12:10:07.442 [Crash Reporter] LOGGER OPEN 12:10:07.453 [Crash Reporter] Extracting zip file C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_report.zip 12:10:07.482 [Crash Reporter] Loading CrashReport from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 12:10:07.654 [Crash Reporter] Uploading crash to uploader... 12:10:07.659 [Crash Reporter] Checking for CrashifyUploader.exe in C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 12:10:07.660 [Crash Reporter] Starting uploader process... 12:10:09.257 [Crash Reporter] Upload to crashify DB successfull 12:10:09.257 [Crash Reporter] Uploaded to crashify, guid: e5ee750e-5d17-4ea9-bc99-8644f5ac245d 12:10:09.258 [Crash Reporter] LOGGER CLOSE 12:10:09.258 [Crash Reporter] 01:09:28.836 [Launcher] LOGGER OPEN 01:09:28.836 [Launcher] Launcher version: Launcher: 1.0.303.0 01:09:28.837 [Launcher] Local time: 3/29/2023 9:09:28 PM 01:09:28.904 [Launcher] Steam name: CrashToDesktop 01:09:28.905 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 01:09:28.905 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 01:09:28.906 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 01:09:28.906 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 01:09:28.910 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 01:09:28.911 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 01:09:28.911 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 01:09:28.911 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 01:09:28.911 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 01:09:28.911 [Launcher] [Main Window] OS Architecture: X64 01:09:28.911 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 01:09:28.947 [Launcher] [Main Window] Launcher was started by: steam(15304) 01:09:28.948 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 01:09:29.112 [Launcher] [Main Window] [Load Settings] Load settings successful 01:09:29.127 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 01:09:29.128 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 01:09:29.128 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 01:09:29.132 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 01:09:29.132 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 01:09:29.264 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 01:09:29.264 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 01:09:29.266 [Launcher] [Main Window] [SysInfo] Running gpu detection 01:09:29.266 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 01:09:29.835 [Launcher] [Main Window] [SysInfo] GPU detection completed. 01:09:29.835 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 01:09:29.835 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 01:09:29.835 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 01:09:29.835 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 01:09:29.835 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 01:09:29.835 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 01:09:29.835 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 01:09:30.857 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 01:09:30.868 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 01:09:30.868 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 01:09:30.868 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 01:09:30.868 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 01:09:30.868 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 01:09:30.868 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 01:09:30.868 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 01:09:30.869 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 01:09:30.870 [Launcher] [Main Window] Content revision: 73934 01:09:30.870 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 01:09:30.870 [Launcher] [Main Window] Crash project: Bishop 01:09:30.871 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 01:09:30.871 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 01:09:30.871 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 01:09:30.874 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 01:09:30.875 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 01:09:30.875 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 01:09:30.875 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 01:09:30.886 [Launcher] Current language: english 01:09:30.970 [Launcher] Hooking up Fixed Version WebView2 Environment 01:09:30.979 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 01:09:30.979 [Launcher] Initializing WebView2 01:09:31.208 [Launcher] WebView2 setting up settings 01:09:31.211 [Launcher] WebView2 settings setup completed 01:09:31.211 [Launcher] WebView2 Initialized 01:09:31.681 [Launcher] WebView2 Navigation Completed 01:09:31.713 [Launcher] Running OnWebpageLoaded 01:09:31.714 [Launcher] OnWebpageLoaded completed 01:09:31.714 [Launcher] OnLauncherReady 01:09:31.765 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 01:09:31.771 [Launcher] [Quality Settings] Verifying Quality Settings 01:09:31.773 [Launcher] [Quality Settings] Main window enabled 01:09:31.773 [Launcher] [Quality Settings] UI Enabled 01:09:31.773 [Launcher] [Quality Settings] Quality Settings Completed 01:09:31.778 [Launcher] [Quality Settings] Quality Settings Saved 01:09:40.598 [Launcher] [Launch Game] Steam is initialized. 01:09:40.598 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 01:09:40.598 [Launcher] [Launch Game] Using backend 'prod' 01:09:40.599 [Launcher] [Launch Game] Launching Game 01:09:40.599 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 01:09:40.599 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 01:09:40.599 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "chaos_ogryn_bulwark" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "assault" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | "am I the only one with hideous lag" | "it is shock troop gauntlet" | "gg" | "ya" | "no heals left" | "Aagain wtf" | "efficient scanning" | "gg" | "thanks for putting up with my shenanigans, I got it" | "19:45 YES" | "cmon we can do this in less than 20, closest I've got yet" | "no" | "gg" | "I saw that coming" | "lol" | "gg" | "watch for that snipetr" | "lol" | "not yet, but I think it'll happen to me sooner or later" | "gg" | "remember to use the medkit" | "heal station" | "what is what the pros call a bad play on my part lol" | "2 snipers" | "oh crap" | "wow another" | "assassins huh" | "/equip" | "i" | "/equip" | "/quip" | "/equip" | "/reset_hud" | "wow" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = [ | ] | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 01:09:40.615 [Launcher] [Launch Game] Running shader cache builder 01:09:40.618 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 01:09:40.794 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 01:09:40.992 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 01:09:41.002 [Launcher] [Launch Game] Shader cache builder completed. 01:09:41.002 [Launcher] [Launch Game] Using EAC: False 01:09:41.020 [Launcher] [Launch Game] Game starting... 01:43:54.333 [Launcher] [Launch Game] [Process Exit] Exit code: 0xC0000005 01:43:54.333 [Launcher] [Launch Game] [Process Exit] Start time: 3/30/2023 1:09:41 AM 01:43:54.333 [Launcher] [Launch Game] [Process Exit] Exit time: 3/30/2023 1:43:54 AM 01:43:54.333 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 6940356608 01:43:54.333 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 11607326720 01:43:54.333 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 107981651968 01:43:54.334 [Launcher] [Launch Game] EAC crash occurred 01:43:54.335 [Launcher] [Launch Game] Creating crash report 01:43:54.336 [Launcher] [Launch Game] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 01:43:54.338 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "chaos_ogryn_bulwark" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "assault" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | "am I the only one with hideous lag" | "it is shock troop gauntlet" | "gg" | "ya" | "no heals left" | "Aagain wtf" | "efficient scanning" | "gg" | "thanks for putting up with my shenanigans, I got it" | "19:45 YES" | "cmon we can do this in less than 20, closest I've got yet" | "no" | "gg" | "I saw that coming" | "lol" | "gg" | "watch for that snipetr" | "lol" | "not yet, but I think it'll happen to me sooner or later" | "gg" | "remember to use the medkit" | "heal station" | "what is what the pros call a bad play on my part lol" | "2 snipers" | "oh crap" | "wow another" | "assassins huh" | "/equip" | "i" | "/equip" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = [ | ] | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 01:43:54.395 [Launcher] [Launch Game] Crash report created in C:\Users\Christian\AppData\Roaming\Fatshark\Darktide 01:43:54.396 [Launcher] [Launch Game] Starting CrashReporter.exe 01:43:54.396 [Launcher] [Launch Game] LOGGER CLOSE 01:43:54.396 [Launcher] [Launch Game] 01:43:54.425 [Crash Reporter] LOGGER OPEN 01:43:54.435 [Crash Reporter] Extracting zip file C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_report.zip 01:43:54.463 [Crash Reporter] Loading CrashReport from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 01:43:54.629 [Crash Reporter] Uploading crash to uploader... 01:43:54.633 [Crash Reporter] Checking for CrashifyUploader.exe in C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 01:43:54.633 [Crash Reporter] Starting uploader process... 01:43:55.797 [Crash Reporter] Upload to crashify DB successfull 01:43:55.797 [Crash Reporter] Uploaded to crashify, guid: 821a58af-a4fc-4c00-aa42-20146310e1bd 01:43:55.797 [Crash Reporter] LOGGER CLOSE 01:43:55.797 [Crash Reporter] 04:33:20.148 [Launcher] LOGGER OPEN 04:33:20.148 [Launcher] Launcher version: Launcher: 1.0.303.0 04:33:20.149 [Launcher] Local time: 3/30/2023 12:33:20 AM 04:33:20.218 [Launcher] Steam name: CrashToDesktop 04:33:20.219 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 04:33:20.219 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 04:33:20.220 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 04:33:20.220 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 04:33:20.224 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 04:33:20.224 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 04:33:20.224 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 04:33:20.224 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 04:33:20.224 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 04:33:20.224 [Launcher] [Main Window] OS Architecture: X64 04:33:20.224 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 04:33:20.257 [Launcher] [Main Window] Launcher was started by: steam(15304) 04:33:20.258 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 04:33:20.420 [Launcher] [Main Window] [Load Settings] Load settings successful 04:33:20.436 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 04:33:20.437 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 04:33:20.437 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 04:33:20.441 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 04:33:20.441 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 04:33:20.573 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 04:33:20.573 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 04:33:20.575 [Launcher] [Main Window] [SysInfo] Running gpu detection 04:33:20.575 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 04:33:21.125 [Launcher] [Main Window] [SysInfo] GPU detection completed. 04:33:21.125 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 04:33:21.125 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 04:33:21.125 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 04:33:21.125 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 04:33:21.125 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 04:33:21.125 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 04:33:21.126 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 04:33:22.148 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 04:33:22.158 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 04:33:22.159 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 04:33:22.159 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 04:33:22.159 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 04:33:22.159 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 04:33:22.159 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 04:33:22.159 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 04:33:22.159 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 04:33:22.160 [Launcher] [Main Window] Content revision: 73934 04:33:22.161 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 04:33:22.161 [Launcher] [Main Window] Crash project: Bishop 04:33:22.161 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 04:33:22.161 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 04:33:22.161 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 04:33:22.165 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 04:33:22.165 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 04:33:22.165 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 04:33:22.165 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 04:33:22.173 [Launcher] Current language: english 04:33:22.272 [Launcher] Hooking up Fixed Version WebView2 Environment 04:33:22.282 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 04:33:22.282 [Launcher] Initializing WebView2 04:33:22.535 [Launcher] WebView2 setting up settings 04:33:22.538 [Launcher] WebView2 settings setup completed 04:33:22.538 [Launcher] WebView2 Initialized 04:33:22.749 [Launcher] WebView2 Navigation Completed 04:33:22.781 [Launcher] Running OnWebpageLoaded 04:33:22.782 [Launcher] OnWebpageLoaded completed 04:33:22.782 [Launcher] OnLauncherReady 04:33:22.828 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 04:33:22.835 [Launcher] [Quality Settings] Verifying Quality Settings 04:33:22.838 [Launcher] [Quality Settings] Main window enabled 04:33:22.838 [Launcher] [Quality Settings] UI Enabled 04:33:22.838 [Launcher] [Quality Settings] Quality Settings Completed 04:33:22.845 [Launcher] [Quality Settings] Quality Settings Saved 04:33:24.414 [Launcher] [Launch Game] Steam is initialized. 