[Log version] 1 [Session] 2165d8b4-33fd-459a-aa11-01b6fdd72113 UTC time stamps 00:53:50.288 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3884 00:53:50.288 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3896 00:53:50.288 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3899 00:53:50.288 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3905 00:53:50.288 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3908 00:53:50.288 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3925 00:53:50.365 [Application] STARTUP: setup_imgui, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3928 00:53:50.367 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3950 00:53:50.388 [HTTP Cache] Initialized cache: C:\Users\anthr\AppData\Roaming\Fatshark\Darktide\http_cache.db 00:53:50.388 [HTTP Cache] Cache file size: 11492 kB 00:53:50.388 [Backend] Created 00:53:50.388 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3955 00:53:50.472 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3981 00:53:51.511 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1660) 00:53:51.811 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 00:53:51.811 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false 00:53:52.150 [Application] --- CPU CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16312MB Available: 10420MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID e7497f3c-0872-4865-a021-a0364e71e0b6 --- Desktops Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080 Monitor 1 (1920x1080): left=1920 top=0 right=3840 bottom=1080 --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input No input devices detected. --- Volume Volume for path 'E:\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\..\bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce GTX 1660 (DirectX 12.1, 5981MB) Driver version: 54629 Hardware Accelerated GPU scheduler: false Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Driver version: 10.0.19041.3636 Hardware Accelerated GPU scheduler: false 00:53:52.150 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3985 00:53:52.154 [Window] Window => active 00:53:52.168 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3999 00:53:52.171 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4005 00:53:52.180 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4008 00:53:52.592 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 00:53:52.592 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 00:53:52.592 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 00:53:52.592 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 00:53:52.592 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 00:53:52.592 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 00:53:52.719 [Window] Window => inactive 00:53:53.211 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4011 00:53:59.943 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4013 00:53:59.943 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4015 00:53:59.944 [Save] Save dir: `C:\Users\anthr\AppData\Roaming\Fatshark\Darktide` 00:53:59.944 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4057 00:54:00.046 [Lua] [ParameterResolver] Resolving Game Parameters 00:54:00.046 [Lua] [ParameterResolver] Resolving Development Parameters 00:54:00.047 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot' 00:54:00.047 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings' 00:54:00.049 [Window] Window => active 00:54:00.049 [Lua] LUA window => ACTIVATED 00:54:00.050 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4496 00:54:00.157 [SteamStats] RequestCurrentStats success: true 00:54:00.161 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets' 00:54:05.492 [Lua] [LocalizationManager] Setup localizers 00:54:05.504 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts' 00:54:05.504 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 00:54:05.504 [Lua] INFO [Log Internal] Global log level set to: 2 00:54:05.505 [Lua] <>project = bishop<> 00:54:05.505 [Lua] <>project_branch = rel_Patch1.2.2x_external<> 00:54:05.505 [Lua] <>build = release<> 00:54:05.505 [Lua] <>platform = win32<> 00:54:05.505 [Lua] <>content_revision = 87805<> 00:54:05.505 [Lua] <>engine_revision = d66d1219d1541e723cf32bff86d85995c30a80ff<> 00:54:05.505 [Lua] <>rendering_backend = dx12<> 00:54:05.505 [Lua] <>teamcity_build_id = 342390<> 00:54:05.505 [Lua] <>server = false<> 00:54:05.505 [Lua] <>is_modded = false<> 00:54:05.505 [Lua] <>launcher_verification_passed = false<> 00:54:05.505 [Lua] <>game_version = 1.2.20-b342390<> 00:54:05.505 [Lua] <>steam = true<> 00:54:05.505 [Lua] <>steam_id = 11000010a27c308<> 00:54:05.506 [Lua] <>steam_user_name = ani ♡<> 00:54:05.506 [Lua] <>steam_app_id = 1361210<> 00:54:05.506 [Lua] <>machine_id = e7497f3c-0872-4865-a021-a0364e71e0b6<> 00:54:05.506 [Lua] INFO [INFO] Crashify Ready 00:54:05.506 [Lua] INFO [Testify] Ready! 