 02:56:18.495 [Lua] ### Received rpc_level_load_started 02:56:18.495 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_session_id: 1999606144 02:56:18.575 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false},"inventory_id":1751027968,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}} 02:56:18.575 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1751027968 02:56:18.575 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 165746224 02:56:18.575 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1492727296 02:56:18.575 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 822683904 02:56:18.575 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:56:18.575 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 02:56:18.692 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 02:56:18.692 [Lua] ### Received rpc_level_load_started 02:56:18.692 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 1999606144 02:56:18.708 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":165746224,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 02:56:18.708 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1751027968 02:56:18.708 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 165746224 02:56:18.708 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1492727296 02:56:18.708 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 822683904 02:56:18.708 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:56:18.708 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:56:18.709 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 02:56:18.742 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":1492727296,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 02:56:18.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1751027968 02:56:18.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 165746224 02:56:18.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1492727296 02:56:18.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 822683904 02:56:18.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:56:18.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:56:18.742 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:56:19.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 02:56:19.478 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 02:56:19.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 02:56:19.813 [Lua] ### Received rpc_level_loaded 02:56:19.813 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_id: 110 02:56:19.813 [Lua] Peer 11000010cbc8281 has loaded the level and all enemies are loaded 02:56:19.813 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Loading 02:56:19.813 [Lua] [PeerSM] 11000010cbc8281 :: on_enter LoadingProfilePackages 02:56:19.830 [Lua] [PeerSM] 11000010cbc8281 :: on_exit LoadingProfilePackages 02:56:19.830 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForEnterGame 02:56:19.997 [Lua] ### Received rpc_level_loaded 02:56:19.997 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 110 02:56:19.997 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 02:56:19.997 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 02:56:19.997 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 02:56:20.014 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 02:56:20.014 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 02:56:20.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 02:56:20.415 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 02:56:20.432 [Lua] [LevelTransitionHandler] Level load completed! 02:56:20.432 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 163663 - use_random_directors: false - conflict_director_name: inn_level 02:56:20.433 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:56:20.433 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:56:20.433 [Lua] load_startup_enemy_packages: -------------- 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] chaos_spawn 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] chaos_troll 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] skaven_rat_ogre 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] skaven_stormfiend 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] beastmen_minotaur 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] chaos_plague_sorcerer 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] chaos_corruptor_sorcerer 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] skaven_gutter_runner 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] skaven_pack_master 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] skaven_poison_wind_globadier 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] skaven_ratling_gunner 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] skaven_warpfire_thrower 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] chaos_vortex_sorcerer 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] beastmen_standard_bearer 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] chaos_vortex 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] critter_rat 02:56:20.433 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:56:20.433 [Lua] critter_pig 02:56:20.450 [Lua] ### Received rpc_level_loaded 02:56:20.450 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 110 02:56:20.450 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 02:56:20.466 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 02:56:20.466 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 02:56:20.482 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 02:56:20.482 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 02:56:20.483 [Lua] ### Received rpc_level_loaded 02:56:20.483 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 110 02:56:20.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:56:20.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:56:20.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:56:20.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:56:20.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:56:20.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:56:20.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:56:20.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:56:20.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:56:20.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:56:20.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:56:20.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:56:21.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:56:21.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:56:21.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:56:21.084 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false},"inventory_id":179850032,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}} 02:56:21.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p, ProfileSynchronizer, async-read, 02:56:21.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p, ProfileSynchronizer, async-read, 02:56:21.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 02:56:21.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 02:56:21.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 02:56:21.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:56:21.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:56:21.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:56:21.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:56:21.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:56:21.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:56:21.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:56:21.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:56:21.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:56:21.317 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":1109608832,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 02:56:21.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 02:56:21.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 02:56:21.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:56:21.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:56:21.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:56:21.385 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 179850032 02:56:21.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:56:21.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:56:21.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:56:21.451 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 179850032 02:56:21.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:56:21.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:56:21.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:56:21.552 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1109608832 02:56:21.552 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1109608832 02:56:21.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:56:21.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:56:21.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:56:21.668 [Lua] ### Received rpc_level_loaded 02:56:21.668 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 110 02:56:21.668 [Lua] Peer 11000010666143a has loaded the level and all enemies are loaded 02:56:21.669 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 02:56:21.669 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 02:56:21.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:56:21.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:56:21.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:56:21.869 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 179850032 02:56:21.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:56:21.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:56:21.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:56:21.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:56:21.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:56:21.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:56:21.970 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1109608832 02:56:22.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:56:22.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:56:22.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:56:22.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:56:22.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:56:22.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p 02:56:22.056 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 02:56:22.056 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 02:56:22.056 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 02:56:22.057 [Save] Saving `save_data` 02:56:22.057 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false},"inventory_id":1309534976,"first_person":{"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}} 02:56:22.057 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 02:56:22.062 [Save] Save done 02:56:22.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 02:56:22.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer, async-read, 02:56:22.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2, ProfileSynchronizer, async-read, 02:56:22.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:56:22.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, ProfileSynchronizer 02:56:22.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2, ProfileSynchronizer 02:56:22.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p 02:56:22.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p 02:56:22.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p 02:56:22.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p 02:56:22.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p 02:56:22.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 02:56:22.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 02:56:22.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 02:56:22.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 02:56:22.222 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 179850032 02:56:22.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 02:56:22.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 02:56:22.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 02:56:22.272 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1309534976 02:56:22.272 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1109608832 02:56:22.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 02:56:22.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 02:56:22.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 02:56:22.356 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1309534976 02:56:22.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 02:56:22.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 02:56:22.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2 02:56:22.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2 02:56:22.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2 02:56:22.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 02:56:22.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 02:56:22.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 02:56:22.506 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1309534976 02:56:24.110 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1159145472,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 02:56:24.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:56:24.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 02:56:24.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, ProfileSynchronizer 02:56:24.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 02:56:24.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 02:56:24.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 02:56:24.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 02:56:24.211 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1309534976 02:56:24.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 02:56:24.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 02:56:24.246 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1159145472 02:56:24.379 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1159145472 02:56:24.429 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1159145472 02:56:24.479 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1159145472 02:56:24.480 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 02:56:24.480 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 02:56:24.481 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 02:56:24.481 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 02:56:24.488 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37f9b1a0] 02:56:24.494 [Lua] Async level spawning done 02:56:24.494 [Lua] Spawn additional sub_levels: 02:56:27.408 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:56:27.408 [Lua] [PlayState] Enter Substate EndViewStateScore 02:56:43.743 [Lua] [PlayState] Exit Substate EndViewStateScore 02:56:43.744 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:56:44.744 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:56:44.744 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:56:44.744 [Lua] [Matchmaking] unregister rpcs 02:56:44.744 [Lua] Set lobby begin: 02:56:44.744 [Lua] Lobby data twitch_enabled = true 02:56:44.744 [Lua] Lobby data selected_mission_id = morris_hub 02:56:44.744 [Lua] Lobby data num_players = 4 02:56:44.744 [Lua] Lobby data difficulty_tweak = -10 02:56:44.744 [Lua] Lobby data host = 11000010e2567e7 02:56:44.744 [Lua] Lobby data matchmaking_type = 3 02:56:44.744 [Lua] Lobby data is_private = false 02:56:44.744 [Lua] Lobby data match_started = true 02:56:44.744 [Lua] Lobby data difficulty = cataclysm 02:56:44.744 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:56:44.744 [Lua] Lobby data player_slot_4 = 0:0 02:56:44.744 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:56:44.744 [Lua] Lobby data quick_game = false 02:56:44.744 [Lua] Lobby data country_code = us 02:56:44.744 [Lua] Lobby data matchmaking = false 02:56:44.744 [Lua] Lobby data power_level = 0 02:56:44.744 [Lua] Lobby data mission_id = morris_hub 02:56:44.744 [Lua] Lobby data mechanism = deus 02:56:44.744 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:56:44.744 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:56:44.744 [Lua] Lobby data network_hash = e17db97a2fa105af 02:56:44.744 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:56:44.745 [Lua] Lobby data eac_authorized = true 02:56:44.745 [Lua] Set lobby end. 02:56:44.745 [Lua] [Managers] Destroying manager group: 02:56:44.745 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 02:56:44.745 [Lua] [Gamestate] Enter StateIngame HOST 02:56:44.745 [Lua] [Managers] Calling function on all managers: 02:56:44.746 [Lua] <>level = morris_hub<> 02:56:44.746 [Lua] [StateIngame] Server ingame 02:56:44.750 [Lua] Set lobby begin: 02:56:44.750 [Lua] Lobby data twitch_enabled = true 02:56:44.750 [Lua] Lobby data selected_mission_id = morris_hub 02:56:44.750 [Lua] Lobby data num_players = 4 02:56:44.750 [Lua] Lobby data difficulty_tweak = 0 02:56:44.750 [Lua] Lobby data host = 11000010e2567e7 02:56:44.750 [Lua] Lobby data matchmaking_type = 3 02:56:44.750 [Lua] Lobby data is_private = false 02:56:44.750 [Lua] Lobby data match_started = true 02:56:44.750 [Lua] Lobby data difficulty = normal 02:56:44.750 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:56:44.750 [Lua] Lobby data player_slot_4 = 0:0 02:56:44.750 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:56:44.750 [Lua] Lobby data quick_game = false 02:56:44.750 [Lua] Lobby data country_code = us 02:56:44.750 [Lua] Lobby data matchmaking = false 02:56:44.750 [Lua] Lobby data power_level = 0 02:56:44.750 [Lua] Lobby data mission_id = morris_hub 02:56:44.750 [Lua] Lobby data mechanism = deus 02:56:44.750 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:56:44.750 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:56:44.750 [Lua] Lobby data network_hash = e17db97a2fa105af 02:56:44.751 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:56:44.751 [Lua] Lobby data eac_authorized = true 02:56:44.751 [Lua] Set lobby end. 02:56:44.751 [Lua] [Matchmaking] register rpcs 02:56:44.751 [Lua] GameNetworkManager:init... creating game session 02:56:44.751 [Lua] Host GameSession.make_game_session_host with session: 02:56:44.751 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:56:44.751 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 02:56:44.751 [Lua] [GameNetworkManager] self.is_server = true 02:56:44.751 [Network] Setting artificial MTU limit to 65536 02:56:44.768 [Lua] Switching ConflictSettings: to: inn_level 02:56:44.768 [Lua] pacing=disabled 02:56:44.768 [Lua] roaming=nil 02:56:44.768 [Lua] disabled=false 02:56:44.768 [Lua] pack_spawning=disabled 02:56:44.768 [Lua] contained_breeds=nil 02:56:44.768 [Lua] boss=disabled 02:56:44.768 [Lua] horde=disabled 02:56:44.768 [Lua] specials=disabled 02:56:44.768 [Lua] name=inn_level 02:56:44.768 [Lua] intensity=disabled 02:56:44.768 [Lua] --- 02:56:44.768 [Lua] [LevelAnalysis] set_random_seed( 163663) 02:56:44.773 [Lua] [AIInterestPointSystem] Level Seed: 0 02:56:44.773 [Lua] 02:56:44.773 [Lua] [entity_system_bag] = table 02:56:44.773 [Lua] [entity_system_bag] = metatable 02:56:44.773 [Lua] [startup_data] = table 02:56:44.773 [Lua] [entity_manager] = table 02:56:44.773 [Lua] [entity_manager] = metatable 02:56:44.773 [Lua] [unit_spawner] = table 02:56:44.773 [Lua] [unit_spawner] = metatable 02:56:44.773 [Lua] [unit_storage] = table 02:56:44.773 [Lua] [unit_storage] = metatable 02:56:44.773 [Lua] [dice_keeper] = table 02:56:44.773 [Lua] [dice_keeper] = metatable 02:56:44.773 [Lua] [is_server] = true (boolean) 02:56:44.773 [Lua] [world] = [World] 02:56:44.773 [Lua] [system_api] = table 02:56:44.773 [Lua] [entity_system] = table 02:56:44.773 [Lua] [entity_system] = metatable 02:56:44.773 [Lua] [network_lobby] = table 02:56:44.773 [Lua] [network_lobby] = metatable 02:56:44.773 [Lua] [profile_synchronizer] = table 02:56:44.773 [Lua] [profile_synchronizer] = metatable 02:56:44.773 [Lua] [level_transition_handler] = table 02:56:44.773 [Lua] [level_transition_handler] = metatable 02:56:44.773 [Lua] [num_local_human_players] = 1 (number) 02:56:44.773 [Lua] [statistics_db] = table 02:56:44.773 [Lua] [statistics_db] = metatable 02:56:44.773 [Lua] [network_server] = table 02:56:44.773 [Lua] [network_server] = metatable 02:56:44.773 [Lua] [input_manager] = table 02:56:44.773 [Lua] [input_manager] = metatable 02:56:44.773 [Lua] [network_clock] = table 02:56:44.773 [Lua] [network_clock] = metatable 02:56:44.773 [Lua] [network_transmit] = table 02:56:44.773 [Lua] [network_transmit] = metatable 02:56:44.773 [Lua] [free_flight_manager] = table 02:56:44.773 [Lua] [free_flight_manager] = metatable 02:56:44.773 [Lua] [network_manager] = table 02:56:44.773 [Lua] [network_manager] = metatable 02:56:44.773 [Lua] [network_event_delegate] = table 02:56:44.773 [Lua] [network_event_delegate] = metatable 02:56:44.773 [Lua] 02:56:44.775 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:56:44.786 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:56:44.786 [Lua] [AchievementManager] Achievements using the steam platform 02:56:44.787 [Lua] PlayerManager:add_player player_1 02:56:44.915 [Lua] [StateIngame] Level seed: 163663 02:56:44.917 [Lua] [LevelAnalysis] set_random_seed( 0) 02:56:44.918 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:56:44.919 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:56:44.920 [Lua] [IngameUI] init 02:56:44.940 [SteamVoipClient] select_out(110000104de4150, off) 02:56:44.940 [SteamVoipClient] select_out(11000010666143a, off) 02:56:44.940 [SteamVoipClient] select_out(11000010cbc8281, off) 02:56:44.940 [SteamVoipClient] select_out(11000010e2567e7, off) 02:56:44.949 [Lua] cb_razer_chroma_setup 02:56:44.989 [Lua] completed 02:56:44.989 [Lua] completed 02:56:44.990 [Lua] completed 02:56:45.024 [Lua] completed 02:56:45.029 [Lua] [Matchmaking] Cancelling matchmaking 02:56:45.029 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:56:45.029 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:56:45.029 [Lua] Set lobby begin: 02:56:45.029 [Lua] Lobby data twitch_enabled = true 02:56:45.029 [Lua] Lobby data num_players = 4 02:56:45.030 [Lua] Lobby data difficulty_tweak = 0 02:56:45.030 [Lua] Lobby data host = 11000010e2567e7 02:56:45.030 [Lua] Lobby data matchmaking_type = 3 02:56:45.030 [Lua] Lobby data is_private = false 02:56:45.030 [Lua] Lobby data match_started = true 02:56:45.030 [Lua] Lobby data difficulty = normal 02:56:45.030 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:56:45.030 [Lua] Lobby data player_slot_4 = 0:0 02:56:45.030 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:56:45.030 [Lua] Lobby data quick_game = false 02:56:45.030 [Lua] Lobby data country_code = us 02:56:45.030 [Lua] Lobby data matchmaking = false 02:56:45.030 [Lua] Lobby data power_level = 0 02:56:45.030 [Lua] Lobby data mission_id = morris_hub 02:56:45.030 [Lua] Lobby data mechanism = deus 02:56:45.030 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:56:45.030 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:56:45.030 [Lua] Lobby data network_hash = e17db97a2fa105af 02:56:45.030 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:56:45.030 [Lua] Lobby data eac_authorized = true 02:56:45.030 [Lua] Set lobby end. 02:56:45.033 [Lua] Set lobby begin: 02:56:45.033 [Lua] Lobby data twitch_enabled = true 02:56:45.033 [Lua] Lobby data num_players = 4 02:56:45.033 [Lua] Lobby data difficulty_tweak = 0 02:56:45.033 [Lua] Lobby data host = 11000010e2567e7 02:56:45.033 [Lua] Lobby data matchmaking_type = 3 02:56:45.033 [Lua] Lobby data is_private = false 02:56:45.033 [Lua] Lobby data match_started = true 02:56:45.033 [Lua] Lobby data difficulty = normal 02:56:45.033 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:56:45.033 [Lua] Lobby data player_slot_4 = 0:0 02:56:45.033 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:56:45.033 [Lua] Lobby data quick_game = false 02:56:45.033 [Lua] Lobby data country_code = us 02:56:45.033 [Lua] Lobby data matchmaking = false 02:56:45.033 [Lua] Lobby data power_level = 0 02:56:45.033 [Lua] Lobby data mission_id = morris_hub 02:56:45.033 [Lua] Lobby data mechanism = deus 02:56:45.033 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:56:45.033 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:56:45.033 [Lua] Lobby data network_hash = e17db97a2fa105af 02:56:45.033 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:56:45.033 [Lua] Lobby data eac_authorized = true 02:56:45.033 [Lua] Set lobby end. 02:56:45.034 [Lua] [PartyManager] Leader set to "11000010e2567e7" 02:56:45.034 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:56:45.034 [Lua] Set lobby begin: 02:56:45.034 [Lua] Lobby data twitch_enabled = true 02:56:45.034 [Lua] Lobby data num_players = 4 02:56:45.034 [Lua] Lobby data difficulty_tweak = 0 02:56:45.034 [Lua] Lobby data host = 11000010e2567e7 02:56:45.034 [Lua] Lobby data matchmaking_type = 3 02:56:45.034 [Lua] Lobby data is_private = false 02:56:45.034 [Lua] Lobby data match_started = true 02:56:45.034 [Lua] Lobby data difficulty = normal 02:56:45.034 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:56:45.034 [Lua] Lobby data player_slot_4 = 0:0 02:56:45.035 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:56:45.035 [Lua] Lobby data quick_game = false 02:56:45.035 [Lua] Lobby data country_code = us 02:56:45.035 [Lua] Lobby data matchmaking = false 02:56:45.035 [Lua] Lobby data power_level = 835 02:56:45.035 [Lua] Lobby data mission_id = morris_hub 02:56:45.035 [Lua] Lobby data mechanism = deus 02:56:45.035 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:56:45.035 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:56:45.035 [Lua] Lobby data network_hash = e17db97a2fa105af 02:56:45.035 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:56:45.035 [Lua] Lobby data eac_authorized = true 02:56:45.035 [Lua] Set lobby end. 02:56:45.036 [Lua] CurrentConflictSettings inn_level 02:56:45.036 [Lua] [ConflictDirector] conflict_director is ai_ready 02:56:45.037 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:56:45.037 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:56:45.037 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:56:45.037 [Lua] Forming navigation groups in one frame 02:56:45.037 [Lua] Forming navigation groups 02:56:45.042 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999998817657 02:56:45.042 [Lua] NavigationGroupManager -> calulation time B: 0 02:56:45.042 [Lua] number of nav groups: 3 02:56:45.042 [Lua] number of refined nav groups : 2 02:56:45.043 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314 02:56:45.043 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:56:45.043 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:56:45.043 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:56:45.043 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 5 02:56:45.043 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 3 02:56:45.043 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 02:56:45.043 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:56:45.044 [Lua] [Managers] Calling function on all managers: 02:56:45.044 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:56:45.054 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 02:56:45.054 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 02:56:45.054 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 02:56:45.054 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 02:56:45.086 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 02:56:45.099 [Lua] Breedfreezer (server) starting a hot join sync 02:56:45.100 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForEnterGame 02:56:45.100 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForGameObjectSync 02:56:45.100 [Lua] PlayerManager:add_remote_player 11000010666143a 02:56:45.100 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 02:56:45.100 [Lua] RemotePlayer:create_game_object( ) 4 02:56:45.158 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 02:56:45.158 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 02:56:45.158 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 02:56:45.158 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 02:56:45.158 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 02:56:45.158 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 02:56:45.168 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":1109608832,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 02:56:45.168 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 179850032 02:56:45.168 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1159145472 02:56:45.168 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1109608832 02:56:45.168 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1309534976 02:56:45.168 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:56:45.168 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:56:45.168 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:56:45.168 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cbc8281 02:56:45.190 [Lua] Breedfreezer (server) starting a hot join sync 02:56:45.190 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 02:56:45.209 [Lua] Breedfreezer (server) starting a hot join sync 02:56:45.210 [Lua] PlayerManager:add_remote_player 11000010cbc8281 02:56:45.210 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 02:56:45.210 [Lua] RemotePlayer:create_game_object( ) 5 02:56:45.275 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForGameObjectSync 02:56:45.275 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForPlayers 02:56:45.275 [Lua] PlayerManager:add_remote_player 110000104de4150 02:56:45.275 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 02:56:45.275 [Lua] RemotePlayer:create_game_object( ) 6 02:56:45.337 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 02:56:45.337 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 02:56:45.337 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 02:56:45.337 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 02:56:45.338 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 02:56:45.342 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-0.965045, 15.3824, -4.80316), Vector4(0, 0, 1, -0)) 02:56:45.345 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:56:45.345 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:56:45.345 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:56:45.345 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:56:45.345 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:56:45.345 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:56:45.345 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:56:45.345 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:56:45.345 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:45.345 [Lua] TalentExtension:_send_rpc_sync_talents 7 02:56:45.345 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:45.345 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 02:56:45.346 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false},"inventory_id":179850032,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}} 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 179850032 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1159145472 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1109608832 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1309534976 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1159145472,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 179850032 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1159145472 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1109608832 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1309534976 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:56:45.357 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 02:56:45.358 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForPlayers 02:56:45.358 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InGame 02:56:45.358 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = true 02:56:45.358 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 02:56:45.358 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 02:56:45.358 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 02:56:45.358 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 02:56:45.358 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 02:56:45.358 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 02:56:45.375 [Lua] Players are leaving the safe zone 02:56:45.562 [Lua] StateInGameRunning:_game_actually_starts() 02:56:45.562 [Lua] ################################################################################################################# 02:56:45.562 [Lua] [Loading Time]: 00:00:27 [Transition]: sig_snare_d_khorne_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:56:45.562 [Lua] ################################################################################################################# 02:56:45.562 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 02:56:45.562 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 02:56:45.569 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 02:56:45.651 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 02:56:45.651 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:56:45.651 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 02:56:45.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 02:56:45.670 [Lua] Commit load time data 02:56:45.689 [Lua] [MOD][VMF][INFO] Added 11000010cbc8281 to the VMF users list. 02:56:45.689 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010cbc8281 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:56:45.689 [Lua] Adding player sync data to peer=11000010cbc8281 local_player_id=1 02:56:45.722 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:56:45.722 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 02:56:45.759 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:56:45.759 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 02:56:45.761 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 02:56:45.761 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 02:56:45.762 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:45.762 [Lua] TalentSystem:rpc_sync_talents 1 3073 02:56:45.768 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 02:56:45.768 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 02:56:45.773 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 02:56:45.773 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 02:56:45.774 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:45.790 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 02:56:45.799 [Lua] TalentSystem:rpc_sync_talents 7 1025 02:56:45.807 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:56:45.807 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 02:56:45.809 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 02:56:45.809 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 02:56:45.810 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:45.828 [Lua] TalentSystem:rpc_sync_talents 10 2049 02:56:45.829 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 02:56:45.919 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 02:56:49.217 [Lua] [IngameUI] menu view on_enter start_game_view 02:56:49.219 [Lua] [IngameUI] menu view post_update_on_enter table: 0x066a8880 02:56:49.219 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:56:49.244 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 02:56:49.244 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 02:56:49.245 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 02:56:49.245 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 02:56:49.989 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 02:56:49.989 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 02:56:49.989 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 02:56:49.990 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 02:56:50.235 [Lua] Set lobby begin: 02:56:50.235 [Lua] Lobby data twitch_enabled = true 02:56:50.235 [Lua] Lobby data num_players = 4 02:56:50.235 [Lua] Lobby data difficulty_tweak = 0 02:56:50.235 [Lua] Lobby data host = 11000010e2567e7 02:56:50.235 [Lua] Lobby data matchmaking_type = 3 02:56:50.235 [Lua] Lobby data is_private = false 02:56:50.235 [Lua] Lobby data match_started = true 02:56:50.235 [Lua] Lobby data difficulty = normal 02:56:50.235 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:56:50.235 [Lua] Lobby data player_slot_4 = 0:0 02:56:50.235 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:56:50.235 [Lua] Lobby data quick_game = false 02:56:50.235 [Lua] Lobby data country_code = us 02:56:50.235 [Lua] Lobby data matchmaking = false 02:56:50.235 [Lua] Lobby data power_level = 820 02:56:50.235 [Lua] Lobby data mission_id = morris_hub 02:56:50.235 [Lua] Lobby data mechanism = deus 02:56:50.235 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:56:50.235 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:56:50.235 [Lua] Lobby data network_hash = e17db97a2fa105af 02:56:50.235 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:56:50.236 [Lua] Lobby data eac_authorized = true 02:56:50.236 [Lua] Set lobby end. 02:56:51.858 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 02:56:51.859 [Lua] ............................................................................................................ 02:56:51.859 [Lua] ............................................................................................................ 02:56:51.859 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 02:56:51.859 [Lua] ............................................................................................................ 02:56:51.859 [Lua] ............................................................................................................ 02:56:51.958 [Lua] [IngameUI] menu view on_exit start_game_view 02:56:51.959 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:56:51.959 [Save] Saving `save_data` 02:56:51.959 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 02:56:51.959 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 02:56:51.959 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 02:56:51.959 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 02:56:51.965 [Save] Save done 02:56:51.968 [Lua] [IngameUI] menu view post_update_on_exit table: 0x066a8880 02:56:52.024 [Lua] [Matchmaking] Cancelling matchmaking 02:56:52.024 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:56:58.889 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:56:58.889 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:56:58.891 [Lua] Set lobby begin: 02:56:58.891 [Lua] Lobby data twitch_enabled = true 02:56:58.891 [Lua] Lobby data num_players = 4 02:56:58.891 [Lua] Lobby data difficulty_tweak = 0 02:56:58.891 [Lua] Lobby data host = 11000010e2567e7 02:56:58.891 [Lua] Lobby data matchmaking_type = 3 02:56:58.892 [Lua] Lobby data is_private = false 02:56:58.892 [Lua] Lobby data match_started = true 02:56:58.892 [Lua] Lobby data difficulty = cataclysm 02:56:58.892 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:56:58.892 [Lua] Lobby data player_slot_4 = 0:0 02:56:58.892 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:56:58.892 [Lua] Lobby data quick_game = false 02:56:58.892 [Lua] Lobby data country_code = us 02:56:58.892 [Lua] Lobby data matchmaking = false 02:56:58.892 [Lua] Lobby data power_level = 820 02:56:58.892 [Lua] Lobby data mission_id = morris_hub 02:56:58.892 [Lua] Lobby data mechanism = deus 02:56:58.892 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:56:58.892 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:56:58.892 [Lua] Lobby data network_hash = e17db97a2fa105af 02:56:58.892 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:56:58.892 [Lua] Lobby data eac_authorized = true 02:56:58.892 [Lua] Set lobby end. 02:56:58.892 [Lua] [PartyManager] Leader set to "11000010e2567e7" 02:56:58.892 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 02:56:58.892 [Lua] Set lobby begin: 02:56:58.892 [Lua] Lobby data twitch_enabled = true 02:56:58.892 [Lua] Lobby data selected_mission_id = journey_citadel 02:56:58.892 [Lua] Lobby data num_players = 4 02:56:58.892 [Lua] Lobby data difficulty_tweak = 0 02:56:58.892 [Lua] Lobby data host = 11000010e2567e7 02:56:58.892 [Lua] Lobby data matchmaking_type = 2 02:56:58.892 [Lua] Lobby data is_private = false 02:56:58.892 [Lua] Lobby data match_started = true 02:56:58.892 [Lua] Lobby data difficulty = cataclysm 02:56:58.892 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:56:58.892 [Lua] Lobby data player_slot_4 = 0:0 02:56:58.892 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:56:58.892 [Lua] Lobby data quick_game = false 02:56:58.892 [Lua] Lobby data country_code = us 02:56:58.892 [Lua] Lobby data matchmaking = true 02:56:58.892 [Lua] Lobby data power_level = 820 02:56:58.892 [Lua] Lobby data mission_id = morris_hub 02:56:58.892 [Lua] Lobby data mechanism = deus 02:56:58.892 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:56:58.892 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:56:58.893 [Lua] Lobby data network_hash = e17db97a2fa105af 02:56:58.893 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:56:58.893 [Lua] Lobby data eac_authorized = true 02:56:58.893 [Lua] Set lobby end. 02:56:58.893 [Lua] Set lobby begin: 02:56:58.893 [Lua] Lobby data twitch_enabled = true 02:56:58.893 [Lua] Lobby data selected_mission_id = journey_citadel 02:56:58.893 [Lua] Lobby data num_players = 4 02:56:58.893 [Lua] Lobby data difficulty_tweak = 0 02:56:58.893 [Lua] Lobby data host = 11000010e2567e7 02:56:58.893 [Lua] Lobby data matchmaking_type = 2 02:56:58.893 [Lua] Lobby data is_private = false 02:56:58.893 [Lua] Lobby data match_started = true 02:56:58.893 [Lua] Lobby data difficulty = cataclysm 02:56:58.893 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:56:58.893 [Lua] Lobby data player_slot_4 = 0:0 02:56:58.893 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:56:58.893 [Lua] Lobby data quick_game = false 02:56:58.893 [Lua] Lobby data country_code = us 02:56:58.893 [Lua] Lobby data matchmaking = true 02:56:58.893 [Lua] Lobby data power_level = 820 02:56:58.893 [Lua] Lobby data mission_id = morris_hub 02:56:58.893 [Lua] Lobby data mechanism = deus 02:56:58.893 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:56:58.893 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:56:58.893 [Lua] Lobby data network_hash = e17db97a2fa105af 02:56:58.893 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:56:58.893 [Lua] Lobby data eac_authorized = true 02:56:58.893 [Lua] Set lobby end. 02:56:58.893 [Lua] [ChatManager][1]System: Starting hosted game... 02:56:58.893 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:56:58.893 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:57:07.975 [Lua] [NetworkServer] Peer 11000010cbc8281 despawned player. 02:57:07.975 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cbc8281 02:57:07.976 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010cbc8281 02:57:07.976 [Lua] [ChatManager][1]System: protatoe has left the game 02:57:07.976 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InGame 02:57:07.976 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Disconnecting 02:57:07.976 [Lua] [PSM] Disconnecting peer 11000010cbc8281 02:57:07.976 [Lua] [PSM] Disconnected peer 11000010cbc8281 is being removed from session. 02:57:07.976 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010cbc8281 02:57:07.976 [Lua] [MOD][VMF][INFO] Removed 11000010cbc8281 from the VMF users list. 02:57:07.976 [Lua] PlayerManager:remove_player peer_id=11000010cbc8281 1 02:57:07.976 [Lua] [GameNetworkManager] destroying game object with go_id=5 02:57:07.976 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Disconnecting 02:57:07.976 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Disconnected 02:57:07.976 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010cbc8281) 02:57:07.976 [Lua] [SharedState] network_state_11000010e2567e7: peers:0:0:0:0 = ["11000010e2567e7","110000104de4150","11000010666143a"] 02:57:07.976 [Lua] [SharedState] network_state_11000010e2567e7: 11000010cbc8281 02:57:07.976 [Lua] [SharedState] deus_chest_preload: 11000010cbc8281 02:57:07.976 [Lua] [SharedState] deus_chest_preload: 11000010cbc8281 02:57:07.976 [Lua] [SharedState] deus_chest_preload: 11000010cbc8281 02:57:07.976 [Lua] [SharedState] deus_chest_preload: 11000010cbc8281 02:57:07.976 [Lua] [SharedState] deus_chest_preload: 11000010cbc8281 02:57:07.976 [Lua] [ProfileSynchronizer] Peer 11000010cbc8281 left session 02:57:07.976 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"}] 02:57:07.976 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:3:0 = 02:57:07.976 [Lua] Set lobby begin: 02:57:07.976 [Lua] Lobby data twitch_enabled = true 02:57:07.976 [Lua] Lobby data selected_mission_id = journey_citadel 02:57:07.977 [Lua] Lobby data num_players = 4 02:57:07.977 [Lua] Lobby data difficulty_tweak = 0 02:57:07.977 [Lua] Lobby data host = 11000010e2567e7 02:57:07.977 [Lua] Lobby data matchmaking_type = 2 02:57:07.977 [Lua] Lobby data is_private = false 02:57:07.977 [Lua] Lobby data match_started = true 02:57:07.977 [Lua] Lobby data difficulty = cataclysm 02:57:07.977 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:57:07.977 [Lua] Lobby data player_slot_4 = 0:0 02:57:07.977 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:57:07.977 [Lua] Lobby data quick_game = false 02:57:07.977 [Lua] Lobby data country_code = us 02:57:07.977 [Lua] Lobby data matchmaking = true 02:57:07.977 [Lua] Lobby data power_level = 820 02:57:07.978 [Lua] Lobby data mission_id = morris_hub 02:57:07.978 [Lua] Lobby data mechanism = deus 02:57:07.978 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:57:07.978 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:57:07.978 [Lua] Lobby data network_hash = e17db97a2fa105af 02:57:07.978 [Lua] Lobby data player_slot_3 = 0:0 02:57:07.978 [Lua] Lobby data eac_authorized = true 02:57:07.978 [Lua] Set lobby end. 02:57:07.978 [Lua] GOT close_channel 10 11000010cbc8281 02:57:07.978 [EAC] EAC server lost client 11000010cbc8281 02:57:07.978 [EACServer] [22:57:07:978] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010CBC8281 PlayerGUID: 76561198173946497 02:57:07.978 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0316ed78, channel: 10 02:57:07.978 [SteamVoipClient] select_out(11000010cbc8281, off) 02:57:07.978 [SteamVoipClient] select_in(11000010cbc8281, off) 02:57:07.978 [Lua] [GameNetworkManager] destroying game object with go_id=11 02:57:07.988 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer 02:57:07.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p, ProfileSynchronizer 02:57:07.989 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer 02:57:07.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer 02:57:07.989 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white, ProfileSynchronizer 02:57:07.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 02:57:07.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3ps, ProfileSynchronizer 02:57:07.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p, ProfileSynchronizer 02:57:07.990 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 02:57:07.997 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 02:57:07.997 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 02:57:07.997 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 02:57:08.923 [Connection] Dropped eac chunk from 11000010cbc8281 because channel 10 can't communicate 02:57:10.016 [Handshaker] Lost connection 201 to 11000010cbc8281 02:57:10.253 [Lua] [LobbyMembers] Member left 11000010cbc8281 02:57:10.258 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:57:10.258 [Lua] [NetworkServer] Players: 3 02:57:10.258 [Lua] Set lobby begin: 02:57:10.258 [Lua] Lobby data twitch_enabled = true 02:57:10.258 [Lua] Lobby data selected_mission_id = journey_citadel 02:57:10.258 [Lua] Lobby data num_players = 3 02:57:10.258 [Lua] Lobby data difficulty_tweak = 0 02:57:10.258 [Lua] Lobby data host = 11000010e2567e7 02:57:10.258 [Lua] Lobby data matchmaking_type = 2 02:57:10.258 [Lua] Lobby data is_private = false 02:57:10.258 [Lua] Lobby data match_started = true 02:57:10.259 [Lua] Lobby data difficulty = cataclysm 02:57:10.259 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:57:10.259 [Lua] Lobby data player_slot_4 = 0:0 02:57:10.259 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:57:10.259 [Lua] Lobby data quick_game = false 02:57:10.259 [Lua] Lobby data country_code = us 02:57:10.259 [Lua] Lobby data matchmaking = true 02:57:10.259 [Lua] Lobby data power_level = 820 02:57:10.259 [Lua] Lobby data mission_id = morris_hub 02:57:10.259 [Lua] Lobby data mechanism = deus 02:57:10.259 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:57:10.259 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:57:10.259 [Lua] Lobby data network_hash = e17db97a2fa105af 02:57:10.259 [Lua] Lobby data player_slot_3 = 0:0 02:57:10.259 [Lua] Lobby data eac_authorized = true 02:57:10.259 [Lua] Set lobby end. 02:57:10.440 [Lua] Set lobby begin: 02:57:10.440 [Lua] Lobby data twitch_enabled = true 02:57:10.440 [Lua] Lobby data selected_mission_id = journey_citadel 02:57:10.440 [Lua] Lobby data num_players = 3 02:57:10.440 [Lua] Lobby data difficulty_tweak = 0 02:57:10.440 [Lua] Lobby data host = 11000010e2567e7 02:57:10.440 [Lua] Lobby data matchmaking_type = 2 02:57:10.440 [Lua] Lobby data is_private = false 02:57:10.440 [Lua] Lobby data match_started = true 02:57:10.440 [Lua] Lobby data difficulty = cataclysm 02:57:10.440 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:57:10.440 [Lua] Lobby data player_slot_4 = 0:0 02:57:10.440 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:57:10.440 [Lua] Lobby data quick_game = false 02:57:10.440 [Lua] Lobby data country_code = us 02:57:10.440 [Lua] Lobby data matchmaking = true 02:57:10.440 [Lua] Lobby data power_level = 835 02:57:10.440 [Lua] Lobby data mission_id = morris_hub 02:57:10.440 [Lua] Lobby data mechanism = deus 02:57:10.440 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:57:10.440 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:57:10.440 [Lua] Lobby data network_hash = e17db97a2fa105af 02:57:10.440 [Lua] Lobby data player_slot_3 = 0:0 02:57:10.440 [Lua] Lobby data eac_authorized = true 02:57:10.440 [Lua] Set lobby end. 02:57:20.894 [Lua] [IngameUI] menu view on_enter character_selection 02:57:20.894 [Lua] hero_fullscreen_menu_on_enter 02:57:20.896 [Lua] [IngameUI] menu view post_update_on_enter table: 0x098f0b60 02:57:20.899 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:57:20.912 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:20.912 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:20.912 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:20.912 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:20.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:20.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:20.913 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:20.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:20.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:20.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:20.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:20.913 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:20.913 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:20.913 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f216287a] 02:57:20.913 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f216287a] 02:57:22.153 [Save] Saving `save_data` 02:57:22.160 [Save] Save done 02:57:22.252 [Lua] [IngameUI] menu view on_exit character_selection 02:57:22.253 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:57:22.253 [Lua] hero_fullscreen_menu_on_exit 02:57:22.257 [Lua] [IngameUI] menu view post_update_on_exit table: 0x098f0b60 02:57:22.257 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:22.257 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:22.257 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:22.257 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:22.257 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:22.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:22.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:24.802 [Lua] [IngameUI] menu view on_enter character_selection 02:57:24.802 [Lua] hero_fullscreen_menu_on_enter 02:57:24.804 [Lua] [IngameUI] menu view post_update_on_enter table: 0x098f0b60 02:57:24.807 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:57:24.821 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:24.821 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:24.821 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:24.821 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:24.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:24.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:24.822 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:24.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:24.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:24.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:24.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:24.822 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:24.822 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:27.308 [Lua] [PlayFabMirrorBase] _commit_internal "14" 02:57:27.308 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:57:27.335 [Lua] generate_backend_stats 11000010e2567e7:1 02:57:27.449 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:57:27.449 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:57:27.458 [Lua] [PlayFabMirrorBase] commit result "success", "14" 02:57:30.969 [Save] Saving `save_data` 02:57:30.973 [Save] Save done 02:57:49.901 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:49.901 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:49.901 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:49.901 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:49.901 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:49.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:49.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:49.901 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:49.901 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:49.901 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:49.901 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:49.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:49.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:49.901 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:49.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:49.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:49.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:49.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:49.901 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:49.901 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:57:50.952 [Save] Saving `save_data` 02:57:50.957 [Save] Save done 02:57:51.057 [Lua] [IngameUI] menu view on_exit character_selection 02:57:51.058 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:57:51.058 [Lua] hero_fullscreen_menu_on_exit 02:57:51.063 [Lua] [IngameUI] menu view post_update_on_exit table: 0x098f0b60 02:57:51.064 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:51.064 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:51.064 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:51.064 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:51.064 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:51.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:51.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:57:55.970 [Lua] [PlayFabMirrorBase] _commit_internal "15" 02:57:55.970 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:57:55.996 [Lua] generate_backend_stats 11000010e2567e7:1 02:57:56.109 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:57:56.109 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:57:56.110 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40 02:57:56.117 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40 02:57:56.522 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40 02:57:56.525 [Lua] [PlayFabMirrorBase] commit result "success", "15" 02:57:56.570 [Save] Saving `save_data` 02:57:56.574 [Save] Save done 02:58:00.506 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a23cca50] 02:58:03.870 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:58:03.870 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:58:04.007 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 02:58:04.007 [Lua] Set lobby begin: 02:58:04.007 [Lua] Lobby data twitch_enabled = true 02:58:04.007 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:04.007 [Lua] Lobby data num_players = 3 02:58:04.007 [Lua] Lobby data difficulty_tweak = 0 02:58:04.007 [Lua] Lobby data host = 11000010e2567e7 02:58:04.007 [Lua] Lobby data matchmaking_type = 2 02:58:04.007 [Lua] Lobby data is_private = false 02:58:04.007 [Lua] Lobby data match_started = true 02:58:04.007 [Lua] Lobby data difficulty = cataclysm 02:58:04.007 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:04.007 [Lua] Lobby data player_slot_4 = 0:0 02:58:04.008 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:04.008 [Lua] Lobby data quick_game = false 02:58:04.008 [Lua] Lobby data country_code = us 02:58:04.008 [Lua] Lobby data matchmaking = true 02:58:04.008 [Lua] Lobby data power_level = 835 02:58:04.008 [Lua] Lobby data mission_id = morris_hub 02:58:04.008 [Lua] Lobby data mechanism = deus 02:58:04.008 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:04.008 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:04.008 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:04.008 [Lua] Lobby data player_slot_3 = 0:0 02:58:04.008 [Lua] Lobby data eac_authorized = true 02:58:04.008 [Lua] Set lobby end. 02:58:04.008 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:nil, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:623872064, lt:load_next_level, extra_packages:{ }) 02:58:04.008 [Lua] [NetworkServer] Entering post game 02:58:04.008 [Lua] [PeerSM] 11000010666143a :: on_exit InGame 02:58:04.008 [Lua] [PeerSM] 11000010666143a :: on_enter InPostGame 02:58:04.008 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 02:58:04.008 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 02:58:04.008 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 02:58:04.008 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 02:58:04.009 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function update [6] @scripts/game_state/state_ingame.lua:916: in function update [7] @foundation/scripts/util/state_machine.lua:147: in function update [8] @scripts/boot.lua:903: in function game_update [9] @scripts/boot.lua:633:in function [1] self = table: 000000000A5C0A70 [2] self = table: 000000000013B900; game_server_lobby_client = nil [3] self = table: 000000000013B900 [4] self = table: 000000000013B900; dt = nil; t = nil; verify_dlc_data = table: 00000000100A04B0; active_peers = table: 00000000064CC7F0; is_done = true; success = true [5] self = table: 0000000001974970; dt = 0.0057466486468911171; t = 1542.1935622920282; state_name = "MatchmakingStateStartGame" [6] self = table: 000000000284C6B0; dt = 0.0057466486468911171; main_t = 1542.1935622920282; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 77.492013878189027 [7] self = table: 0000000005E98DA0; dt = 0.0057466486468911171; t = 1542.1935622920282 [8] self = table: 0000000000012D80; real_world_dt = 0.0057466486468911171; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0057466486468911171; t = 1542.1935622920282 [9] dt = 0.0057466486468911171 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 000000000E805080; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000BE1F750; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000BE1F720; _disable_spawning_reasons = table: 000000000A5D2CB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A85F140; _mutator_handler = table: 000000000A6065D0; network_server = table: 0000000007162A60; _game_mode = table: 000000000A5C0D80; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "morris_hub"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 000000000A606D80; is_server = true; network_event_delegate = table: 00000000027E8D90; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001974970; search_config = table: 00000000097FF890; _verify_dlc_data = table: 00000000100A04B0; _network_server = table: 0000000007162A60; _lobby = table: 0000000006E1D630; _statistics_db = table: 000000000E805080; _network_transmit = table: 0000000005B8B530; state_context = table: 00000000097FFF60; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001974970; search_config = table: 00000000097FF890; _verify_dlc_data = table: 00000000100A04B0; _network_server = table: 0000000007162A60; _lobby = table: 0000000006E1D630; _statistics_db = table: 000000000E805080; _network_transmit = table: 0000000005B8B530; state_context = table: 00000000097FFF60; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001974970; search_config = table: 00000000097FF890; _verify_dlc_data = table: 00000000100A04B0; _network_server = table: 0000000007162A60; _lobby = table: 0000000006E1D630; _statistics_db = table: 000000000E805080; _network_transmit = table: 0000000005B8B530; state_context = table: 00000000097FFF60; [5] peers_to_sync = table: 0000000001971840; network_server = table: 0000000007162A60; network_event_delegate = table: 00000000027E8D90; _waystone_is_active = false; _host_matchmaking_data = table: 00000000019749A0; _state = table: 000000000013B900; is_server = true; _power_level_timer = 1544.8029002859257; lobby_finder = table: 0000000001971870; _level_weights = table: 0000000001971810; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010e2567e7"; lobby_finder_timer = 0; lobby = table: 0000000006E1D630; profile_update_time = 0; params = table: 00000000019BB150; profile_synchronizer = table: 0000000003698600; debug = table: 000000000196A890; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000097FFF60; statistics_db = table: 000000000E805080; network_transmit = table: 0000000005B8B530; _network_hash = "e17db97a2fa105af"; difficulty_manager = table: 000000000ED38D30; party_owned_dlcs = table: 00000000019717E0; [6] world_name = "level_world"; entity_system_bag = table: 000000000ADF0820; network_server = table: 0000000007162A60; entity_system = table: 000000000C0DB520; parent = table: 0000000000012D80; _level_flow_events = table: 000000000F2B7060; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000009D2710; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001CAC1E0; num_local_human_players = 1; _ping_reporter = table: 0000000001CABEC0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0057466486468911171; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000000569CAE0; network_event_delegate = table: 00000000027E8D90; machines = table: 0000000009C19C00; _camera_carrier = table: 000000000817C300; free_flight_manager = table: 000000000366CBC0; network_transmit = table: 0000000005B8B530; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000E805080; _lobby_host = table: 0000000006E1D630; dice_keeper = table: 000000000AFC0C70; network_clock = table: 000000000A546920; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000284C6B0; [8] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000F334E90; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 02:58:04.011 [Save] Saving `save_data` 02:58:04.014 [Lua] Generated node with: Level , level_seed <1304540249>, Run progress <0.6666> 02:58:04.014 [Lua] Generated node with: Level , level_seed <-103706140>, Run progress <0.3333> 02:58:04.014 [Lua] Generated node with: Level , level_seed <-1418185741>, Run progress <0.9999> 02:58:04.014 [Lua] Generated node with: Level , level_seed <-386438986>, Run progress <0.16665> 02:58:04.014 [Lua] Generated node with: Level , level_seed <-562181987>, Run progress <0.49995> 02:58:04.014 [Lua] Generated node with: Level , level_seed <1041609048>, Run progress <0.3333> 02:58:04.014 [Lua] Generated node with: Level , level_seed <1506411735>, Run progress <0> 02:58:04.014 [Lua] Generated node with: Level , level_seed <-1029841846>, Run progress <0.16665> 02:58:04.014 [Lua] Generated node with: Level , level_seed <-2022531295>, Run progress <0.49995> 02:58:04.014 [Lua] Generated node with: Level , level_seed <1390489100>, Run progress <0.3333> 02:58:04.014 [Lua] Generated node with: Level , level_seed <-1453125125>, Run progress <0> 02:58:04.014 [Lua] Generated node with: Level , level_seed <287563550>, Run progress <0.49995> 02:58:04.014 [Lua] Generated node with: Level , level_seed <806697957>, Run progress <0> 02:58:04.014 [Lua] Generated node with: Level , level_seed <-54707200>, Run progress <0.83325> 02:58:04.014 [Lua] Generated node with: Level , level_seed <1408434015>, Run progress <0.49995> 02:58:04.014 [Lua] Generated node with: Level , level_seed <1103938866>, Run progress <0.6666> 02:58:04.014 [Lua] Generated node with: Level , level_seed <1816716009>, Run progress <0.3333> 02:58:04.014 [Lua] [SharedState] deus_run_state_11831750: run_node_key:0:0:0:0 = start 02:58:04.014 [Lua] [SharedState] deus_run_state_11831750: telemetry_id:0:0:0:0 = 3647CDF9BD74A333 02:58:04.014 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 66 02:58:04.014 [Lua] [SharedState] deus_run_state_11831750: peer_initialized:11000010e2567e7:0:0:0 = true 02:58:04.014 [Lua] [SharedState] deus_run_state_11831750: power_ups:11000010e2567e7:1:1:1 = [{"client_id":121179880,"name":"talent_1_1","rarity":"exotic"},{"client_id":753432448,"name":"talent_2_2","rarity":"rare"},{"client_id":853476608,"name":"talent_3_2","rarity":"exotic"},{"client_id":241913248,"name":"talent_4_3","rarity":"rare"},{"client_id":803029568,"name":"talent_5_2","rarity":"rare"},{"client_id":710028672,"name":"talent_6_3","rarity":"unique"}] 02:58:04.015 [Lua] [SharedState] deus_run_state_11831750: slot_melee:11000010e2567e7:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 02:58:04.015 [Lua] [SharedState] deus_run_state_11831750: slot_ranged:11000010e2567e7:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 02:58:04.016 [Lua] [SharedState] deus_run_state_11831750: profile_initialized:11000010e2567e7:1:1:1 = true 02:58:04.016 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 66 02:58:04.016 [Lua] [DeusRunController] starting with seed <2008281600> on difficulty and dominant god with belakor 02:58:04.016 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:04.016 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_season_04_tier_4 02:58:04.016 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 02:58:04.016 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 41 02:58:04.016 [Lua] [SharedState] deus_run_state_11831750: run_node_key:0:0:0:0 = start 02:58:04.016 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:1506411735, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1952296576, lt:load_next_level, extra_packages:{ }) 02:58:04.016 [Lua] [LevelTransitionHandler] promote_next_level_data 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = dlc_morris_map 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = 1506411735 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = disabled 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = map_deus 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = cataclysm 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = -10 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 1952296576 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 02:58:04.016 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:58:04.016 [Lua] [NetworkServer] Entering post game 02:58:04.016 [Save] Save done 02:58:04.018 [Save] Saving `save_data` 02:58:04.019 [Lua] gm_event_end_conditions_met false false 02:58:04.021 [Lua] [PlayFabMirrorBase] Force commit 02:58:04.021 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 02:58:04.021 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:58:04.021 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:58:04.022 [Lua] TRANSITION nil nil load_next_level 02:58:04.022 [Lua] Transition type "load_next_level", is server: true 02:58:04.022 [Lua] [GameNetworkManager] Leaving game... 02:58:04.022 [Lua] [GameNetworkManager] Shutting down game session host. 02:58:04.022 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:58:04.022 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:58:04.022 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=79.49 02:58:04.023 [Save] Save done 02:58:04.023 [Save] Saving `save_data` 02:58:04.027 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = false 02:58:04.027 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 02:58:04.027 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 02:58:04.027 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:58:04.027 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 41 02:58:04.027 [Lua] [PlayFabMirrorBase] commit result "success", "16" 02:58:04.029 [Save] Save done 02:58:04.029 [Save] Saving `save_data` 02:58:04.047 [Save] Save done 02:58:04.073 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session e11d or from non-session peer 110000104de4150 02:58:04.119 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 41 02:58:04.142 [Lua] [SharedState] deus_run_state_11831750: telemetry_id:0:0:0:0 = 79A9D0785697ED46 02:58:04.142 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 53 02:58:04.142 [Lua] [SharedState] deus_run_state_11831750: peer_initialized:110000104de4150:0:0:0 = true 02:58:04.142 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 119 02:58:04.142 [Lua] [SharedState] deus_run_state_11831750: power_ups:110000104de4150:1:5:1 = [{"client_id":2037392640,"name":"talent_1_1","rarity":"exotic"},{"client_id":279098784,"name":"talent_2_1","rarity":"rare"},{"client_id":126998752,"name":"talent_3_1","rarity":"exotic"},{"client_id":1250940928,"name":"talent_4_1","rarity":"rare"},{"client_id":1285258240,"name":"talent_5_2","rarity":"rare"},{"client_id":362991808,"name":"talent_6_1","rarity":"unique"}] 02:58:04.143 [Lua] [SharedState] deus_run_state_11831750: slot_melee:110000104de4150:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 02:58:04.143 [Lua] [SharedState] deus_run_state_11831750: slot_ranged:110000104de4150:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 02:58:04.143 [Lua] [SharedState] deus_run_state_11831750: profile_initialized:110000104de4150:1:5:1 = true 02:58:04.144 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:04.144 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_season_04_tier_4 02:58:04.144 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 02:58:04.147 [Lua] [SharedState] deus_run_state_11831750: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 02:58:04.147 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 51 02:58:04.147 [Lua] [SharedState] deus_run_state_11831750: peer_initialized:11000010666143a:0:0:0 = true 02:58:04.147 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 170 02:58:04.148 [Lua] [SharedState] deus_run_state_11831750: power_ups:11000010666143a:1:2:1 = [{"client_id":1010076864,"name":"talent_1_1","rarity":"exotic"},{"client_id":1521250304,"name":"talent_2_3","rarity":"rare"},{"client_id":1528705664,"name":"talent_3_3","rarity":"exotic"},{"client_id":859633664,"name":"talent_4_1","rarity":"rare"},{"client_id":1031906048,"name":"talent_5_1","rarity":"rare"},{"client_id":1297120384,"name":"talent_6_3","rarity":"unique"}] 02:58:04.148 [Lua] [SharedState] deus_run_state_11831750: slot_melee:11000010666143a:1:2:1 = item_key=deus_bw_flame_sword,powerlevel=450,rarity=plentiful 02:58:04.148 [Lua] [SharedState] deus_run_state_11831750: slot_ranged:11000010666143a:1:2:1 = item_key=deus_bw_skullstaff_geiser,powerlevel=450,rarity=plentiful 02:58:04.148 [Lua] [SharedState] deus_run_state_11831750: profile_initialized:11000010666143a:1:2:1 = true 02:58:04.150 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:04.150 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_0038 02:58:04.150 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = Ruke Skywalker 02:58:06.007 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:58:06.007 [Lua] [Managers] Calling function on all managers: 02:58:06.008 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 02:58:06.008 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 02:58:06.008 [Lua] Clearing all global lookup lists 02:58:06.008 [Lua] [IngamePlayerListUI] - Destroy 02:58:06.009 [Lua] [EquipmentUI] - Destroy 02:58:06.009 [Lua] [AbilityUI] - Destroy 02:58:06.009 [Lua] [GamePadEquipmentUI] - Destroy 02:58:06.009 [Lua] [GamePadAbilityUI] - Destroy 02:58:06.009 [Lua] [IngameUI] destroy 02:58:06.013 [Lua] PlayerManager:remove_player peer_id=11000010666143a 1 02:58:06.013 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 02:58:06.013 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 02:58:06.018 [Lua] [Managers] Destroying manager group: 02:58:06.020 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:58:06.030 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:58:06.032 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:58:06.032 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:58:06.034 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:58:06.036 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:58:06.036 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:58:06.037 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:58:06.038 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:58:06.039 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:58:06.041 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:58:06.041 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:58:06.041 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:58:06.043 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:58:06.043 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:58:06.045 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:58:06.046 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:58:06.053 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:58:06.053 [Lua] [PeerSM] 11000010666143a :: on_exit InPostGame 02:58:06.053 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 02:58:06.053 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 02:58:06.053 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 02:58:06.053 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 02:58:06.053 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 02:58:06.053 [Lua] [Matchmaking] unregister rpcs 02:58:06.053 [Lua] ############### UNLOADING PACKAGES ############### 02:58:06.053 [Lua] [Managers] Calling function on all managers: 02:58:06.053 [Lua] [Managers] Destroying manager group: 02:58:06.054 [Lua] [Gamestate] Enter state StateLoading 02:58:06.055 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:58:06.055 [Lua] [Matchmaking] register rpcs 02:58:06.055 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 02:58:06.055 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:58:06.055 [Lua] Set lobby begin: 02:58:06.055 [Lua] Lobby data twitch_enabled = true 02:58:06.055 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:06.056 [Lua] Lobby data num_players = 3 02:58:06.056 [Lua] Lobby data difficulty_tweak = 0 02:58:06.056 [Lua] Lobby data host = 11000010e2567e7 02:58:06.056 [Lua] Lobby data matchmaking_type = 2 02:58:06.056 [Lua] Lobby data is_private = false 02:58:06.056 [Lua] Lobby data match_started = true 02:58:06.056 [Lua] Lobby data difficulty = cataclysm 02:58:06.056 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:06.056 [Lua] Lobby data player_slot_4 = 0:0 02:58:06.056 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:06.056 [Lua] Lobby data quick_game = false 02:58:06.056 [Lua] Lobby data country_code = us 02:58:06.056 [Lua] Lobby data matchmaking = true 02:58:06.056 [Lua] Lobby data power_level = 0 02:58:06.056 [Lua] Lobby data mission_id = morris_hub 02:58:06.056 [Lua] Lobby data mechanism = deus 02:58:06.056 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:06.056 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:06.056 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:06.056 [Lua] Lobby data player_slot_3 = 0:0 02:58:06.056 [Lua] Lobby data eac_authorized = true 02:58:06.056 [Lua] Set lobby end. 02:58:06.056 [Lua] registering RPCs 02:58:06.056 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:58:06.056 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:58:06.056 [Lua] Set lobby begin: 02:58:06.056 [Lua] Lobby data twitch_enabled = true 02:58:06.056 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:06.056 [Lua] Lobby data num_players = 3 02:58:06.056 [Lua] Lobby data difficulty_tweak = 0 02:58:06.056 [Lua] Lobby data host = 11000010e2567e7 02:58:06.056 [Lua] Lobby data matchmaking_type = 2 02:58:06.056 [Lua] Lobby data is_private = false 02:58:06.056 [Lua] Lobby data match_started = true 02:58:06.056 [Lua] Lobby data difficulty = cataclysm 02:58:06.056 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:06.056 [Lua] Lobby data player_slot_4 = 0:0 02:58:06.056 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:06.056 [Lua] Lobby data quick_game = false 02:58:06.056 [Lua] Lobby data country_code = us 02:58:06.056 [Lua] Lobby data matchmaking = true 02:58:06.056 [Lua] Lobby data power_level = 0 02:58:06.056 [Lua] Lobby data mission_id = dlc_morris_map 02:58:06.056 [Lua] Lobby data mechanism = deus 02:58:06.057 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:06.057 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:06.057 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:06.057 [Lua] Lobby data player_slot_3 = 0:0 02:58:06.057 [Lua] Lobby data eac_authorized = true 02:58:06.057 [Lua] Set lobby end. 02:58:06.057 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:58:06.059 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 02:58:06.059 [Lua] [StateLoading] load_current_level 02:58:06.059 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 02:58:06.094 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 02:58:06.106 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 02:58:06.106 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 02:58:06.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 02:58:06.141 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 02:58:06.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 02:58:06.176 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]', 1 02:58:06.225 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:58:06.225 [Lua] ### Received rpc_level_load_started 02:58:06.225 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 1952296576 02:58:06.225 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":1109608832,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 02:58:06.225 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1159145472 02:58:06.225 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1109608832 02:58:06.225 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1309534976 02:58:06.225 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:58:06.225 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:58:06.225 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:58:06.276 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 02:58:06.276 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1159145472,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 02:58:06.276 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1159145472 02:58:06.276 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1109608832 02:58:06.276 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1309534976 02:58:06.276 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:58:06.276 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:58:06.276 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 02:58:06.276 [Lua] ### Received rpc_level_load_started 02:58:06.276 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 1952296576 02:58:06.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 02:58:06.527 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 02:58:06.544 [Lua] [LevelTransitionHandler] Level load completed! 02:58:06.544 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 1506411735 - use_random_directors: false - conflict_director_name: disabled 02:58:06.544 [Lua] [EnemyPackageLoader] Load no enemies on this level 02:58:06.545 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 02:58:06.545 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 02:58:06.545 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 02:58:06.553 [Save] Saving `save_data` 02:58:06.553 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false},"inventory_id":1400174080,"first_person":{"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}} 02:58:06.554 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 02:58:06.558 [Save] Save done 02:58:06.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 02:58:06.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 02:58:06.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 02:58:06.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer 02:58:06.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2, ProfileSynchronizer 02:58:06.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 02:58:06.562 [Lua] ### Received rpc_level_loaded 02:58:06.562 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 247 02:58:06.562 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 02:58:06.580 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 02:58:06.580 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 02:58:06.610 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":847326016,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 02:58:06.610 [Lua] ### Received rpc_level_loaded 02:58:06.610 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 247 02:58:06.610 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 02:58:06.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer, async-read, 02:58:06.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 02:58:06.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 02:58:06.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer 02:58:06.612 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 02:58:06.612 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 02:58:06.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 02:58:06.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 02:58:06.677 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:58:06.678 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1400174080 02:58:06.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:58:06.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:58:06.727 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 02:58:06.760 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 847326016 02:58:06.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 02:58:06.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 02:58:06.778 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 847326016 02:58:06.794 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1400174080 02:58:06.928 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":148446800,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 02:58:06.928 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1400174080 02:58:06.928 [Lua] ### Received rpc_level_loaded 02:58:06.928 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 247 02:58:06.928 [Lua] Peer 11000010666143a has loaded the level and all enemies are loaded 02:58:06.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, ProfileSynchronizer, async-read, 02:58:06.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 02:58:06.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer 02:58:06.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer 02:58:06.930 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 02:58:06.930 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 02:58:06.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 02:58:06.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 02:58:06.978 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:58:07.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:58:07.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:58:07.028 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 847326016 02:58:07.029 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 148446800 02:58:07.162 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 148446800 02:58:07.263 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 148446800 02:58:07.263 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 02:58:07.263 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 02:58:07.263 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 02:58:07.263 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 02:58:07.263 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 02:58:07.263 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 02:58:07.264 [Lua] ### Received rpc_level_loaded 02:58:07.264 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 247 02:58:07.264 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 02:58:07.264 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 02:58:07.264 [Umbra] Init version: 3.4.15 :: 16 threads 02:58:07.266 [Lua] Async level spawning done 02:58:07.266 [Lua] Spawn additional sub_levels: 02:58:07.266 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:58:08.268 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:58:08.268 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:58:08.268 [Lua] [Matchmaking] unregister rpcs 02:58:08.268 [Lua] Set lobby begin: 02:58:08.268 [Lua] Lobby data twitch_enabled = true 02:58:08.268 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:08.268 [Lua] Lobby data num_players = 3 02:58:08.268 [Lua] Lobby data difficulty_tweak = 0 02:58:08.268 [Lua] Lobby data host = 11000010e2567e7 02:58:08.268 [Lua] Lobby data matchmaking_type = 2 02:58:08.268 [Lua] Lobby data is_private = false 02:58:08.268 [Lua] Lobby data match_started = true 02:58:08.268 [Lua] Lobby data difficulty = cataclysm 02:58:08.269 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:08.269 [Lua] Lobby data player_slot_4 = 0:0 02:58:08.269 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:08.269 [Lua] Lobby data quick_game = false 02:58:08.269 [Lua] Lobby data country_code = us 02:58:08.269 [Lua] Lobby data matchmaking = true 02:58:08.269 [Lua] Lobby data power_level = 0 02:58:08.269 [Lua] Lobby data mission_id = dlc_morris_map 02:58:08.269 [Lua] Lobby data mechanism = deus 02:58:08.269 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:08.269 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:08.269 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:08.269 [Lua] Lobby data player_slot_3 = 0:0 02:58:08.269 [Lua] Lobby data eac_authorized = true 02:58:08.269 [Lua] Set lobby end. 02:58:08.269 [Lua] [Managers] Destroying manager group: 02:58:08.269 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 02:58:08.269 [Lua] [Gamestate] Enter StateIngame HOST 02:58:08.269 [Lua] [Managers] Calling function on all managers: 02:58:08.270 [Lua] <>level = dlc_morris_map<> 02:58:08.270 [Lua] [StateIngame] Server ingame 02:58:08.273 [Lua] Set lobby begin: 02:58:08.273 [Lua] Lobby data twitch_enabled = true 02:58:08.274 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:08.274 [Lua] Lobby data num_players = 3 02:58:08.274 [Lua] Lobby data difficulty_tweak = -10 02:58:08.274 [Lua] Lobby data host = 11000010e2567e7 02:58:08.274 [Lua] Lobby data matchmaking_type = 2 02:58:08.274 [Lua] Lobby data is_private = false 02:58:08.274 [Lua] Lobby data match_started = true 02:58:08.274 [Lua] Lobby data difficulty = cataclysm 02:58:08.274 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:08.274 [Lua] Lobby data player_slot_4 = 0:0 02:58:08.274 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:08.274 [Lua] Lobby data quick_game = false 02:58:08.274 [Lua] Lobby data country_code = us 02:58:08.274 [Lua] Lobby data matchmaking = true 02:58:08.274 [Lua] Lobby data power_level = 0 02:58:08.274 [Lua] Lobby data mission_id = dlc_morris_map 02:58:08.274 [Lua] Lobby data mechanism = deus 02:58:08.274 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:08.274 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:08.274 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:08.274 [Lua] Lobby data player_slot_3 = 0:0 02:58:08.274 [Lua] Lobby data eac_authorized = true 02:58:08.274 [Lua] Set lobby end. 02:58:08.274 [Lua] [Matchmaking] register rpcs 02:58:08.274 [Lua] GameNetworkManager:init... creating game session 02:58:08.274 [Lua] Host GameSession.make_game_session_host with session: 02:58:08.274 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:58:08.275 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 02:58:08.275 [Lua] [GameNetworkManager] self.is_server = true 02:58:08.275 [Network] Setting artificial MTU limit to 65536 02:58:08.277 [Lua] [SharedState] deus_shop_11831750: shop_state:0:0:0:0 = 1 02:58:08.290 [Lua] Switching ConflictSettings: to: disabled 02:58:08.290 [Lua] pacing=disabled 02:58:08.290 [Lua] roaming=nil 02:58:08.290 [Lua] specials=disabled 02:58:08.290 [Lua] debug_color=black 02:58:08.290 [Lua] pack_spawning=disabled 02:58:08.290 [Lua] contained_breeds=nil 02:58:08.290 [Lua] disabled=true 02:58:08.290 [Lua] boss=disabled 02:58:08.290 [Lua] horde=disabled 02:58:08.290 [Lua] name=disabled 02:58:08.290 [Lua] intensity=disabled 02:58:08.290 [Lua] --- 02:58:08.290 [Lua] [LevelAnalysis] set_random_seed( 1506411735) 02:58:08.296 [Lua] [AIInterestPointSystem] Level Seed: 1506411735 02:58:08.296 [Lua] 02:58:08.296 [Lua] [entity_system_bag] = table 02:58:08.296 [Lua] [entity_system_bag] = metatable 02:58:08.296 [Lua] [startup_data] = table 02:58:08.296 [Lua] [entity_manager] = table 02:58:08.296 [Lua] [entity_manager] = metatable 02:58:08.296 [Lua] [unit_spawner] = table 02:58:08.296 [Lua] [unit_spawner] = metatable 02:58:08.296 [Lua] [unit_storage] = table 02:58:08.296 [Lua] [unit_storage] = metatable 02:58:08.296 [Lua] [dice_keeper] = table 02:58:08.296 [Lua] [dice_keeper] = metatable 02:58:08.296 [Lua] [is_server] = true (boolean) 02:58:08.296 [Lua] [world] = [World] 02:58:08.296 [Lua] [system_api] = table 02:58:08.296 [Lua] [entity_system] = table 02:58:08.296 [Lua] [entity_system] = metatable 02:58:08.296 [Lua] [network_lobby] = table 02:58:08.296 [Lua] [network_lobby] = metatable 02:58:08.296 [Lua] [profile_synchronizer] = table 02:58:08.296 [Lua] [profile_synchronizer] = metatable 02:58:08.296 [Lua] [level_transition_handler] = table 02:58:08.296 [Lua] [level_transition_handler] = metatable 02:58:08.296 [Lua] [num_local_human_players] = 1 (number) 02:58:08.296 [Lua] [statistics_db] = table 02:58:08.296 [Lua] [statistics_db] = metatable 02:58:08.296 [Lua] [network_server] = table 02:58:08.296 [Lua] [network_server] = metatable 02:58:08.296 [Lua] [input_manager] = table 02:58:08.296 [Lua] [input_manager] = metatable 02:58:08.296 [Lua] [network_clock] = table 02:58:08.296 [Lua] [network_clock] = metatable 02:58:08.296 [Lua] [network_transmit] = table 02:58:08.296 [Lua] [network_transmit] = metatable 02:58:08.296 [Lua] [free_flight_manager] = table 02:58:08.296 [Lua] [free_flight_manager] = metatable 02:58:08.296 [Lua] [network_manager] = table 02:58:08.296 [Lua] [network_manager] = metatable 02:58:08.296 [Lua] [network_event_delegate] = table 02:58:08.296 [Lua] [network_event_delegate] = metatable 02:58:08.296 [Lua] 02:58:08.317 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:58:08.318 [Lua] [AchievementManager] Achievements using the steam platform 02:58:08.318 [Lua] PlayerManager:add_player player_1 02:58:08.426 [Lua] [StateIngame] Level seed: 1506411735 02:58:08.427 [Lua] [LevelAnalysis] set_random_seed( 1506411735) 02:58:08.427 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:58:08.428 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:58:08.428 [Lua] [IngameUI] init 02:58:08.439 [SteamVoipClient] select_out(110000104de4150, off) 02:58:08.439 [SteamVoipClient] select_out(11000010666143a, off) 02:58:08.439 [SteamVoipClient] select_out(11000010e2567e7, off) 02:58:08.444 [Lua] cb_razer_chroma_setup 02:58:08.480 [Lua] completed 02:58:08.484 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:58:08.485 [Lua] Set lobby begin: 02:58:08.485 [Lua] Lobby data twitch_enabled = true 02:58:08.485 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:08.485 [Lua] Lobby data num_players = 3 02:58:08.485 [Lua] Lobby data difficulty_tweak = -10 02:58:08.485 [Lua] Lobby data host = 11000010e2567e7 02:58:08.485 [Lua] Lobby data matchmaking_type = 2 02:58:08.485 [Lua] Lobby data is_private = false 02:58:08.485 [Lua] Lobby data match_started = true 02:58:08.485 [Lua] Lobby data difficulty = cataclysm 02:58:08.485 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:08.485 [Lua] Lobby data player_slot_4 = 0:0 02:58:08.485 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:08.485 [Lua] Lobby data quick_game = false 02:58:08.485 [Lua] Lobby data country_code = us 02:58:08.485 [Lua] Lobby data matchmaking = true 02:58:08.485 [Lua] Lobby data power_level = 715 02:58:08.485 [Lua] Lobby data mission_id = dlc_morris_map 02:58:08.485 [Lua] Lobby data mechanism = deus 02:58:08.485 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:08.485 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:08.485 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:08.485 [Lua] Lobby data player_slot_3 = 0:0 02:58:08.485 [Lua] Lobby data eac_authorized = true 02:58:08.485 [Lua] Set lobby end. 02:58:08.485 [Lua] CurrentConflictSettings disabled 02:58:08.485 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 02:58:08.485 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 02:58:08.486 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:58:08.486 [Lua] [Managers] Calling function on all managers: 02:58:08.486 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:08.486 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_season_04_tier_4 02:58:08.486 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 02:58:08.486 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:58:08.491 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 02:58:08.491 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 02:58:08.507 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 02:58:08.507 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 02:58:08.572 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:08.572 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_season_04_tier_4 02:58:08.572 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 02:58:08.572 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 02:58:08.572 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 02:58:08.577 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 02:58:08.590 [Lua] PlayerManager:add_remote_player 110000104de4150 02:58:08.590 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 02:58:08.590 [Lua] RemotePlayer:create_game_object( ) 3 02:58:08.651 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 02:58:08.651 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 02:58:08.659 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:08.659 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_0038 02:58:08.659 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = Ruke Skywalker 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":148446800,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 148446800 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 847326016 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1400174080 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 02:58:08.659 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_0038 02:58:08.659 [Lua] [SharedState] deus_run_state_11831750: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 02:58:08.659 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:08.659 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = Ruke Skywalker 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":847326016,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 148446800 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 847326016 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1400174080 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:58:08.659 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:58:08.659 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_season_04_tier_4 02:58:08.659 [Lua] [SharedState] deus_run_state_11831750: telemetry_id:0:0:0:0 = 79A9D0785697ED46 02:58:08.659 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:08.659 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 02:58:08.660 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 02:58:08.660 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 02:58:08.663 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 02:58:08.685 [Lua] PlayerManager:add_remote_player 11000010666143a 02:58:08.685 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 02:58:08.685 [Lua] RemotePlayer:create_game_object( ) 4 02:58:08.751 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 02:58:08.751 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 02:58:08.751 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 02:58:08.751 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 02:58:08.752 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 02:58:08.752 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 02:58:08.752 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 02:58:08.752 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 02:58:08.757 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 02:58:08.757 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 02:58:08.757 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 02:58:08.771 [Lua] StateInGameRunning:_game_actually_starts() 02:58:08.771 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 1 02:58:08.771 [Lua] ################################################################################################################# 02:58:08.771 [Lua] [Loading Time]: 00:00:02 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:58:08.771 [Lua] ################################################################################################################# 02:58:08.771 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 02:58:08.771 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:58:08.771 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 02:58:08.775 [Lua] [SharedState] deus_map_11831750_start: ready:0:0:0:0 = true 02:58:08.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 89, name: `unknown` 02:58:08.775 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=5 02:58:08.775 [Lua] [SharedState] deus_map_11831750_start: map_state:0:0:0:0 = TWITCH_STARTING 02:58:08.775 [Lua] [SharedState] deus_map_11831750_start: final_node_selected:0:0:0:0 = 02:58:08.775 [Lua] [SharedState] deus_map_11831750_start: vote:0:0:0:0 = 02:58:08.775 [Lua] [DeusMapDecisionView] Self vote defaulted 02:58:08.776 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 1 02:58:08.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 02:58:08.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:58:08.793 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:58:08.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 02:58:08.882 [Lua] Commit load time data 02:58:09.016 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 02:58:09.016 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:58:09.016 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 02:58:09.051 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:58:09.051 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 02:58:09.097 [Lua] [SharedState] deus_map_11831750_start: ready:0:0:0:0 = true 02:58:09.097 [Lua] [SharedState] deus_map_11831750_start: vote:0:0:0:0 = 02:58:09.097 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 1 02:58:09.112 [Lua] [SharedState] deus_map_11831750_start: ready:0:0:0:0 = true 02:58:09.112 [Lua] [SharedState] deus_map_11831750_start: vote:0:0:0:0 = 02:58:09.112 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 1 02:58:09.112 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 02:58:09.114 [Lua] [SharedState] deus_map_11831750_start: map_state:0:0:0:0 = TWITCH_WAITING 02:58:09.272 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 02:58:10.804 [Lua] [LobbyMembers] Member joined 11000010cbc8281 02:58:10.810 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:58:10.810 [Lua] [NetworkServer] Players: 4 02:58:10.810 [Lua] Set lobby begin: 02:58:10.810 [Lua] Lobby data twitch_enabled = true 02:58:10.810 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:10.810 [Lua] Lobby data num_players = 4 02:58:10.810 [Lua] Lobby data difficulty_tweak = -10 02:58:10.810 [Lua] Lobby data host = 11000010e2567e7 02:58:10.810 [Lua] Lobby data matchmaking_type = 2 02:58:10.810 [Lua] Lobby data is_private = false 02:58:10.810 [Lua] Lobby data match_started = true 02:58:10.810 [Lua] Lobby data difficulty = cataclysm 02:58:10.810 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:10.810 [Lua] Lobby data player_slot_4 = 0:0 02:58:10.810 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:10.810 [Lua] Lobby data quick_game = false 02:58:10.810 [Lua] Lobby data country_code = us 02:58:10.810 [Lua] Lobby data matchmaking = true 02:58:10.810 [Lua] Lobby data power_level = 715 02:58:10.810 [Lua] Lobby data mission_id = dlc_morris_map 02:58:10.810 [Lua] Lobby data mechanism = deus 02:58:10.810 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:10.810 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:10.810 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:10.810 [Lua] Lobby data player_slot_3 = 0:0 02:58:10.810 [Lua] Lobby data eac_authorized = true 02:58:10.810 [Lua] Set lobby end. 02:58:13.481 [Lua] GOT approve_channel 13 11000010cbc8281 18600004045e9bf 02:58:13.481 [EAC] EAC server has client 11000010cbc8281 and channel 13 (and owner 11000010cbc8281) 02:58:13.481 [EACServer] [22:58:13:481] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010CBC8281 PlayerGUID: 76561198173946497 PlayerIP: 0.0.0.0 OwnerGUID: 76561198173946497 PlayerName: protatoe 02:58:13.481 [Lua] Client with peer_id 11000010cbc8281 got APPROVED by server 02:58:13.482 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010cbc8281' 02:58:13.482 [Lua] [ChatManager][1]System: protatoe is joining the game 02:58:13.482 [Lua] [NetworkServer] Peer 11000010cbc8281 joined server lobby. 02:58:13.482 [Lua] [NetworkServer] Creating peer info. 02:58:13.482 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Connecting 02:58:13.597 [Lua] Set lobby begin: 02:58:13.597 [Lua] Lobby data twitch_enabled = true 02:58:13.598 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:13.598 [Lua] Lobby data num_players = 4 02:58:13.598 [Lua] Lobby data difficulty_tweak = -10 02:58:13.598 [Lua] Lobby data host = 11000010e2567e7 02:58:13.598 [Lua] Lobby data matchmaking_type = 2 02:58:13.598 [Lua] Lobby data is_private = false 02:58:13.598 [Lua] Lobby data match_started = true 02:58:13.598 [Lua] Lobby data difficulty = cataclysm 02:58:13.598 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:13.598 [Lua] Lobby data player_slot_4 = 0:0 02:58:13.598 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:13.598 [Lua] Lobby data quick_game = false 02:58:13.598 [Lua] Lobby data country_code = us 02:58:13.598 [Lua] Lobby data matchmaking = true 02:58:13.598 [Lua] Lobby data power_level = 476 02:58:13.598 [Lua] Lobby data mission_id = dlc_morris_map 02:58:13.598 [Lua] Lobby data mechanism = deus 02:58:13.598 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:13.598 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:13.598 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:13.598 [Lua] Lobby data player_slot_3 = 0:0 02:58:13.599 [Lua] Lobby data eac_authorized = true 02:58:13.599 [Lua] Set lobby end. 02:58:13.644 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600004045e9bf from 11000010cbc8281, replying lobby_ok 02:58:13.778 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010cbc8281 REPLY wh:11000010e2567e7 | we:0 | dr:0 | bw:11000010666143a | es:110000104de4150 02:58:17.399 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010cbc8281 02:58:17.399 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:3:0 = 11000010cbc8281 02:58:17.399 [Lua] Set lobby begin: 02:58:17.399 [Lua] Lobby data twitch_enabled = true 02:58:17.399 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:17.399 [Lua] Lobby data num_players = 4 02:58:17.399 [Lua] Lobby data difficulty_tweak = -10 02:58:17.399 [Lua] Lobby data host = 11000010e2567e7 02:58:17.400 [Lua] Lobby data matchmaking_type = 2 02:58:17.400 [Lua] Lobby data is_private = false 02:58:17.400 [Lua] Lobby data match_started = true 02:58:17.400 [Lua] Lobby data difficulty = cataclysm 02:58:17.400 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:17.400 [Lua] Lobby data player_slot_4 = 0:0 02:58:17.400 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:17.400 [Lua] Lobby data quick_game = false 02:58:17.400 [Lua] Lobby data country_code = us 02:58:17.400 [Lua] Lobby data matchmaking = true 02:58:17.400 [Lua] Lobby data power_level = 476 02:58:17.400 [Lua] Lobby data mission_id = dlc_morris_map 02:58:17.400 [Lua] Lobby data mechanism = deus 02:58:17.400 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:17.400 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:17.400 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:17.400 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:58:17.400 [Lua] Lobby data eac_authorized = true 02:58:17.401 [Lua] Set lobby end. 02:58:18.631 [Lua] Set lobby begin: 02:58:18.631 [Lua] Lobby data twitch_enabled = true 02:58:18.631 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:18.631 [Lua] Lobby data num_players = 4 02:58:18.631 [Lua] Lobby data difficulty_tweak = -10 02:58:18.631 [Lua] Lobby data host = 11000010e2567e7 02:58:18.631 [Lua] Lobby data matchmaking_type = 2 02:58:18.631 [Lua] Lobby data is_private = false 02:58:18.631 [Lua] Lobby data match_started = true 02:58:18.631 [Lua] Lobby data difficulty = cataclysm 02:58:18.632 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:18.632 [Lua] Lobby data player_slot_4 = 0:0 02:58:18.632 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:18.632 [Lua] Lobby data quick_game = false 02:58:18.632 [Lua] Lobby data country_code = us 02:58:18.632 [Lua] Lobby data matchmaking = true 02:58:18.632 [Lua] Lobby data power_level = 715 02:58:18.632 [Lua] Lobby data mission_id = dlc_morris_map 02:58:18.632 [Lua] Lobby data mechanism = deus 02:58:18.632 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:18.632 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:18.632 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:18.632 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:58:18.632 [Lua] Lobby data eac_authorized = true 02:58:18.632 [Lua] Set lobby end. 02:58:19.712 [Lua] ### CLEARING PEER STATE FOR 11000010cbc8281 02:58:19.712 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Connecting 02:58:19.712 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Connecting 02:58:19.843 [Lua] [NetworkServer] Peer 11000010cbc8281 has sent rpc_notify_lobby_joined 02:58:19.843 [Lua] [PSM] Peer 11000010cbc8281 joined. Want to use profile index "3" and join party "0" 02:58:19.843 [Lua] [SharedState] network_state_11000010e2567e7: peers:0:0:0:0 = ["11000010e2567e7","110000104de4150","11000010666143a","11000010cbc8281"] 02:58:19.843 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010cbc8281, connection_key=4) 02:58:19.843 [Lua] Sync dynamic to client: 02:58:20.040 [Lua] ### Received rpc_level_load_started 02:58:20.040 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_session_id: 1952296576 02:58:20.040 [Lua] [PartyManager] Player (11000010cbc8281:1) was put into party undecided (0) 02:58:20.040 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:58:20.040 [Lua] [ProfileSynchronizer] Peer 11000010cbc8281 entered session 02:58:20.040 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010cbc8281 02:58:20.040 [Lua] Mechanism says: a client has initialized the mechanism! 11000010cbc8281 02:58:20.171 [Lua] [SharedState] deus_run_state_11831750: telemetry_id:0:0:0:0 = 81E59B19D11C82C9 02:58:20.171 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 50 02:58:20.171 [Lua] [SharedState] deus_run_state_11831750: peer_initialized:11000010cbc8281:0:0:0 = true 02:58:20.171 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 220 02:58:20.212 [SteamVoipClient] select_out(11000010cbc8281, on) 02:58:20.220 [SteamVoipClient] select_out(11000010cbc8281, on) 02:58:20.220 [SteamVoipClient] select_in(11000010cbc8281, on) 02:58:20.220 [SteamVoipClient] select_out(11000010cbc8281, off) 02:58:21.103 [EACServer] [22:58:21:103] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010CBC8281 Session: 5 Status: Client Authenticated Message: Client authenticated. 02:58:21.103 [EAC] Peer 11000010cbc8281 switched EAC state to ClientAuthenticatedLocal 02:58:21.909 [Lua] [NetworkServer] Peer 11000010cbc8281 has sent rpc_post_game_notified 02:58:21.909 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Connecting 02:58:21.909 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Loading 02:58:22.077 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 847326016 02:58:22.178 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1400174080 02:58:22.274 [EACServer] [22:58:22:274] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010CBC8281. 02:58:22.280 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 148446800 02:58:22.580 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010cbc8281, connection_key=4) 02:58:22.580 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":180181872,"first_person":{}} 02:58:22.580 [Lua] ### Received rpc_level_loaded 02:58:22.580 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_id: 247 02:58:22.580 [Lua] Peer 11000010cbc8281 has loaded the level and all enemies are loaded 02:58:22.580 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Loading 02:58:22.580 [Lua] [PeerSM] 11000010cbc8281 :: on_enter LoadingProfilePackages 02:58:22.586 [Lua] [PeerSM] 11000010cbc8281 :: on_exit LoadingProfilePackages 02:58:22.586 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForEnterGame 02:58:22.674 [EACServer] [22:58:22:674] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010CBC8281 02:58:22.674 [EACServer] [22:58:22:674] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010CBC8281 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:58:22.676 [EAC] Peer 11000010cbc8281 switched EAC state to ClientAuthenticatedRemote 02:58:23.837 [Lua] [SharedState] deus_run_state_11831750: twitch_vote:0:0:0:0 = node_16 02:58:23.837 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:58:23.841 [Lua] [SharedState] deus_map_11831750_start: final_node_selected:0:0:0:0 = node_16 02:58:23.841 [Lua] [SharedState] deus_map_11831750_start: map_state:0:0:0:0 = FINISHING 02:58:23.841 [Lua] [SharedState] deus_run_state_11831750: twitch_vote:0:0:0:0 = 02:58:23.843 error: [Lua] [TwitchVoteUI] There is no vote data for key (14) 02:58:23.884 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForEnterGame 02:58:23.884 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForGameObjectSync 02:58:23.888 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cbc8281 02:58:23.911 [Lua] PlayerManager:add_remote_player 11000010cbc8281 02:58:23.911 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 02:58:23.911 [Lua] RemotePlayer:create_game_object( ) 6 02:58:23.994 [Lua] [PartyManager] Player (11000010cbc8281:1) was put into party heroes (1) 02:58:23.994 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:58:23.994 [Lua] [ProfileSynchronizer] Assigning peer(11000010cbc8281:1) to profile(3) career(2) 02:58:23.994 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"11000010cbc8281"}] 02:58:23.994 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForGameObjectSync 02:58:23.994 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForPlayers 02:58:24.000 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 180181872 02:58:24.000 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForPlayers 02:58:24.000 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InGame 02:58:24.000 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = true 02:58:24.204 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 180181872 02:58:24.210 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 180181872 02:58:24.484 [Lua] [MOD][VMF][INFO] Added 11000010cbc8281 to the VMF users list. 02:58:24.484 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010cbc8281 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:58:24.484 [Lua] Adding player sync data to peer=11000010cbc8281 local_player_id=1 02:58:24.664 [Lua] [SharedState] deus_run_state_11831750: power_ups:11000010cbc8281:1:3:2 = [{"client_id":1280733952,"name":"talent_1_1","rarity":"exotic"},{"client_id":794333120,"name":"talent_2_2","rarity":"rare"},{"client_id":1463831424,"name":"talent_3_3","rarity":"exotic"},{"client_id":242912368,"name":"talent_4_3","rarity":"rare"},{"client_id":1703413632,"name":"talent_5_1","rarity":"rare"},{"client_id":871875520,"name":"talent_6_2","rarity":"unique"}] 02:58:24.664 [Lua] [SharedState] deus_run_state_11831750: slot_melee:11000010cbc8281:1:3:2 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 02:58:24.664 [Lua] [SharedState] deus_run_state_11831750: slot_ranged:11000010cbc8281:1:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 02:58:24.664 [Lua] [SharedState] deus_run_state_11831750: profile_initialized:11000010cbc8281:1:3:2 = true 02:58:24.665 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:24.665 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_0095 02:58:24.665 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = protatoe 02:58:24.665 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false},"inventory_id":2137854592,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}} 02:58:24.665 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 02:58:24.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3ps, ProfileSynchronizer, async-read, 02:58:24.666 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer, async-read, 02:58:24.666 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 02:58:24.666 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 02:58:24.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 02:58:24.666 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:58:24.666 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:58:24.666 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white, ProfileSynchronizer, async-read, 02:58:24.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 02:58:24.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 02:58:24.666 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 02:58:24.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3ps 02:58:24.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3ps 02:58:24.678 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 02:58:24.710 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 02:58:24.710 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 02:58:24.710 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 02:58:24.729 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 02:58:24.729 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 02:58:24.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 02:58:24.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 02:58:24.814 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 02:58:24.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 02:58:24.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 02:58:24.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 02:58:24.823 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 02:58:24.856 [Lua] [SharedState] deus_map_11831750_start: ready:0:0:0:0 = true 02:58:24.856 [Lua] [SharedState] deus_map_11831750_start: vote:0:0:0:0 = 02:58:24.856 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 1 02:58:25.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 02:58:25.056 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 02:58:25.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 02:58:25.099 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 02:58:25.099 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 02:58:25.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white 02:58:25.124 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2137854592 02:58:25.201 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white 02:58:25.201 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white 02:58:25.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 02:58:25.224 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2137854592 02:58:25.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 02:58:25.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 02:58:25.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 02:58:25.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 02:58:25.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 02:58:25.236 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 02:58:25.254 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 02:58:25.254 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 02:58:25.260 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2137854592 02:58:25.735 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2137854592 02:58:27.012 [Lua] [SharedState] deus_map_11831750_start: map_state:0:0:0:0 = FINISHED 02:58:27.014 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 2 02:58:28.015 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 2 02:58:28.175 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 2 02:58:28.185 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 2 02:58:28.235 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 2 02:58:28.237 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 5 02:58:28.241 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 5 02:58:28.336 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 5 02:58:28.359 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 5 02:58:28.404 [Lua] [SharedState] deus_game_mode_map_11831750: state:0:0:0:0 = 5 02:58:28.406 [Lua] [SharedState] deus_run_state_11831750: run_node_key:0:0:0:0 = node_16 02:58:28.406 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_khorne_path3, mc:deus, gm:deus, env:0, seed:-1453125125, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:2022538624, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_blood_storm", }) 02:58:28.406 [Lua] [LevelTransitionHandler] promote_next_level_data 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = sig_crag_khorne_path3 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = -1453125125 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = deus_skaven_beastmen 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = deus 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = cataclysm 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = -10 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 2022538624 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_blood_storm"] 02:58:28.406 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 02:58:28.406 [Lua] [NetworkServer] Entering post game 02:58:28.406 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InGame 02:58:28.406 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InPostGame 02:58:28.406 [Lua] [PeerSM] 11000010666143a :: on_exit InGame 02:58:28.406 [Lua] [PeerSM] 11000010666143a :: on_enter InPostGame 02:58:28.406 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 02:58:28.406 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 02:58:28.406 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 02:58:28.406 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 02:58:28.407 [Save] Saving `save_data` 02:58:28.407 [Lua] gm_event_end_conditions_met true false 02:58:28.407 [Lua] RESET: Removed Active vote 02:58:28.411 [Save] Save done 02:58:28.426 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:58:28.426 [Save] Saving `save_data` 02:58:28.426 [Lua] Game won 02:58:28.426 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:58:28.431 [Save] Save done 02:58:28.452 [Lua] generate_backend_stats 11000010e2567e7:1 02:58:28.562 [Lua] [PlayFabMirrorBase] Force commit 02:58:28.562 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 02:58:28.562 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:58:28.562 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:58:28.563 [Save] Saving `save_data` 02:58:28.563 [Lua] TRANSITION nil nil load_next_level 02:58:28.563 [Lua] Transition type "load_next_level", is server: true 02:58:28.563 [Lua] [GameNetworkManager] Leaving game... 02:58:28.563 [Lua] [GameNetworkManager] Shutting down game session host. 02:58:28.563 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:58:28.563 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:58:28.563 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.63 02:58:28.566 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = false 02:58:28.566 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = false 02:58:28.566 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 02:58:28.566 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 02:58:28.566 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:58:28.566 [Lua] [PlayFabMirrorBase] commit result "success", "17" 02:58:28.566 [Lua] none table: 000000000ADD6240 nil 02:58:28.569 [Save] Save done 02:58:28.985 [Lua] [PlayerSyncData] Game session is not initialized 02:58:28.985 [Lua] [PlayerSyncData] Game session is not initialized 02:58:28.985 [Lua] [PlayerSyncData] Game session is not initialized 02:58:28.985 [Lua] Set lobby begin: 02:58:28.985 [Lua] Lobby data twitch_enabled = true 02:58:28.985 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:28.985 [Lua] Lobby data num_players = 4 02:58:28.985 [Lua] Lobby data difficulty_tweak = -10 02:58:28.985 [Lua] Lobby data host = 11000010e2567e7 02:58:28.985 [Lua] Lobby data matchmaking_type = 2 02:58:28.985 [Lua] Lobby data is_private = false 02:58:28.985 [Lua] Lobby data match_started = true 02:58:28.985 [Lua] Lobby data difficulty = cataclysm 02:58:28.985 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:28.985 [Lua] Lobby data player_slot_4 = 0:0 02:58:28.985 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:28.985 [Lua] Lobby data quick_game = false 02:58:28.985 [Lua] Lobby data country_code = us 02:58:28.985 [Lua] Lobby data matchmaking = true 02:58:28.985 [Lua] Lobby data power_level = 0 02:58:28.985 [Lua] Lobby data mission_id = dlc_morris_map 02:58:28.985 [Lua] Lobby data mechanism = deus 02:58:28.985 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:28.985 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:28.986 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:28.986 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:58:28.986 [Lua] Lobby data eac_authorized = true 02:58:28.986 [Lua] Set lobby end. 02:58:30.571 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:58:30.571 [Lua] [Managers] Calling function on all managers: 02:58:30.572 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 02:58:30.572 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 02:58:30.572 [Lua] Clearing all global lookup lists 02:58:30.572 [Lua] [IngamePlayerListUI] - Destroy 02:58:30.573 [Lua] [IngameUI] destroy 02:58:30.574 [Lua] PlayerManager:remove_player peer_id=11000010666143a 1 02:58:30.575 [Lua] [MOD][VMF][INFO] Removed 11000010cbc8281 from the VMF users list. 02:58:30.575 [Lua] PlayerManager:remove_player peer_id=11000010cbc8281 1 02:58:30.575 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 02:58:30.575 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 02:58:30.576 [Lua] [Managers] Destroying manager group: 02:58:30.577 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:58:30.577 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InPostGame 02:58:30.577 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Loading 02:58:30.577 [Lua] [PeerSM] 11000010666143a :: on_exit InPostGame 02:58:30.577 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 02:58:30.577 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 02:58:30.577 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 02:58:30.577 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 02:58:30.577 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 02:58:30.577 [Lua] [Matchmaking] unregister rpcs 02:58:30.577 [Lua] ############### UNLOADING PACKAGES ############### 02:58:30.577 [Lua] [Gamestate] Enter state StateLoading 02:58:30.580 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:58:30.580 [Lua] [Matchmaking] register rpcs 02:58:30.580 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:58:30.580 [Lua] registering RPCs 02:58:30.580 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:58:30.580 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:58:30.580 [Lua] Set lobby begin: 02:58:30.580 [Lua] Lobby data twitch_enabled = true 02:58:30.580 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:30.580 [Lua] Lobby data num_players = 4 02:58:30.581 [Lua] Lobby data difficulty_tweak = -10 02:58:30.581 [Lua] Lobby data host = 11000010e2567e7 02:58:30.581 [Lua] Lobby data matchmaking_type = 2 02:58:30.581 [Lua] Lobby data is_private = false 02:58:30.581 [Lua] Lobby data match_started = true 02:58:30.581 [Lua] Lobby data difficulty = cataclysm 02:58:30.581 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:30.581 [Lua] Lobby data player_slot_4 = 0:0 02:58:30.581 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:30.581 [Lua] Lobby data quick_game = false 02:58:30.581 [Lua] Lobby data country_code = us 02:58:30.581 [Lua] Lobby data matchmaking = true 02:58:30.581 [Lua] Lobby data power_level = 0 02:58:30.581 [Lua] Lobby data mission_id = sig_crag_khorne_path3 02:58:30.581 [Lua] Lobby data mechanism = deus 02:58:30.581 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:30.581 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:30.581 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:30.581 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:58:30.581 [Lua] Lobby data eac_authorized = true 02:58:30.581 [Lua] Set lobby end. 02:58:30.581 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:58:30.586 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 02:58:30.586 [Lua] [StateLoading] load_current_level 02:58:30.586 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_khorne_path3 0 02:58:30.587 [Umbra] Unload tome 1 02:58:30.594 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 02:58:30.594 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_blood_storm, sig_crag_khorne_path3, async-read, 02:58:30.594 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_khorne_path3, async-read, 02:58:30.594 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_khorne_path3, async-read, 02:58:30.594 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_khorne_path3, async-read, 02:58:30.594 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_khorne_path3, async-read, 02:58:30.594 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_crag_khorne_path3, async-read, 02:58:30.594 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/khorne_common, sig_crag_khorne_path3, async-read, 02:58:30.594 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/khorne_path3, sig_crag_khorne_path3, async-read, 02:58:30.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 02:58:30.652 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 02:58:30.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_blood_storm 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":148446800,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2137854592 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 148446800 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 847326016 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1400174080 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":847326016,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2137854592 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 148446800 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 847326016 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1400174080 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:58:30.702 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 02:58:30.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_blood_storm 02:58:30.718 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_blood_storm 02:58:30.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 02:58:30.786 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false},"inventory_id":2137854592,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}} 02:58:30.786 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2137854592 02:58:30.786 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 148446800 02:58:30.786 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 847326016 02:58:30.786 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1400174080 02:58:30.786 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 02:58:30.786 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:58:30.786 [Lua] ### Received rpc_level_load_started 02:58:30.786 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 2022538624 02:58:30.836 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 02:58:30.836 [Lua] ### Received rpc_level_load_started 02:58:30.836 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_session_id: 2022538624 02:58:30.836 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 02:58:30.836 [Lua] ### Received rpc_level_load_started 02:58:30.836 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 2022538624 02:58:31.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 02:58:31.203 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 02:58:31.204 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 02:58:31.387 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 02:58:31.387 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 02:58:31.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 02:58:32.795 [Lua] ### Received rpc_level_loaded 02:58:32.795 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 63 02:58:32.795 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 02:58:32.795 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 02:58:32.795 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 02:58:32.812 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 02:58:32.812 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 02:58:32.845 [Lua] ### Received rpc_level_loaded 02:58:32.845 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_id: 63 02:58:32.845 [Lua] Peer 11000010cbc8281 has loaded the level and all enemies are loaded 02:58:32.845 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Loading 02:58:32.845 [Lua] [PeerSM] 11000010cbc8281 :: on_enter LoadingProfilePackages 02:58:32.862 [Lua] [PeerSM] 11000010cbc8281 :: on_exit LoadingProfilePackages 02:58:32.862 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForEnterGame 02:58:33.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 02:58:33.063 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 02:58:33.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 02:58:33.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 02:58:33.196 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 02:58:33.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 02:58:33.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 02:58:33.379 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 02:58:33.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/khorne_common 02:58:33.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/khorne_common 02:58:33.446 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/khorne_common 02:58:33.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/khorne_path3 02:58:33.484 [Umbra] Loading umbra tome '#ID[76f65e01872a7b78]', 1 02:58:33.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/khorne_path3 02:58:33.530 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/khorne_path3 02:58:33.547 [Lua] [LevelTransitionHandler] Level load completed! 02:58:33.547 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_khorne_path3 - level_seed: -1453125125 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 02:58:33.578 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 02:58:33.578 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 7 02:58:33.578 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 02:58:33.578 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4 02:58:33.578 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 02:58:33.578 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9 02:58:33.578 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10 02:58:33.578 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 02:58:33.578 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5 02:58:33.578 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 7 02:58:33.579 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer = true, beastmen_gor = true, skaven_storm_vermin = true, skaven_storm_vermin_commander = true, chaos_spawn = true, beastmen_ungor_archer = true, skaven_stormfiend = true, skaven_clan_rat = true, skaven_pack_master = true, skaven_loot_rat = true, beastmen_minotaur = true, skaven_ratling_gunner = true, skaven_gutter_runner = true, beastmen_ungor = true, skaven_warpfire_thrower = true, skaven_poison_wind_globadier = true, beastmen_bestigor = true, skaven_storm_vermin_with_shield = true, skaven_plague_monk = true, skaven_clan_rat_with_shield = true, } 02:58:33.579 [Lua] load_startup_enemy_packages: -------------- 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] chaos_spawn 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] chaos_troll 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_rat_ogre 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_stormfiend 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] beastmen_minotaur 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] chaos_plague_sorcerer 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] chaos_corruptor_sorcerer 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_gutter_runner 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_pack_master 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_poison_wind_globadier 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_ratling_gunner 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_warpfire_thrower 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] chaos_vortex_sorcerer 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] beastmen_standard_bearer 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] chaos_vortex 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] critter_rat 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] critter_pig 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] beastmen_gor 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_storm_vermin 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] beastmen_ungor_archer 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_clan_rat 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_loot_rat 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] beastmen_ungor 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] beastmen_bestigor 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_storm_vermin_with_shield 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_plague_monk 02:58:33.579 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:58:33.579 [Lua] skaven_clan_rat_with_shield 02:58:33.582 [Lua] ### Received rpc_level_loaded 02:58:33.582 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 63 02:58:33.582 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 02:58:33.598 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 02:58:33.598 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 02:58:33.615 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 02:58:33.615 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 02:58:33.616 [Lua] ### Received rpc_level_loaded 02:58:33.616 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 63 02:58:33.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:58:33.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:58:33.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:58:33.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:58:33.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:58:33.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:58:33.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:58:33.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:58:33.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:58:34.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:58:34.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:58:34.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:58:34.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:58:34.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:58:34.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:58:34.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:58:34.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:58:34.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:58:34.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:58:34.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:58:34.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:58:34.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:58:34.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:58:34.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:58:34.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:58:34.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:58:34.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:58:34.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:58:34.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:58:34.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:58:34.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:58:34.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:58:34.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:58:34.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:58:34.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:58:34.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:58:35.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:58:35.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:58:35.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:58:35.054 [Lua] ### Received rpc_level_loaded 02:58:35.054 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 63 02:58:35.054 [Lua] Peer 11000010666143a has loaded the level and all enemies are loaded 02:58:35.055 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 02:58:35.055 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 02:58:35.070 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 02:58:35.070 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 02:58:35.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:58:35.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:58:35.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:58:35.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:58:35.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:58:35.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:58:35.270 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":1072500672,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 02:58:35.270 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1072500672 02:58:35.271 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1072500672 02:58:35.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:58:35.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:58:35.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:58:35.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:58:35.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:58:35.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 02:58:35.404 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1072500672 02:58:35.437 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1072500672 02:58:35.554 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false},"inventory_id":1320806272,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}} 02:58:35.554 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1320806272 02:58:35.555 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1320806272 02:58:35.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 02:58:35.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 02:58:35.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:58:35.655 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1320806272 02:58:35.671 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1320806272 02:58:35.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:58:35.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:58:35.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 02:58:35.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 02:58:35.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 02:58:35.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:58:35.924 [SteamVoipClient] select_out(110000104de4150, on) 02:58:35.935 [SteamVoipClient] select_out(11000010666143a, on) 02:58:35.935 [SteamVoipClient] select_out(11000010cbc8281, on) 02:58:35.935 [SteamVoipClient] select_out(11000010e2567e7, on) 02:58:35.956 [SteamVoipClient] select_out(110000104de4150, off) 02:58:35.956 [SteamVoipClient] select_out(11000010666143a, off) 02:58:35.956 [SteamVoipClient] select_out(11000010cbc8281, off) 02:58:35.956 [SteamVoipClient] select_out(11000010e2567e7, off) 02:58:36.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:58:36.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:58:36.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:58:36.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:58:36.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:58:36.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 02:58:36.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 02:58:36.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 02:58:36.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 02:58:36.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 02:58:36.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 02:58:36.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:58:36.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:58:36.774 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:58:36.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:58:36.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:58:36.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:58:36.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:58:37.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:58:37.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:58:37.059 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_khorne_path3 game_mode: deus 02:58:37.059 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 02:58:37.059 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 02:58:37.067 [Save] Saving `save_data` 02:58:37.067 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false},"inventory_id":1273270400,"first_person":{"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}} 02:58:37.067 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 02:58:37.071 [Save] Save done 02:58:37.075 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1273270400 02:58:37.192 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1273270400 02:58:37.208 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1273270400 02:58:37.225 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1273270400 02:58:37.226 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 02:58:37.226 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/khorne_path3/world 02:58:37.227 [Umbra] Init version: 3.4.15 :: 16 threads 02:58:37.442 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:37.442 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_season_04_tier_4 02:58:37.442 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 02:58:38.134 [Lua] Async level spawning done 02:58:38.134 [Lua] Spawn additional sub_levels: 02:58:38.134 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:58:38.192 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:38.192 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_0095 02:58:38.192 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = protatoe 02:58:39.064 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1511217408,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 02:58:39.064 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1511217408 02:58:39.065 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1511217408 02:58:39.115 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:58:39.115 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:58:39.116 [Lua] [Matchmaking] unregister rpcs 02:58:39.116 [Lua] Set lobby begin: 02:58:39.116 [Lua] Lobby data twitch_enabled = true 02:58:39.116 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:39.116 [Lua] Lobby data num_players = 4 02:58:39.116 [Lua] Lobby data difficulty_tweak = -10 02:58:39.116 [Lua] Lobby data host = 11000010e2567e7 02:58:39.116 [Lua] Lobby data matchmaking_type = 2 02:58:39.116 [Lua] Lobby data is_private = false 02:58:39.116 [Lua] Lobby data match_started = true 02:58:39.116 [Lua] Lobby data difficulty = cataclysm 02:58:39.116 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:39.116 [Lua] Lobby data player_slot_4 = 0:0 02:58:39.116 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:39.116 [Lua] Lobby data quick_game = false 02:58:39.116 [Lua] Lobby data country_code = us 02:58:39.116 [Lua] Lobby data matchmaking = true 02:58:39.116 [Lua] Lobby data power_level = 0 02:58:39.116 [Lua] Lobby data mission_id = sig_crag_khorne_path3 02:58:39.117 [Lua] Lobby data mechanism = deus 02:58:39.117 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:39.117 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:39.117 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:39.117 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:58:39.117 [Lua] Lobby data eac_authorized = true 02:58:39.117 [Lua] Set lobby end. 02:58:39.117 [Lua] [Managers] Destroying manager group: 02:58:39.117 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 02:58:39.117 [Lua] [Gamestate] Enter StateIngame HOST 02:58:39.118 [Lua] <>level = sig_crag_khorne_path3<> 02:58:39.118 [Lua] [StateIngame] Server ingame 02:58:39.121 [Lua] Set lobby begin: 02:58:39.121 [Lua] Lobby data twitch_enabled = true 02:58:39.121 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:39.121 [Lua] Lobby data num_players = 4 02:58:39.121 [Lua] Lobby data difficulty_tweak = -10 02:58:39.121 [Lua] Lobby data host = 11000010e2567e7 02:58:39.121 [Lua] Lobby data matchmaking_type = 2 02:58:39.121 [Lua] Lobby data is_private = false 02:58:39.121 [Lua] Lobby data match_started = true 02:58:39.121 [Lua] Lobby data difficulty = cataclysm 02:58:39.121 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:39.121 [Lua] Lobby data player_slot_4 = 0:0 02:58:39.121 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:39.121 [Lua] Lobby data quick_game = false 02:58:39.121 [Lua] Lobby data country_code = us 02:58:39.121 [Lua] Lobby data matchmaking = true 02:58:39.121 [Lua] Lobby data power_level = 0 02:58:39.121 [Lua] Lobby data mission_id = sig_crag_khorne_path3 02:58:39.122 [Lua] Lobby data mechanism = deus 02:58:39.122 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:39.122 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:39.122 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:39.122 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:58:39.122 [Lua] Lobby data eac_authorized = true 02:58:39.122 [Lua] Set lobby end. 02:58:39.122 [Lua] [Matchmaking] register rpcs 02:58:39.122 [Lua] GameNetworkManager:init... creating game session 02:58:39.122 [Lua] Host GameSession.make_game_session_host with session: 02:58:39.122 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:58:39.122 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 02:58:39.122 [Lua] [GameNetworkManager] self.is_server = true 02:58:39.122 [Network] Setting artificial MTU limit to 65536 02:58:39.122 [Lua] [Mutator] Initializing mutator 'curse_blood_storm' 02:58:39.122 [Lua] [Mutator] Initializing mutator 'increased_deus_soft_currency' 02:58:39.122 [Lua] [Mutator] Initializing mutator 'deus_more_monsters' 02:58:39.122 [Lua] [Mutator] Initializing mutator 'no_sorcerers' 02:58:39.122 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 02:58:39.122 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 02:58:39.128 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 02:58:39.128 [Lua] pacing=deus_default 02:58:39.128 [Lua] locked_func_name=beastmen 02:58:39.128 [Lua] roaming=nil 02:58:39.128 [Lua] specials=deus_skaven_beastmen 02:58:39.128 [Lua] contained_breeds=nil 02:58:39.128 [Lua] debug_color=orange 02:58:39.128 [Lua] disabled=false 02:58:39.128 [Lua] pack_spawning=deus_skaven_beastmen 02:58:39.128 [Lua] factions=nil 02:58:39.128 [Lua] description=deus_conflict_director_skaven_beastmen_name 02:58:39.128 [Lua] boss=deus_skaven_beastmen 02:58:39.128 [Lua] horde=deus_beastmen 02:58:39.128 [Lua] name=deus_skaven_beastmen 02:58:39.128 [Lua] intensity=deus_default 02:58:39.128 [Lua] --- 02:58:39.129 [Lua] [LevelAnalysis] set_random_seed( -1453125125) 02:58:39.137 [Lua] [AIInterestPointSystem] Level Seed: -1453125125 02:58:39.137 [Lua] 02:58:39.137 [Lua] [entity_system_bag] = table 02:58:39.137 [Lua] [entity_system_bag] = metatable 02:58:39.137 [Lua] [startup_data] = table 02:58:39.137 [Lua] [entity_manager] = table 02:58:39.137 [Lua] [entity_manager] = metatable 02:58:39.137 [Lua] [unit_spawner] = table 02:58:39.137 [Lua] [unit_spawner] = metatable 02:58:39.137 [Lua] [unit_storage] = table 02:58:39.137 [Lua] [unit_storage] = metatable 02:58:39.137 [Lua] [dice_keeper] = table 02:58:39.137 [Lua] [dice_keeper] = metatable 02:58:39.137 [Lua] [is_server] = true (boolean) 02:58:39.137 [Lua] [world] = [World] 02:58:39.137 [Lua] [system_api] = table 02:58:39.137 [Lua] [entity_system] = table 02:58:39.137 [Lua] [entity_system] = metatable 02:58:39.137 [Lua] [network_lobby] = table 02:58:39.137 [Lua] [network_lobby] = metatable 02:58:39.137 [Lua] [profile_synchronizer] = table 02:58:39.137 [Lua] [profile_synchronizer] = metatable 02:58:39.137 [Lua] [level_transition_handler] = table 02:58:39.137 [Lua] [level_transition_handler] = metatable 02:58:39.137 [Lua] [num_local_human_players] = 1 (number) 02:58:39.137 [Lua] [statistics_db] = table 02:58:39.137 [Lua] [statistics_db] = metatable 02:58:39.137 [Lua] [network_server] = table 02:58:39.137 [Lua] [network_server] = metatable 02:58:39.137 [Lua] [input_manager] = table 02:58:39.137 [Lua] [input_manager] = metatable 02:58:39.137 [Lua] [network_clock] = table 02:58:39.137 [Lua] [network_clock] = metatable 02:58:39.137 [Lua] [network_transmit] = table 02:58:39.137 [Lua] [network_transmit] = metatable 02:58:39.137 [Lua] [free_flight_manager] = table 02:58:39.137 [Lua] [free_flight_manager] = metatable 02:58:39.137 [Lua] [network_manager] = table 02:58:39.137 [Lua] [network_manager] = metatable 02:58:39.137 [Lua] [network_event_delegate] = table 02:58:39.137 [Lua] [network_event_delegate] = metatable 02:58:39.137 [Lua] 02:58:39.139 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:58:39.162 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:58:39.163 [Lua] [AchievementManager] Achievements using the steam platform 02:58:39.163 [Lua] PlayerManager:add_player player_1 02:58:39.293 [Lua] respawn_unit_spawned with group id: terror_respawn 02:58:39.293 [Lua] respawn_unit_spawned with group id: terror_respawn 02:58:39.293 [Lua] respawn_unit_spawned with group id: terror_respawn 02:58:39.297 [Lua] [StateIngame] Level seed: -1453125125 02:58:39.324 [Lua] [LevelAnalysis] set_random_seed( -1453125125) 02:58:39.331 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:58:39.332 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:58:39.332 [Lua] [IngameUI] init 02:58:39.351 [SteamVoipClient] select_out(110000104de4150, off) 02:58:39.351 [SteamVoipClient] select_out(11000010666143a, off) 02:58:39.351 [SteamVoipClient] select_out(11000010cbc8281, off) 02:58:39.351 [SteamVoipClient] select_out(11000010e2567e7, off) 02:58:39.356 [Lua] cb_razer_chroma_setup 02:58:39.389 [Lua] completed 02:58:39.393 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:58:39.393 [Lua] Set lobby begin: 02:58:39.393 [Lua] Lobby data twitch_enabled = true 02:58:39.393 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:39.393 [Lua] Lobby data num_players = 4 02:58:39.393 [Lua] Lobby data difficulty_tweak = -10 02:58:39.394 [Lua] Lobby data host = 11000010e2567e7 02:58:39.394 [Lua] Lobby data matchmaking_type = 2 02:58:39.394 [Lua] Lobby data is_private = false 02:58:39.394 [Lua] Lobby data match_started = true 02:58:39.394 [Lua] Lobby data difficulty = cataclysm 02:58:39.394 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:39.394 [Lua] Lobby data player_slot_4 = 0:0 02:58:39.394 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:39.394 [Lua] Lobby data quick_game = false 02:58:39.394 [Lua] Lobby data country_code = us 02:58:39.394 [Lua] Lobby data matchmaking = true 02:58:39.394 [Lua] Lobby data power_level = 715 02:58:39.394 [Lua] Lobby data mission_id = sig_crag_khorne_path3 02:58:39.394 [Lua] Lobby data mechanism = deus 02:58:39.394 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:39.394 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:39.394 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:39.394 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:58:39.394 [Lua] Lobby data eac_authorized = true 02:58:39.394 [Lua] Set lobby end. 02:58:39.396 [Flow] **********************DEBUG************************area_01 ON 02:58:39.396 [Flow] **********************DEBUG************************area_02 ON 02:58:39.396 [Flow] **********************DEBUG************************area_03 ON 02:58:39.396 [Lua] CurrentConflictSettings deus_skaven_beastmen 02:58:39.396 [Lua] [ConflictDirector] conflict_director is ai_ready 02:58:39.397 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 02:58:39.397 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 7 02:58:39.397 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 02:58:39.397 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4 02:58:39.397 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 02:58:39.397 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9 02:58:39.397 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10 02:58:39.397 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 02:58:39.397 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5 02:58:39.397 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 7 02:58:39.397 [Lua] [1] = table 02:58:39.397 [Lua] [2] = table 02:58:39.397 [Lua] [3] = table 02:58:39.397 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:58:39.400 [Lua] NORMAL PATROL MAIN PATH 363.96240234375 02:58:39.400 [Lua] [waypoints] = table 02:58:39.400 [Lua] [astar_points] = table 02:58:39.400 [Lua] [travel_dist] = 434.08342853188515 (number) 02:58:39.400 [Lua] [one_directional] = false (boolean) 02:58:39.400 [Lua] [id] = boss_7 (string) 02:58:39.400 [Lua] NORMAL PATROL MAIN PATH 599.281494140625 02:58:39.400 [Lua] [waypoints] = table 02:58:39.400 [Lua] [astar_points] = table 02:58:39.400 [Lua] [travel_dist] = 834.88898625969887 (number) 02:58:39.400 [Lua] [one_directional] = false (boolean) 02:58:39.400 [Lua] [id] = boss_2 (string) 02:58:39.400 [Lua] NORMAL PATROL MAIN PATH 919.0670166015625 02:58:39.400 [Lua] [waypoints] = table 02:58:39.400 [Lua] [astar_points] = table 02:58:39.400 [Lua] [travel_dist] = 1154.6745228767395 (number) 02:58:39.400 [Lua] [one_directional] = false (boolean) 02:58:39.400 [Lua] [id] = boss_3 (string) 02:58:39.400 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:58:39.401 [Lua] Forming navigation groups in one frame 02:58:39.401 [Lua] Forming navigation groups 02:58:39.406 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999998817657 02:58:39.562 [Lua] NavigationGroupManager -> calulation time B: 0.15599999999994907 02:58:39.562 [Lua] number of nav groups: 177 02:58:39.563 [Lua] number of refined nav groups : 108 02:58:39.566 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862 02:58:39.566 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.385754776746033 Normalized coefficient: 1.3833075021225099 02:58:39.568 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.303385418653489 Normalized coefficient: 1.2801354638635474 02:58:39.570 [Lua] -------------> JOW Perfect-density 4.5000000000000009 Sum density 2.8445495277643205 Normalized coefficient: 1.5819728066175684 02:58:39.576 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_khorne_path3 02:58:39.576 [Lua] [LevelAnalysis] This level has a total main-path length of 790.701 meters. 