04:33:24.414 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 04:33:24.414 [Launcher] [Launch Game] Using backend 'prod' 04:33:24.415 [Launcher] [Launch Game] Launching Game 04:33:24.415 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 04:33:24.415 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 04:33:24.416 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "chaos_ogryn_bulwark" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "assault" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | "am I the only one with hideous lag" | "it is shock troop gauntlet" | "gg" | "ya" | "no heals left" | "Aagain wtf" | "efficient scanning" | "gg" | "thanks for putting up with my shenanigans, I got it" | "19:45 YES" | "cmon we can do this in less than 20, closest I've got yet" | "no" | "gg" | "I saw that coming" | "lol" | "gg" | "watch for that snipetr" | "lol" | "not yet, but I think it'll happen to me sooner or later" | "gg" | "remember to use the medkit" | "heal station" | "what is what the pros call a bad play on my part lol" | "2 snipers" | "oh crap" | "wow another" | "assassins huh" | "/equip" | "i" | "/equip" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = [ | ] | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 04:33:24.428 [Launcher] [Launch Game] Running shader cache builder 04:33:24.431 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 04:33:24.601 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 04:33:24.871 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 04:33:24.873 [Launcher] [Launch Game] Shader cache builder completed. 04:33:24.873 [Launcher] [Launch Game] Using EAC: False 04:33:24.891 [Launcher] [Launch Game] Game starting... 04:35:43.226 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003 04:35:43.226 [Launcher] [Launch Game] [Process Exit] Start time: 3/30/2023 4:33:24 AM 04:35:43.226 [Launcher] [Launch Game] [Process Exit] Exit time: 3/30/2023 4:35:42 AM 04:35:43.226 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 5625679872 04:35:43.226 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 9279766528 04:35:43.226 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 76236066816 04:35:43.227 [Launcher] [Launch Game] Creating crash report 04:35:43.228 [Launcher] [Launch Game] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 04:35:43.228 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "chaos_ogryn_bulwark" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "assault" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | "am I the only one with hideous lag" | "it is shock troop gauntlet" | "gg" | "ya" | "no heals left" | "Aagain wtf" | "efficient scanning" | "gg" | "thanks for putting up with my shenanigans, I got it" | "19:45 YES" | "cmon we can do this in less than 20, closest I've got yet" | "no" | "gg" | "I saw that coming" | "lol" | "gg" | "watch for that snipetr" | "lol" | "not yet, but I think it'll happen to me sooner or later" | "gg" | "remember to use the medkit" | "heal station" | "what is what the pros call a bad play on my part lol" | "2 snipers" | "oh crap" | "wow another" | "assassins huh" | "/equip" | "i" | "/equip" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = [ | ] | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 04:35:43.283 [Launcher] [Launch Game] Crash report created in C:\Users\Christian\AppData\Roaming\Fatshark\Darktide 04:35:43.283 [Launcher] [Launch Game] Starting CrashReporter.exe 04:35:43.283 [Launcher] [Launch Game] LOGGER CLOSE 04:35:43.283 [Launcher] [Launch Game] 04:35:43.315 [Crash Reporter] LOGGER OPEN 04:35:43.325 [Crash Reporter] Extracting zip file C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_report.zip 04:35:43.354 [Crash Reporter] Loading CrashReport from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 04:35:43.522 [Crash Reporter] Creating Crash Detail Dialog... 04:35:47.102 [Crash Reporter] Uploading crash to uploader... 04:35:47.109 [Crash Reporter] Checking for CrashifyUploader.exe in C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 04:35:47.110 [Crash Reporter] Starting uploader process... 04:35:48.606 [Crash Reporter] Upload to crashify DB successfull 04:35:48.606 [Crash Reporter] Uploaded to crashify, guid: e7b47aa6-a449-4837-9931-734dfc3c53f3 04:35:48.607 [Crash Reporter] Creating Crash Link Dialog... 04:35:48.607 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 04:35:49.701 [Crash Reporter] LOGGER CLOSE 04:35:49.701 [Crash Reporter] 04:35:52.867 [Launcher] LOGGER OPEN 04:35:52.867 [Launcher] Launcher version: Launcher: 1.0.303.0 04:35:52.868 [Launcher] Local time: 3/30/2023 12:35:52 AM 04:35:52.957 [Launcher] Steam name: CrashToDesktop 04:35:52.958 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 04:35:52.958 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 04:35:52.959 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 04:35:52.959 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 04:35:52.963 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 04:35:52.963 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 04:35:52.963 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 04:35:52.963 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 04:35:52.964 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 04:35:52.964 [Launcher] [Main Window] OS Architecture: X64 04:35:52.964 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 04:35:52.998 [Launcher] [Main Window] Launcher was started by: steam(15304) 04:35:52.999 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 04:35:53.160 [Launcher] [Main Window] [Load Settings] Load settings successful 04:35:53.176 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 04:35:53.177 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 04:35:53.177 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 04:35:53.181 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 04:35:53.181 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 04:35:53.448 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 04:35:53.448 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 04:35:53.451 [Launcher] [Main Window] [SysInfo] Running gpu detection 04:35:53.451 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 04:35:53.990 [Launcher] [Main Window] [SysInfo] GPU detection completed. 04:35:53.990 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 04:35:53.990 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 04:35:53.990 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 04:35:53.990 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 04:35:53.990 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 04:35:53.990 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 04:35:53.991 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 04:35:55.013 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 04:35:55.027 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 04:35:55.028 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 04:35:55.028 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 04:35:55.028 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 04:35:55.028 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 04:35:55.028 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 04:35:55.028 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 04:35:55.028 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 04:35:55.030 [Launcher] [Main Window] Content revision: 73934 04:35:55.030 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 04:35:55.030 [Launcher] [Main Window] Crash project: Bishop 04:35:55.031 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 04:35:55.031 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 04:35:55.031 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 04:35:55.035 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 04:35:55.035 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 04:35:55.035 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 04:35:55.035 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 04:35:55.041 [Launcher] Current language: english 04:35:55.134 [Launcher] Hooking up Fixed Version WebView2 Environment 04:35:55.143 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 04:35:55.143 [Launcher] Initializing WebView2 04:35:55.373 [Launcher] WebView2 setting up settings 04:35:55.375 [Launcher] WebView2 settings setup completed 04:35:55.375 [Launcher] WebView2 Initialized 04:35:55.577 [Launcher] WebView2 Navigation Completed 04:35:55.609 [Launcher] Running OnWebpageLoaded 04:35:55.610 [Launcher] OnWebpageLoaded completed 04:35:55.610 [Launcher] OnLauncherReady 04:35:55.655 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 04:35:55.661 [Launcher] [Quality Settings] Verifying Quality Settings 04:35:55.663 [Launcher] [Quality Settings] Main window enabled 04:35:55.663 [Launcher] [Quality Settings] UI Enabled 04:35:55.663 [Launcher] [Quality Settings] Quality Settings Completed 04:35:55.669 [Launcher] [Quality Settings] Quality Settings Saved 04:35:56.674 [Launcher] [Launch Game] Steam is initialized. 04:35:56.675 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 04:35:56.675 [Launcher] [Launch Game] Using backend 'prod' 04:35:56.675 [Launcher] [Launch Game] Launching Game 04:35:56.675 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 04:35:56.675 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 04:35:56.676 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "chaos_ogryn_bulwark" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "assault" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | "am I the only one with hideous lag" | "it is shock troop gauntlet" | "gg" | "ya" | "no heals left" | "Aagain wtf" | "efficient scanning" | "gg" | "thanks for putting up with my shenanigans, I got it" | "19:45 YES" | "cmon we can do this in less than 20, closest I've got yet" | "no" | "gg" | "I saw that coming" | "lol" | "gg" | "watch for that snipetr" | "lol" | "not yet, but I think it'll happen to me sooner or later" | "gg" | "remember to use the medkit" | "heal station" | "what is what the pros call a bad play on my part lol" | "2 snipers" | "oh crap" | "wow another" | "assassins huh" | "/equip" | "i" | "/equip" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = [ | ] | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 04:35:56.687 [Launcher] [Launch Game] Running shader cache builder 04:35:56.689 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 04:35:56.877 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 04:35:57.075 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 04:35:57.085 [Launcher] [Launch Game] Shader cache builder completed. 04:35:57.086 [Launcher] [Launch Game] Using EAC: False 04:35:57.100 [Launcher] [Launch Game] Game starting... 06:09:16.722 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA728003 06:09:16.723 [Launcher] [Launch Game] [Process Exit] Start time: 3/30/2023 4:35:57 AM 06:09:16.723 [Launcher] [Launch Game] [Process Exit] Exit time: 3/30/2023 6:09:16 AM 06:09:16.723 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 6490030080 06:09:16.723 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 13460901888 06:09:16.723 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 123476365312 06:09:16.725 [Launcher] [Launch Game] Creating crash report 06:09:16.727 [Launcher] [Launch Game] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 06:09:16.729 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "chaos_ogryn_bulwark" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "assault" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "medpack" | "god damnit" | "\\I uhh rolled a 1 lol" | "woops" | "you may want to heal below before pressing that button" | "maybe luck of the draw, needs mobian" | "I see no elites" | "sure, if you can do it lol" | "sorry for being crap" | "just not my day today" | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | "am I the only one with hideous lag" | "it is shock troop gauntlet" | "gg" | "ya" | "no heals left" | "Aagain wtf" | "efficient scanning" | "gg" | "thanks for putting up with my shenanigans, I got it" | "19:45 YES" | "cmon we can do this in less than 20, closest I've got yet" | "no" | "gg" | "I saw that coming" | "lol" | "gg" | "watch for that snipetr" | "lol" | "not yet, but I think it'll happen to me sooner or later" | "gg" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = { | camera_freeflight = true | fashion_randomizer = true | PreviewCosmetics = true | } | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 06:09:16.803 [Launcher] [Launch Game] Crash report created in C:\Users\Christian\AppData\Roaming\Fatshark\Darktide 06:09:16.804 [Launcher] [Launch Game] Starting CrashReporter.exe 06:09:16.804 [Launcher] [Launch Game] LOGGER CLOSE 06:09:16.804 [Launcher] [Launch Game] 06:09:16.841 [Crash Reporter] LOGGER OPEN 06:09:16.851 [Crash Reporter] Extracting zip file C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_report.zip 06:09:16.883 [Crash Reporter] Loading CrashReport from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 06:09:17.057 [Crash Reporter] Uploading crash to uploader... 06:09:17.064 [Crash Reporter] Checking for CrashifyUploader.exe in C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 06:09:17.064 [Crash Reporter] Starting uploader process... 06:09:18.950 [Crash Reporter] Upload to crashify DB successfull 06:09:18.950 [Crash Reporter] Uploaded to crashify, guid: 39d303ca-b6ee-45b1-8079-5096c13886a5 06:09:18.950 [Crash Reporter] LOGGER CLOSE 06:09:18.950 [Crash Reporter] 06:13:13.822 [Launcher] LOGGER OPEN 06:13:13.823 [Launcher] Launcher version: Launcher: 1.0.303.0 06:13:13.824 [Launcher] Local time: 3/30/2023 2:13:13 AM 06:13:13.896 [Launcher] Steam name: CrashToDesktop 06:13:13.897 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 06:13:13.897 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 06:13:13.898 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 06:13:13.899 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 06:13:13.902 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 06:13:13.903 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 06:13:13.903 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 06:13:13.903 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 06:13:13.903 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 06:13:13.903 [Launcher] [Main Window] OS Architecture: X64 06:13:13.903 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 06:13:13.942 [Launcher] [Main Window] Launcher was started by: steam(15304) 06:13:13.943 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 06:13:14.108 [Launcher] [Main Window] [Load Settings] Load settings successful 06:13:14.125 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 06:13:14.126 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 06:13:14.126 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 06:13:14.130 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 06:13:14.130 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 06:13:14.270 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 06:13:14.271 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 06:13:14.273 [Launcher] [Main Window] [SysInfo] Running gpu detection 06:13:14.273 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 06:13:14.830 [Launcher] [Main Window] [SysInfo] GPU detection completed. 