[Log version] 1
[Session] fb67b8cc-e2ca-4e05-ae1f-e11acc6e5113
UTC time stamps
16:59:54.892 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
16:59:54.892 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
16:59:54.892 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
16:59:54.892 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
16:59:54.892 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
16:59:54.894 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
16:59:54.961 [RazerChroma] Setup Razer Chroma resources
16:59:54.961 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
16:59:54.992 [Window] Window => active
16:59:55.087 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
16:59:55.146 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
16:59:55.885 [EAC] Init client 1100001000372d3
16:59:55.885 [EAC] EAC client initialized
16:59:55.885 warning: [EAC] Failed to initialize localization
16:59:55.887 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
16:59:55.897 [D3DRenderDevice] choosing adapter: 0 (Radeon RX 580 Series)
16:59:56.741 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
16:59:56.955 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
16:59:57.817 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
16:59:57.821 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
16:59:57.967 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
16:59:57.967 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
16:59:57.968 [Save] Save dir: `C:\Users\Fizland\AppData\Roaming\fatshark\Vermintide 2`
16:59:57.968 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
16:59:57.968 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
16:59:58.186 [RazerChroma] Setup Razer Chroma
16:59:58.247 [LightFX ] Loaded DLL.
16:59:58.247 [LightFX ] Init()
16:59:58.254 [LightFX ] LightFX failed to initialize
16:59:58.293 [Lua] boot.lua start, os clock: 5.9690000000000003
16:59:58.294 [Lua] LUA IS STRIPPED!
16:59:58.294 [Lua] Boot:setup() entered. time: 0 os-clock: 5.9699999999999998
16:59:58.294 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:10
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 10011010 11100011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16331MB
Available: 12162MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID c5e8f75b-f776-46c4-bd3c-159cd5333ce7
--- Graphics
Graphics card: Radeon RX 580 Series (DirectX 11.0, 8171MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Corsair VOID Surround USB Sound Adapter
Input device: Generic (17.0): HID-compliant consumer control device
Input device: Generic (17.0): Razer DeathAdder Elite
16:59:58.296 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
16:59:58.320 [SteamStats] RequestCurrentStats success: true
17:00:00.727 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.9852027700981125 os-clock: 8.4030000000000005
17:00:00.728 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
17:00:00.728 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
17:00:00.733 [Lua] Flushing: resource_packages/strings [ResourcePackage]
17:00:00.734 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
17:00:00.740 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
17:00:00.740 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
17:00:00.740 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
17:00:00.740 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
17:00:00.740 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
17:00:00.745 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
17:00:00.745 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
17:00:00.747 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
17:00:00.751 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
17:00:00.751 [Lua] Development.init_application_parameters
17:00:00.751 [Lua] -----------------------------------------------------------------
17:00:00.751 [Lua] -- Application parameters --
17:00:00.751 [Lua] -----------------------------------------------------------------
17:00:00.751 [Lua] *****************************************************************
17:00:00.751 [Lua] ** Initial contents of script_data **
17:00:00.751 [Lua] script_data.beta_level_progression = false
17:00:00.751 [Lua] script_data.build_identifier = 72af77cbc050
17:00:00.751 [Lua] script_data.debug_interactions = false
17:00:00.751 [Lua] script_data.disable_debug_draw = true
17:00:00.751 [Lua] script_data.disable_intro_trailer = false
17:00:00.751 [Lua] script_data.disable_store = false
17:00:00.751 [Lua] script_data.disable_tutorial_at_start = true
17:00:00.751 [Lua] script_data.eac-untrusted = false
17:00:00.751 [Lua] script_data.enable_detailed_tooltips = false
17:00:00.751 [Lua] script_data.force_debug_disabled = true
17:00:00.751 [Lua] script_data.force_steam = true
17:00:00.751 [Lua] script_data.hide_fps = true
17:00:00.751 [Lua] script_data.hide_version_info = true
17:00:00.751 [Lua] script_data.matchmaking_debug = true
17:00:00.751 [Lua] script_data.network_debug = true
17:00:00.751 [Lua] script_data.package_debug = true
17:00:00.751 [Lua] script_data.packaged_build = true
17:00:00.751 [Lua] script_data.settings = { }
17:00:00.751 [Lua] script_data.show_fps = false
17:00:00.751 [Lua] script_data.spawn_empty_chest = true
17:00:00.751 [Lua] script_data.telemetry_log_interval = 600
17:00:00.751 [Lua] script_data.tobii_button = false
17:00:00.751 [Lua] script_data.use_beta_overlay = false
17:00:00.751 [Lua] script_data.use_local_backend = false
17:00:00.751 [Lua] script_data.use_tech_telemetry = true
17:00:00.751 [Lua] script_data.use_telemetry = true
17:00:00.751 [Lua] *****************************************************************
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
17:00:00.751 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
17:00:00.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
17:00:00.780 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
17:00:00.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
17:00:01.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
17:00:01.036 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
17:00:01.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
17:00:01.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
17:00:01.065 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
17:00:01.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
17:00:01.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
17:00:01.309 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
17:00:01.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
17:00:01.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
17:00:01.425 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
17:00:01.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
17:00:01.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
17:00:01.615 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
17:00:01.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
17:00:01.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
17:00:01.659 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
17:00:01.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
17:00:01.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
17:00:01.753 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
17:00:01.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
17:00:01.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
17:00:01.898 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
17:00:01.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
17:00:01.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
17:00:01.931 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
17:00:01.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
17:00:01.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
17:00:01.996 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
17:00:01.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
17:00:02.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
17:00:02.318 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
17:00:02.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
17:00:02.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
17:00:02.344 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
17:00:02.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
17:00:02.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
17:00:02.354 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
17:00:02.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
17:00:02.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
17:00:02.369 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
17:00:02.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
17:00:02.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
17:00:02.405 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
17:00:02.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
17:00:02.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
17:00:02.505 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
17:00:02.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
17:00:02.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
17:00:02.624 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
17:00:02.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
17:00:02.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
17:00:02.717 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
17:00:02.725 [Lua] settings.steam: nil
17:00:02.725 [Lua] Steam: table: 0000000000062470
17:00:02.725 [Lua] force_steam: true
17:00:02.725 [Lua] BUILD: release
17:00:02.725 [Lua] test_backend: nil
17:00:02.725 [Lua] DEDICATED_SERVER: false
17:00:02.725 [Lua] Using app_id '552500' to define backend
17:00:02.726 [Lua] PlayFab Title ID: 5107
17:00:02.784 [Lua] [1] = beastmen_minotaur (string)
17:00:02.784 [Lua] [2] = skaven_storm_vermin_champion (string)
17:00:02.784 [Lua] [3] = chaos_dummy_troll (string)
17:00:02.784 [Lua] [4] = skaven_grey_seer (string)
17:00:02.784 [Lua] [5] = chaos_plague_wave_spawner (string)
17:00:02.784 [Lua] [6] = chaos_vortex (string)
17:00:02.784 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
17:00:02.784 [Lua] [8] = chaos_dummy_sorcerer (string)
17:00:02.784 [Lua] [9] = chaos_tentacle (string)
17:00:02.785 [Lua] [10] = skaven_loot_rat (string)
17:00:02.785 [Lua] [11] = skaven_stormfiend_demo (string)
17:00:02.785 [Lua] [12] = critter_rat (string)
17:00:02.785 [Lua] [13] = skaven_explosive_loot_rat (string)
17:00:02.785 [Lua] [14] = chaos_spawn (string)
17:00:02.785 [Lua] [15] = skaven_stormfiend_boss (string)
17:00:02.785 [Lua] [16] = critter_pig (string)
17:00:02.785 [Lua] [17] = chaos_troll (string)
17:00:02.785 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
17:00:02.785 [Lua] [19] = skaven_rat_ogre (string)
17:00:02.785 [Lua] [20] = skaven_stormfiend (string)
17:00:02.785 [Lua] [21] = skaven_storm_vermin_warlord (string)
17:00:02.785 [Lua] [22] = skaven_warpfire_thrower (string)
17:00:02.785 [Lua] [23] = chaos_plague_sorcerer (string)
17:00:02.785 [Lua] [24] = chaos_exalted_champion_warcamp (string)
17:00:02.785 [Lua] [25] = skaven_pack_master (string)
17:00:02.785 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
17:00:02.785 [Lua] [27] = skaven_ratling_gunner (string)
17:00:02.785 [Lua] [28] = chaos_mutator_sorcerer (string)
17:00:02.785 [Lua] [29] = skaven_poison_wind_globadier (string)
17:00:02.785 [Lua] [30] = chaos_tentacle_sorcerer (string)
17:00:02.785 [Lua] [31] = chaos_exalted_champion_norsca (string)
17:00:02.785 [Lua] [32] = chaos_warrior (string)
17:00:02.785 [Lua] [33] = chaos_exalted_sorcerer (string)
17:00:02.785 [Lua] [34] = skaven_gutter_runner (string)
17:00:02.785 [Lua] [35] = chaos_corruptor_sorcerer (string)
17:00:02.785 [Lua] [36] = chaos_vortex_sorcerer (string)
17:00:02.785 [Lua] [37] = skaven_plague_monk (string)
17:00:02.785 [Lua] [38] = chaos_berzerker (string)
17:00:02.785 [Lua] [39] = beastmen_gor (string)
17:00:02.785 [Lua] [40] = beastmen_ungor_archer (string)
17:00:02.785 [Lua] [41] = beastmen_ungor_dummy (string)
17:00:02.785 [Lua] [42] = beastmen_standard_bearer_crater (string)
17:00:02.785 [Lua] [43] = skaven_storm_vermin_commander (string)
17:00:02.785 [Lua] [44] = beastmen_standard_bearer (string)
17:00:02.785 [Lua] [45] = skaven_storm_vermin (string)
17:00:02.785 [Lua] [46] = beastmen_ungor (string)
17:00:02.785 [Lua] [47] = chaos_raider_tutorial (string)
17:00:02.785 [Lua] [48] = chaos_raider (string)
17:00:02.785 [Lua] [49] = beastmen_gor_dummy (string)
17:00:02.785 [Lua] [50] = skaven_storm_vermin_with_shield (string)
17:00:02.785 [Lua] [51] = beastmen_bestigor (string)
17:00:02.785 [Lua] [52] = beastmen_bestigor_dummy (string)
17:00:02.785 [Lua] [53] = skaven_clan_rat_tutorial (string)
17:00:02.785 [Lua] [54] = chaos_marauder (string)
17:00:02.785 [Lua] [55] = skaven_dummy_clan_rat (string)
17:00:02.785 [Lua] [56] = chaos_fanatic (string)
17:00:02.785 [Lua] [57] = chaos_marauder_with_shield (string)
17:00:02.785 [Lua] [58] = chaos_zombie (string)
17:00:02.785 [Lua] [59] = skaven_clan_rat (string)
17:00:02.785 [Lua] [60] = skaven_clan_rat_with_shield (string)
17:00:02.785 [Lua] [61] = chaos_marauder_tutorial (string)
17:00:02.785 [Lua] [62] = skaven_dummy_slave (string)
17:00:02.785 [Lua] [63] = skaven_slave (string)
17:00:02.840 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
17:00:02.840 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
17:00:02.840 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
17:00:02.840 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
17:00:02.840 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
17:00:02.840 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
17:00:02.851 [Lua] level display name dlc_bogenhafen_city
17:00:02.851 [Lua] level display name cemetery
17:00:02.851 [Lua] level display name forest_ambush
17:00:02.851 [Lua] level display name mines
17:00:02.851 [Lua] level display name nurgle
17:00:02.851 [Lua] level display name warcamp
17:00:02.851 [Lua] level display name bell
17:00:02.851 [Lua] level display name skittergate
17:00:02.851 [Lua] level display name prologue
17:00:02.851 [Lua] level display name dlc_celebrate_crawl
17:00:02.851 [Lua] level display name military
17:00:02.851 [Lua] level display name magnus
17:00:02.851 [Lua] level display name skaven_stronghold
17:00:02.851 [Lua] level display name fort
17:00:02.851 [Lua] level display name ground_zero
17:00:02.851 [Lua] level display name elven_ruins
17:00:02.851 [Lua] level display name farmlands
17:00:02.851 [Lua] level display name ussingen
17:00:02.851 [Lua] level display name dlc_portals
17:00:02.851 [Lua] level display name dlc_castle
17:00:02.851 [Lua] level display name catacombs
17:00:02.851 [Lua] level display name crater
17:00:02.851 [Lua] level display name plaza
17:00:02.851 [Lua] level display name dlc_bogenhafen_slum
17:00:02.851 [Lua] level display name dlc_bastion
17:00:02.900 [Lua] TIME: 0.037000000000001
17:00:03.691 [Lua] [ConflictSettings] Contained breeds generated in: 0.73800000000000132
17:00:03.814 [Lua] <>realm = official<>
17:00:03.829 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
17:00:03.841 warning: [ModManager] Mod with id 1605962517ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1605962517\mod.bin can't be added as mod hash catalog to EAC, skipping
17:00:03.841 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
17:00:04.081 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
17:00:04.118 warning: [ModManager] Mod with id 1392894077ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1392894077\mod.bin can't be added as mod hash catalog to EAC, skipping
17:00:04.118 warning: [ModManager] Mod with id 2148680892ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2148680892\mod.bin can't be added as mod hash catalog to EAC, skipping
17:00:04.129 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
17:00:04.161 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
17:00:04.162 warning: [ModManager] Mod with id 1982412682ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1982412682\mod.bin can't be added as mod hash catalog to EAC, skipping
17:00:04.162 warning: [ModManager] Mod with id 1653236575ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping
17:00:04.199 [Lua]
17:00:04.199 [Lua] [1] = table
17:00:04.199 [Lua] [download_pending] = false (boolean)
17:00:04.199 [Lua] [id] = 1369573612 (string)
17:00:04.199 [Lua] [banned] = false (boolean)
17:00:04.199 [Lua] [author_id] = 58813412 (number)
17:00:04.199 [Lua] [tags] = table
17:00:04.199 [Lua] [1] = Tools (string)
17:00:04.199 [Lua] [2] = Approved (string)
17:00:04.199 [Lua] [author] = bIbIbI(rus) (string)
17:00:04.199 [Lua] [sanctioned] = true (boolean)
17:00:04.199 [Lua] [out_of_date] = false (boolean)
17:00:04.199 [Lua] [downloading] = false (boolean)
17:00:04.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
17:00:04.199 [Lua] [num_children] = 0 (number)
17:00:04.199 [Lua] [ugc_status] = 3 (number)
17:00:04.199 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
17:00:04.199 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
17:00:04.199 [Lua] [installed] = true (boolean)
17:00:04.199 [Lua] [enabled] = true (boolean)
17:00:04.199 [Lua] [name] = Vermintide Mod Framework (string)
17:00:04.199 [Lua] [dependency_error] = (string)
17:00:04.199 [Lua] [2] = table
17:00:04.199 [Lua] [download_pending] = false (boolean)
17:00:04.199 [Lua] [id] = 1374248490 (string)
17:00:04.199 [Lua] [children] = table
17:00:04.199 [Lua] [1] = 1369573612 (string)
17:00:04.199 [Lua] [banned] = false (boolean)
17:00:04.199 [Lua] [author_id] = 45268594 (number)
17:00:04.199 [Lua] [tags] = table
17:00:04.199 [Lua] [1] = approved (string)
17:00:04.199 [Lua] [author] = prop joe (string)
17:00:04.199 [Lua] [sanctioned] = true (boolean)
17:00:04.199 [Lua] [out_of_date] = false (boolean)
17:00:04.199 [Lua] [downloading] = false (boolean)
17:00:04.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
17:00:04.199 [Lua] [num_children] = 1 (number)
17:00:04.199 [Lua] [ugc_status] = 3 (number)
17:00:04.199 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
17:00:04.199 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
17:00:04.199 [Lua] [installed] = true (boolean)
17:00:04.199 [Lua] [enabled] = true (boolean)
17:00:04.199 [Lua] [name] = Penlight Lua Libraries (string)
17:00:04.199 [Lua] [dependency_error] = (string)
17:00:04.199 [Lua] [3] = table
17:00:04.199 [Lua] [download_pending] = false (boolean)
17:00:04.199 [Lua] [id] = 1389872347 (string)
17:00:04.199 [Lua] [children] = table
17:00:04.199 [Lua] [1] = 1369573612 (string)
17:00:04.199 [Lua] [banned] = false (boolean)
17:00:04.199 [Lua] [author_id] = 4821406 (number)
17:00:04.199 [Lua] [tags] = table
17:00:04.199 [Lua] [1] = approved (string)
17:00:04.199 [Lua] [2] = UI (string)
17:00:04.199 [Lua] [author] = grasmann (string)
17:00:04.199 [Lua] [sanctioned] = true (boolean)
17:00:04.199 [Lua] [out_of_date] = false (boolean)
17:00:04.199 [Lua] [downloading] = false (boolean)
17:00:04.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
17:00:04.199 [Lua] [num_children] = 1 (number)
17:00:04.199 [Lua] [ugc_status] = 3 (number)
17:00:04.199 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
17:00:04.199 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
17:00:04.199 [Lua] [installed] = true (boolean)
17:00:04.199 [Lua] [enabled] = true (boolean)
17:00:04.199 [Lua] [name] = Simple UI (string)
17:00:04.199 [Lua] [dependency_error] = (string)
17:00:04.199 [Lua] [4] = table
17:00:04.199 [Lua] [download_pending] = false (boolean)
17:00:04.199 [Lua] [id] = 1467751760 (string)
17:00:04.199 [Lua] [children] = table
17:00:04.199 [Lua] [1] = 1369573612 (string)
17:00:04.199 [Lua] [2] = 1374248490 (string)
17:00:04.199 [Lua] [3] = 1389872347 (string)
17:00:04.199 [Lua] [banned] = false (boolean)
17:00:04.199 [Lua] [author_id] = 45268594 (number)
17:00:04.199 [Lua] [tags] = table
17:00:04.199 [Lua] [1] = UI (string)
17:00:04.199 [Lua] [2] = QoL (string)
17:00:04.199 [Lua] [3] = approved (string)
17:00:04.199 [Lua] [author] = prop joe (string)
17:00:04.199 [Lua] [sanctioned] = true (boolean)
17:00:04.199 [Lua] [out_of_date] = false (boolean)
17:00:04.199 [Lua] [downloading] = false (boolean)
17:00:04.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
17:00:04.199 [Lua] [num_children] = 3 (number)
17:00:04.199 [Lua] [ugc_status] = 3 (number)
17:00:04.200 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
17:00:04.201 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
17:00:04.201 [Lua] [installed] = true (boolean)
17:00:04.201 [Lua] [enabled] = true (boolean)
17:00:04.201 [Lua] [name] = UI Tweaks (string)
17:00:04.201 [Lua] [dependency_error] = (string)
17:00:04.201 [Lua] [5] = table
17:00:04.201 [Lua] [download_pending] = false (boolean)
17:00:04.201 [Lua] [version] = unversioned (string)
17:00:04.201 [Lua] [id] = 1397265260 (string)
17:00:04.201 [Lua] [children] = table
17:00:04.201 [Lua] [1] = 1369573612 (string)
17:00:04.201 [Lua] [banned] = false (boolean)
17:00:04.201 [Lua] [author_id] = 26572404 (number)
17:00:04.201 [Lua] [tags] = table
17:00:04.201 [Lua] [1] = approved (string)
17:00:04.201 [Lua] [2] = UI (string)
17:00:04.201 [Lua] [3] = QoL (string)
17:00:04.201 [Lua] [author] = Necrossin (string)
17:00:04.201 [Lua] [sanctioned] = true (boolean)
17:00:04.201 [Lua] [out_of_date] = false (boolean)
17:00:04.201 [Lua] [downloading] = false (boolean)
17:00:04.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
17:00:04.201 [Lua] [num_children] = 1 (number)
17:00:04.201 [Lua] [ugc_status] = 3 (number)
17:00:04.201 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
17:00:04.201 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
17:00:04.201 [Lua] [installed] = true (boolean)
17:00:04.201 [Lua] [enabled] = true (boolean)
17:00:04.201 [Lua] [name] = Numeric UI (string)
17:00:04.201 [Lua] [dependency_error] = (string)
17:00:04.201 [Lua] [6] = table
17:00:04.201 [Lua] [download_pending] = false (boolean)
17:00:04.201 [Lua] [id] = 1395453301 (string)
17:00:04.201 [Lua] [children] = table
17:00:04.201 [Lua] [1] = 1369573612 (string)
17:00:04.201 [Lua] [banned] = false (boolean)
17:00:04.201 [Lua] [author_id] = 58813412 (number)
17:00:04.201 [Lua] [tags] = table
17:00:04.201 [Lua] [1] = Approved (string)
17:00:04.201 [Lua] [2] = QoL (string)
17:00:04.201 [Lua] [author] = bIbIbI(rus) (string)
17:00:04.201 [Lua] [sanctioned] = true (boolean)
17:00:04.201 [Lua] [out_of_date] = false (boolean)
17:00:04.201 [Lua] [downloading] = false (boolean)
17:00:04.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
17:00:04.201 [Lua] [num_children] = 1 (number)
17:00:04.201 [Lua] [ugc_status] = 3 (number)
17:00:04.201 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
17:00:04.201 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
17:00:04.201 [Lua] [installed] = true (boolean)
17:00:04.201 [Lua] [enabled] = true (boolean)
17:00:04.201 [Lua] [name] = Skip Intro (string)
17:00:04.201 [Lua] [dependency_error] = (string)
17:00:04.201 [Lua] [7] = table
17:00:04.201 [Lua] [download_pending] = false (boolean)
17:00:04.201 [Lua] [id] = 1384066089 (string)
17:00:04.201 [Lua] [children] = table
17:00:04.201 [Lua] [1] = 1369573612 (string)
17:00:04.201 [Lua] [2] = 1374248490 (string)
17:00:04.201 [Lua] [banned] = false (boolean)
17:00:04.201 [Lua] [author_id] = 45268594 (number)
17:00:04.201 [Lua] [tags] = table
17:00:04.201 [Lua] [1] = approved (string)
17:00:04.201 [Lua] [2] = QoL (string)
17:00:04.201 [Lua] [author] = prop joe (string)
17:00:04.201 [Lua] [sanctioned] = true (boolean)
17:00:04.201 [Lua] [out_of_date] = false (boolean)
17:00:04.201 [Lua] [downloading] = false (boolean)
17:00:04.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
17:00:04.201 [Lua] [num_children] = 2 (number)
17:00:04.201 [Lua] [ugc_status] = 3 (number)
17:00:04.201 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:00:04.201 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
17:00:04.201 [Lua] [installed] = true (boolean)
17:00:04.201 [Lua] [enabled] = true (boolean)
17:00:04.201 [Lua] [name] = Neuter Ult Effects (string)
17:00:04.201 [Lua] [dependency_error] = (string)
17:00:04.201 [Lua] [8] = table
17:00:04.201 [Lua] [download_pending] = false (boolean)
17:00:04.201 [Lua] [id] = 1495937978 (string)
17:00:04.201 [Lua] [children] = table
17:00:04.201 [Lua] [1] = 1369573612 (string)
17:00:04.202 [Lua] [banned] = false (boolean)
17:00:04.202 [Lua] [author_id] = 96578995 (number)
17:00:04.202 [Lua] [tags] = table
17:00:04.202 [Lua] [1] = approved (string)
17:00:04.202 [Lua] [2] = QoL (string)
17:00:04.202 [Lua] [author] = NonzeroGeoduck7 (string)
17:00:04.202 [Lua] [sanctioned] = true (boolean)
17:00:04.202 [Lua] [out_of_date] = false (boolean)
17:00:04.202 [Lua] [downloading] = false (boolean)
17:00:04.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
17:00:04.202 [Lua] [num_children] = 1 (number)
17:00:04.202 [Lua] [ugc_status] = 3 (number)
17:00:04.202 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
17:00:04.202 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
17:00:04.202 [Lua] [installed] = true (boolean)
17:00:04.202 [Lua] [enabled] = false (boolean)
17:00:04.202 [Lua] [name] = Host your own game (string)
17:00:04.202 [Lua] [dependency_error] = (string)
17:00:04.202 [Lua] [9] = table
17:00:04.202 [Lua] [download_pending] = false (boolean)
17:00:04.202 [Lua] [id] = 1445717962 (string)
17:00:04.202 [Lua] [children] = table
17:00:04.202 [Lua] [1] = 1369573612 (string)
17:00:04.202 [Lua] [2] = 1389872347 (string)
17:00:04.202 [Lua] [banned] = false (boolean)
17:00:04.202 [Lua] [author_id] = 38895286 (number)
17:00:04.202 [Lua] [tags] = table
17:00:04.202 [Lua] [1] = UI (string)
17:00:04.202 [Lua] [2] = QoL (string)
17:00:04.202 [Lua] [3] = Approved (string)
17:00:04.202 [Lua] [author] = Squatting Bear (string)
17:00:04.202 [Lua] [sanctioned] = true (boolean)
17:00:04.202 [Lua] [out_of_date] = false (boolean)
17:00:04.202 [Lua] [downloading] = false (boolean)
17:00:04.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
17:00:04.202 [Lua] [num_children] = 2 (number)
17:00:04.202 [Lua] [ugc_status] = 3 (number)
17:00:04.202 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
17:00:04.202 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
17:00:04.202 [Lua] [installed] = true (boolean)
17:00:04.202 [Lua] [enabled] = true (boolean)
17:00:04.202 [Lua] [name] = Loadout Manager (string)
17:00:04.202 [Lua] [dependency_error] = (string)
17:00:04.202 [Lua] [10] = table
17:00:04.202 [Lua] [download_pending] = false (boolean)
17:00:04.202 [Lua] [id] = 1383452616 (string)
17:00:04.202 [Lua] [children] = table
17:00:04.202 [Lua] [1] = 1369573612 (string)
17:00:04.202 [Lua] [2] = 1374248490 (string)
17:00:04.202 [Lua] [banned] = false (boolean)
17:00:04.202 [Lua] [author_id] = 45268594 (number)
17:00:04.202 [Lua] [tags] = table
17:00:04.202 [Lua] [1] = approved (string)
17:00:04.202 [Lua] [2] = UI (string)
17:00:04.202 [Lua] [3] = QoL (string)
17:00:04.202 [Lua] [author] = prop joe (string)
17:00:04.202 [Lua] [sanctioned] = true (boolean)
17:00:04.202 [Lua] [out_of_date] = false (boolean)
17:00:04.202 [Lua] [downloading] = false (boolean)
17:00:04.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
17:00:04.202 [Lua] [num_children] = 2 (number)
17:00:04.202 [Lua] [ugc_status] = 3 (number)
17:00:04.202 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:00:04.202 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
17:00:04.202 [Lua] [installed] = true (boolean)
17:00:04.202 [Lua] [enabled] = true (boolean)
17:00:04.202 [Lua] [name] = Killfeed Tweaks (string)
17:00:04.202 [Lua] [dependency_error] = (string)
17:00:04.202 [Lua] [11] = table
17:00:04.202 [Lua] [download_pending] = false (boolean)
17:00:04.202 [Lua] [id] = 1487862316 (string)
17:00:04.202 [Lua] [children] = table
17:00:04.202 [Lua] [1] = 1369573612 (string)
17:00:04.202 [Lua] [banned] = false (boolean)
17:00:04.202 [Lua] [author_id] = 45268594 (number)
17:00:04.202 [Lua] [tags] = table
17:00:04.202 [Lua] [1] = approved (string)
17:00:04.202 [Lua] [2] = UI (string)
17:00:04.202 [Lua] [3] = QoL (string)
17:00:04.202 [Lua] [author] = prop joe (string)
17:00:04.202 [Lua] [sanctioned] = true (boolean)
17:00:04.202 [Lua] [out_of_date] = false (boolean)
17:00:04.202 [Lua] [downloading] = false (boolean)
17:00:04.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
17:00:04.202 [Lua] [num_children] = 1 (number)
17:00:04.202 [Lua] [ugc_status] = 3 (number)
17:00:04.202 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:00:04.202 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
17:00:04.202 [Lua] [installed] = true (boolean)
17:00:04.202 [Lua] [enabled] = true (boolean)
17:00:04.202 [Lua] [name] = Reroll Improvements (string)
17:00:04.202 [Lua] [dependency_error] = (string)
17:00:04.202 [Lua] [12] = table
17:00:04.202 [Lua] [download_pending] = false (boolean)
17:00:04.202 [Lua] [id] = 1393343095 (string)
17:00:04.202 [Lua] [children] = table
17:00:04.202 [Lua] [1] = 1369573612 (string)
17:00:04.202 [Lua] [2] = 1374248490 (string)
17:00:04.202 [Lua] [banned] = false (boolean)
17:00:04.202 [Lua] [author_id] = 45268594 (number)
17:00:04.202 [Lua] [tags] = table
17:00:04.202 [Lua] [1] = approved (string)
17:00:04.202 [Lua] [2] = UI (string)
17:00:04.202 [Lua] [author] = prop joe (string)
17:00:04.202 [Lua] [sanctioned] = true (boolean)
17:00:04.202 [Lua] [out_of_date] = false (boolean)
17:00:04.202 [Lua] [downloading] = false (boolean)
17:00:04.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
17:00:04.202 [Lua] [num_children] = 2 (number)
17:00:04.202 [Lua] [ugc_status] = 3 (number)
17:00:04.202 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:00:04.202 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
17:00:04.202 [Lua] [installed] = true (boolean)
17:00:04.202 [Lua] [enabled] = true (boolean)
17:00:04.202 [Lua] [name] = Scoreboard Tweaks (string)
17:00:04.202 [Lua] [dependency_error] = (string)
17:00:04.202 [Lua] [13] = table
17:00:04.202 [Lua] [download_pending] = false (boolean)
17:00:04.202 [Lua] [id] = 1383433646 (string)
17:00:04.202 [Lua] [children] = table
17:00:04.202 [Lua] [1] = 1369573612 (string)
17:00:04.202 [Lua] [banned] = false (boolean)
17:00:04.202 [Lua] [author_id] = 45268594 (number)
17:00:04.202 [Lua] [tags] = table
17:00:04.202 [Lua] [1] = approved (string)
17:00:04.202 [Lua] [2] = UI (string)
17:00:04.203 [Lua] [3] = QoL (string)
17:00:04.203 [Lua] [author] = prop joe (string)
17:00:04.203 [Lua] [sanctioned] = true (boolean)
17:00:04.203 [Lua] [out_of_date] = false (boolean)
17:00:04.203 [Lua] [downloading] = false (boolean)
17:00:04.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
17:00:04.203 [Lua] [num_children] = 1 (number)
17:00:04.203 [Lua] [ugc_status] = 3 (number)
17:00:04.203 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
17:00:04.203 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
17:00:04.203 [Lua] [installed] = true (boolean)
17:00:04.203 [Lua] [enabled] = true (boolean)
17:00:04.203 [Lua] [name] = Persistent Ammo Counter (string)
17:00:04.203 [Lua] [dependency_error] = (string)
17:00:04.203 [Lua] [14] = table
17:00:04.203 [Lua] [download_pending] = false (boolean)
17:00:04.203 [Lua] [id] = 1402971136 (string)
17:00:04.203 [Lua] [children] = table
17:00:04.203 [Lua] [1] = 1369573612 (string)
17:00:04.203 [Lua] [banned] = false (boolean)
17:00:04.203 [Lua] [author_id] = 38300192 (number)
17:00:04.203 [Lua] [tags] = table
17:00:04.203 [Lua] [1] = approved (string)
17:00:04.203 [Lua] [2] = UI (string)
17:00:04.203 [Lua] [3] = QoL (string)
17:00:04.203 [Lua] [author] = Tomoko (string)
17:00:04.203 [Lua] [sanctioned] = true (boolean)
17:00:04.203 [Lua] [out_of_date] = false (boolean)
17:00:04.203 [Lua] [downloading] = false (boolean)
17:00:04.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
17:00:04.203 [Lua] [num_children] = 1 (number)
17:00:04.203 [Lua] [ugc_status] = 3 (number)
17:00:04.203 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
17:00:04.203 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
17:00:04.203 [Lua] [installed] = true (boolean)
17:00:04.203 [Lua] [enabled] = true (boolean)
17:00:04.203 [Lua] [name] = Needii (string)
17:00:04.203 [Lua] [dependency_error] = (string)
17:00:04.203 [Lua] [15] = table
17:00:04.203 [Lua] [download_pending] = false (boolean)
17:00:04.203 [Lua] [id] = 1498992606 (string)
17:00:04.203 [Lua] [children] = table
17:00:04.203 [Lua] [1] = 1369573612 (string)
17:00:04.203 [Lua] [banned] = false (boolean)
17:00:04.203 [Lua] [author_id] = 84308322 (number)
17:00:04.203 [Lua] [tags] = table
17:00:04.203 [Lua] [1] = Approved (string)
17:00:04.203 [Lua] [author] = pixaal (string)
17:00:04.203 [Lua] [sanctioned] = true (boolean)
17:00:04.203 [Lua] [out_of_date] = false (boolean)
17:00:04.203 [Lua] [downloading] = false (boolean)
17:00:04.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
17:00:04.203 [Lua] [num_children] = 1 (number)
17:00:04.203 [Lua] [ugc_status] = 3 (number)
17:00:04.203 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
17:00:04.203 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
17:00:04.203 [Lua] [installed] = true (boolean)
17:00:04.203 [Lua] [enabled] = true (boolean)
17:00:04.203 [Lua] [name] = Countries in Lobby Browser (string)
17:00:04.203 [Lua] [dependency_error] = (string)
17:00:04.203 [Lua] [16] = table
17:00:04.203 [Lua] [download_pending] = false (boolean)
17:00:04.203 [Lua] [id] = 1388911015 (string)
17:00:04.203 [Lua] [children] = table
17:00:04.203 [Lua] [1] = 1369573612 (string)
17:00:04.203 [Lua] [banned] = false (boolean)
17:00:04.203 [Lua] [author_id] = 4821406 (number)
17:00:04.203 [Lua] [tags] = table
17:00:04.203 [Lua] [1] = approved (string)
17:00:04.203 [Lua] [author] = grasmann (string)
17:00:04.203 [Lua] [sanctioned] = true (boolean)
17:00:04.203 [Lua] [out_of_date] = false (boolean)
17:00:04.203 [Lua] [downloading] = false (boolean)
17:00:04.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
17:00:04.203 [Lua] [num_children] = 1 (number)
17:00:04.203 [Lua] [ugc_status] = 3 (number)
17:00:04.203 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
17:00:04.203 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
17:00:04.203 [Lua] [installed] = true (boolean)
17:00:04.203 [Lua] [enabled] = true (boolean)
17:00:04.203 [Lua] [name] = Chat Block (string)
17:00:04.203 [Lua] [dependency_error] = (string)
17:00:04.203 [Lua] [17] = table
17:00:04.203 [Lua] [download_pending] = false (boolean)
17:00:04.203 [Lua] [id] = 1455893647 (string)
17:00:04.203 [Lua] [banned] = false (boolean)
17:00:04.203 [Lua] [author_id] = 38895286 (number)
17:00:04.203 [Lua] [tags] = table
17:00:04.203 [Lua] [1] = UI (string)
17:00:04.203 [Lua] [2] = QoL (string)
17:00:04.203 [Lua] [3] = Approved (string)
17:00:04.203 [Lua] [author] = Squatting Bear (string)
17:00:04.203 [Lua] [sanctioned] = true (boolean)
17:00:04.203 [Lua] [out_of_date] = false (boolean)
17:00:04.203 [Lua] [downloading] = false (boolean)
17:00:04.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
17:00:04.203 [Lua] [num_children] = 0 (number)
17:00:04.203 [Lua] [ugc_status] = 3 (number)
17:00:04.203 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
17:00:04.203 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
17:00:04.203 [Lua] [installed] = true (boolean)
17:00:04.203 [Lua] [enabled] = false (boolean)
17:00:04.203 [Lua] [name] = Player List Plus (string)
17:00:04.203 [Lua] [dependency_error] = (string)
17:00:04.203 [Lua] [18] = table
17:00:04.203 [Lua] [download_pending] = false (boolean)
17:00:04.203 [Lua] [id] = 1383542440 (string)
17:00:04.203 [Lua] [children] = table
17:00:04.203 [Lua] [1] = 1369573612 (string)
17:00:04.203 [Lua] [banned] = false (boolean)
17:00:04.203 [Lua] [author_id] = 45268594 (number)
17:00:04.203 [Lua] [tags] = table
17:00:04.203 [Lua] [1] = approved (string)
17:00:04.203 [Lua] [2] = UI (string)
17:00:04.203 [Lua] [author] = prop joe (string)
17:00:04.203 [Lua] [sanctioned] = true (boolean)
17:00:04.203 [Lua] [out_of_date] = false (boolean)
17:00:04.203 [Lua] [downloading] = false (boolean)
17:00:04.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
17:00:04.203 [Lua] [num_children] = 1 (number)
17:00:04.203 [Lua] [ugc_status] = 3 (number)
17:00:04.203 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:00:04.203 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
17:00:04.203 [Lua] [installed] = true (boolean)
17:00:04.203 [Lua] [enabled] = true (boolean)
17:00:04.203 [Lua] [name] = Weapon Kill Counter (string)
17:00:04.203 [Lua] [dependency_error] = (string)
17:00:04.203 [Lua] [19] = table
17:00:04.203 [Lua] [download_pending] = false (boolean)
17:00:04.203 [Lua] [id] = 1448714756 (string)
17:00:04.203 [Lua] [children] = table
17:00:04.203 [Lua] [1] = 1369573612 (string)
17:00:04.203 [Lua] [banned] = false (boolean)
17:00:04.203 [Lua] [author_id] = 18741013 (number)
17:00:04.203 [Lua] [tags] = table
17:00:04.203 [Lua] [1] = approved (string)
17:00:04.203 [Lua] [2] = QoL (string)
17:00:04.203 [Lua] [3] = Misc (string)
17:00:04.203 [Lua] [author] = SkacikPL (string)
17:00:04.203 [Lua] [sanctioned] = true (boolean)
17:00:04.203 [Lua] [out_of_date] = false (boolean)
17:00:04.203 [Lua] [downloading] = false (boolean)
17:00:04.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
17:00:04.203 [Lua] [num_children] = 1 (number)
17:00:04.203 [Lua] [ugc_status] = 3 (number)
17:00:04.203 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
17:00:04.203 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
17:00:04.203 [Lua] [installed] = true (boolean)
17:00:04.203 [Lua] [enabled] = true (boolean)
17:00:04.203 [Lua] [name] = No Wobble (string)
17:00:04.203 [Lua] [dependency_error] = (string)
17:00:04.203 [Lua] [20] = table
17:00:04.203 [Lua] [download_pending] = false (boolean)
17:00:04.203 [Lua] [id] = 1502859403 (string)
17:00:04.203 [Lua] [children] = table
17:00:04.203 [Lua] [1] = 1369573612 (string)
17:00:04.203 [Lua] [banned] = false (boolean)
17:00:04.203 [Lua] [author_id] = 96578995 (number)
17:00:04.203 [Lua] [tags] = table
17:00:04.203 [Lua] [1] = QoL (string)
17:00:04.203 [Lua] [2] = approved (string)
17:00:04.203 [Lua] [author] = NonzeroGeoduck7 (string)
17:00:04.203 [Lua] [sanctioned] = true (boolean)
17:00:04.203 [Lua] [out_of_date] = false (boolean)
17:00:04.203 [Lua] [downloading] = false (boolean)
17:00:04.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
17:00:04.203 [Lua] [num_children] = 1 (number)
17:00:04.204 [Lua] [ugc_status] = 3 (number)
17:00:04.204 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
17:00:04.204 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
17:00:04.204 [Lua] [installed] = true (boolean)
17:00:04.204 [Lua] [enabled] = true (boolean)
17:00:04.204 [Lua] [name] = Notice Key Pickup (string)
17:00:04.204 [Lua] [dependency_error] = (string)
17:00:04.204 [Lua] [21] = table
17:00:04.204 [Lua] [download_pending] = false (boolean)
17:00:04.204 [Lua] [version] = unversioned (string)
17:00:04.204 [Lua] [id] = 1593460250 (string)
17:00:04.204 [Lua] [children] = table
17:00:04.204 [Lua] [1] = 1369573612 (string)
17:00:04.204 [Lua] [banned] = false (boolean)
17:00:04.204 [Lua] [author_id] = 84308322 (number)
17:00:04.204 [Lua] [tags] = table
17:00:04.204 [Lua] [1] = UI (string)
17:00:04.204 [Lua] [2] = QoL (string)
17:00:04.204 [Lua] [3] = approved (string)
17:00:04.204 [Lua] [author] = pixaal (string)
17:00:04.204 [Lua] [sanctioned] = true (boolean)
17:00:04.204 [Lua] [out_of_date] = false (boolean)
17:00:04.204 [Lua] [downloading] = false (boolean)
17:00:04.204 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
17:00:04.204 [Lua] [num_children] = 1 (number)
17:00:04.204 [Lua] [ugc_status] = 3 (number)
17:00:04.204 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
17:00:04.204 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
17:00:04.204 [Lua] [installed] = true (boolean)
17:00:04.204 [Lua] [enabled] = true (boolean)
17:00:04.204 [Lua] [name] = Crosshair Kill Confirmation (string)
17:00:04.204 [Lua] [dependency_error] = (string)
17:00:04.204 [Lua] [22] = table
17:00:04.204 [Lua] [download_pending] = false (boolean)
17:00:04.204 [Lua] [version] = unversioned (string)
17:00:04.204 [Lua] [id] = 1569650837 (string)
17:00:04.204 [Lua] [children] = table
17:00:04.204 [Lua] [1] = 1369573612 (string)
17:00:04.204 [Lua] [banned] = false (boolean)
17:00:04.204 [Lua] [author_id] = 81851809 (number)
17:00:04.204 [Lua] [tags] = table
17:00:04.204 [Lua] [1] = approved (string)
17:00:04.204 [Lua] [2] = UI (string)
17:00:04.204 [Lua] [3] = QoL (string)
17:00:04.204 [Lua] [author] = trans rights (string)
17:00:04.204 [Lua] [sanctioned] = true (boolean)
17:00:04.204 [Lua] [out_of_date] = false (boolean)
17:00:04.204 [Lua] [downloading] = false (boolean)
17:00:04.204 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
17:00:04.204 [Lua] [num_children] = 1 (number)
17:00:04.204 [Lua] [ugc_status] = 3 (number)
17:00:04.204 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
17:00:04.204 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
17:00:04.204 [Lua] [installed] = true (boolean)
17:00:04.204 [Lua] [enabled] = true (boolean)
17:00:04.204 [Lua] [name] = Crosshairs Fix (string)
17:00:04.204 [Lua] [dependency_error] = (string)
17:00:04.204 [Lua] [23] = table
17:00:04.204 [Lua] [download_pending] = false (boolean)
17:00:04.204 [Lua] [version] = unversioned (string)
17:00:04.204 [Lua] [id] = 1516618647 (string)
17:00:04.204 [Lua] [children] = table
17:00:04.204 [Lua] [1] = 1369573612 (string)
17:00:04.204 [Lua] [banned] = false (boolean)
17:00:04.204 [Lua] [author_id] = 96578995 (number)
17:00:04.204 [Lua] [tags] = table
17:00:04.204 [Lua] [1] = approved (string)
17:00:04.204 [Lua] [2] = UI (string)
17:00:04.204 [Lua] [3] = QoL (string)
17:00:04.204 [Lua] [author] = NonzeroGeoduck7 (string)
17:00:04.204 [Lua] [sanctioned] = true (boolean)
17:00:04.204 [Lua] [out_of_date] = false (boolean)
17:00:04.204 [Lua] [downloading] = false (boolean)
17:00:04.204 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
17:00:04.204 [Lua] [num_children] = 1 (number)
17:00:04.204 [Lua] [ugc_status] = 3 (number)
17:00:04.204 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
17:00:04.204 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
17:00:04.204 [Lua] [installed] = true (boolean)
17:00:04.204 [Lua] [enabled] = true (boolean)
17:00:04.204 [Lua] [name] = Friendly Fire Indicator (string)
17:00:04.204 [Lua] [dependency_error] = (string)
17:00:04.204 [Lua] [24] = table
17:00:04.204 [Lua] [download_pending] = false (boolean)
17:00:04.204 [Lua] [id] = 1395132559 (string)
17:00:04.204 [Lua] [children] = table
17:00:04.204 [Lua] [1] = 1369573612 (string)
17:00:04.204 [Lua] [banned] = false (boolean)
17:00:04.204 [Lua] [author_id] = 65038749 (number)
17:00:04.204 [Lua] [tags] = table
17:00:04.204 [Lua] [author] = Aussiemon (string)
17:00:04.204 [Lua] [sanctioned] = false (boolean)
17:00:04.204 [Lua] [out_of_date] = false (boolean)
17:00:04.204 [Lua] [downloading] = false (boolean)
17:00:04.204 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
17:00:04.204 [Lua] [num_children] = 1 (number)
17:00:04.204 [Lua] [ugc_status] = 3 (number)
17:00:04.204 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
17:00:04.204 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
17:00:04.204 [Lua] [installed] = true (boolean)
17:00:04.204 [Lua] [enabled] = true (boolean)
17:00:04.204 [Lua] [name] = Creature Spawner (string)
17:00:04.204 [Lua] [dependency_error] = (string)
17:00:04.204 [Lua] [25] = table
17:00:04.204 [Lua] [download_pending] = false (boolean)
17:00:04.204 [Lua] [id] = 1388882435 (string)
17:00:04.204 [Lua] [children] = table
17:00:04.204 [Lua] [1] = 1369573612 (string)
17:00:04.204 [Lua] [banned] = false (boolean)
17:00:04.204 [Lua] [author_id] = 4821406 (number)
17:00:04.204 [Lua] [tags] = table
17:00:04.204 [Lua] [1] = applied (string)
17:00:04.204 [Lua] [author] = grasmann (string)
17:00:04.204 [Lua] [sanctioned] = false (boolean)
17:00:04.204 [Lua] [out_of_date] = false (boolean)
17:00:04.204 [Lua] [downloading] = false (boolean)
17:00:04.204 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
17:00:04.204 [Lua] [num_children] = 1 (number)
17:00:04.204 [Lua] [ugc_status] = 3 (number)
17:00:04.204 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
17:00:04.204 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
17:00:04.204 [Lua] [installed] = true (boolean)
17:00:04.204 [Lua] [enabled] = true (boolean)
17:00:04.204 [Lua] [name] = Show Damage (string)
17:00:04.204 [Lua] [dependency_error] = (string)
17:00:04.204 [Lua] [26] = table
17:00:04.204 [Lua] [download_pending] = false (boolean)
17:00:04.204 [Lua] [id] = 1605962517 (string)
17:00:04.204 [Lua] [children] = table
17:00:04.204 [Lua] [1] = 1369573612 (string)
17:00:04.204 [Lua] [banned] = false (boolean)
17:00:04.204 [Lua] [author_id] = 32688299 (number)
17:00:04.204 [Lua] [tags] = table
17:00:04.204 [Lua] [1] = applied (string)
17:00:04.204 [Lua] [2] = UI (string)
17:00:04.204 [Lua] [3] = QoL (string)
17:00:04.204 [Lua] [author] = It's alxl! c: (string)
17:00:04.204 [Lua] [sanctioned] = false (boolean)
17:00:04.204 [Lua] [out_of_date] = false (boolean)
17:00:04.204 [Lua] [downloading] = false (boolean)
17:00:04.204 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950722983102579784/1399680E8CDDF0308062F4530201021C972A3A96/ (string)
17:00:04.204 [Lua] [num_children] = 1 (number)
17:00:04.204 [Lua] [ugc_status] = 3 (number)
17:00:04.204 [Lua] [description] = Do you want to know where your friends are in a pinch, but the constant outlines break your immersion? This mod lets you push a button to change the outlines at will. It now also lets you customize outline colors!
Open your VMF mod settings (press F4 by default) to change which outline modes the mod will switch between and set the keybind for switching them. You can decide between a toggling key or a held key.
You can change the color used for allies, downed allies, interactable items (pickups, ammo boxes, levers, bricks, candles, etc.), and tagged entities. To clarify, you can change those 4 different colors to whatever you like, but you cannot do things like defining different colors for different allies, for example.
Be sure that you are subscribed to the Vermintide Mod Framework and it is above this mod in the load order!
Source: [url=https://github.com/ItsAlxl/VM2-PlrOutlineBtn]GitHub[/url] (string)
17:00:04.204 [Lua] [last_updated] = 1/30/2019 4:08:59 AM (string)
17:00:04.204 [Lua] [installed] = true (boolean)
17:00:04.204 [Lua] [enabled] = false (boolean)
17:00:04.204 [Lua] [name] = Player Outline Toggle & Recoloring (string)
17:00:04.204 [Lua] [dependency_error] = (string)
17:00:04.204 [Lua] [27] = table
17:00:04.204 [Lua] [download_pending] = false (boolean)
17:00:04.204 [Lua] [id] = 1388991228 (string)
17:00:04.204 [Lua] [children] = table
17:00:04.205 [Lua] [1] = 1369573612 (string)
17:00:04.205 [Lua] [banned] = false (boolean)
17:00:04.205 [Lua] [author_id] = 4821406 (number)
17:00:04.205 [Lua] [tags] = table
17:00:04.205 [Lua] [1] = applied (string)
17:00:04.205 [Lua] [author] = grasmann (string)
17:00:04.205 [Lua] [sanctioned] = false (boolean)
17:00:04.205 [Lua] [out_of_date] = false (boolean)
17:00:04.205 [Lua] [downloading] = false (boolean)
17:00:04.205 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
17:00:04.205 [Lua] [num_children] = 1 (number)
17:00:04.205 [Lua] [ugc_status] = 3 (number)
17:00:04.205 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
17:00:04.205 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
17:00:04.205 [Lua] [installed] = true (boolean)
17:00:04.205 [Lua] [enabled] = false (boolean)
17:00:04.205 [Lua] [name] = Healthbars (string)
17:00:04.205 [Lua] [dependency_error] = (string)
17:00:04.205 [Lua] [28] = table
17:00:04.205 [Lua] [download_pending] = false (boolean)
17:00:04.205 [Lua] [id] = 1402835022 (string)
17:00:04.205 [Lua] [installed] = false (boolean)
17:00:04.205 [Lua] [ugc_status] = 2 (number)
17:00:04.205 [Lua] [downloading] = false (boolean)
17:00:04.205 [Lua] [out_of_date] = false (boolean)
17:00:04.205 [Lua] [banned] = true (boolean)
17:00:04.205 [Lua] [dependency_error] = (string)
17:00:04.205 [Lua] [name] = ... (string)
17:00:04.205 [Lua] [description] = (string)
17:00:04.205 [Lua] [url] = (string)
17:00:04.205 [Lua] [enabled] = false (boolean)
17:00:04.205 [Lua] [last_updated] = (string)
17:00:04.205 [Lua] [author] = unknown (string)
17:00:04.205 [Lua] [29] = table
17:00:04.205 [Lua] [download_pending] = false (boolean)
17:00:04.205 [Lua] [id] = 1479520507 (string)
17:00:04.205 [Lua] [children] = table
17:00:04.205 [Lua] [1] = 1369573612 (string)
17:00:04.205 [Lua] [banned] = true (boolean)
17:00:04.205 [Lua] [author_id] = 18741013 (number)
17:00:04.205 [Lua] [tags] = table
17:00:04.205 [Lua] [1] = applied (string)
17:00:04.205 [Lua] [2] = approved (string)
17:00:04.205 [Lua] [3] = UI (string)
17:00:04.205 [Lua] [4] = QoL (string)
17:00:04.205 [Lua] [5] = Misc (string)
17:00:04.205 [Lua] [author] = unknown (string)
17:00:04.205 [Lua] [sanctioned] = true (boolean)
17:00:04.205 [Lua] [out_of_date] = false (boolean)
17:00:04.205 [Lua] [downloading] = false (boolean)
17:00:04.205 [Lua] [url] = (string)
17:00:04.205 [Lua] [num_children] = 1 (number)
17:00:04.205 [Lua] [ugc_status] = 2 (number)
17:00:04.205 [Lua] [description] = (string)
17:00:04.205 [Lua] [last_updated] = (string)
17:00:04.205 [Lua] [installed] = true (boolean)
17:00:04.205 [Lua] [enabled] = false (boolean)
17:00:04.205 [Lua] [name] = My Hero (string)
17:00:04.205 [Lua] [dependency_error] = (string)
17:00:04.205 [Lua] [30] = table
17:00:04.205 [Lua] [download_pending] = false (boolean)
17:00:04.205 [Lua] [id] = 1399181123 (string)
17:00:04.205 [Lua] [installed] = false (boolean)
17:00:04.205 [Lua] [ugc_status] = 2 (number)
17:00:04.205 [Lua] [downloading] = false (boolean)
17:00:04.205 [Lua] [out_of_date] = false (boolean)
17:00:04.205 [Lua] [banned] = true (boolean)
17:00:04.205 [Lua] [dependency_error] = (string)
17:00:04.205 [Lua] [name] = ... (string)
17:00:04.205 [Lua] [description] = (string)
17:00:04.205 [Lua] [url] = (string)
17:00:04.205 [Lua] [enabled] = false (boolean)
17:00:04.205 [Lua] [last_updated] = (string)
17:00:04.205 [Lua] [author] = unknown (string)
17:00:04.205 [Lua] [31] = table
17:00:04.205 [Lua] [download_pending] = false (boolean)
17:00:04.205 [Lua] [id] = 1431493370 (string)
17:00:04.205 [Lua] [installed] = false (boolean)
17:00:04.205 [Lua] [ugc_status] = 2 (number)
17:00:04.205 [Lua] [downloading] = false (boolean)
17:00:04.205 [Lua] [out_of_date] = false (boolean)
17:00:04.205 [Lua] [banned] = true (boolean)
17:00:04.205 [Lua] [dependency_error] = (string)
17:00:04.205 [Lua] [name] = ... (string)
17:00:04.205 [Lua] [description] = (string)
17:00:04.205 [Lua] [url] = (string)
17:00:04.205 [Lua] [enabled] = false (boolean)
17:00:04.205 [Lua] [last_updated] = (string)
17:00:04.205 [Lua] [author] = unknown (string)
17:00:04.205 [Lua] [32] = table
17:00:04.205 [Lua] [download_pending] = false (boolean)
17:00:04.205 [Lua] [version] = unversioned (string)
17:00:04.205 [Lua] [id] = 1395655171 (string)
17:00:04.205 [Lua] [children] = table
17:00:04.205 [Lua] [1] = 1369573612 (string)
17:00:04.205 [Lua] [banned] = false (boolean)
17:00:04.205 [Lua] [author_id] = 59593500 (number)
17:00:04.205 [Lua] [tags] = table
17:00:04.205 [Lua] [1] = QoL (string)
17:00:04.205 [Lua] [2] = Balance/Tweaks (string)
17:00:04.205 [Lua] [3] = Approved (string)
17:00:04.205 [Lua] [author] = Grimalackt (string)
17:00:04.205 [Lua] [sanctioned] = true (boolean)
17:00:04.205 [Lua] [out_of_date] = false (boolean)
17:00:04.205 [Lua] [downloading] = false (boolean)
17:00:04.205 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
17:00:04.205 [Lua] [num_children] = 1 (number)
17:00:04.205 [Lua] [ugc_status] = 3 (number)
17:00:04.205 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
17:00:04.205 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
17:00:04.205 [Lua] [installed] = true (boolean)
17:00:04.205 [Lua] [enabled] = true (boolean)
17:00:04.205 [Lua] [name] = Bot Improvements - Combat (string)
17:00:04.205 [Lua] [dependency_error] = (string)
17:00:04.205 [Lua] [33] = table
17:00:04.205 [Lua] [download_pending] = false (boolean)
17:00:04.205 [Lua] [id] = 1431393962 (string)
17:00:04.205 [Lua] [children] = table
17:00:04.205 [Lua] [1] = 1369573612 (string)
17:00:04.205 [Lua] [banned] = false (boolean)
17:00:04.205 [Lua] [author_id] = 14284923 (number)
17:00:04.205 [Lua] [tags] = table
17:00:04.205 [Lua] [1] = UI (string)
17:00:04.205 [Lua] [2] = Misc (string)
17:00:04.205 [Lua] [3] = Approved (string)
17:00:04.205 [Lua] [author] = Fracticality (string)
17:00:04.205 [Lua] [sanctioned] = true (boolean)
17:00:04.205 [Lua] [out_of_date] = false (boolean)
17:00:04.205 [Lua] [downloading] = false (boolean)
17:00:04.205 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
17:00:04.205 [Lua] [num_children] = 1 (number)
17:00:04.205 [Lua] [ugc_status] = 3 (number)
17:00:04.205 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
17:00:04.205 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
17:00:04.205 [Lua] [installed] = true (boolean)
17:00:04.205 [Lua] [enabled] = true (boolean)
17:00:04.205 [Lua] [name] = Vermitannica (string)
17:00:04.205 [Lua] [dependency_error] = (string)
17:00:04.205 [Lua] [34] = table
17:00:04.205 [Lua] [download_pending] = false (boolean)
17:00:04.205 [Lua] [id] = 1391228174 (string)
17:00:04.205 [Lua] [children] = table
17:00:04.205 [Lua] [1] = 1369573612 (string)
17:00:04.205 [Lua] [banned] = false (boolean)
17:00:04.205 [Lua] [author_id] = 4821406 (number)
17:00:04.205 [Lua] [tags] = table
17:00:04.205 [Lua] [1] = UI (string)
17:00:04.205 [Lua] [2] = QoL (string)
17:00:04.205 [Lua] [3] = Approved (string)
17:00:04.205 [Lua] [author] = grasmann (string)
17:00:04.205 [Lua] [sanctioned] = true (boolean)
17:00:04.205 [Lua] [out_of_date] = false (boolean)
17:00:04.205 [Lua] [downloading] = false (boolean)
17:00:04.205 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
17:00:04.205 [Lua] [num_children] = 1 (number)
17:00:04.205 [Lua] [ugc_status] = 3 (number)
17:00:04.205 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
17:00:04.205 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
17:00:04.205 [Lua] [installed] = true (boolean)
17:00:04.205 [Lua] [enabled] = true (boolean)
17:00:04.205 [Lua] [name] = UI Improvements (string)
17:00:04.205 [Lua] [dependency_error] = (string)
17:00:04.205 [Lua] [35] = table
17:00:04.205 [Lua] [download_pending] = false (boolean)
17:00:04.205 [Lua] [id] = 1464907434 (string)
17:00:04.205 [Lua] [children] = table
17:00:04.205 [Lua] [1] = 1369573612 (string)
17:00:04.205 [Lua] [banned] = false (boolean)
17:00:04.206 [Lua] [author_id] = 14284923 (number)
17:00:04.206 [Lua] [tags] = table
17:00:04.206 [Lua] [1] = UI (string)
17:00:04.206 [Lua] [2] = Misc (string)
17:00:04.206 [Lua] [3] = Approved (string)
17:00:04.206 [Lua] [author] = Fracticality (string)
17:00:04.206 [Lua] [sanctioned] = true (boolean)
17:00:04.206 [Lua] [out_of_date] = false (boolean)
17:00:04.206 [Lua] [downloading] = false (boolean)
17:00:04.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
17:00:04.206 [Lua] [num_children] = 1 (number)
17:00:04.206 [Lua] [ugc_status] = 3 (number)
17:00:04.206 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
17:00:04.206 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
17:00:04.206 [Lua] [installed] = true (boolean)
17:00:04.206 [Lua] [enabled] = true (boolean)
17:00:04.206 [Lua] [name] = Armory (string)
17:00:04.206 [Lua] [dependency_error] = (string)
17:00:04.206 [Lua] [36] = table
17:00:04.206 [Lua] [download_pending] = false (boolean)
17:00:04.206 [Lua] [id] = 1392894077 (string)
17:00:04.206 [Lua] [children] = table
17:00:04.206 [Lua] [1] = 1369573612 (string)
17:00:04.206 [Lua] [banned] = false (boolean)
17:00:04.206 [Lua] [author_id] = 45268594 (number)
17:00:04.206 [Lua] [tags] = table
17:00:04.206 [Lua] [author] = prop joe (string)
17:00:04.206 [Lua] [sanctioned] = false (boolean)
17:00:04.206 [Lua] [out_of_date] = false (boolean)
17:00:04.206 [Lua] [downloading] = false (boolean)
17:00:04.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289804764/D5128937506C4CDDEEBB3EC965C6A8E9997E2BA4/ (string)
17:00:04.206 [Lua] [num_children] = 1 (number)
17:00:04.206 [Lua] [ugc_status] = 3 (number)
17:00:04.206 [Lua] [description] = /fail or /win to lose or win the map. Both return to the keep.
/restart to repeat the map.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/FailLevelCommand]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:00:04.206 [Lua] [last_updated] = 2/19/2019 9:40:56 PM (string)
17:00:04.206 [Lua] [installed] = true (boolean)
17:00:04.206 [Lua] [enabled] = false (boolean)
17:00:04.206 [Lua] [name] = Fail/Win/Restart Level Command (string)
17:00:04.206 [Lua] [dependency_error] = (string)
17:00:04.206 [Lua] [37] = table
17:00:04.206 [Lua] [download_pending] = false (boolean)
17:00:04.206 [Lua] [id] = 2148680892 (string)
17:00:04.206 [Lua] [children] = table
17:00:04.206 [Lua] [1] = 1369573612 (string)
17:00:04.206 [Lua] [banned] = false (boolean)
17:00:04.206 [Lua] [author_id] = 83085022 (number)
17:00:04.206 [Lua] [tags] = table
17:00:04.206 [Lua] [1] = UI (string)
17:00:04.206 [Lua] [2] = QoL (string)
17:00:04.206 [Lua] [3] = applied (string)
17:00:04.206 [Lua] [author] = Triptych (string)
17:00:04.206 [Lua] [sanctioned] = false (boolean)
17:00:04.206 [Lua] [out_of_date] = false (boolean)
17:00:04.206 [Lua] [downloading] = false (boolean)
17:00:04.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1305430981109164935/B8584A561CB78E8669AFA963492D6DEAB01E17BB/ (string)
17:00:04.206 [Lua] [num_children] = 1 (number)
17:00:04.206 [Lua] [ugc_status] = 3 (number)
17:00:04.206 [Lua] [description] = Displays which careers have this item equipped in the tooltip. Know what builds rely on this item before you reroll it, or figure out which pesky career is blocking your crafting.
Depends upon the Vermintide Mod Framework, make sure VMF is above this in the mod load order. Props to them.
[url=https://github.com/atertel/VT2-ShowCareersOnEquippedItems]Source[/url]
(string)
17:00:04.206 [Lua] [last_updated] = 7/3/2020 7:32:16 PM (string)
17:00:04.206 [Lua] [installed] = true (boolean)
17:00:04.206 [Lua] [enabled] = false (boolean)
17:00:04.206 [Lua] [name] = Show Careers on Equipped Items (string)
17:00:04.206 [Lua] [dependency_error] = (string)
17:00:04.206 [Lua] [38] = table
17:00:04.206 [Lua] [download_pending] = false (boolean)
17:00:04.206 [Lua] [id] = 1497664830 (string)
17:00:04.206 [Lua] [children] = table
17:00:04.206 [Lua] [1] = 1369573612 (string)
17:00:04.206 [Lua] [2] = 1389872347 (string)
17:00:04.206 [Lua] [banned] = false (boolean)
17:00:04.206 [Lua] [author_id] = 155839973 (number)
17:00:04.206 [Lua] [tags] = table
17:00:04.206 [Lua] [1] = approved (string)
17:00:04.206 [Lua] [2] = UI (string)
17:00:04.206 [Lua] [3] = QoL (string)
17:00:04.206 [Lua] [author] = Gohas (string)
17:00:04.206 [Lua] [sanctioned] = true (boolean)
17:00:04.206 [Lua] [out_of_date] = false (boolean)
17:00:04.206 [Lua] [downloading] = false (boolean)
17:00:04.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
17:00:04.206 [Lua] [num_children] = 2 (number)
17:00:04.206 [Lua] [ugc_status] = 3 (number)
17:00:04.206 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
17:00:04.206 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
17:00:04.206 [Lua] [installed] = true (boolean)
17:00:04.206 [Lua] [enabled] = true (boolean)
17:00:04.206 [Lua] [name] = Item Filter (string)
17:00:04.206 [Lua] [dependency_error] = (string)
17:00:04.206 [Lua] [39] = table
17:00:04.206 [Lua] [download_pending] = false (boolean)
17:00:04.206 [Lua] [id] = 1393694530 (string)
17:00:04.206 [Lua] [children] = table
17:00:04.206 [Lua] [1] = 1369573612 (string)
17:00:04.206 [Lua] [2] = 1374248490 (string)
17:00:04.206 [Lua] [3] = 1389872347 (string)
17:00:04.206 [Lua] [banned] = false (boolean)
17:00:04.206 [Lua] [author_id] = 45268594 (number)
17:00:04.206 [Lua] [tags] = table
17:00:04.206 [Lua] [author] = prop joe (string)
17:00:04.206 [Lua] [sanctioned] = false (boolean)
17:00:04.206 [Lua] [out_of_date] = false (boolean)
17:00:04.206 [Lua] [downloading] = false (boolean)
17:00:04.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
17:00:04.206 [Lua] [num_children] = 3 (number)
17:00:04.206 [Lua] [ugc_status] = 3 (number)
17:00:04.206 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:00:04.206 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
17:00:04.206 [Lua] [installed] = true (boolean)
17:00:04.206 [Lua] [enabled] = false (boolean)
17:00:04.206 [Lua] [name] = Spawn Tweaks (string)
17:00:04.206 [Lua] [dependency_error] = (string)
17:00:04.206 [Lua] [40] = table
17:00:04.206 [Lua] [download_pending] = false (boolean)
17:00:04.206 [Lua] [id] = 1391975678 (string)
17:00:04.206 [Lua] [children] = table
17:00:04.206 [Lua] [1] = 1369573612 (string)
17:00:04.206 [Lua] [2] = 1374248490 (string)
17:00:04.206 [Lua] [banned] = false (boolean)
17:00:04.206 [Lua] [author_id] = 45268594 (number)
17:00:04.206 [Lua] [tags] = table
17:00:04.206 [Lua] [author] = prop joe (string)
17:00:04.206 [Lua] [sanctioned] = false (boolean)
17:00:04.206 [Lua] [out_of_date] = false (boolean)
17:00:04.206 [Lua] [downloading] = false (boolean)
17:00:04.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
17:00:04.206 [Lua] [num_children] = 2 (number)
17:00:04.206 [Lua] [ugc_status] = 3 (number)
17:00:04.206 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
17:00:04.206 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
17:00:04.206 [Lua] [installed] = true (boolean)
17:00:04.206 [Lua] [enabled] = false (boolean)
17:00:04.206 [Lua] [name] = Item Spawner (string)
17:00:04.206 [Lua] [dependency_error] = (string)
17:00:04.206 [Lua] [41] = table
17:00:04.206 [Lua] [download_pending] = false (boolean)
17:00:04.206 [Lua] [id] = 1982412682 (string)
17:00:04.206 [Lua] [children] = table
17:00:04.206 [Lua] [1] = 1369573612 (string)
17:00:04.206 [Lua] [banned] = false (boolean)
17:00:04.206 [Lua] [author_id] = 104255341 (number)
17:00:04.206 [Lua] [tags] = table
17:00:04.206 [Lua] [1] = applied (string)
17:00:04.206 [Lua] [author] = Orange Chris (string)
17:00:04.206 [Lua] [sanctioned] = false (boolean)
17:00:04.206 [Lua] [out_of_date] = false (boolean)
17:00:04.206 [Lua] [downloading] = false (boolean)
17:00:04.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/785251029287808260/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
17:00:04.206 [Lua] [num_children] = 1 (number)
17:00:04.206 [Lua] [ugc_status] = 3 (number)
17:00:04.206 [Lua] [description] = Display damage numbers over enemies.