02:58:39.576 [Lua] [LevelAnalysis] num_event_places_f: 0.49380043299992882 , num_event_places: 0 , trailing_event_fraction: 0.49380043299992882 , num_events: 1 02:58:39.576 [Lua] [LevelAnalysis] Level path distance: 790.70064949989319 02:58:39.576 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 790.70064949989319 forbidden_dist: -690.70064949989319 02:58:39.576 [Lua] [LevelAnalysis] wanted_distance: 189.12136682752856 02:58:39.576 [Lua] [LevelAnalysis] Terror events added: 02:58:39.576 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:58:39.576 [Lua] Adding main path event: Vector3Box(-66.5479, 38.3055, 14.5444) rare_event_loot_rat 45 table: 000000000C2B29E0 02:58:39.576 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:58:39.580 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 02:58:39.590 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 2 02:58:39.590 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 4 02:58:39.590 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 10 02:58:39.590 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 6 02:58:39.590 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=69 02:58:39.590 [Lua] [Mutator] Activating mutator 'deus_more_monsters' 02:58:39.590 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 02:58:39.590 [Lua] Adding main path event: Vector3Box(-68.18, 104.41, 33.399) boss_event_minotaur 45 table: 000000000C347150 02:58:39.590 [Lua] [Mutator] Activating mutator 'no_sorcerers' 02:58:39.590 [Lua] [Mutator] Activating mutator 'curse_blood_storm' 02:58:39.590 [Lua] [MutatorCurseBloodStorm] -1- init 02:58:39.590 [Lua] [MutatorCurseBloodStorm] -2- init 02:58:39.590 [Lua] [MutatorCurseBloodStorm] -3- init 02:58:39.590 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 02:58:39.590 [Lua] [Mutator] Activating mutator 'increased_deus_soft_currency' 02:58:39.590 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:58:39.590 [Lua] [Managers] Calling function on all managers: 02:58:39.590 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:39.590 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_season_04_tier_4 02:58:39.590 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 02:58:39.590 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:58:39.606 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1511217408 02:58:39.606 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1511217408 02:58:39.607 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForEnterGame 02:58:39.607 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForGameObjectSync 02:58:39.607 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 02:58:39.607 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 02:58:39.607 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 02:58:39.607 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 02:58:39.716 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1511217408,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 02:58:39.716 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1320806272 02:58:39.716 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1511217408 02:58:39.716 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1072500672 02:58:39.716 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1273270400 02:58:39.716 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:58:39.716 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:58:39.716 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 02:58:39.716 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_0038 02:58:39.716 [Lua] [SharedState] deus_run_state_11831750: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 02:58:39.716 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:39.716 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = Ruke Skywalker 02:58:39.717 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cbc8281 02:58:39.728 [Lua] Breedfreezer (server) starting a hot join sync 02:58:39.728 [Lua] packing 0 units of breed skaven_clan_rat 02:58:39.728 [Lua] packing 0 units of breed skaven_storm_vermin 02:58:39.728 [Lua] packing 0 units of breed beastmen_ungor_archer 02:58:39.728 [Lua] packing 0 units of breed beastmen_bestigor 02:58:39.728 [Lua] packing 0 units of breed beastmen_ungor 02:58:39.728 [Lua] packing 0 units of breed skaven_plague_monk 02:58:39.728 [Lua] packing 0 units of breed beastmen_gor 02:58:39.728 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:58:39.728 [Lua] 02:58:39.728 [Lua] [1] = 1 (number) 02:58:39.728 [Lua] [2] = 0 (number) 02:58:39.728 [Lua] [3] = 1 (number) 02:58:39.728 [Lua] [4] = 0 (number) 02:58:39.728 [Lua] [5] = 1 (number) 02:58:39.728 [Lua] [6] = 0 (number) 02:58:39.728 [Lua] [7] = 1 (number) 02:58:39.728 [Lua] [8] = 0 (number) 02:58:39.728 [Lua] [9] = 1 (number) 02:58:39.728 [Lua] [10] = 0 (number) 02:58:39.728 [Lua] [11] = 1 (number) 02:58:39.728 [Lua] [12] = 0 (number) 02:58:39.728 [Lua] [13] = 1 (number) 02:58:39.728 [Lua] [14] = 0 (number) 02:58:39.728 [Lua] 02:58:39.728 [Lua] 02:58:39.728 [Lua] 02:58:39.728 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 02:58:39.739 [Lua] Breedfreezer (server) starting a hot join sync 02:58:39.739 [Lua] packing 0 units of breed skaven_clan_rat 02:58:39.739 [Lua] packing 0 units of breed skaven_storm_vermin 02:58:39.739 [Lua] packing 0 units of breed beastmen_ungor_archer 02:58:39.739 [Lua] packing 0 units of breed beastmen_bestigor 02:58:39.739 [Lua] packing 0 units of breed beastmen_ungor 02:58:39.739 [Lua] packing 0 units of breed skaven_plague_monk 02:58:39.739 [Lua] packing 0 units of breed beastmen_gor 02:58:39.740 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:58:39.740 [Lua] 02:58:39.740 [Lua] [1] = 1 (number) 02:58:39.740 [Lua] [2] = 0 (number) 02:58:39.740 [Lua] [3] = 1 (number) 02:58:39.740 [Lua] [4] = 0 (number) 02:58:39.740 [Lua] [5] = 1 (number) 02:58:39.740 [Lua] [6] = 0 (number) 02:58:39.740 [Lua] [7] = 1 (number) 02:58:39.740 [Lua] [8] = 0 (number) 02:58:39.740 [Lua] [9] = 1 (number) 02:58:39.740 [Lua] [10] = 0 (number) 02:58:39.740 [Lua] [11] = 1 (number) 02:58:39.740 [Lua] [12] = 0 (number) 02:58:39.740 [Lua] [13] = 1 (number) 02:58:39.740 [Lua] [14] = 0 (number) 02:58:39.740 [Lua] 02:58:39.740 [Lua] 02:58:39.740 [Lua] 02:58:39.740 [Lua] PlayerManager:add_remote_player 11000010cbc8281 02:58:39.740 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70 02:58:39.740 [Lua] RemotePlayer:create_game_object( ) 70 02:58:39.807 [Lua] [SharedState] deus_run_state_11831750: spawned_once:11000010cbc8281:1:3:2 = true 02:58:39.807 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForGameObjectSync 02:58:39.807 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForPlayers 02:58:39.807 [Lua] PlayerManager:add_remote_player 110000104de4150 02:58:39.807 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71 02:58:39.807 [Lua] RemotePlayer:create_game_object( ) 71 02:58:39.875 [Lua] [SharedState] deus_run_state_11831750: spawned_once:110000104de4150:1:5:1 = true 02:58:39.875 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 02:58:39.875 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 02:58:39.875 [Lua] [SharedState] deus_run_state_11831750: spawned_once:11000010e2567e7:1:1:1 = true 02:58:39.875 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 02:58:39.875 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":1072500672,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1320806272 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1511217408 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1072500672 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1273270400 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 02:58:39.893 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_season_04_tier_4 02:58:39.893 [Lua] [SharedState] deus_run_state_11831750: telemetry_id:0:0:0:0 = 79A9D0785697ED46 02:58:39.893 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:39.893 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false},"inventory_id":1320806272,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}} 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1320806272 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1511217408 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1072500672 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1273270400 02:58:39.893 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 02:58:39.893 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_0095 02:58:39.893 [Lua] [SharedState] deus_run_state_11831750: telemetry_id:0:0:0:0 = 81E59B19D11C82C9 02:58:39.893 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:39.893 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = protatoe 02:58:40.372 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 02:58:40.372 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:58:40.372 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 02:58:40.372 [Lua] [MOD][VMF][INFO] Added 11000010cbc8281 to the VMF users list. 02:58:40.372 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010cbc8281 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:58:40.372 [Lua] Adding player sync data to peer=11000010cbc8281 local_player_id=1 02:58:41.138 [IRC Client] Sending PONG to tmi.twitch.tv 02:58:42.071 [Lua] [SharedState] deus_run_state_11831750: player_level:0:0:0:0 = 35 02:58:42.071 [Lua] [SharedState] deus_run_state_11831750: player_frame:0:0:0:0 = frame_0038 02:58:42.071 [Lua] [SharedState] deus_run_state_11831750: player_name:0:0:0:0 = Ruke Skywalker 02:58:42.071 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 02:58:42.071 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 02:58:42.076 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 02:58:42.100 [Lua] Breedfreezer (server) starting a hot join sync 02:58:42.100 [Lua] packing 0 units of breed skaven_clan_rat 02:58:42.100 [Lua] packing 0 units of breed skaven_storm_vermin 02:58:42.100 [Lua] packing 0 units of breed beastmen_ungor_archer 02:58:42.100 [Lua] packing 0 units of breed beastmen_bestigor 02:58:42.100 [Lua] packing 0 units of breed beastmen_ungor 02:58:42.100 [Lua] packing 0 units of breed skaven_plague_monk 02:58:42.100 [Lua] packing 0 units of breed beastmen_gor 02:58:42.100 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:58:42.100 [Lua] 02:58:42.100 [Lua] [1] = 1 (number) 02:58:42.100 [Lua] [2] = 0 (number) 02:58:42.100 [Lua] [3] = 1 (number) 02:58:42.100 [Lua] [4] = 0 (number) 02:58:42.100 [Lua] [5] = 1 (number) 02:58:42.100 [Lua] [6] = 0 (number) 02:58:42.100 [Lua] [7] = 1 (number) 02:58:42.100 [Lua] [8] = 0 (number) 02:58:42.100 [Lua] [9] = 1 (number) 02:58:42.100 [Lua] [10] = 0 (number) 02:58:42.100 [Lua] [11] = 1 (number) 02:58:42.100 [Lua] [12] = 0 (number) 02:58:42.100 [Lua] [13] = 1 (number) 02:58:42.100 [Lua] [14] = 0 (number) 02:58:42.100 [Lua] 02:58:42.100 [Lua] 02:58:42.100 [Lua] 02:58:42.100 [Lua] PlayerManager:add_remote_player 11000010666143a 02:58:42.100 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72 02:58:42.100 [Lua] RemotePlayer:create_game_object( ) 72 02:58:42.186 [Lua] [SharedState] deus_run_state_11831750: spawned_once:11000010666143a:1:2:1 = true 02:58:42.186 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 02:58:42.186 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 02:58:42.186 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 02:58:42.186 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 02:58:42.187 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 02:58:42.187 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 02:58:42.187 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 02:58:42.187 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 02:58:42.187 [Lua] rpc_to_client_spawn_player 11000010e2567e7 1 02:58:42.187 [Lua] rpc_to_client_spawn_player 110000104de4150 1 02:58:42.190 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-136.957, 9.11756, 18.995), Vector4(0, 0, 0.972813, -0.231594)) 02:58:42.193 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:58:42.193 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:58:42.193 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:58:42.193 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:58:42.193 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:58:42.193 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:58:42.193 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 02:58:42.193 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:58:42.193 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:58:42.194 [Lua] TalentExtension:_send_rpc_sync_talents 73 02:58:42.194 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:58:42.194 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 02:58:42.194 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 02:58:42.196 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForPlayers 02:58:42.196 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InGame 02:58:42.196 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = true 02:58:42.196 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 02:58:42.196 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 02:58:42.197 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 02:58:42.197 [Lua] [Mutator] Initializing mutator 'easier_packs' 02:58:42.197 [Lua] [Mutator] Activating mutator 'easier_packs' 02:58:42.197 [Lua] [Mutator] Initializing mutator 'no_roamers' 02:58:42.197 [Lua] [Mutator] Activating mutator 'no_roamers' 02:58:42.206 [Lua] Switching ConflictSettings: to: deus_skaven 02:58:42.206 [Lua] pacing=deus_default 02:58:42.206 [Lua] roaming=nil 02:58:42.206 [Lua] specials=deus_skaven 02:58:42.206 [Lua] contained_breeds=nil 02:58:42.206 [Lua] debug_color=orange 02:58:42.206 [Lua] disabled=false 02:58:42.206 [Lua] pack_spawning=skaven 02:58:42.206 [Lua] description=deus_conflict_director_skaven_chaos_name 02:58:42.206 [Lua] factions=nil 02:58:42.206 [Lua] boss=deus_skaven 02:58:42.206 [Lua] horde=deus_default 02:58:42.206 [Lua] name=deus_skaven 02:58:42.206 [Lua] intensity=deus_default 02:58:42.206 [Lua] --- 02:58:42.209 [Lua] rpc_to_client_spawn_player 11000010666143a 1 02:58:42.209 [Lua] rpc_to_client_spawn_player 11000010cbc8281 1 02:58:42.230 [Save] Saving `save_data` 02:58:42.235 [Save] Save done 02:58:42.242 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 02:58:42.357 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:58:42.357 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 02:58:42.359 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 02:58:42.359 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 02:58:42.359 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:58:42.359 [Lua] TalentSystem:rpc_sync_talents 1 2049 02:58:42.398 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:58:42.398 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 02:58:42.400 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 02:58:42.400 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 02:58:42.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:58:42.401 [Lua] TalentSystem:rpc_sync_talents 13 1025 02:58:42.418 [Lua] StateInGameRunning:_game_actually_starts() 02:58:42.421 [Lua] ################################################################################################################# 02:58:42.421 [Lua] [Loading Time]: 00:00:11 [Transition]: dlc_morris_map-sig_crag_khorne_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:58:42.421 [Lua] ################################################################################################################# 02:58:42.421 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43 02:58:42.421 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:58:42.421 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 02:58:42.428 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43 02:58:42.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:58:42.456 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:58:42.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43 02:58:42.556 [Lua] Commit load time data 02:58:42.574 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 02:58:42.574 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 02:58:42.810 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:58:42.810 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 02:58:42.833 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 02:58:42.833 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 02:58:42.837 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 02:58:42.837 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 02:58:42.838 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:58:42.838 [Lua] TalentSystem:rpc_sync_talents 7 3073 02:58:43.179 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 02:58:44.636 [Lua] Set lobby begin: 02:58:44.636 [Lua] Lobby data twitch_enabled = true 02:58:44.636 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:44.637 [Lua] Lobby data num_players = 4 02:58:44.637 [Lua] Lobby data difficulty_tweak = -10 02:58:44.637 [Lua] Lobby data host = 11000010e2567e7 02:58:44.637 [Lua] Lobby data matchmaking_type = 2 02:58:44.637 [Lua] Lobby data is_private = false 02:58:44.637 [Lua] Lobby data match_started = true 02:58:44.637 [Lua] Lobby data difficulty = cataclysm 02:58:44.637 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:44.637 [Lua] Lobby data player_slot_4 = 0:0 02:58:44.637 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:44.637 [Lua] Lobby data quick_game = false 02:58:44.638 [Lua] Lobby data country_code = us 02:58:44.638 [Lua] Lobby data matchmaking = true 02:58:44.638 [Lua] Lobby data power_level = 536 02:58:44.638 [Lua] Lobby data mission_id = sig_crag_khorne_path3 02:58:44.638 [Lua] Lobby data mechanism = deus 02:58:44.638 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:44.638 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:44.638 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:44.638 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:58:44.638 [Lua] Lobby data eac_authorized = true 02:58:44.638 [Lua] Set lobby end. 02:58:49.703 [Lua] Set lobby begin: 02:58:49.703 [Lua] Lobby data twitch_enabled = true 02:58:49.703 [Lua] Lobby data selected_mission_id = journey_citadel 02:58:49.703 [Lua] Lobby data num_players = 4 02:58:49.703 [Lua] Lobby data difficulty_tweak = -10 02:58:49.703 [Lua] Lobby data host = 11000010e2567e7 02:58:49.703 [Lua] Lobby data matchmaking_type = 2 02:58:49.703 [Lua] Lobby data is_private = false 02:58:49.703 [Lua] Lobby data match_started = true 02:58:49.703 [Lua] Lobby data difficulty = cataclysm 02:58:49.703 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 02:58:49.703 [Lua] Lobby data player_slot_4 = 0:0 02:58:49.703 [Lua] Lobby data unique_server_name = The Fatshark Experience 02:58:49.703 [Lua] Lobby data quick_game = false 02:58:49.703 [Lua] Lobby data country_code = us 02:58:49.704 [Lua] Lobby data matchmaking = true 02:58:49.704 [Lua] Lobby data power_level = 715 02:58:49.704 [Lua] Lobby data mission_id = sig_crag_khorne_path3 02:58:49.704 [Lua] Lobby data mechanism = deus 02:58:49.704 [Lua] Lobby data player_slot_5 = 110000104de4150:1 02:58:49.704 [Lua] Lobby data player_slot_2 = 11000010666143a:1 02:58:49.704 [Lua] Lobby data network_hash = e17db97a2fa105af 02:58:49.704 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 02:58:49.704 [Lua] Lobby data eac_authorized = true 02:58:49.704 [Lua] Set lobby end. 02:58:49.706 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true} 02:58:49.706 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 02:58:49.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, DeusChestPreloadSystem, async-read, 02:58:49.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 02:58:49.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 02:58:49.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 02:58:49.971 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":true,"wwise\/handgun":true} 02:58:50.049 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":true,"wwise\/dr_deus_01":true} 02:58:51.715 [Lua] [Mutator] Deactivating mutator 'no_roamers' 02:58:52.272 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_3p":true,"units\/weapons\/player\/spear_projectile\/spear_3ps":true,"units\/weapons\/player\/spear_projectile\/spark_3ps":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 02:58:54.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read, 02:58:54.708 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 02:58:54.708 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 02:58:54.708 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, DeusChestPreloadSystem, async-read, 02:58:54.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 02:58:54.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3ps, DeusChestPreloadSystem, async-read, 02:58:54.708 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 02:58:54.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 02:58:54.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 02:58:54.708 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, DeusChestPreloadSystem, async-read, 02:58:54.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 02:58:54.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 02:58:54.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 02:58:54.737 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 02:58:54.755 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 02:58:54.755 [Lua] [PackageManager] Force_load: wwise/handgun 02:58:54.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps 02:58:54.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps 02:58:54.778 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps 02:58:54.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 02:58:54.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 02:58:54.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 02:58:54.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps 02:58:54.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps 02:58:54.828 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps 02:58:56.536 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:58:56.578 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:58:56.578 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:58:56.661 [Lua] Players are leaving the safe zone 02:58:56.774 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010666143a:1:2:1 = grenade_frag_01 02:58:57.934 [Lua] [MutatorCurseBloodStorm] -3- new state READY 02:58:57.934 [Lua] [MutatorCurseBloodStorm] -3- spawn 02:58:57.935 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 02:58:58.218 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = grenade_frag_01 02:58:58.232 [Lua] [MutatorCurseBloodStorm] -1- new state READY 02:58:58.248 [Lua] [MutatorCurseBloodStorm] -1- spawn 02:58:58.248 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 02:59:00.523 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 02:59:00.530 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:59:00.530 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:59:00.530 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:59:00.847 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 1 02:59:00.847 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 93 02:59:00.847 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 247 02:59:00.847 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 1 02:59:00.962 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 1 02:59:00.963 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 78 02:59:00.963 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 274 02:59:00.970 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 1 02:59:00.970 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 80 02:59:00.970 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 301 02:59:00.985 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 1 02:59:00.985 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 77 02:59:00.985 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 328 02:59:02.967 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 02:59:02.974 [Lua] [MutatorCurseBloodStorm] -3- new state READY 02:59:02.988 [Lua] [MutatorCurseBloodStorm] -3- spawn 02:59:02.988 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 02:59:04.293 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 02:59:04.301 [Lua] [MutatorCurseBloodStorm] -1- new state READY 02:59:04.301 [Lua] [MutatorCurseBloodStorm] -1- spawn 02:59:04.301 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 02:59:05.584 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 02:59:05.592 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:59:05.592 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:59:05.592 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:59:07.058 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 02:59:07.067 [Lua] [MutatorCurseBloodStorm] -3- new state READY 02:59:07.084 [Lua] [MutatorCurseBloodStorm] -3- spawn 02:59:07.084 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 02:59:09.320 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 02:59:09.670 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 02:59:09.682 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:59:09.701 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:59:09.702 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:59:10.381 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 02:59:10.390 [Lua] [MutatorCurseBloodStorm] -1- new state READY 02:59:10.419 [Lua] [MutatorCurseBloodStorm] -1- spawn 02:59:10.419 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 02:59:11.866 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:12.400 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 02:59:13.136 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 02:59:13.145 [Lua] [MutatorCurseBloodStorm] -3- new state READY 02:59:13.155 [Lua] [MutatorCurseBloodStorm] -3- spawn 02:59:13.155 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 02:59:13.728 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 02:59:13.739 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:59:13.739 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:59:13.739 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:59:15.471 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 02:59:15.483 [Lua] [MutatorCurseBloodStorm] -1- new state READY 02:59:15.518 [Lua] [MutatorCurseBloodStorm] -1- spawn 02:59:15.518 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 02:59:15.953 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.93000000000000005 02:59:16.620 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.85999999999999999 02:59:16.716 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 0.92000000000000004 02:59:17.129 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 0.83999999999999997 02:59:19.318 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 02:59:19.327 [Lua] [MutatorCurseBloodStorm] -3- new state READY 02:59:19.336 [Lua] [MutatorCurseBloodStorm] -3- spawn 02:59:19.336 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 02:59:19.340 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.79000000000000004 02:59:19.893 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.71999999999999997 02:59:19.921 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 02:59:19.931 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:59:19.931 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:59:19.931 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:59:20.648 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 02:59:20.655 [Lua] [MutatorCurseBloodStorm] -1- new state READY 02:59:20.655 [Lua] [MutatorCurseBloodStorm] -1- spawn 02:59:20.655 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 02:59:23.941 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 02:59:23.949 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:59:23.949 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:59:23.949 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:59:25.388 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 02:59:25.396 [Lua] [MutatorCurseBloodStorm] -3- new state READY 02:59:25.448 [Lua] [MutatorCurseBloodStorm] -3- spawn 02:59:25.448 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 02:59:26.725 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 02:59:26.734 [Lua] [MutatorCurseBloodStorm] -1- new state READY 02:59:26.734 [Lua] [MutatorCurseBloodStorm] -1- spawn 02:59:26.734 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 02:59:27.131 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223) 02:59:27.139 [Lua] Spline already found! 02:59:27.164 [Lua] Init group template: spline_patrol 02:59:28.839 [Lua] [SharedState] deus_run_state_11831750: potion:11000010cbc8281:1:3:2 = potion_vampiric_draught_01 02:59:28.906 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 2 02:59:28.906 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 113 02:59:28.906 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 348 02:59:28.906 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 2 02:59:29.135 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 2 02:59:29.135 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 100 02:59:29.135 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 368 02:59:29.135 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 2 02:59:29.135 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 98 02:59:29.135 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 388 02:59:29.135 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 2 02:59:29.135 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 97 02:59:29.135 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 408 02:59:29.136 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 02:59:29.147 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:59:29.147 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:59:29.147 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:59:30.628 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 02:59:30.638 [Lua] [MutatorCurseBloodStorm] -3- new state READY 02:59:30.638 [Lua] [MutatorCurseBloodStorm] -3- spawn 02:59:30.638 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 02:59:31.921 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 02:59:31.929 [Lua] [MutatorCurseBloodStorm] -1- new state READY 02:59:31.929 [Lua] [MutatorCurseBloodStorm] -1- spawn 02:59:31.929 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 02:59:32.281 [Lua] [AIPlayerSlotExtension] force releaseing slot 179 3 02:59:32.285 [Flow] [43348] Globadier flow spawned. Loop activated. //4 02:59:32.924 [Lua] [AIPlayerSlotExtension] force releaseing slot 179 5 02:59:33.226 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 02:59:33.236 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:59:33.237 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:59:33.237 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:59:34.138 [Lua] main_path_player_far_away_check started 02:59:34.314 [Lua] [AIPlayerSlotExtension] force releaseing slot 177 9 02:59:34.701 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 02:59:34.711 [Lua] [MutatorCurseBloodStorm] -3- new state READY 02:59:34.711 [Lua] [MutatorCurseBloodStorm] -3- spawn 02:59:34.711 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 02:59:35.979 [Lua] main_path_player_far_away_check started 02:59:36.000 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 02:59:36.010 [Lua] [MutatorCurseBloodStorm] -1- new state READY 02:59:36.010 [Lua] [MutatorCurseBloodStorm] -1- spawn 02:59:36.010 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 02:59:36.464 [Lua] main_path_player_far_away_check started 02:59:37.271 [Lua] main_path_player_far_away_check started 02:59:37.976 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:38.064 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbec17f8] 02:59:38.064 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[33a8620b] 02:59:38.065 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2a84d735] 02:59:38.358 [Lua] main path terror event triggered: rare_event_loot_rat 02:59:38.358 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 1013904223) 02:59:38.487 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 02:59:38.831 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5047582f] 02:59:38.831 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0f25bc22] 02:59:38.833 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.96666666666666667 02:59:38.962 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:38.966 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.85826772451400757 02:59:39.081 [Lua] main_path_player_far_away_check started 02:59:39.330 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 02:59:39.345 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:59:39.345 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:59:39.345 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:59:39.568 [Lua] main_path_player_far_away_check started 02:59:39.730 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 02:59:39.813 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 02:59:39.827 [Lua] [MutatorCurseBloodStorm] -3- new state READY 02:59:39.827 [Lua] [MutatorCurseBloodStorm] -3- spawn 02:59:39.827 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 02:59:39.840 [Lua] [HON-43348] Globadier (4) died. damage_table: { 66.5, "shot_repeating_handgun", [Unit '#ID[d8c756be81dd6082]'], "torso", { -73.25, 38.3699951171875, 14.89996337890625, }, { 0.9140467643737793, 0.15591990947723389, -0.37444579601287842, }, "es_repeating_handgun", "n/a", [Unit '#ID[d8c756be81dd6082]'], "light", true, true, 0, "instant_projectile", 1, } 02:59:39.840 [Lua] [HON-43348] Globadier (4) killing unit. extension: 'table: 0x0050a1a0', killing_blow: { 66.5, "shot_repeating_handgun", [Unit '#ID[d8c756be81dd6082]'], "torso", { -73.25, 38.3699951171875, 14.89996337890625, }, { 0.9140467643737793, 0.15591990947723389, -0.37444579601287842, }, "es_repeating_handgun", "n/a", [Unit '#ID[d8c756be81dd6082]'], "light", true, true, 0, "instant_projectile", 1, } 02:59:39.840 [Lua] [HON-43348] Globadier (4) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 02:59:39.843 [Lua] [HON-43348] Globadier (4) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 66.5, "shot_repeating_handgun", [Unit '#ID[d8c756be81dd6082]'], "torso", { -73.25, 38.3699951171875, 14.89996337890625, }, { 0.9140467643737793, 0.15591990947723389, -0.37444579601287842, }, "es_repeating_handgun", "n/a", [Unit '#ID[d8c756be81dd6082]'], "light", true, true, 0, "instant_projectile", 1, } 02:59:39.843 [Lua] [HON-43348] Globadier (4) inside death reaction. Playing sound. 02:59:39.843 [Lua] [HON-43348] Globadier (4) play audio unit event. unit_id: '174', unit: '[Unit '#ID[e364c8b32ac02a58]']' 02:59:39.871 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.97637796401977539 02:59:40.375 [Lua] main_path_player_far_away_check started 02:59:41.105 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 02:59:41.119 [Lua] [MutatorCurseBloodStorm] -1- new state READY 02:59:41.119 [Lua] [MutatorCurseBloodStorm] -1- spawn 02:59:41.119 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 02:59:41.657 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:42.199 [Lua] main_path_player_far_away_check started 02:59:42.225 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 02:59:42.284 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.95275592803955078 02:59:42.640 [Lua] main_path_player_far_away_check started 02:59:42.811 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.92125982046127319 02:59:43.271 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=207 02:59:43.442 [Lua] main_path_player_far_away_check started 02:59:43.517 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.89763778448104858 02:59:44.373 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 02:59:44.387 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:59:44.387 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:59:44.387 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:59:44.589 [Lua] ready to jump failed 02:59:44.862 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 02:59:44.874 [Lua] [MutatorCurseBloodStorm] -3- new state READY 02:59:44.875 [Lua] [MutatorCurseBloodStorm] -3- spawn 02:59:44.875 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 02:59:44.963 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.87401574850082397 02:59:45.131 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.93333333333333335 02:59:46.146 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 02:59:46.158 [Lua] [MutatorCurseBloodStorm] -1- new state READY 02:59:46.171 [Lua] [MutatorCurseBloodStorm] -1- spawn 02:59:46.171 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 02:59:46.182 [Lua] simple los failed 02:59:47.935 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.85039371252059937 02:59:48.367 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.82677167654037476 02:59:48.717 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.90000000000000002 02:59:48.855 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = disabled 02:59:48.962 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.80314958095550537 02:59:49.444 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 02:59:49.456 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:59:49.457 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:59:49.457 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:59:49.709 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = alive 02:59:49.960 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 02:59:49.974 [Lua] [MutatorCurseBloodStorm] -3- new state READY 02:59:49.974 [Lua] [MutatorCurseBloodStorm] -3- spawn 02:59:49.974 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 02:59:50.693 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.8666666666666667 02:59:51.112 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.77165353298187256 02:59:51.633 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.74803149700164795 02:59:52.226 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 02:59:52.238 [Lua] [MutatorCurseBloodStorm] -1- new state READY 02:59:52.238 [Lua] [MutatorCurseBloodStorm] -1- spawn 02:59:52.239 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 02:59:53.803 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.72440946102142334 02:59:54.756 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 3 02:59:54.756 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 146 02:59:54.756 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 441 02:59:54.756 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 3 02:59:54.905 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 3 02:59:54.906 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 131 02:59:54.906 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 474 02:59:54.906 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 3 02:59:54.906 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 133 02:59:54.906 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 507 02:59:54.945 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 3 02:59:54.945 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 130 02:59:54.945 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 540 02:59:54.998 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 02:59:55.010 [Lua] [MutatorCurseBloodStorm] -3- new state READY 02:59:55.022 [Lua] [MutatorCurseBloodStorm] -3- spawn 02:59:55.022 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 02:59:55.506 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 02:59:55.520 [Lua] [MutatorCurseBloodStorm] -2- new state READY 02:59:55.545 [Lua] [MutatorCurseBloodStorm] -2- spawn 02:59:55.545 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 02:59:56.087 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 02:59:56.173 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 1 02:59:57.281 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 02:59:57.291 [Lua] [MutatorCurseBloodStorm] -1- new state READY 02:59:57.291 [Lua] [MutatorCurseBloodStorm] -1- spawn 02:59:57.292 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 02:59:57.511 [Lua] [SharedState] deus_run_state_11831750: healthkit:11000010e2567e7:1:1:1 = potion_healing_draught_01 02:59:58.364 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 02:59:58.368 [Lua] Boss gave [Unit '#ID[d8c756be81dd6082]'] initial aggro 02:59:58.373 error: [Lua] [TwitchVoteUI] There is no vote data for key (15) 02:59:58.537 [Lua] [SharedState] deus_run_state_11831750: healthkit:11000010e2567e7:1:1:1 = healthkit_first_aid_kit_01 02:59:59.175 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = grenade_frag_02 03:00:00.057 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:00:00.068 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:00:00.068 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:00:00.068 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:00:00.321 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 4 03:00:00.321 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 181 03:00:00.321 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 575 03:00:00.321 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 4 03:00:00.435 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 4 03:00:00.435 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 166 03:00:00.436 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 610 03:00:00.459 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 4 03:00:00.459 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 168 03:00:00.459 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 645 03:00:00.471 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 4 03:00:00.471 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 165 03:00:00.471 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 680 03:00:00.633 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.83333333333333337 03:00:01.601 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:00:01.614 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:00:01.614 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:00:01.614 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:00:03.143 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.80000000000000004 03:00:03.193 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.95333333333333337 03:00:03.371 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:03.386 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:03.386 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:03.386 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:03.622 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.90666666666666662 03:00:04.148 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:00:04.160 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:00:04.202 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:00:04.202 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:00:07.643 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:00:07.655 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:00:07.655 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:00:07.655 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:00:08.386 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:08.397 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:08.397 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:08.397 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:08.447 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:08.450 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.85826772451400757 03:00:08.653 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.62749999999999995 03:00:09.112 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.53749999999999998 03:00:09.207 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:00:09.217 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:00:09.218 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:00:09.242 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:00:09.242 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:00:11.231 [Lua] [SharedState] deus_run_state_11831750: healthkit:11000010666143a:1:2:1 = potion_healing_draught_01 03:00:12.071 [Lua] [SharedState] deus_run_state_11831750: healthkit:11000010cbc8281:1:3:2 = potion_healing_draught_01 03:00:12.689 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:00:12.699 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:00:12.718 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:00:12.718 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:00:13.271 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:00:13.281 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:00:13.281 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:00:13.281 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:00:13.430 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:13.440 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:13.460 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:13.460 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:13.864 [Lua] [SharedState] deus_run_state_11831750: healthkit:11000010cbc8281:1:3:2 = 03:00:13.984 [Lua] [SharedState] deus_run_state_11831750: healthkit:110000104de4150:1:5:1 = potion_healing_draught_01 03:00:14.347 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.1875 03:00:14.809 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:14.813 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010666143a:1:2:1 = 03:00:15.075 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.16750000000000001 03:00:15.369 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:00:15.370 [Lua] Time for new HOOORDE! multi_first_wave 03:00:15.370 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 03:00:15.370 [Lua] horde requested: ambush 03:00:15.370 [Lua] setting up ambush-horde 03:00:15.370 [Lua] Composing horde 'large' .. using variant 'plain' 03:00:15.370 [Lua] -> spawning: 53 03:00:15.370 [Lua] horde crated with id 2 of type ambush 03:00:15.370 [Lua] ambush horde has started 03:00:15.884 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010666143a:1:2:1 = grenade_frag_01 03:00:16.679 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:16.684 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.71653544902801514 03:00:17.023 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.14000000000000001 03:00:17.331 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:00:17.533 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:17.547 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:17.560 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:17.560 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:18.244 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:00:18.794 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:00:18.806 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:00:18.827 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:00:18.828 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:00:18.850 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 03:00:19.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:00:19.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:00:19.097 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104de4150, connection_key=0, breed_name=skaven_slave) 03:00:19.097 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010cbc8281, connection_key=4, breed_name=skaven_slave) 03:00:19.299 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010666143a, connection_key=2, breed_name=skaven_slave) 03:00:19.374 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:00:19.387 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:00:19.401 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:00:19.401 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:00:19.765 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:19.772 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010666143a:1:2:1 = 03:00:20.726 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 80.522552490234375 [Unit '#ID[79481f482be18f1e]'] 03:00:20.731 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.94799999999999995 03:00:20.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem 03:00:20.868 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:00:20.868 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, DeusChestPreloadSystem 03:00:20.868 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, DeusChestPreloadSystem 03:00:20.992 [Lua] Init group template: horde 03:00:21.034 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:00:22.655 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:22.668 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:22.669 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:22.669 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:22.669 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:22.674 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.57480317354202271 03:00:22.779 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:00:23.308 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:00:24.325 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = knocked_down 03:00:24.325 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0 03:00:24.882 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:00:24.896 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:00:24.896 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:00:24.896 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:00:24.939 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:00:24.952 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:00:24.968 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:00:24.968 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:00:26.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:00:27.104 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:27.142 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.42519685626029968 03:00:27.424 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xeb66, position: 0 03:00:27.837 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:00:27.837 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:27.851 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:27.851 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:27.851 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:28.712 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=371 03:00:29.062 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:00:29.075 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:00:29.120 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:00:29.120 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:00:29.137 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:00:29.151 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:00:29.151 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:00:29.151 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:00:29.537 [Flow] [43348] Globadier flow. Loop deactivated. 03:00:29.537 [Flow] [43348] Globadier flow despawned. //4 03:00:30.664 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = alive 03:00:30.877 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.56399999999999995 03:00:30.877 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.70666666666666667 03:00:31.056 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:00:31.056 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:00:31.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 03:00:31.069 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:00:31.501 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:00:31.919 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:31.934 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:31.949 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:31.949 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:33.237 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:00:33.252 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:00:33.268 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:00:33.268 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:00:34.200 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:00:34.217 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:00:34.252 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:00:34.252 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:00:34.859 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.75 03:00:34.859 [Lua] [SharedState] deus_run_state_11831750: healthkit:11000010666143a:1:2:1 = 03:00:35.894 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 5 03:00:35.894 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 202 03:00:35.894 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 701 03:00:35.894 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 5 03:00:35.999 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:36.014 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:36.028 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 5 03:00:36.028 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 189 03:00:36.028 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 722 03:00:36.028 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 5 03:00:36.029 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 187 03:00:36.029 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 743 03:00:36.047 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:36.047 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:36.064 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 5 03:00:36.064 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 186 03:00:36.064 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 764 03:00:36.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 03:00:36.109 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 03:00:36.109 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:00:36.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:00:36.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:00:36.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:00:37.232 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 03:00:37.232 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 03:00:37.232 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 03:00:37.238 [Lua] [SharedState] deus_run_state_11831750: potion:11000010cbc8281:1:3:2 = 03:00:37.717 [Lua] [AIPlayerSlotExtension] force releaseing slot 191 2 03:00:39.139 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.73999999999999999 03:00:39.273 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:00:39.288 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:00:39.306 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:00:39.306 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:00:39.307 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:00:39.321 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:00:39.321 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:00:39.322 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:00:40.559 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.78666666666666663 03:00:40.979 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.80000000000000004 03:00:41.019 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.81499999999999995 03:00:41.065 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:41.077 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:41.116 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:41.116 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:41.619 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.86499999999999999 03:00:42.175 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.8833333333333333 03:00:42.203 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.89333333333333331 03:00:42.627 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.90833333333333333 03:00:43.156 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.92333333333333334 03:00:43.849 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.93833333333333335 03:00:43.944 [Lua] wants to spawn ahead within distance: 60 03:00:43.944 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, prioritized 03:00:43.944 [Lua] custom blob horde has started 03:00:43.944 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:00:43.955 error: [Lua] [TwitchVoteUI] There is no vote data for key (16) 03:00:44.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:00:44.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:00:44.154 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104de4150, connection_key=0, breed_name=chaos_warrior) 03:00:44.166 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010cbc8281, connection_key=4, breed_name=chaos_warrior) 03:00:44.287 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010666143a, connection_key=2, breed_name=chaos_warrior) 03:00:44.309 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.94999999999999996 03:00:44.339 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.95999999999999996 03:00:44.478 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:00:44.493 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:00:44.493 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:00:44.493 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:00:44.494 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:00:44.507 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:00:44.507 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:00:44.508 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:00:44.807 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.96999999999999997 03:00:45.524 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.97999999999999998 03:00:46.347 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:46.363 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:46.379 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:46.379 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:46.432 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.98999999999999999 03:00:47.580 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 1 03:00:47.662 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.41749999999999998 03:00:47.786 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 large normal 03:00:48.601 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:00:48.616 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:00:48.616 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:00:48.616 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:00:49.599 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:00:49.612 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:00:49.612 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:00:49.612 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:00:50.001 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:00:50.383 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:50.395 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:50.395 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:50.395 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:50.435 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:00:50.435 [Lua] [Mutator] Activating mutator 'easier_packs' 03:00:54.527 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:54.530 [Lua] Horde killed: multi_first_wave 03:00:54.538 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:54.538 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:54.538 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:54.742 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:00:54.755 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:00:54.766 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:00:54.766 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:00:54.766 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:00:54.779 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:00:54.806 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:00:54.806 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:00:55.166 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 03:00:55.912 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:56.418 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:00:56.562 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:57.007 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:00:57.168 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:57.615 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:00:57.800 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:57.945 [Lua] rat ogre died! 03:00:58.219 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:00:58.426 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:59.009 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 6 03:00:59.009 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 231 03:00:59.009 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 793 03:00:59.009 [Lua] [SharedState] deus_run_state_11831750: monster_coins_picked_up:0:0:0:0 = 1 03:00:59.144 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 6 03:00:59.144 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 218 03:00:59.144 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 822 03:00:59.144 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:00:59.144 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 6 03:00:59.144 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 216 03:00:59.144 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 851 03:00:59.178 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 6 03:00:59.178 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 215 03:00:59.178 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 880 03:00:59.590 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:00:59.603 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:00:59.603 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:00:59.603 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:00:59.846 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:00:59.858 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:00:59.870 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:00:59.870 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:01:00.826 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:01:00.838 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:01:00.884 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:01:00.884 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:01:03.642 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:01:03.654 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:01:03.654 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:01:03.654 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:01:03.911 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:01:03.922 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:01:03.922 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:01:03.922 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:01:06.929 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:01:06.941 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:01:06.942 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:01:06.942 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:01:09.743 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:01:09.755 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:01:09.755 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:01:09.755 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:01:09.993 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:01:10.004 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:01:10.004 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:01:10.004 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:01:11.987 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:01:12.001 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:01:12.001 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:01:12.001 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:01:14.209 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=489 03:01:14.878 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_3p":true,"units\/weapons\/player\/spear_projectile\/spear_3ps":true,"units\/weapons\/player\/spear_projectile\/spark_3ps":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:01:15.622 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.375 03:01:15.814 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:01:15.827 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:01:15.853 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:01:15.853 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:01:16.065 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:01:16.079 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:01:16.079 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:01:16.092 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:01:16.092 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:01:16.092 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:01:16.092 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:01:16.092 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:01:16.400 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":true,"wwise\/dr_deus_01":true} 03:01:16.796 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true} 03:01:16.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read, 03:01:16.796 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:01:16.796 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:01:16.796 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, DeusChestPreloadSystem, async-read, 03:01:16.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 03:01:16.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3ps, DeusChestPreloadSystem, async-read, 03:01:16.796 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 03:01:16.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 03:01:16.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 03:01:16.796 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, DeusChestPreloadSystem, async-read, 03:01:16.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:01:16.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 03:01:16.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p 03:01:16.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps 03:01:16.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps 03:01:16.855 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps 03:01:16.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:01:16.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:01:16.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:01:16.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps 03:01:16.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps 03:01:16.913 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps 03:01:17.200 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":true,"wwise\/handgun":true} 03:01:17.762 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:17.762 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[86b3fc5f] 03:01:17.768 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.28346458077430725 03:01:18.008 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.97166666666666668 03:01:18.173 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:01:18.661 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 0.35999999999999999 03:01:20.035 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:01:20.049 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:01:20.049 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:01:20.049 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:01:20.061 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:01:20.355 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:01:21.435 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:01:21.791 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:01:21.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 03:01:21.791 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 03:01:21.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem 03:01:21.797 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:01:21.797 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:01:21.797 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, DeusChestPreloadSystem 03:01:21.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:01:21.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 03:01:21.797 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:01:21.798 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, DeusChestPreloadSystem 03:01:21.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:01:21.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:01:21.820 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 03:01:21.849 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 03:01:21.849 [Lua] [PackageManager] Force_load: wwise/handgun 03:01:21.996 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:01:22.211 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:01:22.278 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:01:22.292 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:01:22.292 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:01:22.292 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:01:22.292 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:01:22.305 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:01:22.332 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:01:22.333 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:01:23.001 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = 03:01:23.016 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.36749999999999999 03:01:23.420 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:01:23.420 [Lua] [Mutator] Activating mutator 'easier_packs' 03:01:25.076 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:01:25.087 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:01:25.087 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:01:25.087 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:01:25.794 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:01:26.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 03:01:26.803 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 03:01:26.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:01:26.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:01:26.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:01:27.324 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:01:27.336 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:01:27.336 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:01:27.336 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:01:28.372 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:01:28.384 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:01:28.384 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:01:28.384 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:01:29.150 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:01:29.162 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:01:29.162 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:01:29.162 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:01:29.437 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:01:29.447 error: [Lua] [TwitchVoteUI] There is no vote data for key (17) 03:01:30.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 03:01:30.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 03:01:30.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 03:01:30.489 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 03:01:30.559 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 03:01:30.628 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 03:01:30.994 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:30.994 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[86b3fc5f] 03:01:30.998 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.14173229038715363 03:01:31.409 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:01:31.424 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:01:31.424 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:01:31.424 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:01:31.644 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:01:31.849 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_axes":true} 03:01:31.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 03:01:31.849 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 03:01:31.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:01:31.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:01:31.882 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:01:31.911 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:01:31.911 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:01:31.914 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 7 03:01:31.914 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 259 03:01:31.914 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 908 03:01:31.914 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 6 03:01:32.058 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 7 03:01:32.058 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 246 03:01:32.058 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 936 03:01:32.072 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 7 03:01:32.072 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 244 03:01:32.072 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 964 03:01:32.085 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 7 03:01:32.085 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 243 03:01:32.085 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 992 03:01:32.238 [Lua] [SharedState] deus_run_state_11831750: potion:11000010e2567e7:1:1:1 = potion_killer_in_the_shadows_01 03:01:32.432 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:01:32.446 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:01:32.473 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:01:32.474 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:01:32.973 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 03:01:33.183 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 03:01:34.204 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:01:34.217 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:01:34.230 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:01:34.230 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:01:34.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_enter_small` for object id: 100, name: `unknown` 03:01:34.942 [Lua] [SharedState] deus_run_state_11831750: potion:11000010e2567e7:1:1:1 = 03:01:35.127 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:01:36.468 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:01:36.480 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:01:36.480 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:01:36.480 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:01:36.517 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:01:36.528 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:01:36.540 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:01:36.540 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:01:36.884 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:01:36.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 03:01:36.887 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 03:01:38.324 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:01:38.337 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:01:38.350 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:01:38.350 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:01:40.698 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:01:40.711 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:01:40.711 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:01:40.711 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:01:41.406 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.51400000000000001 03:01:41.589 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:01:41.601 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:01:41.614 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:01:41.615 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:01:43.536 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:01:43.547 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:01:43.549 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:01:43.549 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:01:43.549 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:01:44.197 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 0.29399999999999998 03:01:44.629 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 0.214 03:01:44.854 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:01:44.867 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:01:44.867 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:01:44.867 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:01:45.755 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:01:45.767 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:01:45.779 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:01:45.779 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:01:48.102 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:48.107 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0 03:01:48.284 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 0.84199999999999997 03:01:48.296 [Lua] [SharedState] deus_run_state_11831750: healthkit:11000010e2567e7:1:1:1 = 03:01:48.372 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 0.78800000000000003 03:01:48.606 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:01:48.618 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:01:48.645 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:01:48.645 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:01:48.682 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:01:49.829 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:01:49.840 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:01:49.840 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:01:49.840 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:01:50.905 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:01:50.916 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:01:50.916 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:01:50.917 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:01:51.601 [Lua] rat ogre was despawned! 03:01:52.682 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:01:52.693 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:01:52.693 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:01:52.693 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:01:54.892 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:01:54.905 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:01:54.905 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:01:54.905 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:01:54.956 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:01:54.968 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:01:54.980 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:01:54.980 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:01:55.972 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 large normal 03:01:56.068 [Lua] [AIPlayerSlotExtension] force releaseing slot 185 4 03:01:58.714 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:01:58.723 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:01:58.723 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:01:58.724 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:01:59.788 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=604 03:01:59.942 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:01:59.956 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:01:59.956 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:01:59.956 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:02:01.015 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:02:01.025 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:02:01.047 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:02:01.047 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:02:03.151 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 8 03:02:03.151 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 286 03:02:03.151 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1019 03:02:03.151 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 7 03:02:03.291 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 8 03:02:03.292 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 271 03:02:03.292 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1046 03:02:03.302 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 8 03:02:03.302 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 273 03:02:03.303 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1073 03:02:03.350 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 8 03:02:03.350 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 270 03:02:03.350 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1100 03:02:03.772 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:02:03.783 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:02:03.783 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:02:03.783 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:02:03.977 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:02:03.988 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:02:03.988 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:02:03.988 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:02:04.224 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = knocked_down 03:02:04.224 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0 03:02:06.969 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 03:02:07.100 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:02:07.111 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:02:07.111 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:02:07.111 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:02:07.591 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = dead 03:02:09.838 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:02:09.850 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:02:09.850 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:02:09.850 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:02:10.044 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:02:10.055 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:02:10.066 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:02:10.066 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:02:12.923 [Lua] [NetworkServer] Peer 11000010666143a despawned player. 03:02:12.923 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010666143a 03:02:12.925 [Lua] [GameNetworkManager] destroying game object with go_id=77 03:02:12.978 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 03:02:13.187 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:02:13.199 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:02:13.199 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:02:13.199 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:02:14.115 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:02:14.127 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:02:14.127 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:02:14.128 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:02:14.895 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:02:14.903 [Lua] Boss gave [Unit '#ID[d8c756be81dd6082]'] initial aggro 03:02:14.908 error: [Lua] [TwitchVoteUI] There is no vote data for key (18) 03:02:14.915 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:02:14.952 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:02:14.952 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:02:14.952 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:02:18.267 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:02:18.279 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:02:18.279 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:02:18.279 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:02:19.999 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:02:20.013 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:02:20.013 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:02:20.013 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:02:20.214 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:02:20.227 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:02:20.239 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:02:20.240 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:02:22.330 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.94666666666666666 03:02:22.341 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:02:22.354 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:02:22.354 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:02:22.354 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:02:22.771 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.90000000000000002 03:02:23.363 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.85333333333333339 03:02:23.954 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.80666666666666664 03:02:24.034 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:02:24.046 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:02:24.046 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:02:24.047 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:02:25.250 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:02:25.260 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:02:25.260 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:02:25.261 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:02:26.171 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:02:26.171 [Lua] [Mutator] Activating mutator 'easier_packs' 03:02:26.287 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:02:27.337 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:02:27.347 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:02:27.347 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:02:27.348 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:02:27.370 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:02:27.370 [Lua] [Mutator] Activating mutator 'easier_packs' 03:02:28.065 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:02:28.076 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:02:28.076 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:02:28.076 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:02:29.035 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:02:29.070 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 03:02:29.595 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:02:29.595 [Lua] [Mutator] Activating mutator 'easier_packs' 03:02:30.067 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:02:30.297 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:02:30.307 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:02:30.307 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:02:30.308 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:02:30.332 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 0.52000000000000002 03:02:31.236 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:02:31.236 [Lua] [Mutator] Activating mutator 'easier_packs' 03:02:31.365 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:02:31.375 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:02:31.375 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:02:31.375 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:02:32.242 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:02:32.252 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:02:32.262 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:02:32.262 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:02:35.455 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:02:35.465 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:02:35.486 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:02:35.486 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:02:36.509 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:02:36.518 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:02:36.518 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:02:36.518 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:02:36.608 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:02:37.863 [Lua] [RespawnHandler] Picking spawn point at 440.81, params: min_dist 208.91, max_dist inf, ahead_unit_travel_dist 224.93 03:02:37.863 [Lua] [RespawnHandler] Ahead player position Vector3(-62.706, 72.8367, 8.2147) 03:02:37.986 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:02:37.986 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 03:02:37.993 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=683 03:02:37.993 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:02:37.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 03:02:37.994 [Lua] TalentSystem:rpc_sync_talents 7 3084 03:02:37.997 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = respawn 03:02:37.997 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.5 03:02:38.294 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:02:38.304 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:02:38.304 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:02:38.304 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:02:39.790 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 03:02:41.537 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:02:41.548 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:02:41.572 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:02:41.572 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:02:41.584 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:02:41.595 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:02:41.595 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:02:41.595 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:02:43.902 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:02:43.902 [Lua] [Mutator] Activating mutator 'easier_packs' 03:02:44.341 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:02:44.351 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:02:44.351 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:02:44.351 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:02:45.231 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=697 03:02:45.730 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:02:45.742 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:02:45.753 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:02:45.753 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:02:46.374 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:02:47.726 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:02:47.739 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:02:47.739 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:02:47.739 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:02:48.505 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:02:48.515 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:02:48.515 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:02:48.516 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:02:49.753 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a23cca50] 03:02:49.753 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5047582f] 03:02:49.753 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0f25bc22] 03:02:49.755 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.76666666666666672 03:02:50.048 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.73333333333333328 03:02:50.059 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.70078742504119873 03:02:50.326 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.69999999999999996 03:02:50.450 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.67716532945632935 03:02:50.659 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.66666666666666663 03:02:50.803 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:02:50.816 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:02:50.816 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:02:50.816 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:02:50.852 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.65354329347610474 03:02:51.148 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.6333333333333333 03:02:51.578 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.59999999999999998 03:02:52.026 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.56666666666666665 03:02:52.566 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:02:52.580 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:02:52.580 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:02:52.580 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:02:52.797 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:02:52.808 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:02:52.824 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:02:52.824 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:02:54.167 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:02:54.167 [Lua] [Mutator] Activating mutator 'easier_packs' 03:02:55.551 [Flow] [43348] Globadier flow spawned. Loop activated. //5 03:02:55.724 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:02:56.863 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:02:56.874 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:02:56.874 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:02:56.874 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:02:57.630 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:02:57.640 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:02:57.641 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:02:57.641 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:02:58.851 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:02:58.861 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:02:58.880 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:02:58.881 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:03:00.313 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:03:00.321 error: [Lua] [TwitchVoteUI] There is no vote data for key (19) 03:03:00.902 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:00.911 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:00.911 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:00.912 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:01.647 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:01.657 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:01.678 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:01.678 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:03:03.910 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:03:03.920 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:03:03.920 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:03:03.920 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:03:04.946 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:04.957 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:04.957 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:04.957 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:06.717 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:06.728 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:06.751 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:06.751 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:03:09.010 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:09.020 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:09.020 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:09.020 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:09.971 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:03:09.982 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:03:09.992 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:03:09.992 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:03:11.137 [Lua] chaos spawn died! 03:03:11.787 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:11.798 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:11.809 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:11.810 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:03:12.341 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 9 03:03:12.341 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 326 03:03:12.341 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1140 03:03:12.341 [Lua] [SharedState] deus_run_state_11831750: monster_coins_picked_up:0:0:0:0 = 2 03:03:12.476 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 9 03:03:12.476 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 313 03:03:12.476 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1180 03:03:12.497 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 9 03:03:12.497 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 311 03:03:12.497 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1220 03:03:12.508 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 9 03:03:12.508 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 310 03:03:12.508 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1260 03:03:13.362 [Lua] Time for new HOOORDE! multi_first_wave 03:03:13.362 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 03:03:13.362 [Lua] horde requested: vector_blob 03:03:13.362 [Lua] wants to spawn behind within distance: 60 03:03:13.362 [Lua] horde crated with id 3 of type vector_blob 03:03:13.362 [Lua] managed to spawn 57/58 horde enemies 03:03:13.362 [Lua] vector blob horde has started 03:03:15.088 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:15.101 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:15.101 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:15.101 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:15.564 [IRC Client] Sending PONG to tmi.twitch.tv 03:03:16.089 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:03:16.101 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:03:16.114 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:03:16.114 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:03:16.893 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:16.909 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:16.909 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:16.909 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:03:19.161 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 03:03:20.190 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:20.206 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:20.206 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:20.206 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:20.967 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:20.980 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:20.980 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:20.981 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:03:22.005 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a23cca50] 03:03:22.005 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5047582f] 03:03:22.005 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0f25bc22] 03:03:22.008 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.53333333333333333 03:03:22.200 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:03:22.214 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:03:22.214 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:03:22.214 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:03:22.911 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.5 03:03:23.085 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 1 03:03:23.182 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.62204724550247192 03:03:23.668 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.46666666666666667 03:03:23.711 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.59842520952224731 03:03:24.170 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.57480317354202271 03:03:25.021 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:25.034 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:25.047 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:25.047 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:03:25.241 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:25.254 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:25.254 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:25.254 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:28.259 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:03:28.273 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:03:28.273 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:03:28.273 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:03:28.568 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 10 03:03:28.568 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 360 03:03:28.568 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1294 03:03:28.568 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 8 03:03:28.736 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 10 03:03:28.736 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 345 03:03:28.736 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1328 03:03:28.750 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 10 03:03:28.750 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 344 03:03:28.750 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1362 03:03:28.764 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 10 03:03:28.764 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 347 03:03:28.764 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1396 03:03:29.082 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:29.095 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:29.095 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:29.095 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:03:30.293 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:30.306 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:30.306 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:30.306 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:30.518 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=869 03:03:30.851 [Lua] [SharedState] deus_run_state_11831750: healthkit:11000010e2567e7:1:1:1 = potion_healing_draught_01 03:03:33.303 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:03:33.316 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:03:33.316 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:03:33.316 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:03:34.137 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:34.151 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:34.164 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:34.165 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:03:36.371 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:36.387 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:36.387 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:36.388 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:38.370 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:03:38.385 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:03:38.385 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:03:38.385 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:03:39.335 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:39.353 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:39.353 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:39.353 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:03:40.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1539b, position: 0 03:03:40.550 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:40.568 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:40.603 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:40.603 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:42.580 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:03:42.598 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:03:42.618 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:03:42.618 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:03:43.700 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:03:43.700 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:03:43.700 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 03:03:43.700 [Lua] horde requested: vector_blob 03:03:43.700 [Lua] wants to spawn ahead within distance: 60 03:03:43.700 [Lua] horde crated with id 4 of type vector_blob 03:03:43.701 [Lua] managed to spawn 57/57 horde enemies 03:03:43.701 [Lua] vector blob horde has started 03:03:44.482 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:44.501 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:44.501 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:44.502 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:03:44.786 [Lua] Init group template: horde 03:03:45.206 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a23cca50] 03:03:45.209 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.43333333333333335 03:03:45.527 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:45.571 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.85826772451400757 03:03:45.576 [Lua] [AIPlayerSlotExtension] force releaseing slot 329 8 03:03:45.701 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:45.720 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:45.740 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:45.740 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:45.814 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:03:45.820 [Lua] Boss gave [Unit '#ID[d8c756be81dd6082]'] initial aggro 03:03:45.828 error: [Lua] [TwitchVoteUI] There is no vote data for key (20) 03:03:45.840 [Lua] [HON-43348] Globadier (5) died. damage_table: { 37.5, "drakegun", [Unit '#ID[90a0580b00bf1ab9]'], "torso", { -108.5799560546875, 81.82000732421875, 17.71002197265625, }, { 0.76595640182495117, -0.64289259910583496, 0, }, "dr_deus_01", "n/a", [Unit '#ID[90a0580b00bf1ab9]'], "light", false, false, 0, "projectile", 1, } 03:03:45.840 [Lua] [HON-43348] Globadier (5) killing unit. extension: 'table: 0x0c8b44e0', killing_blow: { 37.5, "drakegun", [Unit '#ID[90a0580b00bf1ab9]'], "torso", { -108.5799560546875, 81.82000732421875, 17.71002197265625, }, { 0.76595640182495117, -0.64289259910583496, 0, }, "dr_deus_01", "n/a", [Unit '#ID[90a0580b00bf1ab9]'], "light", false, false, 0, "projectile", 1, } 03:03:45.840 [Lua] [HON-43348] Globadier (5) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:03:45.841 [Lua] [HON-43348] Globadier (5) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 37.5, "drakegun", [Unit '#ID[90a0580b00bf1ab9]'], "torso", { -108.5799560546875, 81.82000732421875, 17.71002197265625, }, { 0.76595640182495117, -0.64289259910583496, 0, }, "dr_deus_01", "n/a", [Unit '#ID[90a0580b00bf1ab9]'], "light", false, false, 0, "projectile", 1, } 03:03:45.841 [Lua] [HON-43348] Globadier (5) inside death reaction. Playing sound. 03:03:45.841 [Lua] [HON-43348] Globadier (5) play audio unit event. unit_id: '727', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:03:46.140 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:03:46.848 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.69999999999999996 03:03:47.042 [Flow] [43348] Globadier flow. Loop deactivated. 03:03:47.042 [Flow] [43348] Globadier flow despawned. //5 03:03:47.134 [Lua] [AIPlayerSlotExtension] force releaseing slot 288 1 03:03:47.833 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.65333333333333332 03:03:48.302 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_axes":true} 03:03:48.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 03:03:48.302 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 03:03:48.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:03:48.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:03:48.325 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:03:48.356 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:03:48.356 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:03:48.663 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:03:48.679 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:03:48.679 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:03:48.680 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:03:49.749 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:49.765 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:49.765 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:49.766 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:49.802 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:49.822 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:49.839 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:49.840 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:03:50.956 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 11 03:03:50.956 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 380 03:03:50.956 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1416 03:03:50.956 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 9 03:03:51.080 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 11 03:03:51.080 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 365 03:03:51.080 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1436 03:03:51.081 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 11 03:03:51.081 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 367 03:03:51.081 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1456 03:03:51.128 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 11 03:03:51.128 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 364 03:03:51.128 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1476 03:03:52.719 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:03:52.734 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:03:52.734 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:03:52.734 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:03:52.867 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_3p":true} 03:03:53.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, DeusChestPreloadSystem, async-read, 03:03:53.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 03:03:53.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 03:03:53.772 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:53.786 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:53.786 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:53.786 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:55.846 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:55.858 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:55.888 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:55.889 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:03:57.763 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:03:57.776 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:03:57.789 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:03:57.790 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:03:57.830 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:03:57.842 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:03:57.842 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:03:57.843 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:03:58.193 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:58.199 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.71653544902801514 03:03:59.179 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:03:59.616 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":true,"wwise\/one_handed_hammers":true} 03:03:59.944 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:03:59.958 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:03:59.958 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:03:59.958 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:04:01.848 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:04:01.866 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:04:01.866 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:04:01.866 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:04:02.592 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:02.598 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.57480317354202271 03:04:02.947 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:04:03.410 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:04:03.410 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:04:03.410 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 03:04:03.410 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:04:03.410 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 03:04:03.416 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 03:04:03.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 03:04:03.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, DeusChestPreloadSystem 03:04:03.441 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:04:03.441 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:04:03.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:04:03.468 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:04:03.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:04:03.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:04:03.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:04:03.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:04:03.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:04:03.905 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:04:03.921 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:04:03.921 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:04:03.921 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:04:03.921 [Lua] HORDE: last wave, reset to standard horde delay 03:04:03.921 [Lua] Time for new HOOORDE! multi_last_wave 03:04:03.921 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 03:04:03.921 [Lua] horde requested: vector_blob 03:04:03.921 [Lua] wants to spawn ahead within distance: 60 03:04:03.921 [Lua] horde crated with id 5 of type vector_blob 03:04:03.921 [Lua] managed to spawn 54/54 horde enemies 03:04:03.921 [Lua] vector blob horde has started 03:04:04.736 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:04:04.741 [Lua] Init group template: horde 03:04:05.013 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:04:05.028 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:04:05.068 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:04:05.068 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:04:07.031 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:04:07.046 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:04:07.063 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:04:07.063 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:04:08.096 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:04:08.116 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:04:08.116 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:04:08.116 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:04:08.550 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_axes":true} 03:04:08.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 03:04:08.550 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 03:04:08.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 03:04:08.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 03:04:08.551 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:04:08.551 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 03:04:08.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:04:08.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:04:08.576 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:04:08.607 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:04:08.607 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:04:10.802 [Lua] [AIPlayerSlotExtension] force releaseing slot 371 6 03:04:11.265 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:04:11.283 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:04:11.315 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:04:11.315 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:04:12.124 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:04:12.141 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:04:12.141 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:04:12.141 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:04:12.174 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:04:12.190 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:04:12.207 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:04:12.207 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:04:13.583 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:04:13.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 03:04:13.587 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 03:04:16.010 [Lua] added multiple choice vote 03:04:16.011 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=125 03:04:16.336 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:04:16.351 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:04:16.351 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:04:16.351 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:04:17.234 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:04:17.249 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:04:17.250 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:04:17.250 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:04:17.876 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:17.930 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.42519685626029968 03:04:18.187 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:04:18.209 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:04:18.209 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:04:18.209 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:04:18.452 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.62 03:04:18.615 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_axes":true} 03:04:18.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 03:04:18.615 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 03:04:18.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:04:18.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:04:18.638 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:04:18.668 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:04:18.669 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:04:18.669 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:04:20.406 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:04:20.421 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:04:20.436 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:04:20.436 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:04:21.302 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:04:21.315 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:04:21.315 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:04:21.315 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:04:22.453 [Lua] Horde killed: multi_consecutive_wave 03:04:23.324 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:23.330 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.28346458077430725 03:04:23.783 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:04:23.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 03:04:23.785 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 03:04:24.261 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:04:24.372 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:04:24.391 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:04:24.391 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:04:24.391 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:04:24.727 [Lua] Coordinated attack! 03:04:25.474 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:04:25.488 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:04:25.488 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:04:25.488 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:04:26.596 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:04:26.611 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:04:26.612 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:04:26.612 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:04:28.205 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_3p":true} 03:04:28.822 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 03:04:28.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, DeusChestPreloadSystem, async-read, 03:04:28.845 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:04:28.845 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:04:28.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 03:04:28.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 03:04:28.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 03:04:29.430 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:04:29.443 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:04:29.483 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:04:29.483 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:04:30.648 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:04:30.661 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:04:30.661 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:04:30.661 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:04:31.224 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:04:31.231 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = grenade_frag_01 03:04:31.234 error: [Lua] [TwitchVoteUI] There is no vote data for key (21) 03:04:31.547 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:04:31.561 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:04:31.588 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:04:31.588 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:04:32.253 [Lua] winning_index 1 03:04:32.599 [Lua] Horde killed: multi_last_wave 03:04:33.278 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = 03:04:33.291 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = grenade_frag_01 03:04:34.531 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:04:34.546 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:04:34.561 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:04:34.561 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:04:34.933 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = 03:04:34.946 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = grenade_frag_01 03:04:36.622 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:04:36.634 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:04:36.634 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:04:36.634 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:04:36.638 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = 03:04:36.651 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = grenade_frag_01 03:04:36.698 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:04:36.709 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:04:36.709 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:04:36.710 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:04:38.296 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = 03:04:38.308 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = grenade_frag_01 03:04:38.573 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:04:38.584 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:04:38.596 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:04:38.596 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:04:39.937 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = 03:04:39.949 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = grenade_frag_01 03:04:40.154 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":true,"wwise\/one_handed_hammers":true} 03:04:40.158 [Lua] stormfiend died! 03:04:40.160 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.51833333333333331 03:04:41.028 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = 03:04:41.042 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = grenade_frag_01 03:04:41.179 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010cbc8281:1:3:2 = grenade_frag_01 03:04:41.338 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 12 03:04:41.338 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 436 03:04:41.338 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1532 03:04:41.338 [Lua] [SharedState] deus_run_state_11831750: monster_coins_picked_up:0:0:0:0 = 3 03:04:41.453 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 12 03:04:41.453 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 421 03:04:41.453 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1588 03:04:41.465 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 12 03:04:41.465 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 423 03:04:41.465 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1644 03:04:41.490 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 12 03:04:41.490 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 420 03:04:41.491 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1700 03:04:42.628 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:04:42.640 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:04:42.654 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:04:42.654 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:04:42.667 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:04:42.679 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:04:42.679 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:04:42.679 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:04:42.745 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:04:42.757 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:04:42.757 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:04:42.757 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:04:43.378 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:04:43.862 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:04:43.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 03:04:43.862 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:04:43.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 03:04:43.864 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 03:04:43.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, DeusChestPreloadSystem 03:04:43.886 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:04:43.886 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:04:43.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:04:43.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:04:43.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:04:43.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:04:43.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:04:43.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:04:45.234 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:04:45.574 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.47166666666666668 03:04:46.111 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.42499999999999999 03:04:46.652 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.37833333333333335 03:04:46.784 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.42599999999999999 03:04:48.682 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:04:48.693 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:04:48.704 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:04:48.704 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:04:48.704 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:04:48.715 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:04:48.727 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:04:48.727 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:04:48.782 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:04:48.793 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:04:48.793 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:04:48.793 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:04:48.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 03:04:48.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 03:04:48.906 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:04:48.907 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 03:04:52.747 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:04:52.758 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:04:52.771 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:04:52.771 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:04:53.889 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:04:53.900 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:04:53.900 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:04:53.900 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:04:54.973 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:04:54.985 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:04:54.985 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:04:54.985 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:04:55.109 [Lua] main path terror event triggered: boss_event_minotaur 03:04:55.109 [Lua] TerrorEventMixer.start_event: boss_event_minotaur (seed: 1013904223) 03:04:55.135 [Lua] Init group template: boss_door_closers 03:04:56.937 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:04:56.949 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:04:56.976 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:04:56.977 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:04:58.558 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_3p":true} 03:04:58.955 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:04:58.964 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:04:58.964 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:04:58.965 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:04:59.023 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:04:59.034 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:04:59.034 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:04:59.034 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:04:59.097 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 03:04:59.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, DeusChestPreloadSystem, async-read, 03:04:59.114 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:04:59.114 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:04:59.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 03:04:59.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 03:04:59.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 03:05:01.516 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=224 03:05:02.026 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:05:02.037 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:05:02.037 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:05:02.037 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:05:02.279 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 628.1846923828125 [Unit '#ID[d28076aa1c1c64a5]'] 03:05:02.644 [Lua] [SharedState] deus_run_state_11831750: potion:11000010cbc8281:1:3:2 = potion_moot_milk_01 03:05:03.082 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:05:03.093 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:05:03.124 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:05:03.124 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:05:03.639 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:05:04.006 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:05:04.016 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:05:04.016 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:05:04.016 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:05:04.140 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 03:05:04.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, DeusChestPreloadSystem 03:05:05.588 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":true,"wwise\/one_handed_hammers":true} 03:05:06.101 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:05:06.114 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:05:06.126 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:05:06.126 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:05:08.085 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:05:08.096 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:05:08.096 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:05:08.097 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:05:08.718 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_3p":true} 03:05:09.194 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_axes":true} 03:05:09.194 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:05:09.194 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 03:05:09.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 03:05:09.194 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:05:09.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 03:05:09.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, DeusChestPreloadSystem, async-read, 03:05:09.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 03:05:09.202 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:05:09.214 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:05:09.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:05:09.214 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:05:09.214 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:05:09.224 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:05:09.224 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:05:09.235 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:05:09.235 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:05:09.235 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:05:09.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:05:09.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:05:09.257 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:05:09.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:05:09.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:05:09.284 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 03:05:09.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 03:05:09.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 03:05:09.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:05:09.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:05:09.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:05:10.157 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:05:10.170 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:05:10.182 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:05:10.182 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:05:13.244 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:05:13.255 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:05:13.265 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:05:13.265 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:05:14.344 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:05:14.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 03:05:14.394 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:05:14.404 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:05:14.404 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:05:14.404 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:05:15.177 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:05:15.177 [Lua] [Mutator] Activating mutator 'no_roamers' 03:05:15.344 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:05:15.354 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:05:15.354 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:05:15.354 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:05:16.228 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:05:16.708 [Lua] [Mutator] Initializing mutator 'lightning_strike' 03:05:16.708 [Lua] [Mutator] Activating mutator 'lightning_strike' 03:05:16.708 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:05:16.716 error: [Lua] [TwitchVoteUI] There is no vote data for key (22) 03:05:16.887 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:05:16.887 [Lua] [Mutator] Activating mutator 'no_roamers' 03:05:18.301 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:05:18.312 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:05:18.324 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:05:18.324 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:05:19.379 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_axes":true} 03:05:19.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 03:05:19.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:05:19.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:05:19.442 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:05:19.451 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:05:19.463 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:05:19.463 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:05:21.418 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:05:21.431 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:05:21.431 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:05:21.431 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:05:22.492 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.33166666666666667 03:05:23.081 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.28499999999999998 03:05:24.464 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:05:24.476 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:05:24.476 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:05:24.476 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:05:24.588 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:05:24.599 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:05:24.599 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:05:24.599 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:05:25.938 [Lua] [SharedState] deus_run_state_11831750: potion:11000010cbc8281:1:3:2 = 03:05:27.544 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:05:27.555 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:05:27.555 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:05:27.555 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:05:30.543 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:05:30.555 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:05:30.629 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:05:30.629 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:05:30.682 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:05:30.695 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:05:30.695 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:05:30.695 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:05:32.045 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 360 03:05:32.045 [Lua] [SharedState] deus_run_state_11831750: melee_swap_chests_used:0:0:0:0 = {"common":1} 03:05:32.045 [Lua] [SharedState] deus_run_state_11831750: coins_spent:0:0:0:0 = -60 03:05:32.045 [Lua] [SharedState] deus_run_state_11831750: slot_melee:11000010cbc8281:1:3:2 = item_key=deus_dr_1h_axe,powerlevel=500,rarity=common,skin=dw_1h_axe_skin_07,property=crit_boost:43000 03:05:32.046 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":10004735,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_axe":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false}} 03:05:32.046 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 03:05:32.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, ProfileSynchronizer, async-read, 03:05:32.046 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:05:32.057 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 10004735 03:05:32.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 03:05:32.118 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 10004735 03:05:32.223 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 10004735 03:05:32.237 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 10004735 03:05:32.610 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:05:32.621 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:05:32.621 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:05:32.621 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:05:34.587 [Lua] Set lobby begin: 03:05:34.587 [Lua] Lobby data twitch_enabled = true 03:05:34.587 [Lua] Lobby data selected_mission_id = journey_citadel 03:05:34.587 [Lua] Lobby data num_players = 4 03:05:34.587 [Lua] Lobby data difficulty_tweak = -10 03:05:34.587 [Lua] Lobby data host = 11000010e2567e7 03:05:34.587 [Lua] Lobby data matchmaking_type = 2 03:05:34.587 [Lua] Lobby data is_private = false 03:05:34.587 [Lua] Lobby data match_started = true 03:05:34.587 [Lua] Lobby data difficulty = cataclysm 03:05:34.587 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 03:05:34.587 [Lua] Lobby data player_slot_4 = 0:0 03:05:34.587 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:05:34.587 [Lua] Lobby data quick_game = false 03:05:34.587 [Lua] Lobby data country_code = us 03:05:34.587 [Lua] Lobby data matchmaking = true 03:05:34.588 [Lua] Lobby data power_level = 717 03:05:34.588 [Lua] Lobby data mission_id = sig_crag_khorne_path3 03:05:34.588 [Lua] Lobby data mechanism = deus 03:05:34.588 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:05:34.588 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:05:34.588 [Lua] Lobby data network_hash = e17db97a2fa105af 03:05:34.588 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:05:34.588 [Lua] Lobby data eac_authorized = true 03:05:34.588 [Lua] Set lobby end. 03:05:34.728 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:05:34.739 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:05:34.739 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:05:34.740 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:05:35.345 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 13 03:05:35.345 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 469 03:05:35.345 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1733 03:05:35.345 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 10 03:05:35.478 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 13 03:05:35.478 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 456 03:05:35.478 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1766 03:05:35.492 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 13 03:05:35.492 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 454 03:05:35.492 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1799 03:05:35.537 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 13 03:05:35.538 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 393 03:05:35.538 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1832 03:05:35.665 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:05:35.676 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:05:35.688 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:05:35.688 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:05:37.670 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:05:37.682 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:05:37.682 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:05:37.682 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:05:38.763 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:05:38.774 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:05:38.774 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:05:38.774 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:05:39.086 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:05:40.709 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:05:40.719 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:05:40.719 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:05:40.719 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:05:41.695 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:05:41.705 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:05:41.714 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:05:41.714 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:05:42.304 [Lua] players are progressing too fast, leave relax 03:05:42.602 [Lua] [SharedState] deus_run_state_11831750: healthkit:11000010cbc8281:1:3:2 = potion_healing_draught_01 03:05:42.618 [Lua] going to make a rush intervention, since loneliness_value= 30.38235079093343 and dist= 342.71502685546875 03:05:42.618 [Lua] rush intervention - ambush horde! 03:05:42.618 [Lua] setting up ambush-horde 03:05:42.618 [Lua] Composing horde 'large' .. using variant 'plain' 03:05:42.618 [Lua] -> spawning: 55 03:05:42.618 [Lua] horde crated with id 7 of type ambush 03:05:42.618 [Lua] ambush horde has started 03:05:42.620 [Lua] rush intervention - spawning skaven_gutter_runner 03:05:42.810 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:05:42.821 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:05:42.821 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:05:42.821 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:05:43.125 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 0.41799999999999998 03:05:43.622 [Lua] ready to jump failed 03:05:45.207 [Lua] fence jumping 03:05:45.700 [Lua] simple los failed 03:05:45.771 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:05:45.781 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:05:45.781 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:05:45.781 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:05:46.848 [Lua] fence jumping 03:05:46.992 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=401 03:05:47.810 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:05:47.825 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:05:47.836 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:05:47.836 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:05:48.901 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:05:48.914 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:05:48.914 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:05:48.914 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:05:49.088 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.124 03:05:49.653 [Lua] Destroying unit since outside mesh or world 03:05:49.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:05:50.709 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[42aafb6b] 03:05:50.709 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[42aafb6b] 03:05:50.828 [Lua] Init group template: horde 03:05:51.980 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:05:51.993 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:05:51.993 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:05:51.993 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:05:51.993 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:05:52.007 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:05:52.007 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:05:52.007 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:05:54.529 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.72399999999999998 03:05:54.529 [Lua] [SharedState] deus_run_state_11831750: healthkit:110000104de4150:1:5:1 = 03:05:55.093 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:05:55.109 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:05:55.109 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:05:55.109 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:05:57.062 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:05:57.076 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:05:57.076 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:05:57.076 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:05:57.107 [Lua] BTClimbAction - failing to use smart object 03:05:58.082 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:05:58.095 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:05:58.095 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:05:58.095 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:05:58.151 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.59999999999999998 03:05:58.381 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.41999999999999998 03:05:59.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1971d, position: 0 03:05:59.564 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010e2567e7:1:1:1 = 03:05:59.819 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 0.34799999999999998 03:06:01.165 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:06:01.180 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:06:01.180 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:06:01.181 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:06:01.842 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = alive 03:06:02.156 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:02.173 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:02.173 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:02.173 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:02.242 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:06:02.247 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 03:06:02.254 error: [Lua] [TwitchVoteUI] There is no vote data for key (23) 03:06:02.261 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 03:06:02.276 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 03:06:02.291 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 03:06:02.308 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 03:06:02.322 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 03:06:02.337 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 03:06:02.352 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 03:06:02.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 03:06:02.382 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 03:06:03.131 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:06:03.145 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:06:03.145 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:06:03.146 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:06:05.074 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a23cca50] 03:06:05.074 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5047582f] 03:06:05.074 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0f25bc22] 03:06:05.077 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.40000000000000002 03:06:05.228 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:06:05.242 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:06:05.243 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:06:05.243 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:06:05.427 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.36666666666666664 03:06:05.732 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.55118107795715332 03:06:05.774 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.33333333333333331 03:06:05.967 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.52755904197692871 03:06:06.119 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.29999999999999999 03:06:06.148 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.5039370059967041 03:06:06.214 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:06.229 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:06.229 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:06.229 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:06.832 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.26666666666666666 03:06:07.141 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.23333333333333334 03:06:07.189 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.47244095802307129 03:06:07.200 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:06:07.218 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:06:07.218 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:06:07.218 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:06:07.320 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.44881889224052429 03:06:07.414 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.20000000000000001 03:06:07.553 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010e2567e7:1:1:1 = knocked_down 03:06:07.553 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 0 03:06:07.678 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:06:07.678 [Lua] [Mutator] Activating mutator 'easier_packs' 03:06:07.985 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 1 03:06:10.302 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:10.316 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:10.316 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:10.316 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:10.331 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:06:10.344 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:06:10.344 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:06:10.344 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:06:11.423 [Lua] [SharedState] deus_run_state_11831750: power_ups:11000010666143a:1:2:1 = [{"client_id":62070384,"name":"talent_2_1","rarity":"rare"},{"rarity":"exotic","client_id":1010076864,"name":"talent_1_1"},{"rarity":"rare","client_id":1521250304,"name":"talent_2_3"},{"rarity":"exotic","client_id":1528705664,"name":"talent_3_3"},{"rarity":"rare","client_id":859633664,"name":"talent_4_1"},{"rarity":"rare","client_id":1031906048,"name":"talent_5_1"},{"rarity":"unique","client_id":1297120384,"name":"talent_6_3"}] 03:06:11.423 [Lua] TalentSystem:rpc_sync_talents 7 3084 03:06:11.423 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 304 03:06:11.423 [Lua] [SharedState] deus_run_state_11831750: power_up_chests_used:0:0:0:0 = 1 03:06:11.423 [Lua] [SharedState] deus_run_state_11831750: coins_spent:0:0:0:0 = -210 03:06:12.865 [Lua] [AIPlayerSlotExtension] force releaseing slot 457 6 03:06:12.995 [Lua] going to make a rush intervention, since loneliness_value= 35.750615308041404 and dist= 32.03912353515625 03:06:12.996 [Lua] rush intervention - spawning skaven_pack_master 03:06:13.170 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:06:13.266 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:06:13.281 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:06:13.294 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:06:13.294 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:06:14.382 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:06:14.382 [Lua] [Mutator] Activating mutator 'no_roamers' 03:06:15.382 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:06:15.395 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:06:15.395 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:06:15.395 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:06:15.576 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.97637796401977539 03:06:15.781 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.95275592803955078 03:06:15.797 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.021999999999999999 03:06:16.363 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:16.376 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:16.376 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:16.376 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:16.478 [Lua] [AIPlayerSlotExtension] force releaseing slot 480 2 03:06:16.883 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:06:17.323 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:06:17.333 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:06:17.345 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:06:17.345 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:06:18.921 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 14 03:06:18.921 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 488 03:06:18.921 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1851 03:06:18.921 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 11 03:06:19.080 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 14 03:06:19.080 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 475 03:06:19.080 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1870 03:06:19.080 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 14 03:06:19.080 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 323 03:06:19.080 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1889 03:06:19.080 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 14 03:06:19.080 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 412 03:06:19.081 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1908 03:06:19.535 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:06:19.908 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 1 03:06:20.406 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:20.417 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:20.418 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:20.418 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:21.419 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:06:21.429 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:06:21.429 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:06:21.429 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:06:23.350 [Lua] [Mutator] Deactivating mutator 'lightning_strike' 03:06:23.393 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:06:23.405 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:06:23.405 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:06:23.405 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:06:24.150 [Lua] Horde killed: ? 03:06:24.447 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:24.457 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:24.457 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:24.457 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:24.560 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:06:24.560 [Lua] [Mutator] Activating mutator 'easier_packs' 03:06:24.650 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:06:25.051 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:06:25.051 [Lua] [Mutator] Activating mutator 'easier_packs' 03:06:25.549 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:06:26.353 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:06:26.353 [Lua] [Mutator] Activating mutator 'easier_packs' 03:06:26.486 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:06:26.497 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:06:26.497 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:06:26.497 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:06:27.047 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 15 03:06:27.047 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 514 03:06:27.047 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1934 03:06:27.047 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 12 03:06:27.168 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 15 03:06:27.168 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 349 03:06:27.168 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1960 03:06:27.190 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 15 03:06:27.190 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 438 03:06:27.190 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 1986 03:06:27.190 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 15 03:06:27.190 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 501 03:06:27.190 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 2012 03:06:27.272 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:06:28.185 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = disabled 03:06:29.427 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:29.432 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.85826772451400757 03:06:29.461 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:06:29.472 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:06:29.472 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:06:29.473 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:06:29.517 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:29.528 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:29.539 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:29.539 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:29.749 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = alive 03:06:29.749 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.45750000000000002 03:06:30.029 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:06:30.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 03:06:30.