06:13:14.830 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 06:13:14.830 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 06:13:14.830 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 06:13:14.830 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 06:13:14.830 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 06:13:14.830 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 06:13:14.830 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 06:13:15.870 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 06:13:15.882 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 06:13:15.882 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 06:13:15.883 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 06:13:15.883 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 06:13:15.883 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 06:13:15.883 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 06:13:15.883 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 06:13:15.883 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 06:13:15.884 [Launcher] [Main Window] Content revision: 73934 06:13:15.885 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 06:13:15.885 [Launcher] [Main Window] Crash project: Bishop 06:13:15.885 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 06:13:15.885 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 06:13:15.885 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 06:13:15.890 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 06:13:15.890 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 06:13:15.890 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 06:13:15.890 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 06:13:15.901 [Launcher] Current language: english 06:13:15.993 [Launcher] Hooking up Fixed Version WebView2 Environment 06:13:16.005 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 06:13:16.005 [Launcher] Initializing WebView2 06:13:16.349 [Launcher] WebView2 setting up settings 06:13:16.353 [Launcher] WebView2 settings setup completed 06:13:16.353 [Launcher] WebView2 Initialized 06:13:16.813 [Launcher] WebView2 Navigation Completed 06:13:16.845 [Launcher] Running OnWebpageLoaded 06:13:16.847 [Launcher] OnWebpageLoaded completed 06:13:16.847 [Launcher] OnLauncherReady 06:13:16.894 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 06:13:16.903 [Launcher] [Quality Settings] Verifying Quality Settings 06:13:16.905 [Launcher] [Quality Settings] Main window enabled 06:13:16.905 [Launcher] [Quality Settings] UI Enabled 06:13:16.905 [Launcher] [Quality Settings] Quality Settings Completed 06:13:16.912 [Launcher] [Quality Settings] Quality Settings Saved 06:13:19.399 [Launcher] [Launch Game] Steam is initialized. 06:13:19.400 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 06:13:19.400 [Launcher] [Launch Game] Using backend 'prod' 06:13:19.400 [Launcher] [Launch Game] Launching Game 06:13:19.400 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 06:13:19.400 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 06:13:19.401 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "chaos_ogryn_bulwark" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "assault" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "medpack" | "god damnit" | "\\I uhh rolled a 1 lol" | "woops" | "you may want to heal below before pressing that button" | "maybe luck of the draw, needs mobian" | "I see no elites" | "sure, if you can do it lol" | "sorry for being crap" | "just not my day today" | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | "am I the only one with hideous lag" | "it is shock troop gauntlet" | "gg" | "ya" | "no heals left" | "Aagain wtf" | "efficient scanning" | "gg" | "thanks for putting up with my shenanigans, I got it" | "19:45 YES" | "cmon we can do this in less than 20, closest I've got yet" | "no" | "gg" | "I saw that coming" | "lol" | "gg" | "watch for that snipetr" | "lol" | "not yet, but I think it'll happen to me sooner or later" | "gg" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = { | camera_freeflight = true | fashion_randomizer = true | PreviewCosmetics = true | } | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 06:13:19.418 [Launcher] [Launch Game] Running shader cache builder 06:13:19.421 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 06:13:19.656 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 06:13:19.936 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 06:13:19.949 [Launcher] [Launch Game] Shader cache builder completed. 06:13:19.949 [Launcher] [Launch Game] Using EAC: False 06:13:19.970 [Launcher] [Launch Game] Game starting... 06:43:27.854 [Launcher] [Launch Game] [Process Exit] Exit code: 0x00000000 06:43:27.854 [Launcher] [Launch Game] [Process Exit] Start time: 3/30/2023 6:13:19 AM 06:43:27.854 [Launcher] [Launch Game] [Process Exit] Exit time: 3/30/2023 6:43:27 AM 06:43:27.854 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 6856257536 06:43:27.854 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 11705954304 06:43:27.854 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 118585393152 06:43:27.855 [Launcher] [Launch Game] LOGGER CLOSE 06:43:27.855 [Launcher] [Launch Game] 09:17:28.139 [Launcher] LOGGER OPEN 09:17:28.139 [Launcher] Launcher version: Launcher: 1.0.303.0 09:17:28.140 [Launcher] Local time: 3/30/2023 5:17:28 AM 09:17:28.205 [Launcher] Steam name: CrashToDesktop 09:17:28.206 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 09:17:28.206 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 09:17:28.207 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 09:17:28.207 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 09:17:28.211 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 09:17:28.212 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 09:17:28.212 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 09:17:28.212 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 09:17:28.212 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 09:17:28.212 [Launcher] [Main Window] OS Architecture: X64 09:17:28.212 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 09:17:28.252 [Launcher] [Main Window] Launcher was started by: steam(15304) 09:17:28.253 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 09:17:28.415 [Launcher] [Main Window] [Load Settings] Load settings successful 09:17:28.432 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 09:17:28.434 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 09:17:28.434 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 09:17:28.437 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 09:17:28.437 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 09:17:28.582 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 09:17:28.582 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 09:17:28.584 [Launcher] [Main Window] [SysInfo] Running gpu detection 09:17:28.584 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 09:17:29.119 [Launcher] [Main Window] [SysInfo] GPU detection completed. 09:17:29.119 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 09:17:29.119 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 09:17:29.119 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 09:17:29.119 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 09:17:29.119 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 09:17:29.119 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 09:17:29.119 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 09:17:30.150 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 09:17:30.162 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 09:17:30.162 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 09:17:30.162 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 09:17:30.162 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 09:17:30.162 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 09:17:30.162 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 09:17:30.162 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 09:17:30.163 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 09:17:30.164 [Launcher] [Main Window] Content revision: 73934 09:17:30.164 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 09:17:30.164 [Launcher] [Main Window] Crash project: Bishop 09:17:30.164 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 09:17:30.164 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 09:17:30.164 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 09:17:30.169 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 09:17:30.169 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 09:17:30.169 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 09:17:30.169 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 09:17:30.176 [Launcher] Current language: english 09:17:30.259 [Launcher] Hooking up Fixed Version WebView2 Environment 09:17:30.271 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 09:17:30.271 [Launcher] Initializing WebView2 09:17:30.548 [Launcher] WebView2 setting up settings 09:17:30.550 [Launcher] WebView2 settings setup completed 09:17:30.551 [Launcher] WebView2 Initialized 09:17:30.990 [Launcher] WebView2 Navigation Completed 09:17:31.021 [Launcher] Running OnWebpageLoaded 09:17:31.022 [Launcher] OnWebpageLoaded completed 09:17:31.022 [Launcher] OnLauncherReady 09:17:31.067 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 09:17:31.074 [Launcher] [Quality Settings] Verifying Quality Settings 09:17:31.076 [Launcher] [Quality Settings] Main window enabled 09:17:31.076 [Launcher] [Quality Settings] UI Enabled 09:17:31.076 [Launcher] [Quality Settings] Quality Settings Completed 09:17:31.081 [Launcher] [Quality Settings] Quality Settings Saved 09:17:52.529 [Launcher] [Launch Game] Steam is initialized. 09:17:52.529 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 09:17:52.529 [Launcher] [Launch Game] Using backend 'prod' 09:17:52.530 [Launcher] [Launch Game] Launching Game 09:17:52.530 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 09:17:52.530 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 09:17:52.531 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "chaos_ogryn_bulwark" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "assault" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "gg" | "fyi you can fire and sprint with the laspistol by default long as you don't fire at max ROF" | "lol barrel" | "medpack" | "god damnit" | "\\I uhh rolled a 1 lol" | "woops" | "you may want to heal below before pressing that button" | "maybe luck of the draw, needs mobian" | "I see no elites" | "sure, if you can do it lol" | "sorry for being crap" | "just not my day today" | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | "am I the only one with hideous lag" | "it is shock troop gauntlet" | "gg" | "ya" | "no heals left" | "Aagain wtf" | "efficient scanning" | "gg" | "thanks for putting up with my shenanigans, I got it" | "19:45 YES" | "cmon we can do this in less than 20, closest I've got yet" | "no" | "gg" | "I saw that coming" | "lol" | "gg" | "watch for that snipetr" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = { | camera_freeflight = true | fashion_randomizer = true | PreviewCosmetics = true | } | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 09:17:52.546 [Launcher] [Launch Game] Running shader cache builder 09:17:52.548 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 09:17:52.724 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 09:17:52.928 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 09:17:52.932 [Launcher] [Launch Game] Shader cache builder completed. 09:17:52.932 [Launcher] [Launch Game] Using EAC: False 09:17:52.951 [Launcher] [Launch Game] Game starting... 09:45:59.655 [Launcher] [Launch Game] [Process Exit] Exit code: 0x00000000 09:45:59.655 [Launcher] [Launch Game] [Process Exit] Start time: 3/30/2023 9:17:52 AM 09:45:59.655 [Launcher] [Launch Game] [Process Exit] Exit time: 3/30/2023 9:45:59 AM 09:45:59.655 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 6703771648 09:45:59.655 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 11208585216 09:45:59.655 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 101010997248 09:45:59.656 [Launcher] [Launch Game] LOGGER CLOSE 09:45:59.656 [Launcher] [Launch Game] 07:45:05.049 [Launcher] LOGGER OPEN 07:45:05.050 [Launcher] Launcher version: Launcher: 1.0.303.0 07:45:05.051 [Launcher] Local time: 3/30/2023 3:45:05 PM 07:45:05.151 [Launcher] Steam name: CrashToDesktop 07:45:05.152 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 07:45:05.152 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 07:45:05.153 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 07:45:05.153 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 07:45:05.157 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 07:45:05.157 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 07:45:05.157 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 07:45:05.157 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 07:45:05.158 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 07:45:05.158 [Launcher] [Main Window] OS Architecture: X64 07:45:05.158 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 07:45:05.194 [Launcher] [Main Window] Launcher was started by: steam(24036) 07:45:05.195 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 07:45:05.363 [Launcher] [Main Window] [Load Settings] Load settings successful 07:45:05.378 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 07:45:05.379 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 07:45:05.379 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 07:45:05.383 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 07:45:05.383 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 07:45:05.540 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 07:45:05.540 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 07:45:05.542 [Launcher] [Main Window] [SysInfo] Running gpu detection 07:45:05.542 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 07:45:06.126 [Launcher] [Main Window] [SysInfo] GPU detection completed. 