This mod also fixes the damage numbers on the training dummies in the keep. Normally, the game removes the decimal point from those damage numbers.
[url=https://github.com/orangechris/damage-numbers]Source Code[/url] (string)
17:00:04.206 [Lua] [last_updated] = 5/20/2020 4:21:30 AM (string)
17:00:04.206 [Lua] [installed] = true (boolean)
17:00:04.206 [Lua] [enabled] = false (boolean)
17:00:04.206 [Lua] [name] = Damage Numbers (string)
17:00:04.206 [Lua] [dependency_error] = (string)
17:00:04.206 [Lua] [42] = table
17:00:04.206 [Lua] [download_pending] = false (boolean)
17:00:04.206 [Lua] [id] = 1653236575 (string)
17:00:04.206 [Lua] [children] = table
17:00:04.206 [Lua] [1] = 1369573612 (string)
17:00:04.206 [Lua] [banned] = false (boolean)
17:00:04.206 [Lua] [author_id] = 14284923 (number)
17:00:04.206 [Lua] [tags] = table
17:00:04.206 [Lua] [1] = applied (string)
17:00:04.207 [Lua] [2] = UI (string)
17:00:04.207 [Lua] [3] = Misc (string)
17:00:04.207 [Lua] [author] = Fracticality (string)
17:00:04.207 [Lua] [sanctioned] = false (boolean)
17:00:04.207 [Lua] [out_of_date] = false (boolean)
17:00:04.207 [Lua] [downloading] = false (boolean)
17:00:04.207 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string)
17:00:04.207 [Lua] [num_children] = 1 (number)
17:00:04.207 [Lua] [ugc_status] = 3 (number)
17:00:04.207 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more!
Note: This is still a work in progress. Feedback is greatly appreciated!
-----------------------------------------------------------------------------
[h1]Changelog[/h1]
- v0.5.1: Added setting for remembering career customizations between sessions
- v0.5.0: Significant equipment rework.
This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity)
and introduces the ability to have different weapon skins for different careers!
(string)
17:00:04.207 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string)
17:00:04.207 [Lua] [installed] = true (boolean)
17:00:04.207 [Lua] [enabled] = true (boolean)
17:00:04.207 [Lua] [name] = Vermitannica Beta (string)
17:00:04.207 [Lua] [dependency_error] = (string)
17:00:04.207 [Lua] [43] = table
17:00:04.207 [Lua] [download_pending] = false (boolean)
17:00:04.207 [Lua] [id] = 1448167528 (string)
17:00:04.207 [Lua] [children] = table
17:00:04.207 [Lua] [1] = 1369573612 (string)
17:00:04.207 [Lua] [banned] = false (boolean)
17:00:04.207 [Lua] [author_id] = 4821406 (number)
17:00:04.207 [Lua] [tags] = table
17:00:04.207 [Lua] [1] = UI (string)
17:00:04.207 [Lua] [2] = QoL (string)
17:00:04.207 [Lua] [author] = grasmann (string)
17:00:04.207 [Lua] [sanctioned] = false (boolean)
17:00:04.207 [Lua] [out_of_date] = false (boolean)
17:00:04.207 [Lua] [downloading] = false (boolean)
17:00:04.207 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278654954/5C859571A3639629991210879951105E9AAC27F7/ (string)
17:00:04.207 [Lua] [num_children] = 1 (number)
17:00:04.207 [Lua] [ugc_status] = 3 (number)
17:00:04.207 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
17:00:04.207 [Lua] [last_updated] = 8/20/2020 12:35:43 AM (string)
17:00:04.207 [Lua] [installed] = true (boolean)
17:00:04.207 [Lua] [enabled] = false (boolean)
17:00:04.207 [Lua] [name] = UI Improvements Beta (string)
17:00:04.207 [Lua] [dependency_error] = (string)
17:00:04.207 [Lua]
17:00:04.207 [Lua]
17:00:04.207 [Lua] [1467751760] = 25 (number)
17:00:04.207 [Lua] [1384066089] = 3 (number)
17:00:04.207 [Lua] [1448167528] = 29 (number)
17:00:04.207 [Lua] [1498992606] = 28 (number)
17:00:04.207 [Lua] [1388911015] = 5 (number)
17:00:04.207 [Lua] [1516618647] = 6 (number)
17:00:04.207 [Lua] [1495937978] = 27 (number)
17:00:04.207 [Lua] [1497664830] = 26 (number)
17:00:04.207 [Lua] [1464907434] = 24 (number)
17:00:04.207 [Lua] [1395655171] = 9 (number)
17:00:04.207 [Lua] [1455893647] = 15 (number)
17:00:04.207 [Lua] [1402971136] = 12 (number)
17:00:04.207 [Lua] [1431393962] = 23 (number)
17:00:04.207 [Lua] [1383542440] = 2 (number)
17:00:04.207 [Lua] [1383452616] = 8 (number)
17:00:04.207 [Lua] [1374248490] = 22 (number)
17:00:04.207 [Lua] [1445717962] = 0 (number)
17:00:04.207 [Lua] [1569650837] = 18 (number)
17:00:04.207 [Lua] [1487862316] = 17 (number)
17:00:04.207 [Lua] [1395453301] = 19 (number)
17:00:04.207 [Lua] [1502859403] = 13 (number)
17:00:04.207 [Lua] [1448714756] = 7 (number)
17:00:04.207 [Lua] [1383433646] = 14 (number)
17:00:04.207 [Lua] [1393343095] = 20 (number)
17:00:04.207 [Lua] [1593460250] = 21 (number)
17:00:04.207 [Lua] [1369573612] = 11 (number)
17:00:04.207 [Lua] [1389872347] = 1 (number)
17:00:04.207 [Lua] [1397265260] = 16 (number)
17:00:04.207 [Lua] [1391228174] = 10 (number)
17:00:04.207 [Lua] [1479520507] = 4 (number)
17:00:04.207 [Lua]
17:00:04.232 [Lua]
17:00:04.232 [Lua] [1467751760] = 25 (number)
17:00:04.232 [Lua] [1384066089] = 3 (number)
17:00:04.232 [Lua] [1448167528] = 29 (number)
17:00:04.232 [Lua] [1498992606] = 28 (number)
17:00:04.232 [Lua] [1388911015] = 5 (number)
17:00:04.232 [Lua] [1516618647] = 6 (number)
17:00:04.232 [Lua] [1495937978] = 27 (number)
17:00:04.232 [Lua] [1497664830] = 26 (number)
17:00:04.232 [Lua] [1464907434] = 24 (number)
17:00:04.232 [Lua] [1395655171] = 9 (number)
17:00:04.232 [Lua] [1455893647] = 15 (number)
17:00:04.232 [Lua] [1402971136] = 12 (number)
17:00:04.232 [Lua] [1431393962] = 23 (number)
17:00:04.232 [Lua] [1383542440] = 2 (number)
17:00:04.232 [Lua] [1383452616] = 8 (number)
17:00:04.232 [Lua] [1374248490] = 22 (number)
17:00:04.232 [Lua] [1445717962] = 0 (number)
17:00:04.232 [Lua] [1569650837] = 18 (number)
17:00:04.232 [Lua] [1487862316] = 17 (number)
17:00:04.232 [Lua] [1395453301] = 19 (number)
17:00:04.232 [Lua] [1502859403] = 13 (number)
17:00:04.232 [Lua] [1448714756] = 7 (number)
17:00:04.232 [Lua] [1383433646] = 14 (number)
17:00:04.232 [Lua] [1393343095] = 20 (number)
17:00:04.232 [Lua] [1593460250] = 21 (number)
17:00:04.232 [Lua] [1369573612] = 11 (number)
17:00:04.232 [Lua] [1389872347] = 1 (number)
17:00:04.232 [Lua] [1397265260] = 16 (number)
17:00:04.232 [Lua] [1391228174] = 10 (number)
17:00:04.232 [Lua] [1479520507] = 4 (number)
17:00:04.232 [Lua]
17:00:04.233 [Lua] <>modded = true<>
17:00:04.233 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
17:00:04.236 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
17:00:04.246 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
17:00:04.246 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
17:00:04.247 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
17:00:04.247 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1038e110)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1038e230)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02766d80)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02766f10)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10628220)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x106281d0)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1251d7b0)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1251dae0)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1251d990)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da020)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1050f870)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104c9470)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x11563210)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10521230)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104fa0e0)
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
17:00:04.248 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128a2cc0)
17:00:04.249 [Lua] <>modded = true<>
17:00:04.249 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
17:00:04.252 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
17:00:04.255 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
17:00:04.255 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
17:00:04.256 [Lua] <>modded = true<>
17:00:04.256 [Lua] <>Mod:1389872347:Simple UI = true<>
17:00:04.257 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
17:00:04.258 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
17:00:04.258 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
17:00:04.258 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
17:00:04.259 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0ffff280)
17:00:04.259 [Lua] <>modded = true<>
17:00:04.259 [Lua] <>Mod:1467751760:UI Tweaks = true<>
17:00:04.262 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
17:00:04.265 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
17:00:04.265 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
17:00:04.267 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
17:00:04.268 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x10a301b0)
17:00:04.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x10a30390)
17:00:04.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x10a30610)
17:00:04.268 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x10a30410)
17:00:04.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x10a30350)
17:00:04.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x10a30710)
17:00:04.268 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x10a30430)
17:00:04.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x10a30850)
17:00:04.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d30)
17:00:04.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a30a30)
17:00:04.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x10a32090)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x10a30d10)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x10b524f0)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x10b525c0)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x10b52890)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x10b68890)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x109b9880)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x03625b40)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x10cac570)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x014b95f0)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01435930)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x01b66ab0)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x10c16da0)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x10aeb370)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x1099d920)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x103b47e0)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x10a30fa0)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x10a396a0)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x10a39660)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x10a39880)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x10a39740)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x10a3dc20)
17:00:04.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x10a98f00)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x10a5f020)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x10a5f0a0)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x10a394b0)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x10a39a10)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x10a396f0)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x10a399f0)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x11dbd1a0)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02a41e60)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x028fb080)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x028faec0)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a5f000)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a8efa0)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a5ed30)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a8f000)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x11675710)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x11674b70)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x11675190)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x116751d0)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x10a39640)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0ff39eb0)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x01404c30)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01c25610)
17:00:04.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01c255f0)
17:00:04.271 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01404bf0)
17:00:04.271 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0262fea0)
17:00:04.271 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x10372430)
17:00:04.271 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0009c880)
17:00:04.271 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x10a397b0)
17:00:04.271 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
17:00:04.271 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x10b814a0)
17:00:04.271 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x10b81400)
17:00:04.271 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x10b81420)
17:00:04.273 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x109aa1b0)
17:00:04.273 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x109aa280)
17:00:04.273 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
17:00:04.273 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
17:00:04.274 [Lua] <>modded = true<>
17:00:04.274 [Lua] <>Mod:1397265260:Numeric UI = true<>
17:00:04.276 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
17:00:04.277 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
17:00:04.277 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
17:00:04.277 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
17:00:04.277 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a30a30)
17:00:04.277 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a30dc0)
17:00:04.278 [Lua] <>modded = true<>
17:00:04.278 [Lua] <>Mod:1395453301:Skip Intro = true<>
17:00:04.279 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
17:00:04.280 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
17:00:04.280 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
17:00:04.280 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272f780)
17:00:04.281 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272f830)
17:00:04.281 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
17:00:04.281 [Lua] <>modded = true<>
17:00:04.281 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
17:00:04.283 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
17:00:04.284 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
17:00:04.284 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024c00)
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000382f0)
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x013b4760] (Origin: function: 0x013b5ac0)
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x10255b10)
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01453330)
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x013cd680)
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x014c5990)
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0147ec90)
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x01436170)
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026ea350)
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009f9d0)
17:00:04.285 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026ea2e0)
17:00:04.286 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026ea850)
17:00:04.286 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
17:00:04.286 [Lua] <>modded = true<>
17:00:04.286 [Lua] <>Mod:1445717962:Loadout Manager = true<>
17:00:04.288 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
17:00:04.289 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
17:00:04.289 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
17:00:04.289 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
17:00:04.289 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x115d2300)
17:00:04.289 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8c40)
17:00:04.289 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8b00)
17:00:04.289 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8b40)
17:00:04.289 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8be0)
17:00:04.289 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x115d2770)
17:00:04.289 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x035d0920)
17:00:04.289 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x035d09e0)
17:00:04.289 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x009640d0)
17:00:04.289 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x006350d0)
17:00:04.289 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
17:00:04.290 [Lua] <>modded = true<>
17:00:04.290 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
17:00:04.292 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
17:00:04.293 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
17:00:04.293 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
17:00:04.293 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0510)
17:00:04.293 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
17:00:04.293 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bcfd00)
17:00:04.293 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bcfe60)
17:00:04.293 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02766d40)
17:00:04.293 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bd0110)
17:00:04.293 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bd0030)
17:00:04.293 [Lua] <>modded = true<>
17:00:04.293 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
17:00:04.295 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
17:00:04.297 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
17:00:04.297 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
17:00:04.297 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
17:00:04.297 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9d0d0)
17:00:04.297 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9d0b0)
17:00:04.297 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f9d050)
17:00:04.297 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f9ce90)
17:00:04.297 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f80a50)
17:00:04.297 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f80a30)
17:00:04.297 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f809d0)
17:00:04.297 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f80810)
17:00:04.298 [Lua] <>modded = true<>
17:00:04.298 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
17:00:04.299 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
17:00:04.301 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
17:00:04.301 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
17:00:04.301 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0510)
17:00:04.301 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125e0720)
17:00:04.301 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01404bf0)
17:00:04.301 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125e09f0)
17:00:04.301 [Lua] <>modded = true<>
17:00:04.301 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
17:00:04.303 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
17:00:04.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
17:00:04.304 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
17:00:04.304 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a5f000)
17:00:04.304 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a8efa0)
17:00:04.304 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a5ed30)
17:00:04.304 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a8f000)
17:00:04.304 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
17:00:04.305 [Lua] <>modded = true<>
17:00:04.305 [Lua] <>Mod:1402971136:Needii = true<>
17:00:04.306 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
17:00:04.307 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
17:00:04.307 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
17:00:04.307 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
17:00:04.308 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x10b0e1e0)
17:00:04.308 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
17:00:04.308 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
17:00:04.308 [Lua] <>modded = true<>
17:00:04.308 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
17:00:04.310 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
17:00:04.311 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
17:00:04.311 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
17:00:04.311 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11b65b30)
17:00:04.311 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11b65b50)
17:00:04.311 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
17:00:04.311 [Lua] <>modded = true<>
17:00:04.311 [Lua] <>Mod:1388911015:Chat Block = true<>
17:00:04.313 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
17:00:04.314 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
17:00:04.314 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
17:00:04.314 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e5d800)
17:00:04.314 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
17:00:04.315 [Lua] <>modded = true<>
17:00:04.315 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
17:00:04.317 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
17:00:04.318 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
17:00:04.318 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
17:00:04.318 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b2c2f0)
17:00:04.318 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x027fb650] (Origin: function: 0x027fb740)
17:00:04.318 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
17:00:04.318 [Lua] <>modded = true<>
17:00:04.318 [Lua] <>Mod:1448714756:No Wobble = true<>
17:00:04.320 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
17:00:04.321 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
17:00:04.321 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
17:00:04.321 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
17:00:04.321 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0358fde0)
17:00:04.321 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
17:00:04.322 [Lua] <>modded = true<>
17:00:04.322 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
17:00:04.323 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
17:00:04.324 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
17:00:04.324 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
17:00:04.324 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
17:00:04.325 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02995f50)
17:00:04.325 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x014625f0)
17:00:04.325 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01462520)
17:00:04.325 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
17:00:04.325 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b68740)
17:00:04.325 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
17:00:04.325 [Lua] <>modded = true<>
17:00:04.325 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
17:00:04.327 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
17:00:04.331 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
17:00:04.331 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
17:00:04.331 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0262fea0)
17:00:04.331 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x10255ed0)
17:00:04.331 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10b75360)
17:00:04.331 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
17:00:04.331 [Lua] <>modded = true<>
17:00:04.331 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
17:00:04.333 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
17:00:04.334 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
17:00:04.334 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
17:00:04.335 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
17:00:04.335 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10b753e0)
17:00:04.335 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b756c0)
17:00:04.335 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b754f0)
17:00:04.335 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75510)
17:00:04.335 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75530)
17:00:04.335 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10b75590)
17:00:04.335 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10b755b0)
17:00:04.335 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
17:00:04.335 [Lua] <>modded = true<>
17:00:04.335 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
17:00:04.337 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
17:00:04.338 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
17:00:04.338 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
17:00:04.338 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b10650)
17:00:04.338 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
17:00:04.338 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
17:00:04.338 [Lua] <>modded = true<>
17:00:04.338 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
17:00:04.340 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
17:00:04.341 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
17:00:04.341 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
17:00:04.341 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
17:00:04.341 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0050)
17:00:04.341 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c41000)
17:00:04.341 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d31a20)
17:00:04.341 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01ba5d40)
17:00:04.341 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d31870)
17:00:04.342 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d2c380)
17:00:04.342 [Lua] <>modded = true<>
17:00:04.342 [Lua] <>Mod:1431393962:Vermitannica = true<>
17:00:04.345 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
17:00:04.350 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
17:00:04.350 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e25220)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11a6a220)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c4fb90)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c4ce40)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c4e290)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x10287650)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102876d0)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x013e9fd0)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01404ae0)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b2c2f0)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b2c3f0)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x10255a30)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115d27d0)
17:00:04.352 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x115d2320)
17:00:04.353 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0275b290)
17:00:04.353 [Lua] <>modded = true<>
17:00:04.353 [Lua] <>Mod:1391228174:UI Improvements = true<>
17:00:04.356 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
17:00:04.357 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
17:00:04.357 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
17:00:04.357 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f301a0)
17:00:04.357 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f2fa70)
17:00:04.357 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f301c0)
17:00:04.357 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f2fbf0)
17:00:04.357 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f2fb00)
17:00:04.357 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115d2b40)
17:00:04.357 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115d2ae0)
17:00:04.357 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x027fb650] (Origin: function: 0x027fb7c0)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e2cf50)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7ec0)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e82d0)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110356f0)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x11035a80)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110358d0)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x11035780)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x11035870)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110356d0)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x11035db0)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x11035a00)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110d4770)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x11162450)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x11162720)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116745e0)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22c20)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22c90)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22fb0)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22e00)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1180c970)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1180c990)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1180c9d0)
17:00:04.358 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1180c100)
17:00:04.359 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1180ca30)
17:00:04.359 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x118053c0)
17:00:04.359 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a6aa30)
17:00:04.359 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115d2630)
17:00:04.359 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a6a570)
17:00:04.359 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a6a700)
17:00:04.359 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
17:00:04.359 [Lua] <>modded = true<>
17:00:04.359 [Lua] <>Mod:1464907434:Armory = true<>
17:00:04.362 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
17:00:04.364 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
17:00:04.364 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
17:00:04.367 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e25220)
17:00:04.367 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11a6a220)
17:00:04.367 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x10255a30)
17:00:04.367 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x10007fa0)
17:00:04.367 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115d27d0)
17:00:04.367 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x115d2320)
17:00:04.367 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0275b290)
17:00:04.368 [Lua] <>modded = true<>
17:00:04.368 [Lua] <>Mod:1497664830:Item Filter = true<>
17:00:04.369 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
17:00:04.370 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
17:00:04.371 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
17:00:04.371 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod.
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7ec0)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7f20)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7f00)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e8230)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e8340)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e8360)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f5390)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f5460)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f5440)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f56b0)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22c20)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22e00)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22de0)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e9dfd0)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e9e0a0)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e9e1c0)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x110d43e0)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x110d45a0)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x110d4580)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x110d4660)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x11035870)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x110357c0)
17:00:04.371 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c1850)
17:00:04.372 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c1920)
17:00:04.372 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c1a10)
17:00:04.372 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c1b70)
17:00:04.372 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter
17:00:04.372 [Lua] <>project = vermintide 2<>
17:00:04.372 [Lua] <>build = release<>
17:00:04.372 [Lua] <>platform = win32<>
17:00:04.372 [Lua] <>dedicated_server = false<>
17:00:04.372 [Lua] <>title_id = 5107<>
17:00:04.372 [Lua] <>content_revision = 17502<>
17:00:04.372 [Lua] <>engine_revision = 72af77cbc050<>
17:00:04.372 [Lua] <>release_version = 4.0.0<>
17:00:04.372 [Lua] <>rendering_backend = dx11<>
17:00:04.372 [Lua] <>teamcity_build_id = 79856<>
17:00:04.373 [Lua] <>steam_id = 1100001000372d3<>
17:00:04.373 [Lua] <>steam_profile_name = Fizland<>
17:00:04.373 [Lua] <>machine_id = c5e8f75b-f776-46c4-bd3c-159cd5333ce7<>
17:00:04.373 [Lua] [Boot] Application build: release
17:00:04.373 [Lua] [Boot] Content revision: 17502
17:00:04.373 [Lua] [Boot] Engine revision: 72af77cbc050
17:00:04.373 [Lua] [Boot] Release version: 4.0.0
17:00:04.374 [Lua] [Boot] User ID: 1100001000372d3 Fizland
17:00:04.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
17:00:04.385 [Lua] initializing mechanism to: adventure
17:00:04.385 [Lua] Game:setup() total time: 0.012
17:00:04.385 [Lua] handle rev info: 0
17:00:04.385 [Lua] handle gfx quality: 0
17:00:04.385 [Lua] default settings: 0
17:00:04.385 [Lua] user settings: 0
17:00:04.385 [Lua] set frame times: 0
17:00:04.385 [Lua] init random: 0
17:00:04.385 [Lua] managers: 0.012000000000000455
17:00:04.385 [Lua]
17:00:04.385 [Lua] unaccounted: 0
17:00:04.385 [Lua] [Boot] use baked enemy meshes: false
17:00:04.385 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
17:00:04.386 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
17:00:04.386 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
17:00:04.386 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
17:00:04.386 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
17:00:04.386 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
17:00:04.386 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
17:00:04.415 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks
17:00:04.415 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
17:00:04.415 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
17:00:04.415 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
17:00:04.415 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
17:00:04.415 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
17:00:04.415 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
17:00:04.415 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
17:00:04.415 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
17:00:04.415 [Lua] [Testify] Ready!
17:00:04.416 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000eda00)
17:00:04.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
17:00:04.553 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
17:00:04.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
17:00:04.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
17:00:04.977 [Lua] [PackageManager] Force_load: resource_packages/title_screen
17:00:04.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
17:00:05.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
17:00:05.028 [Lua] [PackageManager] Force_load: resource_packages/menu
17:00:05.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
17:00:05.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
17:00:05.112 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
17:00:05.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
17:00:05.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
17:00:05.705 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
17:00:05.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
17:00:05.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
17:00:05.806 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
17:00:05.807 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
17:00:05.808 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
17:00:05.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
17:00:05.891 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
17:00:05.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
17:00:06.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
17:00:06.367 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
17:00:06.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
17:00:07.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
17:00:07.213 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
17:00:07.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
17:00:07.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
17:00:07.805 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
17:00:07.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
17:00:07.822 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
17:00:07.822 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
17:00:07.822 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks
17:00:07.822 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x10fd52d0)
17:00:07.822 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x012a14c0)
17:00:07.822 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x01315310)
17:00:07.822 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x013d7ad0)
17:00:07.822 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x01249b60)
17:00:07.822 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x10d20800)
17:00:07.822 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0121a830)
17:00:07.823 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
17:00:07.823 [Lua] [Gamestate] Enter StateTitleScreen
17:00:07.824 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
17:00:07.824 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
17:00:07.824 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
17:00:07.824 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
17:00:07.824 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
17:00:07.826 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
17:00:07.839 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
17:00:07.839 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
17:00:07.839 [Save] Loading `save_data`
17:00:07.840 [Save] Load done
17:00:07.857 [Lua] [BackendManagerPlayFab] Backend Enabled
17:00:08.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
17:00:08.397 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
17:00:08.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
17:00:08.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
17:00:08.673 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
17:00:08.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
17:00:08.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
17:00:08.908 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
17:00:08.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
17:00:09.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
17:00:09.100 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
17:00:09.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
17:00:09.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
17:00:09.168 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
17:00:09.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
17:00:09.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
17:00:09.991 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
17:00:09.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
17:00:10.008 [Lua] <>playfab_id = 324EEEA483290F37<>
17:00:10.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
17:00:10.117 [Lua] [PackageManager] Force_load: resource_packages/inventory
17:00:10.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
17:00:10.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
17:00:10.174 [Lua] [PackageManager] Force_load: resource_packages/careers
17:00:10.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
17:00:10.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
17:00:10.225 [Lua] [PackageManager] Force_load: resource_packages/decals
17:00:10.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
17:00:10.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
17:00:10.310 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
17:00:10.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
17:00:11.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
17:00:11.067 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
17:00:11.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
17:00:12.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
17:00:12.133 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
17:00:12.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
17:00:13.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
17:00:13.435 [Lua] [PackageManager] Force_load: resource_packages/ingame
17:00:13.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
17:00:14.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
17:00:14.632 [Lua] [PackageManager] Force_load: resource_packages/pickups
17:00:14.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
17:00:14.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
17:00:14.717 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
17:00:14.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
17:00:14.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
17:00:14.767 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
17:00:14.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
17:00:14.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
17:00:14.816 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
17:00:16.847 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin
17:00:16.847 warning: [Lua] Incorrectly configured weapon skins for es_blunderbuss_skin
17:00:16.847 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for es_1h_flail_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for dr_shield_axe_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for we_1h_sword_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for es_handgun_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for dr_2h_axe_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_sword_dagger_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for dr_drake_pistol_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for dr_2h_pick_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for wh_crossbow_repeater_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for wh_brace_of_pistols_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for dr_rakegun_skin
17:00:16.848 warning: [Lua] Incorrectly configured weapon skins for dr_1h_hammer_skin
17:00:16.849 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_geiser_skin
17:00:16.849 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin
17:00:16.849 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_flamethrower_skin
17:00:16.849 [Lua] steam item server: requesting user inventory
17:00:17.225 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
17:00:17.225 [Lua] ISI-> GET_ALL_ITEMS!
17:00:17.225 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
17:00:17.225 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
17:00:17.225 [Lua]
17:00:17.225 [Lua]
17:00:17.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
17:00:17.477 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
17:00:17.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
17:00:17.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
17:00:17.478 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
17:00:17.478 [Lua] [SteamManager] request_item_prices
17:00:17.479 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
17:00:17.789 [Lua] Player statistics loaded!
17:00:18.205 [Lua] [SteamManager] on_price_result 1 GBP
17:00:18.205 [Lua] _refresh_steam_item_prices_cb
17:00:18.273 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
17:00:18.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
17:00:18.532 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
17:00:18.552 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
17:00:18.555 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
17:00:18.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
17:00:18.942 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
17:00:19.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
17:00:19.198 [Lua] [UnlockManager] All unlocks ready
17:00:19.214 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
17:00:20.247 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
17:00:20.248 [Lua] [Managers] Destroying manager group:
17:00:20.248 [Lua] [Gamestate] Enter state StateLoading
17:00:20.250 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
17:00:20.250 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
17:00:20.250 [Lua] [LobbyManager] Setting up network options
17:00:20.250 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
17:00:20.250 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
17:00:20.250 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
17:00:20.250 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
17:00:20.250 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
17:00:20.250 [Lua] LobbyManager:setup_network_options server_port: 27015
17:00:20.250 [Lua] state_loading_restart_network JOIN VIA STEAM 0
17:00:20.258 [Lua] registering RPCs
17:00:20.258 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
17:00:20.258 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
17:00:20.259 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
17:00:20.259 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
17:00:20.259 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
17:00:20.259 [Lua] [LevelTransitionHandler] load_level inn_level 0
17:00:20.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
17:00:20.259 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
17:00:20.259 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
17:00:20.259 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
17:00:20.259 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
17:00:20.260 [SteamVoip] Creating room b034a29408562ce3
17:00:20.260 [SteamVoip] Joining room b034a29408562ce3
17:00:20.262 [EAC] EAC server 1100001000372d3 is initializing
17:00:20.271 [EAC] Server is also client 1100001000372d3
17:00:20.271 [EACServer] [17:00:20:271][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF697C38FE0 LogLevel: Info.
17:00:20.271 [Lua] ### Created peer state machine for 1100001000372d3
17:00:20.271 [Lua] [PeerSM] 1100001000372d3 :: on_enter Connecting
17:00:20.271 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
17:00:20.271 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:00:20.272 warning: [Application] Application.update_render_world is deprecated.
17:00:20.278 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:00:20.278 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:00:20.278 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
17:00:20.278 [Lua] Set lobby begin:
17:00:20.278 [Lua] Set lobby end.
17:00:20.278 [Lua] [PSM] Peer 1100001000372d3 joined. Want to use profile index "5" and join party "nil"
17:00:20.278 [Lua] [LobbyHost] Changed state from 0 to creating
17:00:20.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
17:00:20.309 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
17:00:20.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:00:20.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:00:20.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:00:20.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
17:00:20.494 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
17:00:20.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
17:00:20.545 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
17:00:20.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
17:00:20.566 [Lua] [LobbyHost] Changed state from creating to joined
17:00:20.567 [Lua] [PartyManager] Leader is set to 1100001000372d3
17:00:20.567 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001000372d3 my_peer_id:1100001000372d3
17:00:20.567 [Lua] [ChatManager] Registering channel 1
17:00:20.567 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001000372d3, own_peer_id=1100001000372d3)
17:00:20.567 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001000372d3, own_peer_id=1100001000372d3)
17:00:20.567 [Lua] [PartyManager] network_context_created (server_peer_id=1100001000372d3, own_peer_id=1100001000372d3)
17:00:20.580 [Lua] [NetworkServer] Changing num_players from nil to 1
17:00:20.580 [Lua] Players: 1
17:00:20.580 [Lua] Set lobby begin:
17:00:20.580 [Lua] Lobby data num_players = 1
17:00:20.580 [Lua] Lobby data level_key = inn_level
17:00:20.580 [Lua] Lobby data game_mode = 3
17:00:20.580 [Lua] Lobby data matchmaking = false
17:00:20.580 [Lua] Set lobby end.
17:00:22.274 [Lua] player (1100001000372d3,1) was put into party 0
17:00:22.274 [Lua] [PeerSM] 1100001000372d3 :: on_exit Connecting
17:00:22.274 [Lua] [PeerSM] 1100001000372d3 :: on_enter Loading
17:00:22.274 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001000372d3 inn_level 0
17:00:22.274 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:00:22.274 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001000372d3 "Fizland"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001000372d3 \"Fizland\""
[2] self = table: 0000000011D99AB0; previous_state = Connecting; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000011B75040; peer_id = "1100001000372d3"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 299611; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000011AEA230
[3] _ = table: 0000000011D99AB0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000011D99B50; dt = 0.016987495124340057; state_data = table: 0000000011D99AB0; new_state = Loading
[5] self = table: 0000000011B734B0; dt = 0.016987495124340057; peer_state_machines = table: 0000000011B73800; joined_peers = table: 0000000011B73A60; game_session = nil; peer_id = "1100001000372d3"; peer_state_machine = table: 0000000011D99B50
[6] self = table: 0000000003689390; dt = 0.016987495124340057
[7] self = table: 0000000003689390; dt = 0.016987495124340057; t = 17.898887249990366
[8] self = table: 0000000011695BD0; dt = 0.016987495124340057; t = 17.898887249990366
[9] self = table: 0000000000097100; real_world_dt = 0.016987495124340057; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016987495124340057; t = 17.898887249990366
[10] dt = 0.016987495124340057
[2] server = table: 0000000011B734B0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.972153514623642; peer_id = "1100001000372d3";
[4] current_state = Loading; function_memoize = table: 0000000011D99B20; state_data = table: 0000000011D99AB0;
[5] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 0000000011B73830; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000011B735B0; _joined_peers = table: 0000000011B73A60; voip = table: 0000000011B747A0; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000011B737D0; lobby_host = table: 0000000011A40DF0; level_key = "inn_level"; slot_allocator = table: 0000000011B73520; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011B73AC0; wanted_career_index = 3; _reserved_slots = table: 0000000011B74BF0; wanted_profile_index = 5; _connected_peers = table: 0000000011B73A90; player_manager = table: 00000000125ED570; _profile_requester = table: 00000000006B9540; network_transmit = table: 0000000011B75040; peers_completed_game_object_sync = table: 0000000011B73650; peer_state_machines = table: 0000000011B73800; network_event_delegate = table: 00000000006B8070;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000011B75040; _input_manager = table: 0000000002EAC040; _machine = table: 0000000010E65B50; _network_event_delegate = table: 00000000006B8070; _registered_rpcs = true; _wanted_state = table: 00000000103721C0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000001C6DE30; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000011B734B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000003BD5A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000011B73AC0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000011A40DF0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000011B75040; _input_manager = table: 0000000002EAC040; _machine = table: 0000000010E65B50; _network_event_delegate = table: 00000000006B8070; _registered_rpcs = true; _wanted_state = table: 00000000103721C0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000001C6DE30; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000011B734B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000003BD5A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000011B73AC0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000011A40DF0;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000003689390;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000011695AF0;
<>
17:00:22.275 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000011D99AB0; previous_state = Connecting; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000011B75040; peer_id = "1100001000372d3"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 299611; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000011AEA230
[3] _ = table: 0000000011D99AB0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000011D99B50; dt = 0.016987495124340057; state_data = table: 0000000011D99AB0; new_state = Loading
[5] self = table: 0000000011B734B0; dt = 0.016987495124340057; peer_state_machines = table: 0000000011B73800; joined_peers = table: 0000000011B73A60; game_session = nil; peer_id = "1100001000372d3"; peer_state_machine = table: 0000000011D99B50
[6] self = table: 0000000003689390; dt = 0.016987495124340057
[7] self = table: 0000000003689390; dt = 0.016987495124340057; t = 17.898887249990366
[8] self = table: 0000000011695BD0; dt = 0.016987495124340057; t = 17.898887249990366
[9] self = table: 0000000000097100; real_world_dt = 0.016987495124340057; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016987495124340057; t = 17.898887249990366
[10] dt = 0.016987495124340057
[2] server = table: 0000000011B734B0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.972153514623642; peer_id = "1100001000372d3";
[4] current_state = Loading; function_memoize = table: 0000000011D99B20; state_data = table: 0000000011D99AB0;
[5] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 0000000011B73830; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000011B735B0; _joined_peers = table: 0000000011B73A60; voip = table: 0000000011B747A0; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000011B737D0; lobby_host = table: 0000000011A40DF0; level_key = "inn_level"; slot_allocator = table: 0000000011B73520; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011B73AC0; wanted_career_index = 3; _reserved_slots = table: 0000000011B74BF0; wanted_profile_index = 5; _connected_peers = table: 0000000011B73A90; player_manager = table: 00000000125ED570; _profile_requester = table: 00000000006B9540; network_transmit = table: 0000000011B75040; peers_completed_game_object_sync = table: 0000000011B73650; peer_state_machines = table: 0000000011B73800; network_event_delegate = table: 00000000006B8070;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000011B75040; _input_manager = table: 0000000002EAC040; _machine = table: 0000000010E65B50; _network_event_delegate = table: 00000000006B8070; _registered_rpcs = true; _wanted_state = table: 00000000103721C0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000001C6DE30; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000011B734B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000003BD5A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000011B73AC0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000011A40DF0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000011B75040; _input_manager = table: 0000000002EAC040; _machine = table: 0000000010E65B50; _network_event_delegate = table: 00000000006B8070; _registered_rpcs = true; _wanted_state = table: 00000000103721C0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000001C6DE30; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000011B734B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000003BD5A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000011B73AC0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000011A40DF0;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000003689390;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000011695AF0;
<>
<>
17:00:22.275 [Lua] [StateLoading] got rpc_load_level 50 inn_level
17:00:30.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
17:00:30.396 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
17:00:30.412 [Lua] [LevelTransitionHandler] Level load completed!
17:00:30.412 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 299611 - use_random_directors: true - overriden_conflict: nil
17:00:30.415 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:00:30.415 [Lua] checking dlc's against conflict directors
17:00:30.415 [Lua] number of factions to include 2
17:00:30.415 [Lua] Updated list weights for random:
17:00:30.415 [Lua] skaven, 0.42 (0.00-0.42)
17:00:30.415 [Lua] chaos, 0.42 (0.42-0.83)
17:00:30.415 [Lua] beastmen, 0.17 (0.83-1.00)
17:00:30.415 [Lua] Rolled random faction: 0.12435121834278107 skaven
17:00:30.415 [Lua] Updated list weights for random:
17:00:30.415 [Lua] beastmen, 0.29 (0.00-0.29)
17:00:30.415 [Lua] chaos, 0.71 (0.29-1.00)
17:00:30.415 [Lua] Rolled random faction: 0.94971776008605957 chaos
17:00:30.415 [Lua] number of factions added 2
17:00:30.415 [Lua] --- --- ---
17:00:30.415 [Lua] Starting... difficulty 'normal'
17:00:30.415 [Lua] These are the starting conflict directors:
17:00:30.415 [Lua] inn_level
17:00:30.415 [Lua] --- --- ---
17:00:30.415 [Lua]
17:00:30.415 [Lua] DONE! Found the following directors:
17:00:30.415 [Lua] (free: 35), Master hash is:
17:00:30.415 [Lua] [EnemyPackageLoader] breed_lookup: {
}
17:00:30.415 [Lua] load_startup_enemy_packages: --------------
17:00:30.415 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
17:00:30.415 [Lua] critter_rat
17:00:30.429 [Lua] ### Sending rpc_level_loaded
17:00:30.429 [Lua] #### Has state machine: true, peer_id: 1100001000372d3, level_id: 50
17:00:30.429 [Lua] Peer 1100001000372d3 has loaded the level and all enemies are loaded
17:00:30.446 [Lua] [PeerSM] 1100001000372d3 :: on_exit Loading
17:00:30.446 [Lua] [PeerSM] 1100001000372d3 :: on_enter LoadingProfilePackages
17:00:30.446 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:0 my_peer_id:1100001000372d3
17:00:30.446 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:0 my_peer_id:1100001000372d3
17:00:30.463 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
17:00:30.463 [Lua] [PeerSM] 1100001000372d3 :: on_exit LoadingProfilePackages
17:00:30.463 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForEnterGame
17:00:30.464 [Lua] ### Sending rpc_level_loaded
17:00:30.464 [Lua] #### Has state machine: false, peer_id: 1100001000372d3, level_id: 50
17:00:30.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
17:00:30.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
17:00:30.498 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
17:00:30.498 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
17:00:30.498 [Lua] Starting async level spawning of levels/inn/world
17:00:30.499 [Umbra] Init version: 3.4.15 :: 16 threads
17:00:30.931 [Lua] Async level spawning done
17:00:30.931 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:00:31.912 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:00:31.912 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:00:31.912 [Lua] Set lobby begin:
17:00:31.912 [Lua] Lobby data host = 1100001000372d3
17:00:31.913 [Lua] Lobby data level_key = inn_level
17:00:31.913 [Lua] Lobby data game_mode = 3
17:00:31.913 [Lua] Lobby data country_code = GB
17:00:31.913 [Lua] Lobby data unique_server_name = Fizland
17:00:31.913 [Lua] Lobby data num_players = 1
17:00:31.913 [Lua] Lobby data matchmaking = false
17:00:31.913 [Lua] Set lobby end.
17:00:31.914 [Lua] [Managers] Destroying manager group:
17:00:31.914 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
17:00:31.914 [Lua] [Gamestate] Enter StateIngame HOST
17:00:31.914 [Lua] [Managers] Calling function on all managers:
17:00:31.915 [Lua] <>level = inn_level<>
17:00:31.915 [Lua] Set lobby begin:
17:00:31.915 [Lua] Lobby data host = 1100001000372d3
17:00:31.915 [Lua] Lobby data level_key = inn_level
17:00:31.915 [Lua] Lobby data game_mode = 3
17:00:31.915 [Lua] Lobby data selected_level_key = inn_level
17:00:31.915 [Lua] Lobby data country_code = GB
17:00:31.916 [Lua] Lobby data unique_server_name = Fizland
17:00:31.916 [Lua] Lobby data num_players = 1
17:00:31.916 [Lua] Lobby data matchmaking = false
17:00:31.916 [Lua] Set lobby end.
17:00:31.916 [Lua] [StateIngame] Server ingame
17:00:31.921 [Lua] Set lobby begin:
17:00:31.921 [Lua] Lobby data level_key = inn_level
17:00:31.921 [Lua] Lobby data selected_level_key = inn_level
17:00:31.921 [Lua] Lobby data unique_server_name = Fizland
17:00:31.921 [Lua] Lobby data matchmaking = false
17:00:31.922 [Lua] Lobby data host = 1100001000372d3
17:00:31.922 [Lua] Lobby data country_code = GB
17:00:31.922 [Lua] Lobby data game_mode = 3
17:00:31.922 [Lua] Lobby data difficulty_tweak = 0
17:00:31.922 [Lua] Lobby data difficulty = normal
17:00:31.922 [Lua] Lobby data num_players = 1
17:00:31.922 [Lua] Set lobby end.
17:00:31.923 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
17:00:31.923 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
17:00:31.923 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:00:31.923 [Lua] [Matchmaking] initializing
17:00:31.923 [Lua] [Matchmaking] my_peer_id: 1100001000372d3, I am server
17:00:31.923 [Lua] [Matchmaking] register rpcs
17:00:31.923 [Lua] GameNetworkManager:init... creating game session
17:00:31.923 [Lua] Host GameSession.make_game_session_host with session:
17:00:31.923 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:00:31.923 [Lua] [GameNetworkManager] My own peer_id = 1100001000372d3
17:00:31.923 [Lua] [GameNetworkManager] self.is_server = true
17:00:31.923 [Network] Setting artificial MTU limit to 65536
17:00:31.923 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
17:00:31.932 [Lua] Switching ConflictSettings: to: inn_level
17:00:31.932 [Lua] pacing=disabled
17:00:31.932 [Lua] roaming=nil
17:00:31.932 [Lua] disabled=false
17:00:31.932 [Lua] pack_spawning=disabled
17:00:31.932 [Lua] contained_breeds=nil
17:00:31.932 [Lua] boss=disabled
17:00:31.932 [Lua] horde=disabled
17:00:31.932 [Lua] specials=disabled
17:00:31.932 [Lua] name=inn_level
17:00:31.932 [Lua] intensity=disabled
17:00:31.932 [Lua] ---
17:00:31.932 [Lua] [LevelAnalysis] set_random_seed( 299611)
17:00:31.939 [Lua] [AIInterestPointSystem] Level Seed: 299611
17:00:31.939 [Lua]
17:00:31.939 [Lua] [entity_system_bag] = table
17:00:31.939 [Lua] [entity_system_bag] = metatable
17:00:31.939 [Lua] [startup_data] = table
17:00:31.939 [Lua] [entity_manager] = table
17:00:31.939 [Lua] [entity_manager] = metatable
17:00:31.939 [Lua] [unit_spawner] = table
17:00:31.939 [Lua] [unit_spawner] = metatable
17:00:31.939 [Lua] [unit_storage] = table
17:00:31.939 [Lua] [unit_storage] = metatable
17:00:31.940 [Lua] [dice_keeper] = table
17:00:31.940 [Lua] [dice_keeper] = metatable
17:00:31.940 [Lua] [is_server] = true (boolean)
17:00:31.940 [Lua] [world] = [World]
17:00:31.940 [Lua] [system_api] = table
17:00:31.940 [Lua] [entity_system] = table
17:00:31.940 [Lua] [entity_system] = metatable
17:00:31.940 [Lua] [network_lobby] = table
17:00:31.940 [Lua] [network_lobby] = metatable
17:00:31.940 [Lua] [profile_synchronizer] = table
17:00:31.940 [Lua] [profile_synchronizer] = metatable
17:00:31.940 [Lua] [level_transition_handler] = table
17:00:31.940 [Lua] [level_transition_handler] = metatable
17:00:31.940 [Lua] [num_local_human_players] = 1 (number)
17:00:31.940 [Lua] [statistics_db] = table
17:00:31.940 [Lua] [statistics_db] = metatable
17:00:31.940 [Lua] [network_server] = table
17:00:31.940 [Lua] [network_server] = metatable
17:00:31.940 [Lua] [input_manager] = table
17:00:31.940 [Lua] [input_manager] = metatable
17:00:31.940 [Lua] [network_clock] = table
17:00:31.940 [Lua] [network_clock] = metatable
17:00:31.940 [Lua] [network_transmit] = table
17:00:31.940 [Lua] [network_transmit] = metatable
17:00:31.940 [Lua] [free_flight_manager] = table
17:00:31.940 [Lua] [free_flight_manager] = metatable
17:00:31.940 [Lua] [network_manager] = table
17:00:31.940 [Lua] [network_manager] = metatable
17:00:31.940 [Lua] [network_event_delegate] = table
17:00:31.940 [Lua] [network_event_delegate] = metatable
17:00:31.940 [Lua]
17:00:31.940 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:00:31.940 [Lua] ignoring extension VersusInteractObjectiveExtension
17:00:31.940 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:00:31.940 [Lua] ignoring extension VersusSocketObjectiveExtension
17:00:31.940 [Lua] ignoring extension VersusTargetObjectiveExtension
17:00:31.940 [Lua] ignoring extension VersusMissionObjectiveExtension
17:00:31.941 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:00:31.943 [Lua] [AchievementManager] Achievements using the steam platform
17:00:32.005 [Lua] [StateIngame] Level seed: 299611
17:00:32.013 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
17:00:32.013 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
17:00:32.013 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
17:00:32.013 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
17:00:32.013 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2, async-read,
17:00:32.013 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
17:00:32.013 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
17:00:32.013 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
17:00:32.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
17:00:32.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
17:00:32.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
17:00:32.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_5, async-read,
17:00:32.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_4, async-read,
17:00:32.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
17:00:32.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_1, async-read,
17:00:32.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
17:00:32.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1, async-read,
17:00:32.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
17:00:32.015 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_3, async-read,
17:00:32.018 [Lua] [LevelAnalysis] set_random_seed( 299611)
17:00:32.022 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
17:00:32.023 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
17:00:32.023 [Lua] [IngameUI] init
17:00:32.043 [SteamVoipClient] select_out(1100001000372d3, off)
17:00:32.054 [Lua] cb_razer_chroma_setup
17:00:32.115 [Lua] [Matchmaking] Cancelling matchmaking
17:00:32.115 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:00:32.115 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:00:32.115 [Lua] Set lobby begin:
17:00:32.115 [Lua] Lobby data level_key = inn_level
17:00:32.115 [Lua] Lobby data power_level = 0
17:00:32.116 [Lua] Lobby data selected_level_key = inn_level
17:00:32.116 [Lua] Lobby data unique_server_name = Fizland
17:00:32.116 [Lua] Lobby data matchmaking = false
17:00:32.116 [Lua] Lobby data host = 1100001000372d3
17:00:32.116 [Lua] Lobby data country_code = GB
17:00:32.116 [Lua] Lobby data game_mode = 3
17:00:32.117 [Lua] Lobby data difficulty_tweak = 0
17:00:32.117 [Lua] Lobby data difficulty = normal
17:00:32.117 [Lua] Lobby data num_players = 1
17:00:32.117 [Lua] Set lobby end.
17:00:32.118 [Flow] complete_skittergate_legend true
17:00:32.118 [Flow] complete_all_helmgart_levels_recruit true
17:00:32.120 [Flow] WitchHunterLevel:35
17:00:32.120 [Flow] LeaderYes
17:00:32.120 [Flow] ALL PC XP:304250
17:00:32.120 [Flow] Has "bogenhafen" DLC:true
17:00:32.120 [Flow] WH XP:60850
17:00:32.120 [Flow] Number of crafted items:7531
17:00:32.120 [Flow] Has "pre_order" DLC:true
17:00:32.120 [Flow] Sum of Powe Levels:1500
17:00:32.120 [Flow] lodestone diff 1:false
17:00:32.120 [Flow] magnus and forest activated
17:00:32.120 [Flow] magnus and forest activated
17:00:32.120 [Flow] cemetery and forest activated
17:00:32.120 [Flow] magnus and cemetery
17:00:32.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:00:32.120 [Flow] ALL RUNES ACTIVATED
17:00:32.120 [Flow] magnus and forest activated
17:00:32.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:00:32.120 [Flow] ALL RUNES ACTIVATED
17:00:32.120 [Flow] cemetery and forest activated
17:00:32.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:00:32.120 [Flow] ALL RUNES ACTIVATED
17:00:32.120 [Flow] magnus and forest activated
17:00:32.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:00:32.120 [Flow] ALL RUNES ACTIVATED
17:00:32.121 [Flow] magnus and cemetery
17:00:32.121 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:00:32.121 [Flow] ALL RUNES ACTIVATED
17:00:32.121 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:00:32.123 [Lua] CurrentConflictSettings inn_level
17:00:32.123 [Lua] [ConflictDirector] conflict_director is ai_ready
17:00:32.123 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:00:32.123 [Lua] [MainPathSpawningGenerator] Injecting travel distances
17:00:32.126 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:00:32.126 [Lua] Forming navigation groups in one frame
17:00:32.126 [Lua] Forming navigation groups
17:00:32.160 [Lua] NavigationGroupManager -> calulation time A: 0.033000000000001251
17:00:32.161 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443
17:00:32.161 [Lua] number of nav groups: 41
17:00:32.162 [Lua] number of refined nav groups : 23
17:00:32.165 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
17:00:32.165 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
17:00:32.165 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
17:00:32.165 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
17:00:32.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:00:32.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:00:32.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:00:32.168 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
17:00:32.168 [Lua] [Managers] Calling function on all managers:
17:00:32.168 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:00:32.168 [Save] Loading `ut_tweaks_presets`
17:00:32.169 [Save] Load done
17:00:32.211 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForEnterGame
17:00:32.211 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForGameObjectSync
17:00:32.687 [Lua] player (1100001000372d3,1) was put into party 1
17:00:32.687 [Lua] [IngamePlayerListUI] - Destroy
17:00:32.687 [Lua] [EquipmentUI] - Destroy
17:00:32.687 [Lua] [AbilityUI] - Destroy
17:00:32.687 [Lua] [GamePadAbilityUI] - Destroy
17:00:32.687 [Lua] [GamePadEquipmentUI] - Destroy
17:00:32.697 [Lua] Assigning peer(1100001000372d3:1) to profile(5) career(3)
17:00:32.697 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000372d3) local_player_id(1) profile_index(5) career_index(3)
17:00:32.697 [Lua] Set lobby begin:
17:00:32.698 [Lua] Lobby data player_slot_1 = 0:0
17:00:32.698 [Lua] Lobby data level_key = inn_level
17:00:32.698 [Lua] Lobby data power_level = 0
17:00:32.698 [Lua] Lobby data selected_level_key = inn_level
17:00:32.698 [Lua] Lobby data player_slot_4 = 0:0
17:00:32.698 [Lua] Lobby data difficulty = normal
17:00:32.699 [Lua] Lobby data unique_server_name = Fizland
17:00:32.699 [Lua] Lobby data matchmaking = false
17:00:32.699 [Lua] Lobby data host = 1100001000372d3
17:00:32.699 [Lua] Lobby data country_code = GB
17:00:32.699 [Lua] Lobby data game_mode = 3
17:00:32.699 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:00:32.700 [Lua] Lobby data player_slot_2 = 0:0
17:00:32.700 [Lua] Lobby data difficulty_tweak = 0
17:00:32.700 [Lua] Lobby data player_slot_3 = 0:0
17:00:32.700 [Lua] Lobby data num_players = 1
17:00:32.700 [Lua] Set lobby end.
17:00:32.700 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001000372d3
17:00:32.701 [Lua]
17:00:32.701 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
17:00:32.701 [Lua] [wwise/handgun_rifle] = false (boolean)
17:00:32.701 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08] = false (boolean)
17:00:32.701 [Lua] [resource_packages/careers/es_knight] = false (boolean)
17:00:32.701 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
17:00:32.701 [Lua] [units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p] = false (boolean)
17:00:32.701 [Lua] [wwise/two_handed_swords] = false (boolean)
17:00:32.701 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
17:00:32.701 [Lua]
17:00:32.701 [Lua]
17:00:32.701 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
17:00:32.701 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
17:00:32.701 [Lua] [units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01] = false (boolean)
17:00:32.701 [Lua] [wwise/two_handed_swords] = false (boolean)
17:00:32.701 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
17:00:32.701 [Lua] [resource_packages/careers/es_knight] = false (boolean)
17:00:32.701 [Lua] [wwise/handgun_rifle] = false (boolean)
17:00:32.701 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
17:00:32.701 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
17:00:32.701 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08] = false (boolean)
17:00:32.701 [Lua] [units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p] = false (boolean)
17:00:32.701 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
17:00:32.701 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
17:00:32.701 [Lua]
17:00:32.701 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForGameObjectSync
17:00:32.701 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForPlayers
17:00:32.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
17:00:32.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
17:00:32.703 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
17:00:32.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
17:00:32.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:1 my_peer_id:1100001000372d3
17:00:32.719 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForPlayers
17:00:32.719 [Lua] [PeerSM] 1100001000372d3 :: on_enter InGame
17:00:32.724 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:1 my_peer_id:1100001000372d3
17:00:32.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:00:32.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:00:32.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:00:32.725 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
17:00:32.725 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
17:00:32.725 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
17:00:32.725 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
17:00:32.725 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:00:32.725 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
17:00:32.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:00:32.725 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:00:32.725 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read,
17:00:32.725 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
17:00:32.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
17:00:32.861 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
17:00:32.862 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
17:00:32.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:00:32.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:00:32.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:00:32.927 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
17:00:32.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:00:32.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:00:32.983 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
17:00:32.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
17:00:32.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
17:00:33.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
17:00:33.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
17:00:33.049 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
17:00:33.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
17:00:33.103 [Flow] DISABLE
17:00:33.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
17:00:33.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
17:00:33.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
17:00:33.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:00:33.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:00:33.171 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:00:33.172 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
17:00:33.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:00:33.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:00:33.225 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:00:33.227 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
17:00:33.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
17:00:33.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
17:00:33.263 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
17:00:33.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
17:00:33.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
17:00:33.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
17:00:33.335 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
17:00:33.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
17:00:33.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
17:00:33.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
17:00:33.387 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
17:00:33.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
17:00:33.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:00:33.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:00:33.439 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:00:33.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
17:00:33.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
17:00:33.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
17:00:33.489 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
17:00:33.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
17:00:33.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:00:33.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:00:33.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:00:33.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
17:00:33.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
17:00:33.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
17:00:33.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
17:00:33.593 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
17:00:33.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:00:33.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:00:33.627 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:00:33.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
17:00:33.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
17:00:33.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
17:00:33.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
17:00:33.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
17:00:34.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
17:00:34.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
17:00:34.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01
17:00:34.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01
17:00:34.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01
17:00:34.531 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
17:00:34.631 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
17:00:34.631 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
17:00:34.632 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
17:00:35.400 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
17:00:35.400 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
17:00:35.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
17:00:35.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
17:00:35.501 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
17:00:35.503 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
17:00:35.674 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
17:00:35.674 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
17:00:35.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
17:00:36.459 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
17:00:36.459 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
17:00:36.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
17:00:36.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
17:00:36.691 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
17:00:36.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
17:00:36.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
17:00:36.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
17:00:36.793 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
17:00:36.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
17:00:36.968 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
17:00:36.970 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
17:00:37.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
17:00:37.051 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
17:00:37.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
17:00:37.119 [Lua] PlayFabMirrorBase:_commit_internal 1
17:00:37.119 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:00:37.123 [Lua] generate_backend_stats 1100001000372d3:1
17:00:37.144 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:00:37.144 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:00:37.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
17:00:37.144 [Lua] Set lobby begin:
17:00:37.144 [Lua] Lobby data player_slot_1 = 0:0
17:00:37.144 [Lua] Lobby data level_key = inn_level
17:00:37.145 [Lua] Lobby data power_level = 835
17:00:37.145 [Lua] Lobby data selected_level_key = inn_level
17:00:37.145 [Lua] Lobby data player_slot_4 = 0:0
17:00:37.145 [Lua] Lobby data difficulty = normal
17:00:37.145 [Lua] Lobby data unique_server_name = Fizland
17:00:37.145 [Lua] Lobby data matchmaking = false
17:00:37.146 [Lua] Lobby data host = 1100001000372d3
17:00:37.146 [Lua] Lobby data country_code = GB
17:00:37.146 [Lua] Lobby data game_mode = 3
17:00:37.146 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:00:37.146 [Lua] Lobby data player_slot_2 = 0:0
17:00:37.146 [Lua] Lobby data difficulty_tweak = 0
17:00:37.146 [Lua] Lobby data player_slot_3 = 0:0
17:00:37.147 [Lua] Lobby data num_players = 1
17:00:37.147 [Lua] Set lobby end.
17:00:37.160 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
17:00:37.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
17:00:37.196 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
17:00:37.213 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
17:00:37.236 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:00:37.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:00:37.237 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
17:00:37.268 [Lua] Players are leaving the safe zone
17:00:37.601 [Lua] StateInGameRunning:_game_actually_starts()
17:00:37.601 [Lua] [IngameUI] menu view on_enter start_menu_view
17:00:37.601 [Lua] hero_fullscreen_menu_on_enter
17:00:37.601 [Lua] #################################################################################################################
17:00:37.601 [Lua] [Loading Time]: 00:00:17 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
17:00:37.601 [Lua] #################################################################################################################
17:00:37.601 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
17:00:37.605 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b1d7470
17:00:37.607 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
17:00:37.612 [SteamVoipClient] select_out(1100001000372d3, off)
17:00:37.625 [Lua] cb_razer_chroma_setup
17:00:37.640 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:00:37.640 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:00:37.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:00:37.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:00:37.641 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:00:37.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:00:37.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:00:37.641 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:00:37.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
17:00:37.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
17:00:37.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView
17:00:37.675 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
17:00:37.684 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
17:00:37.684 [Lua] commit result success 1
17:00:37.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
17:00:37.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
17:00:37.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
17:00:37.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
17:00:37.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
17:00:37.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
17:00:37.908 [Lua] Commit load time data
17:00:38.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x99, position: 0
17:00:39.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x99, position: 27249
17:00:41.061 [Lua] [IngameUI] menu view on_exit start_menu_view
17:00:41.061 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
17:00:41.061 [Lua] hero_fullscreen_menu_on_exit
17:00:41.065 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b1d7470
17:00:41.065 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
17:00:41.065 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
17:00:41.551 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
17:00:41.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:00:41.568 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
17:00:41.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:00:41.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
17:00:41.586 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:00:41.602 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
17:00:41.602 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:00:41.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2, async-read,
17:00:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:00:41.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
17:00:41.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:00:41.653 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
17:00:41.653 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:00:41.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
17:00:41.671 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:00:41.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
17:00:41.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:00:41.822 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1, async-read,
17:00:41.822 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:00:43.733 [Lua] [IngameUI] menu view on_enter hero_view
17:00:43.739 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b1d4ff0
17:00:43.739 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
17:00:43.739 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x115b6a90)
17:00:43.739 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x115ad8b0)
17:00:43.739 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x11596af0)
17:00:43.755 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
17:00:43.756 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
17:00:43.758 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
17:00:43.758 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
17:00:43.835 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
17:00:44.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
17:00:44.269 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
17:00:44.310 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:00:44.310 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:00:44.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:00:44.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:00:44.352 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:00:44.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:00:44.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
17:00:44.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:00:44.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:00:45.250 [Lua] [IngameUI] menu view on_exit hero_view
17:00:45.255 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b1d4ff0
17:00:45.255 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
17:00:45.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
17:00:45.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
17:00:45.255 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:00:45.255 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:00:45.256 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:00:45.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:00:45.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
17:00:45.273 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
17:00:45.273 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
17:00:45.273 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
17:00:45.489 [Lua] [IngameUI] menu view on_enter ingame_menu
17:00:47.746 [Lua] [IngameUI] menu view on_exit ingame_menu
17:00:47.747 [Lua] [IngameUI] menu view on_enter vmf_options_view
17:00:55.337 [Lua] PlayFabMirrorBase:_commit_internal 2
17:00:55.337 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:00:55.342 [Lua] generate_backend_stats 1100001000372d3:1
17:00:55.368 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:00:55.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:00:55.377 [Lua] commit result success 2
17:03:09.153 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Disabling all hooks for mod: Countries in Lobby Browser
17:03:09.776 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
17:03:11.666 [Lua] [IngameUI] menu view on_exit vmf_options_view
17:03:31.108 [Lua] [IngameUI] menu view on_enter start_game_view
17:03:31.110 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b1d8bb0
17:03:31.110 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
17:03:31.112 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
17:03:31.112 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
17:03:31.113 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
17:03:31.113 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
17:03:32.914 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
17:03:32.914 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
17:03:32.914 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
17:03:32.914 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
17:03:32.914 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
17:03:32.915 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
17:03:32.915 [Lua]
17:03:32.915 [Lua] [1] = table
17:03:32.915 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
17:03:32.915 [Lua] [difficulties] = table
17:03:32.915 [Lua] [1] = normal (string)
17:03:32.915 [Lua] [2] = hard (string)
17:03:32.915 [Lua] [3] = harder (string)
17:03:32.915 [Lua] [4] = hardest (string)
17:03:32.915 [Lua] [5] = cataclysm (string)
17:03:32.915 [Lua] [6] = any (string)
17:03:32.915 [Lua] [levels] = table
17:03:32.915 [Lua] [1] = dlc_bogenhafen_city (string)
17:03:32.915 [Lua] [2] = farmlands (string)
17:03:32.915 [Lua] [3] = ussingen (string)
17:03:32.915 [Lua] [4] = elven_ruins (string)
17:03:32.915 [Lua] [5] = ground_zero (string)
17:03:32.915 [Lua] [6] = fort (string)
17:03:32.915 [Lua] [7] = dlc_portals (string)
17:03:32.915 [Lua] [8] = catacombs (string)
17:03:32.915 [Lua] [9] = dlc_castle (string)
17:03:32.915 [Lua] [10] = plaza (string)
17:03:32.915 [Lua] [11] = crater (string)
17:03:32.915 [Lua] [12] = dlc_bogenhafen_slum (string)
17:03:32.915 [Lua] [13] = skaven_stronghold (string)
17:03:32.915 [Lua] [14] = military (string)
17:03:32.915 [Lua] [15] = mines (string)
17:03:32.915 [Lua] [16] = forest_ambush (string)
17:03:32.915 [Lua] [17] = cemetery (string)
17:03:32.915 [Lua] [18] = magnus (string)
17:03:32.915 [Lua] [19] = nurgle (string)
17:03:32.915 [Lua] [20] = bell (string)
17:03:32.915 [Lua] [21] = warcamp (string)
17:03:32.915 [Lua] [22] = dlc_celebrate_crawl (string)
17:03:32.915 [Lua] [23] = skittergate (string)
17:03:32.915 [Lua] [24] = dlc_bastion (string)
17:03:32.915 [Lua] [25] = any (string)
17:03:32.915 [Lua] [game_mode_key] = adventure (string)
17:03:32.915 [Lua] [2] = table
17:03:32.915 [Lua] [game_mode_key] = adventure (string)
17:03:32.915 [Lua] [difficulties] = table
17:03:32.915 [Lua] [1] = normal (string)
17:03:32.915 [Lua] [2] = hard (string)
17:03:32.915 [Lua] [3] = harder (string)
17:03:32.915 [Lua] [4] = hardest (string)
17:03:32.915 [Lua] [5] = cataclysm (string)
17:03:32.915 [Lua] [6] = any (string)
17:03:32.915 [Lua] [levels] = table
17:03:32.915 [Lua] [1] = dlc_bogenhafen_city (string)
17:03:32.915 [Lua] [2] = farmlands (string)
17:03:32.915 [Lua] [3] = ussingen (string)
17:03:32.915 [Lua] [4] = elven_ruins (string)
17:03:32.915 [Lua] [5] = ground_zero (string)
17:03:32.915 [Lua] [6] = fort (string)
17:03:32.915 [Lua] [7] = dlc_portals (string)
17:03:32.915 [Lua] [8] = catacombs (string)
17:03:32.915 [Lua] [9] = dlc_castle (string)
17:03:32.915 [Lua] [10] = plaza (string)
17:03:32.915 [Lua] [11] = crater (string)
17:03:32.915 [Lua] [12] = dlc_bogenhafen_slum (string)
17:03:32.915 [Lua] [13] = skaven_stronghold (string)
17:03:32.915 [Lua] [14] = military (string)
17:03:32.915 [Lua] [15] = mines (string)
17:03:32.915 [Lua] [16] = forest_ambush (string)
17:03:32.915 [Lua] [17] = cemetery (string)
17:03:32.915 [Lua] [18] = magnus (string)
17:03:32.915 [Lua] [19] = nurgle (string)
17:03:32.915 [Lua] [20] = bell (string)
17:03:32.915 [Lua] [21] = warcamp (string)
17:03:32.915 [Lua] [22] = dlc_celebrate_crawl (string)
17:03:32.915 [Lua] [23] = skittergate (string)
17:03:32.915 [Lua] [24] = dlc_bastion (string)
17:03:32.915 [Lua] [25] = any (string)
17:03:32.915 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
17:03:32.915 [Lua] [5] = table
17:03:32.915 [Lua] [game_mode_key] = adventure (string)
17:03:32.915 [Lua] [difficulties] = table
17:03:32.915 [Lua] [1] = normal (string)
17:03:32.915 [Lua] [2] = hard (string)
17:03:32.915 [Lua] [3] = harder (string)
17:03:32.915 [Lua] [4] = hardest (string)
17:03:32.915 [Lua] [5] = cataclysm (string)
17:03:32.915 [Lua] [6] = any (string)
17:03:32.915 [Lua] [levels] = table
17:03:32.915 [Lua] [1] = dlc_bogenhafen_city (string)
17:03:32.915 [Lua] [2] = farmlands (string)
17:03:32.915 [Lua] [3] = ussingen (string)
17:03:32.915 [Lua] [4] = elven_ruins (string)
17:03:32.915 [Lua] [5] = ground_zero (string)
17:03:32.915 [Lua] [6] = fort (string)
17:03:32.915 [Lua] [7] = dlc_portals (string)
17:03:32.915 [Lua] [8] = catacombs (string)
17:03:32.915 [Lua] [9] = dlc_castle (string)
17:03:32.915 [Lua] [10] = plaza (string)
17:03:32.915 [Lua] [11] = crater (string)
17:03:32.915 [Lua] [12] = dlc_bogenhafen_slum (string)
17:03:32.915 [Lua] [13] = skaven_stronghold (string)
17:03:32.915 [Lua] [14] = military (string)
17:03:32.915 [Lua] [15] = mines (string)
17:03:32.915 [Lua] [16] = forest_ambush (string)
17:03:32.915 [Lua] [17] = cemetery (string)
17:03:32.915 [Lua] [18] = magnus (string)
17:03:32.915 [Lua] [19] = nurgle (string)
17:03:32.915 [Lua] [20] = bell (string)
17:03:32.915 [Lua] [21] = warcamp (string)
17:03:32.915 [Lua] [22] = dlc_celebrate_crawl (string)
17:03:32.915 [Lua] [23] = skittergate (string)
17:03:32.915 [Lua] [24] = dlc_bastion (string)
17:03:32.915 [Lua] [25] = any (string)
17:03:32.915 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
17:03:32.915 [Lua]
17:03:32.918 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
17:03:32.918 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
17:03:32.935 [Lua] [Matchmaking] Filter: Free slots = 1
17:03:32.935 [Lua] [Matchmaking] Filter: Distance = far
17:03:32.935 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
17:03:32.935 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
17:03:32.935 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
17:03:32.935 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
17:03:32.935 [Lua] ===========LobbyFinder:refresh() _refresing=false
17:03:33.304 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
17:03:33.308 [Lua]
17:03:33.308 [Lua] [twitch_enabled] = false (string)
17:03:33.308 [Lua] [power_level] = 552 (string)
17:03:33.308 [Lua] [id] = 1860000015d8b23 (string)
17:03:33.308 [Lua] [num_players] = 2 (string)
17:03:33.308 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.308 [Lua] [host] = 11000011826c82f (string)
17:03:33.308 [Lua] [time_of_search] = 1611160731 (string)
17:03:33.308 [Lua] [game_mode] = 2 (string)
17:03:33.308 [Lua] [is_private] = false (string)
17:03:33.308 [Lua] [level_key] = dlc_castle (string)
17:03:33.308 [Lua] [name] = Lobby 1860000015d8b23 (string)
17:03:33.308 [Lua] [country_code] = GB (string)
17:03:33.308 [Lua] [difficulty] = normal (string)
17:03:33.308 [Lua] [match_started] = true (string)
17:03:33.308 [Lua] [selected_level_key] = dlc_castle (string)
17:03:33.308 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.308 [Lua] [quick_game] = false (string)
17:03:33.308 [Lua] [unique_server_name] = benwonnacott (string)
17:03:33.308 [Lua] [matchmaking] = true (string)
17:03:33.308 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.308 [Lua] [player_slot_4] = 11000013994c228:1 (string)
17:03:33.308 [Lua] [mechanism] = adventure (string)
17:03:33.308 [Lua] [player_slot_5] = 11000011826c82f:1 (string)
17:03:33.308 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.308 [Lua] [weave_name] = false (string)
17:03:33.308 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.308 [Lua] [eac_authorized] = true (string)
17:03:33.308 [Lua]
17:03:33.308 [Lua] =======================Found valid lobby!