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 03:06:30.144 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 03:06:30.144 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 03:06:30.363 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.92125982046127319 03:06:30.551 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:06:30.563 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:06:30.574 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:06:30.574 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:06:30.747 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.89763778448104858 03:06:31.173 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.87401574850082397 03:06:32.043 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:06:32.361 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:06:32.361 [Lua] [Mutator] Activating mutator 'no_roamers' 03:06:32.373 [Lua] [SharedState] deus_run_state_11831750: healthkit:110000104de4150:1:5:1 = healthkit_first_aid_kit_01 03:06:32.397 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=536 03:06:33.523 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:06:33.536 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:06:33.537 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:06:33.537 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:06:33.594 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:33.604 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:33.604 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:33.604 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:34.887 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.80400000000000005 03:06:35.001 [Lua] [SharedState] deus_run_state_11831750: healthkit:110000104de4150:1:5:1 = 03:06:35.107 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.76200000000000001 03:06:35.744 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.70599999999999996 03:06:36.093 [Lua] [SharedState] deus_run_state_11831750: power_ups:11000010cbc8281:1:3:2 = [{"client_id":2040059776,"name":"power_up_of_shallya","rarity":"rare"},{"rarity":"exotic","client_id":1280733952,"name":"talent_1_1"},{"rarity":"rare","client_id":794333120,"name":"talent_2_2"},{"rarity":"exotic","client_id":1463831424,"name":"talent_3_3"},{"rarity":"rare","client_id":242912368,"name":"talent_4_3"},{"rarity":"rare","client_id":1703413632,"name":"talent_5_1"},{"rarity":"unique","client_id":871875520,"name":"talent_6_2"}] 03:06:36.093 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 288 03:06:36.093 [Lua] [SharedState] deus_run_state_11831750: power_up_chests_used:0:0:0:0 = 2 03:06:36.093 [Lua] [SharedState] deus_run_state_11831750: coins_spent:0:0:0:0 = -360 03:06:36.504 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.85039371252059937 03:06:36.519 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.65000000000000002 03:06:36.650 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:06:36.661 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:06:36.661 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:06:36.661 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:06:36.729 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.82677167654037476 03:06:36.925 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.80314958095550537 03:06:37.113 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.77165353298187256 03:06:37.138 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.59399999999999997 03:06:37.339 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.74803149700164795 03:06:37.638 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:37.649 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:37.649 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:37.649 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:38.877 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:06:39.071 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:06:39.071 [Lua] [Mutator] Activating mutator 'easier_packs' 03:06:39.593 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:06:39.604 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:06:39.604 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:06:39.605 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:06:41.100 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:06:41.673 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:06:41.684 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:06:41.684 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:41.684 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:06:41.684 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:06:41.694 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:41.694 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:41.695 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:42.109 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.53800000000000003 03:06:42.180 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.48199999999999998 03:06:42.738 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:06:42.738 [Lua] [Mutator] Activating mutator 'easier_packs' 03:06:43.378 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:06:43.625 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:06:43.677 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:06:43.753 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:06:43.754 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:06:44.981 [SteamVoipClient] select_out(110000104de4150, on) 03:06:44.991 [SteamVoipClient] select_out(11000010666143a, on) 03:06:44.991 [SteamVoipClient] select_out(11000010cbc8281, on) 03:06:44.991 [SteamVoipClient] select_out(11000010e2567e7, on) 03:06:47.617 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:06:47.624 error: [Lua] [TwitchVoteUI] There is no vote data for key (24) 03:06:47.676 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:47.682 [Lua] [SharedState] deus_run_state_11831750: grenade:11000010cbc8281:1:3:2 = 03:06:47.846 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:06:47.855 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:06:47.855 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:47.856 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:06:47.856 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:06:47.865 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:47.865 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:47.866 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:48.667 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:06:48.806 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:06:48.816 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:06:48.816 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:06:48.817 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:06:50.117 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 199.34019470214844 [Unit '#ID[d28076aa1c1c64a5]'] 03:06:50.230 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.72440946102142334 03:06:50.432 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.70078742504119873 03:06:50.653 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.67716532945632935 03:06:50.743 [SteamVoipClient] select_out(110000104de4150, off) 03:06:50.743 [SteamVoipClient] select_out(11000010666143a, off) 03:06:50.743 [SteamVoipClient] select_out(11000010cbc8281, off) 03:06:50.743 [SteamVoipClient] select_out(11000010e2567e7, off) 03:06:50.853 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.65354329347610474 03:06:51.065 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.62204724550247192 03:06:51.255 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:06:51.255 [Lua] [Mutator] Activating mutator 'easier_packs' 03:06:51.627 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.59842520952224731 03:06:51.815 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.57480317354202271 03:06:51.921 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:06:51.930 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:06:51.930 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:06:51.930 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:06:52.035 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.55118107795715332 03:06:52.867 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:06:52.877 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:06:52.877 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:06:52.877 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:06:52.927 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:52.937 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:52.937 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:52.937 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:53.334 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:53.339 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.71653544902801514 03:06:54.134 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:06:55.697 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:06:56.688 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.52755904197692871 03:06:56.705 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:06:56.752 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.42599999999999999 03:06:56.908 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.5039370059967041 03:06:57.091 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.47244095802307129 03:06:57.578 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:57.614 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.57480317354202271 03:06:57.621 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:06:57.621 [Lua] [Mutator] Activating mutator 'no_roamers' 03:06:57.925 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:06:57.936 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:06:57.936 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:06:57.936 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:06:57.988 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:06:57.999 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:06:57.999 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:06:58.000 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:06:58.330 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:06:58.995 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:06:59.006 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:06:59.006 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:06:59.006 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:06:59.478 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:06:59.958 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 124.27744293212891 [Unit '#ID[d28076aa1c1c64a5]'] 03:07:01.283 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:07:02.037 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:07:02.047 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:07:02.066 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:07:02.066 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:07:02.097 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:07:02.107 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:07:02.166 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:07:02.166 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:07:03.450 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:03.454 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.42519685626029968 03:07:04.231 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:07:05.248 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:07:05.259 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:07:05.259 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:07:05.259 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:07:07.343 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:07:07.353 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:07:07.353 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:07:07.353 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:07:07.763 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:08.186 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:07:08.252 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:07:08.263 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:07:08.263 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:07:08.263 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:07:08.410 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:08.847 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:07:09.038 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:09.504 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:07:09.673 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:10.150 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:07:10.297 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:07:10.307 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:07:10.307 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:07:10.307 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:07:10.397 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:10.904 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:07:11.159 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:11.379 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:07:11.390 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:07:11.390 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:07:11.391 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:07:11.747 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:07:11.975 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:12.297 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:07:12.307 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:07:12.307 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:07:12.307 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:07:12.590 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:07:12.590 [Lua] [Mutator] Activating mutator 'easier_packs' 03:07:12.752 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:07:12.842 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:07:13.081 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:07:13.081 [Lua] [Mutator] Activating mutator 'easier_packs' 03:07:13.345 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:07:14.338 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:07:14.347 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:07:14.347 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:07:14.347 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:07:15.229 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:07:15.229 [Lua] [Mutator] Activating mutator 'easier_packs' 03:07:15.440 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:07:15.450 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:07:15.450 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:07:15.451 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:07:17.357 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:07:17.368 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:07:17.368 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:07:17.368 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:07:18.011 [Lua] added multiple choice vote 03:07:18.011 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=641 03:07:18.421 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:07:18.432 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:07:18.432 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:07:18.432 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:07:18.503 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:07:20.608 [Lua] minotaur died! 03:07:21.016 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:07:21.016 [Lua] [Mutator] Activating mutator 'easier_packs' 03:07:21.557 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:07:21.571 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:07:21.584 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:07:21.584 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:07:21.825 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 16 03:07:21.825 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 579 03:07:21.825 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 2077 03:07:21.825 [Lua] [SharedState] deus_run_state_11831750: monster_coins_picked_up:0:0:0:0 = 4 03:07:21.959 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 16 03:07:21.959 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 414 03:07:21.959 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 2142 03:07:21.972 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 16 03:07:21.972 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 566 03:07:21.972 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 2207 03:07:21.997 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 16 03:07:21.997 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 353 03:07:21.997 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 2272 03:07:22.454 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:07:22.468 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:07:22.468 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:07:22.468 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:07:22.506 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:07:22.519 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:07:22.519 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:07:22.520 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:07:23.090 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:07:26.524 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:07:26.534 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:07:26.535 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:07:26.535 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:07:26.575 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:07:26.586 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:07:26.586 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:07:26.586 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:07:27.491 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:07:27.503 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:07:27.503 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:07:27.503 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:07:29.028 [IRC Client] Sending PONG to tmi.twitch.tv 03:07:30.609 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:07:30.622 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:07:30.635 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:07:30.635 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:07:32.664 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:07:32.676 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:07:32.688 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:07:32.688 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:07:33.158 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:07:33.611 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:07:33.622 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:07:33.650 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:07:33.650 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:07:35.722 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:07:35.734 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:07:35.734 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:07:35.734 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:07:36.843 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:07:36.865 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:07:36.884 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:07:36.884 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:07:38.504 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010e2567e7:1:1:1 = dead 03:07:38.535 [Lua] [SharedState] deus_run_state_11831750: healthkit:11000010e2567e7:1:1:1 = 03:07:39.783 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:07:39.799 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:07:39.799 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:07:39.799 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:07:40.559 error: [Lua] [TwitchVoteUI] There is no vote data for key (25) 03:07:41.553 [Lua] winning_index 5 03:07:41.780 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:07:41.791 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:07:41.801 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:07:41.801 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:07:41.856 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:07:41.867 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:07:41.877 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:07:41.877 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:07:42.528 [Flow] **********************DEBUG************************ritualapproach_02 trigger TOUCH 03:07:43.620 [Lua] state dead despawn 03:07:43.636 [Lua] [GameNetworkManager] destroying game object with go_id=74 03:07:45.861 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:07:45.877 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:07:45.877 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:07:45.877 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:07:45.940 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:07:45.955 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:07:45.955 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:07:45.955 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:07:46.444 [Flow] **********************DEBUG************************area_01 trigger TOUCH 03:07:46.445 [Flow] **********************DEBUG************************area_01 OFF 03:07:46.504 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:07:46.504 [Lua] [Mutator] Activating mutator 'easier_packs' 03:07:46.788 [Flow] **********************DEBUG************************area_01 trigger UNTOUCH 03:07:46.788 [Flow] **********************DEBUG************************area_01 ON 03:07:46.864 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:07:48.020 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:07:48.033 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:07:48.046 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:07:48.047 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:07:48.434 [Flow] **********************DEBUG************************area_01 trigger TOUCH 03:07:48.435 [Flow] **********************DEBUG************************area_01 OFF 03:07:48.772 [Flow] **********************DEBUG************************area_01 trigger UNTOUCH 03:07:48.772 [Flow] **********************DEBUG************************area_01 ON 03:07:51.900 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:07:51.912 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:07:51.912 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:07:51.912 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:07:51.971 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:07:51.983 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:07:51.983 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:07:51.983 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:07:54.088 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:07:54.101 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:07:54.101 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:07:54.101 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:07:56.954 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:07:56.967 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:07:57.005 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:07:57.005 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:07:57.031 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:07:57.044 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:07:57.044 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:07:57.044 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:07:59.221 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:07:59.232 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:07:59.243 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:07:59.243 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:01.187 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:01.199 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:01.199 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:01.200 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:08:03.157 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:08:03.170 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:08:03.181 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:08:03.181 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:08:03.296 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:08:03.307 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:08:03.307 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:08:03.307 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:03.502 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=724 03:08:05.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 98, name: `unknown` 03:08:06.655 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 287563550) 03:08:07.268 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:07.280 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:07.304 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:07.304 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:08:07.363 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:08:07.374 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:08:07.374 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:08:07.374 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:08.246 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:08:08.257 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:08:08.257 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:08:08.257 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:08:08.805 [Lua] [RespawnHandler] Picking spawn point at 540.21, params: min_dist 440.81, max_dist inf, ahead_unit_travel_dist 440.81 03:08:08.805 [Lua] [RespawnHandler] Ahead player position Vector3(-33.2188, 168.125, 14.6938) 03:08:08.821 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", additional_items = { }, } 03:08:08.821 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:08:08.821 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", additional_items = { }, } 03:08:08.821 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:08:08.821 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", additional_items = { }, } 03:08:08.821 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:08:08.821 [Lua] self.initial_inventory: { slot_packmaster_claw = "packmaster_claw", additional_items = { }, } 03:08:08.821 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:08:08.821 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.20000000000000001) 03:08:08.822 [Lua] TalentExtension:_send_rpc_sync_talents 735 03:08:08.822 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.20000000000000001) 03:08:08.822 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 03:08:08.822 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=736 03:08:08.822 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010e2567e7:1:1:1 = respawn 03:08:08.822 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 1 03:08:08.822 [Lua] [SharedState] deus_run_state_11831750: melee_ammo:11000010e2567e7:1:1:1 = 0.5 03:08:08.822 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010e2567e7:1:1:1 = 0.5 03:08:08.832 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true} 03:08:08.832 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:08:08.832 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:08:08.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:08:08.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:08:08.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 03:08:08.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 03:08:08.840 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:08:08.841 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010e2567e7:1:1:1 = 0.5 03:08:08.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:08:08.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:08:08.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:08:08.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:08:08.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:08:08.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:08:08.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:08:08.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:08:10.665 [SteamVoipClient] select_out(110000104de4150, on) 03:08:10.673 [SteamVoipClient] select_out(11000010666143a, on) 03:08:10.673 [SteamVoipClient] select_out(11000010cbc8281, on) 03:08:10.673 [SteamVoipClient] select_out(11000010e2567e7, on) 03:08:11.521 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:11.535 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:11.551 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:11.551 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:08:11.701 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:08:11.701 [Lua] [Mutator] Activating mutator 'easier_packs' 03:08:12.908 [Lua] Boss gave [Unit '#ID[90a0580b00bf1ab9]'] initial aggro 03:08:12.908 [Lua] New enhanced breed spawned 03:08:13.615 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:08:13.627 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:08:13.627 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:08:13.627 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:13.685 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:08:13.821 [SteamVoipClient] select_out(110000104de4150, off) 03:08:13.821 [SteamVoipClient] select_out(11000010666143a, off) 03:08:13.821 [SteamVoipClient] select_out(11000010cbc8281, off) 03:08:13.821 [SteamVoipClient] select_out(11000010e2567e7, off) 03:08:14.221 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:14.224 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.28346458077430725 03:08:14.492 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:08:14.506 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:08:14.506 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:08:14.506 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:08:14.831 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:08:17.627 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:17.641 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:17.666 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:17.666 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:08:17.679 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:08:17.693 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:08:17.693 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:08:17.693 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:17.963 [Lua] New enhanced breed spawned 03:08:18.794 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:08:18.801 error: [Lua] [TwitchVoteUI] There is no vote data for key (26) 03:08:19.749 [Flow] **********************DEBUG************************area_01 trigger TOUCH 03:08:19.750 [Flow] **********************DEBUG************************area_01 OFF 03:08:20.134 [Flow] **********************DEBUG************************area_01 trigger UNTOUCH 03:08:20.134 [Flow] **********************DEBUG************************area_01 ON 03:08:20.571 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:08:20.585 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:08:20.585 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:08:20.586 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:08:20.811 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.45800000000000002 03:08:20.811 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.4975 03:08:20.811 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.31833333333333336 03:08:22.731 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:22.746 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:22.746 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:22.746 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:08:22.762 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:08:22.779 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:08:22.779 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:08:22.779 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:22.844 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.48999999999999999 03:08:22.844 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.53749999999999998 03:08:22.845 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.35166666666666668 03:08:23.951 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.33833333333333332 03:08:24.606 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.32500000000000001 03:08:24.844 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.52200000000000002 03:08:24.844 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.57750000000000001 03:08:24.844 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.35833333333333334 03:08:25.260 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.34499999999999997 03:08:25.922 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.33166666666666667 03:08:26.650 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:08:26.667 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:08:26.683 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:08:26.683 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:08:26.795 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:26.809 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:26.809 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:26.809 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:08:26.859 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.55400000000000005 03:08:26.859 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.61750000000000005 03:08:26.859 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.36499999999999999 03:08:27.598 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:27.605 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0.14173229038715363 03:08:27.836 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:08:27.852 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:08:27.852 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:08:27.852 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:28.125 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:08:28.859 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.58599999999999997 03:08:28.859 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.65749999999999997 03:08:28.859 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.39833333333333332 03:08:30.902 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.61799999999999999 03:08:30.902 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.69750000000000001 03:08:30.902 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.43166666666666664 03:08:31.994 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:32.010 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:32.010 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:32.010 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:08:32.155 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:32.612 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:08:32.757 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:32.876 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:08:32.892 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:08:32.892 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:08:32.892 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:08:33.031 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.65000000000000002 03:08:33.031 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.73750000000000004 03:08:33.031 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.46500000000000002 03:08:33.240 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:08:33.273 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:08:33.350 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:33.365 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:33.384 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:11000010cbc8281:1:3:2 = 0 03:08:33.905 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:08:34.035 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:08:34.050 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:34.051 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:08:34.051 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:08:34.051 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:34.754 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:08:34.877 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:08:35.016 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.68200000000000005 03:08:35.016 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.77749999999999997 03:08:35.017 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.49833333333333335 03:08:35.251 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:08:35.251 [Lua] [Mutator] Activating mutator 'no_roamers' 03:08:35.726 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:08:36.039 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:36.053 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:36.053 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:36.053 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:08:36.896 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:08:36.912 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:08:36.927 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:08:36.927 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:08:37.005 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.71399999999999997 03:08:37.005 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.8175 03:08:37.005 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.53166666666666662 03:08:38.041 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:08:38.055 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:08:38.055 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:08:38.055 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:38.164 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:38.524 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:08:39.007 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.746 03:08:39.007 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.85750000000000004 03:08:39.007 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.56499999999999995 03:08:40.062 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:40.073 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:40.073 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:40.073 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:08:41.004 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.77800000000000002 03:08:41.004 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.89749999999999996 03:08:41.004 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.59833333333333338 03:08:41.263 [Lua] [SharedState] deus_run_state_11831750: potion:11000010cbc8281:1:3:2 = potion_moot_milk_01 03:08:41.953 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:08:41.966 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:08:41.966 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:08:41.967 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:08:42.759 [Lua] [SharedState] deus_run_state_11831750: potion:11000010cbc8281:1:3:2 = potion_liquid_bravado_01 03:08:43.016 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.81000000000000005 03:08:43.016 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.9375 03:08:43.016 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.63166666666666671 03:08:44.112 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:08:44.124 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:08:44.167 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:08:44.167 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:44.233 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010e2567e7:0:0:0 = 17 03:08:44.233 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010e2567e7:1:0:0 = 613 03:08:44.233 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 2306 03:08:44.233 [Lua] [SharedState] deus_run_state_11831750: ground_coins_picked_up:0:0:0:0 = 13 03:08:44.354 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:110000104de4150:0:0:0 = 17 03:08:44.354 [Lua] [SharedState] deus_run_state_11831750: soft_currency:110000104de4150:1:0:0 = 600 03:08:44.354 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 2340 03:08:44.367 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010666143a:0:0:0 = 17 03:08:44.367 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010666143a:1:0:0 = 448 03:08:44.367 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 2374 03:08:44.393 [Lua] [SharedState] deus_run_state_11831750: coin_chests_collected:11000010cbc8281:0:0:0 = 17 03:08:44.393 [Lua] [SharedState] deus_run_state_11831750: soft_currency:11000010cbc8281:1:0:0 = 387 03:08:44.393 [Lua] [SharedState] deus_run_state_11831750: coins_earned:0:0:0:0 = 2408 03:08:44.409 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.90749999999999997 03:08:45.043 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.84199999999999997 03:08:45.043 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.94750000000000001 03:08:45.043 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.66500000000000004 03:08:45.123 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:45.135 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:45.135 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:45.135 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:08:45.989 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:08:46.001 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:08:46.001 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:08:46.001 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:08:46.345 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.65833333333333333 03:08:47.111 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.874 03:08:47.111 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.98750000000000004 03:08:47.111 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.69166666666666665 03:08:47.399 [Lua] [SharedState] deus_run_state_11831750: potion:11000010cbc8281:1:3:2 = potion_moot_milk_01 03:08:48.908 [Lua] [SharedState] deus_run_state_11831750: potion:11000010cbc8281:1:3:2 = 03:08:49.074 [Lua] [SharedState] deus_run_state_11831750: potion:11000010cbc8281:1:3:2 = potion_liquid_bravado_01 03:08:49.119 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.90600000000000003 03:08:49.119 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 1 03:08:49.119 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.72499999999999998 03:08:49.128 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=873 03:08:49.234 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:49.247 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:49.261 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:08:49.274 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:08:49.275 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:08:49.275 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:49.275 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:49.275 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:08:51.110 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.93799999999999994 03:08:51.110 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.7583333333333333 03:08:52.102 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:08:52.115 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:08:52.115 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:08:52.115 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:08:52.627 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.90749999999999997 03:08:53.121 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.96999999999999997 03:08:53.121 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.94750000000000001 03:08:53.122 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.79166666666666663 03:08:53.299 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:08:53.314 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:08:53.314 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:08:53.314 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:54.333 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:54.346 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:54.360 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:54.361 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:08:55.067 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.82750000000000001 03:08:55.122 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 1 03:08:55.122 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.86750000000000005 03:08:55.122 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.82499999999999996 03:08:56.045 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.91800000000000004 03:08:57.146 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.94999999999999996 03:08:57.146 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.90749999999999997 03:08:57.146 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.85833333333333328 03:08:57.172 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:08:57.186 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:08:57.186 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:08:57.186 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:08:57.367 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:08:57.382 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:08:57.396 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:08:57.396 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:08:57.588 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.86799999999999999 03:08:58.546 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.83499999999999996 03:08:59.054 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.76249999999999996 03:08:59.233 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.90000000000000002 03:08:59.233 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.80249999999999999 03:08:59.233 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.89166666666666672 03:08:59.496 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:08:59.511 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:08:59.537 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:08:59.537 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:09:01.245 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.93200000000000005 03:09:01.245 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.84250000000000003 03:09:01.245 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.92500000000000004 03:09:01.313 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:09:01.325 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:09:01.326 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:09:01.326 [Lua] [Mutator] Activating mutator 'no_roamers' 03:09:01.351 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:09:01.351 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:09:03.038 [Lua] [SharedState] deus_run_state_11831750: potion:11000010cbc8281:1:3:2 = 03:09:03.203 [Lua] [SharedState] deus_run_state_11831750: potion:11000010666143a:1:2:1 = potion_liquid_bravado_01 03:09:03.270 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.96399999999999997 03:09:03.270 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.88249999999999995 03:09:03.270 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.95833333333333337 03:09:03.531 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:09:03.544 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:09:03.544 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:09:03.544 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:09:04.039 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:09:04.282 [Lua] [Mutator] Initializing mutator 'leash' 03:09:04.282 [Lua] [Mutator] Activating mutator 'leash' 03:09:04.283 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:09:04.290 error: [Lua] [TwitchVoteUI] There is no vote data for key (27) 03:09:04.503 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:09:04.503 [Lua] [Mutator] Activating mutator 'no_roamers' 03:09:04.832 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:09:05.276 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.996 03:09:05.276 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.92249999999999999 03:09:05.277 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.9916666666666667 03:09:05.392 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:09:05.404 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:09:05.404 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:09:05.404 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:09:05.590 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:09:05.603 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:09:05.603 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:09:05.603 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:09:06.228 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.90249999999999997 03:09:06.499 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.88249999999999995 03:09:06.588 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.97833333333333339 03:09:06.658 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.86250000000000004 03:09:06.818 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.84250000000000003 03:09:06.853 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.96499999999999997 03:09:06.975 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.82250000000000001 03:09:07.124 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.95166666666666666 03:09:07.148 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.80249999999999999 03:09:07.265 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.93833333333333335 03:09:07.277 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.84250000000000003 03:09:07.277 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.97166666666666668 03:09:07.289 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.82250000000000001 03:09:07.421 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.95833333333333337 03:09:07.445 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.80249999999999999 03:09:07.579 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.94499999999999995 03:09:07.589 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:09:07.601 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:09:07.604 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.78249999999999997 03:09:07.648 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:09:07.648 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:09:07.736 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.93166666666666664 03:09:07.765 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.76249999999999996 03:09:07.901 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.91833333333333333 03:09:07.925 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.74250000000000005 03:09:08.066 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.90500000000000003 03:09:08.091 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.72250000000000003 03:09:08.220 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.89166666666666672 03:09:08.244 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.70250000000000001 03:09:08.257 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.91800000000000004 03:09:08.372 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.8783333333333333 03:09:08.397 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.6825 03:09:08.520 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.86499999999999999 03:09:08.544 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.80833333333333335 03:09:08.556 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.66249999999999998 03:09:08.684 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.79500000000000004 03:09:08.721 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.64249999999999996 03:09:08.847 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.78166666666666662 03:09:08.883 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.62250000000000005 03:09:09.005 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.76833333333333331 03:09:09.022 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.71999999999999997 03:09:09.044 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.60250000000000004 03:09:09.166 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.70666666666666667 03:09:09.202 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.58250000000000002 03:09:09.297 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.94999999999999996 03:09:09.297 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.62250000000000005 03:09:09.297 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.73999999999999999 03:09:09.322 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.72666666666666668 03:09:09.362 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.60250000000000004 03:09:09.488 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.71333333333333337 03:09:09.524 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.58250000000000002 03:09:09.637 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.69999999999999996 03:09:09.670 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.5625 03:09:09.783 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.68666666666666665 03:09:09.829 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.54249999999999998 03:09:09.938 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.67333333333333334 03:09:09.983 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.52249999999999996 03:09:10.097 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.66000000000000003 03:09:10.146 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.50249999999999995 03:09:10.262 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.64666666666666661 03:09:10.307 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.48249999999999998 03:09:10.415 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.6333333333333333 03:09:10.449 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:09:10.461 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:09:10.461 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:09:10.461 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:09:10.465 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.46250000000000002 03:09:10.578 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.62 03:09:10.627 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.4425 03:09:10.732 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.60666666666666669 03:09:10.778 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.42249999999999999 03:09:10.890 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.59333333333333338 03:09:10.900 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.32000000000000001 03:09:10.936 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.29999999999999999 03:09:11.048 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.57999999999999996 03:09:11.094 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.28000000000000003 03:09:11.202 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.56666666666666665 03:09:11.214 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.17749999999999999 03:09:11.248 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.1575 03:09:11.294 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.98199999999999998 03:09:11.294 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.19750000000000001 03:09:11.294 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.59999999999999998 03:09:11.348 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.58666666666666667 03:09:11.404 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.17749999999999999 03:09:11.506 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.57333333333333336 03:09:11.565 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.1575 03:09:11.644 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:09:11.655 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:09:11.655 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:09:11.655 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:09:11.671 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.56000000000000005 03:09:11.731 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.035000000000000003 03:09:11.822 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.54666666666666663 03:09:11.881 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.014999999999999999 03:09:11.990 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.53333333333333333 03:09:12.049 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0 03:09:12.059 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = knocked_down 03:09:12.151 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.52000000000000002 03:09:12.315 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.50666666666666671 03:09:12.477 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.49333333333333335 03:09:12.635 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.47999999999999998 03:09:12.707 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:09:12.719 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:09:12.719 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:09:12.719 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:09:12.799 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.46666666666666667 03:09:12.946 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.45333333333333331 03:09:13.105 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.44 03:09:13.320 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 1 03:09:13.320 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.47333333333333333 03:09:13.939 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.46000000000000002 03:09:14.518 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:09:14.529 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:09:14.529 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:09:14.529 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:09:14.941 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.41166666666666668 03:09:15.373 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.44500000000000001 03:09:15.750 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:09:15.762 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:09:15.762 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:09:15.762 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:09:15.978 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.39666666666666667 03:09:16.797 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:09:16.807 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:09:16.807 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:09:16.807 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:09:17.379 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.42999999999999999 03:09:18.403 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = alive 03:09:20.605 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:09:20.617 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:09:20.617 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:09:20.617 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:09:20.807 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:09:20.822 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:09:20.822 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:09:20.822 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:09:20.850 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:09:20.862 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:09:20.862 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:09:20.863 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:09:22.628 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.93799999999999994 03:09:23.059 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.876 03:09:24.824 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.85999999999999999 03:09:25.077 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.83199999999999996 03:09:25.541 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.42333333333333334 03:09:25.684 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:09:25.686 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.80400000000000005 03:09:25.696 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:09:25.710 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:09:25.710 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:09:25.750 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.41333333333333333 03:09:25.775 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.37833333333333335 03:09:25.864 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.77600000000000002 03:09:25.914 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:09:25.926 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:09:25.938 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:09:25.938 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:09:26.210 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.35833333333333334 03:09:26.579 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.71399999999999997 03:09:26.628 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.34166666666666667 03:09:26.892 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:09:26.905 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:09:26.919 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:09:26.919 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:09:27.424 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.32000000000000001 03:09:28.779 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.27166666666666667 03:09:30.722 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:09:30.722 [Lua] [Mutator] Activating mutator 'no_roamers' 03:09:31.112 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:09:31.125 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:09:31.153 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = dead 03:09:31.162 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:09:31.163 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:09:31.324 [Lua] [SharedState] deus_run_state_11831750: potion:11000010666143a:1:2:1 = 03:09:31.873 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:09:31.886 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:09:31.897 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:09:31.897 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:09:33.086 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:09:33.101 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:09:33.101 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:09:33.101 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:09:34.192 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.63200000000000001 03:09:34.788 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=893 03:09:35.364 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:09:35.377 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:09:35.377 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:09:35.377 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:09:36.104 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:09:36.117 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:09:36.117 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:09:36.117 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:09:36.242 [Lua] [NetworkServer] Peer 11000010666143a despawned player. 03:09:36.242 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010666143a 03:09:36.244 [Lua] [GameNetworkManager] destroying game object with go_id=683 03:09:37.006 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.60199999999999998 03:09:37.649 [Flow] **********************DEBUG************************area_01 trigger TOUCH 03:09:37.649 [Flow] **********************DEBUG************************area_01 OFF 03:09:37.787 [Flow] **********************DEBUG************************area_01 trigger UNTOUCH 03:09:37.787 [Flow] **********************DEBUG************************area_01 ON 03:09:39.335 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:09:39.348 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:09:39.348 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:09:39.348 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:09:40.469 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:09:40.485 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:09:40.499 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:09:40.499 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:09:41.182 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:09:41.194 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:09:41.194 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:09:41.194 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:09:41.208 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:09:41.428 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.025999999999999999 03:09:41.454 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:09:41.454 [Lua] [Mutator] Activating mutator 'no_roamers' 03:09:42.194 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:09:44.764 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:09:44.778 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:09:44.793 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:09:44.794 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:09:44.890 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:09:44.914 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:09:44.979 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:09:44.979 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:09:45.073 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:09:45.073 [Lua] [Mutator] Activating mutator 'no_roamers' 03:09:46.046 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:09:46.447 [Lua] [SharedState] deus_run_state_11831750: health_state:110000104de4150:1:5:1 = knocked_down 03:09:46.447 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0 03:09:47.487 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:09:47.501 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:09:47.501 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:09:47.502 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:09:48.900 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:09:48.913 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:09:48.925 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:09:48.925 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:09:49.756 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:09:49.770 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:09:49.770 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:09:49.770 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:09:50.125 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:09:50.132 error: [Lua] [TwitchVoteUI] There is no vote data for key (28) 03:09:51.009 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:09:51.009 [Lua] [Mutator] Activating mutator 'no_roamers' 03:09:53.579 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:09:53.592 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:09:53.606 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:09:53.606 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:09:54.389 [Lua] [SharedState] deus_run_state_11831750: health_state:110000104de4150:1:5:1 = alive 03:09:54.834 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:09:54.848 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:09:54.862 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:09:54.862 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:09:55.018 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:09:55.033 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:09:55.033 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:09:55.034 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:09:56.165 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:09:57.419 [Lua] [SharedState] deus_run_state_11831750: potion:11000010cbc8281:1:3:2 = potion_liquid_bravado_01 03:09:57.464 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:09:57.464 [Lua] [Mutator] Activating mutator 'no_roamers' 03:09:59.263 [Lua] [SharedState] deus_run_state_11831750: potion:11000010cbc8281:1:3:2 = 03:09:59.647 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:09:59.661 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:09:59.661 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:09:59.661 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:10:00.064 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:10:00.076 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:10:00.100 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:10:00.100 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:10:00.406 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 253.75752258300781 [Unit '#ID[7cd7a7adbeeab338]'] 03:10:00.557 [Lua] [SharedState] deus_run_state_11831750: health_state:110000104de4150:1:5:1 = dead 03:10:00.798 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:10:00.895 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:10:00.906 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:10:00.906 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:10:00.906 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:10:01.348 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 59.080371856689453 [Unit '#ID[7cd7a7adbeeab338]'] 03:10:01.740 [Lua] [RespawnHandler] Picking spawn point at 540.30, params: min_dist 440.81, max_dist inf, ahead_unit_travel_dist 457.73 03:10:01.740 [Lua] [RespawnHandler] Ahead player position Vector3(-38.0009, 194.767, 15.0058) 03:10:01.887 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:10:01.887 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 03:10:01.896 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=943 03:10:01.896 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:10:01.897 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 03:10:01.897 [Lua] TalentSystem:rpc_sync_talents 7 3097 03:10:01.897 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"units\/weapons\/player\/wpn_brw_sword_02_t1\/wpn_brw_flaming_sword_02_t1_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":true,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":true,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:10:01.901 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010666143a:1:2:1 = respawn 03:10:01.901 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010666143a:1:2:1 = 0.5 03:10:04.702 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:10:04.713 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:10:04.713 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:10:04.713 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:10:04.946 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:10:04.959 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:10:04.959 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:10:04.959 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:10:05.149 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:10:05.161 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:10:05.161 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:10:05.161 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:10:05.218 [Lua] [Mutator] Deactivating mutator 'leash' 03:10:05.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:10:05.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:10:05.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem, async-read, 03:10:05.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 03:10:05.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem, async-read, 03:10:05.595 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, DeusChestPreloadSystem, async-read, 03:10:05.595 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:10:05.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:10:05.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem, async-read, 03:10:05.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:10:05.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 03:10:05.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 03:10:05.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:10:05.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:10:05.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:10:05.849 [Lua] [NetworkServer] Peer 110000104de4150 despawned player. 03:10:05.849 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104de4150 03:10:05.850 [Lua] [GameNetworkManager] destroying game object with go_id=75 03:10:08.994 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:10:09.005 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:10:09.017 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:10:09.017 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:10:09.742 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:10:09.753 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:10:09.753 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:10:09.753 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:10:10.178 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:10:10.190 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:10:10.231 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:10:10.231 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:10:13.166 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:10:13.178 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:10:13.178 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:10:13.178 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:10:13.950 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:10:13.950 [Lua] [Mutator] Activating mutator 'no_roamers' 03:10:14.418 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:10:14.430 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:10:14.430 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:10:14.430 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:10:15.915 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:10:15.925 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:10:15.925 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:10:15.925 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:10:16.618 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.20166666666666666 03:10:16.866 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:10:17.620 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.155 03:10:18.113 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.10833333333333334 03:10:19.236 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:10:19.249 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:10:19.258 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:10:19.258 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:10:19.261 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.7583333333333333 03:10:19.261 [Lua] [SharedState] deus_run_state_11831750: healthkit:11000010cbc8281:1:3:2 = 03:10:19.472 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:10:19.484 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:10:19.510 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:10:19.510 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:10:20.409 [Lua] added multiple choice vote 03:10:20.410 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=997 03:10:20.656 [Lua] [SharedState] deus_run_state_11831750: cursed_chests_purified:11000010e2567e7:0:0:0 = 1 03:10:20.656 [Lua] [SharedState] deus_run_state_11831750: cursed_chests_purified:110000104de4150:0:0:0 = 1 03:10:20.656 [Lua] [SharedState] deus_run_state_11831750: cursed_chests_purified:11000010666143a:0:0:0 = 1 03:10:20.656 [Lua] [SharedState] deus_run_state_11831750: cursed_chests_purified:11000010cbc8281:0:0:0 = 1 03:10:20.994 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:10:21.005 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:10:21.005 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:10:21.005 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:10:24.310 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:10:24.323 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:10:24.323 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:10:24.323 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:10:24.763 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.70999999999999996 03:10:24.941 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.66166666666666663 03:10:25.052 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:10:25.065 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:10:25.065 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:10:25.065 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:10:25.430 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.61333333333333329 03:10:25.563 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:10:25.574 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:10:25.574 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:10:25.574 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:10:26.234 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.58999999999999997 03:10:28.171 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.56666666666666665 03:10:28.675 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.54333333333333333 03:10:29.110 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:10:29.120 [Lua] [SharedState] deus_run_state_11831750: power_ups:11000010cbc8281:1:3:2 = [{"client_id":403809664,"name":"invigorating_strike","rarity":"exotic"},{"rarity":"rare","client_id":2040059776,"name":"power_up_of_shallya"},{"name":"talent_1_1","rarity":"exotic","client_id":1280733952},{"name":"talent_2_2","rarity":"rare","client_id":794333120},{"name":"talent_3_3","rarity":"exotic","client_id":1463831424},{"name":"talent_4_3","rarity":"rare","client_id":242912368},{"name":"talent_5_1","rarity":"rare","client_id":1703413632},{"name":"talent_6_2","rarity":"unique","client_id":871875520}] 03:10:29.122 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:10:29.122 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:10:29.122 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:10:29.171 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.52000000000000002 03:10:29.388 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:10:29.400 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:10:29.412 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:10:29.412 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:10:29.632 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:10:29.644 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:10:29.656 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:10:29.656 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:10:30.882 [Lua] [RespawnHandler] Picking spawn point at 545.19, params: min_dist 440.81, max_dist inf, ahead_unit_travel_dist 442.49 03:10:30.882 [Lua] [RespawnHandler] Ahead player position Vector3(-42.4718, 178.756, 15.3663) 03:10:31.000 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:10:31.001 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 03:10:31.002 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=146 03:10:31.002 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 03:10:31.002 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47244095802307129) 03:10:31.002 [Lua] TalentSystem:rpc_sync_talents 1 2050 03:10:31.003 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:10:31.008 [Lua] [SharedState] deus_run_state_11831750: health_state:110000104de4150:1:5:1 = respawn 03:10:31.008 [Lua] [SharedState] deus_run_state_11831750: health_percentage:110000104de4150:1:5:1 = 0.5 03:10:31.008 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 1 03:10:31.129 [Lua] [SharedState] deus_run_state_11831750: ranged_ammo:110000104de4150:1:5:1 = 0.5039370059967041 03:10:33.478 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:10:33.488 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:10:33.488 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:10:33.489 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:10:33.862 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:10:33.862 [Lua] [Mutator] Activating mutator 'easier_packs' 03:10:33.947 [Lua] [SharedState] deus_run_state_11831750: health_percentage:11000010cbc8281:1:3:2 = 0.39166666666666666 03:10:34.675 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:10:35.183 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:10:35.196 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:10:35.196 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:10:35.196 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:10:35.532 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:10:35.539 error: [Lua] [TwitchVoteUI] There is no vote data for key (29) 03:10:35.706 [Lua] [SharedState] deus_run_state_11831750: health_state:11000010cbc8281:1:3:2 = disabled 03:10:35.732 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:10:35.746 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:10:35.746 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:10:35.746 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:10:35.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:10:35.961 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:10:35.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:10:35.961 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:10:35.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:10:35.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:10:35.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:10:36.012 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:10:36.012 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:10:36.555 [Lua] winning_index 5 03:10:38.533 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:10:38.544 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:10:38.544 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:10:38.544 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:10:39.246 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:10:39.259 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:10:39.273 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:10:39.273 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:10:40.889 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:10:40.901 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:10:40.901 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:10:40.901 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:10:42.692 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:10:42.703 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:10:42.703 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:10:42.703 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:10:44.257 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 5.000403881072998 [Unit '#ID[7cd7a7adbeeab338]'] 03:10:44.269 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 4.9912819862365723 [Unit '#ID[7cd7a7adbeeab338]'] 03:10:44.863 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.035533107817173004 [Unit '#ID[7cd7a7adbeeab338]'] 03:10:45.435 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:10:45.449 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:10:45.463 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:10:45.463 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:10:45.872 [Lua] [SharedState] deus_run_state_11831750: run_ended:0:0:0:0 = true 03:10:45.872 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:8726153, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1901377792, lt:load_next_level, extra_packages:{ }) 03:10:45.872 [Lua] [NetworkServer] Entering post game 03:10:45.872 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InGame 03:10:45.872 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InPostGame 03:10:45.872 [Lua] [PeerSM] 11000010666143a :: on_exit InGame 03:10:45.872 [Lua] [PeerSM] 11000010666143a :: on_enter InPostGame 03:10:45.872 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 03:10:45.872 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 03:10:45.872 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 03:10:45.872 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 03:10:45.872 [Lua] [SharedState] deus_run_state_11831750: persisted_score:11000010666143a:1:0:0 = [0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,43,7,3,1025.5,4525.75,693.75,438.5,0,474.5,301.75,5,0,0] 03:10:45.872 [Lua] [SharedState] deus_run_state_11831750: persisted_score:11000010cbc8281:1:0:0 = [0,1,0,1,6,0,0,0,0,1,1,1,5,0,0,0,156,62,75,649.5,8140.75,897.75,1086,471.25,278.25,481.25,78,0,2] 03:10:45.872 [Lua] [SharedState] deus_run_state_11831750: persisted_score:11000010e2567e7:1:0:0 = [0,1,0,1,4,0,0,0,0,0,0,0,4,0,0,0,92,53,23,372.5,6375.25,491.25,1140.75,1121,0,895.25,93,0,1] 03:10:45.872 [Lua] [SharedState] deus_run_state_11831750: persisted_score:110000104de4150:1:0:0 = [0,2,0,0,7,0,0,0,1,1,1,1,3,0,0,0,59,50,8,771.75,5637.25,490,428.25,957.75,0,1324.75,61,0,0] 03:10:45.873 [Save] Saving `save_data` 03:10:45.873 [Lua] gm_event_end_conditions_met false true 03:10:45.874 [Lua] RESET: Removed Active vote 03:10:45.879 [Save] Save done 03:10:45.879 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:10:45.880 [Save] Saving `save_data` 03:10:45.880 [Lua] Game lost 03:10:45.884 [Save] Save done 03:10:45.912 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:10:45.936 [Lua] generate_backend_stats 11000010e2567e7:1 03:10:46.046 [Lua] [PlayFabMirrorBase] Force commit 03:10:46.046 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 03:10:46.046 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:10:46.046 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:10:46.047 [Save] Saving `save_data` 03:10:46.052 [Save] Save done 03:10:46.054 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = false 03:10:46.054 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = false 03:10:46.054 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 03:10:46.054 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 03:10:46.055 [Lua] [PlayFabMirrorBase] commit result "success", "18" 03:10:46.055 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:10:46.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 44 03:10:46.055 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 03:10:46.055 [Lua] defeat table: 0000000007164280 nil 03:10:46.067 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 44 3 03:10:46.118 [Lua] [MutatorCurseBloodStorm] -1- new state COOLDOWN 03:10:46.131 [Lua] [MutatorCurseBloodStorm] -1- new state READY 03:10:46.131 [Lua] [MutatorCurseBloodStorm] -1- spawn 03:10:46.131 [Lua] [MutatorCurseBloodStorm] -1- new state ACTIVE 03:10:46.428 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 03:10:46.428 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 44 03:10:46.849 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 44 03:10:48.931 [Save] Saving `save_data` 03:10:48.936 [Save] Save done 03:10:53.771 [Lua] ConflictDirector - destroy all units 03:10:53.771 [Lua] chaos troll was despawned! 03:10:53.781 [Lua] [MutatorCurseBloodStorm] -2- new state COOLDOWN 03:10:53.781 [Lua] [MutatorCurseBloodStorm] -3- new state COOLDOWN 03:10:53.792 [Lua] [MutatorCurseBloodStorm] -2- new state READY 03:10:53.792 [Lua] [MutatorCurseBloodStorm] -3- new state READY 03:10:53.792 [Lua] [MutatorCurseBloodStorm] -2- spawn 03:10:53.792 [Lua] [MutatorCurseBloodStorm] -2- new state ACTIVE 03:10:53.792 [Lua] [MutatorCurseBloodStorm] -3- spawn 03:10:53.792 [Lua] [MutatorCurseBloodStorm] -3- new state ACTIVE 03:10:54.137 [Lua] [LevelTransitionHandler] promote_next_level_data 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = morris_hub 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = 8726153 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = inn_level 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = inn_deus 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = normal 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = 0 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 1901377792 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 03:10:54.137 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:10:54.137 [Lua] TRANSITION nil nil load_next_level 03:10:54.137 [Lua] Transition type "load_next_level", is server: true 03:10:54.137 [Lua] [GameNetworkManager] Leaving game... 03:10:54.137 [Lua] [GameNetworkManager] Shutting down game session host. 03:10:54.137 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:10:54.137 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:10:54.137 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=728.23 03:10:54.147 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:10:54.200 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 3157 or from non-session peer 110000104de4150 03:10:56.146 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:10:56.146 [Lua] [Managers] Calling function on all managers: 03:10:56.147 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 03:10:56.147 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 03:10:56.147 [Lua] Clearing all global lookup lists 03:10:56.147 [Lua] [IngamePlayerListUI] - Destroy 03:10:56.147 [Lua] [EquipmentUI] - Destroy 03:10:56.147 [Lua] [AbilityUI] - Destroy 03:10:56.147 [Lua] [GamePadEquipmentUI] - Destroy 03:10:56.147 [Lua] [GamePadAbilityUI] - Destroy 03:10:56.148 [Lua] [IngameUI] destroy 03:10:56.148 [Lua] [Mutator] Deactivating mutator 'deus_more_monsters' 03:10:56.148 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 03:10:56.148 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:10:56.148 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 03:10:56.148 [Lua] [Mutator] Deactivating mutator 'no_sorcerers' 03:10:56.148 [Lua] [Mutator] Deactivating mutator 'curse_blood_storm' 03:10:56.148 [Lua] [Mutator] Deactivating mutator 'increased_deus_soft_currency' 03:10:56.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:10:56.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.184 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.184 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.184 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem 03:10:56.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 03:10:56.184 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.184 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 03:10:56.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:10:56.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:10:56.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 03:10:56.185 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:56.185 [Lua] PlayerManager:remove_player peer_id=11000010666143a 1 03:10:56.185 [Lua] [MOD][VMF][INFO] Removed 11000010cbc8281 from the VMF users list. 03:10:56.185 [Lua] PlayerManager:remove_player peer_id=11000010cbc8281 1 03:10:56.185 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 03:10:56.185 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 03:10:56.357 [Lua] [Managers] Destroying manager group: 03:10:56.373 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:10:56.520 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:10:56.522 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 03:10:56.525 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:10:56.528 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 03:10:56.529 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:10:56.530 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:10:56.531 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:10:56.534 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 03:10:56.534 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:10:56.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:10:56.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:10:56.538 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:10:56.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:10:56.541 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:10:56.541 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:10:56.548 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:10:56.550 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:10:56.552 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:10:56.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:10:56.557 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:10:56.558 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:10:56.558 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:10:56.561 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:10:56.563 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:10:56.563 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:10:56.572 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 03:10:56.572 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:10:56.575 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:10:56.578 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:10:56.578 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InPostGame 03:10:56.578 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Loading 03:10:56.578 [Lua] [PeerSM] 11000010666143a :: on_exit InPostGame 03:10:56.578 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 03:10:56.578 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 03:10:56.578 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 03:10:56.578 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 03:10:56.578 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 03:10:56.579 [Lua] [Matchmaking] unregister rpcs 03:10:56.579 [Lua] ############### UNLOADING PACKAGES ############### 03:10:56.579 [Lua] [Managers] Calling function on all managers: 03:10:56.579 [Lua] [Managers] Destroying manager group: 03:10:56.579 [Lua] [Gamestate] Enter state StateLoading 03:10:56.586 [Lua] Found camera: end_screen_camera 03:10:56.586 [Lua] Found camera: end_screen_camera 03:10:56.586 [Lua] Found camera: end_screen_camera 03:10:56.586 [Lua] Found camera: end_screen_camera 03:10:56.586 [Lua] Found camera: end_screen_camera 03:10:56.586 [Lua] Found camera: end_screen_camera 03:10:56.586 [Lua] Found camera: end_screen_camera 03:10:56.586 [Lua] Found camera: end_screen_camera 03:10:56.586 [Lua] Found camera: end_screen_camera 03:10:56.586 [Lua] Found camera: end_screen_camera 03:10:56.586 [Lua] Found camera: end_screen_camera 03:10:56.586 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:10:56.587 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:10:56.587 [Lua] [Matchmaking] register rpcs 03:10:56.587 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:10:56.587 [Lua] Set lobby begin: 03:10:56.587 [Lua] Lobby data twitch_enabled = true 03:10:56.587 [Lua] Lobby data selected_mission_id = journey_citadel 03:10:56.587 [Lua] Lobby data num_players = 4 03:10:56.587 [Lua] Lobby data difficulty_tweak = -10 03:10:56.587 [Lua] Lobby data host = 11000010e2567e7 03:10:56.588 [Lua] Lobby data matchmaking_type = 2 03:10:56.588 [Lua] Lobby data is_private = false 03:10:56.588 [Lua] Lobby data match_started = true 03:10:56.588 [Lua] Lobby data difficulty = cataclysm 03:10:56.588 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 03:10:56.588 [Lua] Lobby data player_slot_4 = 0:0 03:10:56.588 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:10:56.588 [Lua] Lobby data quick_game = false 03:10:56.588 [Lua] Lobby data country_code = us 03:10:56.588 [Lua] Lobby data matchmaking = true 03:10:56.588 [Lua] Lobby data power_level = 0 03:10:56.588 [Lua] Lobby data mission_id = sig_crag_khorne_path3 03:10:56.588 [Lua] Lobby data mechanism = deus 03:10:56.588 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:10:56.588 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:10:56.588 [Lua] Lobby data network_hash = e17db97a2fa105af 03:10:56.588 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:10:56.588 [Lua] Lobby data eac_authorized = true 03:10:56.588 [Lua] Set lobby end. 03:10:56.588 [Lua] registering RPCs 03:10:56.588 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:10:56.588 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:10:56.588 [Lua] Set lobby begin: 03:10:56.588 [Lua] Lobby data twitch_enabled = true 03:10:56.588 [Lua] Lobby data selected_mission_id = morris_hub 03:10:56.588 [Lua] Lobby data num_players = 4 03:10:56.589 [Lua] Lobby data difficulty_tweak = -10 03:10:56.589 [Lua] Lobby data host = 11000010e2567e7 03:10:56.589 [Lua] Lobby data matchmaking_type = 3 03:10:56.589 [Lua] Lobby data is_private = false 03:10:56.589 [Lua] Lobby data match_started = true 03:10:56.589 [Lua] Lobby data difficulty = cataclysm 03:10:56.589 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 03:10:56.589 [Lua] Lobby data player_slot_4 = 0:0 03:10:56.589 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:10:56.589 [Lua] Lobby data quick_game = false 03:10:56.589 [Lua] Lobby data country_code = us 03:10:56.589 [Lua] Lobby data matchmaking = false 03:10:56.589 [Lua] Lobby data power_level = 0 03:10:56.589 [Lua] Lobby data mission_id = morris_hub 03:10:56.589 [Lua] Lobby data mechanism = deus 03:10:56.589 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:10:56.589 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:10:56.589 [Lua] Lobby data network_hash = e17db97a2fa105af 03:10:56.589 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:10:56.589 [Lua] Lobby data eac_authorized = true 03:10:56.589 [Lua] Set lobby end. 03:10:56.589 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:10:56.593 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 03:10:56.593 [Lua] [StateLoading] load_current_level 03:10:56.593 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 03:10:56.619 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_blood_storm, sig_crag_khorne_path3 03:10:56.620 [Umbra] Unload tome 1 03:10:56.621 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/khorne_path3, sig_crag_khorne_path3 03:10:56.621 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/khorne_common, sig_crag_khorne_path3 03:10:56.624 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_crag_khorne_path3 03:10:56.626 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_khorne_path3 03:10:56.652 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_khorne_path3 03:10:56.654 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_khorne_path3 03:10:56.673 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_khorne_path3 03:10:56.673 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 03:10:56.673 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 03:10:56.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 03:10:56.752 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 03:10:56.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 03:10:56.753 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:10:56.753 [Lua] ### Received rpc_level_load_started 03:10:56.753 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_session_id: 1901377792 03:10:56.753 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:10:56.753 [Lua] ### Received rpc_level_load_started 03:10:56.753 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 1901377792 03:10:56.819 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":10004735,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_axe":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false}} 03:10:56.819 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 10004735 03:10:56.819 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1511217408 03:10:56.819 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1072500672 03:10:56.819 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1273270400 03:10:56.819 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:10:56.969 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":1072500672,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 03:10:56.969 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 10004735 03:10:56.969 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1511217408 03:10:56.969 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1072500672 03:10:56.969 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1273270400 03:10:56.969 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:10:56.969 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:10:56.969 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:10:56.969 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:10:56.969 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1511217408,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:10:56.969 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 10004735 03:10:56.969 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1511217408 03:10:56.970 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1072500672 03:10:56.970 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1273270400 03:10:56.970 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:10:56.970 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:10:56.970 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:10:56.970 [Lua] ### Received rpc_level_load_started 03:10:56.970 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 1901377792 03:10:57.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 03:10:57.739 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 03:10:57.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 03:10:58.122 [Lua] ### Received rpc_level_loaded 03:10:58.122 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_id: 110 03:10:58.122 [Lua] Peer 11000010cbc8281 has loaded the level and all enemies are loaded 03:10:58.123 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Loading 03:10:58.123 [Lua] [PeerSM] 11000010cbc8281 :: on_enter LoadingProfilePackages 03:10:58.139 [Lua] [PeerSM] 11000010cbc8281 :: on_exit LoadingProfilePackages 03:10:58.139 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForEnterGame 03:10:58.205 [Lua] ### Received rpc_level_loaded 03:10:58.205 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 110 03:10:58.205 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 03:10:58.206 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 03:10:58.206 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 03:10:58.223 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 03:10:58.223 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 03:10:58.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 03:10:58.707 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 03:10:58.725 [Lua] [LevelTransitionHandler] Level load completed! 03:10:58.725 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 8726153 - use_random_directors: false - conflict_director_name: inn_level 03:10:58.726 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:10:58.726 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:10:58.726 [Lua] load_startup_enemy_packages: -------------- 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] chaos_spawn 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] chaos_troll 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] skaven_rat_ogre 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] skaven_stormfiend 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] beastmen_minotaur 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] chaos_plague_sorcerer 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] chaos_corruptor_sorcerer 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] skaven_gutter_runner 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] skaven_pack_master 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] skaven_poison_wind_globadier 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] skaven_ratling_gunner 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] skaven_warpfire_thrower 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] chaos_vortex_sorcerer 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] beastmen_standard_bearer 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] chaos_vortex 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] critter_rat 03:10:58.726 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:10:58.726 [Lua] critter_pig 03:10:58.742 [Lua] ### Received rpc_level_loaded 03:10:58.742 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 110 03:10:58.742 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 03:10:58.758 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 03:10:58.758 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 03:10:58.775 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 03:10:58.775 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 03:10:58.776 [Lua] ### Received rpc_level_loaded 03:10:58.776 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 110 03:10:58.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:10:58.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:10:58.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:10:58.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:10:58.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:10:58.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:10:59.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:10:59.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:10:59.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:10:59.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:10:59.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:10:59.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:10:59.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:10:59.393 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:10:59.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:10:59.393 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false},"inventory_id":87670536,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}} 03:10:59.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p, ProfileSynchronizer, async-read, 03:10:59.394 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 03:10:59.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p, ProfileSynchronizer, async-read, 03:10:59.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 03:10:59.394 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 03:10:59.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, ProfileSynchronizer 03:10:59.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 03:10:59.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:10:59.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:10:59.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:10:59.511 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":767994304,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 03:10:59.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer, async-read, 03:10:59.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 03:10:59.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer 03:10:59.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 03:10:59.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:10:59.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:10:59.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:10:59.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:10:59.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:10:59.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:10:59.644 [Lua] ### Received rpc_level_loaded 03:10:59.644 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 110 03:10:59.644 [Lua] Peer 11000010666143a has loaded the level and all enemies are loaded 03:10:59.645 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 03:10:59.645 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 03:10:59.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:10:59.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:10:59.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:10:59.712 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 767994304 03:10:59.778 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 87670536 03:10:59.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:10:59.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:10:59.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:10:59.795 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 87670536 03:10:59.845 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 767994304 03:10:59.862 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 767994304 03:10:59.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:10:59.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:10:59.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:10:59.879 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 87670536 03:10:59.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:10:59.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:10:59.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:11:00.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:11:00.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:11:00.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:11:00.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:11:00.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:11:00.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:11:00.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:11:00.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:11:00.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:11:00.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:11:00.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:11:00.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:11:00.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:11:00.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:11:00.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p 03:11:00.383 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 03:11:00.383 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 03:11:00.383 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 03:11:00.384 [Save] Saving `save_data` 03:11:00.385 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false},"inventory_id":670375424,"first_person":{"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}} 03:11:00.385 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 03:11:00.389 [Save] Save done 03:11:00.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 03:11:00.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer, async-read, 03:11:00.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2, ProfileSynchronizer, async-read, 03:11:00.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:11:00.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:11:00.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 03:11:00.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p 03:11:00.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p 03:11:00.432 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 03:11:00.482 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 03:11:00.482 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 03:11:00.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p 03:11:00.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p 03:11:00.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p 03:11:00.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:11:00.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:11:00.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:11:00.549 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:11:00.550 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 87670536 03:11:00.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:11:00.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:11:00.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 03:11:00.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 03:11:00.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 03:11:00.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 03:11:00.634 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 767994304 03:11:00.666 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 670375424 03:11:00.666 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 670375424 03:11:00.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 03:11:00.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 03:11:00.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 03:11:00.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 03:11:00.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 03:11:00.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2 03:11:00.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2 03:11:00.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2 03:11:00.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 03:11:00.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 03:11:00.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 03:11:00.868 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 670375424 03:11:02.055 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1342860544,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:11:02.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:11:02.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 03:11:02.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, ProfileSynchronizer 03:11:02.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 03:11:02.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 03:11:02.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 03:11:02.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 03:11:02.122 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 670375424 03:11:02.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 03:11:02.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 03:11:02.157 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1342860544 03:11:02.288 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1342860544 03:11:02.305 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1342860544 03:11:02.389 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1342860544 03:11:02.390 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 03:11:02.390 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 03:11:02.391 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 03:11:02.391 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 03:11:02.405 [Lua] Async level spawning done 03:11:02.405 [Lua] Spawn additional sub_levels: 03:11:06.823 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:11:06.823 [Lua] [PlayState] Enter Substate EndViewStateScore 03:11:15.978 [Lua] [PlayState] Exit Substate EndViewStateScore 03:11:15.980 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:11:16.980 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:11:16.980 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:11:16.980 [Lua] [Matchmaking] unregister rpcs 03:11:16.980 [Lua] Set lobby begin: 03:11:16.980 [Lua] Lobby data twitch_enabled = true 03:11:16.980 [Lua] Lobby data selected_mission_id = morris_hub 03:11:16.980 [Lua] Lobby data num_players = 4 03:11:16.980 [Lua] Lobby data difficulty_tweak = -10 03:11:16.980 [Lua] Lobby data host = 11000010e2567e7 03:11:16.980 [Lua] Lobby data matchmaking_type = 3 03:11:16.980 [Lua] Lobby data is_private = false 03:11:16.980 [Lua] Lobby data match_started = true 03:11:16.980 [Lua] Lobby data difficulty = cataclysm 03:11:16.980 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 03:11:16.980 [Lua] Lobby data player_slot_4 = 0:0 03:11:16.980 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:11:16.980 [Lua] Lobby data quick_game = false 03:11:16.980 [Lua] Lobby data country_code = us 03:11:16.980 [Lua] Lobby data matchmaking = false 03:11:16.980 [Lua] Lobby data power_level = 0 03:11:16.980 [Lua] Lobby data mission_id = morris_hub 03:11:16.980 [Lua] Lobby data mechanism = deus 03:11:16.980 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:11:16.981 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:11:16.981 [Lua] Lobby data network_hash = e17db97a2fa105af 03:11:16.981 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:11:16.981 [Lua] Lobby data eac_authorized = true 03:11:16.981 [Lua] Set lobby end. 03:11:16.981 [Lua] [Managers] Destroying manager group: 03:11:16.981 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 03:11:16.981 [Lua] [Gamestate] Enter StateIngame HOST 03:11:16.981 [Lua] [Managers] Calling function on all managers: 03:11:16.982 [Lua] <>level = morris_hub<> 03:11:16.982 [Lua] [StateIngame] Server ingame 03:11:16.985 [Lua] Set lobby begin: 03:11:16.985 [Lua] Lobby data twitch_enabled = true 03:11:16.985 [Lua] Lobby data selected_mission_id = morris_hub 03:11:16.985 [Lua] Lobby data num_players = 4 03:11:16.986 [Lua] Lobby data difficulty_tweak = 0 03:11:16.986 [Lua] Lobby data host = 11000010e2567e7 03:11:16.986 [Lua] Lobby data matchmaking_type = 3 03:11:16.986 [Lua] Lobby data is_private = false 03:11:16.986 [Lua] Lobby data match_started = true 03:11:16.986 [Lua] Lobby data difficulty = normal 03:11:16.986 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 03:11:16.986 [Lua] Lobby data player_slot_4 = 0:0 03:11:16.986 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:11:16.986 [Lua] Lobby data quick_game = false 03:11:16.986 [Lua] Lobby data country_code = us 03:11:16.986 [Lua] Lobby data matchmaking = false 03:11:16.986 [Lua] Lobby data power_level = 0 03:11:16.986 [Lua] Lobby data mission_id = morris_hub 03:11:16.986 [Lua] Lobby data mechanism = deus 03:11:16.986 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:11:16.986 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:11:16.986 [Lua] Lobby data network_hash = e17db97a2fa105af 03:11:16.986 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:11:16.986 [Lua] Lobby data eac_authorized = true 03:11:16.986 [Lua] Set lobby end. 03:11:16.986 [Lua] [Matchmaking] register rpcs 03:11:16.986 [Lua] GameNetworkManager:init... creating game session 03:11:16.986 [Lua] Host GameSession.make_game_session_host with session: 03:11:16.986 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:11:16.987 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 03:11:16.987 [Lua] [GameNetworkManager] self.is_server = true 03:11:16.987 [Network] Setting artificial MTU limit to 65536 03:11:16.999 [Lua] Switching ConflictSettings: to: inn_level 03:11:16.999 [Lua] pacing=disabled 03:11:16.999 [Lua] roaming=nil 03:11:16.999 [Lua] disabled=false 03:11:16.999 [Lua] pack_spawning=disabled 03:11:16.999 [Lua] contained_breeds=nil 03:11:16.999 [Lua] boss=disabled 03:11:16.999 [Lua] horde=disabled 03:11:16.999 [Lua] specials=disabled 03:11:16.999 [Lua] name=inn_level 03:11:16.999 [Lua] intensity=disabled 03:11:16.999 [Lua] --- 03:11:17.000 [Lua] [LevelAnalysis] set_random_seed( 8726153) 03:11:17.004 [Lua] [AIInterestPointSystem] Level Seed: 0 03:11:17.004 [Lua] 03:11:17.004 [Lua] [entity_system_bag] = table 03:11:17.004 [Lua] [entity_system_bag] = metatable 03:11:17.004 [Lua] [startup_data] = table 03:11:17.004 [Lua] [entity_manager] = table 03:11:17.004 [Lua] [entity_manager] = metatable 03:11:17.004 [Lua] [unit_spawner] = table 03:11:17.004 [Lua] [unit_spawner] = metatable 03:11:17.004 [Lua] [unit_storage] = table 03:11:17.004 [Lua] [unit_storage] = metatable 03:11:17.004 [Lua] [dice_keeper] = table 03:11:17.004 [Lua] [dice_keeper] = metatable 03:11:17.004 [Lua] [is_server] = true (boolean) 03:11:17.004 [Lua] [world] = [World] 03:11:17.004 [Lua] [system_api] = table 03:11:17.004 [Lua] [entity_system] = table 03:11:17.004 [Lua] [entity_system] = metatable 03:11:17.004 [Lua] [network_lobby] = table 03:11:17.004 [Lua] [network_lobby] = metatable 03:11:17.004 [Lua] [profile_synchronizer] = table 03:11:17.004 [Lua] [profile_synchronizer] = metatable 03:11:17.004 [Lua] [level_transition_handler] = table 03:11:17.004 [Lua] [level_transition_handler] = metatable 03:11:17.004 [Lua] [num_local_human_players] = 1 (number) 03:11:17.004 [Lua] [statistics_db] = table 03:11:17.004 [Lua] [statistics_db] = metatable 03:11:17.004 [Lua] [network_server] = table 03:11:17.004 [Lua] [network_server] = metatable 03:11:17.004 [Lua] [input_manager] = table 03:11:17.004 [Lua] [input_manager] = metatable 03:11:17.004 [Lua] [network_clock] = table 03:11:17.004 [Lua] [network_clock] = metatable 03:11:17.004 [Lua] [network_transmit] = table 03:11:17.004 [Lua] [network_transmit] = metatable 03:11:17.004 [Lua] [free_flight_manager] = table 03:11:17.004 [Lua] [free_flight_manager] = metatable 03:11:17.004 [Lua] [network_manager] = table 03:11:17.004 [Lua] [network_manager] = metatable 03:11:17.004 [Lua] [network_event_delegate] = table 03:11:17.004 [Lua] [network_event_delegate] = metatable 03:11:17.004 [Lua] 03:11:17.005 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:11:17.015 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:11:17.016 [Lua] [AchievementManager] Achievements using the steam platform 03:11:17.016 [Lua] PlayerManager:add_player player_1 03:11:17.140 [Lua] [StateIngame] Level seed: 8726153 03:11:17.142 [Lua] [LevelAnalysis] set_random_seed( 0) 03:11:17.143 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:11:17.144 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:11:17.144 [Lua] [IngameUI] init 03:11:17.166 [SteamVoipClient] select_out(110000104de4150, off) 03:11:17.166 [SteamVoipClient] select_out(11000010666143a, off) 03:11:17.166 [SteamVoipClient] select_out(11000010cbc8281, off) 03:11:17.166 [SteamVoipClient] select_out(11000010e2567e7, off) 03:11:17.173 [Lua] cb_razer_chroma_setup 03:11:17.212 [Lua] completed 03:11:17.212 [Lua] completed 03:11:17.213 [Lua] completed 03:11:17.250 [Lua] completed 03:11:17.255 [Lua] [Matchmaking] Cancelling matchmaking 03:11:17.255 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 03:11:17.255 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:11:17.255 [Lua] Set lobby begin: 03:11:17.255 [Lua] Lobby data twitch_enabled = true 03:11:17.255 [Lua] Lobby data num_players = 4 03:11:17.256 [Lua] Lobby data difficulty_tweak = 0 03:11:17.256 [Lua] Lobby data host = 11000010e2567e7 03:11:17.256 [Lua] Lobby data matchmaking_type = 3 03:11:17.256 [Lua] Lobby data is_private = false 03:11:17.256 [Lua] Lobby data match_started = true 03:11:17.256 [Lua] Lobby data difficulty = normal 03:11:17.256 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 03:11:17.256 [Lua] Lobby data player_slot_4 = 0:0 03:11:17.256 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:11:17.256 [Lua] Lobby data quick_game = false 03:11:17.256 [Lua] Lobby data country_code = us 03:11:17.256 [Lua] Lobby data matchmaking = false 03:11:17.256 [Lua] Lobby data power_level = 0 03:11:17.256 [Lua] Lobby data mission_id = morris_hub 03:11:17.256 [Lua] Lobby data mechanism = deus 03:11:17.256 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:11:17.256 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:11:17.256 [Lua] Lobby data network_hash = e17db97a2fa105af 03:11:17.256 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:11:17.256 [Lua] Lobby data eac_authorized = true 03:11:17.256 [Lua] Set lobby end. 03:11:17.259 [Lua] Set lobby begin: 03:11:17.259 [Lua] Lobby data twitch_enabled = true 03:11:17.259 [Lua] Lobby data num_players = 4 03:11:17.259 [Lua] Lobby data difficulty_tweak = 0 03:11:17.259 [Lua] Lobby data host = 11000010e2567e7 03:11:17.259 [Lua] Lobby data matchmaking_type = 3 03:11:17.259 [Lua] Lobby data is_private = false 03:11:17.259 [Lua] Lobby data match_started = true 03:11:17.259 [Lua] Lobby data difficulty = normal 03:11:17.259 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 03:11:17.259 [Lua] Lobby data player_slot_4 = 0:0 03:11:17.259 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:11:17.259 [Lua] Lobby data quick_game = false 03:11:17.259 [Lua] Lobby data country_code = us 03:11:17.259 [Lua] Lobby data matchmaking = false 03:11:17.260 [Lua] Lobby data power_level = 0 03:11:17.260 [Lua] Lobby data mission_id = morris_hub 03:11:17.260 [Lua] Lobby data mechanism = deus 03:11:17.260 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:11:17.260 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:11:17.260 [Lua] Lobby data network_hash = e17db97a2fa105af 03:11:17.260 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:11:17.260 [Lua] Lobby data eac_authorized = true 03:11:17.260 [Lua] Set lobby end. 03:11:17.260 [Lua] [PartyManager] Leader set to "11000010e2567e7" 03:11:17.260 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:11:17.260 [Lua] Set lobby begin: 03:11:17.260 [Lua] Lobby data twitch_enabled = true 03:11:17.260 [Lua] Lobby data num_players = 4 03:11:17.260 [Lua] Lobby data difficulty_tweak = 0 03:11:17.260 [Lua] Lobby data host = 11000010e2567e7 03:11:17.260 [Lua] Lobby data matchmaking_type = 3 03:11:17.260 [Lua] Lobby data is_private = false 03:11:17.260 [Lua] Lobby data match_started = true 03:11:17.260 [Lua] Lobby data difficulty = normal 03:11:17.260 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 03:11:17.260 [Lua] Lobby data player_slot_4 = 0:0 03:11:17.260 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:11:17.260 [Lua] Lobby data quick_game = false 03:11:17.260 [Lua] Lobby data country_code = us 03:11:17.260 [Lua] Lobby data matchmaking = false 03:11:17.260 [Lua] Lobby data power_level = 835 03:11:17.261 [Lua] Lobby data mission_id = morris_hub 03:11:17.261 [Lua] Lobby data mechanism = deus 03:11:17.261 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:11:17.261 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:11:17.261 [Lua] Lobby data network_hash = e17db97a2fa105af 03:11:17.261 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:11:17.261 [Lua] Lobby data eac_authorized = true 03:11:17.261 [Lua] Set lobby end. 03:11:17.262 [Lua] CurrentConflictSettings inn_level 03:11:17.262 [Lua] [ConflictDirector] conflict_director is ai_ready 03:11:17.262 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:11:17.262 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:11:17.263 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:11:17.263 [Lua] Forming navigation groups in one frame 03:11:17.263 [Lua] Forming navigation groups 03:11:17.267 [Lua] NavigationGroupManager -> calulation time A: 0.004999999999654392 03:11:17.267 [Lua] NavigationGroupManager -> calulation time B: 0 03:11:17.267 [Lua] number of nav groups: 3 03:11:17.267 [Lua] number of refined nav groups : 2 03:11:17.268 [Lua] NavigationGroupManager -> calulation time C: 0 03:11:17.268 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:11:17.268 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:11:17.268 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:11:17.268 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 5 03:11:17.268 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 3 03:11:17.268 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 03:11:17.268 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:11:17.269 [Lua] [Managers] Calling function on all managers: 03:11:17.269 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:11:17.278 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForEnterGame 03:11:17.278 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForGameObjectSync 03:11:17.278 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 03:11:17.278 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 03:11:17.309 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cbc8281 03:11:17.323 [Lua] Breedfreezer (server) starting a hot join sync 03:11:17.324 [Lua] PlayerManager:add_remote_player 11000010cbc8281 03:11:17.324 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 03:11:17.324 [Lua] RemotePlayer:create_game_object( ) 4 03:11:17.384 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForGameObjectSync 03:11:17.384 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForPlayers 03:11:17.384 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 03:11:17.384 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 03:11:17.384 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 03:11:17.384 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 03:11:17.384 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 03:11:17.384 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_axes":false},"inventory_id":767994304,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/polearm":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 87670536 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1342860544 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 767994304 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 670375424 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1342860544,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 87670536 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1342860544 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 767994304 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 670375424 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:11:17.393 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:11:17.393 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 03:11:17.418 [Lua] Breedfreezer (server) starting a hot join sync 03:11:17.418 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 03:11:17.442 [Lua] Breedfreezer (server) starting a hot join sync 03:11:17.443 [Lua] PlayerManager:add_remote_player 11000010666143a 03:11:17.443 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 03:11:17.443 [Lua] RemotePlayer:create_game_object( ) 5 03:11:17.511 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 03:11:17.511 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 03:11:17.511 [Lua] PlayerManager:add_remote_player 110000104de4150 03:11:17.511 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 03:11:17.511 [Lua] RemotePlayer:create_game_object( ) 6 03:11:17.579 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 03:11:17.579 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 03:11:17.579 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 03:11:17.579 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 03:11:17.579 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 03:11:17.582 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-0.965045, 15.3824, -4.80316), Vector4(0, 0, 1, -0)) 03:11:17.585 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:11:17.585 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:11:17.585 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:11:17.585 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:11:17.585 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:11:17.585 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:11:17.585 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:11:17.585 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:11:17.586 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:11:17.586 [Lua] TalentExtension:_send_rpc_sync_talents 7 03:11:17.586 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:11:17.586 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 03:11:17.586 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 03:11:17.594 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false},"inventory_id":87670536,"first_person":{"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3ps":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}} 03:11:17.594 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 87670536 03:11:17.594 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1342860544 03:11:17.594 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 767994304 03:11:17.594 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 670375424 03:11:17.594 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:11:17.595 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForPlayers 03:11:17.595 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InGame 03:11:17.595 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = true 03:11:17.595 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 03:11:17.595 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 03:11:17.595 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 03:11:17.595 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 03:11:17.595 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 03:11:17.595 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 03:11:17.607 [Lua] Players are leaving the safe zone 03:11:17.748 [Lua] StateInGameRunning:_game_actually_starts() 03:11:17.748 [Lua] ################################################################################################################# 03:11:17.748 [Lua] [Loading Time]: 00:00:21 [Transition]: sig_crag_khorne_path3-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:11:17.748 [Lua] ################################################################################################################# 03:11:17.748 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 03:11:17.748 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 03:11:17.755 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 03:11:17.854 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 03:11:17.854 [Lua] Commit load time data 03:11:17.861 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 03:11:17.861 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:11:17.861 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 03:11:17.914 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:11:17.914 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 03:11:17.920 [Lua] [MOD][VMF][INFO] Added 11000010cbc8281 to the VMF users list. 03:11:17.920 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010cbc8281 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:11:17.920 [Lua] Adding player sync data to peer=11000010cbc8281 local_player_id=1 03:11:17.955 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:11:17.955 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 03:11:17.957 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 03:11:17.957 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:11:17.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:11:17.970 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:11:17.970 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 03:11:17.971 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 03:11:17.971 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 03:11:17.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:11:17.972 [Lua] TalentSystem:rpc_sync_talents 1 3073 03:11:17.993 [Lua] TalentSystem:rpc_sync_talents 7 2049 03:11:18.001 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 03:11:18.058 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:11:18.058 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:11:18.060 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 03:11:18.060 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:11:18.061 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:11:18.082 [Lua] TalentSystem:rpc_sync_talents 13 1025 03:11:18.083 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 03:11:18.097 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 03:11:20.399 [Lua] [IngameUI] menu view on_enter start_game_view 03:11:20.403 [Lua] [IngameUI] menu view post_update_on_enter table: 0x115529e0 03:11:20.403 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:11:20.429 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 03:11:20.429 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 03:11:20.429 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 03:11:20.430 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 03:11:21.694 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 03:11:21.694 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 03:11:21.694 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 03:11:21.694 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 03:11:22.426 [Lua] Set lobby begin: 03:11:22.426 [Lua] Lobby data twitch_enabled = true 03:11:22.426 [Lua] Lobby data num_players = 4 03:11:22.426 [Lua] Lobby data difficulty_tweak = 0 03:11:22.426 [Lua] Lobby data host = 11000010e2567e7 03:11:22.426 [Lua] Lobby data matchmaking_type = 3 03:11:22.426 [Lua] Lobby data is_private = false 03:11:22.426 [Lua] Lobby data match_started = true 03:11:22.426 [Lua] Lobby data difficulty = normal 03:11:22.426 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 03:11:22.427 [Lua] Lobby data player_slot_4 = 0:0 03:11:22.427 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:11:22.427 [Lua] Lobby data quick_game = false 03:11:22.427 [Lua] Lobby data country_code = us 03:11:22.427 [Lua] Lobby data matchmaking = false 03:11:22.427 [Lua] Lobby data power_level = 820 03:11:22.427 [Lua] Lobby data mission_id = morris_hub 03:11:22.427 [Lua] Lobby data mechanism = deus 03:11:22.427 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:11:22.427 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:11:22.427 [Lua] Lobby data network_hash = e17db97a2fa105af 03:11:22.427 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:11:22.427 [Lua] Lobby data eac_authorized = true 03:11:22.427 [Lua] Set lobby end. 03:11:23.326 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 03:11:23.326 [Lua] ............................................................................................................ 03:11:23.326 [Lua] ............................................................................................................ 03:11:23.326 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 03:11:23.326 [Lua] ............................................................................................................ 03:11:23.326 [Lua] ............................................................................................................ 03:11:23.434 [Lua] [IngameUI] menu view on_exit start_game_view 03:11:23.434 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:11:23.435 [Save] Saving `save_data` 03:11:23.435 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 03:11:23.435 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 03:11:23.435 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 03:11:23.435 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 03:11:23.440 [Save] Save done 03:11:23.444 [Lua] [IngameUI] menu view post_update_on_exit table: 0x115529e0 03:11:23.506 [Lua] [Matchmaking] Cancelling matchmaking 03:11:23.506 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:11:26.525 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:11:26.525 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:11:26.528 [Lua] Set lobby begin: 03:11:26.528 [Lua] Lobby data twitch_enabled = true 03:11:26.528 [Lua] Lobby data num_players = 4 03:11:26.528 [Lua] Lobby data difficulty_tweak = 0 03:11:26.528 [Lua] Lobby data host = 11000010e2567e7 03:11:26.528 [Lua] Lobby data matchmaking_type = 3 03:11:26.528 [Lua] Lobby data is_private = false 03:11:26.528 [Lua] Lobby data match_started = true 03:11:26.528 [Lua] Lobby data difficulty = cataclysm 03:11:26.528 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 03:11:26.528 [Lua] Lobby data player_slot_4 = 0:0 03:11:26.528 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:11:26.528 [Lua] Lobby data quick_game = false 03:11:26.528 [Lua] Lobby data country_code = us 03:11:26.528 [Lua] Lobby data matchmaking = false 03:11:26.528 [Lua] Lobby data power_level = 820 03:11:26.528 [Lua] Lobby data mission_id = morris_hub 03:11:26.528 [Lua] Lobby data mechanism = deus 03:11:26.528 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:11:26.528 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:11:26.528 [Lua] Lobby data network_hash = e17db97a2fa105af 03:11:26.528 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:11:26.529 [Lua] Lobby data eac_authorized = true 03:11:26.529 [Lua] Set lobby end. 03:11:26.529 [Lua] [PartyManager] Leader set to "11000010e2567e7" 03:11:26.529 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 03:11:26.529 [Lua] Set lobby begin: 03:11:26.529 [Lua] Lobby data twitch_enabled = true 03:11:26.529 [Lua] Lobby data selected_mission_id = journey_citadel 03:11:26.529 [Lua] Lobby data num_players = 4 03:11:26.529 [Lua] Lobby data difficulty_tweak = 0 03:11:26.529 [Lua] Lobby data host = 11000010e2567e7 03:11:26.529 [Lua] Lobby data matchmaking_type = 2 03:11:26.529 [Lua] Lobby data is_private = false 03:11:26.529 [Lua] Lobby data match_started = true 03:11:26.529 [Lua] Lobby data difficulty = cataclysm 03:11:26.529 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 03:11:26.529 [Lua] Lobby data player_slot_4 = 0:0 03:11:26.529 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:11:26.529 [Lua] Lobby data quick_game = false 03:11:26.529 [Lua] Lobby data country_code = us 03:11:26.529 [Lua] Lobby data matchmaking = true 03:11:26.529 [Lua] Lobby data power_level = 820 03:11:26.529 [Lua] Lobby data mission_id = morris_hub 03:11:26.529 [Lua] Lobby data mechanism = deus 03:11:26.529 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:11:26.529 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:11:26.529 [Lua] Lobby data network_hash = e17db97a2fa105af 03:11:26.529 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:11:26.529 [Lua] Lobby data eac_authorized = true 03:11:26.529 [Lua] Set lobby end. 03:11:26.529 [Lua] Set lobby begin: 03:11:26.529 [Lua] Lobby data twitch_enabled = true 03:11:26.529 [Lua] Lobby data selected_mission_id = journey_citadel 03:11:26.529 [Lua] Lobby data num_players = 4 03:11:26.529 [Lua] Lobby data difficulty_tweak = 0 03:11:26.529 [Lua] Lobby data host = 11000010e2567e7 03:11:26.529 [Lua] Lobby data matchmaking_type = 2 03:11:26.529 [Lua] Lobby data is_private = false 03:11:26.529 [Lua] Lobby data match_started = true 03:11:26.530 [Lua] Lobby data difficulty = cataclysm 03:11:26.530 [Lua] Lobby data player_slot_1 = 11000010e2567e7:1 03:11:26.530 [Lua] Lobby data player_slot_4 = 0:0 03:11:26.530 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:11:26.530 [Lua] Lobby data quick_game = false 03:11:26.530 [Lua] Lobby data country_code = us 03:11:26.530 [Lua] Lobby data matchmaking = true 03:11:26.530 [Lua] Lobby data power_level = 820 03:11:26.530 [Lua] Lobby data mission_id = morris_hub 03:11:26.530 [Lua] Lobby data mechanism = deus 03:11:26.530 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:11:26.530 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:11:26.530 [Lua] Lobby data network_hash = e17db97a2fa105af 03:11:26.530 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:11:26.530 [Lua] Lobby data eac_authorized = true 03:11:26.530 [Lua] Set lobby end. 03:11:26.530 [Lua] [ChatManager][1]System: Starting hosted game... 03:11:26.530 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:11:26.530 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:11:26.565 [Lua] [IngameUI] menu view on_enter character_selection 03:11:26.565 [Lua] hero_fullscreen_menu_on_enter 03:11:26.567 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ea12ac0 03:11:26.568 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:11:26.579 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:26.579 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:26.579 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:26.579 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:26.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:26.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:26.580 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:26.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:26.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:26.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:26.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:26.580 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:26.580 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:26.580 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f216287a] 03:11:26.580 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f216287a] 03:11:27.642 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:27.642 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:27.642 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:27.642 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:27.642 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:27.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:27.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:27.642 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:27.642 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:27.642 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_02/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:27.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 03:11:27.836 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 03:11:27.836 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade_skin_02/third_person_base/chr_third_person_mesh 03:11:27.881 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_02/third_person_base/chr_third_person_mesh 03:11:27.881 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_02/third_person_base/chr_third_person_mesh 03:11:27.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:27.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:27.887 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:27.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:27.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:27.887 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:11:27.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 03:11:27.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 03:11:27.906 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13 03:11:27.929 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13 03:11:27.929 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13 03:11:27.929 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 03:11:27.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 03:11:27.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 03:11:27.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 03:11:27.966 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 03:11:27.966 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 03:11:30.480 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010e2567e7 03:11:30.480 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:1:0 = 03:11:30.480 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:4:0 = 11000010e2567e7 03:11:30.480 [Lua] Set lobby begin: 03:11:30.480 [Lua] Lobby data twitch_enabled = true 03:11:30.480 [Lua] Lobby data selected_mission_id = journey_citadel 03:11:30.480 [Lua] Lobby data num_players = 4 03:11:30.480 [Lua] Lobby data difficulty_tweak = 0 03:11:30.480 [Lua] Lobby data host = 11000010e2567e7 03:11:30.480 [Lua] Lobby data matchmaking_type = 2 03:11:30.480 [Lua] Lobby data is_private = false 03:11:30.480 [Lua] Lobby data match_started = true 03:11:30.480 [Lua] Lobby data difficulty = cataclysm 03:11:30.481 [Lua] Lobby data player_slot_1 = 0:0 03:11:30.481 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:11:30.481 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:11:30.481 [Lua] Lobby data quick_game = false 03:11:30.481 [Lua] Lobby data country_code = us 03:11:30.481 [Lua] Lobby data matchmaking = true 03:11:30.481 [Lua] Lobby data power_level = 820 03:11:30.481 [Lua] Lobby data mission_id = morris_hub 03:11:30.481 [Lua] Lobby data mechanism = deus 03:11:30.481 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:11:30.481 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:11:30.481 [Lua] Lobby data network_hash = e17db97a2fa105af 03:11:30.481 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:11:30.481 [Lua] Lobby data eac_authorized = true 03:11:30.481 [Lua] Set lobby end. 03:11:30.481 [Lua] [ProfileSynchronizer] Assigning peer(11000010e2567e7:1) to profile(4) career(3) 03:11:30.481 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"11000010cbc8281"}] 03:11:30.481 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"11000010cbc8281"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"}] 03:11:30.482 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"wwise\/javelin":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":246259616,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/javelin":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_daggers":false}} 03:11:30.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/prj_we_javelin_01_3ps, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/ranged/javelin, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_02/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/melee/dual_daggers, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_02/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:11:30.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 03:11:30.490 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/melee/fencing_sword, ProfileSynchronizer 03:11:30.490 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/ranged/dual_pistol, ProfileSynchronizer 03:11:30.491 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 03:11:30.492 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 03:11:30.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, ProfileSynchronizer 03:11:30.493 [Lua] [GameNetworkManager] destroying game object with go_id=8 03:11:30.495 [Save] Saving `save_data` 03:11:30.501 [Save] Save done 03:11:30.501 [Save] Saving `save_data` 03:11:30.507 [Save] Save done 03:11:30.509 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer 03:11:30.509 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:11:30.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:11:30.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 03:11:30.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer 03:11:30.510 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 03:11:30.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 03:11:30.516 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 03:11:30.517 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:11:30.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 03:11:30.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2, ProfileSynchronizer 03:11:30.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 03:11:30.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 03:11:30.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 03:11:30.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 03:11:30.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 03:11:30.589 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 03:11:30.605 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 03:11:30.605 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 03:11:30.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/prj_we_javelin_01_3ps 03:11:30.615 [Lua] [IngameUI] menu view on_exit character_selection 03:11:30.617 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:11:30.617 [Lua] hero_fullscreen_menu_on_exit 03:11:30.620 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ea12ac0 03:11:30.620 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:30.620 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:30.620 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_02/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:30.620 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:30.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:30.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:11:30.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/prj_we_javelin_01_3ps 03:11:30.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/prj_we_javelin_01_3ps 03:11:30.649 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 03:11:30.667 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 03:11:30.667 [Lua] [PackageManager] Force_load: wwise/javelin 03:11:30.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01 03:11:30.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01 03:11:30.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01 03:11:30.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 03:11:30.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 03:11:30.781 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 03:11:30.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 03:11:30.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 03:11:30.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 03:11:30.805 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/ranged/javelin 03:11:30.835 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/ranged/javelin 03:11:30.835 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/ranged/javelin 03:11:30.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/melee/dual_daggers 03:11:30.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/melee/dual_daggers 03:11:30.861 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/melee/dual_daggers 03:11:30.861 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade_skin_02/first_person_base/chr_first_person_mesh 03:11:30.937 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 246259616 03:11:30.949 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_02/first_person_base/chr_first_person_mesh 03:11:30.949 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_02/first_person_base/chr_first_person_mesh 03:11:30.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 03:11:30.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 03:11:30.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 03:11:30.980 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 246259616 03:11:31.022 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 246259616 03:11:31.642 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 246259616 03:11:31.646 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-2.18813, 10.2158, -4.80578), Vector4(0, 0, 0.859211, -0.511621)) 03:11:31.649 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:11:31.649 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:11:31.649 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:11:31.649 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:11:31.649 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:11:31.649 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:11:31.649 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:11:31.649 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:11:31.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:11:31.650 [Lua] TalentExtension:_send_rpc_sync_talents 12 03:11:31.650 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:11:31.650 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 03:11:31.650 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13 03:11:35.539 [Lua] [PlayFabMirrorBase] _commit_internal "19" 03:11:35.539 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:11:35.570 [Lua] generate_backend_stats 11000010e2567e7:1 03:11:35.687 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:11:35.687 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:11:35.688 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46 03:11:35.699 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46 03:11:35.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46 03:11:35.872 [Lua] [PlayFabMirrorBase] commit result "success", "19" 03:11:35.925 [Save] Saving `save_data` 03:11:35.929 [Save] Save done 03:11:39.539 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010cbc8281 03:11:39.539 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:3:0 = 03:11:39.539 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:1:0 = 11000010cbc8281 03:11:39.539 [Lua] Set lobby begin: 03:11:39.539 [Lua] Lobby data twitch_enabled = true 03:11:39.539 [Lua] Lobby data selected_mission_id = journey_citadel 03:11:39.539 [Lua] Lobby data num_players = 4 03:11:39.539 [Lua] Lobby data difficulty_tweak = 0 03:11:39.539 [Lua] Lobby data host = 11000010e2567e7 03:11:39.539 [Lua] Lobby data matchmaking_type = 2 03:11:39.539 [Lua] Lobby data is_private = false 03:11:39.539 [Lua] Lobby data match_started = true 03:11:39.539 [Lua] Lobby data difficulty = cataclysm 03:11:39.539 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:11:39.539 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:11:39.539 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:11:39.539 [Lua] Lobby data quick_game = false 03:11:39.539 [Lua] Lobby data country_code = us 03:11:39.539 [Lua] Lobby data matchmaking = true 03:11:39.539 [Lua] Lobby data power_level = 820 03:11:39.539 [Lua] Lobby data mission_id = morris_hub 03:11:39.539 [Lua] Lobby data mechanism = deus 03:11:39.539 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:11:39.539 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:11:39.539 [Lua] Lobby data network_hash = e17db97a2fa105af 03:11:39.539 [Lua] Lobby data player_slot_3 = 0:0 03:11:39.540 [Lua] Lobby data eac_authorized = true 03:11:39.540 [Lua] Set lobby end. 03:11:39.540 [Lua] [ProfileSynchronizer] Assigning peer(11000010cbc8281:1) to profile(1) career(4) 03:11:39.540 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"}] 03:11:39.540 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010cbc8281"}] 03:11:39.716 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/flail":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":646074880,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield_priest":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/wh_priest":false}} 03:11:39.717 [Lua] [NetworkServer] Peer 11000010cbc8281 despawned player. 03:11:39.717 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cbc8281 03:11:39.717 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, ProfileSynchronizer, async-read, 03:11:39.717 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, ProfileSynchronizer, async-read, 03:11:39.717 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white, ProfileSynchronizer, async-read, 03:11:39.717 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:11:39.717 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 03:11:39.717 [Lua] [PackageManager] Load: resource_packages/careers/wh_priest, ProfileSynchronizer, async-read, 03:11:39.717 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, ProfileSynchronizer, async-read, 03:11:39.717 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 03:11:39.717 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:11:39.717 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 03:11:39.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p, ProfileSynchronizer 03:11:39.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 03:11:39.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3ps, ProfileSynchronizer 03:11:39.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p, ProfileSynchronizer 03:11:39.724 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 03:11:39.725 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 03:11:39.725 [Lua] [GameNetworkManager] destroying game object with go_id=11 03:11:39.733 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer 03:11:39.738 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer 03:11:39.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer 03:11:39.738 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white, ProfileSynchronizer 03:11:39.739 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:11:39.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p 03:11:39.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p 03:11:39.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:11:39.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:11:39.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:11:39.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white 03:11:39.839 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white 03:11:39.839 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white 03:11:39.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 03:11:39.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 03:11:39.993 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 03:11:39.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_priest 03:11:40.032 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 646074880 03:11:40.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_priest 03:11:40.118 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_priest 03:11:40.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:11:40.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:11:40.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:11:40.150 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:11:40.171 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:11:40.171 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:11:40.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:11:40.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:11:40.233 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:11:40.233 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 03:11:40.252 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 03:11:40.252 [Lua] [PackageManager] Force_load: wwise/flail 03:11:40.258 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 646074880 03:11:40.269 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 646074880 03:11:40.964 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 646074880 03:11:41.124 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:11:41.124 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:11:41.125 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14 03:11:41.125 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:11:41.126 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:11:41.126 [Lua] TalentSystem:rpc_sync_talents 13 1026 03:11:41.126 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010cbc8281 go_type=priest_career_data go_created_func_name=game_object_created_career_data 03:11:42.351 [IRC Client] Sending PONG to tmi.twitch.tv 03:11:42.995 [Lua] Set lobby begin: 03:11:42.995 [Lua] Lobby data twitch_enabled = true 03:11:42.995 [Lua] Lobby data selected_mission_id = journey_citadel 03:11:42.995 [Lua] Lobby data num_players = 4 03:11:42.995 [Lua] Lobby data difficulty_tweak = 0 03:11:42.995 [Lua] Lobby data host = 11000010e2567e7 03:11:42.995 [Lua] Lobby data matchmaking_type = 2 03:11:42.995 [Lua] Lobby data is_private = false 03:11:42.995 [Lua] Lobby data match_started = true 03:11:42.995 [Lua] Lobby data difficulty = cataclysm 03:11:42.996 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:11:42.996 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:11:42.996 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:11:42.996 [Lua] Lobby data quick_game = false 03:11:42.996 [Lua] Lobby data country_code = us 03:11:42.996 [Lua] Lobby data matchmaking = true 03:11:42.996 [Lua] Lobby data power_level = 835 03:11:42.996 [Lua] Lobby data mission_id = morris_hub 03:11:42.996 [Lua] Lobby data mechanism = deus 03:11:42.996 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:11:42.996 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:11:42.996 [Lua] Lobby data network_hash = e17db97a2fa105af 03:11:42.996 [Lua] Lobby data player_slot_3 = 0:0 03:11:42.996 [Lua] Lobby data eac_authorized = true 03:11:42.996 [Lua] Set lobby end. 03:11:45.401 [Lua] [ProfileSynchronizer] Assigning peer(11000010cbc8281:1) to profile(1) career(3) 03:11:45.401 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"}] 03:11:45.401 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010cbc8281"}] 03:11:45.574 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_zealot":false},"inventory_id":718105088,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axe_sword_wh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false}} 03:11:45.574 [Lua] [NetworkServer] Peer 11000010cbc8281 despawned player. 03:11:45.574 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cbc8281 03:11:45.574 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 03:11:45.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, ProfileSynchronizer, async-read, 03:11:45.574 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 03:11:45.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:11:45.574 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 03:11:45.574 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:11:45.574 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer, async-read, 03:11:45.575 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 03:11:45.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:11:45.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:11:45.575 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:11:45.577 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 03:11:45.577 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 03:11:45.577 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:11:45.579 [Lua] [PackageManager] Unload: resource_packages/careers/wh_priest, ProfileSynchronizer 03:11:45.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, ProfileSynchronizer 03:11:45.580 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 03:11:45.580 [Lua] [GameNetworkManager] destroying game object with go_id=14 03:11:45.595 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base, ProfileSynchronizer 03:11:45.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, ProfileSynchronizer 03:11:45.596 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white, ProfileSynchronizer 03:11:45.596 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:11:45.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, ProfileSynchronizer 03:11:45.603 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 03:11:45.603 [Lua] [PackageManager] Force_load: wwise/pistol 03:11:45.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 03:11:45.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 03:11:45.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 03:11:45.624 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:11:45.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:11:45.636 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:11:45.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 03:11:45.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 03:11:45.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 03:11:45.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 03:11:45.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 03:11:45.718 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 03:11:45.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 03:11:45.797 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 718105088 03:11:45.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 03:11:45.909 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 03:11:45.909 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 03:11:45.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 03:11:45.928 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 03:11:45.928 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:11:45.940 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:11:45.940 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:11:45.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 03:11:45.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 03:11:45.