[Log version] 1
[Session] 4c4aa59e-3c11-4670-8290-cc6a49e42adf
UTC time stamps
21:27:40.402 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533
21:27:40.402 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545
21:27:40.402 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548
21:27:40.402 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553
21:27:40.402 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556
21:27:40.405 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572
21:27:40.436 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598
21:27:40.443 [HTTP Cache] Initialized cache: C:\Users\titsm\AppData\Roaming\Fatshark\Darktide\http_cache.db
21:27:40.443 [HTTP Cache] Cache file size: 12 kB
21:27:40.443 [Backend] Created
21:27:40.443 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603
21:27:41.587 [Steam] Steam systems will be disabled.
21:27:41.587 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624
21:27:41.604 [EOS] Overlay will not load, because the binary's path is not configured
21:27:41.676 [EOS] Has EAC Client
21:27:41.676 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9]
21:27:41.676 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10]
21:27:41.676 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11]
21:27:41.677 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12]
21:27:41.677 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632
21:27:42.141 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2080 SUPER)
21:27:45.136 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
21:27:45.136 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
21:27:46.867 [Application] --- CPU
CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 16
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32641MB
Available: 22387MB
--- OS
Windows version 10.0 build 22000, 64 bit
Windows 10
Machine ID bac8b928-5b17-424d-9b14-a1cbc456836a
--- Network
Network interface: Realtek Gaming GbE Family Controller (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: Realtek RTL8822BE 802.11ac PCIe Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
No input devices detected.
--- Graphics
Graphics card: NVIDIA GeForce RTX 2080 SUPER (DirectX 12.1, 8001MB) Driver version: 52698
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
21:27:46.867 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636
21:27:46.894 [Window] Window => active
21:27:47.019 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647
21:27:47.025 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653
21:27:47.025 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656
21:27:47.363 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
21:27:47.363 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
21:27:47.363 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
21:27:47.363 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
21:27:47.363 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
21:27:48.232 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659
21:27:49.814 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661
21:27:49.814 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663
21:27:49.814 [Save] Save dir: `C:\Users\titsm\AppData\Roaming\Fatshark\Darktide`
21:27:49.814 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702
21:27:49.823 [Lua] [ParameterResolver] Resolving Game Parameters
21:27:49.823 [Lua] [ParameterResolver] Resolving Development Parameters
21:27:49.823 [Lua] [GameStateMachine] Init state StateBoot
21:27:49.824 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
21:27:49.824 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124
21:27:49.824 [EOS] Updating Platform SDK Config, Time: 8.147853
21:27:49.826 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
21:27:50.305 [EOS] SDK Config Platform Update Request Successful, Time: 8.594092
21:27:50.307 [EOS] Start Session (User: ...)
21:27:50.307 warning: [EOS] EOS SDK Analytics disabled for route [1].
21:27:50.311 [EOS] Updating Product SDK Config, Time: 8.627473
21:27:50.472 [EOS] Start Session (User: ...)
21:27:50.604 [EOS] SDK Config Product Update Request Successful, Time: 8.894449
21:27:50.606 warning: [EOS] Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured).
21:27:50.606 warning: [EOS] Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError).
21:27:50.606 [EOS] SDK Config Data - Watermark: -934553538
21:27:50.606 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 8.894449, Update Interval: 344.340332
21:27:52.218 [Lua] [LocalizationManager] Setup localizers
21:27:52.238 [Lua] [GameStateMachine] Changing state to StateRequireScripts
21:27:52.238 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
21:27:52.238 [Lua] INFO [Log Internal] Global log level set to: 2
21:27:52.239 [Lua] <>project = bishop<>
21:27:52.239 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<>
21:27:52.239 [Lua] <>build = release<>
21:27:52.239 [Lua] <>platform = win32<>
21:27:52.239 [Lua] <>title_id = 4711<>
21:27:52.239 [Lua] <>content_revision = 67317<>
21:27:52.239 [Lua] <>engine_revision = c2a0295b9c77839f38fa4af818203d2e7f61e229<>
21:27:52.239 [Lua] <>rendering_backend = dx12<>
21:27:52.239 [Lua] <>teamcity_build_id = 238768<>
21:27:52.239 [Lua] <>server = false<>
21:27:52.239 [Lua] <>backend_env = dev<>
21:27:52.239 [Lua] <>machine_id = bac8b928-5b17-424d-9b14-a1cbc456836a<>
21:27:52.239 [Lua] INFO [Testify] Ready!