17:03:33.311 [Lua]
17:03:33.311 [Lua] [twitch_enabled] = false (string)
17:03:33.311 [Lua] [power_level] = 568 (string)
17:03:33.312 [Lua] [id] = 1860000015d69c6 (string)
17:03:33.312 [Lua] [num_players] = 3 (string)
17:03:33.312 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.312 [Lua] [host] = 1100001333faada (string)
17:03:33.312 [Lua] [time_of_search] = 1611161607 (string)
17:03:33.312 [Lua] [game_mode] = 2 (string)
17:03:33.312 [Lua] [is_private] = false (string)
17:03:33.312 [Lua] [level_key] = crater (string)
17:03:33.312 [Lua] [name] = Lobby 1860000015d69c6 (string)
17:03:33.312 [Lua] [country_code] = GB (string)
17:03:33.312 [Lua] [difficulty] = hard (string)
17:03:33.312 [Lua] [match_started] = true (string)
17:03:33.312 [Lua] [selected_level_key] = crater (string)
17:03:33.312 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.312 [Lua] [quick_game] = false (string)
17:03:33.312 [Lua] [unique_server_name] = PlutotheSmith (string)
17:03:33.312 [Lua] [matchmaking] = true (string)
17:03:33.312 [Lua] [player_slot_1] = 1100001333faada:1 (string)
17:03:33.312 [Lua] [player_slot_4] = 110000108d1e41a:1 (string)
17:03:33.312 [Lua] [mechanism] = adventure (string)
17:03:33.312 [Lua] [player_slot_5] = 11000010a40dc9a:1 (string)
17:03:33.312 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.312 [Lua] [weave_name] = false (string)
17:03:33.312 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.312 [Lua] [eac_authorized] = true (string)
17:03:33.312 [Lua]
17:03:33.312 [Lua] =======================Found valid lobby!
17:03:33.316 [Lua]
17:03:33.316 [Lua] [twitch_enabled] = false (string)
17:03:33.316 [Lua] [power_level] = 200 (string)
17:03:33.316 [Lua] [id] = 1860000015e5035 (string)
17:03:33.316 [Lua] [num_players] = 3 (string)
17:03:33.316 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.316 [Lua] [host] = 110000107e19530 (string)
17:03:33.316 [Lua] [game_mode] = 2 (string)
17:03:33.316 [Lua] [is_private] = false (string)
17:03:33.316 [Lua] [level_key] = elven_ruins (string)
17:03:33.316 [Lua] [name] = Lobby 1860000015e5035 (string)
17:03:33.316 [Lua] [country_code] = GB (string)
17:03:33.316 [Lua] [difficulty] = normal (string)
17:03:33.316 [Lua] [match_started] = true (string)
17:03:33.316 [Lua] [selected_level_key] = elven_ruins (string)
17:03:33.316 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.316 [Lua] [quick_game] = true (string)
17:03:33.316 [Lua] [unique_server_name] = Dragonborn1705 (string)
17:03:33.316 [Lua] [matchmaking] = true (string)
17:03:33.316 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.316 [Lua] [player_slot_4] = 1100001320855d0:1 (string)
17:03:33.316 [Lua] [mechanism] = adventure (string)
17:03:33.316 [Lua] [player_slot_5] = 110000107e19530:1 (string)
17:03:33.316 [Lua] [player_slot_2] = 11000010623b072:1 (string)
17:03:33.316 [Lua] [weave_name] = false (string)
17:03:33.316 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.316 [Lua] [eac_authorized] = true (string)
17:03:33.316 [Lua]
17:03:33.316 [Lua] =======================Found valid lobby!
17:03:33.321 [Lua]
17:03:33.321 [Lua] [twitch_enabled] = false (string)
17:03:33.321 [Lua] [power_level] = 726 (string)
17:03:33.321 [Lua] [id] = 1860000015c0c8a (string)
17:03:33.321 [Lua] [num_players] = 2 (string)
17:03:33.321 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.321 [Lua] [host] = 11000010ab44cc3 (string)
17:03:33.321 [Lua] [game_mode] = 2 (string)
17:03:33.321 [Lua] [is_private] = false (string)
17:03:33.321 [Lua] [level_key] = dlc_portals (string)
17:03:33.321 [Lua] [name] = Lobby 1860000015c0c8a (string)
17:03:33.321 [Lua] [country_code] = GB (string)
17:03:33.321 [Lua] [difficulty] = normal (string)
17:03:33.321 [Lua] [match_started] = true (string)
17:03:33.321 [Lua] [selected_level_key] = dlc_portals (string)
17:03:33.321 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.321 [Lua] [quick_game] = true (string)
17:03:33.321 [Lua] [unique_server_name] = pr0xyna (string)
17:03:33.321 [Lua] [matchmaking] = true (string)
17:03:33.321 [Lua] [player_slot_1] = 11000010f4c7954:1 (string)
17:03:33.321 [Lua] [player_slot_4] = 11000010ab44cc3:1 (string)
17:03:33.321 [Lua] [mechanism] = adventure (string)
17:03:33.321 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.321 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.321 [Lua] [weave_name] = false (string)
17:03:33.321 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.321 [Lua] [eac_authorized] = true (string)
17:03:33.321 [Lua]
17:03:33.321 [Lua] =======================Found valid lobby!
17:03:33.326 [Lua]
17:03:33.326 [Lua] [twitch_enabled] = false (string)
17:03:33.326 [Lua] [power_level] = 717 (string)
17:03:33.326 [Lua] [id] = 1860000015e194a (string)
17:03:33.326 [Lua] [num_players] = 3 (string)
17:03:33.326 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.326 [Lua] [host] = 11000011a57f57e (string)
17:03:33.326 [Lua] [time_of_search] = 1611161611 (string)
17:03:33.326 [Lua] [game_mode] = 2 (string)
17:03:33.326 [Lua] [is_private] = false (string)
17:03:33.326 [Lua] [level_key] = farmlands (string)
17:03:33.326 [Lua] [name] = Lobby 1860000015e194a (string)
17:03:33.326 [Lua] [country_code] = GB (string)
17:03:33.326 [Lua] [difficulty] = harder (string)
17:03:33.326 [Lua] [match_started] = true (string)
17:03:33.326 [Lua] [selected_level_key] = farmlands (string)
17:03:33.326 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.326 [Lua] [quick_game] = false (string)
17:03:33.326 [Lua] [unique_server_name] = TheCheeseMan (string)
17:03:33.326 [Lua] [matchmaking] = true (string)
17:03:33.326 [Lua] [player_slot_1] = 110000112bdde2b:1 (string)
17:03:33.326 [Lua] [player_slot_4] = 11000011a57f57e:1 (string)
17:03:33.326 [Lua] [mechanism] = adventure (string)
17:03:33.326 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.326 [Lua] [player_slot_2] = 110000104e22bb0:1 (string)
17:03:33.326 [Lua] [weave_name] = false (string)
17:03:33.326 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.326 [Lua] [eac_authorized] = true (string)
17:03:33.326 [Lua]
17:03:33.326 [Lua] =======================Found valid lobby!
17:03:33.331 [Lua]
17:03:33.331 [Lua] [twitch_enabled] = false (string)
17:03:33.331 [Lua] [power_level] = 704 (string)
17:03:33.331 [Lua] [id] = 1860000015e4942 (string)
17:03:33.331 [Lua] [num_players] = 3 (string)
17:03:33.331 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.331 [Lua] [host] = 1100001112f41b6 (string)
17:03:33.331 [Lua] [time_of_search] = 1611161874 (string)
17:03:33.331 [Lua] [game_mode] = 2 (string)
17:03:33.331 [Lua] [is_private] = false (string)
17:03:33.331 [Lua] [level_key] = farmlands (string)
17:03:33.331 [Lua] [name] = Lobby 1860000015e4942 (string)
17:03:33.331 [Lua] [country_code] = GB (string)
17:03:33.331 [Lua] [difficulty] = hardest (string)
17:03:33.331 [Lua] [match_started] = true (string)
17:03:33.331 [Lua] [selected_level_key] = farmlands (string)
17:03:33.331 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.331 [Lua] [quick_game] = false (string)
17:03:33.331 [Lua] [unique_server_name] = BeauSossige (string)
17:03:33.331 [Lua] [matchmaking] = true (string)
17:03:33.331 [Lua] [player_slot_1] = 1100001112f41b6:1 (string)
17:03:33.331 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.331 [Lua] [mechanism] = adventure (string)
17:03:33.331 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.331 [Lua] [player_slot_2] = 110000109037421:1 (string)
17:03:33.331 [Lua] [weave_name] = false (string)
17:03:33.331 [Lua] [player_slot_3] = 11000010af27f8e:1 (string)
17:03:33.331 [Lua] [eac_authorized] = true (string)
17:03:33.331 [Lua]
17:03:33.331 [Lua] =======================Found valid lobby!
17:03:33.335 [Lua]
17:03:33.335 [Lua] [twitch_enabled] = false (string)
17:03:33.335 [Lua] [power_level] = 463 (string)
17:03:33.335 [Lua] [id] = 1860000015de014 (string)
17:03:33.335 [Lua] [num_players] = 3 (string)
17:03:33.335 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.335 [Lua] [host] = 11000011494ae3b (string)
17:03:33.335 [Lua] [game_mode] = 2 (string)
17:03:33.335 [Lua] [is_private] = false (string)
17:03:33.335 [Lua] [level_key] = dlc_bogenhafen_city (string)
17:03:33.335 [Lua] [name] = Lobby 1860000015de014 (string)
17:03:33.335 [Lua] [country_code] = RU (string)
17:03:33.335 [Lua] [difficulty] = hard (string)
17:03:33.335 [Lua] [match_started] = true (string)
17:03:33.335 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
17:03:33.335 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.335 [Lua] [quick_game] = false (string)
17:03:33.335 [Lua] [unique_server_name] = Coconut (string)
17:03:33.335 [Lua] [matchmaking] = true (string)
17:03:33.335 [Lua] [player_slot_1] = 11000011494ae3b:1 (string)
17:03:33.335 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.335 [Lua] [mechanism] = adventure (string)
17:03:33.335 [Lua] [player_slot_5] = 11000011e230a3a:1 (string)
17:03:33.335 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.335 [Lua] [weave_name] = false (string)
17:03:33.335 [Lua] [player_slot_3] = 110000106751583:1 (string)
17:03:33.335 [Lua] [eac_authorized] = true (string)
17:03:33.335 [Lua]
17:03:33.335 [Lua] =======================Found valid lobby!
17:03:33.340 [Lua]
17:03:33.340 [Lua] [twitch_enabled] = false (string)
17:03:33.340 [Lua] [power_level] = 470 (string)
17:03:33.340 [Lua] [id] = 1860000015e1b77 (string)
17:03:33.340 [Lua] [num_players] = 3 (string)
17:03:33.340 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.340 [Lua] [host] = 1100001099b7259 (string)
17:03:33.340 [Lua] [time_of_search] = 1611161752 (string)
17:03:33.340 [Lua] [game_mode] = 9 (string)
17:03:33.340 [Lua] [is_private] = false (string)
17:03:33.340 [Lua] [unique_server_name] = wombat11265 (string)
17:03:33.340 [Lua] [name] = Lobby 1860000015e1b77 (string)
17:03:33.340 [Lua] [country_code] = GB (string)
17:03:33.340 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.340 [Lua] [difficulty] = normal (string)
17:03:33.340 [Lua] [match_started] = true (string)
17:03:33.340 [Lua] [selected_level_key] = dlc_scorpion_arena_void_fire (string)
17:03:33.341 [Lua] [weave_index] = 5 (string)
17:03:33.341 [Lua] [quick_game] = true (string)
17:03:33.341 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.341 [Lua] [matchmaking] = true (string)
17:03:33.341 [Lua] [mechanism] = adventure (string)
17:03:33.341 [Lua] [player_slot_4] = 110000111ed08cb:1 (string)
17:03:33.341 [Lua] [level_key] = dlc_scorpion_arena_void_fire (string)
17:03:33.341 [Lua] [player_slot_5] = 1100001099b7259:1 (string)
17:03:33.341 [Lua] [player_slot_2] = 1100001018982d2:1 (string)
17:03:33.341 [Lua] [weave_name] = weave_5 (string)
17:03:33.341 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.341 [Lua] [eac_authorized] = true (string)
17:03:33.341 [Lua]
17:03:33.341 [Lua] =======================Found valid lobby!
17:03:33.345 [Lua]
17:03:33.345 [Lua] [twitch_enabled] = false (string)
17:03:33.345 [Lua] [power_level] = 561 (string)
17:03:33.345 [Lua] [id] = 1860000015e3dbd (string)
17:03:33.345 [Lua] [num_players] = 3 (string)
17:03:33.345 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.345 [Lua] [host] = 11000010c792daf (string)
17:03:33.345 [Lua] [game_mode] = 2 (string)
17:03:33.345 [Lua] [is_private] = false (string)
17:03:33.345 [Lua] [level_key] = mines (string)
17:03:33.345 [Lua] [name] = Lobby 1860000015e3dbd (string)
17:03:33.345 [Lua] [country_code] = GB (string)
17:03:33.345 [Lua] [difficulty] = hard (string)
17:03:33.345 [Lua] [match_started] = true (string)
17:03:33.345 [Lua] [selected_level_key] = mines (string)
17:03:33.345 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.345 [Lua] [quick_game] = true (string)
17:03:33.345 [Lua] [unique_server_name] = Potato (string)
17:03:33.345 [Lua] [matchmaking] = true (string)
17:03:33.345 [Lua] [player_slot_1] = 1100001071ef4a1:1 (string)
17:03:33.345 [Lua] [player_slot_4] = 11000010c792daf:1 (string)
17:03:33.345 [Lua] [mechanism] = adventure (string)
17:03:33.345 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.345 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.345 [Lua] [weave_name] = false (string)
17:03:33.345 [Lua] [player_slot_3] = 11000010d696d6b:1 (string)
17:03:33.345 [Lua] [eac_authorized] = true (string)
17:03:33.345 [Lua]
17:03:33.345 [Lua] =======================Found valid lobby!
17:03:33.349 [Lua]
17:03:33.349 [Lua] [twitch_enabled] = false (string)
17:03:33.349 [Lua] [power_level] = 508 (string)
17:03:33.349 [Lua] [id] = 1860000015e3c9c (string)
17:03:33.349 [Lua] [num_players] = 3 (string)
17:03:33.349 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.349 [Lua] [host] = 11000010429007d (string)
17:03:33.349 [Lua] [game_mode] = 2 (string)
17:03:33.349 [Lua] [is_private] = false (string)
17:03:33.349 [Lua] [level_key] = catacombs (string)
17:03:33.349 [Lua] [name] = Lobby 1860000015e3c9c (string)
17:03:33.349 [Lua] [country_code] = GB (string)
17:03:33.349 [Lua] [difficulty] = hard (string)
17:03:33.349 [Lua] [match_started] = true (string)
17:03:33.349 [Lua] [selected_level_key] = catacombs (string)
17:03:33.349 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.349 [Lua] [quick_game] = true (string)
17:03:33.349 [Lua] [unique_server_name] = Prince of the Lilypod (string)
17:03:33.349 [Lua] [matchmaking] = true (string)
17:03:33.349 [Lua] [player_slot_1] = 11000010429007d:1 (string)
17:03:33.349 [Lua] [player_slot_4] = 11000010c1908a4:1 (string)
17:03:33.349 [Lua] [mechanism] = adventure (string)
17:03:33.349 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.349 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.349 [Lua] [weave_name] = false (string)
17:03:33.349 [Lua] [player_slot_3] = 1100001356b018b:1 (string)
17:03:33.349 [Lua] [eac_authorized] = true (string)
17:03:33.349 [Lua]
17:03:33.349 [Lua] =======================Found valid lobby!
17:03:33.353 [Lua]
17:03:33.353 [Lua] [twitch_enabled] = false (string)
17:03:33.353 [Lua] [power_level] = 200 (string)
17:03:33.353 [Lua] [id] = 1860000015e2bdd (string)
17:03:33.353 [Lua] [num_players] = 2 (string)
17:03:33.353 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.354 [Lua] [host] = 110000104dd33ff (string)
17:03:33.354 [Lua] [game_mode] = 2 (string)
17:03:33.354 [Lua] [is_private] = false (string)
17:03:33.354 [Lua] [level_key] = military (string)
17:03:33.354 [Lua] [name] = Lobby 1860000015e2bdd (string)
17:03:33.354 [Lua] [country_code] = NL (string)
17:03:33.354 [Lua] [difficulty] = normal (string)
17:03:33.354 [Lua] [match_started] = true (string)
17:03:33.354 [Lua] [selected_level_key] = military (string)
17:03:33.354 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.354 [Lua] [quick_game] = true (string)
17:03:33.354 [Lua] [unique_server_name] = Ploxyplayer (string)
17:03:33.354 [Lua] [matchmaking] = true (string)
17:03:33.354 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.354 [Lua] [player_slot_4] = 1100001070e91c6:1 (string)
17:03:33.354 [Lua] [mechanism] = adventure (string)
17:03:33.354 [Lua] [player_slot_5] = 110000104dd33ff:1 (string)
17:03:33.354 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.354 [Lua] [weave_name] = false (string)
17:03:33.354 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.354 [Lua] [eac_authorized] = true (string)
17:03:33.354 [Lua]
17:03:33.354 [Lua] =======================Found valid lobby!
17:03:33.358 [Lua]
17:03:33.358 [Lua] [twitch_enabled] = false (string)
17:03:33.358 [Lua] [power_level] = 498 (string)
17:03:33.358 [Lua] [id] = 1860000015dfcae (string)
17:03:33.358 [Lua] [num_players] = 3 (string)
17:03:33.358 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.358 [Lua] [host] = 110000103531443 (string)
17:03:33.358 [Lua] [game_mode] = 2 (string)
17:03:33.358 [Lua] [is_private] = false (string)
17:03:33.358 [Lua] [level_key] = dlc_portals (string)
17:03:33.358 [Lua] [name] = Lobby 1860000015dfcae (string)
17:03:33.358 [Lua] [country_code] = DE (string)
17:03:33.358 [Lua] [difficulty] = normal (string)
17:03:33.358 [Lua] [match_started] = true (string)
17:03:33.358 [Lua] [selected_level_key] = dlc_portals (string)
17:03:33.358 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.358 [Lua] [quick_game] = true (string)
17:03:33.358 [Lua] [unique_server_name] = SaulusPaulus (string)
17:03:33.358 [Lua] [matchmaking] = true (string)
17:03:33.358 [Lua] [player_slot_1] = 1100001453f6d67:1 (string)
17:03:33.358 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.358 [Lua] [mechanism] = adventure (string)
17:03:33.358 [Lua] [player_slot_5] = 110000103daa42c:1 (string)
17:03:33.358 [Lua] [player_slot_2] = 110000103531443:1 (string)
17:03:33.358 [Lua] [weave_name] = false (string)
17:03:33.358 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.358 [Lua] [eac_authorized] = true (string)
17:03:33.358 [Lua]
17:03:33.358 [Lua] =======================Found valid lobby!
17:03:33.362 [Lua]
17:03:33.362 [Lua] [twitch_enabled] = false (string)
17:03:33.362 [Lua] [power_level] = 835 (string)
17:03:33.362 [Lua] [id] = 1860000015e6afa (string)
17:03:33.362 [Lua] [num_players] = 1 (string)
17:03:33.362 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.362 [Lua] [host] = 1100001064f7bf5 (string)
17:03:33.362 [Lua] [time_of_search] = 1611162122 (string)
17:03:33.362 [Lua] [game_mode] = 6 (string)
17:03:33.362 [Lua] [is_private] = false (string)
17:03:33.362 [Lua] [level_key] = dlc_castle (string)
17:03:33.362 [Lua] [name] = Lobby 1860000015e6afa (string)
17:03:33.362 [Lua] [country_code] = NL (string)
17:03:33.362 [Lua] [difficulty] = cataclysm (string)
17:03:33.362 [Lua] [match_started] = true (string)
17:03:33.362 [Lua] [selected_level_key] = dlc_castle (string)
17:03:33.362 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.362 [Lua] [quick_game] = false (string)
17:03:33.362 [Lua] [unique_server_name] = Eratorr (string)
17:03:33.362 [Lua] [matchmaking] = true (string)
17:03:33.362 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.362 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.362 [Lua] [mechanism] = adventure (string)
17:03:33.362 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.362 [Lua] [player_slot_2] = 1100001064f7bf5:1 (string)
17:03:33.362 [Lua] [weave_name] = false (string)
17:03:33.362 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.363 [Lua] [eac_authorized] = true (string)
17:03:33.363 [Lua]
17:03:33.363 [Lua] =======================Found valid lobby!
17:03:33.366 [Lua]
17:03:33.366 [Lua] [twitch_enabled] = false (string)
17:03:33.366 [Lua] [power_level] = 511 (string)
17:03:33.366 [Lua] [id] = 1860000015e4fbd (string)
17:03:33.366 [Lua] [num_players] = 2 (string)
17:03:33.366 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.366 [Lua] [host] = 110000100a77416 (string)
17:03:33.366 [Lua] [time_of_search] = 1611161877 (string)
17:03:33.366 [Lua] [game_mode] = 2 (string)
17:03:33.366 [Lua] [is_private] = false (string)
17:03:33.366 [Lua] [level_key] = ussingen (string)
17:03:33.366 [Lua] [name] = Lobby 1860000015e4fbd (string)
17:03:33.366 [Lua] [country_code] = DE (string)
17:03:33.366 [Lua] [difficulty] = normal (string)
17:03:33.366 [Lua] [match_started] = true (string)
17:03:33.366 [Lua] [selected_level_key] = ussingen (string)
17:03:33.366 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.366 [Lua] [quick_game] = true (string)
17:03:33.366 [Lua] [unique_server_name] = akute (string)
17:03:33.366 [Lua] [matchmaking] = true (string)
17:03:33.366 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.366 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.366 [Lua] [mechanism] = adventure (string)
17:03:33.366 [Lua] [player_slot_5] = 110000100a77416:1 (string)
17:03:33.366 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.366 [Lua] [weave_name] = false (string)
17:03:33.366 [Lua] [player_slot_3] = 110000104cc377b:1 (string)
17:03:33.366 [Lua] [eac_authorized] = true (string)
17:03:33.366 [Lua]
17:03:33.366 [Lua] =======================Found valid lobby!
17:03:33.370 [Lua]
17:03:33.370 [Lua] [twitch_enabled] = false (string)
17:03:33.370 [Lua] [power_level] = 629 (string)
17:03:33.370 [Lua] [id] = 1860000015a0e44 (string)
17:03:33.370 [Lua] [num_players] = 2 (string)
17:03:33.370 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.370 [Lua] [host] = 110000107a03cbf (string)
17:03:33.370 [Lua] [game_mode] = 2 (string)
17:03:33.370 [Lua] [is_private] = false (string)
17:03:33.370 [Lua] [current_level_key] = inn_level (string)
17:03:33.370 [Lua] [name] = Lobby 1860000015a0e44 (string)
17:03:33.370 [Lua] [level_key] = bell (string)
17:03:33.370 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.370 [Lua] [difficulty] = hard (string)
17:03:33.370 [Lua] [match_started] = true (string)
17:03:33.370 [Lua] [selected_level_key] = bell (string)
17:03:33.370 [Lua] [weave_name] = false (string)
17:03:33.371 [Lua] [quick_game] = false (string)
17:03:33.371 [Lua] [country_code] = GB (string)
17:03:33.371 [Lua] [matchmaking] = true (string)
17:03:33.371 [Lua] [mechanism] = adventure (string)
17:03:33.371 [Lua] [player_slot_4] = 110000107a03cbf:1 (string)
17:03:33.371 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.371 [Lua] [player_slot_5] = 110000106d7ed9d:1 (string)
17:03:33.371 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.371 [Lua] [unique_server_name] = Gravity (string)
17:03:33.371 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.371 [Lua] [eac_authorized] = true (string)
17:03:33.371 [Lua]
17:03:33.371 [Lua] =======================Found valid lobby!
17:03:33.375 [Lua]
17:03:33.375 [Lua] [twitch_enabled] = false (string)
17:03:33.375 [Lua] [power_level] = 835 (string)
17:03:33.375 [Lua] [id] = 1860000015b3914 (string)
17:03:33.375 [Lua] [num_players] = 3 (string)
17:03:33.375 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.375 [Lua] [host] = 110000113b17a3d (string)
17:03:33.375 [Lua] [game_mode] = 2 (string)
17:03:33.375 [Lua] [is_private] = false (string)
17:03:33.375 [Lua] [level_key] = cemetery (string)
17:03:33.375 [Lua] [name] = Lobby 1860000015b3914 (string)
17:03:33.375 [Lua] [country_code] = GB (string)
17:03:33.375 [Lua] [difficulty] = cataclysm (string)
17:03:33.375 [Lua] [match_started] = true (string)
17:03:33.375 [Lua] [selected_level_key] = cemetery (string)
17:03:33.375 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.375 [Lua] [quick_game] = true (string)
17:03:33.375 [Lua] [unique_server_name] = GK Paladin (string)
17:03:33.375 [Lua] [matchmaking] = true (string)
17:03:33.375 [Lua] [player_slot_1] = 110000104111eda:1 (string)
17:03:33.375 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.375 [Lua] [mechanism] = adventure (string)
17:03:33.375 [Lua] [player_slot_5] = 110000113b17a3d:1 (string)
17:03:33.375 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.375 [Lua] [weave_name] = false (string)
17:03:33.375 [Lua] [player_slot_3] = 110000104dc84f1:1 (string)
17:03:33.375 [Lua] [eac_authorized] = true (string)
17:03:33.375 [Lua]
17:03:33.375 [Lua] =======================Found valid lobby!
17:03:33.378 [Lua]
17:03:33.378 [Lua] [twitch_enabled] = false (string)
17:03:33.378 [Lua] [power_level] = 835 (string)
17:03:33.378 [Lua] [id] = 1860000015d1a11 (string)
17:03:33.378 [Lua] [num_players] = 3 (string)
17:03:33.378 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.378 [Lua] [host] = 1100001048cade5 (string)
17:03:33.379 [Lua] [game_mode] = 2 (string)
17:03:33.379 [Lua] [is_private] = false (string)
17:03:33.379 [Lua] [level_key] = dlc_bogenhafen_city (string)
17:03:33.379 [Lua] [name] = Lobby 1860000015d1a11 (string)
17:03:33.379 [Lua] [country_code] = GB (string)
17:03:33.379 [Lua] [difficulty] = hardest (string)
17:03:33.379 [Lua] [match_started] = true (string)
17:03:33.379 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
17:03:33.379 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.379 [Lua] [quick_game] = true (string)
17:03:33.379 [Lua] [unique_server_name] = big fella (string)
17:03:33.379 [Lua] [matchmaking] = true (string)
17:03:33.379 [Lua] [player_slot_1] = 1100001048cade5:1 (string)
17:03:33.379 [Lua] [player_slot_4] = 11000010bb5e69f:1 (string)
17:03:33.379 [Lua] [mechanism] = adventure (string)
17:03:33.379 [Lua] [player_slot_5] = 11000010ca64b47:1 (string)
17:03:33.379 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.379 [Lua] [weave_name] = false (string)
17:03:33.379 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.379 [Lua] [eac_authorized] = true (string)
17:03:33.379 [Lua]
17:03:33.379 [Lua] =======================Found valid lobby!
17:03:33.382 [Lua]
17:03:33.382 [Lua] [twitch_enabled] = false (string)
17:03:33.382 [Lua] [power_level] = 0 (string)
17:03:33.382 [Lua] [id] = 1860000015e19e5 (string)
17:03:33.382 [Lua] [num_players] = 3 (string)
17:03:33.382 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.382 [Lua] [host] = 1100001021f64a6 (string)
17:03:33.382 [Lua] [game_mode] = 2 (string)
17:03:33.382 [Lua] [is_private] = false (string)
17:03:33.382 [Lua] [level_key] = dlc_bogenhafen_slum (string)
17:03:33.382 [Lua] [name] = Lobby 1860000015e19e5 (string)
17:03:33.382 [Lua] [country_code] = GB (string)
17:03:33.382 [Lua] [difficulty] = harder (string)
17:03:33.382 [Lua] [match_started] = true (string)
17:03:33.382 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
17:03:33.382 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.382 [Lua] [quick_game] = false (string)
17:03:33.382 [Lua] [unique_server_name] = Lego397 (string)
17:03:33.382 [Lua] [matchmaking] = true (string)
17:03:33.382 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.382 [Lua] [player_slot_4] = 1100001060bac42:1 (string)
17:03:33.382 [Lua] [mechanism] = adventure (string)
17:03:33.382 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.382 [Lua] [player_slot_2] = 1100001021f64a6:1 (string)
17:03:33.382 [Lua] [weave_name] = false (string)
17:03:33.382 [Lua] [player_slot_3] = 110000112d7ef14:1 (string)
17:03:33.382 [Lua] [eac_authorized] = true (string)
17:03:33.382 [Lua]
17:03:33.382 [Lua] =======================Found valid lobby!
17:03:33.386 [Lua]
17:03:33.386 [Lua] [twitch_enabled] = false (string)
17:03:33.386 [Lua] [power_level] = 559 (string)
17:03:33.386 [Lua] [id] = 1860000015bb7ba (string)
17:03:33.386 [Lua] [num_players] = 3 (string)
17:03:33.386 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.386 [Lua] [host] = 1100001008ce09c (string)
17:03:33.386 [Lua] [game_mode] = 2 (string)
17:03:33.386 [Lua] [is_private] = false (string)
17:03:33.386 [Lua] [level_key] = cemetery (string)
17:03:33.386 [Lua] [name] = Lobby 1860000015bb7ba (string)
17:03:33.386 [Lua] [country_code] = GB (string)
17:03:33.386 [Lua] [difficulty] = normal (string)
17:03:33.386 [Lua] [match_started] = true (string)
17:03:33.386 [Lua] [selected_level_key] = cemetery (string)
17:03:33.386 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.386 [Lua] [quick_game] = false (string)
17:03:33.386 [Lua] [unique_server_name] = [TEA] Bam (string)
17:03:33.386 [Lua] [matchmaking] = true (string)
17:03:33.386 [Lua] [player_slot_1] = 1100001008ce09c:1 (string)
17:03:33.386 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.386 [Lua] [mechanism] = adventure (string)
17:03:33.386 [Lua] [player_slot_5] = 1100001058efcf5:1 (string)
17:03:33.386 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.386 [Lua] [weave_name] = false (string)
17:03:33.386 [Lua] [player_slot_3] = 110000108ec8ecb:1 (string)
17:03:33.386 [Lua] [eac_authorized] = true (string)
17:03:33.386 [Lua]
17:03:33.386 [Lua] =======================Found valid lobby!
17:03:33.390 [Lua]
17:03:33.390 [Lua] [twitch_enabled] = false (string)
17:03:33.390 [Lua] [power_level] = 808 (string)
17:03:33.390 [Lua] [id] = 1860000015e5d73 (string)
17:03:33.390 [Lua] [num_players] = 3 (string)
17:03:33.390 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.390 [Lua] [host] = 11000010264449d (string)
17:03:33.390 [Lua] [game_mode] = 2 (string)
17:03:33.390 [Lua] [is_private] = false (string)
17:03:33.390 [Lua] [level_key] = elven_ruins (string)
17:03:33.390 [Lua] [name] = Lobby 1860000015e5d73 (string)
17:03:33.390 [Lua] [country_code] = GB (string)
17:03:33.390 [Lua] [difficulty] = hardest (string)
17:03:33.390 [Lua] [match_started] = true (string)
17:03:33.390 [Lua] [selected_level_key] = elven_ruins (string)
17:03:33.390 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.390 [Lua] [quick_game] = true (string)
17:03:33.390 [Lua] [unique_server_name] = InFro (string)
17:03:33.390 [Lua] [matchmaking] = true (string)
17:03:33.390 [Lua] [player_slot_1] = 1100001040a6d2d:1 (string)
17:03:33.390 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.390 [Lua] [mechanism] = adventure (string)
17:03:33.390 [Lua] [player_slot_5] = 1100001021974f8:1 (string)
17:03:33.390 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.390 [Lua] [weave_name] = false (string)
17:03:33.390 [Lua] [player_slot_3] = 11000010264449d:1 (string)
17:03:33.390 [Lua] [eac_authorized] = true (string)
17:03:33.390 [Lua]
17:03:33.390 [Lua] =======================Found valid lobby!
17:03:33.394 [Lua]
17:03:33.394 [Lua] [twitch_enabled] = false (string)
17:03:33.394 [Lua] [power_level] = 322 (string)
17:03:33.394 [Lua] [id] = 1860000015a8c82 (string)
17:03:33.394 [Lua] [num_players] = 3 (string)
17:03:33.394 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.394 [Lua] [host] = 110000117cb0e2e (string)
17:03:33.394 [Lua] [game_mode] = 2 (string)
17:03:33.394 [Lua] [is_private] = false (string)
17:03:33.394 [Lua] [level_key] = farmlands (string)
17:03:33.394 [Lua] [name] = Lobby 1860000015a8c82 (string)
17:03:33.394 [Lua] [country_code] = GB (string)
17:03:33.394 [Lua] [difficulty] = normal (string)
17:03:33.394 [Lua] [match_started] = true (string)
17:03:33.394 [Lua] [selected_level_key] = farmlands (string)
17:03:33.394 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.394 [Lua] [quick_game] = true (string)
17:03:33.394 [Lua] [unique_server_name] = norbertjoiner (string)
17:03:33.394 [Lua] [matchmaking] = true (string)
17:03:33.394 [Lua] [player_slot_1] = 110000117cb0e2e:1 (string)
17:03:33.394 [Lua] [player_slot_4] = 110000114a1dc57:1 (string)
17:03:33.394 [Lua] [mechanism] = adventure (string)
17:03:33.394 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.394 [Lua] [player_slot_2] = 110000133a92c6b:1 (string)
17:03:33.394 [Lua] [weave_name] = false (string)
17:03:33.394 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.394 [Lua] [eac_authorized] = true (string)
17:03:33.394 [Lua]
17:03:33.394 [Lua] =======================Found valid lobby!
17:03:33.398 [Lua]
17:03:33.398 [Lua] [twitch_enabled] = false (string)
17:03:33.398 [Lua] [power_level] = 0 (string)
17:03:33.398 [Lua] [id] = 1860000015e26ff (string)
17:03:33.398 [Lua] [num_players] = 3 (string)
17:03:33.398 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.398 [Lua] [host] = 11000010a7b4faf (string)
17:03:33.398 [Lua] [game_mode] = 2 (string)
17:03:33.398 [Lua] [is_private] = false (string)
17:03:33.398 [Lua] [level_key] = military (string)
17:03:33.398 [Lua] [name] = Lobby 1860000015e26ff (string)
17:03:33.398 [Lua] [country_code] = FR (string)
17:03:33.398 [Lua] [difficulty] = normal (string)
17:03:33.398 [Lua] [match_started] = true (string)
17:03:33.398 [Lua] [selected_level_key] = military (string)
17:03:33.398 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.398 [Lua] [quick_game] = true (string)
17:03:33.398 [Lua] [unique_server_name] = Paaz (string)
17:03:33.398 [Lua] [matchmaking] = true (string)
17:03:33.398 [Lua] [player_slot_1] = 1100001098c7e66:1 (string)
17:03:33.398 [Lua] [player_slot_4] = 11000010a7b4faf:1 (string)
17:03:33.398 [Lua] [mechanism] = adventure (string)
17:03:33.398 [Lua] [player_slot_5] = 110000103828f14:1 (string)
17:03:33.398 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.398 [Lua] [weave_name] = false (string)
17:03:33.398 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.398 [Lua] [eac_authorized] = true (string)
17:03:33.398 [Lua]
17:03:33.398 [Lua] =======================Found valid lobby!
17:03:33.402 [Lua]
17:03:33.402 [Lua] [twitch_enabled] = false (string)
17:03:33.402 [Lua] [power_level] = 781 (string)
17:03:33.402 [Lua] [id] = 1860000015dde78 (string)
17:03:33.402 [Lua] [num_players] = 3 (string)
17:03:33.402 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.402 [Lua] [host] = 110000102746975 (string)
17:03:33.402 [Lua] [game_mode] = 2 (string)
17:03:33.402 [Lua] [is_private] = false (string)
17:03:33.402 [Lua] [level_key] = mines (string)
17:03:33.402 [Lua] [name] = Lobby 1860000015dde78 (string)
17:03:33.402 [Lua] [country_code] = FR (string)
17:03:33.402 [Lua] [difficulty] = hardest (string)
17:03:33.402 [Lua] [match_started] = true (string)
17:03:33.402 [Lua] [selected_level_key] = mines (string)
17:03:33.402 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.402 [Lua] [quick_game] = true (string)
17:03:33.402 [Lua] [unique_server_name] = Thox (string)
17:03:33.402 [Lua] [matchmaking] = true (string)
17:03:33.402 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.402 [Lua] [player_slot_4] = 110000102746975:1 (string)
17:03:33.402 [Lua] [mechanism] = adventure (string)
17:03:33.402 [Lua] [player_slot_5] = 1100001067750d0:1 (string)
17:03:33.402 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.402 [Lua] [weave_name] = false (string)
17:03:33.402 [Lua] [player_slot_3] = 110000100aaec3e:1 (string)
17:03:33.402 [Lua] [eac_authorized] = true (string)
17:03:33.402 [Lua]
17:03:33.402 [Lua] =======================Found valid lobby!
17:03:33.406 [Lua]
17:03:33.406 [Lua] [twitch_enabled] = false (string)
17:03:33.406 [Lua] [power_level] = 524 (string)
17:03:33.406 [Lua] [id] = 1860000015d8c1d (string)
17:03:33.406 [Lua] [num_players] = 3 (string)
17:03:33.406 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.406 [Lua] [host] = 110000107f53453 (string)
17:03:33.406 [Lua] [time_of_search] = 1611161232 (string)
17:03:33.406 [Lua] [game_mode] = 2 (string)
17:03:33.406 [Lua] [is_private] = false (string)
17:03:33.406 [Lua] [level_key] = cemetery (string)
17:03:33.406 [Lua] [name] = Lobby 1860000015d8c1d (string)
17:03:33.406 [Lua] [country_code] = FR (string)
17:03:33.406 [Lua] [difficulty] = hard (string)
17:03:33.406 [Lua] [match_started] = true (string)
17:03:33.406 [Lua] [selected_level_key] = cemetery (string)
17:03:33.406 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.406 [Lua] [quick_game] = false (string)
17:03:33.406 [Lua] [unique_server_name] = DJazz (string)
17:03:33.406 [Lua] [matchmaking] = true (string)
17:03:33.406 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.406 [Lua] [player_slot_4] = 110000106936f39:1 (string)
17:03:33.406 [Lua] [mechanism] = adventure (string)
17:03:33.406 [Lua] [player_slot_5] = 110000101f2b755:1 (string)
17:03:33.406 [Lua] [player_slot_2] = 110000107f53453:1 (string)
17:03:33.406 [Lua] [weave_name] = false (string)
17:03:33.406 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.406 [Lua] [eac_authorized] = true (string)
17:03:33.406 [Lua]
17:03:33.406 [Lua] =======================Found valid lobby!
17:03:33.410 [Lua]
17:03:33.410 [Lua] [twitch_enabled] = false (string)
17:03:33.410 [Lua] [power_level] = 587 (string)
17:03:33.410 [Lua] [id] = 1860000015b53bc (string)
17:03:33.410 [Lua] [num_players] = 2 (string)
17:03:33.410 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.410 [Lua] [host] = 110000100ae7b2c (string)
17:03:33.410 [Lua] [time_of_search] = 1611157943 (string)
17:03:33.410 [Lua] [game_mode] = 2 (string)
17:03:33.410 [Lua] [is_private] = false (string)
17:03:33.410 [Lua] [level_key] = catacombs (string)
17:03:33.410 [Lua] [name] = Lobby 1860000015b53bc (string)
17:03:33.410 [Lua] [country_code] = FR (string)
17:03:33.410 [Lua] [difficulty] = normal (string)
17:03:33.410 [Lua] [match_started] = true (string)
17:03:33.410 [Lua] [selected_level_key] = catacombs (string)
17:03:33.410 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.410 [Lua] [quick_game] = false (string)
17:03:33.410 [Lua] [unique_server_name] = Imothep (string)
17:03:33.410 [Lua] [matchmaking] = true (string)
17:03:33.410 [Lua] [player_slot_1] = 11000010857006e:1 (string)
17:03:33.410 [Lua] [player_slot_4] = 110000100ae7b2c:1 (string)
17:03:33.410 [Lua] [mechanism] = adventure (string)
17:03:33.410 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.410 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.410 [Lua] [weave_name] = false (string)
17:03:33.410 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.410 [Lua] [eac_authorized] = true (string)
17:03:33.410 [Lua]
17:03:33.410 [Lua] =======================Found valid lobby!
17:03:33.414 [Lua]
17:03:33.414 [Lua] [twitch_enabled] = false (string)
17:03:33.414 [Lua] [power_level] = 592 (string)
17:03:33.414 [Lua] [id] = 1860000015e25ac (string)
17:03:33.414 [Lua] [num_players] = 2 (string)
17:03:33.414 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.414 [Lua] [host] = 11000010586502e (string)
17:03:33.414 [Lua] [game_mode] = 2 (string)
17:03:33.414 [Lua] [is_private] = false (string)
17:03:33.414 [Lua] [level_key] = skaven_stronghold (string)
17:03:33.414 [Lua] [name] = Lobby 1860000015e25ac (string)
17:03:33.414 [Lua] [country_code] = FR (string)
17:03:33.414 [Lua] [difficulty] = hard (string)
17:03:33.414 [Lua] [match_started] = true (string)
17:03:33.414 [Lua] [selected_level_key] = skaven_stronghold (string)
17:03:33.414 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.414 [Lua] [quick_game] = false (string)
17:03:33.414 [Lua] [unique_server_name] = Ð Monty le Gueux (string)
17:03:33.414 [Lua] [matchmaking] = true (string)
17:03:33.414 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.414 [Lua] [player_slot_4] = 110000103ce3ebc:1 (string)
17:03:33.414 [Lua] [mechanism] = adventure (string)
17:03:33.414 [Lua] [player_slot_5] = 11000010586502e:1 (string)
17:03:33.414 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.414 [Lua] [weave_name] = false (string)
17:03:33.414 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.414 [Lua] [eac_authorized] = true (string)
17:03:33.414 [Lua]
17:03:33.414 [Lua] =======================Found valid lobby!
17:03:33.418 [Lua]
17:03:33.418 [Lua] [twitch_enabled] = false (string)
17:03:33.418 [Lua] [power_level] = 550 (string)
17:03:33.418 [Lua] [id] = 1860000015d366f (string)
17:03:33.418 [Lua] [num_players] = 3 (string)
17:03:33.418 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.418 [Lua] [host] = 110000106119ec7 (string)
17:03:33.418 [Lua] [game_mode] = 2 (string)
17:03:33.418 [Lua] [is_private] = false (string)
17:03:33.418 [Lua] [level_key] = skittergate (string)
17:03:33.418 [Lua] [name] = Lobby 1860000015d366f (string)
17:03:33.418 [Lua] [country_code] = FR (string)
17:03:33.418 [Lua] [difficulty] = hard (string)
17:03:33.418 [Lua] [match_started] = true (string)
17:03:33.418 [Lua] [selected_level_key] = skittergate (string)
17:03:33.418 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.418 [Lua] [quick_game] = false (string)
17:03:33.418 [Lua] [unique_server_name] = RäwG (string)
17:03:33.418 [Lua] [matchmaking] = true (string)
17:03:33.418 [Lua] [player_slot_1] = 110000139caa8ad:1 (string)
17:03:33.418 [Lua] [player_slot_4] = 110000106119ec7:1 (string)
17:03:33.418 [Lua] [mechanism] = adventure (string)
17:03:33.418 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.418 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.418 [Lua] [weave_name] = false (string)
17:03:33.418 [Lua] [player_slot_3] = 110000104062668:1 (string)
17:03:33.418 [Lua] [eac_authorized] = true (string)
17:03:33.418 [Lua]
17:03:33.418 [Lua] =======================Found valid lobby!
17:03:33.422 [Lua]
17:03:33.422 [Lua] [twitch_enabled] = false (string)
17:03:33.422 [Lua] [power_level] = 200 (string)
17:03:33.422 [Lua] [id] = 1860000015de177 (string)
17:03:33.422 [Lua] [num_players] = 2 (string)
17:03:33.422 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.422 [Lua] [host] = 11000010301e951 (string)
17:03:33.422 [Lua] [game_mode] = 2 (string)
17:03:33.422 [Lua] [is_private] = false (string)
17:03:33.422 [Lua] [level_key] = elven_ruins (string)
17:03:33.422 [Lua] [name] = Lobby 1860000015de177 (string)
17:03:33.422 [Lua] [country_code] = FR (string)
17:03:33.422 [Lua] [difficulty] = normal (string)
17:03:33.422 [Lua] [match_started] = true (string)
17:03:33.422 [Lua] [selected_level_key] = elven_ruins (string)
17:03:33.422 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.422 [Lua] [quick_game] = true (string)
17:03:33.422 [Lua] [unique_server_name] = Armalion (string)
17:03:33.422 [Lua] [matchmaking] = true (string)
17:03:33.422 [Lua] [player_slot_1] = 110000112183fa5:1 (string)
17:03:33.422 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.422 [Lua] [mechanism] = adventure (string)
17:03:33.422 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.422 [Lua] [player_slot_2] = 11000010301e951:1 (string)
17:03:33.422 [Lua] [weave_name] = false (string)
17:03:33.422 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.422 [Lua] [eac_authorized] = true (string)
17:03:33.422 [Lua]
17:03:33.422 [Lua] =======================Found valid lobby!
17:03:33.426 [Lua]
17:03:33.426 [Lua] [twitch_enabled] = false (string)
17:03:33.426 [Lua] [power_level] = 452 (string)
17:03:33.426 [Lua] [id] = 18600000158881d (string)
17:03:33.426 [Lua] [num_players] = 3 (string)
17:03:33.426 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.426 [Lua] [host] = 1100001096b1786 (string)
17:03:33.426 [Lua] [game_mode] = 2 (string)
17:03:33.426 [Lua] [is_private] = false (string)
17:03:33.426 [Lua] [level_key] = magnus (string)
17:03:33.426 [Lua] [name] = Lobby 18600000158881d (string)
17:03:33.426 [Lua] [country_code] = FR (string)
17:03:33.426 [Lua] [difficulty] = normal (string)
17:03:33.426 [Lua] [match_started] = true (string)
17:03:33.426 [Lua] [selected_level_key] = magnus (string)
17:03:33.426 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.426 [Lua] [quick_game] = false (string)
17:03:33.426 [Lua] [unique_server_name] = Ganjack78 (string)
17:03:33.426 [Lua] [matchmaking] = true (string)
17:03:33.426 [Lua] [player_slot_1] = 1100001324bf48b:1 (string)
17:03:33.426 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.426 [Lua] [mechanism] = adventure (string)
17:03:33.426 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.426 [Lua] [player_slot_2] = 110000104021c8d:1 (string)
17:03:33.426 [Lua] [weave_name] = false (string)
17:03:33.426 [Lua] [player_slot_3] = 1100001096b1786:1 (string)
17:03:33.426 [Lua] [eac_authorized] = true (string)
17:03:33.426 [Lua]
17:03:33.426 [Lua] =======================Found valid lobby!
17:03:33.430 [Lua]
17:03:33.430 [Lua] [twitch_enabled] = false (string)
17:03:33.430 [Lua] [power_level] = 734 (string)
17:03:33.430 [Lua] [id] = 1860000015da59a (string)
17:03:33.430 [Lua] [num_players] = 3 (string)
17:03:33.430 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.430 [Lua] [host] = 110000108063c84 (string)
17:03:33.430 [Lua] [game_mode] = 2 (string)
17:03:33.430 [Lua] [is_private] = false (string)
17:03:33.430 [Lua] [level_key] = military (string)
17:03:33.430 [Lua] [name] = Lobby 1860000015da59a (string)
17:03:33.430 [Lua] [country_code] = FR (string)
17:03:33.430 [Lua] [difficulty] = harder (string)
17:03:33.430 [Lua] [match_started] = true (string)
17:03:33.430 [Lua] [selected_level_key] = military (string)
17:03:33.430 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.430 [Lua] [quick_game] = false (string)
17:03:33.430 [Lua] [unique_server_name] = Vilnish (string)
17:03:33.430 [Lua] [matchmaking] = true (string)
17:03:33.430 [Lua] [player_slot_1] = 110000103a24c4e:1 (string)
17:03:33.430 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.430 [Lua] [mechanism] = adventure (string)
17:03:33.430 [Lua] [player_slot_5] = 110000108aa2235:1 (string)
17:03:33.430 [Lua] [player_slot_2] = 110000108063c84:1 (string)
17:03:33.430 [Lua] [weave_name] = false (string)
17:03:33.430 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.430 [Lua] [eac_authorized] = true (string)
17:03:33.430 [Lua]
17:03:33.430 [Lua] =======================Found valid lobby!
17:03:33.434 [Lua]
17:03:33.434 [Lua] [twitch_enabled] = false (string)
17:03:33.434 [Lua] [power_level] = 735 (string)
17:03:33.434 [Lua] [id] = 1860000015e3b14 (string)
17:03:33.434 [Lua] [num_players] = 3 (string)
17:03:33.434 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.434 [Lua] [host] = 1100001038e8e30 (string)
17:03:33.434 [Lua] [game_mode] = 6 (string)
17:03:33.434 [Lua] [is_private] = false (string)
17:03:33.434 [Lua] [level_key] = dlc_bogenhafen_slum (string)
17:03:33.434 [Lua] [name] = Lobby 1860000015e3b14 (string)
17:03:33.434 [Lua] [country_code] = FR (string)
17:03:33.434 [Lua] [difficulty] = hard (string)
17:03:33.434 [Lua] [match_started] = true (string)
17:03:33.434 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
17:03:33.434 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.434 [Lua] [quick_game] = false (string)
17:03:33.434 [Lua] [unique_server_name] = [SFAP] Pitboy (string)
17:03:33.434 [Lua] [matchmaking] = true (string)
17:03:33.434 [Lua] [player_slot_1] = 1100001070bf587:1 (string)
17:03:33.434 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.434 [Lua] [mechanism] = adventure (string)
17:03:33.434 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.434 [Lua] [player_slot_2] = 110000103f7530d:1 (string)
17:03:33.434 [Lua] [weave_name] = false (string)
17:03:33.434 [Lua] [player_slot_3] = 1100001038e8e30:1 (string)
17:03:33.434 [Lua] [eac_authorized] = true (string)
17:03:33.434 [Lua]
17:03:33.434 [Lua] =======================Found valid lobby!
17:03:33.438 [Lua]
17:03:33.438 [Lua] [twitch_enabled] = false (string)
17:03:33.438 [Lua] [power_level] = 200 (string)
17:03:33.438 [Lua] [id] = 1860000015e5b9c (string)
17:03:33.438 [Lua] [num_players] = 1 (string)
17:03:33.438 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.439 [Lua] [host] = 11000010e9ca8c4 (string)
17:03:33.439 [Lua] [time_of_search] = 1611162146 (string)
17:03:33.439 [Lua] [game_mode] = 2 (string)
17:03:33.439 [Lua] [is_private] = false (string)
17:03:33.439 [Lua] [level_key] = farmlands (string)
17:03:33.439 [Lua] [name] = Lobby 1860000015e5b9c (string)
17:03:33.439 [Lua] [country_code] = FR (string)
17:03:33.439 [Lua] [difficulty] = normal (string)
17:03:33.439 [Lua] [match_started] = true (string)
17:03:33.439 [Lua] [selected_level_key] = farmlands (string)
17:03:33.439 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.439 [Lua] [quick_game] = false (string)
17:03:33.439 [Lua] [unique_server_name] = Andony (string)
17:03:33.439 [Lua] [matchmaking] = true (string)
17:03:33.439 [Lua] [player_slot_1] = 11000010e9ca8c4:1 (string)
17:03:33.439 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.439 [Lua] [mechanism] = adventure (string)
17:03:33.439 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.439 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.439 [Lua] [weave_name] = false (string)
17:03:33.439 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.439 [Lua] [eac_authorized] = true (string)
17:03:33.439 [Lua]
17:03:33.439 [Lua] =======================Found valid lobby!
17:03:33.442 [Lua]
17:03:33.442 [Lua] [twitch_enabled] = false (string)
17:03:33.442 [Lua] [power_level] = 663 (string)
17:03:33.442 [Lua] [id] = 1860000015c1945 (string)
17:03:33.442 [Lua] [num_players] = 3 (string)
17:03:33.442 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.442 [Lua] [host] = 110000102b3df90 (string)
17:03:33.442 [Lua] [game_mode] = 2 (string)
17:03:33.442 [Lua] [is_private] = false (string)
17:03:33.442 [Lua] [level_key] = crater (string)
17:03:33.442 [Lua] [name] = Lobby 1860000015c1945 (string)
17:03:33.443 [Lua] [country_code] = FR (string)
17:03:33.443 [Lua] [difficulty] = harder (string)
17:03:33.443 [Lua] [match_started] = true (string)
17:03:33.443 [Lua] [selected_level_key] = crater (string)
17:03:33.443 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.443 [Lua] [quick_game] = true (string)
17:03:33.443 [Lua] [unique_server_name] = Onegative00 (string)
17:03:33.443 [Lua] [matchmaking] = true (string)
17:03:33.443 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.443 [Lua] [player_slot_4] = 110000102b3df90:1 (string)
17:03:33.443 [Lua] [mechanism] = adventure (string)
17:03:33.443 [Lua] [player_slot_5] = 110000109c727aa:1 (string)
17:03:33.443 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.443 [Lua] [weave_name] = false (string)
17:03:33.443 [Lua] [player_slot_3] = 1100001037c31cb:1 (string)
17:03:33.443 [Lua] [eac_authorized] = true (string)
17:03:33.443 [Lua]
17:03:33.443 [Lua] =======================Found valid lobby!
17:03:33.447 [Lua]
17:03:33.447 [Lua] [twitch_enabled] = false (string)
17:03:33.447 [Lua] [power_level] = 394 (string)
17:03:33.447 [Lua] [id] = 1860000015daeb1 (string)
17:03:33.447 [Lua] [num_players] = 1 (string)
17:03:33.447 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.447 [Lua] [host] = 11000011976cdc7 (string)
17:03:33.447 [Lua] [time_of_search] = 1611160969 (string)
17:03:33.447 [Lua] [game_mode] = 6 (string)
17:03:33.447 [Lua] [is_private] = false (string)
17:03:33.447 [Lua] [level_key] = catacombs (string)
17:03:33.447 [Lua] [name] = Lobby 1860000015daeb1 (string)
17:03:33.447 [Lua] [country_code] = FR (string)
17:03:33.447 [Lua] [difficulty] = normal (string)
17:03:33.447 [Lua] [match_started] = true (string)
17:03:33.447 [Lua] [selected_level_key] = catacombs (string)
17:03:33.447 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.447 [Lua] [quick_game] = false (string)
17:03:33.447 [Lua] [unique_server_name] = ablezboboss71 (string)
17:03:33.447 [Lua] [matchmaking] = true (string)
17:03:33.447 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.447 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.447 [Lua] [mechanism] = adventure (string)
17:03:33.447 [Lua] [player_slot_5] = 11000011976cdc7:1 (string)
17:03:33.447 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.447 [Lua] [weave_name] = false (string)
17:03:33.447 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.447 [Lua] [eac_authorized] = true (string)
17:03:33.447 [Lua]
17:03:33.447 [Lua] =======================Found valid lobby!
17:03:33.450 [Lua]
17:03:33.450 [Lua] [twitch_enabled] = false (string)
17:03:33.450 [Lua] [power_level] = 835 (string)
17:03:33.450 [Lua] [id] = 1860000015d7cdb (string)
17:03:33.450 [Lua] [num_players] = 3 (string)
17:03:33.450 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.450 [Lua] [host] = 11000013dbd5321 (string)
17:03:33.450 [Lua] [game_mode] = 6 (string)
17:03:33.450 [Lua] [is_private] = false (string)
17:03:33.450 [Lua] [level_key] = dlc_bastion (string)
17:03:33.450 [Lua] [name] = Lobby 1860000015d7cdb (string)
17:03:33.450 [Lua] [country_code] = FR (string)
17:03:33.450 [Lua] [difficulty] = hard (string)
17:03:33.450 [Lua] [match_started] = true (string)
17:03:33.450 [Lua] [selected_level_key] = dlc_bastion (string)
17:03:33.450 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.450 [Lua] [quick_game] = false (string)
17:03:33.450 [Lua] [unique_server_name] = Elorcas (string)
17:03:33.450 [Lua] [matchmaking] = true (string)
17:03:33.450 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.450 [Lua] [player_slot_4] = 110000112fa9ad4:1 (string)
17:03:33.450 [Lua] [mechanism] = adventure (string)
17:03:33.450 [Lua] [player_slot_5] = 110000107f3968b:1 (string)
17:03:33.450 [Lua] [player_slot_2] = 11000013dbd5321:1 (string)
17:03:33.450 [Lua] [weave_name] = false (string)
17:03:33.450 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.450 [Lua] [eac_authorized] = true (string)
17:03:33.450 [Lua]
17:03:33.450 [Lua] =======================Found valid lobby!
17:03:33.455 [Lua]
17:03:33.455 [Lua] [twitch_enabled] = false (string)
17:03:33.455 [Lua] [power_level] = 471 (string)
17:03:33.455 [Lua] [id] = 1860000015c2848 (string)
17:03:33.455 [Lua] [num_players] = 2 (string)
17:03:33.455 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.455 [Lua] [host] = 110000145b35317 (string)
17:03:33.455 [Lua] [game_mode] = 2 (string)
17:03:33.455 [Lua] [is_private] = false (string)
17:03:33.455 [Lua] [level_key] = dlc_castle (string)
17:03:33.455 [Lua] [name] = Lobby 1860000015c2848 (string)
17:03:33.455 [Lua] [country_code] = FR (string)
17:03:33.455 [Lua] [difficulty] = normal (string)
17:03:33.455 [Lua] [match_started] = true (string)
17:03:33.455 [Lua] [selected_level_key] = dlc_castle (string)
17:03:33.455 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.455 [Lua] [quick_game] = false (string)
17:03:33.455 [Lua] [unique_server_name] = tomdussonmic (string)
17:03:33.455 [Lua] [matchmaking] = true (string)
17:03:33.455 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.455 [Lua] [player_slot_4] = 110000105007015:1 (string)
17:03:33.455 [Lua] [mechanism] = adventure (string)
17:03:33.455 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.455 [Lua] [player_slot_2] = 110000145b35317:1 (string)
17:03:33.455 [Lua] [weave_name] = false (string)
17:03:33.455 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.455 [Lua] [eac_authorized] = true (string)
17:03:33.455 [Lua]
17:03:33.455 [Lua] =======================Found valid lobby!
17:03:33.459 [Lua]
17:03:33.459 [Lua] [twitch_enabled] = false (string)
17:03:33.459 [Lua] [power_level] = 230 (string)
17:03:33.459 [Lua] [id] = 1860000015c1a0d (string)
17:03:33.459 [Lua] [num_players] = 3 (string)
17:03:33.459 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.459 [Lua] [host] = 1100001097578dd (string)
17:03:33.459 [Lua] [game_mode] = 2 (string)
17:03:33.459 [Lua] [is_private] = false (string)
17:03:33.459 [Lua] [level_key] = military (string)
17:03:33.459 [Lua] [name] = Lobby 1860000015c1a0d (string)
17:03:33.459 [Lua] [country_code] = FR (string)
17:03:33.459 [Lua] [difficulty] = normal (string)
17:03:33.459 [Lua] [match_started] = true (string)
17:03:33.459 [Lua] [selected_level_key] = military (string)
17:03:33.459 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.459 [Lua] [quick_game] = true (string)
17:03:33.459 [Lua] [unique_server_name] = BarthoL (string)
17:03:33.459 [Lua] [matchmaking] = true (string)
17:03:33.459 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.459 [Lua] [player_slot_4] = 1100001160fb48b:1 (string)
17:03:33.459 [Lua] [mechanism] = adventure (string)
17:03:33.459 [Lua] [player_slot_5] = 1100001097578dd:1 (string)
17:03:33.459 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.459 [Lua] [weave_name] = false (string)
17:03:33.459 [Lua] [player_slot_3] = 110000105d2921b:1 (string)
17:03:33.459 [Lua] [eac_authorized] = true (string)
17:03:33.459 [Lua]
17:03:33.459 [Lua] =======================Found valid lobby!
17:03:33.464 [Lua]
17:03:33.464 [Lua] [twitch_enabled] = false (string)
17:03:33.464 [Lua] [power_level] = 0 (string)
17:03:33.464 [Lua] [id] = 1860000015d40ca (string)
17:03:33.464 [Lua] [num_players] = 3 (string)
17:03:33.464 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.464 [Lua] [host] = 11000010f0bb2a3 (string)
17:03:33.464 [Lua] [time_of_search] = 1611161194 (string)
17:03:33.464 [Lua] [game_mode] = 9 (string)
17:03:33.464 [Lua] [is_private] = false (string)
17:03:33.464 [Lua] [unique_server_name] = PAT (string)
17:03:33.464 [Lua] [name] = Lobby 1860000015d40ca (string)
17:03:33.464 [Lua] [country_code] = FR (string)
17:03:33.464 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.464 [Lua] [difficulty] = harder (string)
17:03:33.464 [Lua] [match_started] = true (string)
17:03:33.464 [Lua] [selected_level_key] = dlc_scorpion_alleys_beasts (string)
17:03:33.464 [Lua] [weave_index] = 102 (string)
17:03:33.464 [Lua] [quick_game] = true (string)
17:03:33.464 [Lua] [player_slot_1] = 11000010f0bb2a3:1 (string)
17:03:33.464 [Lua] [matchmaking] = true (string)
17:03:33.464 [Lua] [mechanism] = adventure (string)
17:03:33.464 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.464 [Lua] [level_key] = dlc_scorpion_alleys_beasts (string)
17:03:33.464 [Lua] [player_slot_5] = 11000010a0fe5e5:1 (string)
17:03:33.464 [Lua] [player_slot_2] = 1100001039bcef2:1 (string)
17:03:33.464 [Lua] [weave_name] = weave_102 (string)
17:03:33.464 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.464 [Lua] [eac_authorized] = true (string)
17:03:33.464 [Lua]
17:03:33.464 [Lua] =======================Found valid lobby!
17:03:33.468 [Lua]
17:03:33.468 [Lua] [twitch_enabled] = false (string)
17:03:33.468 [Lua] [power_level] = 339 (string)
17:03:33.468 [Lua] [id] = 1860000015d1ace (string)
17:03:33.468 [Lua] [num_players] = 3 (string)
17:03:33.468 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.468 [Lua] [host] = 1100001018d5431 (string)
17:03:33.468 [Lua] [time_of_search] = 1611160647 (string)
17:03:33.468 [Lua] [game_mode] = 2 (string)
17:03:33.468 [Lua] [is_private] = false (string)
17:03:33.468 [Lua] [level_key] = farmlands (string)
17:03:33.468 [Lua] [name] = Lobby 1860000015d1ace (string)
17:03:33.468 [Lua] [country_code] = DE (string)
17:03:33.468 [Lua] [difficulty] = normal (string)
17:03:33.468 [Lua] [match_started] = true (string)
17:03:33.468 [Lua] [selected_level_key] = farmlands (string)
17:03:33.468 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.468 [Lua] [quick_game] = true (string)
17:03:33.468 [Lua] [unique_server_name] = Punxburger (string)
17:03:33.468 [Lua] [matchmaking] = true (string)
17:03:33.468 [Lua] [player_slot_1] = 1100001018d5431:1 (string)
17:03:33.468 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.468 [Lua] [mechanism] = adventure (string)
17:03:33.468 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.468 [Lua] [player_slot_2] = 110000104478c43:1 (string)
17:03:33.468 [Lua] [weave_name] = false (string)
17:03:33.468 [Lua] [player_slot_3] = 1100001165d0ea6:1 (string)
17:03:33.468 [Lua] [eac_authorized] = true (string)
17:03:33.468 [Lua]
17:03:33.468 [Lua] =======================Found valid lobby!
17:03:33.472 [Lua]
17:03:33.472 [Lua] [twitch_enabled] = false (string)
17:03:33.472 [Lua] [power_level] = 528 (string)
17:03:33.472 [Lua] [id] = 1860000015caedb (string)
17:03:33.472 [Lua] [num_players] = 3 (string)
17:03:33.472 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.472 [Lua] [host] = 110000104d8bc55 (string)
17:03:33.472 [Lua] [game_mode] = 2 (string)
17:03:33.472 [Lua] [is_private] = false (string)
17:03:33.472 [Lua] [current_level_key] = inn_level (string)
17:03:33.472 [Lua] [name] = Lobby 1860000015caedb (string)
17:03:33.472 [Lua] [level_key] = skittergate (string)
17:03:33.472 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.472 [Lua] [difficulty] = hard (string)
17:03:33.472 [Lua] [match_started] = true (string)
17:03:33.472 [Lua] [selected_level_key] = skittergate (string)
17:03:33.472 [Lua] [weave_name] = false (string)
17:03:33.472 [Lua] [quick_game] = false (string)
17:03:33.472 [Lua] [country_code] = DE (string)
17:03:33.472 [Lua] [matchmaking] = true (string)
17:03:33.472 [Lua] [mechanism] = adventure (string)
17:03:33.472 [Lua] [player_slot_4] = 11000010794402a:1 (string)
17:03:33.472 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.472 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.472 [Lua] [player_slot_2] = 110000104d8bc55:1 (string)
17:03:33.472 [Lua] [unique_server_name] = Magikgarp (string)
17:03:33.472 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.472 [Lua] [eac_authorized] = true (string)
17:03:33.472 [Lua]
17:03:33.472 [Lua] =======================Found valid lobby!