07:45:06.126 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 07:45:06.126 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 07:45:06.126 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 07:45:06.126 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 07:45:06.126 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 07:45:06.126 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 07:45:06.126 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 07:45:07.157 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 07:45:07.196 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 07:45:07.197 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 07:45:07.198 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 07:45:07.198 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 07:45:07.198 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 07:45:07.198 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 07:45:07.198 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 07:45:07.199 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 07:45:07.205 [Launcher] [Main Window] Content revision: 73934 07:45:07.206 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 07:45:07.210 [Launcher] [Main Window] Crash project: Bishop 07:45:07.210 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 07:45:07.210 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 07:45:07.210 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 07:45:07.216 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 07:45:07.216 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 07:45:07.217 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 07:45:07.217 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 07:45:07.226 [Launcher] Current language: english 07:45:07.321 [Launcher] Hooking up Fixed Version WebView2 Environment 07:45:07.352 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 07:45:07.352 [Launcher] Initializing WebView2 07:45:07.793 [Launcher] WebView2 setting up settings 07:45:07.796 [Launcher] WebView2 settings setup completed 07:45:07.796 [Launcher] WebView2 Initialized 07:45:08.503 [Launcher] WebView2 Navigation Completed 07:45:08.534 [Launcher] Running OnWebpageLoaded 07:45:08.536 [Launcher] OnWebpageLoaded completed 07:45:08.536 [Launcher] OnLauncherReady 07:45:08.584 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 07:45:08.591 [Launcher] [Quality Settings] Verifying Quality Settings 07:45:08.594 [Launcher] [Quality Settings] Main window enabled 07:45:08.594 [Launcher] [Quality Settings] UI Enabled 07:45:08.594 [Launcher] [Quality Settings] Quality Settings Completed 07:45:08.603 [Launcher] [Quality Settings] Quality Settings Saved 07:45:09.542 [Launcher] [Launch Game] Steam is initialized. 07:45:09.545 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 07:45:09.545 [Launcher] [Launch Game] Using backend 'prod' 07:45:09.546 [Launcher] [Launch Game] Launching Game 07:45:09.546 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 07:45:09.546 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 07:45:09.546 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "chaos_ogryn_bulwark" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "assault" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "gg" | "I just dodged 3 sniper shots at the same time lol" | "2nd grim?" | "pick upa mmo" | "medpak" | "gg" | "fyi you can fire and sprint with the laspistol by default long as you don't fire at max ROF" | "lol barrel" | "medpack" | "god damnit" | "\\I uhh rolled a 1 lol" | "woops" | "you may want to heal below before pressing that button" | "maybe luck of the draw, needs mobian" | "I see no elites" | "sure, if you can do it lol" | "sorry for being crap" | "just not my day today" | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | "am I the only one with hideous lag" | "it is shock troop gauntlet" | "gg" | "ya" | "no heals left" | "Aagain wtf" | "efficient scanning" | "gg" | "thanks for putting up with my shenanigans, I got it" | "19:45 YES" | "cmon we can do this in less than 20, closest I've got yet" | "no" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = { | camera_freeflight = true | fashion_randomizer = true | PreviewCosmetics = true | } | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 07:45:09.559 [Launcher] [Launch Game] Running shader cache builder 07:45:09.564 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 07:45:09.777 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 07:45:09.966 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 07:45:09.976 [Launcher] [Launch Game] Shader cache builder completed. 07:45:09.976 [Launcher] [Launch Game] Using EAC: False 07:45:10.009 [Launcher] [Launch Game] Game starting... 08:16:12.711 [Launcher] [Launch Game] [Process Exit] Exit code: 0x00000000 08:16:12.711 [Launcher] [Launch Game] [Process Exit] Start time: 3/30/2023 7:45:09 PM 08:16:12.711 [Launcher] [Launch Game] [Process Exit] Exit time: 3/30/2023 8:16:12 PM 08:16:12.711 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 6759186432 08:16:12.711 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 11362365440 08:16:12.711 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 103613460480 08:16:12.712 [Launcher] [Launch Game] LOGGER CLOSE 08:16:12.712 [Launcher] [Launch Game] 09:43:29.994 [Launcher] LOGGER OPEN 09:43:29.994 [Launcher] Launcher version: Launcher: 1.0.303.0 09:43:29.995 [Launcher] Local time: 3/30/2023 5:43:29 PM 09:43:30.053 [Launcher] Steam name: CrashToDesktop 09:43:30.054 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 09:43:30.054 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 09:43:30.055 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 09:43:30.055 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 09:43:30.059 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 09:43:30.059 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 09:43:30.059 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 09:43:30.059 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 09:43:30.059 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 09:43:30.059 [Launcher] [Main Window] OS Architecture: X64 09:43:30.059 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 09:43:30.095 [Launcher] [Main Window] Launcher was started by: steam(24036) 09:43:30.096 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 09:43:30.265 [Launcher] [Main Window] [Load Settings] Load settings successful 09:43:30.280 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 09:43:30.281 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 09:43:30.281 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 09:43:30.285 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 09:43:30.285 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 09:43:30.423 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 09:43:30.423 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 09:43:30.425 [Launcher] [Main Window] [SysInfo] Running gpu detection 09:43:30.425 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 09:43:31.020 [Launcher] [Main Window] [SysInfo] GPU detection completed. 09:43:31.020 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 09:43:31.020 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 09:43:31.020 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 09:43:31.020 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 09:43:31.020 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 09:43:31.020 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 09:43:31.020 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 09:43:32.046 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 09:43:32.084 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 09:43:32.085 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 09:43:32.085 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 09:43:32.085 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 09:43:32.085 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 09:43:32.085 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 09:43:32.085 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 09:43:32.085 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 09:43:32.092 [Launcher] [Main Window] Content revision: 73934 09:43:32.092 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 09:43:32.097 [Launcher] [Main Window] Crash project: Bishop 09:43:32.097 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 09:43:32.097 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 09:43:32.097 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 09:43:32.103 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 09:43:32.103 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 09:43:32.103 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 09:43:32.103 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 09:43:32.114 [Launcher] Current language: english 09:43:32.200 [Launcher] Hooking up Fixed Version WebView2 Environment 09:43:32.216 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 09:43:32.216 [Launcher] Initializing WebView2 09:43:32.607 [Launcher] WebView2 setting up settings 09:43:32.610 [Launcher] WebView2 settings setup completed 09:43:32.610 [Launcher] WebView2 Initialized 09:43:33.111 [Launcher] WebView2 Navigation Completed 09:43:33.142 [Launcher] Running OnWebpageLoaded 09:43:33.143 [Launcher] OnWebpageLoaded completed 09:43:33.143 [Launcher] OnLauncherReady 09:43:33.187 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 09:43:33.193 [Launcher] [Quality Settings] Verifying Quality Settings 09:43:33.194 [Launcher] [Quality Settings] Main window enabled 09:43:33.194 [Launcher] [Quality Settings] UI Enabled 09:43:33.194 [Launcher] [Quality Settings] Quality Settings Completed 09:43:33.199 [Launcher] [Quality Settings] Quality Settings Saved 09:44:00.253 [Launcher] [Launch Game] Steam is initialized. 09:44:00.253 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 09:44:00.253 [Launcher] [Launch Game] Using backend 'prod' 09:44:00.254 [Launcher] [Launch Game] Launching Game 09:44:00.254 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 09:44:00.254 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 09:44:00.254 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "renegade_executor" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "assault" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "wow" | "gg" | "I just dodged 3 sniper shots at the same time lol" | "2nd grim?" | "pick upa mmo" | "medpak" | "gg" | "fyi you can fire and sprint with the laspistol by default long as you don't fire at max ROF" | "lol barrel" | "medpack" | "god damnit" | "\\I uhh rolled a 1 lol" | "woops" | "you may want to heal below before pressing that button" | "maybe luck of the draw, needs mobian" | "I see no elites" | "sure, if you can do it lol" | "sorry for being crap" | "just not my day today" | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | "am I the only one with hideous lag" | "it is shock troop gauntlet" | "gg" | "ya" | "no heals left" | "Aagain wtf" | "efficient scanning" | "gg" | "thanks for putting up with my shenanigans, I got it" | "19:45 YES" | "cmon we can do this in less than 20, closest I've got yet" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = { | camera_freeflight = true | fashion_randomizer = true | PreviewCosmetics = true | } | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 09:44:00.273 [Launcher] [Launch Game] Running shader cache builder 09:44:00.275 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 09:44:00.484 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 09:44:00.722 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 09:44:00.730 [Launcher] [Launch Game] Shader cache builder completed. 09:44:00.730 [Launcher] [Launch Game] Using EAC: False 09:44:00.749 [Launcher] [Launch Game] Game starting... 11:17:47.169 [Launcher] [Launch Game] [Process Exit] Exit code: 0x00000000 11:17:47.169 [Launcher] [Launch Game] [Process Exit] Start time: 3/30/2023 9:44:00 PM 11:17:47.169 [Launcher] [Launch Game] [Process Exit] Exit time: 3/30/2023 11:17:46 PM 11:17:47.169 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 6678462464 11:17:47.169 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 12828471296 11:17:47.169 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 106266566656 11:17:47.170 [Launcher] [Launch Game] LOGGER CLOSE 11:17:47.170 [Launcher] [Launch Game] 12:31:02.692 [Launcher] LOGGER OPEN 12:31:02.692 [Launcher] Launcher version: Launcher: 1.0.303.0 12:31:02.693 [Launcher] Local time: 3/30/2023 8:31:02 PM 12:31:02.784 [Launcher] Steam name: CrashToDesktop 12:31:02.785 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 12:31:02.785 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 12:31:02.786 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 12:31:02.786 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 12:31:02.790 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 12:31:02.790 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 12:31:02.791 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 12:31:02.791 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 12:31:02.791 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 12:31:02.791 [Launcher] [Main Window] OS Architecture: X64 12:31:02.791 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 12:31:02.827 [Launcher] [Main Window] Launcher was started by: steam(24036) 12:31:02.828 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 12:31:02.991 [Launcher] [Main Window] [Load Settings] Load settings successful 12:31:03.007 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 12:31:03.008 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 12:31:03.009 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 12:31:03.012 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 12:31:03.012 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 12:31:03.149 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 12:31:03.149 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 12:31:03.151 [Launcher] [Main Window] [SysInfo] Running gpu detection 12:31:03.151 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 12:31:03.757 [Launcher] [Main Window] [SysInfo] GPU detection completed. 12:31:03.757 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 12:31:03.757 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 12:31:03.757 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 12:31:03.757 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 12:31:03.757 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 12:31:03.757 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 12:31:03.758 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 12:31:04.772 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 12:31:04.783 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 12:31:04.784 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 12:31:04.784 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 12:31:04.784 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 12:31:04.784 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 12:31:04.784 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 12:31:04.784 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 12:31:04.785 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 12:31:04.786 [Launcher] [Main Window] Content revision: 73934 12:31:04.786 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 12:31:04.787 [Launcher] [Main Window] Crash project: Bishop 12:31:04.787 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 12:31:04.787 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 12:31:04.787 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 12:31:04.794 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 12:31:04.794 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 12:31:04.794 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 12:31:04.794 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 12:31:04.803 [Launcher] Current language: english 12:31:04.896 [Launcher] Hooking up Fixed Version WebView2 Environment 12:31:04.907 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 12:31:04.907 [Launcher] Initializing WebView2 12:31:05.190 [Launcher] WebView2 setting up settings 12:31:05.192 [Launcher] WebView2 settings setup completed 12:31:05.193 [Launcher] WebView2 Initialized 12:31:05.662 [Launcher] WebView2 Navigation Completed 12:31:05.693 [Launcher] Running OnWebpageLoaded 12:31:05.694 [Launcher] OnWebpageLoaded completed 12:31:05.694 [Launcher] OnLauncherReady 12:31:05.750 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 12:31:05.757 [Launcher] [Quality Settings] Verifying Quality Settings 12:31:05.761 [Launcher] [Quality Settings] Main window enabled 12:31:05.762 [Launcher] [Quality Settings] UI Enabled 12:31:05.762 [Launcher] [Quality Settings] Quality Settings Completed 12:31:05.768 [Launcher] [Quality Settings] Quality Settings Saved 12:31:06.879 [Launcher] [Launch Game] Steam is initialized. 