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 03:11:45.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 03:11:45.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 03:11:45.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 03:11:45.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh 03:11:46.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh 03:11:46.021 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh 03:11:46.028 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 718105088 03:11:46.106 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 718105088 03:11:46.642 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 718105088 03:11:46.812 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:11:46.812 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:11:46.813 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15 03:11:46.813 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:11:46.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:11:46.814 [Lua] TalentSystem:rpc_sync_talents 13 1028 03:11:48.733 [Lua] [ProfileSynchronizer] Assigning peer(11000010cbc8281:1) to profile(1) career(1) 03:11:48.733 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"}] 03:11:48.733 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010cbc8281"}] 03:11:48.958 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false},"inventory_id":373754432,"first_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1":false,"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}} 03:11:48.958 [Lua] [NetworkServer] Peer 11000010cbc8281 despawned player. 03:11:48.958 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cbc8281 03:11:48.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read, 03:11:48.959 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer, async-read, 03:11:48.959 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 03:11:48.959 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:11:48.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 03:11:48.959 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white, ProfileSynchronizer, async-read, 03:11:48.961 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 03:11:48.962 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 03:11:48.962 [Lua] [GameNetworkManager] destroying game object with go_id=15 03:11:48.971 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:11:48.972 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer 03:11:48.972 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 03:11:48.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 03:11:48.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 03:11:48.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 03:11:48.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 03:11:48.990 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 03:11:49.011 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 03:11:49.011 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 03:11:49.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 03:11:49.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 03:11:49.060 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 03:11:49.061 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 03:11:49.072 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 373754432 03:11:49.092 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 03:11:49.092 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 03:11:49.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:11:49.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:11:49.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:11:49.105 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 03:11:49.167 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 03:11:49.167 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 03:11:49.172 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 373754432 03:11:49.281 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 373754432 03:11:49.532 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 373754432 03:11:49.699 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:11:49.699 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:11:49.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16 03:11:49.700 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:11:49.701 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:11:49.701 [Lua] TalentSystem:rpc_sync_talents 13 1029 03:11:56.108 [Lua] [ProfileSynchronizer] Assigning peer(11000010cbc8281:1) to profile(1) career(3) 03:11:56.108 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"}] 03:11:56.108 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010cbc8281"}] 03:11:56.301 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_zealot":false},"inventory_id":393316512,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axe_sword_wh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false}} 03:11:56.301 [Lua] [NetworkServer] Peer 11000010cbc8281 despawned player. 03:11:56.301 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cbc8281 03:11:56.303 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:11:56.303 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 03:11:56.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:11:56.303 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 03:11:56.303 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer, async-read, 03:11:56.303 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 03:11:56.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:11:56.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer 03:11:56.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 03:11:56.307 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 03:11:56.307 [Lua] [GameNetworkManager] destroying game object with go_id=16 03:11:56.318 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white, ProfileSynchronizer 03:11:56.318 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:11:56.319 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer 03:11:56.353 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh 03:11:56.353 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh 03:11:56.354 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:11:56.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:11:56.371 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:11:56.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 03:11:56.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 03:11:56.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 03:11:56.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 03:11:56.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 03:11:56.439 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 03:11:56.440 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 03:11:56.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 03:11:56.456 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 03:11:56.456 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:11:56.464 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 393316512 03:11:56.482 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:11:56.482 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:11:56.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 03:11:56.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 03:11:56.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 03:11:56.506 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 393316512 03:11:56.642 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 393316512 03:11:56.759 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 393316512 03:11:56.932 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:11:56.932 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:11:56.933 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17 03:11:56.933 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:11:56.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:11:56.935 [Lua] TalentSystem:rpc_sync_talents 13 1030 03:12:02.275 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:02.279 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 03:12:02.509 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:02.645 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:12:02.747 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:02.885 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:12:03.119 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:12:19.022 [Lua] [ProfileSynchronizer] Assigning peer(110000104de4150:1) to profile(5) career(4) 03:12:19.022 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010cbc8281"}] 03:12:19.022 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010cbc8281"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104de4150"}] 03:12:19.176 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":362799232,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield_breton":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/bastard_sword":false}} 03:12:19.176 [Lua] [NetworkServer] Peer 110000104de4150 despawned player. 03:12:19.176 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104de4150 03:12:19.177 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:12:19.177 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer, async-read, 03:12:19.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, ProfileSynchronizer, async-read, 03:12:19.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, ProfileSynchronizer, async-read, 03:12:19.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 03:12:19.177 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 03:12:19.177 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 03:12:19.177 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, ProfileSynchronizer, async-read, 03:12:19.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 03:12:19.182 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 03:12:19.183 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 03:12:19.183 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 03:12:19.183 [Lua] [GameNetworkManager] destroying game object with go_id=10 03:12:19.195 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:12:19.195 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 03:12:19.195 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer 03:12:19.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer 03:12:19.242 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 03:12:19.242 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 03:12:19.242 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 03:12:19.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 03:12:19.259 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 03:12:19.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 03:12:19.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 03:12:19.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 03:12:19.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 03:12:19.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 03:12:19.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 03:12:19.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 03:12:19.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 03:12:19.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 03:12:19.307 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:12:19.339 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:12:19.339 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:12:19.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 03:12:19.493 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 362799232 03:12:19.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 03:12:19.524 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 03:12:19.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 03:12:19.589 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 362799232 03:12:19.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 03:12:19.590 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 03:12:19.598 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 362799232 03:12:20.208 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 362799232 03:12:20.364 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:12:20.364 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 03:12:20.365 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=18 03:12:20.365 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 03:12:20.366 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:12:20.366 [Lua] TalentSystem:rpc_sync_talents 1 3074 03:12:30.320 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:30.623 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:12:34.226 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:12:34.226 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:12:34.391 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 03:12:34.391 [Lua] Set lobby begin: 03:12:34.391 [Lua] Lobby data twitch_enabled = true 03:12:34.391 [Lua] Lobby data selected_mission_id = journey_citadel 03:12:34.391 [Lua] Lobby data num_players = 4 03:12:34.391 [Lua] Lobby data difficulty_tweak = 0 03:12:34.391 [Lua] Lobby data host = 11000010e2567e7 03:12:34.391 [Lua] Lobby data matchmaking_type = 2 03:12:34.391 [Lua] Lobby data is_private = false 03:12:34.391 [Lua] Lobby data match_started = true 03:12:34.391 [Lua] Lobby data difficulty = cataclysm 03:12:34.391 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:12:34.391 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:12:34.391 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:12:34.391 [Lua] Lobby data quick_game = false 03:12:34.391 [Lua] Lobby data country_code = us 03:12:34.391 [Lua] Lobby data matchmaking = true 03:12:34.391 [Lua] Lobby data power_level = 835 03:12:34.391 [Lua] Lobby data mission_id = morris_hub 03:12:34.391 [Lua] Lobby data mechanism = deus 03:12:34.391 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:12:34.391 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:12:34.391 [Lua] Lobby data network_hash = e17db97a2fa105af 03:12:34.391 [Lua] Lobby data player_slot_3 = 0:0 03:12:34.391 [Lua] Lobby data eac_authorized = true 03:12:34.391 [Lua] Set lobby end. 03:12:34.391 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:nil, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:489065920, lt:load_next_level, extra_packages:{ }) 03:12:34.391 [Lua] [NetworkServer] Entering post game 03:12:34.391 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InGame 03:12:34.391 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InPostGame 03:12:34.391 [Lua] [PeerSM] 11000010666143a :: on_exit InGame 03:12:34.391 [Lua] [PeerSM] 11000010666143a :: on_enter InPostGame 03:12:34.391 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 03:12:34.392 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 03:12:34.392 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 03:12:34.392 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 03:12:34.392 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function update [6] @scripts/game_state/state_ingame.lua:916: in function update [7] @foundation/scripts/util/state_machine.lua:147: in function update [8] @scripts/boot.lua:903: in function game_update [9] @scripts/boot.lua:633:in function [1] self = table: 000000000F001D30 [2] self = table: 000000000AA6E490; game_server_lobby_client = nil [3] self = table: 000000000AA6E490 [4] self = table: 000000000AA6E490; dt = nil; t = nil; verify_dlc_data = table: 00000000125F32D0; active_peers = table: 00000000064CC7F0; is_done = true; success = true [5] self = table: 0000000001974970; dt = 0.0059841098263859749; t = 2401.2277435697615; state_name = "MatchmakingStateStartGame" [6] self = table: 00000000107B4870; dt = 0.0059841098263859749; main_t = 2401.2277435697615; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 75.527566258795559 [7] self = table: 0000000005E98DA0; dt = 0.0059841098263859749; t = 2401.2277435697615 [8] self = table: 0000000000012D80; real_world_dt = 0.0059841098263859749; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0059841098263859749; t = 2401.2277435697615 [9] dt = 0.0059841098263859749 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 000000000EC6B850; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000B914CF0; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000100D6460; _disable_spawning_reasons = table: 000000000A93C8B0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A93C810; _mutator_handler = table: 000000000AA5BE40; network_server = table: 0000000007162A60; _game_mode = table: 000000000F001DD0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "morris_hub"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 000000000E8D01D0; is_server = true; network_event_delegate = table: 00000000098081B0; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001974970; search_config = table: 000000000C8726C0; _verify_dlc_data = table: 00000000125F32D0; _network_server = table: 0000000007162A60; _lobby = table: 0000000006E1D630; _statistics_db = table: 000000000EC6B850; _network_transmit = table: 0000000005B8B530; state_context = table: 000000000EC314D0; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001974970; search_config = table: 000000000C8726C0; _verify_dlc_data = table: 00000000125F32D0; _network_server = table: 0000000007162A60; _lobby = table: 0000000006E1D630; _statistics_db = table: 000000000EC6B850; _network_transmit = table: 0000000005B8B530; state_context = table: 000000000EC314D0; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001974970; search_config = table: 000000000C8726C0; _verify_dlc_data = table: 00000000125F32D0; _network_server = table: 0000000007162A60; _lobby = table: 0000000006E1D630; _statistics_db = table: 000000000EC6B850; _network_transmit = table: 0000000005B8B530; state_context = table: 000000000EC314D0; [5] peers_to_sync = table: 0000000001971840; network_server = table: 0000000007162A60; network_event_delegate = table: 00000000098081B0; _waystone_is_active = false; _host_matchmaking_data = table: 00000000019749A0; _state = table: 000000000AA6E490; is_server = true; _power_level_timer = 2405.8140293941833; lobby_finder = table: 0000000001971870; _level_weights = table: 0000000001971810; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010e2567e7"; lobby_finder_timer = 0; lobby = table: 0000000006E1D630; profile_update_time = 0; params = table: 00000000019BB150; profile_synchronizer = table: 0000000003698600; debug = table: 000000000196A890; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000EC314D0; statistics_db = table: 000000000EC6B850; network_transmit = table: 0000000005B8B530; _network_hash = "e17db97a2fa105af"; difficulty_manager = table: 000000000B278150; party_owned_dlcs = table: 00000000019717E0; [6] world_name = "level_world"; entity_system_bag = table: 000000000A21E980; network_server = table: 0000000007162A60; entity_system = table: 0000000009C6EA80; parent = table: 0000000000012D80; _level_flow_events = table: 000000000F2F8A20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000001039B8F0; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000013195680; num_local_human_players = 1; _ping_reporter = table: 00000000131957F0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0059841098263859749; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000000EE36DC0; network_event_delegate = table: 00000000098081B0; machines = table: 000000000FD16D50; _camera_carrier = table: 000000001239C360; free_flight_manager = table: 000000000366CBC0; network_transmit = table: 0000000005B8B530; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000EC6B850; _lobby_host = table: 0000000006E1D630; dice_keeper = table: 000000000A391FA0; network_clock = table: 000000000BDD7020; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 00000000107B4870; [8] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 00000000138956F0; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:12:34.395 [Save] Saving `save_data` 03:12:34.397 [Lua] Generated node with: Level , level_seed <371273008>, Run progress <0.3333> 03:12:34.397 [Lua] Generated node with: Level , level_seed <-36741425>, Run progress <0.3333> 03:12:34.397 [Lua] Generated node with: Level , level_seed <32783842>, Run progress <0.6666> 03:12:34.397 [Lua] Generated node with: Level , level_seed <-1315953703>, Run progress <0> 03:12:34.397 [Lua] Generated node with: Level , level_seed <792345444>, Run progress <0> 03:12:34.397 [Lua] Generated node with: Level , level_seed <-1563308173>, Run progress <0.3333> 03:12:34.397 [Lua] Generated node with: Level , level_seed <1543065142>, Run progress <0.83325> 03:12:34.397 [Lua] Generated node with: Level , level_seed <-527994851>, Run progress <0.16665> 03:12:34.397 [Lua] Generated node with: Level , level_seed <-1932512552>, Run progress <0.9999> 03:12:34.397 [Lua] Generated node with: Level , level_seed <1314625623>, Run progress <0.49995> 03:12:34.397 [Lua] Generated node with: Level , level_seed <-1773708854>, Run progress <0.49995> 03:12:34.397 [Lua] Generated node with: Level , level_seed <277806753>, Run progress <0.6666> 03:12:34.397 [Lua] Generated node with: Level , level_seed <-354482292>, Run progress <0.6666> 03:12:34.397 [Lua] Generated node with: Level , level_seed <-1016062597>, Run progress <0> 03:12:34.397 [Lua] Generated node with: Level , level_seed <-1243450210>, Run progress <0.16665> 03:12:34.397 [Lua] [SharedState] deus_run_state_16913662: run_node_key:0:0:0:0 = start 03:12:34.397 [Lua] [SharedState] deus_run_state_16913662: telemetry_id:0:0:0:0 = 3647CDF9BD74A333 03:12:34.397 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010e2567e7:1:0:0 = 154 03:12:34.397 [Lua] [SharedState] deus_run_state_16913662: peer_initialized:11000010e2567e7:0:0:0 = true 03:12:34.397 [Lua] [SharedState] deus_run_state_16913662: power_ups:11000010e2567e7:1:4:3 = [{"client_id":1324685952,"name":"talent_1_2","rarity":"exotic"},{"client_id":1548521856,"name":"talent_2_1","rarity":"rare"},{"client_id":65279572,"name":"talent_3_2","rarity":"exotic"},{"client_id":1606417152,"name":"talent_4_1","rarity":"rare"},{"client_id":2026665728,"name":"talent_5_2","rarity":"rare"},{"client_id":1485648512,"name":"talent_6_3","rarity":"unique"}] 03:12:34.397 [Lua] [SharedState] deus_run_state_16913662: slot_melee:11000010e2567e7:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=450,rarity=plentiful 03:12:34.398 [Lua] [SharedState] deus_run_state_16913662: slot_ranged:11000010e2567e7:1:4:3 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 03:12:34.398 [Lua] [SharedState] deus_run_state_16913662: profile_initialized:11000010e2567e7:1:4:3 = true 03:12:34.398 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 154 03:12:34.398 [Lua] [DeusRunController] starting with seed <1835562496> on difficulty and dominant god with belakor 03:12:34.398 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:12:34.398 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_season_04_tier_4 03:12:34.398 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 03:12:34.398 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 47 03:12:34.398 [Lua] [SharedState] deus_run_state_16913662: run_node_key:0:0:0:0 = start 03:12:34.398 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1016062597, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1297104896, lt:load_next_level, extra_packages:{ }) 03:12:34.398 [Lua] [LevelTransitionHandler] promote_next_level_data 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = dlc_morris_map 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = -1016062597 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = disabled 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = map_deus 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = cataclysm 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = -10 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 1297104896 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 03:12:34.398 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:12:34.398 [Lua] [NetworkServer] Entering post game 03:12:34.399 [Save] Save done 03:12:34.399 [Save] Saving `save_data` 03:12:34.399 [Lua] gm_event_end_conditions_met false false 03:12:34.400 [Lua] [PlayFabMirrorBase] Force commit 03:12:34.400 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 03:12:34.400 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:12:34.400 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:12:34.401 [Lua] TRANSITION nil nil load_next_level 03:12:34.401 [Lua] Transition type "load_next_level", is server: true 03:12:34.401 [Lua] [GameNetworkManager] Leaving game... 03:12:34.401 [Lua] [GameNetworkManager] Shutting down game session host. 03:12:34.401 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:12:34.401 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:12:34.401 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=77.53 03:12:34.403 [Save] Save done 03:12:34.403 [Save] Saving `save_data` 03:12:34.405 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = false 03:12:34.405 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = false 03:12:34.405 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 03:12:34.405 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 03:12:34.405 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:12:34.405 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 47 03:12:34.405 [Lua] [PlayFabMirrorBase] commit result "success", "20" 03:12:34.418 [Connection] Packet 25614 chunk for system game_session from 11000010cbc8281 had no listener 03:12:34.423 [Connection] Packet 67615 chunk for system game_session from 110000104de4150 had no listener 03:12:34.450 [Network] Ignoring message `rpc_set_blocking` from wrong session 1eca or from non-session peer 11000010cbc8281 03:12:34.450 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session 1eca or from non-session peer 11000010cbc8281 03:12:34.450 [Connection] Packet 25615 chunk for system game_session from 11000010cbc8281 had no listener 03:12:34.470 [Save] Save done 03:12:34.470 [Save] Saving `save_data` 03:12:34.474 [Save] Save done 03:12:34.483 [Connection] Packet 25616 chunk for system game_session from 11000010cbc8281 had no listener 03:12:34.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 47 03:12:34.500 [Lua] [SharedState] deus_run_state_16913662: telemetry_id:0:0:0:0 = 79A9D0785697ED46 03:12:34.500 [Lua] [SharedState] deus_run_state_16913662: soft_currency:110000104de4150:1:0:0 = 150 03:12:34.500 [Lua] [SharedState] deus_run_state_16913662: peer_initialized:110000104de4150:0:0:0 = true 03:12:34.500 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 304 03:12:34.500 [Lua] [SharedState] deus_run_state_16913662: power_ups:110000104de4150:1:5:4 = [{"client_id":784823488,"name":"talent_1_1","rarity":"exotic"},{"client_id":1548925184,"name":"talent_2_1","rarity":"rare"},{"client_id":1332507392,"name":"talent_3_2","rarity":"exotic"},{"client_id":295134624,"name":"talent_4_2","rarity":"rare"},{"client_id":1113475072,"name":"talent_5_3","rarity":"rare"},{"client_id":358936448,"name":"talent_6_1","rarity":"unique"}] 03:12:34.500 [Lua] [SharedState] deus_run_state_16913662: slot_melee:110000104de4150:1:5:4 = item_key=deus_es_sword_shield_breton,powerlevel=450,rarity=plentiful 03:12:34.501 [Lua] [SharedState] deus_run_state_16913662: slot_ranged:110000104de4150:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=450,rarity=plentiful 03:12:34.501 [Lua] [SharedState] deus_run_state_16913662: profile_initialized:110000104de4150:1:5:4 = true 03:12:34.502 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:12:34.502 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_season_04_tier_4 03:12:34.502 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:12:34.516 [Lua] [SharedState] deus_run_state_16913662: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 03:12:34.516 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010666143a:1:0:0 = 112 03:12:34.516 [Lua] [SharedState] deus_run_state_16913662: peer_initialized:11000010666143a:0:0:0 = true 03:12:34.516 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 416 03:12:34.516 [Lua] [SharedState] deus_run_state_16913662: power_ups:11000010666143a:1:2:1 = [{"client_id":1595676288,"name":"talent_1_1","rarity":"exotic"},{"client_id":1456302208,"name":"talent_2_3","rarity":"rare"},{"client_id":332625856,"name":"talent_3_3","rarity":"exotic"},{"client_id":312466944,"name":"talent_4_1","rarity":"rare"},{"client_id":1904753920,"name":"talent_5_1","rarity":"rare"},{"client_id":555768192,"name":"talent_6_3","rarity":"unique"}] 03:12:34.517 [Lua] [SharedState] deus_run_state_16913662: slot_melee:11000010666143a:1:2:1 = item_key=deus_bw_flame_sword,powerlevel=450,rarity=plentiful 03:12:34.517 [Lua] [SharedState] deus_run_state_16913662: slot_ranged:11000010666143a:1:2:1 = item_key=deus_bw_skullstaff_geiser,powerlevel=450,rarity=plentiful 03:12:34.517 [Lua] [SharedState] deus_run_state_16913662: profile_initialized:11000010666143a:1:2:1 = true 03:12:34.519 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:12:34.519 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_0038 03:12:34.519 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = Ruke Skywalker 03:12:34.522 [Connection] Packet 25617 chunk for system game_session from 11000010cbc8281 had no listener 03:12:34.554 [Lua] [SharedState] deus_run_state_16913662: telemetry_id:0:0:0:0 = 81E59B19D11C82C9 03:12:34.554 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010cbc8281:1:0:0 = 97 03:12:34.554 [Lua] [SharedState] deus_run_state_16913662: peer_initialized:11000010cbc8281:0:0:0 = true 03:12:34.554 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 513 03:12:34.554 [Lua] [SharedState] deus_run_state_16913662: power_ups:11000010cbc8281:1:1:3 = [{"client_id":56563608,"name":"talent_1_1","rarity":"exotic"},{"client_id":2066798208,"name":"talent_2_1","rarity":"rare"},{"client_id":1139862400,"name":"talent_3_3","rarity":"exotic"},{"client_id":154803296,"name":"talent_4_2","rarity":"rare"},{"client_id":33638176,"name":"talent_5_2","rarity":"rare"},{"client_id":752368704,"name":"talent_6_3","rarity":"unique"}] 03:12:34.554 [Lua] [SharedState] deus_run_state_16913662: slot_melee:11000010cbc8281:1:1:3 = item_key=deus_wh_dual_wield_axe_falchion,powerlevel=450,rarity=plentiful 03:12:34.554 [Lua] [SharedState] deus_run_state_16913662: slot_ranged:11000010cbc8281:1:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 03:12:34.555 [Lua] [SharedState] deus_run_state_16913662: profile_initialized:11000010cbc8281:1:1:3 = true 03:12:34.557 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:12:34.557 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_0095 03:12:34.557 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = protatoe 03:12:36.543 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:12:36.543 [Lua] [Managers] Calling function on all managers: 03:12:36.543 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 03:12:36.544 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 03:12:36.544 [Lua] Clearing all global lookup lists 03:12:36.544 [Lua] [IngamePlayerListUI] - Destroy 03:12:36.544 [Lua] [EquipmentUI] - Destroy 03:12:36.544 [Lua] [AbilityUI] - Destroy 03:12:36.544 [Lua] [GamePadEquipmentUI] - Destroy 03:12:36.544 [Lua] [GamePadAbilityUI] - Destroy 03:12:36.545 [Lua] [IngameUI] destroy 03:12:36.548 [Lua] PlayerManager:remove_player peer_id=11000010666143a 1 03:12:36.548 [Lua] [MOD][VMF][INFO] Removed 11000010cbc8281 from the VMF users list. 03:12:36.548 [Lua] PlayerManager:remove_player peer_id=11000010cbc8281 1 03:12:36.548 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 03:12:36.548 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 03:12:36.554 [Lua] [Managers] Destroying manager group: 03:12:36.556 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:12:36.568 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:12:36.569 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:12:36.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:12:36.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:12:36.572 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:12:36.575 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:12:36.575 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:12:36.575 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:12:36.577 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:12:36.580 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:12:36.587 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:12:36.588 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:12:36.589 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:12:36.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:12:36.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:12:36.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:12:36.594 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:12:36.594 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InPostGame 03:12:36.594 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Loading 03:12:36.594 [Lua] [PeerSM] 11000010666143a :: on_exit InPostGame 03:12:36.594 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 03:12:36.594 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 03:12:36.594 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 03:12:36.594 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 03:12:36.594 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 03:12:36.594 [Lua] [Matchmaking] unregister rpcs 03:12:36.595 [Lua] ############### UNLOADING PACKAGES ############### 03:12:36.595 [Lua] [Managers] Calling function on all managers: 03:12:36.595 [Lua] [Managers] Destroying manager group: 03:12:36.595 [Lua] [Gamestate] Enter state StateLoading 03:12:36.597 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:12:36.597 [Lua] [Matchmaking] register rpcs 03:12:36.597 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 03:12:36.597 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:12:36.597 [Lua] Set lobby begin: 03:12:36.597 [Lua] Lobby data twitch_enabled = true 03:12:36.597 [Lua] Lobby data selected_mission_id = journey_citadel 03:12:36.597 [Lua] Lobby data num_players = 4 03:12:36.597 [Lua] Lobby data difficulty_tweak = 0 03:12:36.597 [Lua] Lobby data host = 11000010e2567e7 03:12:36.597 [Lua] Lobby data matchmaking_type = 2 03:12:36.597 [Lua] Lobby data is_private = false 03:12:36.597 [Lua] Lobby data match_started = true 03:12:36.597 [Lua] Lobby data difficulty = cataclysm 03:12:36.597 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:12:36.597 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:12:36.597 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:12:36.597 [Lua] Lobby data quick_game = false 03:12:36.597 [Lua] Lobby data country_code = us 03:12:36.597 [Lua] Lobby data matchmaking = true 03:12:36.597 [Lua] Lobby data power_level = 0 03:12:36.597 [Lua] Lobby data mission_id = morris_hub 03:12:36.597 [Lua] Lobby data mechanism = deus 03:12:36.597 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:12:36.597 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:12:36.597 [Lua] Lobby data network_hash = e17db97a2fa105af 03:12:36.597 [Lua] Lobby data player_slot_3 = 0:0 03:12:36.597 [Lua] Lobby data eac_authorized = true 03:12:36.597 [Lua] Set lobby end. 03:12:36.597 [Lua] registering RPCs 03:12:36.597 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:12:36.598 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:12:36.598 [Lua] Set lobby begin: 03:12:36.598 [Lua] Lobby data twitch_enabled = true 03:12:36.598 [Lua] Lobby data selected_mission_id = journey_citadel 03:12:36.598 [Lua] Lobby data num_players = 4 03:12:36.598 [Lua] Lobby data difficulty_tweak = 0 03:12:36.598 [Lua] Lobby data host = 11000010e2567e7 03:12:36.598 [Lua] Lobby data matchmaking_type = 2 03:12:36.598 [Lua] Lobby data is_private = false 03:12:36.598 [Lua] Lobby data match_started = true 03:12:36.598 [Lua] Lobby data difficulty = cataclysm 03:12:36.598 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:12:36.598 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:12:36.598 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:12:36.598 [Lua] Lobby data quick_game = false 03:12:36.598 [Lua] Lobby data country_code = us 03:12:36.598 [Lua] Lobby data matchmaking = true 03:12:36.598 [Lua] Lobby data power_level = 0 03:12:36.598 [Lua] Lobby data mission_id = dlc_morris_map 03:12:36.598 [Lua] Lobby data mechanism = deus 03:12:36.598 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:12:36.598 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:12:36.598 [Lua] Lobby data network_hash = e17db97a2fa105af 03:12:36.598 [Lua] Lobby data player_slot_3 = 0:0 03:12:36.598 [Lua] Lobby data eac_authorized = true 03:12:36.598 [Lua] Set lobby end. 03:12:36.598 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:12:36.600 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:12:36.600 [Lua] ### Received rpc_level_load_started 03:12:36.600 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 1297104896 03:12:36.601 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 03:12:36.601 [Lua] [StateLoading] load_current_level 03:12:36.601 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 03:12:36.637 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 03:12:36.646 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 03:12:36.646 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 03:12:36.653 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:12:36.653 [Lua] ### Received rpc_level_load_started 03:12:36.653 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_session_id: 1297104896 03:12:36.653 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:12:36.653 [Lua] ### Received rpc_level_load_started 03:12:36.653 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 1297104896 03:12:36.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 03:12:36.681 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 03:12:36.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 03:12:36.715 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]', 1 03:12:36.748 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1342860544,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:12:36.748 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 393316512 03:12:36.748 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1342860544 03:12:36.748 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 362799232 03:12:36.748 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 246259616 03:12:36.748 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:12:36.748 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:12:36.748 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:12:36.781 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":362799232,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield_breton":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/bastard_sword":false}} 03:12:36.781 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 393316512 03:12:36.781 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1342860544 03:12:36.781 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 362799232 03:12:36.782 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 246259616 03:12:36.782 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:12:36.782 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:12:36.782 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:12:36.782 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_zealot":false},"inventory_id":393316512,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axe_sword_wh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false}} 03:12:36.782 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 393316512 03:12:36.782 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1342860544 03:12:36.782 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 362799232 03:12:36.782 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 246259616 03:12:36.782 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:12:36.915 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":172497856,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axe_sword_wh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"wwise\/pistol":false}} 03:12:36.915 [Lua] ### Received rpc_level_loaded 03:12:36.915 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_id: 247 03:12:36.915 [Lua] Peer 11000010cbc8281 has loaded the level and all enemies are loaded 03:12:36.915 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false},"inventory_id":1841613952,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield_breton":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/bastard_sword":false}} 03:12:36.915 [Lua] ### Received rpc_level_loaded 03:12:36.915 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 247 03:12:36.915 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 03:12:36.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 03:12:36.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 03:12:36.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 03:12:36.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read, 03:12:36.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 03:12:36.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, ProfileSynchronizer 03:12:36.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 03:12:36.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, ProfileSynchronizer 03:12:36.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 03:12:36.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 03:12:36.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 03:12:36.916 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Loading 03:12:36.916 [Lua] [PeerSM] 11000010cbc8281 :: on_enter LoadingProfilePackages 03:12:36.917 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 03:12:36.917 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 03:12:37.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 03:12:37.066 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 03:12:37.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:12:37.083 [Lua] [LevelTransitionHandler] Level load completed! 03:12:37.083 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1016062597 - use_random_directors: false - conflict_director_name: disabled 03:12:37.083 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:12:37.083 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 03:12:37.083 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 03:12:37.083 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 03:12:37.092 [Save] Saving `save_data` 03:12:37.092 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":1438532736,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/javelin":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_daggers":false}} 03:12:37.092 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 03:12:37.096 [Save] Save done 03:12:37.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:12:37.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:12:37.099 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:12:37.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer, async-read, 03:12:37.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 03:12:37.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 03:12:37.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 03:12:37.100 [Lua] ### Received rpc_level_loaded 03:12:37.100 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 247 03:12:37.100 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 03:12:37.116 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 03:12:37.116 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 03:12:37.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:12:37.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:12:37.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 03:12:37.150 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 172497856 03:12:37.182 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841613952 03:12:37.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 03:12:37.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 03:12:37.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:12:37.216 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 172497856 03:12:37.250 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1248275584,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:12:37.250 [Lua] ### Received rpc_level_loaded 03:12:37.250 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 247 03:12:37.250 [Lua] Peer 11000010666143a has loaded the level and all enemies are loaded 03:12:37.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, ProfileSynchronizer, async-read, 03:12:37.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 03:12:37.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer 03:12:37.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer 03:12:37.252 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 03:12:37.252 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 03:12:37.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:12:37.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:12:37.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 03:12:37.267 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841613952 03:12:37.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 03:12:37.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 03:12:37.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 03:12:37.317 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841613952 03:12:37.317 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 172497856 03:12:37.318 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1438532736 03:12:37.349 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1438532736 03:12:37.349 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 172497856 03:12:37.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 03:12:37.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 03:12:37.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 03:12:37.383 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1438532736 03:12:37.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 03:12:37.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 03:12:37.417 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1248275584 03:12:37.450 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1248275584 03:12:37.483 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841613952 03:12:37.517 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1248275584 03:12:37.517 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1438532736 03:12:37.818 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1248275584 03:12:37.819 [Lua] [PeerSM] 11000010cbc8281 :: on_exit LoadingProfilePackages 03:12:37.819 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForEnterGame 03:12:37.819 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 03:12:37.819 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 03:12:37.819 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 03:12:37.819 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 03:12:37.819 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 03:12:37.819 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 03:12:37.819 [Lua] ### Received rpc_level_loaded 03:12:37.819 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 247 03:12:37.819 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 03:12:37.819 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 03:12:37.819 [Umbra] Init version: 3.4.15 :: 16 threads 03:12:37.821 [Lua] Async level spawning done 03:12:37.821 [Lua] Spawn additional sub_levels: 03:12:37.821 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:12:38.825 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:12:38.825 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:12:38.825 [Lua] [Matchmaking] unregister rpcs 03:12:38.825 [Lua] Set lobby begin: 03:12:38.825 [Lua] Lobby data twitch_enabled = true 03:12:38.825 [Lua] Lobby data selected_mission_id = journey_citadel 03:12:38.825 [Lua] Lobby data num_players = 4 03:12:38.825 [Lua] Lobby data difficulty_tweak = 0 03:12:38.825 [Lua] Lobby data host = 11000010e2567e7 03:12:38.825 [Lua] Lobby data matchmaking_type = 2 03:12:38.825 [Lua] Lobby data is_private = false 03:12:38.825 [Lua] Lobby data match_started = true 03:12:38.825 [Lua] Lobby data difficulty = cataclysm 03:12:38.825 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:12:38.825 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:12:38.825 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:12:38.825 [Lua] Lobby data quick_game = false 03:12:38.825 [Lua] Lobby data country_code = us 03:12:38.825 [Lua] Lobby data matchmaking = true 03:12:38.825 [Lua] Lobby data power_level = 0 03:12:38.825 [Lua] Lobby data mission_id = dlc_morris_map 03:12:38.825 [Lua] Lobby data mechanism = deus 03:12:38.825 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:12:38.825 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:12:38.825 [Lua] Lobby data network_hash = e17db97a2fa105af 03:12:38.825 [Lua] Lobby data player_slot_3 = 0:0 03:12:38.825 [Lua] Lobby data eac_authorized = true 03:12:38.826 [Lua] Set lobby end. 03:12:38.826 [Lua] [Managers] Destroying manager group: 03:12:38.826 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 03:12:38.826 [Lua] [Gamestate] Enter StateIngame HOST 03:12:38.826 [Lua] [Managers] Calling function on all managers: 03:12:38.826 [Lua] <>level = dlc_morris_map<> 03:12:38.826 [Lua] [StateIngame] Server ingame 03:12:38.830 [Lua] Set lobby begin: 03:12:38.830 [Lua] Lobby data twitch_enabled = true 03:12:38.830 [Lua] Lobby data selected_mission_id = journey_citadel 03:12:38.830 [Lua] Lobby data num_players = 4 03:12:38.831 [Lua] Lobby data difficulty_tweak = -10 03:12:38.831 [Lua] Lobby data host = 11000010e2567e7 03:12:38.831 [Lua] Lobby data matchmaking_type = 2 03:12:38.831 [Lua] Lobby data is_private = false 03:12:38.831 [Lua] Lobby data match_started = true 03:12:38.831 [Lua] Lobby data difficulty = cataclysm 03:12:38.831 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:12:38.831 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:12:38.831 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:12:38.831 [Lua] Lobby data quick_game = false 03:12:38.831 [Lua] Lobby data country_code = us 03:12:38.831 [Lua] Lobby data matchmaking = true 03:12:38.831 [Lua] Lobby data power_level = 0 03:12:38.831 [Lua] Lobby data mission_id = dlc_morris_map 03:12:38.831 [Lua] Lobby data mechanism = deus 03:12:38.831 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:12:38.831 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:12:38.831 [Lua] Lobby data network_hash = e17db97a2fa105af 03:12:38.831 [Lua] Lobby data player_slot_3 = 0:0 03:12:38.831 [Lua] Lobby data eac_authorized = true 03:12:38.831 [Lua] Set lobby end. 03:12:38.831 [Lua] [Matchmaking] register rpcs 03:12:38.831 [Lua] GameNetworkManager:init... creating game session 03:12:38.831 [Lua] Host GameSession.make_game_session_host with session: 03:12:38.831 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:12:38.832 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 03:12:38.832 [Lua] [GameNetworkManager] self.is_server = true 03:12:38.832 [Network] Setting artificial MTU limit to 65536 03:12:38.834 [Lua] [SharedState] deus_shop_16913662: shop_state:0:0:0:0 = 1 03:12:38.846 [Lua] Switching ConflictSettings: to: disabled 03:12:38.846 [Lua] pacing=disabled 03:12:38.846 [Lua] roaming=nil 03:12:38.846 [Lua] specials=disabled 03:12:38.846 [Lua] debug_color=black 03:12:38.846 [Lua] pack_spawning=disabled 03:12:38.846 [Lua] contained_breeds=nil 03:12:38.846 [Lua] disabled=true 03:12:38.846 [Lua] boss=disabled 03:12:38.846 [Lua] horde=disabled 03:12:38.846 [Lua] name=disabled 03:12:38.846 [Lua] intensity=disabled 03:12:38.846 [Lua] --- 03:12:38.846 [Lua] [LevelAnalysis] set_random_seed( -1016062597) 03:12:38.853 [Lua] [AIInterestPointSystem] Level Seed: -1016062597 03:12:38.853 [Lua] 03:12:38.853 [Lua] [entity_system_bag] = table 03:12:38.853 [Lua] [entity_system_bag] = metatable 03:12:38.853 [Lua] [startup_data] = table 03:12:38.853 [Lua] [entity_manager] = table 03:12:38.853 [Lua] [entity_manager] = metatable 03:12:38.853 [Lua] [unit_spawner] = table 03:12:38.853 [Lua] [unit_spawner] = metatable 03:12:38.853 [Lua] [unit_storage] = table 03:12:38.853 [Lua] [unit_storage] = metatable 03:12:38.853 [Lua] [dice_keeper] = table 03:12:38.853 [Lua] [dice_keeper] = metatable 03:12:38.853 [Lua] [is_server] = true (boolean) 03:12:38.853 [Lua] [world] = [World] 03:12:38.853 [Lua] [system_api] = table 03:12:38.853 [Lua] [entity_system] = table 03:12:38.853 [Lua] [entity_system] = metatable 03:12:38.853 [Lua] [network_lobby] = table 03:12:38.853 [Lua] [network_lobby] = metatable 03:12:38.853 [Lua] [profile_synchronizer] = table 03:12:38.853 [Lua] [profile_synchronizer] = metatable 03:12:38.853 [Lua] [level_transition_handler] = table 03:12:38.853 [Lua] [level_transition_handler] = metatable 03:12:38.853 [Lua] [num_local_human_players] = 1 (number) 03:12:38.853 [Lua] [statistics_db] = table 03:12:38.853 [Lua] [statistics_db] = metatable 03:12:38.853 [Lua] [network_server] = table 03:12:38.853 [Lua] [network_server] = metatable 03:12:38.853 [Lua] [input_manager] = table 03:12:38.853 [Lua] [input_manager] = metatable 03:12:38.853 [Lua] [network_clock] = table 03:12:38.853 [Lua] [network_clock] = metatable 03:12:38.853 [Lua] [network_transmit] = table 03:12:38.853 [Lua] [network_transmit] = metatable 03:12:38.853 [Lua] [free_flight_manager] = table 03:12:38.853 [Lua] [free_flight_manager] = metatable 03:12:38.853 [Lua] [network_manager] = table 03:12:38.853 [Lua] [network_manager] = metatable 03:12:38.853 [Lua] [network_event_delegate] = table 03:12:38.853 [Lua] [network_event_delegate] = metatable 03:12:38.853 [Lua] 03:12:38.874 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:12:38.875 [Lua] [AchievementManager] Achievements using the steam platform 03:12:38.875 [Lua] PlayerManager:add_player player_1 03:12:38.971 [Lua] [StateIngame] Level seed: -1016062597 03:12:38.971 [Lua] [LevelAnalysis] set_random_seed( -1016062597) 03:12:38.971 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:12:38.972 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:12:38.972 [Lua] [IngameUI] init 03:12:38.982 [SteamVoipClient] select_out(110000104de4150, off) 03:12:38.982 [SteamVoipClient] select_out(11000010666143a, off) 03:12:38.982 [SteamVoipClient] select_out(11000010cbc8281, off) 03:12:38.982 [SteamVoipClient] select_out(11000010e2567e7, off) 03:12:38.989 [Lua] cb_razer_chroma_setup 03:12:39.024 [Lua] completed 03:12:39.028 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:12:39.029 [Lua] Set lobby begin: 03:12:39.029 [Lua] Lobby data twitch_enabled = true 03:12:39.029 [Lua] Lobby data selected_mission_id = journey_citadel 03:12:39.029 [Lua] Lobby data num_players = 4 03:12:39.029 [Lua] Lobby data difficulty_tweak = -10 03:12:39.029 [Lua] Lobby data host = 11000010e2567e7 03:12:39.029 [Lua] Lobby data matchmaking_type = 2 03:12:39.029 [Lua] Lobby data is_private = false 03:12:39.029 [Lua] Lobby data match_started = true 03:12:39.029 [Lua] Lobby data difficulty = cataclysm 03:12:39.029 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:12:39.029 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:12:39.029 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:12:39.029 [Lua] Lobby data quick_game = false 03:12:39.029 [Lua] Lobby data country_code = us 03:12:39.029 [Lua] Lobby data matchmaking = true 03:12:39.029 [Lua] Lobby data power_level = 715 03:12:39.029 [Lua] Lobby data mission_id = dlc_morris_map 03:12:39.029 [Lua] Lobby data mechanism = deus 03:12:39.029 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:12:39.029 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:12:39.029 [Lua] Lobby data network_hash = e17db97a2fa105af 03:12:39.029 [Lua] Lobby data player_slot_3 = 0:0 03:12:39.029 [Lua] Lobby data eac_authorized = true 03:12:39.029 [Lua] Set lobby end. 03:12:39.029 [Lua] CurrentConflictSettings disabled 03:12:39.029 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 03:12:39.030 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 03:12:39.030 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:12:39.030 [Lua] [Managers] Calling function on all managers: 03:12:39.030 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:12:39.030 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_season_04_tier_4 03:12:39.030 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 03:12:39.030 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:12:39.035 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 03:12:39.035 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 03:12:39.053 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 03:12:39.053 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 03:12:39.089 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:12:39.089 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_season_04_tier_4 03:12:39.089 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:12:39.089 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 03:12:39.089 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 03:12:39.092 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 03:12:39.101 [Lua] PlayerManager:add_remote_player 110000104de4150 03:12:39.101 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 03:12:39.101 [Lua] RemotePlayer:create_game_object( ) 3 03:12:39.155 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 03:12:39.155 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 03:12:39.160 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:12:39.160 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_0095 03:12:39.160 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = protatoe 03:12:39.160 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false},"inventory_id":1841613952,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield_breton":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/bastard_sword":false}} 03:12:39.160 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 172497856 03:12:39.160 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1248275584 03:12:39.160 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841613952 03:12:39.160 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1438532736 03:12:39.160 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:12:39.160 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:12:39.160 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:12:39.160 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_season_04_tier_4 03:12:39.160 [Lua] [SharedState] deus_run_state_16913662: telemetry_id:0:0:0:0 = 79A9D0785697ED46 03:12:39.160 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:12:39.160 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:12:39.162 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:12:39.162 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_0038 03:12:39.162 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = Ruke Skywalker 03:12:39.162 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1248275584,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:12:39.162 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 172497856 03:12:39.162 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1248275584 03:12:39.162 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841613952 03:12:39.162 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1438532736 03:12:39.162 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:12:39.162 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:12:39.162 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:12:39.162 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_0038 03:12:39.162 [Lua] [SharedState] deus_run_state_16913662: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 03:12:39.162 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:12:39.162 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = Ruke Skywalker 03:12:39.163 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForEnterGame 03:12:39.163 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForGameObjectSync 03:12:39.163 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 03:12:39.163 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 03:12:39.166 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cbc8281 03:12:39.183 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 03:12:39.204 [Lua] PlayerManager:add_remote_player 11000010cbc8281 03:12:39.204 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 03:12:39.204 [Lua] RemotePlayer:create_game_object( ) 4 03:12:39.265 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForGameObjectSync 03:12:39.265 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForPlayers 03:12:39.265 [Lua] PlayerManager:add_remote_player 11000010666143a 03:12:39.265 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 03:12:39.265 [Lua] RemotePlayer:create_game_object( ) 5 03:12:39.326 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 03:12:39.326 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 03:12:39.326 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 03:12:39.326 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 03:12:39.326 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 03:12:39.326 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 03:12:39.326 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 03:12:39.326 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 03:12:39.329 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":172497856,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axe_sword_wh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"wwise\/pistol":false}} 03:12:39.329 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 172497856 03:12:39.329 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1248275584 03:12:39.329 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841613952 03:12:39.329 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1438532736 03:12:39.329 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:12:39.329 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_0095 03:12:39.329 [Lua] [SharedState] deus_run_state_16913662: telemetry_id:0:0:0:0 = 81E59B19D11C82C9 03:12:39.329 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:12:39.329 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = protatoe 03:12:39.330 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForPlayers 03:12:39.330 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InGame 03:12:39.330 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = true 03:12:39.330 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 03:12:39.330 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 03:12:39.331 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 03:12:39.367 [Lua] StateInGameRunning:_game_actually_starts() 03:12:39.367 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 1 03:12:39.367 [Lua] ################################################################################################################# 03:12:39.367 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:12:39.367 [Lua] ################################################################################################################# 03:12:39.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48 03:12:39.367 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:12:39.368 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 03:12:39.370 [Lua] [SharedState] deus_map_16913662_start: ready:0:0:0:0 = true 03:12:39.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 100, name: `unknown` 03:12:39.371 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=6 03:12:39.371 [Lua] [SharedState] deus_map_16913662_start: map_state:0:0:0:0 = TWITCH_STARTING 03:12:39.371 [Lua] [SharedState] deus_map_16913662_start: final_node_selected:0:0:0:0 = 03:12:39.371 [Lua] [SharedState] deus_map_16913662_start: vote:0:0:0:0 = 03:12:39.371 [Lua] [DeusMapDecisionView] Self vote defaulted 03:12:39.371 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 1 03:12:39.376 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48 03:12:39.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:12:39.390 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:12:39.469 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48 03:12:39.469 [Lua] Commit load time data 03:12:39.662 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 03:12:39.662 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:12:39.662 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 03:12:39.703 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:12:39.703 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 03:12:39.730 [Lua] [MOD][VMF][INFO] Added 11000010cbc8281 to the VMF users list. 03:12:39.731 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010cbc8281 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:12:39.731 [Lua] Adding player sync data to peer=11000010cbc8281 local_player_id=1 03:12:39.735 [Lua] [SharedState] deus_map_16913662_start: ready:0:0:0:0 = true 03:12:39.735 [Lua] [SharedState] deus_map_16913662_start: vote:0:0:0:0 = 03:12:39.735 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 1 03:12:39.761 [Lua] [SharedState] deus_map_16913662_start: ready:0:0:0:0 = true 03:12:39.761 [Lua] [SharedState] deus_map_16913662_start: vote:0:0:0:0 = 03:12:39.761 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 1 03:12:39.761 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 03:12:39.820 [Lua] [SharedState] deus_map_16913662_start: ready:0:0:0:0 = true 03:12:39.821 [Lua] [SharedState] deus_map_16913662_start: vote:0:0:0:0 = 03:12:39.821 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 1 03:12:39.821 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 03:12:39.822 [Lua] [SharedState] deus_map_16913662_start: map_state:0:0:0:0 = TWITCH_WAITING 03:12:39.974 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 03:12:44.112 [Lua] Set lobby begin: 03:12:44.112 [Lua] Lobby data twitch_enabled = true 03:12:44.112 [Lua] Lobby data selected_mission_id = journey_citadel 03:12:44.112 [Lua] Lobby data num_players = 4 03:12:44.112 [Lua] Lobby data difficulty_tweak = -10 03:12:44.112 [Lua] Lobby data host = 11000010e2567e7 03:12:44.112 [Lua] Lobby data matchmaking_type = 2 03:12:44.112 [Lua] Lobby data is_private = false 03:12:44.112 [Lua] Lobby data match_started = true 03:12:44.112 [Lua] Lobby data difficulty = cataclysm 03:12:44.112 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:12:44.112 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:12:44.112 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:12:44.112 [Lua] Lobby data quick_game = false 03:12:44.112 [Lua] Lobby data country_code = us 03:12:44.112 [Lua] Lobby data matchmaking = true 03:12:44.112 [Lua] Lobby data power_level = 536 03:12:44.112 [Lua] Lobby data mission_id = dlc_morris_map 03:12:44.112 [Lua] Lobby data mechanism = deus 03:12:44.112 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:12:44.112 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:12:44.112 [Lua] Lobby data network_hash = e17db97a2fa105af 03:12:44.112 [Lua] Lobby data player_slot_3 = 0:0 03:12:44.112 [Lua] Lobby data eac_authorized = true 03:12:44.112 [Lua] Set lobby end. 03:12:49.126 [Lua] Set lobby begin: 03:12:49.126 [Lua] Lobby data twitch_enabled = true 03:12:49.126 [Lua] Lobby data selected_mission_id = journey_citadel 03:12:49.126 [Lua] Lobby data num_players = 4 03:12:49.126 [Lua] Lobby data difficulty_tweak = -10 03:12:49.126 [Lua] Lobby data host = 11000010e2567e7 03:12:49.126 [Lua] Lobby data matchmaking_type = 2 03:12:49.126 [Lua] Lobby data is_private = false 03:12:49.126 [Lua] Lobby data match_started = true 03:12:49.126 [Lua] Lobby data difficulty = cataclysm 03:12:49.126 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:12:49.126 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:12:49.126 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:12:49.127 [Lua] Lobby data quick_game = false 03:12:49.127 [Lua] Lobby data country_code = us 03:12:49.127 [Lua] Lobby data matchmaking = true 03:12:49.127 [Lua] Lobby data power_level = 715 03:12:49.127 [Lua] Lobby data mission_id = dlc_morris_map 03:12:49.127 [Lua] Lobby data mechanism = deus 03:12:49.127 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:12:49.127 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:12:49.127 [Lua] Lobby data network_hash = e17db97a2fa105af 03:12:49.127 [Lua] Lobby data player_slot_3 = 0:0 03:12:49.127 [Lua] Lobby data eac_authorized = true 03:12:49.127 [Lua] Set lobby end. 03:12:54.457 [Lua] [SharedState] deus_run_state_16913662: twitch_vote:0:0:0:0 = node_9 03:12:54.457 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:12:54.461 [Lua] [SharedState] deus_map_16913662_start: final_node_selected:0:0:0:0 = node_9 03:12:54.461 [Lua] [SharedState] deus_map_16913662_start: map_state:0:0:0:0 = FINISHING 03:12:54.461 [Lua] [SharedState] deus_run_state_16913662: twitch_vote:0:0:0:0 = 03:12:54.463 error: [Lua] [TwitchVoteUI] There is no vote data for key (30) 03:12:57.464 [Lua] [SharedState] deus_map_16913662_start: map_state:0:0:0:0 = FINISHED 03:12:57.466 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 2 03:12:58.473 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 2 03:12:58.599 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 2 03:12:58.613 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 2 03:12:58.617 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 2 03:12:58.618 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 5 03:12:58.623 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 5 03:12:58.733 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 5 03:12:58.742 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 5 03:12:58.780 [Lua] [SharedState] deus_game_mode_map_16913662: state:0:0:0:0 = 5 03:12:58.781 [Lua] [SharedState] deus_run_state_16913662: run_node_key:0:0:0:0 = node_9 03:12:58.781 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_wastes_path5, mc:deus, gm:deus, env:0, seed:792345444, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1320545920, lt:load_next_level, extra_packages:{ }) 03:12:58.781 [Lua] [LevelTransitionHandler] promote_next_level_data 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = sig_gorge_wastes_path5 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = 792345444 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = deus_skaven_beastmen 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = deus 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = cataclysm 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = -10 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 1320545920 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 03:12:58.781 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:12:58.781 [Lua] [NetworkServer] Entering post game 03:12:58.781 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InGame 03:12:58.781 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InPostGame 03:12:58.782 [Lua] [PeerSM] 11000010666143a :: on_exit InGame 03:12:58.782 [Lua] [PeerSM] 11000010666143a :: on_enter InPostGame 03:12:58.782 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 03:12:58.782 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 03:12:58.782 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 03:12:58.782 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 03:12:58.782 [Save] Saving `save_data` 03:12:58.782 [Lua] gm_event_end_conditions_met true false 03:12:58.783 [Lua] RESET: Removed Active vote 03:12:58.787 [Save] Save done 03:12:58.795 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:12:58.796 [Save] Saving `save_data` 03:12:58.796 [Lua] Game won 03:12:58.796 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:12:58.801 [Save] Save done 03:12:58.818 [Lua] generate_backend_stats 11000010e2567e7:1 03:12:58.928 [Lua] [PlayFabMirrorBase] Force commit 03:12:58.928 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 03:12:58.928 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:12:58.928 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:12:58.929 [Save] Saving `save_data` 03:12:58.929 [Lua] TRANSITION nil nil load_next_level 03:12:58.929 [Lua] Transition type "load_next_level", is server: true 03:12:58.929 [Lua] [GameNetworkManager] Leaving game... 03:12:58.929 [Lua] [GameNetworkManager] Shutting down game session host. 03:12:58.929 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:12:58.929 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:12:58.929 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.58 03:12:58.932 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = false 03:12:58.932 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = false 03:12:58.932 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 03:12:58.932 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 03:12:58.932 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:12:58.932 [Lua] [PlayFabMirrorBase] commit result "success", "21" 03:12:58.932 [Lua] none table: 0000000009792FA0 nil 03:12:58.936 [Save] Save done 03:12:59.401 [Lua] [PlayerSyncData] Game session is not initialized 03:12:59.401 [Lua] [PlayerSyncData] Game session is not initialized 03:12:59.401 [Lua] [PlayerSyncData] Game session is not initialized 03:12:59.401 [Lua] Set lobby begin: 03:12:59.401 [Lua] Lobby data twitch_enabled = true 03:12:59.401 [Lua] Lobby data selected_mission_id = journey_citadel 03:12:59.401 [Lua] Lobby data num_players = 4 03:12:59.401 [Lua] Lobby data difficulty_tweak = -10 03:12:59.401 [Lua] Lobby data host = 11000010e2567e7 03:12:59.401 [Lua] Lobby data matchmaking_type = 2 03:12:59.401 [Lua] Lobby data is_private = false 03:12:59.401 [Lua] Lobby data match_started = true 03:12:59.401 [Lua] Lobby data difficulty = cataclysm 03:12:59.401 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:12:59.401 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:12:59.401 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:12:59.401 [Lua] Lobby data quick_game = false 03:12:59.401 [Lua] Lobby data country_code = us 03:12:59.401 [Lua] Lobby data matchmaking = true 03:12:59.401 [Lua] Lobby data power_level = 0 03:12:59.402 [Lua] Lobby data mission_id = dlc_morris_map 03:12:59.402 [Lua] Lobby data mechanism = deus 03:12:59.402 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:12:59.402 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:12:59.402 [Lua] Lobby data network_hash = e17db97a2fa105af 03:12:59.402 [Lua] Lobby data player_slot_3 = 0:0 03:12:59.402 [Lua] Lobby data eac_authorized = true 03:12:59.402 [Lua] Set lobby end. 03:13:00.929 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:13:00.929 [Lua] [Managers] Calling function on all managers: 03:13:00.930 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 03:13:00.930 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 03:13:00.930 [Lua] Clearing all global lookup lists 03:13:00.931 [Lua] [IngamePlayerListUI] - Destroy 03:13:00.931 [Lua] [IngameUI] destroy 03:13:00.933 [Lua] PlayerManager:remove_player peer_id=11000010666143a 1 03:13:00.933 [Lua] [MOD][VMF][INFO] Removed 11000010cbc8281 from the VMF users list. 03:13:00.933 [Lua] PlayerManager:remove_player peer_id=11000010cbc8281 1 03:13:00.933 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 03:13:00.933 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 03:13:00.934 [Lua] [Managers] Destroying manager group: 03:13:00.935 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:13:00.935 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InPostGame 03:13:00.935 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Loading 03:13:00.935 [Lua] [PeerSM] 11000010666143a :: on_exit InPostGame 03:13:00.935 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 03:13:00.935 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 03:13:00.935 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 03:13:00.935 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 03:13:00.935 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 03:13:00.935 [Lua] [Matchmaking] unregister rpcs 03:13:00.935 [Lua] ############### UNLOADING PACKAGES ############### 03:13:00.935 [Lua] [Gamestate] Enter state StateLoading 03:13:00.937 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:13:00.937 [Lua] [Matchmaking] register rpcs 03:13:00.937 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:13:00.937 [Lua] registering RPCs 03:13:00.937 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:13:00.937 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:13:00.937 [Lua] Set lobby begin: 03:13:00.937 [Lua] Lobby data twitch_enabled = true 03:13:00.937 [Lua] Lobby data selected_mission_id = journey_citadel 03:13:00.937 [Lua] Lobby data num_players = 4 03:13:00.937 [Lua] Lobby data difficulty_tweak = -10 03:13:00.937 [Lua] Lobby data host = 11000010e2567e7 03:13:00.937 [Lua] Lobby data matchmaking_type = 2 03:13:00.937 [Lua] Lobby data is_private = false 03:13:00.937 [Lua] Lobby data match_started = true 03:13:00.937 [Lua] Lobby data difficulty = cataclysm 03:13:00.938 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:13:00.938 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:13:00.938 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:13:00.938 [Lua] Lobby data quick_game = false 03:13:00.938 [Lua] Lobby data country_code = us 03:13:00.938 [Lua] Lobby data matchmaking = true 03:13:00.938 [Lua] Lobby data power_level = 0 03:13:00.938 [Lua] Lobby data mission_id = sig_gorge_wastes_path5 03:13:00.938 [Lua] Lobby data mechanism = deus 03:13:00.938 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:13:00.938 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:13:00.938 [Lua] Lobby data network_hash = e17db97a2fa105af 03:13:00.938 [Lua] Lobby data player_slot_3 = 0:0 03:13:00.938 [Lua] Lobby data eac_authorized = true 03:13:00.938 [Lua] Set lobby end. 03:13:00.938 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:13:00.944 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized 03:13:00.944 [Lua] [StateLoading] load_current_level 03:13:00.945 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_wastes_path5 0 03:13:00.945 [Umbra] Unload tome 1 03:13:00.954 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 03:13:00.954 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path5, async-read, 03:13:00.954 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path5, async-read, 03:13:00.954 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path5, async-read, 03:13:00.954 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path5, async-read, 03:13:00.954 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path5, async-read, 03:13:00.954 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path5, async-read, 03:13:00.954 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5, sig_gorge_wastes_path5, async-read, 03:13:00.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge 03:13:00.994 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge 03:13:00.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 03:13:01.062 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false},"inventory_id":1841613952,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield_breton":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/bastard_sword":false}} 03:13:01.063 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 172497856 03:13:01.063 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1248275584 03:13:01.063 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841613952 03:13:01.063 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1438532736 03:13:01.063 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:13:01.063 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:13:01.063 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 03:13:01.080 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1248275584,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:13:01.080 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 172497856 03:13:01.080 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1248275584 03:13:01.080 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841613952 03:13:01.080 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1438532736 03:13:01.080 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:13:01.080 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:13:01.080 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 03:13:01.113 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":172497856,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axe_sword_wh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"wwise\/pistol":false}} 03:13:01.113 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 172497856 03:13:01.113 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1248275584 03:13:01.113 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841613952 03:13:01.113 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1438532736 03:13:01.113 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 03:13:01.146 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:13:01.146 [Lua] ### Received rpc_level_load_started 03:13:01.146 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 1320545920 03:13:01.180 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:13:01.180 [Lua] ### Received rpc_level_load_started 03:13:01.180 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_session_id: 1320545920 03:13:01.246 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:13:01.246 [Lua] ### Received rpc_level_load_started 03:13:01.246 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 1320545920 03:13:01.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 03:13:01.498 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 03:13:01.498 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 03:13:01.681 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 03:13:01.681 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 03:13:01.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge 03:13:03.138 [Lua] ### Received rpc_level_loaded 03:13:03.138 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_id: 364 03:13:03.138 [Lua] Peer 11000010cbc8281 has loaded the level and all enemies are loaded 03:13:03.139 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Loading 03:13:03.139 [Lua] [PeerSM] 11000010cbc8281 :: on_enter LoadingProfilePackages 03:13:03.155 [Lua] [PeerSM] 11000010cbc8281 :: on_exit LoadingProfilePackages 03:13:03.155 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForEnterGame 03:13:03.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge 03:13:03.255 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge 03:13:03.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 03:13:03.304 [Lua] ### Received rpc_level_loaded 03:13:03.304 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 364 03:13:03.304 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 03:13:03.305 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 03:13:03.305 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 03:13:03.322 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 03:13:03.322 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 03:13:03.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 03:13:03.405 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common 03:13:03.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 03:13:03.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 03:13:03.538 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 03:13:03.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 03:13:03.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 03:13:03.656 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 03:13:03.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5 03:13:03.693 [Umbra] Loading umbra tome '#ID[aea4b8398b33365a]', 1 03:13:03.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5 03:13:03.739 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5 03:13:03.758 [Lua] [LevelTransitionHandler] Level load completed! 03:13:03.758 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_wastes_path5 - level_seed: 792345444 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 03:13:03.790 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:13:03.790 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer = true, beastmen_gor = true, skaven_storm_vermin = true, skaven_storm_vermin_commander = true, chaos_spawn = true, beastmen_ungor_archer = true, skaven_stormfiend = true, skaven_clan_rat = true, skaven_pack_master = true, skaven_loot_rat = true, beastmen_minotaur = true, skaven_ratling_gunner = true, skaven_gutter_runner = true, beastmen_ungor = true, skaven_warpfire_thrower = true, skaven_poison_wind_globadier = true, beastmen_bestigor = true, skaven_storm_vermin_with_shield = true, skaven_plague_monk = true, skaven_clan_rat_with_shield = true, } 03:13:03.790 [Lua] load_startup_enemy_packages: -------------- 03:13:03.790 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:13:03.790 [Lua] chaos_spawn 03:13:03.790 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:13:03.790 [Lua] chaos_troll 03:13:03.790 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:13:03.790 [Lua] skaven_rat_ogre 03:13:03.790 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:13:03.790 [Lua] skaven_stormfiend 03:13:03.790 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:13:03.790 [Lua] beastmen_minotaur 03:13:03.790 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:13:03.790 [Lua] chaos_plague_sorcerer 03:13:03.790 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:13:03.790 [Lua] chaos_corruptor_sorcerer 03:13:03.790 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:13:03.790 [Lua] skaven_gutter_runner 03:13:03.790 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:13:03.790 [Lua] skaven_pack_master 03:13:03.790 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:13:03.790 [Lua] skaven_poison_wind_globadier 03:13:03.790 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:13:03.790 [Lua] skaven_ratling_gunner 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] skaven_warpfire_thrower 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] chaos_vortex_sorcerer 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] beastmen_standard_bearer 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] chaos_vortex 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] critter_rat 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] critter_pig 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] beastmen_gor 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] skaven_storm_vermin 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] beastmen_ungor_archer 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] skaven_clan_rat 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] skaven_loot_rat 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] beastmen_ungor 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] beastmen_bestigor 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] skaven_storm_vermin_with_shield 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] skaven_plague_monk 03:13:03.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:13:03.791 [Lua] skaven_clan_rat_with_shield 03:13:03.795 [Lua] ### Received rpc_level_loaded 03:13:03.795 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 364 03:13:03.795 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 03:13:03.811 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 03:13:03.811 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 03:13:03.828 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 03:13:03.828 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 03:13:03.828 [Lua] ### Received rpc_level_loaded 03:13:03.828 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 364 03:13:03.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:13:03.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:13:03.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:13:04.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:13:04.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:13:04.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:13:04.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:13:04.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:13:04.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:13:04.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:13:04.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:13:04.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:13:04.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:13:04.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:13:04.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:13:04.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:13:04.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:13:04.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:13:04.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:13:04.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:13:04.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:13:04.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:13:04.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:13:04.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:13:04.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:13:04.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:13:04.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:13:04.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:13:04.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:13:04.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:13:05.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:13:05.031 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:13:05.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:13:05.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:13:05.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:13:05.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:13:05.343 [Lua] ### Received rpc_level_loaded 03:13:05.343 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 364 03:13:05.343 [Lua] Peer 11000010666143a has loaded the level and all enemies are loaded 03:13:05.343 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 03:13:05.343 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 03:13:05.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:13:05.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:13:05.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:13:05.355 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 03:13:05.355 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 03:13:05.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:13:05.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:13:05.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:13:05.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:13:05.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:13:05.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:13:05.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:13:05.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:13:05.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:13:05.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:13:05.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:13:05.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 03:13:05.739 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false},"inventory_id":908486464,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield_breton":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/bastard_sword":false}} 03:13:05.739 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 908486464 03:13:05.740 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 908486464 03:13:05.789 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":825419328,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axe_sword_wh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"wwise\/pistol":false}} 03:13:05.789 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 825419328 03:13:05.790 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 825419328 03:13:05.873 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 908486464 03:13:05.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 03:13:05.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 03:13:05.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:13:05.890 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 908486464 03:13:05.906 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 825419328 03:13:05.906 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 825419328 03:13:06.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:13:06.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:13:06.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 03:13:06.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 03:13:06.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 03:13:06.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:13:06.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:13:06.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:13:06.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:13:06.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:13:06.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:13:06.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 03:13:06.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 03:13:06.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 03:13:06.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 03:13:06.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 03:13:06.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 03:13:06.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:13:07.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:13:07.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:13:07.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:13:07.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:13:07.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:13:07.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:13:07.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:13:07.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:13:07.331 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_wastes_path5 game_mode: deus 03:13:07.331 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 03:13:07.331 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 03:13:07.339 [Save] Saving `save_data` 03:13:07.339 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":110073976,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/javelin":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_daggers":false}} 03:13:07.339 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 03:13:07.343 [Save] Save done 03:13:07.347 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 110073976 03:13:07.380 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:13:07.380 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_season_04_tier_4 03:13:07.380 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:13:07.446 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 110073976 03:13:07.496 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 110073976 03:13:07.531 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:13:07.531 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_0095 03:13:07.531 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = protatoe 03:13:07.531 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 110073976 03:13:07.533 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 03:13:07.533 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/wastes_path5/world 03:13:07.533 [Umbra] Init version: 3.4.15 :: 16 threads 03:13:07.840 [Lua] Async level spawning done 03:13:07.840 [Lua] Spawn additional sub_levels: 03:13:07.840 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:13:08.833 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:13:08.833 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:13:08.833 [Lua] [Matchmaking] unregister rpcs 03:13:08.833 [Lua] Set lobby begin: 03:13:08.833 [Lua] Lobby data twitch_enabled = true 03:13:08.833 [Lua] Lobby data selected_mission_id = journey_citadel 03:13:08.833 [Lua] Lobby data num_players = 4 03:13:08.833 [Lua] Lobby data difficulty_tweak = -10 03:13:08.833 [Lua] Lobby data host = 11000010e2567e7 03:13:08.833 [Lua] Lobby data matchmaking_type = 2 03:13:08.833 [Lua] Lobby data is_private = false 03:13:08.833 [Lua] Lobby data match_started = true 03:13:08.833 [Lua] Lobby data difficulty = cataclysm 03:13:08.834 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:13:08.834 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:13:08.834 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:13:08.834 [Lua] Lobby data quick_game = false 03:13:08.834 [Lua] Lobby data country_code = us 03:13:08.834 [Lua] Lobby data matchmaking = true 03:13:08.834 [Lua] Lobby data power_level = 0 03:13:08.834 [Lua] Lobby data mission_id = sig_gorge_wastes_path5 03:13:08.834 [Lua] Lobby data mechanism = deus 03:13:08.834 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:13:08.834 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:13:08.834 [Lua] Lobby data network_hash = e17db97a2fa105af 03:13:08.834 [Lua] Lobby data player_slot_3 = 0:0 03:13:08.834 [Lua] Lobby data eac_authorized = true 03:13:08.834 [Lua] Set lobby end. 03:13:08.834 [Lua] [Managers] Destroying manager group: 03:13:08.835 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens 03:13:08.835 [Lua] [Gamestate] Enter StateIngame HOST 03:13:08.835 [Lua] <>level = sig_gorge_wastes_path5<> 03:13:08.836 [Lua] [StateIngame] Server ingame 03:13:08.839 [Lua] Set lobby begin: 03:13:08.839 [Lua] Lobby data twitch_enabled = true 03:13:08.839 [Lua] Lobby data selected_mission_id = journey_citadel 03:13:08.839 [Lua] Lobby data num_players = 4 03:13:08.839 [Lua] Lobby data difficulty_tweak = -10 03:13:08.839 [Lua] Lobby data host = 11000010e2567e7 03:13:08.840 [Lua] Lobby data matchmaking_type = 2 03:13:08.840 [Lua] Lobby data is_private = false 03:13:08.840 [Lua] Lobby data match_started = true 03:13:08.840 [Lua] Lobby data difficulty = cataclysm 03:13:08.840 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:13:08.840 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:13:08.840 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:13:08.840 [Lua] Lobby data quick_game = false 03:13:08.840 [Lua] Lobby data country_code = us 03:13:08.840 [Lua] Lobby data matchmaking = true 03:13:08.840 [Lua] Lobby data power_level = 0 03:13:08.840 [Lua] Lobby data mission_id = sig_gorge_wastes_path5 03:13:08.840 [Lua] Lobby data mechanism = deus 03:13:08.840 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:13:08.840 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:13:08.840 [Lua] Lobby data network_hash = e17db97a2fa105af 03:13:08.840 [Lua] Lobby data player_slot_3 = 0:0 03:13:08.840 [Lua] Lobby data eac_authorized = true 03:13:08.840 [Lua] Set lobby end. 03:13:08.840 [Lua] [Matchmaking] register rpcs 03:13:08.840 [Lua] GameNetworkManager:init... creating game session 03:13:08.840 [Lua] Host GameSession.make_game_session_host with session: 03:13:08.840 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:13:08.840 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 03:13:08.840 [Lua] [GameNetworkManager] self.is_server = true 03:13:08.840 [Network] Setting artificial MTU limit to 65536 03:13:08.841 [Lua] [Mutator] Initializing mutator 'increased_deus_soft_currency' 03:13:08.841 [Lua] [Mutator] Initializing mutator 'deus_more_monsters' 03:13:08.841 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 03:13:08.841 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 03:13:08.848 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 03:13:08.848 [Lua] pacing=deus_default 03:13:08.848 [Lua] locked_func_name=beastmen 03:13:08.848 [Lua] roaming=nil 03:13:08.848 [Lua] specials=deus_skaven_beastmen 03:13:08.848 [Lua] contained_breeds=nil 03:13:08.848 [Lua] debug_color=orange 03:13:08.848 [Lua] disabled=false 03:13:08.848 [Lua] pack_spawning=deus_skaven_beastmen 03:13:08.848 [Lua] factions=nil 03:13:08.848 [Lua] description=deus_conflict_director_skaven_beastmen_name 03:13:08.848 [Lua] boss=deus_skaven_beastmen 03:13:08.848 [Lua] horde=deus_beastmen 03:13:08.848 [Lua] name=deus_skaven_beastmen 03:13:08.848 [Lua] intensity=deus_default 03:13:08.848 [Lua] --- 03:13:08.848 [Lua] [LevelAnalysis] set_random_seed( 792345444) 03:13:08.857 [Lua] [AIInterestPointSystem] Level Seed: 792345444 03:13:08.857 [Lua] 03:13:08.857 [Lua] [entity_system_bag] = table 03:13:08.857 [Lua] [entity_system_bag] = metatable 03:13:08.857 [Lua] [startup_data] = table 03:13:08.857 [Lua] [entity_manager] = table 03:13:08.857 [Lua] [entity_manager] = metatable 03:13:08.857 [Lua] [unit_spawner] = table 03:13:08.857 [Lua] [unit_spawner] = metatable 03:13:08.857 [Lua] [unit_storage] = table 03:13:08.857 [Lua] [unit_storage] = metatable 03:13:08.857 [Lua] [dice_keeper] = table 03:13:08.857 [Lua] [dice_keeper] = metatable 03:13:08.857 [Lua] [is_server] = true (boolean) 03:13:08.857 [Lua] [world] = [World] 03:13:08.857 [Lua] [system_api] = table 03:13:08.857 [Lua] [entity_system] = table 03:13:08.857 [Lua] [entity_system] = metatable 03:13:08.857 [Lua] [network_lobby] = table 03:13:08.857 [Lua] [network_lobby] = metatable 03:13:08.857 [Lua] [profile_synchronizer] = table 03:13:08.857 [Lua] [profile_synchronizer] = metatable 03:13:08.857 [Lua] [level_transition_handler] = table 03:13:08.857 [Lua] [level_transition_handler] = metatable 03:13:08.857 [Lua] [num_local_human_players] = 1 (number) 03:13:08.857 [Lua] [statistics_db] = table 03:13:08.857 [Lua] [statistics_db] = metatable 03:13:08.857 [Lua] [network_server] = table 03:13:08.857 [Lua] [network_server] = metatable 03:13:08.857 [Lua] [input_manager] = table 03:13:08.857 [Lua] [input_manager] = metatable 03:13:08.857 [Lua] [network_clock] = table 03:13:08.857 [Lua] [network_clock] = metatable 03:13:08.857 [Lua] [network_transmit] = table 03:13:08.857 [Lua] [network_transmit] = metatable 03:13:08.857 [Lua] [free_flight_manager] = table 03:13:08.857 [Lua] [free_flight_manager] = metatable 03:13:08.857 [Lua] [network_manager] = table 03:13:08.857 [Lua] [network_manager] = metatable 03:13:08.857 [Lua] [network_event_delegate] = table 03:13:08.857 [Lua] [network_event_delegate] = metatable 03:13:08.857 [Lua] 03:13:08.860 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:13:08.887 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:13:08.887 [Lua] [AchievementManager] Achievements using the steam platform 03:13:08.887 [Lua] PlayerManager:add_player player_1 03:13:09.045 [Lua] respawn_unit_spawned with group id: terror_respawn 03:13:09.045 [Lua] respawn_unit_spawned with group id: terror_respawn 03:13:09.045 [Lua] respawn_unit_spawned with group id: terror_respawn 03:13:09.045 [Lua] [StateIngame] Level seed: 792345444 03:13:09.060 [Lua] [LevelAnalysis] set_random_seed( 792345444) 03:13:09.064 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:13:09.064 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:13:09.065 [Lua] [IngameUI] init 03:13:09.086 [SteamVoipClient] select_out(110000104de4150, off) 03:13:09.086 [SteamVoipClient] select_out(11000010666143a, off) 03:13:09.086 [SteamVoipClient] select_out(11000010cbc8281, off) 03:13:09.086 [SteamVoipClient] select_out(11000010e2567e7, off) 03:13:09.093 [Lua] cb_razer_chroma_setup 03:13:09.129 [Lua] completed 03:13:09.134 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:13:09.134 [Lua] Set lobby begin: 03:13:09.134 [Lua] Lobby data twitch_enabled = true 03:13:09.134 [Lua] Lobby data selected_mission_id = journey_citadel 03:13:09.134 [Lua] Lobby data num_players = 4 03:13:09.134 [Lua] Lobby data difficulty_tweak = -10 03:13:09.134 [Lua] Lobby data host = 11000010e2567e7 03:13:09.134 [Lua] Lobby data matchmaking_type = 2 03:13:09.134 [Lua] Lobby data is_private = false 03:13:09.134 [Lua] Lobby data match_started = true 03:13:09.134 [Lua] Lobby data difficulty = cataclysm 03:13:09.134 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:13:09.134 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:13:09.134 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:13:09.134 [Lua] Lobby data quick_game = false 03:13:09.134 [Lua] Lobby data country_code = us 03:13:09.134 [Lua] Lobby data matchmaking = true 03:13:09.134 [Lua] Lobby data power_level = 715 03:13:09.134 [Lua] Lobby data mission_id = sig_gorge_wastes_path5 03:13:09.135 [Lua] Lobby data mechanism = deus 03:13:09.135 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:13:09.135 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:13:09.135 [Lua] Lobby data network_hash = e17db97a2fa105af 03:13:09.135 [Lua] Lobby data player_slot_3 = 0:0 03:13:09.135 [Lua] Lobby data eac_authorized = true 03:13:09.135 [Lua] Set lobby end. 03:13:09.135 [Lua] CurrentConflictSettings deus_skaven_beastmen 03:13:09.135 [Lua] [ConflictDirector] conflict_director is ai_ready 03:13:09.136 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:13:09.136 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:13:09.138 [Lua] NORMAL PATROL MAIN PATH 73.287559509277344 03:13:09.138 [Lua] [waypoints] = table 03:13:09.138 [Lua] [astar_points] = table 03:13:09.138 [Lua] [travel_dist] = 73.287563920021057 (number) 03:13:09.138 [Lua] [one_directional] = false (boolean) 03:13:09.138 [Lua] [id] = boss_1 (string) 03:13:09.138 [Lua] NORMAL PATROL MAIN PATH 215.69253540039063 03:13:09.138 [Lua] [waypoints] = table 03:13:09.138 [Lua] [astar_points] = table 03:13:09.138 [Lua] [travel_dist] = 215.69253659248352 (number) 03:13:09.138 [Lua] [one_directional] = false (boolean) 03:13:09.138 [Lua] [id] = boss_2 (string) 03:13:09.138 [Lua] NORMAL PATROL MAIN PATH 388.01461791992188 03:13:09.138 [Lua] [waypoints] = table 03:13:09.138 [Lua] [astar_points] = table 03:13:09.138 [Lua] [travel_dist] = 388.01459804177284 (number) 03:13:09.138 [Lua] [one_directional] = false (boolean) 03:13:09.138 [Lua] [id] = boss_3 (string) 03:13:09.138 [Lua] NORMAL PATROL MAIN PATH 616.0875244140625 03:13:09.138 [Lua] [waypoints] = table 03:13:09.138 [Lua] [astar_points] = table 03:13:09.138 [Lua] [travel_dist] = 616.08751845359802 (number) 03:13:09.138 [Lua] [one_directional] = false (boolean) 03:13:09.138 [Lua] [id] = boss_4 (string) 03:13:09.138 [Lua] NORMAL PATROL MAIN PATH 775.5360107421875 03:13:09.138 [Lua] [waypoints] = table 03:13:09.138 [Lua] [astar_points] = table 03:13:09.138 [Lua] [travel_dist] = 775.53604650497437 (number) 03:13:09.138 [Lua] [one_directional] = false (boolean) 03:13:09.138 [Lua] [id] = boss_5 (string) 03:13:09.138 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:13:09.138 [Lua] Forming navigation groups in one frame 03:13:09.138 [Lua] Forming navigation groups 03:13:09.161 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999683496 03:13:09.309 [Lua] NavigationGroupManager -> calulation time B: 0.14800000000013824 03:13:09.309 [Lua] number of nav groups: 148 03:13:09.310 [Lua] number of refined nav groups : 98 03:13:09.314 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 03:13:09.314 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8682420082390312 Normalized coefficient: 1.5960289570168888 03:13:09.317 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.579812663048498 Normalized coefficient: 1.0802607937423812 03:13:09.320 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 9.1380852527916403 Normalized coefficient: 1.6743113657564002 03:13:09.325 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:13:09.326 [Lua] [LevelAnalysis] Generating boss paths for level: sig_gorge_wastes_path5 03:13:09.326 [Lua] [LevelAnalysis] This level has a total main-path length of 1075.915 meters. 03:13:09.326 [Lua] [LevelAnalysis] num_event_places_f: 0.683943634668986 , num_event_places: 0 , trailing_event_fraction: 0.683943634668986 , num_events: 1 03:13:09.326 [Lua] [LevelAnalysis] Level path distance: 1075.915452003479 03:13:09.326 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1075.915452003479 forbidden_dist: -975.915452003479 03:13:09.326 [Lua] [LevelAnalysis] wanted_distance: 418.58355561883843 03:13:09.327 [Lua] [LevelAnalysis] Terror events added: 03:13:09.327 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:13:09.327 [Lua] Adding main path event: Vector3Box(254.673, 125.197, 89.7711) rare_event_loot_rat 45 table: 000000001255EA30 03:13:09.327 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:13:09.331 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 03:13:09.340 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 2 03:13:09.340 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 4 03:13:09.340 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 10 03:13:09.340 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 6 03:13:09.340 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=66 03:13:09.340 [Lua] [Mutator] Activating mutator 'deus_more_monsters' 03:13:09.340 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 03:13:09.340 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 03:13:09.340 [Lua] Adding main path event: Vector3Box(277.212, 100.128, 96.035) boss_event_chaos_spawn 45 table: 00000000111A1B50 03:13:09.340 [Lua] [Mutator] Activating mutator 'increased_deus_soft_currency' 03:13:09.340 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:13:09.341 [Lua] [Managers] Calling function on all managers: 03:13:09.341 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:13:09.341 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_season_04_tier_4 03:13:09.341 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 03:13:09.341 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:13:09.352 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1073487552,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:13:09.352 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1073487552 03:13:09.353 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1073487552 03:13:09.353 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 03:13:09.353 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 03:13:09.483 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false},"inventory_id":908486464,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield_breton":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/bastard_sword":false}} 03:13:09.483 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 825419328 03:13:09.483 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1248275584 03:13:09.483 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 908486464 03:13:09.483 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 110073976 03:13:09.483 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:13:09.483 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:13:09.483 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:13:09.483 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_season_04_tier_4 03:13:09.484 [Lua] [SharedState] deus_run_state_16913662: telemetry_id:0:0:0:0 = 79A9D0785697ED46 03:13:09.484 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:13:09.484 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:13:09.484 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1073487552 03:13:09.484 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1073487552,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:13:09.484 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 825419328 03:13:09.484 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1073487552 03:13:09.484 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 908486464 03:13:09.484 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 110073976 03:13:09.484 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:13:09.484 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:13:09.484 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:13:09.484 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_0038 03:13:09.484 [Lua] [SharedState] deus_run_state_16913662: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 03:13:09.484 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:13:09.484 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = Ruke Skywalker 03:13:09.485 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 03:13:09.485 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 03:13:09.485 [Lua] [SharedState] deus_run_state_16913662: spawned_once:11000010e2567e7:1:4:3 = true 03:13:09.485 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 03:13:09.485 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 03:13:09.492 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 03:13:09.510 [Lua] Breedfreezer (server) starting a hot join sync 03:13:09.510 [Lua] packing 0 units of breed skaven_clan_rat 03:13:09.510 [Lua] packing 0 units of breed skaven_storm_vermin 03:13:09.510 [Lua] packing 0 units of breed beastmen_ungor_archer 03:13:09.510 [Lua] packing 0 units of breed beastmen_bestigor 03:13:09.510 [Lua] packing 0 units of breed beastmen_ungor 03:13:09.510 [Lua] packing 0 units of breed skaven_plague_monk 03:13:09.510 [Lua] packing 0 units of breed beastmen_gor 03:13:09.510 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:13:09.510 [Lua] 03:13:09.510 [Lua] [1] = 1 (number) 03:13:09.510 [Lua] [2] = 0 (number) 03:13:09.510 [Lua] [3] = 1 (number) 03:13:09.510 [Lua] [4] = 0 (number) 03:13:09.510 [Lua] [5] = 1 (number) 03:13:09.510 [Lua] [6] = 0 (number) 03:13:09.510 [Lua] [7] = 1 (number) 03:13:09.510 [Lua] [8] = 0 (number) 03:13:09.510 [Lua] [9] = 1 (number) 03:13:09.510 [Lua] [10] = 0 (number) 03:13:09.510 [Lua] [11] = 1 (number) 03:13:09.510 [Lua] [12] = 0 (number) 03:13:09.510 [Lua] [13] = 1 (number) 03:13:09.510 [Lua] [14] = 0 (number) 03:13:09.510 [Lua] 03:13:09.510 [Lua] 03:13:09.510 [Lua] 03:13:09.511 [Lua] PlayerManager:add_remote_player 110000104de4150 03:13:09.511 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=67 03:13:09.511 [Lua] RemotePlayer:create_game_object( ) 67 03:13:09.569 [Lua] [SharedState] deus_run_state_16913662: spawned_once:110000104de4150:1:5:4 = true 03:13:09.569 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 03:13:09.569 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 03:13:09.576 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":825419328,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axe_sword_wh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"wwise\/pistol":false}} 03:13:09.576 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 825419328 03:13:09.576 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1248275584 03:13:09.576 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 908486464 03:13:09.576 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 110073976 03:13:09.576 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:13:09.576 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_0095 03:13:09.576 [Lua] [SharedState] deus_run_state_16913662: telemetry_id:0:0:0:0 = 81E59B19D11C82C9 03:13:09.576 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:13:09.576 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = protatoe 03:13:09.576 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1073487552 03:13:09.577 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForEnterGame 03:13:09.577 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForGameObjectSync 03:13:09.585 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cbc8281 03:13:09.610 [Lua] Breedfreezer (server) starting a hot join sync 03:13:09.610 [Lua] packing 0 units of breed skaven_clan_rat 03:13:09.610 [Lua] packing 0 units of breed skaven_storm_vermin 03:13:09.610 [Lua] packing 0 units of breed beastmen_ungor_archer 03:13:09.610 [Lua] packing 0 units of breed beastmen_bestigor 03:13:09.610 [Lua] packing 0 units of breed beastmen_ungor 03:13:09.610 [Lua] packing 0 units of breed skaven_plague_monk 03:13:09.610 [Lua] packing 0 units of breed beastmen_gor 03:13:09.610 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:13:09.610 [Lua] 03:13:09.610 [Lua] [1] = 1 (number) 03:13:09.610 [Lua] [2] = 0 (number) 03:13:09.610 [Lua] [3] = 1 (number) 03:13:09.610 [Lua] [4] = 0 (number) 03:13:09.610 [Lua] [5] = 1 (number) 03:13:09.610 [Lua] [6] = 0 (number) 03:13:09.610 [Lua] [7] = 1 (number) 03:13:09.610 [Lua] [8] = 0 (number) 03:13:09.610 [Lua] [9] = 1 (number) 03:13:09.610 [Lua] [10] = 0 (number) 03:13:09.610 [Lua] [11] = 1 (number) 03:13:09.610 [Lua] [12] = 0 (number) 03:13:09.610 [Lua] [13] = 1 (number) 03:13:09.610 [Lua] [14] = 0 (number) 03:13:09.610 [Lua] 03:13:09.610 [Lua] 03:13:09.610 [Lua] 03:13:09.611 [Lua] PlayerManager:add_remote_player 11000010cbc8281 03:13:09.611 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 03:13:09.611 [Lua] RemotePlayer:create_game_object( ) 68 03:13:09.676 [Lua] [SharedState] deus_run_state_16913662: spawned_once:11000010cbc8281:1:1:3 = true 03:13:09.676 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForGameObjectSync 03:13:09.676 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForPlayers 03:13:09.895 [Lua] [MOD][VMF][INFO] Added 11000010cbc8281 to the VMF users list. 03:13:09.895 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010cbc8281 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:13:09.895 [Lua] Adding player sync data to peer=11000010cbc8281 local_player_id=1 03:13:09.915 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 03:13:09.915 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:13:09.915 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 03:13:11.304 [Lua] [SharedState] deus_run_state_16913662: player_level:0:0:0:0 = 35 03:13:11.304 [Lua] [SharedState] deus_run_state_16913662: player_frame:0:0:0:0 = frame_0038 03:13:11.304 [Lua] [SharedState] deus_run_state_16913662: player_name:0:0:0:0 = Ruke Skywalker 03:13:11.305 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 03:13:11.305 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 03:13:11.310 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 03:13:11.341 [Lua] Breedfreezer (server) starting a hot join sync 03:13:11.341 [Lua] packing 0 units of breed skaven_clan_rat 03:13:11.341 [Lua] packing 0 units of breed skaven_storm_vermin 03:13:11.341 [Lua] packing 0 units of breed beastmen_ungor_archer 03:13:11.341 [Lua] packing 0 units of breed beastmen_bestigor 03:13:11.341 [Lua] packing 0 units of breed beastmen_ungor 03:13:11.341 [Lua] packing 0 units of breed skaven_plague_monk 03:13:11.341 [Lua] packing 0 units of breed beastmen_gor 03:13:11.341 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:13:11.341 [Lua] 03:13:11.341 [Lua] [1] = 1 (number) 03:13:11.341 [Lua] [2] = 0 (number) 03:13:11.341 [Lua] [3] = 1 (number) 03:13:11.341 [Lua] [4] = 0 (number) 03:13:11.341 [Lua] [5] = 1 (number) 03:13:11.341 [Lua] [6] = 0 (number) 03:13:11.341 [Lua] [7] = 1 (number) 03:13:11.341 [Lua] [8] = 0 (number) 03:13:11.341 [Lua] [9] = 1 (number) 03:13:11.341 [Lua] [10] = 0 (number) 03:13:11.341 [Lua] [11] = 1 (number) 03:13:11.341 [Lua] [12] = 0 (number) 03:13:11.341 [Lua] [13] = 1 (number) 03:13:11.341 [Lua] [14] = 0 (number) 03:13:11.341 [Lua] 03:13:11.341 [Lua] 03:13:11.341 [Lua] 03:13:11.342 [Lua] PlayerManager:add_remote_player 11000010666143a 03:13:11.342 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69 03:13:11.342 [Lua] RemotePlayer:create_game_object( ) 69 03:13:11.442 [Lua] [SharedState] deus_run_state_16913662: spawned_once:11000010666143a:1:2:1 = true 03:13:11.442 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 03:13:11.442 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 03:13:11.442 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 03:13:11.442 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 03:13:11.443 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 03:13:11.443 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 03:13:11.443 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 03:13:11.443 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 03:13:11.444 [Lua] rpc_to_client_spawn_player 11000010e2567e7 1 03:13:11.444 [Lua] rpc_to_client_spawn_player 110000104de4150 1 03:13:11.446 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(225.444, -75.0197, 96.2014), Vector4(0, 0, 0.86455, -0.502547)) 03:13:11.449 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:13:11.449 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:13:11.449 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:13:11.449 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:13:11.449 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:13:11.449 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:13:11.450 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:13:11.450 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:13:11.450 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:13:11.450 [Lua] TalentExtension:_send_rpc_sync_talents 70 03:13:11.450 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:13:11.450 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 03:13:11.450 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 03:13:11.452 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForPlayers 03:13:11.452 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InGame 03:13:11.453 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = true 03:13:11.453 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 03:13:11.453 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 03:13:11.453 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 03:13:11.453 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:13:11.453 [Lua] [Mutator] Activating mutator 'easier_packs' 03:13:11.453 [Lua] [Mutator] Initializing mutator 'no_roamers' 03:13:11.453 [Lua] [Mutator] Activating mutator 'no_roamers' 03:13:11.462 [Lua] Switching ConflictSettings: to: deus_skaven 03:13:11.462 [Lua] pacing=deus_default 03:13:11.462 [Lua] roaming=nil 03:13:11.462 [Lua] specials=deus_skaven 03:13:11.462 [Lua] contained_breeds=nil 03:13:11.462 [Lua] debug_color=orange 03:13:11.462 [Lua] disabled=false 03:13:11.462 [Lua] pack_spawning=skaven 03:13:11.462 [Lua] description=deus_conflict_director_skaven_chaos_name 03:13:11.462 [Lua] factions=nil 03:13:11.462 [Lua] boss=deus_skaven 03:13:11.462 [Lua] horde=deus_default 03:13:11.462 [Lua] name=deus_skaven 03:13:11.462 [Lua] intensity=deus_default 03:13:11.462 [Lua] --- 03:13:11.465 [Lua] rpc_to_client_spawn_player 11000010666143a 1 03:13:11.465 [Lua] rpc_to_client_spawn_player 11000010cbc8281 1 03:13:11.503 [Save] Saving `save_data` 03:13:11.510 [Save] Save done 03:13:11.616 [Lua] StateInGameRunning:_game_actually_starts() 03:13:11.617 [Lua] ################################################################################################################# 03:13:11.617 [Lua] [Loading Time]: 00:00:11 [Transition]: dlc_morris_map-sig_gorge_wastes_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:13:11.617 [Lua] ################################################################################################################# 03:13:11.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 03:13:11.617 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:13:11.617 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 03:13:11.624 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 03:13:11.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:13:11.632 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:13:11.660 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:13:11.660 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 03:13:11.662 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 03:13:11.662 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 03:13:11.663 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:13:11.663 [Lua] TalentSystem:rpc_sync_talents 1 1025 03:13:11.711 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:13:11.711 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:13:11.712 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 03:13:11.713 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:13:11.713 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:13:11.713 [Lua] TalentSystem:rpc_sync_talents 13 2049 03:13:11.725 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 03:13:11.725 [Lua] Commit load time data 03:13:11.795 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 03:13:11.812 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 03:13:12.116 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:13:12.116 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 03:13:12.189 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:13:12.189 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 03:13:12.193 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 03:13:12.193 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:13:12.194 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:13:12.194 [Lua] TalentSystem:rpc_sync_talents 7 3073 03:13:12.403 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 03:13:13.941 [Lua] Set lobby begin: 03:13:13.941 [Lua] Lobby data twitch_enabled = true 03:13:13.941 [Lua] Lobby data selected_mission_id = journey_citadel 03:13:13.942 [Lua] Lobby data num_players = 4 03:13:13.942 [Lua] Lobby data difficulty_tweak = -10 03:13:13.942 [Lua] Lobby data host = 11000010e2567e7 03:13:13.942 [Lua] Lobby data matchmaking_type = 2 03:13:13.942 [Lua] Lobby data is_private = false 03:13:13.942 [Lua] Lobby data match_started = true 03:13:13.942 [Lua] Lobby data difficulty = cataclysm 03:13:13.942 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:13:13.942 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:13:13.942 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:13:13.942 [Lua] Lobby data quick_game = false 03:13:13.942 [Lua] Lobby data country_code = us 03:13:13.942 [Lua] Lobby data matchmaking = true 03:13:13.942 [Lua] Lobby data power_level = 536 03:13:13.942 [Lua] Lobby data mission_id = sig_gorge_wastes_path5 03:13:13.942 [Lua] Lobby data mechanism = deus 03:13:13.942 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:13:13.942 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:13:13.942 [Lua] Lobby data network_hash = e17db97a2fa105af 03:13:13.942 [Lua] Lobby data player_slot_3 = 0:0 03:13:13.942 [Lua] Lobby data eac_authorized = true 03:13:13.942 [Lua] Set lobby end. 03:13:17.735 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:13:19.092 [Lua] Set lobby begin: 03:13:19.092 [Lua] Lobby data twitch_enabled = true 03:13:19.092 [Lua] Lobby data selected_mission_id = journey_citadel 03:13:19.092 [Lua] Lobby data num_players = 4 03:13:19.092 [Lua] Lobby data difficulty_tweak = -10 03:13:19.092 [Lua] Lobby data host = 11000010e2567e7 03:13:19.092 [Lua] Lobby data matchmaking_type = 2 03:13:19.092 [Lua] Lobby data is_private = false 03:13:19.092 [Lua] Lobby data match_started = true 03:13:19.092 [Lua] Lobby data difficulty = cataclysm 03:13:19.092 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:13:19.092 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:13:19.092 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:13:19.092 [Lua] Lobby data quick_game = false 03:13:19.092 [Lua] Lobby data country_code = us 03:13:19.093 [Lua] Lobby data matchmaking = true 03:13:19.093 [Lua] Lobby data power_level = 715 03:13:19.093 [Lua] Lobby data mission_id = sig_gorge_wastes_path5 03:13:19.093 [Lua] Lobby data mechanism = deus 03:13:19.093 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:13:19.093 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:13:19.093 [Lua] Lobby data network_hash = e17db97a2fa105af 03:13:19.093 [Lua] Lobby data player_slot_3 = 0:0 03:13:19.093 [Lua] Lobby data eac_authorized = true 03:13:19.093 [Lua] Set lobby end. 03:13:20.639 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 03:13:20.639 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 03:13:25.540 [Lua] Players are leaving the safe zone 03:13:28.272 [SteamVoipClient] select_out(110000104de4150, on) 03:13:28.281 [SteamVoipClient] select_out(11000010666143a, on) 03:13:28.281 [SteamVoipClient] select_out(11000010cbc8281, on) 03:13:28.281 [SteamVoipClient] select_out(11000010e2567e7, on) 03:13:28.429 [SteamVoipClient] select_out(110000104de4150, off) 03:13:28.429 [SteamVoipClient] select_out(11000010666143a, off) 03:13:28.429 [SteamVoipClient] select_out(11000010cbc8281, off) 03:13:28.429 [SteamVoipClient] select_out(11000010e2567e7, off) 03:13:30.097 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010e2567e7:0:0:0 = 1 03:13:30.097 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010e2567e7:1:0:0 = 182 03:13:30.097 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 541 03:13:30.097 [Lua] [SharedState] deus_run_state_16913662: ground_coins_picked_up:0:0:0:0 = 1 03:13:30.249 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010666143a:0:0:0 = 1 03:13:30.249 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010666143a:1:0:0 = 140 03:13:30.249 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 569 03:13:30.249 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:110000104de4150:0:0:0 = 1 03:13:30.249 [Lua] [SharedState] deus_run_state_16913662: soft_currency:110000104de4150:1:0:0 = 178 03:13:30.249 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 597 03:13:30.297 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010cbc8281:0:0:0 = 1 03:13:30.297 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010cbc8281:1:0:0 = 125 03:13:30.297 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 625 03:13:31.037 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223) 03:13:31.046 [Lua] Spline already found! 03:13:31.073 [Lua] Init group template: spline_patrol 03:13:31.355 [Lua] [SharedState] deus_run_state_16913662: potion:11000010cbc8281:1:1:3 = potion_liquid_bravado_01 03:13:33.787 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010cbc8281:1:1:3 = 0.66666666666666663 03:13:35.507 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010cbc8281:1:1:3 = 0.33333333333333331 03:13:36.807 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010cbc8281:1:1:3 = 0.0066666666666666671 03:13:41.267 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:42.083 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:13:42.282 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:43.044 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:13:43.163 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:43.929 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:13:46.305 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.98499999999999999 03:13:56.968 [Flow] [43348] Globadier flow spawned. Loop activated. //6 03:14:00.161 [Lua] [SharedState] deus_run_state_16913662: grenade:110000104de4150:1:5:4 = grenade_frag_01 03:14:04.313 [Lua] [SharedState] deus_run_state_16913662: grenade:11000010cbc8281:1:1:3 = grenade_fire_01 03:14:05.867 [Lua] [SharedState] deus_run_state_16913662: grenade:11000010cbc8281:1:1:3 = 03:14:06.020 [Lua] [SharedState] deus_run_state_16913662: grenade:11000010666143a:1:2:1 = grenade_fire_01 03:14:08.731 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:09.607 [Flow] [43348] Globadier flow spawned. Loop activated. //7 03:14:09.688 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:09.693 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 0.96850395202636719 03:14:10.128 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:10.186 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:10.191 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 0.9370078444480896 03:14:10.225 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:14:10.421 [Lua] [HON-43348] Globadier (6) died. damage_table: { 32.75, "burn_carbine", [Unit '#ID[c344d5ace288105a]'], "head", { 186.76995849609375, 3.78997802734375, 100.22003173828125, }, { -0.19688338041305542, 0.96862626075744629, 0.15165293216705322, }, "bw_skullstaff_geiser", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, true, 0, "projectile", 1, } 03:14:10.421 [Lua] [HON-43348] Globadier (6) killing unit. extension: 'table: 0x0c108cb0', killing_blow: { 32.75, "burn_carbine", [Unit '#ID[c344d5ace288105a]'], "head", { 186.76995849609375, 3.78997802734375, 100.22003173828125, }, { -0.19688338041305542, 0.96862626075744629, 0.15165293216705322, }, "bw_skullstaff_geiser", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, true, 0, "projectile", 1, } 03:14:10.421 [Lua] [HON-43348] Globadier (6) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:14:10.424 [Lua] [HON-43348] Globadier (6) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 32.75, "burn_carbine", [Unit '#ID[c344d5ace288105a]'], "head", { 186.76995849609375, 3.78997802734375, 100.22003173828125, }, { -0.19688338041305542, 0.96862626075744629, 0.15165293216705322, }, "bw_skullstaff_geiser", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, true, 0, "projectile", 1, } 03:14:10.424 [Lua] [HON-43348] Globadier (6) inside death reaction. Playing sound. 03:14:10.424 [Lua] [HON-43348] Globadier (6) play audio unit event. unit_id: '151', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:14:10.578 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:14:10.712 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:14:10.773 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:10.778 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 0.89763778448104858 03:14:11.085 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:14:11.176 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:14:11.781 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:14:12.249 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=163 03:14:15.247 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:14:15.317 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:15.697 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:14:16.759 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:16.764 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 0.86614173650741577 03:14:16.942 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:14:17.047 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:17.052 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 0.83464568853378296 03:14:17.178 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:17.533 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:14:17.689 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.96999999999999997 03:14:17.749 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.93999999999999995 03:14:17.806 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:17.809 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.91000000000000003 03:14:17.882 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:14:17.887 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:14:18.062 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.88 03:14:18.257 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:18.262 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 0.80314958095550537 03:14:18.526 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:18.556 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:14:18.721 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:14:18.721 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:14:18.878 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:14:19.615 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:14:19.829 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:14:19.915 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:20.095 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.59999999999999998 03:14:20.365 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.20000000000000001 03:14:20.443 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:14:20.729 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 1 03:14:20.744 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.17000000000000001 03:14:20.772 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:14:20.800 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.14000000000000001 03:14:20.961 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.115 03:14:21.022 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.085000000000000006 03:14:21.189 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.055 03:14:21.205 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.025000000000000001 03:14:21.743 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:21.770 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.84999999999999998 03:14:21.782 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 0.96850395202636719 03:14:21.930 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.017500000000000002 03:14:21.942 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.81999999999999995 03:14:21.942 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010666143a:1:2:1 = knocked_down 03:14:21.942 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0 03:14:21.953 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.79000000000000004 03:14:22.106 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b8910a29] 03:14:22.276 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:14:22.407 [Lua] [HON-43348] Globadier (7) died. damage_table: { 255.75, "kinetic", [Unit '#ID[e364c8b32ac02a58]'], "full", { 193.72193908691406, 7.989316463470459, 94.878150939941406, }, { 0, 0, 1, }, "suicide", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, false, 0, "n/a", false, } 03:14:22.407 [Lua] [HON-43348] Globadier (7) killing unit. extension: 'table: 0x035f0960', killing_blow: { 255.75, "kinetic", [Unit '#ID[e364c8b32ac02a58]'], "full", { 193.72193908691406, 7.989316463470459, 94.878150939941406, }, { 0, 0, 1, }, "suicide", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, false, 0, "n/a", false, } 03:14:22.408 [Lua] [HON-43348] Globadier (7) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:14:22.410 [Lua] [HON-43348] Globadier (7) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 255.75, "kinetic", [Unit '#ID[e364c8b32ac02a58]'], "full", { 193.72193908691406, 7.989316463470459, 94.878150939941406, }, { 0, 0, 1, }, "suicide", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, false, 0, "n/a", false, } 03:14:22.410 [Lua] [HON-43348] Globadier (7) inside death reaction. Playing sound. 03:14:22.410 [Lua] [HON-43348] Globadier (7) play audio unit event. unit_id: '161', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:14:22.418 [Flow] [43348] Globadier flow. Loop deactivated. 03:14:22.418 [Flow] [43348] Globadier flow despawned. //7 03:14:22.524 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:22.528 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 0.9370078444480896 03:14:22.996 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:14:23.404 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:23.408 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 0.89763778448104858 03:14:23.844 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:14:25.748 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:25.803 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 0.86614173650741577 03:14:26.391 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:14:26.503 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010666143a:1:2:1 = alive 03:14:27.439 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:14:27.448 error: [Lua] [TwitchVoteUI] There is no vote data for key (31) 03:14:28.161 [Lua] [SharedState] deus_run_state_16913662: healthkit:11000010666143a:1:2:1 = potion_healing_draught_01 03:14:29.547 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.75 03:14:29.547 [Lua] [SharedState] deus_run_state_16913662: healthkit:11000010666143a:1:2:1 = 03:14:30.027 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:14:30.039 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:14:30.314 [Lua] [SharedState] deus_run_state_16913662: healthkit:11000010666143a:1:2:1 = potion_healing_draught_01 03:14:30.931 [Flow] [43348] Globadier flow. Loop deactivated. 03:14:30.931 [Flow] [43348] Globadier flow despawned. //7 03:14:31.059 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:14:32.332 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 0.9370078444480896 03:14:33.760 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010e2567e7:0:0:0 = 2 03:14:33.760 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010e2567e7:1:0:0 = 206 03:14:33.760 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 649 03:14:33.760 [Lua] [SharedState] deus_run_state_16913662: ground_coins_picked_up:0:0:0:0 = 2 03:14:33.867 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010666143a:0:0:0 = 2 03:14:33.867 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010666143a:1:0:0 = 164 03:14:33.867 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 673 03:14:33.888 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:110000104de4150:0:0:0 = 2 03:14:33.888 [Lua] [SharedState] deus_run_state_16913662: soft_currency:110000104de4150:1:0:0 = 202 03:14:33.888 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 697 03:14:33.918 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010cbc8281:0:0:0 = 2 03:14:33.918 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010cbc8281:1:0:0 = 149 03:14:33.918 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 721 03:14:34.027 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010e2567e7:0:0:0 = 3 03:14:34.027 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010e2567e7:1:0:0 = 232 03:14:34.027 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 747 03:14:34.027 [Lua] [SharedState] deus_run_state_16913662: ground_coins_picked_up:0:0:0:0 = 3 03:14:34.153 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:110000104de4150:0:0:0 = 3 03:14:34.153 [Lua] [SharedState] deus_run_state_16913662: soft_currency:110000104de4150:1:0:0 = 228 03:14:34.153 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 773 03:14:34.163 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010666143a:0:0:0 = 3 03:14:34.163 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010666143a:1:0:0 = 190 03:14:34.163 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 799 03:14:34.203 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010cbc8281:0:0:0 = 3 03:14:34.203 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010cbc8281:1:0:0 = 175 03:14:34.203 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 825 03:14:39.327 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:14:46.150 [Lua] [SharedState] deus_run_state_16913662: power_ups:11000010666143a:1:2:1 = [{"client_id":1861074688,"name":"healers_touch","rarity":"rare"},{"rarity":"exotic","client_id":1595676288,"name":"talent_1_1"},{"rarity":"rare","client_id":1456302208,"name":"talent_2_3"},{"rarity":"exotic","client_id":332625856,"name":"talent_3_3"},{"rarity":"rare","client_id":312466944,"name":"talent_4_1"},{"rarity":"rare","client_id":1904753920,"name":"talent_5_1"},{"rarity":"unique","client_id":555768192,"name":"talent_6_3"}] 03:14:46.150 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010666143a:1:0:0 = 40 03:14:46.150 [Lua] [SharedState] deus_run_state_16913662: power_up_chests_used:0:0:0:0 = 1 03:14:46.150 [Lua] [SharedState] deus_run_state_16913662: coins_spent:0:0:0:0 = -150 03:14:46.281 [Lua] Time for new HOOORDE! multi_first_wave 03:14:46.281 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 03:14:46.281 [Lua] horde requested: vector 03:14:46.281 [Lua] setting up vector-horde 03:14:46.281 [Lua] Composing horde 'large' .. using variant 'plain' 03:14:46.281 [Lua] --> horde wants to spawn ahead of players (0.34633778200481/0.67 03:14:46.281 [Lua] -> spawning: 54 03:14:46.281 [Lua] horde crated with id 2 of type vector 03:14:46.281 [Lua] vector horde has started 03:14:48.035 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010e2567e7:0:0:0 = 4 03:14:48.035 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010e2567e7:1:0:0 = 254 03:14:48.035 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 847 03:14:48.035 [Lua] [SharedState] deus_run_state_16913662: ground_coins_picked_up:0:0:0:0 = 4 03:14:48.188 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:110000104de4150:0:0:0 = 4 03:14:48.188 [Lua] [SharedState] deus_run_state_16913662: soft_currency:110000104de4150:1:0:0 = 250 03:14:48.188 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 869 03:14:48.200 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010666143a:0:0:0 = 4 03:14:48.200 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010666143a:1:0:0 = 62 03:14:48.200 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 891 03:14:48.224 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010cbc8281:0:0:0 = 4 03:14:48.224 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010cbc8281:1:0:0 = 197 03:14:48.224 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 913 03:14:52.335 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:52.595 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:14:52.606 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:14:52.844 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:14:54.337 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 03:14:54.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:14:54.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:14:54.611 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104de4150, connection_key=0, breed_name=skaven_slave) 03:14:54.635 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010cbc8281, connection_key=4, breed_name=skaven_slave) 03:14:54.803 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010666143a, connection_key=2, breed_name=skaven_slave) 03:14:55.212 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010cbc8281:1:1:3 = knocked_down 03:14:55.212 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010cbc8281:1:1:3 = 0 03:14:55.377 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 03:14:55.377 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:14:55.377 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 03:14:55.377 [Lua] horde requested: vector 03:14:55.377 [Lua] setting up vector-horde 03:14:55.377 [Lua] Composing horde 'large' .. using variant 'plain' 03:14:55.377 [Lua] --> horde wants to spawn behind players (0.94610282984824/0.67 03:14:55.377 [Lua] -> spawning: 53 03:14:55.377 [Lua] horde crated with id 3 of type vector 03:14:55.377 [Lua] vector horde has started 03:14:55.986 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:14:55.997 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:14:56.535 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:56.920 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:14:57.759 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=254 03:14:59.538 [Lua] Init group template: horde 03:15:01.649 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010cbc8281:1:1:3 = alive 03:15:03.392 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.56999999999999995 03:15:07.565 [Lua] [AIPlayerSlotExtension] force releaseing slot 529 1 03:15:07.741 [Lua] Init group template: horde 03:15:13.037 [Lua] wants to spawn behind within distance: 60 03:15:13.037 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, prioritized 03:15:13.037 [Lua] custom blob horde has started 03:15:13.037 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:15:13.049 error: [Lua] [TwitchVoteUI] There is no vote data for key (32) 03:15:13.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:15:13.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:15:13.280 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104de4150, connection_key=0, breed_name=chaos_warrior) 03:15:13.280 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010cbc8281, connection_key=4, breed_name=chaos_warrior) 03:15:13.422 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010666143a, connection_key=2, breed_name=chaos_warrior) 03:15:16.095 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fe3c, position: 0 03:15:21.012 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:15:23.133 [Lua] Horde killed: multi_first_wave 03:15:23.998 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:15:33.378 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 large normal 03:15:33.724 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104de4150 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:33.729 [Lua] [SharedState] deus_run_state_16913662: grenade:110000104de4150:1:5:4 = 03:15:34.831 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:15:34.949 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104de4150 03:15:34.952 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:15:34.952 [Lua] [Mutator] Activating mutator 'easier_packs' 03:15:35.133 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:15:36.322 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:36.327 [Lua] [SharedState] deus_run_state_16913662: grenade:11000010666143a:1:2:1 = 03:15:36.606 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:15:36.937 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:15:38.023 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010e2567e7:0:0:0 = 5 03:15:38.023 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010e2567e7:1:0:0 = 283 03:15:38.023 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 942 03:15:38.023 [Lua] [SharedState] deus_run_state_16913662: ground_coins_picked_up:0:0:0:0 = 5 03:15:38.165 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:110000104de4150:0:0:0 = 5 03:15:38.165 [Lua] [SharedState] deus_run_state_16913662: soft_currency:110000104de4150:1:0:0 = 279 03:15:38.165 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 971 03:15:38.190 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010666143a:0:0:0 = 5 03:15:38.190 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010666143a:1:0:0 = 91 03:15:38.190 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 1000 03:15:38.218 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010cbc8281:0:0:0 = 5 03:15:38.218 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010cbc8281:1:0:0 = 226 03:15:38.218 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 1029 03:15:41.893 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:15:41.893 [Lua] [Mutator] Activating mutator 'easier_packs' 03:15:43.267 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=336 03:15:45.577 [Lua] Horde killed: multi_consecutive_wave 03:15:45.577 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 6 normal large 03:15:49.398 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010e2567e7:1:4:3 = knocked_down 03:15:49.398 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0 03:15:58.394 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:15:58.403 error: [Lua] [TwitchVoteUI] There is no vote data for key (33) 03:16:03.594 [IRC Client] Sending PONG to tmi.twitch.tv 03:16:11.090 [Lua] Speed run intervention - spawning skaven_ratling_gunner 03:16:20.173 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010e2567e7:1:4:3 = alive 03:16:25.621 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010cbc8281:1:1:3 = dead 03:16:25.793 [Lua] [SharedState] deus_run_state_16913662: potion:11000010cbc8281:1:1:3 = 03:16:28.662 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=341 03:16:30.860 [Lua] [NetworkServer] Peer 11000010cbc8281 despawned player. 03:16:30.860 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cbc8281 03:16:30.861 [Lua] [GameNetworkManager] destroying game object with go_id=73 03:16:31.208 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:31.249 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:16:31.632 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:16:31.834 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:32.238 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:16:32.265 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:16:32.457 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:32.945 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:16:33.061 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:33.184 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:16:33.699 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:33.700 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:16:34.265 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:16:34.314 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:34.521 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:16:34.826 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:16:35.384 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:35.888 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:16:36.150 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:36.668 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:16:40.746 [Lua] [SharedState] deus_run_state_16913662: potion:11000010666143a:1:2:1 = potion_liquid_bravado_01 03:16:41.174 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:16:42.140 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:16:42.405 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:16:43.768 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:16:43.776 error: [Lua] [TwitchVoteUI] There is no vote data for key (34) 03:16:43.797 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:16:43.797 [Lua] [Mutator] Activating mutator 'easier_packs' 03:16:47.007 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:47.614 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:16:51.351 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:16:53.081 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:16:55.995 [Lua] [RespawnHandler] Picking spawn point at 386.96, params: min_dist 0.00, max_dist inf, ahead_unit_travel_dist 251.55 03:16:55.995 [Lua] [RespawnHandler] Ahead player position Vector3(221.655, 34.8317, 96.552) 03:16:56.186 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:16:56.186 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:16:56.187 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=347 03:16:56.187 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:16:56.188 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9370078444480896) 03:16:56.189 [Lua] TalentSystem:rpc_sync_talents 13 2060 03:16:56.195 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010cbc8281:1:1:3 = respawn 03:16:56.195 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010cbc8281:1:1:3 = 0.5 03:16:56.195 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 1 03:16:56.384 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010cbc8281:1:1:3 = 0.5039370059967041 03:17:01.153 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:01.564 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:01.990 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:02.863 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:02.908 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:03.732 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:03.771 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:04.229 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:04.709 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:05.097 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:11.253 [Lua] [SharedState] deus_run_state_16913662: health_percentage:110000104de4150:1:5:4 = 0.71499999999999997 03:17:12.889 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:17:12.889 [Lua] [Mutator] Activating mutator 'easier_packs' 03:17:13.470 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:17:14.141 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=348 03:17:15.908 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:16.340 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:16.523 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:16.963 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:17.182 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:17.693 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:17.814 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:18.251 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:20.677 [Lua] minotaur died! 03:17:21.912 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010e2567e7:0:0:0 = 6 03:17:21.912 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010e2567e7:1:0:0 = 335 03:17:21.912 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 1081 03:17:21.912 [Lua] [SharedState] deus_run_state_16913662: monster_coins_picked_up:0:0:0:0 = 1 03:17:22.075 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010666143a:0:0:0 = 6 03:17:22.075 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010666143a:1:0:0 = 143 03:17:22.076 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 1133 03:17:22.076 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:110000104de4150:0:0:0 = 6 03:17:22.076 [Lua] [SharedState] deus_run_state_16913662: soft_currency:110000104de4150:1:0:0 = 331 03:17:22.076 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 1185 03:17:22.096 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010cbc8281:0:0:0 = 6 03:17:22.096 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010cbc8281:1:0:0 = 278 03:17:22.096 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 1237 03:17:23.773 [Flow] [43348] Globadier flow spawned. Loop activated. //8 03:17:28.892 [SteamVoipClient] select_out(110000104de4150, on) 03:17:28.911 [SteamVoipClient] select_out(11000010666143a, on) 03:17:28.911 [SteamVoipClient] select_out(11000010cbc8281, on) 03:17:28.911 [SteamVoipClient] select_out(11000010e2567e7, on) 03:17:29.389 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:17:29.398 error: [Lua] [TwitchVoteUI] There is no vote data for key (35) 03:17:30.187 [Lua] ready to jump failed 03:17:30.223 [Lua] ready to jump failed 03:17:30.791 [Lua] fence jumping 03:17:30.935 [SteamVoipClient] select_out(110000104de4150, off) 03:17:30.935 [SteamVoipClient] select_out(11000010666143a, off) 03:17:30.935 [SteamVoipClient] select_out(11000010cbc8281, off) 03:17:30.935 [SteamVoipClient] select_out(11000010e2567e7, off) 03:17:31.282 [Lua] ready to jump failed 03:17:32.719 [Lua] [SharedState] deus_run_state_16913662: healthkit:11000010e2567e7:1:4:3 = potion_healing_draught_01 03:17:32.719 [Lua] [SharedState] deus_run_state_16913662: healthkit:11000010666143a:1:2:1 = 03:17:33.776 [SteamVoipClient] select_out(110000104de4150, on) 03:17:33.795 [SteamVoipClient] select_out(11000010666143a, on) 03:17:33.795 [SteamVoipClient] select_out(11000010cbc8281, on) 03:17:33.795 [SteamVoipClient] select_out(11000010e2567e7, on) 03:17:34.066 [SteamVoipClient] select_out(110000104de4150, off) 03:17:34.066 [SteamVoipClient] select_out(11000010666143a, off) 03:17:34.066 [SteamVoipClient] select_out(11000010cbc8281, off) 03:17:34.066 [SteamVoipClient] select_out(11000010e2567e7, off) 03:17:34.728 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.75 03:17:34.728 [Lua] [SharedState] deus_run_state_16913662: healthkit:11000010e2567e7:1:4:3 = 03:17:37.234 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:17:38.071 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:17:39.696 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010666143a:1:2:1 = disabled 03:17:39.696 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.68500000000000005 03:17:40.382 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.61750000000000005 03:17:40.613 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.55000000000000004 03:17:40.867 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:17:40.956 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.48249999999999998 03:17:41.027 [Lua] [SharedState] deus_run_state_16913662: health_state:110000104de4150:1:5:4 = disabled 03:17:41.027 [Lua] [SharedState] deus_run_state_16913662: health_percentage:110000104de4150:1:5:4 = 0.66000000000000003 03:17:41.058 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010666143a:1:2:1 = alive 03:17:41.068 [Lua] [SharedState] deus_run_state_16913662: health_state:110000104de4150:1:5:4 = alive 03:17:42.325 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:17:43.893 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:17:44.329 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010e2567e7:1:4:3 = disabled 03:17:45.125 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.6875 03:17:45.286 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010e2567e7:1:4:3 = alive 03:17:45.649 [Flow] [43348] Globadier flow spawned. Loop activated. //9 03:17:46.468 [Lua] ready to jump failed 03:17:49.487 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010666143a:1:2:1 = disabled 03:17:49.519 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010666143a:1:2:1 = alive 03:17:54.113 [Lua] simple los failed 03:17:55.150 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010e2567e7:0:0:0 = 7 03:17:55.150 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010e2567e7:1:0:0 = 362 03:17:55.150 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 1264 03:17:55.150 [Lua] [SharedState] deus_run_state_16913662: ground_coins_picked_up:0:0:0:0 = 6 03:17:55.275 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:110000104de4150:0:0:0 = 7 03:17:55.276 [Lua] [SharedState] deus_run_state_16913662: soft_currency:110000104de4150:1:0:0 = 358 03:17:55.276 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 1291 03:17:55.276 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010666143a:0:0:0 = 7 03:17:55.276 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010666143a:1:0:0 = 170 03:17:55.276 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 1318 03:17:55.334 [Lua] [SharedState] deus_run_state_16913662: coin_chests_collected:11000010cbc8281:0:0:0 = 7 03:17:55.334 [Lua] [SharedState] deus_run_state_16913662: soft_currency:11000010cbc8281:1:0:0 = 305 03:17:55.334 [Lua] [SharedState] deus_run_state_16913662: coins_earned:0:0:0:0 = 1345 03:17:55.438 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:56.089 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:56.089 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:56.451 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:56.773 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:17:58.017 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:58.476 [Lua] [HON-43348] Globadier (8) died. damage_table: { 255.75, "kinetic", [Unit '#ID[e364c8b32ac02a58]'], "full", { 219.56294250488281, 31.901033401489258, 93.246994018554688, }, { 0, 0, 1, }, "suicide", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, false, 0, "n/a", false, } 03:17:58.476 [Lua] [HON-43348] Globadier (8) killing unit. extension: 'table: 0x0baad820', killing_blow: { 255.75, "kinetic", [Unit '#ID[e364c8b32ac02a58]'], "full", { 219.56294250488281, 31.901033401489258, 93.246994018554688, }, { 0, 0, 1, }, "suicide", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, false, 0, "n/a", false, } 03:17:58.477 [Lua] [HON-43348] Globadier (8) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:17:58.478 [Lua] [HON-43348] Globadier (8) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 255.75, "kinetic", [Unit '#ID[e364c8b32ac02a58]'], "full", { 219.56294250488281, 31.901033401489258, 93.246994018554688, }, { 0, 0, 1, }, "suicide", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, false, 0, "n/a", false, } 03:17:58.478 [Lua] [HON-43348] Globadier (8) inside death reaction. Playing sound. 