17:03:33.476 [Lua]
17:03:33.476 [Lua] [twitch_enabled] = false (string)
17:03:33.476 [Lua] [power_level] = 835 (string)
17:03:33.476 [Lua] [id] = 1860000015e0add (string)
17:03:33.476 [Lua] [num_players] = 3 (string)
17:03:33.476 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.476 [Lua] [host] = 110000104f6867d (string)
17:03:33.476 [Lua] [game_mode] = 2 (string)
17:03:33.476 [Lua] [is_private] = false (string)
17:03:33.476 [Lua] [level_key] = dlc_celebrate_crawl (string)
17:03:33.476 [Lua] [name] = Lobby 1860000015e0add (string)
17:03:33.476 [Lua] [country_code] = DE (string)
17:03:33.476 [Lua] [difficulty] = cataclysm (string)
17:03:33.476 [Lua] [match_started] = true (string)
17:03:33.476 [Lua] [selected_level_key] = dlc_celebrate_crawl (string)
17:03:33.476 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.476 [Lua] [quick_game] = false (string)
17:03:33.476 [Lua] [unique_server_name] = a guy (string)
17:03:33.476 [Lua] [matchmaking] = true (string)
17:03:33.476 [Lua] [player_slot_1] = 110000104f6867d:1 (string)
17:03:33.476 [Lua] [player_slot_4] = 1100001035a1bd6:1 (string)
17:03:33.476 [Lua] [mechanism] = adventure (string)
17:03:33.476 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.476 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.476 [Lua] [weave_name] = false (string)
17:03:33.476 [Lua] [player_slot_3] = 1100001094d00f9:1 (string)
17:03:33.476 [Lua] [eac_authorized] = true (string)
17:03:33.476 [Lua]
17:03:33.476 [Lua] =======================Found valid lobby!
17:03:33.480 [Lua]
17:03:33.480 [Lua] [twitch_enabled] = false (string)
17:03:33.480 [Lua] [power_level] = 299 (string)
17:03:33.480 [Lua] [id] = 1860000015e1da5 (string)
17:03:33.480 [Lua] [num_players] = 3 (string)
17:03:33.480 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.480 [Lua] [host] = 11000010168267d (string)
17:03:33.480 [Lua] [game_mode] = 2 (string)
17:03:33.480 [Lua] [is_private] = false (string)
17:03:33.480 [Lua] [level_key] = mines (string)
17:03:33.480 [Lua] [name] = Lobby 1860000015e1da5 (string)
17:03:33.480 [Lua] [country_code] = DE (string)
17:03:33.480 [Lua] [difficulty] = hard (string)
17:03:33.480 [Lua] [match_started] = true (string)
17:03:33.480 [Lua] [selected_level_key] = mines (string)
17:03:33.480 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.480 [Lua] [quick_game] = false (string)
17:03:33.480 [Lua] [unique_server_name] = SHMURDA GANG (string)
17:03:33.480 [Lua] [matchmaking] = true (string)
17:03:33.480 [Lua] [player_slot_1] = 11000010168267d:1 (string)
17:03:33.480 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.480 [Lua] [mechanism] = adventure (string)
17:03:33.480 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.480 [Lua] [player_slot_2] = 110000110620050:1 (string)
17:03:33.480 [Lua] [weave_name] = false (string)
17:03:33.481 [Lua] [player_slot_3] = 11000010377d439:1 (string)
17:03:33.481 [Lua] [eac_authorized] = true (string)
17:03:33.481 [Lua]
17:03:33.481 [Lua] =======================Found valid lobby!
17:03:33.485 [Lua]
17:03:33.485 [Lua] [twitch_enabled] = false (string)
17:03:33.485 [Lua] [power_level] = 567 (string)
17:03:33.485 [Lua] [id] = 1860000015b42ef (string)
17:03:33.485 [Lua] [num_players] = 3 (string)
17:03:33.485 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.485 [Lua] [host] = 110000107196c3b (string)
17:03:33.485 [Lua] [time_of_search] = 1611158794 (string)
17:03:33.485 [Lua] [game_mode] = 2 (string)
17:03:33.485 [Lua] [is_private] = false (string)
17:03:33.485 [Lua] [level_key] = elven_ruins (string)
17:03:33.485 [Lua] [name] = Lobby 1860000015b42ef (string)
17:03:33.485 [Lua] [country_code] = DE (string)
17:03:33.485 [Lua] [difficulty] = hard (string)
17:03:33.485 [Lua] [match_started] = true (string)
17:03:33.485 [Lua] [selected_level_key] = elven_ruins (string)
17:03:33.485 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.485 [Lua] [quick_game] = false (string)
17:03:33.485 [Lua] [unique_server_name] = crioni (string)
17:03:33.485 [Lua] [matchmaking] = true (string)
17:03:33.485 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.485 [Lua] [player_slot_4] = 110000107196c3b:1 (string)
17:03:33.485 [Lua] [mechanism] = adventure (string)
17:03:33.485 [Lua] [player_slot_5] = 110000102a4484e:1 (string)
17:03:33.485 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.485 [Lua] [weave_name] = false (string)
17:03:33.485 [Lua] [player_slot_3] = 11000010086d366:1 (string)
17:03:33.485 [Lua] [eac_authorized] = true (string)
17:03:33.485 [Lua]
17:03:33.485 [Lua] =======================Found valid lobby!
17:03:33.490 [Lua]
17:03:33.490 [Lua] [twitch_enabled] = false (string)
17:03:33.490 [Lua] [power_level] = 592 (string)
17:03:33.490 [Lua] [id] = 1860000015d948f (string)
17:03:33.490 [Lua] [num_players] = 2 (string)
17:03:33.490 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.490 [Lua] [host] = 110000102f47aab (string)
17:03:33.490 [Lua] [game_mode] = 1 (string)
17:03:33.490 [Lua] [is_private] = false (string)
17:03:33.490 [Lua] [level_key] = inn_level (string)
17:03:33.490 [Lua] [name] = Lobby 1860000015d948f (string)
17:03:33.490 [Lua] [country_code] = DE (string)
17:03:33.490 [Lua] [difficulty] = hard (string)
17:03:33.490 [Lua] [match_started] = true (string)
17:03:33.490 [Lua] [selected_level_key] = inn_level (string)
17:03:33.490 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.490 [Lua] [quick_game] = true (string)
17:03:33.490 [Lua] [unique_server_name] = H0NE$T_EACHER. (string)
17:03:33.490 [Lua] [matchmaking] = true (string)
17:03:33.490 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.490 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.490 [Lua] [mechanism] = adventure (string)
17:03:33.490 [Lua] [player_slot_5] = 110000102f47aab:1 (string)
17:03:33.490 [Lua] [player_slot_2] = 1100001075b53b9:1 (string)
17:03:33.490 [Lua] [weave_name] = false (string)
17:03:33.490 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.490 [Lua] [eac_authorized] = true (string)
17:03:33.490 [Lua]
17:03:33.490 [Lua] =======================Found valid lobby!
17:03:33.495 [Lua]
17:03:33.495 [Lua] [twitch_enabled] = false (string)
17:03:33.495 [Lua] [power_level] = 820 (string)
17:03:33.495 [Lua] [id] = 1860000015e2f32 (string)
17:03:33.495 [Lua] [num_players] = 2 (string)
17:03:33.495 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.495 [Lua] [host] = 110000100a5b59f (string)
17:03:33.495 [Lua] [time_of_search] = 1611162155 (string)
17:03:33.495 [Lua] [game_mode] = 2 (string)
17:03:33.495 [Lua] [is_private] = false (string)
17:03:33.495 [Lua] [level_key] = inn_level (string)
17:03:33.495 [Lua] [name] = Lobby 1860000015e2f32 (string)
17:03:33.495 [Lua] [country_code] = DE (string)
17:03:33.495 [Lua] [difficulty] = harder (string)
17:03:33.495 [Lua] [match_started] = true (string)
17:03:33.495 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
17:03:33.495 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.495 [Lua] [quick_game] = false (string)
17:03:33.495 [Lua] [unique_server_name] = Cousin Okri (string)
17:03:33.495 [Lua] [matchmaking] = true (string)
17:03:33.495 [Lua] [player_slot_1] = 110000106482a1c:1 (string)
17:03:33.495 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.495 [Lua] [mechanism] = adventure (string)
17:03:33.495 [Lua] [player_slot_5] = 110000100a5b59f:1 (string)
17:03:33.495 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.495 [Lua] [weave_name] = false (string)
17:03:33.495 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.495 [Lua] [eac_authorized] = true (string)
17:03:33.495 [Lua]
17:03:33.495 [Lua] =======================Found valid lobby!
17:03:33.500 [Lua]
17:03:33.500 [Lua] [twitch_enabled] = false (string)
17:03:33.500 [Lua] [power_level] = 496 (string)
17:03:33.500 [Lua] [id] = 1860000015c8554 (string)
17:03:33.500 [Lua] [num_players] = 3 (string)
17:03:33.500 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.500 [Lua] [host] = 110000102115374 (string)
17:03:33.500 [Lua] [game_mode] = 2 (string)
17:03:33.500 [Lua] [is_private] = false (string)
17:03:33.500 [Lua] [current_level_key] = inn_level (string)
17:03:33.500 [Lua] [name] = Lobby 1860000015c8554 (string)
17:03:33.500 [Lua] [level_key] = skittergate (string)
17:03:33.500 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.500 [Lua] [difficulty] = hard (string)
17:03:33.500 [Lua] [match_started] = true (string)
17:03:33.500 [Lua] [selected_level_key] = skittergate (string)
17:03:33.500 [Lua] [weave_name] = false (string)
17:03:33.500 [Lua] [quick_game] = false (string)
17:03:33.500 [Lua] [country_code] = DE (string)
17:03:33.500 [Lua] [matchmaking] = true (string)
17:03:33.500 [Lua] [mechanism] = adventure (string)
17:03:33.500 [Lua] [player_slot_4] = 110000103235edf:1 (string)
17:03:33.500 [Lua] [player_slot_1] = 110000103d96115:1 (string)
17:03:33.500 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.500 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.500 [Lua] [unique_server_name] = Menjira (string)
17:03:33.500 [Lua] [player_slot_3] = 110000102115374:1 (string)
17:03:33.500 [Lua] [eac_authorized] = true (string)
17:03:33.500 [Lua]
17:03:33.500 [Lua] =======================Found valid lobby!
17:03:33.504 [Lua]
17:03:33.504 [Lua] [twitch_enabled] = false (string)
17:03:33.504 [Lua] [power_level] = 498 (string)
17:03:33.504 [Lua] [id] = 1860000015dfdf6 (string)
17:03:33.504 [Lua] [num_players] = 3 (string)
17:03:33.504 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.504 [Lua] [host] = 110000100ce4210 (string)
17:03:33.504 [Lua] [game_mode] = 6 (string)
17:03:33.504 [Lua] [is_private] = false (string)
17:03:33.504 [Lua] [level_key] = farmlands (string)
17:03:33.504 [Lua] [name] = Lobby 1860000015dfdf6 (string)
17:03:33.504 [Lua] [country_code] = DE (string)
17:03:33.504 [Lua] [difficulty] = hard (string)
17:03:33.504 [Lua] [match_started] = true (string)
17:03:33.504 [Lua] [selected_level_key] = farmlands (string)
17:03:33.504 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.504 [Lua] [quick_game] = false (string)
17:03:33.504 [Lua] [unique_server_name] = hamsth0r (string)
17:03:33.504 [Lua] [matchmaking] = true (string)
17:03:33.504 [Lua] [player_slot_1] = 110000136752df5:1 (string)
17:03:33.504 [Lua] [player_slot_4] = 110000100ce4210:1 (string)
17:03:33.504 [Lua] [mechanism] = adventure (string)
17:03:33.504 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.504 [Lua] [player_slot_2] = 11000010e1e6e19:1 (string)
17:03:33.504 [Lua] [weave_name] = false (string)
17:03:33.505 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.505 [Lua] [eac_authorized] = true (string)
17:03:33.505 [Lua]
17:03:33.505 [Lua] =======================Found valid lobby!
17:03:33.508 [Lua]
17:03:33.508 [Lua] [twitch_enabled] = true (string)
17:03:33.508 [Lua] [power_level] = 835 (string)
17:03:33.508 [Lua] [id] = 1860000015e4342 (string)
17:03:33.508 [Lua] [num_players] = 2 (string)
17:03:33.508 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.508 [Lua] [host] = 1100001030f516e (string)
17:03:33.508 [Lua] [game_mode] = 6 (string)
17:03:33.508 [Lua] [is_private] = false (string)
17:03:33.508 [Lua] [level_key] = forest_ambush (string)
17:03:33.508 [Lua] [name] = Lobby 1860000015e4342 (string)
17:03:33.508 [Lua] [country_code] = DE (string)
17:03:33.508 [Lua] [difficulty] = harder (string)
17:03:33.508 [Lua] [match_started] = true (string)
17:03:33.508 [Lua] [selected_level_key] = forest_ambush (string)
17:03:33.508 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.508 [Lua] [quick_game] = false (string)
17:03:33.508 [Lua] [unique_server_name] = ✠ Dr. Poltergeist ✠ (string)
17:03:33.508 [Lua] [matchmaking] = true (string)
17:03:33.508 [Lua] [player_slot_1] = 1100001030f516e:1 (string)
17:03:33.508 [Lua] [player_slot_4] = 11000010c6773a5:1 (string)
17:03:33.508 [Lua] [mechanism] = adventure (string)
17:03:33.508 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.508 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.508 [Lua] [weave_name] = false (string)
17:03:33.508 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.508 [Lua] [eac_authorized] = true (string)
17:03:33.508 [Lua]
17:03:33.508 [Lua] =======================Found valid lobby!
17:03:33.512 [Lua]
17:03:33.512 [Lua] [twitch_enabled] = false (string)
17:03:33.512 [Lua] [power_level] = 704 (string)
17:03:33.512 [Lua] [id] = 1860000015b12c9 (string)
17:03:33.512 [Lua] [num_players] = 1 (string)
17:03:33.512 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.512 [Lua] [host] = 110000103b90579 (string)
17:03:33.512 [Lua] [game_mode] = 2 (string)
17:03:33.512 [Lua] [is_private] = false (string)
17:03:33.512 [Lua] [level_key] = inn_level (string)
17:03:33.512 [Lua] [name] = Lobby 1860000015b12c9 (string)
17:03:33.512 [Lua] [country_code] = SE (string)
17:03:33.512 [Lua] [difficulty] = hard (string)
17:03:33.512 [Lua] [match_started] = true (string)
17:03:33.512 [Lua] [selected_level_key] = dlc_castle (string)
17:03:33.512 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.512 [Lua] [quick_game] = false (string)
17:03:33.512 [Lua] [unique_server_name] = hay0 (string)
17:03:33.512 [Lua] [matchmaking] = true (string)
17:03:33.512 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.512 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.512 [Lua] [mechanism] = adventure (string)
17:03:33.512 [Lua] [player_slot_5] = 0:0 (string)
17:03:33.512 [Lua] [player_slot_2] = 0:0 (string)
17:03:33.512 [Lua] [weave_name] = false (string)
17:03:33.512 [Lua] [player_slot_3] = 110000103b90579:1 (string)
17:03:33.512 [Lua] [eac_authorized] = true (string)
17:03:33.512 [Lua]
17:03:33.512 [Lua] =======================Found valid lobby!
17:03:33.516 [Lua]
17:03:33.516 [Lua] [twitch_enabled] = false (string)
17:03:33.516 [Lua] [power_level] = 0 (string)
17:03:33.516 [Lua] [id] = 1860000015a2269 (string)
17:03:33.516 [Lua] [num_players] = 2 (string)
17:03:33.516 [Lua] [difficulty_tweak] = 0 (string)
17:03:33.516 [Lua] [host] = 110000101d7edbc (string)
17:03:33.516 [Lua] [game_mode] = 2 (string)
17:03:33.516 [Lua] [is_private] = false (string)
17:03:33.516 [Lua] [level_key] = elven_ruins (string)
17:03:33.516 [Lua] [name] = Lobby 1860000015a2269 (string)
17:03:33.516 [Lua] [country_code] = SE (string)
17:03:33.516 [Lua] [difficulty] = hard (string)
17:03:33.516 [Lua] [match_started] = true (string)
17:03:33.516 [Lua] [selected_level_key] = elven_ruins (string)
17:03:33.516 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:33.516 [Lua] [quick_game] = true (string)
17:03:33.516 [Lua] [unique_server_name] = Bsdfgj (string)
17:03:33.516 [Lua] [matchmaking] = true (string)
17:03:33.516 [Lua] [player_slot_1] = 0:0 (string)
17:03:33.516 [Lua] [player_slot_4] = 0:0 (string)
17:03:33.516 [Lua] [mechanism] = adventure (string)
17:03:33.516 [Lua] [player_slot_5] = 110000101d7edbc:1 (string)
17:03:33.516 [Lua] [player_slot_2] = 110000100c0b111:1 (string)
17:03:33.516 [Lua] [weave_name] = false (string)
17:03:33.516 [Lua] [player_slot_3] = 0:0 (string)
17:03:33.516 [Lua] [eac_authorized] = true (string)
17:03:33.516 [Lua]
17:03:33.516 [Lua] =======================Found valid lobby!
17:03:33.862 [Lua] [Matchmaking] Filter: Free slots = 1
17:03:33.862 [Lua] [Matchmaking] Filter: Distance = close
17:03:33.862 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
17:03:33.862 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
17:03:33.862 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
17:03:33.862 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
17:03:33.862 [Lua] ===========LobbyFinder:refresh() _refresing=false
17:03:34.209 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
17:03:34.211 [Lua]
17:03:34.211 [Lua] [twitch_enabled] = false (string)
17:03:34.211 [Lua] [power_level] = 552 (string)
17:03:34.211 [Lua] [id] = 1860000015d8b23 (string)
17:03:34.211 [Lua] [num_players] = 2 (string)
17:03:34.211 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.211 [Lua] [host] = 11000011826c82f (string)
17:03:34.211 [Lua] [time_of_search] = 1611160731 (string)
17:03:34.211 [Lua] [game_mode] = 2 (string)
17:03:34.211 [Lua] [is_private] = false (string)
17:03:34.211 [Lua] [level_key] = dlc_castle (string)
17:03:34.211 [Lua] [name] = Lobby 1860000015d8b23 (string)
17:03:34.211 [Lua] [country_code] = GB (string)
17:03:34.211 [Lua] [difficulty] = normal (string)
17:03:34.211 [Lua] [match_started] = true (string)
17:03:34.211 [Lua] [selected_level_key] = dlc_castle (string)
17:03:34.211 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.211 [Lua] [quick_game] = false (string)
17:03:34.211 [Lua] [unique_server_name] = benwonnacott (string)
17:03:34.211 [Lua] [matchmaking] = true (string)
17:03:34.211 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.211 [Lua] [player_slot_4] = 11000013994c228:1 (string)
17:03:34.211 [Lua] [mechanism] = adventure (string)
17:03:34.211 [Lua] [player_slot_5] = 11000011826c82f:1 (string)
17:03:34.211 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.211 [Lua] [weave_name] = false (string)
17:03:34.211 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.211 [Lua] [eac_authorized] = true (string)
17:03:34.211 [Lua]
17:03:34.211 [Lua] =======================Found valid lobby!
17:03:34.214 [Lua]
17:03:34.214 [Lua] [twitch_enabled] = false (string)
17:03:34.214 [Lua] [power_level] = 568 (string)
17:03:34.215 [Lua] [id] = 1860000015d69c6 (string)
17:03:34.215 [Lua] [num_players] = 3 (string)
17:03:34.215 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.215 [Lua] [host] = 1100001333faada (string)
17:03:34.215 [Lua] [time_of_search] = 1611161607 (string)
17:03:34.215 [Lua] [game_mode] = 2 (string)
17:03:34.215 [Lua] [is_private] = false (string)
17:03:34.215 [Lua] [level_key] = crater (string)
17:03:34.215 [Lua] [name] = Lobby 1860000015d69c6 (string)
17:03:34.215 [Lua] [country_code] = GB (string)
17:03:34.215 [Lua] [difficulty] = hard (string)
17:03:34.215 [Lua] [match_started] = true (string)
17:03:34.215 [Lua] [selected_level_key] = crater (string)
17:03:34.215 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.215 [Lua] [quick_game] = false (string)
17:03:34.215 [Lua] [unique_server_name] = PlutotheSmith (string)
17:03:34.215 [Lua] [matchmaking] = true (string)
17:03:34.215 [Lua] [player_slot_1] = 1100001333faada:1 (string)
17:03:34.215 [Lua] [player_slot_4] = 110000108d1e41a:1 (string)
17:03:34.215 [Lua] [mechanism] = adventure (string)
17:03:34.215 [Lua] [player_slot_5] = 11000010a40dc9a:1 (string)
17:03:34.215 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.215 [Lua] [weave_name] = false (string)
17:03:34.215 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.215 [Lua] [eac_authorized] = true (string)
17:03:34.215 [Lua]
17:03:34.215 [Lua] =======================Found valid lobby!
17:03:34.218 [Lua]
17:03:34.218 [Lua] [twitch_enabled] = false (string)
17:03:34.218 [Lua] [power_level] = 200 (string)
17:03:34.218 [Lua] [id] = 1860000015e5035 (string)
17:03:34.218 [Lua] [num_players] = 3 (string)
17:03:34.218 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.218 [Lua] [host] = 110000107e19530 (string)
17:03:34.218 [Lua] [game_mode] = 2 (string)
17:03:34.218 [Lua] [is_private] = false (string)
17:03:34.218 [Lua] [level_key] = elven_ruins (string)
17:03:34.218 [Lua] [name] = Lobby 1860000015e5035 (string)
17:03:34.218 [Lua] [country_code] = GB (string)
17:03:34.218 [Lua] [difficulty] = normal (string)
17:03:34.218 [Lua] [match_started] = true (string)
17:03:34.218 [Lua] [selected_level_key] = elven_ruins (string)
17:03:34.218 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.218 [Lua] [quick_game] = true (string)
17:03:34.218 [Lua] [unique_server_name] = Dragonborn1705 (string)
17:03:34.218 [Lua] [matchmaking] = true (string)
17:03:34.218 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.218 [Lua] [player_slot_4] = 1100001320855d0:1 (string)
17:03:34.218 [Lua] [mechanism] = adventure (string)
17:03:34.219 [Lua] [player_slot_5] = 110000107e19530:1 (string)
17:03:34.219 [Lua] [player_slot_2] = 11000010623b072:1 (string)
17:03:34.219 [Lua] [weave_name] = false (string)
17:03:34.219 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.219 [Lua] [eac_authorized] = true (string)
17:03:34.219 [Lua]
17:03:34.219 [Lua] =======================Found valid lobby!
17:03:34.222 [Lua]
17:03:34.222 [Lua] [twitch_enabled] = false (string)
17:03:34.222 [Lua] [power_level] = 726 (string)
17:03:34.222 [Lua] [id] = 1860000015c0c8a (string)
17:03:34.222 [Lua] [num_players] = 2 (string)
17:03:34.222 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.222 [Lua] [host] = 11000010ab44cc3 (string)
17:03:34.222 [Lua] [game_mode] = 2 (string)
17:03:34.222 [Lua] [is_private] = false (string)
17:03:34.222 [Lua] [level_key] = dlc_portals (string)
17:03:34.222 [Lua] [name] = Lobby 1860000015c0c8a (string)
17:03:34.222 [Lua] [country_code] = GB (string)
17:03:34.222 [Lua] [difficulty] = normal (string)
17:03:34.222 [Lua] [match_started] = true (string)
17:03:34.222 [Lua] [selected_level_key] = dlc_portals (string)
17:03:34.222 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.222 [Lua] [quick_game] = true (string)
17:03:34.222 [Lua] [unique_server_name] = pr0xyna (string)
17:03:34.222 [Lua] [matchmaking] = true (string)
17:03:34.222 [Lua] [player_slot_1] = 11000010f4c7954:1 (string)
17:03:34.222 [Lua] [player_slot_4] = 11000010ab44cc3:1 (string)
17:03:34.222 [Lua] [mechanism] = adventure (string)
17:03:34.222 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.222 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.222 [Lua] [weave_name] = false (string)
17:03:34.222 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.222 [Lua] [eac_authorized] = true (string)
17:03:34.222 [Lua]
17:03:34.223 [Lua] =======================Found valid lobby!
17:03:34.226 [Lua]
17:03:34.226 [Lua] [twitch_enabled] = false (string)
17:03:34.226 [Lua] [power_level] = 717 (string)
17:03:34.226 [Lua] [id] = 1860000015e194a (string)
17:03:34.226 [Lua] [num_players] = 3 (string)
17:03:34.226 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.226 [Lua] [host] = 11000011a57f57e (string)
17:03:34.226 [Lua] [time_of_search] = 1611161611 (string)
17:03:34.226 [Lua] [game_mode] = 2 (string)
17:03:34.226 [Lua] [is_private] = false (string)
17:03:34.226 [Lua] [level_key] = farmlands (string)
17:03:34.226 [Lua] [name] = Lobby 1860000015e194a (string)
17:03:34.226 [Lua] [country_code] = GB (string)
17:03:34.226 [Lua] [difficulty] = harder (string)
17:03:34.226 [Lua] [match_started] = true (string)
17:03:34.226 [Lua] [selected_level_key] = farmlands (string)
17:03:34.226 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.226 [Lua] [quick_game] = false (string)
17:03:34.226 [Lua] [unique_server_name] = TheCheeseMan (string)
17:03:34.226 [Lua] [matchmaking] = true (string)
17:03:34.226 [Lua] [player_slot_1] = 110000112bdde2b:1 (string)
17:03:34.226 [Lua] [player_slot_4] = 11000011a57f57e:1 (string)
17:03:34.226 [Lua] [mechanism] = adventure (string)
17:03:34.226 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.226 [Lua] [player_slot_2] = 110000104e22bb0:1 (string)
17:03:34.226 [Lua] [weave_name] = false (string)
17:03:34.226 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.226 [Lua] [eac_authorized] = true (string)
17:03:34.227 [Lua]
17:03:34.227 [Lua] =======================Found valid lobby!
17:03:34.230 [Lua]
17:03:34.230 [Lua] [twitch_enabled] = false (string)
17:03:34.230 [Lua] [power_level] = 704 (string)
17:03:34.230 [Lua] [id] = 1860000015e4942 (string)
17:03:34.230 [Lua] [num_players] = 3 (string)
17:03:34.230 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.230 [Lua] [host] = 1100001112f41b6 (string)
17:03:34.230 [Lua] [time_of_search] = 1611161874 (string)
17:03:34.230 [Lua] [game_mode] = 2 (string)
17:03:34.230 [Lua] [is_private] = false (string)
17:03:34.230 [Lua] [level_key] = farmlands (string)
17:03:34.230 [Lua] [name] = Lobby 1860000015e4942 (string)
17:03:34.230 [Lua] [country_code] = GB (string)
17:03:34.230 [Lua] [difficulty] = hardest (string)
17:03:34.230 [Lua] [match_started] = true (string)
17:03:34.230 [Lua] [selected_level_key] = farmlands (string)
17:03:34.230 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.230 [Lua] [quick_game] = false (string)
17:03:34.230 [Lua] [unique_server_name] = BeauSossige (string)
17:03:34.230 [Lua] [matchmaking] = true (string)
17:03:34.230 [Lua] [player_slot_1] = 1100001112f41b6:1 (string)
17:03:34.230 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.230 [Lua] [mechanism] = adventure (string)
17:03:34.230 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.230 [Lua] [player_slot_2] = 110000109037421:1 (string)
17:03:34.230 [Lua] [weave_name] = false (string)
17:03:34.230 [Lua] [player_slot_3] = 11000010af27f8e:1 (string)
17:03:34.230 [Lua] [eac_authorized] = true (string)
17:03:34.230 [Lua]
17:03:34.230 [Lua] =======================Found valid lobby!
17:03:34.234 [Lua]
17:03:34.234 [Lua] [twitch_enabled] = false (string)
17:03:34.234 [Lua] [power_level] = 463 (string)
17:03:34.234 [Lua] [id] = 1860000015de014 (string)
17:03:34.234 [Lua] [num_players] = 3 (string)
17:03:34.234 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.234 [Lua] [host] = 11000011494ae3b (string)
17:03:34.234 [Lua] [game_mode] = 2 (string)
17:03:34.234 [Lua] [is_private] = false (string)
17:03:34.234 [Lua] [level_key] = dlc_bogenhafen_city (string)
17:03:34.234 [Lua] [name] = Lobby 1860000015de014 (string)
17:03:34.234 [Lua] [country_code] = RU (string)
17:03:34.234 [Lua] [difficulty] = hard (string)
17:03:34.234 [Lua] [match_started] = true (string)
17:03:34.234 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
17:03:34.234 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.234 [Lua] [quick_game] = false (string)
17:03:34.234 [Lua] [unique_server_name] = Coconut (string)
17:03:34.234 [Lua] [matchmaking] = true (string)
17:03:34.234 [Lua] [player_slot_1] = 11000011494ae3b:1 (string)
17:03:34.234 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.234 [Lua] [mechanism] = adventure (string)
17:03:34.234 [Lua] [player_slot_5] = 11000011e230a3a:1 (string)
17:03:34.234 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.234 [Lua] [weave_name] = false (string)
17:03:34.234 [Lua] [player_slot_3] = 110000106751583:1 (string)
17:03:34.234 [Lua] [eac_authorized] = true (string)
17:03:34.234 [Lua]
17:03:34.234 [Lua] =======================Found valid lobby!
17:03:34.238 [Lua]
17:03:34.238 [Lua] [twitch_enabled] = false (string)
17:03:34.238 [Lua] [power_level] = 470 (string)
17:03:34.238 [Lua] [id] = 1860000015e1b77 (string)
17:03:34.238 [Lua] [num_players] = 3 (string)
17:03:34.238 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.238 [Lua] [host] = 1100001099b7259 (string)
17:03:34.238 [Lua] [time_of_search] = 1611161752 (string)
17:03:34.238 [Lua] [game_mode] = 9 (string)
17:03:34.238 [Lua] [is_private] = false (string)
17:03:34.238 [Lua] [unique_server_name] = wombat11265 (string)
17:03:34.238 [Lua] [name] = Lobby 1860000015e1b77 (string)
17:03:34.238 [Lua] [country_code] = GB (string)
17:03:34.238 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.238 [Lua] [difficulty] = normal (string)
17:03:34.238 [Lua] [match_started] = true (string)
17:03:34.238 [Lua] [selected_level_key] = dlc_scorpion_arena_void_fire (string)
17:03:34.238 [Lua] [weave_index] = 5 (string)
17:03:34.238 [Lua] [quick_game] = true (string)
17:03:34.238 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.238 [Lua] [matchmaking] = true (string)
17:03:34.238 [Lua] [mechanism] = adventure (string)
17:03:34.238 [Lua] [player_slot_4] = 110000111ed08cb:1 (string)
17:03:34.238 [Lua] [level_key] = dlc_scorpion_arena_void_fire (string)
17:03:34.238 [Lua] [player_slot_5] = 1100001099b7259:1 (string)
17:03:34.238 [Lua] [player_slot_2] = 1100001018982d2:1 (string)
17:03:34.238 [Lua] [weave_name] = weave_5 (string)
17:03:34.238 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.238 [Lua] [eac_authorized] = true (string)
17:03:34.238 [Lua]
17:03:34.238 [Lua] =======================Found valid lobby!
17:03:34.242 [Lua]
17:03:34.242 [Lua] [twitch_enabled] = false (string)
17:03:34.242 [Lua] [power_level] = 561 (string)
17:03:34.242 [Lua] [id] = 1860000015e3dbd (string)
17:03:34.242 [Lua] [num_players] = 3 (string)
17:03:34.242 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.242 [Lua] [host] = 11000010c792daf (string)
17:03:34.242 [Lua] [game_mode] = 2 (string)
17:03:34.242 [Lua] [is_private] = false (string)
17:03:34.242 [Lua] [level_key] = mines (string)
17:03:34.242 [Lua] [name] = Lobby 1860000015e3dbd (string)
17:03:34.242 [Lua] [country_code] = GB (string)
17:03:34.242 [Lua] [difficulty] = hard (string)
17:03:34.242 [Lua] [match_started] = true (string)
17:03:34.242 [Lua] [selected_level_key] = mines (string)
17:03:34.242 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.242 [Lua] [quick_game] = true (string)
17:03:34.242 [Lua] [unique_server_name] = Potato (string)
17:03:34.242 [Lua] [matchmaking] = true (string)
17:03:34.242 [Lua] [player_slot_1] = 1100001071ef4a1:1 (string)
17:03:34.242 [Lua] [player_slot_4] = 11000010c792daf:1 (string)
17:03:34.242 [Lua] [mechanism] = adventure (string)
17:03:34.242 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.242 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.242 [Lua] [weave_name] = false (string)
17:03:34.242 [Lua] [player_slot_3] = 11000010d696d6b:1 (string)
17:03:34.242 [Lua] [eac_authorized] = true (string)
17:03:34.242 [Lua]
17:03:34.242 [Lua] =======================Found valid lobby!
17:03:34.246 [Lua]
17:03:34.246 [Lua] [twitch_enabled] = false (string)
17:03:34.246 [Lua] [power_level] = 508 (string)
17:03:34.246 [Lua] [id] = 1860000015e3c9c (string)
17:03:34.246 [Lua] [num_players] = 3 (string)
17:03:34.246 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.246 [Lua] [host] = 11000010429007d (string)
17:03:34.246 [Lua] [game_mode] = 2 (string)
17:03:34.246 [Lua] [is_private] = false (string)
17:03:34.246 [Lua] [level_key] = catacombs (string)
17:03:34.246 [Lua] [name] = Lobby 1860000015e3c9c (string)
17:03:34.246 [Lua] [country_code] = GB (string)
17:03:34.246 [Lua] [difficulty] = hard (string)
17:03:34.246 [Lua] [match_started] = true (string)
17:03:34.246 [Lua] [selected_level_key] = catacombs (string)
17:03:34.246 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.246 [Lua] [quick_game] = true (string)
17:03:34.246 [Lua] [unique_server_name] = Prince of the Lilypod (string)
17:03:34.246 [Lua] [matchmaking] = true (string)
17:03:34.246 [Lua] [player_slot_1] = 11000010429007d:1 (string)
17:03:34.246 [Lua] [player_slot_4] = 11000010c1908a4:1 (string)
17:03:34.246 [Lua] [mechanism] = adventure (string)
17:03:34.246 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.246 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.246 [Lua] [weave_name] = false (string)
17:03:34.246 [Lua] [player_slot_3] = 1100001356b018b:1 (string)
17:03:34.246 [Lua] [eac_authorized] = true (string)
17:03:34.246 [Lua]
17:03:34.246 [Lua] =======================Found valid lobby!
17:03:34.250 [Lua]
17:03:34.250 [Lua] [twitch_enabled] = false (string)
17:03:34.250 [Lua] [power_level] = 200 (string)
17:03:34.250 [Lua] [id] = 1860000015e2bdd (string)
17:03:34.250 [Lua] [num_players] = 2 (string)
17:03:34.250 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.250 [Lua] [host] = 110000104dd33ff (string)
17:03:34.250 [Lua] [game_mode] = 2 (string)
17:03:34.250 [Lua] [is_private] = false (string)
17:03:34.250 [Lua] [level_key] = military (string)
17:03:34.250 [Lua] [name] = Lobby 1860000015e2bdd (string)
17:03:34.250 [Lua] [country_code] = NL (string)
17:03:34.250 [Lua] [difficulty] = normal (string)
17:03:34.250 [Lua] [match_started] = true (string)
17:03:34.250 [Lua] [selected_level_key] = military (string)
17:03:34.250 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.250 [Lua] [quick_game] = true (string)
17:03:34.250 [Lua] [unique_server_name] = Ploxyplayer (string)
17:03:34.250 [Lua] [matchmaking] = true (string)
17:03:34.250 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.250 [Lua] [player_slot_4] = 1100001070e91c6:1 (string)
17:03:34.250 [Lua] [mechanism] = adventure (string)
17:03:34.250 [Lua] [player_slot_5] = 110000104dd33ff:1 (string)
17:03:34.250 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.250 [Lua] [weave_name] = false (string)
17:03:34.250 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.250 [Lua] [eac_authorized] = true (string)
17:03:34.250 [Lua]
17:03:34.250 [Lua] =======================Found valid lobby!
17:03:34.254 [Lua]
17:03:34.254 [Lua] [twitch_enabled] = false (string)
17:03:34.254 [Lua] [power_level] = 498 (string)
17:03:34.254 [Lua] [id] = 1860000015dfcae (string)
17:03:34.254 [Lua] [num_players] = 3 (string)
17:03:34.254 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.254 [Lua] [host] = 110000103531443 (string)
17:03:34.254 [Lua] [game_mode] = 2 (string)
17:03:34.254 [Lua] [is_private] = false (string)
17:03:34.254 [Lua] [level_key] = dlc_portals (string)
17:03:34.254 [Lua] [name] = Lobby 1860000015dfcae (string)
17:03:34.254 [Lua] [country_code] = DE (string)
17:03:34.254 [Lua] [difficulty] = normal (string)
17:03:34.254 [Lua] [match_started] = true (string)
17:03:34.254 [Lua] [selected_level_key] = dlc_portals (string)
17:03:34.254 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.254 [Lua] [quick_game] = true (string)
17:03:34.254 [Lua] [unique_server_name] = SaulusPaulus (string)
17:03:34.254 [Lua] [matchmaking] = true (string)
17:03:34.254 [Lua] [player_slot_1] = 1100001453f6d67:1 (string)
17:03:34.254 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.254 [Lua] [mechanism] = adventure (string)
17:03:34.254 [Lua] [player_slot_5] = 110000103daa42c:1 (string)
17:03:34.254 [Lua] [player_slot_2] = 110000103531443:1 (string)
17:03:34.254 [Lua] [weave_name] = false (string)
17:03:34.254 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.254 [Lua] [eac_authorized] = true (string)
17:03:34.254 [Lua]
17:03:34.254 [Lua] =======================Found valid lobby!
17:03:34.258 [Lua]
17:03:34.258 [Lua] [twitch_enabled] = false (string)
17:03:34.258 [Lua] [power_level] = 835 (string)
17:03:34.258 [Lua] [id] = 1860000015e6afa (string)
17:03:34.258 [Lua] [num_players] = 1 (string)
17:03:34.258 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.258 [Lua] [host] = 1100001064f7bf5 (string)
17:03:34.258 [Lua] [time_of_search] = 1611162122 (string)
17:03:34.258 [Lua] [game_mode] = 6 (string)
17:03:34.258 [Lua] [is_private] = false (string)
17:03:34.258 [Lua] [level_key] = dlc_castle (string)
17:03:34.258 [Lua] [name] = Lobby 1860000015e6afa (string)
17:03:34.258 [Lua] [country_code] = NL (string)
17:03:34.258 [Lua] [difficulty] = cataclysm (string)
17:03:34.258 [Lua] [match_started] = true (string)
17:03:34.258 [Lua] [selected_level_key] = dlc_castle (string)
17:03:34.258 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.258 [Lua] [quick_game] = false (string)
17:03:34.258 [Lua] [unique_server_name] = Eratorr (string)
17:03:34.258 [Lua] [matchmaking] = true (string)
17:03:34.258 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.258 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.258 [Lua] [mechanism] = adventure (string)
17:03:34.258 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.258 [Lua] [player_slot_2] = 1100001064f7bf5:1 (string)
17:03:34.258 [Lua] [weave_name] = false (string)
17:03:34.258 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.258 [Lua] [eac_authorized] = true (string)
17:03:34.258 [Lua]
17:03:34.258 [Lua] =======================Found valid lobby!
17:03:34.262 [Lua]
17:03:34.262 [Lua] [twitch_enabled] = false (string)
17:03:34.262 [Lua] [power_level] = 511 (string)
17:03:34.262 [Lua] [id] = 1860000015e4fbd (string)
17:03:34.262 [Lua] [num_players] = 2 (string)
17:03:34.262 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.262 [Lua] [host] = 110000100a77416 (string)
17:03:34.262 [Lua] [time_of_search] = 1611161877 (string)
17:03:34.262 [Lua] [game_mode] = 2 (string)
17:03:34.262 [Lua] [is_private] = false (string)
17:03:34.262 [Lua] [level_key] = ussingen (string)
17:03:34.262 [Lua] [name] = Lobby 1860000015e4fbd (string)
17:03:34.262 [Lua] [country_code] = DE (string)
17:03:34.262 [Lua] [difficulty] = normal (string)
17:03:34.262 [Lua] [match_started] = true (string)
17:03:34.262 [Lua] [selected_level_key] = ussingen (string)
17:03:34.262 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.262 [Lua] [quick_game] = true (string)
17:03:34.262 [Lua] [unique_server_name] = akute (string)
17:03:34.262 [Lua] [matchmaking] = true (string)
17:03:34.262 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.262 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.262 [Lua] [mechanism] = adventure (string)
17:03:34.262 [Lua] [player_slot_5] = 110000100a77416:1 (string)
17:03:34.262 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.262 [Lua] [weave_name] = false (string)
17:03:34.262 [Lua] [player_slot_3] = 110000104cc377b:1 (string)
17:03:34.262 [Lua] [eac_authorized] = true (string)
17:03:34.262 [Lua]
17:03:34.262 [Lua] =======================Found valid lobby!
17:03:34.266 [Lua]
17:03:34.266 [Lua] [twitch_enabled] = false (string)
17:03:34.266 [Lua] [power_level] = 629 (string)
17:03:34.266 [Lua] [id] = 1860000015a0e44 (string)
17:03:34.266 [Lua] [num_players] = 2 (string)
17:03:34.266 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.266 [Lua] [host] = 110000107a03cbf (string)
17:03:34.266 [Lua] [game_mode] = 2 (string)
17:03:34.266 [Lua] [is_private] = false (string)
17:03:34.266 [Lua] [current_level_key] = inn_level (string)
17:03:34.266 [Lua] [name] = Lobby 1860000015a0e44 (string)
17:03:34.266 [Lua] [level_key] = bell (string)
17:03:34.266 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.266 [Lua] [difficulty] = hard (string)
17:03:34.266 [Lua] [match_started] = true (string)
17:03:34.266 [Lua] [selected_level_key] = bell (string)
17:03:34.266 [Lua] [weave_name] = false (string)
17:03:34.266 [Lua] [quick_game] = false (string)
17:03:34.266 [Lua] [country_code] = GB (string)
17:03:34.266 [Lua] [matchmaking] = true (string)
17:03:34.266 [Lua] [mechanism] = adventure (string)
17:03:34.266 [Lua] [player_slot_4] = 110000107a03cbf:1 (string)
17:03:34.266 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.266 [Lua] [player_slot_5] = 110000106d7ed9d:1 (string)
17:03:34.266 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.266 [Lua] [unique_server_name] = Gravity (string)
17:03:34.266 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.266 [Lua] [eac_authorized] = true (string)
17:03:34.266 [Lua]
17:03:34.266 [Lua] =======================Found valid lobby!
17:03:34.270 [Lua]
17:03:34.270 [Lua] [twitch_enabled] = false (string)
17:03:34.270 [Lua] [power_level] = 835 (string)
17:03:34.270 [Lua] [id] = 1860000015b3914 (string)
17:03:34.270 [Lua] [num_players] = 3 (string)
17:03:34.270 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.270 [Lua] [host] = 110000113b17a3d (string)
17:03:34.270 [Lua] [game_mode] = 2 (string)
17:03:34.270 [Lua] [is_private] = false (string)
17:03:34.270 [Lua] [level_key] = cemetery (string)
17:03:34.270 [Lua] [name] = Lobby 1860000015b3914 (string)
17:03:34.270 [Lua] [country_code] = GB (string)
17:03:34.270 [Lua] [difficulty] = cataclysm (string)
17:03:34.270 [Lua] [match_started] = true (string)
17:03:34.270 [Lua] [selected_level_key] = cemetery (string)
17:03:34.270 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.270 [Lua] [quick_game] = true (string)
17:03:34.270 [Lua] [unique_server_name] = GK Paladin (string)
17:03:34.270 [Lua] [matchmaking] = true (string)
17:03:34.270 [Lua] [player_slot_1] = 110000104111eda:1 (string)
17:03:34.270 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.270 [Lua] [mechanism] = adventure (string)
17:03:34.270 [Lua] [player_slot_5] = 110000113b17a3d:1 (string)
17:03:34.270 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.270 [Lua] [weave_name] = false (string)
17:03:34.270 [Lua] [player_slot_3] = 110000104dc84f1:1 (string)
17:03:34.270 [Lua] [eac_authorized] = true (string)
17:03:34.270 [Lua]
17:03:34.270 [Lua] =======================Found valid lobby!
17:03:34.274 [Lua]
17:03:34.274 [Lua] [twitch_enabled] = false (string)
17:03:34.274 [Lua] [power_level] = 835 (string)
17:03:34.274 [Lua] [id] = 1860000015d1a11 (string)
17:03:34.274 [Lua] [num_players] = 3 (string)
17:03:34.274 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.274 [Lua] [host] = 1100001048cade5 (string)
17:03:34.274 [Lua] [game_mode] = 2 (string)
17:03:34.274 [Lua] [is_private] = false (string)
17:03:34.274 [Lua] [level_key] = dlc_bogenhafen_city (string)
17:03:34.274 [Lua] [name] = Lobby 1860000015d1a11 (string)
17:03:34.274 [Lua] [country_code] = GB (string)
17:03:34.274 [Lua] [difficulty] = hardest (string)
17:03:34.274 [Lua] [match_started] = true (string)
17:03:34.274 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
17:03:34.274 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.274 [Lua] [quick_game] = true (string)
17:03:34.274 [Lua] [unique_server_name] = big fella (string)
17:03:34.274 [Lua] [matchmaking] = true (string)
17:03:34.274 [Lua] [player_slot_1] = 1100001048cade5:1 (string)
17:03:34.274 [Lua] [player_slot_4] = 11000010bb5e69f:1 (string)
17:03:34.274 [Lua] [mechanism] = adventure (string)
17:03:34.274 [Lua] [player_slot_5] = 11000010ca64b47:1 (string)
17:03:34.274 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.274 [Lua] [weave_name] = false (string)
17:03:34.274 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.274 [Lua] [eac_authorized] = true (string)
17:03:34.274 [Lua]
17:03:34.274 [Lua] =======================Found valid lobby!
17:03:34.277 [Lua]
17:03:34.277 [Lua] [twitch_enabled] = false (string)
17:03:34.277 [Lua] [power_level] = 0 (string)
17:03:34.277 [Lua] [id] = 1860000015e19e5 (string)
17:03:34.277 [Lua] [num_players] = 3 (string)
17:03:34.277 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.277 [Lua] [host] = 1100001021f64a6 (string)
17:03:34.277 [Lua] [game_mode] = 2 (string)
17:03:34.277 [Lua] [is_private] = false (string)
17:03:34.277 [Lua] [level_key] = dlc_bogenhafen_slum (string)
17:03:34.277 [Lua] [name] = Lobby 1860000015e19e5 (string)
17:03:34.277 [Lua] [country_code] = GB (string)
17:03:34.277 [Lua] [difficulty] = harder (string)
17:03:34.277 [Lua] [match_started] = true (string)
17:03:34.277 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
17:03:34.277 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.277 [Lua] [quick_game] = false (string)
17:03:34.277 [Lua] [unique_server_name] = Lego397 (string)
17:03:34.277 [Lua] [matchmaking] = true (string)
17:03:34.277 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.277 [Lua] [player_slot_4] = 1100001060bac42:1 (string)
17:03:34.277 [Lua] [mechanism] = adventure (string)
17:03:34.277 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.277 [Lua] [player_slot_2] = 1100001021f64a6:1 (string)
17:03:34.277 [Lua] [weave_name] = false (string)
17:03:34.277 [Lua] [player_slot_3] = 110000112d7ef14:1 (string)
17:03:34.277 [Lua] [eac_authorized] = true (string)
17:03:34.278 [Lua]
17:03:34.278 [Lua] =======================Found valid lobby!
17:03:34.281 [Lua]
17:03:34.281 [Lua] [twitch_enabled] = false (string)
17:03:34.281 [Lua] [power_level] = 559 (string)
17:03:34.281 [Lua] [id] = 1860000015bb7ba (string)
17:03:34.281 [Lua] [num_players] = 3 (string)
17:03:34.281 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.281 [Lua] [host] = 1100001008ce09c (string)
17:03:34.281 [Lua] [game_mode] = 2 (string)
17:03:34.281 [Lua] [is_private] = false (string)
17:03:34.281 [Lua] [level_key] = cemetery (string)
17:03:34.281 [Lua] [name] = Lobby 1860000015bb7ba (string)
17:03:34.281 [Lua] [country_code] = GB (string)
17:03:34.281 [Lua] [difficulty] = normal (string)
17:03:34.281 [Lua] [match_started] = true (string)
17:03:34.281 [Lua] [selected_level_key] = cemetery (string)
17:03:34.281 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.281 [Lua] [quick_game] = false (string)
17:03:34.281 [Lua] [unique_server_name] = [TEA] Bam (string)
17:03:34.281 [Lua] [matchmaking] = true (string)
17:03:34.281 [Lua] [player_slot_1] = 1100001008ce09c:1 (string)
17:03:34.281 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.281 [Lua] [mechanism] = adventure (string)
17:03:34.281 [Lua] [player_slot_5] = 1100001058efcf5:1 (string)
17:03:34.281 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.281 [Lua] [weave_name] = false (string)
17:03:34.281 [Lua] [player_slot_3] = 110000108ec8ecb:1 (string)
17:03:34.281 [Lua] [eac_authorized] = true (string)
17:03:34.281 [Lua]
17:03:34.281 [Lua] =======================Found valid lobby!
17:03:34.285 [Lua]
17:03:34.285 [Lua] [twitch_enabled] = false (string)
17:03:34.285 [Lua] [power_level] = 808 (string)
17:03:34.285 [Lua] [id] = 1860000015e5d73 (string)
17:03:34.285 [Lua] [num_players] = 3 (string)
17:03:34.285 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.285 [Lua] [host] = 11000010264449d (string)
17:03:34.285 [Lua] [game_mode] = 2 (string)
17:03:34.285 [Lua] [is_private] = false (string)
17:03:34.285 [Lua] [level_key] = elven_ruins (string)
17:03:34.285 [Lua] [name] = Lobby 1860000015e5d73 (string)
17:03:34.285 [Lua] [country_code] = GB (string)
17:03:34.285 [Lua] [difficulty] = hardest (string)
17:03:34.285 [Lua] [match_started] = true (string)
17:03:34.285 [Lua] [selected_level_key] = elven_ruins (string)
17:03:34.285 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.285 [Lua] [quick_game] = true (string)
17:03:34.285 [Lua] [unique_server_name] = InFro (string)
17:03:34.285 [Lua] [matchmaking] = true (string)
17:03:34.285 [Lua] [player_slot_1] = 1100001040a6d2d:1 (string)
17:03:34.285 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.285 [Lua] [mechanism] = adventure (string)
17:03:34.285 [Lua] [player_slot_5] = 1100001021974f8:1 (string)
17:03:34.285 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.285 [Lua] [weave_name] = false (string)
17:03:34.285 [Lua] [player_slot_3] = 11000010264449d:1 (string)
17:03:34.285 [Lua] [eac_authorized] = true (string)
17:03:34.285 [Lua]
17:03:34.285 [Lua] =======================Found valid lobby!
17:03:34.289 [Lua]
17:03:34.289 [Lua] [twitch_enabled] = false (string)
17:03:34.289 [Lua] [power_level] = 322 (string)
17:03:34.289 [Lua] [id] = 1860000015a8c82 (string)
17:03:34.289 [Lua] [num_players] = 3 (string)
17:03:34.289 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.289 [Lua] [host] = 110000117cb0e2e (string)
17:03:34.289 [Lua] [game_mode] = 2 (string)
17:03:34.289 [Lua] [is_private] = false (string)
17:03:34.289 [Lua] [level_key] = farmlands (string)
17:03:34.289 [Lua] [name] = Lobby 1860000015a8c82 (string)
17:03:34.289 [Lua] [country_code] = GB (string)
17:03:34.289 [Lua] [difficulty] = normal (string)
17:03:34.289 [Lua] [match_started] = true (string)
17:03:34.289 [Lua] [selected_level_key] = farmlands (string)
17:03:34.289 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.289 [Lua] [quick_game] = true (string)
17:03:34.289 [Lua] [unique_server_name] = norbertjoiner (string)
17:03:34.289 [Lua] [matchmaking] = true (string)
17:03:34.289 [Lua] [player_slot_1] = 110000117cb0e2e:1 (string)
17:03:34.289 [Lua] [player_slot_4] = 110000114a1dc57:1 (string)
17:03:34.289 [Lua] [mechanism] = adventure (string)
17:03:34.289 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.289 [Lua] [player_slot_2] = 110000133a92c6b:1 (string)
17:03:34.289 [Lua] [weave_name] = false (string)
17:03:34.289 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.289 [Lua] [eac_authorized] = true (string)
17:03:34.289 [Lua]
17:03:34.289 [Lua] =======================Found valid lobby!
17:03:34.293 [Lua]
17:03:34.293 [Lua] [twitch_enabled] = false (string)
17:03:34.293 [Lua] [power_level] = 0 (string)
17:03:34.293 [Lua] [id] = 1860000015e26ff (string)
17:03:34.293 [Lua] [num_players] = 3 (string)
17:03:34.293 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.293 [Lua] [host] = 11000010a7b4faf (string)
17:03:34.293 [Lua] [game_mode] = 2 (string)
17:03:34.293 [Lua] [is_private] = false (string)
17:03:34.293 [Lua] [level_key] = military (string)
17:03:34.293 [Lua] [name] = Lobby 1860000015e26ff (string)
17:03:34.293 [Lua] [country_code] = FR (string)
17:03:34.293 [Lua] [difficulty] = normal (string)
17:03:34.293 [Lua] [match_started] = true (string)
17:03:34.293 [Lua] [selected_level_key] = military (string)
17:03:34.293 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.293 [Lua] [quick_game] = true (string)
17:03:34.293 [Lua] [unique_server_name] = Paaz (string)
17:03:34.293 [Lua] [matchmaking] = true (string)
17:03:34.293 [Lua] [player_slot_1] = 1100001098c7e66:1 (string)
17:03:34.293 [Lua] [player_slot_4] = 11000010a7b4faf:1 (string)
17:03:34.293 [Lua] [mechanism] = adventure (string)
17:03:34.293 [Lua] [player_slot_5] = 110000103828f14:1 (string)
17:03:34.293 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.293 [Lua] [weave_name] = false (string)
17:03:34.293 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.293 [Lua] [eac_authorized] = true (string)
17:03:34.293 [Lua]
17:03:34.293 [Lua] =======================Found valid lobby!
17:03:34.297 [Lua]
17:03:34.297 [Lua] [twitch_enabled] = false (string)
17:03:34.297 [Lua] [power_level] = 781 (string)
17:03:34.297 [Lua] [id] = 1860000015dde78 (string)
17:03:34.297 [Lua] [num_players] = 3 (string)
17:03:34.297 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.297 [Lua] [host] = 110000102746975 (string)
17:03:34.297 [Lua] [game_mode] = 2 (string)
17:03:34.297 [Lua] [is_private] = false (string)
17:03:34.297 [Lua] [level_key] = mines (string)
17:03:34.297 [Lua] [name] = Lobby 1860000015dde78 (string)
17:03:34.297 [Lua] [country_code] = FR (string)
17:03:34.297 [Lua] [difficulty] = hardest (string)
17:03:34.297 [Lua] [match_started] = true (string)
17:03:34.297 [Lua] [selected_level_key] = mines (string)
17:03:34.297 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.297 [Lua] [quick_game] = true (string)
17:03:34.297 [Lua] [unique_server_name] = Thox (string)
17:03:34.297 [Lua] [matchmaking] = true (string)
17:03:34.297 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.297 [Lua] [player_slot_4] = 110000102746975:1 (string)
17:03:34.297 [Lua] [mechanism] = adventure (string)
17:03:34.297 [Lua] [player_slot_5] = 1100001067750d0:1 (string)
17:03:34.297 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.297 [Lua] [weave_name] = false (string)
17:03:34.297 [Lua] [player_slot_3] = 110000100aaec3e:1 (string)
17:03:34.297 [Lua] [eac_authorized] = true (string)
17:03:34.297 [Lua]
17:03:34.297 [Lua] =======================Found valid lobby!
17:03:34.301 [Lua]
17:03:34.301 [Lua] [twitch_enabled] = false (string)
17:03:34.301 [Lua] [power_level] = 524 (string)
17:03:34.301 [Lua] [id] = 1860000015d8c1d (string)
17:03:34.301 [Lua] [num_players] = 3 (string)
17:03:34.301 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.301 [Lua] [host] = 110000107f53453 (string)
17:03:34.301 [Lua] [time_of_search] = 1611161232 (string)
17:03:34.301 [Lua] [game_mode] = 2 (string)
17:03:34.301 [Lua] [is_private] = false (string)
17:03:34.301 [Lua] [level_key] = cemetery (string)
17:03:34.301 [Lua] [name] = Lobby 1860000015d8c1d (string)
17:03:34.301 [Lua] [country_code] = FR (string)
17:03:34.301 [Lua] [difficulty] = hard (string)
17:03:34.301 [Lua] [match_started] = true (string)
17:03:34.301 [Lua] [selected_level_key] = cemetery (string)
17:03:34.301 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.301 [Lua] [quick_game] = false (string)
17:03:34.302 [Lua] [unique_server_name] = DJazz (string)
17:03:34.302 [Lua] [matchmaking] = true (string)
17:03:34.302 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.302 [Lua] [player_slot_4] = 110000106936f39:1 (string)
17:03:34.302 [Lua] [mechanism] = adventure (string)
17:03:34.302 [Lua] [player_slot_5] = 110000101f2b755:1 (string)
17:03:34.302 [Lua] [player_slot_2] = 110000107f53453:1 (string)
17:03:34.302 [Lua] [weave_name] = false (string)
17:03:34.302 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.302 [Lua] [eac_authorized] = true (string)
17:03:34.302 [Lua]
17:03:34.302 [Lua] =======================Found valid lobby!
17:03:34.306 [Lua]
17:03:34.306 [Lua] [twitch_enabled] = false (string)
17:03:34.306 [Lua] [power_level] = 587 (string)
17:03:34.306 [Lua] [id] = 1860000015b53bc (string)
17:03:34.306 [Lua] [num_players] = 2 (string)
17:03:34.306 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.306 [Lua] [host] = 110000100ae7b2c (string)
17:03:34.306 [Lua] [time_of_search] = 1611157943 (string)
17:03:34.306 [Lua] [game_mode] = 2 (string)
17:03:34.306 [Lua] [is_private] = false (string)
17:03:34.306 [Lua] [level_key] = catacombs (string)
17:03:34.306 [Lua] [name] = Lobby 1860000015b53bc (string)
17:03:34.306 [Lua] [country_code] = FR (string)
17:03:34.306 [Lua] [difficulty] = normal (string)
17:03:34.306 [Lua] [match_started] = true (string)
17:03:34.306 [Lua] [selected_level_key] = catacombs (string)
17:03:34.306 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.306 [Lua] [quick_game] = false (string)
17:03:34.306 [Lua] [unique_server_name] = Imothep (string)
17:03:34.306 [Lua] [matchmaking] = true (string)
17:03:34.306 [Lua] [player_slot_1] = 11000010857006e:1 (string)
17:03:34.306 [Lua] [player_slot_4] = 110000100ae7b2c:1 (string)
17:03:34.306 [Lua] [mechanism] = adventure (string)
17:03:34.306 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.306 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.306 [Lua] [weave_name] = false (string)
17:03:34.306 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.306 [Lua] [eac_authorized] = true (string)
17:03:34.306 [Lua]
17:03:34.306 [Lua] =======================Found valid lobby!
17:03:34.310 [Lua]
17:03:34.310 [Lua] [twitch_enabled] = false (string)
17:03:34.310 [Lua] [power_level] = 592 (string)
17:03:34.310 [Lua] [id] = 1860000015e25ac (string)
17:03:34.310 [Lua] [num_players] = 2 (string)
17:03:34.310 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.310 [Lua] [host] = 11000010586502e (string)
17:03:34.310 [Lua] [game_mode] = 2 (string)
17:03:34.310 [Lua] [is_private] = false (string)
17:03:34.310 [Lua] [level_key] = skaven_stronghold (string)
17:03:34.310 [Lua] [name] = Lobby 1860000015e25ac (string)
17:03:34.310 [Lua] [country_code] = FR (string)
17:03:34.310 [Lua] [difficulty] = hard (string)
17:03:34.310 [Lua] [match_started] = true (string)
17:03:34.310 [Lua] [selected_level_key] = skaven_stronghold (string)
17:03:34.310 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.310 [Lua] [quick_game] = false (string)
17:03:34.310 [Lua] [unique_server_name] = Ð Monty le Gueux (string)
17:03:34.310 [Lua] [matchmaking] = true (string)
17:03:34.310 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.310 [Lua] [player_slot_4] = 110000103ce3ebc:1 (string)
17:03:34.310 [Lua] [mechanism] = adventure (string)
17:03:34.310 [Lua] [player_slot_5] = 11000010586502e:1 (string)
17:03:34.310 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.310 [Lua] [weave_name] = false (string)
17:03:34.310 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.310 [Lua] [eac_authorized] = true (string)
17:03:34.310 [Lua]
17:03:34.310 [Lua] =======================Found valid lobby!
17:03:34.313 [Lua]
17:03:34.313 [Lua] [twitch_enabled] = false (string)
17:03:34.313 [Lua] [power_level] = 550 (string)
17:03:34.313 [Lua] [id] = 1860000015d366f (string)
17:03:34.313 [Lua] [num_players] = 3 (string)
17:03:34.313 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.313 [Lua] [host] = 110000106119ec7 (string)
17:03:34.313 [Lua] [game_mode] = 2 (string)
17:03:34.313 [Lua] [is_private] = false (string)
17:03:34.313 [Lua] [level_key] = skittergate (string)
17:03:34.313 [Lua] [name] = Lobby 1860000015d366f (string)
17:03:34.313 [Lua] [country_code] = FR (string)
17:03:34.313 [Lua] [difficulty] = hard (string)
17:03:34.313 [Lua] [match_started] = true (string)
17:03:34.313 [Lua] [selected_level_key] = skittergate (string)
17:03:34.314 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.314 [Lua] [quick_game] = false (string)
17:03:34.314 [Lua] [unique_server_name] = RäwG (string)
17:03:34.314 [Lua] [matchmaking] = true (string)
17:03:34.314 [Lua] [player_slot_1] = 110000139caa8ad:1 (string)
17:03:34.314 [Lua] [player_slot_4] = 110000106119ec7:1 (string)
17:03:34.314 [Lua] [mechanism] = adventure (string)
17:03:34.314 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.314 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.314 [Lua] [weave_name] = false (string)
17:03:34.314 [Lua] [player_slot_3] = 110000104062668:1 (string)
17:03:34.314 [Lua] [eac_authorized] = true (string)
17:03:34.314 [Lua]
17:03:34.314 [Lua] =======================Found valid lobby!
17:03:34.318 [Lua]
17:03:34.318 [Lua] [twitch_enabled] = false (string)
17:03:34.318 [Lua] [power_level] = 200 (string)
17:03:34.318 [Lua] [id] = 1860000015de177 (string)
17:03:34.318 [Lua] [num_players] = 2 (string)
17:03:34.318 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.318 [Lua] [host] = 11000010301e951 (string)
17:03:34.318 [Lua] [game_mode] = 2 (string)
17:03:34.318 [Lua] [is_private] = false (string)
17:03:34.318 [Lua] [level_key] = elven_ruins (string)
17:03:34.318 [Lua] [name] = Lobby 1860000015de177 (string)
17:03:34.318 [Lua] [country_code] = FR (string)
17:03:34.318 [Lua] [difficulty] = normal (string)
17:03:34.318 [Lua] [match_started] = true (string)
17:03:34.318 [Lua] [selected_level_key] = elven_ruins (string)
17:03:34.318 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.318 [Lua] [quick_game] = true (string)
17:03:34.318 [Lua] [unique_server_name] = Armalion (string)
17:03:34.318 [Lua] [matchmaking] = true (string)
17:03:34.318 [Lua] [player_slot_1] = 110000112183fa5:1 (string)
17:03:34.318 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.318 [Lua] [mechanism] = adventure (string)
17:03:34.318 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.318 [Lua] [player_slot_2] = 11000010301e951:1 (string)
17:03:34.318 [Lua] [weave_name] = false (string)
17:03:34.318 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.318 [Lua] [eac_authorized] = true (string)
17:03:34.318 [Lua]
17:03:34.318 [Lua] =======================Found valid lobby!
17:03:34.321 [Lua]
17:03:34.321 [Lua] [twitch_enabled] = false (string)
17:03:34.321 [Lua] [power_level] = 452 (string)
17:03:34.321 [Lua] [id] = 18600000158881d (string)
17:03:34.321 [Lua] [num_players] = 3 (string)
17:03:34.321 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.321 [Lua] [host] = 1100001096b1786 (string)
17:03:34.321 [Lua] [game_mode] = 2 (string)
17:03:34.322 [Lua] [is_private] = false (string)
17:03:34.322 [Lua] [level_key] = magnus (string)
17:03:34.322 [Lua] [name] = Lobby 18600000158881d (string)
17:03:34.322 [Lua] [country_code] = FR (string)
17:03:34.322 [Lua] [difficulty] = normal (string)
17:03:34.322 [Lua] [match_started] = true (string)
17:03:34.322 [Lua] [selected_level_key] = magnus (string)
17:03:34.322 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.322 [Lua] [quick_game] = false (string)
17:03:34.322 [Lua] [unique_server_name] = Ganjack78 (string)
17:03:34.322 [Lua] [matchmaking] = true (string)
17:03:34.322 [Lua] [player_slot_1] = 1100001324bf48b:1 (string)
17:03:34.322 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.322 [Lua] [mechanism] = adventure (string)
17:03:34.322 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.322 [Lua] [player_slot_2] = 110000104021c8d:1 (string)
17:03:34.322 [Lua] [weave_name] = false (string)
17:03:34.322 [Lua] [player_slot_3] = 1100001096b1786:1 (string)
17:03:34.322 [Lua] [eac_authorized] = true (string)
17:03:34.322 [Lua]
17:03:34.322 [Lua] =======================Found valid lobby!
17:03:34.325 [Lua]
17:03:34.325 [Lua] [twitch_enabled] = false (string)
17:03:34.325 [Lua] [power_level] = 734 (string)
17:03:34.325 [Lua] [id] = 1860000015da59a (string)
17:03:34.325 [Lua] [num_players] = 3 (string)
17:03:34.325 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.325 [Lua] [host] = 110000108063c84 (string)
17:03:34.325 [Lua] [game_mode] = 2 (string)
17:03:34.325 [Lua] [is_private] = false (string)
17:03:34.325 [Lua] [level_key] = military (string)
17:03:34.325 [Lua] [name] = Lobby 1860000015da59a (string)
17:03:34.325 [Lua] [country_code] = FR (string)
17:03:34.325 [Lua] [difficulty] = harder (string)
17:03:34.325 [Lua] [match_started] = true (string)
17:03:34.325 [Lua] [selected_level_key] = military (string)
17:03:34.325 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.325 [Lua] [quick_game] = false (string)
17:03:34.325 [Lua] [unique_server_name] = Vilnish (string)
17:03:34.325 [Lua] [matchmaking] = true (string)
17:03:34.325 [Lua] [player_slot_1] = 110000103a24c4e:1 (string)
17:03:34.326 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.326 [Lua] [mechanism] = adventure (string)
17:03:34.326 [Lua] [player_slot_5] = 110000108aa2235:1 (string)
17:03:34.326 [Lua] [player_slot_2] = 110000108063c84:1 (string)
17:03:34.326 [Lua] [weave_name] = false (string)
17:03:34.326 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.326 [Lua] [eac_authorized] = true (string)
17:03:34.326 [Lua]
17:03:34.326 [Lua] =======================Found valid lobby!