12:31:06.879 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 12:31:06.879 [Launcher] [Launch Game] Using backend 'prod' 12:31:06.880 [Launcher] [Launch Game] Launching Game 12:31:06.880 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 12:31:06.880 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 12:31:06.881 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "renegade_executor" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "assault" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "gg" | "well they got hi-intensity right lol" | "this feels like shock trooper gauntlet" | "gg" | "ya" | "wow" | "gg" | "I just dodged 3 sniper shots at the same time lol" | "2nd grim?" | "pick upa mmo" | "medpak" | "gg" | "fyi you can fire and sprint with the laspistol by default long as you don't fire at max ROF" | "lol barrel" | "medpack" | "god damnit" | "\\I uhh rolled a 1 lol" | "woops" | "you may want to heal below before pressing that button" | "maybe luck of the draw, needs mobian" | "I see no elites" | "sure, if you can do it lol" | "sorry for being crap" | "just not my day today" | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | "am I the only one with hideous lag" | "it is shock troop gauntlet" | "gg" | "ya" | "no heals left" | "Aagain wtf" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = { | camera_freeflight = true | fashion_randomizer = true | PreviewCosmetics = true | } | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 12:31:06.894 [Launcher] [Launch Game] Running shader cache builder 12:31:06.896 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 12:31:07.086 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 12:31:07.310 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 12:31:07.320 [Launcher] [Launch Game] Shader cache builder completed. 12:31:07.320 [Launcher] [Launch Game] Using EAC: False 12:31:07.340 [Launcher] [Launch Game] Game starting... 01:52:02.800 [Launcher] [Launch Game] [Process Exit] Exit code: 0x00000000 01:52:02.800 [Launcher] [Launch Game] [Process Exit] Start time: 3/31/2023 12:31:07 AM 01:52:02.800 [Launcher] [Launch Game] [Process Exit] Exit time: 3/31/2023 1:52:02 AM 01:52:02.800 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 6827626496 01:52:02.800 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 12062965760 01:52:02.800 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 106820227072 01:52:02.801 [Launcher] [Launch Game] LOGGER CLOSE 01:52:02.801 [Launcher] [Launch Game] 02:49:40.030 [Launcher] LOGGER OPEN 02:49:40.031 [Launcher] Launcher version: Launcher: 1.0.303.0 02:49:40.032 [Launcher] Local time: 3/30/2023 10:49:40 PM 02:49:40.132 [Launcher] Steam name: CrashToDesktop 02:49:40.133 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 02:49:40.133 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 02:49:40.134 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 02:49:40.135 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 02:49:40.138 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 02:49:40.139 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 02:49:40.139 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 02:49:40.139 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 02:49:40.139 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 02:49:40.139 [Launcher] [Main Window] OS Architecture: X64 02:49:40.139 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 02:49:40.176 [Launcher] [Main Window] Launcher was started by: steam(6812) 02:49:40.177 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 02:49:40.345 [Launcher] [Main Window] [Load Settings] Load settings successful 02:49:40.360 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 02:49:40.361 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 02:49:40.361 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 02:49:40.365 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 02:49:40.365 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 02:49:40.513 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 02:49:40.513 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 02:49:40.515 [Launcher] [Main Window] [SysInfo] Running gpu detection 02:49:40.515 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 02:49:41.125 [Launcher] [Main Window] [SysInfo] GPU detection completed. 02:49:41.125 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 02:49:41.125 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 02:49:41.125 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 02:49:41.125 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 02:49:41.125 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 02:49:41.125 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 02:49:41.126 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 02:49:42.150 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 02:49:42.208 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 02:49:42.209 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 02:49:42.210 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 02:49:42.210 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 02:49:42.210 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:49:42.210 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 02:49:42.210 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 02:49:42.210 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 02:49:42.217 [Launcher] [Main Window] Content revision: 73934 02:49:42.218 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 02:49:42.222 [Launcher] [Main Window] Crash project: Bishop 02:49:42.222 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 02:49:42.222 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:49:42.222 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 02:49:42.230 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 02:49:42.231 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:49:42.231 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 02:49:42.231 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 02:49:42.242 [Launcher] Current language: english 02:49:42.332 [Launcher] Hooking up Fixed Version WebView2 Environment 02:49:42.363 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 02:49:42.363 [Launcher] Initializing WebView2 02:49:42.704 [Launcher] WebView2 setting up settings 02:49:42.707 [Launcher] WebView2 settings setup completed 02:49:42.707 [Launcher] WebView2 Initialized 02:49:42.976 [Launcher] WebView2 Navigation Completed 02:49:43.007 [Launcher] Running OnWebpageLoaded 02:49:43.008 [Launcher] OnWebpageLoaded completed 02:49:43.008 [Launcher] OnLauncherReady 02:49:43.052 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 02:49:43.058 [Launcher] [Quality Settings] Verifying Quality Settings 02:49:43.060 [Launcher] [Quality Settings] Main window enabled 02:49:43.060 [Launcher] [Quality Settings] UI Enabled 02:49:43.060 [Launcher] [Quality Settings] Quality Settings Completed 02:49:43.066 [Launcher] [Quality Settings] Quality Settings Saved 02:49:44.516 [Launcher] [Launch Game] Steam is initialized. 02:49:44.516 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 02:49:44.516 [Launcher] [Launch Game] Using backend 'prod' 02:49:44.518 [Launcher] [Launch Game] Launching Game 02:49:44.518 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 02:49:44.518 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 02:49:44.519 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "renegade_executor" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "assault" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "just go" | "use the medkit" | "gg" | "well they got hi-intensity right lol" | "this feels like shock trooper gauntlet" | "gg" | "ya" | "wow" | "gg" | "I just dodged 3 sniper shots at the same time lol" | "2nd grim?" | "pick upa mmo" | "medpak" | "gg" | "fyi you can fire and sprint with the laspistol by default long as you don't fire at max ROF" | "lol barrel" | "medpack" | "god damnit" | "\\I uhh rolled a 1 lol" | "woops" | "you may want to heal below before pressing that button" | "maybe luck of the draw, needs mobian" | "I see no elites" | "sure, if you can do it lol" | "sorry for being crap" | "just not my day today" | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | "am I the only one with hideous lag" | "it is shock troop gauntlet" | "gg" | "ya" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = { | camera_freeflight = true | fashion_randomizer = true | PreviewCosmetics = true | } | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 02:49:44.530 [Launcher] [Launch Game] Running shader cache builder 02:49:44.535 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 02:49:44.761 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 02:49:44.934 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 02:49:44.945 [Launcher] [Launch Game] Shader cache builder completed. 02:49:44.945 [Launcher] [Launch Game] Using EAC: False 02:49:44.984 [Launcher] [Launch Game] Game starting... 04:57:47.651 [Launcher] [Launch Game] [Process Exit] Exit code: 0xC0000005 04:57:47.652 [Launcher] [Launch Game] [Process Exit] Start time: 3/31/2023 2:49:44 AM 04:57:47.652 [Launcher] [Launch Game] [Process Exit] Exit time: 3/31/2023 4:57:47 AM 04:57:47.652 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 6741880832 04:57:47.652 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 12416065536 04:57:47.652 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 121770409984 04:57:47.652 [Launcher] [Launch Game] EAC crash occurred 04:57:47.654 [Launcher] [Launch Game] Creating crash report 04:57:47.656 [Launcher] [Launch Game] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 04:57:47.657 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "renegade_melee" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "cross" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "gg" | "ill live" | "gg" | "ogryn want cannon :(" | "just go" | "use the medkit" | "gg" | "well they got hi-intensity right lol" | "this feels like shock trooper gauntlet" | "gg" | "ya" | "wow" | "gg" | "I just dodged 3 sniper shots at the same time lol" | "2nd grim?" | "pick upa mmo" | "medpak" | "gg" | "fyi you can fire and sprint with the laspistol by default long as you don't fire at max ROF" | "lol barrel" | "medpack" | "god damnit" | "\\I uhh rolled a 1 lol" | "woops" | "you may want to heal below before pressing that button" | "maybe luck of the draw, needs mobian" | "I see no elites" | "sure, if you can do it lol" | "sorry for being crap" | "just not my day today" | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = { | camera_freeflight = true | fashion_randomizer = true | PreviewCosmetics = true | } | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 04:57:47.804 [Launcher] [Launch Game] Crash report created in C:\Users\Christian\AppData\Roaming\Fatshark\Darktide 04:57:47.804 [Launcher] [Launch Game] Starting CrashReporter.exe 04:57:47.804 [Launcher] [Launch Game] LOGGER CLOSE 04:57:47.804 [Launcher] [Launch Game] 04:57:47.874 [Crash Reporter] LOGGER OPEN 04:57:47.884 [Crash Reporter] Extracting zip file C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_report.zip 04:57:47.912 [Crash Reporter] Loading CrashReport from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 04:57:48.078 [Crash Reporter] Uploading crash to uploader... 04:57:48.082 [Crash Reporter] Checking for CrashifyUploader.exe in C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 04:57:48.083 [Crash Reporter] Starting uploader process... 04:57:49.969 [Crash Reporter] Upload to crashify DB successfull 04:57:49.969 [Crash Reporter] Uploaded to crashify, guid: 0f3baed0-fdd3-4ab9-91b6-ab4d596c3763 04:57:49.969 [Crash Reporter] LOGGER CLOSE 04:57:49.969 [Crash Reporter] 05:59:33.644 [Launcher] LOGGER OPEN 05:59:33.644 [Launcher] Launcher version: Launcher: 1.0.303.0 05:59:33.645 [Launcher] Local time: 3/31/2023 1:59:33 AM 05:59:33.710 [Launcher] Steam name: CrashToDesktop 05:59:33.712 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 05:59:33.712 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 05:59:33.713 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 05:59:33.713 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 05:59:33.717 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 05:59:33.717 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 05:59:33.717 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 05:59:33.717 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 05:59:33.718 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 05:59:33.718 [Launcher] [Main Window] OS Architecture: X64 05:59:33.718 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 05:59:33.751 [Launcher] [Main Window] Launcher was started by: steam(6812) 05:59:33.752 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 05:59:33.922 [Launcher] [Main Window] [Load Settings] Load settings successful 05:59:33.938 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 05:59:33.939 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 05:59:33.939 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 05:59:33.943 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 05:59:33.943 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 05:59:34.091 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 05:59:34.091 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 05:59:34.093 [Launcher] [Main Window] [SysInfo] Running gpu detection 05:59:34.093 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 05:59:34.654 [Launcher] [Main Window] [SysInfo] GPU detection completed. 