00:54:05.719 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings' 00:54:05.770 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame' 00:54:05.770 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings' 00:54:05.771 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 00:54:05.771 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 00:54:05.771 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 00:54:05.771 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 00:54:05.771 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 00:54:05.772 [Lua] INFO [Input Manager] Created a InputService of type [View] 00:54:05.772 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 00:54:05.773 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 00:54:05.773 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 00:54:05.773 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 00:54:05.773 [Lua] INFO [Input Manager] Init device: mouse, 1 00:54:05.773 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 00:54:05.773 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 00:54:05.773 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 00:54:05.773 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 00:54:05.773 [Lua] INFO [Input Manager] Init device: keyboard, 1 00:54:05.773 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 00:54:05.773 [Lua] INFO [Input Manager] Using input from: keyboard(1) 00:54:05.774 [Lua] INFO [MechanismManager] Initialized without mechanism 00:54:05.774 [Lua] INFO [ConnectionManager] Combined hash: 1e9071c9686a2edc 00:54:05.774 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 00:54:05.774 [Lua] <>game_session_id = 7a49b2e3-1453-4acd-a393-dcc6dbfa0cb3<> 00:54:05.774 [Lua] INFO [AccountManager] Using base account manager 00:54:05.782 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash' 00:54:05.783 [Lua] INFO [ConstantElementLoading] State changed nil -> 00:54:05.783 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 00:54:05.818 [Lua] INFO [SaveData] Populating save data. 00:54:05.818 [Lua] INFO [SaveData] Current saved profile preset version for character (ccaa8749-423b-4d0d-8165-33d47b74c447) is: 1. Our default is: 1 00:54:06.130 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 00:54:22.583 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle' 00:54:22.583 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 00:54:22.583 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 00:54:22.583 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 00:54:22.918 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 00:54:25.283 [Lua] INFO [StateTitle] Changing state idle -> signing_in 00:54:25.283 [Lua] <>backend_env = prod<> 00:54:25.283 [Lua] <>auth_platform = steam<> 00:54:26.361 [Backend] Joined authentication queue at position 2 00:54:27.760 [Backend] Finished waiting in authentication queue 00:54:27.761 [Lua] INFO [Backend] Starting time sync 00:54:27.761 [Lua] INFO [BackendManager] title_request: GET /gameplay/config/sessions 00:54:27.795 [Lua] <>account_id = 13f9b30b-f22a-44ab-803d-d37f32983c5e<> 00:54:27.963 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id 5b299f0a0e4c9b0 00:54:27.963 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/migrations/status 00:54:27.963 [Lua] INFO [Backend] Checking game version for win32 - 1.2.20-b342390(87805) 00:54:27.963 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.2.20-b342390&svnRev=87805&platform=win32 00:54:27.963 [Lua] INFO [BackendManager] title_request: GET /game-settings 00:54:27.963 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 00:54:27.963 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 00:54:27.963 [Lua] INFO [BackendManager] title_request: GET /data/account/crafting/costs 00:54:27.972 [Lua] INFO [BackendManager] title_request: POST /store/13f9b30b-f22a-44ab-803d-d37f32983c5e/payments/reconcile?platform=steam 00:54:28.298 [Lua] INFO [Uncategorized] [ParameterResolver] Overriding param [error_codes_crashifyreport] from backend, setting it to [failed_handshake_timeout,nonexisting_channel,pong_timeout,failed_found_no_lobby] 00:54:28.298 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "failed_handshake_timeout" 00:54:28.298 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "nonexisting_channel" 00:54:28.298 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "pong_timeout" 00:54:28.298 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "failed_found_no_lobby" 00:54:28.364 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/87805/X6FRlABhkRd36qRtph2txOjRiBoJT08j2Mqt.json 00:54:29.487 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 00:54:29.500 [Lua] INFO [BackendManager] title_request: GET /v2/data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/gear?limit=500 00:54:29.500 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/characters 00:54:29.500 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/progression 00:54:29.500 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/data/core 00:54:29.535 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 00:54:29.968 [Lua] INFO [TalentLayoutParser] Failed parsing talent string. Could not locate ";" for version number. ("") 00:54:30.002 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 00:54:30.102 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 00:54:30.133 [Vivox] Initialized version 5.19.2.33478.213423bef1 00:54:30.133 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 00:54:30.134 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 00:54:30.143 [Vivox] Issuing request req_connector_create 00:54:30.145 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/characters/ccaa8749-423b-4d0d-8165-33d47b74c447/data/narrative 00:54:30.145 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/commendations?includeStats=true&includeAll=false 00:54:30.407 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/commendations?includeStats=false&includeAll=true 00:54:30.641 [Lua] INFO [AchievementsManager] Downloaded unknown achievement 'multi_class_3' for player '1' with account id '13f9b30b-f22a-44ab-803d-d37f32983c5e'. 00:54:30.641 [Lua] INFO [AchievementsManager] Downloaded unknown achievement 'multi_class_4' for player '1' with account id '13f9b30b-f22a-44ab-803d-d37f32983c5e'. 