17:03:34.329 [Lua]
17:03:34.329 [Lua] [twitch_enabled] = false (string)
17:03:34.329 [Lua] [power_level] = 735 (string)
17:03:34.329 [Lua] [id] = 1860000015e3b14 (string)
17:03:34.329 [Lua] [num_players] = 3 (string)
17:03:34.329 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.329 [Lua] [host] = 1100001038e8e30 (string)
17:03:34.329 [Lua] [game_mode] = 6 (string)
17:03:34.329 [Lua] [is_private] = false (string)
17:03:34.329 [Lua] [level_key] = dlc_bogenhafen_slum (string)
17:03:34.329 [Lua] [name] = Lobby 1860000015e3b14 (string)
17:03:34.329 [Lua] [country_code] = FR (string)
17:03:34.329 [Lua] [difficulty] = hard (string)
17:03:34.329 [Lua] [match_started] = true (string)
17:03:34.329 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
17:03:34.329 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.329 [Lua] [quick_game] = false (string)
17:03:34.329 [Lua] [unique_server_name] = [SFAP] Pitboy (string)
17:03:34.329 [Lua] [matchmaking] = true (string)
17:03:34.329 [Lua] [player_slot_1] = 1100001070bf587:1 (string)
17:03:34.329 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.329 [Lua] [mechanism] = adventure (string)
17:03:34.329 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.329 [Lua] [player_slot_2] = 110000103f7530d:1 (string)
17:03:34.329 [Lua] [weave_name] = false (string)
17:03:34.329 [Lua] [player_slot_3] = 1100001038e8e30:1 (string)
17:03:34.329 [Lua] [eac_authorized] = true (string)
17:03:34.329 [Lua]
17:03:34.329 [Lua] =======================Found valid lobby!
17:03:34.333 [Lua]
17:03:34.333 [Lua] [twitch_enabled] = false (string)
17:03:34.333 [Lua] [power_level] = 200 (string)
17:03:34.333 [Lua] [id] = 1860000015e5b9c (string)
17:03:34.333 [Lua] [num_players] = 1 (string)
17:03:34.333 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.334 [Lua] [host] = 11000010e9ca8c4 (string)
17:03:34.334 [Lua] [time_of_search] = 1611162146 (string)
17:03:34.334 [Lua] [game_mode] = 2 (string)
17:03:34.334 [Lua] [is_private] = false (string)
17:03:34.334 [Lua] [level_key] = farmlands (string)
17:03:34.334 [Lua] [name] = Lobby 1860000015e5b9c (string)
17:03:34.334 [Lua] [country_code] = FR (string)
17:03:34.334 [Lua] [difficulty] = normal (string)
17:03:34.334 [Lua] [match_started] = true (string)
17:03:34.334 [Lua] [selected_level_key] = farmlands (string)
17:03:34.334 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.334 [Lua] [quick_game] = false (string)
17:03:34.334 [Lua] [unique_server_name] = Andony (string)
17:03:34.334 [Lua] [matchmaking] = true (string)
17:03:34.334 [Lua] [player_slot_1] = 11000010e9ca8c4:1 (string)
17:03:34.334 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.334 [Lua] [mechanism] = adventure (string)
17:03:34.334 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.334 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.334 [Lua] [weave_name] = false (string)
17:03:34.334 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.334 [Lua] [eac_authorized] = true (string)
17:03:34.334 [Lua]
17:03:34.334 [Lua] =======================Found valid lobby!
17:03:34.337 [Lua]
17:03:34.337 [Lua] [twitch_enabled] = false (string)
17:03:34.337 [Lua] [power_level] = 663 (string)
17:03:34.337 [Lua] [id] = 1860000015c1945 (string)
17:03:34.337 [Lua] [num_players] = 3 (string)
17:03:34.337 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.337 [Lua] [host] = 110000102b3df90 (string)
17:03:34.337 [Lua] [game_mode] = 2 (string)
17:03:34.337 [Lua] [is_private] = false (string)
17:03:34.337 [Lua] [level_key] = crater (string)
17:03:34.337 [Lua] [name] = Lobby 1860000015c1945 (string)
17:03:34.337 [Lua] [country_code] = FR (string)
17:03:34.337 [Lua] [difficulty] = harder (string)
17:03:34.337 [Lua] [match_started] = true (string)
17:03:34.337 [Lua] [selected_level_key] = crater (string)
17:03:34.337 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.337 [Lua] [quick_game] = true (string)
17:03:34.337 [Lua] [unique_server_name] = Onegative00 (string)
17:03:34.337 [Lua] [matchmaking] = true (string)
17:03:34.337 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.337 [Lua] [player_slot_4] = 110000102b3df90:1 (string)
17:03:34.337 [Lua] [mechanism] = adventure (string)
17:03:34.337 [Lua] [player_slot_5] = 110000109c727aa:1 (string)
17:03:34.337 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.337 [Lua] [weave_name] = false (string)
17:03:34.337 [Lua] [player_slot_3] = 1100001037c31cb:1 (string)
17:03:34.337 [Lua] [eac_authorized] = true (string)
17:03:34.337 [Lua]
17:03:34.337 [Lua] =======================Found valid lobby!
17:03:34.341 [Lua]
17:03:34.341 [Lua] [twitch_enabled] = false (string)
17:03:34.341 [Lua] [power_level] = 394 (string)
17:03:34.341 [Lua] [id] = 1860000015daeb1 (string)
17:03:34.341 [Lua] [num_players] = 1 (string)
17:03:34.341 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.341 [Lua] [host] = 11000011976cdc7 (string)
17:03:34.341 [Lua] [time_of_search] = 1611160969 (string)
17:03:34.341 [Lua] [game_mode] = 6 (string)
17:03:34.341 [Lua] [is_private] = false (string)
17:03:34.341 [Lua] [level_key] = catacombs (string)
17:03:34.341 [Lua] [name] = Lobby 1860000015daeb1 (string)
17:03:34.341 [Lua] [country_code] = FR (string)
17:03:34.341 [Lua] [difficulty] = normal (string)
17:03:34.341 [Lua] [match_started] = true (string)
17:03:34.341 [Lua] [selected_level_key] = catacombs (string)
17:03:34.341 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.341 [Lua] [quick_game] = false (string)
17:03:34.341 [Lua] [unique_server_name] = ablezboboss71 (string)
17:03:34.341 [Lua] [matchmaking] = true (string)
17:03:34.341 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.341 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.341 [Lua] [mechanism] = adventure (string)
17:03:34.341 [Lua] [player_slot_5] = 11000011976cdc7:1 (string)
17:03:34.341 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.341 [Lua] [weave_name] = false (string)
17:03:34.341 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.341 [Lua] [eac_authorized] = true (string)
17:03:34.341 [Lua]
17:03:34.341 [Lua] =======================Found valid lobby!
17:03:34.345 [Lua]
17:03:34.345 [Lua] [twitch_enabled] = false (string)
17:03:34.345 [Lua] [power_level] = 835 (string)
17:03:34.345 [Lua] [id] = 1860000015d7cdb (string)
17:03:34.345 [Lua] [num_players] = 3 (string)
17:03:34.345 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.345 [Lua] [host] = 11000013dbd5321 (string)
17:03:34.345 [Lua] [game_mode] = 6 (string)
17:03:34.345 [Lua] [is_private] = false (string)
17:03:34.345 [Lua] [level_key] = dlc_bastion (string)
17:03:34.345 [Lua] [name] = Lobby 1860000015d7cdb (string)
17:03:34.345 [Lua] [country_code] = FR (string)
17:03:34.345 [Lua] [difficulty] = hard (string)
17:03:34.345 [Lua] [match_started] = true (string)
17:03:34.345 [Lua] [selected_level_key] = dlc_bastion (string)
17:03:34.345 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.345 [Lua] [quick_game] = false (string)
17:03:34.345 [Lua] [unique_server_name] = Elorcas (string)
17:03:34.345 [Lua] [matchmaking] = true (string)
17:03:34.345 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.345 [Lua] [player_slot_4] = 110000112fa9ad4:1 (string)
17:03:34.345 [Lua] [mechanism] = adventure (string)
17:03:34.345 [Lua] [player_slot_5] = 110000107f3968b:1 (string)
17:03:34.345 [Lua] [player_slot_2] = 11000013dbd5321:1 (string)
17:03:34.345 [Lua] [weave_name] = false (string)
17:03:34.345 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.345 [Lua] [eac_authorized] = true (string)
17:03:34.345 [Lua]
17:03:34.345 [Lua] =======================Found valid lobby!
17:03:34.350 [Lua]
17:03:34.350 [Lua] [twitch_enabled] = false (string)
17:03:34.350 [Lua] [power_level] = 471 (string)
17:03:34.350 [Lua] [id] = 1860000015c2848 (string)
17:03:34.350 [Lua] [num_players] = 2 (string)
17:03:34.350 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.350 [Lua] [host] = 110000145b35317 (string)
17:03:34.350 [Lua] [game_mode] = 2 (string)
17:03:34.350 [Lua] [is_private] = false (string)
17:03:34.350 [Lua] [level_key] = dlc_castle (string)
17:03:34.350 [Lua] [name] = Lobby 1860000015c2848 (string)
17:03:34.350 [Lua] [country_code] = FR (string)
17:03:34.350 [Lua] [difficulty] = normal (string)
17:03:34.350 [Lua] [match_started] = true (string)
17:03:34.350 [Lua] [selected_level_key] = dlc_castle (string)
17:03:34.350 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.350 [Lua] [quick_game] = false (string)
17:03:34.350 [Lua] [unique_server_name] = tomdussonmic (string)
17:03:34.350 [Lua] [matchmaking] = true (string)
17:03:34.350 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.350 [Lua] [player_slot_4] = 110000105007015:1 (string)
17:03:34.350 [Lua] [mechanism] = adventure (string)
17:03:34.350 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.350 [Lua] [player_slot_2] = 110000145b35317:1 (string)
17:03:34.350 [Lua] [weave_name] = false (string)
17:03:34.350 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.350 [Lua] [eac_authorized] = true (string)
17:03:34.350 [Lua]
17:03:34.350 [Lua] =======================Found valid lobby!
17:03:34.353 [Lua]
17:03:34.353 [Lua] [twitch_enabled] = false (string)
17:03:34.353 [Lua] [power_level] = 230 (string)
17:03:34.353 [Lua] [id] = 1860000015c1a0d (string)
17:03:34.353 [Lua] [num_players] = 3 (string)
17:03:34.353 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.353 [Lua] [host] = 1100001097578dd (string)
17:03:34.353 [Lua] [game_mode] = 2 (string)
17:03:34.353 [Lua] [is_private] = false (string)
17:03:34.353 [Lua] [level_key] = military (string)
17:03:34.353 [Lua] [name] = Lobby 1860000015c1a0d (string)
17:03:34.353 [Lua] [country_code] = FR (string)
17:03:34.353 [Lua] [difficulty] = normal (string)
17:03:34.353 [Lua] [match_started] = true (string)
17:03:34.353 [Lua] [selected_level_key] = military (string)
17:03:34.353 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.353 [Lua] [quick_game] = true (string)
17:03:34.353 [Lua] [unique_server_name] = BarthoL (string)
17:03:34.353 [Lua] [matchmaking] = true (string)
17:03:34.353 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.353 [Lua] [player_slot_4] = 1100001160fb48b:1 (string)
17:03:34.353 [Lua] [mechanism] = adventure (string)
17:03:34.353 [Lua] [player_slot_5] = 1100001097578dd:1 (string)
17:03:34.353 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.353 [Lua] [weave_name] = false (string)
17:03:34.353 [Lua] [player_slot_3] = 110000105d2921b:1 (string)
17:03:34.353 [Lua] [eac_authorized] = true (string)
17:03:34.353 [Lua]
17:03:34.353 [Lua] =======================Found valid lobby!
17:03:34.357 [Lua]
17:03:34.357 [Lua] [twitch_enabled] = false (string)
17:03:34.357 [Lua] [power_level] = 0 (string)
17:03:34.357 [Lua] [id] = 1860000015d40ca (string)
17:03:34.357 [Lua] [num_players] = 3 (string)
17:03:34.357 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.357 [Lua] [host] = 11000010f0bb2a3 (string)
17:03:34.357 [Lua] [time_of_search] = 1611161194 (string)
17:03:34.357 [Lua] [game_mode] = 9 (string)
17:03:34.357 [Lua] [is_private] = false (string)
17:03:34.357 [Lua] [unique_server_name] = PAT (string)
17:03:34.358 [Lua] [name] = Lobby 1860000015d40ca (string)
17:03:34.358 [Lua] [country_code] = FR (string)
17:03:34.358 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.358 [Lua] [difficulty] = harder (string)
17:03:34.358 [Lua] [match_started] = true (string)
17:03:34.358 [Lua] [selected_level_key] = dlc_scorpion_alleys_beasts (string)
17:03:34.358 [Lua] [weave_index] = 102 (string)
17:03:34.358 [Lua] [quick_game] = true (string)
17:03:34.358 [Lua] [player_slot_1] = 11000010f0bb2a3:1 (string)
17:03:34.358 [Lua] [matchmaking] = true (string)
17:03:34.358 [Lua] [mechanism] = adventure (string)
17:03:34.358 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.358 [Lua] [level_key] = dlc_scorpion_alleys_beasts (string)
17:03:34.358 [Lua] [player_slot_5] = 11000010a0fe5e5:1 (string)
17:03:34.358 [Lua] [player_slot_2] = 1100001039bcef2:1 (string)
17:03:34.358 [Lua] [weave_name] = weave_102 (string)
17:03:34.358 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.358 [Lua] [eac_authorized] = true (string)
17:03:34.358 [Lua]
17:03:34.358 [Lua] =======================Found valid lobby!
17:03:34.361 [Lua]
17:03:34.361 [Lua] [twitch_enabled] = false (string)
17:03:34.361 [Lua] [power_level] = 339 (string)
17:03:34.361 [Lua] [id] = 1860000015d1ace (string)
17:03:34.361 [Lua] [num_players] = 3 (string)
17:03:34.361 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.361 [Lua] [host] = 1100001018d5431 (string)
17:03:34.361 [Lua] [time_of_search] = 1611160647 (string)
17:03:34.361 [Lua] [game_mode] = 2 (string)
17:03:34.361 [Lua] [is_private] = false (string)
17:03:34.361 [Lua] [level_key] = farmlands (string)
17:03:34.361 [Lua] [name] = Lobby 1860000015d1ace (string)
17:03:34.361 [Lua] [country_code] = DE (string)
17:03:34.361 [Lua] [difficulty] = normal (string)
17:03:34.361 [Lua] [match_started] = true (string)
17:03:34.361 [Lua] [selected_level_key] = farmlands (string)
17:03:34.361 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.362 [Lua] [quick_game] = true (string)
17:03:34.362 [Lua] [unique_server_name] = Punxburger (string)
17:03:34.362 [Lua] [matchmaking] = true (string)
17:03:34.362 [Lua] [player_slot_1] = 1100001018d5431:1 (string)
17:03:34.362 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.362 [Lua] [mechanism] = adventure (string)
17:03:34.362 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.362 [Lua] [player_slot_2] = 110000104478c43:1 (string)
17:03:34.362 [Lua] [weave_name] = false (string)
17:03:34.362 [Lua] [player_slot_3] = 1100001165d0ea6:1 (string)
17:03:34.362 [Lua] [eac_authorized] = true (string)
17:03:34.362 [Lua]
17:03:34.362 [Lua] =======================Found valid lobby!
17:03:34.365 [Lua]
17:03:34.365 [Lua] [twitch_enabled] = false (string)
17:03:34.365 [Lua] [power_level] = 528 (string)
17:03:34.365 [Lua] [id] = 1860000015caedb (string)
17:03:34.365 [Lua] [num_players] = 3 (string)
17:03:34.365 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.365 [Lua] [host] = 110000104d8bc55 (string)
17:03:34.365 [Lua] [game_mode] = 2 (string)
17:03:34.365 [Lua] [is_private] = false (string)
17:03:34.365 [Lua] [current_level_key] = inn_level (string)
17:03:34.365 [Lua] [name] = Lobby 1860000015caedb (string)
17:03:34.365 [Lua] [level_key] = skittergate (string)
17:03:34.365 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.365 [Lua] [difficulty] = hard (string)
17:03:34.365 [Lua] [match_started] = true (string)
17:03:34.365 [Lua] [selected_level_key] = skittergate (string)
17:03:34.365 [Lua] [weave_name] = false (string)
17:03:34.365 [Lua] [quick_game] = false (string)
17:03:34.365 [Lua] [country_code] = DE (string)
17:03:34.365 [Lua] [matchmaking] = true (string)
17:03:34.365 [Lua] [mechanism] = adventure (string)
17:03:34.365 [Lua] [player_slot_4] = 11000010794402a:1 (string)
17:03:34.365 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.366 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.366 [Lua] [player_slot_2] = 110000104d8bc55:1 (string)
17:03:34.366 [Lua] [unique_server_name] = Magikgarp (string)
17:03:34.366 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.366 [Lua] [eac_authorized] = true (string)
17:03:34.366 [Lua]
17:03:34.366 [Lua] =======================Found valid lobby!
17:03:34.369 [Lua]
17:03:34.369 [Lua] [twitch_enabled] = false (string)
17:03:34.369 [Lua] [power_level] = 835 (string)
17:03:34.369 [Lua] [id] = 1860000015e0add (string)
17:03:34.369 [Lua] [num_players] = 3 (string)
17:03:34.369 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.369 [Lua] [host] = 110000104f6867d (string)
17:03:34.369 [Lua] [game_mode] = 2 (string)
17:03:34.369 [Lua] [is_private] = false (string)
17:03:34.369 [Lua] [level_key] = dlc_celebrate_crawl (string)
17:03:34.369 [Lua] [name] = Lobby 1860000015e0add (string)
17:03:34.369 [Lua] [country_code] = DE (string)
17:03:34.369 [Lua] [difficulty] = cataclysm (string)
17:03:34.369 [Lua] [match_started] = true (string)
17:03:34.369 [Lua] [selected_level_key] = dlc_celebrate_crawl (string)
17:03:34.369 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.369 [Lua] [quick_game] = false (string)
17:03:34.369 [Lua] [unique_server_name] = a guy (string)
17:03:34.369 [Lua] [matchmaking] = true (string)
17:03:34.369 [Lua] [player_slot_1] = 110000104f6867d:1 (string)
17:03:34.369 [Lua] [player_slot_4] = 1100001035a1bd6:1 (string)
17:03:34.369 [Lua] [mechanism] = adventure (string)
17:03:34.369 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.369 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.369 [Lua] [weave_name] = false (string)
17:03:34.369 [Lua] [player_slot_3] = 1100001094d00f9:1 (string)
17:03:34.369 [Lua] [eac_authorized] = true (string)
17:03:34.369 [Lua]
17:03:34.369 [Lua] =======================Found valid lobby!
17:03:34.373 [Lua]
17:03:34.373 [Lua] [twitch_enabled] = false (string)
17:03:34.373 [Lua] [power_level] = 299 (string)
17:03:34.373 [Lua] [id] = 1860000015e1da5 (string)
17:03:34.373 [Lua] [num_players] = 3 (string)
17:03:34.373 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.373 [Lua] [host] = 11000010168267d (string)
17:03:34.373 [Lua] [game_mode] = 2 (string)
17:03:34.373 [Lua] [is_private] = false (string)
17:03:34.373 [Lua] [level_key] = mines (string)
17:03:34.373 [Lua] [name] = Lobby 1860000015e1da5 (string)
17:03:34.373 [Lua] [country_code] = DE (string)
17:03:34.373 [Lua] [difficulty] = hard (string)
17:03:34.373 [Lua] [match_started] = true (string)
17:03:34.373 [Lua] [selected_level_key] = mines (string)
17:03:34.373 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.373 [Lua] [quick_game] = false (string)
17:03:34.373 [Lua] [unique_server_name] = SHMURDA GANG (string)
17:03:34.373 [Lua] [matchmaking] = true (string)
17:03:34.373 [Lua] [player_slot_1] = 11000010168267d:1 (string)
17:03:34.373 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.373 [Lua] [mechanism] = adventure (string)
17:03:34.373 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.373 [Lua] [player_slot_2] = 110000110620050:1 (string)
17:03:34.373 [Lua] [weave_name] = false (string)
17:03:34.373 [Lua] [player_slot_3] = 11000010377d439:1 (string)
17:03:34.373 [Lua] [eac_authorized] = true (string)
17:03:34.373 [Lua]
17:03:34.373 [Lua] =======================Found valid lobby!
17:03:34.377 [Lua]
17:03:34.377 [Lua] [twitch_enabled] = false (string)
17:03:34.377 [Lua] [power_level] = 567 (string)
17:03:34.377 [Lua] [id] = 1860000015b42ef (string)
17:03:34.377 [Lua] [num_players] = 3 (string)
17:03:34.377 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.377 [Lua] [host] = 110000107196c3b (string)
17:03:34.377 [Lua] [time_of_search] = 1611158794 (string)
17:03:34.377 [Lua] [game_mode] = 2 (string)
17:03:34.377 [Lua] [is_private] = false (string)
17:03:34.377 [Lua] [level_key] = elven_ruins (string)
17:03:34.377 [Lua] [name] = Lobby 1860000015b42ef (string)
17:03:34.377 [Lua] [country_code] = DE (string)
17:03:34.377 [Lua] [difficulty] = hard (string)
17:03:34.377 [Lua] [match_started] = true (string)
17:03:34.377 [Lua] [selected_level_key] = elven_ruins (string)
17:03:34.377 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.377 [Lua] [quick_game] = false (string)
17:03:34.377 [Lua] [unique_server_name] = crioni (string)
17:03:34.377 [Lua] [matchmaking] = true (string)
17:03:34.377 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.377 [Lua] [player_slot_4] = 110000107196c3b:1 (string)
17:03:34.377 [Lua] [mechanism] = adventure (string)
17:03:34.377 [Lua] [player_slot_5] = 110000102a4484e:1 (string)
17:03:34.377 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.377 [Lua] [weave_name] = false (string)
17:03:34.377 [Lua] [player_slot_3] = 11000010086d366:1 (string)
17:03:34.377 [Lua] [eac_authorized] = true (string)
17:03:34.377 [Lua]
17:03:34.377 [Lua] =======================Found valid lobby!
17:03:34.381 [Lua]
17:03:34.381 [Lua] [twitch_enabled] = false (string)
17:03:34.381 [Lua] [power_level] = 592 (string)
17:03:34.381 [Lua] [id] = 1860000015d948f (string)
17:03:34.381 [Lua] [num_players] = 2 (string)
17:03:34.381 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.381 [Lua] [host] = 110000102f47aab (string)
17:03:34.381 [Lua] [game_mode] = 1 (string)
17:03:34.381 [Lua] [is_private] = false (string)
17:03:34.381 [Lua] [level_key] = inn_level (string)
17:03:34.381 [Lua] [name] = Lobby 1860000015d948f (string)
17:03:34.381 [Lua] [country_code] = DE (string)
17:03:34.381 [Lua] [difficulty] = hard (string)
17:03:34.381 [Lua] [match_started] = true (string)
17:03:34.381 [Lua] [selected_level_key] = inn_level (string)
17:03:34.381 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.381 [Lua] [quick_game] = true (string)
17:03:34.381 [Lua] [unique_server_name] = H0NE$T_EACHER. (string)
17:03:34.381 [Lua] [matchmaking] = true (string)
17:03:34.381 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.381 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.381 [Lua] [mechanism] = adventure (string)
17:03:34.381 [Lua] [player_slot_5] = 110000102f47aab:1 (string)
17:03:34.381 [Lua] [player_slot_2] = 1100001075b53b9:1 (string)
17:03:34.381 [Lua] [weave_name] = false (string)
17:03:34.381 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.381 [Lua] [eac_authorized] = true (string)
17:03:34.381 [Lua]
17:03:34.381 [Lua] =======================Found valid lobby!
17:03:34.385 [Lua]
17:03:34.385 [Lua] [twitch_enabled] = false (string)
17:03:34.385 [Lua] [power_level] = 820 (string)
17:03:34.385 [Lua] [id] = 1860000015e2f32 (string)
17:03:34.385 [Lua] [num_players] = 2 (string)
17:03:34.385 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.385 [Lua] [host] = 110000100a5b59f (string)
17:03:34.385 [Lua] [time_of_search] = 1611162155 (string)
17:03:34.385 [Lua] [game_mode] = 2 (string)
17:03:34.385 [Lua] [is_private] = false (string)
17:03:34.385 [Lua] [level_key] = inn_level (string)
17:03:34.385 [Lua] [name] = Lobby 1860000015e2f32 (string)
17:03:34.385 [Lua] [country_code] = DE (string)
17:03:34.385 [Lua] [difficulty] = harder (string)
17:03:34.385 [Lua] [match_started] = true (string)
17:03:34.385 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
17:03:34.385 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.385 [Lua] [quick_game] = false (string)
17:03:34.385 [Lua] [unique_server_name] = Cousin Okri (string)
17:03:34.385 [Lua] [matchmaking] = true (string)
17:03:34.385 [Lua] [player_slot_1] = 110000106482a1c:1 (string)
17:03:34.385 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.385 [Lua] [mechanism] = adventure (string)
17:03:34.385 [Lua] [player_slot_5] = 110000100a5b59f:1 (string)
17:03:34.385 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.385 [Lua] [weave_name] = false (string)
17:03:34.385 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.385 [Lua] [eac_authorized] = true (string)
17:03:34.385 [Lua]
17:03:34.385 [Lua] =======================Found valid lobby!
17:03:34.389 [Lua]
17:03:34.389 [Lua] [twitch_enabled] = false (string)
17:03:34.389 [Lua] [power_level] = 496 (string)
17:03:34.389 [Lua] [id] = 1860000015c8554 (string)
17:03:34.389 [Lua] [num_players] = 3 (string)
17:03:34.389 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.389 [Lua] [host] = 110000102115374 (string)
17:03:34.389 [Lua] [game_mode] = 2 (string)
17:03:34.389 [Lua] [is_private] = false (string)
17:03:34.389 [Lua] [current_level_key] = inn_level (string)
17:03:34.389 [Lua] [name] = Lobby 1860000015c8554 (string)
17:03:34.389 [Lua] [level_key] = skittergate (string)
17:03:34.389 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.389 [Lua] [difficulty] = hard (string)
17:03:34.389 [Lua] [match_started] = true (string)
17:03:34.389 [Lua] [selected_level_key] = skittergate (string)
17:03:34.389 [Lua] [weave_name] = false (string)
17:03:34.389 [Lua] [quick_game] = false (string)
17:03:34.389 [Lua] [country_code] = DE (string)
17:03:34.389 [Lua] [matchmaking] = true (string)
17:03:34.389 [Lua] [mechanism] = adventure (string)
17:03:34.389 [Lua] [player_slot_4] = 110000103235edf:1 (string)
17:03:34.389 [Lua] [player_slot_1] = 110000103d96115:1 (string)
17:03:34.389 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.389 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.389 [Lua] [unique_server_name] = Menjira (string)
17:03:34.389 [Lua] [player_slot_3] = 110000102115374:1 (string)
17:03:34.389 [Lua] [eac_authorized] = true (string)
17:03:34.389 [Lua]
17:03:34.389 [Lua] =======================Found valid lobby!
17:03:34.392 [Lua]
17:03:34.392 [Lua] [twitch_enabled] = false (string)
17:03:34.392 [Lua] [power_level] = 498 (string)
17:03:34.392 [Lua] [id] = 1860000015dfdf6 (string)
17:03:34.392 [Lua] [num_players] = 3 (string)
17:03:34.392 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.392 [Lua] [host] = 110000100ce4210 (string)
17:03:34.392 [Lua] [game_mode] = 6 (string)
17:03:34.392 [Lua] [is_private] = false (string)
17:03:34.392 [Lua] [level_key] = farmlands (string)
17:03:34.392 [Lua] [name] = Lobby 1860000015dfdf6 (string)
17:03:34.392 [Lua] [country_code] = DE (string)
17:03:34.392 [Lua] [difficulty] = hard (string)
17:03:34.392 [Lua] [match_started] = true (string)
17:03:34.392 [Lua] [selected_level_key] = farmlands (string)
17:03:34.392 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.392 [Lua] [quick_game] = false (string)
17:03:34.392 [Lua] [unique_server_name] = hamsth0r (string)
17:03:34.392 [Lua] [matchmaking] = true (string)
17:03:34.392 [Lua] [player_slot_1] = 110000136752df5:1 (string)
17:03:34.392 [Lua] [player_slot_4] = 110000100ce4210:1 (string)
17:03:34.392 [Lua] [mechanism] = adventure (string)
17:03:34.392 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.393 [Lua] [player_slot_2] = 11000010e1e6e19:1 (string)
17:03:34.393 [Lua] [weave_name] = false (string)
17:03:34.393 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.393 [Lua] [eac_authorized] = true (string)
17:03:34.393 [Lua]
17:03:34.393 [Lua] =======================Found valid lobby!
17:03:34.397 [Lua]
17:03:34.397 [Lua] [twitch_enabled] = true (string)
17:03:34.397 [Lua] [power_level] = 835 (string)
17:03:34.397 [Lua] [id] = 1860000015e4342 (string)
17:03:34.397 [Lua] [num_players] = 2 (string)
17:03:34.397 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.397 [Lua] [host] = 1100001030f516e (string)
17:03:34.397 [Lua] [game_mode] = 6 (string)
17:03:34.397 [Lua] [is_private] = false (string)
17:03:34.397 [Lua] [level_key] = forest_ambush (string)
17:03:34.397 [Lua] [name] = Lobby 1860000015e4342 (string)
17:03:34.397 [Lua] [country_code] = DE (string)
17:03:34.397 [Lua] [difficulty] = harder (string)
17:03:34.397 [Lua] [match_started] = true (string)
17:03:34.397 [Lua] [selected_level_key] = forest_ambush (string)
17:03:34.397 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.397 [Lua] [quick_game] = false (string)
17:03:34.397 [Lua] [unique_server_name] = ✠ Dr. Poltergeist ✠ (string)
17:03:34.397 [Lua] [matchmaking] = true (string)
17:03:34.397 [Lua] [player_slot_1] = 1100001030f516e:1 (string)
17:03:34.397 [Lua] [player_slot_4] = 11000010c6773a5:1 (string)
17:03:34.397 [Lua] [mechanism] = adventure (string)
17:03:34.397 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.397 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.397 [Lua] [weave_name] = false (string)
17:03:34.397 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.397 [Lua] [eac_authorized] = true (string)
17:03:34.397 [Lua]
17:03:34.397 [Lua] =======================Found valid lobby!
17:03:34.401 [Lua]
17:03:34.401 [Lua] [twitch_enabled] = false (string)
17:03:34.401 [Lua] [power_level] = 704 (string)
17:03:34.401 [Lua] [id] = 1860000015b12c9 (string)
17:03:34.401 [Lua] [num_players] = 1 (string)
17:03:34.401 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.401 [Lua] [host] = 110000103b90579 (string)
17:03:34.401 [Lua] [game_mode] = 2 (string)
17:03:34.401 [Lua] [is_private] = false (string)
17:03:34.401 [Lua] [level_key] = inn_level (string)
17:03:34.401 [Lua] [name] = Lobby 1860000015b12c9 (string)
17:03:34.401 [Lua] [country_code] = SE (string)
17:03:34.401 [Lua] [difficulty] = hard (string)
17:03:34.401 [Lua] [match_started] = true (string)
17:03:34.401 [Lua] [selected_level_key] = dlc_castle (string)
17:03:34.401 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.401 [Lua] [quick_game] = false (string)
17:03:34.401 [Lua] [unique_server_name] = hay0 (string)
17:03:34.401 [Lua] [matchmaking] = true (string)
17:03:34.401 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.401 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.401 [Lua] [mechanism] = adventure (string)
17:03:34.401 [Lua] [player_slot_5] = 0:0 (string)
17:03:34.401 [Lua] [player_slot_2] = 0:0 (string)
17:03:34.401 [Lua] [weave_name] = false (string)
17:03:34.401 [Lua] [player_slot_3] = 110000103b90579:1 (string)
17:03:34.401 [Lua] [eac_authorized] = true (string)
17:03:34.401 [Lua]
17:03:34.401 [Lua] =======================Found valid lobby!
17:03:34.405 [Lua]
17:03:34.405 [Lua] [twitch_enabled] = false (string)
17:03:34.405 [Lua] [power_level] = 0 (string)
17:03:34.405 [Lua] [id] = 1860000015a2269 (string)
17:03:34.405 [Lua] [num_players] = 2 (string)
17:03:34.405 [Lua] [difficulty_tweak] = 0 (string)
17:03:34.405 [Lua] [host] = 110000101d7edbc (string)
17:03:34.405 [Lua] [game_mode] = 2 (string)
17:03:34.405 [Lua] [is_private] = false (string)
17:03:34.405 [Lua] [level_key] = elven_ruins (string)
17:03:34.405 [Lua] [name] = Lobby 1860000015a2269 (string)
17:03:34.405 [Lua] [country_code] = SE (string)
17:03:34.405 [Lua] [difficulty] = hard (string)
17:03:34.405 [Lua] [match_started] = true (string)
17:03:34.405 [Lua] [selected_level_key] = elven_ruins (string)
17:03:34.405 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:34.405 [Lua] [quick_game] = true (string)
17:03:34.405 [Lua] [unique_server_name] = Bsdfgj (string)
17:03:34.405 [Lua] [matchmaking] = true (string)
17:03:34.405 [Lua] [player_slot_1] = 0:0 (string)
17:03:34.405 [Lua] [player_slot_4] = 0:0 (string)
17:03:34.405 [Lua] [mechanism] = adventure (string)
17:03:34.405 [Lua] [player_slot_5] = 110000101d7edbc:1 (string)
17:03:34.405 [Lua] [player_slot_2] = 110000100c0b111:1 (string)
17:03:34.405 [Lua] [weave_name] = false (string)
17:03:34.405 [Lua] [player_slot_3] = 0:0 (string)
17:03:34.405 [Lua] [eac_authorized] = true (string)
17:03:34.405 [Lua]
17:03:34.405 [Lua] =======================Found valid lobby!
17:03:36.369 [Lua] [Matchmaking] Filter: Free slots = 1
17:03:36.369 [Lua] [Matchmaking] Filter: Distance = close
17:03:36.369 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
17:03:36.369 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
17:03:36.369 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
17:03:36.369 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
17:03:36.369 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
17:03:36.369 [Lua] ===========LobbyFinder:refresh() _refresing=false
17:03:36.707 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 4
17:03:36.711 [Lua]
17:03:36.711 [Lua] [twitch_enabled] = false (string)
17:03:36.711 [Lua] [power_level] = 835 (string)
17:03:36.711 [Lua] [id] = 1860000015e6afa (string)
17:03:36.711 [Lua] [num_players] = 1 (string)
17:03:36.711 [Lua] [difficulty_tweak] = 0 (string)
17:03:36.711 [Lua] [host] = 1100001064f7bf5 (string)
17:03:36.711 [Lua] [time_of_search] = 1611162122 (string)
17:03:36.711 [Lua] [game_mode] = 6 (string)
17:03:36.711 [Lua] [is_private] = false (string)
17:03:36.711 [Lua] [level_key] = dlc_castle (string)
17:03:36.711 [Lua] [name] = Lobby 1860000015e6afa (string)
17:03:36.711 [Lua] [country_code] = NL (string)
17:03:36.711 [Lua] [difficulty] = cataclysm (string)
17:03:36.711 [Lua] [match_started] = true (string)
17:03:36.711 [Lua] [selected_level_key] = dlc_castle (string)
17:03:36.711 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:36.711 [Lua] [quick_game] = false (string)
17:03:36.711 [Lua] [unique_server_name] = Eratorr (string)
17:03:36.711 [Lua] [matchmaking] = true (string)
17:03:36.711 [Lua] [player_slot_1] = 0:0 (string)
17:03:36.711 [Lua] [player_slot_4] = 0:0 (string)
17:03:36.711 [Lua] [mechanism] = adventure (string)
17:03:36.711 [Lua] [player_slot_5] = 0:0 (string)
17:03:36.711 [Lua] [player_slot_2] = 1100001064f7bf5:1 (string)
17:03:36.711 [Lua] [weave_name] = false (string)
17:03:36.711 [Lua] [player_slot_3] = 0:0 (string)
17:03:36.711 [Lua] [eac_authorized] = true (string)
17:03:36.711 [Lua]
17:03:36.711 [Lua] =======================Found valid lobby!
17:03:36.715 [Lua]
17:03:36.715 [Lua] [twitch_enabled] = false (string)
17:03:36.715 [Lua] [power_level] = 835 (string)
17:03:36.715 [Lua] [id] = 1860000015b3914 (string)
17:03:36.715 [Lua] [num_players] = 3 (string)
17:03:36.715 [Lua] [difficulty_tweak] = 0 (string)
17:03:36.715 [Lua] [host] = 110000113b17a3d (string)
17:03:36.715 [Lua] [game_mode] = 2 (string)
17:03:36.715 [Lua] [is_private] = false (string)
17:03:36.715 [Lua] [level_key] = cemetery (string)
17:03:36.715 [Lua] [name] = Lobby 1860000015b3914 (string)
17:03:36.715 [Lua] [country_code] = GB (string)
17:03:36.715 [Lua] [difficulty] = cataclysm (string)
17:03:36.715 [Lua] [match_started] = true (string)
17:03:36.715 [Lua] [selected_level_key] = cemetery (string)
17:03:36.715 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:36.715 [Lua] [quick_game] = true (string)
17:03:36.715 [Lua] [unique_server_name] = GK Paladin (string)
17:03:36.715 [Lua] [matchmaking] = true (string)
17:03:36.715 [Lua] [player_slot_1] = 110000104111eda:1 (string)
17:03:36.715 [Lua] [player_slot_4] = 0:0 (string)
17:03:36.715 [Lua] [mechanism] = adventure (string)
17:03:36.715 [Lua] [player_slot_5] = 110000113b17a3d:1 (string)
17:03:36.715 [Lua] [player_slot_2] = 0:0 (string)
17:03:36.715 [Lua] [weave_name] = false (string)
17:03:36.715 [Lua] [player_slot_3] = 110000104dc84f1:1 (string)
17:03:36.715 [Lua] [eac_authorized] = true (string)
17:03:36.715 [Lua]
17:03:36.715 [Lua] =======================Found valid lobby!
17:03:36.719 [Lua]
17:03:36.719 [Lua] [twitch_enabled] = false (string)
17:03:36.719 [Lua] [power_level] = 835 (string)
17:03:36.719 [Lua] [id] = 1860000015e0add (string)
17:03:36.719 [Lua] [num_players] = 3 (string)
17:03:36.719 [Lua] [difficulty_tweak] = 0 (string)
17:03:36.719 [Lua] [host] = 110000104f6867d (string)
17:03:36.719 [Lua] [game_mode] = 2 (string)
17:03:36.719 [Lua] [is_private] = false (string)
17:03:36.719 [Lua] [level_key] = dlc_celebrate_crawl (string)
17:03:36.719 [Lua] [name] = Lobby 1860000015e0add (string)
17:03:36.719 [Lua] [country_code] = DE (string)
17:03:36.719 [Lua] [difficulty] = cataclysm (string)
17:03:36.719 [Lua] [match_started] = true (string)
17:03:36.719 [Lua] [selected_level_key] = dlc_celebrate_crawl (string)
17:03:36.719 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:36.719 [Lua] [quick_game] = false (string)
17:03:36.719 [Lua] [unique_server_name] = a guy (string)
17:03:36.719 [Lua] [matchmaking] = true (string)
17:03:36.719 [Lua] [player_slot_1] = 110000104f6867d:1 (string)
17:03:36.719 [Lua] [player_slot_4] = 1100001035a1bd6:1 (string)
17:03:36.719 [Lua] [mechanism] = adventure (string)
17:03:36.719 [Lua] [player_slot_5] = 0:0 (string)
17:03:36.719 [Lua] [player_slot_2] = 0:0 (string)
17:03:36.719 [Lua] [weave_name] = false (string)
17:03:36.719 [Lua] [player_slot_3] = 1100001094d00f9:1 (string)
17:03:36.719 [Lua] [eac_authorized] = true (string)
17:03:36.719 [Lua]
17:03:36.719 [Lua] =======================Found valid lobby!
17:03:36.723 [Lua]
17:03:36.723 [Lua] [twitch_enabled] = false (string)
17:03:36.723 [Lua] [power_level] = 835 (string)
17:03:36.723 [Lua] [id] = 1860000015bd70d (string)
17:03:36.723 [Lua] [num_players] = 3 (string)
17:03:36.723 [Lua] [difficulty_tweak] = 0 (string)
17:03:36.723 [Lua] [host] = 11000010538d441 (string)
17:03:36.723 [Lua] [game_mode] = 2 (string)
17:03:36.723 [Lua] [is_private] = false (string)
17:03:36.723 [Lua] [level_key] = dlc_castle (string)
17:03:36.723 [Lua] [name] = Lobby 1860000015bd70d (string)
17:03:36.723 [Lua] [country_code] = DK (string)
17:03:36.723 [Lua] [difficulty] = cataclysm (string)
17:03:36.723 [Lua] [match_started] = true (string)
17:03:36.723 [Lua] [selected_level_key] = dlc_castle (string)
17:03:36.723 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:36.723 [Lua] [quick_game] = true (string)
17:03:36.723 [Lua] [unique_server_name] = Barry McCockInner (string)
17:03:36.723 [Lua] [matchmaking] = true (string)
17:03:36.723 [Lua] [player_slot_1] = 11000010538d441:1 (string)
17:03:36.723 [Lua] [player_slot_4] = 0:0 (string)
17:03:36.723 [Lua] [mechanism] = adventure (string)
17:03:36.723 [Lua] [player_slot_5] = 110000104ccceb8:1 (string)
17:03:36.723 [Lua] [player_slot_2] = 0:0 (string)
17:03:36.723 [Lua] [weave_name] = false (string)
17:03:36.723 [Lua] [player_slot_3] = 110000105bbce63:1 (string)
17:03:36.723 [Lua] [eac_authorized] = true (string)
17:03:36.723 [Lua]
17:03:36.723 [Lua] =======================Found valid lobby!
17:03:37.495 [Lua] [Matchmaking] Filter: Free slots = 1
17:03:37.495 [Lua] [Matchmaking] Filter: Distance = close
17:03:37.495 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
17:03:37.495 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
17:03:37.495 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
17:03:37.495 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
17:03:37.495 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
17:03:37.495 [Lua] ===========LobbyFinder:refresh() _refresing=false
17:03:37.839 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 14
17:03:37.843 [Lua]
17:03:37.843 [Lua] [twitch_enabled] = false (string)
17:03:37.843 [Lua] [power_level] = 704 (string)
17:03:37.843 [Lua] [id] = 1860000015e4942 (string)
17:03:37.843 [Lua] [num_players] = 3 (string)
17:03:37.843 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.843 [Lua] [host] = 1100001112f41b6 (string)
17:03:37.843 [Lua] [time_of_search] = 1611161874 (string)
17:03:37.843 [Lua] [game_mode] = 2 (string)
17:03:37.843 [Lua] [is_private] = false (string)
17:03:37.843 [Lua] [level_key] = farmlands (string)
17:03:37.843 [Lua] [name] = Lobby 1860000015e4942 (string)
17:03:37.843 [Lua] [country_code] = GB (string)
17:03:37.843 [Lua] [difficulty] = hardest (string)
17:03:37.843 [Lua] [match_started] = true (string)
17:03:37.843 [Lua] [selected_level_key] = farmlands (string)
17:03:37.843 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.843 [Lua] [quick_game] = false (string)
17:03:37.843 [Lua] [unique_server_name] = BeauSossige (string)
17:03:37.843 [Lua] [matchmaking] = true (string)
17:03:37.843 [Lua] [player_slot_1] = 1100001112f41b6:1 (string)
17:03:37.844 [Lua] [player_slot_4] = 0:0 (string)
17:03:37.844 [Lua] [mechanism] = adventure (string)
17:03:37.844 [Lua] [player_slot_5] = 0:0 (string)
17:03:37.844 [Lua] [player_slot_2] = 110000109037421:1 (string)
17:03:37.844 [Lua] [weave_name] = false (string)
17:03:37.844 [Lua] [player_slot_3] = 11000010af27f8e:1 (string)
17:03:37.844 [Lua] [eac_authorized] = true (string)
17:03:37.844 [Lua]
17:03:37.844 [Lua] =======================Found valid lobby!
17:03:37.847 [Lua]
17:03:37.847 [Lua] [twitch_enabled] = false (string)
17:03:37.847 [Lua] [power_level] = 835 (string)
17:03:37.847 [Lua] [id] = 1860000015d1a11 (string)
17:03:37.847 [Lua] [num_players] = 3 (string)
17:03:37.847 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.847 [Lua] [host] = 1100001048cade5 (string)
17:03:37.847 [Lua] [game_mode] = 2 (string)
17:03:37.847 [Lua] [is_private] = false (string)
17:03:37.847 [Lua] [level_key] = dlc_bogenhafen_city (string)
17:03:37.847 [Lua] [name] = Lobby 1860000015d1a11 (string)
17:03:37.847 [Lua] [country_code] = GB (string)
17:03:37.847 [Lua] [difficulty] = hardest (string)
17:03:37.847 [Lua] [match_started] = true (string)
17:03:37.847 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
17:03:37.847 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.847 [Lua] [quick_game] = true (string)
17:03:37.847 [Lua] [unique_server_name] = big fella (string)
17:03:37.847 [Lua] [matchmaking] = true (string)
17:03:37.847 [Lua] [player_slot_1] = 1100001048cade5:1 (string)
17:03:37.847 [Lua] [player_slot_4] = 11000010bb5e69f:1 (string)
17:03:37.847 [Lua] [mechanism] = adventure (string)
17:03:37.847 [Lua] [player_slot_5] = 11000010ca64b47:1 (string)
17:03:37.847 [Lua] [player_slot_2] = 0:0 (string)
17:03:37.847 [Lua] [weave_name] = false (string)
17:03:37.847 [Lua] [player_slot_3] = 0:0 (string)
17:03:37.847 [Lua] [eac_authorized] = true (string)
17:03:37.847 [Lua]
17:03:37.847 [Lua] =======================Found valid lobby!
17:03:37.851 [Lua]
17:03:37.851 [Lua] [twitch_enabled] = false (string)
17:03:37.851 [Lua] [power_level] = 808 (string)
17:03:37.851 [Lua] [id] = 1860000015e5d73 (string)
17:03:37.851 [Lua] [num_players] = 3 (string)
17:03:37.851 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.851 [Lua] [host] = 11000010264449d (string)
17:03:37.851 [Lua] [game_mode] = 2 (string)
17:03:37.851 [Lua] [is_private] = false (string)
17:03:37.851 [Lua] [level_key] = elven_ruins (string)
17:03:37.851 [Lua] [name] = Lobby 1860000015e5d73 (string)
17:03:37.851 [Lua] [country_code] = GB (string)
17:03:37.851 [Lua] [difficulty] = hardest (string)
17:03:37.851 [Lua] [match_started] = true (string)
17:03:37.851 [Lua] [selected_level_key] = elven_ruins (string)
17:03:37.851 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.851 [Lua] [quick_game] = true (string)
17:03:37.851 [Lua] [unique_server_name] = InFro (string)
17:03:37.851 [Lua] [matchmaking] = true (string)
17:03:37.851 [Lua] [player_slot_1] = 1100001040a6d2d:1 (string)
17:03:37.851 [Lua] [player_slot_4] = 0:0 (string)
17:03:37.851 [Lua] [mechanism] = adventure (string)
17:03:37.852 [Lua] [player_slot_5] = 1100001021974f8:1 (string)
17:03:37.852 [Lua] [player_slot_2] = 0:0 (string)
17:03:37.852 [Lua] [weave_name] = false (string)
17:03:37.852 [Lua] [player_slot_3] = 11000010264449d:1 (string)
17:03:37.852 [Lua] [eac_authorized] = true (string)
17:03:37.852 [Lua]
17:03:37.852 [Lua] =======================Found valid lobby!
17:03:37.855 [Lua]
17:03:37.855 [Lua] [twitch_enabled] = false (string)
17:03:37.855 [Lua] [power_level] = 781 (string)
17:03:37.855 [Lua] [id] = 1860000015dde78 (string)
17:03:37.855 [Lua] [num_players] = 3 (string)
17:03:37.855 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.855 [Lua] [host] = 110000102746975 (string)
17:03:37.855 [Lua] [game_mode] = 2 (string)
17:03:37.855 [Lua] [is_private] = false (string)
17:03:37.855 [Lua] [level_key] = mines (string)
17:03:37.855 [Lua] [name] = Lobby 1860000015dde78 (string)
17:03:37.855 [Lua] [country_code] = FR (string)
17:03:37.855 [Lua] [difficulty] = hardest (string)
17:03:37.855 [Lua] [match_started] = true (string)
17:03:37.855 [Lua] [selected_level_key] = mines (string)
17:03:37.855 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.855 [Lua] [quick_game] = true (string)
17:03:37.855 [Lua] [unique_server_name] = Thox (string)
17:03:37.855 [Lua] [matchmaking] = true (string)
17:03:37.855 [Lua] [player_slot_1] = 0:0 (string)
17:03:37.855 [Lua] [player_slot_4] = 110000102746975:1 (string)
17:03:37.855 [Lua] [mechanism] = adventure (string)
17:03:37.855 [Lua] [player_slot_5] = 1100001067750d0:1 (string)
17:03:37.855 [Lua] [player_slot_2] = 0:0 (string)
17:03:37.855 [Lua] [weave_name] = false (string)
17:03:37.855 [Lua] [player_slot_3] = 110000100aaec3e:1 (string)
17:03:37.855 [Lua] [eac_authorized] = true (string)
17:03:37.855 [Lua]
17:03:37.855 [Lua] =======================Found valid lobby!
17:03:37.860 [Lua]
17:03:37.860 [Lua] [twitch_enabled] = false (string)
17:03:37.860 [Lua] [power_level] = 835 (string)
17:03:37.860 [Lua] [id] = 1860000015e7a17 (string)
17:03:37.860 [Lua] [num_players] = 3 (string)
17:03:37.860 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.860 [Lua] [host] = 11000010330543b (string)
17:03:37.860 [Lua] [game_mode] = 1 (string)
17:03:37.860 [Lua] [is_private] = false (string)
17:03:37.860 [Lua] [level_key] = inn_level (string)
17:03:37.860 [Lua] [name] = Lobby 1860000015e7a17 (string)
17:03:37.860 [Lua] [country_code] = SE (string)
17:03:37.860 [Lua] [difficulty] = hardest (string)
17:03:37.860 [Lua] [match_started] = true (string)
17:03:37.860 [Lua] [selected_level_key] = inn_level (string)
17:03:37.860 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.860 [Lua] [quick_game] = true (string)
17:03:37.860 [Lua] [unique_server_name] = Troglodite (string)
17:03:37.860 [Lua] [matchmaking] = true (string)
17:03:37.860 [Lua] [player_slot_1] = 0:0 (string)
17:03:37.860 [Lua] [player_slot_4] = 0:0 (string)
17:03:37.860 [Lua] [mechanism] = adventure (string)
17:03:37.860 [Lua] [player_slot_5] = 11000010236429a:1 (string)
17:03:37.860 [Lua] [player_slot_2] = 11000010330543b:1 (string)
17:03:37.860 [Lua] [weave_name] = false (string)
17:03:37.860 [Lua] [player_slot_3] = 110000103ebe05a:1 (string)
17:03:37.860 [Lua] [eac_authorized] = true (string)
17:03:37.860 [Lua]
17:03:37.860 [Lua] =======================Found valid lobby!
17:03:37.863 [Lua]
17:03:37.863 [Lua] [twitch_enabled] = false (string)
17:03:37.863 [Lua] [power_level] = 820 (string)
17:03:37.863 [Lua] [id] = 1860000015d85c9 (string)
17:03:37.863 [Lua] [num_players] = 2 (string)
17:03:37.863 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.863 [Lua] [host] = 110000109849f3e (string)
17:03:37.863 [Lua] [game_mode] = 2 (string)
17:03:37.863 [Lua] [is_private] = false (string)
17:03:37.863 [Lua] [level_key] = skaven_stronghold (string)
17:03:37.863 [Lua] [name] = Lobby 1860000015d85c9 (string)
17:03:37.863 [Lua] [country_code] = SE (string)
17:03:37.863 [Lua] [difficulty] = hardest (string)
17:03:37.863 [Lua] [match_started] = true (string)
17:03:37.863 [Lua] [selected_level_key] = skaven_stronghold (string)
17:03:37.863 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.863 [Lua] [quick_game] = true (string)
17:03:37.863 [Lua] [unique_server_name] = ol' Billy Bin Laden (string)
17:03:37.863 [Lua] [matchmaking] = true (string)
17:03:37.863 [Lua] [player_slot_1] = 110000104eb829e:1 (string)
17:03:37.863 [Lua] [player_slot_4] = 0:0 (string)
17:03:37.863 [Lua] [mechanism] = adventure (string)
17:03:37.863 [Lua] [player_slot_5] = 110000109849f3e:1 (string)
17:03:37.863 [Lua] [player_slot_2] = 0:0 (string)
17:03:37.863 [Lua] [weave_name] = false (string)
17:03:37.863 [Lua] [player_slot_3] = 0:0 (string)
17:03:37.863 [Lua] [eac_authorized] = true (string)
17:03:37.863 [Lua]
17:03:37.863 [Lua] =======================Found valid lobby!
17:03:37.867 [Lua]
17:03:37.867 [Lua] [twitch_enabled] = false (string)
17:03:37.867 [Lua] [power_level] = 417 (string)
17:03:37.867 [Lua] [id] = 1860000015c85e3 (string)
17:03:37.867 [Lua] [num_players] = 3 (string)
17:03:37.867 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.867 [Lua] [host] = 11000010836a69e (string)
17:03:37.867 [Lua] [game_mode] = 2 (string)
17:03:37.867 [Lua] [is_private] = false (string)
17:03:37.867 [Lua] [level_key] = inn_level (string)
17:03:37.867 [Lua] [name] = Lobby 1860000015c85e3 (string)
17:03:37.867 [Lua] [country_code] = ES (string)
17:03:37.867 [Lua] [difficulty] = hardest (string)
17:03:37.867 [Lua] [match_started] = true (string)
17:03:37.867 [Lua] [selected_level_key] = elven_ruins (string)
17:03:37.867 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.867 [Lua] [quick_game] = false (string)
17:03:37.867 [Lua] [unique_server_name] = K-Mack (string)
17:03:37.867 [Lua] [matchmaking] = true (string)
17:03:37.867 [Lua] [player_slot_1] = 0:0 (string)
17:03:37.867 [Lua] [player_slot_4] = 1100001030662d8:1 (string)
17:03:37.867 [Lua] [mechanism] = adventure (string)
17:03:37.867 [Lua] [player_slot_5] = 11000010836a69e:1 (string)
17:03:37.867 [Lua] [player_slot_2] = 0:0 (string)
17:03:37.867 [Lua] [weave_name] = false (string)
17:03:37.867 [Lua] [player_slot_3] = 1100001084e162e:1 (string)
17:03:37.867 [Lua] [eac_authorized] = true (string)
17:03:37.867 [Lua]
17:03:37.867 [Lua] =======================Found valid lobby!
17:03:37.871 [Lua]
17:03:37.871 [Lua] [twitch_enabled] = false (string)
17:03:37.871 [Lua] [power_level] = 803 (string)
17:03:37.871 [Lua] [id] = 1860000015bd4c3 (string)
17:03:37.871 [Lua] [num_players] = 2 (string)
17:03:37.871 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.871 [Lua] [host] = 11000010a9d23f0 (string)
17:03:37.871 [Lua] [game_mode] = 2 (string)
17:03:37.871 [Lua] [is_private] = false (string)
17:03:37.871 [Lua] [level_key] = elven_ruins (string)
17:03:37.871 [Lua] [name] = Lobby 1860000015bd4c3 (string)
17:03:37.871 [Lua] [country_code] = US (string)
17:03:37.871 [Lua] [difficulty] = hardest (string)
17:03:37.871 [Lua] [match_started] = true (string)
17:03:37.871 [Lua] [selected_level_key] = elven_ruins (string)
17:03:37.871 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.871 [Lua] [quick_game] = true (string)
17:03:37.871 [Lua] [unique_server_name] = loganm5503 (string)
17:03:37.871 [Lua] [matchmaking] = true (string)
17:03:37.871 [Lua] [player_slot_1] = 11000011701596b:1 (string)
17:03:37.871 [Lua] [player_slot_4] = 0:0 (string)
17:03:37.871 [Lua] [mechanism] = adventure (string)
17:03:37.871 [Lua] [player_slot_5] = 11000010a9d23f0:1 (string)
17:03:37.871 [Lua] [player_slot_2] = 0:0 (string)
17:03:37.871 [Lua] [weave_name] = false (string)
17:03:37.871 [Lua] [player_slot_3] = 0:0 (string)
17:03:37.871 [Lua] [eac_authorized] = true (string)
17:03:37.871 [Lua]
17:03:37.871 [Lua] =======================Found valid lobby!
17:03:37.875 [Lua]
17:03:37.875 [Lua] [twitch_enabled] = false (string)
17:03:37.875 [Lua] [power_level] = 834 (string)
17:03:37.875 [Lua] [id] = 1860000015d8baf (string)
17:03:37.875 [Lua] [num_players] = 2 (string)
17:03:37.875 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.875 [Lua] [host] = 11000010c3b6c13 (string)
17:03:37.875 [Lua] [time_of_search] = 1611161672 (string)
17:03:37.875 [Lua] [game_mode] = 2 (string)
17:03:37.875 [Lua] [is_private] = false (string)
17:03:37.875 [Lua] [level_key] = skittergate (string)
17:03:37.875 [Lua] [name] = Lobby 1860000015d8baf (string)
17:03:37.875 [Lua] [country_code] = BE (string)
17:03:37.875 [Lua] [difficulty] = hardest (string)
17:03:37.875 [Lua] [match_started] = true (string)
17:03:37.875 [Lua] [selected_level_key] = skittergate (string)
17:03:37.875 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.875 [Lua] [quick_game] = true (string)
17:03:37.875 [Lua] [unique_server_name] = juxb21 (string)
17:03:37.875 [Lua] [matchmaking] = true (string)
17:03:37.875 [Lua] [player_slot_1] = 0:0 (string)
17:03:37.875 [Lua] [player_slot_4] = 0:0 (string)
17:03:37.875 [Lua] [mechanism] = adventure (string)
17:03:37.875 [Lua] [player_slot_5] = 11000010c3b6c13:1 (string)
17:03:37.875 [Lua] [player_slot_2] = 0:0 (string)
17:03:37.875 [Lua] [weave_name] = false (string)
17:03:37.875 [Lua] [player_slot_3] = 110000107933c3f:1 (string)
17:03:37.875 [Lua] [eac_authorized] = true (string)
17:03:37.875 [Lua]
17:03:37.875 [Lua] =======================Found valid lobby!
17:03:37.879 [Lua]
17:03:37.879 [Lua] [twitch_enabled] = false (string)
17:03:37.879 [Lua] [power_level] = 835 (string)
17:03:37.879 [Lua] [id] = 1860000015c408b (string)
17:03:37.879 [Lua] [num_players] = 2 (string)
17:03:37.879 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.879 [Lua] [host] = 11000010a55ecb0 (string)
17:03:37.879 [Lua] [game_mode] = 2 (string)
17:03:37.879 [Lua] [is_private] = false (string)
17:03:37.879 [Lua] [level_key] = crater (string)
17:03:37.879 [Lua] [name] = Lobby 1860000015c408b (string)
17:03:37.879 [Lua] [country_code] = BE (string)
17:03:37.879 [Lua] [difficulty] = hardest (string)
17:03:37.879 [Lua] [match_started] = true (string)
17:03:37.879 [Lua] [selected_level_key] = crater (string)
17:03:37.879 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.879 [Lua] [quick_game] = true (string)
17:03:37.879 [Lua] [unique_server_name] = Xanto98 (string)
17:03:37.879 [Lua] [matchmaking] = true (string)
17:03:37.879 [Lua] [player_slot_1] = 0:0 (string)
17:03:37.879 [Lua] [player_slot_4] = 11000010a55ecb0:1 (string)
17:03:37.879 [Lua] [mechanism] = adventure (string)
17:03:37.879 [Lua] [player_slot_5] = 110000112e57460:1 (string)
17:03:37.879 [Lua] [player_slot_2] = 0:0 (string)
17:03:37.879 [Lua] [weave_name] = false (string)
17:03:37.879 [Lua] [player_slot_3] = 0:0 (string)
17:03:37.879 [Lua] [eac_authorized] = true (string)
17:03:37.879 [Lua]
17:03:37.879 [Lua] =======================Found valid lobby!
17:03:37.883 [Lua]
17:03:37.883 [Lua] [twitch_enabled] = false (string)
17:03:37.883 [Lua] [power_level] = 770 (string)
17:03:37.883 [Lua] [id] = 1860000015e645f (string)
17:03:37.883 [Lua] [num_players] = 2 (string)
17:03:37.883 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.883 [Lua] [host] = 110000107c73cba (string)
17:03:37.883 [Lua] [time_of_search] = 1611162046 (string)
17:03:37.883 [Lua] [game_mode] = 2 (string)
17:03:37.883 [Lua] [is_private] = false (string)
17:03:37.883 [Lua] [level_key] = dlc_bastion (string)
17:03:37.883 [Lua] [name] = Lobby 1860000015e645f (string)
17:03:37.883 [Lua] [country_code] = US (string)
17:03:37.883 [Lua] [difficulty] = hardest (string)
17:03:37.883 [Lua] [match_started] = true (string)
17:03:37.883 [Lua] [selected_level_key] = dlc_bastion (string)
17:03:37.883 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.883 [Lua] [quick_game] = true (string)
17:03:37.883 [Lua] [unique_server_name] = NoirKane (string)
17:03:37.883 [Lua] [matchmaking] = true (string)
17:03:37.883 [Lua] [player_slot_1] = 110000142549610:1 (string)
17:03:37.883 [Lua] [player_slot_4] = 0:0 (string)
17:03:37.883 [Lua] [mechanism] = adventure (string)
17:03:37.883 [Lua] [player_slot_5] = 110000107c73cba:1 (string)
17:03:37.883 [Lua] [player_slot_2] = 0:0 (string)
17:03:37.883 [Lua] [weave_name] = false (string)
17:03:37.883 [Lua] [player_slot_3] = 0:0 (string)
17:03:37.883 [Lua] [eac_authorized] = true (string)
17:03:37.883 [Lua]
17:03:37.883 [Lua] =======================Found valid lobby!
17:03:37.887 [Lua]
17:03:37.887 [Lua] [twitch_enabled] = false (string)
17:03:37.887 [Lua] [power_level] = 821 (string)
17:03:37.887 [Lua] [id] = 1860000015d043a (string)
17:03:37.887 [Lua] [num_players] = 3 (string)
17:03:37.887 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.887 [Lua] [host] = 1100001086ba255 (string)
17:03:37.887 [Lua] [game_mode] = 2 (string)
17:03:37.887 [Lua] [is_private] = false (string)
17:03:37.887 [Lua] [level_key] = warcamp (string)
17:03:37.887 [Lua] [name] = Lobby 1860000015d043a (string)
17:03:37.887 [Lua] [country_code] = DE (string)
17:03:37.887 [Lua] [difficulty] = hardest (string)
17:03:37.887 [Lua] [match_started] = true (string)
17:03:37.887 [Lua] [selected_level_key] = warcamp (string)
17:03:37.887 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.887 [Lua] [quick_game] = true (string)
17:03:37.887 [Lua] [unique_server_name] = Pulverschnee (string)
17:03:37.887 [Lua] [matchmaking] = true (string)
17:03:37.887 [Lua] [player_slot_1] = 1100001086ba255:1 (string)
17:03:37.887 [Lua] [player_slot_4] = 0:0 (string)
17:03:37.887 [Lua] [mechanism] = adventure (string)
17:03:37.887 [Lua] [player_slot_5] = 11000011b7c52fc:1 (string)
17:03:37.887 [Lua] [player_slot_2] = 0:0 (string)
17:03:37.887 [Lua] [weave_name] = false (string)
17:03:37.887 [Lua] [player_slot_3] = 1100001070f669e:1 (string)
17:03:37.887 [Lua] [eac_authorized] = true (string)
17:03:37.887 [Lua]
17:03:37.887 [Lua] =======================Found valid lobby!
17:03:37.891 [Lua]
17:03:37.891 [Lua] [twitch_enabled] = false (string)
17:03:37.891 [Lua] [power_level] = 805 (string)
17:03:37.891 [Lua] [id] = 1860000015d2d7a (string)
17:03:37.891 [Lua] [num_players] = 3 (string)
17:03:37.891 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.891 [Lua] [host] = 110000101c76719 (string)
17:03:37.891 [Lua] [game_mode] = 2 (string)
17:03:37.891 [Lua] [is_private] = false (string)
17:03:37.891 [Lua] [level_key] = ussingen (string)
17:03:37.891 [Lua] [name] = Lobby 1860000015d2d7a (string)
17:03:37.891 [Lua] [country_code] = DE (string)
17:03:37.891 [Lua] [difficulty] = hardest (string)
17:03:37.891 [Lua] [match_started] = true (string)
17:03:37.891 [Lua] [selected_level_key] = ussingen (string)
17:03:37.891 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.892 [Lua] [quick_game] = true (string)
17:03:37.892 [Lua] [unique_server_name] = Zimbo-Jack (string)
17:03:37.892 [Lua] [matchmaking] = true (string)
17:03:37.892 [Lua] [player_slot_1] = 0:0 (string)
17:03:37.892 [Lua] [player_slot_4] = 0:0 (string)
17:03:37.892 [Lua] [mechanism] = adventure (string)
17:03:37.892 [Lua] [player_slot_5] = 11000010709b1ad:1 (string)
17:03:37.892 [Lua] [player_slot_2] = 11000010141f2d7:1 (string)
17:03:37.892 [Lua] [weave_name] = false (string)
17:03:37.892 [Lua] [player_slot_3] = 110000101c76719:1 (string)
17:03:37.892 [Lua] [eac_authorized] = true (string)
17:03:37.892 [Lua]
17:03:37.892 [Lua] =======================Found valid lobby!