03:17:58.478 [Lua] [HON-43348] Globadier (8) play audio unit event. unit_id: '351', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:17:58.484 [Flow] [43348] Globadier flow. Loop deactivated. 03:17:58.484 [Flow] [43348] Globadier flow despawned. //9 03:17:58.496 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:58.606 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:59.106 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:59.258 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:59.348 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:17:59.505 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.39750000000000002 03:17:59.685 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=380 03:17:59.802 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:17:59.878 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:00.389 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:18:00.489 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:00.703 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:18:00.982 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:18:01.120 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:01.690 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:18:01.755 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:01.786 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:18:02.244 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:18:02.917 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:03.110 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:18:03.436 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:18:03.502 [Lua] [HON-43348] Globadier (9) died. damage_table: { 52, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "torso", { 239.24180603027344, 25.856855392456055, 91.363128662109375, }, { 0.90786421298980713, -0.27236667275428772, -0.31874606013298035, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:18:03.502 [Lua] [HON-43348] Globadier (9) killing unit. extension: 'table: 0x0d5651e0', killing_blow: { 52, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "torso", { 239.24180603027344, 25.856855392456055, 91.363128662109375, }, { 0.90786421298980713, -0.27236667275428772, -0.31874606013298035, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:18:03.502 [Lua] [HON-43348] Globadier (9) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:18:03.503 [Lua] [HON-43348] Globadier (9) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 52, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "torso", { 239.24180603027344, 25.856855392456055, 91.363128662109375, }, { 0.90786421298980713, -0.27236667275428772, -0.31874606013298035, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:18:03.503 [Lua] [HON-43348] Globadier (9) inside death reaction. Playing sound. 03:18:03.503 [Lua] [HON-43348] Globadier (9) play audio unit event. unit_id: '368', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:18:04.648 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:18:05.649 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:18:06.656 [Lua] [SharedState] deus_run_state_16913662: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:18:07.319 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:18:07.319 [Lua] [Mutator] Activating mutator 'easier_packs' 03:18:07.338 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:18:08.936 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:18:08.936 [Lua] [Mutator] Activating mutator 'easier_packs' 03:18:14.763 [Lua] [Mutator] Initializing mutator 'ticking_bomb' 03:18:14.763 [Lua] [Mutator] Activating mutator 'ticking_bomb' 03:18:14.763 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:18:14.769 error: [Lua] [TwitchVoteUI] There is no vote data for key (36) 03:18:16.328 [Lua] Time for new HOOORDE! multi_first_wave 03:18:16.328 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 03:18:16.328 [Lua] horde requested: vector_blob 03:18:16.328 [Lua] wants to spawn ahead within distance: 60 03:18:16.328 [Lua] could not, tries to spawnbehind 03:18:16.328 [Lua] horde crated with id 4 of type vector_blob 03:18:16.328 [Lua] managed to spawn 58/58 horde enemies 03:18:16.328 [Lua] vector blob horde has started 03:18:17.021 [Lua] Init group template: horde 03:18:17.076 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: -1563308173) 03:18:23.301 [Lua] New enhanced breed spawned 03:18:23.564 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:18:25.186 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:18:25.750 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:18:25.750 [Lua] [Mutator] Activating mutator 'easier_packs' 03:18:26.164 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:18:26.708 [Lua] minotaur died! 03:18:26.852 [Flow] [43348] Globadier flow. Loop deactivated. 03:18:26.852 [Flow] [43348] Globadier flow despawned. //9 03:18:28.352 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:18:28.352 [Lua] [Mutator] Activating mutator 'easier_packs' 03:18:28.393 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal 03:18:28.777 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:18:30.961 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:18:30.961 [Lua] [Mutator] Activating mutator 'easier_packs' 03:18:31.127 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal 03:18:31.792 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal 03:18:33.053 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:18:33.123 [Lua] [AIPlayerSlotExtension] force releaseing slot 757 4 03:18:33.123 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium normal 03:18:34.497 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 normal medium 03:18:35.938 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 03:18:36.815 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal 03:18:38.113 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 medium normal 03:18:38.417 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 medium normal 03:18:38.949 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.33250000000000002 03:18:39.192 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 medium normal 03:18:39.585 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.315 03:18:39.709 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium normal 03:18:39.732 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal 03:18:40.047 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0.065000000000000002 03:18:40.220 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 9 normal medium 03:18:41.096 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0.3075 03:18:41.368 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 03:18:41.368 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:18:41.368 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 03:18:41.368 [Lua] horde requested: vector_blob 03:18:41.368 [Lua] wants to spawn behind within distance: 60 03:18:41.368 [Lua] could not, tries to spawnahead 03:18:41.368 [Lua] horde crated with id 5 of type vector_blob 03:18:41.368 [Lua] managed to spawn 58/58 horde enemies 03:18:41.368 [Lua] vector blob horde has started 03:18:42.027 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010666143a:1:2:1 = knocked_down 03:18:42.027 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010666143a:1:2:1 = 0 03:18:42.304 [Lua] Init group template: horde 03:18:42.806 [Lua] [SharedState] deus_run_state_16913662: health_percentage:110000104de4150:1:5:4 = 0.38500000000000001 03:18:43.705 [Lua] [AIPlayerSlotExtension] force releaseing slot 762 1 03:18:44.158 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010e2567e7:1:4:3 = knocked_down 03:18:44.158 [Lua] [SharedState] deus_run_state_16913662: health_percentage:11000010e2567e7:1:4:3 = 0 03:18:44.655 [Lua] [SharedState] deus_run_state_16913662: health_percentage:110000104de4150:1:5:4 = 0.026666666666666668 03:18:45.306 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=524 03:18:45.770 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 medium normal 03:18:46.459 [Lua] [SharedState] deus_run_state_16913662: health_percentage:110000104de4150:1:5:4 = 0 03:18:46.473 [Lua] [SharedState] deus_run_state_16913662: health_state:110000104de4150:1:5:4 = knocked_down 03:18:51.444 [Lua] [SharedState] deus_run_state_16913662: health_state:11000010e2567e7:1:4:3 = dead 03:18:54.921 [Lua] [SharedState] deus_run_state_16913662: health_state:110000104de4150:1:5:4 = dead 03:18:56.464 [Lua] state dead despawn 03:18:56.476 [Lua] [GameNetworkManager] destroying game object with go_id=71 03:18:56.507 [Lua] [SharedState] deus_run_state_16913662: run_ended:0:0:0:0 = true 03:18:56.507 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:13727513, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1133051008, lt:load_next_level, extra_packages:{ }) 03:18:56.507 [Lua] [NetworkServer] Entering post game 03:18:56.507 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InGame 03:18:56.507 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InPostGame 03:18:56.507 [Lua] [PeerSM] 11000010666143a :: on_exit InGame 03:18:56.507 [Lua] [PeerSM] 11000010666143a :: on_enter InPostGame 03:18:56.507 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 03:18:56.507 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 03:18:56.507 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 03:18:56.507 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 03:18:56.508 [Lua] [SharedState] deus_run_state_16913662: persisted_score:11000010666143a:1:0:0 = [0,0,0,0,3,0,0,0,3,3,0,1,0,0,0,0,116,13,42,366.25,4864.5,0,0,0,0,352.25,22,0,2] 03:18:56.508 [Lua] [SharedState] deus_run_state_16913662: persisted_score:11000010cbc8281:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,56,52,2,493.5,1613.5,0,0,0,0,0,39,0,0] 03:18:56.508 [Lua] [SharedState] deus_run_state_16913662: persisted_score:11000010e2567e7:1:0:0 = [0,3,0,0,7,0,0,0,5,1,0,0,0,0,0,0,56,43,9,795.75,4241,0,0,0,0,1500.25,36,0,1] 03:18:56.508 [Lua] [SharedState] deus_run_state_16913662: persisted_score:110000104de4150:1:0:0 = [0,1,0,0,10,0,0,0,1,0,1,0,0,0,0,0,36,33,2,517.25,3793.5,0,0,0,0,756.25,27,1,0] 03:18:56.509 [Save] Saving `save_data` 03:18:56.509 [Lua] gm_event_end_conditions_met false true 03:18:56.509 [Lua] RESET: Removed Active vote with key 03:18:56.509 [Lua] RESET: Removed Active vote 03:18:56.514 [Save] Save done 03:18:56.531 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:18:56.532 [Save] Saving `save_data` 03:18:56.532 [Lua] Game lost 03:18:56.537 [Save] Save done 03:18:56.567 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:18:56.597 [Lua] generate_backend_stats 11000010e2567e7:1 03:18:56.708 [Lua] [PlayFabMirrorBase] Force commit 03:18:56.708 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 03:18:56.708 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:18:56.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:18:56.708 [Save] Saving `save_data` 03:18:56.714 [Save] Save done 03:18:56.717 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = false 03:18:56.717 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = false 03:18:56.717 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 03:18:56.717 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 03:18:56.717 [Lua] [PlayFabMirrorBase] commit result "success", "22" 03:18:56.718 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:18:56.718 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 50 03:18:56.718 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 03:18:56.718 [Lua] defeat table: 0000000000463140 nil 03:18:56.731 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 50 4 03:18:57.064 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 03:18:57.064 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 50 03:18:57.451 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 50 03:18:58.223 [Save] Saving `save_data` 03:18:58.229 [Save] Save done 03:19:04.379 [Lua] ConflictDirector - destroy all units 03:19:04.380 [Lua] minotaur died! 03:19:04.397 [Lua] Horde killed: multi_consecutive_wave 03:19:04.397 [Lua] Horde killed: multi_first_wave 03:19:04.818 [Lua] [LevelTransitionHandler] promote_next_level_data 03:19:04.818 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:19:04.818 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = morris_hub 03:19:04.819 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = 13727513 03:19:04.819 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = inn_level 03:19:04.819 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 03:19:04.819 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = inn_deus 03:19:04.819 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 03:19:04.819 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 03:19:04.819 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = normal 03:19:04.819 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = 0 03:19:04.819 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 1133051008 03:19:04.819 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 03:19:04.819 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 03:19:04.819 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:19:04.819 [Lua] TRANSITION nil nil load_next_level 03:19:04.819 [Lua] Transition type "load_next_level", is server: true 03:19:04.819 [Lua] [GameNetworkManager] Leaving game... 03:19:04.819 [Lua] [GameNetworkManager] Shutting down game session host. 03:19:04.819 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:19:04.819 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:19:04.819 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=354.02 03:19:04.825 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:19:06.832 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:19:06.832 [Lua] [Managers] Calling function on all managers: 03:19:06.832 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 03:19:06.832 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 03:19:06.832 [Lua] Clearing all global lookup lists 03:19:06.833 [Lua] [IngamePlayerListUI] - Destroy 03:19:06.833 [Lua] [EquipmentUI] - Destroy 03:19:06.833 [Lua] [AbilityUI] - Destroy 03:19:06.833 [Lua] [GamePadEquipmentUI] - Destroy 03:19:06.833 [Lua] [GamePadAbilityUI] - Destroy 03:19:06.834 [Lua] [IngameUI] destroy 03:19:06.835 [Lua] [Mutator] Deactivating mutator 'deus_more_monsters' 03:19:06.835 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 03:19:06.835 [Lua] [Mutator] Deactivating mutator 'ticking_bomb' 03:19:06.835 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 03:19:06.835 [Lua] [Mutator] Deactivating mutator 'increased_deus_soft_currency' 03:19:06.856 [Lua] PlayerManager:remove_player peer_id=11000010666143a 1 03:19:06.857 [Lua] [MOD][VMF][INFO] Removed 11000010cbc8281 from the VMF users list. 03:19:06.857 [Lua] PlayerManager:remove_player peer_id=11000010cbc8281 1 03:19:06.857 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 03:19:06.857 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 03:19:06.970 [Lua] [Managers] Destroying manager group: 03:19:06.979 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:19:07.067 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:19:07.069 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 03:19:07.073 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:19:07.077 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 03:19:07.078 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:19:07.078 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:19:07.079 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:19:07.082 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 03:19:07.082 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:19:07.084 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:19:07.084 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:19:07.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:19:07.088 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:19:07.088 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:19:07.089 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:19:07.090 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:19:07.092 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:19:07.093 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:19:07.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:19:07.099 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:19:07.099 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:19:07.100 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:19:07.103 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:19:07.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:19:07.105 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:19:07.113 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 03:19:07.114 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:19:07.117 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:19:07.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:19:07.120 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InPostGame 03:19:07.120 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Loading 03:19:07.120 [Lua] [PeerSM] 11000010666143a :: on_exit InPostGame 03:19:07.120 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 03:19:07.120 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 03:19:07.120 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 03:19:07.120 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 03:19:07.120 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 03:19:07.121 [Lua] [Matchmaking] unregister rpcs 03:19:07.121 [Lua] ############### UNLOADING PACKAGES ############### 03:19:07.121 [Lua] [Managers] Calling function on all managers: 03:19:07.121 [Lua] [Managers] Destroying manager group: 03:19:07.121 [Lua] [Gamestate] Enter state StateLoading 03:19:07.128 [Lua] Found camera: end_screen_camera 03:19:07.128 [Lua] Found camera: end_screen_camera 03:19:07.128 [Lua] Found camera: end_screen_camera 03:19:07.128 [Lua] Found camera: end_screen_camera 03:19:07.128 [Lua] Found camera: end_screen_camera 03:19:07.128 [Lua] Found camera: end_screen_camera 03:19:07.128 [Lua] Found camera: end_screen_camera 03:19:07.128 [Lua] Found camera: end_screen_camera 03:19:07.128 [Lua] Found camera: end_screen_camera 03:19:07.128 [Lua] Found camera: end_screen_camera 03:19:07.128 [Lua] Found camera: end_screen_camera 03:19:07.128 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:19:07.129 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:19:07.129 [Lua] [Matchmaking] register rpcs 03:19:07.129 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:19:07.129 [Lua] Set lobby begin: 03:19:07.129 [Lua] Lobby data twitch_enabled = true 03:19:07.129 [Lua] Lobby data selected_mission_id = journey_citadel 03:19:07.129 [Lua] Lobby data num_players = 4 03:19:07.129 [Lua] Lobby data difficulty_tweak = -10 03:19:07.129 [Lua] Lobby data host = 11000010e2567e7 03:19:07.129 [Lua] Lobby data matchmaking_type = 2 03:19:07.129 [Lua] Lobby data is_private = false 03:19:07.129 [Lua] Lobby data match_started = true 03:19:07.129 [Lua] Lobby data difficulty = cataclysm 03:19:07.129 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:19:07.130 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:19:07.130 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:19:07.130 [Lua] Lobby data quick_game = false 03:19:07.130 [Lua] Lobby data country_code = us 03:19:07.130 [Lua] Lobby data matchmaking = true 03:19:07.130 [Lua] Lobby data power_level = 0 03:19:07.130 [Lua] Lobby data mission_id = sig_gorge_wastes_path5 03:19:07.130 [Lua] Lobby data mechanism = deus 03:19:07.130 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:19:07.130 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:19:07.130 [Lua] Lobby data network_hash = e17db97a2fa105af 03:19:07.130 [Lua] Lobby data player_slot_3 = 0:0 03:19:07.130 [Lua] Lobby data eac_authorized = true 03:19:07.130 [Lua] Set lobby end. 03:19:07.130 [Lua] registering RPCs 03:19:07.130 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:19:07.130 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:19:07.130 [Lua] Set lobby begin: 03:19:07.130 [Lua] Lobby data twitch_enabled = true 03:19:07.130 [Lua] Lobby data selected_mission_id = morris_hub 03:19:07.130 [Lua] Lobby data num_players = 4 03:19:07.130 [Lua] Lobby data difficulty_tweak = -10 03:19:07.130 [Lua] Lobby data host = 11000010e2567e7 03:19:07.130 [Lua] Lobby data matchmaking_type = 3 03:19:07.130 [Lua] Lobby data is_private = false 03:19:07.131 [Lua] Lobby data match_started = true 03:19:07.131 [Lua] Lobby data difficulty = cataclysm 03:19:07.131 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:19:07.131 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:19:07.131 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:19:07.131 [Lua] Lobby data quick_game = false 03:19:07.131 [Lua] Lobby data country_code = us 03:19:07.131 [Lua] Lobby data matchmaking = false 03:19:07.131 [Lua] Lobby data power_level = 0 03:19:07.131 [Lua] Lobby data mission_id = morris_hub 03:19:07.131 [Lua] Lobby data mechanism = deus 03:19:07.131 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:19:07.131 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:19:07.131 [Lua] Lobby data network_hash = e17db97a2fa105af 03:19:07.131 [Lua] Lobby data player_slot_3 = 0:0 03:19:07.131 [Lua] Lobby data eac_authorized = true 03:19:07.131 [Lua] Set lobby end. 03:19:07.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:19:07.135 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 03:19:07.135 [Lua] [StateLoading] load_current_level 03:19:07.135 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 03:19:07.159 [Umbra] Unload tome 1 03:19:07.160 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5, sig_gorge_wastes_path5 03:19:07.161 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path5 03:19:07.163 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path5 03:19:07.168 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path5 03:19:07.205 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path5 03:19:07.206 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path5 03:19:07.225 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path5 03:19:07.225 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 03:19:07.225 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 03:19:07.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 03:19:07.299 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 03:19:07.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 03:19:07.315 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:19:07.315 [Lua] ### Received rpc_level_load_started 03:19:07.315 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_session_id: 1133051008 03:19:07.344 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:19:07.344 [Lua] ### Received rpc_level_load_started 03:19:07.344 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 1133051008 03:19:07.344 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false},"inventory_id":908486464,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield_breton":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/bastard_sword":false}} 03:19:07.344 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 825419328 03:19:07.344 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1073487552 03:19:07.344 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 908486464 03:19:07.344 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 110073976 03:19:07.344 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:19:07.344 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:19:07.344 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:19:07.382 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":825419328,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axe_sword_wh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"wwise\/pistol":false}} 03:19:07.382 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 825419328 03:19:07.382 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1073487552 03:19:07.382 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 908486464 03:19:07.382 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 110073976 03:19:07.382 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:19:07.499 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:19:07.499 [Lua] ### Received rpc_level_load_started 03:19:07.499 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 1133051008 03:19:07.515 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1073487552,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:19:07.516 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 825419328 03:19:07.516 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1073487552 03:19:07.516 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 908486464 03:19:07.516 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 110073976 03:19:07.516 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:19:07.516 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:19:07.516 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:19:08.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 03:19:08.268 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 03:19:08.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 03:19:08.652 [Lua] ### Received rpc_level_loaded 03:19:08.652 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_id: 110 03:19:08.652 [Lua] Peer 11000010cbc8281 has loaded the level and all enemies are loaded 03:19:08.653 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Loading 03:19:08.653 [Lua] [PeerSM] 11000010cbc8281 :: on_enter LoadingProfilePackages 03:19:08.670 [Lua] [PeerSM] 11000010cbc8281 :: on_exit LoadingProfilePackages 03:19:08.670 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForEnterGame 03:19:08.869 [Lua] ### Received rpc_level_loaded 03:19:08.869 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 110 03:19:08.869 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 03:19:08.870 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 03:19:08.870 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 03:19:08.886 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 03:19:08.886 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 03:19:09.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 03:19:09.188 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 03:19:09.297 [Lua] [LevelTransitionHandler] Level load completed! 03:19:09.297 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 13727513 - use_random_directors: false - conflict_director_name: inn_level 03:19:09.298 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:19:09.298 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:19:09.298 [Lua] load_startup_enemy_packages: -------------- 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] chaos_spawn 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] chaos_troll 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] skaven_rat_ogre 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] skaven_stormfiend 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] beastmen_minotaur 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] chaos_plague_sorcerer 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] chaos_corruptor_sorcerer 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] skaven_gutter_runner 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] skaven_pack_master 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] skaven_poison_wind_globadier 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] skaven_ratling_gunner 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] skaven_warpfire_thrower 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] chaos_vortex_sorcerer 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] beastmen_standard_bearer 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] chaos_vortex 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] critter_rat 03:19:09.298 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:19:09.298 [Lua] critter_pig 03:19:09.313 [Lua] ### Received rpc_level_loaded 03:19:09.313 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 110 03:19:09.314 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 03:19:09.337 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 03:19:09.337 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 03:19:09.348 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 03:19:09.348 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 03:19:09.350 [Lua] ### Received rpc_level_loaded 03:19:09.350 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 110 03:19:09.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:19:09.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:19:09.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:19:09.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:19:09.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:19:09.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:19:09.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:19:09.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:19:09.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:19:09.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:19:09.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:19:09.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:19:09.930 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_zealot":false},"inventory_id":555104256,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axe_sword_wh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false}} 03:19:09.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:19:09.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:19:09.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:19:09.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 03:19:09.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:19:09.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 03:19:09.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:19:09.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:19:09.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:19:10.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:19:10.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:19:10.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:19:10.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:19:10.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:19:10.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:19:10.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:19:10.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:19:10.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:19:10.179 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1841450496,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield_breton":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/bastard_sword":false}} 03:19:10.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, ProfileSynchronizer, async-read, 03:19:10.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, ProfileSynchronizer, async-read, 03:19:10.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 03:19:10.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 03:19:10.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer 03:19:10.196 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 555104256 03:19:10.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:19:10.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:19:10.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:19:10.247 [Lua] ### Received rpc_level_loaded 03:19:10.247 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 110 03:19:10.247 [Lua] Peer 11000010666143a has loaded the level and all enemies are loaded 03:19:10.248 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 03:19:10.248 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 03:19:10.279 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 555104256 03:19:10.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:19:10.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:19:10.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:19:10.313 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 555104256 03:19:10.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:19:10.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:19:10.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:19:10.463 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841450496 03:19:10.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:19:10.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:19:10.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:19:10.563 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841450496 03:19:10.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:19:10.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:19:10.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:19:10.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:19:10.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:19:10.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:19:10.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:19:10.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:19:10.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:19:10.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:19:10.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:19:10.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:19:10.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:19:10.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:19:10.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 03:19:10.883 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 03:19:10.883 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 03:19:10.883 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 03:19:10.884 [Save] Saving `save_data` 03:19:10.884 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"wwise\/javelin":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1227686144,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/javelin":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_daggers":false}} 03:19:10.885 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 03:19:10.889 [Save] Save done 03:19:10.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 03:19:10.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 03:19:10.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer 03:19:10.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:19:10.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 03:19:10.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 03:19:10.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 03:19:10.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 03:19:10.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 03:19:10.964 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 03:19:10.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 03:19:10.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 03:19:10.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 03:19:10.998 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 555104256 03:19:11.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 03:19:11.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 03:19:11.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 03:19:11.048 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1227686144 03:19:11.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 03:19:11.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 03:19:11.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 03:19:11.065 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1227686144 03:19:11.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 03:19:11.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 03:19:11.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 03:19:11.116 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841450496 03:19:11.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 03:19:11.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 03:19:11.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 03:19:11.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 03:19:11.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 03:19:11.233 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1227686144 03:19:12.456 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":496173664,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:19:12.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:19:12.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 03:19:12.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, ProfileSynchronizer 03:19:12.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 03:19:12.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 03:19:12.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 03:19:12.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 03:19:12.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 03:19:12.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 03:19:12.557 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841450496 03:19:12.557 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 496173664 03:19:12.590 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1227686144 03:19:12.708 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 496173664 03:19:12.708 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 496173664 03:19:12.876 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 496173664 03:19:12.877 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 03:19:12.877 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 03:19:12.878 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 03:19:12.878 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 03:19:12.892 [Lua] Async level spawning done 03:19:12.892 [Lua] Spawn additional sub_levels: 03:19:16.506 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:19:16.506 [Lua] [PlayState] Enter Substate EndViewStateScore 03:19:24.116 [Lua] [PlayState] Exit Substate EndViewStateScore 03:19:24.117 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:19:25.120 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:19:25.120 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:19:25.120 [Lua] [Matchmaking] unregister rpcs 03:19:25.120 [Lua] Set lobby begin: 03:19:25.120 [Lua] Lobby data twitch_enabled = true 03:19:25.120 [Lua] Lobby data selected_mission_id = morris_hub 03:19:25.120 [Lua] Lobby data num_players = 4 03:19:25.120 [Lua] Lobby data difficulty_tweak = -10 03:19:25.120 [Lua] Lobby data host = 11000010e2567e7 03:19:25.120 [Lua] Lobby data matchmaking_type = 3 03:19:25.120 [Lua] Lobby data is_private = false 03:19:25.120 [Lua] Lobby data match_started = true 03:19:25.120 [Lua] Lobby data difficulty = cataclysm 03:19:25.120 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:19:25.120 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:19:25.120 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:19:25.120 [Lua] Lobby data quick_game = false 03:19:25.120 [Lua] Lobby data country_code = us 03:19:25.121 [Lua] Lobby data matchmaking = false 03:19:25.121 [Lua] Lobby data power_level = 0 03:19:25.121 [Lua] Lobby data mission_id = morris_hub 03:19:25.121 [Lua] Lobby data mechanism = deus 03:19:25.121 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:19:25.121 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:19:25.121 [Lua] Lobby data network_hash = e17db97a2fa105af 03:19:25.121 [Lua] Lobby data player_slot_3 = 0:0 03:19:25.121 [Lua] Lobby data eac_authorized = true 03:19:25.121 [Lua] Set lobby end. 03:19:25.121 [Lua] [Managers] Destroying manager group: 03:19:25.122 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 03:19:25.122 [Lua] [Gamestate] Enter StateIngame HOST 03:19:25.122 [Lua] [Managers] Calling function on all managers: 03:19:25.122 [Lua] <>level = morris_hub<> 03:19:25.122 [Lua] [StateIngame] Server ingame 03:19:25.126 [Lua] Set lobby begin: 03:19:25.126 [Lua] Lobby data twitch_enabled = true 03:19:25.126 [Lua] Lobby data selected_mission_id = morris_hub 03:19:25.126 [Lua] Lobby data num_players = 4 03:19:25.126 [Lua] Lobby data difficulty_tweak = 0 03:19:25.126 [Lua] Lobby data host = 11000010e2567e7 03:19:25.126 [Lua] Lobby data matchmaking_type = 3 03:19:25.127 [Lua] Lobby data is_private = false 03:19:25.127 [Lua] Lobby data match_started = true 03:19:25.127 [Lua] Lobby data difficulty = normal 03:19:25.127 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:19:25.127 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:19:25.127 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:19:25.127 [Lua] Lobby data quick_game = false 03:19:25.127 [Lua] Lobby data country_code = us 03:19:25.127 [Lua] Lobby data matchmaking = false 03:19:25.127 [Lua] Lobby data power_level = 0 03:19:25.127 [Lua] Lobby data mission_id = morris_hub 03:19:25.127 [Lua] Lobby data mechanism = deus 03:19:25.127 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:19:25.127 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:19:25.127 [Lua] Lobby data network_hash = e17db97a2fa105af 03:19:25.127 [Lua] Lobby data player_slot_3 = 0:0 03:19:25.127 [Lua] Lobby data eac_authorized = true 03:19:25.127 [Lua] Set lobby end. 03:19:25.127 [Lua] [Matchmaking] register rpcs 03:19:25.127 [Lua] GameNetworkManager:init... creating game session 03:19:25.127 [Lua] Host GameSession.make_game_session_host with session: 03:19:25.127 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:19:25.128 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 03:19:25.128 [Lua] [GameNetworkManager] self.is_server = true 03:19:25.128 [Network] Setting artificial MTU limit to 65536 03:19:25.141 [Lua] Switching ConflictSettings: to: inn_level 03:19:25.141 [Lua] pacing=disabled 03:19:25.141 [Lua] roaming=nil 03:19:25.141 [Lua] disabled=false 03:19:25.141 [Lua] pack_spawning=disabled 03:19:25.141 [Lua] contained_breeds=nil 03:19:25.141 [Lua] boss=disabled 03:19:25.141 [Lua] horde=disabled 03:19:25.141 [Lua] specials=disabled 03:19:25.141 [Lua] name=inn_level 03:19:25.141 [Lua] intensity=disabled 03:19:25.141 [Lua] --- 03:19:25.141 [Lua] [LevelAnalysis] set_random_seed( 13727513) 03:19:25.145 [Lua] [AIInterestPointSystem] Level Seed: 0 03:19:25.145 [Lua] 03:19:25.145 [Lua] [entity_system_bag] = table 03:19:25.145 [Lua] [entity_system_bag] = metatable 03:19:25.145 [Lua] [startup_data] = table 03:19:25.145 [Lua] [entity_manager] = table 03:19:25.145 [Lua] [entity_manager] = metatable 03:19:25.145 [Lua] [unit_spawner] = table 03:19:25.145 [Lua] [unit_spawner] = metatable 03:19:25.145 [Lua] [unit_storage] = table 03:19:25.145 [Lua] [unit_storage] = metatable 03:19:25.145 [Lua] [dice_keeper] = table 03:19:25.145 [Lua] [dice_keeper] = metatable 03:19:25.145 [Lua] [is_server] = true (boolean) 03:19:25.145 [Lua] [world] = [World] 03:19:25.145 [Lua] [system_api] = table 03:19:25.145 [Lua] [entity_system] = table 03:19:25.145 [Lua] [entity_system] = metatable 03:19:25.145 [Lua] [network_lobby] = table 03:19:25.145 [Lua] [network_lobby] = metatable 03:19:25.145 [Lua] [profile_synchronizer] = table 03:19:25.145 [Lua] [profile_synchronizer] = metatable 03:19:25.145 [Lua] [level_transition_handler] = table 03:19:25.145 [Lua] [level_transition_handler] = metatable 03:19:25.145 [Lua] [num_local_human_players] = 1 (number) 03:19:25.145 [Lua] [statistics_db] = table 03:19:25.145 [Lua] [statistics_db] = metatable 03:19:25.145 [Lua] [network_server] = table 03:19:25.145 [Lua] [network_server] = metatable 03:19:25.145 [Lua] [input_manager] = table 03:19:25.145 [Lua] [input_manager] = metatable 03:19:25.145 [Lua] [network_clock] = table 03:19:25.145 [Lua] [network_clock] = metatable 03:19:25.145 [Lua] [network_transmit] = table 03:19:25.145 [Lua] [network_transmit] = metatable 03:19:25.145 [Lua] [free_flight_manager] = table 03:19:25.145 [Lua] [free_flight_manager] = metatable 03:19:25.145 [Lua] [network_manager] = table 03:19:25.145 [Lua] [network_manager] = metatable 03:19:25.145 [Lua] [network_event_delegate] = table 03:19:25.145 [Lua] [network_event_delegate] = metatable 03:19:25.145 [Lua] 03:19:25.146 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:19:25.155 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:19:25.156 [Lua] [AchievementManager] Achievements using the steam platform 03:19:25.156 [Lua] PlayerManager:add_player player_1 03:19:25.277 [Lua] [StateIngame] Level seed: 13727513 03:19:25.279 [Lua] [LevelAnalysis] set_random_seed( 0) 03:19:25.281 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:19:25.282 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:19:25.283 [Lua] [IngameUI] init 03:19:25.304 [SteamVoipClient] select_out(110000104de4150, off) 03:19:25.304 [SteamVoipClient] select_out(11000010666143a, off) 03:19:25.304 [SteamVoipClient] select_out(11000010cbc8281, off) 03:19:25.304 [SteamVoipClient] select_out(11000010e2567e7, off) 03:19:25.311 [Lua] cb_razer_chroma_setup 03:19:25.350 [Lua] completed 03:19:25.350 [Lua] completed 03:19:25.350 [Lua] completed 03:19:25.383 [Lua] completed 03:19:25.388 [Lua] [Matchmaking] Cancelling matchmaking 03:19:25.388 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 03:19:25.388 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:19:25.388 [Lua] Set lobby begin: 03:19:25.388 [Lua] Lobby data twitch_enabled = true 03:19:25.388 [Lua] Lobby data num_players = 4 03:19:25.388 [Lua] Lobby data difficulty_tweak = 0 03:19:25.388 [Lua] Lobby data host = 11000010e2567e7 03:19:25.388 [Lua] Lobby data matchmaking_type = 3 03:19:25.388 [Lua] Lobby data is_private = false 03:19:25.388 [Lua] Lobby data match_started = true 03:19:25.388 [Lua] Lobby data difficulty = normal 03:19:25.388 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:19:25.388 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:19:25.388 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:19:25.388 [Lua] Lobby data quick_game = false 03:19:25.388 [Lua] Lobby data country_code = us 03:19:25.388 [Lua] Lobby data matchmaking = false 03:19:25.388 [Lua] Lobby data power_level = 0 03:19:25.388 [Lua] Lobby data mission_id = morris_hub 03:19:25.388 [Lua] Lobby data mechanism = deus 03:19:25.388 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:19:25.388 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:19:25.388 [Lua] Lobby data network_hash = e17db97a2fa105af 03:19:25.388 [Lua] Lobby data player_slot_3 = 0:0 03:19:25.388 [Lua] Lobby data eac_authorized = true 03:19:25.388 [Lua] Set lobby end. 03:19:25.391 [Lua] Set lobby begin: 03:19:25.391 [Lua] Lobby data twitch_enabled = true 03:19:25.391 [Lua] Lobby data num_players = 4 03:19:25.391 [Lua] Lobby data difficulty_tweak = 0 03:19:25.391 [Lua] Lobby data host = 11000010e2567e7 03:19:25.391 [Lua] Lobby data matchmaking_type = 3 03:19:25.391 [Lua] Lobby data is_private = false 03:19:25.391 [Lua] Lobby data match_started = true 03:19:25.391 [Lua] Lobby data difficulty = normal 03:19:25.391 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:19:25.391 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:19:25.391 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:19:25.392 [Lua] Lobby data quick_game = false 03:19:25.392 [Lua] Lobby data country_code = us 03:19:25.392 [Lua] Lobby data matchmaking = false 03:19:25.392 [Lua] Lobby data power_level = 0 03:19:25.392 [Lua] Lobby data mission_id = morris_hub 03:19:25.392 [Lua] Lobby data mechanism = deus 03:19:25.392 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:19:25.392 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:19:25.392 [Lua] Lobby data network_hash = e17db97a2fa105af 03:19:25.392 [Lua] Lobby data player_slot_3 = 0:0 03:19:25.392 [Lua] Lobby data eac_authorized = true 03:19:25.392 [Lua] Set lobby end. 03:19:25.392 [Lua] [PartyManager] Leader set to "11000010e2567e7" 03:19:25.392 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:19:25.392 [Lua] Set lobby begin: 03:19:25.392 [Lua] Lobby data twitch_enabled = true 03:19:25.392 [Lua] Lobby data num_players = 4 03:19:25.392 [Lua] Lobby data difficulty_tweak = 0 03:19:25.392 [Lua] Lobby data host = 11000010e2567e7 03:19:25.392 [Lua] Lobby data matchmaking_type = 3 03:19:25.392 [Lua] Lobby data is_private = false 03:19:25.392 [Lua] Lobby data match_started = true 03:19:25.392 [Lua] Lobby data difficulty = normal 03:19:25.392 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:19:25.392 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:19:25.392 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:19:25.392 [Lua] Lobby data quick_game = false 03:19:25.392 [Lua] Lobby data country_code = us 03:19:25.392 [Lua] Lobby data matchmaking = false 03:19:25.392 [Lua] Lobby data power_level = 835 03:19:25.392 [Lua] Lobby data mission_id = morris_hub 03:19:25.392 [Lua] Lobby data mechanism = deus 03:19:25.392 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:19:25.393 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:19:25.393 [Lua] Lobby data network_hash = e17db97a2fa105af 03:19:25.393 [Lua] Lobby data player_slot_3 = 0:0 03:19:25.393 [Lua] Lobby data eac_authorized = true 03:19:25.393 [Lua] Set lobby end. 03:19:25.394 [Lua] CurrentConflictSettings inn_level 03:19:25.394 [Lua] [ConflictDirector] conflict_director is ai_ready 03:19:25.394 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:19:25.394 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:19:25.394 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:19:25.394 [Lua] Forming navigation groups in one frame 03:19:25.394 [Lua] Forming navigation groups 03:19:25.400 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999998581188 03:19:25.400 [Lua] NavigationGroupManager -> calulation time B: 0 03:19:25.400 [Lua] number of nav groups: 3 03:19:25.400 [Lua] number of refined nav groups : 2 03:19:25.400 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 03:19:25.400 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:19:25.401 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:19:25.401 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:19:25.401 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 5 03:19:25.401 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 3 03:19:25.401 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 03:19:25.401 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:19:25.401 [Lua] [Managers] Calling function on all managers: 03:19:25.401 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:19:25.407 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 03:19:25.407 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 03:19:25.407 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 03:19:25.407 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 03:19:25.438 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 03:19:25.453 [Lua] Breedfreezer (server) starting a hot join sync 03:19:25.454 [Lua] PlayerManager:add_remote_player 11000010666143a 03:19:25.454 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 03:19:25.454 [Lua] RemotePlayer:create_game_object( ) 4 03:19:25.515 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 03:19:25.515 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 03:19:25.515 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 03:19:25.515 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 03:19:25.521 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1841450496,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield_breton":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/bastard_sword":false}} 03:19:25.521 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 555104256 03:19:25.521 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 496173664 03:19:25.521 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841450496 03:19:25.521 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1227686144 03:19:25.521 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:19:25.521 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:19:25.521 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:19:25.522 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForEnterGame 03:19:25.522 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForGameObjectSync 03:19:25.522 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 03:19:25.522 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 03:19:25.536 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cbc8281 03:19:25.562 [Lua] Breedfreezer (server) starting a hot join sync 03:19:25.562 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 03:19:25.586 [Lua] Breedfreezer (server) starting a hot join sync 03:19:25.587 [Lua] PlayerManager:add_remote_player 11000010cbc8281 03:19:25.587 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 03:19:25.587 [Lua] RemotePlayer:create_game_object( ) 5 03:19:25.657 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForGameObjectSync 03:19:25.657 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForPlayers 03:19:25.657 [Lua] PlayerManager:add_remote_player 110000104de4150 03:19:25.657 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 03:19:25.657 [Lua] RemotePlayer:create_game_object( ) 6 03:19:25.732 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 03:19:25.732 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 03:19:25.732 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 03:19:25.732 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 03:19:25.733 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 03:19:25.735 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-0.965045, 15.3824, -4.80316), Vector4(0, 0, 1, -0)) 03:19:25.738 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71c5fbd1] 03:19:25.738 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:19:25.738 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:19:25.738 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:19:25.738 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:19:25.738 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:19:25.738 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:19:25.738 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:19:25.738 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:19:25.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:25.739 [Lua] TalentExtension:_send_rpc_sync_talents 7 03:19:25.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:25.739 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 03:19:25.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_zealot":false},"inventory_id":555104256,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axe_sword_wh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false}} 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 555104256 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 496173664 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841450496 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1227686144 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":496173664,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 555104256 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 496173664 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1841450496 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1227686144 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:19:25.742 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:19:25.743 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForPlayers 03:19:25.743 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InGame 03:19:25.744 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = true 03:19:25.744 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 03:19:25.744 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 03:19:25.744 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 03:19:25.744 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 03:19:25.744 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 03:19:25.744 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 03:19:25.758 [Lua] Players are leaving the safe zone 03:19:25.918 [Lua] StateInGameRunning:_game_actually_starts() 03:19:25.918 [Lua] ################################################################################################################# 03:19:25.918 [Lua] [Loading Time]: 00:00:19 [Transition]: sig_gorge_wastes_path5-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:19:25.918 [Lua] ################################################################################################################# 03:19:25.918 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 51 03:19:25.918 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 03:19:25.925 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 51 03:19:26.018 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 03:19:26.018 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:19:26.018 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 03:19:26.023 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 51 03:19:26.023 [Lua] Commit load time data 03:19:26.039 [Lua] [MOD][VMF][INFO] Added 11000010cbc8281 to the VMF users list. 03:19:26.039 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010cbc8281 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:19:26.039 [Lua] Adding player sync data to peer=11000010cbc8281 local_player_id=1 03:19:26.066 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:19:26.066 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 03:19:26.112 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:19:26.112 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 03:19:26.115 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 03:19:26.115 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:19:26.115 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:26.115 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:19:26.115 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 03:19:26.117 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 03:19:26.117 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 03:19:26.117 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:26.117 [Lua] TalentSystem:rpc_sync_talents 1 3073 03:19:26.139 [Lua] TalentSystem:rpc_sync_talents 7 1025 03:19:26.148 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 03:19:26.217 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:19:26.217 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:19:26.218 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 03:19:26.218 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:19:26.218 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:26.230 [Lua] TalentSystem:rpc_sync_talents 13 2049 03:19:26.231 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 03:19:26.275 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 03:19:27.818 [Lua] [ProfileSynchronizer] Assigning peer(11000010cbc8281:1) to profile(1) career(4) 03:19:27.818 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104de4150"}] 03:19:27.818 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010cbc8281"}] 03:19:27.982 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/flail":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":1499602816,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield_priest":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/wh_priest":false}} 03:19:27.982 [Lua] [NetworkServer] Peer 11000010cbc8281 despawned player. 03:19:27.982 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cbc8281 03:19:27.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, ProfileSynchronizer, async-read, 03:19:27.984 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 03:19:27.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, ProfileSynchronizer, async-read, 03:19:27.984 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white, ProfileSynchronizer, async-read, 03:19:27.984 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:19:27.984 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 03:19:27.984 [Lua] [PackageManager] Load: resource_packages/careers/wh_priest, ProfileSynchronizer, async-read, 03:19:27.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, ProfileSynchronizer, async-read, 03:19:27.984 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 03:19:27.984 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:19:27.984 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 03:19:27.987 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 03:19:27.988 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 03:19:27.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, ProfileSynchronizer 03:19:27.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 03:19:27.988 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 03:19:27.988 [Lua] [GameNetworkManager] destroying game object with go_id=11 03:19:27.998 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:19:28.004 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer 03:19:28.005 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer 03:19:28.005 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 03:19:28.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 03:19:28.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 03:19:28.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p 03:19:28.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p 03:19:28.021 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 03:19:28.045 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 03:19:28.045 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 03:19:28.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:19:28.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:19:28.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:19:28.067 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white 03:19:28.129 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white 03:19:28.129 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white 03:19:28.130 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 03:19:28.280 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1499602816 03:19:28.288 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 03:19:28.288 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 03:19:28.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_priest 03:19:28.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_priest 03:19:28.413 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_priest 03:19:28.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:19:28.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:19:28.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:19:28.444 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:19:28.465 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:19:28.465 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:19:28.465 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:19:28.528 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:19:28.528 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:19:28.528 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 03:19:28.542 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 03:19:28.542 [Lua] [PackageManager] Force_load: wwise/flail 03:19:28.549 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1499602816 03:19:28.681 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1499602816 03:19:29.068 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1499602816 03:19:29.229 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:19:29.229 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:19:29.231 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 03:19:29.231 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:19:29.232 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:29.232 [Lua] TalentSystem:rpc_sync_talents 13 2050 03:19:29.233 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010cbc8281 go_type=priest_career_data go_created_func_name=game_object_created_career_data 03:19:31.612 [Lua] [IngameUI] menu view on_enter start_game_view 03:19:31.614 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12dda570 03:19:31.614 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:19:31.640 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_twitch 03:19:31.640 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 03:19:31.640 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 03:19:31.641 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 03:19:32.597 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 03:19:32.597 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowTwitchOverviewConsole 03:19:32.597 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 03:19:32.598 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 03:19:33.790 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 03:19:33.790 [Lua] ............................................................................................................ 03:19:33.790 [Lua] ............................................................................................................ 03:19:33.790 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 03:19:33.790 [Lua] ............................................................................................................ 03:19:33.790 [Lua] ............................................................................................................ 03:19:33.896 [Lua] [IngameUI] menu view on_exit start_game_view 03:19:33.896 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:19:33.897 [Save] Saving `save_data` 03:19:33.897 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 03:19:33.897 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 03:19:33.897 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 03:19:33.897 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 03:19:33.901 [Save] Save done 03:19:33.906 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12dda570 03:19:33.973 [Lua] [Matchmaking] Cancelling matchmaking 03:19:33.973 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:19:34.143 [Lua] [IngameUI] menu view on_enter hero_view 03:19:34.149 [Lua] [IngameUI] menu view post_update_on_enter table: 0x103ffb00 03:19:34.149 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 03:19:34.176 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 03:19:34.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 03:19:34.253 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 03:19:34.895 [Lua] [IngameUI] menu view on_exit hero_view 03:19:34.899 [Lua] [IngameUI] menu view post_update_on_exit table: 0x103ffb00 03:19:34.899 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 03:19:34.899 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 03:19:37.681 [Lua] [IngameUI] menu view on_enter character_selection 03:19:37.682 [Lua] hero_fullscreen_menu_on_enter 03:19:37.683 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4397a0 03:19:37.685 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:19:37.697 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:19:37.697 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:19:37.697 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_02/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:19:37.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:19:37.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:19:37.698 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:19:37.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:19:37.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:19:37.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:19:37.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:19:37.698 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:19:37.698 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:19:37.698 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ab2d5533] 03:19:37.698 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ab2d5533] 03:19:38.872 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:19:38.872 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:19:38.875 [Lua] Set lobby begin: 03:19:38.875 [Lua] Lobby data twitch_enabled = true 03:19:38.875 [Lua] Lobby data num_players = 4 03:19:38.875 [Lua] Lobby data difficulty_tweak = 0 03:19:38.875 [Lua] Lobby data host = 11000010e2567e7 03:19:38.875 [Lua] Lobby data matchmaking_type = 3 03:19:38.875 [Lua] Lobby data is_private = false 03:19:38.875 [Lua] Lobby data match_started = true 03:19:38.875 [Lua] Lobby data difficulty = cataclysm 03:19:38.875 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:19:38.875 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:19:38.875 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:19:38.875 [Lua] Lobby data quick_game = false 03:19:38.875 [Lua] Lobby data country_code = us 03:19:38.875 [Lua] Lobby data matchmaking = false 03:19:38.875 [Lua] Lobby data power_level = 835 03:19:38.875 [Lua] Lobby data mission_id = morris_hub 03:19:38.875 [Lua] Lobby data mechanism = deus 03:19:38.875 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:19:38.875 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:19:38.875 [Lua] Lobby data network_hash = e17db97a2fa105af 03:19:38.875 [Lua] Lobby data player_slot_3 = 0:0 03:19:38.875 [Lua] Lobby data eac_authorized = true 03:19:38.875 [Lua] Set lobby end. 03:19:38.875 [Lua] [PartyManager] Leader set to "11000010e2567e7" 03:19:38.876 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 03:19:38.876 [Lua] Set lobby begin: 03:19:38.876 [Lua] Lobby data twitch_enabled = true 03:19:38.876 [Lua] Lobby data selected_mission_id = journey_citadel 03:19:38.876 [Lua] Lobby data num_players = 4 03:19:38.876 [Lua] Lobby data difficulty_tweak = 0 03:19:38.876 [Lua] Lobby data host = 11000010e2567e7 03:19:38.876 [Lua] Lobby data matchmaking_type = 2 03:19:38.876 [Lua] Lobby data is_private = false 03:19:38.876 [Lua] Lobby data match_started = true 03:19:38.876 [Lua] Lobby data difficulty = cataclysm 03:19:38.876 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:19:38.876 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:19:38.876 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:19:38.876 [Lua] Lobby data quick_game = false 03:19:38.876 [Lua] Lobby data country_code = us 03:19:38.876 [Lua] Lobby data matchmaking = true 03:19:38.876 [Lua] Lobby data power_level = 835 03:19:38.876 [Lua] Lobby data mission_id = morris_hub 03:19:38.876 [Lua] Lobby data mechanism = deus 03:19:38.876 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:19:38.876 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:19:38.876 [Lua] Lobby data network_hash = e17db97a2fa105af 03:19:38.876 [Lua] Lobby data player_slot_3 = 0:0 03:19:38.876 [Lua] Lobby data eac_authorized = true 03:19:38.876 [Lua] Set lobby end. 03:19:38.876 [Lua] Set lobby begin: 03:19:38.876 [Lua] Lobby data twitch_enabled = true 03:19:38.876 [Lua] Lobby data selected_mission_id = journey_citadel 03:19:38.876 [Lua] Lobby data num_players = 4 03:19:38.876 [Lua] Lobby data difficulty_tweak = 0 03:19:38.876 [Lua] Lobby data host = 11000010e2567e7 03:19:38.876 [Lua] Lobby data matchmaking_type = 2 03:19:38.876 [Lua] Lobby data is_private = false 03:19:38.876 [Lua] Lobby data match_started = true 03:19:38.876 [Lua] Lobby data difficulty = cataclysm 03:19:38.876 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:19:38.876 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:19:38.876 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:19:38.876 [Lua] Lobby data quick_game = false 03:19:38.876 [Lua] Lobby data country_code = us 03:19:38.876 [Lua] Lobby data matchmaking = true 03:19:38.876 [Lua] Lobby data power_level = 835 03:19:38.876 [Lua] Lobby data mission_id = morris_hub 03:19:38.877 [Lua] Lobby data mechanism = deus 03:19:38.877 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:19:38.877 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:19:38.877 [Lua] Lobby data network_hash = e17db97a2fa105af 03:19:38.877 [Lua] Lobby data player_slot_3 = 0:0 03:19:38.877 [Lua] Lobby data eac_authorized = true 03:19:38.877 [Lua] Set lobby end. 03:19:38.877 [Lua] [ChatManager][1]System: Starting hosted game... 03:19:38.877 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:19:38.877 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:19:39.328 [Save] Saving `save_data` 03:19:39.333 [Save] Save done 03:19:39.426 [Lua] [IngameUI] menu view on_exit character_selection 03:19:39.428 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:19:39.428 [Lua] hero_fullscreen_menu_on_exit 03:19:39.433 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4397a0 03:19:39.433 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:19:39.433 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:19:39.433 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_02/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:19:39.433 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:19:39.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:19:39.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:19:39.926 [Lua] [PlayFabMirrorBase] _commit_internal "23" 03:19:39.926 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:19:39.956 [Lua] generate_backend_stats 11000010e2567e7:1 03:19:40.069 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:19:40.069 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:19:40.077 [Lua] [PlayFabMirrorBase] commit result "success", "23" 03:19:40.079 [Save] Saving `save_data` 03:19:40.085 [Save] Save done 03:19:56.258 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010cbc8281 03:19:56.258 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:1:0 = 03:19:56.258 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:3:0 = 11000010cbc8281 03:19:56.258 [Lua] Set lobby begin: 03:19:56.258 [Lua] Lobby data twitch_enabled = true 03:19:56.258 [Lua] Lobby data selected_mission_id = journey_citadel 03:19:56.259 [Lua] Lobby data num_players = 4 03:19:56.259 [Lua] Lobby data difficulty_tweak = 0 03:19:56.259 [Lua] Lobby data host = 11000010e2567e7 03:19:56.259 [Lua] Lobby data matchmaking_type = 2 03:19:56.259 [Lua] Lobby data is_private = false 03:19:56.259 [Lua] Lobby data match_started = true 03:19:56.259 [Lua] Lobby data difficulty = cataclysm 03:19:56.259 [Lua] Lobby data player_slot_1 = 0:0 03:19:56.259 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:19:56.259 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:19:56.259 [Lua] Lobby data quick_game = false 03:19:56.259 [Lua] Lobby data country_code = us 03:19:56.259 [Lua] Lobby data matchmaking = true 03:19:56.259 [Lua] Lobby data power_level = 835 03:19:56.259 [Lua] Lobby data mission_id = morris_hub 03:19:56.259 [Lua] Lobby data mechanism = deus 03:19:56.259 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:19:56.259 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:19:56.259 [Lua] Lobby data network_hash = e17db97a2fa105af 03:19:56.259 [Lua] Lobby data player_slot_3 = 11000010cbc8281:1 03:19:56.259 [Lua] Lobby data eac_authorized = true 03:19:56.259 [Lua] Set lobby end. 03:19:56.259 [Lua] [ProfileSynchronizer] Assigning peer(11000010cbc8281:1) to profile(3) career(4) 03:19:56.260 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104de4150"}] 03:19:56.260 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"11000010cbc8281"}] 03:19:56.463 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/brown_and_iron\/chr_dwarf_ranger_engineer_brown_and_iron":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"wwise\/one_handed_hammers":false},"inventory_id":1121621248,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"wwise\/drakegun":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/brown_and_iron\/chr_dwarf_ranger_engineer_brown_and_iron":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/steam_pistol":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}} 03:19:56.463 [Lua] [NetworkServer] Peer 11000010cbc8281 despawned player. 03:19:56.463 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cbc8281 03:19:56.463 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:19:56.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:19:56.463 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 03:19:56.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, ProfileSynchronizer, async-read, 03:19:56.463 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read, 03:19:56.463 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:19:56.463 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 03:19:56.463 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 03:19:56.463 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 03:19:56.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, ProfileSynchronizer, async-read, 03:19:56.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 03:19:56.463 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, ProfileSynchronizer, async-read, 03:19:56.466 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 03:19:56.467 [Lua] [PackageManager] Unload: resource_packages/careers/wh_priest, ProfileSynchronizer 03:19:56.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, ProfileSynchronizer 03:19:56.468 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 03:19:56.468 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:19:56.468 [Lua] [GameNetworkManager] destroying game object with go_id=12 03:19:56.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, ProfileSynchronizer 03:19:56.483 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base, ProfileSynchronizer 03:19:56.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, ProfileSynchronizer 03:19:56.484 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white, ProfileSynchronizer 03:19:56.484 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:19:56.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 03:19:56.529 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 03:19:56.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 03:19:56.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 03:19:56.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 03:19:56.557 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 03:19:56.577 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 03:19:56.577 [Lua] [PackageManager] Force_load: wwise/drakegun 03:19:56.578 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 03:19:56.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 03:19:56.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 03:19:56.597 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 03:19:56.622 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 03:19:56.622 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 03:19:56.622 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 03:19:56.790 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1121621248 03:19:56.805 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 03:19:56.805 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 03:19:56.805 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 03:19:56.826 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 03:19:56.826 [Lua] [PackageManager] Force_load: wwise/flamethrower 03:19:56.826 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 03:19:56.847 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 03:19:56.847 [Lua] [PackageManager] Force_load: wwise/steampistol 03:19:56.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 03:19:56.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 03:19:56.991 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 03:19:56.991 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 03:19:57.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 03:19:57.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 03:19:57.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:19:57.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:19:57.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:19:57.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 03:19:57.085 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 03:19:57.085 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 03:19:57.090 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1121621248 03:19:57.108 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1121621248 03:19:57.876 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1121621248 03:19:58.035 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:19:58.035 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:19:58.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13 03:19:58.036 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:19:58.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:58.037 [Lua] TalentSystem:rpc_sync_talents 13 2052 03:19:58.038 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010cbc8281 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 03:20:01.213 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010cbc8281 03:20:01.213 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:3:0 = 03:20:01.213 [Lua] [SharedState] network_state_11000010e2567e7: profile_index_reservation:0:0:1:0 = 11000010cbc8281 03:20:01.213 [Lua] Set lobby begin: 03:20:01.213 [Lua] Lobby data twitch_enabled = true 03:20:01.213 [Lua] Lobby data selected_mission_id = journey_citadel 03:20:01.213 [Lua] Lobby data num_players = 4 03:20:01.213 [Lua] Lobby data difficulty_tweak = 0 03:20:01.213 [Lua] Lobby data host = 11000010e2567e7 03:20:01.213 [Lua] Lobby data matchmaking_type = 2 03:20:01.213 [Lua] Lobby data is_private = false 03:20:01.213 [Lua] Lobby data match_started = true 03:20:01.213 [Lua] Lobby data difficulty = cataclysm 03:20:01.213 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:20:01.213 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:20:01.214 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:20:01.214 [Lua] Lobby data quick_game = false 03:20:01.214 [Lua] Lobby data country_code = us 03:20:01.214 [Lua] Lobby data matchmaking = true 03:20:01.214 [Lua] Lobby data power_level = 835 03:20:01.214 [Lua] Lobby data mission_id = morris_hub 03:20:01.214 [Lua] Lobby data mechanism = deus 03:20:01.214 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:20:01.214 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:20:01.214 [Lua] Lobby data network_hash = e17db97a2fa105af 03:20:01.214 [Lua] Lobby data player_slot_3 = 0:0 03:20:01.214 [Lua] Lobby data eac_authorized = true 03:20:01.214 [Lua] Set lobby end. 03:20:01.214 [Lua] [ProfileSynchronizer] Assigning peer(11000010cbc8281:1) to profile(1) career(4) 03:20:01.214 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104de4150"}] 03:20:01.214 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010cbc8281"}] 03:20:01.433 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/flail":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":690024448,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield_priest":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/wh_priest":false}} 03:20:01.433 [Lua] [NetworkServer] Peer 11000010cbc8281 despawned player. 03:20:01.433 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cbc8281 03:20:01.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, ProfileSynchronizer, async-read, 03:20:01.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, ProfileSynchronizer, async-read, 03:20:01.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white, ProfileSynchronizer, async-read, 03:20:01.434 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:20:01.434 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 03:20:01.434 [Lua] [PackageManager] Load: resource_packages/careers/wh_priest, ProfileSynchronizer, async-read, 03:20:01.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, ProfileSynchronizer, async-read, 03:20:01.434 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 03:20:01.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:20:01.434 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 03:20:01.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer 03:20:01.436 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 03:20:01.445 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 03:20:01.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer 03:20:01.445 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 03:20:01.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, ProfileSynchronizer 03:20:01.446 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 03:20:01.446 [Lua] [GameNetworkManager] destroying game object with go_id=13 03:20:01.458 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer 03:20:01.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, ProfileSynchronizer 03:20:01.459 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:20:01.459 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer 03:20:01.459 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, ProfileSynchronizer 03:20:01.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p 03:20:01.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p 03:20:01.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:20:01.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:20:01.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:20:01.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white 03:20:01.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white 03:20:01.539 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white 03:20:01.539 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 03:20:01.689 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 03:20:01.689 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 03:20:01.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_priest 03:20:01.695 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 690024448 03:20:01.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_priest 03:20:01.806 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_priest 03:20:01.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:20:01.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:20:01.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:20:01.831 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:20:01.851 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:20:01.851 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:20:01.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:20:01.914 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:20:01.914 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:20:01.914 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 03:20:01.928 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 03:20:01.928 [Lua] [PackageManager] Force_load: wwise/flail 03:20:01.934 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 690024448 03:20:02.023 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 690024448 03:20:02.373 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 690024448 03:20:02.540 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:20:02.540 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:20:02.541 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14 03:20:02.541 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:20:02.541 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:20:02.542 [Lua] TalentSystem:rpc_sync_talents 13 2054 03:20:02.542 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010cbc8281 go_type=priest_career_data go_created_func_name=game_object_created_career_data 03:20:04.906 [Lua] [ProfileSynchronizer] Assigning peer(11000010cbc8281:1) to profile(1) career(1) 03:20:04.906 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104de4150"}] 03:20:04.906 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010cbc8281"}] 03:20:05.099 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false},"inventory_id":365451264,"first_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1":false,"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}} 03:20:05.099 [Lua] [NetworkServer] Peer 11000010cbc8281 despawned player. 03:20:05.099 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cbc8281 03:20:05.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read, 03:20:05.100 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 03:20:05.100 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer, async-read, 03:20:05.100 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:20:05.100 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 03:20:05.100 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:20:05.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:20:05.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 03:20:05.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, ProfileSynchronizer, async-read, 03:20:05.100 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white, ProfileSynchronizer, async-read, 03:20:05.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, ProfileSynchronizer 03:20:05.104 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 03:20:05.104 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 03:20:05.105 [Lua] [PackageManager] Unload: resource_packages/careers/wh_priest, ProfileSynchronizer 03:20:05.105 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 03:20:05.105 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:20:05.105 [Lua] [GameNetworkManager] destroying game object with go_id=14 03:20:05.119 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base, ProfileSynchronizer 03:20:05.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, ProfileSynchronizer 03:20:05.119 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white, ProfileSynchronizer 03:20:05.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, ProfileSynchronizer 03:20:05.120 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:20:05.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 03:20:05.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 03:20:05.125 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 03:20:05.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 03:20:05.141 [Lua] [PackageManager] Force_load: wwise/pistol 03:20:05.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 03:20:05.158 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 03:20:05.158 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 03:20:05.158 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 03:20:05.297 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 365451264 03:20:05.358 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 03:20:05.358 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 03:20:05.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 03:20:05.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 03:20:05.399 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 03:20:05.399 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 03:20:05.441 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 03:20:05.441 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 03:20:05.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 03:20:05.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 03:20:05.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 03:20:05.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:20:05.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:20:05.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:20:05.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 03:20:05.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 03:20:05.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 03:20:05.495 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 03:20:05.554 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 365451264 03:20:05.562 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 03:20:05.562 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 03:20:05.568 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 365451264 03:20:05.939 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 365451264 03:20:06.117 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:20:06.117 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:20:06.118 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15 03:20:06.118 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:20:06.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:20:06.119 [Lua] TalentSystem:rpc_sync_talents 13 2056 03:20:07.694 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:07.699 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 03:20:07.699 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3f44f2cd] 03:20:07.699 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[47225b97] 03:20:07.699 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699] 03:20:08.035 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:20:08.489 [Lua] [IngameUI] menu view on_enter character_selection 03:20:08.490 [Lua] hero_fullscreen_menu_on_enter 03:20:08.492 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4397a0 03:20:08.493 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:20:08.504 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:08.504 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:08.504 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_02/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:08.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:08.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:08.505 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:08.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:08.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:08.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:08.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:08.505 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:08.505 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:09.264 [Save] Saving `save_data` 03:20:09.269 [Save] Save done 03:20:09.365 [Lua] [IngameUI] menu view on_exit character_selection 03:20:09.367 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:20:09.367 [Lua] hero_fullscreen_menu_on_exit 03:20:09.371 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4397a0 03:20:09.371 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:09.371 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:09.371 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_02/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:09.371 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:09.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:09.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:09.748 [Lua] [ProfileSynchronizer] Assigning peer(11000010cbc8281:1) to profile(1) career(4) 03:20:09.748 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104de4150"}] 03:20:09.748 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104de4150"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010cbc8281"}] 03:20:09.955 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/flail":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":380661856,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield_priest":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/wh_priest":false}} 03:20:09.955 [Lua] [NetworkServer] Peer 11000010cbc8281 despawned player. 03:20:09.955 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cbc8281 03:20:09.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, ProfileSynchronizer, async-read, 03:20:09.956 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 03:20:09.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, ProfileSynchronizer, async-read, 03:20:09.956 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white, ProfileSynchronizer, async-read, 03:20:09.956 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:20:09.956 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 03:20:09.956 [Lua] [PackageManager] Load: resource_packages/careers/wh_priest, ProfileSynchronizer, async-read, 03:20:09.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, ProfileSynchronizer, async-read, 03:20:09.956 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 03:20:09.956 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:20:09.956 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 03:20:09.958 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 03:20:09.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 03:20:09.972 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 03:20:09.972 [Lua] [GameNetworkManager] destroying game object with go_id=15 03:20:09.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer 03:20:09.981 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer 03:20:09.986 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer 03:20:09.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 03:20:09.986 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white, ProfileSynchronizer 03:20:09.986 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:20:09.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p 03:20:09.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p 03:20:09.993 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 03:20:10.007 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 03:20:10.007 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 03:20:10.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:20:10.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:20:10.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:20:10.027 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white 03:20:10.086 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white 03:20:10.086 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white 03:20:10.086 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 03:20:10.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 03:20:10.237 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 03:20:10.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_priest 03:20:10.243 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 380661856 03:20:10.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_priest 03:20:10.354 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_priest 03:20:10.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:20:10.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:20:10.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:20:10.380 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:20:10.398 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:20:10.398 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:20:10.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:20:10.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:20:10.456 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:20:10.457 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 03:20:10.470 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 03:20:10.470 [Lua] [PackageManager] Force_load: wwise/flail 03:20:10.476 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 380661856 03:20:10.575 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 380661856 03:20:10.903 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 380661856 03:20:11.092 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:20:11.092 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:20:11.093 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16 03:20:11.093 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:20:11.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:20:11.094 [Lua] TalentSystem:rpc_sync_talents 13 2058 03:20:11.094 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010cbc8281 go_type=priest_career_data go_created_func_name=game_object_created_career_data 03:20:18.870 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":204220336,"first_person":{"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers_priest":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/flail":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/wh_priest":false}} 03:20:18.871 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 204220336 03:20:18.874 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 03:20:18.905 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 204220336 03:20:18.975 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 204220336 03:20:19.001 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 204220336 03:20:19.356 [Lua] [PlayFabMirrorBase] _commit_internal "24" 03:20:19.356 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:20:19.388 [Lua] generate_backend_stats 11000010e2567e7:1 03:20:19.506 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:20:19.506 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:20:19.513 [Lua] [PlayFabMirrorBase] commit result "success", "24" 03:20:21.631 [Save] Saving `save_data` 03:20:21.635 [Save] Save done 03:20:31.148 [IRC Client] Sending PONG to tmi.twitch.tv 03:20:32.795 [SteamVoipClient] select_out(110000104de4150, on) 03:20:32.806 [SteamVoipClient] select_out(11000010666143a, on) 03:20:32.806 [SteamVoipClient] select_out(11000010cbc8281, on) 03:20:32.806 [SteamVoipClient] select_out(11000010e2567e7, on) 03:20:34.331 [SteamVoipClient] select_out(110000104de4150, off) 03:20:34.331 [SteamVoipClient] select_out(11000010666143a, off) 03:20:34.331 [SteamVoipClient] select_out(11000010cbc8281, off) 03:20:34.331 [SteamVoipClient] select_out(11000010e2567e7, off) 03:20:38.675 [Lua] TalentSystem:rpc_sync_talents 13 2058 03:20:41.231 [Lua] [ProfileSynchronizer] Assigning peer(110000104de4150:1) to profile(5) career(3) 03:20:41.231 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010cbc8281"}] 03:20:41.231 [Lua] [SharedState] network_state_11000010e2567e7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010666143a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010e2567e7"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010cbc8281"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000104de4150"}] 03:20:41.360 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false},"inventory_id":449848960,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false}} 03:20:41.360 [Lua] [NetworkServer] Peer 110000104de4150 despawned player. 03:20:41.360 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104de4150 03:20:41.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, ProfileSynchronizer, async-read, 03:20:41.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:20:41.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:20:41.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer, async-read, 03:20:41.361 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 03:20:41.361 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 03:20:41.361 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 03:20:41.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read, 03:20:41.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read, 03:20:41.366 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 03:20:41.366 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 03:20:41.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, ProfileSynchronizer 03:20:41.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, ProfileSynchronizer 03:20:41.366 [Lua] [GameNetworkManager] destroying game object with go_id=10 03:20:41.376 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, ProfileSynchronizer 03:20:41.377 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:20:41.377 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer 03:20:41.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 03:20:41.387 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 03:20:41.387 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 03:20:41.387 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 03:20:41.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 03:20:41.450 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 03:20:41.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:20:41.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:20:41.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:20:41.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:20:41.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:20:41.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:20:41.483 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:20:41.500 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:20:41.500 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:20:41.500 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 03:20:41.516 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 03:20:41.516 [Lua] [PackageManager] Force_load: wwise/handgun 03:20:41.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 03:20:41.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 03:20:41.580 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 03:20:41.580 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 03:20:41.634 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 449848960 03:20:41.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 03:20:41.643 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 03:20:41.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:20:41.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:20:41.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:20:41.664 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 449848960 03:20:41.723 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 449848960 03:20:42.094 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 449848960 03:20:42.229 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:20:42.229 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 03:20:42.231 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17 03:20:42.231 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 03:20:42.232 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:20:42.233 [Lua] TalentSystem:rpc_sync_talents 1 3074 03:20:47.427 [Lua] [IngameUI] menu view on_enter character_selection 03:20:47.427 [Lua] hero_fullscreen_menu_on_enter 03:20:47.429 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4397a0 03:20:47.431 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:20:47.441 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:47.441 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:47.441 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_02/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:47.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:47.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:47.442 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:47.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:47.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:47.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:47.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:47.442 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:47.442 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:48.388 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:48.388 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:48.388 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_02/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:48.388 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_13, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:48.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:48.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:48.388 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:48.388 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:48.388 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:48.441 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh 03:20:48.441 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh 03:20:48.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:48.451 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:48.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:48.451 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:20:48.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 03:20:48.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 03:20:48.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 03:20:48.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 03:20:48.508 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 03:20:48.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 03:20:48.538 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 03:20:48.539 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 03:20:48.730 [Save] Saving `save_data` 03:20:48.735 [Save] Save done 03:20:48.824 [Lua] [IngameUI] menu view on_exit character_selection 03:20:48.826 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:20:48.826 [Lua] hero_fullscreen_menu_on_exit 03:20:48.830 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4397a0 03:20:48.830 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:48.830 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:48.831 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:20:48.831 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView 03:20:48.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:20:54.441 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:20:54.441 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:20:54.581 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 03:20:54.581 [Lua] Set lobby begin: 03:20:54.581 [Lua] Lobby data twitch_enabled = true 03:20:54.581 [Lua] Lobby data selected_mission_id = journey_citadel 03:20:54.581 [Lua] Lobby data num_players = 4 03:20:54.581 [Lua] Lobby data difficulty_tweak = 0 03:20:54.581 [Lua] Lobby data host = 11000010e2567e7 03:20:54.581 [Lua] Lobby data matchmaking_type = 2 03:20:54.581 [Lua] Lobby data is_private = false 03:20:54.581 [Lua] Lobby data match_started = true 03:20:54.581 [Lua] Lobby data difficulty = cataclysm 03:20:54.581 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:20:54.581 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:20:54.581 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:20:54.581 [Lua] Lobby data quick_game = false 03:20:54.581 [Lua] Lobby data country_code = us 03:20:54.581 [Lua] Lobby data matchmaking = true 03:20:54.582 [Lua] Lobby data power_level = 835 03:20:54.582 [Lua] Lobby data mission_id = morris_hub 03:20:54.582 [Lua] Lobby data mechanism = deus 03:20:54.582 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:20:54.582 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:20:54.582 [Lua] Lobby data network_hash = e17db97a2fa105af 03:20:54.582 [Lua] Lobby data player_slot_3 = 0:0 03:20:54.582 [Lua] Lobby data eac_authorized = true 03:20:54.582 [Lua] Set lobby end. 03:20:54.582 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:nil, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:406881056, lt:load_next_level, extra_packages:{ }) 03:20:54.582 [Lua] [NetworkServer] Entering post game 03:20:54.582 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InGame 03:20:54.582 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InPostGame 03:20:54.582 [Lua] [PeerSM] 11000010666143a :: on_exit InGame 03:20:54.582 [Lua] [PeerSM] 11000010666143a :: on_enter InPostGame 03:20:54.582 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 03:20:54.582 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 03:20:54.582 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 03:20:54.582 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 03:20:54.582 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function update [6] @scripts/game_state/state_ingame.lua:916: in function update [7] @foundation/scripts/util/state_machine.lua:147: in function update [8] @scripts/boot.lua:903: in function game_update [9] @scripts/boot.lua:633:in function [1] self = table: 000000000B8C9E80 [2] self = table: 000000000565D220; game_server_lobby_client = nil [3] self = table: 000000000565D220 [4] self = table: 000000000565D220; dt = nil; t = nil; verify_dlc_data = table: 000000000A31D0F0; active_peers = table: 00000000064CC7F0; is_done = true; success = true [5] self = table: 0000000001974970; dt = 0.0076700653880834579; t = 2894.8323643375188; state_name = "MatchmakingStateStartGame" [6] self = table: 000000000EB9FA20; dt = 0.0076700653880834579; main_t = 2894.8323643375188; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 87.532724006101489 [7] self = table: 0000000005E98DA0; dt = 0.0076700653880834579; t = 2894.8323643375188 [8] self = table: 0000000000012D80; real_world_dt = 0.0076700653880834579; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0076700653880834579; t = 2894.8323643375188 [9] dt = 0.0076700653880834579 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 00000000064FF380; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000012EE6E90; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000138A3F10; _disable_spawning_reasons = table: 000000000B2F7440; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000CB58080; _mutator_handler = table: 0000000009E9AF40; network_server = table: 0000000007162A60; _game_mode = table: 000000000EED3430; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "morris_hub"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 000000000CC89BC0; is_server = true; network_event_delegate = table: 00000000054E8950; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001974970; search_config = table: 0000000006EB9750; _verify_dlc_data = table: 000000000A31D0F0; _network_server = table: 0000000007162A60; _lobby = table: 0000000006E1D630; _statistics_db = table: 00000000064FF380; _network_transmit = table: 0000000005B8B530; state_context = table: 0000000006EABF50; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001974970; search_config = table: 0000000006EB9750; _verify_dlc_data = table: 000000000A31D0F0; _network_server = table: 0000000007162A60; _lobby = table: 0000000006E1D630; _statistics_db = table: 00000000064FF380; _network_transmit = table: 0000000005B8B530; state_context = table: 0000000006EABF50; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001974970; search_config = table: 0000000006EB9750; _verify_dlc_data = table: 000000000A31D0F0; _network_server = table: 0000000007162A60; _lobby = table: 0000000006E1D630; _statistics_db = table: 00000000064FF380; _network_transmit = table: 0000000005B8B530; state_context = table: 0000000006EABF50; [5] peers_to_sync = table: 0000000001971840; network_server = table: 0000000007162A60; network_event_delegate = table: 00000000054E8950; _waystone_is_active = false; _host_matchmaking_data = table: 00000000019749A0; _state = table: 000000000565D220; is_server = true; _power_level_timer = 2897.4044148717076; lobby_finder = table: 0000000001971870; _level_weights = table: 0000000001971810; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010e2567e7"; lobby_finder_timer = 0; lobby = table: 0000000006E1D630; profile_update_time = 0; params = table: 00000000019BB150; profile_synchronizer = table: 0000000003698600; debug = table: 000000000196A890; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000006EABF50; statistics_db = table: 00000000064FF380; network_transmit = table: 0000000005B8B530; _network_hash = "e17db97a2fa105af"; difficulty_manager = table: 0000000000535A00; party_owned_dlcs = table: 00000000019717E0; [6] world_name = "level_world"; entity_system_bag = table: 000000000FD2D730; network_server = table: 0000000007162A60; entity_system = table: 000000001002D330; parent = table: 0000000000012D80; _level_flow_events = table: 000000000A7ABB90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000750B950; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EE85CF0; num_local_human_players = 1; _ping_reporter = table: 000000000EE85ED0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0076700653880834579; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000000680E940; network_event_delegate = table: 00000000054E8950; machines = table: 000000000B1E21F0; _camera_carrier = table: 000000000F485E60; free_flight_manager = table: 000000000366CBC0; network_transmit = table: 0000000005B8B530; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000064FF380; _lobby_host = table: 0000000006E1D630; dice_keeper = table: 00000000058428A0; network_clock = table: 000000000F116400; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000EB9FA20; [8] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000E4434E0; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:20:54.585 [Save] Saving `save_data` 03:20:54.588 [Lua] Generated node with: Level , level_seed <665740778>, Run progress <0.49995> 03:20:54.588 [Lua] Generated node with: Level , level_seed <-1329636287>, Run progress <0.3333> 03:20:54.588 [Lua] Generated node with: Level , level_seed <2000783532>, Run progress <0.6666> 03:20:54.588 [Lua] Generated node with: Level , level_seed <-1073517541>, Run progress <0> 03:20:54.588 [Lua] Generated node with: Level , level_seed <-397331778>, Run progress <0.49995> 03:20:54.588 [Lua] Generated node with: Level , level_seed <1465137925>, Run progress <0> 03:20:54.588 [Lua] Generated node with: Level , level_seed <-21565280>, Run progress <0.9999> 03:20:54.588 [Lua] Generated node with: Level , level_seed <-1892095105>, Run progress <0> 03:20:54.588 [Lua] Generated node with: Level , level_seed <797868754>, Run progress <0.83325> 03:20:54.588 [Lua] Generated node with: Level , level_seed <894256137>, Run progress <0.16665> 03:20:54.588 [Lua] Generated node with: Level , level_seed <1599602132>, Run progress <0.49995> 03:20:54.588 [Lua] Generated node with: Level , level_seed <-323137757>, Run progress <0.3333> 03:20:54.588 [Lua] Generated node with: Level , level_seed <1778313766>, Run progress <0.6666> 03:20:54.588 [Lua] Generated node with: Level , level_seed <224525133>, Run progress <0.3333> 03:20:54.588 [Lua] Generated node with: Level , level_seed <2131649608>, Run progress <0.16665> 03:20:54.588 [Lua] [SharedState] deus_run_state_12894713: run_node_key:0:0:0:0 = start 03:20:54.588 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 3647CDF9BD74A333 03:20:54.588 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 91 03:20:54.588 [Lua] [SharedState] deus_run_state_12894713: peer_initialized:11000010e2567e7:0:0:0 = true 03:20:54.588 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010e2567e7:1:4:3 = [{"client_id":220029120,"name":"talent_1_2","rarity":"exotic"},{"client_id":1889991424,"name":"talent_2_1","rarity":"rare"},{"client_id":1539329408,"name":"talent_3_2","rarity":"exotic"},{"client_id":2061635584,"name":"talent_4_1","rarity":"rare"},{"client_id":2110134144,"name":"talent_5_2","rarity":"rare"},{"client_id":989564544,"name":"talent_6_3","rarity":"unique"}] 03:20:54.588 [Lua] [SharedState] deus_run_state_12894713: slot_melee:11000010e2567e7:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=450,rarity=plentiful 03:20:54.588 [Lua] [SharedState] deus_run_state_12894713: slot_ranged:11000010e2567e7:1:4:3 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 03:20:54.589 [Lua] [SharedState] deus_run_state_12894713: profile_initialized:11000010e2567e7:1:4:3 = true 03:20:54.589 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 91 03:20:54.589 [Lua] [DeusRunController] starting with seed <1685765248> on difficulty and dominant god with belakor 03:20:54.589 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:20:54.589 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:20:54.589 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 03:20:54.589 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 52 03:20:54.589 [Lua] [SharedState] deus_run_state_12894713: run_node_key:0:0:0:0 = start 03:20:54.589 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1892095105, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1161735040, lt:load_next_level, extra_packages:{ }) 03:20:54.589 [Lua] [LevelTransitionHandler] promote_next_level_data 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = dlc_morris_map 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = -1892095105 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = disabled 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = map_deus 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = cataclysm 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = -10 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 1161735040 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 03:20:54.589 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:20:54.589 [Lua] [NetworkServer] Entering post game 03:20:54.590 [Lua] gm_event_end_conditions_met false false 03:20:54.590 [Save] Save done 03:20:54.590 [Save] Saving `save_data` 03:20:54.591 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "25" 03:20:54.591 [Lua] [PlayFabMirrorBase] _commit_internal "25" 03:20:54.591 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:20:54.591 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:20:54.592 [Lua] TRANSITION nil nil load_next_level 03:20:54.592 [Lua] Transition type "load_next_level", is server: true 03:20:54.592 [Lua] [GameNetworkManager] Leaving game... 03:20:54.592 [Lua] [GameNetworkManager] Shutting down game session host. 03:20:54.592 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:20:54.592 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:20:54.592 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=89.53 03:20:54.595 [Connection] Packet 81865 chunk for system game_session from 110000104de4150 had no listener 03:20:54.595 [Save] Save done 03:20:54.595 [Save] Saving `save_data` 03:20:54.597 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = false 03:20:54.597 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = false 03:20:54.597 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 03:20:54.597 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 03:20:54.597 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:20:54.597 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 52 03:20:54.597 [Lua] [PlayFabMirrorBase] commit result "success", "25" 03:20:54.607 [Save] Save done 03:20:54.607 [Save] Saving `save_data` 03:20:54.613 [Save] Save done 03:20:54.616 [Connection] Packet 40531 chunk for system game_session from 11000010cbc8281 had no listener 03:20:54.634 [Connection] Packet 81866 chunk for system game_session from 110000104de4150 had no listener 03:20:54.663 [Connection] Packet 81867 chunk for system game_session from 110000104de4150 had no listener 03:20:54.694 [Connection] Packet 81868 chunk for system game_session from 110000104de4150 had no listener 03:20:54.731 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 79A9D0785697ED46 03:20:54.731 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 90 03:20:54.731 [Lua] [SharedState] deus_run_state_12894713: peer_initialized:110000104de4150:0:0:0 = true 03:20:54.731 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 181 03:20:54.731 [Lua] [SharedState] deus_run_state_12894713: power_ups:110000104de4150:1:5:3 = [{"client_id":358072256,"name":"talent_1_1","rarity":"exotic"},{"client_id":1681411712,"name":"talent_2_1","rarity":"rare"},{"client_id":1382030592,"name":"talent_3_1","rarity":"exotic"},{"client_id":1834664064,"name":"talent_4_1","rarity":"rare"},{"client_id":568206208,"name":"talent_5_1","rarity":"rare"},{"client_id":1394490496,"name":"talent_6_2","rarity":"unique"}] 03:20:54.732 [Lua] [SharedState] deus_run_state_12894713: slot_melee:110000104de4150:1:5:3 = item_key=deus_es_mace_shield,powerlevel=450,rarity=plentiful 03:20:54.732 [Lua] [SharedState] deus_run_state_12894713: slot_ranged:110000104de4150:1:5:3 = item_key=deus_es_handgun,powerlevel=450,rarity=plentiful 03:20:54.732 [Lua] [SharedState] deus_run_state_12894713: profile_initialized:110000104de4150:1:5:3 = true 03:20:54.734 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:20:54.734 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:20:54.734 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:20:54.744 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 03:20:54.744 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 43 03:20:54.745 [Lua] [SharedState] deus_run_state_12894713: peer_initialized:11000010666143a:0:0:0 = true 03:20:54.745 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 224 03:20:54.745 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010666143a:1:2:1 = [{"client_id":1320891136,"name":"talent_1_1","rarity":"exotic"},{"client_id":877474176,"name":"talent_2_3","rarity":"rare"},{"client_id":1513877120,"name":"talent_3_3","rarity":"exotic"},{"client_id":1626889088,"name":"talent_4_1","rarity":"rare"},{"client_id":1774615936,"name":"talent_5_1","rarity":"rare"},{"client_id":1474311424,"name":"talent_6_3","rarity":"unique"}] 03:20:54.745 [Lua] [SharedState] deus_run_state_12894713: slot_melee:11000010666143a:1:2:1 = item_key=deus_bw_flame_sword,powerlevel=450,rarity=plentiful 03:20:54.745 [Lua] [SharedState] deus_run_state_12894713: slot_ranged:11000010666143a:1:2:1 = item_key=deus_bw_skullstaff_geiser,powerlevel=450,rarity=plentiful 03:20:54.745 [Lua] [SharedState] deus_run_state_12894713: profile_initialized:11000010666143a:1:2:1 = true 03:20:54.747 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:20:54.747 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0038 03:20:54.748 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Ruke Skywalker 03:20:54.751 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 81E59B19D11C82C9 03:20:54.751 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 77 03:20:54.751 [Lua] [SharedState] deus_run_state_12894713: peer_initialized:11000010cbc8281:0:0:0 = true 03:20:54.751 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 301 03:20:54.751 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010cbc8281:1:1:4 = [{"client_id":370203712,"name":"talent_1_1","rarity":"exotic"},{"client_id":1989487232,"name":"talent_2_3","rarity":"rare"},{"client_id":1037478784,"name":"talent_3_3","rarity":"exotic"},{"client_id":186906576,"name":"talent_4_2","rarity":"rare"},{"client_id":916825088,"name":"talent_5_2","rarity":"rare"},{"client_id":1752681472,"name":"talent_6_3","rarity":"unique"}] 03:20:54.752 [Lua] [SharedState] deus_run_state_12894713: slot_melee:11000010cbc8281:1:1:4 = item_key=deus_wh_flail_shield,powerlevel=450,rarity=plentiful 03:20:54.752 [Lua] [SharedState] deus_run_state_12894713: slot_ranged:11000010cbc8281:1:1:4 = item_key=deus_wh_dual_hammer,powerlevel=450,rarity=plentiful 03:20:54.752 [Lua] [SharedState] deus_run_state_12894713: profile_initialized:11000010cbc8281:1:1:4 = true 03:20:54.754 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:20:54.754 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0095 03:20:54.754 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = protatoe 03:20:54.922 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 52 03:20:56.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:20:56.572 [Lua] [Managers] Calling function on all managers: 03:20:56.573 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 03:20:56.573 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 03:20:56.573 [Lua] Clearing all global lookup lists 03:20:56.574 [Lua] [IngamePlayerListUI] - Destroy 03:20:56.574 [Lua] [EquipmentUI] - Destroy 03:20:56.574 [Lua] [AbilityUI] - Destroy 03:20:56.574 [Lua] [GamePadEquipmentUI] - Destroy 03:20:56.574 [Lua] [GamePadAbilityUI] - Destroy 03:20:56.575 [Lua] [IngameUI] destroy 03:20:56.578 [Lua] PlayerManager:remove_player peer_id=11000010666143a 1 03:20:56.579 [Lua] [MOD][VMF][INFO] Removed 11000010cbc8281 from the VMF users list. 03:20:56.579 [Lua] PlayerManager:remove_player peer_id=11000010cbc8281 1 03:20:56.579 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 03:20:56.579 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 03:20:56.584 [Lua] [Managers] Destroying manager group: 03:20:56.586 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:20:56.596 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:20:56.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:20:56.598 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:20:56.598 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:20:56.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:20:56.603 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:20:56.603 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:20:56.603 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:20:56.604 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:20:56.606 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:20:56.613 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:20:56.613 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:20:56.614 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:20:56.616 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:20:56.617 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:20:56.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:20:56.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:20:56.619 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InPostGame 03:20:56.619 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Loading 03:20:56.619 [Lua] [PeerSM] 11000010666143a :: on_exit InPostGame 03:20:56.619 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 03:20:56.619 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 03:20:56.619 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 03:20:56.619 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 03:20:56.619 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 03:20:56.619 [Lua] [Matchmaking] unregister rpcs 03:20:56.619 [Lua] ############### UNLOADING PACKAGES ############### 03:20:56.619 [Lua] [Managers] Calling function on all managers: 03:20:56.619 [Lua] [Managers] Destroying manager group: 03:20:56.619 [Lua] [Gamestate] Enter state StateLoading 03:20:56.621 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:20:56.621 [Lua] [Matchmaking] register rpcs 03:20:56.621 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 03:20:56.621 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:20:56.621 [Lua] Set lobby begin: 03:20:56.621 [Lua] Lobby data twitch_enabled = true 03:20:56.621 [Lua] Lobby data selected_mission_id = journey_citadel 03:20:56.621 [Lua] Lobby data num_players = 4 03:20:56.621 [Lua] Lobby data difficulty_tweak = 0 03:20:56.621 [Lua] Lobby data host = 11000010e2567e7 03:20:56.621 [Lua] Lobby data matchmaking_type = 2 03:20:56.621 [Lua] Lobby data is_private = false 03:20:56.621 [Lua] Lobby data match_started = true 03:20:56.621 [Lua] Lobby data difficulty = cataclysm 03:20:56.621 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:20:56.621 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:20:56.622 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:20:56.622 [Lua] Lobby data quick_game = false 03:20:56.622 [Lua] Lobby data country_code = us 03:20:56.622 [Lua] Lobby data matchmaking = true 03:20:56.622 [Lua] Lobby data power_level = 0 03:20:56.622 [Lua] Lobby data mission_id = morris_hub 03:20:56.622 [Lua] Lobby data mechanism = deus 03:20:56.622 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:20:56.622 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:20:56.622 [Lua] Lobby data network_hash = e17db97a2fa105af 03:20:56.622 [Lua] Lobby data player_slot_3 = 0:0 03:20:56.622 [Lua] Lobby data eac_authorized = true 03:20:56.622 [Lua] Set lobby end. 03:20:56.622 [Lua] registering RPCs 03:20:56.622 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:20:56.622 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:20:56.622 [Lua] Set lobby begin: 03:20:56.622 [Lua] Lobby data twitch_enabled = true 03:20:56.622 [Lua] Lobby data selected_mission_id = journey_citadel 03:20:56.622 [Lua] Lobby data num_players = 4 03:20:56.622 [Lua] Lobby data difficulty_tweak = 0 03:20:56.622 [Lua] Lobby data host = 11000010e2567e7 03:20:56.622 [Lua] Lobby data matchmaking_type = 2 03:20:56.622 [Lua] Lobby data is_private = false 03:20:56.622 [Lua] Lobby data match_started = true 03:20:56.622 [Lua] Lobby data difficulty = cataclysm 03:20:56.622 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:20:56.622 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:20:56.622 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:20:56.622 [Lua] Lobby data quick_game = false 03:20:56.622 [Lua] Lobby data country_code = us 03:20:56.622 [Lua] Lobby data matchmaking = true 03:20:56.622 [Lua] Lobby data power_level = 0 03:20:56.622 [Lua] Lobby data mission_id = dlc_morris_map 03:20:56.622 [Lua] Lobby data mechanism = deus 03:20:56.622 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:20:56.622 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:20:56.622 [Lua] Lobby data network_hash = e17db97a2fa105af 03:20:56.622 [Lua] Lobby data player_slot_3 = 0:0 03:20:56.622 [Lua] Lobby data eac_authorized = true 03:20:56.622 [Lua] Set lobby end. 03:20:56.622 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:20:56.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, ProfileSynchronizer 03:20:56.637 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 03:20:56.637 [Lua] [StateLoading] load_current_level 03:20:56.637 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 03:20:56.658 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 03:20:56.687 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 03:20:56.687 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 03:20:56.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 03:20:56.722 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 03:20:56.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 03:20:56.756 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]', 1 03:20:56.805 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:20:56.805 [Lua] ### Received rpc_level_load_started 03:20:56.805 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 1161735040 03:20:56.805 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false},"inventory_id":449848960,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false}} 03:20:56.805 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 204220336 03:20:56.805 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 496173664 03:20:56.805 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 449848960 03:20:56.805 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1227686144 03:20:56.805 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:20:56.806 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:20:56.806 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:20:56.822 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:20:56.822 [Lua] ### Received rpc_level_load_started 03:20:56.822 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_session_id: 1161735040 03:20:56.822 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":204220336,"first_person":{"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers_priest":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/flail":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/wh_priest":false}} 03:20:56.822 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 204220336 03:20:56.823 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 496173664 03:20:56.823 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 449848960 03:20:56.823 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1227686144 03:20:56.823 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:20:56.872 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:20:56.873 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":496173664,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:20:56.873 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 204220336 03:20:56.873 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 496173664 03:20:56.873 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 449848960 03:20:56.873 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1227686144 03:20:56.873 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:20:56.873 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:20:56.873 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:20:56.873 [Lua] ### Received rpc_level_load_started 03:20:56.873 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 1161735040 03:20:57.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 03:20:57.108 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 03:20:57.125 [Lua] [LevelTransitionHandler] Level load completed! 03:20:57.125 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1892095105 - use_random_directors: false - conflict_director_name: disabled 03:20:57.125 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:20:57.125 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 03:20:57.125 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 03:20:57.125 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 03:20:57.136 [Save] Saving `save_data` 03:20:57.136 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":33803556,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/javelin":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_daggers":false}} 03:20:57.137 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 03:20:57.141 [Save] Save done 03:20:57.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer, async-read, 03:20:57.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 03:20:57.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 03:20:57.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 03:20:57.143 [Lua] ### Received rpc_level_loaded 03:20:57.143 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 247 03:20:57.143 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 03:20:57.158 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 03:20:57.158 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 03:20:57.174 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":155706048,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:20:57.174 [Lua] ### Received rpc_level_loaded 03:20:57.174 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 247 03:20:57.174 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 03:20:57.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, ProfileSynchronizer, async-read, 03:20:57.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read, 03:20:57.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read, 03:20:57.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer 03:20:57.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer 03:20:57.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 03:20:57.176 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 03:20:57.176 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 03:20:57.191 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":977296768,"first_person":{"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers_priest":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/flail":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"resource_packages\/careers\/wh_priest":false}} 03:20:57.191 [Lua] ### Received rpc_level_loaded 03:20:57.191 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_id: 247 03:20:57.191 [Lua] Peer 11000010cbc8281 has loaded the level and all enemies are loaded 03:20:57.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, ProfileSynchronizer, async-read, 03:20:57.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, ProfileSynchronizer 03:20:57.192 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Loading 03:20:57.192 [Lua] [PeerSM] 11000010cbc8281 :: on_enter LoadingProfilePackages 03:20:57.208 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 977296768 03:20:57.225 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 03:20:57.225 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 03:20:57.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:20:57.226 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 33803556 03:20:57.258 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 977296768 03:20:57.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:20:57.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:20:57.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:20:57.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:20:57.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:20:57.324 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:20:57.358 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 33803556 03:20:57.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:20:57.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:20:57.392 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 155706048 03:20:57.441 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":413837184,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:20:57.441 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 33803556 03:20:57.441 [Lua] ### Received rpc_level_loaded 03:20:57.441 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 247 03:20:57.441 [Lua] Peer 11000010666143a has loaded the level and all enemies are loaded 03:20:57.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, ProfileSynchronizer, async-read, 03:20:57.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 03:20:57.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer 03:20:57.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer 03:20:57.443 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 03:20:57.443 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 03:20:57.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 03:20:57.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 03:20:57.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 03:20:57.509 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 155706048 03:20:57.525 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 155706048 03:20:57.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 03:20:57.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 03:20:57.543 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 33803556 03:20:57.543 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 413837184 03:20:57.609 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 977296768 03:20:57.609 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 977296768 03:20:57.693 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 413837184 03:20:57.710 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 413837184 03:20:57.744 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 155706048 03:20:58.012 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 413837184 03:20:58.013 [Lua] [PeerSM] 11000010cbc8281 :: on_exit LoadingProfilePackages 03:20:58.013 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForEnterGame 03:20:58.013 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 03:20:58.013 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 03:20:58.013 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 03:20:58.013 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 03:20:58.013 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 03:20:58.013 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 03:20:58.014 [Lua] ### Received rpc_level_loaded 03:20:58.014 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 247 03:20:58.014 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 03:20:58.014 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 03:20:58.014 [Umbra] Init version: 3.4.15 :: 16 threads 03:20:58.015 [Lua] Async level spawning done 03:20:58.015 [Lua] Spawn additional sub_levels: 03:20:58.015 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:20:59.026 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:20:59.026 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:20:59.026 [Lua] [Matchmaking] unregister rpcs 03:20:59.026 [Lua] Set lobby begin: 03:20:59.026 [Lua] Lobby data twitch_enabled = true 03:20:59.026 [Lua] Lobby data selected_mission_id = journey_citadel 03:20:59.026 [Lua] Lobby data num_players = 4 03:20:59.026 [Lua] Lobby data difficulty_tweak = 0 03:20:59.026 [Lua] Lobby data host = 11000010e2567e7 03:20:59.026 [Lua] Lobby data matchmaking_type = 2 03:20:59.026 [Lua] Lobby data is_private = false 03:20:59.026 [Lua] Lobby data match_started = true 03:20:59.026 [Lua] Lobby data difficulty = cataclysm 03:20:59.026 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:20:59.026 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:20:59.026 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:20:59.026 [Lua] Lobby data quick_game = false 03:20:59.026 [Lua] Lobby data country_code = us 03:20:59.026 [Lua] Lobby data matchmaking = true 03:20:59.026 [Lua] Lobby data power_level = 0 03:20:59.026 [Lua] Lobby data mission_id = dlc_morris_map 03:20:59.026 [Lua] Lobby data mechanism = deus 03:20:59.026 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:20:59.026 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:20:59.027 [Lua] Lobby data network_hash = e17db97a2fa105af 03:20:59.027 [Lua] Lobby data player_slot_3 = 0:0 03:20:59.027 [Lua] Lobby data eac_authorized = true 03:20:59.027 [Lua] Set lobby end. 03:20:59.027 [Lua] [Managers] Destroying manager group: 03:20:59.027 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 03:20:59.027 [Lua] [Gamestate] Enter StateIngame HOST 03:20:59.027 [Lua] [Managers] Calling function on all managers: 03:20:59.028 [Lua] <>level = dlc_morris_map<> 03:20:59.028 [Lua] [StateIngame] Server ingame 03:20:59.033 [Lua] Set lobby begin: 03:20:59.033 [Lua] Lobby data twitch_enabled = true 03:20:59.033 [Lua] Lobby data selected_mission_id = journey_citadel 03:20:59.033 [Lua] Lobby data num_players = 4 03:20:59.033 [Lua] Lobby data difficulty_tweak = -10 03:20:59.033 [Lua] Lobby data host = 11000010e2567e7 03:20:59.033 [Lua] Lobby data matchmaking_type = 2 03:20:59.033 [Lua] Lobby data is_private = false 03:20:59.033 [Lua] Lobby data match_started = true 03:20:59.033 [Lua] Lobby data difficulty = cataclysm 03:20:59.033 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:20:59.034 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:20:59.034 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:20:59.034 [Lua] Lobby data quick_game = false 03:20:59.034 [Lua] Lobby data country_code = us 03:20:59.034 [Lua] Lobby data matchmaking = true 03:20:59.034 [Lua] Lobby data power_level = 0 03:20:59.034 [Lua] Lobby data mission_id = dlc_morris_map 03:20:59.034 [Lua] Lobby data mechanism = deus 03:20:59.034 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:20:59.034 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:20:59.034 [Lua] Lobby data network_hash = e17db97a2fa105af 03:20:59.034 [Lua] Lobby data player_slot_3 = 0:0 03:20:59.034 [Lua] Lobby data eac_authorized = true 03:20:59.034 [Lua] Set lobby end. 03:20:59.034 [Lua] [Matchmaking] register rpcs 03:20:59.034 [Lua] GameNetworkManager:init... creating game session 03:20:59.034 [Lua] Host GameSession.make_game_session_host with session: 03:20:59.034 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:20:59.034 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 03:20:59.034 [Lua] [GameNetworkManager] self.is_server = true 03:20:59.034 [Network] Setting artificial MTU limit to 65536 03:20:59.037 [Lua] [SharedState] deus_shop_12894713: shop_state:0:0:0:0 = 1 03:20:59.050 [Lua] Switching ConflictSettings: to: disabled 03:20:59.050 [Lua] pacing=disabled 03:20:59.050 [Lua] roaming=nil 03:20:59.050 [Lua] specials=disabled 03:20:59.050 [Lua] debug_color=black 03:20:59.050 [Lua] pack_spawning=disabled 03:20:59.050 [Lua] contained_breeds=nil 03:20:59.050 [Lua] disabled=true 03:20:59.050 [Lua] boss=disabled 03:20:59.050 [Lua] horde=disabled 03:20:59.050 [Lua] name=disabled 03:20:59.050 [Lua] intensity=disabled 03:20:59.050 [Lua] --- 03:20:59.050 [Lua] [LevelAnalysis] set_random_seed( -1892095105) 03:20:59.056 [Lua] [AIInterestPointSystem] Level Seed: -1892095105 03:20:59.056 [Lua] 03:20:59.056 [Lua] [entity_system_bag] = table 03:20:59.056 [Lua] [entity_system_bag] = metatable 03:20:59.056 [Lua] [startup_data] = table 03:20:59.056 [Lua] [entity_manager] = table 03:20:59.056 [Lua] [entity_manager] = metatable 03:20:59.056 [Lua] [unit_spawner] = table 03:20:59.056 [Lua] [unit_spawner] = metatable 03:20:59.056 [Lua] [unit_storage] = table 03:20:59.056 [Lua] [unit_storage] = metatable 03:20:59.056 [Lua] [dice_keeper] = table 03:20:59.056 [Lua] [dice_keeper] = metatable 03:20:59.056 [Lua] [is_server] = true (boolean) 03:20:59.056 [Lua] [world] = [World] 03:20:59.056 [Lua] [system_api] = table 03:20:59.056 [Lua] [entity_system] = table 03:20:59.056 [Lua] [entity_system] = metatable 03:20:59.056 [Lua] [network_lobby] = table 03:20:59.056 [Lua] [network_lobby] = metatable 03:20:59.056 [Lua] [profile_synchronizer] = table 03:20:59.056 [Lua] [profile_synchronizer] = metatable 03:20:59.056 [Lua] [level_transition_handler] = table 03:20:59.056 [Lua] [level_transition_handler] = metatable 03:20:59.056 [Lua] [num_local_human_players] = 1 (number) 03:20:59.056 [Lua] [statistics_db] = table 03:20:59.056 [Lua] [statistics_db] = metatable 03:20:59.056 [Lua] [network_server] = table 03:20:59.056 [Lua] [network_server] = metatable 03:20:59.056 [Lua] [input_manager] = table 03:20:59.056 [Lua] [input_manager] = metatable 03:20:59.056 [Lua] [network_clock] = table 03:20:59.056 [Lua] [network_clock] = metatable 03:20:59.056 [Lua] [network_transmit] = table 03:20:59.056 [Lua] [network_transmit] = metatable 03:20:59.056 [Lua] [free_flight_manager] = table 03:20:59.056 [Lua] [free_flight_manager] = metatable 03:20:59.056 [Lua] [network_manager] = table 03:20:59.056 [Lua] [network_manager] = metatable 03:20:59.056 [Lua] [network_event_delegate] = table 03:20:59.056 [Lua] [network_event_delegate] = metatable 03:20:59.056 [Lua] 03:20:59.078 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:20:59.078 [Lua] [AchievementManager] Achievements using the steam platform 03:20:59.078 [Lua] PlayerManager:add_player player_1 03:20:59.181 [Lua] [StateIngame] Level seed: -1892095105 03:20:59.181 [Lua] [LevelAnalysis] set_random_seed( -1892095105) 03:20:59.182 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:20:59.183 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:20:59.183 [Lua] [IngameUI] init 03:20:59.194 [SteamVoipClient] select_out(110000104de4150, off) 03:20:59.194 [SteamVoipClient] select_out(11000010666143a, off) 03:20:59.194 [SteamVoipClient] select_out(11000010cbc8281, off) 03:20:59.194 [SteamVoipClient] select_out(11000010e2567e7, off) 03:20:59.200 [Lua] cb_razer_chroma_setup 03:20:59.242 [Lua] completed 03:20:59.247 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:20:59.247 [Lua] Set lobby begin: 03:20:59.247 [Lua] Lobby data twitch_enabled = true 03:20:59.247 [Lua] Lobby data selected_mission_id = journey_citadel 03:20:59.247 [Lua] Lobby data num_players = 4 03:20:59.247 [Lua] Lobby data difficulty_tweak = -10 03:20:59.247 [Lua] Lobby data host = 11000010e2567e7 03:20:59.247 [Lua] Lobby data matchmaking_type = 2 03:20:59.248 [Lua] Lobby data is_private = false 03:20:59.248 [Lua] Lobby data match_started = true 03:20:59.248 [Lua] Lobby data difficulty = cataclysm 03:20:59.248 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:20:59.248 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:20:59.248 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:20:59.248 [Lua] Lobby data quick_game = false 03:20:59.248 [Lua] Lobby data country_code = us 03:20:59.248 [Lua] Lobby data matchmaking = true 03:20:59.248 [Lua] Lobby data power_level = 715 03:20:59.248 [Lua] Lobby data mission_id = dlc_morris_map 03:20:59.248 [Lua] Lobby data mechanism = deus 03:20:59.248 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:20:59.248 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:20:59.248 [Lua] Lobby data network_hash = e17db97a2fa105af 03:20:59.248 [Lua] Lobby data player_slot_3 = 0:0 03:20:59.248 [Lua] Lobby data eac_authorized = true 03:20:59.248 [Lua] Set lobby end. 03:20:59.248 [Lua] CurrentConflictSettings disabled 03:20:59.248 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 03:20:59.248 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 03:20:59.249 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:20:59.249 [Lua] [Managers] Calling function on all managers: 03:20:59.249 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:20:59.249 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:20:59.249 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 03:20:59.249 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:20:59.254 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 03:20:59.254 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 03:20:59.274 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 03:20:59.274 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 03:20:59.286 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:20:59.286 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:20:59.286 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:20:59.287 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 03:20:59.287 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 03:20:59.291 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 03:20:59.302 [Lua] PlayerManager:add_remote_player 110000104de4150 03:20:59.303 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 03:20:59.303 [Lua] RemotePlayer:create_game_object( ) 3 03:20:59.358 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 03:20:59.358 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 03:20:59.364 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:20:59.364 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0095 03:20:59.364 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = protatoe 03:20:59.366 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:20:59.366 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0038 03:20:59.366 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Ruke Skywalker 03:20:59.366 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":155706048,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:20:59.366 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 977296768 03:20:59.366 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 413837184 03:20:59.366 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 155706048 03:20:59.366 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 33803556 03:20:59.366 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:20:59.366 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:20:59.366 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:20:59.366 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:20:59.366 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 79A9D0785697ED46 03:20:59.366 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:20:59.366 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:20:59.367 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForEnterGame 03:20:59.367 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForGameObjectSync 03:20:59.367 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 03:20:59.367 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 03:20:59.370 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cbc8281 03:20:59.386 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 03:20:59.402 [Lua] PlayerManager:add_remote_player 11000010cbc8281 03:20:59.402 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 03:20:59.402 [Lua] RemotePlayer:create_game_object( ) 4 03:20:59.459 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForGameObjectSync 03:20:59.459 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForPlayers 03:20:59.459 [Lua] PlayerManager:add_remote_player 11000010666143a 03:20:59.459 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 03:20:59.459 [Lua] RemotePlayer:create_game_object( ) 5 03:20:59.522 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 03:20:59.522 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 03:20:59.522 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 03:20:59.522 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 03:20:59.522 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 03:20:59.522 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 03:20:59.522 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 03:20:59.523 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":413837184,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 977296768 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 413837184 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 155706048 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 33803556 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:20:59.526 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0038 03:20:59.526 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 03:20:59.526 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:20:59.526 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Ruke Skywalker 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":977296768,"first_person":{"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers_priest":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/flail":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"resource_packages\/careers\/wh_priest":false}} 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 977296768 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 413837184 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 155706048 03:20:59.526 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 33803556 03:20:59.527 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:20:59.527 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0095 03:20:59.527 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 81E59B19D11C82C9 03:20:59.527 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:20:59.527 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = protatoe 03:20:59.527 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForPlayers 03:20:59.527 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InGame 03:20:59.527 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = true 03:20:59.527 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 03:20:59.527 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 03:20:59.528 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 03:20:59.595 [Lua] StateInGameRunning:_game_actually_starts() 03:20:59.595 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 1 03:20:59.595 [Lua] ################################################################################################################# 03:20:59.595 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:20:59.595 [Lua] ################################################################################################################# 03:20:59.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 53 03:20:59.595 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:20:59.595 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 03:20:59.599 [Lua] [SharedState] deus_map_12894713_start: ready:0:0:0:0 = true 03:20:59.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 10, name: `unknown` 03:20:59.599 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=6 03:20:59.599 [Lua] [SharedState] deus_map_12894713_start: map_state:0:0:0:0 = TWITCH_STARTING 03:20:59.599 [Lua] [SharedState] deus_map_12894713_start: final_node_selected:0:0:0:0 = 03:20:59.599 [Lua] [SharedState] deus_map_12894713_start: vote:0:0:0:0 = 03:20:59.599 [Lua] [DeusMapDecisionView] Self vote defaulted 03:20:59.599 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 1 03:20:59.604 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 53 03:20:59.