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.675 [SteamStats] UserStatsStored success: true 00:54:30.707 [Vivox] Issuing request req_account_anonymous_login 00:54:30.774 [Vivox] Account login state change event: login_state_logging_in 00:54:31.741 [Vivox] Connection state changed event: 1 00:54:32.113 [Vivox] Account login state change event: login_state_logged_in 00:54:32.117 [Vivox] Issuing request req_connector_get_local_audio_info 00:54:32.120 [Vivox] Issuing request req_aux_get_capture_devices 00:54:32.120 [Vivox] Issuing request req_connector_mute_local_mic 00:54:32.274 [Vivox] Issuing request req_connector_mute_local_mic 00:54:32.808 [Vivox] Issuing request req_connector_get_local_audio_info 00:54:45.707 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification 00:54:45.774 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/data/legal 00:54:46.007 [Lua] INFO [StateTitle] Changing state legal_verification -> name_verification 00:54:46.040 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account 00:54:46.307 [Lua] INFO [StateTitle] Changing state name_verification -> done 00:54:46.340 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateTitle' -> 'StateMainMenu' 00:54:46.340 [Lua] INFO [PresenceManager] Activity changed title_screen -> main_menu 00:54:46.341 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 00:54:46.341 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions 00:54:46.341 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 00:54:46.341 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 00:54:46.418 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 00:54:46.450 [Lua] <>ui_portrait_enabled = false<> 00:54:46.511 [Lua] INFO [BackendManager] title_request: POST /store/13f9b30b-f22a-44ab-803d-d37f32983c5e/dlc/reconcile?platform=steam 00:54:46.539 [Lua] INFO [BackendManager] title_request: GET /social 00:54:46.539 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/characters/ccaa8749-423b-4d0d-8165-33d47b74c447/wallets 00:54:46.539 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/wallets 00:54:46.539 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/mail?source=news&limit=100 00:54:46.605 [Lua] INFO [PartyImmateriumManager] Joined new strike team 00:54:46.772 [Lua] INFO [BackendManager] title_request: GET /social/13f9b30b-f22a-44ab-803d-d37f32983c5e/friends 00:54:47.073 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle" 00:54:47.073 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards" 00:54:47.108 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards" 00:54:47.108 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle" 00:54:50.184 [Lua] INFO [BackendManager] title_request: POST /matchmaker/preferredreef 00:54:58.957 [Application] apply_user_settings 00:54:59.038 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 00:54:59.038 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 00:54:59.038 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 00:54:59.038 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 00:54:59.038 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 00:54:59.141 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 183.5ms 00:54:59.141 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.5ms 00:55:03.076 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [screen_mode] with new value (borderless_fullscreen): 0.0ms. 00:55:03.076 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [borderless_fullscreen] with new value (true): 0.0ms. 00:55:03.076 [Application] apply_user_settings 00:55:03.157 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 00:55:03.157 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 00:55:03.157 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 00:55:03.157 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 00:55:03.157 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 00:55:03.247 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 171.3ms 00:55:03.247 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.5ms 00:55:19.846 [Lua] INFO [StateMainMenu] Starting the game with selected character ccaa8749-423b-4d0d-8165-33d47b74c447 00:55:19.910 [Lua] INFO [BackendManager] title_request: PUT /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/data/core 00:55:20.215 [Lua] INFO [ConnectionSingleplayer] session_seed created 314164544 00:55:20.215 [Lua] INFO [SessionBootBase] Changed state nil -> ready 00:55:20.215 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host 00:55:20.215 [Lua] INFO [MechanismManager] Change mechanism ->"onboarding" 00:55:20.215 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 00:55:20.215 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 00:55:20.247 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateMainMenu' -> 'StateLoading' 00:55:20.247 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 00:55:20.287 [Lua] INFO [PresenceManager] Activity changed main_menu -> loading 00:55:20.287 [Lua] INFO [ConnectionManager] My peer id is 5b299f0a0e4c9b0. 