05:59:34.654 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 05:59:34.654 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 05:59:34.654 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 05:59:34.654 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 05:59:34.654 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 05:59:34.654 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 05:59:34.654 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 05:59:35.686 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 05:59:35.696 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 05:59:35.697 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 05:59:35.698 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 05:59:35.698 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 05:59:35.699 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 05:59:35.699 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 05:59:35.699 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 05:59:35.699 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 05:59:35.700 [Launcher] [Main Window] Content revision: 73934 05:59:35.701 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 05:59:35.701 [Launcher] [Main Window] Crash project: Bishop 05:59:35.701 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 05:59:35.701 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 05:59:35.701 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 05:59:35.707 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 05:59:35.707 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 05:59:35.707 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 05:59:35.707 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 05:59:35.717 [Launcher] Current language: english 05:59:35.804 [Launcher] Hooking up Fixed Version WebView2 Environment 05:59:35.815 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 05:59:35.815 [Launcher] Initializing WebView2 05:59:36.101 [Launcher] WebView2 setting up settings 05:59:36.103 [Launcher] WebView2 settings setup completed 05:59:36.104 [Launcher] WebView2 Initialized 05:59:36.319 [Launcher] WebView2 Navigation Completed 05:59:36.349 [Launcher] Running OnWebpageLoaded 05:59:36.350 [Launcher] OnWebpageLoaded completed 05:59:36.350 [Launcher] OnLauncherReady 05:59:36.392 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 05:59:36.399 [Launcher] [Quality Settings] Verifying Quality Settings 05:59:36.401 [Launcher] [Quality Settings] Main window enabled 05:59:36.402 [Launcher] [Quality Settings] UI Enabled 05:59:36.402 [Launcher] [Quality Settings] Quality Settings Completed 05:59:36.408 [Launcher] [Quality Settings] Quality Settings Saved 05:59:45.371 [Launcher] [Launch Game] Steam is initialized. 05:59:45.371 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 05:59:45.371 [Launcher] [Launch Game] Using backend 'prod' 05:59:45.372 [Launcher] [Launch Game] Launching Game 05:59:45.372 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 05:59:45.372 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 05:59:45.373 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "renegade_melee" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "assault" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "assault" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "assault" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "assault" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "assault" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "cross" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "bfg" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "gg" | "ill live" | "gg" | "ogryn want cannon :(" | "just go" | "use the medkit" | "gg" | "well they got hi-intensity right lol" | "this feels like shock trooper gauntlet" | "gg" | "ya" | "wow" | "gg" | "I just dodged 3 sniper shots at the same time lol" | "2nd grim?" | "pick upa mmo" | "medpak" | "gg" | "fyi you can fire and sprint with the laspistol by default long as you don't fire at max ROF" | "lol barrel" | "medpack" | "god damnit" | "\\I uhh rolled a 1 lol" | "woops" | "you may want to heal below before pressing that button" | "maybe luck of the draw, needs mobian" | "I see no elites" | "sure, if you can do it lol" | "sorry for being crap" | "just not my day today" | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | "well" | "wow" | "gg" | "nothing in the background no" | "rubberbanding every other second for me, nearly impossible to hit shit" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = { | camera_freeflight = true | fashion_randomizer = true | PreviewCosmetics = true | } | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 05:59:45.391 [Launcher] [Launch Game] Running shader cache builder 05:59:45.394 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 05:59:45.598 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 05:59:45.802 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 05:59:45.812 [Launcher] [Launch Game] Shader cache builder completed. 05:59:45.812 [Launcher] [Launch Game] Using EAC: False 05:59:45.832 [Launcher] [Launch Game] Game starting... 08:12:39.087 [Launcher] [Launch Game] [Process Exit] Exit code: 0x00000000 08:12:39.087 [Launcher] [Launch Game] [Process Exit] Start time: 3/31/2023 5:59:45 AM 08:12:39.087 [Launcher] [Launch Game] [Process Exit] Exit time: 3/31/2023 8:12:38 AM 08:12:39.087 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 6740418560 08:12:39.087 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 13335429120 08:12:39.087 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 122926153728 08:12:39.088 [Launcher] [Launch Game] LOGGER CLOSE 08:12:39.088 [Launcher] [Launch Game] 08:37:37.829 [Launcher] LOGGER OPEN 08:37:37.830 [Launcher] Launcher version: Launcher: 1.0.303.0 08:37:37.831 [Launcher] Local time: 3/31/2023 4:37:37 AM 08:37:37.895 [Launcher] Steam name: CrashToDesktop 08:37:37.896 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 08:37:37.896 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 08:37:37.897 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 08:37:37.897 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 08:37:37.901 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 08:37:37.901 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 08:37:37.901 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 08:37:37.901 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 08:37:37.901 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 08:37:37.901 [Launcher] [Main Window] OS Architecture: X64 08:37:37.901 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 08:37:37.939 [Launcher] [Main Window] Launcher was started by: steam(6812) 08:37:37.940 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 08:37:38.101 [Launcher] [Main Window] [Load Settings] Load settings successful 08:37:38.116 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 08:37:38.117 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 08:37:38.117 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 08:37:38.120 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 08:37:38.120 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 08:37:38.275 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 08:37:38.275 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 08:37:38.277 [Launcher] [Main Window] [SysInfo] Running gpu detection 08:37:38.277 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 08:37:38.786 [Launcher] [Main Window] [SysInfo] GPU detection completed. 08:37:38.786 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 08:37:38.786 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 08:37:38.786 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 08:37:38.786 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 08:37:38.786 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 08:37:38.786 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 08:37:38.787 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 08:37:39.804 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 08:37:39.821 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 08:37:39.822 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 08:37:39.823 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 08:37:39.823 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 08:37:39.823 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 08:37:39.824 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 08:37:39.824 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 08:37:39.824 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 08:37:39.826 [Launcher] [Main Window] Content revision: 73934 08:37:39.827 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 08:37:39.827 [Launcher] [Main Window] Crash project: Bishop 08:37:39.827 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 08:37:39.827 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 08:37:39.827 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 08:37:39.833 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 08:37:39.833 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 08:37:39.833 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 08:37:39.833 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 08:37:39.843 [Launcher] Current language: english 08:37:39.925 [Launcher] Hooking up Fixed Version WebView2 Environment 08:37:39.939 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 08:37:39.939 [Launcher] Initializing WebView2 08:37:40.224 [Launcher] WebView2 setting up settings 08:37:40.226 [Launcher] WebView2 settings setup completed 08:37:40.227 [Launcher] WebView2 Initialized 08:37:40.483 [Launcher] WebView2 Navigation Completed 08:37:40.515 [Launcher] Running OnWebpageLoaded 08:37:40.516 [Launcher] OnWebpageLoaded completed 08:37:40.516 [Launcher] OnLauncherReady 08:37:40.553 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 08:37:40.559 [Launcher] [Quality Settings] Verifying Quality Settings 08:37:40.560 [Launcher] [Quality Settings] Main window enabled 08:37:40.561 [Launcher] [Quality Settings] UI Enabled 08:37:40.561 [Launcher] [Quality Settings] Quality Settings Completed 08:37:40.567 [Launcher] [Quality Settings] Quality Settings Saved 08:37:42.201 [Launcher] [Launch Game] Steam is initialized. 08:37:42.202 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 08:37:42.202 [Launcher] [Launch Game] Using backend 'prod' 08:37:42.203 [Launcher] [Launch Game] Launching Game 08:37:42.203 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 08:37:42.203 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 08:37:42.203 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "chaos_poxwalker_bomber" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "cross" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "cross" | boltgun_class_primary = "spray_n_pray" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "cross" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "cross" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "cross" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "cross" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "cross" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "I got fished right back up" | "wow" | "qoq" | "gg" | "medkit" | "gg" | "ill live" | "gg" | "ogryn want cannon :(" | "just go" | "use the medkit" | "gg" | "well they got hi-intensity right lol" | "this feels like shock trooper gauntlet" | "gg" | "ya" | "wow" | "gg" | "I just dodged 3 sniper shots at the same time lol" | "2nd grim?" | "pick upa mmo" | "medpak" | "gg" | "fyi you can fire and sprint with the laspistol by default long as you don't fire at max ROF" | "lol barrel" | "medpack" | "god damnit" | "\\I uhh rolled a 1 lol" | "woops" | "you may want to heal below before pressing that button" | "maybe luck of the draw, needs mobian" | "I see no elites" | "sure, if you can do it lol" | "sorry for being crap" | "just not my day today" | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = { | camera_freeflight = true | fashion_randomizer = true | PreviewCosmetics = true | } | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 08:37:42.214 [Launcher] [Launch Game] Running shader cache builder 08:37:42.218 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 08:37:42.405 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 08:37:42.612 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 08:37:42.622 [Launcher] [Launch Game] Shader cache builder completed. 08:37:42.622 [Launcher] [Launch Game] Using EAC: False 08:37:42.638 [Launcher] [Launch Game] Game starting... 08:42:12.821 [Launcher] [Launch Game] [Process Exit] Exit code: 0x00000000 08:42:12.821 [Launcher] [Launch Game] [Process Exit] Start time: 3/31/2023 8:37:42 AM 08:42:12.821 [Launcher] [Launch Game] [Process Exit] Exit time: 3/31/2023 8:42:12 AM 08:42:12.821 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 4937711616 08:42:12.821 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 8869613568 08:42:12.821 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 100899528704 08:42:12.822 [Launcher] [Launch Game] LOGGER CLOSE 08:42:12.822 [Launcher] [Launch Game] 08:42:20.462 [Launcher] LOGGER OPEN 08:42:20.462 [Launcher] Launcher version: Launcher: 1.0.303.0 08:42:20.463 [Launcher] Local time: 3/31/2023 4:42:20 AM 08:42:20.536 [Launcher] Steam name: CrashToDesktop 08:42:20.537 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 08:42:20.537 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 08:42:20.538 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 08:42:20.539 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 08:42:20.542 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 08:42:20.543 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 08:42:20.543 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 08:42:20.543 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 08:42:20.543 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 08:42:20.543 [Launcher] [Main Window] OS Architecture: X64 08:42:20.543 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 08:42:20.583 [Launcher] [Main Window] Launcher was started by: steam(6812) 08:42:20.585 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 08:42:20.751 [Launcher] [Main Window] [Load Settings] Load settings successful 08:42:20.767 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 08:42:20.768 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 08:42:20.769 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 08:42:20.772 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 08:42:20.772 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 08:42:20.930 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 08:42:20.930 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 08:42:20.932 [Launcher] [Main Window] [SysInfo] Running gpu detection 08:42:20.932 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 08:42:21.488 [Launcher] [Main Window] [SysInfo] GPU detection completed. 