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:20:59.612 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:20:59.635 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 03:20:59.717 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 53 03:20:59.717 [Lua] Commit load time data 03:20:59.796 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 03:20:59.796 [Lua] [MOD][VMF][INFO] Added 11000010cbc8281 to the VMF users list. 03:20:59.796 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010cbc8281 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:20:59.796 [Lua] Adding player sync data to peer=11000010cbc8281 local_player_id=1 03:20:59.796 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:20:59.796 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 03:20:59.802 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 03:20:59.802 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:20:59.802 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 03:20:59.830 [Lua] [SharedState] deus_map_12894713_start: ready:0:0:0:0 = true 03:20:59.831 [Lua] [SharedState] deus_map_12894713_start: vote:0:0:0:0 = 03:20:59.831 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 1 03:20:59.894 [Lua] [SharedState] deus_map_12894713_start: ready:0:0:0:0 = true 03:20:59.894 [Lua] [SharedState] deus_map_12894713_start: vote:0:0:0:0 = 03:20:59.894 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 1 03:20:59.894 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 03:20:59.922 [Lua] [SharedState] deus_map_12894713_start: ready:0:0:0:0 = true 03:20:59.923 [Lua] [SharedState] deus_map_12894713_start: vote:0:0:0:0 = 03:20:59.923 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 1 03:20:59.924 [Lua] [SharedState] deus_map_12894713_start: map_state:0:0:0:0 = TWITCH_WAITING 03:21:04.189 [Lua] Set lobby begin: 03:21:04.189 [Lua] Lobby data twitch_enabled = true 03:21:04.189 [Lua] Lobby data selected_mission_id = journey_citadel 03:21:04.189 [Lua] Lobby data num_players = 4 03:21:04.189 [Lua] Lobby data difficulty_tweak = -10 03:21:04.189 [Lua] Lobby data host = 11000010e2567e7 03:21:04.189 [Lua] Lobby data matchmaking_type = 2 03:21:04.189 [Lua] Lobby data is_private = false 03:21:04.189 [Lua] Lobby data match_started = true 03:21:04.189 [Lua] Lobby data difficulty = cataclysm 03:21:04.189 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:21:04.189 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:21:04.189 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:21:04.189 [Lua] Lobby data quick_game = false 03:21:04.189 [Lua] Lobby data country_code = us 03:21:04.189 [Lua] Lobby data matchmaking = true 03:21:04.189 [Lua] Lobby data power_level = 178 03:21:04.189 [Lua] Lobby data mission_id = dlc_morris_map 03:21:04.190 [Lua] Lobby data mechanism = deus 03:21:04.190 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:21:04.190 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:21:04.190 [Lua] Lobby data network_hash = e17db97a2fa105af 03:21:04.190 [Lua] Lobby data player_slot_3 = 0:0 03:21:04.190 [Lua] Lobby data eac_authorized = true 03:21:04.190 [Lua] Set lobby end. 03:21:09.203 [Lua] Set lobby begin: 03:21:09.203 [Lua] Lobby data twitch_enabled = true 03:21:09.204 [Lua] Lobby data selected_mission_id = journey_citadel 03:21:09.204 [Lua] Lobby data num_players = 4 03:21:09.204 [Lua] Lobby data difficulty_tweak = -10 03:21:09.204 [Lua] Lobby data host = 11000010e2567e7 03:21:09.204 [Lua] Lobby data matchmaking_type = 2 03:21:09.204 [Lua] Lobby data is_private = false 03:21:09.204 [Lua] Lobby data match_started = true 03:21:09.204 [Lua] Lobby data difficulty = cataclysm 03:21:09.204 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:21:09.204 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:21:09.204 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:21:09.204 [Lua] Lobby data quick_game = false 03:21:09.204 [Lua] Lobby data country_code = us 03:21:09.204 [Lua] Lobby data matchmaking = true 03:21:09.204 [Lua] Lobby data power_level = 715 03:21:09.204 [Lua] Lobby data mission_id = dlc_morris_map 03:21:09.204 [Lua] Lobby data mechanism = deus 03:21:09.204 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:21:09.204 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:21:09.204 [Lua] Lobby data network_hash = e17db97a2fa105af 03:21:09.204 [Lua] Lobby data player_slot_3 = 0:0 03:21:09.204 [Lua] Lobby data eac_authorized = true 03:21:09.204 [Lua] Set lobby end. 03:21:14.619 [Lua] [SharedState] deus_run_state_12894713: twitch_vote:0:0:0:0 = node_1 03:21:14.619 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:21:14.623 [Lua] [SharedState] deus_map_12894713_start: final_node_selected:0:0:0:0 = node_1 03:21:14.623 [Lua] [SharedState] deus_map_12894713_start: map_state:0:0:0:0 = FINISHING 03:21:14.623 [Lua] [SharedState] deus_run_state_12894713: twitch_vote:0:0:0:0 = 03:21:14.625 error: [Lua] [TwitchVoteUI] There is no vote data for key (38) 03:21:17.628 [Lua] [SharedState] deus_map_12894713_start: map_state:0:0:0:0 = FINISHED 03:21:17.630 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 2 03:21:18.633 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 2 03:21:18.740 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 2 03:21:18.772 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 2 03:21:19.010 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 2 03:21:19.011 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 5 03:21:19.016 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 5 03:21:19.140 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 5 03:21:19.144 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 5 03:21:19.182 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 5 03:21:19.183 [Lua] [SharedState] deus_run_state_12894713: run_node_key:0:0:0:0 = node_1 03:21:19.183 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_bay_wastes_path3, mc:deus, gm:deus, env:0, seed:-1073517541, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1730205312, lt:load_next_level, extra_packages:{ }) 03:21:19.183 [Lua] [LevelTransitionHandler] promote_next_level_data 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = pat_bay_wastes_path3 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = -1073517541 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = deus_skaven_beastmen 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = deus 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = cataclysm 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = -10 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 1730205312 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 03:21:19.183 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:21:19.183 [Lua] [NetworkServer] Entering post game 03:21:19.183 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InGame 03:21:19.183 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InPostGame 03:21:19.183 [Lua] [PeerSM] 11000010666143a :: on_exit InGame 03:21:19.183 [Lua] [PeerSM] 11000010666143a :: on_enter InPostGame 03:21:19.183 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 03:21:19.183 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 03:21:19.183 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 03:21:19.183 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 03:21:19.184 [Save] Saving `save_data` 03:21:19.184 [Lua] gm_event_end_conditions_met true false 03:21:19.184 [Lua] RESET: Removed Active vote 03:21:19.187 [Save] Save done 03:21:19.200 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:21:19.201 [Save] Saving `save_data` 03:21:19.201 [Lua] Game won 03:21:19.201 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:21:19.204 [Save] Save done 03:21:19.225 [Lua] generate_backend_stats 11000010e2567e7:1 03:21:19.338 [Lua] [PlayFabMirrorBase] Force commit 03:21:19.338 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 03:21:19.338 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:21:19.338 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:21:19.339 [Save] Saving `save_data` 03:21:19.339 [Lua] TRANSITION nil nil load_next_level 03:21:19.339 [Lua] Transition type "load_next_level", is server: true 03:21:19.339 [Lua] [GameNetworkManager] Leaving game... 03:21:19.339 [Lua] [GameNetworkManager] Shutting down game session host. 03:21:19.339 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:21:19.339 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:21:19.339 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=22.04 03:21:19.342 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = false 03:21:19.342 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = false 03:21:19.342 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 03:21:19.342 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 03:21:19.342 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:21:19.342 [Lua] [PlayFabMirrorBase] commit result "success", "26" 03:21:19.342 [Lua] none table: 000000000B61A360 nil 03:21:19.345 [Save] Save done 03:21:19.346 [Lua] [PlayerSyncData] Game session is not initialized 03:21:19.346 [Lua] [PlayerSyncData] Game session is not initialized 03:21:19.346 [Lua] [PlayerSyncData] Game session is not initialized 03:21:19.346 [Lua] Set lobby begin: 03:21:19.346 [Lua] Lobby data twitch_enabled = true 03:21:19.346 [Lua] Lobby data selected_mission_id = journey_citadel 03:21:19.347 [Lua] Lobby data num_players = 4 03:21:19.347 [Lua] Lobby data difficulty_tweak = -10 03:21:19.347 [Lua] Lobby data host = 11000010e2567e7 03:21:19.347 [Lua] Lobby data matchmaking_type = 2 03:21:19.347 [Lua] Lobby data is_private = false 03:21:19.347 [Lua] Lobby data match_started = true 03:21:19.347 [Lua] Lobby data difficulty = cataclysm 03:21:19.347 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:21:19.347 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:21:19.347 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:21:19.347 [Lua] Lobby data quick_game = false 03:21:19.347 [Lua] Lobby data country_code = us 03:21:19.347 [Lua] Lobby data matchmaking = true 03:21:19.347 [Lua] Lobby data power_level = 0 03:21:19.347 [Lua] Lobby data mission_id = dlc_morris_map 03:21:19.347 [Lua] Lobby data mechanism = deus 03:21:19.347 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:21:19.347 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:21:19.347 [Lua] Lobby data network_hash = e17db97a2fa105af 03:21:19.347 [Lua] Lobby data player_slot_3 = 0:0 03:21:19.347 [Lua] Lobby data eac_authorized = true 03:21:19.347 [Lua] Set lobby end. 03:21:21.343 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:21:21.343 [Lua] [Managers] Calling function on all managers: 03:21:21.344 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 03:21:21.344 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 03:21:21.344 [Lua] Clearing all global lookup lists 03:21:21.344 [Lua] [IngamePlayerListUI] - Destroy 03:21:21.344 [Lua] [IngameUI] destroy 03:21:21.346 [Lua] PlayerManager:remove_player peer_id=11000010666143a 1 03:21:21.346 [Lua] [MOD][VMF][INFO] Removed 11000010cbc8281 from the VMF users list. 03:21:21.346 [Lua] PlayerManager:remove_player peer_id=11000010cbc8281 1 03:21:21.346 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 03:21:21.346 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 03:21:21.347 [Lua] [Managers] Destroying manager group: 03:21:21.348 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:21:21.348 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InPostGame 03:21:21.348 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Loading 03:21:21.348 [Lua] [PeerSM] 11000010666143a :: on_exit InPostGame 03:21:21.348 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 03:21:21.348 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 03:21:21.348 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 03:21:21.348 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 03:21:21.348 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 03:21:21.348 [Lua] [Matchmaking] unregister rpcs 03:21:21.348 [Lua] ############### UNLOADING PACKAGES ############### 03:21:21.349 [Lua] [Gamestate] Enter state StateLoading 03:21:21.351 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:21:21.351 [Lua] [Matchmaking] register rpcs 03:21:21.351 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:21:21.351 [Lua] registering RPCs 03:21:21.351 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:21:21.351 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:21:21.351 [Lua] Set lobby begin: 03:21:21.351 [Lua] Lobby data twitch_enabled = true 03:21:21.351 [Lua] Lobby data selected_mission_id = journey_citadel 03:21:21.351 [Lua] Lobby data num_players = 4 03:21:21.351 [Lua] Lobby data difficulty_tweak = -10 03:21:21.351 [Lua] Lobby data host = 11000010e2567e7 03:21:21.351 [Lua] Lobby data matchmaking_type = 2 03:21:21.351 [Lua] Lobby data is_private = false 03:21:21.351 [Lua] Lobby data match_started = true 03:21:21.351 [Lua] Lobby data difficulty = cataclysm 03:21:21.351 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:21:21.351 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:21:21.351 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:21:21.351 [Lua] Lobby data quick_game = false 03:21:21.351 [Lua] Lobby data country_code = us 03:21:21.352 [Lua] Lobby data matchmaking = true 03:21:21.352 [Lua] Lobby data power_level = 0 03:21:21.352 [Lua] Lobby data mission_id = pat_bay_wastes_path3 03:21:21.352 [Lua] Lobby data mechanism = deus 03:21:21.352 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:21:21.352 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:21:21.352 [Lua] Lobby data network_hash = e17db97a2fa105af 03:21:21.352 [Lua] Lobby data player_slot_3 = 0:0 03:21:21.352 [Lua] Lobby data eac_authorized = true 03:21:21.352 [Lua] Set lobby end. 03:21:21.352 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:21:21.358 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_bay, global_loading_screens, async-read, prioritized 03:21:21.358 [Lua] [StateLoading] load_current_level 03:21:21.358 [Lua] [LevelTransitionHandler] load_current_level, loading pat_bay_wastes_path3 0 03:21:21.359 [Umbra] Unload tome 1 03:21:21.376 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 03:21:21.376 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_bay_wastes_path3, async-read, 03:21:21.376 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_bay_wastes_path3, async-read, 03:21:21.376 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay, pat_bay_wastes_path3, async-read, 03:21:21.376 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/path_common, pat_bay_wastes_path3, async-read, 03:21:21.376 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_bay_wastes_path3, async-read, 03:21:21.376 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/wastes_common, pat_bay_wastes_path3, async-read, 03:21:21.376 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/wastes_path3, pat_bay_wastes_path3, async-read, 03:21:21.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_bay 03:21:21.445 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_bay 03:21:21.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 03:21:21.488 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":155706048,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:21:21.488 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 977296768 03:21:21.488 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 413837184 03:21:21.488 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 155706048 03:21:21.488 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 33803556 03:21:21.488 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:21:21.489 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:21:21.489 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 03:21:21.489 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":413837184,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:21:21.489 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 977296768 03:21:21.489 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 413837184 03:21:21.489 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 155706048 03:21:21.489 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 33803556 03:21:21.489 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:21:21.489 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:21:21.489 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 03:21:21.513 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":977296768,"first_person":{"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers_priest":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/flail":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"resource_packages\/careers\/wh_priest":false}} 03:21:21.513 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 977296768 03:21:21.513 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 413837184 03:21:21.513 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 155706048 03:21:21.513 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 33803556 03:21:21.513 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 03:21:21.580 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:21:21.580 [Lua] ### Received rpc_level_load_started 03:21:21.580 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 1730205312 03:21:21.597 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:21:21.597 [Lua] ### Received rpc_level_load_started 03:21:21.597 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_session_id: 1730205312 03:21:21.613 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:21:21.614 [Lua] ### Received rpc_level_load_started 03:21:21.614 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 1730205312 03:21:22.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 03:21:22.016 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 03:21:22.016 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 03:21:22.183 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 03:21:22.183 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 03:21:22.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay 03:21:23.269 [Lua] ### Received rpc_level_loaded 03:21:23.269 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_id: 120 03:21:23.269 [Lua] Peer 11000010cbc8281 has loaded the level and all enemies are loaded 03:21:23.269 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Loading 03:21:23.269 [Lua] [PeerSM] 11000010cbc8281 :: on_enter LoadingProfilePackages 03:21:23.285 [Lua] ### Received rpc_level_loaded 03:21:23.285 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 120 03:21:23.285 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 03:21:23.286 [Lua] [PeerSM] 11000010cbc8281 :: on_exit LoadingProfilePackages 03:21:23.286 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForEnterGame 03:21:23.286 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 03:21:23.286 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 03:21:23.302 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 03:21:23.302 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 03:21:23.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay 03:21:23.319 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay 03:21:23.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/path_common 03:21:23.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/path_common 03:21:23.453 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/path_common 03:21:23.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 03:21:23.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 03:21:23.586 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 03:21:23.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/wastes_common 03:21:23.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/wastes_common 03:21:23.688 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/wastes_common 03:21:23.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/wastes_path3 03:21:23.830 [Umbra] Loading umbra tome '#ID[23809de40b709d66]', 1 03:21:23.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/wastes_path3 03:21:23.877 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/wastes_path3 03:21:23.894 [Lua] [LevelTransitionHandler] Level load completed! 03:21:23.894 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_bay_wastes_path3 - level_seed: -1073517541 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 03:21:23.913 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 03:21:23.913 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 6 03:21:23.913 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 4 03:21:23.913 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 5 03:21:23.913 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 6 03:21:23.913 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer = true, beastmen_gor = true, skaven_storm_vermin = true, skaven_storm_vermin_commander = true, chaos_spawn = true, beastmen_ungor_archer = true, skaven_stormfiend = true, skaven_clan_rat = true, skaven_pack_master = true, skaven_loot_rat = true, beastmen_minotaur = true, skaven_ratling_gunner = true, skaven_gutter_runner = true, beastmen_ungor = true, skaven_warpfire_thrower = true, skaven_poison_wind_globadier = true, beastmen_bestigor = true, skaven_storm_vermin_with_shield = true, skaven_plague_monk = true, skaven_clan_rat_with_shield = true, } 03:21:23.913 [Lua] load_startup_enemy_packages: -------------- 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] chaos_spawn 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] chaos_troll 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_rat_ogre 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_stormfiend 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] beastmen_minotaur 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] chaos_plague_sorcerer 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] chaos_corruptor_sorcerer 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_gutter_runner 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_pack_master 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_poison_wind_globadier 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_ratling_gunner 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_warpfire_thrower 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] chaos_vortex_sorcerer 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] beastmen_standard_bearer 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] chaos_vortex 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] critter_rat 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] critter_pig 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] beastmen_gor 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_storm_vermin 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] beastmen_ungor_archer 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_clan_rat 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_loot_rat 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] beastmen_ungor 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] beastmen_bestigor 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_storm_vermin_with_shield 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_plague_monk 03:21:23.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:21:23.913 [Lua] skaven_clan_rat_with_shield 03:21:23.916 [Lua] ### Received rpc_level_loaded 03:21:23.916 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 120 03:21:23.916 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 03:21:23.933 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 03:21:23.933 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 03:21:23.949 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 03:21:23.949 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 03:21:23.950 [Lua] ### Received rpc_level_loaded 03:21:23.950 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 120 03:21:24.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:21:24.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:21:24.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:21:24.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:21:24.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:21:24.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:21:24.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:21:24.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:21:24.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:21:24.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:21:24.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:21:24.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:21:24.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:21:24.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:21:24.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:21:24.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:21:24.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:21:24.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:21:24.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:21:24.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:21:24.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:21:24.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:21:24.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:21:24.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:21:24.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:21:24.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:21:24.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:21:25.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:21:25.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:21:25.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:21:25.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:21:25.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:21:25.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:21:25.152 [Lua] ### Received rpc_level_loaded 03:21:25.152 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 120 03:21:25.152 [Lua] Peer 11000010666143a has loaded the level and all enemies are loaded 03:21:25.153 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 03:21:25.153 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 03:21:25.170 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 03:21:25.170 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 03:21:25.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:21:25.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:21:25.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:21:25.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:21:25.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:21:25.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:21:25.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:21:25.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:21:25.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:21:25.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:21:25.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:21:25.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:21:25.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:21:25.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:21:25.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:21:25.703 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":1811481984,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:21:25.703 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1811481984 03:21:25.704 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1811481984 03:21:25.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:21:25.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:21:25.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 03:21:25.854 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1811481984 03:21:25.887 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1811481984 03:21:25.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 03:21:25.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 03:21:25.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:21:25.955 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":923781504,"first_person":{"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers_priest":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/flail":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"resource_packages\/careers\/wh_priest":false}} 03:21:25.956 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 923781504 03:21:25.956 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 923781504 03:21:26.054 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 923781504 03:21:26.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:21:26.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:21:26.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 03:21:26.071 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 923781504 03:21:26.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 03:21:26.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 03:21:26.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:21:26.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:21:26.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:21:26.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:21:26.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:21:26.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:21:26.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 03:21:26.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 03:21:26.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 03:21:26.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 03:21:26.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 03:21:26.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 03:21:26.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:21:27.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:21:27.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:21:27.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:21:27.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:21:27.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:21:27.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:21:27.326 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:21:27.326 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:21:27.326 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:21:27.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:21:27.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:21:27.343 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_bay_wastes_path3 game_mode: deus 03:21:27.343 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 03:21:27.343 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 03:21:27.350 [Save] Saving `save_data` 03:21:27.351 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":1371212544,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/javelin":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_daggers":false}} 03:21:27.351 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 03:21:27.354 [Save] Save done 03:21:27.358 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1371212544 03:21:27.458 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1371212544 03:21:27.474 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1371212544 03:21:27.627 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:21:27.627 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0095 03:21:27.627 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = protatoe 03:21:27.627 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1371212544 03:21:27.629 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 03:21:27.629 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_bay/generated/wastes_path3/world 03:21:27.629 [Umbra] Init version: 3.4.15 :: 16 threads 03:21:27.855 [Lua] Async level spawning done 03:21:27.855 [Lua] Spawn additional sub_levels: 03:21:27.855 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:21:28.846 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:21:28.846 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:21:28.846 [Lua] [Matchmaking] unregister rpcs 03:21:28.846 [Lua] Set lobby begin: 03:21:28.846 [Lua] Lobby data twitch_enabled = true 03:21:28.846 [Lua] Lobby data selected_mission_id = journey_citadel 03:21:28.846 [Lua] Lobby data num_players = 4 03:21:28.846 [Lua] Lobby data difficulty_tweak = -10 03:21:28.846 [Lua] Lobby data host = 11000010e2567e7 03:21:28.847 [Lua] Lobby data matchmaking_type = 2 03:21:28.847 [Lua] Lobby data is_private = false 03:21:28.847 [Lua] Lobby data match_started = true 03:21:28.847 [Lua] Lobby data difficulty = cataclysm 03:21:28.847 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:21:28.847 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:21:28.847 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:21:28.847 [Lua] Lobby data quick_game = false 03:21:28.847 [Lua] Lobby data country_code = us 03:21:28.847 [Lua] Lobby data matchmaking = true 03:21:28.847 [Lua] Lobby data power_level = 0 03:21:28.847 [Lua] Lobby data mission_id = pat_bay_wastes_path3 03:21:28.847 [Lua] Lobby data mechanism = deus 03:21:28.848 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:21:28.848 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:21:28.848 [Lua] Lobby data network_hash = e17db97a2fa105af 03:21:28.848 [Lua] Lobby data player_slot_3 = 0:0 03:21:28.848 [Lua] Lobby data eac_authorized = true 03:21:28.848 [Lua] Set lobby end. 03:21:28.848 [Lua] [Managers] Destroying manager group: 03:21:28.848 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_bay, global_loading_screens 03:21:28.848 [Lua] [Gamestate] Enter StateIngame HOST 03:21:28.849 [Lua] <>level = pat_bay_wastes_path3<> 03:21:28.849 [Lua] [StateIngame] Server ingame 03:21:28.852 [Lua] Set lobby begin: 03:21:28.852 [Lua] Lobby data twitch_enabled = true 03:21:28.853 [Lua] Lobby data selected_mission_id = journey_citadel 03:21:28.853 [Lua] Lobby data num_players = 4 03:21:28.853 [Lua] Lobby data difficulty_tweak = -10 03:21:28.853 [Lua] Lobby data host = 11000010e2567e7 03:21:28.853 [Lua] Lobby data matchmaking_type = 2 03:21:28.853 [Lua] Lobby data is_private = false 03:21:28.853 [Lua] Lobby data match_started = true 03:21:28.853 [Lua] Lobby data difficulty = cataclysm 03:21:28.853 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:21:28.854 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:21:28.854 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:21:28.854 [Lua] Lobby data quick_game = false 03:21:28.854 [Lua] Lobby data country_code = us 03:21:28.854 [Lua] Lobby data matchmaking = true 03:21:28.854 [Lua] Lobby data power_level = 0 03:21:28.854 [Lua] Lobby data mission_id = pat_bay_wastes_path3 03:21:28.854 [Lua] Lobby data mechanism = deus 03:21:28.854 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:21:28.854 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:21:28.854 [Lua] Lobby data network_hash = e17db97a2fa105af 03:21:28.854 [Lua] Lobby data player_slot_3 = 0:0 03:21:28.854 [Lua] Lobby data eac_authorized = true 03:21:28.854 [Lua] Set lobby end. 03:21:28.854 [Lua] [Matchmaking] register rpcs 03:21:28.854 [Lua] GameNetworkManager:init... creating game session 03:21:28.854 [Lua] Host GameSession.make_game_session_host with session: 03:21:28.854 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:21:28.855 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 03:21:28.855 [Lua] [GameNetworkManager] self.is_server = true 03:21:28.855 [Network] Setting artificial MTU limit to 65536 03:21:28.855 [Lua] [Mutator] Initializing mutator 'deus_less_elites' 03:21:28.855 [Lua] [Mutator] Initializing mutator 'deus_more_hordes' 03:21:28.855 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 03:21:28.855 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 03:21:28.860 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 03:21:28.860 [Lua] pacing=deus_default 03:21:28.860 [Lua] locked_func_name=beastmen 03:21:28.860 [Lua] roaming=nil 03:21:28.860 [Lua] specials=deus_skaven_beastmen 03:21:28.860 [Lua] contained_breeds=nil 03:21:28.860 [Lua] debug_color=orange 03:21:28.860 [Lua] disabled=false 03:21:28.860 [Lua] pack_spawning=deus_skaven_beastmen 03:21:28.860 [Lua] factions=nil 03:21:28.860 [Lua] description=deus_conflict_director_skaven_beastmen_name 03:21:28.860 [Lua] boss=deus_skaven_beastmen 03:21:28.860 [Lua] horde=deus_beastmen 03:21:28.860 [Lua] name=deus_skaven_beastmen 03:21:28.860 [Lua] intensity=deus_default 03:21:28.860 [Lua] --- 03:21:28.861 [Lua] [LevelAnalysis] set_random_seed( -1073517541) 03:21:28.867 [Lua] [AIInterestPointSystem] Level Seed: -1073517541 03:21:28.867 [Lua] 03:21:28.867 [Lua] [entity_system_bag] = table 03:21:28.867 [Lua] [entity_system_bag] = metatable 03:21:28.867 [Lua] [startup_data] = table 03:21:28.867 [Lua] [entity_manager] = table 03:21:28.867 [Lua] [entity_manager] = metatable 03:21:28.867 [Lua] [unit_spawner] = table 03:21:28.867 [Lua] [unit_spawner] = metatable 03:21:28.867 [Lua] [unit_storage] = table 03:21:28.867 [Lua] [unit_storage] = metatable 03:21:28.867 [Lua] [dice_keeper] = table 03:21:28.867 [Lua] [dice_keeper] = metatable 03:21:28.867 [Lua] [is_server] = true (boolean) 03:21:28.867 [Lua] [world] = [World] 03:21:28.867 [Lua] [system_api] = table 03:21:28.867 [Lua] [entity_system] = table 03:21:28.867 [Lua] [entity_system] = metatable 03:21:28.867 [Lua] [network_lobby] = table 03:21:28.867 [Lua] [network_lobby] = metatable 03:21:28.867 [Lua] [profile_synchronizer] = table 03:21:28.867 [Lua] [profile_synchronizer] = metatable 03:21:28.867 [Lua] [level_transition_handler] = table 03:21:28.867 [Lua] [level_transition_handler] = metatable 03:21:28.867 [Lua] [num_local_human_players] = 1 (number) 03:21:28.867 [Lua] [statistics_db] = table 03:21:28.867 [Lua] [statistics_db] = metatable 03:21:28.867 [Lua] [network_server] = table 03:21:28.867 [Lua] [network_server] = metatable 03:21:28.867 [Lua] [input_manager] = table 03:21:28.867 [Lua] [input_manager] = metatable 03:21:28.867 [Lua] [network_clock] = table 03:21:28.867 [Lua] [network_clock] = metatable 03:21:28.867 [Lua] [network_transmit] = table 03:21:28.867 [Lua] [network_transmit] = metatable 03:21:28.867 [Lua] [free_flight_manager] = table 03:21:28.867 [Lua] [free_flight_manager] = metatable 03:21:28.867 [Lua] [network_manager] = table 03:21:28.867 [Lua] [network_manager] = metatable 03:21:28.867 [Lua] [network_event_delegate] = table 03:21:28.867 [Lua] [network_event_delegate] = metatable 03:21:28.867 [Lua] 03:21:28.869 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:21:28.896 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:21:28.897 [Lua] [AchievementManager] Achievements using the steam platform 03:21:28.897 [Lua] PlayerManager:add_player player_1 03:21:29.042 [Lua] respawn_unit_spawned with group id: terror_respawn 03:21:29.042 [Lua] respawn_unit_spawned with group id: terror_respawn 03:21:29.042 [Lua] respawn_unit_spawned with group id: terror_respawn 03:21:29.045 [Lua] [StateIngame] Level seed: -1073517541 03:21:29.059 [Lua] [LevelAnalysis] set_random_seed( -1073517541) 03:21:29.062 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:21:29.063 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:21:29.064 [Lua] [IngameUI] init 03:21:29.084 [SteamVoipClient] select_out(110000104de4150, off) 03:21:29.084 [SteamVoipClient] select_out(11000010666143a, off) 03:21:29.084 [SteamVoipClient] select_out(11000010cbc8281, off) 03:21:29.084 [SteamVoipClient] select_out(11000010e2567e7, off) 03:21:29.091 [Lua] cb_razer_chroma_setup 03:21:29.126 [Lua] completed 03:21:29.130 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:21:29.130 [Lua] Set lobby begin: 03:21:29.130 [Lua] Lobby data twitch_enabled = true 03:21:29.130 [Lua] Lobby data selected_mission_id = journey_citadel 03:21:29.130 [Lua] Lobby data num_players = 4 03:21:29.130 [Lua] Lobby data difficulty_tweak = -10 03:21:29.130 [Lua] Lobby data host = 11000010e2567e7 03:21:29.130 [Lua] Lobby data matchmaking_type = 2 03:21:29.131 [Lua] Lobby data is_private = false 03:21:29.131 [Lua] Lobby data match_started = true 03:21:29.131 [Lua] Lobby data difficulty = cataclysm 03:21:29.131 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:21:29.131 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:21:29.131 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:21:29.131 [Lua] Lobby data quick_game = false 03:21:29.131 [Lua] Lobby data country_code = us 03:21:29.131 [Lua] Lobby data matchmaking = true 03:21:29.131 [Lua] Lobby data power_level = 715 03:21:29.131 [Lua] Lobby data mission_id = pat_bay_wastes_path3 03:21:29.131 [Lua] Lobby data mechanism = deus 03:21:29.131 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:21:29.131 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:21:29.131 [Lua] Lobby data network_hash = e17db97a2fa105af 03:21:29.131 [Lua] Lobby data player_slot_3 = 0:0 03:21:29.131 [Lua] Lobby data eac_authorized = true 03:21:29.131 [Lua] Set lobby end. 03:21:29.132 [Lua] CurrentConflictSettings deus_skaven_beastmen 03:21:29.132 [Lua] [ConflictDirector] conflict_director is ai_ready 03:21:29.132 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 03:21:29.132 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 6 03:21:29.132 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 4 03:21:29.132 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 5 03:21:29.132 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 6 03:21:29.132 [Lua] [1] = table 03:21:29.132 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:21:29.133 [Lua] NORMAL PATROL MAIN PATH 233.35606384277344 03:21:29.133 [Lua] [waypoints] = table 03:21:29.133 [Lua] [astar_points] = table 03:21:29.133 [Lua] [travel_dist] = 278.64221128821373 (number) 03:21:29.133 [Lua] [one_directional] = false (boolean) 03:21:29.133 [Lua] [id] = boss_1 (string) 03:21:29.134 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:21:29.134 [Lua] Forming navigation groups in one frame 03:21:29.134 [Lua] Forming navigation groups 03:21:29.145 [Lua] NavigationGroupManager -> calulation time A: 0.011999999999716238 03:21:29.235 [Lua] NavigationGroupManager -> calulation time B: 0.090000000000145519 03:21:29.235 [Lua] number of nav groups: 126 03:21:29.237 [Lua] number of refined nav groups : 78 03:21:29.239 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 03:21:29.239 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.9565953455865372 Normalized coefficient: 1.7584806940910844 03:21:29.244 [Lua] -------------> JOW Perfect-density 10.349999999999998 Sum density 7.3854445822536938 Normalized coefficient: 1.4014051401685097 03:21:29.247 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:21:29.247 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 03:21:29.249 [Lua] [LevelAnalysis] Generating boss paths for level: pat_bay_wastes_path3 03:21:29.249 [Lua] [LevelAnalysis] This level has a total main-path length of 546.969 meters. 03:21:29.249 [Lua] [LevelAnalysis] num_event_places_f: 0.33131292215983071 , num_event_places: 0 , trailing_event_fraction: 0.33131292215983071 , num_events: 0 03:21:29.249 [Lua] [LevelAnalysis] Level path distance: 546.96938323974609 03:21:29.249 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:21:29.253 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 03:21:29.264 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 2 03:21:29.264 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 4 03:21:29.264 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 10 03:21:29.264 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 6 03:21:29.264 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=60 03:21:29.264 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 03:21:29.264 [Lua] [Mutator] Activating mutator 'deus_more_hordes' 03:21:29.264 [Lua] [Mutator] Activating mutator 'deus_less_elites' 03:21:29.264 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 03:21:29.264 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:21:29.265 [Lua] [Managers] Calling function on all managers: 03:21:29.265 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:21:29.265 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:21:29.265 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 03:21:29.265 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:21:29.276 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":120321648,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:21:29.276 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 120321648 03:21:29.278 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 120321648 03:21:29.278 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 03:21:29.278 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 03:21:29.362 [Lua] [SharedState] deus_run_state_12894713: spawned_once:11000010e2567e7:1:4:3 = true 03:21:29.362 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 03:21:29.362 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 03:21:29.382 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":1811481984,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:21:29.382 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 923781504 03:21:29.382 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 413837184 03:21:29.382 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1811481984 03:21:29.382 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1371212544 03:21:29.382 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:21:29.382 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:21:29.382 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:21:29.382 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:21:29.382 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 79A9D0785697ED46 03:21:29.382 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:21:29.382 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:21:29.382 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 120321648 03:21:29.383 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 03:21:29.383 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 03:21:29.392 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":120321648,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:21:29.392 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 923781504 03:21:29.392 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 120321648 03:21:29.392 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1811481984 03:21:29.392 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1371212544 03:21:29.392 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:21:29.392 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:21:29.392 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:21:29.392 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0038 03:21:29.392 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 03:21:29.392 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:21:29.392 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Ruke Skywalker 03:21:29.393 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 03:21:29.410 [Lua] Breedfreezer (server) starting a hot join sync 03:21:29.410 [Lua] packing 0 units of breed skaven_clan_rat 03:21:29.410 [Lua] packing 0 units of breed skaven_storm_vermin 03:21:29.410 [Lua] packing 0 units of breed beastmen_ungor_archer 03:21:29.410 [Lua] packing 0 units of breed beastmen_bestigor 03:21:29.410 [Lua] packing 0 units of breed beastmen_ungor 03:21:29.410 [Lua] packing 0 units of breed skaven_plague_monk 03:21:29.410 [Lua] packing 0 units of breed beastmen_gor 03:21:29.410 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:21:29.410 [Lua] 03:21:29.410 [Lua] [1] = 1 (number) 03:21:29.410 [Lua] [2] = 0 (number) 03:21:29.410 [Lua] [3] = 1 (number) 03:21:29.410 [Lua] [4] = 0 (number) 03:21:29.410 [Lua] [5] = 1 (number) 03:21:29.410 [Lua] [6] = 0 (number) 03:21:29.410 [Lua] [7] = 1 (number) 03:21:29.410 [Lua] [8] = 0 (number) 03:21:29.410 [Lua] [9] = 1 (number) 03:21:29.410 [Lua] [10] = 0 (number) 03:21:29.410 [Lua] [11] = 1 (number) 03:21:29.410 [Lua] [12] = 0 (number) 03:21:29.410 [Lua] [13] = 1 (number) 03:21:29.410 [Lua] [14] = 0 (number) 03:21:29.410 [Lua] 03:21:29.410 [Lua] 03:21:29.410 [Lua] 03:21:29.410 [Lua] PlayerManager:add_remote_player 110000104de4150 03:21:29.411 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 03:21:29.411 [Lua] RemotePlayer:create_game_object( ) 61 03:21:29.470 [Lua] [SharedState] deus_run_state_12894713: spawned_once:110000104de4150:1:5:3 = true 03:21:29.470 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 03:21:29.470 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 03:21:29.481 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":923781504,"first_person":{"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers_priest":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/flail":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"resource_packages\/careers\/wh_priest":false}} 03:21:29.481 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 923781504 03:21:29.481 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 413837184 03:21:29.481 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 1811481984 03:21:29.481 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1371212544 03:21:29.481 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:21:29.481 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0095 03:21:29.481 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 81E59B19D11C82C9 03:21:29.481 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:21:29.481 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = protatoe 03:21:29.481 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 120321648 03:21:29.482 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForEnterGame 03:21:29.482 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForGameObjectSync 03:21:29.492 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cbc8281 03:21:29.521 [Lua] Breedfreezer (server) starting a hot join sync 03:21:29.521 [Lua] packing 0 units of breed skaven_clan_rat 03:21:29.521 [Lua] packing 0 units of breed skaven_storm_vermin 03:21:29.521 [Lua] packing 0 units of breed beastmen_ungor_archer 03:21:29.521 [Lua] packing 0 units of breed beastmen_bestigor 03:21:29.521 [Lua] packing 0 units of breed beastmen_ungor 03:21:29.521 [Lua] packing 0 units of breed skaven_plague_monk 03:21:29.521 [Lua] packing 0 units of breed beastmen_gor 03:21:29.521 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:21:29.521 [Lua] 03:21:29.521 [Lua] [1] = 1 (number) 03:21:29.521 [Lua] [2] = 0 (number) 03:21:29.521 [Lua] [3] = 1 (number) 03:21:29.521 [Lua] [4] = 0 (number) 03:21:29.521 [Lua] [5] = 1 (number) 03:21:29.521 [Lua] [6] = 0 (number) 03:21:29.521 [Lua] [7] = 1 (number) 03:21:29.521 [Lua] [8] = 0 (number) 03:21:29.521 [Lua] [9] = 1 (number) 03:21:29.521 [Lua] [10] = 0 (number) 03:21:29.521 [Lua] [11] = 1 (number) 03:21:29.521 [Lua] [12] = 0 (number) 03:21:29.521 [Lua] [13] = 1 (number) 03:21:29.521 [Lua] [14] = 0 (number) 03:21:29.521 [Lua] 03:21:29.521 [Lua] 03:21:29.521 [Lua] 03:21:29.522 [Lua] PlayerManager:add_remote_player 11000010cbc8281 03:21:29.522 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 03:21:29.522 [Lua] RemotePlayer:create_game_object( ) 62 03:21:29.584 [Lua] [SharedState] deus_run_state_12894713: spawned_once:11000010cbc8281:1:1:4 = true 03:21:29.584 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForGameObjectSync 03:21:29.584 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForPlayers 03:21:30.010 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 03:21:30.010 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:21:30.010 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 03:21:30.011 [Lua] [MOD][VMF][INFO] Added 11000010cbc8281 to the VMF users list. 03:21:30.011 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010cbc8281 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:21:30.011 [Lua] Adding player sync data to peer=11000010cbc8281 local_player_id=1 03:21:31.147 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:21:31.147 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0038 03:21:31.147 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Ruke Skywalker 03:21:31.147 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 03:21:31.147 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 03:21:31.152 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 03:21:31.184 [Lua] Breedfreezer (server) starting a hot join sync 03:21:31.184 [Lua] packing 0 units of breed skaven_clan_rat 03:21:31.184 [Lua] packing 0 units of breed skaven_storm_vermin 03:21:31.184 [Lua] packing 0 units of breed beastmen_ungor_archer 03:21:31.184 [Lua] packing 0 units of breed beastmen_bestigor 03:21:31.184 [Lua] packing 0 units of breed beastmen_ungor 03:21:31.184 [Lua] packing 0 units of breed skaven_plague_monk 03:21:31.184 [Lua] packing 0 units of breed beastmen_gor 03:21:31.184 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:21:31.184 [Lua] 03:21:31.184 [Lua] [1] = 1 (number) 03:21:31.184 [Lua] [2] = 0 (number) 03:21:31.184 [Lua] [3] = 1 (number) 03:21:31.184 [Lua] [4] = 0 (number) 03:21:31.184 [Lua] [5] = 1 (number) 03:21:31.184 [Lua] [6] = 0 (number) 03:21:31.184 [Lua] [7] = 1 (number) 03:21:31.184 [Lua] [8] = 0 (number) 03:21:31.184 [Lua] [9] = 1 (number) 03:21:31.184 [Lua] [10] = 0 (number) 03:21:31.184 [Lua] [11] = 1 (number) 03:21:31.184 [Lua] [12] = 0 (number) 03:21:31.184 [Lua] [13] = 1 (number) 03:21:31.184 [Lua] [14] = 0 (number) 03:21:31.184 [Lua] 03:21:31.184 [Lua] 03:21:31.184 [Lua] 03:21:31.184 [Lua] PlayerManager:add_remote_player 11000010666143a 03:21:31.184 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63 03:21:31.184 [Lua] RemotePlayer:create_game_object( ) 63 03:21:31.276 [Lua] [SharedState] deus_run_state_12894713: spawned_once:11000010666143a:1:2:1 = true 03:21:31.276 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 03:21:31.276 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 03:21:31.276 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 03:21:31.276 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 03:21:31.277 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 03:21:31.277 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 03:21:31.277 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 03:21:31.278 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 03:21:31.278 [Lua] rpc_to_client_spawn_player 11000010e2567e7 1 03:21:31.278 [Lua] rpc_to_client_spawn_player 110000104de4150 1 03:21:31.281 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(287.56, 76.6341, 49.46), Vector4(0, 0, 0.996292, 0.08604)) 03:21:31.283 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:21:31.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:21:31.283 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:21:31.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:21:31.283 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:21:31.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:21:31.284 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:21:31.284 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:21:31.284 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:31.284 [Lua] TalentExtension:_send_rpc_sync_talents 64 03:21:31.284 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:31.284 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 03:21:31.284 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 03:21:31.286 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForPlayers 03:21:31.286 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InGame 03:21:31.286 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = true 03:21:31.286 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 03:21:31.286 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 03:21:31.287 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 03:21:31.287 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:21:31.287 [Lua] [Mutator] Activating mutator 'easier_packs' 03:21:31.296 [Lua] Switching ConflictSettings: to: deus_skaven 03:21:31.296 [Lua] pacing=deus_default 03:21:31.296 [Lua] roaming=nil 03:21:31.296 [Lua] specials=deus_skaven 03:21:31.296 [Lua] contained_breeds=nil 03:21:31.296 [Lua] debug_color=orange 03:21:31.296 [Lua] disabled=false 03:21:31.296 [Lua] pack_spawning=skaven 03:21:31.296 [Lua] description=deus_conflict_director_skaven_chaos_name 03:21:31.296 [Lua] factions=nil 03:21:31.296 [Lua] boss=deus_skaven 03:21:31.296 [Lua] horde=deus_default 03:21:31.296 [Lua] name=deus_skaven 03:21:31.296 [Lua] intensity=deus_default 03:21:31.296 [Lua] --- 03:21:31.299 [Lua] rpc_to_client_spawn_player 11000010666143a 1 03:21:31.299 [Lua] rpc_to_client_spawn_player 11000010cbc8281 1 03:21:31.334 [Save] Saving `save_data` 03:21:31.340 [Save] Save done 03:21:31.437 [Lua] StateInGameRunning:_game_actually_starts() 03:21:31.439 [Lua] ################################################################################################################# 03:21:31.439 [Lua] [Loading Time]: 00:00:10 [Transition]: dlc_morris_map-pat_bay_wastes_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:21:31.439 [Lua] ################################################################################################################# 03:21:31.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54 03:21:31.439 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:21:31.439 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 03:21:31.446 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54 03:21:31.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:21:31.454 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:21:31.488 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:21:31.488 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 03:21:31.489 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 03:21:31.489 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 03:21:31.490 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:31.490 [Lua] TalentSystem:rpc_sync_talents 1 1025 03:21:31.504 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:21:31.504 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:21:31.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 03:21:31.506 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:21:31.506 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:31.506 [Lua] TalentSystem:rpc_sync_talents 13 2049 03:21:31.507 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010cbc8281 go_type=priest_career_data go_created_func_name=game_object_created_career_data 03:21:31.550 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54 03:21:31.550 [Lua] Commit load time data 03:21:31.617 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 03:21:31.633 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 03:21:31.809 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:21:31.809 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 03:21:31.850 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:21:31.850 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 03:21:31.853 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 03:21:31.853 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:21:31.854 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:31.854 [Lua] TalentSystem:rpc_sync_talents 7 3073 03:21:32.085 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 03:21:34.361 [Lua] Set lobby begin: 03:21:34.361 [Lua] Lobby data twitch_enabled = true 03:21:34.361 [Lua] Lobby data selected_mission_id = journey_citadel 03:21:34.361 [Lua] Lobby data num_players = 4 03:21:34.361 [Lua] Lobby data difficulty_tweak = -10 03:21:34.361 [Lua] Lobby data host = 11000010e2567e7 03:21:34.361 [Lua] Lobby data matchmaking_type = 2 03:21:34.362 [Lua] Lobby data is_private = false 03:21:34.362 [Lua] Lobby data match_started = true 03:21:34.362 [Lua] Lobby data difficulty = cataclysm 03:21:34.362 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:21:34.362 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:21:34.362 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:21:34.362 [Lua] Lobby data quick_game = false 03:21:34.362 [Lua] Lobby data country_code = us 03:21:34.362 [Lua] Lobby data matchmaking = true 03:21:34.362 [Lua] Lobby data power_level = 536 03:21:34.362 [Lua] Lobby data mission_id = pat_bay_wastes_path3 03:21:34.362 [Lua] Lobby data mechanism = deus 03:21:34.362 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:21:34.362 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:21:34.362 [Lua] Lobby data network_hash = e17db97a2fa105af 03:21:34.362 [Lua] Lobby data player_slot_3 = 0:0 03:21:34.362 [Lua] Lobby data eac_authorized = true 03:21:34.362 [Lua] Set lobby end. 03:21:39.395 [Lua] Set lobby begin: 03:21:39.395 [Lua] Lobby data twitch_enabled = true 03:21:39.395 [Lua] Lobby data selected_mission_id = journey_citadel 03:21:39.395 [Lua] Lobby data num_players = 4 03:21:39.395 [Lua] Lobby data difficulty_tweak = -10 03:21:39.395 [Lua] Lobby data host = 11000010e2567e7 03:21:39.395 [Lua] Lobby data matchmaking_type = 2 03:21:39.395 [Lua] Lobby data is_private = false 03:21:39.395 [Lua] Lobby data match_started = true 03:21:39.395 [Lua] Lobby data difficulty = cataclysm 03:21:39.395 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:21:39.395 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:21:39.396 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:21:39.396 [Lua] Lobby data quick_game = false 03:21:39.396 [Lua] Lobby data country_code = us 03:21:39.396 [Lua] Lobby data matchmaking = true 03:21:39.396 [Lua] Lobby data power_level = 715 03:21:39.396 [Lua] Lobby data mission_id = pat_bay_wastes_path3 03:21:39.396 [Lua] Lobby data mechanism = deus 03:21:39.396 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:21:39.396 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:21:39.396 [Lua] Lobby data network_hash = e17db97a2fa105af 03:21:39.396 [Lua] Lobby data player_slot_3 = 0:0 03:21:39.396 [Lua] Lobby data eac_authorized = true 03:21:39.396 [Lua] Set lobby end. 03:21:41.474 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 1 03:21:41.474 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 128 03:21:41.474 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 338 03:21:41.474 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 1 03:21:41.604 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 1 03:21:41.604 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 80 03:21:41.604 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 375 03:21:41.613 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 1 03:21:41.613 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 127 03:21:41.613 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 412 03:21:41.622 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 1 03:21:41.622 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 114 03:21:41.622 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 449 03:21:41.697 [Lua] [SharedState] deus_run_state_12894713: healthkit:11000010e2567e7:1:4:3 = potion_healing_draught_01 03:21:50.606 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 2 03:21:50.606 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 163 03:21:50.606 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 484 03:21:50.606 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 2 03:21:50.713 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 2 03:21:50.713 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 162 03:21:50.713 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 519 03:21:50.735 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 2 03:21:50.735 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 115 03:21:50.735 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 554 03:21:50.754 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 2 03:21:50.754 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 149 03:21:50.754 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 589 03:21:51.902 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010e2567e7:1:4:3 = grenade_fire_01 03:21:54.718 [Lua] [SharedState] deus_run_state_12894713: power_ups:110000104de4150:1:5:3 = [{"client_id":1948426496,"name":"deus_revive_regen","rarity":"rare"},{"rarity":"exotic","client_id":358072256,"name":"talent_1_1"},{"rarity":"rare","client_id":1681411712,"name":"talent_2_1"},{"rarity":"exotic","client_id":1382030592,"name":"talent_3_1"},{"rarity":"rare","client_id":1834664064,"name":"talent_4_1"},{"rarity":"rare","client_id":568206208,"name":"talent_5_1"},{"rarity":"unique","client_id":1394490496,"name":"talent_6_2"}] 03:21:54.718 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 12 03:21:54.718 [Lua] [SharedState] deus_run_state_12894713: power_up_chests_used:0:0:0:0 = 1 03:21:54.718 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -150 03:21:55.965 [Lua] [SharedState] deus_run_state_12894713: healthkit:11000010666143a:1:2:1 = potion_healing_draught_01 03:21:57.792 [Lua] Players are leaving the safe zone 03:22:05.322 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:05.967 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:22:08.337 [Lua] [SharedState] deus_run_state_12894713: potion:11000010666143a:1:2:1 = potion_liquid_bravado_01 03:22:10.056 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:10.568 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:22:10.773 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:10.996 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010e2567e7:1:4:3 = [{"rarity":"exotic","client_id":220029120,"name":"talent_1_2"},{"rarity":"rare","client_id":1889991424,"name":"talent_2_1"},{"rarity":"exotic","client_id":1539329408,"name":"talent_3_2"},{"rarity":"rare","client_id":2061635584,"name":"talent_4_1"},{"rarity":"rare","client_id":2110134144,"name":"talent_5_2"},{"rarity":"unique","client_id":989564544,"name":"talent_6_3"},{"client_id":1343543680,"name":"deus_second_wind","rarity":"exotic"}] 03:22:10.997 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 13 03:22:10.997 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -300 03:22:10.997 [Lua] [SharedState] deus_run_state_12894713: power_up_chests_used:0:0:0:0 = 2 03:22:11.133 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:22:19.495 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:22:20.142 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:20.292 [SteamVoipClient] select_out(110000104de4150, on) 03:22:20.301 [SteamVoipClient] select_out(11000010666143a, on) 03:22:20.301 [SteamVoipClient] select_out(11000010cbc8281, on) 03:22:20.301 [SteamVoipClient] select_out(11000010e2567e7, on) 03:22:20.755 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:22:20.863 [SteamVoipClient] select_out(110000104de4150, off) 03:22:20.863 [SteamVoipClient] select_out(11000010666143a, off) 03:22:20.863 [SteamVoipClient] select_out(11000010cbc8281, off) 03:22:20.863 [SteamVoipClient] select_out(11000010e2567e7, off) 03:22:21.019 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:21.547 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:22:21.675 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:22.229 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:22:24.663 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:25.129 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:22:26.357 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:26.807 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:22:28.865 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:29.627 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:22:29.979 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:30.384 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:22:31.287 [SteamVoipClient] select_out(110000104de4150, on) 03:22:31.295 [SteamVoipClient] select_out(11000010666143a, on) 03:22:31.295 [SteamVoipClient] select_out(11000010cbc8281, on) 03:22:31.295 [SteamVoipClient] select_out(11000010e2567e7, on) 03:22:31.617 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:31.664 [SteamVoipClient] select_out(110000104de4150, off) 03:22:31.664 [SteamVoipClient] select_out(11000010666143a, off) 03:22:31.664 [SteamVoipClient] select_out(11000010cbc8281, off) 03:22:31.664 [SteamVoipClient] select_out(11000010e2567e7, off) 03:22:31.989 [Lua] added multiple choice vote 03:22:31.989 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=115 03:22:32.272 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:22:32.677 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:33.285 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:22:34.473 [SteamVoipClient] select_out(110000104de4150, on) 03:22:34.482 [SteamVoipClient] select_out(11000010666143a, on) 03:22:34.482 [SteamVoipClient] select_out(11000010cbc8281, on) 03:22:34.482 [SteamVoipClient] select_out(11000010e2567e7, on) 03:22:35.185 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:22:35.313 [SteamVoipClient] select_out(110000104de4150, off) 03:22:35.313 [SteamVoipClient] select_out(11000010666143a, off) 03:22:35.313 [SteamVoipClient] select_out(11000010cbc8281, off) 03:22:35.313 [SteamVoipClient] select_out(11000010e2567e7, off) 03:22:36.679 [SteamVoipClient] select_out(110000104de4150, on) 03:22:36.690 [SteamVoipClient] select_out(11000010666143a, on) 03:22:36.690 [SteamVoipClient] select_out(11000010cbc8281, on) 03:22:36.690 [SteamVoipClient] select_out(11000010e2567e7, on) 03:22:37.832 [SteamVoipClient] select_out(110000104de4150, off) 03:22:37.832 [SteamVoipClient] select_out(11000010666143a, off) 03:22:37.832 [SteamVoipClient] select_out(11000010cbc8281, off) 03:22:37.832 [SteamVoipClient] select_out(11000010e2567e7, off) 03:22:39.642 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:22:43.492 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:22:47.249 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:22:47.258 error: [Lua] [TwitchVoteUI] There is no vote data for key (39) 03:22:47.378 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.98499999999999999 03:22:47.659 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.96999999999999997 03:22:47.906 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.95499999999999996 03:22:48.170 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.94333333333333336 03:22:48.275 [Lua] winning_index 5 03:22:48.443 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.92833333333333334 03:22:48.670 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.91333333333333333 03:22:48.932 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.89833333333333332 03:22:49.182 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.8833333333333333 03:22:49.435 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.86833333333333329 03:22:50.140 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 1 03:22:50.260 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3ps":true} 03:22:50.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 03:22:50.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:22:50.260 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:22:50.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:22:50.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:22:50.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:22:50.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:22:50.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:22:50.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:22:50.357 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 03:22:50.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 03:22:50.390 [Lua] [PackageManager] Force_load: wwise/we_deus_01 03:22:50.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:22:50.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:22:50.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:22:51.548 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/flamethrower":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_brw_flame_staff_02\/wpn_brw_flame_staff_02_3p":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:22:54.516 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:22:55.196 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:22:55.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:22:55.285 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:22:55.285 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:22:55.285 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 03:22:55.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem, async-read, 03:22:55.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:22:55.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:22:55.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:22:55.303 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:22:55.326 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:22:55.326 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:22:55.326 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 03:22:55.347 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 03:22:55.347 [Lua] [PackageManager] Force_load: wwise/flamethrower 03:22:55.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 03:22:55.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 03:22:55.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 03:22:55.532 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:22:55.589 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:22:56.445 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_wh_2h_hammer_01\/wpn_wh_2h_hammer_01_3p":true} 03:22:57.128 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:22:58.602 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:23:00.229 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:23:00.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:23:00.295 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:23:00.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p 03:23:00.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p 03:23:00.909 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:23:01.796 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.57499999999999996 03:23:01.984 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:23:07.662 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 3 03:23:07.662 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 37 03:23:07.662 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 613 03:23:07.662 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 3 03:23:07.779 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 3 03:23:07.779 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 139 03:23:07.779 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 637 03:23:07.796 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 3 03:23:07.796 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 36 03:23:07.796 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 661 03:23:07.814 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 3 03:23:07.814 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 173 03:23:07.814 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 685 03:23:08.856 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:23:09.865 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:23:14.236 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:14.655 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:23:15.177 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:15.698 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:23:15.972 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223) 03:23:15.981 [Lua] Spline already found! 03:23:16.012 [Lua] Init group template: spline_patrol 03:23:16.807 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.82999999999999996 03:23:17.581 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=138 03:23:30.634 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:23:30.777 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:23:30.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:23:30.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem 03:23:30.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps, DeusChestPreloadSystem 03:23:30.779 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 03:23:30.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem 03:23:30.781 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 03:23:31.203 [Lua] [SharedState] deus_run_state_12894713: potion:11000010e2567e7:1:4:3 = potion_hold_my_beer_01 03:23:32.779 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:23:32.783 [Lua] Boss gave [Unit '#ID[c344d5ace288105a]'] initial aggro 03:23:32.787 error: [Lua] [TwitchVoteUI] There is no vote data for key (40) 03:23:33.725 [Lua] [SharedState] deus_run_state_12894713: grenade:110000104de4150:1:5:3 = grenade_fire_01 03:23:34.275 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 4 03:23:34.276 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 59 03:23:34.276 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 707 03:23:34.276 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 4 03:23:34.393 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 4 03:23:34.393 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 161 03:23:34.393 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 729 03:23:34.419 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 4 03:23:34.419 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 58 03:23:34.419 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 751 03:23:34.445 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 4 03:23:34.445 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 195 03:23:34.445 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 773 03:23:35.814 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3ps":true} 03:23:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 03:23:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:23:35.814 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:23:35.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:23:35.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:23:35.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:23:35.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:23:35.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:23:35.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:23:35.883 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 03:23:35.904 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 03:23:35.904 [Lua] [PackageManager] Force_load: wwise/we_deus_01 03:23:35.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:23:35.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:23:35.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:23:37.373 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:23:40.765 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:23:40.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:23:40.864 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:23:40.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p, DeusChestPreloadSystem 03:23:40.867 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:23:40.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:23:40.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:23:40.884 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:23:40.916 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:23:40.916 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:23:41.076 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.34999999999999998 03:23:41.551 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.125 03:23:41.982 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = knocked_down 03:23:41.983 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0 03:23:42.495 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_wh_2h_hammer_01\/wpn_wh_2h_hammer_01_3p":true} 03:23:45.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:23:45.898 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:23:45.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p 03:23:45.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p 03:23:49.041 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = alive 03:23:50.942 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.75 03:23:50.942 [Lua] [SharedState] deus_run_state_12894713: healthkit:11000010666143a:1:2:1 = 03:23:54.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x27f75, position: 0 03:24:00.441 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:00.866 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:24:02.978 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=152 03:24:04.201 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.745 03:24:05.157 [Lua] Time for new HOOORDE! multi_first_wave 03:24:05.157 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 03:24:05.157 [Lua] horde requested: vector 03:24:05.157 [Lua] setting up vector-horde 03:24:05.157 [Lua] Composing horde 'large' .. using variant 'plain' 03:24:05.157 [Lua] --> horde wants to spawn ahead of players (0.50323896655987/0.67 03:24:05.157 [Lua] -> spawning: 54 03:24:05.157 [Lua] horde crated with id 2 of type vector 03:24:05.157 [Lua] vector horde has started 03:24:09.280 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:09.872 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:24:10.717 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:11.125 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:24:11.338 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:11.413 [Lua] chaos spawn died! 03:24:11.754 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:24:12.555 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 5 03:24:12.555 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 123 03:24:12.555 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 837 03:24:12.555 [Lua] [SharedState] deus_run_state_12894713: monster_coins_picked_up:0:0:0:0 = 1 03:24:12.672 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 5 03:24:12.672 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 225 03:24:12.672 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 901 03:24:12.681 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 5 03:24:12.681 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 122 03:24:12.681 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 965 03:24:12.714 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 5 03:24:12.714 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 259 03:24:12.714 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1029 03:24:13.332 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 03:24:13.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:24:13.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:24:13.566 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104de4150, connection_key=0, breed_name=skaven_slave) 03:24:13.599 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010cbc8281, connection_key=4, breed_name=skaven_slave) 03:24:13.717 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010666143a, connection_key=2, breed_name=skaven_slave) 03:24:17.356 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 03:24:17.356 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:24:17.356 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 03:24:17.356 [Lua] horde requested: vector 03:24:17.356 [Lua] setting up vector-horde 03:24:17.356 [Lua] Composing horde 'large' .. using variant 'plain' 03:24:17.356 [Lua] --> horde wants to spawn ahead of players (0.24346327931333/0.67 03:24:17.356 [Lua] -> spawning: 54 03:24:17.356 [Lua] horde crated with id 3 of type vector 03:24:17.356 [Lua] vector horde has started 03:24:18.212 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:24:18.221 error: [Lua] [TwitchVoteUI] There is no vote data for key (41) 03:24:18.944 [Lua] Init group template: horde 03:24:21.345 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:24:23.096 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:24:24.396 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:24.820 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:24:25.020 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:25.409 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:24:27.152 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:24:27.563 [Lua] Init group template: horde 03:24:28.653 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"wwise\/one_handed_hammers":true} 03:24:30.176 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223) 03:24:30.192 [Lua] Spline already found! 03:24:30.257 [Lua] Init group template: spline_patrol 03:24:31.405 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:24:31.405 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:24:31.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p, DeusChestPreloadSystem 03:24:31.406 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:24:32.853 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:24:35.389 [IRC Client] Sending PONG to tmi.twitch.tv 03:24:37.070 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_brw_mace_03\/wpn_brw_mace_03_3p":true} 03:24:37.473 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.60999999999999999 03:24:38.111 [Lua] [AIPlayerSlotExtension] force releaseing slot 936 8 03:24:39.750 [Lua] HORDE: Pushing horde in time; too many units out 73 03:24:41.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, DeusChestPreloadSystem, async-read, 03:24:41.464 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem 03:24:41.464 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:24:41.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem 03:24:41.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:24:41.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p 03:24:41.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p 03:24:42.183 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/flamethrower":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_brw_flame_staff_02\/wpn_brw_flame_staff_02_3p":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:24:44.632 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 03:24:44.965 [Lua] HORDE: last wave, reset to standard horde delay 03:24:44.965 [Lua] Time for new HOOORDE! multi_last_wave 03:24:44.965 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 03:24:44.965 [Lua] horde requested: vector 03:24:44.965 [Lua] setting up vector-horde 03:24:44.965 [Lua] Composing horde 'large' .. using variant 'plain' 03:24:44.965 [Lua] --> horde wants to spawn ahead of players (0.48958987684318/0.67 03:24:44.965 [Lua] -> spawning: 55 03:24:44.965 [Lua] horde crated with id 5 of type vector 03:24:44.965 [Lua] vector horde has started 03:24:46.657 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:24:46.657 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 03:24:46.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem, async-read, 03:24:46.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:24:46.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, DeusChestPreloadSystem 03:24:46.681 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 03:24:46.681 [Lua] [PackageManager] Force_load: wwise/flamethrower 03:24:46.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 03:24:46.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 03:24:46.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 03:24:47.203 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_brw_mace_03\/wpn_brw_mace_03_3p":true} 03:24:47.917 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 6 03:24:47.917 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 143 03:24:47.917 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1049 03:24:47.917 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 5 03:24:48.075 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 6 03:24:48.075 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 142 03:24:48.075 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1069 03:24:48.086 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 6 03:24:48.086 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 245 03:24:48.086 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1089 03:24:48.120 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 6 03:24:48.120 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 279 03:24:48.121 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1109 03:24:48.571 [Lua] added multiple choice vote 03:24:48.571 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=277 03:24:48.579 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:24:49.546 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:24:49.932 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.41249999999999998 03:24:50.950 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:24:51.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, DeusChestPreloadSystem, async-read, 03:24:51.674 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem 03:24:51.674 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:24:51.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem 03:24:51.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:24:51.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p 03:24:51.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p 03:24:52.011 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:24:52.281 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/flamethrower":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_brw_flame_staff_02\/wpn_brw_flame_staff_02_3p":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:24:54.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2a670, position: 0 03:24:54.724 [Lua] Init group template: horde 03:24:55.197 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:24:56.876 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true} 03:24:56.882 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 03:24:56.882 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:24:56.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 03:24:56.882 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:24:56.882 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 03:24:56.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem, async-read, 03:24:56.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 03:24:56.882 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 03:24:56.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:24:56.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:24:56.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem 03:24:56.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps, DeusChestPreloadSystem 03:24:56.886 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 03:24:56.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem 03:24:56.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, DeusChestPreloadSystem 03:24:56.888 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 03:24:56.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:24:56.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:24:56.912 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 03:24:56.943 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 03:24:56.943 [Lua] [PackageManager] Force_load: wwise/flamethrower 03:24:56.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 03:24:56.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 03:24:56.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 03:24:56.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:24:57.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:24:57.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:24:57.005 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:24:57.037 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:24:57.037 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:24:57.367 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_brw_mace_03\/wpn_brw_mace_03_3p":true} 03:24:58.432 [Lua] Horde killed: multi_first_wave 03:24:59.309 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 03:25:00.290 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 7 03:25:00.290 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 161 03:25:00.290 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1127 03:25:00.290 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 6 03:25:00.441 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 7 03:25:00.441 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 263 03:25:00.441 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1145 03:25:00.455 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 7 03:25:00.455 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 160 03:25:00.455 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1163 03:25:00.469 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 7 03:25:00.469 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 297 03:25:00.469 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1181 03:25:01.129 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:25:01.902 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3ps":true} 03:25:01.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 03:25:01.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:25:01.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, DeusChestPreloadSystem, async-read, 03:25:01.902 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:25:01.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:25:01.903 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem 03:25:01.903 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:25:01.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 03:25:01.904 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:25:01.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem 03:25:01.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:25:01.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:25:01.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:25:01.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:25:01.953 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:25:01.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:25:01.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:25:01.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p 03:25:01.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p 03:25:01.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p 03:25:01.998 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 03:25:02.029 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 03:25:02.029 [Lua] [PackageManager] Force_load: wwise/we_deus_01 03:25:02.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:25:02.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:25:02.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:25:02.414 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/flamethrower":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_brw_flame_staff_02\/wpn_brw_flame_staff_02_3p":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:25:03.842 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:25:03.853 error: [Lua] [TwitchVoteUI] There is no vote data for key (42) 03:25:03.966 [Lua] [SharedState] deus_run_state_12894713: grenade:110000104de4150:1:5:3 = grenade_frag_01 03:25:04.852 [Lua] winning_index 5 03:25:06.247 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:25:06.479 [Lua] Horde killed: multi_consecutive_wave 03:25:06.490 [Flow] [43348] Globadier flow spawned. Loop activated. //10 03:25:06.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2b453, position: 0 03:25:06.936 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 03:25:06.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:25:06.936 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:25:06.936 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:25:06.936 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:25:06.936 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 03:25:06.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem, async-read, 03:25:06.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 03:25:06.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:25:06.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem 03:25:06.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps, DeusChestPreloadSystem 03:25:06.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem 03:25:06.941 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 03:25:06.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem 03:25:06.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, DeusChestPreloadSystem 03:25:06.943 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 03:25:06.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:25:06.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:25:06.968 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:25:07.003 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:25:07.003 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:25:07.003 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 03:25:07.042 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 03:25:07.042 [Lua] [PackageManager] Force_load: wwise/flamethrower 03:25:07.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 03:25:07.057 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true} 03:25:07.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 03:25:07.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 03:25:07.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:25:07.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:25:07.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:25:10.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2b745, position: 0 03:25:10.933 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 03:25:11.437 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:11.829 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:11.939 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3ps":true} 03:25:11.939 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 03:25:11.939 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 03:25:11.939 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 03:25:11.939 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:25:11.939 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:25:11.939 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:25:11.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:25:11.941 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:25:11.942 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 03:25:11.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 03:25:11.962 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:25:11.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:25:11.962 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:25:11.987 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:25:11.987 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:25:11.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:25:12.027 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010cbc8281:1:1:4 = grenade_frag_01 03:25:12.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:25:12.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:25:12.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:25:12.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:25:12.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:25:12.075 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 03:25:12.101 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 03:25:12.101 [Lua] [PackageManager] Force_load: wwise/we_deus_01 03:25:12.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:25:12.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:25:12.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:25:12.263 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:12.794 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:15.722 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:16.060 [Lua] [AIPlayerSlotExtension] force releaseing slot 974 2 03:25:16.251 [Flow] [43348] Globadier flow spawned. Loop activated. //11 03:25:16.265 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:16.401 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:16.800 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:17.019 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:17.110 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 03:25:17.110 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:25:17.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 03:25:17.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem 03:25:17.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps, DeusChestPreloadSystem 03:25:17.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem 03:25:17.116 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 03:25:17.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:25:17.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:25:17.498 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:17.638 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_brw_mace_03\/wpn_brw_mace_03_3p":true} 03:25:17.664 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:17.698 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.71999999999999997 03:25:18.142 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:18.255 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:18.273 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:25:18.779 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:18.915 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:19.500 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:19.584 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:20.051 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:20.729 [Lua] [AIPlayerSlotExtension] force releaseing slot 974 3 03:25:21.542 [Lua] [AIPlayerSlotExtension] force releaseing slot 959 3 03:25:22.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, DeusChestPreloadSystem, async-read, 03:25:22.149 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem 03:25:22.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem 03:25:22.149 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:25:22.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:25:22.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p 03:25:22.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p 03:25:23.142 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:25:24.174 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:25:24.789 [Lua] [AIPlayerSlotExtension] force releaseing slot 959 1 03:25:28.857 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 03:25:29.410 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:25:30.214 [Lua] Horde killed: multi_last_wave 03:25:30.370 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:25:30.618 [Lua] [HON-43348] Globadier (10) died. damage_table: { 81.5, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "head", { 153.50543212890625, 31.568765640258789, 46.492397308349609, }, { -0.11746165156364441, -0.9917646050453186, -0.051046121865510941, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:25:30.618 [Lua] [HON-43348] Globadier (10) killing unit. extension: 'table: 0x0f114cb0', killing_blow: { 81.5, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "head", { 153.50543212890625, 31.568765640258789, 46.492397308349609, }, { -0.11746165156364441, -0.9917646050453186, -0.051046121865510941, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:25:30.618 [Lua] [HON-43348] Globadier (10) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:25:30.618 [Lua] [HON-43348] Globadier (10) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 81.5, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "head", { 153.50543212890625, 31.568765640258789, 46.492397308349609, }, { -0.11746165156364441, -0.9917646050453186, -0.051046121865510941, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:25:30.618 [Lua] [HON-43348] Globadier (10) inside death reaction. Playing sound. 03:25:30.618 [Lua] [HON-43348] Globadier (10) play audio unit event. unit_id: '345', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:25:30.964 [Lua] main_path_player_far_away_check started 03:25:31.786 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:25:32.098 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:32.180 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3ps":true} 03:25:32.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 03:25:32.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:25:32.180 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:25:32.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:25:32.180 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:25:32.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 03:25:32.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:25:32.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:25:32.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:25:32.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:25:32.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:25:32.260 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 03:25:32.285 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 03:25:32.285 [Lua] [PackageManager] Force_load: wwise/we_deus_01 03:25:32.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:25:32.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:25:32.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps 03:25:32.570 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:32.698 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:32.789 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:25:33.203 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 8 03:25:33.203 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 197 03:25:33.203 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1217 03:25:33.203 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 7 03:25:33.253 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:33.303 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 8 03:25:33.303 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 299 03:25:33.303 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1253 03:25:33.313 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 8 03:25:33.313 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 196 03:25:33.313 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1289 03:25:33.343 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 8 03:25:33.343 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 333 03:25:33.343 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1325 03:25:33.363 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:33.906 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:33.974 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:34.018 [Lua] main_path_player_far_away_check started 03:25:34.064 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=364 03:25:34.067 [Lua] [HON-43348] Globadier (11) died. damage_table: { 32.75, "burn_carbine", [Unit '#ID[c344d5ace288105a]'], "head", { 135.239990234375, 68.57000732421875, 42.45001220703125, }, { -0.97120761871337891, -0.22631150484085083, -0.074412941932678223, }, "bw_skullstaff_geiser", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, true, 0, "projectile", 1, } 03:25:34.067 [Lua] [HON-43348] Globadier (11) killing unit. extension: 'table: 0x0970e3d0', killing_blow: { 32.75, "burn_carbine", [Unit '#ID[c344d5ace288105a]'], "head", { 135.239990234375, 68.57000732421875, 42.45001220703125, }, { -0.97120761871337891, -0.22631150484085083, -0.074412941932678223, }, "bw_skullstaff_geiser", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, true, 0, "projectile", 1, } 03:25:34.067 [Lua] [HON-43348] Globadier (11) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:25:34.071 [Lua] [HON-43348] Globadier (11) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 32.75, "burn_carbine", [Unit '#ID[c344d5ace288105a]'], "head", { 135.239990234375, 68.57000732421875, 42.45001220703125, }, { -0.97120761871337891, -0.22631150484085083, -0.074412941932678223, }, "bw_skullstaff_geiser", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, true, 0, "projectile", 1, } 03:25:34.071 [Lua] [HON-43348] Globadier (11) inside death reaction. Playing sound. 03:25:34.071 [Lua] [HON-43348] Globadier (11) play audio unit event. unit_id: '346', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:25:34.369 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:34.588 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:34.910 [Lua] Coordinated attack! 03:25:34.998 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:35.147 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_wh_2h_hammer_01\/wpn_wh_2h_hammer_01_3p":true} 03:25:35.221 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:35.607 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:35.817 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:36.167 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:25:36.167 [Lua] [Mutator] Activating mutator 'easier_packs' 03:25:36.377 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:36.544 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:25:37.102 [Lua] main_path_player_far_away_check started 03:25:37.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:25:37.222 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:25:37.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:25:37.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p 03:25:37.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p 03:25:37.517 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:25:37.686 [Lua] [SharedState] deus_run_state_12894713: potion:110000104de4150:1:5:3 = potion_friendly_murderer_01 03:25:37.996 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:25:40.084 [SteamVoipClient] select_out(110000104de4150, on) 03:25:40.093 [SteamVoipClient] select_out(11000010666143a, on) 03:25:40.093 [SteamVoipClient] select_out(11000010cbc8281, on) 03:25:40.093 [SteamVoipClient] select_out(11000010e2567e7, on) 03:25:41.813 [Lua] [AIPlayerSlotExtension] force releaseing slot 902 2 03:25:42.271 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:25:42.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:25:42.271 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:25:42.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem 03:25:42.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps, DeusChestPreloadSystem 03:25:42.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem 03:25:42.275 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 03:25:42.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem 03:25:42.277 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 03:25:42.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:25:42.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:25:42.297 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:25:42.319 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:25:42.319 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:25:42.677 [SteamVoipClient] select_out(110000104de4150, off) 03:25:42.677 [SteamVoipClient] select_out(11000010666143a, off) 03:25:42.677 [SteamVoipClient] select_out(11000010cbc8281, off) 03:25:42.677 [SteamVoipClient] select_out(11000010e2567e7, off) 03:25:45.367 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:25:45.674 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[de63306b] 03:25:45.674 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f84bb76e] 03:25:46.018 [SteamVoipClient] select_out(110000104de4150, on) 03:25:46.025 [SteamVoipClient] select_out(11000010666143a, on) 03:25:46.025 [SteamVoipClient] select_out(11000010cbc8281, on) 03:25:46.025 [SteamVoipClient] select_out(11000010e2567e7, on) 03:25:47.287 [Lua] main_path_player_far_away_check started 03:25:47.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p, DeusChestPreloadSystem 03:25:47.375 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:25:47.651 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:25:47.662 [SteamVoipClient] select_out(110000104de4150, off) 03:25:47.662 [SteamVoipClient] select_out(11000010666143a, off) 03:25:47.662 [SteamVoipClient] select_out(11000010cbc8281, off) 03:25:47.662 [SteamVoipClient] select_out(11000010e2567e7, off) 03:25:48.002 [SteamVoipClient] select_out(110000104de4150, on) 03:25:48.002 [SteamVoipClient] select_out(11000010666143a, on) 03:25:48.002 [SteamVoipClient] select_out(11000010cbc8281, on) 03:25:48.002 [SteamVoipClient] select_out(11000010e2567e7, on) 03:25:49.217 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:25:49.226 error: [Lua] [TwitchVoteUI] There is no vote data for key (43) 03:25:50.380 [Lua] main_path_player_far_away_check started 03:25:50.426 [SteamVoipClient] select_out(110000104de4150, off) 03:25:50.426 [SteamVoipClient] select_out(11000010666143a, off) 03:25:50.426 [SteamVoipClient] select_out(11000010cbc8281, off) 03:25:50.426 [SteamVoipClient] select_out(11000010e2567e7, off) 03:25:50.781 [SteamVoipClient] select_out(110000104de4150, on) 03:25:50.781 [SteamVoipClient] select_out(11000010666143a, on) 03:25:50.781 [SteamVoipClient] select_out(11000010cbc8281, on) 03:25:50.781 [SteamVoipClient] select_out(11000010e2567e7, on) 03:25:51.904 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:52.306 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:52.363 [Flow] [43348] Globadier flow. Loop deactivated. 03:25:52.363 [Flow] [43348] Globadier flow despawned. //11 03:25:52.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:25:52.409 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 03:25:52.541 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:52.726 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:25:52.906 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:53.170 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:53.454 [Lua] main_path_player_far_away_check started 03:25:53.611 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:53.833 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:53.927 [SteamVoipClient] select_out(110000104de4150, off) 03:25:53.927 [SteamVoipClient] select_out(11000010666143a, off) 03:25:53.927 [SteamVoipClient] select_out(11000010cbc8281, off) 03:25:53.927 [SteamVoipClient] select_out(11000010e2567e7, off) 03:25:54.354 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:54.442 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:54.953 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:55.779 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:56.359 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:25:56.565 [Lua] main_path_player_far_away_check started 03:25:56.826 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 19 03:25:57.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:25:57.472 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:25:57.494 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:25:57.494 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:25:57.494 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:25:57.525 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:25:57.525 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:25:57.806 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:25:59.661 [Lua] main_path_player_far_away_check started 03:26:00.074 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 6 18 03:26:00.197 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 17 03:26:00.519 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 16 03:26:02.244 [SteamVoipClient] select_out(110000104de4150, on) 03:26:02.252 [SteamVoipClient] select_out(11000010666143a, on) 03:26:02.252 [SteamVoipClient] select_out(11000010cbc8281, on) 03:26:02.252 [SteamVoipClient] select_out(11000010e2567e7, on) 03:26:02.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:26:02.614 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 03:26:02.797 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:26:03.978 [SteamVoipClient] select_out(110000104de4150, off) 03:26:03.978 [SteamVoipClient] select_out(11000010666143a, off) 03:26:03.978 [SteamVoipClient] select_out(11000010cbc8281, off) 03:26:03.978 [SteamVoipClient] select_out(11000010e2567e7, off) 03:26:04.445 [SteamVoipClient] select_out(110000104de4150, on) 03:26:04.445 [SteamVoipClient] select_out(11000010666143a, on) 03:26:04.445 [SteamVoipClient] select_out(11000010cbc8281, on) 03:26:04.445 [SteamVoipClient] select_out(11000010e2567e7, on) 03:26:05.644 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223) 03:26:05.656 [Lua] Spline already found! 03:26:05.689 [Lua] Init group template: spline_patrol 03:26:05.974 [SteamVoipClient] select_out(110000104de4150, off) 03:26:05.974 [SteamVoipClient] select_out(11000010666143a, off) 03:26:05.974 [SteamVoipClient] select_out(11000010cbc8281, off) 03:26:05.974 [SteamVoipClient] select_out(11000010e2567e7, off) 03:26:07.496 [SteamVoipClient] select_out(110000104de4150, on) 03:26:07.506 [SteamVoipClient] select_out(11000010666143a, on) 03:26:07.506 [SteamVoipClient] select_out(11000010cbc8281, on) 03:26:07.506 [SteamVoipClient] select_out(11000010e2567e7, on) 03:26:07.895 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true} 03:26:09.529 [SteamVoipClient] select_out(110000104de4150, off) 03:26:09.529 [SteamVoipClient] select_out(11000010666143a, off) 03:26:09.529 [SteamVoipClient] select_out(11000010cbc8281, off) 03:26:09.529 [SteamVoipClient] select_out(11000010e2567e7, off) 03:26:09.625 [SteamVoipClient] select_out(110000104de4150, on) 03:26:09.625 [SteamVoipClient] select_out(11000010666143a, on) 03:26:09.625 [SteamVoipClient] select_out(11000010cbc8281, on) 03:26:09.625 [SteamVoipClient] select_out(11000010e2567e7, on) 03:26:10.211 [SteamVoipClient] select_out(110000104de4150, off) 03:26:10.211 [SteamVoipClient] select_out(11000010666143a, off) 03:26:10.211 [SteamVoipClient] select_out(11000010cbc8281, off) 03:26:10.211 [SteamVoipClient] select_out(11000010e2567e7, off) 03:26:10.372 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 9 03:26:10.372 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 231 03:26:10.372 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1359 03:26:10.372 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 8 03:26:10.508 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 9 03:26:10.508 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 230 03:26:10.508 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1393 03:26:10.521 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 9 03:26:10.521 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 333 03:26:10.521 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1427 03:26:10.541 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 9 03:26:10.541 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 367 03:26:10.541 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1461 03:26:11.752 [Lua] [SharedState] deus_run_state_12894713: potion:11000010cbc8281:1:1:4 = potion_killer_in_the_shadows_01 03:26:12.502 [Lua] Time for new HOOORDE! multi_first_wave 03:26:12.502 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 03:26:12.502 [Lua] horde requested: ambush 03:26:12.502 [Lua] setting up ambush-horde 03:26:12.502 [Lua] Composing horde 'large' .. using variant 'plain' 03:26:12.502 [Lua] -> spawning: 54 03:26:12.502 [Lua] horde crated with id 7 of type ambush 03:26:12.502 [Lua] ambush horde has started 03:26:12.671 [SteamVoipClient] select_out(110000104de4150, on) 03:26:12.679 [SteamVoipClient] select_out(11000010666143a, on) 03:26:12.679 [SteamVoipClient] select_out(11000010cbc8281, on) 03:26:12.679 [SteamVoipClient] select_out(11000010e2567e7, on) 03:26:12.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 03:26:12.739 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 03:26:12.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:26:12.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:26:12.757 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:26:12.781 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:26:12.781 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:26:12.991 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:26:15.057 [Flow] [43348] Globadier flow spawned. Loop activated. //12 03:26:15.992 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:26:15.992 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:26:15.992 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:26:15.992 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:26:15.992 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:26:15.992 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:26:15.992 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:26:15.992 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:26:15.992 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:26:15.992 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 03:26:15.992 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 03:26:15.992 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 03:26:15.992 [Lua] replace_hidden_spawners -> first try found: 2 cover points 03:26:15.992 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:26:15.992 [Lua] ->moving spawner 03:26:15.992 [Lua] ->moving spawner 03:26:15.992 [Lua] ->moving spawner 03:26:15.992 [Lua] ->moving spawner 03:26:15.992 [Lua] ->moving spawner 03:26:15.992 [Lua] ->moving spawner 03:26:15.992 [Lua] ->moving spawner 03:26:15.992 [Lua] ->moving spawner 03:26:15.992 [Lua] ->moving spawner 03:26:15.992 [Lua] ->moving spawner 03:26:15.992 [Lua] ->moving spawner 03:26:15.992 [Lua] ->moving spawner 03:26:15.992 [Lua] ->moving spawner 03:26:16.124 [SteamVoipClient] select_out(110000104de4150, off) 03:26:16.124 [SteamVoipClient] select_out(11000010666143a, off) 03:26:16.124 [SteamVoipClient] select_out(11000010cbc8281, off) 03:26:16.124 [SteamVoipClient] select_out(11000010e2567e7, off) 03:26:16.211 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"wwise\/one_handed_hammers":true} 03:26:16.336 [SteamVoipClient] select_out(110000104de4150, on) 03:26:16.336 [SteamVoipClient] select_out(11000010666143a, on) 03:26:16.336 [SteamVoipClient] select_out(11000010cbc8281, on) 03:26:16.336 [SteamVoipClient] select_out(11000010e2567e7, on) 03:26:16.580 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 10 03:26:16.580 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 262 03:26:16.580 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1492 03:26:16.580 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 9 03:26:16.698 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 10 03:26:16.698 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 364 03:26:16.698 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1523 03:26:16.711 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 10 03:26:16.711 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 261 03:26:16.711 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1554 03:26:16.738 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 10 03:26:16.738 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 398 03:26:16.738 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1585 03:26:17.285 [SteamVoipClient] select_out(110000104de4150, off) 03:26:17.285 [SteamVoipClient] select_out(11000010666143a, off) 03:26:17.285 [SteamVoipClient] select_out(11000010cbc8281, off) 03:26:17.285 [SteamVoipClient] select_out(11000010e2567e7, off) 03:26:17.371 [SteamVoipClient] select_out(110000104de4150, on) 03:26:17.371 [SteamVoipClient] select_out(11000010666143a, on) 03:26:17.371 [SteamVoipClient] select_out(11000010cbc8281, on) 03:26:17.371 [SteamVoipClient] select_out(11000010e2567e7, on) 03:26:17.827 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 03:26:17.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:26:17.827 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:26:17.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 03:26:17.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem 03:26:17.832 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 03:26:17.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:26:17.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:26:18.123 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true} 03:26:18.606 [Lua] Init group template: horde 03:26:18.898 [SteamVoipClient] select_out(110000104de4150, off) 03:26:18.898 [SteamVoipClient] select_out(11000010666143a, off) 03:26:18.898 [SteamVoipClient] select_out(11000010cbc8281, off) 03:26:18.898 [SteamVoipClient] select_out(11000010e2567e7, off) 03:26:19.652 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=439 03:26:20.779 [Flow] [43348] Globadier flow. Loop deactivated. 03:26:20.779 [Flow] [43348] Globadier flow despawned. //12 03:26:20.799 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 0.9370078444480896 03:26:22.639 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:26:22.985 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 03:26:22.985 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 03:26:23.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:26:23.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:26:23.009 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:26:23.041 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:26:23.041 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:26:23.286 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.39750000000000002 03:26:23.606 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:26:24.464 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 0.87401574850082397 03:26:30.992 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:26:32.005 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.745 03:26:33.144 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010cbc8281:1:1:4 = disabled 03:26:33.212 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:26:33.968 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:26:34.075 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.98999999999999999 03:26:34.088 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.97999999999999998 03:26:34.156 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.69499999999999995 03:26:34.423 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.67000000000000004 03:26:34.612 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010cbc8281:1:1:4 = alive 03:26:34.668 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.96999999999999997 03:26:34.872 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:26:34.882 error: [Lua] [TwitchVoteUI] There is no vote data for key (44) 03:26:35.215 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:26:35.845 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.64500000000000002 03:26:35.998 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.96333333333333337 03:26:37.628 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.94999999999999996 03:26:37.964 [Lua] ready to jump failed 03:26:38.232 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.93833333333333335 03:26:38.657 [Lua] fence jumping 03:26:39.325 [Lua] [SharedState] deus_run_state_12894713: potion:11000010cbc8281:1:1:4 = 03:26:39.602 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.92666666666666664 03:26:40.576 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.92333333333333334 03:26:41.178 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = disabled 03:26:41.179 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.38 03:26:41.304 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:41.340 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = alive 03:26:41.791 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:26:42.264 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.63249999999999995 03:26:42.516 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = disabled 03:26:42.516 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.3125 03:26:42.851 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:42.856 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010cbc8281:1:1:4 = 03:26:43.146 [SteamVoipClient] select_out(110000104de4150, on) 03:26:43.162 [SteamVoipClient] select_out(11000010666143a, on) 03:26:43.162 [SteamVoipClient] select_out(11000010cbc8281, on) 03:26:43.162 [SteamVoipClient] select_out(11000010e2567e7, on) 03:26:43.361 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.24249999999999999 03:26:43.498 [SteamVoipClient] select_out(110000104de4150, off) 03:26:43.498 [SteamVoipClient] select_out(11000010666143a, off) 03:26:43.498 [SteamVoipClient] select_out(11000010cbc8281, off) 03:26:43.498 [SteamVoipClient] select_out(11000010e2567e7, off) 03:26:43.556 [Lua] ready to jump failed 03:26:43.573 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.17249999999999999 03:26:43.617 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = alive 03:26:44.288 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:26:44.322 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.39750000000000002 03:26:44.843 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010e2567e7:1:4:3 = disabled 03:26:44.843 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.45750000000000002 03:26:45.050 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = disabled 03:26:45.401 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.3725 03:26:45.642 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.28749999999999998 03:26:46.033 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.20250000000000001 03:26:46.491 [Lua] [SharedState] deus_run_state_12894713: health_state:110000104de4150:1:5:3 = disabled 03:26:46.518 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.11749999999999999 03:26:46.827 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.032500000000000001 03:26:47.306 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.71833333333333338 03:26:47.392 [Lua] fence jumping 03:26:47.592 [Lua] [AIPlayerSlotExtension] force releaseing slot 1066 1 03:26:47.626 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.66666666666666663 03:26:47.865 [Lua] ready to jump failed 03:26:47.936 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.61499999999999999 03:26:48.014 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.41166666666666668 03:26:48.043 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010e2567e7:1:4:3 = alive 03:26:48.069 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010cbc8281:1:1:4 = disabled 03:26:48.243 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.35999999999999999 03:26:48.515 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.30833333333333335 03:26:48.678 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.78000000000000003 03:26:48.855 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.25666666666666665 03:26:49.173 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.20499999999999999 03:26:49.248 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = alive 03:26:49.471 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.15333333333333332 03:26:49.709 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.76166666666666671 03:26:49.739 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.10166666666666667 03:26:50.043 [Lua] [SharedState] deus_run_state_12894713: health_state:110000104de4150:1:5:3 = alive 03:26:50.303 [Lua] fence jumping 03:26:50.378 [Lua] ready to jump failed 03:26:50.383 [Lua] [SharedState] deus_run_state_12894713: health_state:110000104de4150:1:5:3 = disabled 03:26:50.383 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.028333333333333332 03:26:50.617 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.74333333333333329 03:26:50.633 [Lua] [SharedState] deus_run_state_12894713: health_state:110000104de4150:1:5:3 = alive 03:26:50.874 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.73333333333333328 03:26:51.211 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:51.612 [Lua] simple los failed 03:26:51.653 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:26:51.795 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:51.859 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.71666666666666667 03:26:51.940 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.57999999999999996 03:26:52.320 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:26:52.438 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.55833333333333335 03:26:52.486 [Lua] ready to jump failed 03:26:52.517 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.54833333333333334 03:26:52.877 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010cbc8281:1:1:4 = alive 03:26:52.922 [Lua] [AIPlayerSlotExtension] force releaseing slot 1020 1 03:26:53.144 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.013333333333333334 03:26:53.341 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.53333333333333333 03:26:53.739 [Lua] [SharedState] deus_run_state_12894713: health_state:110000104de4150:1:5:3 = knocked_down 03:26:53.739 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0 03:26:53.833 [Lua] [AIPlayerSlotExtension] force releaseing slot 1020 1 03:26:54.254 [Lua] fence jumping 03:26:54.259 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.51833333333333331 03:26:54.286 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.5083333333333333 03:26:54.300 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.49833333333333335 03:26:54.746 [Lua] ready to jump failed 03:26:55.343 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = knocked_down 03:26:55.343 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0 03:26:56.052 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.48833333333333334 03:26:56.875 [Lua] ready to jump failed 03:26:56.968 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.48166666666666669 03:26:57.118 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:26:57.325 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:26:57.513 [Lua] [SharedState] deus_run_state_12894713: health_state:110000104de4150:1:5:3 = alive 03:26:58.303 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:26:58.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:26:58.303 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:26:58.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 03:27:00.371 [Lua] simple los failed 03:27:00.930 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 0.81102359294891357 03:27:01.638 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:27:02.193 [Lua] ready to jump failed 03:27:02.251 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"wwise\/one_handed_hammers":true} 03:27:02.396 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:27:02.538 [Lua] [AIPlayerSlotExtension] force releaseing slot 1058 2 03:27:03.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:27:03.469 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:27:04.643 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = dead 03:27:04.797 [Lua] [SharedState] deus_run_state_12894713: potion:11000010666143a:1:2:1 = 03:27:05.092 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=460 03:27:06.269 [Lua] simple los failed 03:27:06.313 [Lua] fence jumping 03:27:07.342 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:27:07.698 [Lua] ready to jump failed 03:27:08.379 [Lua] ready to jump failed 03:27:08.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:27:09.235 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:27:09.840 [Lua] [NetworkServer] Peer 11000010666143a despawned player. 03:27:09.841 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010666143a 03:27:09.841 [Lua] [GameNetworkManager] destroying game object with go_id=68 03:27:10.336 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:27:11.349 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:27:12.327 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:27:12.473 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"wwise\/one_handed_hammers":true} 03:27:13.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:27:13.655 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:27:17.148 [Lua] [SharedState] deus_run_state_12894713: healthkit:11000010e2567e7:1:4:3 = 03:27:17.278 [Lua] [SharedState] deus_run_state_12894713: healthkit:110000104de4150:1:5:3 = potion_healing_draught_01 03:27:18.639 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 03:27:18.639 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:27:18.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 03:27:18.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem 03:27:18.643 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 03:27:18.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:27:18.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:27:18.739 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true} 03:27:19.420 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.5 03:27:19.420 [Lua] [SharedState] deus_run_state_12894713: healthkit:110000104de4150:1:5:3 = 03:27:19.901 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:27:20.399 [Lua] wants to spawn ahead within distance: 60 03:27:20.400 [Lua] custom blob horde has started 03:27:20.400 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:27:20.412 error: [Lua] [TwitchVoteUI] There is no vote data for key (45) 03:27:20.902 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:27:22.139 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:27:23.632 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:27:23.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 03:27:23.714 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 03:27:23.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:27:23.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:27:23.743 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:27:23.785 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:27:23.785 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:27:24.659 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:27:26.871 [Lua] [SharedState] deus_run_state_12894713: potion:11000010cbc8281:1:1:4 = potion_liquid_bravado_01 03:27:27.414 [Lua] simple los failed 03:27:29.166 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 0.74803149700164795 03:27:30.804 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:27:32.455 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:27:34.358 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:27:35.066 [Lua] [RespawnHandler] Picking spawn point at 399.24, params: min_dist 307.41, max_dist inf, ahead_unit_travel_dist 307.41 03:27:35.066 [Lua] [RespawnHandler] Ahead player position Vector3(120.629, 77.4525, 40.2258) 03:27:35.137 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[de63306b] 03:27:35.137 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f84bb76e] 03:27:35.211 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:27:35.211 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 03:27:35.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=539 03:27:35.222 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:27:35.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 03:27:35.222 [Lua] TalentSystem:rpc_sync_talents 7 3119 03:27:35.222 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:27:35.226 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = respawn 03:27:35.226 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.5 03:27:36.587 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 79 03:27:37.992 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 75 action: nil 03:27:38.006 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4b07dcdc] 03:27:38.063 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":true,"wwise\/one_handed_hammers":true,"wwise\/flail":true} 03:27:38.241 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 74 action: nil 03:27:38.261 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 73 action: nil 03:27:38.684 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 71 action: nil 03:27:38.699 [Lua] Horde killed: multi_first_wave 03:27:38.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem, async-read, 03:27:38.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, DeusChestPreloadSystem, async-read, 03:27:38.898 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 03:27:38.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, DeusChestPreloadSystem 03:27:38.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:27:38.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:27:38.989 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":true,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":true,"wwise\/one_handed_hammers":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":true,"wwise\/handgun":true} 03:27:43.890 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 03:27:43.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 03:27:43.890 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:27:43.890 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:27:43.890 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 03:27:43.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 03:27:43.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 03:27:43.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/prj_we_javelin_01_3ps, DeusChestPreloadSystem, async-read, 03:27:43.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 03:27:43.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 03:27:43.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 03:27:43.890 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 03:27:43.890 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:27:43.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem 03:27:43.893 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 03:27:43.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 03:27:43.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:27:43.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:27:43.921 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:27:43.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:27:43.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:27:43.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:27:43.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:27:43.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:27:43.991 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:27:44.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:27:44.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:27:44.039 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true} 03:27:44.455 [Lua] [AIPlayerSlotExtension] force releaseing slot 1142 8 03:27:48.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 03:27:48.880 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 03:27:48.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 03:27:48.885 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:27:48.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 03:27:48.885 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:27:48.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 03:27:48.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:27:48.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:27:48.906 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:27:48.935 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:27:48.935 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:27:50.591 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=540 03:27:51.537 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 11 03:27:51.537 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 292 03:27:51.537 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1615 03:27:51.537 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 10 03:27:51.662 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 11 03:27:51.662 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 394 03:27:51.662 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1645 03:27:51.662 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 11 03:27:51.662 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 291 03:27:51.662 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1675 03:27:51.689 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 11 03:27:51.689 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 428 03:27:51.689 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1705 03:27:53.665 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 12 03:27:53.665 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 324 03:27:53.665 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1737 03:27:53.665 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 11 03:27:53.803 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 12 03:27:53.803 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 323 03:27:53.803 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1769 03:27:53.824 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 12 03:27:53.824 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 426 03:27:53.824 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1801 03:27:53.836 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 12 03:27:53.836 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 460 03:27:53.836 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1833 03:27:54.032 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":true,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":true,"wwise\/one_handed_hammers":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":true,"wwise\/handgun":true} 03:27:54.789 [Lua] [SharedState] deus_run_state_12894713: healthkit:11000010e2567e7:1:4:3 = potion_healing_draught_01 03:27:58.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 03:27:58.912 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:27:58.912 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 03:27:58.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 03:27:58.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 03:27:58.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem 03:27:58.917 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 03:27:58.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:27:58.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:27:58.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:27:58.962 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:27:58.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:27:58.962 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:27:58.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:27:58.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:28:00.012 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 1 03:28:03.589 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"wwise\/one_handed_hammers":true} 03:28:03.912 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 03:28:03.912 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:28:03.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 03:28:03.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:03.912 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:03.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/prj_we_javelin_01_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:03.912 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:03.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem 03:28:03.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 03:28:03.914 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:03.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:28:03.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:28:05.637 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:28:05.644 error: [Lua] [TwitchVoteUI] There is no vote data for key (46) 03:28:08.414 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6be79a7] 03:28:08.414 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6be79a7] 03:28:08.414 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d66c4b72] 03:28:08.713 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":true,"wwise\/one_handed_hammers":true,"wwise\/flail":true} 03:28:08.945 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 03:28:08.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem, async-read, 03:28:08.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, DeusChestPreloadSystem, async-read, 03:28:08.945 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:28:08.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/prj_we_javelin_01_3ps, DeusChestPreloadSystem, async-read, 03:28:08.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 03:28:08.945 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 03:28:08.945 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 03:28:08.945 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:08.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 03:28:08.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:28:08.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:28:08.964 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:28:08.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:28:08.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:28:09.252 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true} 03:28:10.999 [Lua] [AIPlayerSlotExtension] force releaseing slot 822 1 03:28:11.230 [Lua] [AIPlayerSlotExtension] force releaseing slot 822 1 03:28:13.829 [Lua] [AIPlayerSlotExtension] force releaseing slot 824 1 03:28:14.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 03:28:14.096 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 03:28:14.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 03:28:14.097 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:14.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 03:28:14.097 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:14.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 03:28:14.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:28:14.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:28:14.113 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:28:14.134 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:28:14.134 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:28:14.292 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":true,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":true,"wwise\/one_handed_hammers":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":true,"wwise\/handgun":true} 03:28:18.953 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:28:19.121 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 13 03:28:19.121 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 351 03:28:19.121 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1860 03:28:19.121 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 12 03:28:19.131 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:28:19.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 03:28:19.131 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:28:19.131 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 03:28:19.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 03:28:19.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 03:28:19.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:19.131 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:19.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/prj_we_javelin_01_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:19.131 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:19.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem 03:28:19.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem 03:28:19.133 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 03:28:19.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 03:28:19.133 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:19.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:28:19.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:28:19.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:28:19.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:28:19.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:28:19.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:28:19.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:28:19.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:28:19.239 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 13 03:28:19.239 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 350 03:28:19.239 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1887 03:28:19.250 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 13 03:28:19.250 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 453 03:28:19.250 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1914 03:28:19.279 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 13 03:28:19.279 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 487 03:28:19.279 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1941 03:28:19.388 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:28:20.257 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = alive 03:28:21.436 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 14 03:28:21.436 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 379 03:28:21.436 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1969 03:28:21.436 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 13 03:28:21.565 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 14 03:28:21.565 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 378 03:28:21.565 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 1997 03:28:21.573 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 14 03:28:21.573 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 481 03:28:21.573 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2025 03:28:21.598 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 14 03:28:21.598 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 515 03:28:21.598 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2053 03:28:23.662 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010666143a:1:2:1 = grenade_frag_01 03:28:23.806 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 3 03:28:24.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 03:28:24.154 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:24.154 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:24.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 03:28:24.154 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:24.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 03:28:24.455 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":true,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":true,"wwise\/one_handed_hammers":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":true,"wwise\/handgun":true} 03:28:25.057 [Lua] [SharedState] deus_run_state_12894713: potion:11000010666143a:1:2:1 = potion_liquid_bravado_01 03:28:27.341 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[de63306b] 03:28:27.341 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f84bb76e] 03:28:29.204 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":true,"wwise\/one_handed_hammers":true,"wwise\/flail":true} 03:28:29.227 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 03:28:29.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 03:28:29.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:28:29.227 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:28:29.227 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:28:29.227 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 03:28:29.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 03:28:29.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/prj_we_javelin_01_3ps, DeusChestPreloadSystem, async-read, 03:28:29.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 03:28:29.228 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:28:29.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 03:28:29.228 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 03:28:29.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem, async-read, 03:28:29.228 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 03:28:29.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:28:29.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:28:29.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:28:29.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:28:29.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 03:28:29.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:28:29.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:28:29.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 03:28:29.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:28:29.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:28:29.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:28:29.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:28:29.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:28:29.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 03:28:30.537 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":true,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":true,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:28:32.668 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:33.404 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:33.526 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:28:34.004 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:28:34.257 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:28:34.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 03:28:34.257 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, DeusChestPreloadSystem, async-read, 03:28:34.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem, async-read, 03:28:34.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 03:28:34.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem, async-read, 03:28:34.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:28:34.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:28:34.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem, async-read, 03:28:34.257 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:28:34.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:28:34.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 03:28:34.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 03:28:34.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:28:34.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:28:34.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:28:35.965 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=555 03:28:37.515 [Lua] [HON-43348] Globadier (12) died. damage_table: { 255.75, "kinetic", [Unit '#ID[e364c8b32ac02a58]'], "full", { 127.77110290527344, 101.60733032226563, 41.59661865234375, }, { 0, 0, 1, }, "suicide", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, false, 0, "n/a", false, } 03:28:37.515 [Lua] [HON-43348] Globadier (12) killing unit. extension: 'table: 0x12ff8e80', killing_blow: { 255.75, "kinetic", [Unit '#ID[e364c8b32ac02a58]'], "full", { 127.77110290527344, 101.60733032226563, 41.59661865234375, }, { 0, 0, 1, }, "suicide", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, false, 0, "n/a", false, } 03:28:37.515 [Lua] [HON-43348] Globadier (12) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:28:37.517 [Lua] [HON-43348] Globadier (12) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 255.75, "kinetic", [Unit '#ID[e364c8b32ac02a58]'], "full", { 127.77110290527344, 101.60733032226563, 41.59661865234375, }, { 0, 0, 1, }, "suicide", "n/a", [Unit '#ID[c344d5ace288105a]'], "light", false, false, 0, "n/a", false, } 03:28:37.517 [Lua] [HON-43348] Globadier (12) inside death reaction. Playing sound. 03:28:37.517 [Lua] [HON-43348] Globadier (12) play audio unit event. unit_id: '387', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:28:37.525 [Flow] [43348] Globadier flow. Loop deactivated. 03:28:37.525 [Flow] [43348] Globadier flow despawned. //12 03:28:38.806 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:28:40.934 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 03:28:42.806 [Lua] [SharedState] deus_run_state_12894713: healthkit:11000010666143a:1:2:1 = healthkit_first_aid_kit_01 03:28:43.493 [Flow] [43348] Globadier flow spawned. Loop activated. //13 03:28:43.559 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010cbc8281:1:1:4 = grenade_fire_01 03:28:43.875 [Save] Saving `save_data` 03:28:43.880 [Save] Save done 03:28:44.167 [Lua] [SharedState] deus_run_state_12894713: healthkit:11000010cbc8281:1:1:4 = healthkit_first_aid_kit_01 03:28:44.260 [Save] Saving `save_data` 03:28:44.263 [Save] Save done 03:28:44.308 [Save] Saving `save_data` 03:28:44.314 [Save] Save done 03:28:45.479 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 415 03:28:45.479 [Lua] [SharedState] deus_run_state_12894713: upgrade_chests_used:0:0:0:0 = {"common":1} 03:28:45.479 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -400 03:28:45.479 [Lua] [SharedState] deus_run_state_12894713: slot_melee:11000010cbc8281:1:1:4 = item_key=deus_wh_flail_shield,powerlevel=500,rarity=common,skin=wh_flail_shield_skin_01,property=deus_coins_greed:25000 03:28:45.480 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":379726688,"first_person":{"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers_priest":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/flail":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/wh_priest":false}} 03:28:45.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, ProfileSynchronizer, async-read, 03:28:45.491 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 379726688 03:28:45.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:28:45.512 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 379726688 03:28:45.606 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 379726688 03:28:45.618 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 379726688 03:28:46.401 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 279 03:28:46.401 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -500 03:28:46.401 [Lua] [SharedState] deus_run_state_12894713: upgrade_chests_used:0:0:0:0 = {"common":2} 03:28:46.404 [Lua] [DeusChestExtension] equipped: 03:28:46.404 [Lua] 03:28:46.404 [Lua] [backend_id] = ww_dual_daggers2596e820-d91a-4376-8d7d-00f4caeab020 (string) 03:28:46.404 [Lua] [power_level] = 500 (number) 03:28:46.404 [Lua] [deus_item_key] = deus_we_dual_wield_daggers (string) 03:28:46.404 [Lua] [traits] = table 03:28:46.404 [Lua] [preferred_slot_name] = slot_melee (string) 03:28:46.404 [Lua] [skin] = we_dual_dagger_skin_06 (string) 03:28:46.404 [Lua] [bypass_skin_ownership_check] = true (boolean) 03:28:46.404 [Lua] [properties] = table 03:28:46.404 [Lua] [key] = we_dual_wield_daggers (string) 03:28:46.404 [Lua] [rarity] = common (string) 03:28:46.404 [Lua] [data] = table 03:28:46.404 [Lua] 03:28:46.405 [Lua] [SharedState] deus_run_state_12894713: slot_melee:11000010e2567e7:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=500,rarity=common,skin=we_dual_dagger_skin_06,property=stamina:49000 03:28:46.414 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 03:28:46.414 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":1903933696,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/javelin":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_daggers":false}} 03:28:46.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, ProfileSynchronizer, async-read, 03:28:46.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1, ProfileSynchronizer, async-read, 03:28:46.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer 03:28:46.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:28:46.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1 03:28:46.