00:55:20.287 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 00:55:20.290 [Lua] INFO [Package Sync Client] Player Profile Initial Cache, peer_id: 5b299f0a0e4c9b0, local_player_id: 1 00:55:20.290 [Lua] INFO [LoadingHost] Setting state initial_spawn 00:55:20.290 [Lua] INFO [StateLoading] waiting_for_despawn 00:55:20.290 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 00:55:20.290 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 00:55:20.291 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 00:55:20.293 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(prologue), circumstance_name(default), side_mission(default) 00:55:20.293 [Lua] INFO [LoadingHost] Setting state initial_spawn 00:55:20.295 [Lua] INFO [StateLoading] despawn_done 00:55:20.477 [Lua] INFO [PresenceManager] Activity changed loading -> onboarding 00:56:01.250 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/missions/prologue" with id: 1 00:56:01.250 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cellblock/world.level" with id: 2 00:56:01.250 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/barracks/world.level" with id: 3 00:56:01.250 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay/world.level" with id: 4 00:56:01.250 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay_cargo/world.level" with id: 5 00:56:01.250 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/hangar/world.level" with id: 6 00:56:01.250 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_barracks/world.level" with id: 7 00:56:01.250 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_cellblock/world.level" with id: 8 00:56:01.250 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cs_02_cells/world.level" with id: 9 00:56:01.250 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/missions/prologue_themes/default/prologue_theme_default.level" with id: 10 00:56:02.427 [Lua] INFO [HostWaitForMissionBriefingDoneState] no mission_intro_view active 00:56:02.427 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 00:56:06.117 [Lua] INFO [LoadingHost] Setting state wait_for_end_load 00:56:06.117 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 00:56:06.184 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateLoading' -> 'StateGameplay' 00:56:06.184 [Lua] <>mission = prologue<> 00:56:06.184 [Lua] <>circumstance = default<> 00:56:06.184 [Lua] INFO [GameStateMachine] [GamePlay] Init statemachine with 'GameplayStateInit' 00:56:06.184 [Lua] INFO [GameStateMachine] [GamePlayInit] Init statemachine with 'GameplayInitStepFrameRate' 00:56:06.184 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 00:56:06.184 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 00:56:06.184 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 00:56:06.217 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFrameRate' -> 'GameplayInitStepOutOfBounds' 00:56:06.250 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepOutOfBounds' -> 'GameplayInitStepNavWorld' 00:56:06.284 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavWorld' -> 'GameplayInitStepDebug' 00:56:06.317 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepDebug' -> 'GameplayInitStepFreeFlight' 00:56:06.350 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFreeFlight' -> 'GameplayInitStepGameSession' 00:56:06.384 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepGameSession' -> 'GameplayInitStepGameMode' 00:56:06.388 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 5b299f0a0e4c9b0, player_id: 1) 00:56:06.388 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 5b299f0a0e4c9b0, player_id: 1) 00:56:07.084 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepGameMode' -> 'GameplayInitStepMission' 00:56:07.117 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMission' -> 'GameplayInitStepBoneLod' 00:56:07.150 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepBoneLod' -> 'GameplayInitStepNavigation' 00:56:07.184 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavigation' -> 'GameplayInitStepExtensions' 00:56:07.224 [Lua] INFO [WeaponSystem] allocating took 4.020ms (1028 allocated) 00:56:07.224 warning: [Lua] WARNING [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/barracks/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 00:56:07.224 warning: [Lua] WARNING [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/bay_cargo/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 00:56:07.225 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 108 rules. 00:56:07.226 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 83 rules. 00:56:07.226 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_prologue". Read 34 rules. 00:56:07.251 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepExtensions' -> 'GameplayInitStepManagers' 00:56:07.251 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 00:56:07.284 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepManagers' -> 'GameplayInitStepExtensionUnits' 00:56:08.000 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepExtensionUnits' -> 'GameplayInitStepNetworkEvents' 00:56:08.033 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNetworkEvents' -> 'GameplayInitStepTimer' 00:56:08.066 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepTimer' -> 'GameplayInitStepNavWorldVolume' 00:56:08.290 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavWorldVolume' -> 'GameplayInitStepNavSpawnPoints' 00:56:08.356 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavSpawnPoints' -> 'GameplayInitStepMainPathOcclusion' 00:56:08.423 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMainPathOcclusion' -> 'GameplayInitStepFinalizeNavigation' 00:56:08.456 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeNavigation' -> 'GameplayInitStepPlayerEnterGame' 00:56:08.523 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepPlayerEnterGame' -> 'GameplayInitStepMusic' 00:56:08.557 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMusic' -> 'GameplayInitStepVoiceOver' 00:56:08.590 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepVoiceOver' -> 'GameplayInitStepNetworkStory' 00:56:08.623 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNetworkStory' -> 'GameplayInitLevelSpawned' 00:56:08.624 [Lua] INFO [DifficultyManager] Challenge set to 1 00:56:08.624 [Lua] INFO [DifficultyManager] Resistance set to 1 00:56:08.656 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitLevelSpawned' -> 