17:03:37.895 [Lua]
17:03:37.895 [Lua] [twitch_enabled] = false (string)
17:03:37.895 [Lua] [power_level] = 794 (string)
17:03:37.895 [Lua] [id] = 1860000015e4931 (string)
17:03:37.895 [Lua] [num_players] = 3 (string)
17:03:37.895 [Lua] [difficulty_tweak] = 0 (string)
17:03:37.895 [Lua] [host] = 11000010649536e (string)
17:03:37.895 [Lua] [game_mode] = 2 (string)
17:03:37.895 [Lua] [is_private] = false (string)
17:03:37.895 [Lua] [current_level_key] = inn_level (string)
17:03:37.895 [Lua] [name] = Lobby 1860000015e4931 (string)
17:03:37.895 [Lua] [level_key] = ussingen (string)
17:03:37.895 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:37.895 [Lua] [difficulty] = hardest (string)
17:03:37.895 [Lua] [match_started] = true (string)
17:03:37.895 [Lua] [selected_level_key] = ussingen (string)
17:03:37.895 [Lua] [weave_name] = false (string)
17:03:37.895 [Lua] [quick_game] = true (string)
17:03:37.896 [Lua] [country_code] = DE (string)
17:03:37.896 [Lua] [matchmaking] = true (string)
17:03:37.896 [Lua] [mechanism] = adventure (string)
17:03:37.896 [Lua] [player_slot_4] = 11000010649536e:1 (string)
17:03:37.896 [Lua] [player_slot_1] = 0:0 (string)
17:03:37.896 [Lua] [player_slot_5] = 11000013a322810:1 (string)
17:03:37.896 [Lua] [player_slot_2] = 11000010175cbdb:1 (string)
17:03:37.896 [Lua] [unique_server_name] = Golpos (string)
17:03:37.896 [Lua] [player_slot_3] = 0:0 (string)
17:03:37.896 [Lua] [eac_authorized] = true (string)
17:03:37.896 [Lua]
17:03:37.896 [Lua] =======================Found valid lobby!
17:03:47.961 [Lua] [Matchmaking] Joining lobby table: 000000000EAD1D00.
17:03:47.961 [Lua]
17:03:47.961 [Lua] [join_by_lobby_browser] = true (boolean)
17:03:47.961 [Lua] [join_lobby_data] = table
17:03:47.961 [Lua] [twitch_enabled] = false (string)
17:03:47.961 [Lua] [power_level] = 704 (string)
17:03:47.961 [Lua] [id] = 1860000015e4942 (string)
17:03:47.961 [Lua] [num_players] = 3 (string)
17:03:47.961 [Lua] [difficulty_tweak] = 0 (string)
17:03:47.961 [Lua] [host] = 1100001112f41b6 (string)
17:03:47.961 [Lua] [time_of_search] = 1611161874 (string)
17:03:47.961 [Lua] [game_mode] = 2 (string)
17:03:47.961 [Lua] [is_private] = false (string)
17:03:47.961 [Lua] [unique_server_name] = BeauSossige (string)
17:03:47.961 [Lua] [level_key] = farmlands (string)
17:03:47.961 [Lua] [name] = Lobby 1860000015e4942 (string)
17:03:47.961 [Lua] [country_code] = GB (string)
17:03:47.961 [Lua] [difficulty] = hardest (string)
17:03:47.961 [Lua] [match_started] = true (string)
17:03:47.961 [Lua] [selected_level_key] = farmlands (string)
17:03:47.961 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
17:03:47.961 [Lua] [quick_game] = false (string)
17:03:47.961 [Lua] [valid] = true (boolean)
17:03:47.961 [Lua] [matchmaking] = true (string)
17:03:47.961 [Lua] [player_slot_1] = 1100001112f41b6:1 (string)
17:03:47.961 [Lua] [player_slot_4] = 0:0 (string)
17:03:47.961 [Lua] [mechanism] = adventure (string)
17:03:47.961 [Lua] [player_slot_5] = 0:0 (string)
17:03:47.961 [Lua] [player_slot_2] = 110000109037421:1 (string)
17:03:47.961 [Lua] [weave_name] = false (string)
17:03:47.961 [Lua] [player_slot_3] = 11000010af27f8e:1 (string)
17:03:47.961 [Lua] [eac_authorized] = true (string)
17:03:47.961 [Lua]
17:03:47.961 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
17:03:47.961 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
17:03:47.962 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
17:03:47.962 [Lua] [ChatManager][1]System: Connecting to game session.
17:03:47.973 [Lua] [LobbyClient] Changed state from nil to joining
17:03:48.265 [Lua] [LobbyClient] Changed state from joining to joined
17:03:48.265 [Lua] [PartyManager] Leader is set to 1100001112f41b6
17:03:48.265 [Lua] [LobbyClient] connected to lobby, id: 1860000015e4942
17:03:48.265 [Lua] ====== Looking for host: 1100001112f41b6
17:03:48.331 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b1f78e8, to peer: 1100001112f41b6 channel: 1
17:03:48.331 [Lua] Connected to host: 1100001112f41b6, using channel: 1
17:03:48.332 [Lua] [Matchmaking] Joined lobby, checking network hash...
17:03:48.347 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'BeauSossige'...
17:03:50.900 [Lua] [Matchmaking] Connected, starting handshake...
17:03:50.900 [Lua] [Matchmaking] Starting handshake with host 1100001112f41b6 using client cookie HSC-0000790929-client-[1100001000372d3]
17:03:51.017 [Lua] [Matchmaking] Handshake successful (1100001112f41b6) (HSC-0000790929-client-[1100001000372d3]) (HSC-0000890136-host-[1100001112f41b6])
17:03:51.021 [Lua] [Matchmaking] Handshake done, requesting to join game...
17:03:51.021 [Lua] bogenhafen
17:03:51.021 [Lua] vermintide_1
17:03:51.021 [Lua] lake_upgrade
17:03:51.021 [Lua] holly
17:03:51.021 [Lua] pre_order
17:03:51.021 [Lua] cog_upgrade
17:03:51.021 [Lua] lake
17:03:51.021 [Lua] cog
17:03:51.021 [Lua] scorpion
17:03:51.021 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001112f41b6
17:03:51.142 [Lua] [Matchmaking] Successfully joined game after 0.12 seconds: lobby_id=1860000015e4942 host_id:BeauSossige
17:03:51.142 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
17:03:51.142 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
17:03:51.142 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001112f41b6
17:03:51.142 [Lua] [ChatManager][1]System: Requesting profiles
17:03:51.273 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:1100001112f41b6 | we:110000109037421 | dr:11000010af27f8e | bw:0 | es:0
17:03:51.276 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
17:03:51.276 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
17:03:51.276 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001112f41b6
17:03:51.276 [Lua] [ChatManager][1]System: Acquiring profiles
17:03:51.391 [Lua] [ChatManager][1]System: Joining game...
17:03:51.394 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
17:03:51.394 [Lua] TRANSITION start_lobby table: 000000000E820180 nil
17:03:51.394 [Lua] [GameNetworkManager] Leaving game...
17:03:51.394 [Lua] [GameNetworkManager] Shutting down game session host.
17:03:51.394 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:03:51.394 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:03:51.394 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=199.80
17:03:51.395 [Lua] [IngameUI] menu view on_exit start_game_view
17:03:51.395 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
17:03:51.395 [Save] Saving `save_data`
17:03:51.395 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
17:03:51.395 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
17:03:51.398 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b1d8bb0
17:03:51.407 [Save] Save done
17:03:51.411 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:03:52.930 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
17:03:53.404 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:03:53.404 [Lua] [Managers] Calling function on all managers:
17:03:53.405 [Lua] Clearing all global lookup lists
17:03:53.405 [Lua] [IngamePlayerListUI] - Destroy
17:03:53.405 [Lua] [EquipmentUI] - Destroy
17:03:53.405 [Lua] [AbilityUI] - Destroy
17:03:53.405 [Lua] [GamePadAbilityUI] - Destroy
17:03:53.405 [Lua] [GamePadEquipmentUI] - Destroy
17:03:53.405 [Lua] [IngameUI] destroy
17:03:53.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
17:03:53.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1
17:03:53.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2
17:03:53.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
17:03:53.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2
17:03:53.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1
17:03:53.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
17:03:53.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
17:03:53.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_5
17:03:53.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_4
17:03:53.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
17:03:53.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_1
17:03:53.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
17:03:53.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1
17:03:53.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
17:03:53.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_3
17:03:53.493 [Lua] [Managers] Destroying manager group:
17:03:53.498 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:03:53.588 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
17:03:53.588 [Lua] [PeerSM] 1100001000372d3 :: on_exit InGame
17:03:53.588 [Lua] [PeerSM] 1100001000372d3 :: on_enter Loading
17:03:53.588 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001000372d3 inn_level 0
17:03:53.588 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:03:53.588 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 1100001000372d3 "Fizland"
<>
17:03:53.588 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000011D99AB0; previous_state = InGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000011B75040; peer_id = "1100001000372d3"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 299611; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000011AEA230
[3] _ = table: 0000000011D99AB0; new_state = Loading; old_state = InGame
[4] self = table: 0000000011B734B0; peer_state_machines = table: 0000000011B73800; peer_id = "1100001000372d3"; peer_state_machine = table: 0000000011D99B50; current_state = InGame
[5] self = table: 0000000000F1A0A0; application_shutdown = nil; unit_spawner = table: 0000000000BC8EC0; world = [World]; unit_storage = table: 000000001202AE60; units = table: 000000001202AEF0; matchmaking_loading_context = table: 000000000E7AFA60
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 0000000000F1A0A0
[8] self = table: 0000000011695BD0; dt = 0.016787586733698845; t = 227.34595336520579; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.016787586733698845; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016787586733698845; t = 227.34595336520579
[10] dt = 0.016787586733698845
[2] server = table: 0000000011B734B0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.972153514623642; peer_id = "1100001000372d3";
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 0000000011B73830; game_session = [GameSession]; game_network_manager = table: 000000001047FA10; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000011B735B0; _joined_peers = table: 0000000011B73A60; voip = table: 0000000011B747A0; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000011B737D0; lobby_host = table: 0000000011A40DF0; level_key = "inn_level"; slot_allocator = table: 0000000011B73520; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011B73AC0; wanted_career_index = 3; _reserved_slots = table: 0000000011B74BF0; wanted_profile_index = 5; _connected_peers = table: 0000000011B73A90; player_manager = table: 00000000125ED570; _profile_requester = table: 00000000006B9540; network_transmit = table: 0000000011B75040; peers_completed_game_object_sync = table: 0000000011B73650; peer_state_machines = table: 0000000011B73800; network_event_delegate = table: 000000000189E360;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000FEAD10; network_server = table: 0000000011B734B0; entity_system = table: 0000000000E04BB0; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000301D6E0; statistics_db = table: 0000000000F1A2A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000E74340; profile_synchronizer = table: 0000000011B73AC0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000101B3720; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000189E360; world = [World]; dt = 0.016787586733698845; peer_id = "1100001000372d3"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000011B75040; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 199.79924709536135; _lobby_host = table: 0000000011A40DF0; level_transition_handler = table: 00000000003BD5A0; dice_keeper = table: 0000000000BC8D10; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000F1A0A0;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000F1A0A0;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000F1A0A0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000000FF8540;
<>
<>
17:03:53.589 [Lua] [Matchmaking] unregister rpcs
17:03:53.589 [Lua] [Matchmaking] destroying
17:03:53.589 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
17:03:53.589 [Lua] [ChatManager] Unregistering channel 1
17:03:53.589 [Lua] [EnemyPackageLoader] network_context_destroyed
17:03:53.589 [Lua] [PartyManager] network_context_destroyed
17:03:53.589 [Lua] [GameMechanismManager] network_context_destroyed
17:03:53.589 [SteamVoip] Leaving room b034a29408562ce3
17:03:53.589 [SteamVoipClient] select_out(1100001000372d3, off)
17:03:53.589 [SteamVoip] Destroying room b034a29408562ce3
17:03:53.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:03:53.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
17:03:53.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01, InventoryPackageSynchronizerClient
17:03:53.592 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
17:03:53.600 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
17:03:53.601 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
17:03:53.603 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
17:03:53.603 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient
17:03:53.603 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
17:03:53.604 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:03:53.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:03:53.608 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
17:03:53.610 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:03:53.610 [EACServer] [17:03:53:609][Windows][EAC Server] [Info][Destroy] Called
17:03:53.612 [Lua] [LobbyHost] Destroying
17:03:53.615 [Lua] ############### UNLOADING PACKAGES ###############
17:03:53.615 [Lua] [Managers] Calling function on all managers:
17:03:53.615 [Lua] [Managers] Destroying manager group:
17:03:53.615 [Lua] [Gamestate] Enter state StateLoading
17:03:53.617 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:03:53.617 [Lua] registering RPCs
17:03:53.617 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000E820180
17:03:53.617 warning: [Lua] Setting up network client
17:03:53.617 [EAC] Connection reset
17:03:53.618 [EAC] Set platform user auth ticket
17:03:53.618 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001112f41b6 my_peer_id:1100001000372d3
17:03:53.618 [Lua] [ChatManager] Registering channel 1
17:03:53.618 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001112f41b6, own_peer_id=1100001000372d3)
17:03:53.618 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001112f41b6, own_peer_id=1100001000372d3)
17:03:53.618 [Lua] [PartyManager] network_context_created (server_peer_id=1100001112f41b6, own_peer_id=1100001000372d3)
17:03:53.618 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
17:03:53.618 [Lua] [PartyManager] Leader is set to 1100001112f41b6
17:03:53.618 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:03:53.727 [EAC] Set host peer 1100001112f41b6 to state undetermined
17:03:53.727 [EAC] Validating host 1100001112f41b6
17:03:53.729 [Lua] EAC debug check 2 nil
17:03:53.845 [Lua] Server sends mechanism to client adventure
17:03:53.845 [Lua] initializing mechanism to: adventure
17:03:53.845 [Lua] Received new state from server ingame
17:03:53.845 [Lua] [EnemyPackageLoader] New connection established (1) (key=3)
17:03:53.845 [SteamVoip] Joining room 6291c2d958a94e64
17:03:53.997 [SteamVoipClient] select_out(110000109037421, on)
17:03:54.101 [SteamVoipClient] select_out(1100001112f41b6, on)
17:03:54.128 [SteamVoipClient] select_out(1100001112f41b6, on)
17:03:54.128 [SteamVoipClient] select_in(1100001112f41b6, on)
17:03:54.128 [SteamVoipClient] select_out(1100001112f41b6, off)
17:03:54.128 [SteamVoipClient] select_out(110000109037421, on)
17:03:54.128 [SteamVoipClient] select_in(110000109037421, on)
17:03:54.128 [SteamVoipClient] select_out(110000109037421, off)
17:03:54.137 [SteamTransport] Failed to send a message to 110000109037421 because there is no connection
17:03:54.607 [Lua] RPC not registered "rpc_ping"
17:03:55.809 [EAC] EAC host 1100001112f41b6 validated and trusted
17:03:55.914 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001112f41b6 1 1 1
17:03:55.914 [Lua] player (1100001112f41b6,1) was put into party 1
17:03:55.914 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010af27f8e 1 1 4
17:03:55.914 [Lua] player (11000010af27f8e,1) was put into party 1
17:03:55.914 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000109037421 1 1 3
17:03:55.914 [Lua] player (110000109037421,1) was put into party 1
17:03:55.914 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001112f41b6 2 1 2
17:03:55.914 [Lua] player (1100001112f41b6,2) was put into party 1
17:03:55.914 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001000372d3 1 0 1
17:03:55.914 [Lua] player (1100001000372d3,1) was put into party 0
17:03:55.914 [Lua] [StateLoading] got rpc_load_level 81 farmlands
17:03:55.914 [Lua] GameMechanismManager setting level seed: 10591233
17:03:55.914 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 10591233, environment_variation_id to: 0
17:03:55.914 [Lua] [LevelTransitionHandler] set_next_level( farmlands, 0 )
17:03:55.914 [Lua] [LevelTransitionHandler] prepare_load_level : farmlands seed: 10591233 environment 0. New level, resetting package load status.
17:03:55.947 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
17:03:55.947 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[farmlands] self.picked_environment_id=[0]
17:03:55.947 [Lua] [LevelTransitionHandler] load_level farmlands 0
17:03:55.948 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
17:03:55.949 [Umbra] Unload tome
17:03:55.949 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
17:03:56.128 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
17:03:56.128 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_meta, LevelTransitionHandler, async-read,
17:03:56.128 [Lua] [LevelTransitionHandler] Loading level: "farmlands"
17:03:56.128 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/farmlands" Meta package name: "resource_packages/levels/honduras/farmlands_meta"
17:03:56.128 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read,
17:03:56.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
17:03:56.203 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
17:03:56.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_meta
17:03:56.237 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
17:03:56.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_meta
17:03:56.320 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_meta
17:03:56.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
17:03:56.588 [Lua] RPC not registered "rpc_ping"
17:03:58.406 [Lua] PlayFabMirrorBase:_commit_internal 3
17:03:58.406 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:03:58.406 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:03:58.423 [Lua] commit result success 3
17:03:58.623 [Lua] RPC not registered "rpc_ping"
17:04:00.649 [Lua] RPC not registered "rpc_ping"
17:04:02.670 [Lua] RPC not registered "rpc_ping"
17:04:03.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
17:04:03.502 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
17:04:03.520 [Lua] [LevelTransitionHandler] Level load completed!
17:04:03.520 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 10591233 - use_random_directors: true - overriden_conflict: nil
17:04:03.551 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:04:03.551 [Lua] checking dlc's against conflict directors
17:04:03.551 [Lua] - removing conflict director 'chaos_beastmen'
17:04:03.551 [Lua] - removing conflict director 'skaven_beastmen'
17:04:03.551 [Lua] - removing conflict director 'beastmen'
17:04:03.551 [Lua] number of factions to include 2
17:04:03.551 [Lua] number of factions added 2
17:04:03.551 [Lua] --- --- ---
17:04:03.551 [Lua] Starting... difficulty 'hardest'
17:04:03.551 [Lua] These are the starting conflict directors:
17:04:03.551 [Lua] chaos
17:04:03.551 [Lua] chaos_light
17:04:03.551 [Lua] --- --- ---
17:04:03.551 [Lua]
17:04:03.551 [Lua] Looking for a new director:
17:04:03.551 [Lua] (free: 13) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
17:04:03.551 [Lua] ->trying director: default
17:04:03.551 [Lua] --> success!
17:04:03.551 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield
17:04:03.551 [Lua]
17:04:03.551 [Lua] Looking for a new director:
17:04:03.551 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
17:04:03.551 [Lua] ->trying director: default
17:04:03.551 [Lua] --> success!
17:04:03.551 [Lua] --> re-used the same breeds
17:04:03.551 [Lua]
17:04:03.551 [Lua] Looking for a new director:
17:04:03.551 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
17:04:03.551 [Lua] ->trying director: skaven
17:04:03.551 [Lua] --> success!
17:04:03.551 [Lua] --> re-used the same breeds
17:04:03.551 [Lua]
17:04:03.551 [Lua] Looking for a new director:
17:04:03.551 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
17:04:03.551 [Lua] ->trying director: skaven
17:04:03.551 [Lua] --> success!
17:04:03.551 [Lua] --> re-used the same breeds
17:04:03.551 [Lua]
17:04:03.551 [Lua] Looking for a new director:
17:04:03.551 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
17:04:03.551 [Lua] ->trying director: skaven
17:04:03.551 [Lua] --> success!
17:04:03.551 [Lua] --> re-used the same breeds
17:04:03.551 [Lua]
17:04:03.551 [Lua] DONE! Found the following directors:
17:04:03.551 [Lua] default
17:04:03.551 [Lua] default
17:04:03.551 [Lua] skaven
17:04:03.551 [Lua] skaven
17:04:03.551 [Lua] skaven
17:04:03.551 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
17:04:03.551 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_loot_rat=true,
skaven_storm_vermin_commander=true,
chaos_raider=true,
skaven_ratling_gunner=true,
}
17:04:03.551 [Lua] load_startup_enemy_packages: --------------
17:04:03.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
17:04:03.551 [Lua] chaos_spawn
17:04:03.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
17:04:03.551 [Lua] chaos_troll
17:04:03.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
17:04:03.551 [Lua] skaven_rat_ogre
17:04:03.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
17:04:03.551 [Lua] skaven_stormfiend
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] beastmen_minotaur
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] chaos_plague_sorcerer
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] chaos_corruptor_sorcerer
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] skaven_gutter_runner
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] skaven_pack_master
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] skaven_poison_wind_globadier
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] skaven_ratling_gunner
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] skaven_warpfire_thrower
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] chaos_vortex_sorcerer
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] beastmen_standard_bearer
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] chaos_vortex
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] critter_rat
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] critter_pig
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] chaos_marauder
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] skaven_storm_vermin
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] chaos_warrior
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] skaven_clan_rat_with_shield
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] skaven_clan_rat
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] skaven_storm_vermin_with_shield
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] skaven_slave
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] chaos_fanatic
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] skaven_plague_monk
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] chaos_marauder_with_shield
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] chaos_berzerker
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] skaven_loot_rat
17:04:03.552 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
17:04:03.552 [Lua] chaos_raider
17:04:04.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
17:04:04.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
17:04:04.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
17:04:04.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
17:04:04.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
17:04:04.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
17:04:04.686 [Lua] RPC not registered "rpc_ping"
17:04:04.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
17:04:04.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
17:04:04.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
17:04:05.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
17:04:05.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
17:04:05.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
17:04:06.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
17:04:06.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
17:04:06.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
17:04:06.827 [Lua] RPC not registered "rpc_ping"
17:04:06.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
17:04:06.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
17:04:06.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
17:04:07.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
17:04:07.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
17:04:07.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
17:04:07.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
17:04:07.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
17:04:07.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
17:04:07.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
17:04:07.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
17:04:07.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
17:04:08.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
17:04:08.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
17:04:08.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
17:04:08.836 [Lua] RPC not registered "rpc_ping"
17:04:08.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
17:04:08.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
17:04:08.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
17:04:09.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
17:04:09.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
17:04:09.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
17:04:09.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
17:04:09.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
17:04:09.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
17:04:10.834 [Lua] RPC not registered "rpc_ping"
17:04:11.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
17:04:11.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
17:04:11.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
17:04:11.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
17:04:11.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
17:04:11.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
17:04:11.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
17:04:11.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
17:04:11.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
17:04:11.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
17:04:11.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
17:04:11.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
17:04:11.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
17:04:11.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
17:04:11.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
17:04:12.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
17:04:12.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
17:04:12.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
17:04:12.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
17:04:12.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
17:04:12.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
17:04:12.914 [Lua] RPC not registered "rpc_ping"
17:04:13.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
17:04:13.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
17:04:13.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
17:04:13.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
17:04:13.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
17:04:13.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
17:04:14.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
17:04:14.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
17:04:14.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
17:04:14.927 [Lua] RPC not registered "rpc_ping"
17:04:14.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
17:04:14.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
17:04:14.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
17:04:15.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
17:04:15.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
17:04:15.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
17:04:15.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
17:04:15.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
17:04:15.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
17:04:16.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
17:04:16.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
17:04:16.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
17:04:16.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
17:04:16.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
17:04:16.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
17:04:16.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
17:04:16.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
17:04:16.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
17:04:16.903 [Lua] RPC not registered "rpc_ping"
17:04:17.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
17:04:17.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
17:04:17.142 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
17:04:17.144 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
17:04:17.144 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: custom
17:04:17.144 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
17:04:17.144 [Lua] Starting async level spawning of levels/honduras/farmlands/world
17:04:17.145 [Umbra] Init version: 3.4.15 :: 16 threads
17:04:17.259 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001112f41b6) local_player_id(1) profile_index(1) career_index(2)
17:04:17.259 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109037421) local_player_id(1) profile_index(2) career_index(1)
17:04:17.259 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010af27f8e) local_player_id(1) profile_index(3) career_index(1)
17:04:17.259 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001112f41b6) local_player_id(2) profile_index(4) career_index(3)
17:04:17.259 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001112f41b6 inventory_sync_id:5 my_peer_id:1100001000372d3
17:04:17.259 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
17:04:17.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
17:04:17.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
17:04:17.416 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
17:04:17.417 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
17:04:17.574 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
17:04:17.574 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
17:04:17.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:04:17.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:04:17.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:04:17.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
17:04:17.967 [Lua] Async level spawning done
17:04:18.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
17:04:18.216 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
17:04:18.218 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
17:04:18.370 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
17:04:18.370 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
17:04:18.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
17:04:18.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
17:04:18.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
17:04:18.676 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
17:04:18.859 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
17:04:18.859 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
17:04:18.861 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
17:04:18.961 [Lua] RPC not registered "rpc_ping"
17:04:18.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
17:04:18.977 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
17:04:18.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
17:04:19.148 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
17:04:19.148 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
17:04:19.149 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
17:04:19.837 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
17:04:19.838 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
17:04:19.841 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
17:04:20.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
17:04:20.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
17:04:20.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
17:04:20.971 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
17:04:20.971 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
17:04:20.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
17:04:20.976 [Lua] RPC not registered "rpc_ping"
17:04:21.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
17:04:21.190 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
17:04:21.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
17:04:21.427 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
17:04:21.427 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
17:04:21.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
17:04:21.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
17:04:21.563 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
17:04:21.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
17:04:21.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
17:04:21.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
17:04:21.887 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
17:04:22.068 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
17:04:22.068 [Lua] [PackageManager] Force_load: wwise/staff
17:04:22.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
17:04:22.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
17:04:22.287 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
17:04:22.289 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
17:04:22.455 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
17:04:22.455 [Lua] [PackageManager] Force_load: wwise/bow
17:04:22.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
17:04:22.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
17:04:22.573 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
17:04:22.574 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
17:04:22.707 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
17:04:22.707 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
17:04:22.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
17:04:22.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
17:04:22.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
17:04:22.962 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
17:04:23.043 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
17:04:23.043 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
17:04:23.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
17:04:23.060 [Lua] RPC not registered "rpc_ping"
17:04:23.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
17:04:23.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
17:04:23.315 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
17:04:23.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
17:04:23.946 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
17:04:23.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
17:04:24.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
17:04:24.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
17:04:24.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
17:04:24.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
17:04:24.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
17:04:24.354 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
17:04:25.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
17:04:25.047 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
17:04:25.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
17:04:25.080 [Lua] RPC not registered "rpc_ping"
17:04:25.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
17:04:25.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
17:04:25.184 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
17:04:25.318 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:04:26.330 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:04:26.330 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:04:26.331 [Lua] [Managers] Destroying manager group:
17:04:26.331 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
17:04:26.331 [Lua] [Gamestate] Enter StateIngame CLIENT
17:04:26.331 [Lua] [Managers] Calling function on all managers:
17:04:26.332 [Lua] <>level = farmlands<>
17:04:26.332 [Lua] [StateIngame] Client ingame
17:04:26.336 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
17:04:26.336 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
17:04:26.336 [Lua] [Matchmaking] Starting handshake with host 1100001112f41b6 using client cookie HSC-0000777611-client-[1100001000372d3]
17:04:26.336 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:04:26.336 [Lua] [Matchmaking] initializing
17:04:26.336 [Lua] [Matchmaking] my_peer_id: 1100001000372d3, I am client
17:04:26.336 [Lua] [Matchmaking] register rpcs
17:04:26.336 [Lua] GameNetworkManager:init... creating game session
17:04:26.336 [Lua] Joning GameSession userdata: 0x07f69af8 as a client through channel_id 1
17:04:26.337 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:04:26.337 [Lua] [GameNetworkManager] My own peer_id = 1100001000372d3
17:04:26.337 [Lua] [GameNetworkManager] self.is_server = false
17:04:26.337 [Network] Setting artificial MTU limit to 65536
17:04:26.337 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 7
17:04:26.337 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
17:04:26.347 [Lua] Switching ConflictSettings: to: default
17:04:26.347 [Lua] pacing=default
17:04:26.347 [Lua] roaming=nil
17:04:26.347 [Lua] specials=default
17:04:26.347 [Lua] debug_color=maroon
17:04:26.347 [Lua] contained_breeds=nil
17:04:26.347 [Lua] pack_spawning=default
17:04:26.347 [Lua] disabled=false
17:04:26.347 [Lua] factions=nil
17:04:26.347 [Lua] boss=default
17:04:26.347 [Lua] horde=default
17:04:26.347 [Lua] name=default
17:04:26.347 [Lua] intensity=default
17:04:26.347 [Lua] ---
17:04:26.347 [Lua] [LevelAnalysis] set_random_seed( 10591233)
17:04:26.357 [Lua] [AIInterestPointSystem] Level Seed: 10591233
17:04:26.357 [Lua]
17:04:26.357 [Lua] [network_manager] = table
17:04:26.357 [Lua] [network_manager] = metatable
17:04:26.357 [Lua] [startup_data] = table
17:04:26.357 [Lua] [entity_manager] = table
17:04:26.357 [Lua] [entity_manager] = metatable
17:04:26.357 [Lua] [unit_spawner] = table
17:04:26.357 [Lua] [unit_spawner] = metatable
17:04:26.357 [Lua] [unit_storage] = table
17:04:26.357 [Lua] [unit_storage] = metatable
17:04:26.357 [Lua] [dice_keeper] = table
17:04:26.357 [Lua] [dice_keeper] = metatable
17:04:26.357 [Lua] [is_server] = false (boolean)
17:04:26.357 [Lua] [world] = [World]
17:04:26.357 [Lua] [system_api] = table
17:04:26.357 [Lua] [input_manager] = table
17:04:26.357 [Lua] [input_manager] = metatable
17:04:26.357 [Lua] [profile_synchronizer] = table
17:04:26.357 [Lua] [profile_synchronizer] = metatable
17:04:26.357 [Lua] [entity_system] = table
17:04:26.357 [Lua] [entity_system] = metatable
17:04:26.357 [Lua] [level_transition_handler] = table
17:04:26.357 [Lua] [level_transition_handler] = metatable
17:04:26.357 [Lua] [num_local_human_players] = 1 (number)
17:04:26.357 [Lua] [statistics_db] = table
17:04:26.357 [Lua] [statistics_db] = metatable
17:04:26.357 [Lua] [entity_system_bag] = table
17:04:26.357 [Lua] [entity_system_bag] = metatable
17:04:26.357 [Lua] [network_lobby] = table
17:04:26.357 [Lua] [network_lobby] = metatable
17:04:26.357 [Lua] [network_transmit] = table
17:04:26.357 [Lua] [network_transmit] = metatable
17:04:26.357 [Lua] [network_clock] = table
17:04:26.357 [Lua] [network_clock] = metatable
17:04:26.357 [Lua] [free_flight_manager] = table
17:04:26.357 [Lua] [free_flight_manager] = metatable
17:04:26.357 [Lua] [network_event_delegate] = table
17:04:26.357 [Lua] [network_event_delegate] = metatable
17:04:26.357 [Lua]
17:04:26.358 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:04:26.358 [Lua] ignoring extension VersusInteractObjectiveExtension
17:04:26.358 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:04:26.358 [Lua] ignoring extension VersusSocketObjectiveExtension
17:04:26.358 [Lua] ignoring extension VersusTargetObjectiveExtension
17:04:26.358 [Lua] ignoring extension VersusMissionObjectiveExtension
17:04:26.361 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:04:26.383 [Lua] [AchievementManager] Achievements using the steam platform
17:04:26.478 [Lua] respawn_unit_spawned with group id: respawns_sawmill
17:04:26.479 [Lua] respawn_unit_spawned with group id: respawns_sawmill
17:04:26.479 [Lua] respawn_unit_spawned with group id: respawns_sawmill
17:04:26.489 [Lua] respawn_unit_spawned with group id: barn_event_respawn
17:04:26.489 [Lua] respawn_unit_spawned with group id: barn_event_respawn
17:04:26.489 [Lua] respawn_unit_spawned with group id: barn_event_respawn
17:04:26.489 [Lua] respawn_unit_spawned with group id: respawns_sawmill
17:04:26.490 [Lua] respawn_unit_spawned with group id: respawns_sawmill
17:04:26.490 [Lua] respawn_unit_spawned with group id: respawns_sawmill
17:04:26.496 [Lua] [StateIngame] Level seed: 10591233
17:04:26.546 [Lua] [IngameUI] init
17:04:26.560 [SteamVoipClient] select_out(1100001000372d3, off)
17:04:26.560 [SteamVoipClient] select_out(110000109037421, off)
17:04:26.560 [SteamVoipClient] select_out(1100001112f41b6, off)
17:04:26.571 [Lua] cb_razer_chroma_setup
17:04:26.615 [Flow] Spawned:c_barrel_socket
17:04:26.616 [Lua] [Managers] Calling function on all managers:
17:04:26.616 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:04:26.616 [Save] Loading `ut_tweaks_presets`
17:04:26.617 [Save] Load done
17:04:26.642 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 7
17:04:26.933 [Lua] [Matchmaking] Handshake successful (1100001112f41b6) (HSC-0000777611-client-[1100001000372d3]) (HSC-0000890136-host-[1100001112f41b6])
17:04:26.933 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001112f41b6 go_type=player go_created_func_name=game_object_created_player
17:04:26.933 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001112f41b6 peer_id=1100001112f41b6
17:04:26.933 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001112f41b6, self.peer_id = 1100001000372d3
17:04:26.933 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001112f41b6
17:04:26.952 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001112f41b6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:04:26.952 [Lua] Adding player sync data to peer=1100001112f41b6 local_player_id=1
17:04:26.952 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.952 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.952 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.953 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.953 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.953 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001112f41b6 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:26.953 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.953 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.953 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.953 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.954 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.954 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.954 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.954 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.954 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.954 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.954 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.954 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.954 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.954 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.954 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.955 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.955 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.955 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.955 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.955 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001112f41b6 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:26.955 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001112f41b6 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:26.955 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001112f41b6 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:26.955 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001112f41b6 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:26.955 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001112f41b6 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:26.956 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001112f41b6 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:26.956 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001112f41b6 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:26.956 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.956 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.956 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.956 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.956 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.956 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.956 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.956 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.957 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.957 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.957 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.957 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.957 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.957 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.957 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.957 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.957 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.957 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.957 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.958 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:26.958 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001112f41b6 go_type=music_states go_created_func_name=game_object_created_music_states
17:04:26.958 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001112f41b6 go_type=player go_created_func_name=game_object_created_player
17:04:26.958 [Lua] [GameNetworkManager] game_object_created_player, go_id=61, owner_peer_id=1100001112f41b6 peer_id=11000010af27f8e
17:04:26.958 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 61, peer_id = 11000010af27f8e, self.peer_id = 1100001000372d3
17:04:26.958 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010af27f8e
17:04:26.974 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010af27f8e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:04:26.974 [Lua] Adding player sync data to peer=11000010af27f8e local_player_id=1
17:04:26.974 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001112f41b6 go_type=player go_created_func_name=game_object_created_player
17:04:26.974 [Lua] [GameNetworkManager] game_object_created_player, go_id=62, owner_peer_id=1100001112f41b6 peer_id=110000109037421
17:04:26.974 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 62, peer_id = 110000109037421, self.peer_id = 1100001000372d3
17:04:26.974 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000109037421
17:04:26.991 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000109037421 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:04:26.991 [Lua] Adding player sync data to peer=110000109037421 local_player_id=1
17:04:26.991 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000109037421 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:04:26.992 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001112f41b6 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
17:04:26.992 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010af27f8e go_type=player_unit go_created_func_name=game_object_created_player_unit
17:04:26.994 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001112f41b6 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
17:04:26.994 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:26.995 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:26.995 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:26.996 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:26.997 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:26.998 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:26.999 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.000 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.001 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.002 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.003 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.004 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.005 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.006 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.006 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.007 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.009 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.009 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.010 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.011 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.012 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.013 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.014 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.014 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.015 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.016 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.017 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.018 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.018 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.019 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.020 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.022 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.023 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.023 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.024 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.025 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.026 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.027 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.028 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.029 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.029 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.030 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001112f41b6 go_type=player go_created_func_name=game_object_created_player
17:04:27.030 [Lua] [GameNetworkManager] game_object_created_player, go_id=147, owner_peer_id=1100001112f41b6 peer_id=1100001112f41b6
17:04:27.030 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 147, peer_id = 1100001112f41b6, self.peer_id = 1100001000372d3
17:04:27.030 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001112f41b6
17:04:27.047 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:04:27.047 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:27.047 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:27.047 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:27.047 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.048 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.049 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.050 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.051 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:27.051 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:27.051 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:27.051 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.051 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.052 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.053 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.054 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.054 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:27.054 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.055 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.056 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.056 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.057 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.058 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001112f41b6 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
17:04:27.059 [Lua] test
17:04:27.059 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001112f41b6 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
17:04:27.059 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.060 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.061 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.062 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.062 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.063 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
17:04:27.064 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.065 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.066 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.066 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.067 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.068 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.069 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.078 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.078 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.079 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.080 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.081 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.082 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.083 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.083 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.084 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.085 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.086 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.086 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.087 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.088 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.089 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.089 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.090 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.091 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.092 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.092 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.093 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.094 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.095 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.095 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.096 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.097 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.098 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.099 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.099 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.100 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.101 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.102 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.103 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.103 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.104 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.105 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.106 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.106 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.107 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.108 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.109 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.110 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.111 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.112 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.113 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.114 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.114 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.115 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.116 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.117 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.117 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.118 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.119 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.120 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.120 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.121 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.122 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.123 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.123 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:27.124 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:27.124 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:27.124 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:27.124 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:27.125 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001112f41b6 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:04:27.126 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001112f41b6 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
17:04:27.143 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:106
17:04:27.143 [Lua] --> got 18 of chaos_marauder
17:04:27.143 [Lua] --> got 24 of skaven_clan_rat
17:04:27.143 [Lua] --> got 0 of skaven_storm_vermin
17:04:27.143 [Lua] --> got 50 of skaven_slave
17:04:27.143 [Lua] --> got 9 of chaos_fanatic
17:04:27.143 [Lua] --> got 4 of chaos_raider
17:04:27.143 [Lua] --> got 1 of chaos_warrior
17:04:27.143 [Lua] --> got 0 of chaos_berzerker
17:04:27.143 [Lua] --> got 0 of skaven_plague_monk
17:04:27.143 [Lua] Breed freezer counts: 9 9
17:04:27.143 [Lua] Comitting breed freezer frozen units
17:04:27.158 [Lua] [TelemetryRPCListener] Receiving session id from server 0fd0362a-d21d-44f9-99b6-b070036af1bf
17:04:27.159 error: [Lua] SETTING ROUND ID
17:04:27.159 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001112f41b6 go_type=player go_created_func_name=game_object_created_player
17:04:27.159 [Lua] [GameNetworkManager] game_object_created_player, go_id=315, owner_peer_id=1100001112f41b6 peer_id=1100001000372d3
17:04:27.159 [Lua] [GameNetworkManager] PLAYER is local player
17:04:27.159 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4096
17:04:27.160 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
17:04:27.160 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000372d3) local_player_id(1) profile_index(5) career_index(3)
17:04:27.161 [Lua]
17:04:27.161 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
17:04:27.161 [Lua] [wwise/handgun_rifle] = false (boolean)
17:04:27.161 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08] = false (boolean)
17:04:27.161 [Lua] [resource_packages/careers/es_knight] = false (boolean)
17:04:27.161 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
17:04:27.161 [Lua] [units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p] = false (boolean)
17:04:27.161 [Lua] [wwise/two_handed_swords] = false (boolean)
17:04:27.161 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
17:04:27.161 [Lua]
17:04:27.161 [Lua]
17:04:27.161 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
17:04:27.161 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
17:04:27.161 [Lua] [units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01] = false (boolean)
17:04:27.161 [Lua] [wwise/two_handed_swords] = false (boolean)
17:04:27.161 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
17:04:27.161 [Lua] [resource_packages/careers/es_knight] = false (boolean)
17:04:27.161 [Lua] [wwise/handgun_rifle] = false (boolean)
17:04:27.161 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
17:04:27.161 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
17:04:27.161 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08] = false (boolean)
17:04:27.161 [Lua] [units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p] = false (boolean)
17:04:27.161 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
17:04:27.161 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
17:04:27.161 [Lua]
17:04:27.188 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 7
17:04:27.384 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001112f41b6 inventory_sync_id:6 my_peer_id:1100001000372d3
17:04:27.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:04:27.384 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:04:27.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:04:27.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:04:27.384 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read,
17:04:27.384 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
17:04:27.384 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
17:04:27.384 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
17:04:27.384 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
17:04:27.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:04:27.385 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
17:04:27.385 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:04:27.385 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
17:04:27.385 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
17:04:27.385 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
17:04:27.428 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
17:04:27.428 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
17:04:27.428 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
17:04:27.428 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
17:04:27.428 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
17:04:27.428 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
17:04:27.753 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
17:04:27.880 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:28.020 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:28.020 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:28.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
17:04:28.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
17:04:28.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
17:04:28.207 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
17:04:28.207 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
17:04:28.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
17:04:28.296 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:28.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
17:04:28.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
17:04:28.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01
17:04:28.384 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:28.405 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:28.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01
17:04:28.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01
17:04:28.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
17:04:28.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
17:04:28.993 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
17:04:28.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
17:04:29.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
17:04:29.075 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
17:04:29.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
17:04:29.201 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
17:04:29.201 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
17:04:29.202 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
17:04:29.633 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
17:04:29.633 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
17:04:29.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
17:04:29.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
17:04:29.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
17:04:29.717 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
17:04:29.817 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
17:04:29.817 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
17:04:29.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
17:04:29.836 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:30.523 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
17:04:30.523 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
17:04:30.544 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
17:04:30.699 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:30.699 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:30.738 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:30.740 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:30.740 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:30.914 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:30.916 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:30.958 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:31.170 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:31.231 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:31.232 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:33.310 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:33.310 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:34.025 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:34.373 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:34.635 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:34.635 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:34.636 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:34.636 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:34.676 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:34.785 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:34.785 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:34.891 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:34.891 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:35.518 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:36.953 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:37.428 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:38.067 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:38.118 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:38.118 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:38.472 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:04:39.216 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:44.219 [Lua] [ChatManager][1]System: Chakk picked up a piece of Ravaged Art
17:04:46.833 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:47.728 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:48.115 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:04:50.875 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:51.771 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:52.074 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:04:52.565 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:53.192 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:53.259 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:53.259 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:53.394 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:53.394 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:54.372 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:54.489 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:54.607 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:54.607 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:54.808 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:04:55.263 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:55.264 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:56.188 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:56.188 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:56.710 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:56.846 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:56.846 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:57.049 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:04:57.049 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:04:57.218 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:57.840 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001112f41b6 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
17:04:58.263 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:58.685 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:58.905 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:59.090 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:04:59.344 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:59.630 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:59.749 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:04:59.749 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:01.067 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:01.067 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:01.574 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:02.584 [Lua] [ChatManager][1]System: kebabblaster9000 picked up a piece of Ravaged Art
17:05:03.785 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:04.310 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:04.530 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:06.121 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:06.121 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:06.121 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:06.339 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:06.339 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:06.339 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:06.474 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:06.474 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:06.912 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:06.946 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:06.946 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:07.048 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:07.065 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:07.437 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:07.437 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:07.437 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:07.691 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:08.247 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:08.247 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:08.247 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:08.500 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:08.804 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:09.329 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:09.329 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:09.464 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:09.464 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:09.732 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:09.984 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:10.101 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001112f41b6 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
17:05:10.102 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source.
17:05:11.078 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:11.496 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:11.496 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:12.020 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:13.455 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:13.505 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:05:13.825 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:13.826 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:14.182 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:15.515 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:16.122 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:16.526 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:05:16.526 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001112f41b6 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
17:05:16.727 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=1100001112f41b6 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
17:05:16.964 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:17.185 [Lua] [ChatManager][1]System: BeauSossige picked up a piece of Ravaged Art
17:05:17.421 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:05:18.519 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:20.697 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:20.985 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:21.373 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:21.424 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:05:21.492 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:21.613 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:05:21.645 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:21.713 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:21.934 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:22.118 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:05:22.422 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:22.591 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:05:22.795 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:05:22.829 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:22.829 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:23.148 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:23.551 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:05:23.891 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:24.010 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:24.077 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:24.297 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:05:24.347 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:24.583 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:24.955 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:05:25.057 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:25.058 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:25.058 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:25.362 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:25.363 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:25.582 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:25.767 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:05:26.088 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:26.409 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:05:26.612 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:26.798 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:27.085 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:27.188 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:05:27.560 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:28.014 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:05:29.413 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:30.121 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:30.629 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:30.629 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:30.796 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001112f41b6 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
17:05:34.476 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:34.797 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
17:05:34.798 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
17:05:34.799 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
17:05:34.848 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
17:05:34.849 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:34.850 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:34.850 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:34.882 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:34.883 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:34.883 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:34.884 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:34.884 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:34.933 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:34.934 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:34.934 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:34.935 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:34.984 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:05:35.812 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010af27f8e
17:05:35.812 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001112f41b6
17:05:36.286 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:36.303 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:36.624 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:47.769 [Lua] PartyManager:rpc_remove_peer_from_party() 1 1100001112f41b6 2 1
17:05:47.769 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001000372d3 1 1 2
17:05:47.769 [Lua] player (1100001000372d3,1) was put into party 1
17:05:47.769 [Lua] [IngamePlayerListUI] - Destroy
17:05:47.769 [Lua] [EquipmentUI] - Destroy
17:05:47.769 [Lua] [AbilityUI] - Destroy
17:05:47.769 [Lua] [GamePadAbilityUI] - Destroy
17:05:47.769 [Lua] [GamePadEquipmentUI] - Destroy
17:05:47.777 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001112f41b6
17:05:47.777 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:47.777 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=147 owner_peer_id=1100001112f41b6 peer_id=1100001112f41b6
17:05:47.777 [Lua] [GameNetworkManager] removing peer_id=1100001112f41b6 local_player_id=2
17:05:47.777 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001112f41b6
17:05:48.008 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001112f41b6 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
17:05:48.264 [Lua] StateInGameRunning:_game_actually_starts()
17:05:48.264 [Lua] #################################################################################################################
17:05:48.264 [Lua] [Loading Time]: 00:01:55 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
17:05:48.264 [Lua] #################################################################################################################
17:05:48.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
17:05:48.264 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
17:05:48.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
17:05:48.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
17:05:48.516 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
17:05:49.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
17:05:49.152 [Lua] Commit load time data
17:05:55.620 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:55.939 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:56.866 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:57.233 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:57.452 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:57.503 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:57.808 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:58.600 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:58.941 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:05:59.654 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:00.990 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:00.990 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:01.244 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010af27f8e go_type=player_unit go_created_func_name=game_object_created_player_unit
17:06:01.245 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=1100001112f41b6 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
17:06:01.278 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:04.085 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:04.437 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:06:07.495 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:08.117 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:06:08.118 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:10.069 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:06:12.155 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:06:13.346 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:06:14.375 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:14.527 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:14.562 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:14.831 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:06:14.831 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:06:14.916 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:15.069 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:15.069 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:19.332 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:06:19.332 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:06:19.771 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:19.771 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:20.819 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001112f41b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:21.006 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:06:21.143 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:21.481 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:06:21.582 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:21.860 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:22.136 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:06:22.157 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:06:22.319 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:06:22.320 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:22.320 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:22.592 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:23.072 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:06:23.161 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:06:23.162 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:06:23.341 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:23.753 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:23.753 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:23.770 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:06:24.043 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:24.431 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:06:25.630 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=1100001112f41b6 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
17:06:25.691 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:06:25.691 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=1100001112f41b6 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
17:06:25.932 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=1100001112f41b6 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
17:06:26.296 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.296 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.687 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:06:26.687 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.687 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.687 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.687 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.687 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010af27f8e
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.688 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=315 owner_peer_id=1100001112f41b6 peer_id=1100001000372d3
17:06:26.689 [Lua] [GameNetworkManager] not removing peer_id=1100001000372d3 local_player_id=1
17:06:26.689 [Lua] destroyed player game object with id 315 callback
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.689 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.690 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.691 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109037421
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000109037421
17:06:26.692 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=62 owner_peer_id=1100001112f41b6 peer_id=110000109037421
17:06:26.692 [Lua] [GameNetworkManager] removing peer_id=110000109037421 local_player_id=1
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010af27f8e
17:06:26.692 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=61 owner_peer_id=1100001112f41b6 peer_id=11000010af27f8e
17:06:26.692 [Lua] [GameNetworkManager] removing peer_id=11000010af27f8e local_player_id=1
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] MUSIC object destroyed
17:06:26.692 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.692 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001112f41b6 peer_id=1100001112f41b6
17:06:26.693 [Lua] [GameNetworkManager] removing peer_id=1100001112f41b6 local_player_id=1
17:06:26.693 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001112f41b6
17:06:26.695 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
17:06:26.718 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:06:26.718 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=122.01
17:06:28.740 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:06:28.767 [Lua] [Managers] Calling function on all managers:
17:06:28.769 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
17:06:28.769 [Lua] Clearing all global lookup lists
17:06:28.769 [Lua] [IngamePlayerListUI] - Destroy
17:06:28.769 [Lua] [EquipmentUI] - Destroy
17:06:28.769 [Lua] [AbilityUI] - Destroy
17:06:28.769 [Lua] [GamePadAbilityUI] - Destroy
17:06:28.769 [Lua] [GamePadEquipmentUI] - Destroy
17:06:28.769 [Lua] [IngameUI] destroy
17:06:28.782 [Lua] Trying to unlock package
17:06:28.955 [Lua] [Managers] Destroying manager group:
17:06:28.963 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:06:29.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
17:06:29.107 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
17:06:29.121 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
17:06:29.121 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
17:06:29.129 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
17:06:29.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
17:06:29.137 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
17:06:29.140 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
17:06:29.141 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
17:06:29.142 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
17:06:29.145 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
17:06:29.148 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
17:06:29.150 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
17:06:29.151 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
17:06:29.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
17:06:29.159 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
17:06:29.164 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
17:06:29.166 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
17:06:29.172 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
17:06:29.175 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
17:06:29.180 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
17:06:29.189 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
17:06:29.190 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
17:06:29.191 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
17:06:29.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
17:06:29.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
17:06:29.206 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
17:06:29.211 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
17:06:29.216 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
17:06:29.236 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
17:06:29.236 [Lua] [Matchmaking] unregister rpcs
17:06:29.236 [Lua] [Matchmaking] destroying
17:06:29.237 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
17:06:29.237 [Lua] [ChatManager] Unregistering channel 1
17:06:29.237 [Lua] [EnemyPackageLoader] network_context_destroyed
17:06:29.237 [Lua] [PartyManager] network_context_destroyed
17:06:29.237 [Lua] [GameMechanismManager] network_context_destroyed
17:06:29.237 [EAC] Connection reset
17:06:29.237 [SteamVoip] Leaving room 6291c2d958a94e64
17:06:29.237 [SteamVoipClient] select_out(1100001000372d3, off)
17:06:29.237 [SteamVoipClient] select_out(110000109037421, off)
17:06:29.237 [SteamVoipClient] select_out(1100001112f41b6, off)
17:06:29.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
17:06:29.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
17:06:29.239 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:06:29.249 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:06:29.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:06:29.250 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, InventoryPackageSynchronizerClient
17:06:29.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01, InventoryPackageSynchronizerClient
17:06:29.253 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
17:06:29.253 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient
17:06:29.276 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:06:29.276 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
17:06:29.276 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
17:06:29.278 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:06:29.279 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
17:06:29.285 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
17:06:29.285 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
17:06:29.286 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, InventoryPackageSynchronizerClient
17:06:29.286 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
17:06:29.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:06:29.287 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient
17:06:29.287 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
17:06:29.296 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:06:29.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
17:06:29.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:06:29.297 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
17:06:29.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient
17:06:29.301 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
17:06:29.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, InventoryPackageSynchronizerClient
17:06:29.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
17:06:29.303 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
17:06:29.304 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
17:06:29.305 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient
17:06:29.323 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
17:06:29.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:06:29.325 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
17:06:29.332 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:06:29.332 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
17:06:29.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient
17:06:29.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:06:29.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, InventoryPackageSynchronizerClient
17:06:29.334 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient
17:06:29.334 [Lua] LobbyClient close server channel 1 to 1100001112f41b6
17:06:29.334 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b1f78e8, channel: 1
17:06:29.334 [Connection] Dropped channel chunk from 110000109037421 because channel 3 can't communicate
17:06:29.334 [Lua] ############### UNLOADING PACKAGES ###############
17:06:29.334 [Lua] [Managers] Calling function on all managers:
17:06:29.334 [Lua] [Managers] Destroying manager group:
17:06:29.334 [Lua] [Gamestate] Enter state StateLoading
17:06:29.336 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
17:06:29.336 [Lua] [LobbyManager] Setting up network options
17:06:29.336 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
17:06:29.336 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
17:06:29.336 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
17:06:29.336 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
17:06:29.336 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
17:06:29.336 [Lua] LobbyManager:setup_network_options server_port: 27015
17:06:29.336 [Lua] registering RPCs
17:06:29.336 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
17:06:29.336 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
17:06:29.336 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
17:06:29.336 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
17:06:29.336 [Lua] [LevelTransitionHandler] load_level inn_level 0
17:06:29.337 [Umbra] Unload tome
17:06:29.338 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_meta, LevelTransitionHandler
17:06:29.458 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler
17:06:29.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
17:06:29.458 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
17:06:29.458 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
17:06:29.458 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
17:06:29.458 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
17:06:29.458 [Lua] Set lobby begin:
17:06:29.458 [Lua] Set lobby end.
17:06:29.458 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:06:29.490 [Connection] Dropped game chunk from 1100001112f41b6 because channel 1 can't communicate
17:06:29.490 [Connection] Dropped channel chunk from 1100001112f41b6 because channel 2 can't communicate
17:06:29.490 [Connection] Dropped channel chunk from 1100001112f41b6 because channel 4 can't communicate
17:06:29.490 [Connection] Dropped channel chunk from 1100001112f41b6 because channel 1 can't communicate
17:06:29.490 [Connection] Dropped voip chunk from 1100001112f41b6 because channel 4 can't communicate
17:06:29.490 [Lua] [LobbyHost] Changed state from 0 to creating
17:06:29.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
17:06:29.537 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
17:06:29.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:06:29.640 [Lua] [LobbyHost] Changed state from creating to joined
17:06:29.640 [Lua] [PartyManager] Leader is set to 1100001000372d3
17:06:29.640 [SteamVoip] Creating room 26d7705d0539b618
17:06:29.640 [SteamVoip] Joining room 26d7705d0539b618
17:06:29.641 [EAC] EAC server 1100001000372d3 is initializing
17:06:29.646 [EAC] Server is also client 1100001000372d3
17:06:29.646 [EACServer] [17:06:29:646][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF697C38FE0 LogLevel: Info.
17:06:29.646 [Lua] ### Created peer state machine for 1100001000372d3
17:06:29.646 [Lua] [PeerSM] 1100001000372d3 :: on_enter Connecting
17:06:29.646 [Lua] Set lobby begin:
17:06:29.646 [Lua] Lobby data difficulty = hardest
17:06:29.646 [Lua] Lobby data game_mode = 3
17:06:29.646 [Lua] Lobby data is_private = false
17:06:29.646 [Lua] Lobby data current_level_key = inn_level
17:06:29.647 [Lua] Lobby data matchmaking = true
17:06:29.647 [Lua] Set lobby end.
17:06:29.647 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001000372d3 my_peer_id:1100001000372d3
17:06:29.647 [Lua] [ChatManager] Registering channel 1
17:06:29.647 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001000372d3, own_peer_id=1100001000372d3)
17:06:29.647 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001000372d3, own_peer_id=1100001000372d3)
17:06:29.647 [Lua] [PartyManager] network_context_created (server_peer_id=1100001000372d3, own_peer_id=1100001000372d3)
17:06:29.655 [Lua] [NetworkServer] Changing num_players from nil to 1
17:06:29.655 [Lua] Players: 1
17:06:29.655 [Lua] Set lobby begin:
17:06:29.655 [Lua] Lobby data difficulty = hardest
17:06:29.656 [Lua] Lobby data game_mode = 3
17:06:29.656 [Lua] Lobby data is_private = false
17:06:29.656 [Lua] Lobby data current_level_key = inn_level
17:06:29.656 [Lua] Lobby data num_players = 1
17:06:29.656 [Lua] Lobby data matchmaking = true
17:06:29.656 [Lua] Set lobby end.
17:06:29.657 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:06:29.657 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:06:29.657 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
17:06:29.657 [Lua] Set lobby begin:
17:06:29.657 [Lua] Lobby data difficulty = hardest
17:06:29.657 [Lua] Lobby data game_mode = 3
17:06:29.657 [Lua] Lobby data is_private = false
17:06:29.657 [Lua] Lobby data level_key = inn_level
17:06:29.657 [Lua] Lobby data current_level_key = inn_level
17:06:29.657 [Lua] Lobby data num_players = 1
17:06:29.658 [Lua] Lobby data matchmaking = false
17:06:29.658 [Lua] Set lobby end.
17:06:29.658 [Lua] [PSM] Peer 1100001000372d3 joined. Want to use profile index "5" and join party "nil"
17:06:29.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:06:29.688 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:06:29.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
17:06:29.720 [Steam] Connection a81961d5 to remote 110000109037421 rejected, reason 1000
17:06:29.723 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
17:06:29.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
17:06:29.773 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
17:06:29.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
17:06:30.713 [Handshaker] Lost connection 240 to 110000109037421
17:06:30.731 [Handshaker] Lost connection 239 to 1100001112f41b6
17:06:31.663 [Lua] player (1100001000372d3,1) was put into party 0
17:06:31.663 [Lua] [PeerSM] 1100001000372d3 :: on_exit Connecting
17:06:31.663 [Lua] [PeerSM] 1100001000372d3 :: on_enter Loading
17:06:31.663 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001000372d3 inn_level 0
17:06:31.663 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:06:31.663 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 1100001000372d3 "Fizland"
<>
17:06:31.664 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000008317500; previous_state = Connecting; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "1100001000372d3"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4953381; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000008305130
[3] _ = table: 0000000008317500; new_state = Loading; old_state = Connecting
[4] self = table: 00000000083175A0; dt = 0.016669534146785736; state_data = table: 0000000008317500; new_state = Loading
[5] self = table: 00000000083146F0; dt = 0.016669534146785736; peer_state_machines = table: 00000000083147C0; joined_peers = table: 0000000008314C80; game_session = nil; peer_id = "1100001000372d3"; peer_state_machine = table: 00000000083175A0
[6] self = table: 00000000081D8F30; dt = 0.016669534146785736
[7] self = table: 00000000081D8F30; dt = 0.016669534146785736; t = 385.21818925754633
[8] self = table: 0000000011695BD0; dt = 0.016669534146785736; t = 385.21818925754633
[9] self = table: 0000000000097100; real_world_dt = 0.016669534146785736; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016669534146785736; t = 385.21818925754633
[10] dt = 0.016669534146785736
[2] server = table: 00000000083146F0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9833299331367016; peer_id = "1100001000372d3";
[4] current_state = Loading; function_memoize = table: 0000000008317570; state_data = table: 0000000008317500;
[5] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "inn_level"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 0000000008303230;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _profile_synchronizer = table: 0000000008314CE0; _network_transmit = table: 0000000008315D50; _loading_music_triggered = true; _lobby_host = table: 0000000008304910; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000008303230; _registered_rpcs = true; _wanted_state = table: 00000000103721C0; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _has_invitation_error = false; _machine = table: 0000000008302DA0; _network_server = table: 00000000083146F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000003BD5A0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 00000000081D9540; _local_quickplay_bonus = false; _loading_view = table: 000000000F5D5BD0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _profile_synchronizer = table: 0000000008314CE0; _network_transmit = table: 0000000008315D50; _loading_music_triggered = true; _lobby_host = table: 0000000008304910; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000008303230; _registered_rpcs = true; _wanted_state = table: 00000000103721C0; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _has_invitation_error = false; _machine = table: 0000000008302DA0; _network_server = table: 00000000083146F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000003BD5A0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 00000000081D9540; _local_quickplay_bonus = false; _loading_view = table: 000000000F5D5BD0;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000081D8F30;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000001E15580;
<>
<>
17:06:31.664 [Lua] [StateLoading] got rpc_load_level 50 inn_level
17:06:38.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
17:06:38.583 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
17:06:38.599 [Lua] [LevelTransitionHandler] Level load completed!
17:06:38.599 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4953381 - use_random_directors: true - overriden_conflict: nil
17:06:38.602 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:06:38.602 [Lua] checking dlc's against conflict directors
17:06:38.602 [Lua] number of factions to include 1
17:06:38.602 [Lua] Updated list weights for random:
17:06:38.602 [Lua] skaven, 0.42 (0.00-0.42)
17:06:38.602 [Lua] chaos, 0.42 (0.42-0.83)
17:06:38.602 [Lua] beastmen, 0.17 (0.83-1.00)
17:06:38.602 [Lua] Rolled random faction: 0.58555477857589722 chaos
17:06:38.602 [Lua] number of factions added 1
17:06:38.602 [Lua] --- --- ---
17:06:38.602 [Lua] Starting... difficulty 'hardest'
17:06:38.602 [Lua] These are the starting conflict directors:
17:06:38.602 [Lua] inn_level
17:06:38.602 [Lua] --- --- ---
17:06:38.602 [Lua]
17:06:38.602 [Lua] DONE! Found the following directors:
17:06:38.602 [Lua] (free: 35), Master hash is:
17:06:38.602 [Lua] [EnemyPackageLoader] breed_lookup: {
}
17:06:38.602 [Lua] load_startup_enemy_packages: --------------
17:06:38.602 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
17:06:38.602 [Lua] critter_rat
17:06:38.616 [Lua] ### Sending rpc_level_loaded
17:06:38.616 [Lua] #### Has state machine: true, peer_id: 1100001000372d3, level_id: 50
17:06:38.616 [Lua] Peer 1100001000372d3 has loaded the level and all enemies are loaded
17:06:38.632 [Lua] [PeerSM] 1100001000372d3 :: on_exit Loading
17:06:38.632 [Lua] [PeerSM] 1100001000372d3 :: on_enter LoadingProfilePackages
17:06:38.632 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:0 my_peer_id:1100001000372d3
17:06:38.633 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:0 my_peer_id:1100001000372d3
17:06:38.649 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
17:06:38.649 [Lua] [PeerSM] 1100001000372d3 :: on_exit LoadingProfilePackages
17:06:38.649 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForEnterGame
17:06:38.649 [Lua] ### Sending rpc_level_loaded
17:06:38.649 [Lua] #### Has state machine: false, peer_id: 1100001000372d3, level_id: 50
17:06:38.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
17:06:38.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
17:06:38.668 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
17:06:38.668 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
17:06:38.668 [Lua] Starting async level spawning of levels/inn/world
17:06:38.668 [Umbra] Init version: 3.4.15 :: 16 threads
17:06:39.049 [Lua] Async level spawning done
17:06:39.049 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:06:40.019 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:06:40.019 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:06:40.019 [Lua] Set lobby begin:
17:06:40.019 [Lua] Lobby data difficulty = hardest
17:06:40.019 [Lua] Lobby data unique_server_name = Fizland
17:06:40.020 [Lua] Lobby data matchmaking = false
17:06:40.020 [Lua] Lobby data host = 1100001000372d3
17:06:40.020 [Lua] Lobby data country_code = GB
17:06:40.020 [Lua] Lobby data game_mode = 3
17:06:40.020 [Lua] Lobby data is_private = false
17:06:40.020 [Lua] Lobby data num_players = 1
17:06:40.020 [Lua] Lobby data level_key = inn_level
17:06:40.021 [Lua] Lobby data current_level_key = inn_level
17:06:40.021 [Lua] Set lobby end.
17:06:40.021 [Lua] [Managers] Destroying manager group:
17:06:40.021 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
17:06:40.021 [Lua] [Gamestate] Enter StateIngame HOST
17:06:40.021 [Lua] [Managers] Calling function on all managers:
17:06:40.022 [Lua] <>level = inn_level<>
17:06:40.022 [Lua] Set lobby begin:
17:06:40.022 [Lua] Lobby data difficulty = hardest
17:06:40.022 [Lua] Lobby data selected_level_key = inn_level
17:06:40.022 [Lua] Lobby data unique_server_name = Fizland
17:06:40.022 [Lua] Lobby data matchmaking = false
17:06:40.022 [Lua] Lobby data host = 1100001000372d3
17:06:40.023 [Lua] Lobby data country_code = GB
17:06:40.023 [Lua] Lobby data game_mode = 3
17:06:40.023 [Lua] Lobby data is_private = false
17:06:40.023 [Lua] Lobby data num_players = 1
17:06:40.023 [Lua] Lobby data level_key = inn_level
17:06:40.023 [Lua] Lobby data current_level_key = inn_level
17:06:40.023 [Lua] Set lobby end.
17:06:40.024 [Lua] [StateIngame] Server ingame
17:06:40.028 [Lua] Set lobby begin:
17:06:40.028 [Lua] Lobby data difficulty = hardest
17:06:40.028 [Lua] Lobby data selected_level_key = inn_level
17:06:40.028 [Lua] Lobby data unique_server_name = Fizland
17:06:40.028 [Lua] Lobby data matchmaking = false
17:06:40.028 [Lua] Lobby data host = 1100001000372d3
17:06:40.029 [Lua] Lobby data country_code = GB
17:06:40.029 [Lua] Lobby data game_mode = 3
17:06:40.029 [Lua] Lobby data is_private = false
17:06:40.029 [Lua] Lobby data difficulty_tweak = 0
17:06:40.029 [Lua] Lobby data num_players = 1
17:06:40.029 [Lua] Lobby data level_key = inn_level
17:06:40.029 [Lua] Lobby data current_level_key = inn_level
17:06:40.030 [Lua] Set lobby end.