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1 03:28:46.490 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1903933696 03:28:46.565 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1903933696 03:28:46.592 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1903933696 03:28:46.593 [Lua] simple los failed 03:28:46.607 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1903933696 03:28:47.029 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 278 03:28:47.030 [Lua] [SharedState] deus_run_state_12894713: upgrade_chests_used:0:0:0:0 = {"common":3} 03:28:47.030 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -600 03:28:47.030 [Lua] [SharedState] deus_run_state_12894713: slot_melee:110000104de4150:1:5:3 = item_key=deus_es_mace_shield,powerlevel=500,rarity=common,skin=es_1h_mace_shield_skin_04,property=power_vs_skaven:72000 03:28:47.030 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":211432384,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:28:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer, async-read, 03:28:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read, 03:28:47.042 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 211432384 03:28:47.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer 03:28:47.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, ProfileSynchronizer 03:28:47.111 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 211432384 03:28:47.175 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 211432384 03:28:47.188 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 211432384 03:28:47.257 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 381 03:28:47.257 [Lua] [SharedState] deus_run_state_12894713: upgrade_chests_used:0:0:0:0 = {"common":4} 03:28:47.257 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -700 03:28:47.257 [Lua] [SharedState] deus_run_state_12894713: slot_melee:11000010666143a:1:2:1 = item_key=deus_bw_flame_sword,powerlevel=500,rarity=common,skin=bw_1h_flaming_sword_skin_02,property=crit_boost:98000 03:28:47.257 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":417216096,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:28:47.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, ProfileSynchronizer, async-read, 03:28:47.268 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 417216096 03:28:47.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 03:28:47.389 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 417216096 03:28:47.411 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 417216096 03:28:47.455 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 417216096 03:28:49.527 [Lua] Set lobby begin: 03:28:49.527 [Lua] Lobby data twitch_enabled = true 03:28:49.527 [Lua] Lobby data selected_mission_id = journey_citadel 03:28:49.527 [Lua] Lobby data num_players = 4 03:28:49.527 [Lua] Lobby data difficulty_tweak = -10 03:28:49.527 [Lua] Lobby data host = 11000010e2567e7 03:28:49.527 [Lua] Lobby data matchmaking_type = 2 03:28:49.527 [Lua] Lobby data is_private = false 03:28:49.527 [Lua] Lobby data match_started = true 03:28:49.527 [Lua] Lobby data difficulty = cataclysm 03:28:49.527 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:28:49.527 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:28:49.528 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:28:49.528 [Lua] Lobby data quick_game = false 03:28:49.528 [Lua] Lobby data country_code = us 03:28:49.528 [Lua] Lobby data matchmaking = true 03:28:49.528 [Lua] Lobby data power_level = 725 03:28:49.528 [Lua] Lobby data mission_id = pat_bay_wastes_path3 03:28:49.528 [Lua] Lobby data mechanism = deus 03:28:49.528 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:28:49.528 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:28:49.528 [Lua] Lobby data network_hash = e17db97a2fa105af 03:28:49.528 [Lua] Lobby data player_slot_3 = 0:0 03:28:49.528 [Lua] Lobby data eac_authorized = true 03:28:49.528 [Lua] Set lobby end. 03:28:49.760 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.78249999999999997 03:28:49.760 [Lua] [SharedState] deus_run_state_12894713: healthkit:11000010e2567e7:1:4:3 = 03:28:50.554 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":true,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:28:50.993 [Lua] simple los failed 03:28:51.214 [Lua] wants to spawn ahead within distance: 60 03:28:51.214 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, prioritized 03:28:51.215 [Lua] custom blob horde has started 03:28:51.215 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:28:51.222 error: [Lua] [TwitchVoteUI] There is no vote data for key (47) 03:28:51.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:28:51.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:28:51.435 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104de4150, connection_key=0, breed_name=chaos_warrior) 03:28:51.445 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010cbc8281, connection_key=4, breed_name=chaos_warrior) 03:28:51.552 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010666143a, connection_key=2, breed_name=chaos_warrior) 03:28:53.791 [IRC Client] Sending PONG to tmi.twitch.tv 03:28:54.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 03:28:54.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 03:28:54.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 03:28:59.622 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:59.629 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010cbc8281:1:1:4 = 03:28:59.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:28:59.859 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:29:00.172 [Lua] fence jumping 03:29:00.184 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:29:01.094 [Lua] ready to jump failed 03:29:01.573 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010e2567e7:1:4:3 = 03:29:01.852 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 large normal 03:29:01.945 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 03:29:02.597 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 large normal 03:29:02.951 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104de4150 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:02.958 [Lua] [SharedState] deus_run_state_12894713: grenade:110000104de4150:1:5:3 = 03:29:03.066 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 large normal 03:29:03.095 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 large normal 03:29:03.555 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 normal large 03:29:03.836 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104de4150 03:29:03.851 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[255c63f7] 03:29:03.851 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b91f6cf1] 03:29:04.836 [Lua] [SharedState] deus_run_state_12894713: potion:11000010cbc8281:1:1:4 = 03:29:05.103 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 large normal 03:29:05.768 [Lua] fence jumping 03:29:06.677 [Lua] ready to jump failed 03:29:10.105 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 normal large 03:29:10.484 [Lua] [SharedState] deus_run_state_12894713: potion:110000104de4150:1:5:3 = potion_pockets_full_of_bombs_01 03:29:10.746 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5e5bb96d] 03:29:10.749 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:10.795 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63afbb81] 03:29:10.795 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c6bf2592] 03:29:12.179 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:29:13.598 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:14.543 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:29:18.502 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 15 03:29:18.502 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 314 03:29:18.502 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2088 03:29:18.502 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 14 03:29:18.658 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 15 03:29:18.658 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 313 03:29:18.658 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2123 03:29:18.669 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 15 03:29:18.669 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 416 03:29:18.669 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2158 03:29:18.681 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 15 03:29:18.681 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 455 03:29:18.681 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2198 03:29:18.965 [Lua] Cannot wield item from slot_grenade since this slot does not exist. 03:29:18.969 [Lua] [SharedState] deus_run_state_12894713: potion:110000104de4150:1:5:3 = 03:29:19.088 [Lua] [SharedState] deus_run_state_12894713: grenade:110000104de4150:1:5:3 = grenade_frag_01 03:29:20.837 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104de4150 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:20.946 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.32500000000000001 03:29:21.238 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104de4150 03:29:21.794 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=611 03:29:22.517 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104de4150 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:23.620 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104de4150 03:29:24.120 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104de4150 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:25.231 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104de4150 03:29:25.868 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104de4150 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:26.732 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104de4150 03:29:26.849 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.45666666666666667 03:29:26.980 [Lua] Time for new HOOORDE! multi_first_wave 03:29:26.980 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 03:29:26.980 [Lua] horde requested: vector_blob 03:29:26.980 [Lua] wants to spawn behind within distance: 60 03:29:26.980 [Lua] horde crated with id 8 of type vector_blob 03:29:26.980 [Lua] managed to spawn 59/59 horde enemies 03:29:26.980 [Lua] vector blob horde has started 03:29:27.024 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.43333333333333335 03:29:27.542 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:27.673 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104de4150 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:27.807 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.41666666666666669 03:29:27.841 [Lua] Init group template: horde 03:29:28.697 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104de4150 03:29:28.721 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.40000000000000002 03:29:28.984 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:29:29.387 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104de4150 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:29.394 [Lua] [SharedState] deus_run_state_12894713: grenade:110000104de4150:1:5:3 = 03:29:29.609 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.38333333333333336 03:29:30.233 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:29:30.436 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104de4150 03:29:30.462 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.17999999999999999 03:29:30.986 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:31.457 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.16333333333333333 03:29:31.485 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:29:31.661 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:31.767 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 0.9370078444480896 03:29:32.098 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:29:32.278 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:32.359 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.14000000000000001 03:29:32.953 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:29:33.268 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.11666666666666667 03:29:36.938 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:29:36.949 error: [Lua] [TwitchVoteUI] There is no vote data for key (48) 03:29:40.592 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:29:40.607 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:41.579 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:29:42.719 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:42.733 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:29:43.641 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:43.654 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:29:43.725 [Lua] [HON-43348] Globadier (13) died. damage_table: { 54.5, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "torso", { 81.1624755859375, 74.813507080078125, 47.764259338378906, }, { -0.71381658315658569, -0.68962007761001587, -0.12202469259500504, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:29:43.725 [Lua] [HON-43348] Globadier (13) killing unit. extension: 'table: 0x0af02610', killing_blow: { 54.5, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "torso", { 81.1624755859375, 74.813507080078125, 47.764259338378906, }, { -0.71381658315658569, -0.68962007761001587, -0.12202469259500504, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:29:43.725 [Lua] [HON-43348] Globadier (13) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:29:43.726 [Lua] [HON-43348] Globadier (13) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 54.5, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "torso", { 81.1624755859375, 74.813507080078125, 47.764259338378906, }, { -0.71381658315658569, -0.68962007761001587, -0.12202469259500504, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:29:43.726 [Lua] [HON-43348] Globadier (13) inside death reaction. Playing sound. 03:29:43.726 [Lua] [HON-43348] Globadier (13) play audio unit event. unit_id: '565', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:29:44.076 [Lua] [AIPlayerSlotExtension] force releaseing slot 1201 7 03:29:46.266 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 16 03:29:46.266 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 347 03:29:46.266 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2231 03:29:46.266 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 15 03:29:46.424 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 16 03:29:46.424 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 449 03:29:46.424 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2264 03:29:46.438 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 16 03:29:46.438 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 346 03:29:46.438 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2297 03:29:46.453 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 16 03:29:46.453 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 492 03:29:46.453 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2334 03:29:47.212 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:47.228 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:29:47.281 [Lua] [AIPlayerSlotExtension] force releaseing slot 1227 9 03:29:47.701 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4b07dcdc] 03:29:48.188 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:48.204 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:29:48.248 [Flow] [43348] Globadier flow. Loop deactivated. 03:29:48.248 [Flow] [43348] Globadier flow despawned. //13 03:29:48.314 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 03:29:48.314 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:29:48.314 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 03:29:48.314 [Lua] horde requested: vector_blob 03:29:48.314 [Lua] wants to spawn behind within distance: 60 03:29:48.314 [Lua] horde crated with id 9 of type vector_blob 03:29:48.314 [Lua] managed to spawn 58/58 horde enemies 03:29:48.314 [Lua] vector blob horde has started 03:29:49.232 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:49.254 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:29:49.369 [Lua] Init group template: horde 03:29:49.767 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:29:50.216 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:50.238 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:29:50.259 [Lua] [SharedState] deus_run_state_12894713: potion:110000104de4150:1:5:3 = potion_friendly_murderer_01 03:29:51.176 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:51.192 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:29:52.266 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:52.283 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:29:54.922 [Lua] Horde killed: multi_first_wave 03:29:55.586 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:29:55.599 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:30:00.929 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 1 03:30:01.638 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:30:05.414 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:30:05.430 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:30:06.691 [Lua] [AIPlayerSlotExtension] force releaseing slot 824 7 03:30:07.040 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:30:07.053 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:30:07.331 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=743 03:30:10.033 [Lua] [AIPlayerSlotExtension] force releaseing slot 1244 7 03:30:10.782 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:30:10.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 03:30:10.819 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:10.819 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:11.310 [Lua] Horde killed: multi_consecutive_wave 03:30:16.576 [Lua] [AIPlayerSlotExtension] force releaseing slot 835 5 03:30:17.062 [Lua] [AIPlayerSlotExtension] force releaseing slot 835 6 03:30:21.195 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:30:21.573 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:30:22.518 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:30:22.525 error: [Lua] [TwitchVoteUI] There is no vote data for key (49) 03:30:25.997 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:30:25.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:25.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:25.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:25.997 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:25.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:25.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:25.997 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:25.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:25.997 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:25.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:25.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:25.997 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:26.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 03:30:26.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 03:30:26.001 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:26.001 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:26.001 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:26.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:26.864 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e4cbf1ea] 03:30:26.864 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e4cbf1ea] 03:30:26.864 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6be79a7] 03:30:26.864 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6be79a7] 03:30:26.864 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d66c4b72] 03:30:27.275 [Lua] Override Player Respawning terror_respawn true 03:30:27.864 [Lua] [SharedState] deus_run_state_12894713: power_ups:110000104de4150:1:5:3 = [{"client_id":233798688,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"rarity":"rare","client_id":1948426496,"name":"deus_revive_regen"},{"name":"talent_1_1","rarity":"exotic","client_id":358072256},{"name":"talent_2_1","rarity":"rare","client_id":1681411712},{"name":"talent_3_1","rarity":"exotic","client_id":1382030592},{"name":"talent_4_1","rarity":"rare","client_id":1834664064},{"name":"talent_5_1","rarity":"rare","client_id":568206208},{"name":"talent_6_2","rarity":"unique","client_id":1394490496}] 03:30:27.864 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 196 03:30:27.864 [Lua] [SharedState] deus_run_state_12894713: power_up_chests_used:0:0:0:0 = 3 03:30:27.864 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -850 03:30:30.314 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010666143a:1:2:1 = [{"client_id":734989440,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"rarity":"exotic","client_id":1320891136,"name":"talent_1_1"},{"rarity":"rare","client_id":877474176,"name":"talent_2_3"},{"rarity":"exotic","client_id":1513877120,"name":"talent_3_3"},{"rarity":"rare","client_id":1626889088,"name":"talent_4_1"},{"rarity":"rare","client_id":1774615936,"name":"talent_5_1"},{"rarity":"unique","client_id":1474311424,"name":"talent_6_3"}] 03:30:30.314 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 299 03:30:30.314 [Lua] [SharedState] deus_run_state_12894713: power_up_chests_used:0:0:0:0 = 4 03:30:30.314 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -1000 03:30:31.195 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010cbc8281:1:1:4 = [{"client_id":650274304,"name":"explosive_ordinance","rarity":"rare"},{"rarity":"exotic","client_id":370203712,"name":"talent_1_1"},{"rarity":"rare","client_id":1989487232,"name":"talent_2_3"},{"rarity":"exotic","client_id":1037478784,"name":"talent_3_3"},{"rarity":"rare","client_id":186906576,"name":"talent_4_2"},{"rarity":"rare","client_id":916825088,"name":"talent_5_2"},{"rarity":"unique","client_id":1752681472,"name":"talent_6_3"}] 03:30:31.196 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 342 03:30:31.196 [Lua] [SharedState] deus_run_state_12894713: power_up_chests_used:0:0:0:0 = 5 03:30:31.196 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -1150 03:30:31.649 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010e2567e7:1:4:3 = [{"name":"talent_1_2","rarity":"exotic","client_id":220029120},{"name":"talent_2_1","rarity":"rare","client_id":1889991424},{"name":"talent_3_2","rarity":"exotic","client_id":1539329408},{"name":"talent_4_1","rarity":"rare","client_id":2061635584},{"name":"talent_5_2","rarity":"rare","client_id":2110134144},{"name":"talent_6_3","rarity":"unique","client_id":989564544},{"rarity":"exotic","client_id":1343543680,"name":"deus_second_wind"},{"client_id":1163075456,"name":"sharing_is_caring","rarity":"rare"}] 03:30:31.650 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 197 03:30:31.650 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -1300 03:30:31.650 [Lua] [SharedState] deus_run_state_12894713: power_up_chests_used:0:0:0:0 = 6 03:30:39.755 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: -397331778) 03:30:41.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/prj_we_javelin_01_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:42.561 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 17 03:30:42.561 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 226 03:30:42.561 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2363 03:30:42.561 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 16 03:30:42.706 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 17 03:30:42.706 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 328 03:30:42.706 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2392 03:30:42.717 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 17 03:30:42.717 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 225 03:30:42.717 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2421 03:30:42.717 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 17 03:30:42.717 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 375 03:30:42.717 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2454 03:30:45.977 [Lua] New enhanced breed spawned 03:30:46.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:46.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:30:46.860 [SteamVoipClient] select_out(110000104de4150, on) 03:30:46.868 [SteamVoipClient] select_out(11000010666143a, on) 03:30:46.868 [SteamVoipClient] select_out(11000010cbc8281, on) 03:30:46.868 [SteamVoipClient] select_out(11000010e2567e7, on) 03:30:49.052 [SteamVoipClient] select_out(110000104de4150, off) 03:30:49.052 [SteamVoipClient] select_out(11000010666143a, off) 03:30:49.052 [SteamVoipClient] select_out(11000010cbc8281, off) 03:30:49.052 [SteamVoipClient] select_out(11000010e2567e7, off) 03:30:49.301 [Lua] [SharedState] deus_run_state_12894713: potion:11000010cbc8281:1:1:4 = potion_moot_milk_01 03:30:52.818 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dc491356] 03:30:52.818 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dc491356] 03:30:52.818 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4f0aec5b] 03:30:52.818 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4f0aec5b] 03:30:52.827 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=779 03:31:03.737 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.75749999999999995 03:31:05.250 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.745 03:31:06.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 03:31:06.067 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[de63306b] 03:31:06.067 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f84bb76e] 03:31:07.940 [Lua] [Mutator] Initializing mutator 'flames' 03:31:07.940 [Lua] [Mutator] Activating mutator 'flames' 03:31:07.940 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:31:07.949 error: [Lua] [TwitchVoteUI] There is no vote data for key (50) 03:31:08.168 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.73499999999999999 03:31:08.234 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 9.3242015838623047 [Unit '#ID[d28076aa1c1c64a5]'] 03:31:09.048 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:09.048 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8f100cb3] 03:31:09.048 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[accd67dc] 03:31:09.049 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8027b3f3] 03:31:09.049 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e66d89e1] 03:31:09.049 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[20292737] 03:31:09.648 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:09.674 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.72499999999999998 03:31:09.853 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:10.346 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:10.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_fire_gameplay_fire_damage_player` for object id: 47, name: `unknown` 03:31:10.701 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.71499999999999997 03:31:11.073 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:11.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_fire_gameplay_fire_damage_player` for object id: 47, name: `unknown` 03:31:11.488 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.70499999999999996 03:31:11.663 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:12.007 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:12.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_fire_gameplay_fire_damage_player` for object id: 47, name: `unknown` 03:31:12.327 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.69499999999999995 03:31:12.502 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:12.688 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:13.168 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:13.297 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:13.763 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:13.941 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:14.330 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:14.801 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:15.228 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:15.456 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:15.879 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:20.405 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.040000000000000001 03:31:21.416 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.017500000000000002 03:31:22.568 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = knocked_down 03:31:22.568 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0 03:31:24.302 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = alive 03:31:24.508 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.044999999999999998 03:31:28.998 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.81000000000000005 03:31:29.143 [Lua] [SharedState] deus_run_state_12894713: healthkit:11000010666143a:1:2:1 = 03:31:36.380 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.082500000000000004 03:31:37.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_fire_gameplay_fire_damage_player` for object id: 47, name: `unknown` 03:31:37.862 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:38.124 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=791 03:31:38.346 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:38.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_fire_gameplay_fire_damage_player` for object id: 47, name: `unknown` 03:31:38.591 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:39.229 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:39.537 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:39.601 [Lua] [SharedState] deus_run_state_12894713: potion:11000010cbc8281:1:1:4 = 03:31:40.215 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:40.250 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:40.696 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:40.864 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:41.294 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:41.483 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:41.916 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:42.093 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:42.711 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:42.852 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:43.306 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:43.660 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:44.184 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:53.297 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:31:53.301 [Lua] Boss gave [Unit '#ID[52abb1ca1b4d43a4]'] initial aggro 03:31:53.306 error: [Lua] [TwitchVoteUI] There is no vote data for key (51) 03:31:56.584 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.29999999999999999 03:31:56.633 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:57.043 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:31:57.610 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.28249999999999997 03:31:57.825 [Lua] minotaur died! 03:31:57.862 [Lua] [SharedState] deus_run_state_12894713: cursed_chests_purified:11000010e2567e7:0:0:0 = 1 03:31:57.862 [Lua] [SharedState] deus_run_state_12894713: cursed_chests_purified:110000104de4150:0:0:0 = 1 03:31:57.862 [Lua] [SharedState] deus_run_state_12894713: cursed_chests_purified:11000010666143a:0:0:0 = 1 03:31:57.862 [Lua] [SharedState] deus_run_state_12894713: cursed_chests_purified:11000010cbc8281:0:0:0 = 1 03:31:58.778 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.26750000000000002 03:31:58.887 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 18 03:31:58.887 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 277 03:31:58.887 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2505 03:31:58.887 [Lua] [SharedState] deus_run_state_12894713: monster_coins_picked_up:0:0:0:0 = 2 03:31:59.016 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 18 03:31:59.016 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 276 03:31:59.016 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2556 03:31:59.016 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 18 03:31:59.016 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 379 03:31:59.016 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2607 03:31:59.044 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 18 03:31:59.044 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 433 03:31:59.044 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2665 03:32:04.737 [Lua] [SharedState] deus_run_state_12894713: potion:11000010e2567e7:1:4:3 = 03:32:05.269 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010666143a:1:2:1 = [{"client_id":998758656,"name":"decanter","rarity":"rare"},{"rarity":"exotic","client_id":734989440,"name":"deus_free_potion_use_on_ability"},{"name":"talent_1_1","rarity":"exotic","client_id":1320891136},{"name":"talent_2_3","rarity":"rare","client_id":877474176},{"name":"talent_3_3","rarity":"exotic","client_id":1513877120},{"name":"talent_4_1","rarity":"rare","client_id":1626889088},{"name":"talent_5_1","rarity":"rare","client_id":1774615936},{"name":"talent_6_3","rarity":"unique","client_id":1474311424}] 03:32:08.494 [Lua] [Mutator] Deactivating mutator 'flames' 03:32:09.828 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:10.234 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:10.457 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:10.766 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010cbc8281:1:1:4 = knocked_down 03:32:10.766 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0 03:32:10.893 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:11.121 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:11.224 [Lua] rat ogre died! 03:32:11.493 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:11.754 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:12.407 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 19 03:32:12.407 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 319 03:32:12.407 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2707 03:32:12.407 [Lua] [SharedState] deus_run_state_12894713: monster_coins_picked_up:0:0:0:0 = 3 03:32:12.477 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:12.535 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 19 03:32:12.535 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 318 03:32:12.535 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2749 03:32:12.556 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 19 03:32:12.556 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 421 03:32:12.556 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2791 03:32:12.576 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 19 03:32:12.576 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 481 03:32:12.577 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2839 03:32:16.872 [SteamVoipClient] select_out(110000104de4150, on) 03:32:16.880 [SteamVoipClient] select_out(11000010666143a, on) 03:32:16.880 [SteamVoipClient] select_out(11000010cbc8281, on) 03:32:16.880 [SteamVoipClient] select_out(11000010e2567e7, on) 03:32:18.262 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010cbc8281:1:1:4 = alive 03:32:18.418 [SteamVoipClient] select_out(110000104de4150, off) 03:32:18.418 [SteamVoipClient] select_out(11000010666143a, off) 03:32:18.418 [SteamVoipClient] select_out(11000010cbc8281, off) 03:32:18.418 [SteamVoipClient] select_out(11000010e2567e7, off) 03:32:19.453 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.33833333333333332 03:32:19.453 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.013333333333333334 03:32:20.325 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.35166666666666668 03:32:20.325 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.026666666666666668 03:32:20.343 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 03:32:20.350 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11250080 03:32:21.330 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.36499999999999999 03:32:21.330 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.040000000000000001 03:32:22.339 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.37833333333333335 03:32:22.339 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.053333333333333337 03:32:22.835 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.81000000000000005 03:32:22.977 [Lua] [SharedState] deus_run_state_12894713: healthkit:11000010cbc8281:1:1:4 = 03:32:23.113 [Lua] [SharedState] deus_run_state_12894713: power_ups:110000104de4150:1:5:3 = [{"client_id":867893952,"name":"deus_health_regeneration","rarity":"exotic"},{"rarity":"exotic","client_id":233798688,"name":"deus_cooldown_reg_not_hit"},{"name":"deus_revive_regen","rarity":"rare","client_id":1948426496},{"client_id":358072256,"name":"talent_1_1","rarity":"exotic"},{"client_id":1681411712,"name":"talent_2_1","rarity":"rare"},{"client_id":1382030592,"name":"talent_3_1","rarity":"exotic"},{"client_id":1834664064,"name":"talent_4_1","rarity":"rare"},{"client_id":568206208,"name":"talent_5_1","rarity":"rare"},{"client_id":1394490496,"name":"talent_6_2","rarity":"unique"}] 03:32:23.346 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.39166666666666666 03:32:23.346 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.82333333333333336 03:32:23.635 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=806 03:32:24.343 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.40500000000000003 03:32:24.343 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.83666666666666667 03:32:25.340 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.41833333333333333 03:32:25.341 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.84999999999999998 03:32:26.026 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010cbc8281:1:1:4 = [{"client_id":1610273792,"name":"boulder_bro","rarity":"exotic"},{"rarity":"rare","client_id":650274304,"name":"explosive_ordinance"},{"name":"talent_1_1","rarity":"exotic","client_id":370203712},{"name":"talent_2_3","rarity":"rare","client_id":1989487232},{"name":"talent_3_3","rarity":"exotic","client_id":1037478784},{"name":"talent_4_2","rarity":"rare","client_id":186906576},{"name":"talent_5_2","rarity":"rare","client_id":916825088},{"name":"talent_6_3","rarity":"unique","client_id":1752681472}] 03:32:26.133 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.42499999999999999 03:32:26.344 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.43833333333333335 03:32:26.344 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.86333333333333329 03:32:27.357 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.45166666666666666 03:32:27.357 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.87666666666666671 03:32:27.613 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010e2567e7:1:4:3 = [{"client_id":220029120,"name":"talent_1_2","rarity":"exotic"},{"client_id":1889991424,"name":"talent_2_1","rarity":"rare"},{"client_id":1539329408,"name":"talent_3_2","rarity":"exotic"},{"client_id":2061635584,"name":"talent_4_1","rarity":"rare"},{"client_id":2110134144,"name":"talent_5_2","rarity":"rare"},{"client_id":989564544,"name":"talent_6_3","rarity":"unique"},{"name":"deus_second_wind","rarity":"exotic","client_id":1343543680},{"rarity":"rare","client_id":1163075456,"name":"sharing_is_caring"},{"client_id":106610848,"name":"deus_cooldown_regen","rarity":"rare"}] 03:32:27.614 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 03:32:27.621 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11250080 03:32:28.517 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.46500000000000002 03:32:28.517 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.89000000000000001 03:32:29.521 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.48499999999999999 03:32:29.521 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.90333333333333332 03:32:30.487 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.49833333333333335 03:32:30.487 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.91666666666666663 03:32:31.499 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.51166666666666671 03:32:31.499 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.93000000000000005 03:32:32.275 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.51833333333333331 03:32:32.498 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.53166666666666662 03:32:32.498 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.94333333333333336 03:32:35.293 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.53833333333333333 03:32:38.301 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.54500000000000004 03:32:38.828 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:32:38.832 [Lua] Boss gave [Unit '#ID[c344d5ace288105a]'] initial aggro 03:32:38.836 error: [Lua] [TwitchVoteUI] There is no vote data for key (52) 03:32:41.847 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:42.291 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:42.462 [SteamVoipClient] select_out(110000104de4150, on) 03:32:42.473 [SteamVoipClient] select_out(11000010666143a, on) 03:32:42.473 [SteamVoipClient] select_out(11000010cbc8281, on) 03:32:42.473 [SteamVoipClient] select_out(11000010e2567e7, on) 03:32:44.262 [SteamVoipClient] select_out(110000104de4150, off) 03:32:44.262 [SteamVoipClient] select_out(11000010666143a, off) 03:32:44.262 [SteamVoipClient] select_out(11000010cbc8281, off) 03:32:44.262 [SteamVoipClient] select_out(11000010e2567e7, off) 03:32:44.420 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.55833333333333335 03:32:44.466 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:32:45.012 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.20250000000000001 03:32:45.531 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.13750000000000001 03:32:45.915 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.072499999999999995 03:32:47.221 [Lua] [SharedState] deus_run_state_12894713: potion:11000010e2567e7:1:4:3 = potion_liquid_bravado_01 03:32:47.221 [Lua] [SharedState] deus_run_state_12894713: potion:11000010666143a:1:2:1 = 03:32:48.019 [SteamVoipClient] select_out(110000104de4150, on) 03:32:48.027 [SteamVoipClient] select_out(11000010666143a, on) 03:32:48.027 [SteamVoipClient] select_out(11000010cbc8281, on) 03:32:48.027 [SteamVoipClient] select_out(11000010e2567e7, on) 03:32:48.424 [SteamVoipClient] select_out(110000104de4150, off) 03:32:48.424 [SteamVoipClient] select_out(11000010666143a, off) 03:32:48.424 [SteamVoipClient] select_out(11000010cbc8281, off) 03:32:48.424 [SteamVoipClient] select_out(11000010e2567e7, off) 03:32:50.464 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.57166666666666666 03:32:50.890 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:51.338 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:51.524 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:51.946 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:52.401 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:52.876 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:53.015 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:53.487 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:53.491 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.57833333333333337 03:32:53.650 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:54.094 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:54.550 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:55.013 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:55.212 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:55.652 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:55.832 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:56.317 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:56.459 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:56.485 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.58499999999999996 03:32:56.899 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:57.061 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:57.502 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:58.416 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:58.817 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:32:59.421 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:59.887 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:33:00.144 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:33:00.765 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:33:02.516 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.59833333333333338 03:33:05.519 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.60499999999999998 03:33:07.785 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.91000000000000003 03:33:08.570 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.90333333333333332 03:33:09.088 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=822 03:33:10.298 [Lua] stormfiend died! 03:33:10.376 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.89000000000000001 03:33:11.310 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 20 03:33:11.310 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 380 03:33:11.310 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2900 03:33:11.310 [Lua] [SharedState] deus_run_state_12894713: monster_coins_picked_up:0:0:0:0 = 4 03:33:11.430 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 20 03:33:11.430 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 379 03:33:11.430 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 2961 03:33:11.459 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 20 03:33:11.459 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 482 03:33:11.459 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3022 03:33:11.469 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 20 03:33:11.469 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 551 03:33:11.469 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3092 03:33:11.561 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.61833333333333329 03:33:12.743 [Lua] Override Player Respawning terror_respawn true 03:33:12.743 [Flow] DEBUG****************************************03 03:33:12.750 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: -442273953) 03:33:14.682 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.625 03:33:15.601 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:33:15.601 [Lua] [Mutator] Activating mutator 'easier_packs' 03:33:16.157 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:33:16.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x264ad, position: 0 03:33:17.494 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:33:17.494 [Lua] [Mutator] Activating mutator 'easier_packs' 03:33:20.729 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.63833333333333331 03:33:23.760 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.64500000000000002 03:33:24.084 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:33:24.280 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:33:24.287 error: [Lua] [TwitchVoteUI] There is no vote data for key (53) 03:33:26.301 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.1225 03:33:26.301 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.67166666666666663 03:33:26.301 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.1125 03:33:26.301 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.91666666666666663 03:33:26.619 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:33:26.787 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.67833333333333334 03:33:28.301 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.16250000000000001 03:33:28.301 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.70499999999999996 03:33:28.301 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.1525 03:33:28.301 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.94333333333333336 03:33:30.312 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.20250000000000001 03:33:30.312 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.73833333333333329 03:33:30.312 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.1925 03:33:30.312 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.96999999999999997 03:33:30.869 [Lua] [AIPlayerSlotExtension] force releaseing slot 1321 4 03:33:31.349 [Lua] minotaur died! 03:33:31.360 [Lua] rat ogre was despawned! 03:33:31.704 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:33:32.326 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.24249999999999999 03:33:32.326 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.76500000000000001 03:33:32.326 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.23250000000000001 03:33:32.326 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.9966666666666667 03:33:32.702 [IRC Client] Sending PONG to tmi.twitch.tv 03:33:34.350 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.28249999999999997 03:33:34.350 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.79833333333333334 03:33:34.350 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.27250000000000002 03:33:35.534 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 large normal 03:33:35.835 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.80500000000000005 03:33:36.348 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.32250000000000001 03:33:36.348 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.83166666666666667 03:33:36.348 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.3125 03:33:36.994 [Lua] event horde ends! 03:33:37.478 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.78333333333333333 03:33:38.374 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.36249999999999999 03:33:38.374 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.85833333333333328 03:33:38.374 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.35249999999999998 03:33:38.374 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.81000000000000005 03:33:38.529 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.80000000000000004 03:33:38.853 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.86499999999999999 03:33:38.853 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 1 03:33:39.616 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5e5bb96d] 03:33:39.618 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:33:39.665 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63afbb81] 03:33:39.665 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c6bf2592] 03:33:40.004 [Lua] [AIPlayerSlotExtension] force releaseing slot 1297 8 03:33:40.363 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.40250000000000002 03:33:40.363 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.89166666666666672 03:33:40.363 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.39250000000000002 03:33:40.366 [Lua] [AIPlayerSlotExtension] force releaseing slot 1291 8 03:33:41.301 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 medium normal 03:33:41.844 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.89833333333333332 03:33:41.936 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:33:41.958 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal 03:33:42.363 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.4425 03:33:42.363 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.92500000000000004 03:33:42.363 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.4325 03:33:42.368 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:33:42.805 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal 03:33:43.972 [Lua] [AIPlayerSlotExtension] force releaseing slot 1320 5 03:33:44.514 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.48249999999999998 03:33:44.514 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.95166666666666666 03:33:44.514 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.47249999999999998 03:33:44.997 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.95833333333333337 03:33:45.205 [Lua] event horde ends! 03:33:45.615 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 6 medium normal 03:33:46.535 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.52249999999999996 03:33:46.535 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.98499999999999999 03:33:46.535 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.51249999999999996 03:33:48.533 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.5625 03:33:48.533 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 1 03:33:48.533 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.55249999999999999 03:33:48.783 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 large normal 03:33:48.964 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 large medium 03:33:50.587 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.60250000000000004 03:33:50.587 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.59250000000000003 03:33:52.103 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:33:52.247 [Lua] [AIPlayerSlotExtension] force releaseing slot 1292 2 03:33:52.580 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.64249999999999996 03:33:52.580 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.63249999999999995 03:33:52.610 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:33:53.053 [Lua] [AIPlayerSlotExtension] force releaseing slot 1324 8 03:33:54.060 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:33:54.590 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.6825 03:33:54.591 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.67249999999999999 03:33:54.595 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=867 03:33:55.020 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:33:55.243 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.072499999999999995 03:33:55.574 [Lua] event horde ends! 03:33:55.733 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.84999999999999998 03:33:56.215 [Lua] [AIPlayerSlotExtension] force releaseing slot 1318 4 03:33:56.606 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.72250000000000003 03:33:56.606 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.1125 03:33:56.606 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.87666666666666671 03:33:56.704 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:33:56.760 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.85999999999999999 03:33:57.157 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:33:57.395 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = knocked_down 03:33:57.395 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0 03:33:57.722 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:33:58.279 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:33:58.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 03:33:58.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:33:58.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 03:33:58.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 03:33:58.580 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.83999999999999997 03:33:58.617 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.76249999999999996 03:33:58.617 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.8666666666666667 03:33:58.773 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:34:00.192 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:34:00.623 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.80249999999999999 03:34:00.623 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.89333333333333331 03:34:00.822 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.67333333333333334 03:34:01.793 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":true,"wwise\/one_handed_hammers":true} 03:34:01.854 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.66000000000000003 03:34:02.657 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.84250000000000003 03:34:02.657 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.68666666666666665 03:34:02.775 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.66000000000000003 03:34:03.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:34:03.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, DeusChestPreloadSystem, async-read, 03:34:03.307 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:34:03.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p 03:34:03.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p 03:34:03.656 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.65333333333333332 03:34:03.674 [Lua] event horde ends! 03:34:04.655 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.88249999999999995 03:34:04.655 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.68000000000000005 03:34:06.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x264ad, position: 0 03:34:06.679 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.92249999999999999 03:34:06.679 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.70666666666666667 03:34:07.385 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 large normal 03:34:08.359 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":true} 03:34:08.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:34:08.359 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 03:34:08.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem, async-read, 03:34:08.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 03:34:08.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem, async-read, 03:34:08.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem, async-read, 03:34:08.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:34:08.407 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 03:34:08.407 [Lua] [PackageManager] Force_load: wwise/bow 03:34:08.407 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:34:08.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:34:08.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:34:08.684 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.96250000000000002 03:34:08.684 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.73333333333333328 03:34:09.115 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 normal large 03:34:09.393 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = alive 03:34:09.704 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:34:09.714 error: [Lua] [TwitchVoteUI] There is no vote data for key (54) 03:34:10.327 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.14666666666666667 03:34:10.686 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 1 03:34:10.686 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.040000000000000001 03:34:10.686 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.17333333333333334 03:34:10.793 [Lua] [AIPlayerSlotExtension] force releaseing slot 1322 4 03:34:11.521 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.76000000000000001 03:34:11.907 [Lua] event horde ends! 03:34:12.249 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:34:12.734 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.080000000000000002 03:34:12.734 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.78666666666666663 03:34:13.464 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:34:13.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:13.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:13.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 03:34:13.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 03:34:13.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:13.472 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 03:34:13.472 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:13.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:13.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:13.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:14.762 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.12 03:34:14.762 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.81333333333333335 03:34:16.592 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:34:16.592 [Lua] [Mutator] Activating mutator 'easier_packs' 03:34:16.786 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.16 03:34:16.786 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.83999999999999997 03:34:17.112 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:34:18.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, DeusChestPreloadSystem 03:34:18.498 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:18.792 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.20000000000000001 03:34:18.792 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.8666666666666667 03:34:20.804 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.23999999999999999 03:34:20.804 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.89333333333333331 03:34:22.308 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":true,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:34:22.806 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.28000000000000003 03:34:22.806 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.92000000000000004 03:34:23.500 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:34:23.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:34:23.500 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, DeusChestPreloadSystem, async-read, 03:34:23.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem, async-read, 03:34:23.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 03:34:23.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem, async-read, 03:34:23.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:34:23.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 03:34:23.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem, async-read, 03:34:23.500 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:34:23.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:34:23.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:34:23.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:34:23.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 03:34:23.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 03:34:23.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 03:34:25.219 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 03:34:26.765 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4b07dcdc] 03:34:27.339 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:34:28.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:28.656 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:28.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:28.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:28.656 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:28.656 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:28.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 03:34:28.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 03:34:28.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:28.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:28.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:31.001 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 03:34:34.555 [Lua] event horde ends! 03:34:40.037 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.77000000000000002 03:34:40.068 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=876 03:34:41.020 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.75166666666666671 03:34:41.928 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.73666666666666669 03:34:42.845 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.71499999999999997 03:34:43.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:34:44.098 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = dead 03:34:44.098 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0 03:34:44.251 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010666143a:1:2:1 = 03:34:45.247 [Lua] [AIPlayerSlotExtension] force releaseing slot 1317 2 03:34:47.868 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.84666666666666668 03:34:48.524 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.59166666666666667 03:34:49.251 [Lua] [NetworkServer] Peer 11000010666143a despawned player. 03:34:49.251 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010666143a 03:34:49.253 [Lua] [GameNetworkManager] destroying game object with go_id=539 03:34:49.528 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:34:49.532 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.56999999999999995 03:34:50.327 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:34:50.327 [Lua] [Mutator] Activating mutator 'easier_packs' 03:34:50.438 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.54833333333333334 03:34:50.746 [Lua] event horde ends! 03:34:51.065 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.39833333333333332 03:34:51.171 [Lua] [SharedState] deus_run_state_12894713: potion:11000010e2567e7:1:4:3 = 03:34:51.353 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.375 03:34:51.578 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.85999999999999999 03:34:51.793 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.59166666666666667 03:34:52.504 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.625 03:34:54.591 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.8666666666666667 03:34:55.149 [Lua] [Mutator] Initializing mutator 'realism' 03:34:55.149 [Lua] [Mutator] Activating mutator 'realism' 03:34:55.149 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:34:55.156 error: [Lua] [TwitchVoteUI] There is no vote data for key (55) 03:34:55.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x264ad, position: 0 03:34:55.470 [Lua] minotaur died! 03:34:58.794 [Lua] Override Player Respawning terror_respawn false 03:34:58.794 [Lua] Override Player Respawning terror_respawn false 03:34:58.794 [Lua] Override Player Respawning terror_respawn false 03:34:59.743 [Flow] DEBUG****************************************02 03:34:59.743 [Flow] DEBUG****************************************04 03:34:59.743 [Flow] DEBUG****************************************01 03:34:59.865 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[de63306b] 03:34:59.865 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f84bb76e] 03:34:59.968 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4b07dcdc] 03:35:00.639 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.88 03:35:00.984 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:35:01.653 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:35:02.195 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:35:02.316 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:35:03.170 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":true,"wwise\/one_handed_hammers":true} 03:35:03.616 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.88666666666666671 03:35:03.816 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 4 03:35:03.879 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":true} 03:35:03.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:35:03.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:35:03.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, DeusChestPreloadSystem, async-read, 03:35:03.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem, async-read, 03:35:03.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 03:35:03.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem, async-read, 03:35:03.879 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:35:03.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem, async-read, 03:35:03.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:35:03.879 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 03:35:03.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p 03:35:03.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p 03:35:03.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:35:03.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:35:03.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:35:03.920 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 03:35:03.945 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 03:35:03.945 [Lua] [PackageManager] Force_load: wwise/bow 03:35:04.057 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:35:04.306 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:35:05.026 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 21 03:35:05.026 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 408 03:35:05.026 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3120 03:35:05.026 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 17 03:35:05.145 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 21 03:35:05.145 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 510 03:35:05.145 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3148 03:35:05.159 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 21 03:35:05.159 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 407 03:35:05.159 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3176 03:35:05.209 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 21 03:35:05.209 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 583 03:35:05.209 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3208 03:35:05.516 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2_3p":true,"wwise\/blunderbuss":true} 03:35:05.688 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010cbc8281:1:1:4 = grenade_fire_01 03:35:06.988 [Lua] event horde ends! 03:35:09.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem, async-read, 03:35:09.049 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 03:35:09.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 03:35:09.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 03:35:09.077 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 03:35:09.101 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 03:35:09.101 [Lua] [PackageManager] Force_load: wwise/blunderbuss 03:35:09.376 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 22 03:35:09.376 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 432 03:35:09.376 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3232 03:35:09.376 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 18 03:35:09.523 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 22 03:35:09.523 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 534 03:35:09.523 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3256 03:35:09.544 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 22 03:35:09.544 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 431 03:35:09.544 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3280 03:35:09.550 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 22 03:35:09.550 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 610 03:35:09.550 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3307 03:35:09.775 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.90000000000000002 03:35:12.794 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.90666666666666662 03:35:12.952 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 23 03:35:12.952 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 458 03:35:12.952 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3333 03:35:12.952 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 19 03:35:13.106 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 23 03:35:13.106 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 560 03:35:13.106 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3359 03:35:13.113 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 23 03:35:13.113 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 639 03:35:13.113 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3388 03:35:13.127 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 23 03:35:13.127 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 457 03:35:13.127 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3414 03:35:14.348 [Lua] [RespawnHandler] Picking spawn point at 710.34, params: min_dist 634.26, max_dist inf, ahead_unit_travel_dist 685.90 03:35:14.348 [Lua] [RespawnHandler] Ahead player position Vector3(16.4487, 78.4916, 32.2247) 03:35:14.499 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:35:14.499 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 03:35:14.503 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=880 03:35:14.503 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:35:14.504 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 03:35:14.504 [Lua] TalentSystem:rpc_sync_talents 7 3162 03:35:14.504 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:35:14.507 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = respawn 03:35:14.507 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.5 03:35:17.408 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 579 03:35:17.408 [Lua] [SharedState] deus_run_state_12894713: ranged_swap_chests_used:0:0:0:0 = {"common":1} 03:35:17.408 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -1360 03:35:17.408 [Lua] [SharedState] deus_run_state_12894713: slot_ranged:11000010cbc8281:1:1:4 = item_key=deus_wh_hammer_book,powerlevel=500,rarity=common,skin=wh_hammer_book_skin_01,property=crit_chance:14000 03:35:17.409 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":2093086592,"first_person":{"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/flail":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_book":false,"resource_packages\/careers\/wh_priest":false}} 03:35:17.410 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, ProfileSynchronizer, async-read, 03:35:17.417 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2093086592 03:35:17.473 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2093086592 03:35:17.569 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2093086592 03:35:17.597 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2093086592 03:35:18.856 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.92000000000000004 03:35:19.126 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:35:19.126 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 03:35:19.126 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:35:19.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 03:35:19.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 03:35:19.241 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 24 03:35:19.241 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 480 03:35:19.241 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3436 03:35:19.241 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 20 03:35:19.393 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 24 03:35:19.393 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 479 03:35:19.393 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3458 03:35:19.393 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 24 03:35:19.393 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 582 03:35:19.393 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3480 03:35:19.402 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 24 03:35:19.402 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 604 03:35:19.402 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3505 03:35:20.362 [Lua] [SharedState] deus_run_state_12894713: potion:11000010cbc8281:1:1:4 = potion_poison_proof_01 03:35:21.852 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.92666666666666664 03:35:24.298 [Lua] Set lobby begin: 03:35:24.298 [Lua] Lobby data twitch_enabled = true 03:35:24.298 [Lua] Lobby data selected_mission_id = journey_citadel 03:35:24.298 [Lua] Lobby data num_players = 4 03:35:24.299 [Lua] Lobby data difficulty_tweak = -10 03:35:24.300 [Lua] Lobby data host = 11000010e2567e7 03:35:24.300 [Lua] Lobby data matchmaking_type = 2 03:35:24.301 [Lua] Lobby data is_private = false 03:35:24.301 [Lua] Lobby data match_started = true 03:35:24.301 [Lua] Lobby data difficulty = cataclysm 03:35:24.301 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:35:24.301 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:35:24.301 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:35:24.301 [Lua] Lobby data quick_game = false 03:35:24.301 [Lua] Lobby data country_code = us 03:35:24.301 [Lua] Lobby data matchmaking = true 03:35:24.302 [Lua] Lobby data power_level = 727 03:35:24.302 [Lua] Lobby data mission_id = pat_bay_wastes_path3 03:35:24.302 [Lua] Lobby data mechanism = deus 03:35:24.302 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:35:24.302 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:35:24.302 [Lua] Lobby data network_hash = e17db97a2fa105af 03:35:24.302 [Lua] Lobby data player_slot_3 = 0:0 03:35:24.302 [Lua] Lobby data eac_authorized = true 03:35:24.302 [Lua] Set lobby end. 03:35:25.534 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=881 03:35:28.038 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.93999999999999995 03:35:29.607 [Lua] [SharedState] deus_run_state_12894713: healthkit:110000104de4150:1:5:3 = healthkit_first_aid_kit_01 03:35:30.261 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = alive 03:35:31.039 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.94666666666666666 03:35:33.530 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:35:33.530 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8f100cb3] 03:35:33.530 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[accd67dc] 03:35:33.530 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8027b3f3] 03:35:33.530 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e66d89e1] 03:35:33.531 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[20292737] 03:35:33.935 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:35:35.396 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c1b5293e] 03:35:35.396 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1df57bd5] 03:35:37.100 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.95999999999999996 03:35:40.090 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.96666666666666667 03:35:40.655 [Lua] [Mutator] Initializing mutator 'chasing_spirits' 03:35:40.655 [Lua] [Mutator] Activating mutator 'chasing_spirits' 03:35:40.655 [Lua] [Mutator]: mutator_start 03:35:40.655 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:35:40.661 error: [Lua] [TwitchVoteUI] There is no vote data for key (56) 03:35:46.145 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.97999999999999998 03:35:47.233 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.008632248267531395; all_inside = true [3] self = table: 000000000B480600; dt = 0.008632248267531395; t = 848.80709011899307; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F63D1D0; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.008632248267531395; t = 848.80709011899307 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.008632248267531395; context = table: 0000000017056F90; t = 848.80709011899307 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.80709011899307; dt = 0.008632248267531395; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.80709011899307 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.80709011899307; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.008632248267531395; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.008632248267531395 [11] self = table: 000000000C74F640; dt = 0.008632248267531395; main_t = 3777.6419836962596; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.80709011899307; game_mode_ended = false [12] self = table: 0000000005E98DA0; dt = 0.008632248267531395; t = 3777.6419836962596 [13] self = table: 0000000000012D80; real_world_dt = 0.008632248267531395; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.008632248267531395; t = 3777.6419836962596 [14] dt = 0.008632248267531395 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = false; world = [World]; dt = 0.008632248267531395; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.234 [Lua] [SharedState] deus_run_state_12894713: blessings_with_buyer:0:0:0:0 = {} 03:35:47.234 [Lua] [SharedState] deus_run_state_12894713: completed_level_count:0:0:0:0 = 1 03:35:47.234 [Lua] [SharedState] deus_run_state_12894713: traversed_nodes:0:0:0:0 = ["node_1"] 03:35:47.234 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:8459006, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:508477664, lt:load_next_level, extra_packages:{ }) 03:35:47.234 [Lua] [NetworkServer] Entering post game 03:35:47.234 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InGame 03:35:47.234 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InPostGame 03:35:47.234 [Lua] [PeerSM] 11000010666143a :: on_exit InGame 03:35:47.234 [Lua] [PeerSM] 11000010666143a :: on_enter InPostGame 03:35:47.234 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 03:35:47.234 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 03:35:47.234 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 03:35:47.234 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 03:35:47.234 [Lua] [SharedState] deus_run_state_12894713: persisted_score:11000010666143a:1:0:0 = [0,2,0,1,2,0,0,0,3,2,1,2,0,0,0,0,170,17,46,1002.5,6721.25,233.5,345.25,235.25,0,870.75,25,0,0] 03:35:47.234 [Lua] [SharedState] deus_run_state_12894713: persisted_score:11000010cbc8281:1:0:0 = [0,1,0,1,1,0,0,1,3,0,1,1,0,0,0,1,157,130,1,670.5,6465.75,134.5,147.25,171,0,724.25,198,0,3] 03:35:47.234 [Lua] [SharedState] deus_run_state_12894713: persisted_score:11000010e2567e7:1:0:0 = [0,3,0,5,11,0,0,3,4,2,2,0,0,0,0,0,194,119,57,304,18551.75,2171.5,1420,2048.25,0,6899,81,2,1] 03:35:47.234 [Lua] [SharedState] deus_run_state_12894713: persisted_score:110000104de4150:1:0:0 = [0,1,0,0,6,0,0,0,1,0,0,5,1,0,0,1,110,95,15,333,5926,0,0,109.75,0,422.75,106,0,1] 03:35:47.235 [Save] Saving `save_data` 03:35:47.235 [Lua] gm_event_end_conditions_met true false 03:35:47.235 [Lua] RESET: Removed Active vote 03:35:47.236 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:35:47.236 [Lua] Game won 03:35:47.236 [Lua] [Challenge] Speedrun invalidated. Likely due to hot-join. 03:35:47.236 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:35:47.239 [Save] Save done 03:35:47.239 [Save] Saving `save_data` 03:35:47.243 [Save] Save done 03:35:47.273 [Lua] generate_backend_stats 11000010e2567e7:1 03:35:47.395 [Lua] [SharedState] deus_run_state_12894713: party_power_ups:0:0:0:0 = [{"client_id":1577840256,"name":"ability_cooldown_reduction","rarity":"rare"}] 03:35:47.395 [Lua] [PlayFabMirrorBase] Force commit 03:35:47.395 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 03:35:47.395 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55 03:35:47.436 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:35:47.437 [Save] Saving `save_data` 03:35:47.442 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = false 03:35:47.442 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = false 03:35:47.442 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 03:35:47.442 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 03:35:47.442 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 5 03:35:47.443 [Save] Save done 03:35:47.447 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0086429473012685776; all_inside = true [3] self = table: 000000000B480600; dt = 0.0086429473012685776; t = 848.81573306629434; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B4DA4F0; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0086429473012685776; t = 848.81573306629434 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0086429473012685776; context = table: 0000000017056F90; t = 848.81573306629434 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.81573306629434; dt = 0.0086429473012685776; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.81573306629434 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.81573306629434; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0086429473012685776; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0086429473012685776 [11] self = table: 000000000C74F640; dt = 0.0086429473012685776; main_t = 3777.6506266435608; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.81573306629434; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0086429473012685776; t = 3777.6506266435608 [13] self = table: 0000000000012D80; real_world_dt = 0.0086429473012685776; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0086429473012685776; t = 3777.6506266435608 [14] dt = 0.0086429473012685776 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086429473012685776; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.458 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0086618857458233833; all_inside = true [3] self = table: 000000000B480600; dt = 0.0086618857458233833; t = 848.82439495204017; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011B5C7F0; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0086618857458233833; t = 848.82439495204017 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0086618857458233833; context = table: 0000000017056F90; t = 848.82439495204017 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.82439495204017; dt = 0.0086618857458233833; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.82439495204017 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.82439495204017; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0086618857458233833; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0086618857458233833 [11] self = table: 000000000C74F640; dt = 0.0086618857458233833; main_t = 3777.6592885293067; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.82439495204017; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0086618857458233833; t = 3777.6592885293067 [13] self = table: 0000000000012D80; real_world_dt = 0.0086618857458233833; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0086618857458233833; t = 3777.6592885293067 [14] dt = 0.0086618857458233833 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086618857458233833; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.468 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0086956527084112167; all_inside = true [3] self = table: 000000000B480600; dt = 0.0086956527084112167; t = 848.83309060474858; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A139340; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0086956527084112167; t = 848.83309060474858 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0086956527084112167; context = table: 0000000017056F90; t = 848.83309060474858 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.83309060474858; dt = 0.0086956527084112167; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.83309060474858 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.83309060474858; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0086956527084112167; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0086956527084112167 [11] self = table: 000000000C74F640; dt = 0.0086956527084112167; main_t = 3777.6679841820151; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.83309060474858; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0086956527084112167; t = 3777.6679841820151 [13] self = table: 0000000000012D80; real_world_dt = 0.0086956527084112167; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0086956527084112167; t = 3777.6679841820151 [14] dt = 0.0086956527084112167 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086956527084112167; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.479 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0087562613189220428; all_inside = true [3] self = table: 000000000B480600; dt = 0.0087562613189220428; t = 848.8418468660675; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EA6A0F0; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0087562613189220428; t = 848.8418468660675 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0087562613189220428; context = table: 0000000017056F90; t = 848.8418468660675 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.8418468660675; dt = 0.0087562613189220428; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.8418468660675 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.8418468660675; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0087562613189220428; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0087562613189220428 [11] self = table: 000000000C74F640; dt = 0.0087562613189220428; main_t = 3777.676740443334; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.8418468660675; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0087562613189220428; t = 3777.676740443334 [13] self = table: 0000000000012D80; real_world_dt = 0.0087562613189220428; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0087562613189220428; t = 3777.676740443334 [14] dt = 0.0087562613189220428 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087562613189220428; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.491 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.00883465725928545; all_inside = true [3] self = table: 000000000B480600; dt = 0.00883465725928545; t = 848.85068152332678; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FDDB370; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.00883465725928545; t = 848.85068152332678 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.00883465725928545; context = table: 0000000017056F90; t = 848.85068152332678 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.85068152332678; dt = 0.00883465725928545; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.85068152332678 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.85068152332678; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.00883465725928545; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.00883465725928545 [11] self = table: 000000000C74F640; dt = 0.00883465725928545; main_t = 3777.6855751005933; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.85068152332678; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.00883465725928545; t = 3777.6855751005933 [13] self = table: 0000000000012D80; real_world_dt = 0.00883465725928545; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.00883465725928545; t = 3777.6855751005933 [14] dt = 0.00883465725928545 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.00883465725928545; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.503 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0089496402069926262; all_inside = true [3] self = table: 000000000B480600; dt = 0.0089496402069926262; t = 848.85963116353378; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B3FA0C0; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0089496402069926262; t = 848.85963116353378 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0089496402069926262; context = table: 0000000017056F90; t = 848.85963116353378 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.85963116353378; dt = 0.0089496402069926262; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.85963116353378 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.85963116353378; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0089496402069926262; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0089496402069926262 [11] self = table: 000000000C74F640; dt = 0.0089496402069926262; main_t = 3777.6945247408003; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.85963116353378; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0089496402069926262; t = 3777.6945247408003 [13] self = table: 0000000000012D80; real_world_dt = 0.0089496402069926262; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0089496402069926262; t = 3777.6945247408003 [14] dt = 0.0089496402069926262 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0089496402069926262; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.513 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0090785510838031769; all_inside = true [3] self = table: 000000000B480600; dt = 0.0090785510838031769; t = 848.86870971461758; all_inside = true; any_inside = true; players_outside_portal = table: 0000000002C3B730; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0090785510838031769; t = 848.86870971461758 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0090785510838031769; context = table: 0000000017056F90; t = 848.86870971461758 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.86870971461758; dt = 0.0090785510838031769; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.86870971461758 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.86870971461758; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0090785510838031769; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0090785510838031769 [11] self = table: 000000000C74F640; dt = 0.0090785510838031769; main_t = 3777.7036032918841; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.86870971461758; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0090785510838031769; t = 3777.7036032918841 [13] self = table: 0000000000012D80; real_world_dt = 0.0090785510838031769; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0090785510838031769; t = 3777.7036032918841 [14] dt = 0.0090785510838031769 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0090785510838031769; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.523 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0092096859589219093; all_inside = true [3] self = table: 000000000B480600; dt = 0.0092096859589219093; t = 848.8779194005765; all_inside = true; any_inside = true; players_outside_portal = table: 0000000014DBA190; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0092096859589219093; t = 848.8779194005765 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0092096859589219093; context = table: 0000000017056F90; t = 848.8779194005765 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.8779194005765; dt = 0.0092096859589219093; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.8779194005765 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.8779194005765; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0092096859589219093; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0092096859589219093 [11] self = table: 000000000C74F640; dt = 0.0092096859589219093; main_t = 3777.712812977843; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.8779194005765; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0092096859589219093; t = 3777.712812977843 [13] self = table: 0000000000012D80; real_world_dt = 0.0092096859589219093; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0092096859589219093; t = 3777.712812977843 [14] dt = 0.0092096859589219093 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0092096859589219093; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.533 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0093426322564482689; all_inside = true [3] self = table: 000000000B480600; dt = 0.0093426322564482689; t = 848.88726203283295; all_inside = true; any_inside = true; players_outside_portal = table: 00000000123BA3A0; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0093426322564482689; t = 848.88726203283295 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0093426322564482689; context = table: 0000000017056F90; t = 848.88726203283295 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.88726203283295; dt = 0.0093426322564482689; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.88726203283295 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.88726203283295; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0093426322564482689; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0093426322564482689 [11] self = table: 000000000C74F640; dt = 0.0093426322564482689; main_t = 3777.7221556100994; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.88726203283295; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0093426322564482689; t = 3777.7221556100994 [13] self = table: 0000000000012D80; real_world_dt = 0.0093426322564482689; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0093426322564482689; t = 3777.7221556100994 [14] dt = 0.0093426322564482689 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0093426322564482689; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.543 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0094713373109698296; all_inside = true [3] self = table: 000000000B480600; dt = 0.0094713373109698296; t = 848.89673337014392; all_inside = true; any_inside = true; players_outside_portal = table: 00000000113A79B0; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0094713373109698296; t = 848.89673337014392 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0094713373109698296; context = table: 0000000017056F90; t = 848.89673337014392 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.89673337014392; dt = 0.0094713373109698296; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.89673337014392 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.89673337014392; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0094713373109698296; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0094713373109698296 [11] self = table: 000000000C74F640; dt = 0.0094713373109698296; main_t = 3777.7316269474104; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.89673337014392; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0094713373109698296; t = 3777.7316269474104 [13] self = table: 0000000000012D80; real_world_dt = 0.0094713373109698296; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0094713373109698296; t = 3777.7316269474104 [14] dt = 0.0094713373109698296 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094713373109698296; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.553 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0095952190458774567; all_inside = true [3] self = table: 000000000B480600; dt = 0.0095952190458774567; t = 848.9063285891898; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DA99BF0; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0095952190458774567; t = 848.9063285891898 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0095952190458774567; context = table: 0000000017056F90; t = 848.9063285891898 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.9063285891898; dt = 0.0095952190458774567; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.9063285891898 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.9063285891898; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0095952190458774567; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0095952190458774567 [11] self = table: 000000000C74F640; dt = 0.0095952190458774567; main_t = 3777.7412221664563; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.9063285891898; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0095952190458774567; t = 3777.7412221664563 [13] self = table: 0000000000012D80; real_world_dt = 0.0095952190458774567; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0095952190458774567; t = 3777.7412221664563 [14] dt = 0.0095952190458774567 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0095952190458774567; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.563 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.009674866683781147; all_inside = true [3] self = table: 000000000B480600; dt = 0.009674866683781147; t = 848.91600345587358; all_inside = true; any_inside = true; players_outside_portal = table: 0000000017223F90; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.009674866683781147; t = 848.91600345587358 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.009674866683781147; context = table: 0000000017056F90; t = 848.91600345587358 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.91600345587358; dt = 0.009674866683781147; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.91600345587358 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.91600345587358; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.009674866683781147; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.009674866683781147 [11] self = table: 000000000C74F640; dt = 0.009674866683781147; main_t = 3777.7508970331401; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.91600345587358; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.009674866683781147; t = 3777.7508970331401 [13] self = table: 0000000000012D80; real_world_dt = 0.009674866683781147; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.009674866683781147; t = 3777.7508970331401 [14] dt = 0.009674866683781147 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.009674866683781147; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.573 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0097269425168633461; all_inside = true [3] self = table: 000000000B480600; dt = 0.0097269425168633461; t = 848.92573039839044; all_inside = true; any_inside = true; players_outside_portal = table: 00000000098A3FA0; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0097269425168633461; t = 848.92573039839044 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0097269425168633461; context = table: 0000000017056F90; t = 848.92573039839044 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.92573039839044; dt = 0.0097269425168633461; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.92573039839044 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.92573039839044; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0097269425168633461; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0097269425168633461 [11] self = table: 000000000C74F640; dt = 0.0097269425168633461; main_t = 3777.7606239756569; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.92573039839044; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0097269425168633461; t = 3777.7606239756569 [13] self = table: 0000000000012D80; real_world_dt = 0.0097269425168633461; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0097269425168633461; t = 3777.7606239756569 [14] dt = 0.0097269425168633461 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0097269425168633461; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.583 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0097756395116448402; all_inside = true [3] self = table: 000000000B480600; dt = 0.0097756395116448402; t = 848.93550603790209; all_inside = true; any_inside = true; players_outside_portal = table: 000000000ABB0660; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0097756395116448402; t = 848.93550603790209 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0097756395116448402; context = table: 0000000017056F90; t = 848.93550603790209 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.93550603790209; dt = 0.0097756395116448402; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.93550603790209 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.93550603790209; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0097756395116448402; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0097756395116448402 [11] self = table: 000000000C74F640; dt = 0.0097756395116448402; main_t = 3777.7703996151686; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.93550603790209; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0097756395116448402; t = 3777.7703996151686 [13] self = table: 0000000000012D80; real_world_dt = 0.0097756395116448402; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0097756395116448402; t = 3777.7703996151686 [14] dt = 0.0097756395116448402 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0097756395116448402; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.593 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.00981946662068367; all_inside = true [3] self = table: 000000000B480600; dt = 0.00981946662068367; t = 848.94532550452277; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010A13720; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.00981946662068367; t = 848.94532550452277 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.00981946662068367; context = table: 0000000017056F90; t = 848.94532550452277 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.94532550452277; dt = 0.00981946662068367; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.94532550452277 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.94532550452277; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.00981946662068367; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.00981946662068367 [11] self = table: 000000000C74F640; dt = 0.00981946662068367; main_t = 3777.7802190817893; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.94532550452277; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.00981946662068367; t = 3777.7802190817893 [13] self = table: 0000000000012D80; real_world_dt = 0.00981946662068367; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.00981946662068367; t = 3777.7802190817893 [14] dt = 0.00981946662068367 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.00981946662068367; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.605 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0098590347915887833; all_inside = true [3] self = table: 000000000B480600; dt = 0.0098590347915887833; t = 848.95518453931436; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008A3EB20; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0098590347915887833; t = 848.95518453931436 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0098590347915887833; context = table: 0000000017056F90; t = 848.95518453931436 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.95518453931436; dt = 0.0098590347915887833; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.95518453931436 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.95518453931436; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0098590347915887833; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0098590347915887833 [11] self = table: 000000000C74F640; dt = 0.0098590347915887833; main_t = 3777.7900781165808; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.95518453931436; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0098590347915887833; t = 3777.7900781165808 [13] self = table: 0000000000012D80; real_world_dt = 0.0098590347915887833; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0098590347915887833; t = 3777.7900781165808 [14] dt = 0.0098590347915887833 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098590347915887833; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.616 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0098946448415517807; all_inside = true [3] self = table: 000000000B480600; dt = 0.0098946448415517807; t = 848.96507918415591; all_inside = true; any_inside = true; players_outside_portal = table: 00000000095B9C70; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0098946448415517807; t = 848.96507918415591 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0098946448415517807; context = table: 0000000017056F90; t = 848.96507918415591 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.96507918415591; dt = 0.0098946448415517807; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.96507918415591 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.96507918415591; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0098946448415517807; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0098946448415517807 [11] self = table: 000000000C74F640; dt = 0.0098946448415517807; main_t = 3777.7999727614224; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.96507918415591; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0098946448415517807; t = 3777.7999727614224 [13] self = table: 0000000000012D80; real_world_dt = 0.0098946448415517807; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0098946448415517807; t = 3777.7999727614224 [14] dt = 0.0098946448415517807 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098946448415517807; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.626 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0099182641133666039; all_inside = true [3] self = table: 000000000B480600; dt = 0.0099182641133666039; t = 848.97499744826928; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D8629B0; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0099182641133666039; t = 848.97499744826928 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0099182641133666039; context = table: 0000000017056F90; t = 848.97499744826928 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.97499744826928; dt = 0.0099182641133666039; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.97499744826928 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.97499744826928; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0099182641133666039; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0099182641133666039 [11] self = table: 000000000C74F640; dt = 0.0099182641133666039; main_t = 3777.8098910255358; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.97499744826928; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0099182641133666039; t = 3777.8098910255358 [13] self = table: 0000000000012D80; real_world_dt = 0.0099182641133666039; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0099182641133666039; t = 3777.8098910255358 [14] dt = 0.0099182641133666039 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099182641133666039; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.637 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0099524073302745819; all_inside = true [3] self = table: 000000000B480600; dt = 0.0099524073302745819; t = 848.98494985559955; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A92B720; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0099524073302745819; t = 848.98494985559955 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0099524073302745819; context = table: 0000000017056F90; t = 848.98494985559955 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.98494985559955; dt = 0.0099524073302745819; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.98494985559955 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.98494985559955; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0099524073302745819; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0099524073302745819 [11] self = table: 000000000C74F640; dt = 0.0099524073302745819; main_t = 3777.819843432866; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.98494985559955; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0099524073302745819; t = 3777.819843432866 [13] self = table: 0000000000012D80; real_world_dt = 0.0099524073302745819; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0099524073302745819; t = 3777.819843432866 [14] dt = 0.0099524073302745819 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099524073302745819; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.646 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.0099831363186240196; all_inside = true [3] self = table: 000000000B480600; dt = 0.0099831363186240196; t = 848.99493299191818; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010858CA0; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.0099831363186240196; t = 848.99493299191818 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.0099831363186240196; context = table: 0000000017056F90; t = 848.99493299191818 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.99493299191818; dt = 0.0099831363186240196; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 848.99493299191818 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 848.99493299191818; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.0099831363186240196; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.0099831363186240196 [11] self = table: 000000000C74F640; dt = 0.0099831363186240196; main_t = 3777.8298265691847; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 848.99493299191818; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.0099831363186240196; t = 3777.8298265691847 [13] self = table: 0000000000012D80; real_world_dt = 0.0099831363186240196; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.0099831363186240196; t = 3777.8298265691847 [14] dt = 0.0099831363186240196 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099831363186240196; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.656 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.010000844486057758; all_inside = true [3] self = table: 000000000B480600; dt = 0.010000844486057758; t = 849.00493383640423; all_inside = true; any_inside = true; players_outside_portal = table: 00000000132333D0; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.010000844486057758; t = 849.00493383640423 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.010000844486057758; context = table: 0000000017056F90; t = 849.00493383640423 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 849.00493383640423; dt = 0.010000844486057758; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 849.00493383640423 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 849.00493383640423; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.010000844486057758; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.010000844486057758 [11] self = table: 000000000C74F640; dt = 0.010000844486057758; main_t = 3777.8398274136707; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 849.00493383640423; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.010000844486057758; t = 3777.8398274136707 [13] self = table: 0000000000012D80; real_world_dt = 0.010000844486057758; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.010000844486057758; t = 3777.8398274136707 [14] dt = 0.010000844486057758 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010000844486057758; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.666 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:631: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:494: in function system_update [10] @scripts/entity_system/entity_system.lua:463: in function update [11] @scripts/game_state/state_ingame.lua:996: in function update [12] @foundation/scripts/util/state_machine.lua:147: in function update [13] @scripts/boot.lua:903: in function game_update [14] @scripts/boot.lua:633:in function [1] self = table: 000000000A2B7A60 [2] self = table: 000000000B480600; dt = 0.010015500709414482; all_inside = true [3] self = table: 000000000B480600; dt = 0.010015500709414482; t = 849.01494933711365; all_inside = true; any_inside = true; players_outside_portal = table: 0000000013183C40; buff_system = table: 0000000016F203B0 [4] self = table: 000000000B480600; dt = 0.010015500709414482; t = 849.01494933711365 [5] self = table: 000000000B480600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000770A50; dt = 0.010015500709414482; context = table: 0000000017056F90; t = 849.01494933711365 [6] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 849.01494933711365; dt = 0.010015500709414482; update_list = table: 0000000014070970; dummy_input = table: 0000000000770A50; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000B480600 [7] self = table: 000000000654BE40; context = table: 0000000017056F90; t = 849.01494933711365 [8] self = table: 000000001701AC80; entity_system_update_context = table: 0000000017056F90; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001701A860; t = 849.01494933711365; i = 84; system = table: 000000000654BE40 [9] self = table: 00000000170573B0; update_func = "update"; dt = 0.010015500709414482; entity_system_update_context = table: 0000000017056F90 [10] self = table: 00000000170573B0; dt = 0.010015500709414482 [11] self = table: 000000000C74F640; dt = 0.010015500709414482; main_t = 3777.8498429143801; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 849.01494933711365; game_mode_ended = true [12] self = table: 0000000005E98DA0; dt = 0.010015500709414482; t = 3777.8498429143801 [13] self = table: 0000000000012D80; real_world_dt = 0.010015500709414482; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.010015500709414482; t = 3777.8498429143801 [14] dt = 0.010015500709414482 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000ED47090; _initial_peers_ready = true; _object_set_names = table: 00000000037A0840; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008292D10; _disable_spawning_reasons = table: 0000000006636940; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000B858F90; _mutator_handler = table: 0000000006473D20; network_server = table: 0000000007162A60; _game_mode = table: 000000000CDA82D0; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_bay_wastes_path3"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 00000000064785F0; is_server = true; network_event_delegate = table: 000000000085C8C0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.1131374835968018; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000014070940; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A1E3430; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F33BA40; _player_distances = table: 000000000BEFE7E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [7] profiler_names = table: 0000000014070A10; entity_manager = table: 000000001704CCE0; extension_init_context = table: 0000000014070940; NAME = "end_zone_system"; unit_storage = table: 000000001702B240; update_list = table: 0000000014070970; statistics_db = table: 000000000259AEC0; is_server = true; extensions = table: 00000000140709E0; network_transmit = table: 0000000005B8B530; world = [World]; name = "end_zone_system"; system_api = table: 0000000017057380; [8] num_systems = 0; systems_pre_update = table: 000000001701A890; systems = table: 000000001701A7C0; systems_update = table: 000000001701A860; systems_post_update = table: 000000001701A7F0; systems_physics_async_update = table: 0000000017057140; [9] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [10] entity_system_bag = table: 000000001701AC80; startup_data = table: 00000000170571E0; entity_manager = table: 000000001704CCE0; unit_spawner = table: 000000001702BA10; statistics_db = table: 000000000259AEC0; is_server = true; system_update_context = table: 0000000017056F90; network_transmit = table: 0000000005B8B530; network_clock = table: 0000000010820C50; dice_keeper = table: 000000001702BD00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000001701AC80; network_server = table: 0000000007162A60; entity_system = table: 00000000170573B0; parent = table: 0000000000012D80; _level_flow_events = table: 000000000534C0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 849.01573306629439; input_manager = table: 000000000A3D6A20; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 000000000E4037D0; num_local_human_players = 1; _ping_reporter = table: 000000000E403940; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010015500709414482; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 000000001701EB70; _gm_event_end_reason = "won"; machines = table: 00000000038CFE10; _camera_carrier = table: 000000000DB796A0; _quit_game = false; network_clock = table: 0000000010820C50; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_bay_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 000000001702BD00; network_event_delegate = table: 000000000085C8C0; [12] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000C74F640; [13] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 000000000A92B400; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; 03:35:47.770 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 03:35:47.770 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55 03:35:48.028 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55 03:35:48.031 [Lua] [PlayFabMirrorBase] commit result "success", "27" 03:35:48.031 [Lua] none table: 000000000F6E6090 table: 000000001719CD40 03:35:49.670 [Save] Saving `save_data` 03:35:49.676 [Save] Save done 03:35:56.510 [Lua] ConflictDirector - destroy all units 03:35:57.428 [Lua] [LevelTransitionHandler] promote_next_level_data 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = dlc_morris_map 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = 8459006 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = disabled 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = map_deus 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = normal 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = 0 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 508477664 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 03:35:57.428 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:35:57.428 [Lua] TRANSITION nil nil load_next_level 03:35:57.428 [Lua] Transition type "load_next_level", is server: true 03:35:57.428 [Lua] [GameNetworkManager] Leaving game... 03:35:57.428 [Lua] [GameNetworkManager] Shutting down game session host. 03:35:57.428 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:35:57.428 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:35:57.429 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=860.74 03:35:57.435 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:35:59.431 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:35:59.431 [Lua] [Managers] Calling function on all managers: 03:35:59.431 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 03:35:59.432 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 03:35:59.432 [Lua] Clearing all global lookup lists 03:35:59.432 [Lua] [IngamePlayerListUI] - Destroy 03:35:59.432 [Lua] [EquipmentUI] - Destroy 03:35:59.432 [Lua] [AbilityUI] - Destroy 03:35:59.432 [Lua] [GamePadEquipmentUI] - Destroy 03:35:59.432 [Lua] [GamePadAbilityUI] - Destroy 03:35:59.433 [Lua] [IngameUI] destroy 03:35:59.433 [Lua] [Mutator] Deactivating mutator 'deus_more_hordes' 03:35:59.433 [Lua] [Mutator] Deactivating mutator 'deus_less_elites' 03:35:59.433 [Lua] [Mutator] Deactivating mutator 'realism' 03:35:59.433 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 03:35:59.433 [Lua] [Mutator] Deactivating mutator 'chasing_spirits' 03:35:59.433 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 03:35:59.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 03:35:59.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 03:35:59.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.459 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.460 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 03:35:59.460 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem 03:35:59.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:59.460 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 03:35:59.460 [Lua] PlayerManager:remove_player peer_id=11000010666143a 1 03:35:59.460 [Lua] [MOD][VMF][INFO] Removed 11000010cbc8281 from the VMF users list. 03:35:59.460 [Lua] PlayerManager:remove_player peer_id=11000010cbc8281 1 03:35:59.461 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 03:35:59.461 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 03:35:59.508 [Lua] [Managers] Destroying manager group: 03:35:59.522 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:35:59.598 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:35:59.600 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 03:35:59.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:35:59.606 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 03:35:59.606 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:35:59.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:35:59.608 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:35:59.612 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 03:35:59.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:35:59.613 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:35:59.614 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:35:59.615 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:35:59.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:35:59.618 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:35:59.618 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:35:59.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:35:59.622 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:35:59.623 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:35:59.627 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:35:59.629 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:35:59.629 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:35:59.630 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:35:59.633 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:35:59.634 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:35:59.635 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:35:59.644 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 03:35:59.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:35:59.648 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:35:59.652 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:35:59.652 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InPostGame 03:35:59.652 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Loading 03:35:59.652 [Lua] [PeerSM] 11000010666143a :: on_exit InPostGame 03:35:59.652 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 03:35:59.652 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 03:35:59.652 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 03:35:59.652 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 03:35:59.652 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 03:35:59.652 [Lua] [Matchmaking] unregister rpcs 03:35:59.653 [Lua] ############### UNLOADING PACKAGES ############### 03:35:59.653 [Lua] [Gamestate] Enter state StateLoading 03:35:59.654 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:35:59.655 [Lua] [Matchmaking] register rpcs 03:35:59.655 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:35:59.655 [Lua] Set lobby begin: 03:35:59.655 [Lua] Lobby data twitch_enabled = true 03:35:59.655 [Lua] Lobby data selected_mission_id = journey_citadel 03:35:59.655 [Lua] Lobby data num_players = 4 03:35:59.655 [Lua] Lobby data difficulty_tweak = -10 03:35:59.655 [Lua] Lobby data host = 11000010e2567e7 03:35:59.655 [Lua] Lobby data matchmaking_type = 2 03:35:59.655 [Lua] Lobby data is_private = false 03:35:59.655 [Lua] Lobby data match_started = true 03:35:59.655 [Lua] Lobby data difficulty = cataclysm 03:35:59.655 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:35:59.655 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:35:59.655 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:35:59.655 [Lua] Lobby data quick_game = false 03:35:59.655 [Lua] Lobby data country_code = us 03:35:59.655 [Lua] Lobby data matchmaking = true 03:35:59.655 [Lua] Lobby data power_level = 0 03:35:59.655 [Lua] Lobby data mission_id = pat_bay_wastes_path3 03:35:59.655 [Lua] Lobby data mechanism = deus 03:35:59.655 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:35:59.655 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:35:59.655 [Lua] Lobby data network_hash = e17db97a2fa105af 03:35:59.656 [Lua] Lobby data player_slot_3 = 0:0 03:35:59.656 [Lua] Lobby data eac_authorized = true 03:35:59.656 [Lua] Set lobby end. 03:35:59.656 [Lua] registering RPCs 03:35:59.656 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:35:59.656 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:35:59.656 [Lua] Set lobby begin: 03:35:59.656 [Lua] Lobby data twitch_enabled = true 03:35:59.656 [Lua] Lobby data selected_mission_id = journey_citadel 03:35:59.656 [Lua] Lobby data num_players = 4 03:35:59.656 [Lua] Lobby data difficulty_tweak = -10 03:35:59.656 [Lua] Lobby data host = 11000010e2567e7 03:35:59.656 [Lua] Lobby data matchmaking_type = 2 03:35:59.656 [Lua] Lobby data is_private = false 03:35:59.656 [Lua] Lobby data match_started = true 03:35:59.656 [Lua] Lobby data difficulty = cataclysm 03:35:59.656 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:35:59.656 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:35:59.656 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:35:59.656 [Lua] Lobby data quick_game = false 03:35:59.656 [Lua] Lobby data country_code = us 03:35:59.656 [Lua] Lobby data matchmaking = true 03:35:59.656 [Lua] Lobby data power_level = 0 03:35:59.656 [Lua] Lobby data mission_id = dlc_morris_map 03:35:59.656 [Lua] Lobby data mechanism = deus 03:35:59.656 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:35:59.656 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:35:59.656 [Lua] Lobby data network_hash = e17db97a2fa105af 03:35:59.656 [Lua] Lobby data player_slot_3 = 0:0 03:35:59.656 [Lua] Lobby data eac_authorized = true 03:35:59.656 [Lua] Set lobby end. 03:35:59.656 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:35:59.659 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 03:35:59.659 [Lua] [StateLoading] load_current_level 03:35:59.659 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 03:35:59.669 [Umbra] Unload tome 1 03:35:59.669 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay/wastes_path3, pat_bay_wastes_path3 03:35:59.671 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay/wastes_common, pat_bay_wastes_path3 03:35:59.673 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_bay_wastes_path3 03:35:59.676 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay/path_common, pat_bay_wastes_path3 03:35:59.709 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay, pat_bay_wastes_path3 03:35:59.711 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_bay_wastes_path3 03:35:59.731 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_bay_wastes_path3 03:35:59.731 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 03:35:59.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 03:35:59.766 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 03:35:59.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 03:35:59.783 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:35:59.783 [Lua] ### Received rpc_level_load_started 03:35:59.783 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 508477664 03:35:59.801 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]', 1 03:35:59.802 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:35:59.802 [Lua] ### Received rpc_level_load_started 03:35:59.802 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_session_id: 508477664 03:35:59.884 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":2093086592,"first_person":{"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/flail":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_book":false,"resource_packages\/careers\/wh_priest":false}} 03:35:59.884 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2093086592 03:35:59.884 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 417216096 03:35:59.884 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 211432384 03:35:59.884 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1903933696 03:35:59.884 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:35:59.950 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:35:59.950 [Lua] ### Received rpc_level_load_started 03:35:59.950 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 508477664 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":417216096,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2093086592 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 417216096 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 211432384 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1903933696 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":211432384,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2093086592 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 417216096 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 211432384 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1903933696 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:35:59.984 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:36:00.150 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":1020903872,"first_person":{"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/flail":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_book":false,"resource_packages\/careers\/wh_priest":false}} 03:36:00.151 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1020903872 03:36:00.151 [Lua] ### Received rpc_level_loaded 03:36:00.151 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_id: 247 03:36:00.151 [Lua] Peer 11000010cbc8281 has loaded the level and all enemies are loaded 03:36:00.151 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1020903872 03:36:00.151 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Loading 03:36:00.151 [Lua] [PeerSM] 11000010cbc8281 :: on_enter LoadingProfilePackages 03:36:00.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 03:36:00.184 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 03:36:00.201 [Lua] [LevelTransitionHandler] Level load completed! 03:36:00.201 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 8459006 - use_random_directors: false - conflict_director_name: disabled 03:36:00.201 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:36:00.202 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 03:36:00.202 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 03:36:00.202 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 03:36:00.212 [Save] Saving `save_data` 03:36:00.212 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":1620532480,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/javelin":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_daggers":false}} 03:36:00.212 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 03:36:00.216 [Save] Save done 03:36:00.217 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1620532480 03:36:00.218 [Lua] ### Received rpc_level_loaded 03:36:00.218 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 247 03:36:00.218 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 03:36:00.235 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 03:36:00.235 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 03:36:00.284 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":234380912,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:36:00.284 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1020903872 03:36:00.284 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 234380912 03:36:00.284 [Lua] ### Received rpc_level_loaded 03:36:00.284 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 247 03:36:00.284 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 03:36:00.284 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1020903872 03:36:00.285 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 234380912 03:36:00.285 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 03:36:00.285 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 03:36:00.351 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1620532480 03:36:00.385 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1620532480 03:36:00.385 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1620532480 03:36:00.419 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 234380912 03:36:00.452 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 234380912 03:36:00.452 [Lua] [PeerSM] 11000010cbc8281 :: on_exit LoadingProfilePackages 03:36:00.452 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForEnterGame 03:36:00.452 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 03:36:00.452 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 03:36:00.452 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 03:36:00.452 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 03:36:00.453 [Lua] ### Received rpc_level_loaded 03:36:00.453 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 247 03:36:00.453 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 03:36:00.453 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 03:36:00.453 [Umbra] Init version: 3.4.15 :: 16 threads 03:36:00.455 [Lua] Async level spawning done 03:36:00.455 [Lua] Spawn additional sub_levels: 03:36:00.653 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":751664896,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:36:00.653 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:00.653 [Lua] ### Received rpc_level_loaded 03:36:00.653 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 247 03:36:00.653 [Lua] Peer 11000010666143a has loaded the level and all enemies are loaded 03:36:00.653 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:00.653 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 03:36:00.653 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 03:36:00.796 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:00.813 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:00.814 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 03:36:00.814 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 03:36:00.814 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:36:01.818 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:36:01.818 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:36:01.818 [Lua] [Matchmaking] unregister rpcs 03:36:01.818 [Lua] Set lobby begin: 03:36:01.818 [Lua] Lobby data twitch_enabled = true 03:36:01.818 [Lua] Lobby data selected_mission_id = journey_citadel 03:36:01.818 [Lua] Lobby data num_players = 4 03:36:01.818 [Lua] Lobby data difficulty_tweak = -10 03:36:01.818 [Lua] Lobby data host = 11000010e2567e7 03:36:01.818 [Lua] Lobby data matchmaking_type = 2 03:36:01.818 [Lua] Lobby data is_private = false 03:36:01.818 [Lua] Lobby data match_started = true 03:36:01.818 [Lua] Lobby data difficulty = cataclysm 03:36:01.818 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:36:01.818 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:36:01.819 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:36:01.819 [Lua] Lobby data quick_game = false 03:36:01.819 [Lua] Lobby data country_code = us 03:36:01.819 [Lua] Lobby data matchmaking = true 03:36:01.819 [Lua] Lobby data power_level = 0 03:36:01.819 [Lua] Lobby data mission_id = dlc_morris_map 03:36:01.819 [Lua] Lobby data mechanism = deus 03:36:01.819 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:36:01.819 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:36:01.819 [Lua] Lobby data network_hash = e17db97a2fa105af 03:36:01.819 [Lua] Lobby data player_slot_3 = 0:0 03:36:01.819 [Lua] Lobby data eac_authorized = true 03:36:01.819 [Lua] Set lobby end. 03:36:01.819 [Lua] [Managers] Destroying manager group: 03:36:01.820 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 03:36:01.820 [Lua] [Gamestate] Enter StateIngame HOST 03:36:01.820 [Lua] <>level = dlc_morris_map<> 03:36:01.820 [Lua] [StateIngame] Server ingame 03:36:01.825 [Lua] Set lobby begin: 03:36:01.825 [Lua] Lobby data twitch_enabled = true 03:36:01.825 [Lua] Lobby data selected_mission_id = journey_citadel 03:36:01.825 [Lua] Lobby data num_players = 4 03:36:01.825 [Lua] Lobby data difficulty_tweak = 0 03:36:01.825 [Lua] Lobby data host = 11000010e2567e7 03:36:01.825 [Lua] Lobby data matchmaking_type = 2 03:36:01.825 [Lua] Lobby data is_private = false 03:36:01.825 [Lua] Lobby data match_started = true 03:36:01.825 [Lua] Lobby data difficulty = normal 03:36:01.825 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:36:01.825 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:36:01.825 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:36:01.825 [Lua] Lobby data quick_game = false 03:36:01.825 [Lua] Lobby data country_code = us 03:36:01.825 [Lua] Lobby data matchmaking = true 03:36:01.825 [Lua] Lobby data power_level = 0 03:36:01.825 [Lua] Lobby data mission_id = dlc_morris_map 03:36:01.825 [Lua] Lobby data mechanism = deus 03:36:01.825 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:36:01.825 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:36:01.825 [Lua] Lobby data network_hash = e17db97a2fa105af 03:36:01.825 [Lua] Lobby data player_slot_3 = 0:0 03:36:01.826 [Lua] Lobby data eac_authorized = true 03:36:01.826 [Lua] Set lobby end. 03:36:01.826 [Lua] [Matchmaking] register rpcs 03:36:01.826 [Lua] GameNetworkManager:init... creating game session 03:36:01.826 [Lua] Host GameSession.make_game_session_host with session: 03:36:01.826 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:36:01.826 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 03:36:01.826 [Lua] [GameNetworkManager] self.is_server = true 03:36:01.826 [Network] Setting artificial MTU limit to 65536 03:36:01.830 [Lua] [SharedState] deus_shop_12894713: shop_state:0:0:0:0 = 1 03:36:01.845 [Lua] Switching ConflictSettings: to: disabled 03:36:01.845 [Lua] pacing=disabled 03:36:01.845 [Lua] roaming=nil 03:36:01.845 [Lua] specials=disabled 03:36:01.845 [Lua] debug_color=black 03:36:01.845 [Lua] pack_spawning=disabled 03:36:01.845 [Lua] contained_breeds=nil 03:36:01.845 [Lua] disabled=true 03:36:01.845 [Lua] boss=disabled 03:36:01.845 [Lua] horde=disabled 03:36:01.845 [Lua] name=disabled 03:36:01.845 [Lua] intensity=disabled 03:36:01.845 [Lua] --- 03:36:01.846 [Lua] [LevelAnalysis] set_random_seed( 8459006) 03:36:01.853 [Lua] [AIInterestPointSystem] Level Seed: -1073517541 03:36:01.853 [Lua] 03:36:01.853 [Lua] [entity_system_bag] = table 03:36:01.853 [Lua] [entity_system_bag] = metatable 03:36:01.853 [Lua] [startup_data] = table 03:36:01.853 [Lua] [entity_manager] = table 03:36:01.853 [Lua] [entity_manager] = metatable 03:36:01.853 [Lua] [unit_spawner] = table 03:36:01.853 [Lua] [unit_spawner] = metatable 03:36:01.853 [Lua] [unit_storage] = table 03:36:01.853 [Lua] [unit_storage] = metatable 03:36:01.853 [Lua] [dice_keeper] = table 03:36:01.853 [Lua] [dice_keeper] = metatable 03:36:01.853 [Lua] [is_server] = true (boolean) 03:36:01.853 [Lua] [world] = [World] 03:36:01.853 [Lua] [system_api] = table 03:36:01.853 [Lua] [entity_system] = table 03:36:01.853 [Lua] [entity_system] = metatable 03:36:01.853 [Lua] [network_lobby] = table 03:36:01.853 [Lua] [network_lobby] = metatable 03:36:01.853 [Lua] [profile_synchronizer] = table 03:36:01.853 [Lua] [profile_synchronizer] = metatable 03:36:01.853 [Lua] [level_transition_handler] = table 03:36:01.853 [Lua] [level_transition_handler] = metatable 03:36:01.853 [Lua] [num_local_human_players] = 1 (number) 03:36:01.853 [Lua] [statistics_db] = table 03:36:01.853 [Lua] [statistics_db] = metatable 03:36:01.853 [Lua] [network_server] = table 03:36:01.853 [Lua] [network_server] = metatable 03:36:01.853 [Lua] [input_manager] = table 03:36:01.853 [Lua] [input_manager] = metatable 03:36:01.853 [Lua] [network_clock] = table 03:36:01.853 [Lua] [network_clock] = metatable 03:36:01.853 [Lua] [network_transmit] = table 03:36:01.853 [Lua] [network_transmit] = metatable 03:36:01.853 [Lua] [free_flight_manager] = table 03:36:01.853 [Lua] [free_flight_manager] = metatable 03:36:01.853 [Lua] [network_manager] = table 03:36:01.853 [Lua] [network_manager] = metatable 03:36:01.853 [Lua] [network_event_delegate] = table 03:36:01.853 [Lua] [network_event_delegate] = metatable 03:36:01.853 [Lua] 03:36:01.878 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:36:01.878 [Lua] [AchievementManager] Achievements using the steam platform 03:36:01.878 [Lua] PlayerManager:add_player player_1 03:36:01.980 [Lua] [StateIngame] Level seed: 8459006 03:36:01.981 [Lua] [LevelAnalysis] set_random_seed( -1073517541) 03:36:01.981 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:36:01.982 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:36:01.982 [Lua] [IngameUI] init 03:36:01.993 [SteamVoipClient] select_out(110000104de4150, off) 03:36:01.993 [SteamVoipClient] select_out(11000010666143a, off) 03:36:01.993 [SteamVoipClient] select_out(11000010cbc8281, off) 03:36:01.993 [SteamVoipClient] select_out(11000010e2567e7, off) 03:36:02.000 [Lua] cb_razer_chroma_setup 03:36:02.043 [Lua] completed 03:36:02.049 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:36:02.049 [Lua] Set lobby begin: 03:36:02.049 [Lua] Lobby data twitch_enabled = true 03:36:02.049 [Lua] Lobby data selected_mission_id = journey_citadel 03:36:02.049 [Lua] Lobby data num_players = 4 03:36:02.049 [Lua] Lobby data difficulty_tweak = 0 03:36:02.049 [Lua] Lobby data host = 11000010e2567e7 03:36:02.049 [Lua] Lobby data matchmaking_type = 2 03:36:02.049 [Lua] Lobby data is_private = false 03:36:02.050 [Lua] Lobby data match_started = true 03:36:02.050 [Lua] Lobby data difficulty = normal 03:36:02.050 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:36:02.050 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:36:02.050 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:36:02.050 [Lua] Lobby data quick_game = false 03:36:02.050 [Lua] Lobby data country_code = us 03:36:02.050 [Lua] Lobby data matchmaking = true 03:36:02.050 [Lua] Lobby data power_level = 725 03:36:02.050 [Lua] Lobby data mission_id = dlc_morris_map 03:36:02.050 [Lua] Lobby data mechanism = deus 03:36:02.050 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:36:02.050 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:36:02.050 [Lua] Lobby data network_hash = e17db97a2fa105af 03:36:02.050 [Lua] Lobby data player_slot_3 = 0:0 03:36:02.050 [Lua] Lobby data eac_authorized = true 03:36:02.050 [Lua] Set lobby end. 03:36:02.050 [Lua] CurrentConflictSettings disabled 03:36:02.050 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 03:36:02.050 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 03:36:02.050 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:36:02.051 [Lua] [Managers] Calling function on all managers: 03:36:02.051 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:02.051 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:36:02.051 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 03:36:02.051 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:36:02.056 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:02.056 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0095 03:36:02.056 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = protatoe 03:36:02.056 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForEnterGame 03:36:02.056 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForGameObjectSync 03:36:02.057 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 03:36:02.057 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 03:36:02.070 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cbc8281 03:36:02.085 [Lua] PlayerManager:add_remote_player 11000010cbc8281 03:36:02.085 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 03:36:02.085 [Lua] RemotePlayer:create_game_object( ) 3 03:36:02.152 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForGameObjectSync 03:36:02.152 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForPlayers 03:36:02.152 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 03:36:02.152 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 03:36:02.177 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:02.177 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:36:02.177 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:36:02.177 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":234380912,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:36:02.177 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1020903872 03:36:02.177 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:02.177 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 234380912 03:36:02.177 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1620532480 03:36:02.177 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:36:02.177 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:36:02.177 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:36:02.177 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:36:02.177 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 79A9D0785697ED46 03:36:02.177 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:02.177 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:36:02.177 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 03:36:02.177 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 03:36:02.182 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 03:36:02.202 [Lua] PlayerManager:add_remote_player 110000104de4150 03:36:02.202 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 03:36:02.202 [Lua] RemotePlayer:create_game_object( ) 4 03:36:02.275 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 03:36:02.275 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 03:36:02.279 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":1020903872,"first_person":{"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/flail":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_book":false,"resource_packages\/careers\/wh_priest":false}} 03:36:02.280 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1020903872 03:36:02.280 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:02.280 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 234380912 03:36:02.280 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1620532480 03:36:02.280 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:36:02.280 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0095 03:36:02.280 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 81E59B19D11C82C9 03:36:02.280 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:02.280 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = protatoe 03:36:02.307 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:02.307 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0038 03:36:02.307 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Ruke Skywalker 03:36:02.307 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":751664896,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:36:02.307 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1020903872 03:36:02.307 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:02.307 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 234380912 03:36:02.307 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1620532480 03:36:02.307 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:36:02.307 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:36:02.307 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:36:02.307 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0038 03:36:02.307 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 03:36:02.307 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:02.307 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Ruke Skywalker 03:36:02.308 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 03:36:02.308 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 03:36:02.312 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 03:36:02.338 [Lua] PlayerManager:add_remote_player 11000010666143a 03:36:02.338 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 03:36:02.338 [Lua] RemotePlayer:create_game_object( ) 5 03:36:02.432 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 03:36:02.432 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 03:36:02.432 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 03:36:02.432 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 03:36:02.432 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 03:36:02.432 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 03:36:02.432 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 03:36:02.433 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 03:36:02.437 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 03:36:02.438 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForPlayers 03:36:02.438 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InGame 03:36:02.439 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = true 03:36:02.439 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 03:36:02.439 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 03:36:02.439 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 03:36:02.475 [Lua] StateInGameRunning:_game_actually_starts() 03:36:02.475 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 1 03:36:02.475 [Lua] ################################################################################################################# 03:36:02.475 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_bay_wastes_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:36:02.475 [Lua] ################################################################################################################# 03:36:02.476 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 56 03:36:02.476 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:36:02.476 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 03:36:02.481 [Lua] [SharedState] deus_map_12894713_node_1: ready:0:0:0:0 = true 03:36:02.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 75, name: `unknown` 03:36:02.481 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=6 03:36:02.481 [Lua] [SharedState] deus_map_12894713_node_1: map_state:0:0:0:0 = TWITCH_STARTING 03:36:02.481 [Lua] [SharedState] deus_map_12894713_node_1: final_node_selected:0:0:0:0 = 03:36:02.481 [Lua] [SharedState] deus_map_12894713_node_1: vote:0:0:0:0 = 03:36:02.481 [Lua] [DeusMapDecisionView] Self vote defaulted 03:36:02.482 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 1 03:36:02.488 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 56 03:36:02.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:36:02.497 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:36:02.586 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 03:36:02.597 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 56 03:36:02.597 [Lua] Commit load time data 03:36:02.684 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 03:36:02.684 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:36:02.684 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 03:36:02.691 [Lua] [MOD][VMF][INFO] Added 11000010cbc8281 to the VMF users list. 03:36:02.691 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010cbc8281 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:36:02.691 [Lua] Adding player sync data to peer=11000010cbc8281 local_player_id=1 03:36:02.769 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:36:02.769 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 03:36:02.802 [Lua] [SharedState] deus_map_12894713_node_1: ready:0:0:0:0 = true 03:36:02.802 [Lua] [SharedState] deus_map_12894713_node_1: vote:0:0:0:0 = 03:36:02.802 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 1 03:36:02.803 [Lua] [SharedState] deus_map_12894713_node_1: ready:0:0:0:0 = true 03:36:02.803 [Lua] [SharedState] deus_map_12894713_node_1: vote:0:0:0:0 = 03:36:02.803 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 1 03:36:02.825 [Lua] [SharedState] deus_map_12894713_node_1: ready:0:0:0:0 = true 03:36:02.825 [Lua] [SharedState] deus_map_12894713_node_1: vote:0:0:0:0 = 03:36:02.825 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 1 03:36:02.827 [Lua] [SharedState] deus_map_12894713_node_1: map_state:0:0:0:0 = TWITCH_WAITING 03:36:03.045 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 03:36:07.212 [Lua] Set lobby begin: 03:36:07.212 [Lua] Lobby data twitch_enabled = true 03:36:07.212 [Lua] Lobby data selected_mission_id = journey_citadel 03:36:07.212 [Lua] Lobby data num_players = 4 03:36:07.212 [Lua] Lobby data difficulty_tweak = 0 03:36:07.212 [Lua] Lobby data host = 11000010e2567e7 03:36:07.212 [Lua] Lobby data matchmaking_type = 2 03:36:07.212 [Lua] Lobby data is_private = false 03:36:07.213 [Lua] Lobby data match_started = true 03:36:07.213 [Lua] Lobby data difficulty = normal 03:36:07.213 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:36:07.213 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:36:07.213 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:36:07.213 [Lua] Lobby data quick_game = false 03:36:07.213 [Lua] Lobby data country_code = us 03:36:07.213 [Lua] Lobby data matchmaking = true 03:36:07.213 [Lua] Lobby data power_level = 365 03:36:07.213 [Lua] Lobby data mission_id = dlc_morris_map 03:36:07.213 [Lua] Lobby data mechanism = deus 03:36:07.213 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:36:07.213 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:36:07.213 [Lua] Lobby data network_hash = e17db97a2fa105af 03:36:07.213 [Lua] Lobby data player_slot_3 = 0:0 03:36:07.213 [Lua] Lobby data eac_authorized = true 03:36:07.213 [Lua] Set lobby end. 03:36:12.333 [Lua] Set lobby begin: 03:36:12.333 [Lua] Lobby data twitch_enabled = true 03:36:12.333 [Lua] Lobby data selected_mission_id = journey_citadel 03:36:12.333 [Lua] Lobby data num_players = 4 03:36:12.333 [Lua] Lobby data difficulty_tweak = 0 03:36:12.333 [Lua] Lobby data host = 11000010e2567e7 03:36:12.333 [Lua] Lobby data matchmaking_type = 2 03:36:12.333 [Lua] Lobby data is_private = false 03:36:12.334 [Lua] Lobby data match_started = true 03:36:12.334 [Lua] Lobby data difficulty = normal 03:36:12.334 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:36:12.334 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:36:12.334 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:36:12.334 [Lua] Lobby data quick_game = false 03:36:12.334 [Lua] Lobby data country_code = us 03:36:12.334 [Lua] Lobby data matchmaking = true 03:36:12.334 [Lua] Lobby data power_level = 727 03:36:12.334 [Lua] Lobby data mission_id = dlc_morris_map 03:36:12.334 [Lua] Lobby data mechanism = deus 03:36:12.334 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:36:12.334 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:36:12.334 [Lua] Lobby data network_hash = e17db97a2fa105af 03:36:12.334 [Lua] Lobby data player_slot_3 = 0:0 03:36:12.334 [Lua] Lobby data eac_authorized = true 03:36:12.334 [Lua] Set lobby end. 03:36:17.747 [Lua] [SharedState] deus_run_state_12894713: twitch_vote:0:0:0:0 = node_12 03:36:17.747 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:36:17.752 [Lua] [SharedState] deus_map_12894713_node_1: final_node_selected:0:0:0:0 = node_12 03:36:17.752 [Lua] [SharedState] deus_map_12894713_node_1: map_state:0:0:0:0 = FINISHING 03:36:17.752 [Lua] [SharedState] deus_run_state_12894713: twitch_vote:0:0:0:0 = 03:36:17.753 error: [Lua] [TwitchVoteUI] There is no vote data for key (57) 03:36:20.757 [Lua] [SharedState] deus_map_12894713_node_1: map_state:0:0:0:0 = FINISHED 03:36:20.758 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 2 03:36:21.867 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 2 03:36:21.882 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 2 03:36:21.903 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 2 03:36:21.912 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 2 03:36:21.914 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 5 03:36:21.918 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 5 03:36:22.011 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 5 03:36:22.031 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 5 03:36:22.065 [Lua] [SharedState] deus_game_mode_map_12894713: state:0:0:0:0 = 5 03:36:22.066 [Lua] [SharedState] deus_run_state_12894713: run_node_key:0:0:0:0 = node_12 03:36:22.066 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_slaanesh_path1, mc:deus, gm:deus, env:0, seed:894256137, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-7, id:1591210112, lt:load_next_level, extra_packages:{ }) 03:36:22.066 [Lua] [LevelTransitionHandler] promote_next_level_data 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: level_key:0:0:0:0 = pat_forest_slaanesh_path1 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: level_seed:0:0:0:0 = 894256137 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: conflict_director:0:0:0:0 = deus_skaven_chaos 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: locked_director_functions:0:0:0:0 = {} 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: game_mode:0:0:0:0 = deus 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: mechanism:0:0:0:0 = deus 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: environment_variation_id:0:0:0:0 = 0 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: difficulty:0:0:0:0 = cataclysm 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: difficulty_tweak:0:0:0:0 = -7 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: level_session_id:0:0:0:0 = 1591210112 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: level_transition_type:0:0:0:0 = load_next_level 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: extra_packages:0:0:0:0 = {} 03:36:22.066 [Lua] [SharedState] network_state_11000010e2567e7: name:set_level_data 03:36:22.066 [Lua] [NetworkServer] Entering post game 03:36:22.066 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InGame 03:36:22.066 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InPostGame 03:36:22.066 [Lua] [PeerSM] 11000010666143a :: on_exit InGame 03:36:22.066 [Lua] [PeerSM] 11000010666143a :: on_enter InPostGame 03:36:22.066 [Lua] [PeerSM] 110000104de4150 :: on_exit InGame 03:36:22.066 [Lua] [PeerSM] 110000104de4150 :: on_enter InPostGame 03:36:22.066 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InGame 03:36:22.066 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InPostGame 03:36:22.067 [Save] Saving `save_data` 03:36:22.067 [Lua] gm_event_end_conditions_met true false 03:36:22.067 [Lua] RESET: Removed Active vote 03:36:22.070 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:36:22.072 [Lua] Game won 03:36:22.072 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:36:22.073 [Save] Save done 03:36:22.073 [Save] Saving `save_data` 03:36:22.078 [Save] Save done 03:36:22.100 [Lua] generate_backend_stats 11000010e2567e7:1 03:36:22.236 [Lua] [PlayFabMirrorBase] Force commit 03:36:22.236 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 03:36:22.236 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:36:22.236 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:36:22.237 [Save] Saving `save_data` 03:36:22.237 [Lua] TRANSITION nil nil load_next_level 03:36:22.237 [Lua] Transition type "load_next_level", is server: true 03:36:22.237 [Lua] [GameNetworkManager] Leaving game... 03:36:22.237 [Lua] [GameNetworkManager] Shutting down game session host. 03:36:22.237 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:36:22.237 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:36:22.237 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.67 03:36:22.239 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = false 03:36:22.239 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = false 03:36:22.239 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = false 03:36:22.239 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = false 03:36:22.239 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:36:22.239 [Lua] [PlayFabMirrorBase] commit result "success", "28" 03:36:22.239 [Lua] none table: 0000000018E3A0F0 nil 03:36:22.242 [Save] Save done 03:36:22.612 [Lua] [PlayerSyncData] Game session is not initialized 03:36:22.612 [Lua] [PlayerSyncData] Game session is not initialized 03:36:22.612 [Lua] [PlayerSyncData] Game session is not initialized 03:36:22.612 [Lua] Set lobby begin: 03:36:22.612 [Lua] Lobby data twitch_enabled = true 03:36:22.612 [Lua] Lobby data selected_mission_id = journey_citadel 03:36:22.612 [Lua] Lobby data num_players = 4 03:36:22.612 [Lua] Lobby data difficulty_tweak = 0 03:36:22.612 [Lua] Lobby data host = 11000010e2567e7 03:36:22.612 [Lua] Lobby data matchmaking_type = 2 03:36:22.612 [Lua] Lobby data is_private = false 03:36:22.613 [Lua] Lobby data match_started = true 03:36:22.613 [Lua] Lobby data difficulty = normal 03:36:22.613 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:36:22.613 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:36:22.613 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:36:22.613 [Lua] Lobby data quick_game = false 03:36:22.613 [Lua] Lobby data country_code = us 03:36:22.613 [Lua] Lobby data matchmaking = true 03:36:22.613 [Lua] Lobby data power_level = 0 03:36:22.613 [Lua] Lobby data mission_id = dlc_morris_map 03:36:22.613 [Lua] Lobby data mechanism = deus 03:36:22.613 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:36:22.613 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:36:22.613 [Lua] Lobby data network_hash = e17db97a2fa105af 03:36:22.613 [Lua] Lobby data player_slot_3 = 0:0 03:36:22.613 [Lua] Lobby data eac_authorized = true 03:36:22.613 [Lua] Set lobby end. 03:36:24.