'GameplayInitStepFinalizeExtensions' 00:56:08.723 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeExtensions' -> 'GameplayInitStepPacing' 00:56:08.756 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepPacing' -> 'GameplayInitStepTerrorEvent' 00:56:08.790 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepTerrorEvent' -> 'GameplayInitStepMutator' 00:56:08.823 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMutator' -> 'GameplayInitStepFinalizeDebug' 00:56:08.856 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeDebug' -> 'GameplayInitStepBreedTester' 00:56:08.923 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepBreedTester' -> 'GameplayInitStepMissionServer' 00:56:08.956 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMissionServer' -> 'GameplayInitStepStateLastChecks' 00:56:08.990 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepStateLastChecks' -> 'GameplayInitStepStateWaitForGroup' 00:56:09.023 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepStateWaitForGroup' -> 'GameplayInitStepStateLast' 00:56:09.023 [Lua] INFO [LoadingHost] Setting state hot_join 00:56:09.056 [Lua] INFO [GameStateMachine] [GamePlay] Changing state 'GameplayStateInit' -> 'GameplayStateRun' 00:56:09.084 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 00:56:09.085 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 00:56:09.085 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 00:56:09.085 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 00:56:09.085 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 00:56:09.895 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_01_exterior/world" with id: 11 00:56:09.895 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 00:56:09.897 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 00:56:12.884 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/icons/emotes/emote_positive_01' which is in the process of being loaded with load_resident(). This will cause a stall 00:56:12.888 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/nameplates/portrait_frames/default' which is in the process of being loaded with load_resident(). This will cause a stall 00:56:12.894 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/icons/emotes/emote_kneel_01' which is in the process of being loaded with load_resident(). This will cause a stall 00:56:12.899 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/icons/emotes/emote_negative_01' which is in the process of being loaded with load_resident(). This will cause a stall 00:56:12.905 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/icons/emotes/emote_wave_01' which is in the process of being loaded with load_resident(). This will cause a stall 00:56:12.910 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/characters/player/human/attachments_base/female/base_body/female_torso_01' which is in the process of being loaded with load_resident(). This will cause a stall 00:56:12.916 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/nameplates/insignias/default' which is in the process of being loaded with load_resident(). This will cause a stall 00:56:12.920 warning: [Lua] WARNING [PackageManager] Trying to release package 'content/ui/textures/icons/emotes/emote_squat_01' which is in the process of being loaded with load_resident(). This will cause a stall 00:57:28.424 [d3d12 pipeline state] creating pipeline state for #ID[bb52d5ed] 00:57:34.243 [d3d12 pipeline state] creating pipeline state for #ID[13c05b09] 00:57:41.907 [d3d12 pipeline state] creating pipeline state for #ID[15a9b647] 00:58:26.525 [Lua] <>shutdown = true<> 00:58:26.525 [Application] Window signals application exit. 00:58:26.613 [Lua] <>shutdown = true<> 00:58:26.613 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame' 00:58:26.613 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateGameplay' 00:58:26.613 [Lua] INFO [GameStateMachine] [GamePlay] Exit statemachine from 'GameplayStateRun' 00:58:26.616 [Lua] INFO [GameSessionManager] Member 5b299f0a0e4c9b0 left with game reason game_session_manager_disconnect 00:58:26.695 warning: [ParticleWorld] Particle with id '409' is likely already destroyed 00:58:26.695 warning: [ParticleWorld] Particle with id '410' is likely already destroyed 00:58:26.695 warning: [ParticleWorld] Particle with id '412' is likely already destroyed 00:58:26.705 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/prologue/missions/prologue 00:58:26.705 [Lua] INFO [WorldLevelDespawnManager] despawning units 00:58:26.709 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 00:58:26.813 [Lua] INFO [WorldLevelDespawnManager] flushing 00:58:26.823 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4ff89d343cb1c896]' 00:58:26.823 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1aaba23163908991]' 00:58:26.826 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 00:58:26.826 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 00:58:26.826 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 00:58:26.827 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 00:58:26.827 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 00:58:26.827 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 00:58:26.827 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 00:58:26.884 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 00:58:26.945 warning: [ParticleWorld] Particle with id '453' is likely already destroyed 00:58:27.705 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> 00:58:27.765 [Lua] INFO [Log Internal] Global log level set to: 5 00:58:27.765 [Lua] INFO [Log Internal] Global log level set to: 2 00:58:28.078 [Vivox] Uninitialized [Log end]