17:06:40.030 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
17:06:40.030 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
17:06:40.030 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:06:40.030 [Lua] [Matchmaking] initializing
17:06:40.030 [Lua] [Matchmaking] my_peer_id: 1100001000372d3, I am server
17:06:40.030 [Lua] [Matchmaking] register rpcs
17:06:40.030 [Lua] GameNetworkManager:init... creating game session
17:06:40.030 [Lua] Host GameSession.make_game_session_host with session:
17:06:40.030 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:06:40.030 [Lua] [GameNetworkManager] My own peer_id = 1100001000372d3
17:06:40.030 [Lua] [GameNetworkManager] self.is_server = true
17:06:40.030 [Network] Setting artificial MTU limit to 65536
17:06:40.030 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
17:06:40.040 [Lua] Switching ConflictSettings: to: inn_level
17:06:40.040 [Lua] pacing=disabled
17:06:40.040 [Lua] roaming=nil
17:06:40.040 [Lua] disabled=false
17:06:40.040 [Lua] pack_spawning=disabled
17:06:40.040 [Lua] contained_breeds=nil
17:06:40.040 [Lua] boss=disabled
17:06:40.040 [Lua] horde=disabled
17:06:40.040 [Lua] specials=disabled
17:06:40.040 [Lua] name=inn_level
17:06:40.040 [Lua] intensity=disabled
17:06:40.040 [Lua] ---
17:06:40.040 [Lua] [LevelAnalysis] set_random_seed( 4953381)
17:06:40.044 [Lua] [AIInterestPointSystem] Level Seed: 4953381
17:06:40.044 [Lua]
17:06:40.044 [Lua] [entity_system_bag] = table
17:06:40.044 [Lua] [entity_system_bag] = metatable
17:06:40.044 [Lua] [startup_data] = table
17:06:40.044 [Lua] [entity_manager] = table
17:06:40.044 [Lua] [entity_manager] = metatable
17:06:40.044 [Lua] [unit_spawner] = table
17:06:40.044 [Lua] [unit_spawner] = metatable
17:06:40.044 [Lua] [unit_storage] = table
17:06:40.044 [Lua] [unit_storage] = metatable
17:06:40.044 [Lua] [dice_keeper] = table
17:06:40.044 [Lua] [dice_keeper] = metatable
17:06:40.044 [Lua] [is_server] = true (boolean)
17:06:40.044 [Lua] [world] = [World]
17:06:40.044 [Lua] [system_api] = table
17:06:40.044 [Lua] [entity_system] = table
17:06:40.044 [Lua] [entity_system] = metatable
17:06:40.044 [Lua] [network_lobby] = table
17:06:40.044 [Lua] [network_lobby] = metatable
17:06:40.044 [Lua] [profile_synchronizer] = table
17:06:40.044 [Lua] [profile_synchronizer] = metatable
17:06:40.044 [Lua] [level_transition_handler] = table
17:06:40.044 [Lua] [level_transition_handler] = metatable
17:06:40.045 [Lua] [num_local_human_players] = 1 (number)
17:06:40.045 [Lua] [statistics_db] = table
17:06:40.045 [Lua] [statistics_db] = metatable
17:06:40.045 [Lua] [network_server] = table
17:06:40.045 [Lua] [network_server] = metatable
17:06:40.045 [Lua] [input_manager] = table
17:06:40.045 [Lua] [input_manager] = metatable
17:06:40.045 [Lua] [network_clock] = table
17:06:40.045 [Lua] [network_clock] = metatable
17:06:40.045 [Lua] [network_transmit] = table
17:06:40.045 [Lua] [network_transmit] = metatable
17:06:40.045 [Lua] [free_flight_manager] = table
17:06:40.045 [Lua] [free_flight_manager] = metatable
17:06:40.045 [Lua] [network_manager] = table
17:06:40.045 [Lua] [network_manager] = metatable
17:06:40.045 [Lua] [network_event_delegate] = table
17:06:40.045 [Lua] [network_event_delegate] = metatable
17:06:40.045 [Lua]
17:06:40.045 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:06:40.045 [Lua] ignoring extension VersusInteractObjectiveExtension
17:06:40.045 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:06:40.045 [Lua] ignoring extension VersusSocketObjectiveExtension
17:06:40.045 [Lua] ignoring extension VersusTargetObjectiveExtension
17:06:40.045 [Lua] ignoring extension VersusMissionObjectiveExtension
17:06:40.045 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:06:40.047 [Lua] [AchievementManager] Achievements using the steam platform
17:06:40.106 [Lua] [StateIngame] Level seed: 4953381
17:06:40.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
17:06:40.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
17:06:40.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
17:06:40.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
17:06:40.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2, async-read,
17:06:40.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
17:06:40.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
17:06:40.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
17:06:40.115 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
17:06:40.115 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
17:06:40.115 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
17:06:40.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_5, async-read,
17:06:40.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_4, async-read,
17:06:40.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
17:06:40.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_1, async-read,
17:06:40.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
17:06:40.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1, async-read,
17:06:40.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
17:06:40.116 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_3, async-read,
17:06:40.119 [Lua] [LevelAnalysis] set_random_seed( 4953381)
17:06:40.124 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
17:06:40.124 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
17:06:40.124 [Lua] [IngameUI] init
17:06:40.140 [SteamVoipClient] select_out(1100001000372d3, off)
17:06:40.151 [Lua] cb_razer_chroma_setup
17:06:40.212 [Lua] [Matchmaking] Cancelling matchmaking
17:06:40.212 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:06:40.212 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:06:40.212 [Lua] Set lobby begin:
17:06:40.212 [Lua] Lobby data difficulty = hardest
17:06:40.213 [Lua] Lobby data power_level = 0
17:06:40.213 [Lua] Lobby data selected_level_key = inn_level
17:06:40.213 [Lua] Lobby data unique_server_name = Fizland
17:06:40.213 [Lua] Lobby data matchmaking = false
17:06:40.213 [Lua] Lobby data host = 1100001000372d3
17:06:40.213 [Lua] Lobby data country_code = GB
17:06:40.213 [Lua] Lobby data game_mode = 3
17:06:40.214 [Lua] Lobby data is_private = false
17:06:40.214 [Lua] Lobby data difficulty_tweak = 0
17:06:40.214 [Lua] Lobby data num_players = 1
17:06:40.214 [Lua] Lobby data level_key = inn_level
17:06:40.214 [Lua] Lobby data current_level_key = inn_level
17:06:40.214 [Lua] Set lobby end.
17:06:40.215 [Flow] complete_skittergate_legend true
17:06:40.215 [Flow] complete_all_helmgart_levels_recruit true
17:06:40.217 [Flow] WitchHunterLevel:35
17:06:40.217 [Flow] LeaderYes
17:06:40.217 [Flow] ALL PC XP:304250
17:06:40.217 [Flow] Has "bogenhafen" DLC:true
17:06:40.217 [Flow] WH XP:60850
17:06:40.217 [Flow] Number of crafted items:7531
17:06:40.217 [Flow] Has "pre_order" DLC:true
17:06:40.217 [Flow] Sum of Powe Levels:1500
17:06:40.217 [Flow] lodestone diff 1:false
17:06:40.217 [Flow] magnus and forest activated
17:06:40.217 [Flow] magnus and forest activated
17:06:40.217 [Flow] cemetery and forest activated
17:06:40.217 [Flow] magnus and cemetery
17:06:40.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:06:40.218 [Flow] ALL RUNES ACTIVATED
17:06:40.218 [Flow] magnus and forest activated
17:06:40.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:06:40.218 [Flow] ALL RUNES ACTIVATED
17:06:40.218 [Flow] cemetery and forest activated
17:06:40.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:06:40.218 [Flow] ALL RUNES ACTIVATED
17:06:40.218 [Flow] magnus and forest activated
17:06:40.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:06:40.218 [Flow] ALL RUNES ACTIVATED
17:06:40.218 [Flow] magnus and cemetery
17:06:40.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:06:40.218 [Flow] ALL RUNES ACTIVATED
17:06:40.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:06:40.220 [Lua] CurrentConflictSettings inn_level
17:06:40.220 [Lua] [ConflictDirector] conflict_director is ai_ready
17:06:40.220 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:06:40.220 [Lua] [MainPathSpawningGenerator] Injecting travel distances
17:06:40.223 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:06:40.223 [Lua] Forming navigation groups in one frame
17:06:40.223 [Lua] Forming navigation groups
17:06:40.266 [Lua] NavigationGroupManager -> calulation time A: 0.04399999999998272
17:06:40.268 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
17:06:40.268 [Lua] number of nav groups: 41
17:06:40.269 [Lua] number of refined nav groups : 23
17:06:40.271 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000190994
17:06:40.271 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
17:06:40.272 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
17:06:40.272 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
17:06:40.275 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:06:40.275 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:06:40.275 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:06:40.275 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
17:06:40.275 [Lua] [Managers] Calling function on all managers:
17:06:40.275 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:06:40.275 [Save] Loading `ut_tweaks_presets`
17:06:40.276 [Save] Load done
17:06:40.303 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForEnterGame
17:06:40.303 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForGameObjectSync
17:06:40.555 [Lua] player (1100001000372d3,1) was put into party 1
17:06:40.556 [Lua] [IngamePlayerListUI] - Destroy
17:06:40.556 [Lua] [EquipmentUI] - Destroy
17:06:40.556 [Lua] [AbilityUI] - Destroy
17:06:40.556 [Lua] [GamePadAbilityUI] - Destroy
17:06:40.556 [Lua] [GamePadEquipmentUI] - Destroy
17:06:40.568 [Lua] Assigning peer(1100001000372d3:1) to profile(5) career(3)
17:06:40.568 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000372d3) local_player_id(1) profile_index(5) career_index(3)
17:06:40.568 [Lua] Set lobby begin:
17:06:40.568 [Lua] Lobby data power_level = 0
17:06:40.568 [Lua] Lobby data unique_server_name = Fizland
17:06:40.568 [Lua] Lobby data difficulty_tweak = 0
17:06:40.568 [Lua] Lobby data host = 1100001000372d3
17:06:40.569 [Lua] Lobby data game_mode = 3
17:06:40.569 [Lua] Lobby data is_private = false
17:06:40.569 [Lua] Lobby data level_key = inn_level
17:06:40.569 [Lua] Lobby data player_slot_1 = 0:0
17:06:40.569 [Lua] Lobby data selected_level_key = inn_level
17:06:40.570 [Lua] Lobby data matchmaking = false
17:06:40.570 [Lua] Lobby data difficulty = hardest
17:06:40.570 [Lua] Lobby data country_code = GB
17:06:40.570 [Lua] Lobby data player_slot_4 = 0:0
17:06:40.571 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:06:40.571 [Lua] Lobby data player_slot_2 = 0:0
17:06:40.571 [Lua] Lobby data num_players = 1
17:06:40.571 [Lua] Lobby data player_slot_3 = 0:0
17:06:40.572 [Lua] Lobby data current_level_key = inn_level
17:06:40.572 [Lua] Set lobby end.
17:06:40.572 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001000372d3
17:06:40.572 [Lua]
17:06:40.572 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
17:06:40.572 [Lua] [wwise/handgun_rifle] = false (boolean)
17:06:40.572 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08] = false (boolean)
17:06:40.572 [Lua] [resource_packages/careers/es_knight] = false (boolean)
17:06:40.572 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
17:06:40.572 [Lua] [units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p] = false (boolean)
17:06:40.572 [Lua] [wwise/two_handed_swords] = false (boolean)
17:06:40.572 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
17:06:40.572 [Lua]
17:06:40.572 [Lua]
17:06:40.572 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
17:06:40.572 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
17:06:40.572 [Lua] [units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01] = false (boolean)
17:06:40.572 [Lua] [wwise/two_handed_swords] = false (boolean)
17:06:40.572 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
17:06:40.572 [Lua] [resource_packages/careers/es_knight] = false (boolean)
17:06:40.572 [Lua] [wwise/handgun_rifle] = false (boolean)
17:06:40.572 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
17:06:40.572 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
17:06:40.572 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08] = false (boolean)
17:06:40.572 [Lua] [units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p] = false (boolean)
17:06:40.572 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
17:06:40.572 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
17:06:40.572 [Lua]
17:06:40.572 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForGameObjectSync
17:06:40.572 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForPlayers
17:06:40.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
17:06:40.572 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
17:06:40.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
17:06:40.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
17:06:40.578 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:1 my_peer_id:1100001000372d3
17:06:40.583 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForPlayers
17:06:40.583 [Lua] [PeerSM] 1100001000372d3 :: on_enter InGame
17:06:40.587 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:1 my_peer_id:1100001000372d3
17:06:40.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:06:40.587 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:06:40.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:06:40.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:06:40.588 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read,
17:06:40.588 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
17:06:40.588 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
17:06:40.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:06:40.588 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
17:06:40.588 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
17:06:40.588 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
17:06:40.588 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:06:40.588 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
17:06:40.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
17:06:40.725 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
17:06:40.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
17:06:40.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:06:40.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:06:40.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:06:40.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
17:06:40.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:06:40.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:06:40.823 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
17:06:40.824 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
17:06:40.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
17:06:40.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
17:06:40.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
17:06:40.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
17:06:40.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
17:06:40.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
17:06:40.940 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
17:06:40.942 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
17:06:40.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:06:40.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:06:40.991 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:06:40.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
17:06:40.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:06:41.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:06:41.042 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:06:41.043 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
17:06:41.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
17:06:41.045 [Flow] DISABLE
17:06:41.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
17:06:41.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
17:06:41.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
17:06:41.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
17:06:41.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
17:06:41.127 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
17:06:41.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
17:06:41.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
17:06:41.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
17:06:41.177 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
17:06:41.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
17:06:41.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:06:41.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:06:41.227 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:06:41.228 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
17:06:41.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
17:06:41.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
17:06:41.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
17:06:41.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
17:06:41.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:06:41.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:06:41.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:06:41.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
17:06:41.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
17:06:41.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
17:06:41.379 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
17:06:41.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
17:06:41.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:06:41.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:06:41.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:06:41.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
17:06:41.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
17:06:41.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
17:06:41.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
17:06:41.802 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
17:06:41.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
17:06:41.953 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
17:06:41.954 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
17:06:42.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
17:06:42.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
17:06:42.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01
17:06:42.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01
17:06:42.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01
17:06:42.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
17:06:42.647 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
17:06:42.647 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
17:06:42.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
17:06:42.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
17:06:42.727 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
17:06:42.729 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
17:06:42.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
17:06:42.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p
17:06:42.813 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
17:06:42.895 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
17:06:42.895 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
17:06:42.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
17:06:43.360 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
17:06:43.360 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
17:06:43.362 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
17:06:43.493 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
17:06:43.493 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
17:06:43.494 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
17:06:44.150 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
17:06:44.150 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
17:06:44.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
17:06:44.219 [Lua] [NetworkServer] Changing num_players from 1 to 2
17:06:44.219 [Lua] Players: 2
17:06:44.219 [Lua] Set lobby begin:
17:06:44.219 [Lua] Lobby data power_level = 0
17:06:44.219 [Lua] Lobby data unique_server_name = Fizland
17:06:44.220 [Lua] Lobby data difficulty_tweak = 0
17:06:44.220 [Lua] Lobby data host = 1100001000372d3
17:06:44.220 [Lua] Lobby data game_mode = 3
17:06:44.220 [Lua] Lobby data is_private = false
17:06:44.220 [Lua] Lobby data level_key = inn_level
17:06:44.221 [Lua] Lobby data player_slot_1 = 0:0
17:06:44.221 [Lua] Lobby data selected_level_key = inn_level
17:06:44.221 [Lua] Lobby data matchmaking = false
17:06:44.221 [Lua] Lobby data difficulty = hardest
17:06:44.221 [Lua] Lobby data country_code = GB
17:06:44.222 [Lua] Lobby data player_slot_4 = 0:0
17:06:44.222 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:06:44.222 [Lua] Lobby data player_slot_2 = 0:0
17:06:44.222 [Lua] Lobby data num_players = 2
17:06:44.222 [Lua] Lobby data player_slot_3 = 0:0
17:06:44.223 [Lua] Lobby data current_level_key = inn_level
17:06:44.223 [Lua] Set lobby end.
17:06:44.223 [Lua] [LobbyMembers] Member joined 110000109037421
17:06:44.225 [Lua] [LoadTimeManager] Member Joined
17:06:44.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
17:06:44.269 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
17:06:44.285 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
17:06:44.308 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:06:44.308 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:06:44.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
17:06:44.337 [Lua] Players are leaving the safe zone
17:06:44.642 [Lua] StateInGameRunning:_game_actually_starts()
17:06:44.642 [Lua] #################################################################################################################
17:06:44.642 [Lua] [Loading Time]: 00:00:16 [Transition]: farmlands-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: true
17:06:44.642 [Lua] #################################################################################################################
17:06:44.642 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
17:06:44.659 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
17:06:44.880 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
17:06:44.880 [Lua] Commit load time data
17:06:45.115 [Lua] PlayFabMirrorBase:_commit_internal 4
17:06:45.115 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:06:45.118 [Lua] generate_backend_stats 1100001000372d3:1
17:06:45.135 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:06:45.135 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:06:45.135 [Lua] Set lobby begin:
17:06:45.135 [Lua] Lobby data power_level = 835
17:06:45.136 [Lua] Lobby data unique_server_name = Fizland
17:06:45.136 [Lua] Lobby data difficulty_tweak = 0
17:06:45.136 [Lua] Lobby data host = 1100001000372d3
17:06:45.136 [Lua] Lobby data game_mode = 3
17:06:45.136 [Lua] Lobby data is_private = false
17:06:45.136 [Lua] Lobby data level_key = inn_level
17:06:45.137 [Lua] Lobby data player_slot_1 = 0:0
17:06:45.137 [Lua] Lobby data selected_level_key = inn_level
17:06:45.137 [Lua] Lobby data matchmaking = false
17:06:45.137 [Lua] Lobby data difficulty = hardest
17:06:45.137 [Lua] Lobby data country_code = GB
17:06:45.137 [Lua] Lobby data player_slot_4 = 0:0
17:06:45.137 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:06:45.138 [Lua] Lobby data player_slot_2 = 0:0
17:06:45.138 [Lua] Lobby data num_players = 2
17:06:45.138 [Lua] Lobby data player_slot_3 = 0:0
17:06:45.138 [Lua] Lobby data current_level_key = inn_level
17:06:45.138 [Lua] Set lobby end.
17:06:45.149 [Lua] commit result success 4
17:06:46.727 [Lua] GOT approve_channel 5 110000109037421 1860000015e9caf
17:06:46.728 [EAC] EAC server has client 110000109037421 and channel 5 (and owner 110000109037421)
17:06:46.728 [EACServer] [17:06:46:727][Windows][EAC Server] [Info][RegisterClient] Client: 0110000109037421 PlayerGUID: 76561198111487009 PlayerIP: 0.0.0.0 OwnerGUID: 76561198111487009 PlayerName: kebabblaster9000
17:06:46.728 [Lua] Client with peer_id 110000109037421 got APPROVED by server
17:06:46.729 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000109037421'
17:06:46.729 [Lua] [PeerSM] 110000109037421 :: on_enter Connecting
17:06:46.729 [Lua] [ChatManager][1]System: kebabblaster9000 is joining the game
17:06:46.878 [Lua] [PSM] Peer 110000109037421 joined. Want to use profile index "2" and join party "0"
17:06:46.878 [Lua] Mechanism says: a client joined the game! 110000109037421
17:06:46.878 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000109037421, connection_key=0)
17:06:46.878 [Lua] Sync dynamic to client:
17:06:46.895 [EACServer] [17:06:46:895][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
17:06:47.165 [SteamVoipClient] select_out(110000109037421, on)
17:06:47.206 [EACServer] [17:06:47:206][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109037421 Session: 1 Status: Client Authenticated Message: Client authenticated.
17:06:47.228 [EAC] Peer 110000109037421 switched EAC state to ClientAuthenticatedLocal
17:06:47.228 [SteamVoipClient] select_out(110000109037421, on)
17:06:47.228 [SteamVoipClient] select_in(110000109037421, on)
17:06:47.228 [SteamVoipClient] select_out(110000109037421, off)
17:06:47.360 [EACServer] [17:06:47:359][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000109037421.
17:06:47.661 [EACServer] [17:06:47:661][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000109037421
17:06:47.661 [EACServer] [17:06:47:661][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109037421 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
17:06:47.661 [EAC] Peer 110000109037421 switched EAC state to ClientAuthenticatedRemote
17:06:49.053 [Lua] player (110000109037421,1) was put into party 0
17:06:49.053 [Lua] [PeerSM] 110000109037421 :: on_exit Connecting
17:06:49.053 [Lua] [PeerSM] 110000109037421 :: on_enter Loading
17:06:49.053 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109037421 inn_level 0
17:06:49.053 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:06:49.053 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 1100001000372d3 "Fizland"
<>
17:06:49.054 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009C40A60; previous_state = Connecting; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000109037421"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4953381; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000008305130
[3] _ = table: 0000000009C40A60; new_state = Loading; old_state = Connecting
[4] self = table: 0000000009C43D90; dt = 0.016752352938055992; state_data = table: 0000000009C40A60; new_state = Loading
[5] self = table: 00000000083146F0; dt = 0.016752352938055992; peer_state_machines = table: 00000000083147C0; joined_peers = table: 0000000008314C80; game_session = [GameSession]; peer_id = "110000109037421"; peer_state_machine = table: 0000000009C43D90
[6] self = table: 0000000010180A40; dt = 0.016752352938055992; t = 8.7755654025822878; network_manager = table: 000000000AB47330
[7] self = table: 0000000011695BD0; dt = 0.016752352938055992; t = 402.34979974979069
[8] self = table: 0000000000097100; real_world_dt = 0.016752352938055992; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016752352938055992; t = 402.34979974979069
[9] dt = 0.016752352938055992
[2] server = table: 00000000083146F0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000109037421"; wanted_profile_index = 2; resend_post_game_timer = 1.8657228592783213; resend_timer = 1.8482857551425695; clan_tag = "0"; peer_id = "110000109037421";
[4] current_state = Loading; function_memoize = table: 0000000009C43B40; state_data = table: 0000000009C40A60;
[5] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; game_network_manager = table: 000000000AB47330; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "inn_level"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 0000000000CE4630;
[6] world_name = "level_world"; entity_system_bag = table: 0000000009DC1C60; network_server = table: 00000000083146F0; entity_system = table: 000000000D7C51E0; parent = table: 0000000000097100; _level_flow_events = table: 000000000FE66DC0; statistics_db = table: 0000000000408240; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002305200; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A2C040; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000CE4630; world = [World]; dt = 0.016753615811467171; peer_id = "1100001000372d3"; level = [Level]; network_timer_handler = table: 000000000763A3D0; machines = table: 0000000002434D10; viewport_name = "player_1"; _camera_carrier = table: 0000000009AB7770; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000AB47930; _lobby_host = table: 0000000008304910; level_transition_handler = table: 00000000003BD5A0; dice_keeper = table: 0000000000FBC370; _quit_game = false;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000000407A20;
<>
<>
17:06:49.240 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
17:06:49.240 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:06:49.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
17:06:49.257 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:06:49.274 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
17:06:49.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:06:49.292 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
17:06:49.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:06:49.309 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2, async-read,
17:06:49.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:06:49.326 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
17:06:49.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:06:49.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
17:06:49.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:06:49.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
17:06:49.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:06:49.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
17:06:49.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:06:49.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1, async-read,
17:06:49.513 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:06:56.805 [Lua] ### Sending rpc_level_loaded
17:06:56.805 [Lua] #### Has state machine: true, peer_id: 110000109037421, level_id: 50
17:06:56.805 [Lua] Peer 110000109037421 has loaded the level but not all enemies, so we wait
17:06:56.889 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000109037421, connection_key=0)
17:06:56.890 [Lua] [PeerSM] 110000109037421 :: on_exit Loading
17:06:56.890 [Lua] [PeerSM] 110000109037421 :: on_enter LoadingProfilePackages
17:06:56.890 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:1 my_peer_id:1100001000372d3
17:06:58.272 [Lua] [PeerSM] 110000109037421 :: on_exit LoadingProfilePackages
17:06:58.272 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForEnterGame
17:06:59.585 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:06:59.585 [Lua] [Matchmaking] Got a handshake request from 110000109037421 with user name 'kebabblaster9000'
17:06:59.587 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForEnterGame
17:06:59.587 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForGameObjectSync
17:06:59.604 [Lua] Breedfreezer (server) starting a hot join sync
17:06:59.605 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
17:06:59.605 [Lua] RemotePlayer:create_game_object( ) 44
17:06:59.625 [Lua] player (110000109037421,1) was put into party 1
17:06:59.625 [Lua] Assigning peer(110000109037421:1) to profile(2) career(1)
17:06:59.625 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109037421) local_player_id(1) profile_index(2) career_index(1)
17:06:59.625 [Lua] Set lobby begin:
17:06:59.625 [Lua] Lobby data power_level = 835
17:06:59.625 [Lua] Lobby data unique_server_name = Fizland
17:06:59.626 [Lua] Lobby data difficulty_tweak = 0
17:06:59.626 [Lua] Lobby data host = 1100001000372d3
17:06:59.626 [Lua] Lobby data game_mode = 3
17:06:59.626 [Lua] Lobby data is_private = false
17:06:59.626 [Lua] Lobby data level_key = inn_level
17:06:59.627 [Lua] Lobby data player_slot_1 = 0:0
17:06:59.627 [Lua] Lobby data selected_level_key = inn_level
17:06:59.627 [Lua] Lobby data matchmaking = false
17:06:59.627 [Lua] Lobby data difficulty = hardest
17:06:59.627 [Lua] Lobby data country_code = GB
17:06:59.627 [Lua] Lobby data player_slot_4 = 0:0
17:06:59.627 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:06:59.628 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:06:59.628 [Lua] Lobby data num_players = 2
17:06:59.628 [Lua] Lobby data player_slot_3 = 0:0
17:06:59.628 [Lua] Lobby data current_level_key = inn_level
17:06:59.628 [Lua] Set lobby end.
17:06:59.628 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:06:59.628 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForGameObjectSync
17:06:59.628 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForPlayers
17:06:59.636 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForPlayers
17:06:59.636 [Lua] [PeerSM] 110000109037421 :: on_enter InGame
17:06:59.738 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109037421
17:06:59.819 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109037421 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:06:59.819 [Lua] Adding player sync data to peer=110000109037421 local_player_id=1
17:06:59.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:2 my_peer_id:1100001000372d3
17:06:59.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:2 my_peer_id:1100001000372d3
17:06:59.825 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:2 my_peer_id:1100001000372d3
17:06:59.825 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
17:06:59.825 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
17:06:59.825 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
17:06:59.825 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
17:06:59.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, InventoryPackageSynchronizerClient, async-read,
17:06:59.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:06:59.825 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
17:06:59.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
17:06:59.973 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
17:06:59.973 [Lua] [PackageManager] Force_load: wwise/staff
17:06:59.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
17:07:00.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
17:07:00.314 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
17:07:00.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
17:07:00.396 [Lua] Set lobby begin:
17:07:00.396 [Lua] Lobby data power_level = 417
17:07:00.396 [Lua] Lobby data unique_server_name = Fizland
17:07:00.396 [Lua] Lobby data difficulty_tweak = 0
17:07:00.396 [Lua] Lobby data host = 1100001000372d3
17:07:00.396 [Lua] Lobby data game_mode = 3
17:07:00.397 [Lua] Lobby data is_private = false
17:07:00.397 [Lua] Lobby data level_key = inn_level
17:07:00.397 [Lua] Lobby data player_slot_1 = 0:0
17:07:00.398 [Lua] Lobby data selected_level_key = inn_level
17:07:00.398 [Lua] Lobby data matchmaking = false
17:07:00.398 [Lua] Lobby data difficulty = hardest
17:07:00.398 [Lua] Lobby data country_code = GB
17:07:00.399 [Lua] Lobby data player_slot_4 = 0:0
17:07:00.399 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:07:00.399 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:07:00.399 [Lua] Lobby data num_players = 2
17:07:00.399 [Lua] Lobby data player_slot_3 = 0:0
17:07:00.400 [Lua] Lobby data current_level_key = inn_level
17:07:00.400 [Lua] Set lobby end.
17:07:00.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
17:07:00.891 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
17:07:00.894 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
17:07:01.010 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
17:07:01.010 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
17:07:01.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
17:07:01.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
17:07:01.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
17:07:01.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
17:07:01.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
17:07:01.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
17:07:01.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
17:07:01.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
17:07:01.380 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
17:07:01.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
17:07:01.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
17:07:01.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
17:07:01.482 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
17:07:04.343 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000109037421 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:07:04.344 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
17:07:04.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:07:04.665 [Lua] PlayFabMirrorBase:_commit_internal 5
17:07:04.665 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:07:04.669 [Lua] generate_backend_stats 1100001000372d3:1
17:07:04.686 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:07:04.686 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:07:04.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
17:07:04.695 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
17:07:05.159 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
17:07:05.168 [Lua] commit result success 5
17:07:05.437 [Lua] Set lobby begin:
17:07:05.437 [Lua] Lobby data power_level = 780
17:07:05.437 [Lua] Lobby data unique_server_name = Fizland
17:07:05.437 [Lua] Lobby data difficulty_tweak = 0
17:07:05.437 [Lua] Lobby data host = 1100001000372d3
17:07:05.438 [Lua] Lobby data game_mode = 3
17:07:05.438 [Lua] Lobby data is_private = false
17:07:05.438 [Lua] Lobby data level_key = inn_level
17:07:05.438 [Lua] Lobby data player_slot_1 = 0:0
17:07:05.438 [Lua] Lobby data selected_level_key = inn_level
17:07:05.438 [Lua] Lobby data matchmaking = false
17:07:05.438 [Lua] Lobby data difficulty = hardest
17:07:05.439 [Lua] Lobby data country_code = GB
17:07:05.439 [Lua] Lobby data player_slot_4 = 0:0
17:07:05.439 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:07:05.439 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:07:05.439 [Lua] Lobby data num_players = 2
17:07:05.439 [Lua] Lobby data player_slot_3 = 0:0
17:07:05.439 [Lua] Lobby data current_level_key = inn_level
17:07:05.440 [Lua] Set lobby end.
17:07:08.339 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:09.688 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:07:11.141 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:12.255 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:07:13.908 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:15.244 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:07:16.220 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:17.434 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:07:18.428 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:19.358 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:07:20.810 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:21.500 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:07:28.571 [Lua] [IngameUI] menu view on_enter start_game_view
17:07:28.573 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b530de0
17:07:28.573 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
17:07:28.575 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
17:07:28.575 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
17:07:28.576 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
17:07:28.576 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
17:07:30.411 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
17:07:30.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
17:07:30.411 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
17:07:30.412 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
17:07:30.412 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
17:07:32.264 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
17:07:32.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
17:07:32.264 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
17:07:32.264 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
17:07:32.264 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
17:07:33.950 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
17:07:33.950 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
17:07:33.950 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
17:07:33.951 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
17:07:33.951 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
17:07:35.286 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
17:07:35.286 [Lua] ............................................................................................................
17:07:35.286 [Lua] ............................................................................................................
17:07:35.286 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
17:07:35.286 [Lua] ............................................................................................................
17:07:35.286 [Lua] ............................................................................................................
17:07:35.286 [Lua] [Matchmaking] Cancelling matchmaking
17:07:35.286 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:07:35.386 [Lua] [IngameUI] menu view on_exit start_game_view
17:07:35.386 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
17:07:35.386 [Save] Saving `save_data`
17:07:35.386 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
17:07:35.386 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
17:07:35.386 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
17:07:35.392 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b530de0
17:07:35.399 [Save] Save done
17:07:36.999 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
17:07:36.999 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
17:07:37.002 [Lua] Set lobby begin:
17:07:37.002 [Lua] Lobby data power_level = 780
17:07:37.002 [Lua] Lobby data unique_server_name = Fizland
17:07:37.002 [Lua] Lobby data difficulty_tweak = 0
17:07:37.002 [Lua] Lobby data host = 1100001000372d3
17:07:37.003 [Lua] Lobby data game_mode = 3
17:07:37.003 [Lua] Lobby data is_private = false
17:07:37.003 [Lua] Lobby data level_key = inn_level
17:07:37.003 [Lua] Lobby data player_slot_1 = 0:0
17:07:37.003 [Lua] Lobby data selected_level_key = inn_level
17:07:37.003 [Lua] Lobby data matchmaking = false
17:07:37.003 [Lua] Lobby data difficulty = hardest
17:07:37.004 [Lua] Lobby data country_code = GB
17:07:37.004 [Lua] Lobby data player_slot_4 = 0:0
17:07:37.004 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:07:37.004 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:07:37.004 [Lua] Lobby data num_players = 2
17:07:37.004 [Lua] Lobby data player_slot_3 = 0:0
17:07:37.004 [Lua] Lobby data current_level_key = inn_level
17:07:37.005 [Lua] Set lobby end.
17:07:37.005 [Lua] [PartyManager] Leader is set to 1100001000372d3
17:07:37.005 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
17:07:37.005 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
17:07:37.005 [Lua] Set lobby begin:
17:07:37.005 [Lua] Lobby data twitch_enabled = false
17:07:37.005 [Lua] Lobby data power_level = 780
17:07:37.005 [Lua] Lobby data unique_server_name = Fizland
17:07:37.006 [Lua] Lobby data difficulty_tweak = 0
17:07:37.006 [Lua] Lobby data host = 1100001000372d3
17:07:37.006 [Lua] Lobby data game_mode = 1
17:07:37.006 [Lua] Lobby data is_private = false
17:07:37.006 [Lua] Lobby data match_started = true
17:07:37.006 [Lua] Lobby data mechanism = adventure
17:07:37.007 [Lua] Lobby data level_key = inn_level
17:07:37.007 [Lua] Lobby data player_slot_1 = 0:0
17:07:37.007 [Lua] Lobby data selected_level_key = inn_level
17:07:37.007 [Lua] Lobby data eac_authorized = true
17:07:37.007 [Lua] Lobby data quick_game = true
17:07:37.007 [Lua] Lobby data weave_name = false
17:07:37.007 [Lua] Lobby data matchmaking = true
17:07:37.008 [Lua] Lobby data difficulty = hardest
17:07:37.008 [Lua] Lobby data country_code = GB
17:07:37.008 [Lua] Lobby data player_slot_4 = 0:0
17:07:37.008 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:07:37.008 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:07:37.008 [Lua] Lobby data num_players = 2
17:07:37.008 [Lua] Lobby data player_slot_3 = 0:0
17:07:37.009 [Lua] Lobby data current_level_key = inn_level
17:07:37.009 [Lua] Set lobby end.
17:07:37.009 [Lua] Set lobby begin:
17:07:37.009 [Lua] Lobby data twitch_enabled = false
17:07:37.009 [Lua] Lobby data power_level = 780
17:07:37.009 [Lua] Lobby data unique_server_name = Fizland
17:07:37.009 [Lua] Lobby data difficulty_tweak = 0
17:07:37.009 [Lua] Lobby data host = 1100001000372d3
17:07:37.009 [Lua] Lobby data game_mode = 1
17:07:37.010 [Lua] Lobby data is_private = false
17:07:37.010 [Lua] Lobby data match_started = true
17:07:37.010 [Lua] Lobby data mechanism = adventure
17:07:37.010 [Lua] Lobby data level_key = inn_level
17:07:37.010 [Lua] Lobby data player_slot_1 = 0:0
17:07:37.010 [Lua] Lobby data selected_level_key = inn_level
17:07:37.010 [Lua] Lobby data eac_authorized = true
17:07:37.011 [Lua] Lobby data quick_game = true
17:07:37.011 [Lua] Lobby data weave_name = false
17:07:37.011 [Lua] Lobby data matchmaking = true
17:07:37.011 [Lua] Lobby data difficulty = hardest
17:07:37.011 [Lua] Lobby data country_code = GB
17:07:37.011 [Lua] Lobby data player_slot_4 = 0:0
17:07:37.011 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:07:37.012 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:07:37.012 [Lua] Lobby data num_players = 2
17:07:37.012 [Lua] Lobby data player_slot_3 = 0:0
17:07:37.012 [Lua] Lobby data current_level_key = inn_level
17:07:37.012 [Lua] Set lobby end.
17:07:37.012 [Lua] [ChatManager][1]System: Starting hosted game...
17:07:37.013 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
17:07:37.013 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
17:07:43.909 [Lua] [NetworkServer] Changing num_players from 2 to 3
17:07:43.909 [Lua] Players: 3
17:07:43.909 [Lua] Set lobby begin:
17:07:43.909 [Lua] Lobby data twitch_enabled = false
17:07:43.909 [Lua] Lobby data power_level = 780
17:07:43.909 [Lua] Lobby data unique_server_name = Fizland
17:07:43.910 [Lua] Lobby data difficulty_tweak = 0
17:07:43.910 [Lua] Lobby data host = 1100001000372d3
17:07:43.910 [Lua] Lobby data game_mode = 1
17:07:43.910 [Lua] Lobby data is_private = false
17:07:43.910 [Lua] Lobby data match_started = true
17:07:43.910 [Lua] Lobby data mechanism = adventure
17:07:43.911 [Lua] Lobby data level_key = inn_level
17:07:43.911 [Lua] Lobby data player_slot_1 = 0:0
17:07:43.911 [Lua] Lobby data selected_level_key = inn_level
17:07:43.911 [Lua] Lobby data eac_authorized = true
17:07:43.911 [Lua] Lobby data quick_game = true
17:07:43.911 [Lua] Lobby data weave_name = false
17:07:43.911 [Lua] Lobby data matchmaking = true
17:07:43.912 [Lua] Lobby data difficulty = hardest
17:07:43.912 [Lua] Lobby data country_code = GB
17:07:43.912 [Lua] Lobby data player_slot_4 = 0:0
17:07:43.912 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:07:43.912 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:07:43.912 [Lua] Lobby data num_players = 3
17:07:43.912 [Lua] Lobby data player_slot_3 = 0:0
17:07:43.913 [Lua] Lobby data current_level_key = inn_level
17:07:43.913 [Lua] Set lobby end.
17:07:43.913 [Lua] [LobbyMembers] Member joined 110000102c98cd3
17:07:44.093 [Lua] [NetworkServer] Changing num_players from 3 to 4
17:07:44.093 [Lua] Players: 4
17:07:44.093 [Lua] Set lobby begin:
17:07:44.093 [Lua] Lobby data twitch_enabled = false
17:07:44.094 [Lua] Lobby data power_level = 780
17:07:44.094 [Lua] Lobby data unique_server_name = Fizland
17:07:44.094 [Lua] Lobby data difficulty_tweak = 0
17:07:44.094 [Lua] Lobby data host = 1100001000372d3
17:07:44.094 [Lua] Lobby data game_mode = 1
17:07:44.094 [Lua] Lobby data is_private = false
17:07:44.095 [Lua] Lobby data match_started = true
17:07:44.095 [Lua] Lobby data mechanism = adventure
17:07:44.095 [Lua] Lobby data level_key = inn_level
17:07:44.095 [Lua] Lobby data player_slot_1 = 0:0
17:07:44.095 [Lua] Lobby data selected_level_key = inn_level
17:07:44.095 [Lua] Lobby data eac_authorized = true
17:07:44.096 [Lua] Lobby data quick_game = true
17:07:44.096 [Lua] Lobby data weave_name = false
17:07:44.096 [Lua] Lobby data matchmaking = true
17:07:44.096 [Lua] Lobby data difficulty = hardest
17:07:44.096 [Lua] Lobby data country_code = GB
17:07:44.096 [Lua] Lobby data player_slot_4 = 0:0
17:07:44.096 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:07:44.097 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:07:44.097 [Lua] Lobby data num_players = 4
17:07:44.097 [Lua] Lobby data player_slot_3 = 0:0
17:07:44.097 [Lua] Lobby data current_level_key = inn_level
17:07:44.097 [Lua] Set lobby end.
17:07:44.097 [Lua] [LobbyMembers] Member joined 110000108efb75b
17:07:46.364 [Lua] GOT approve_channel 8 110000102c98cd3 1860000015e9caf
17:07:46.365 [EAC] EAC server has client 110000102c98cd3 and channel 8 (and owner 110000102c98cd3)
17:07:46.365 [EACServer] [17:07:46:364][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102C98CD3 PlayerGUID: 76561198007028947 PlayerIP: 0.0.0.0 OwnerGUID: 76561198007028947 PlayerName: Foxy
17:07:46.365 [Lua] Client with peer_id 110000102c98cd3 got APPROVED by server
17:07:46.366 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102c98cd3'
17:07:46.367 [Lua] [PeerSM] 110000102c98cd3 :: on_enter Connecting
17:07:46.367 [Lua] [ChatManager][1]System: Foxy is joining the game
17:07:46.518 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:07:46.518 [Lua] [Matchmaking] Got a handshake request from 110000102c98cd3 with user name 'Foxy'
17:07:46.654 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000015e9caf from 110000102c98cd3, replying lobby_ok
17:07:46.704 [Lua] GOT approve_channel 9 110000108efb75b 1860000015e9caf
17:07:46.704 [EAC] EAC server has client 110000108efb75b and channel 9 (and owner 110000108efb75b)
17:07:46.704 [EACServer] [17:07:46:704][Windows][EAC Server] [Info][RegisterClient] Client: 0110000108EFB75B PlayerGUID: 76561198110193499 PlayerIP: 0.0.0.0 OwnerGUID: 76561198110193499 PlayerName: Zorro
17:07:46.704 [Lua] Client with peer_id 110000108efb75b got APPROVED by server
17:07:46.706 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000108efb75b'
17:07:46.706 [Lua] [PeerSM] 110000108efb75b :: on_enter Connecting
17:07:46.706 [Lua] [ChatManager][1]System: Zorro is joining the game
17:07:46.805 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102c98cd3 REPLY wh:0 | we:0 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:07:46.839 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:07:46.839 [Lua] [Matchmaking] Got a handshake request from 110000108efb75b with user name 'Zorro'
17:07:46.939 [Lua] Set lobby begin:
17:07:46.939 [Lua] Lobby data twitch_enabled = false
17:07:46.939 [Lua] Lobby data power_level = 780
17:07:46.939 [Lua] Lobby data unique_server_name = Fizland
17:07:46.939 [Lua] Lobby data difficulty_tweak = 0
17:07:46.939 [Lua] Lobby data host = 1100001000372d3
17:07:46.939 [Lua] Lobby data game_mode = 1
17:07:46.940 [Lua] Lobby data is_private = false
17:07:46.940 [Lua] Lobby data match_started = true
17:07:46.940 [Lua] Lobby data mechanism = adventure
17:07:46.940 [Lua] Lobby data level_key = inn_level
17:07:46.940 [Lua] Lobby data player_slot_1 = 0:0
17:07:46.940 [Lua] Lobby data selected_level_key = inn_level
17:07:46.940 [Lua] Lobby data eac_authorized = true
17:07:46.941 [Lua] Lobby data quick_game = true
17:07:46.941 [Lua] Lobby data weave_name = false
17:07:46.941 [Lua] Lobby data matchmaking = true
17:07:46.941 [Lua] Lobby data difficulty = hardest
17:07:46.942 [Lua] Lobby data country_code = GB
17:07:46.942 [Lua] Lobby data player_slot_4 = 0:0
17:07:46.942 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:07:46.942 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:07:46.942 [Lua] Lobby data num_players = 4
17:07:46.942 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:07:46.942 [Lua] Lobby data current_level_key = inn_level
17:07:46.943 [Lua] Set lobby end.
17:07:46.943 [Lua] [Matchmaking] Assigning profile slot 3 to 110000102c98cd3
17:07:46.943 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102c98cd3 | bw:110000109037421 | es:1100001000372d3
17:07:46.943 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000015e9caf from 110000108efb75b, replying lobby_ok
17:07:47.056 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000108efb75b REPLY wh:0 | we:0 | dr:110000102c98cd3 | bw:110000109037421 | es:1100001000372d3
17:07:49.251 [Lua] ### CLEARING PEER STATE FOR 110000102c98cd3
17:07:49.251 [Lua] [PeerSM] 110000102c98cd3 :: on_exit Connecting
17:07:49.251 [Lua] [PeerSM] 110000102c98cd3 :: on_enter Connecting
17:07:49.368 [Lua] [PSM] Peer 110000102c98cd3 joined. Want to use profile index "3" and join party "0"
17:07:49.368 [Lua] Mechanism says: a client joined the game! 110000102c98cd3
17:07:49.368 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102c98cd3, connection_key=1)
17:07:49.368 [Lua] Sync dynamic to client:
17:07:49.672 [SteamVoipClient] select_out(110000102c98cd3, on)
17:07:49.733 [SteamVoipClient] select_out(110000102c98cd3, on)
17:07:49.733 [SteamVoipClient] select_in(110000102c98cd3, on)
17:07:49.733 [SteamVoipClient] select_out(110000102c98cd3, off)
17:07:50.164 [EACServer] [17:07:50:164][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C98CD3 Session: 2 Status: Client Authenticated Message: Client authenticated.
17:07:50.166 [EAC] Peer 110000102c98cd3 switched EAC state to ClientAuthenticatedLocal
17:07:50.314 [EACServer] [17:07:50:313][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102C98CD3.
17:07:50.714 [EACServer] [17:07:50:713][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102C98CD3
17:07:50.714 [EACServer] [17:07:50:713][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C98CD3 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
17:07:50.718 [EAC] Peer 110000102c98cd3 switched EAC state to ClientAuthenticatedRemote
17:07:51.312 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000108efb75b'
17:07:51.498 [Lua] [NetworkServer] Changing num_players from 4 to 3
17:07:51.498 [Lua] Players: 3
17:07:51.498 [Lua] Set lobby begin:
17:07:51.498 [Lua] Lobby data twitch_enabled = false
17:07:51.498 [Lua] Lobby data power_level = 780
17:07:51.498 [Lua] Lobby data unique_server_name = Fizland
17:07:51.498 [Lua] Lobby data difficulty_tweak = 0
17:07:51.498 [Lua] Lobby data host = 1100001000372d3
17:07:51.498 [Lua] Lobby data game_mode = 1
17:07:51.499 [Lua] Lobby data is_private = false
17:07:51.499 [Lua] Lobby data match_started = true
17:07:51.499 [Lua] Lobby data mechanism = adventure
17:07:51.499 [Lua] Lobby data level_key = inn_level
17:07:51.499 [Lua] Lobby data player_slot_1 = 0:0
17:07:51.499 [Lua] Lobby data selected_level_key = inn_level
17:07:51.500 [Lua] Lobby data eac_authorized = true
17:07:51.500 [Lua] Lobby data quick_game = true
17:07:51.500 [Lua] Lobby data weave_name = false
17:07:51.500 [Lua] Lobby data matchmaking = true
17:07:51.500 [Lua] Lobby data difficulty = hardest
17:07:51.500 [Lua] Lobby data country_code = GB
17:07:51.500 [Lua] Lobby data player_slot_4 = 0:0
17:07:51.501 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:07:51.501 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:07:51.501 [Lua] Lobby data num_players = 3
17:07:51.501 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:07:51.501 [Lua] Lobby data current_level_key = inn_level
17:07:51.501 [Lua] Set lobby end.
17:07:51.501 [Lua] [LobbyMembers] Member left 110000108efb75b
17:07:51.598 [Lua] player (110000102c98cd3,1) was put into party 0
17:07:51.598 [Lua] [PeerSM] 110000102c98cd3 :: on_exit Connecting
17:07:51.598 [Lua] [PeerSM] 110000102c98cd3 :: on_enter Loading
17:07:51.598 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c98cd3 inn_level 0
17:07:51.598 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:07:51.599 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 1100001000372d3 "Fizland"
<>
17:07:51.599 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000368E720; previous_state = Connecting; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000102c98cd3"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4953381; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000008305130
[3] _ = table: 000000000368E720; new_state = Loading; old_state = Connecting
[4] self = table: 0000000000D86F40; dt = 0.016874682158231735; state_data = table: 000000000368E720; new_state = Loading
[5] self = table: 00000000083146F0; dt = 0.016874682158231735; peer_state_machines = table: 00000000083147C0; joined_peers = table: 0000000008314C80; game_session = [GameSession]; peer_id = "110000102c98cd3"; peer_state_machine = table: 0000000000D86F40
[6] self = table: 0000000010180A40; dt = 0.016874682158231735; t = 70.982419524341822; network_manager = table: 000000000AB47330
[7] self = table: 0000000011695BD0; dt = 0.016874682158231735; t = 464.55665387155022
[8] self = table: 0000000000097100; real_world_dt = 0.016874682158231735; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016874682158231735; t = 464.55665387155022
[9] dt = 0.016874682158231735
[2] server = table: 00000000083146F0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000102c98cd3"; wanted_profile_index = 3; resend_timer = 1.8817371092736721; resend_post_game_timer = 1.8476746939122677; clan_tag = "0"; peer_id = "110000102c98cd3";
[4] current_state = Loading; function_memoize = table: 0000000001754E00; state_data = table: 000000000368E720;
[5] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000109037421"; game_network_manager = table: 000000000AB47330; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "inn_level"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 0000000000CE4630;
[6] world_name = "level_world"; entity_system_bag = table: 0000000009DC1C60; network_server = table: 00000000083146F0; entity_system = table: 000000000D7C51E0; parent = table: 0000000000097100; _level_flow_events = table: 000000000FE66DC0; statistics_db = table: 0000000000408240; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002305200; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A2C040; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000CE4630; world = [World]; dt = 0.016883844509720802; peer_id = "1100001000372d3"; level = [Level]; network_timer_handler = table: 000000000763A3D0; machines = table: 0000000002434D10; viewport_name = "player_1"; _camera_carrier = table: 0000000009AB7770; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000AB47930; _lobby_host = table: 0000000008304910; level_transition_handler = table: 00000000003BD5A0; dice_keeper = table: 0000000000FBC370; _quit_game = false;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000000407A20;
<>
<>
17:07:51.782 [Lua] ### Sending rpc_level_loaded
17:07:51.782 [Lua] #### Has state machine: true, peer_id: 110000102c98cd3, level_id: 50
17:07:51.782 [Lua] Peer 110000102c98cd3 has loaded the level but not all enemies, so we wait
17:07:51.901 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102c98cd3, connection_key=1)
17:07:51.903 [Lua] [PeerSM] 110000102c98cd3 :: on_exit Loading
17:07:51.903 [Lua] [PeerSM] 110000102c98cd3 :: on_enter LoadingProfilePackages
17:07:51.903 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c98cd3 inventory_sync_id:2 my_peer_id:1100001000372d3
17:07:52.305 [Steam] Connection cb977c66 to remote 110000108efb75b rejected, reason 1000
17:07:52.323 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000108efb75b'
17:07:52.323 [Lua] [ChatManager][1]System: Zorro has left the game
17:07:52.323 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000108efb75b)
17:07:52.323 [Lua] [PeerSM] 110000108efb75b :: on_exit Connecting
17:07:52.323 [Lua] [PeerSM] 110000108efb75b :: on_enter Disconnecting
17:07:52.323 [Lua] [PSM] Disconnecting peer 110000108efb75b
17:07:52.323 [Lua] [PeerSM] 110000108efb75b :: on_exit Disconnecting
17:07:52.323 [Lua] [PeerSM] 110000108efb75b :: on_enter Disconnected
17:07:52.323 [Lua] Set lobby begin:
17:07:52.323 [Lua] Lobby data twitch_enabled = false
17:07:52.323 [Lua] Lobby data power_level = 780
17:07:52.324 [Lua] Lobby data unique_server_name = Fizland
17:07:52.324 [Lua] Lobby data difficulty_tweak = 0
17:07:52.324 [Lua] Lobby data host = 1100001000372d3
17:07:52.324 [Lua] Lobby data game_mode = 1
17:07:52.324 [Lua] Lobby data is_private = false
17:07:52.324 [Lua] Lobby data match_started = true
17:07:52.324 [Lua] Lobby data mechanism = adventure
17:07:52.325 [Lua] Lobby data level_key = inn_level
17:07:52.325 [Lua] Lobby data player_slot_1 = 0:0
17:07:52.325 [Lua] Lobby data selected_level_key = inn_level
17:07:52.325 [Lua] Lobby data eac_authorized = true
17:07:52.325 [Lua] Lobby data quick_game = true
17:07:52.325 [Lua] Lobby data weave_name = false
17:07:52.325 [Lua] Lobby data matchmaking = true
17:07:52.326 [Lua] Lobby data difficulty = hardest
17:07:52.326 [Lua] Lobby data country_code = GB
17:07:52.326 [Lua] Lobby data player_slot_4 = 0:0
17:07:52.326 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:07:52.326 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:07:52.326 [Lua] Lobby data num_players = 3
17:07:52.327 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:07:52.327 [Lua] Lobby data current_level_key = inn_level
17:07:52.327 [Lua] Set lobby end.
17:07:52.327 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000108efb75b)
17:07:52.327 [EAC] EAC server lost client 110000108efb75b
17:07:52.328 [EACServer] [17:07:52:327][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000108EFB75B PlayerGUID: 76561198110193499
17:07:52.328 [Lua] LobbyInternal.close_channel lobby: userdata: 0x08304ae8, channel: 9
17:07:53.299 [Handshaker] Lost connection 243 to 110000108efb75b
17:07:54.057 [Lua] [Matchmaking] Handshake host removing client 110000108efb75b
17:07:56.436 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:57.682 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:07:58.191 [Lua] [PeerSM] 110000102c98cd3 :: on_exit LoadingProfilePackages
17:07:58.191 [Lua] [PeerSM] 110000102c98cd3 :: on_enter WaitingForEnterGame
17:07:59.553 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:07:59.553 [Lua] [Matchmaking] Got a handshake request from 110000102c98cd3 with user name 'Foxy'
17:07:59.554 [Lua] [PeerSM] 110000102c98cd3 :: on_exit WaitingForEnterGame
17:07:59.554 [Lua] [PeerSM] 110000102c98cd3 :: on_enter WaitingForGameObjectSync
17:07:59.575 [Lua] Breedfreezer (server) starting a hot join sync
17:07:59.577 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
17:07:59.577 [Lua] RemotePlayer:create_game_object( ) 46
17:07:59.592 [Lua] player (110000102c98cd3,1) was put into party 1
17:07:59.592 [Lua] Assigning peer(110000102c98cd3:1) to profile(3) career(3)
17:07:59.592 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102c98cd3) local_player_id(1) profile_index(3) career_index(3)
17:07:59.593 [Lua] Set lobby begin:
17:07:59.593 [Lua] Lobby data twitch_enabled = false
17:07:59.593 [Lua] Lobby data power_level = 780
17:07:59.593 [Lua] Lobby data unique_server_name = Fizland
17:07:59.593 [Lua] Lobby data difficulty_tweak = 0
17:07:59.593 [Lua] Lobby data host = 1100001000372d3
17:07:59.593 [Lua] Lobby data game_mode = 1
17:07:59.594 [Lua] Lobby data is_private = false
17:07:59.594 [Lua] Lobby data match_started = true
17:07:59.594 [Lua] Lobby data mechanism = adventure
17:07:59.594 [Lua] Lobby data level_key = inn_level
17:07:59.594 [Lua] Lobby data player_slot_1 = 0:0
17:07:59.594 [Lua] Lobby data selected_level_key = inn_level
17:07:59.595 [Lua] Lobby data eac_authorized = true
17:07:59.595 [Lua] Lobby data quick_game = true
17:07:59.595 [Lua] Lobby data weave_name = false
17:07:59.595 [Lua] Lobby data matchmaking = true
17:07:59.595 [Lua] Lobby data difficulty = hardest
17:07:59.595 [Lua] Lobby data country_code = GB
17:07:59.596 [Lua] Lobby data player_slot_4 = 0:0
17:07:59.596 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:07:59.596 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:07:59.596 [Lua] Lobby data num_players = 3
17:07:59.596 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:07:59.596 [Lua] Lobby data current_level_key = inn_level
17:07:59.596 [Lua] Set lobby end.
17:07:59.596 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102c98cd3 | bw:110000109037421 | es:1100001000372d3
17:07:59.596 [Lua] [PeerSM] 110000102c98cd3 :: on_exit WaitingForGameObjectSync
17:07:59.596 [Lua] [PeerSM] 110000102c98cd3 :: on_enter WaitingForPlayers
17:07:59.610 [Lua] [PeerSM] 110000102c98cd3 :: on_exit WaitingForPlayers
17:07:59.610 [Lua] [PeerSM] 110000102c98cd3 :: on_enter InGame
17:07:59.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3, async-read,
17:07:59.809 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102c98cd3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:07:59.809 [Lua] Adding player sync data to peer=110000102c98cd3 local_player_id=1
17:07:59.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c98cd3 inventory_sync_id:3 my_peer_id:1100001000372d3
17:07:59.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:3 my_peer_id:1100001000372d3
17:07:59.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:3 my_peer_id:1100001000372d3
17:07:59.811 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102c98cd3
17:07:59.817 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:3 my_peer_id:1100001000372d3
17:07:59.817 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
17:07:59.817 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
17:07:59.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:07:59.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:07:59.817 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
17:07:59.817 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
17:07:59.817 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_02, InventoryPackageSynchronizerClient, async-read,
17:07:59.817 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_07, InventoryPackageSynchronizerClient, async-read,
17:07:59.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
17:07:59.878 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
17:07:59.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
17:08:00.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
17:08:00.031 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
17:08:00.032 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
17:08:00.164 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
17:08:00.164 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
17:08:00.165 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
17:08:00.365 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:08:00.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
17:08:00.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
17:08:00.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
17:08:00.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
17:08:00.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
17:08:00.658 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
17:08:00.808 [Lua] Set lobby begin:
17:08:00.808 [Lua] Lobby data twitch_enabled = false
17:08:00.808 [Lua] Lobby data power_level = 520
17:08:00.808 [Lua] Lobby data unique_server_name = Fizland
17:08:00.808 [Lua] Lobby data difficulty_tweak = 0
17:08:00.808 [Lua] Lobby data host = 1100001000372d3
17:08:00.808 [Lua] Lobby data game_mode = 1
17:08:00.809 [Lua] Lobby data is_private = false
17:08:00.809 [Lua] Lobby data match_started = true
17:08:00.809 [Lua] Lobby data mechanism = adventure
17:08:00.809 [Lua] Lobby data level_key = inn_level
17:08:00.809 [Lua] Lobby data player_slot_1 = 0:0
17:08:00.809 [Lua] Lobby data selected_level_key = inn_level
17:08:00.810 [Lua] Lobby data eac_authorized = true
17:08:00.810 [Lua] Lobby data quick_game = true
17:08:00.810 [Lua] Lobby data weave_name = false
17:08:00.810 [Lua] Lobby data matchmaking = true
17:08:00.810 [Lua] Lobby data difficulty = hardest
17:08:00.810 [Lua] Lobby data country_code = GB
17:08:00.811 [Lua] Lobby data player_slot_4 = 0:0
17:08:00.811 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:08:00.811 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:08:00.811 [Lua] Lobby data num_players = 3
17:08:00.811 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:08:00.811 [Lua] Lobby data current_level_key = inn_level
17:08:00.812 [Lua] Set lobby end.
17:08:01.484 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
17:08:01.484 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
17:08:01.487 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
17:08:01.618 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
17:08:01.618 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
17:08:01.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_02
17:08:01.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_02
17:08:01.719 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_02
17:08:01.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_07
17:08:01.767 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:08:01.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_07
17:08:01.904 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_07
17:08:01.921 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
17:08:05.877 [Lua] Set lobby begin:
17:08:05.877 [Lua] Lobby data twitch_enabled = false
17:08:05.877 [Lua] Lobby data power_level = 798
17:08:05.877 [Lua] Lobby data unique_server_name = Fizland
17:08:05.877 [Lua] Lobby data difficulty_tweak = 0
17:08:05.878 [Lua] Lobby data host = 1100001000372d3
17:08:05.878 [Lua] Lobby data game_mode = 1
17:08:05.878 [Lua] Lobby data is_private = false
17:08:05.878 [Lua] Lobby data match_started = true
17:08:05.879 [Lua] Lobby data mechanism = adventure
17:08:05.879 [Lua] Lobby data level_key = inn_level
17:08:05.879 [Lua] Lobby data player_slot_1 = 0:0
17:08:05.879 [Lua] Lobby data selected_level_key = inn_level
17:08:05.879 [Lua] Lobby data eac_authorized = true
17:08:05.880 [Lua] Lobby data quick_game = true
17:08:05.880 [Lua] Lobby data weave_name = false
17:08:05.880 [Lua] Lobby data matchmaking = true
17:08:05.880 [Lua] Lobby data difficulty = hardest
17:08:05.880 [Lua] Lobby data country_code = GB
17:08:05.881 [Lua] Lobby data player_slot_4 = 0:0
17:08:05.881 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:08:05.881 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:08:05.881 [Lua] Lobby data num_players = 3
17:08:05.882 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:08:05.882 [Lua] Lobby data current_level_key = inn_level
17:08:05.882 [Lua] Set lobby end.
17:08:06.397 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102c98cd3 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:08:06.398 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
17:08:06.399 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:08:09.661 [Lua] PlayFabMirrorBase:_commit_internal 6
17:08:09.661 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:08:09.664 [Lua] generate_backend_stats 1100001000372d3:1
17:08:09.682 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11
17:08:09.687 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:08:09.687 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12
17:08:09.700 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 1
17:08:10.649 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
17:08:10.649 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
17:08:11.123 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11
17:08:11.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12
17:08:11.562 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12
17:08:11.573 [Lua] commit result success 6
17:08:23.891 [Lua] [NetworkServer] Changing num_players from 3 to 4
17:08:23.891 [Lua] Players: 4
17:08:23.891 [Lua] Set lobby begin:
17:08:23.891 [Lua] Lobby data twitch_enabled = false
17:08:23.892 [Lua] Lobby data power_level = 798
17:08:23.892 [Lua] Lobby data unique_server_name = Fizland
17:08:23.892 [Lua] Lobby data difficulty_tweak = 0
17:08:23.892 [Lua] Lobby data host = 1100001000372d3
17:08:23.892 [Lua] Lobby data game_mode = 1
17:08:23.892 [Lua] Lobby data is_private = false
17:08:23.892 [Lua] Lobby data match_started = true
17:08:23.893 [Lua] Lobby data mechanism = adventure
17:08:23.893 [Lua] Lobby data level_key = inn_level
17:08:23.893 [Lua] Lobby data player_slot_1 = 0:0
17:08:23.893 [Lua] Lobby data selected_level_key = inn_level
17:08:23.893 [Lua] Lobby data eac_authorized = true
17:08:23.893 [Lua] Lobby data quick_game = true
17:08:23.893 [Lua] Lobby data weave_name = false
17:08:23.894 [Lua] Lobby data matchmaking = true
17:08:23.894 [Lua] Lobby data difficulty = hardest
17:08:23.894 [Lua] Lobby data country_code = GB
17:08:23.894 [Lua] Lobby data player_slot_4 = 0:0
17:08:23.894 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:08:23.894 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:08:23.895 [Lua] Lobby data num_players = 4
17:08:23.895 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:08:23.895 [Lua] Lobby data current_level_key = inn_level
17:08:23.895 [Lua] Set lobby end.
17:08:23.895 [Lua] [LobbyMembers] Member joined 110000105a28215
17:08:25.544 [Lua] GOT approve_channel 12 110000105a28215 1860000015e9caf
17:08:25.544 [EAC] EAC server has client 110000105a28215 and channel 12 (and owner 110000105a28215)
17:08:25.544 [EACServer] [17:08:25:543][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105A28215 PlayerGUID: 76561198054801941 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054801941 PlayerName: AForEffort
17:08:25.544 [Lua] Client with peer_id 110000105a28215 got APPROVED by server
17:08:25.546 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105a28215'
17:08:25.546 [Lua] [PeerSM] 110000105a28215 :: on_enter Connecting
17:08:25.546 [Lua] [ChatManager][1]System: AForEffort is joining the game
17:08:25.678 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:08:25.678 [Lua] [Matchmaking] Got a handshake request from 110000105a28215 with user name 'AForEffort'
17:08:25.799 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000015e9caf from 110000105a28215, replying lobby_ok
17:08:25.934 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105a28215 REPLY wh:0 | we:0 | dr:110000102c98cd3 | bw:110000109037421 | es:1100001000372d3
17:08:26.069 [Lua] Set lobby begin:
17:08:26.069 [Lua] Lobby data twitch_enabled = false
17:08:26.069 [Lua] Lobby data power_level = 798
17:08:26.069 [Lua] Lobby data unique_server_name = Fizland
17:08:26.069 [Lua] Lobby data difficulty_tweak = 0
17:08:26.070 [Lua] Lobby data host = 1100001000372d3
17:08:26.070 [Lua] Lobby data game_mode = 1
17:08:26.070 [Lua] Lobby data is_private = false
17:08:26.070 [Lua] Lobby data match_started = true
17:08:26.070 [Lua] Lobby data mechanism = adventure
17:08:26.070 [Lua] Lobby data level_key = inn_level
17:08:26.071 [Lua] Lobby data player_slot_1 = 0:0
17:08:26.071 [Lua] Lobby data selected_level_key = inn_level
17:08:26.071 [Lua] Lobby data eac_authorized = true
17:08:26.072 [Lua] Lobby data quick_game = true
17:08:26.072 [Lua] Lobby data weave_name = false
17:08:26.072 [Lua] Lobby data matchmaking = true
17:08:26.072 [Lua] Lobby data difficulty = hardest
17:08:26.072 [Lua] Lobby data country_code = GB
17:08:26.073 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:08:26.073 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:08:26.073 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:08:26.073 [Lua] Lobby data num_players = 4
17:08:26.073 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:08:26.073 [Lua] Lobby data current_level_key = inn_level
17:08:26.074 [Lua] Set lobby end.
17:08:26.074 [Lua] [Matchmaking] Assigning profile slot 4 to 110000105a28215
17:08:26.074 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105a28215 | dr:110000102c98cd3 | bw:110000109037421 | es:1100001000372d3
17:08:28.681 [Lua] ### CLEARING PEER STATE FOR 110000105a28215
17:08:28.681 [Lua] [PeerSM] 110000105a28215 :: on_exit Connecting
17:08:28.681 [Lua] [PeerSM] 110000105a28215 :: on_enter Connecting
17:08:28.799 [Lua] [PSM] Peer 110000105a28215 joined. Want to use profile index "4" and join party "0"
17:08:28.799 [Lua] Mechanism says: a client joined the game! 110000105a28215
17:08:28.799 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105a28215, connection_key=2)
17:08:28.799 [Lua] Sync dynamic to client:
17:08:29.139 [SteamVoipClient] select_out(110000105a28215, on)
17:08:29.201 [SteamVoipClient] select_out(110000105a28215, on)
17:08:29.201 [SteamVoipClient] select_in(110000105a28215, on)
17:08:29.201 [SteamVoipClient] select_out(110000105a28215, off)
17:08:30.194 [EACServer] [17:08:30:193][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105A28215 Session: 4 Status: Client Authenticated Message: Client authenticated.
17:08:30.196 [EAC] Peer 110000105a28215 switched EAC state to ClientAuthenticatedLocal
17:08:30.346 [EACServer] [17:08:30:346][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105A28215.
17:08:30.647 [EACServer] [17:08:30:647][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105A28215
17:08:30.647 [EACServer] [17:08:30:647][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105A28215 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
17:08:30.651 [EAC] Peer 110000105a28215 switched EAC state to ClientAuthenticatedRemote
17:08:31.007 [Lua] player (110000105a28215,1) was put into party 0
17:08:31.007 [Lua] [PeerSM] 110000105a28215 :: on_exit Connecting
17:08:31.007 [Lua] [PeerSM] 110000105a28215 :: on_enter Loading
17:08:31.007 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105a28215 inn_level 0
17:08:31.007 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:08:31.007 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 1100001000372d3 "Fizland"
<>
17:08:31.008 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000E898860; previous_state = Connecting; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000105a28215"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4953381; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000008305130
[3] _ = table: 000000000E898860; new_state = Loading; old_state = Connecting
[4] self = table: 000000000E898900; dt = 0.016932304948568344; state_data = table: 000000000E898860; new_state = Loading
[5] self = table: 00000000083146F0; dt = 0.016932304948568344; peer_state_machines = table: 00000000083147C0; joined_peers = table: 0000000008314C80; game_session = [GameSession]; peer_id = "110000105a28215"; peer_state_machine = table: 000000000E898900
[6] self = table: 0000000010180A40; dt = 0.016932304948568344; t = 110.03747320361435; network_manager = table: 000000000AB47330
[7] self = table: 0000000011695BD0; dt = 0.016932304948568344; t = 503.61170755082276
[8] self = table: 0000000000097100; real_world_dt = 0.016932304948568344; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016932304948568344; t = 503.61170755082276
[9] dt = 0.016932304948568344
[2] server = table: 00000000083146F0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000105a28215"; wanted_profile_index = 4; resend_timer = 1.8825669884681702; resend_post_game_timer = 1.8817154634743929; clan_tag = "0"; peer_id = "110000105a28215";
[4] current_state = Loading; function_memoize = table: 000000000E8988D0; state_data = table: 000000000E898860;
[5] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000109037421"; game_network_manager = table: 000000000AB47330; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "inn_level"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 0000000000CE4630;
[6] world_name = "level_world"; entity_system_bag = table: 0000000009DC1C60; network_server = table: 00000000083146F0; entity_system = table: 000000000D7C51E0; parent = table: 0000000000097100; _level_flow_events = table: 000000000FE66DC0; statistics_db = table: 0000000000408240; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002305200; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A2C040; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000CE4630; world = [World]; dt = 0.016921039670705795; peer_id = "1100001000372d3"; level = [Level]; network_timer_handler = table: 000000000763A3D0; machines = table: 0000000002434D10; viewport_name = "player_1"; _camera_carrier = table: 0000000009AB7770; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000AB47930; _lobby_host = table: 0000000008304910; level_transition_handler = table: 00000000003BD5A0; dice_keeper = table: 0000000000FBC370; _quit_game = false;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000000407A20;
<>
<>
17:08:31.156 [Lua] ### Sending rpc_level_loaded
17:08:31.156 [Lua] #### Has state machine: true, peer_id: 110000105a28215, level_id: 50
17:08:31.156 [Lua] Peer 110000105a28215 has loaded the level but not all enemies, so we wait
17:08:31.290 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105a28215, connection_key=2)
17:08:31.292 [Lua] [PeerSM] 110000105a28215 :: on_exit Loading
17:08:31.292 [Lua] [PeerSM] 110000105a28215 :: on_enter LoadingProfilePackages
17:08:31.292 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105a28215 inventory_sync_id:3 my_peer_id:1100001000372d3
17:08:38.162 [Lua] [PeerSM] 110000105a28215 :: on_exit LoadingProfilePackages
17:08:38.162 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForEnterGame
17:08:39.597 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:08:39.597 [Lua] [Matchmaking] Got a handshake request from 110000105a28215 with user name 'AForEffort'
17:08:39.599 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForEnterGame
17:08:39.599 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForGameObjectSync
17:08:39.620 [Lua] Breedfreezer (server) starting a hot join sync
17:08:39.621 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
17:08:39.621 [Lua] RemotePlayer:create_game_object( ) 48
17:08:39.641 [Lua] player (110000105a28215,1) was put into party 1
17:08:39.641 [Lua] Assigning peer(110000105a28215:1) to profile(4) career(2)
17:08:39.641 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105a28215) local_player_id(1) profile_index(4) career_index(2)
17:08:39.641 [Lua] Set lobby begin:
17:08:39.641 [Lua] Lobby data twitch_enabled = false
17:08:39.641 [Lua] Lobby data power_level = 798
17:08:39.641 [Lua] Lobby data unique_server_name = Fizland
17:08:39.641 [Lua] Lobby data difficulty_tweak = 0
17:08:39.641 [Lua] Lobby data host = 1100001000372d3
17:08:39.641 [Lua] Lobby data game_mode = 1
17:08:39.642 [Lua] Lobby data is_private = false
17:08:39.642 [Lua] Lobby data match_started = true
17:08:39.642 [Lua] Lobby data mechanism = adventure
17:08:39.642 [Lua] Lobby data level_key = inn_level
17:08:39.642 [Lua] Lobby data player_slot_1 = 0:0
17:08:39.642 [Lua] Lobby data selected_level_key = inn_level
17:08:39.642 [Lua] Lobby data eac_authorized = true
17:08:39.643 [Lua] Lobby data quick_game = true
17:08:39.643 [Lua] Lobby data weave_name = false
17:08:39.643 [Lua] Lobby data matchmaking = true
17:08:39.643 [Lua] Lobby data difficulty = hardest
17:08:39.643 [Lua] Lobby data country_code = GB
17:08:39.643 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:08:39.644 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:08:39.644 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:08:39.644 [Lua] Lobby data num_players = 4
17:08:39.644 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:08:39.644 [Lua] Lobby data current_level_key = inn_level
17:08:39.644 [Lua] Set lobby end.