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:36:24.398 [Lua] [Managers] Calling function on all managers: 03:36:24.398 [Lua] PlayerManager:remove_player peer_id=11000010e2567e7 1 03:36:24.399 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = false 03:36:24.399 [Lua] Clearing all global lookup lists 03:36:24.399 [Lua] [IngamePlayerListUI] - Destroy 03:36:24.400 [Lua] [IngameUI] destroy 03:36:24.401 [Lua] PlayerManager:remove_player peer_id=11000010666143a 1 03:36:24.402 [Lua] [MOD][VMF][INFO] Removed 11000010cbc8281 from the VMF users list. 03:36:24.402 [Lua] PlayerManager:remove_player peer_id=11000010cbc8281 1 03:36:24.402 [Lua] [MOD][VMF][INFO] Removed 110000104de4150 from the VMF users list. 03:36:24.402 [Lua] PlayerManager:remove_player peer_id=110000104de4150 1 03:36:24.403 [Lua] [Managers] Destroying manager group: 03:36:24.404 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:36:24.404 [Lua] [PeerSM] 11000010cbc8281 :: on_exit InPostGame 03:36:24.404 [Lua] [PeerSM] 11000010cbc8281 :: on_enter Loading 03:36:24.404 [Lua] [PeerSM] 11000010666143a :: on_exit InPostGame 03:36:24.404 [Lua] [PeerSM] 11000010666143a :: on_enter Loading 03:36:24.404 [Lua] [PeerSM] 110000104de4150 :: on_exit InPostGame 03:36:24.404 [Lua] [PeerSM] 110000104de4150 :: on_enter Loading 03:36:24.404 [Lua] [PeerSM] 11000010e2567e7 :: on_exit InPostGame 03:36:24.404 [Lua] [PeerSM] 11000010e2567e7 :: on_enter Loading 03:36:24.404 [Lua] [Matchmaking] unregister rpcs 03:36:24.404 [Lua] ############### UNLOADING PACKAGES ############### 03:36:24.404 [Lua] [Gamestate] Enter state StateLoading 03:36:24.406 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:36:24.406 [Lua] [Matchmaking] register rpcs 03:36:24.406 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:36:24.406 [Lua] registering RPCs 03:36:24.406 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:36:24.406 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:36:24.406 [Lua] Set lobby begin: 03:36:24.406 [Lua] Lobby data twitch_enabled = true 03:36:24.406 [Lua] Lobby data selected_mission_id = journey_citadel 03:36:24.406 [Lua] Lobby data num_players = 4 03:36:24.406 [Lua] Lobby data difficulty_tweak = 0 03:36:24.406 [Lua] Lobby data host = 11000010e2567e7 03:36:24.406 [Lua] Lobby data matchmaking_type = 2 03:36:24.406 [Lua] Lobby data is_private = false 03:36:24.406 [Lua] Lobby data match_started = true 03:36:24.406 [Lua] Lobby data difficulty = normal 03:36:24.406 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:36:24.406 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:36:24.406 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:36:24.406 [Lua] Lobby data quick_game = false 03:36:24.406 [Lua] Lobby data country_code = us 03:36:24.406 [Lua] Lobby data matchmaking = true 03:36:24.406 [Lua] Lobby data power_level = 0 03:36:24.406 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 03:36:24.406 [Lua] Lobby data mechanism = deus 03:36:24.406 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:36:24.406 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:36:24.406 [Lua] Lobby data network_hash = e17db97a2fa105af 03:36:24.406 [Lua] Lobby data player_slot_3 = 0:0 03:36:24.406 [Lua] Lobby data eac_authorized = true 03:36:24.406 [Lua] Set lobby end. 03:36:24.406 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:36:24.413 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized 03:36:24.413 [Lua] [StateLoading] load_current_level 03:36:24.413 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_slaanesh_path1 0 03:36:24.414 [Umbra] Unload tome 1 03:36:24.427 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 03:36:24.427 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path1, async-read, 03:36:24.427 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path1, async-read, 03:36:24.427 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path1, async-read, 03:36:24.427 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path1, async-read, 03:36:24.427 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path1, async-read, 03:36:24.427 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path1, async-read, 03:36:24.427 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1, pat_forest_slaanesh_path1, async-read, 03:36:24.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest 03:36:24.462 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest 03:36:24.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 03:36:24.463 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:36:24.463 [Lua] ### Received rpc_level_load_started 03:36:24.463 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_session_id: 1591210112 03:36:24.506 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:36:24.506 [Lua] ### Received rpc_level_load_started 03:36:24.506 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_session_id: 1591210112 03:36:24.531 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":234380912,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:36:24.531 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1020903872 03:36:24.531 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:24.531 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 234380912 03:36:24.531 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1620532480 03:36:24.531 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:36:24.531 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:36:24.531 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:36:24.531 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:36:24.531 [Lua] ### Received rpc_level_load_started 03:36:24.531 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_session_id: 1591210112 03:36:24.532 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":751664896,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:36:24.532 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1020903872 03:36:24.532 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:24.532 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 234380912 03:36:24.532 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1620532480 03:36:24.532 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:36:24.532 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:36:24.532 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:36:24.565 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":1020903872,"first_person":{"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/flail":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_book":false,"resource_packages\/careers\/wh_priest":false}} 03:36:24.565 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1020903872 03:36:24.565 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:24.565 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 234380912 03:36:24.565 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1620532480 03:36:24.565 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:36:24.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 03:36:24.950 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 03:36:24.951 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 03:36:25.118 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 03:36:25.119 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 03:36:25.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest 03:36:26.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest 03:36:26.054 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest 03:36:26.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common 03:36:26.055 [Lua] ### Received rpc_level_loaded 03:36:26.055 [Lua] #### Has state machine: true, peer_id: 110000104de4150, level_id: 289 03:36:26.055 [Lua] Peer 110000104de4150 has loaded the level and all enemies are loaded 03:36:26.056 [Lua] [PeerSM] 110000104de4150 :: on_exit Loading 03:36:26.056 [Lua] [PeerSM] 110000104de4150 :: on_enter LoadingProfilePackages 03:36:26.071 [Lua] ### Received rpc_level_loaded 03:36:26.071 [Lua] #### Has state machine: true, peer_id: 11000010cbc8281, level_id: 289 03:36:26.071 [Lua] Peer 11000010cbc8281 has loaded the level and all enemies are loaded 03:36:26.071 [Lua] [PeerSM] 11000010cbc8281 :: on_exit Loading 03:36:26.071 [Lua] [PeerSM] 11000010cbc8281 :: on_enter LoadingProfilePackages 03:36:26.071 [Lua] [PeerSM] 110000104de4150 :: on_exit LoadingProfilePackages 03:36:26.071 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForEnterGame 03:36:26.088 [Lua] [PeerSM] 11000010cbc8281 :: on_exit LoadingProfilePackages 03:36:26.088 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForEnterGame 03:36:26.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common 03:36:26.272 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common 03:36:26.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common 03:36:26.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common 03:36:26.439 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common 03:36:26.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 03:36:26.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 03:36:26.539 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 03:36:26.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1 03:36:26.576 [Umbra] Loading umbra tome '#ID[0df582b6da68cde1]', 1 03:36:26.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1 03:36:26.622 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path1 03:36:26.640 [Lua] [LevelTransitionHandler] Level load completed! 03:36:26.640 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_slaanesh_path1 - level_seed: 894256137 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 03:36:26.663 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:36:26.663 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield = true, skaven_storm_vermin = true, chaos_vortex_sorcerer = true, chaos_corruptor_sorcerer = true, chaos_spawn = true, chaos_troll = true, skaven_rat_ogre = true, chaos_warrior = true, skaven_ratling_gunner = true, skaven_stormfiend = true, skaven_clan_rat = true, chaos_raider = true, skaven_pack_master = true, skaven_slave = true, chaos_fanatic = true, skaven_loot_rat = true, chaos_marauder_with_shield = true, skaven_gutter_runner = true, chaos_berzerker = true, skaven_clan_rat_with_shield = true, skaven_poison_wind_globadier = true, skaven_warpfire_thrower = true, chaos_marauder = true, skaven_plague_monk = true, skaven_storm_vermin_commander = true, } 03:36:26.663 [Lua] load_startup_enemy_packages: -------------- 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] chaos_spawn 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] chaos_troll 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_rat_ogre 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_stormfiend 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] beastmen_minotaur 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] chaos_plague_sorcerer 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] chaos_corruptor_sorcerer 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_gutter_runner 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_pack_master 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_poison_wind_globadier 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_ratling_gunner 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_warpfire_thrower 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] chaos_vortex_sorcerer 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] beastmen_standard_bearer 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] chaos_vortex 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] critter_rat 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] critter_pig 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_storm_vermin_with_shield 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_storm_vermin 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] chaos_warrior 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_clan_rat 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] chaos_raider 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_slave 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] chaos_fanatic 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_loot_rat 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] chaos_marauder_with_shield 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] chaos_berzerker 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_clan_rat_with_shield 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] chaos_marauder 03:36:26.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:36:26.663 [Lua] skaven_plague_monk 03:36:26.666 [Lua] ### Received rpc_level_loaded 03:36:26.666 [Lua] #### Has state machine: true, peer_id: 11000010e2567e7, level_id: 289 03:36:26.666 [Lua] Peer 11000010e2567e7 has loaded the level and all enemies are loaded 03:36:26.683 [Lua] [PeerSM] 11000010e2567e7 :: on_exit Loading 03:36:26.683 [Lua] [PeerSM] 11000010e2567e7 :: on_enter LoadingProfilePackages 03:36:26.699 [Lua] [PeerSM] 11000010e2567e7 :: on_exit LoadingProfilePackages 03:36:26.699 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForEnterGame 03:36:26.700 [Lua] ### Received rpc_level_loaded 03:36:26.700 [Lua] #### Has state machine: false, peer_id: 11000010e2567e7, level_id: 289 03:36:26.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:36:26.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:36:26.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:36:26.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:36:26.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:36:26.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:36:27.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:36:27.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:36:27.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:36:27.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:36:27.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:36:27.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:36:27.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:36:27.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:36:27.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:36:27.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:36:27.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:36:27.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:36:27.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:36:27.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:36:27.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:36:27.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:36:27.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:36:27.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:36:27.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:36:27.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:36:27.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:36:27.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:36:27.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:36:27.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:36:27.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:36:27.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:36:27.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:36:28.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:36:28.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:36:28.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:36:28.035 [Lua] ### Received rpc_level_loaded 03:36:28.035 [Lua] #### Has state machine: true, peer_id: 11000010666143a, level_id: 289 03:36:28.035 [Lua] Peer 11000010666143a has loaded the level and all enemies are loaded 03:36:28.036 [Lua] [PeerSM] 11000010666143a :: on_exit Loading 03:36:28.036 [Lua] [PeerSM] 11000010666143a :: on_enter LoadingProfilePackages 03:36:28.053 [Lua] [PeerSM] 11000010666143a :: on_exit LoadingProfilePackages 03:36:28.053 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForEnterGame 03:36:28.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:36:28.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:36:28.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:36:28.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:36:28.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:36:28.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:36:28.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:36:28.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:36:28.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:36:28.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:36:28.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:36:28.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:36:28.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:36:28.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:36:28.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:36:28.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:36:28.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:36:28.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:36:28.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:36:28.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:36:28.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:36:28.743 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":430468640,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:36:28.743 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 430468640 03:36:28.744 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 430468640 03:36:28.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:36:28.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:36:28.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:36:28.858 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 430468640 03:36:28.888 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":1359472000,"first_person":{"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/flail":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_book":false,"resource_packages\/careers\/wh_priest":false}} 03:36:28.888 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1359472000 03:36:28.889 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1359472000 03:36:28.921 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 430468640 03:36:29.005 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1359472000 03:36:29.005 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1359472000 03:36:29.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:36:29.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:36:29.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:36:29.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:36:29.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:36:29.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:36:29.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:36:29.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:36:29.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:36:29.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:36:29.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:36:29.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:36:29.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:36:29.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:36:29.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:36:29.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:36:29.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:36:29.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:36:29.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:36:29.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:36:29.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:36:30.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:36:30.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:36:30.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:36:30.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:36:30.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:36:30.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:36:30.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:36:30.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:36:30.310 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_slaanesh_path1 game_mode: deus 03:36:30.310 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 03:36:30.310 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 03:36:30.318 [Save] Saving `save_data` 03:36:30.319 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":1953351424,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/javelin":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_daggers":false}} 03:36:30.319 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 03:36:30.323 [Save] Save done 03:36:30.326 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1953351424 03:36:30.426 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1953351424 03:36:30.462 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:30.462 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:36:30.462 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:36:30.462 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1953351424 03:36:30.545 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:30.545 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0095 03:36:30.545 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = protatoe 03:36:30.545 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1953351424 03:36:30.547 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 03:36:30.547 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/slaanesh_path1/world 03:36:30.547 [Umbra] Init version: 3.4.15 :: 16 threads 03:36:30.733 [Lua] Async level spawning done 03:36:30.733 [Lua] Spawn additional sub_levels: 03:36:30.733 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:36:31.714 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:36:31.714 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:36:31.714 [Lua] [Matchmaking] unregister rpcs 03:36:31.714 [Lua] Set lobby begin: 03:36:31.714 [Lua] Lobby data twitch_enabled = true 03:36:31.714 [Lua] Lobby data selected_mission_id = journey_citadel 03:36:31.714 [Lua] Lobby data num_players = 4 03:36:31.714 [Lua] Lobby data difficulty_tweak = 0 03:36:31.714 [Lua] Lobby data host = 11000010e2567e7 03:36:31.714 [Lua] Lobby data matchmaking_type = 2 03:36:31.714 [Lua] Lobby data is_private = false 03:36:31.714 [Lua] Lobby data match_started = true 03:36:31.714 [Lua] Lobby data difficulty = normal 03:36:31.714 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:36:31.714 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:36:31.714 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:36:31.714 [Lua] Lobby data quick_game = false 03:36:31.714 [Lua] Lobby data country_code = us 03:36:31.714 [Lua] Lobby data matchmaking = true 03:36:31.715 [Lua] Lobby data power_level = 0 03:36:31.715 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 03:36:31.715 [Lua] Lobby data mechanism = deus 03:36:31.715 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:36:31.715 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:36:31.715 [Lua] Lobby data network_hash = e17db97a2fa105af 03:36:31.715 [Lua] Lobby data player_slot_3 = 0:0 03:36:31.715 [Lua] Lobby data eac_authorized = true 03:36:31.715 [Lua] Set lobby end. 03:36:31.715 [Lua] [Managers] Destroying manager group: 03:36:31.715 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens 03:36:31.715 [Lua] [Gamestate] Enter StateIngame HOST 03:36:31.716 [Lua] <>level = pat_forest_slaanesh_path1<> 03:36:31.716 [Lua] [StateIngame] Server ingame 03:36:31.719 [Lua] Set lobby begin: 03:36:31.719 [Lua] Lobby data twitch_enabled = true 03:36:31.720 [Lua] Lobby data selected_mission_id = journey_citadel 03:36:31.720 [Lua] Lobby data num_players = 4 03:36:31.720 [Lua] Lobby data difficulty_tweak = -7 03:36:31.720 [Lua] Lobby data host = 11000010e2567e7 03:36:31.720 [Lua] Lobby data matchmaking_type = 2 03:36:31.720 [Lua] Lobby data is_private = false 03:36:31.720 [Lua] Lobby data match_started = true 03:36:31.720 [Lua] Lobby data difficulty = cataclysm 03:36:31.720 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:36:31.720 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:36:31.720 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:36:31.720 [Lua] Lobby data quick_game = false 03:36:31.720 [Lua] Lobby data country_code = us 03:36:31.720 [Lua] Lobby data matchmaking = true 03:36:31.720 [Lua] Lobby data power_level = 0 03:36:31.720 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 03:36:31.720 [Lua] Lobby data mechanism = deus 03:36:31.720 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:36:31.720 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:36:31.720 [Lua] Lobby data network_hash = e17db97a2fa105af 03:36:31.720 [Lua] Lobby data player_slot_3 = 0:0 03:36:31.720 [Lua] Lobby data eac_authorized = true 03:36:31.720 [Lua] Set lobby end. 03:36:31.720 [Lua] [Matchmaking] register rpcs 03:36:31.720 [Lua] GameNetworkManager:init... creating game session 03:36:31.720 [Lua] Host GameSession.make_game_session_host with session: 03:36:31.721 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:36:31.721 [Lua] [GameNetworkManager] My own peer_id = 11000010e2567e7 03:36:31.721 [Lua] [GameNetworkManager] self.is_server = true 03:36:31.721 [Network] Setting artificial MTU limit to 65536 03:36:31.721 [Lua] [Mutator] Initializing mutator 'curse_empathy' 03:36:31.721 [Lua] [Mutator] Initializing mutator 'deus_less_roamers' 03:36:31.721 [Lua] [Mutator] Initializing mutator 'deus_more_hordes' 03:36:31.721 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 03:36:31.721 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 03:36:31.728 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 03:36:31.728 [Lua] pacing=deus_default 03:36:31.728 [Lua] roaming=nil 03:36:31.728 [Lua] specials=deus_default 03:36:31.728 [Lua] contained_breeds=nil 03:36:31.728 [Lua] debug_color=maroon 03:36:31.728 [Lua] disabled=false 03:36:31.728 [Lua] pack_spawning=deus_default 03:36:31.728 [Lua] factions=nil 03:36:31.728 [Lua] description=deus_conflict_director_skaven_chaos_name 03:36:31.728 [Lua] boss=deus_default 03:36:31.728 [Lua] horde=deus_default 03:36:31.728 [Lua] name=deus_skaven_chaos 03:36:31.728 [Lua] intensity=deus_default 03:36:31.728 [Lua] --- 03:36:31.728 [Lua] [LevelAnalysis] set_random_seed( 894256137) 03:36:31.735 [Lua] [AIInterestPointSystem] Level Seed: 894256137 03:36:31.735 [Lua] 03:36:31.735 [Lua] [entity_system_bag] = table 03:36:31.735 [Lua] [entity_system_bag] = metatable 03:36:31.735 [Lua] [startup_data] = table 03:36:31.735 [Lua] [entity_manager] = table 03:36:31.735 [Lua] [entity_manager] = metatable 03:36:31.735 [Lua] [unit_spawner] = table 03:36:31.735 [Lua] [unit_spawner] = metatable 03:36:31.735 [Lua] [unit_storage] = table 03:36:31.735 [Lua] [unit_storage] = metatable 03:36:31.735 [Lua] [dice_keeper] = table 03:36:31.735 [Lua] [dice_keeper] = metatable 03:36:31.735 [Lua] [is_server] = true (boolean) 03:36:31.735 [Lua] [world] = [World] 03:36:31.735 [Lua] [system_api] = table 03:36:31.735 [Lua] [entity_system] = table 03:36:31.735 [Lua] [entity_system] = metatable 03:36:31.735 [Lua] [network_lobby] = table 03:36:31.735 [Lua] [network_lobby] = metatable 03:36:31.735 [Lua] [profile_synchronizer] = table 03:36:31.735 [Lua] [profile_synchronizer] = metatable 03:36:31.735 [Lua] [level_transition_handler] = table 03:36:31.735 [Lua] [level_transition_handler] = metatable 03:36:31.735 [Lua] [num_local_human_players] = 1 (number) 03:36:31.735 [Lua] [statistics_db] = table 03:36:31.735 [Lua] [statistics_db] = metatable 03:36:31.735 [Lua] [network_server] = table 03:36:31.735 [Lua] [network_server] = metatable 03:36:31.735 [Lua] [input_manager] = table 03:36:31.735 [Lua] [input_manager] = metatable 03:36:31.735 [Lua] [network_clock] = table 03:36:31.735 [Lua] [network_clock] = metatable 03:36:31.735 [Lua] [network_transmit] = table 03:36:31.735 [Lua] [network_transmit] = metatable 03:36:31.735 [Lua] [free_flight_manager] = table 03:36:31.735 [Lua] [free_flight_manager] = metatable 03:36:31.735 [Lua] [network_manager] = table 03:36:31.735 [Lua] [network_manager] = metatable 03:36:31.735 [Lua] [network_event_delegate] = table 03:36:31.735 [Lua] [network_event_delegate] = metatable 03:36:31.735 [Lua] 03:36:31.737 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:36:31.765 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:36:31.765 [Lua] [AchievementManager] Achievements using the steam platform 03:36:31.765 [Lua] PlayerManager:add_player player_1 03:36:31.899 [Lua] respawn_unit_spawned with group id: terror_respawn 03:36:31.899 [Lua] respawn_unit_spawned with group id: terror_respawn 03:36:31.899 [Lua] respawn_unit_spawned with group id: terror_respawn 03:36:31.917 [Lua] [StateIngame] Level seed: 894256137 03:36:31.926 [Lua] [LevelAnalysis] set_random_seed( 894256137) 03:36:31.928 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:36:31.929 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:36:31.930 [Lua] [IngameUI] init 03:36:31.949 [SteamVoipClient] select_out(110000104de4150, off) 03:36:31.949 [SteamVoipClient] select_out(11000010666143a, off) 03:36:31.949 [SteamVoipClient] select_out(11000010cbc8281, off) 03:36:31.949 [SteamVoipClient] select_out(11000010e2567e7, off) 03:36:31.955 [Lua] cb_razer_chroma_setup 03:36:31.992 [Lua] completed 03:36:31.997 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:36:31.997 [Lua] Set lobby begin: 03:36:31.997 [Lua] Lobby data twitch_enabled = true 03:36:31.997 [Lua] Lobby data selected_mission_id = journey_citadel 03:36:31.997 [Lua] Lobby data num_players = 4 03:36:31.997 [Lua] Lobby data difficulty_tweak = -7 03:36:31.997 [Lua] Lobby data host = 11000010e2567e7 03:36:31.997 [Lua] Lobby data matchmaking_type = 2 03:36:31.997 [Lua] Lobby data is_private = false 03:36:31.998 [Lua] Lobby data match_started = true 03:36:31.998 [Lua] Lobby data difficulty = cataclysm 03:36:31.998 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:36:31.998 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:36:31.998 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:36:31.998 [Lua] Lobby data quick_game = false 03:36:31.998 [Lua] Lobby data country_code = us 03:36:31.998 [Lua] Lobby data matchmaking = true 03:36:31.998 [Lua] Lobby data power_level = 725 03:36:31.998 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 03:36:31.998 [Lua] Lobby data mechanism = deus 03:36:31.998 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:36:31.998 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:36:31.998 [Lua] Lobby data network_hash = e17db97a2fa105af 03:36:31.998 [Lua] Lobby data player_slot_3 = 0:0 03:36:31.998 [Lua] Lobby data eac_authorized = true 03:36:31.998 [Lua] Set lobby end. 03:36:31.998 [Lua] CurrentConflictSettings deus_skaven_chaos 03:36:31.998 [Lua] [ConflictDirector] conflict_director is ai_ready 03:36:31.999 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:36:31.999 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:36:32.002 [Lua] NORMAL PATROL MAIN PATH 142.57235717773438 03:36:32.002 [Lua] [waypoints] = table 03:36:32.002 [Lua] [astar_points] = table 03:36:32.002 [Lua] [travel_dist] = 142.57234978675842 (number) 03:36:32.002 [Lua] [one_directional] = false (boolean) 03:36:32.002 [Lua] [id] = boss_1 (string) 03:36:32.002 [Lua] NORMAL PATROL MAIN PATH 260.62881469726563 03:36:32.002 [Lua] [waypoints] = table 03:36:32.002 [Lua] [astar_points] = table 03:36:32.002 [Lua] [travel_dist] = 260.62880739569664 (number) 03:36:32.002 [Lua] [one_directional] = false (boolean) 03:36:32.002 [Lua] [id] = boss_3 (string) 03:36:32.002 [Lua] NORMAL PATROL MAIN PATH 317.1851806640625 03:36:32.002 [Lua] [waypoints] = table 03:36:32.002 [Lua] [astar_points] = table 03:36:32.002 [Lua] [travel_dist] = 317.18519257009029 (number) 03:36:32.002 [Lua] [one_directional] = false (boolean) 03:36:32.002 [Lua] [id] = boss_2 (string) 03:36:32.002 [Lua] NORMAL PATROL MAIN PATH 469.4932861328125 03:36:32.002 [Lua] [waypoints] = table 03:36:32.002 [Lua] [astar_points] = table 03:36:32.002 [Lua] [travel_dist] = 469.49328826367855 (number) 03:36:32.002 [Lua] [one_directional] = false (boolean) 03:36:32.002 [Lua] [id] = boss_4 (string) 03:36:32.002 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:36:32.002 [Lua] Forming navigation groups in one frame 03:36:32.002 [Lua] Forming navigation groups 03:36:32.026 [Lua] NavigationGroupManager -> calulation time A: 0.023000000000138243 03:36:32.125 [Lua] NavigationGroupManager -> calulation time B: 0.099000000000160071 03:36:32.125 [Lua] number of nav groups: 153 03:36:32.126 [Lua] number of refined nav groups : 88 03:36:32.131 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999998581188 03:36:32.131 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.753640688210723 Normalized coefficient: 1.3400103353336079 03:36:32.134 [Lua] -------------> JOW Perfect-density 5.4000000000000012 Sum density 5.3518216699361796 Normalized coefficient: 1.0090022300882078 03:36:32.139 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_slaanesh_path1 03:36:32.139 [Lua] [LevelAnalysis] This level has a total main-path length of 511.825 meters. 03:36:32.139 [Lua] [LevelAnalysis] num_event_places_f: 0.30788342984517414 , num_event_places: 0 , trailing_event_fraction: 0.30788342984517414 , num_events: 0 03:36:32.139 [Lua] [LevelAnalysis] Level path distance: 511.82514476776123 03:36:32.139 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:36:32.143 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 03:36:32.143 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 2 03:36:32.144 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 2 03:36:32.148 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 03:36:32.148 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 2 03:36:32.148 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 3 03:36:32.148 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 4 03:36:32.148 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 4 03:36:32.148 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 03:36:32.148 [Lua] [Mutator] Activating mutator 'deus_less_roamers' 03:36:32.148 [Lua] [Mutator] Activating mutator 'deus_more_hordes' 03:36:32.148 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 03:36:32.148 [Lua] NORMAL PATROL MAIN PATH 142.57235717773438 03:36:32.148 [Lua] [waypoints] = table 03:36:32.148 [Lua] [astar_points] = table 03:36:32.148 [Lua] [travel_dist] = 142.57234978675842 (number) 03:36:32.148 [Lua] [one_directional] = false (boolean) 03:36:32.148 [Lua] [id] = boss_1 (string) 03:36:32.148 [Lua] Adding main path event: Vector3Box(72.3845, 55.7135, 37.8973) boss_event_spline_patrol 45 table: 0000000012EB97D0 03:36:32.148 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 03:36:32.148 [Lua] [Mutator] Activating mutator 'curse_empathy' 03:36:32.148 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:36:32.149 [Lua] [Managers] Calling function on all managers: 03:36:32.149 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:32.149 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:36:32.149 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Loli-Af|The Fatshark Experience 03:36:32.149 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:36:32.169 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForEnterGame 03:36:32.169 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForGameObjectSync 03:36:32.169 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForEnterGame 03:36:32.169 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForGameObjectSync 03:36:32.169 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForEnterGame 03:36:32.169 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForGameObjectSync 03:36:32.303 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":751664896,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:36:32.303 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1359472000 03:36:32.303 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:32.303 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 430468640 03:36:32.303 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1953351424 03:36:32.303 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:36:32.304 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:36:32.304 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = false 03:36:32.304 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0038 03:36:32.304 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 7B0F9AAFE9596C1 03:36:32.304 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:32.304 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Ruke Skywalker 03:36:32.304 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cbc8281 03:36:32.321 [Lua] Breedfreezer (server) starting a hot join sync 03:36:32.321 [Lua] packing 0 units of breed chaos_marauder 03:36:32.321 [Lua] packing 0 units of breed skaven_clan_rat 03:36:32.321 [Lua] packing 0 units of breed skaven_storm_vermin 03:36:32.321 [Lua] packing 0 units of breed skaven_slave 03:36:32.321 [Lua] packing 0 units of breed chaos_fanatic 03:36:32.321 [Lua] packing 0 units of breed chaos_raider 03:36:32.321 [Lua] packing 0 units of breed chaos_warrior 03:36:32.321 [Lua] packing 0 units of breed chaos_berzerker 03:36:32.321 [Lua] packing 0 units of breed skaven_plague_monk 03:36:32.321 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:36:32.321 [Lua] 03:36:32.321 [Lua] [1] = 1 (number) 03:36:32.321 [Lua] [2] = 0 (number) 03:36:32.321 [Lua] [3] = 1 (number) 03:36:32.321 [Lua] [4] = 0 (number) 03:36:32.321 [Lua] [5] = 1 (number) 03:36:32.321 [Lua] [6] = 0 (number) 03:36:32.321 [Lua] [7] = 1 (number) 03:36:32.321 [Lua] [8] = 0 (number) 03:36:32.321 [Lua] [9] = 1 (number) 03:36:32.321 [Lua] [10] = 0 (number) 03:36:32.321 [Lua] [11] = 1 (number) 03:36:32.321 [Lua] [12] = 0 (number) 03:36:32.321 [Lua] [13] = 1 (number) 03:36:32.321 [Lua] [14] = 0 (number) 03:36:32.321 [Lua] [15] = 1 (number) 03:36:32.321 [Lua] [16] = 0 (number) 03:36:32.321 [Lua] [17] = 1 (number) 03:36:32.321 [Lua] [18] = 0 (number) 03:36:32.321 [Lua] 03:36:32.321 [Lua] 03:36:32.321 [Lua] 03:36:32.321 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104de4150 03:36:32.337 [Lua] Breedfreezer (server) starting a hot join sync 03:36:32.337 [Lua] packing 0 units of breed chaos_marauder 03:36:32.337 [Lua] packing 0 units of breed skaven_clan_rat 03:36:32.337 [Lua] packing 0 units of breed skaven_storm_vermin 03:36:32.337 [Lua] packing 0 units of breed skaven_slave 03:36:32.337 [Lua] packing 0 units of breed chaos_fanatic 03:36:32.337 [Lua] packing 0 units of breed chaos_raider 03:36:32.337 [Lua] packing 0 units of breed chaos_warrior 03:36:32.337 [Lua] packing 0 units of breed chaos_berzerker 03:36:32.337 [Lua] packing 0 units of breed skaven_plague_monk 03:36:32.337 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:36:32.337 [Lua] 03:36:32.337 [Lua] [1] = 1 (number) 03:36:32.337 [Lua] [2] = 0 (number) 03:36:32.337 [Lua] [3] = 1 (number) 03:36:32.337 [Lua] [4] = 0 (number) 03:36:32.337 [Lua] [5] = 1 (number) 03:36:32.337 [Lua] [6] = 0 (number) 03:36:32.337 [Lua] [7] = 1 (number) 03:36:32.337 [Lua] [8] = 0 (number) 03:36:32.337 [Lua] [9] = 1 (number) 03:36:32.337 [Lua] [10] = 0 (number) 03:36:32.337 [Lua] [11] = 1 (number) 03:36:32.337 [Lua] [12] = 0 (number) 03:36:32.337 [Lua] [13] = 1 (number) 03:36:32.337 [Lua] [14] = 0 (number) 03:36:32.337 [Lua] [15] = 1 (number) 03:36:32.337 [Lua] [16] = 0 (number) 03:36:32.337 [Lua] [17] = 1 (number) 03:36:32.337 [Lua] [18] = 0 (number) 03:36:32.337 [Lua] 03:36:32.337 [Lua] 03:36:32.337 [Lua] 03:36:32.337 [Lua] PlayerManager:add_remote_player 11000010cbc8281 03:36:32.337 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 03:36:32.337 [Lua] RemotePlayer:create_game_object( ) 42 03:36:32.403 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForGameObjectSync 03:36:32.403 [Lua] [PeerSM] 11000010cbc8281 :: on_enter WaitingForPlayers 03:36:32.403 [Lua] PlayerManager:add_remote_player 110000104de4150 03:36:32.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 03:36:32.403 [Lua] RemotePlayer:create_game_object( ) 43 03:36:32.472 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForGameObjectSync 03:36:32.472 [Lua] [PeerSM] 110000104de4150 :: on_enter WaitingForPlayers 03:36:32.472 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForGameObjectSync 03:36:32.472 [Lua] [PeerSM] 11000010e2567e7 :: on_enter WaitingForPlayers 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":1359472000,"first_person":{"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/flail":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_book":false,"resource_packages\/careers\/wh_priest":false}} 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1359472000 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 430468640 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1953351424 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = false 03:36:32.480 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0095 03:36:32.480 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 81E59B19D11C82C9 03:36:32.480 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:32.480 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = protatoe 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":430468640,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 1359472000 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 751664896 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 430468640 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1953351424 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:5:0:0 = 1123133184 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:4:0:0 = 836093888 03:36:32.480 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = false 03:36:32.480 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_season_04_tier_4 03:36:32.480 [Lua] [SharedState] deus_run_state_12894713: telemetry_id:0:0:0:0 = 79A9D0785697ED46 03:36:32.480 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:32.480 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = BackEnd Boys|flashdr1ve 03:36:32.481 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1884483072,"first_person":{"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_03\/wpn_brw_staff_03_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:36:32.481 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1884483072 03:36:32.481 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1884483072 03:36:32.747 [Lua] [MOD][VMF][INFO] Added 110000104de4150 to the VMF users list. 03:36:32.747 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104de4150 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:36:32.747 [Lua] Adding player sync data to peer=110000104de4150 local_player_id=1 03:36:32.758 [Lua] [MOD][VMF][INFO] Added 11000010cbc8281 to the VMF users list. 03:36:32.758 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010cbc8281 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:36:32.758 [Lua] Adding player sync data to peer=11000010cbc8281 local_player_id=1 03:36:32.848 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1884483072 03:36:32.916 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1884483072 03:36:34.527 [Lua] [SharedState] deus_run_state_12894713: player_level:0:0:0:0 = 35 03:36:34.527 [Lua] [SharedState] deus_run_state_12894713: player_frame:0:0:0:0 = frame_0038 03:36:34.527 [Lua] [SharedState] deus_run_state_12894713: player_name:0:0:0:0 = Ruke Skywalker 03:36:34.527 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForEnterGame 03:36:34.527 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForGameObjectSync 03:36:34.533 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010666143a 03:36:34.569 [Lua] Breedfreezer (server) starting a hot join sync 03:36:34.569 [Lua] packing 0 units of breed chaos_marauder 03:36:34.569 [Lua] packing 0 units of breed skaven_clan_rat 03:36:34.569 [Lua] packing 0 units of breed skaven_storm_vermin 03:36:34.569 [Lua] packing 0 units of breed skaven_slave 03:36:34.569 [Lua] packing 0 units of breed chaos_fanatic 03:36:34.569 [Lua] packing 0 units of breed chaos_raider 03:36:34.569 [Lua] packing 0 units of breed chaos_warrior 03:36:34.569 [Lua] packing 0 units of breed chaos_berzerker 03:36:34.569 [Lua] packing 0 units of breed skaven_plague_monk 03:36:34.569 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:36:34.569 [Lua] 03:36:34.570 [Lua] [1] = 1 (number) 03:36:34.570 [Lua] [2] = 0 (number) 03:36:34.570 [Lua] [3] = 1 (number) 03:36:34.570 [Lua] [4] = 0 (number) 03:36:34.570 [Lua] [5] = 1 (number) 03:36:34.570 [Lua] [6] = 0 (number) 03:36:34.570 [Lua] [7] = 1 (number) 03:36:34.570 [Lua] [8] = 0 (number) 03:36:34.570 [Lua] [9] = 1 (number) 03:36:34.570 [Lua] [10] = 0 (number) 03:36:34.570 [Lua] [11] = 1 (number) 03:36:34.570 [Lua] [12] = 0 (number) 03:36:34.570 [Lua] [13] = 1 (number) 03:36:34.570 [Lua] [14] = 0 (number) 03:36:34.570 [Lua] [15] = 1 (number) 03:36:34.570 [Lua] [16] = 0 (number) 03:36:34.570 [Lua] [17] = 1 (number) 03:36:34.570 [Lua] [18] = 0 (number) 03:36:34.570 [Lua] 03:36:34.570 [Lua] 03:36:34.570 [Lua] 03:36:34.570 [Lua] PlayerManager:add_remote_player 11000010666143a 03:36:34.570 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 03:36:34.570 [Lua] RemotePlayer:create_game_object( ) 44 03:36:34.665 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForGameObjectSync 03:36:34.665 [Lua] [PeerSM] 11000010666143a :: on_enter WaitingForPlayers 03:36:34.665 [Lua] [PeerSM] 110000104de4150 :: on_exit WaitingForPlayers 03:36:34.665 [Lua] [PeerSM] 110000104de4150 :: on_enter InGame 03:36:34.665 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:110000104de4150:0:0:0 = true 03:36:34.665 [Lua] [PeerSM] 11000010e2567e7 :: on_exit WaitingForPlayers 03:36:34.665 [Lua] [PeerSM] 11000010e2567e7 :: on_enter InGame 03:36:34.666 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010e2567e7:0:0:0 = true 03:36:34.666 [Lua] rpc_to_client_spawn_player 11000010e2567e7 1 03:36:34.666 [Lua] rpc_to_client_spawn_player 110000104de4150 1 03:36:34.668 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(109.08, 148.161, 60.942), Vector4(0, 0, 0.985931, 0.167154)) 03:36:34.671 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:36:34.671 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:36:34.671 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:36:34.671 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:36:34.671 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:36:34.671 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:36:34.671 [Lua] self.initial_inventory: { additional_items = { }, slot_grenade = "n/a", slot_packmaster_claw = "packmaster_claw", slot_healthkit = "n/a", slot_potion = "n/a", } 03:36:34.671 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:36:34.671 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.625) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:36:34.671 [Lua] TalentExtension:_send_rpc_sync_talents 45 03:36:34.671 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.625) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:36:34.671 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 03:36:34.671 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 03:36:34.674 [Lua] [PeerSM] 11000010cbc8281 :: on_exit WaitingForPlayers 03:36:34.674 [Lua] [PeerSM] 11000010cbc8281 :: on_enter InGame 03:36:34.675 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010cbc8281:0:0:0 = true 03:36:34.675 [Lua] [PeerSM] 11000010666143a :: on_exit WaitingForPlayers 03:36:34.675 [Lua] [PeerSM] 11000010666143a :: on_enter InGame 03:36:34.675 [Lua] [SharedState] network_state_11000010e2567e7: peer_ingame:11000010666143a:0:0:0 = true 03:36:34.675 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:36:34.675 [Lua] [Mutator] Activating mutator 'easier_packs' 03:36:34.685 [Lua] Switching ConflictSettings: to: deus_skaven 03:36:34.685 [Lua] pacing=deus_default 03:36:34.685 [Lua] roaming=nil 03:36:34.685 [Lua] specials=deus_skaven 03:36:34.685 [Lua] contained_breeds=nil 03:36:34.685 [Lua] debug_color=orange 03:36:34.685 [Lua] disabled=false 03:36:34.685 [Lua] pack_spawning=skaven 03:36:34.685 [Lua] description=deus_conflict_director_skaven_chaos_name 03:36:34.685 [Lua] factions=nil 03:36:34.685 [Lua] boss=deus_skaven 03:36:34.685 [Lua] horde=deus_default 03:36:34.685 [Lua] name=deus_skaven 03:36:34.685 [Lua] intensity=deus_default 03:36:34.685 [Lua] --- 03:36:34.687 [Lua] rpc_to_client_spawn_player 11000010666143a 1 03:36:34.687 [Lua] rpc_to_client_spawn_player 11000010cbc8281 1 03:36:34.731 [Save] Saving `save_data` 03:36:34.736 [Save] Save done 03:36:34.849 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104de4150 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:36:34.849 [Lua] [NetworkServer] Peer 110000104de4150 spawned player. 03:36:34.851 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 03:36:34.851 [Lua] PlayerManager:assign_unit_ownership BackEnd Boys|flashdr1ve 110000104de4150 1 03:36:34.852 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.97999999999999998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:36:34.852 [Lua] TalentSystem:rpc_sync_talents 1 2049 03:36:34.860 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:36:34.860 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:36:34.862 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 03:36:34.862 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:36:34.862 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.59166666666666667) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:36:34.863 [Lua] TalentSystem:rpc_sync_talents 13 1025 03:36:34.863 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010cbc8281 go_type=priest_career_data go_created_func_name=game_object_created_career_data 03:36:34.872 [Lua] StateInGameRunning:_game_actually_starts() 03:36:34.873 [Lua] ################################################################################################################# 03:36:34.873 [Lua] [Loading Time]: 00:00:10 [Transition]: dlc_morris_map-pat_forest_slaanesh_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:36:34.873 [Lua] ################################################################################################################# 03:36:34.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 57 03:36:34.873 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:36:34.874 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010e2567e7:0:0:0 = true 03:36:34.885 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 57 03:36:34.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:36:34.895 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:36:34.996 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 57 03:36:34.996 [Lua] Commit load time data 03:36:34.999 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:110000104de4150:0:0:0 = true 03:36:35.017 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010cbc8281:0:0:0 = true 03:36:35.302 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010666143a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:36:35.302 [Lua] Adding player sync data to peer=11000010666143a local_player_id=1 03:36:35.349 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:36:35.349 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 03:36:35.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 03:36:35.350 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:36:35.351 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:36:35.351 [Lua] TalentSystem:rpc_sync_talents 7 3073 03:36:35.575 [Lua] [SharedState] network_state_11000010e2567e7: actually_ingame:11000010666143a:0:0:0 = true 03:36:36.864 [Lua] Set lobby begin: 03:36:36.864 [Lua] Lobby data twitch_enabled = true 03:36:36.865 [Lua] Lobby data selected_mission_id = journey_citadel 03:36:36.865 [Lua] Lobby data num_players = 4 03:36:36.865 [Lua] Lobby data difficulty_tweak = -7 03:36:36.865 [Lua] Lobby data host = 11000010e2567e7 03:36:36.865 [Lua] Lobby data matchmaking_type = 2 03:36:36.865 [Lua] Lobby data is_private = false 03:36:36.865 [Lua] Lobby data match_started = true 03:36:36.865 [Lua] Lobby data difficulty = cataclysm 03:36:36.865 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:36:36.865 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:36:36.865 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:36:36.865 [Lua] Lobby data quick_game = false 03:36:36.865 [Lua] Lobby data country_code = us 03:36:36.865 [Lua] Lobby data matchmaking = true 03:36:36.865 [Lua] Lobby data power_level = 546 03:36:36.865 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 03:36:36.865 [Lua] Lobby data mechanism = deus 03:36:36.865 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:36:36.865 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:36:36.865 [Lua] Lobby data network_hash = e17db97a2fa105af 03:36:36.865 [Lua] Lobby data player_slot_3 = 0:0 03:36:36.865 [Lua] Lobby data eac_authorized = true 03:36:36.865 [Lua] Set lobby end. 03:36:37.912 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.98666666666666669 03:36:42.017 [Lua] Set lobby begin: 03:36:42.017 [Lua] Lobby data twitch_enabled = true 03:36:42.017 [Lua] Lobby data selected_mission_id = journey_citadel 03:36:42.017 [Lua] Lobby data num_players = 4 03:36:42.017 [Lua] Lobby data difficulty_tweak = -7 03:36:42.017 [Lua] Lobby data host = 11000010e2567e7 03:36:42.017 [Lua] Lobby data matchmaking_type = 2 03:36:42.017 [Lua] Lobby data is_private = false 03:36:42.017 [Lua] Lobby data match_started = true 03:36:42.017 [Lua] Lobby data difficulty = cataclysm 03:36:42.017 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:36:42.017 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:36:42.017 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:36:42.017 [Lua] Lobby data quick_game = false 03:36:42.017 [Lua] Lobby data country_code = us 03:36:42.017 [Lua] Lobby data matchmaking = true 03:36:42.018 [Lua] Lobby data power_level = 727 03:36:42.018 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 03:36:42.018 [Lua] Lobby data mechanism = deus 03:36:42.018 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:36:42.018 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:36:42.018 [Lua] Lobby data network_hash = e17db97a2fa105af 03:36:42.018 [Lua] Lobby data player_slot_3 = 0:0 03:36:42.018 [Lua] Lobby data eac_authorized = true 03:36:42.018 [Lua] Set lobby end. 03:36:42.021 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":true,"wwise\/two_handed_axes":true} 03:36:42.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 03:36:42.021 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:36:42.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 03:36:42.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 03:36:42.043 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 03:36:42.072 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 03:36:42.072 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 03:36:42.642 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"wwise\/two_handed_hammers":true,"wwise\/one_handed_hammers":true} 03:36:44.054 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 1 03:36:45.045 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_sword_03_t1_3p":true,"wwise\/one_handed_swords":true} 03:36:47.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 03:36:47.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, DeusChestPreloadSystem, async-read, 03:36:47.078 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:36:47.078 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:36:47.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:36:47.078 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:36:47.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p 03:36:47.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p 03:36:47.639 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 03:36:51.965 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223) 03:36:51.972 [Lua] Spline already found! 03:36:51.998 [Lua] Init group template: spline_patrol 03:36:52.191 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 03:36:52.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 03:36:52.204 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:36:52.204 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:36:52.205 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 03:36:52.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 03:36:52.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 03:36:52.379 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:36:55.573 [Lua] Players are leaving the safe zone 03:37:02.579 [Lua] main path terror event triggered: boss_event_spline_patrol 03:37:02.579 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 1013904223) 03:37:02.592 [Lua] > starting new spline, using new navbot: standard , id: boss_1 03:37:02.605 [Lua] > continuing spline boss_1 index: 2 retries: 0 03:37:02.637 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:37:02.637 [Lua] > continuing spline boss_1 index: 3 retries: 0 03:37:02.648 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:37:02.648 [Lua] > continuing spline boss_1 index: 4 retries: 0 03:37:02.671 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:37:02.671 [Lua] > continuing spline boss_1 index: 5 retries: 0 03:37:02.680 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:37:02.680 [Lua] > continuing spline boss_1 index: 6 retries: 0 03:37:02.693 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:37:02.693 [Lua] > spline completed boss_1 retries: 0 03:37:02.950 [Lua] Init group template: spline_patrol 03:37:04.552 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:37:04.552 [Lua] [Mutator] Activating mutator 'easier_packs' 03:37:05.199 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010cbc8281:1:1:4 = grenade_frag_01 03:37:06.911 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010e2567e7:1:4:3 = grenade_fire_01 03:37:07.537 [Lua] [SharedState] deus_run_state_12894713: potion:11000010666143a:1:2:1 = potion_killer_in_the_shadows_01 03:37:18.461 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 03:37:21.496 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:37:23.042 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:37:24.014 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:37:24.639 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:37:24.983 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:37:26.084 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:37:27.116 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:37:28.118 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:37:29.938 [Lua] [SharedState] deus_run_state_12894713: potion:11000010cbc8281:1:1:4 = 03:37:31.861 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010cbc8281 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:37:31.867 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010cbc8281:1:1:4 = 03:37:32.181 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.93833333333333335 03:37:32.181 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.32750000000000001 03:37:32.181 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.55166666666666664 03:37:32.476 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cbc8281 03:37:32.692 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.94499999999999995 03:37:32.732 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.4425 03:37:32.732 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.86833333333333329 03:37:32.732 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.22500000000000001 03:37:32.975 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010e2567e7:1:4:3 = 03:37:33.111 [Lua] PlayerManager:assign_unit_ownership Loli-Af|The Fatshark Experience 11000010e2567e7 1 03:37:33.235 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.2225 03:37:33.696 [Flow] [43348] Globadier flow spawned. Loop activated. //14 03:37:35.698 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=106 03:37:38.693 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.88 03:37:39.048 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 0.9370078444480896 03:37:39.351 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:37:41.600 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:37:41.729 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.88666666666666671 03:37:42.574 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:37:44.163 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:37:46.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 38, name: `unknown` 03:37:46.700 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:37:47.409 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 1599602132) 03:37:47.748 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.90000000000000002 03:37:48.166 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:37:49.035 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:37:49.121 [Lua] [HON-43348] Globadier (14) died. damage_table: { 46.75, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "neck", { 33.073188781738281, 58.389125823974609, 32.061492919921875, }, { -0.10510890185832977, -0.99340605735778809, -0.045788515359163284, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:37:49.121 [Lua] [HON-43348] Globadier (14) killing unit. extension: 'table: 0x140e9660', killing_blow: { 46.75, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "neck", { 33.073188781738281, 58.389125823974609, 32.061492919921875, }, { -0.10510890185832977, -0.99340605735778809, -0.045788515359163284, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:37:49.121 [Lua] [HON-43348] Globadier (14) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:37:49.122 [Lua] [HON-43348] Globadier (14) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 46.75, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "neck", { 33.073188781738281, 58.389125823974609, 32.061492919921875, }, { -0.10510890185832977, -0.99340605735778809, -0.045788515359163284, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:37:49.122 [Lua] [HON-43348] Globadier (14) inside death reaction. Playing sound. 03:37:49.122 [Lua] [HON-43348] Globadier (14) play audio unit event. unit_id: '102', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:37:50.233 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:37:50.774 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.90666666666666662 03:37:50.789 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:37:50.798 error: [Lua] [TwitchVoteUI] There is no vote data for key (58) 03:37:51.237 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:37:52.253 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:37:55.159 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:37:55.569 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:37:56.398 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:37:56.790 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.92000000000000004 03:37:57.048 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.48999999999999999 03:37:58.108 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.54500000000000004 03:37:59.452 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 large medium 03:37:59.935 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.92666666666666664 03:38:03.084 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.84499999999999997 03:38:03.908 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.57166666666666666 03:38:05.983 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.57833333333333337 03:38:06.997 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 large medium 03:38:07.592 [Lua] Time for new HOOORDE! multi_first_wave 03:38:07.592 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 03:38:07.592 [Lua] horde requested: vector_blob 03:38:07.592 [Lua] wants to spawn behind within distance: 60 03:38:07.592 [Lua] horde crated with id 3 of type vector_blob 03:38:07.592 [Lua] managed to spawn 55/55 horde enemies 03:38:07.592 [Lua] vector blob horde has started 03:38:08.212 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.115 03:38:08.342 [Lua] Init group template: horde 03:38:09.042 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.58499999999999996 03:38:09.063 [Flow] [43348] Globadier flow. Loop deactivated. 03:38:09.063 [Flow] [43348] Globadier flow despawned. //14 03:38:10.707 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 large normal 03:38:11.237 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:38:12.375 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:38:12.466 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:13.236 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:38:13.493 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:13.825 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:38:14.196 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:38:14.441 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:14.619 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:38:14.726 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:38:15.049 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.59833333333333338 03:38:15.071 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:38:15.320 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:16.455 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:38:16.910 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:38:17.380 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:38:17.900 [Flow] [43348] Globadier flow spawned. Loop activated. //15 03:38:18.167 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.60499999999999998 03:38:18.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:38:18.221 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:38:18.221 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:38:19.226 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:38:19.310 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.54000000000000004 03:38:19.492 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 large normal 03:38:19.774 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"wwise\/two_handed_hammers":true,"wwise\/one_handed_hammers":true} 03:38:21.216 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=210 03:38:23.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:38:23.273 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:38:23.273 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:38:24.214 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.61833333333333329 03:38:26.466 [IRC Client] Sending PONG to tmi.twitch.tv 03:38:27.311 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.625 03:38:29.820 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 large normal 03:38:30.741 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:38:31.954 warning: [Lua] [FrameTable] WARNING: Expanding frame table size from 256 to 512 03:38:32.848 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:38:33.288 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.63833333333333331 03:38:33.370 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:38:33.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, DeusChestPreloadSystem 03:38:33.603 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:38:34.728 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:38:35.096 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:38:36.289 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.64500000000000002 03:38:36.310 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:38:36.322 error: [Lua] [TwitchVoteUI] There is no vote data for key (59) 03:38:37.210 [Lua] [AIPlayerSlotExtension] force releaseing slot 1441 8 03:38:38.271 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 normal medium 03:38:38.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:38:38.436 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:38:38.436 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:38:42.326 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.65833333333333333 03:38:45.292 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"wwise\/two_handed_hammers":true,"wwise\/one_handed_hammers":true} 03:38:45.386 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 large normal 03:38:45.464 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.66500000000000004 03:38:45.812 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_sword_03_t1_3p":true,"wwise\/one_handed_swords":true} 03:38:48.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 03:38:48.600 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:38:48.600 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:38:48.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:38:48.600 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:38:48.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p 03:38:48.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p 03:38:48.989 [Lua] Horde killed: multi_first_wave 03:38:49.286 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:38:49.789 [Lua] [AIPlayerSlotExtension] force releaseing slot 1449 1 03:38:51.497 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.67833333333333334 03:38:53.173 [Lua] [AIPlayerSlotExtension] force releaseing slot 1449 1 03:38:54.197 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.16666666666666666 03:38:54.197 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0 03:38:54.197 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.28333333333333333 03:38:54.209 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = knocked_down 03:38:55.295 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.53833333333333333 03:38:56.792 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 large medium 03:38:57.531 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.17999999999999999 03:38:59.206 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = alive 03:38:59.632 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 large medium 03:39:00.285 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 large medium 03:39:00.691 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.18666666666666668 03:39:00.718 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:39:01.371 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal 03:39:01.714 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:39:02.694 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:39:02.748 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 03:39:06.708 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.20000000000000001 03:39:06.727 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=271 03:39:07.519 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 0.87401574850082397 03:39:08.099 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:39:08.606 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:39:08.622 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.29249999999999998 03:39:08.728 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:39:09.164 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:39:09.642 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.28499999999999998 03:39:09.715 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.20666666666666667 03:39:10.549 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.52833333333333332 03:39:10.811 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.46833333333333332 03:39:10.865 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.25750000000000001 03:39:10.865 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.28833333333333333 03:39:10.879 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.25 03:39:11.382 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010cbc8281:1:1:4 = knocked_down 03:39:11.382 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0 03:39:11.517 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 normal large 03:39:12.899 [Lua] [AIPlayerSlotExtension] force releaseing slot 1374 5 03:39:15.762 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.22 03:39:17.415 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010cbc8281:1:1:4 = dead 03:39:18.599 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:39:18.770 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.22666666666666666 03:39:19.004 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:39:20.182 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 0.81102359294891357 03:39:21.802 [Lua] wants to spawn ahead within distance: 60 03:39:21.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized 03:39:21.802 [Lua] custom blob horde has started 03:39:21.802 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:39:21.813 error: [Lua] [TwitchVoteUI] There is no vote data for key (60) 03:39:21.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat 03:39:21.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat 03:39:22.063 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104de4150, connection_key=0, breed_name=skaven_explosive_loot_rat) 03:39:22.101 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010cbc8281, connection_key=4, breed_name=skaven_explosive_loot_rat) 03:39:22.291 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010666143a, connection_key=2, breed_name=skaven_explosive_loot_rat) 03:39:22.738 [Lua] [NetworkServer] Peer 11000010cbc8281 despawned player. 03:39:22.738 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cbc8281 03:39:22.739 [Lua] [GameNetworkManager] destroying game object with go_id=48 03:39:24.943 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.23999999999999999 03:39:25.398 [Lua] [AIPlayerSlotExtension] force releaseing slot 1389 1 03:39:25.419 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.18833333333333332 03:39:26.917 [Lua] Destroying unit - ai got stuck breed: chaos_corruptor_sorcerer index: 1 size: 31 action: skulk_approach 03:39:27.944 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.19500000000000001 03:39:33.328 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 large normal 03:39:33.890 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 large normal 03:39:33.985 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.20833333333333334 03:39:34.534 [Lua] [SharedState] deus_run_state_12894713: cursed_chests_purified:11000010e2567e7:0:0:0 = 2 03:39:34.534 [Lua] [SharedState] deus_run_state_12894713: cursed_chests_purified:110000104de4150:0:0:0 = 2 03:39:34.534 [Lua] [SharedState] deus_run_state_12894713: cursed_chests_purified:11000010666143a:0:0:0 = 2 03:39:34.534 [Lua] [SharedState] deus_run_state_12894713: cursed_chests_purified:11000010cbc8281:0:0:0 = 2 03:39:36.989 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.215 03:39:37.650 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:39:38.606 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:39:39.576 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:39:39.601 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 0.74803149700164795 03:39:40.261 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.20333333333333334 03:39:40.597 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = dead 03:39:40.762 [Lua] [SharedState] deus_run_state_12894713: potion:11000010666143a:1:2:1 = 03:39:40.785 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:39:40.864 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.185 03:39:41.540 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:39:42.698 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:39:43.547 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:39:45.642 [Lua] [NetworkServer] Peer 11000010666143a despawned player. 03:39:45.642 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010666143a 03:39:45.643 [Lua] [GameNetworkManager] destroying game object with go_id=49 03:39:46.028 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.19833333333333333 03:39:47.721 [Lua] [RespawnHandler] Picking spawn point at 260.63, params: min_dist 142.57, max_dist inf, ahead_unit_travel_dist 142.57 03:39:47.721 [Lua] [RespawnHandler] Ahead player position Vector3(54.64, 85.8, 32.45) 03:39:47.909 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010cbc8281 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:39:47.909 [Lua] [NetworkServer] Peer 11000010cbc8281 spawned player. 03:39:47.910 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=307 03:39:47.910 [Lua] PlayerManager:assign_unit_ownership protatoe 11000010cbc8281 1 03:39:47.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 03:39:47.911 [Lua] TalentSystem:rpc_sync_talents 13 1028 03:39:47.912 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010cbc8281 go_type=priest_career_data go_created_func_name=game_object_created_career_data 03:39:47.912 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:39:47.916 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010cbc8281:1:1:4 = respawn 03:39:47.916 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.5 03:39:49.052 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.20499999999999999 03:39:49.100 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.84166666666666667 03:39:49.284 [Lua] [SharedState] deus_run_state_12894713: healthkit:110000104de4150:1:5:3 = 03:39:49.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:39:49.385 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:39:49.385 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:39:51.861 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:39:51.947 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.79166666666666663 03:39:52.143 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.79833333333333334 03:39:52.167 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=310 03:39:52.892 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:39:54.577 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:39:55.158 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.80500000000000005 03:39:56.061 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:39:57.078 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:40:00.151 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:40:00.249 [Lua] [HON-43348] Globadier (15) died. damage_table: { 54.5, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "left_arm", { 40.017784118652344, 69.405410766601563, 33.148639678955078, }, { -0.63303220272064209, -0.73828643560409546, -0.23281635344028473, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:40:00.249 [Lua] [HON-43348] Globadier (15) killing unit. extension: 'table: 0x11661c80', killing_blow: { 54.5, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "left_arm", { 40.017784118652344, 69.405410766601563, 33.148639678955078, }, { -0.63303220272064209, -0.73828643560409546, -0.23281635344028473, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:40:00.249 [Lua] [HON-43348] Globadier (15) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:40:00.250 [Lua] [HON-43348] Globadier (15) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 54.5, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "left_arm", { 40.017784118652344, 69.405410766601563, 33.148639678955078, }, { -0.63303220272064209, -0.73828643560409546, -0.23281635344028473, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:40:00.250 [Lua] [HON-43348] Globadier (15) inside death reaction. Playing sound. 03:40:00.250 [Lua] [HON-43348] Globadier (15) play audio unit event. unit_id: '203', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:40:00.438 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 1 03:40:01.235 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.81833333333333336 03:40:01.480 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 03:40:01.488 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1794fd70 03:40:03.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 38, name: `unknown` 03:40:04.196 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.82499999999999996 03:40:07.260 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:40:07.263 [Lua] Boss gave [Unit '#ID[d8c756be81dd6082]'] initial aggro 03:40:08.808 [Lua] [SharedState] deus_run_state_12894713: power_ups:110000104de4150:1:5:3 = [{"client_id":1414640000,"name":"protection_orbs","rarity":"rare"},{"rarity":"exotic","client_id":867893952,"name":"deus_health_regeneration"},{"name":"deus_cooldown_reg_not_hit","rarity":"exotic","client_id":233798688},{"client_id":1948426496,"name":"deus_revive_regen","rarity":"rare"},{"rarity":"exotic","client_id":358072256,"name":"talent_1_1"},{"rarity":"rare","client_id":1681411712,"name":"talent_2_1"},{"rarity":"exotic","client_id":1382030592,"name":"talent_3_1"},{"rarity":"rare","client_id":1834664064,"name":"talent_4_1"},{"rarity":"rare","client_id":568206208,"name":"talent_5_1"},{"rarity":"unique","client_id":1394490496,"name":"talent_6_2"}] 03:40:10.244 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.83833333333333337 03:40:10.843 [Lua] [RespawnHandler] Picking spawn point at 260.63, params: min_dist 142.57, max_dist inf, ahead_unit_travel_dist 143.94 03:40:10.843 [Lua] [RespawnHandler] Ahead player position Vector3(42.635, 69.7159, 31.3201) 03:40:10.979 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010666143a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:40:10.979 [Lua] [NetworkServer] Peer 11000010666143a spawned player. 03:40:10.986 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=321 03:40:10.986 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:40:10.986 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 03:40:10.986 [Lua] TalentSystem:rpc_sync_talents 7 3082 03:40:10.987 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:40:10.989 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = respawn 03:40:10.989 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010666143a:1:2:1 = 0.5 03:40:11.518 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010e2567e7:1:4:3 = [{"rarity":"exotic","client_id":220029120,"name":"talent_1_2"},{"rarity":"rare","client_id":1889991424,"name":"talent_2_1"},{"rarity":"exotic","client_id":1539329408,"name":"talent_3_2"},{"rarity":"rare","client_id":2061635584,"name":"talent_4_1"},{"rarity":"rare","client_id":2110134144,"name":"talent_5_2"},{"rarity":"unique","client_id":989564544,"name":"talent_6_3"},{"client_id":1343543680,"name":"deus_second_wind","rarity":"exotic"},{"name":"sharing_is_caring","rarity":"rare","client_id":1163075456},{"rarity":"rare","client_id":106610848,"name":"deus_cooldown_regen"},{"client_id":43415328,"name":"talent_2_2","rarity":"rare"}] 03:40:11.519 [Lua] TalentExtension:_send_rpc_sync_talents 45 03:40:11.519 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 03:40:11.524 error: [Lua] [TwitchVoteUI] There is no vote data for key (61) 03:40:11.526 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1794fd70 03:40:11.533 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:40:13.404 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.84499999999999997 03:40:14.646 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:40:14.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, DeusChestPreloadSystem 03:40:19.431 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.85833333333333328 03:40:22.448 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.86499999999999999 03:40:28.467 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.8783333333333333 03:40:31.499 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.88500000000000001 03:40:33.594 [Lua] rat ogre died! 03:40:34.632 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 25 03:40:34.632 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 527 03:40:34.632 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3552 03:40:34.632 [Lua] [SharedState] deus_run_state_12894713: monster_coins_picked_up:0:0:0:0 = 5 03:40:34.724 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 25 03:40:34.724 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 629 03:40:34.724 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3599 03:40:34.760 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 25 03:40:34.760 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 526 03:40:34.760 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3646 03:40:34.786 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 25 03:40:34.786 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 658 03:40:34.787 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3700 03:40:37.549 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.89833333333333332 03:40:37.587 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=325 03:40:39.832 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:40:39.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 03:40:39.837 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 03:40:40.596 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.90500000000000003 03:40:42.145 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:40:42.999 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 26 03:40:42.999 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 547 03:40:42.999 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3720 03:40:42.999 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 21 03:40:43.113 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 26 03:40:43.113 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 546 03:40:43.113 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3740 03:40:43.135 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 26 03:40:43.135 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 649 03:40:43.135 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3760 03:40:43.169 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 26 03:40:43.169 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 681 03:40:43.170 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3783 03:40:44.866 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3ps":true,"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t3\/wpn_we_repeater_crossbow_t3_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:40:44.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, DeusChestPreloadSystem, async-read, 03:40:44.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, DeusChestPreloadSystem, async-read, 03:40:44.866 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 03:40:44.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:40:44.870 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 03:40:44.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 03:40:44.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 03:40:44.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 03:40:44.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:40:44.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:40:44.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:40:44.948 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 03:40:44.979 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:40:44.979 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:40:44.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:40:45.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:40:45.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:40:46.603 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.91833333333333333 03:40:49.743 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.92500000000000004 03:40:52.310 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:40:52.825 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:40:52.835 error: [Lua] [TwitchVoteUI] There is no vote data for key (62) 03:40:54.591 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:40:55.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:40:55.208 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:40:55.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:40:55.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:40:55.228 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:40:55.254 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:40:55.254 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:40:55.606 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:40:55.936 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.93833333333333335 03:40:57.159 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:40:58.281 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:40:58.945 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.94499999999999995 03:40:59.672 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:41:00.545 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:41:01.953 [Flow] [43348] Globadier flow spawned. Loop activated. //16 03:41:03.053 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:41:03.885 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:41:04.970 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.95833333333333337 03:41:05.150 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:41:05.996 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:41:06.548 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:41:07.345 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:41:08.011 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.96499999999999997 03:41:08.634 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:41:08.741 [Lua] [AIPlayerSlotExtension] force releaseing slot 1459 4 03:41:09.564 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:41:10.421 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:41:11.141 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:41:11.799 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:41:12.486 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:41:13.040 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.19500000000000001 03:41:13.040 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.8716666666666667 03:41:13.200 [Lua] [AIPlayerSlotExtension] force releaseing slot 1454 3 03:41:13.937 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:41:14.196 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.8783333333333333 03:41:15.148 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:41:16.124 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:41:17.183 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.88500000000000001 03:41:18.230 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:41:19.314 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:41:20.184 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:41:20.829 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:41:21.669 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:41:22.346 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:41:22.628 [Lua] [HON-43348] Globadier (16) died. damage_table: { 255.75, "kinetic", [Unit '#ID[e364c8b32ac02a58]'], "full", { 9.5199012756347656, 48.170665740966797, 32.647754669189453, }, { 0, 0, 1, }, "suicide", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, false, 0, "n/a", false, } 03:41:22.628 [Lua] [HON-43348] Globadier (16) killing unit. extension: 'table: 0x03881640', killing_blow: { 255.75, "kinetic", [Unit '#ID[e364c8b32ac02a58]'], "full", { 9.5199012756347656, 48.170665740966797, 32.647754669189453, }, { 0, 0, 1, }, "suicide", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, false, 0, "n/a", false, } 03:41:22.628 [Lua] [HON-43348] Globadier (16) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:41:22.630 [Lua] [HON-43348] Globadier (16) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 255.75, "kinetic", [Unit '#ID[e364c8b32ac02a58]'], "full", { 9.5199012756347656, 48.170665740966797, 32.647754669189453, }, { 0, 0, 1, }, "suicide", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, false, 0, "n/a", false, } 03:41:22.630 [Lua] [HON-43348] Globadier (16) inside death reaction. Playing sound. 03:41:22.631 [Lua] [HON-43348] Globadier (16) play audio unit event. unit_id: '346', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:41:22.639 [Flow] [43348] Globadier flow. Loop deactivated. 03:41:22.639 [Flow] [43348] Globadier flow despawned. //16 03:41:23.017 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:41:23.230 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.89833333333333332 03:41:23.264 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=361 03:41:25.520 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 0.9370078444480896 03:41:25.532 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:41:26.220 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.90500000000000003 03:41:26.379 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:41:27.338 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:41:28.000 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:41:28.129 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:110000104de4150:1:5:3 = 0.87401574850082397 03:41:28.170 [Flow] [43348] Globadier flow. Loop deactivated. 03:41:28.170 [Flow] [43348] Globadier flow despawned. //16 03:41:29.850 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:41:30.543 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:41:32.033 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:41:32.275 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.91833333333333333 03:41:32.923 [Lua] Coordinated attack! 03:41:32.938 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:41:35.282 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.92500000000000004 03:41:37.423 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 27 03:41:37.424 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 574 03:41:37.424 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3810 03:41:37.424 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 22 03:41:37.561 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 27 03:41:37.561 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 573 03:41:37.561 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3837 03:41:37.573 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 27 03:41:37.573 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 676 03:41:37.573 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3864 03:41:37.596 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 27 03:41:37.596 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 712 03:41:37.596 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3895 03:41:38.329 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:41:38.339 error: [Lua] [TwitchVoteUI] There is no vote data for key (63) 03:41:38.374 [Lua] rat ogre was despawned! 03:41:38.814 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 28 03:41:38.814 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 603 03:41:38.814 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3924 03:41:38.814 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 23 03:41:38.958 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 28 03:41:38.958 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 602 03:41:38.959 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3953 03:41:38.974 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 28 03:41:38.974 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 705 03:41:38.974 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 3982 03:41:39.002 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 28 03:41:39.002 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 745 03:41:39.002 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4015 03:41:39.026 [Lua] Switching ConflictSettings: to: deus_chaos 03:41:39.026 [Lua] pacing=deus_chaos 03:41:39.026 [Lua] roaming=nil 03:41:39.026 [Lua] specials=deus_chaos 03:41:39.026 [Lua] debug_color=purple 03:41:39.026 [Lua] contained_breeds=nil 03:41:39.026 [Lua] pack_spawning=deus_chaos 03:41:39.026 [Lua] disabled=false 03:41:39.026 [Lua] factions=nil 03:41:39.026 [Lua] boss=deus_chaos 03:41:39.026 [Lua] horde=deus_chaos 03:41:39.026 [Lua] name=deus_chaos 03:41:39.026 [Lua] intensity=deus_default 03:41:39.026 [Lua] --- 03:41:40.750 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:41:40.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, DeusChestPreloadSystem 03:41:40.755 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 03:41:40.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, DeusChestPreloadSystem 03:41:40.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 03:41:41.399 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.93833333333333335 03:41:42.991 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:41:43.843 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 29 03:41:43.843 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 628 03:41:43.843 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4040 03:41:43.843 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 24 03:41:43.954 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 29 03:41:43.954 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 730 03:41:43.954 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4065 03:41:43.965 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 29 03:41:43.965 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 627 03:41:43.966 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4090 03:41:43.989 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 29 03:41:43.989 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 773 03:41:43.989 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4118 03:41:44.415 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.94499999999999995 03:41:44.683 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010cbc8281:1:1:4 = alive 03:41:44.732 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010e2567e7:1:4:3 = grenade_fire_01 03:41:45.569 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010666143a:1:2:1 = alive 03:41:45.781 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3ps":true,"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t3\/wpn_we_repeater_crossbow_t3_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:41:45.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, DeusChestPreloadSystem, async-read, 03:41:45.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, DeusChestPreloadSystem, async-read, 03:41:45.781 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 03:41:45.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:41:45.786 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 03:41:45.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:41:45.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 03:41:45.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 03:41:45.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:41:45.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:41:45.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:41:45.843 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 03:41:45.866 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:41:45.866 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:41:45.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:41:45.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:41:45.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:41:47.749 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[de63306b] 03:41:47.749 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f84bb76e] 03:41:48.101 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:41:49.995 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":true,"wwise\/one_handed_hammers":true} 03:41:50.480 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.95833333333333337 03:41:50.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:41:50.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:41:50.808 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:41:50.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, DeusChestPreloadSystem, async-read, 03:41:50.808 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:41:50.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:41:50.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:41:50.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:41:50.828 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:41:50.852 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:41:50.852 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:41:50.893 [Lua] Time for new HOOORDE! multi_first_wave 03:41:50.893 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 03:41:50.893 [Lua] horde requested: vector_blob 03:41:50.893 [Lua] wants to spawn behind within distance: 60 03:41:50.893 [Lua] horde crated with id 4 of type vector_blob 03:41:50.893 [Lua] managed to spawn 30/30 horde enemies 03:41:50.893 [Lua] vector blob horde has started 03:41:51.236 [Lua] Init group template: horde 03:41:51.269 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 683 03:41:51.269 [Lua] [SharedState] deus_run_state_12894713: ranged_swap_chests_used:0:0:0:0 = {"rare":1,"common":1} 03:41:51.269 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -1450 03:41:51.269 [Lua] [SharedState] deus_run_state_12894713: slot_ranged:11000010cbc8281:1:1:4 = item_key=deus_wh_hammer_book,powerlevel=550,rarity=rare,property=power_vs_chaos:47000,property=crit_chance:38000 03:41:51.270 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":118249184,"first_person":{"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_02_t1\/wpn_emp_flail_02_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/flail":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_book":false,"resource_packages\/careers\/wh_priest":false}} 03:41:51.270 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 118249184 03:41:51.270 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 118249184 03:41:51.434 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 118249184 03:41:51.434 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 118249184 03:41:51.617 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":true,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:41:51.951 [Lua] Switching ConflictSettings: to: deus_skaven 03:41:51.951 [Lua] pacing=deus_default 03:41:51.951 [Lua] roaming=nil 03:41:51.951 [Lua] specials=deus_skaven 03:41:51.951 [Lua] contained_breeds=nil 03:41:51.951 [Lua] debug_color=orange 03:41:51.951 [Lua] disabled=false 03:41:51.951 [Lua] pack_spawning=skaven 03:41:51.951 [Lua] description=deus_conflict_director_skaven_chaos_name 03:41:51.951 [Lua] factions=nil 03:41:51.951 [Lua] boss=deus_skaven 03:41:51.951 [Lua] horde=deus_default 03:41:51.951 [Lua] name=deus_skaven 03:41:51.951 [Lua] intensity=deus_default 03:41:51.951 [Lua] --- 03:41:53.493 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.96499999999999997 03:41:54.148 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c1b5293e] 03:41:54.148 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1df57bd5] 03:41:54.594 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6be79a7] 03:41:54.594 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6be79a7] 03:41:54.594 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d66c4b72] 03:41:55.078 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 medium normal 03:41:55.874 [Lua] Set lobby begin: 03:41:55.874 [Lua] Lobby data twitch_enabled = true 03:41:55.874 [Lua] Lobby data selected_mission_id = journey_citadel 03:41:55.875 [Lua] Lobby data num_players = 4 03:41:55.875 [Lua] Lobby data difficulty_tweak = -7 03:41:55.875 [Lua] Lobby data host = 11000010e2567e7 03:41:55.875 [Lua] Lobby data matchmaking_type = 2 03:41:55.875 [Lua] Lobby data is_private = false 03:41:55.875 [Lua] Lobby data match_started = true 03:41:55.875 [Lua] Lobby data difficulty = cataclysm 03:41:55.875 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:41:55.875 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:41:55.875 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:41:55.875 [Lua] Lobby data quick_game = false 03:41:55.875 [Lua] Lobby data country_code = us 03:41:55.875 [Lua] Lobby data matchmaking = true 03:41:55.875 [Lua] Lobby data power_level = 730 03:41:55.875 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 03:41:55.875 [Lua] Lobby data mechanism = deus 03:41:55.875 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:41:55.875 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:41:55.875 [Lua] Lobby data network_hash = e17db97a2fa105af 03:41:55.875 [Lua] Lobby data player_slot_3 = 0:0 03:41:55.875 [Lua] Lobby data eac_authorized = true 03:41:55.875 [Lua] Set lobby end. 03:41:55.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:41:55.879 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, DeusChestPreloadSystem, async-read, 03:41:55.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:41:55.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 03:41:55.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem, async-read, 03:41:55.879 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:41:55.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem, async-read, 03:41:55.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem, async-read, 03:41:55.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:41:55.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:41:55.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:41:59.086 [Lua] HORDE: Pushing horde in time; too many units out 61 03:41:59.608 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.97833333333333339 03:42:01.822 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:42:02.744 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.98499999999999999 03:42:04.218 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 03:42:04.218 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:42:04.218 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 03:42:04.218 [Lua] horde requested: vector_blob 03:42:04.218 [Lua] wants to spawn behind within distance: 60 03:42:04.218 [Lua] horde crated with id 5 of type vector_blob 03:42:04.219 [Lua] managed to spawn 55/55 horde enemies 03:42:04.219 [Lua] vector blob horde has started 03:42:04.242 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 03:42:04.985 [Lua] Init group template: horde 03:42:05.982 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 medium normal 03:42:06.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:42:06.197 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:42:06.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:42:06.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:42:06.197 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:42:06.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 03:42:06.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:42:06.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:42:06.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:42:06.879 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":true,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:42:07.623 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 03:42:07.922 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal 03:42:08.820 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.99833333333333329 03:42:08.874 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=441 03:42:09.032 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 03:42:09.344 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 03:42:09.612 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal 03:42:10.353 [Flow] [43348] Globadier flow spawned. Loop activated. //17 03:42:10.559 [Lua] [SharedState] deus_run_state_12894713: potion:11000010e2567e7:1:4:3 = potion_friendly_murderer_01 03:42:10.559 [Lua] [SharedState] deus_run_state_12894713: potion:110000104de4150:1:5:3 = 03:42:11.111 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal 03:42:11.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:42:11.358 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, DeusChestPreloadSystem, async-read, 03:42:11.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:42:11.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 03:42:11.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem, async-read, 03:42:11.358 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:42:11.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem, async-read, 03:42:11.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem, async-read, 03:42:11.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:42:11.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:42:11.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:42:12.344 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal 03:42:12.414 [Lua] PlayerManager:assign_unit_ownership Ruke Skywalker 11000010666143a 1 03:42:14.413 [Flow] [43348] Globadier flow spawned. Loop activated. //18 03:42:24.154 [Lua] wants to spawn ahead within distance: 60 03:42:24.154 [Lua] custom blob horde has started 03:42:24.154 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:42:24.171 error: [Lua] [TwitchVoteUI] There is no vote data for key (64) 03:42:24.747 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 medium normal 03:42:26.229 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 37 size: 91 action: lurk 03:42:26.725 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal 03:42:27.678 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 medium normal 03:42:27.712 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010e2567e7:1:4:3 = disabled 03:42:27.712 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.1925 03:42:28.268 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.14999999999999999 03:42:28.268 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.97499999999999998 03:42:28.505 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.1075 03:42:28.505 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.94999999999999996 03:42:28.739 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.057500000000000002 03:42:28.739 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.82333333333333336 03:42:29.165 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010e2567e7:1:4:3 = 0.36499999999999999 03:42:29.285 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal 03:42:29.312 [Lua] [SharedState] deus_run_state_12894713: health_state:11000010e2567e7:1:4:3 = alive 03:42:29.911 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium normal 03:42:30.071 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.82999999999999996 03:42:32.363 [Lua] [SharedState] deus_run_state_12894713: potion:11000010e2567e7:1:4:3 = 03:42:32.505 [Lua] [SharedState] deus_run_state_12894713: potion:110000104de4150:1:5:3 = potion_friendly_murderer_01 03:42:32.607 [IRC Client] Sending PONG to tmi.twitch.tv 03:42:33.096 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.83666666666666667 03:42:34.410 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal 03:42:35.391 [Lua] [AIPlayerSlotExtension] force releaseing slot 1439 8 03:42:35.620 [Lua] [AIPlayerSlotExtension] force releaseing slot 1524 2 03:42:36.032 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal 03:42:38.607 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:42:38.621 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:42:38.752 [Lua] [HON-43348] Globadier (18) died. damage_table: { 103, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "torso", { 1.1045087575912476, 39.186187744140625, 28.585380554199219, }, { -0.27117070555686951, 0.96012192964553833, 0.068061299622058868, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", true, true, 0, "projectile", 1, } 03:42:38.752 [Lua] [HON-43348] Globadier (18) killing unit. extension: 'table: 0x017c9b40', killing_blow: { 103, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "torso", { 1.1045087575912476, 39.186187744140625, 28.585380554199219, }, { -0.27117070555686951, 0.96012192964553833, 0.068061299622058868, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", true, true, 0, "projectile", 1, } 03:42:38.752 [Lua] [HON-43348] Globadier (18) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:42:38.753 [Lua] [HON-43348] Globadier (18) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 103, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "torso", { 1.1045087575912476, 39.186187744140625, 28.585380554199219, }, { -0.27117070555686951, 0.96012192964553833, 0.068061299622058868, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", true, true, 0, "projectile", 1, } 03:42:38.753 [Lua] [HON-43348] Globadier (18) inside death reaction. Playing sound. 03:42:38.753 [Lua] [HON-43348] Globadier (18) play audio unit event. unit_id: '445', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:42:38.826 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal 03:42:39.092 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.84999999999999998 03:42:39.502 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:39.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8f100cb3] 03:42:39.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[accd67dc] 03:42:39.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8027b3f3] 03:42:39.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e66d89e1] 03:42:39.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[20292737] 03:42:40.114 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:42:40.631 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 normal medium 03:42:40.683 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 03:42:41.105 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 normal medium 03:42:41.833 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 03:42:42.118 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.85666666666666669 03:42:42.875 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:42:45.479 [Flow] [43348] Globadier flow. Loop deactivated. 03:42:45.479 [Flow] [43348] Globadier flow despawned. //18 03:42:48.016 [Lua] [AIPlayerSlotExtension] force releaseing slot 1534 1 03:42:48.016 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 03:42:48.264 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.87 03:42:48.324 [Lua] [AIPlayerSlotExtension] force releaseing slot 1545 2 03:42:48.916 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:42:49.279 [Lua] [AIPlayerSlotExtension] force releaseing slot 1545 1 03:42:49.710 [Lua] [AIPlayerSlotExtension] force releaseing slot 1537 8 03:42:49.893 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:42:51.037 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:42:51.285 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.87666666666666671 03:42:51.933 [Lua] Horde killed: multi_consecutive_wave 03:42:52.237 [Lua] Horde killed: multi_first_wave 03:42:52.445 [Lua] [AIPlayerSlotExtension] force releaseing slot 1540 3 03:42:52.645 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:42:52.782 [Lua] HORDE: last wave, reset to standard horde delay 03:42:52.782 [Lua] Time for new HOOORDE! multi_last_wave 03:42:52.782 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 03:42:52.782 [Lua] horde requested: vector_blob 03:42:52.782 [Lua] wants to spawn ahead within distance: 60 03:42:52.782 [Lua] horde crated with id 6 of type vector_blob 03:42:52.782 [Lua] managed to spawn 57/57 horde enemies 03:42:52.782 [Lua] vector blob horde has started 03:42:53.693 [Lua] Init group template: horde 03:42:54.413 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=494 03:42:56.864 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal 03:42:57.005 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal 03:42:57.156 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:42:57.322 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.89000000000000001 03:42:57.374 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:57.830 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:42:58.014 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:58.415 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:42:58.457 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:42:58.645 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:59.074 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:42:59.297 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:59.645 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:42:59.710 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:43:00.333 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.89666666666666661 03:43:00.476 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:43:01.333 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal 03:43:01.404 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 medium normal 03:43:01.536 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:43:01.825 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal 03:43:02.717 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0 03:43:03.816 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:43:04.770 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:04.852 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:43:05.380 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:43:05.424 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:06.000 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:43:06.019 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.33333333333333331 03:43:06.054 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:06.320 [Lua] [HON-43348] Globadier (17) died. damage_table: { 84.25, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "head", { -3.2196254730224609, 19.907222747802734, 30.551334381103516, }, { -0.9572824239730835, -0.23046185076236725, 0.17463590204715729, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:43:06.320 [Lua] [HON-43348] Globadier (17) killing unit. extension: 'table: 0x0cefdaf0', killing_blow: { 84.25, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "head", { -3.2196254730224609, 19.907222747802734, 30.551334381103516, }, { -0.9572824239730835, -0.23046185076236725, 0.17463590204715729, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:43:06.320 [Lua] [HON-43348] Globadier (17) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit' 03:43:06.321 [Lua] [HON-43348] Globadier (17) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow: { 84.25, "throwing_axe", [Unit '#ID[6432ab0ddbd3d248]'], "head", { -3.2196254730224609, 19.907222747802734, 30.551334381103516, }, { -0.9572824239730835, -0.23046185076236725, 0.17463590204715729, }, "we_javelin", "n/a", [Unit '#ID[6432ab0ddbd3d248]'], "light", false, true, 0, "projectile", 1, } 03:43:06.321 [Lua] [HON-43348] Globadier (17) inside death reaction. Playing sound. 03:43:06.321 [Lua] [HON-43348] Globadier (17) play audio unit event. unit_id: '442', unit: '[Unit '#ID[e364c8b32ac02a58]']' 03:43:06.363 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.91000000000000003 03:43:06.665 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:43:06.692 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:07.085 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4b07dcdc] 03:43:07.299 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:43:07.991 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:43:09.025 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:43:09.379 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.91666666666666663 03:43:09.453 [Lua] wants to spawn ahead within distance: 60 03:43:09.453 [Lua] custom blob horde has started 03:43:09.453 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:43:09.464 error: [Lua] [TwitchVoteUI] There is no vote data for key (65) 03:43:09.469 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:43:11.592 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:43:12.130 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:43:12.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, DeusChestPreloadSystem 03:43:12.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:12.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:12.135 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:12.136 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 03:43:12.138 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 03:43:12.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, DeusChestPreloadSystem 03:43:12.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 03:43:12.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:43:12.810 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:43:13.716 [Flow] [43348] Globadier flow. Loop deactivated. 03:43:13.716 [Flow] [43348] Globadier flow despawned. //18 03:43:15.660 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.93000000000000005 03:43:17.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:17.160 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:17.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:17.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:17.160 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:17.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 03:43:17.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:17.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:17.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:18.628 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.93666666666666665 03:43:20.154 [Lua] Switching ConflictSettings: to: deus_chaos 03:43:20.154 [Lua] pacing=deus_chaos 03:43:20.154 [Lua] roaming=nil 03:43:20.154 [Lua] specials=deus_chaos 03:43:20.154 [Lua] debug_color=purple 03:43:20.154 [Lua] contained_breeds=nil 03:43:20.154 [Lua] pack_spawning=deus_chaos 03:43:20.154 [Lua] disabled=false 03:43:20.154 [Lua] factions=nil 03:43:20.154 [Lua] boss=deus_chaos 03:43:20.154 [Lua] horde=deus_chaos 03:43:20.154 [Lua] name=deus_chaos 03:43:20.154 [Lua] intensity=deus_default 03:43:20.154 [Lua] --- 03:43:23.205 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 75 size: 98 action: fallback_idle 03:43:23.244 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 89 size: 97 action: follow 03:43:23.679 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 94 action: fallback_idle 03:43:23.697 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 49 size: 93 action: follow 03:43:23.697 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 50 size: 92 action: follow 03:43:24.313 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 89 action: follow 03:43:24.384 [Lua] Switching ConflictSettings: to: deus_skaven 03:43:24.384 [Lua] pacing=deus_default 03:43:24.384 [Lua] roaming=nil 03:43:24.384 [Lua] specials=deus_skaven 03:43:24.384 [Lua] contained_breeds=nil 03:43:24.384 [Lua] debug_color=orange 03:43:24.384 [Lua] disabled=false 03:43:24.384 [Lua] pack_spawning=skaven 03:43:24.384 [Lua] description=deus_conflict_director_skaven_chaos_name 03:43:24.384 [Lua] factions=nil 03:43:24.384 [Lua] boss=deus_skaven 03:43:24.384 [Lua] horde=deus_default 03:43:24.384 [Lua] name=deus_skaven 03:43:24.384 [Lua] intensity=deus_default 03:43:24.384 [Lua] --- 03:43:24.384 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 88 action: follow 03:43:24.458 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 57 size: 87 action: follow 03:43:24.626 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:43:24.650 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.94999999999999996 03:43:25.916 [Lua] Switching ConflictSettings: to: deus_chaos 03:43:25.916 [Lua] pacing=deus_chaos 03:43:25.916 [Lua] roaming=nil 03:43:25.916 [Lua] specials=deus_chaos 03:43:25.916 [Lua] debug_color=purple 03:43:25.916 [Lua] contained_breeds=nil 03:43:25.916 [Lua] pack_spawning=deus_chaos 03:43:25.916 [Lua] disabled=false 03:43:25.916 [Lua] factions=nil 03:43:25.916 [Lua] boss=deus_chaos 03:43:25.916 [Lua] horde=deus_chaos 03:43:25.916 [Lua] name=deus_chaos 03:43:25.916 [Lua] intensity=deus_default 03:43:25.916 [Lua] --- 03:43:26.831 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 82 action: follow 03:43:26.862 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 43 size: 81 action: follow 03:43:27.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:43:27.218 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:43:27.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:43:27.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:43:27.249 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:43:27.286 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:43:27.286 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:43:27.668 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.95666666666666667 03:43:28.587 [Lua] [AIPlayerSlotExtension] force releaseing slot 1429 3 03:43:29.671 [Lua] Horde killed: multi_last_wave 03:43:29.712 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:43:32.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:43:32.208 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 03:43:33.279 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 22 55 03:43:33.658 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.96999999999999997 03:43:36.662 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.97666666666666668 03:43:36.899 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 6 medium normal 03:43:39.768 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=581 03:43:42.701 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.98999999999999999 03:43:43.426 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 3 15 03:43:45.714 [Lua] [SharedState] deus_run_state_12894713: health_percentage:110000104de4150:1:5:3 = 0.9966666666666667 03:43:46.940 [Lua] [SharedState] deus_run_state_12894713: grenade:110000104de4150:1:5:3 = grenade_fire_01 03:43:53.284 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 30 03:43:53.284 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 651 03:43:53.284 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4141 03:43:53.284 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 25 03:43:53.424 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 30 03:43:53.424 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 650 03:43:53.424 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4164 03:43:53.444 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 30 03:43:53.444 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 753 03:43:53.444 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4187 03:43:53.464 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 30 03:43:53.464 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 709 03:43:53.464 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4213 03:43:54.808 [Lua] [Mutator] Initializing mutator 'flames' 03:43:54.808 [Lua] [Mutator] Activating mutator 'flames' 03:43:54.808 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:43:54.816 error: [Lua] [TwitchVoteUI] There is no vote data for key (66) 03:43:55.888 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010666143a:1:2:1 = [{"client_id":1080388480,"name":"grenadier","rarity":"rare"},{"rarity":"rare","client_id":998758656,"name":"decanter"},{"name":"deus_free_potion_use_on_ability","rarity":"exotic","client_id":734989440},{"client_id":1320891136,"name":"talent_1_1","rarity":"exotic"},{"client_id":877474176,"name":"talent_2_3","rarity":"rare"},{"client_id":1513877120,"name":"talent_3_3","rarity":"exotic"},{"client_id":1626889088,"name":"talent_4_1","rarity":"rare"},{"client_id":1774615936,"name":"talent_5_1","rarity":"rare"},{"client_id":1474311424,"name":"talent_6_3","rarity":"unique"}] 03:43:55.889 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 603 03:43:55.889 [Lua] [SharedState] deus_run_state_12894713: power_up_chests_used:0:0:0:0 = 7 03:43:55.889 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -1600 03:44:01.236 [Lua] [SharedState] deus_run_state_12894713: power_ups:11000010cbc8281:1:1:4 = [{"client_id":1523078912,"name":"pent_up_anger","rarity":"rare"},{"rarity":"exotic","client_id":1610273792,"name":"boulder_bro"},{"name":"explosive_ordinance","rarity":"rare","client_id":650274304},{"client_id":370203712,"name":"talent_1_1","rarity":"exotic"},{"client_id":1989487232,"name":"talent_2_3","rarity":"rare"},{"client_id":1037478784,"name":"talent_3_3","rarity":"exotic"},{"client_id":186906576,"name":"talent_4_2","rarity":"rare"},{"client_id":916825088,"name":"talent_5_2","rarity":"rare"},{"client_id":1752681472,"name":"talent_6_3","rarity":"unique"}] 03:44:01.236 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 559 03:44:01.236 [Lua] [SharedState] deus_run_state_12894713: power_up_chests_used:0:0:0:0 = 8 03:44:01.236 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -1750 03:44:05.986 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:44:06.809 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 5 03:44:07.222 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 03:44:07.617 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:07.617 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8f100cb3] 03:44:07.617 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[accd67dc] 03:44:07.617 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8027b3f3] 03:44:07.617 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e66d89e1] 03:44:07.617 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[20292737] 03:44:08.007 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:44:09.433 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[603e20be] 03:44:09.433 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[603e20be] 03:44:09.433 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dc403b94] 03:44:09.434 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[690b4935] 03:44:09.434 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[de63306b] 03:44:09.434 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f84bb76e] 03:44:11.801 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c1b5293e] 03:44:11.801 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1df57bd5] 03:44:15.300 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 0.66666666666666663 03:44:17.898 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4 03:44:19.553 [Lua] [SharedState] deus_run_state_12894713: ranged_ammo:11000010e2567e7:1:4:3 = 1 03:44:25.084 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=596 03:44:25.846 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 31 03:44:25.846 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 672 03:44:25.846 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4234 03:44:25.846 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 26 03:44:26.004 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 31 03:44:26.004 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 624 03:44:26.004 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4255 03:44:26.014 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 31 03:44:26.014 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 671 03:44:26.014 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4276 03:44:26.044 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 31 03:44:26.044 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 583 03:44:26.044 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4300 03:44:26.047 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 32 03:44:26.047 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 691 03:44:26.047 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4319 03:44:26.047 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 27 03:44:26.177 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 32 03:44:26.177 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 690 03:44:26.177 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4338 03:44:26.187 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 32 03:44:26.187 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 643 03:44:26.187 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4357 03:44:26.217 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 32 03:44:26.217 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 604 03:44:26.217 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4378 03:44:27.612 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_dagger_02_t3\/wpn_we_dagger_02_t3_3p":true,"units\/weapons\/player\/wpn_we_javelin_02\/prj_we_javelin_02_3ps":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 03:44:27.612 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:44:27.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 03:44:27.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read, 03:44:27.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/prj_we_javelin_02_3ps, DeusChestPreloadSystem, async-read, 03:44:27.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 03:44:27.612 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 03:44:27.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 03:44:27.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 03:44:27.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 03:44:27.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 03:44:27.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 03:44:27.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/prj_we_javelin_02_3ps 03:44:27.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/prj_we_javelin_02_3ps 03:44:27.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/prj_we_javelin_02_3ps 03:44:30.809 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":true,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":true,"wwise\/one_handed_hammers":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":true,"wwise\/handgun":true} 03:44:32.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 03:44:32.664 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:44:32.664 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 03:44:32.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 03:44:32.664 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:44:32.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 03:44:32.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:44:32.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:44:32.906 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":true,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":true,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 03:44:33.008 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 3 03:44:33.209 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":true,"wwise\/flail":true} 03:44:36.232 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010cbc8281:1:1:4 = grenade_frag_01 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_3p, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 03:44:37.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 03:44:37.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:44:37.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:44:37.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 03:44:37.722 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 03:44:37.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 03:44:38.481 [Lua] [SharedState] deus_run_state_12894713: grenade:11000010666143a:1:2:1 = grenade_fire_01 03:44:39.947 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010e2567e7:0:0:0 = 33 03:44:39.947 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 728 03:44:39.947 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4415 03:44:39.947 [Lua] [SharedState] deus_run_state_12894713: ground_coins_picked_up:0:0:0:0 = 28 03:44:40.084 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:110000104de4150:0:0:0 = 33 03:44:40.084 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 727 03:44:40.084 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4452 03:44:40.093 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010666143a:0:0:0 = 33 03:44:40.093 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 680 03:44:40.093 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4489 03:44:40.121 [Lua] [SharedState] deus_run_state_12894713: coin_chests_collected:11000010cbc8281:0:0:0 = 33 03:44:40.121 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 646 03:44:40.121 [Lua] [SharedState] deus_run_state_12894713: coins_earned:0:0:0:0 = 4531 03:44:40.165 [Lua] [Mutator] Initializing mutator 'chasing_spirits' 03:44:40.165 [Lua] [Mutator] Activating mutator 'chasing_spirits' 03:44:40.165 [Lua] [Mutator]: mutator_start 03:44:40.165 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 03:44:40.173 error: [Lua] [TwitchVoteUI] There is no vote data for key (67) 03:44:40.860 [Lua] [SharedState] deus_run_state_12894713: potion:11000010cbc8281:1:1:4 = potion_liquid_bravado_01 03:44:46.613 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010666143a:1:0:0 = 480 03:44:46.613 [Lua] [SharedState] deus_run_state_12894713: upgrade_chests_used:0:0:0:0 = {"rare":1,"common":4} 03:44:46.613 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -1950 03:44:46.613 [Lua] [SharedState] deus_run_state_12894713: slot_ranged:11000010666143a:1:2:1 = item_key=deus_bw_skullstaff_geiser,powerlevel=550,rarity=rare,skin=bw_conflagration_staff_skin_02,property=power_vs_large:96000,property=power_vs_skaven:64000 03:44:46.614 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false},"inventory_id":1216724480,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":false,"units\/weapons\/player\/fireball_projectile\/fireball_projectile_3ps":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_03_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_02_3ps":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_10":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_broken_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_weapon_spells":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 03:44:46.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, ProfileSynchronizer, async-read, 03:44:46.624 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1216724480 03:44:46.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, ProfileSynchronizer 03:44:46.745 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1216724480 03:44:46.798 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1216724480 03:44:46.907 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010666143a:1:0:0 = 1216724480 03:44:47.565 [Lua] [SharedState] deus_run_state_12894713: soft_currency:110000104de4150:1:0:0 = 577 03:44:47.565 [Lua] [SharedState] deus_run_state_12894713: upgrade_chests_used:0:0:0:0 = {"common":4,"rare":2} 03:44:47.565 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -2100 03:44:47.565 [Lua] [SharedState] deus_run_state_12894713: slot_melee:110000104de4150:1:5:3 = item_key=deus_es_mace_shield,powerlevel=550,rarity=rare,skin=es_1h_mace_shield_skin_04,property=crit_boost:93000,property=power_vs_skaven:72000 03:44:47.566 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":310332992,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_shield":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 03:44:47.566 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 310332992 03:44:47.566 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 310332992 03:44:47.722 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 310332992 03:44:47.732 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:110000104de4150:1:0:0 = 310332992 03:44:51.209 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":true,"wwise\/two_handed_hammers":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":true,"units\/weapons\/player\/wpn_emp_mace_02_t1\/wpn_emp_mace_02_t1_3p":true,"wwise\/handgun":true} 03:44:52.300 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010cbc8281:1:0:0 = 496 03:44:52.300 [Lua] [SharedState] deus_run_state_12894713: upgrade_chests_used:0:0:0:0 = {"rare":3,"common":4} 03:44:52.300 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -2250 03:44:52.300 [Lua] [SharedState] deus_run_state_12894713: slot_melee:11000010cbc8281:1:1:4 = item_key=deus_wh_flail_shield,powerlevel=550,rarity=rare,property=push_block_arc:46000,property=deus_coins_greed:25000 03:44:52.300 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/flail":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":2018936448,"first_person":{"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_flail_shield":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"wwise\/flail":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_hammer_book":false,"resource_packages\/careers\/wh_priest":false}} 03:44:52.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, ProfileSynchronizer, async-read, 03:44:52.311 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2018936448 03:44:52.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, ProfileSynchronizer 03:44:52.379 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2018936448 03:44:52.449 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2018936448 03:44:52.460 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010cbc8281:1:0:0 = 2018936448 03:44:52.625 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7ed9e120] 03:44:52.625 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7ed9e120] 03:44:52.767 [Lua] Set lobby begin: 03:44:52.767 [Lua] Lobby data twitch_enabled = true 03:44:52.767 [Lua] Lobby data selected_mission_id = journey_citadel 03:44:52.767 [Lua] Lobby data num_players = 4 03:44:52.767 [Lua] Lobby data difficulty_tweak = -7 03:44:52.767 [Lua] Lobby data host = 11000010e2567e7 03:44:52.767 [Lua] Lobby data matchmaking_type = 2 03:44:52.767 [Lua] Lobby data is_private = false 03:44:52.767 [Lua] Lobby data match_started = true 03:44:52.767 [Lua] Lobby data difficulty = cataclysm 03:44:52.767 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:44:52.767 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:44:52.767 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:44:52.767 [Lua] Lobby data quick_game = false 03:44:52.767 [Lua] Lobby data country_code = us 03:44:52.767 [Lua] Lobby data matchmaking = true 03:44:52.767 [Lua] Lobby data power_level = 737 03:44:52.767 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 03:44:52.767 [Lua] Lobby data mechanism = deus 03:44:52.767 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:44:52.767 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:44:52.767 [Lua] Lobby data network_hash = e17db97a2fa105af 03:44:52.767 [Lua] Lobby data player_slot_3 = 0:0 03:44:52.767 [Lua] Lobby data eac_authorized = true 03:44:52.767 [Lua] Set lobby end. 03:44:52.771 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:44:52.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p, DeusChestPreloadSystem, async-read, 03:44:52.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem, async-read, 03:44:52.771 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:52.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 03:44:52.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/prj_we_javelin_02_3ps, DeusChestPreloadSystem 03:44:52.774 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:52.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem 03:44:52.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 03:44:52.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 03:44:52.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 03:44:52.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 03:44:52.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 03:44:55.258 [Lua] [Mutator] Deactivating mutator 'flames' 03:44:57.805 [Lua] Set lobby begin: 03:44:57.805 [Lua] Lobby data twitch_enabled = true 03:44:57.805 [Lua] Lobby data selected_mission_id = journey_citadel 03:44:57.805 [Lua] Lobby data num_players = 4 03:44:57.805 [Lua] Lobby data difficulty_tweak = -7 03:44:57.805 [Lua] Lobby data host = 11000010e2567e7 03:44:57.805 [Lua] Lobby data matchmaking_type = 2 03:44:57.805 [Lua] Lobby data is_private = false 03:44:57.805 [Lua] Lobby data match_started = true 03:44:57.805 [Lua] Lobby data difficulty = cataclysm 03:44:57.805 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:44:57.805 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:44:57.805 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:44:57.805 [Lua] Lobby data quick_game = false 03:44:57.805 [Lua] Lobby data country_code = us 03:44:57.805 [Lua] Lobby data matchmaking = true 03:44:57.805 [Lua] Lobby data power_level = 740 03:44:57.805 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 03:44:57.805 [Lua] Lobby data mechanism = deus 03:44:57.805 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:44:57.805 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:44:57.805 [Lua] Lobby data network_hash = e17db97a2fa105af 03:44:57.805 [Lua] Lobby data player_slot_3 = 0:0 03:44:57.805 [Lua] Lobby data eac_authorized = true 03:44:57.805 [Lua] Set lobby end. 03:44:57.808 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_dagger_02_t3\/wpn_we_dagger_02_t3_3p":true,"units\/weapons\/player\/wpn_we_javelin_02\/prj_we_javelin_02_3ps":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 03:44:57.808 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:44:57.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 03:44:57.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read, 03:44:57.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/prj_we_javelin_02_3ps, DeusChestPreloadSystem, async-read, 03:44:57.809 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 03:44:57.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 03:44:57.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 03:44:57.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 03:44:57.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 03:44:57.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 03:44:57.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/prj_we_javelin_02_3ps 03:44:57.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/prj_we_javelin_02_3ps 03:44:57.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/prj_we_javelin_02_3ps 03:45:03.731 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:04.495 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:45:06.397 [Lua] [SharedState] deus_run_state_12894713: soft_currency:11000010e2567e7:1:0:0 = 578 03:45:06.397 [Lua] [SharedState] deus_run_state_12894713: coins_spent:0:0:0:0 = -2400 03:45:06.397 [Lua] [SharedState] deus_run_state_12894713: upgrade_chests_used:0:0:0:0 = {"common":4,"rare":4} 03:45:06.418 [Save] Saving `save_data` 03:45:06.420 [Lua] [DeusChestExtension] equipped: 03:45:06.420 [Lua] 03:45:06.420 [Lua] [backend_id] = ww_dual_daggers18b90581-39da-4c08-a8e8-feb5c3e8820a (string) 03:45:06.420 [Lua] [power_level] = 550 (number) 03:45:06.420 [Lua] [deus_item_key] = deus_we_dual_wield_daggers (string) 03:45:06.420 [Lua] [traits] = table 03:45:06.420 [Lua] [preferred_slot_name] = slot_melee (string) 03:45:06.420 [Lua] [skin] = we_dual_dagger_skin_05 (string) 03:45:06.420 [Lua] [bypass_skin_ownership_check] = true (boolean) 03:45:06.420 [Lua] [properties] = table 03:45:06.420 [Lua] [key] = we_dual_wield_daggers (string) 03:45:06.420 [Lua] [rarity] = rare (string) 03:45:06.420 [Lua] [data] = table 03:45:06.420 [Lua] 03:45:06.420 [Lua] [SharedState] deus_run_state_12894713: slot_melee:11000010e2567e7:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=550,rarity=rare,skin=we_dual_dagger_skin_05,property=stamina:49000,property=power_vs_skaven:79000 03:45:06.424 [Save] Save done 03:45:06.438 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010e2567e7:1) 03:45:06.438 [Lua] [SharedState] network_state_11000010e2567e7: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/weapons\/player\/wpn_we_dagger_02_t3\/wpn_we_dagger_02_t3_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":1691080704,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/prj_we_javelin_01_3ps":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_13":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/javelin":false,"units\/beings\/player\/way_watcher_shade_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_02_t3\/wpn_we_dagger_02_t3":false,"units\/weapons\/player\/wpn_we_dagger_02_t3\/wpn_we_dagger_02_t3_3p":false,"units\/beings\/player\/way_watcher_shade_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_daggers":false}} 03:45:06.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3, ProfileSynchronizer, async-read, 03:45:06.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, ProfileSynchronizer, async-read, 03:45:06.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, ProfileSynchronizer 03:45:06.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1, ProfileSynchronizer 03:45:06.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3 03:45:06.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3 03:45:06.639 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1691080704 03:45:06.639 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1691080704 03:45:06.640 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1691080704 03:45:06.663 [Lua] [SharedState] network_state_11000010e2567e7: loaded_inventory_id:11000010e2567e7:1:0:0 = 1691080704 03:45:07.508 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:08.097 [Lua] Set lobby begin: 03:45:08.097 [Lua] Lobby data twitch_enabled = true 03:45:08.097 [Lua] Lobby data selected_mission_id = journey_citadel 03:45:08.097 [Lua] Lobby data num_players = 4 03:45:08.097 [Lua] Lobby data difficulty_tweak = -7 03:45:08.097 [Lua] Lobby data host = 11000010e2567e7 03:45:08.097 [Lua] Lobby data matchmaking_type = 2 03:45:08.097 [Lua] Lobby data is_private = false 03:45:08.097 [Lua] Lobby data match_started = true 03:45:08.097 [Lua] Lobby data difficulty = cataclysm 03:45:08.097 [Lua] Lobby data player_slot_1 = 11000010cbc8281:1 03:45:08.097 [Lua] Lobby data player_slot_4 = 11000010e2567e7:1 03:45:08.097 [Lua] Lobby data unique_server_name = The Fatshark Experience 03:45:08.097 [Lua] Lobby data quick_game = false 03:45:08.097 [Lua] Lobby data country_code = us 03:45:08.097 [Lua] Lobby data matchmaking = true 03:45:08.098 [Lua] Lobby data power_level = 742 03:45:08.098 [Lua] Lobby data mission_id = pat_forest_slaanesh_path1 03:45:08.098 [Lua] Lobby data mechanism = deus 03:45:08.098 [Lua] Lobby data player_slot_5 = 110000104de4150:1 03:45:08.098 [Lua] Lobby data player_slot_2 = 11000010666143a:1 03:45:08.098 [Lua] Lobby data network_hash = e17db97a2fa105af 03:45:08.098 [Lua] Lobby data player_slot_3 = 0:0 03:45:08.098 [Lua] Lobby data eac_authorized = true 03:45:08.098 [Lua] Set lobby end. 03:45:08.101 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_javelin_02\/prj_we_javelin_02_3ps":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_3p":true,"wwise\/javelin":true} 03:45:08.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read, 03:45:08.135 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:45:08.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 03:45:08.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 03:45:08.671 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010666143a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:09.302 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010666143a 03:45:09.344 [Lua] [SharedState] deus_run_state_12894713: health_percentage:11000010cbc8281:1:1:4 = 0.47333333333333333 03:45:09.905 <>stingray::plugin_api::unit::get_data failed, UnitReference is not valid. Assertion failed `unit != nullptr` at `D:\a\d\vt2-stingray\vt2\release\necromancer_2023_08_23\runtime\application\plugin\c_api\c_api_unit.cpp:419` in function `stingray::plugin_api::unit::get_data` <> <> {00007ff6e0ac0000, 0152c000, 653ffd00, 163885b7-4c82-4edf-b96f-16921df0a92e, 00000001, D:\a\w\vt2-stingray\vt2\release\necromancer_2023_08_23\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffd7c890000, 001f7000, 3be1c500, 098c3b3d-8a70-012f-d489-f40711897600, 00000001, ntdll.pdb} {00007ffd7b500000, 000bd000, 9ec9da27, b07c9779-2b43-9abc-0df8-3499536c7ae5, 00000001, kernel32.pdb} {00007ffd34360000, 0009c000, 61a8b839, 44dcefd9-fa4a-429b-9d55-29ba27caf605, 00000001, D:\work\engine\vermengine\tools\luajit\src\lua51.pdb} 0x00007ff6e0ac0000:0x00000000002ea0cd 0x00007ff6e0ac0000:0x00000000002ea8cf 0x00007ff6e0ac0000:0x000000000022a590 0x00007ff6e0ac0000:0x0000000000201d8e 0x00007ffd34360000:0x000000000000286e 0x00007ffd34360000:0x000000000000bb8d lua_pcall 0x00007ff6e0ac0000:0x000000000033bf59 0x00007ff6e0ac0000:0x00000000000320a2 0x00007ff6e0ac0000:0x000000000003189e 0x00007ff6e0ac0000:0x000000000002224f 0x00007ff6e0ac0000:0x0000000000022919 0x00007ff6e0ac0000:0x0000000000022ae5 0x00007ff6e0ac0000:0x0000000000505f87 ffxFsr2ResourceIsNull 0x00007ffd7b500000:0x0000000000017344 BaseThreadInitThunk 0x00007ffd7c890000:0x00000000000526b1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>9d01c9bc558d9b5779cdfdf539a5b4ee9a57309b<> <>release<> <>local<> <>Developer Build (1.3.5.3054)<> <>9403b2bb-fd9c-4530-bc78-f240d85518e8<> <>--- CPU CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000011 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16322MB Available: 5819MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID c5515dfe-19d7-4546-a552-b11d67ad41d3 --- Graphics Graphics card: NVIDIA GeForce GTX 980 Ti (DirectX 12.1, 6092MB) Driver version: 53758 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4) Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: Private Internet Access Network Adapter (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: WireGuard Tunnel (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): CORSAIR K70 RGB MK.2 SE Mechanical Gaming Keyboard Input device: Generic (17.0): G502 HERO Gaming Mouse --- Volume Volume for path 'D:\SteamLibrary\steamapps\common\Warhammer Vermintide 2\launcher\..\binaries_dx12/../bundle' is on SSD <> <>C:\Users\Owner\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2023-11-04-02.31.24-9403b2bb-fd9c-4530-bc78-f240d85518e8.log<> <>C:\Users\Owner\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2023-11-04-02.31.24-9403b2bb-fd9c-4530-bc78-f240d85518e8.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [0] =[C]: in function get_data [1] @scripts/unit_extensions/default_player_unit/player_unit_health_extension.lua:413: in function add_damage [2] @scripts/helpers/damage_utils.lua:1794: in function add_damage_network [3] @scripts/settings/mutators/mutator_curse_empathy.lua:355: in function process_damage_buffer [4] @scripts/settings/mutators/mutator_curse_empathy.lua:302: in function update [5] @scripts/managers/game_mode/mutator_handler.lua:181: in function update [6] @scripts/managers/game_mode/game_mode_manager.lua:737: in function update [7] @scripts/game_state/state_ingame.lua:999: in function update [8] @foundation/scripts/util/state_machine.lua:147: in function update [9] @scripts/boot.lua:903: in function game_update [10] @scripts/boot.lua:633:in function <> <> [1] self = table: 000000000B7465C0; attacker_unit = [Unit (deleted)]; damage_amount = 6; hit_zone_name = "full"; damage_type = "curse_empathy"; hit_position = Vector3(0, 0, 1); damage_direction = Vector3(0, 0, 1); damage_source_name = nil; hit_ragdoll_actor = nil; source_attacker_unit = nil; hit_react_type = nil; is_critical_strike = nil; added_dot = nil; first_hit = nil; total_hits = nil; attack_type = nil; backstab_multiplier = nil; status_extension = table: 0000000009B288B0 [2] attacked_unit = [Unit \'#ID[d8c756be81dd6082]\']; attacker_unit = [Unit (deleted)]; original_damage_amount = 5.9705859374999983; hit_zone_name = "full"; damage_type = "curse_empathy"; hit_position = Vector3(0, 0, 1); damage_direction = Vector3(0, 0, 1); damage_source = nil; hit_ragdoll_actor = nil; source_attacker_unit = nil; buff_attack_type = nil; hit_react_type = nil; is_critical_strike = nil; added_dot = nil; first_hit = nil; total_hits = nil; backstab_multiplier = nil; skip_buffs = nil; network_manager = table: 0000000009CC5420; player_manager = table: 00000000036485A0; is_server = true; victim_units = table: 00000000000DE3D0; damage_amount = 6; num_victim_units = 1; t = 511.96409350819886; i = 1; victim_unit = [Unit \'#ID[d8c756be81dd6082]\']; health_extension = table: 000000000B7465C0 [3] data = table: 0000000000F90880; unit = [Unit \'#ID[d8c756be81dd6082]\']; damage_data = table: 00000000125EA470; damaging_unit = [Unit (deleted)]; hit_zone_name = "full"; hit_position = Vector3(0, 0, 1); damage_dir = Vector3(0, 0, 1) [4] context = table: 000000000B6204D0; data = table: 0000000000F90880; dt = 0.012962240725755692; t = 511.96409350819886 [5] self = table: 000000000378FAB0; dt = 0.012962240725755692; t = 511.96409350819886; active_mutators = table: 000000000040C750; mutator_context = table: 000000000B6204D0; is_server = true; name = "curse_empathy"; mutator_data = table: 0000000000F90880; template = table: 0000000006024910 [6] self = table: 000000000ADD8280; dt = 0.012962240725755692; t = 511.96409350819886 [7] self = table: 000000000BEED780; dt = 0.012962240725755692; main_t = 4332.9230619063601; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; t = 511.96409350819886; game_mode_ended = false [8] self = table: 0000000005E98DA0; dt = 0.012962240725755692; t = 4332.9230619063601 [9] self = table: 0000000000012D80; real_world_dt = 0.012962240725755692; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\teac\n\tmatchmaking\n\tlight_fx\n\tsimple_popup...; dt = 0.012962240725755692; t = 4332.9230619063601 [10] dt = 0.012962240725755692 <> <> [1] network_manager = table: 0000000009CC5420; _shield_duration_left = 0; health_game_object_id = 47; statistics_db = table: 000000000259AEC0; is_server = true; _end_reason = ""; _outline_extension = table: 0000000001493F90; buff_extension = table: 000000001115F850; unit = [Unit '#ID[d8c756be81dd6082]']; _recent_attackers = table: 000000001115E2E0; game = [GameSession]; network_transmit = table: 0000000005B8B530; last_damage_data = table: 0000000009A2C4B0; system_data = table: 0000000005218B30; status_extension = table: 0000000009B288B0; unit_storage = table: 00000000150BAD90; player = table: 000000000D899810; _career_index = 3; predicted_damage = 0; damage = 0; is_invincible = false; damage_buffers = table: 000000000CEC39B0; previous_max_health = 150; _shield_amount = 0; state = "alive"; dead = false; _profile_index = 5; predicted_dead = false; wounded_degen_timer = 513.09368269890547; previous_state = "alive"; is_bot = false; [5] _mutator_context = table: 000000000B6204D0; _has_local_client = true; _network_transmit = table: 0000000005B8B530; _active_mutators = table: 000000000040C750; _mutators = table: 000000000C5F2460; _is_server = true; network_event_delegate = table: 000000000C335AF0; [6] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000259AEC0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000C7E8830; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000C7E8800; _disable_spawning_reasons = table: 00000000055B8F80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002ABAAB0; _mutator_handler = table: 000000000378FAB0; network_server = table: 0000000007162A60; _game_mode = table: 0000000009E75840; _profile_synchronizer = table: 0000000003698600; _lobby_host = table: 0000000006E1D630; _level_key = "pat_forest_slaanesh_path1"; _network_transmit = table: 0000000005B8B530; _flow_set_data = table: 0000000002565910; is_server = true; network_event_delegate = table: 000000000C335AF0; [7] world_name = "level_world"; entity_system_bag = table: 000000001377B480; network_server = table: 0000000007162A60; entity_system = table: 000000000DBA8120; parent = table: 0000000000012D80; _level_flow_events = table: 0000000002F36A40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000125DD720; profile_synchronizer = table: 0000000003698600; _debug_gui = [Gui]; network_transmit = table: 0000000005B8B530; _max_local_players = 4; _fps_reporter = table: 0000000015346450; num_local_human_players = 1; _ping_reporter = table: 0000000011F05E40; _gm_event_end_conditions_met = false; world = [World]; dt = 0.012962240725755692; peer_id = "11000010e2567e7"; level = [Level]; network_timer_handler = table: 0000000013387BE0; machines = table: 0000000001C0AE00; _camera_carrier = table: 000000001378EBC0; _quit_game = false; network_clock = table: 000000000A764770; _onclose_called = false; _lobby_host = table: 0000000006E1D630; statistics_db = table: 000000000259AEC0; game_mode_key = "deus"; level_key = "pat_forest_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000366CBC0; dice_keeper = table: 00000000027E2420; network_event_delegate = table: 000000000C335AF0; [8] _params = table: 0000000005E98860; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 000000000BEED780; [9] startup_package_handles = table: 00000000000A0940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A08D0; flow_return_table = table: 000000000009E7C0; _machine = table: 0000000005E98DA0; has_booted = true; loading_context = table: 0000000013FEF4E0; startup_timer = 10.82916783541441; bar_timer = 0; disable_loading_bar = true; <> [Log end]