21:27:52.311 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
21:27:52.388 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
21:27:52.420 [Lua] INFO [GameStateMachine] Changing state to StateGame
21:27:52.421 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
21:27:52.421 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
21:27:52.421 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
21:27:52.421 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
21:27:52.421 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
21:27:52.422 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
21:27:52.422 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
21:27:52.422 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
21:27:52.422 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
21:27:52.422 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
21:27:52.422 [Lua] INFO [Input Manager] Init device: mouse, 1
21:27:52.422 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
21:27:52.422 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
21:27:52.422 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
21:27:52.422 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
21:27:52.422 [Lua] INFO [Input Manager] Init device: keyboard, 1
21:27:52.422 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
21:27:52.422 [Lua] INFO [Input Manager] Using input from: keyboard(1)
21:27:52.422 [Lua] INFO [MechanismManager] Initialized without mechanism
21:27:52.422 [Lua] INFO [ConnectionManager] Combined hash: 644f422c4ba3058a
21:27:52.422 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
21:27:52.424 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
21:27:52.424 [Lua] INFO [AccountManager] Using base account manager
21:27:52.431 [Lua] INFO [GameStateMachine] Init state StateSplash
21:27:52.431 [Save] Loading `default`
21:27:52.431 warning: [Save] Missing filename `default`
21:27:52.432 [Lua] INFO [Input Manager] Created a InputService of type [View]
21:27:52.432 [Lua] INFO [ConstantElementLoading] State changed nil ->
21:27:52.432 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
21:27:52.685 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
21:27:52.685 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
21:27:54.775 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
21:27:54.775 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
21:27:55.813 [Lua] INFO [GameStateMachine] Changing state to StateTitle
21:27:55.813 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
21:27:55.813 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
21:27:56.000 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
21:27:57.066 [Lua] INFO [StateTitle] Changing state idle -> signing_in
21:27:57.082 warning: [Backend] steam auth not available due to steam core not set
21:27:57.082 warning: [Backend] Backend authentication platform (1) not available
21:27:57.100 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x01ec1300;
[3] q = table: 0x029ad570; i = 1; obj = table: 0x02a7e050;
[4] dt = 0.016667600036022; t = 4.7428263557235; async = function: 0x008f31a0;
[5] self = table: 0x000ff120; dt = 0.016667600036022; network_is_active = false; t = 4.7428263557235;
[6] self = table: 0x0015ed30; dt = 0.016667600036022; t = nil;
[7] self = table: 0x00013e20; dt = 0.016667600036022;
[8] dt = 0.016667600036022; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
21:27:57.100 [Lua] INFO [StateTitle] Changing state signing_in -> error
21:27:58.517 [Lua] INFO [StateTitle] Changing state error -> idle
21:27:59.134 [Lua] INFO [StateTitle] Changing state idle -> signing_in
21:27:59.151 warning: [Backend] steam auth not available due to steam core not set
21:27:59.151 warning: [Backend] Backend authentication platform (1) not available
21:27:59.168 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x02a8dd60;
[3] q = table: 0x027d2ab0; i = 1; obj = table: 0x027fabb0;
[4] dt = 0.016667099974539; t = 6.8119949557133; async = function: 0x00b962e0;
[5] self = table: 0x000ff120; dt = 0.016667099974539; network_is_active = false; t = 6.8119949557133;
[6] self = table: 0x0015ed30; dt = 0.016667099974539; t = nil;
[7] self = table: 0x00013e20; dt = 0.016667099974539;
[8] dt = 0.016667099974539; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
21:27:59.168 [Lua] INFO [StateTitle] Changing state signing_in -> error
21:27:59.685 [Lua] INFO [StateTitle] Changing state error -> idle
21:28:00.168 [Lua] INFO [StateTitle] Changing state idle -> signing_in
21:28:00.185 warning: [Backend] steam auth not available due to steam core not set
21:28:00.185 warning: [Backend] Backend authentication platform (1) not available
21:28:00.202 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x00c933e0;
[3] q = table: 0x032524d0; i = 1; obj = table: 0x032dc090;
[4] dt = 0.016667499987491; t = 7.8460125557458; async = function: 0x01204790;
[5] self = table: 0x000ff120; dt = 0.016667499987491; network_is_active = false; t = 7.8460125557458;
[6] self = table: 0x0015ed30; dt = 0.016667499987491; t = nil;
[7] self = table: 0x00013e20; dt = 0.016667499987491;
[8] dt = 0.016667499987491; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
21:28:00.202 [Lua] INFO [StateTitle] Changing state signing_in -> error
21:28:00.602 [Lua] INFO [StateTitle] Changing state error -> idle
21:28:01.152 [Lua] INFO [StateTitle] Changing state idle -> signing_in
21:28:01.169 warning: [Backend] steam auth not available due to steam core not set
21:28:01.169 warning: [Backend] Backend authentication platform (1) not available
21:28:01.186 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x03248b80;
[3] q = table: 0x02e3ad30; i = 1; obj = table: 0x02e43ad0;
[4] dt = 0.016667000019975; t = 8.829728855934; async = function: 0x0323ec70;
[5] self = table: 0x000ff120; dt = 0.016667000019975; network_is_active = false; t = 8.829728855934;
[6] self = table: 0x0015ed30; dt = 0.016667000019975; t = nil;
[7] self = table: 0x00013e20; dt = 0.016667000019975;
[8] dt = 0.016667000019975; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
21:28:01.186 [Lua] INFO [StateTitle] Changing state signing_in -> error
21:28:02.520 [Lua] INFO [StateTitle] Changing state error -> idle
21:28:06.709 [Lua] <>shutdown = true<>
21:28:06.709 [Application] Window signals application exit.
21:28:06.800 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9]
21:28:06.800 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10]
21:28:06.800 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11]
21:28:06.800 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12]
21:28:07.324 [Lua] <>shutdown = true<>
21:28:07.324 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle ->
21:28:07.325 [Lua] INFO [Log Internal] Global log level set to: 5
21:28:07.325 [Lua] INFO [Log Internal] Global log level set to: 2
21:28:07.834 warning: [D3D12ArrayStorage] 112 of 150 resources of type 'D3D12ConstantBuffer' has not been released.
[Log end]