08:42:21.488 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 08:42:21.489 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 08:42:21.489 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 08:42:21.489 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 08:42:21.489 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 08:42:21.489 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 08:42:21.489 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 08:42:22.505 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 08:42:22.514 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 08:42:22.514 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 08:42:22.515 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 08:42:22.515 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 08:42:22.515 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 08:42:22.515 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 08:42:22.515 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 08:42:22.516 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 08:42:22.517 [Launcher] [Main Window] Content revision: 73934 08:42:22.517 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 08:42:22.517 [Launcher] [Main Window] Crash project: Bishop 08:42:22.517 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 08:42:22.517 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 08:42:22.517 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 08:42:22.521 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 08:42:22.521 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 08:42:22.521 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 08:42:22.521 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 08:42:22.527 [Launcher] Current language: english 08:42:22.609 [Launcher] Hooking up Fixed Version WebView2 Environment 08:42:22.620 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 08:42:22.620 [Launcher] Initializing WebView2 08:42:22.905 [Launcher] WebView2 setting up settings 08:42:22.908 [Launcher] WebView2 settings setup completed 08:42:22.908 [Launcher] WebView2 Initialized 08:42:23.187 [Launcher] WebView2 Navigation Completed 08:42:23.219 [Launcher] Running OnWebpageLoaded 08:42:23.220 [Launcher] OnWebpageLoaded completed 08:42:23.220 [Launcher] OnLauncherReady 08:42:23.263 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 08:42:23.270 [Launcher] [Quality Settings] Verifying Quality Settings 08:42:23.272 [Launcher] [Quality Settings] Main window enabled 08:42:23.272 [Launcher] [Quality Settings] UI Enabled 08:42:23.272 [Launcher] [Quality Settings] Quality Settings Completed 08:42:23.278 [Launcher] [Quality Settings] Quality Settings Saved 08:42:24.353 [Launcher] [Launch Game] Steam is initialized. 08:42:24.353 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 08:42:24.353 [Launcher] [Launch Game] Using backend 'prod' 08:42:24.354 [Launcher] [Launch Game] Launching Game 08:42:24.354 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 08:42:24.354 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 08:42:24.354 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = false | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "renegade_shocktrooper" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "cross" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "cross" | boltgun_class_primary = "cross" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "cross" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "cross" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "cross" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "cross" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "cross" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "I got fished right back up" | "wow" | "qoq" | "gg" | "medkit" | "gg" | "ill live" | "gg" | "ogryn want cannon :(" | "just go" | "use the medkit" | "gg" | "well they got hi-intensity right lol" | "this feels like shock trooper gauntlet" | "gg" | "ya" | "wow" | "gg" | "I just dodged 3 sniper shots at the same time lol" | "2nd grim?" | "pick upa mmo" | "medpak" | "gg" | "fyi you can fire and sprint with the laspistol by default long as you don't fire at max ROF" | "lol barrel" | "medpack" | "god damnit" | "\\I uhh rolled a 1 lol" | "woops" | "you may want to heal below before pressing that button" | "maybe luck of the draw, needs mobian" | "I see no elites" | "sure, if you can do it lol" | "sorry for being crap" | "just not my day today" | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = { | camera_freeflight = true | creature_spawner = true | fashion_randomizer = true | PreviewCosmetics = true | } | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 08:42:24.363 [Launcher] [Launch Game] Running shader cache builder 08:42:24.366 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 08:42:24.539 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 08:42:24.733 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 08:42:24.744 [Launcher] [Launch Game] Shader cache builder completed. 08:42:24.744 [Launcher] [Launch Game] Using EAC: False 08:42:24.760 [Launcher] [Launch Game] Game starting... 08:53:37.484 [Launcher] [Launch Game] [Process Exit] Exit code: 0x00000000 08:53:37.484 [Launcher] [Launch Game] [Process Exit] Start time: 3/31/2023 8:42:24 AM 08:53:37.484 [Launcher] [Launch Game] [Process Exit] Exit time: 3/31/2023 8:53:37 AM 08:53:37.484 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 4606386176 08:53:37.484 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 8664518656 08:53:37.484 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 103983398912 08:53:37.485 [Launcher] [Launch Game] LOGGER CLOSE 08:53:37.485 [Launcher] [Launch Game] 08:54:45.930 [Launcher] LOGGER OPEN 08:54:45.930 [Launcher] Launcher version: Launcher: 1.0.303.0 08:54:45.931 [Launcher] Local time: 3/31/2023 4:54:45 AM 08:54:45.996 [Launcher] Steam name: CrashToDesktop 08:54:45.997 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 08:54:45.997 [Launcher] [Main Window] Base Directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 08:54:45.998 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 08:54:45.998 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 08:54:46.002 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 08:54:46.002 [Launcher] [Main Window] [Parse Arguments] Bundle dir: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 08:54:46.002 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 08:54:46.002 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 08:54:46.003 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 08:54:46.003 [Launcher] [Main Window] OS Architecture: X64 08:54:46.003 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4614.0 08:54:46.037 [Launcher] [Main Window] Launcher was started by: steam(6812) 08:54:46.038 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\launcher.config 08:54:46.199 [Launcher] [Main Window] [Load Settings] Load settings successful 08:54:46.214 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 0 (Generic PnP Monitor) supporting 23 resolutions 08:54:46.216 [Launcher] [Main Window] [SysInfo] Found Physical HMONITOR Monitor 1 (Generic PnP Monitor) supporting 19 resolutions 08:54:46.216 [Launcher] [Main Window] [SysInfo] !! Skipping adapter 2: [Software Adapter]! 08:54:46.220 [Launcher] [Main Window] [SysInfo] Getting preferred adapter 08:54:46.220 [Launcher] [Main Window] [SysInfo] Executing GPUDetection.exe 08:54:46.349 [Launcher] [Main Window] [SysInfo] Preferred performance adapter is adapter #0 (NVIDIA GeForce RTX 3070 Ti) 08:54:46.349 [Launcher] [Main Window] [SysInfo] Checking Supported Graphics Features... 08:54:46.351 [Launcher] [Main Window] [SysInfo] Running gpu detection 08:54:46.351 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe 08:54:46.872 [Launcher] [Main Window] [SysInfo] GPU detection completed. 08:54:46.872 [Launcher] [Main Window] [SysInfo] NVIDIA GPU 08:54:46.872 [Launcher] [Main Window] [SysInfo] DLSS Capability: DLSS_2 08:54:46.872 [Launcher] [Main Window] [SysInfo] RayTracing Capability: RAY_TRACING_LEVEL_2 08:54:46.872 [Launcher] [Main Window] [SysInfo] Supports DLSS: True 08:54:46.872 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False 08:54:46.872 [Launcher] [Main Window] [SysInfo] Supports Reflex: True 08:54:46.873 [Launcher] [Main Window] [SysInfo] !! DirectX returns no valid monitors attached for adapter 1 (Intel(R) UHD Graphics 770) 08:54:47.889 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 3070 Ti) OutputId: 1 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: 13th Gen Intel(R) Core(TM) i7-13700K | Caption: Intel64 Family 6 Model 183 Stepping 1 | Maxclock: 3400 | Total Memory: 0 | Available Memory:0 08:54:47.898 [Launcher] [Main Window] [Check Exe] Version info for excutable C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.280.824 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e280824) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 08:54:47.899 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 08:54:47.900 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 08:54:47.900 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 08:54:47.900 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 08:54:47.900 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 08:54:47.900 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 08:54:47.901 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 08:54:47.902 [Launcher] [Main Window] Content revision: 73934 08:54:47.902 [Launcher] [Main Window] Reading crash settings from: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 08:54:47.902 [Launcher] [Main Window] Crash project: Bishop 08:54:47.902 [Launcher] [Main Window] Crashes, console log path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 08:54:47.902 [Launcher] [Main Window] Crashes, console dump path C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 08:54:47.903 [Launcher] [Main Window] Machine ID: 06e67f19-11cc-4cc6-8f3f-e9903f621fb2 08:54:47.906 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\console_logs 08:54:47.906 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\crash_dumps 08:54:47.906 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 08:54:47.906 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\Christian\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 08:54:47.913 [Launcher] Current language: english 08:54:47.997 [Launcher] Hooking up Fixed Version WebView2 Environment 08:54:48.005 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 08:54:48.005 [Launcher] Initializing WebView2 08:54:48.227 [Launcher] WebView2 setting up settings 08:54:48.230 [Launcher] WebView2 settings setup completed 08:54:48.230 [Launcher] WebView2 Initialized 08:54:48.443 [Launcher] WebView2 Navigation Completed 08:54:48.475 [Launcher] Running OnWebpageLoaded 08:54:48.476 [Launcher] OnWebpageLoaded completed 08:54:48.476 [Launcher] OnLauncherReady 08:54:48.524 [Launcher] !! Error parsing settings for 'gamma'! Default value invalid! Returning generic! 08:54:48.532 [Launcher] [Quality Settings] Verifying Quality Settings 08:54:48.534 [Launcher] [Quality Settings] Main window enabled 08:54:48.535 [Launcher] [Quality Settings] UI Enabled 08:54:48.535 [Launcher] [Quality Settings] Quality Settings Completed 08:54:48.541 [Launcher] [Quality Settings] Quality Settings Saved 08:54:50.510 [Launcher] [Launch Game] Steam is initialized. 08:54:50.510 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 08:54:50.510 [Launcher] [Launch Game] Using backend 'prod' 08:54:50.512 [Launcher] [Launch Game] Launching Game 08:54:50.512 [Launcher] [Launch Game] Executable: C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 08:54:50.512 [Launcher] [Launch Game] Arguments: -eac-untrusted --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 08:54:50.513 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | gamma = 0 | graphics_quality = "high" | nv_reflex_framerate_cap = 0 | nv_reflex_low_latency = 1 | ray_tracing_quality = "low" | } | max_worker_threads = 21 | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | vsync = false | } | fullscreen = false | fullscreen_output = 0 | gamma = 0.02 | gore_settings = { | } | gpu_id = "NVIDIA GeForce RTX 3070 Ti" | interface_settings = { | intro_cinematic_enabled = false | } | language_id = "en" | launcher_overrides = { | gpu_crash_dumps = false | } | master_render_settings = { | ambient_occlusion_quality = "medium" | anti_aliasing_solution = 0 | dlss = 3 | dlss_g = 0 | dlss_master = "off" | dof_quality = "off" | fsr = 0 | fsr2 = 0 | gi_quality = "low" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "medium" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | rt_reflections_quality = "off" | rtxgi_quality = "off" | ssr_quality = "off" | texture_quality = "high" | volumetric_fog_quality = "medium" | } | max_worker_threads = 21 | mod_manager_settings = { | developer_mode = false | log_level = 1 | } | mods_settings = { | BetterMelk = { | notif_mode = 1 | notify_done = true | notify_new = true | } | "Blessings of the Omnissiah" = { | lowerRankFilter = 1 | } | camera_freeflight = { | cf_teleport_player = false | cf_toggle_freeflight = [ | "numpad 8" | ] | } | CharWallets = { | contracts_x = 0 | order_credits = 1 | order_diamantine = 4 | order_marks = 2 | order_plasteel = 3 | show_contracts = true | show_credits = true | show_diamantine = true | show_marks = true | show_plasteel = true | size_x = 0 | start_x = 0 | } | creature_spawner = { | cs_add_toughness_keybind = [ | "numpad +" | ] | cs_assist_player_keybind = [ | "numpad 0" | ] | cs_destroy_keybind = [ | "numpad *" | ] | cs_enable_training_grounds_invisibility = true | cs_enable_training_grounds_invulnerability = true | cs_enable_training_grounds_respawn = false | cs_enable_training_grounds_sound_muffler = true | cs_heal_player_keybind = [ | "numpad enter" | ] | cs_next_keybind = [ | "numpad 6" | ] | cs_prev_keybind = [ | "numpad 4" | ] | cs_selected_unit = "chaos_ogryn_bulwark" | cs_spawn_keybind = [ | "numpad ." | ] | cs_spawn_saved_unit_one_keybind = [ | ] | cs_spawn_saved_unit_three_keybind = [ | ] | cs_spawn_saved_unit_two_keybind = [ | ] | cs_unit_list = "regular_units" | } | crosshair_hud = { | ability_cooldown_threshold = 10 | ability_x_offset = 0 | ability_y_offset = 50 | ammo_x_offset = 22 | ammo_y_offset = 90 | coherency_color_static_blue = 255 | coherency_color_static_green = 255 | coherency_color_static_red = 255 | coherency_colors = "player_color" | coherency_type = "archetype" | coherency_x_offset = 0 | coherency_y_offset = -28 | custom_threshold_ammo_empty = false | custom_threshold_ammo_empty_blue = 0 | custom_threshold_ammo_empty_green = 0 | custom_threshold_ammo_empty_red = 255 | custom_threshold_ammo_full = false | custom_threshold_ammo_full_blue = 255 | custom_threshold_ammo_full_green = 255 | custom_threshold_ammo_full_red = 255 | custom_threshold_ammo_high = false | custom_threshold_ammo_high_blue = 0 | custom_threshold_ammo_high_green = 255 | custom_threshold_ammo_high_red = 255 | custom_threshold_ammo_low = false | custom_threshold_ammo_low_blue = 0 | custom_threshold_ammo_low_green = 165 | custom_threshold_ammo_low_red = 255 | custom_threshold_grenade_empty = false | custom_threshold_grenade_empty_blue = 255 | custom_threshold_grenade_empty_green = 255 | custom_threshold_grenade_empty_red = 255 | custom_threshold_grenade_full = false | custom_threshold_grenade_full_blue = 255 | custom_threshold_grenade_full_green = 255 | custom_threshold_grenade_full_red = 255 | custom_threshold_grenade_high = false | custom_threshold_grenade_high_blue = 255 | custom_threshold_grenade_high_green = 255 | custom_threshold_grenade_high_red = 255 | custom_threshold_grenade_low = false | custom_threshold_grenade_low_blue = 255 | custom_threshold_grenade_low_green = 255 | custom_threshold_grenade_low_red = 255 | custom_threshold_health_empty = false | custom_threshold_health_empty_blue = 0 | custom_threshold_health_empty_green = 0 | custom_threshold_health_empty_red = 255 | custom_threshold_health_full = false | custom_threshold_health_full_blue = 255 | custom_threshold_health_full_green = 255 | custom_threshold_health_full_red = 255 | custom_threshold_health_high = false | custom_threshold_health_high_blue = 0 | custom_threshold_health_high_green = 255 | custom_threshold_health_high_red = 255 | custom_threshold_health_low = false | custom_threshold_health_low_blue = 0 | custom_threshold_health_low_green = 165 | custom_threshold_health_low_red = 255 | custom_threshold_reload_empty = false | custom_threshold_reload_empty_blue = 255 | custom_threshold_reload_empty_green = 255 | custom_threshold_reload_empty_red = 255 | custom_threshold_reload_full = false | custom_threshold_reload_full_blue = 255 | custom_threshold_reload_full_green = 255 | custom_threshold_reload_full_red = 255 | custom_threshold_reload_high = false | custom_threshold_reload_high_blue = 255 | custom_threshold_reload_high_green = 255 | custom_threshold_reload_high_red = 255 | custom_threshold_reload_low = false | custom_threshold_reload_low_blue = 255 | custom_threshold_reload_low_green = 255 | custom_threshold_reload_low_red = 255 | custom_threshold_toughness_empty = true | custom_threshold_toughness_empty_blue = 0 | custom_threshold_toughness_empty_green = 0 | custom_threshold_toughness_empty_red = 255 | custom_threshold_toughness_full = false | custom_threshold_toughness_full_blue = 255 | custom_threshold_toughness_full_green = 255 | custom_threshold_toughness_full_red = 255 | custom_threshold_toughness_high = false | custom_threshold_toughness_high_blue = 255 | custom_threshold_toughness_high_green = 255 | custom_threshold_toughness_high_red = 255 | custom_threshold_toughness_low = false | custom_threshold_toughness_low_blue = 255 | custom_threshold_toughness_low_green = 255 | custom_threshold_toughness_low_red = 255 | display_ability_cooldown = false | display_ammo_indicator = false | display_grenade_indicator = false | display_reload_indicator = false | enable_shadows = true | global_x_offset = 0 | global_y_offset = 70 | grenade_x_offset = 30 | grenade_y_offset = 110 | health_always_show = true | health_display_type = "value" | health_hide_at_full = false | health_stay_time = 1.5 | health_x_offset = 0 | health_y_offset = 24 | only_during_reload = true | reload_x_offset = -14 | reload_y_offset = 94 | show_ammo_icon = false | toughness_always_show = true | toughness_display_type = "value" | toughness_hide_at_full = false | toughness_stay_time = 1.5 | toughness_x_offset = 0 | toughness_y_offset = 0 | } | crosshair_remap = { | autogun_braced_class_primary = "cross" | autogun_braced_class_secondary = "cross" | autogun_headhunter_class_primary = "cross" | autogun_headhunter_class_secondary = "ironsight" | autogun_infantry_class_primary = "cross" | autogun_infantry_class_secondary = "ironsight" | autopistol_class_primary = "cross" | autopistol_class_secondary = "cross" | boltgun_class_primary = "cross" | boltgun_class_secondary = "ironsight" | flamer_class_primary = "spray_n_pray" | flamer_class_secondary = "spray_n_pray" | force_staff_purgatus_class_primary = "spray_n_pray" | force_staff_purgatus_class_secondary = "charge_up" | force_staff_surge_class_primary = "cross" | force_staff_surge_class_secondary = "charge_up" | force_staff_trauma_class_primary = "cross" | force_staff_trauma_class_secondary = "charge_up" | force_staff_voidstrike_class_primary = "cross" | force_staff_voidstrike_class_secondary = "charge_up" | grenadier_gauntlet_class_primary = "dot" | grenadier_gauntlet_class_secondary = "projectile_drop" | heavy_stubber_class_primary = "cross" | heavy_stubber_class_secondary = "cross" | kickback_class_primary = "shotgun" | kickback_class_secondary = "shotgun" | lasgun_helbore_class_primary = "cross" | lasgun_helbore_class_secondary = "charge_up_ads" | lasgun_infantry_class_primary = "cross" | lasgun_infantry_class_secondary = "ironsight" | lasgun_recon_class_primary = "cross" | lasgun_recon_class_secondary = "ironsight" | laspistol_class_primary = "cross" | laspistol_class_secondary = "ironsight" | melee_class = "dot" | none_class = "dot" | plasma_gun_class_primary = "bfg" | plasma_gun_class_secondary = "bfg" | revolver_class_primary = "cross" | revolver_class_secondary = "ironsight" | ripper_gun_class_primary = "shotgun" | ripper_gun_class_secondary = "shotgun" | rumbler_class_primary = "projectile_drop" | rumbler_class_secondary = "none" | shotgun_agripinaa_class_primary = "shotgun" | shotgun_agripinaa_class_secondary = "ironsight" | shotgun_agripinaa_class_special = "shotgun_slug" | shotgun_kantrael_class_primary = "shotgun" | shotgun_kantrael_class_secondary = "ironsight" | shotgun_kantrael_class_special = "shotgun" | shotgun_lawbringer_class_primary = "shotgun" | shotgun_lawbringer_class_secondary = "ironsight" | shotgun_lawbringer_class_special = "shotgun_wide" | } | custom_hud = { | display_grid = true | grid_cols = "30" | grid_rows = "24" | opacity = 1 | reset_hud = 0 | saved_node_settings = { | "HudElementBlocking|area" = { | size = [ | 220 | 40 | ] | x = 849.25 | y = 654.25 | } | "HudElementCrosshairHud|ability_indicator" = { | size = [ | 48 | 28 | ] | x = 935.25 | y = 570.25 | } | "HudElementCrosshairHud|ammo_indicator" = { | size = [ | 52 | 44 | ] | x = 741.25 | y = 517.5 | } | "HudElementCrosshairHud|coherency_indicator" = { | size = [ | 48 | 32 | ] | x = 935.25 | y = 613.25 | } | "HudElementCrosshairHud|grenade_indicator" = { | size = [ | 60 | 25 | ] | x = 929.25 | y = 391.75 | } | "HudElementCrosshairHud|health_indicator" = { | size = [ | 72 | 24 | ] | x = 1051.25 | y = 708 | } | "HudElementCrosshairHud|reload_indicator" = { | size = [ | 28 | 20 | ] | x = 1137.25 | y = 529.25 | } | "HudElementCrosshairHud|toughness_indicator" = { | size = [ | 48 | 24 | ] | x = 807.25 | y = 707.25 | } | "HudElementDodgeCount|container" = { | size = [ | 250 | 25 | ] | x = 834.25 | y = 751.75 | } | "HudElementOvercharge|overcharge" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | "HudElementOvercharge|overheat" = { | size = [ | 20 | 119 | ] | x = 949.25 | y = 659.75 | } | } | snap_to_grid = true | toggle_hud_customization_key = [ | "f3" | ] | toggle_hud_hidden_key = [ | "f2" | ] | } | DMF = { | chat_history = [ | "I got fished right back up" | "wow" | "qoq" | "gg" | "medkit" | "gg" | "ill live" | "gg" | "ogryn want cannon :(" | "just go" | "use the medkit" | "gg" | "well they got hi-intensity right lol" | "this feels like shock trooper gauntlet" | "gg" | "ya" | "wow" | "gg" | "I just dodged 3 sniper shots at the same time lol" | "2nd grim?" | "pick upa mmo" | "medpak" | "gg" | "fyi you can fire and sprint with the laspistol by default long as you don't fire at max ROF" | "lol barrel" | "medpack" | "god damnit" | "\\I uhh rolled a 1 lol" | "woops" | "you may want to heal below before pressing that button" | "maybe luck of the draw, needs mobian" | "I see no elites" | "sure, if you can do it lol" | "sorry for being crap" | "just not my day today" | "gg" | "so does the bolter" | "fyi the plasma gun cuts through cover" | "easiest version of this event in ages lol" | "gg" | "well that was a bad start, sorry" | "dakka" | "GG" | "wat" | "wait I SAW an enslaver?" | "gg" | "drop it in the arena" | "clutch by a bot lol" | "haven't found a good one yet, still looking" | "not liking this shotgun too much" | ] | chat_history_buffer_size = 50 | chat_history_commands_only = false | chat_history_enable = true | chat_history_remove_dups = true | chat_history_remove_dups_mode = "last" | chat_history_save = true | developer_mode = false | disabled_mods_list = { | camera_freeflight = true | fashion_randomizer = true | PreviewCosmetics = true | } | dmf_initialized = true | dmf_options_scrolling_speed = 100 | log_ui_renderers_info = false | logging_mode = "default" | open_dmf_options = [ | "f4" | ] | options_menu_collapsed_mods = [ | ] | options_menu_collapsed_widgets = [ | ] | options_menu_favorite_mods = [ | ] | output_mode_debug = 0 | output_mode_echo = 4 | output_mode_error = 4 | output_mode_info = 1 | output_mode_notification = 5 | output_mode_warning = 4 | show_developer_console = false | show_network_debug_info = false | toggle_developer_console = [ | ] | } | fashion_randomizer = { | fr_enabled_slot_body_eye_color = false | fr_enabled_slot_body_face = false | fr_enabled_slot_body_face_hair = false | fr_enabled_slot_body_face_scar = false | fr_enabled_slot_body_face_tattoo = false | fr_enabled_slot_body_hair = false | fr_enabled_slot_body_hair_color = false | fr_enabled_slot_body_tattoo = false | fr_enabled_slot_body_torso = false | fr_enabled_slot_gear_extra_cosmetic = false | fr_enabled_slot_gear_head = true | fr_enabled_slot_gear_lowerbody = false | fr_enabled_slot_gear_upperbody = false | fr_enabled_slot_insignia = false | fr_enabled_slot_portrait_frame = false | fr_enabled_slot_primary = false | fr_enabled_slot_secondary = false | fr_equip_keybind = [ | "numpad /" | ] | fr_respect_archetypes = true | } | Healthbars = { | chaos_beast_of_nurgle = false | chaos_daemonhost = false | chaos_hound = true | chaos_hound_mutator = true | chaos_newly_infected = false | chaos_ogryn_bulwark = true | chaos_ogryn_executor = true | chaos_ogryn_gunner = true | chaos_plague_ogryn = false | chaos_poxwalker = false | chaos_poxwalker_bomber = true | cultist_assault = false | cultist_berzerker = true | cultist_flamer = true | cultist_grenadier = true | cultist_gunner = true | cultist_melee = false | cultist_mutant = true | cultist_shocktrooper = true | renegade_assault = false | renegade_berzerker = true | renegade_captain = false | renegade_executor = true | renegade_flamer = true | renegade_flamer_mutator = true | renegade_grenadier = true | renegade_gunner = true | renegade_melee = false | renegade_netgunner = true | renegade_rifleman = false | renegade_shocktrooper = true | renegade_sniper = true | } | hub_hotkey_menus = { | open_barber_view_key = [ | ] | open_contracts_view_key = [ | "o" | ] | open_crafting_view_key = [ | "k" | ] | open_credits_vendor_view_key = [ | "l" | ] | open_inbox_view_key = [ | "c" | ] | open_mission_board_view_key = [ | "m" | ] | open_premium_store_view_key = [ | "p" | ] | open_training_grounds_view_key = [ | "numpad 0" | ] | } | ItemSorting = { | add_extra_sort = true | custom_sort_base_level = true | custom_sort_category = true | custom_sort_rarity = true | rem_sort_index = 5 | remember_sort_index = true | } | "Nothing New" = { | turn_on_cleaner = false | } | NumericUI = { | ability_cooldown_format = "time" | ammo_as_percent = false | ammo_text = true | debug_dodge_count = false | disable_ability_background_progress = false | dodge_count = true | dodges_count_up = false | health_text = true | level = true | max_ammo_text = true | mission_timer_in_overlay = false | peril_icon = true | show_ammo_amount_from_packs = true | show_ammo_icon = true | show_dodge_count_for_infinite_dodge = false | show_max_ammo_as_percent = false | show_mission_timer = true | show_munitions_gained = true | toughness_text = true | } | player_outlines = { | assist_marker_max_distance = 200 | mission_nameplates_max_distance = 500 | show_hologram = true | show_in_hub = true | show_mesh = true | show_outline = false | } | "Ration Pack" = { | show_colours = true | show_numbers = false | } | ReorderChars = { | "6a2a5dd5-14f7-41fc-a06c-63c0ff4c76d5" = 3 | "7523756f-3188-4cfa-a72c-3245c1688db9" = 4 | "cb46ce9a-2e64-426e-887f-0dc34a2d3d28" = 1 | "d3cf1a93-4bbc-4747-bc33-d4da883fbdf5" = 5 | "e92d9007-d6c3-4bed-8443-6a90e3186e4b" = 2 | move_down = [ | "s" | ] | move_up = [ | "w" | ] | } | scoreboard = { | ammo_health_pickup = true | message_ammo = true | message_ammo_placed = true | message_decoded = true | message_default = false | message_forge_material = true | message_health_placed = true | message_health_station = true | open_scoreboard_history = [ | "f9" | ] | scripture_grimoire_pickup = true | } | ShowEquippedInLobby = { | default_slot = "slot_primary" | } | } | performance_settings = { | decal_lifetime = 20 | max_blood_decals = 30 | max_impact_decals = 50 | max_ragdolls = 30 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 3 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 1024 | 1024 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 3 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = false | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = false | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 0.5 | sharpen_enabled = true | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "medium" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "performance" | volumetric_data_size = [ | 96 | 80 | 128 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0.625 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = false | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | option_master_slider = 50 | voice_fx_setting = true | } | texture_settings = { | "content/texture_categories/character_bc" = 0 | "content/texture_categories/character_bca" = 0 | "content/texture_categories/character_bcm" = 0 | "content/texture_categories/character_hm" = 0 | "content/texture_categories/character_mask" = 0 | "content/texture_categories/character_mask2" = 0 | "content/texture_categories/character_nm" = 0 | "content/texture_categories/character_orm" = 0 | "content/texture_categories/environment_bc" = 0 | "content/texture_categories/environment_bca" = 0 | "content/texture_categories/environment_hm" = 0 | "content/texture_categories/environment_nm" = 0 | "content/texture_categories/environment_orm" = 0 | "content/texture_categories/weapon_bc" = 0 | "content/texture_categories/weapon_bca" = 0 | "content/texture_categories/weapon_hm" = 0 | "content/texture_categories/weapon_mask" = 0 | "content/texture_categories/weapon_nm" = 0 | "content/texture_categories/weapon_orm" = 0 | } | threads = { | } | version = 2 | vsync = false 08:54:50.530 [Launcher] [Launch Game] Running shader cache builder 08:54:50.532 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "C:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\Christian\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3070 Ti 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 08:54:50.701 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 08:54:51.015 [Launcher] [Launch Game] [ShaderCacheBuilder] Shade 08:54:51.025 [Launcher] [Launch Game] Shader cache builder completed. 08:54:51.025 [Launcher] [Launch Game] Using EAC: False 08:54:51.044 [Launcher] [Launch Game] Game starting... 09:08:51.083 [Launcher] [Launch Game] [Process Exit] Exit code: 0x00000000 09:08:51.083 [Launcher] [Launch Game] [Process Exit] Start time: 3/31/2023 8:54:51 AM 09:08:51.083 [Launcher] [Launch Game] [Process Exit] Exit time: 3/31/2023 9:08:50 AM 09:08:51.083 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 4524314624 09:08:51.083 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 8494649344 09:08:51.083 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 101467684864 09:08:51.083 [Launcher] [Launch Game] LOGGER CLOSE 09:08:51.083 [Launcher] [Launch Game]