17:08:39.644 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105a28215 | dr:110000102c98cd3 | bw:110000109037421 | es:1100001000372d3
17:08:39.644 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForGameObjectSync
17:08:39.644 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForPlayers
17:08:39.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3, async-read,
17:08:39.646 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
17:08:39.655 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForPlayers
17:08:39.655 [Lua] [PeerSM] 110000105a28215 :: on_enter InGame
17:08:39.838 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3, async-read,
17:08:39.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
17:08:39.838 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105a28215 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:08:39.838 [Lua] Adding player sync data to peer=110000105a28215 local_player_id=1
17:08:39.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c98cd3 inventory_sync_id:4 my_peer_id:1100001000372d3
17:08:39.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:4 my_peer_id:1100001000372d3
17:08:39.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:4 my_peer_id:1100001000372d3
17:08:39.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105a28215 inventory_sync_id:4 my_peer_id:1100001000372d3
17:08:39.840 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105a28215
17:08:39.846 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:4 my_peer_id:1100001000372d3
17:08:39.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:08:39.846 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
17:08:39.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:08:39.846 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
17:08:39.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
17:08:39.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
17:08:39.846 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
17:08:39.846 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
17:08:39.846 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
17:08:39.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:08:39.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:08:39.891 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
17:08:40.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
17:08:40.605 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
17:08:40.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
17:08:40.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
17:08:40.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
17:08:40.861 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
17:08:40.992 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
17:08:40.992 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
17:08:40.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
17:08:41.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
17:08:41.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
17:08:41.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
17:08:41.279 [Lua] Set lobby begin:
17:08:41.279 [Lua] Lobby data twitch_enabled = false
17:08:41.279 [Lua] Lobby data power_level = 598
17:08:41.280 [Lua] Lobby data unique_server_name = Fizland
17:08:41.280 [Lua] Lobby data difficulty_tweak = 0
17:08:41.280 [Lua] Lobby data host = 1100001000372d3
17:08:41.280 [Lua] Lobby data game_mode = 1
17:08:41.280 [Lua] Lobby data is_private = false
17:08:41.280 [Lua] Lobby data match_started = true
17:08:41.281 [Lua] Lobby data mechanism = adventure
17:08:41.281 [Lua] Lobby data level_key = inn_level
17:08:41.281 [Lua] Lobby data player_slot_1 = 0:0
17:08:41.281 [Lua] Lobby data selected_level_key = inn_level
17:08:41.281 [Lua] Lobby data eac_authorized = true
17:08:41.281 [Lua] Lobby data quick_game = true
17:08:41.282 [Lua] Lobby data weave_name = false
17:08:41.282 [Lua] Lobby data matchmaking = true
17:08:41.282 [Lua] Lobby data difficulty = hardest
17:08:41.282 [Lua] Lobby data country_code = GB
17:08:41.282 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:08:41.282 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:08:41.283 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:08:41.283 [Lua] Lobby data num_players = 4
17:08:41.283 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:08:41.283 [Lua] Lobby data current_level_key = inn_level
17:08:41.283 [Lua] Set lobby end.
17:08:41.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
17:08:41.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
17:08:41.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
17:08:41.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
17:08:41.566 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
17:08:41.567 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
17:08:41.667 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
17:08:41.667 [Lua] [PackageManager] Force_load: wwise/bow
17:08:41.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
17:08:41.785 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
17:08:41.785 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
17:08:41.802 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
17:08:45.667 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105a28215 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:08:45.668 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
17:08:45.668 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:08:46.293 [Lua] Set lobby begin:
17:08:46.293 [Lua] Lobby data twitch_enabled = false
17:08:46.293 [Lua] Lobby data power_level = 769
17:08:46.293 [Lua] Lobby data unique_server_name = Fizland
17:08:46.293 [Lua] Lobby data difficulty_tweak = 0
17:08:46.293 [Lua] Lobby data host = 1100001000372d3
17:08:46.293 [Lua] Lobby data game_mode = 1
17:08:46.294 [Lua] Lobby data is_private = false
17:08:46.294 [Lua] Lobby data match_started = true
17:08:46.294 [Lua] Lobby data mechanism = adventure
17:08:46.294 [Lua] Lobby data level_key = inn_level
17:08:46.294 [Lua] Lobby data player_slot_1 = 0:0
17:08:46.294 [Lua] Lobby data selected_level_key = inn_level
17:08:46.295 [Lua] Lobby data eac_authorized = true
17:08:46.295 [Lua] Lobby data quick_game = true
17:08:46.295 [Lua] Lobby data weave_name = false
17:08:46.295 [Lua] Lobby data matchmaking = true
17:08:46.295 [Lua] Lobby data difficulty = hardest
17:08:46.295 [Lua] Lobby data country_code = GB
17:08:46.295 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:08:46.296 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:08:46.296 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:08:46.296 [Lua] Lobby data num_players = 4
17:08:46.296 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:08:46.296 [Lua] Lobby data current_level_key = inn_level
17:08:46.296 [Lua] Set lobby end.
17:08:49.701 [Lua] PlayFabMirrorBase:_commit_internal 7
17:08:49.701 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:08:49.704 [Lua] generate_backend_stats 1100001000372d3:1
17:08:49.721 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13
17:08:49.728 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:08:49.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14
17:08:49.740 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 2
17:08:50.015 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
17:08:50.015 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13
17:08:50.501 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13
17:08:50.512 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14
17:08:50.974 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14
17:08:50.985 [Lua] commit result success 7
17:09:01.359 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:09:01.746 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:09:02.252 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:09:02.622 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:09:03.417 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:09:04.075 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:09:04.747 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:09:04.933 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
17:09:04.934 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
17:09:04.934 [Lua] MatchmakingStateStartGame preferred_level_keys nil
17:09:04.934 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_slum 0
17:09:04.934 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_slum, 0 )
17:09:04.934 [Lua] Set lobby begin:
17:09:04.934 [Lua] Lobby data twitch_enabled = false
17:09:04.935 [Lua] Lobby data power_level = 769
17:09:04.935 [Lua] Lobby data unique_server_name = Fizland
17:09:04.935 [Lua] Lobby data difficulty_tweak = 0
17:09:04.935 [Lua] Lobby data host = 1100001000372d3
17:09:04.935 [Lua] Lobby data game_mode = 2
17:09:04.935 [Lua] Lobby data is_private = false
17:09:04.935 [Lua] Lobby data match_started = true
17:09:04.936 [Lua] Lobby data mechanism = adventure
17:09:04.936 [Lua] Lobby data level_key = inn_level
17:09:04.936 [Lua] Lobby data player_slot_1 = 0:0
17:09:04.936 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:09:04.936 [Lua] Lobby data eac_authorized = true
17:09:04.936 [Lua] Lobby data quick_game = true
17:09:04.937 [Lua] Lobby data weave_name = false
17:09:04.937 [Lua] Lobby data matchmaking = true
17:09:04.937 [Lua] Lobby data difficulty = hardest
17:09:04.937 [Lua] Lobby data country_code = GB
17:09:04.937 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:09:04.938 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:09:04.938 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:09:04.938 [Lua] Lobby data num_players = 4
17:09:04.938 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:09:04.938 [Lua] Lobby data current_level_key = inn_level
17:09:04.939 [Lua] Set lobby end.
17:09:04.941 [Lua] Set lobby begin:
17:09:04.941 [Lua] Lobby data twitch_enabled = false
17:09:04.941 [Lua] Lobby data power_level = 769
17:09:04.942 [Lua] Lobby data unique_server_name = Fizland
17:09:04.942 [Lua] Lobby data difficulty_tweak = 0
17:09:04.942 [Lua] Lobby data host = 1100001000372d3
17:09:04.942 [Lua] Lobby data game_mode = 2
17:09:04.942 [Lua] Lobby data is_private = false
17:09:04.942 [Lua] Lobby data match_started = true
17:09:04.942 [Lua] Lobby data mechanism = adventure
17:09:04.943 [Lua] Lobby data level_key = inn_level
17:09:04.943 [Lua] Lobby data player_slot_1 = 0:0
17:09:04.943 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:09:04.943 [Lua] Lobby data eac_authorized = true
17:09:04.943 [Lua] Lobby data quick_game = true
17:09:04.943 [Lua] Lobby data weave_name = false
17:09:04.944 [Lua] Lobby data matchmaking = true
17:09:04.944 [Lua] Lobby data difficulty = hardest
17:09:04.944 [Lua] Lobby data country_code = GB
17:09:04.944 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:09:04.944 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:09:04.945 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:09:04.945 [Lua] Lobby data num_players = 4
17:09:04.945 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:09:04.945 [Lua] Lobby data current_level_key = inn_level
17:09:04.945 [Lua] Set lobby end.
17:09:04.945 [Lua] [PeerSM] 110000102c98cd3 :: on_exit InGame
17:09:04.945 [Lua] [PeerSM] 110000102c98cd3 :: on_enter InPostGame
17:09:04.945 [Lua] [PeerSM] 110000109037421 :: on_exit InGame
17:09:04.945 [Lua] [PeerSM] 110000109037421 :: on_enter InPostGame
17:09:04.945 [Lua] [PeerSM] 110000105a28215 :: on_exit InGame
17:09:04.945 [Lua] [PeerSM] 110000105a28215 :: on_enter InPostGame
17:09:04.945 [Lua] [PeerSM] 1100001000372d3 :: on_exit InGame
17:09:04.945 [Lua] [PeerSM] 1100001000372d3 :: on_enter InPostGame
17:09:04.946 [Lua] Complete level triggered.
17:09:04.948 [Save] Saving `save_data`
17:09:04.948 [Lua] gm_event_end_conditions_met false false
17:09:04.948 [Lua] PlayFabMirrorBase:_commit_internal nil
17:09:04.948 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:09:04.952 [Lua] generate_backend_stats 1100001000372d3:1
17:09:04.954 [Save] Save done
17:09:04.954 [Save] Saving `save_data`
17:09:04.961 [Save] Save done
17:09:04.972 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:09:04.972 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:09:04.972 [Save] Saving `save_data`
17:09:04.972 [Lua] TRANSITION nil nil dlc_bogenhafen_slum
17:09:04.972 [Lua] Transition type "dlc_bogenhafen_slum", is server: true
17:09:04.972 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
17:09:04.972 [Lua] [GameNetworkManager] Leaving game...
17:09:04.972 [Lua] [GameNetworkManager] Shutting down game session host.
17:09:04.972 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:09:04.972 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:09:04.972 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=145.82
17:09:04.978 [Save] Save done
17:09:04.980 [Connection] Packet 4090 chunk for system game_session from 110000109037421 had no listener
17:09:04.980 [Network] Ignoring message `rpc_anim_event` from wrong session 7307 or from non-session peer 110000105a28215
17:09:04.980 [Network] Ignoring message `rpc_player_projectile_impact_level` from wrong session 7307 or from non-session peer 110000105a28215
17:09:04.980 [Connection] Packet 870 chunk for system game_session from 110000105a28215 had no listener
17:09:04.982 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:09:04.982 [Lua] commit result success 8
17:09:04.997 [Connection] Packet 4091 chunk for system game_session from 110000109037421 had no listener
17:09:04.997 [Network] Ignoring message `rpc_anim_event` from wrong session 7307 or from non-session peer 110000105a28215
17:09:04.997 [Connection] Packet 871 chunk for system game_session from 110000105a28215 had no listener
17:09:04.997 [Connection] Packet 4092 chunk for system game_session from 110000109037421 had no listener
17:09:05.030 [Connection] Packet 872 chunk for system game_session from 110000105a28215 had no listener
17:09:05.064 [Connection] Packet 4093 chunk for system game_session from 110000109037421 had no listener
17:09:05.064 [Connection] Packet 873 chunk for system game_session from 110000105a28215 had no listener
17:09:05.097 [Connection] Packet 4094 chunk for system game_session from 110000109037421 had no listener
17:09:06.402 [Lua] [PlayerSyncData] Game session is not initialized
17:09:06.402 [Lua] [PlayerSyncData] Game session is not initialized
17:09:06.402 [Lua] [PlayerSyncData] Game session is not initialized
17:09:06.402 [Lua] Set lobby begin:
17:09:06.402 [Lua] Lobby data twitch_enabled = false
17:09:06.402 [Lua] Lobby data power_level = 0
17:09:06.402 [Lua] Lobby data unique_server_name = Fizland
17:09:06.402 [Lua] Lobby data difficulty_tweak = 0
17:09:06.402 [Lua] Lobby data host = 1100001000372d3
17:09:06.403 [Lua] Lobby data game_mode = 2
17:09:06.403 [Lua] Lobby data is_private = false
17:09:06.403 [Lua] Lobby data match_started = true
17:09:06.403 [Lua] Lobby data mechanism = adventure
17:09:06.403 [Lua] Lobby data level_key = inn_level
17:09:06.403 [Lua] Lobby data player_slot_1 = 0:0
17:09:06.403 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:09:06.404 [Lua] Lobby data eac_authorized = true
17:09:06.404 [Lua] Lobby data quick_game = true
17:09:06.404 [Lua] Lobby data weave_name = false
17:09:06.404 [Lua] Lobby data matchmaking = true
17:09:06.404 [Lua] Lobby data difficulty = hardest
17:09:06.405 [Lua] Lobby data country_code = GB
17:09:06.405 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:09:06.405 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:09:06.405 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:09:06.405 [Lua] Lobby data num_players = 4
17:09:06.405 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:09:06.405 [Lua] Lobby data current_level_key = inn_level
17:09:06.406 [Lua] Set lobby end.
17:09:06.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:09:06.976 [Lua] [Managers] Calling function on all managers:
17:09:06.977 [Lua] Clearing all global lookup lists
17:09:06.977 [Lua] [IngamePlayerListUI] - Destroy
17:09:06.977 [Lua] [EquipmentUI] - Destroy
17:09:06.977 [Lua] [AbilityUI] - Destroy
17:09:06.977 [Lua] [GamePadAbilityUI] - Destroy
17:09:06.977 [Lua] [GamePadEquipmentUI] - Destroy
17:09:06.977 [Lua] [IngameUI] destroy
17:09:06.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
17:09:06.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1
17:09:06.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2
17:09:06.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
17:09:06.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2
17:09:06.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1
17:09:06.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
17:09:06.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
17:09:06.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3
17:09:06.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_5
17:09:06.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_4
17:09:06.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
17:09:06.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_1
17:09:06.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
17:09:06.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1
17:09:06.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
17:09:06.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_3
17:09:07.038 [Lua] [Managers] Destroying manager group:
17:09:07.044 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:09:07.126 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
17:09:07.126 [Lua] [PeerSM] 110000102c98cd3 :: on_exit InPostGame
17:09:07.126 [Lua] [PeerSM] 110000102c98cd3 :: on_enter Loading
17:09:07.126 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c98cd3 dlc_bogenhafen_slum 0
17:09:07.126 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:09:07.127 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 7, User: 1100001000372d3 "Fizland"
<>
17:09:07.127 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_bogenhafen_slum<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum"
[2] self = table: 000000000368E720; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000102c98cd3"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 5971741; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000FC9FFC0
[3] _ = table: 000000000368E720; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "110000102c98cd3"; peer_state_machine = table: 0000000000D86F40; current_state = InPostGame
[5] self = table: 0000000010180A40; application_shutdown = nil; unit_spawner = table: 0000000009F34180; world = [World]; unit_storage = table: 00000000100BE050; units = table: 000000000207CA90; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 0000000010180A40
[8] self = table: 0000000011695BD0; dt = 0.016870219260454178; t = 539.40157193259802; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.016870219260454178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016870219260454178; t = 539.40157193259802
[10] dt = 0.016870219260454178
[2] server = table: 00000000083146F0; wanted_career_index = 3; game_started = false; peer_id = "110000102c98cd3"; num_players = 1; wanted_party_index = 0; account_id = "110000102c98cd3"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8817371092736721; loaded_level = "inn_level"; resend_post_game_timer = 1.8476746939122677;
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 000000000AB47330; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 0000000000CE4630;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009DC1C60; network_server = table: 00000000083146F0; entity_system = table: 000000000D7C51E0; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000FE66DC0; statistics_db = table: 0000000000408240; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 144.03527115918695; input_manager = table: 0000000002305200; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A2C040; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000CE4630; world = [World]; dt = 0.016870219260454178; peer_id = "1100001000372d3"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 145.81842777505517; _lobby_host = table: 0000000008304910; level_transition_handler = table: 00000000003BD5A0; dice_keeper = table: 0000000000FBC370; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000000407A20;
<>
<>
17:09:07.127 [Lua] [PeerSM] 110000109037421 :: on_exit InPostGame
17:09:07.127 [Lua] [PeerSM] 110000109037421 :: on_enter Loading
17:09:07.127 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109037421 dlc_bogenhafen_slum 0
17:09:07.127 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:09:07.128 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 8, User: 1100001000372d3 "Fizland"
<>
17:09:07.128 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_bogenhafen_slum<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum"
[2] self = table: 0000000009C40A60; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000109037421"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 5971741; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000FC9FFC0
[3] _ = table: 0000000009C40A60; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "110000109037421"; peer_state_machine = table: 0000000009C43D90; current_state = InPostGame
[5] self = table: 0000000010180A40; application_shutdown = nil; unit_spawner = table: 0000000009F34180; world = [World]; unit_storage = table: 00000000100BE050; units = table: 000000000207CA90; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 0000000010180A40
[8] self = table: 0000000011695BD0; dt = 0.016870219260454178; t = 539.40157193259802; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.016870219260454178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016870219260454178; t = 539.40157193259802
[10] dt = 0.016870219260454178
[2] server = table: 00000000083146F0; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000109037421"; loaded_level = "inn_level"; wanted_profile_index = 2; resend_timer = 1.8482857551425695; resend_post_game_timer = 1.8657228592783213; peer_id = "110000109037421";
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 000000000AB47330; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 0000000000CE4630;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009DC1C60; network_server = table: 00000000083146F0; entity_system = table: 000000000D7C51E0; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000FE66DC0; statistics_db = table: 0000000000408240; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 144.03527115918695; input_manager = table: 0000000002305200; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A2C040; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000CE4630; world = [World]; dt = 0.016870219260454178; peer_id = "1100001000372d3"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 145.81842777505517; _lobby_host = table: 0000000008304910; level_transition_handler = table: 00000000003BD5A0; dice_keeper = table: 0000000000FBC370; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000000407A20;
<>
<>
17:09:07.128 [Lua] [PeerSM] 110000105a28215 :: on_exit InPostGame
17:09:07.128 [Lua] [PeerSM] 110000105a28215 :: on_enter Loading
17:09:07.128 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105a28215 dlc_bogenhafen_slum 0
17:09:07.128 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:09:07.129 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 9, User: 1100001000372d3 "Fizland"
<>
17:09:07.129 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_bogenhafen_slum<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum"
[2] self = table: 000000000E898860; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000105a28215"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 5971741; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000FC9FFC0
[3] _ = table: 000000000E898860; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "110000105a28215"; peer_state_machine = table: 000000000E898900; current_state = InPostGame
[5] self = table: 0000000010180A40; application_shutdown = nil; unit_spawner = table: 0000000009F34180; world = [World]; unit_storage = table: 00000000100BE050; units = table: 000000000207CA90; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 0000000010180A40
[8] self = table: 0000000011695BD0; dt = 0.016870219260454178; t = 539.40157193259802; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.016870219260454178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016870219260454178; t = 539.40157193259802
[10] dt = 0.016870219260454178
[2] server = table: 00000000083146F0; wanted_career_index = 2; game_started = false; peer_id = "110000105a28215"; num_players = 1; wanted_party_index = 0; account_id = "110000105a28215"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8825669884681702; loaded_level = "inn_level"; resend_post_game_timer = 1.8817154634743929;
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 000000000AB47330; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 0000000000CE4630;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009DC1C60; network_server = table: 00000000083146F0; entity_system = table: 000000000D7C51E0; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000FE66DC0; statistics_db = table: 0000000000408240; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 144.03527115918695; input_manager = table: 0000000002305200; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A2C040; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000CE4630; world = [World]; dt = 0.016870219260454178; peer_id = "1100001000372d3"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 145.81842777505517; _lobby_host = table: 0000000008304910; level_transition_handler = table: 00000000003BD5A0; dice_keeper = table: 0000000000FBC370; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000000407A20;
<>
<>
17:09:07.129 [Lua] [PeerSM] 1100001000372d3 :: on_exit InPostGame
17:09:07.129 [Lua] [PeerSM] 1100001000372d3 :: on_enter Loading
17:09:07.129 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001000372d3 dlc_bogenhafen_slum 0
17:09:07.129 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:09:07.130 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 10, User: 1100001000372d3 "Fizland"
<>
17:09:07.130 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_bogenhafen_slum<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum"
[2] self = table: 0000000008317500; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "1100001000372d3"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 5971741; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000FC9FFC0
[3] _ = table: 0000000008317500; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "1100001000372d3"; peer_state_machine = table: 00000000083175A0; current_state = InPostGame
[5] self = table: 0000000010180A40; application_shutdown = nil; unit_spawner = table: 0000000009F34180; world = [World]; unit_storage = table: 00000000100BE050; units = table: 000000000207CA90; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 0000000010180A40
[8] self = table: 0000000011695BD0; dt = 0.016870219260454178; t = 539.40157193259802; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.016870219260454178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016870219260454178; t = 539.40157193259802
[10] dt = 0.016870219260454178
[2] server = table: 00000000083146F0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9833299331367016; peer_id = "1100001000372d3";
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 000000000AB47330; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 0000000000CE4630;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009DC1C60; network_server = table: 00000000083146F0; entity_system = table: 000000000D7C51E0; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000FE66DC0; statistics_db = table: 0000000000408240; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 144.03527115918695; input_manager = table: 0000000002305200; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A2C040; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000CE4630; world = [World]; dt = 0.016870219260454178; peer_id = "1100001000372d3"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 145.81842777505517; _lobby_host = table: 0000000008304910; level_transition_handler = table: 00000000003BD5A0; dice_keeper = table: 0000000000FBC370; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010180A40;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000000407A20;
<>
<>
17:09:07.130 [Lua] [Matchmaking] unregister rpcs
17:09:07.130 [Lua] ############### UNLOADING PACKAGES ###############
17:09:07.130 [Lua] [Managers] Calling function on all managers:
17:09:07.131 [Lua] [Managers] Destroying manager group:
17:09:07.131 [Lua] [Gamestate] Enter state StateLoading
17:09:07.132 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:09:07.132 [Lua] [Matchmaking] register rpcs
17:09:07.133 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
17:09:07.133 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
17:09:07.133 [Lua] registering RPCs
17:09:07.133 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:09:07.133 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
17:09:07.133 [Lua] Set lobby begin:
17:09:07.133 [Lua] Lobby data twitch_enabled = false
17:09:07.133 [Lua] Lobby data power_level = 0
17:09:07.133 [Lua] Lobby data unique_server_name = Fizland
17:09:07.133 [Lua] Lobby data difficulty_tweak = 0
17:09:07.133 [Lua] Lobby data host = 1100001000372d3
17:09:07.133 [Lua] Lobby data game_mode = 2
17:09:07.134 [Lua] Lobby data is_private = false
17:09:07.134 [Lua] Lobby data match_started = true
17:09:07.134 [Lua] Lobby data mechanism = adventure
17:09:07.134 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:09:07.134 [Lua] Lobby data player_slot_1 = 0:0
17:09:07.134 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:09:07.134 [Lua] Lobby data eac_authorized = true
17:09:07.135 [Lua] Lobby data quick_game = true
17:09:07.135 [Lua] Lobby data weave_name = false
17:09:07.135 [Lua] Lobby data matchmaking = true
17:09:07.135 [Lua] Lobby data difficulty = hardest
17:09:07.135 [Lua] Lobby data country_code = GB
17:09:07.135 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:09:07.135 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:09:07.136 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:09:07.136 [Lua] Lobby data num_players = 4
17:09:07.136 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:09:07.136 [Lua] Lobby data current_level_key = inn_level
17:09:07.136 [Lua] Set lobby end.
17:09:07.136 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:09:07.141 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized
17:09:07.141 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_slum] self.picked_level_key=[nil] self.picked_environment_id=[0]
17:09:07.141 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_slum 0
17:09:07.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
17:09:07.150 [Umbra] Unload tome
17:09:07.151 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
17:09:07.321 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
17:09:07.321 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_slum"
17:09:07.321 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/bogenhafen/slum" Meta package name: "nil"
17:09:07.321 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler, async-read,
17:09:07.321 [Lua] [StateLoading] got rpc_load_level 174 dlc_bogenhafen_slum
17:09:07.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16
17:09:07.392 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16
17:09:07.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum
17:09:07.611 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]'
17:09:16.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum
17:09:16.361 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum
17:09:16.379 [Lua] [LevelTransitionHandler] Level load completed!
17:09:16.379 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_slum - level_seed: 5971741 - use_random_directors: true - overriden_conflict: nil
17:09:16.425 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:09:16.425 [Lua] checking dlc's against conflict directors
17:09:16.425 [Lua] number of factions to include 1
17:09:16.425 [Lua] number of factions added 2
17:09:16.425 [Lua] --- --- ---
17:09:16.425 [Lua] Starting... difficulty 'hardest'
17:09:16.425 [Lua] These are the starting conflict directors:
17:09:16.425 [Lua] skaven
17:09:16.425 [Lua] chaos
17:09:16.425 [Lua] --- --- ---
17:09:16.425 [Lua]
17:09:16.425 [Lua] Looking for a new director:
17:09:16.426 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
17:09:16.426 [Lua] ->trying director: skaven
17:09:16.426 [Lua] --> success!
17:09:16.426 [Lua] --> re-used the same breeds
17:09:16.426 [Lua]
17:09:16.426 [Lua] Looking for a new director:
17:09:16.426 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
17:09:16.426 [Lua] ->trying director: default
17:09:16.426 [Lua] --> success!
17:09:16.426 [Lua] --> re-used the same breeds
17:09:16.426 [Lua]
17:09:16.426 [Lua] Looking for a new director:
17:09:16.426 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
17:09:16.426 [Lua] ->trying director: default
17:09:16.426 [Lua] --> success!
17:09:16.426 [Lua] --> re-used the same breeds
17:09:16.426 [Lua]
17:09:16.426 [Lua] Looking for a new director:
17:09:16.426 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
17:09:16.426 [Lua] ->trying director: chaos
17:09:16.426 [Lua] --> success!
17:09:16.426 [Lua] --> re-used the same breeds
17:09:16.426 [Lua]
17:09:16.426 [Lua] DONE! Found the following directors:
17:09:16.426 [Lua] skaven
17:09:16.426 [Lua] default
17:09:16.426 [Lua] default
17:09:16.426 [Lua] chaos
17:09:16.426 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
17:09:16.426 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_poison_wind_globadier=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_loot_rat=true,
}
17:09:16.426 [Lua] load_startup_enemy_packages: --------------
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] chaos_spawn
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] chaos_troll
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_rat_ogre
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_stormfiend
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] beastmen_minotaur
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] chaos_plague_sorcerer
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] chaos_corruptor_sorcerer
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_gutter_runner
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_pack_master
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_poison_wind_globadier
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_ratling_gunner
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_warpfire_thrower
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] chaos_vortex_sorcerer
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] beastmen_standard_bearer
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] chaos_vortex
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] critter_rat
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] critter_pig
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] chaos_marauder
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_storm_vermin
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] chaos_warrior
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_clan_rat
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] chaos_raider
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_slave
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] chaos_fanatic
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] chaos_marauder_with_shield
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_storm_vermin_with_shield
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_clan_rat_with_shield
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] chaos_berzerker
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_plague_monk
17:09:16.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
17:09:16.426 [Lua] skaven_loot_rat
17:09:16.433 [Lua] ### Sending rpc_level_loaded
17:09:16.433 [Lua] #### Has state machine: true, peer_id: 1100001000372d3, level_id: 174
17:09:16.433 [Lua] Peer 1100001000372d3 has loaded the level and all enemies are loaded
17:09:16.450 [Lua] [PeerSM] 1100001000372d3 :: on_exit Loading
17:09:16.450 [Lua] [PeerSM] 1100001000372d3 :: on_enter LoadingProfilePackages
17:09:16.467 [Lua] [PeerSM] 1100001000372d3 :: on_exit LoadingProfilePackages
17:09:16.467 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForEnterGame
17:09:16.467 [Lua] ### Sending rpc_level_loaded
17:09:16.467 [Lua] #### Has state machine: false, peer_id: 1100001000372d3, level_id: 174
17:09:16.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
17:09:16.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
17:09:16.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
17:09:16.953 [Lua] ### Sending rpc_level_loaded
17:09:16.953 [Lua] #### Has state machine: true, peer_id: 110000105a28215, level_id: 174
17:09:16.953 [Lua] Peer 110000105a28215 has loaded the level and all enemies are loaded
17:09:16.955 [Lua] [PeerSM] 110000105a28215 :: on_exit Loading
17:09:16.955 [Lua] [PeerSM] 110000105a28215 :: on_enter LoadingProfilePackages
17:09:16.972 [Lua] [PeerSM] 110000105a28215 :: on_exit LoadingProfilePackages
17:09:16.972 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForEnterGame
17:09:17.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
17:09:17.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
17:09:17.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
17:09:17.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
17:09:17.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
17:09:17.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
17:09:17.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
17:09:17.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
17:09:17.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
17:09:18.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
17:09:18.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
17:09:18.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
17:09:18.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
17:09:18.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
17:09:18.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
17:09:19.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
17:09:19.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
17:09:19.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
17:09:19.164 [Lua] ### Sending rpc_level_loaded
17:09:19.164 [Lua] #### Has state machine: true, peer_id: 110000102c98cd3, level_id: 174
17:09:19.164 [Lua] Peer 110000102c98cd3 has loaded the level and all enemies are loaded
17:09:19.166 [Lua] [PeerSM] 110000102c98cd3 :: on_exit Loading
17:09:19.166 [Lua] [PeerSM] 110000102c98cd3 :: on_enter LoadingProfilePackages
17:09:19.182 [Lua] [PeerSM] 110000102c98cd3 :: on_exit LoadingProfilePackages
17:09:19.182 [Lua] [PeerSM] 110000102c98cd3 :: on_enter WaitingForEnterGame
17:09:19.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
17:09:19.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
17:09:19.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
17:09:19.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
17:09:19.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
17:09:19.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
17:09:20.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
17:09:20.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
17:09:20.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
17:09:20.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
17:09:20.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
17:09:20.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
17:09:20.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
17:09:20.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
17:09:20.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
17:09:20.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
17:09:20.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
17:09:20.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
17:09:21.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
17:09:21.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
17:09:21.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
17:09:21.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
17:09:21.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
17:09:21.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
17:09:21.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
17:09:21.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
17:09:21.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
17:09:22.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
17:09:22.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
17:09:22.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
17:09:22.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
17:09:22.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
17:09:22.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
17:09:22.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
17:09:22.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
17:09:22.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
17:09:23.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
17:09:23.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
17:09:23.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
17:09:23.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
17:09:23.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
17:09:23.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
17:09:24.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
17:09:24.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
17:09:24.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
17:09:24.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
17:09:24.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
17:09:24.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
17:09:24.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
17:09:24.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
17:09:24.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
17:09:25.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
17:09:25.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
17:09:25.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
17:09:25.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
17:09:25.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
17:09:25.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
17:09:26.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
17:09:26.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
17:09:26.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
17:09:26.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
17:09:26.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
17:09:26.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
17:09:26.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
17:09:26.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
17:09:26.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
17:09:26.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
17:09:26.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
17:09:26.731 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: custom
17:09:26.731 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
17:09:26.731 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/slum/world
17:09:26.732 [Umbra] Init version: 3.4.15 :: 16 threads
17:09:28.586 [Lua] Async level spawning done
17:09:28.586 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:09:29.568 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:09:29.568 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:09:29.568 [Lua] [Matchmaking] unregister rpcs
17:09:29.568 [Lua] Set lobby begin:
17:09:29.568 [Lua] Lobby data twitch_enabled = false
17:09:29.569 [Lua] Lobby data power_level = 0
17:09:29.569 [Lua] Lobby data unique_server_name = Fizland
17:09:29.569 [Lua] Lobby data difficulty_tweak = 0
17:09:29.569 [Lua] Lobby data host = 1100001000372d3
17:09:29.569 [Lua] Lobby data game_mode = 2
17:09:29.569 [Lua] Lobby data is_private = false
17:09:29.570 [Lua] Lobby data match_started = true
17:09:29.570 [Lua] Lobby data mechanism = adventure
17:09:29.570 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:09:29.570 [Lua] Lobby data player_slot_1 = 0:0
17:09:29.570 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:09:29.570 [Lua] Lobby data eac_authorized = true
17:09:29.571 [Lua] Lobby data quick_game = true
17:09:29.571 [Lua] Lobby data weave_name = false
17:09:29.571 [Lua] Lobby data matchmaking = true
17:09:29.571 [Lua] Lobby data difficulty = hardest
17:09:29.571 [Lua] Lobby data country_code = GB
17:09:29.571 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:09:29.571 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:09:29.572 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:09:29.572 [Lua] Lobby data num_players = 4
17:09:29.572 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:09:29.572 [Lua] Lobby data current_level_key = inn_level
17:09:29.572 [Lua] Set lobby end.
17:09:29.572 [Lua] [Managers] Destroying manager group:
17:09:29.573 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens
17:09:29.573 [Lua] [Gamestate] Enter StateIngame HOST
17:09:29.573 [Lua] [Managers] Calling function on all managers:
17:09:29.573 [Lua] <>level = dlc_bogenhafen_slum<>
17:09:29.574 [Lua] Set lobby begin:
17:09:29.574 [Lua] Lobby data twitch_enabled = false
17:09:29.574 [Lua] Lobby data power_level = 0
17:09:29.574 [Lua] Lobby data unique_server_name = Fizland
17:09:29.574 [Lua] Lobby data difficulty_tweak = 0
17:09:29.574 [Lua] Lobby data host = 1100001000372d3
17:09:29.574 [Lua] Lobby data game_mode = 2
17:09:29.574 [Lua] Lobby data is_private = false
17:09:29.574 [Lua] Lobby data match_started = true
17:09:29.575 [Lua] Lobby data mechanism = adventure
17:09:29.575 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:09:29.575 [Lua] Lobby data player_slot_1 = 0:0
17:09:29.575 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:09:29.575 [Lua] Lobby data eac_authorized = true
17:09:29.575 [Lua] Lobby data quick_game = true
17:09:29.576 [Lua] Lobby data weave_name = false
17:09:29.576 [Lua] Lobby data matchmaking = true
17:09:29.576 [Lua] Lobby data difficulty = hardest
17:09:29.576 [Lua] Lobby data country_code = GB
17:09:29.576 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:09:29.576 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:09:29.576 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:09:29.577 [Lua] Lobby data num_players = 4
17:09:29.577 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:09:29.577 [Lua] Lobby data current_level_key = inn_level
17:09:29.577 [Lua] Set lobby end.
17:09:29.577 [Lua] [StateIngame] Server ingame
17:09:29.583 [Lua] Set lobby begin:
17:09:29.583 [Lua] Lobby data twitch_enabled = false
17:09:29.583 [Lua] Lobby data power_level = 0
17:09:29.583 [Lua] Lobby data unique_server_name = Fizland
17:09:29.583 [Lua] Lobby data difficulty_tweak = 0
17:09:29.583 [Lua] Lobby data host = 1100001000372d3
17:09:29.584 [Lua] Lobby data game_mode = 2
17:09:29.584 [Lua] Lobby data is_private = false
17:09:29.584 [Lua] Lobby data match_started = true
17:09:29.584 [Lua] Lobby data mechanism = adventure
17:09:29.584 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:09:29.584 [Lua] Lobby data player_slot_1 = 0:0
17:09:29.584 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:09:29.585 [Lua] Lobby data eac_authorized = true
17:09:29.585 [Lua] Lobby data quick_game = true
17:09:29.585 [Lua] Lobby data weave_name = false
17:09:29.585 [Lua] Lobby data matchmaking = true
17:09:29.585 [Lua] Lobby data difficulty = hardest
17:09:29.585 [Lua] Lobby data country_code = GB
17:09:29.586 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:09:29.586 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:09:29.586 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:09:29.586 [Lua] Lobby data num_players = 4
17:09:29.586 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:09:29.586 [Lua] Lobby data current_level_key = inn_level
17:09:29.587 [Lua] Set lobby end.
17:09:29.587 [Lua] [Matchmaking] register rpcs
17:09:29.587 [Lua] GameNetworkManager:init... creating game session
17:09:29.587 [Lua] Host GameSession.make_game_session_host with session:
17:09:29.587 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:09:29.587 [Lua] [GameNetworkManager] My own peer_id = 1100001000372d3
17:09:29.587 [Lua] [GameNetworkManager] self.is_server = true
17:09:29.587 [Network] Setting artificial MTU limit to 65536
17:09:29.587 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 15
17:09:29.587 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
17:09:29.599 [Lua] Switching ConflictSettings: to: default
17:09:29.599 [Lua] pacing=default
17:09:29.599 [Lua] roaming=nil
17:09:29.599 [Lua] specials=default
17:09:29.599 [Lua] debug_color=maroon
17:09:29.599 [Lua] contained_breeds=nil
17:09:29.599 [Lua] pack_spawning=default
17:09:29.599 [Lua] disabled=false
17:09:29.599 [Lua] factions=nil
17:09:29.599 [Lua] boss=default
17:09:29.599 [Lua] horde=default
17:09:29.599 [Lua] name=default
17:09:29.599 [Lua] intensity=default
17:09:29.599 [Lua] ---
17:09:29.599 [Lua] [LevelAnalysis] set_random_seed( 5971741)
17:09:29.618 [Lua] [AIInterestPointSystem] Level Seed: 5971741
17:09:29.619 [Lua]
17:09:29.619 [Lua] [entity_system_bag] = table
17:09:29.619 [Lua] [entity_system_bag] = metatable
17:09:29.619 [Lua] [startup_data] = table
17:09:29.619 [Lua] [entity_manager] = table
17:09:29.619 [Lua] [entity_manager] = metatable
17:09:29.619 [Lua] [unit_spawner] = table
17:09:29.619 [Lua] [unit_spawner] = metatable
17:09:29.619 [Lua] [unit_storage] = table
17:09:29.619 [Lua] [unit_storage] = metatable
17:09:29.619 [Lua] [dice_keeper] = table
17:09:29.619 [Lua] [dice_keeper] = metatable
17:09:29.619 [Lua] [is_server] = true (boolean)
17:09:29.619 [Lua] [world] = [World]
17:09:29.619 [Lua] [system_api] = table
17:09:29.619 [Lua] [entity_system] = table
17:09:29.619 [Lua] [entity_system] = metatable
17:09:29.619 [Lua] [network_lobby] = table
17:09:29.619 [Lua] [network_lobby] = metatable
17:09:29.619 [Lua] [profile_synchronizer] = table
17:09:29.619 [Lua] [profile_synchronizer] = metatable
17:09:29.619 [Lua] [level_transition_handler] = table
17:09:29.619 [Lua] [level_transition_handler] = metatable
17:09:29.619 [Lua] [num_local_human_players] = 1 (number)
17:09:29.619 [Lua] [statistics_db] = table
17:09:29.619 [Lua] [statistics_db] = metatable
17:09:29.619 [Lua] [network_server] = table
17:09:29.619 [Lua] [network_server] = metatable
17:09:29.619 [Lua] [input_manager] = table
17:09:29.619 [Lua] [input_manager] = metatable
17:09:29.619 [Lua] [network_clock] = table
17:09:29.619 [Lua] [network_clock] = metatable
17:09:29.619 [Lua] [network_transmit] = table
17:09:29.619 [Lua] [network_transmit] = metatable
17:09:29.619 [Lua] [free_flight_manager] = table
17:09:29.619 [Lua] [free_flight_manager] = metatable
17:09:29.619 [Lua] [network_manager] = table
17:09:29.619 [Lua] [network_manager] = metatable
17:09:29.619 [Lua] [network_event_delegate] = table
17:09:29.619 [Lua] [network_event_delegate] = metatable
17:09:29.619 [Lua]
17:09:29.619 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:09:29.619 [Lua] ignoring extension VersusInteractObjectiveExtension
17:09:29.619 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:09:29.619 [Lua] ignoring extension VersusSocketObjectiveExtension
17:09:29.619 [Lua] ignoring extension VersusTargetObjectiveExtension
17:09:29.619 [Lua] ignoring extension VersusMissionObjectiveExtension
17:09:29.625 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:09:29.646 [Lua] [AchievementManager] Achievements using the steam platform
17:09:29.720 [Flow] Current State:0
17:09:29.732 [Lua] respawn_unit_spawned with group id: event
17:09:29.732 [Lua] respawn_unit_spawned with group id: event
17:09:29.732 [Lua] respawn_unit_spawned with group id: event
17:09:29.733 [Lua] respawn_unit_spawned with group id: after_event
17:09:29.733 [Lua] respawn_unit_spawned with group id: after_event
17:09:29.733 [Lua] respawn_unit_spawned with group id: after_event
17:09:29.733 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
17:09:29.733 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
17:09:29.733 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
17:09:29.733 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
17:09:29.733 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
17:09:29.733 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
17:09:29.745 [Flow] Current State:0
17:09:29.745 [Flow] Current State:0
17:09:29.745 [Flow] Current State:0
17:09:29.745 [Flow] Current State:0
17:09:29.745 [Flow] Current State:0
17:09:29.782 [Lua] [StateIngame] Level seed: 5971741
17:09:29.854 [Lua] [LevelAnalysis] set_random_seed( 5971741)
17:09:29.863 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
17:09:29.863 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
17:09:29.863 [Lua] [IngameUI] init
17:09:29.878 [SteamVoipClient] select_out(1100001000372d3, off)
17:09:29.878 [SteamVoipClient] select_out(110000102c98cd3, off)
17:09:29.878 [SteamVoipClient] select_out(110000105a28215, off)
17:09:29.878 [SteamVoipClient] select_out(110000109037421, off)
17:09:29.889 [Lua] cb_razer_chroma_setup
17:09:29.942 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
17:09:29.942 [Lua] Set lobby begin:
17:09:29.942 [Lua] Lobby data twitch_enabled = false
17:09:29.942 [Lua] Lobby data power_level = 835
17:09:29.942 [Lua] Lobby data unique_server_name = Fizland
17:09:29.943 [Lua] Lobby data difficulty_tweak = 0
17:09:29.943 [Lua] Lobby data host = 1100001000372d3
17:09:29.943 [Lua] Lobby data game_mode = 2
17:09:29.943 [Lua] Lobby data is_private = false
17:09:29.943 [Lua] Lobby data match_started = true
17:09:29.943 [Lua] Lobby data mechanism = adventure
17:09:29.943 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:09:29.944 [Lua] Lobby data player_slot_1 = 0:0
17:09:29.944 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:09:29.944 [Lua] Lobby data eac_authorized = true
17:09:29.944 [Lua] Lobby data quick_game = true
17:09:29.944 [Lua] Lobby data weave_name = false
17:09:29.944 [Lua] Lobby data matchmaking = true
17:09:29.944 [Lua] Lobby data difficulty = hardest
17:09:29.945 [Lua] Lobby data country_code = GB
17:09:29.945 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:09:29.945 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:09:29.945 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:09:29.945 [Lua] Lobby data num_players = 4
17:09:29.945 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:09:29.945 [Lua] Lobby data current_level_key = inn_level
17:09:29.946 [Lua] Set lobby end.
17:09:29.946 [Flow] TEST_MOON_HIDE
17:09:29.946 [Flow] Spawned:c_barrel_socket
17:09:29.947 [Lua] CurrentConflictSettings default
17:09:29.947 [Lua] [ConflictDirector] conflict_director is ai_ready
17:09:29.953 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:09:29.953 [Lua] [MainPathSpawningGenerator] Injecting travel distances
17:09:29.970 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:09:29.970 [Lua] Forming navigation groups in one frame
17:09:29.970 [Lua] Forming navigation groups
17:09:29.976 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000854925
17:09:30.622 [Lua] NavigationGroupManager -> calulation time B: 0.64599999999995816
17:09:30.622 [Lua] number of nav groups: 510
17:09:30.627 [Lua] number of refined nav groups : 374
17:09:30.638 [Lua] NavigationGroupManager -> calulation time C: 0.016999999999939064
17:09:30.639 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.800984941516072 Normalized coefficient: 1.4582003479572718
17:09:30.643 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.854906172677877 Normalized coefficient: 1.3285638680379583
17:09:30.648 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.948600623011588 Normalized coefficient: 1.1291455269008532
17:09:30.652 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 6.0168180376291289 Normalized coefficient: 1.4210168807712604
17:09:30.666 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
17:09:30.666 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
17:09:30.666 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
17:09:30.666 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
17:09:30.698 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum
17:09:30.698 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters.
17:09:30.698 [Lua] [LevelAnalysis] grouping spawners for event_patrol
17:09:30.698 [Lua] [LevelAnalysis]
17:09:30.698 [Lua] [LevelAnalysis] grouping spawners for event_boss
17:09:30.698 [Lua] [LevelAnalysis]
17:09:30.698 [Lua] [LevelAnalysis] Terror events added:
17:09:30.698 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
17:09:30.698 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
17:09:30.698 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
17:09:30.698 [Lua] NORMAL PATROL MAIN PATH 366.7667236328125
17:09:30.698 [Lua] [waypoints] = table
17:09:30.698 [Lua] [astar_points] = table
17:09:30.698 [Lua] [travel_dist] = 366.76669996976852 (number)
17:09:30.698 [Lua] [one_directional] = true (boolean)
17:09:30.698 [Lua] [id] = boss_3 (string)
17:09:30.698 [Lua] ----> using boss spline path!
17:09:30.698 [Lua] Adding main path event: Vector3Box(-205, -107, 6.235) boss_event_skaven_spline_patrol 45 table: 000000000D51C330
17:09:30.698 [Lua] ----> using boss gizmo!
17:09:30.698 [Lua] [LevelAnalysis] section: 3, start-index: 37, end-index: 42, forbidden-dist: -325.0 start-travel-dist: 1062.1, end-travel-dist: 1005.7 spawn_distance 727.1
17:09:30.698 [Lua] Adding main path event: Vector3Box(1.99999, 101, 19.919) boss_event_chaos_spawn 45 table: 000000000D51C970
17:09:30.698 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 1
17:09:30.698 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194
17:09:30.698 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1345.8110822439194 forbidden_dist: -1245.8110822439194
17:09:30.698 [Lua] [LevelAnalysis] wanted_distance: 733.30203773137339
17:09:30.698 [Lua] [LevelAnalysis] Terror events added:
17:09:30.698 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
17:09:30.698 [Lua] Adding main path event: Vector3Box(-58.5805, 146.998, 18.0087) rare_event_loot_rat 45 table: 000000000D51CEC0
17:09:30.699 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
17:09:30.703 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
17:09:30.711 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
17:09:30.711 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:09:30.712 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:09:30.712 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=70
17:09:30.712 [Lua] [Managers] Calling function on all managers:
17:09:30.712 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:09:30.712 [Save] Loading `ut_tweaks_presets`
17:09:30.713 [Save] Load done
17:09:30.748 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForEnterGame
17:09:30.748 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForGameObjectSync
17:09:30.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 15
17:09:30.779 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
17:09:30.779 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
17:09:30.779 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
17:09:30.779 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
17:09:30.779 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
17:09:30.779 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
17:09:30.779 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
17:09:30.779 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
17:09:30.779 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
17:09:30.780 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
17:09:30.780 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
17:09:30.780 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
17:09:31.124 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForGameObjectSync
17:09:31.124 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForPlayers
17:09:31.129 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 15
17:09:31.229 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForEnterGame
17:09:31.229 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForGameObjectSync
17:09:31.248 [Lua] Set lobby begin:
17:09:31.248 [Lua] Lobby data twitch_enabled = false
17:09:31.249 [Lua] Lobby data power_level = 835
17:09:31.249 [Lua] Lobby data unique_server_name = Fizland
17:09:31.249 [Lua] Lobby data difficulty_tweak = 0
17:09:31.249 [Lua] Lobby data host = 1100001000372d3
17:09:31.250 [Lua] Lobby data game_mode = 2
17:09:31.250 [Lua] Lobby data is_private = false
17:09:31.250 [Lua] Lobby data match_started = true
17:09:31.250 [Lua] Lobby data mechanism = adventure
17:09:31.250 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:09:31.250 [Lua] Lobby data player_slot_1 = 0:0
17:09:31.250 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:09:31.251 [Lua] Lobby data eac_authorized = true
17:09:31.251 [Lua] Lobby data quick_game = true
17:09:31.251 [Lua] Lobby data weave_name = false
17:09:31.251 [Lua] Lobby data matchmaking = true
17:09:31.251 [Lua] Lobby data difficulty = hardest
17:09:31.251 [Lua] Lobby data country_code = GB
17:09:31.251 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:09:31.252 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:09:31.252 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:09:31.252 [Lua] Lobby data num_players = 4
17:09:31.252 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:09:31.252 [Lua] Lobby data current_level_key = inn_level
17:09:31.252 [Lua] Set lobby end.
17:09:31.252 [Lua] [Matchmaking] Assigned player 110000105a28215 to slot 4 when hot join syncing
17:09:31.252 [Lua] Breedfreezer (server) starting a hot join sync
17:09:31.252 [Lua] packing 0 units of breed chaos_marauder
17:09:31.252 [Lua] packing 0 units of breed skaven_clan_rat
17:09:31.252 [Lua] packing 0 units of breed skaven_storm_vermin
17:09:31.252 [Lua] packing 0 units of breed skaven_slave
17:09:31.252 [Lua] packing 0 units of breed chaos_fanatic
17:09:31.252 [Lua] packing 0 units of breed chaos_raider
17:09:31.252 [Lua] packing 0 units of breed chaos_warrior
17:09:31.252 [Lua] packing 0 units of breed chaos_berzerker
17:09:31.252 [Lua] packing 0 units of breed skaven_plague_monk
17:09:31.252 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:09:31.252 [Lua]
17:09:31.252 [Lua] [1] = 1 (number)
17:09:31.252 [Lua] [2] = 0 (number)
17:09:31.252 [Lua] [3] = 1 (number)
17:09:31.252 [Lua] [4] = 0 (number)
17:09:31.252 [Lua] [5] = 1 (number)
17:09:31.252 [Lua] [6] = 0 (number)
17:09:31.252 [Lua] [7] = 1 (number)
17:09:31.252 [Lua] [8] = 0 (number)
17:09:31.253 [Lua] [9] = 1 (number)
17:09:31.253 [Lua] [10] = 0 (number)
17:09:31.253 [Lua] [11] = 1 (number)
17:09:31.253 [Lua] [12] = 0 (number)
17:09:31.253 [Lua] [13] = 1 (number)
17:09:31.253 [Lua] [14] = 0 (number)
17:09:31.253 [Lua] [15] = 1 (number)
17:09:31.253 [Lua] [16] = 0 (number)
17:09:31.253 [Lua] [17] = 1 (number)
17:09:31.253 [Lua] [18] = 0 (number)
17:09:31.253 [Lua]
17:09:31.253 [Lua]
17:09:31.253 [Lua]
17:09:31.254 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71
17:09:31.254 [Lua] RemotePlayer:create_game_object( ) 71
17:09:31.270 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForGameObjectSync
17:09:31.270 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForPlayers
17:09:31.271 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105a28215
17:09:31.423 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105a28215 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:09:31.423 [Lua] Adding player sync data to peer=110000105a28215 local_player_id=1
17:09:32.376 [Lua] [PeerSM] 110000102c98cd3 :: on_exit WaitingForEnterGame
17:09:32.376 [Lua] [PeerSM] 110000102c98cd3 :: on_enter WaitingForGameObjectSync
17:09:32.395 [Lua] Set lobby begin:
17:09:32.395 [Lua] Lobby data twitch_enabled = false
17:09:32.395 [Lua] Lobby data power_level = 835
17:09:32.395 [Lua] Lobby data unique_server_name = Fizland
17:09:32.396 [Lua] Lobby data difficulty_tweak = 0
17:09:32.396 [Lua] Lobby data host = 1100001000372d3
17:09:32.396 [Lua] Lobby data game_mode = 2
17:09:32.396 [Lua] Lobby data is_private = false
17:09:32.397 [Lua] Lobby data match_started = true
17:09:32.397 [Lua] Lobby data mechanism = adventure
17:09:32.397 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:09:32.397 [Lua] Lobby data player_slot_1 = 0:0
17:09:32.397 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:09:32.397 [Lua] Lobby data eac_authorized = true
17:09:32.397 [Lua] Lobby data quick_game = true
17:09:32.398 [Lua] Lobby data weave_name = false
17:09:32.398 [Lua] Lobby data matchmaking = true
17:09:32.398 [Lua] Lobby data difficulty = hardest
17:09:32.398 [Lua] Lobby data country_code = GB
17:09:32.398 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:09:32.398 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:09:32.398 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:09:32.399 [Lua] Lobby data num_players = 4
17:09:32.399 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:09:32.399 [Lua] Lobby data current_level_key = inn_level
17:09:32.399 [Lua] Set lobby end.
17:09:32.399 [Lua] [Matchmaking] Assigned player 110000102c98cd3 to slot 3 when hot join syncing
17:09:32.399 [Lua] Breedfreezer (server) starting a hot join sync
17:09:32.399 [Lua] packing 0 units of breed chaos_marauder
17:09:32.399 [Lua] packing 0 units of breed skaven_clan_rat
17:09:32.399 [Lua] packing 0 units of breed skaven_storm_vermin
17:09:32.399 [Lua] packing 0 units of breed skaven_slave
17:09:32.399 [Lua] packing 0 units of breed chaos_fanatic
17:09:32.399 [Lua] packing 0 units of breed chaos_raider
17:09:32.399 [Lua] packing 0 units of breed chaos_warrior
17:09:32.399 [Lua] packing 0 units of breed chaos_berzerker
17:09:32.399 [Lua] packing 0 units of breed skaven_plague_monk
17:09:32.399 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:09:32.399 [Lua]
17:09:32.399 [Lua] [1] = 1 (number)
17:09:32.399 [Lua] [2] = 0 (number)
17:09:32.399 [Lua] [3] = 1 (number)
17:09:32.399 [Lua] [4] = 0 (number)
17:09:32.399 [Lua] [5] = 1 (number)
17:09:32.399 [Lua] [6] = 0 (number)
17:09:32.399 [Lua] [7] = 1 (number)
17:09:32.399 [Lua] [8] = 0 (number)
17:09:32.399 [Lua] [9] = 1 (number)
17:09:32.399 [Lua] [10] = 0 (number)
17:09:32.399 [Lua] [11] = 1 (number)
17:09:32.399 [Lua] [12] = 0 (number)
17:09:32.399 [Lua] [13] = 1 (number)
17:09:32.399 [Lua] [14] = 0 (number)
17:09:32.399 [Lua] [15] = 1 (number)
17:09:32.399 [Lua] [16] = 0 (number)
17:09:32.399 [Lua] [17] = 1 (number)
17:09:32.399 [Lua] [18] = 0 (number)
17:09:32.399 [Lua]
17:09:32.399 [Lua]
17:09:32.399 [Lua]
17:09:32.401 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72
17:09:32.401 [Lua] RemotePlayer:create_game_object( ) 72
17:09:32.418 [Lua] [PeerSM] 110000102c98cd3 :: on_exit WaitingForGameObjectSync
17:09:32.418 [Lua] [PeerSM] 110000102c98cd3 :: on_enter WaitingForPlayers
17:09:32.419 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102c98cd3
17:09:32.670 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102c98cd3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:09:32.670 [Lua] Adding player sync data to peer=110000102c98cd3 local_player_id=1
17:09:34.707 [Lua] Set lobby begin:
17:09:34.707 [Lua] Lobby data twitch_enabled = false
17:09:34.707 [Lua] Lobby data power_level = 278
17:09:34.707 [Lua] Lobby data unique_server_name = Fizland
17:09:34.707 [Lua] Lobby data difficulty_tweak = 0
17:09:34.707 [Lua] Lobby data host = 1100001000372d3
17:09:34.707 [Lua] Lobby data game_mode = 2
17:09:34.708 [Lua] Lobby data is_private = false
17:09:34.708 [Lua] Lobby data match_started = true
17:09:34.708 [Lua] Lobby data mechanism = adventure
17:09:34.708 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:09:34.708 [Lua] Lobby data player_slot_1 = 0:0
17:09:34.708 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:09:34.708 [Lua] Lobby data eac_authorized = true
17:09:34.709 [Lua] Lobby data quick_game = true
17:09:34.709 [Lua] Lobby data weave_name = false
17:09:34.709 [Lua] Lobby data matchmaking = true
17:09:34.709 [Lua] Lobby data difficulty = hardest
17:09:34.709 [Lua] Lobby data country_code = GB
17:09:34.709 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:09:34.709 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:09:34.710 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:09:34.710 [Lua] Lobby data num_players = 4
17:09:34.710 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:09:34.710 [Lua] Lobby data current_level_key = inn_level
17:09:34.710 [Lua] Set lobby end.
17:09:39.720 [Lua] Set lobby begin:
17:09:39.720 [Lua] Lobby data twitch_enabled = false
17:09:39.721 [Lua] Lobby data power_level = 784
17:09:39.721 [Lua] Lobby data unique_server_name = Fizland
17:09:39.721 [Lua] Lobby data difficulty_tweak = 0
17:09:39.721 [Lua] Lobby data host = 1100001000372d3
17:09:39.721 [Lua] Lobby data game_mode = 2
17:09:39.721 [Lua] Lobby data is_private = false
17:09:39.721 [Lua] Lobby data match_started = true
17:09:39.722 [Lua] Lobby data mechanism = adventure
17:09:39.722 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:09:39.722 [Lua] Lobby data player_slot_1 = 0:0
17:09:39.722 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:09:39.722 [Lua] Lobby data eac_authorized = true
17:09:39.722 [Lua] Lobby data quick_game = true
17:09:39.722 [Lua] Lobby data weave_name = false
17:09:39.723 [Lua] Lobby data matchmaking = true
17:09:39.723 [Lua] Lobby data difficulty = hardest
17:09:39.723 [Lua] Lobby data country_code = GB
17:09:39.723 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:09:39.723 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:09:39.723 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:09:39.723 [Lua] Lobby data num_players = 4
17:09:39.724 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:09:39.724 [Lua] Lobby data current_level_key = inn_level
17:09:39.724 [Lua] Set lobby end.
17:09:44.584 [Flow] TEST_MOON_HIDE
17:09:50.456 [Lua] ### Sending rpc_level_loaded
17:09:50.456 [Lua] #### Has state machine: true, peer_id: 110000109037421, level_id: 174
17:09:50.456 [Lua] Peer 110000109037421 has loaded the level and all enemies are loaded
17:09:50.458 [Lua] [PeerSM] 110000109037421 :: on_exit Loading
17:09:50.458 [Lua] [PeerSM] 110000109037421 :: on_enter LoadingProfilePackages
17:09:50.475 [Lua] [PeerSM] 110000109037421 :: on_exit LoadingProfilePackages
17:09:50.475 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForEnterGame
17:10:01.180 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForEnterGame
17:10:01.180 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForGameObjectSync
17:10:01.200 [Lua] Set lobby begin:
17:10:01.200 [Lua] Lobby data twitch_enabled = false
17:10:01.200 [Lua] Lobby data power_level = 784
17:10:01.200 [Lua] Lobby data unique_server_name = Fizland
17:10:01.201 [Lua] Lobby data difficulty_tweak = 0
17:10:01.201 [Lua] Lobby data host = 1100001000372d3
17:10:01.201 [Lua] Lobby data game_mode = 2
17:10:01.201 [Lua] Lobby data is_private = false
17:10:01.201 [Lua] Lobby data match_started = true
17:10:01.202 [Lua] Lobby data mechanism = adventure
17:10:01.202 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:10:01.202 [Lua] Lobby data player_slot_1 = 0:0
17:10:01.202 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:10:01.202 [Lua] Lobby data eac_authorized = true
17:10:01.202 [Lua] Lobby data quick_game = true
17:10:01.203 [Lua] Lobby data weave_name = false
17:10:01.203 [Lua] Lobby data matchmaking = true
17:10:01.203 [Lua] Lobby data difficulty = hardest
17:10:01.203 [Lua] Lobby data country_code = GB
17:10:01.203 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:10:01.203 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:10:01.204 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:10:01.204 [Lua] Lobby data num_players = 4
17:10:01.204 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:10:01.204 [Lua] Lobby data current_level_key = inn_level
17:10:01.204 [Lua] Set lobby end.
17:10:01.204 [Lua] [Matchmaking] Assigned player 110000109037421 to slot 2 when hot join syncing
17:10:01.204 [Lua] Breedfreezer (server) starting a hot join sync
17:10:01.204 [Lua] packing 0 units of breed chaos_marauder
17:10:01.204 [Lua] packing 0 units of breed skaven_clan_rat
17:10:01.204 [Lua] packing 0 units of breed skaven_storm_vermin
17:10:01.204 [Lua] packing 0 units of breed skaven_slave
17:10:01.204 [Lua] packing 0 units of breed chaos_fanatic
17:10:01.204 [Lua] packing 0 units of breed chaos_raider
17:10:01.204 [Lua] packing 0 units of breed chaos_warrior
17:10:01.204 [Lua] packing 0 units of breed chaos_berzerker
17:10:01.204 [Lua] packing 0 units of breed skaven_plague_monk
17:10:01.204 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:10:01.204 [Lua]
17:10:01.204 [Lua] [1] = 1 (number)
17:10:01.204 [Lua] [2] = 0 (number)
17:10:01.204 [Lua] [3] = 1 (number)
17:10:01.204 [Lua] [4] = 0 (number)
17:10:01.204 [Lua] [5] = 1 (number)
17:10:01.204 [Lua] [6] = 0 (number)
17:10:01.204 [Lua] [7] = 1 (number)
17:10:01.204 [Lua] [8] = 0 (number)
17:10:01.204 [Lua] [9] = 1 (number)
17:10:01.204 [Lua] [10] = 0 (number)
17:10:01.204 [Lua] [11] = 1 (number)
17:10:01.204 [Lua] [12] = 0 (number)
17:10:01.204 [Lua] [13] = 1 (number)
17:10:01.204 [Lua] [14] = 0 (number)
17:10:01.204 [Lua] [15] = 1 (number)
17:10:01.204 [Lua] [16] = 0 (number)
17:10:01.204 [Lua] [17] = 1 (number)
17:10:01.204 [Lua] [18] = 0 (number)
17:10:01.204 [Lua]
17:10:01.204 [Lua]
17:10:01.204 [Lua]
17:10:01.206 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73
17:10:01.206 [Lua] RemotePlayer:create_game_object( ) 73
17:10:01.224 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForGameObjectSync
17:10:01.224 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForPlayers
17:10:01.224 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForPlayers
17:10:01.224 [Lua] [PeerSM] 110000105a28215 :: on_enter InGame
17:10:01.224 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForPlayers
17:10:01.224 [Lua] [PeerSM] 1100001000372d3 :: on_enter InGame
17:10:01.224 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109037421
17:10:01.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:10:01.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:10:01.231 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
17:10:01.235 [Lua] [PeerSM] 110000102c98cd3 :: on_exit WaitingForPlayers
17:10:01.235 [Lua] [PeerSM] 110000102c98cd3 :: on_enter InGame
17:10:01.235 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForPlayers
17:10:01.235 [Lua] [PeerSM] 110000109037421 :: on_enter InGame
17:10:01.248 [Lua] Switching ConflictSettings: to: skaven
17:10:01.248 [Lua] pacing=default
17:10:01.248 [Lua] roaming=nil
17:10:01.248 [Lua] specials=skaven
17:10:01.248 [Lua] debug_color=orange
17:10:01.248 [Lua] contained_breeds=nil
17:10:01.248 [Lua] pack_spawning=skaven
17:10:01.248 [Lua] disabled=false
17:10:01.248 [Lua] factions=nil
17:10:01.248 [Lua] boss=skaven
17:10:01.248 [Lua] horde=default
17:10:01.248 [Lua] name=skaven
17:10:01.248 [Lua] intensity=default
17:10:01.248 [Lua] ---
17:10:01.374 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105a28215 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:10:01.375 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
17:10:01.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:10:01.425 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000109037421 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:10:01.425 [Lua] Adding player sync data to peer=110000109037421 local_player_id=1
17:10:01.425 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000109037421 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:10:01.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
17:10:01.427 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:10:01.428 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102c98cd3 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:10:01.429 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
17:10:01.429 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:10:01.563 [Lua] StateInGameRunning:_game_actually_starts()
17:10:01.563 [Lua] #################################################################################################################
17:10:01.563 [Lua] [Loading Time]: 00:00:55 [Transition]: inn_level-dlc_bogenhafen_slum [Members joined]: 0 [Members Left]: 0 [Is Server]: true
17:10:01.563 [Lua] #################################################################################################################
17:10:01.563 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16
17:10:01.563 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
17:10:01.580 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16
17:10:01.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
17:10:01.664 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
17:10:01.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16
17:10:01.802 [Lua] Commit load time data
17:10:04.816 [Lua] Set lobby begin:
17:10:04.816 [Lua] Lobby data twitch_enabled = false
17:10:04.816 [Lua] Lobby data power_level = 588
17:10:04.816 [Lua] Lobby data unique_server_name = Fizland
17:10:04.816 [Lua] Lobby data difficulty_tweak = 0
17:10:04.816 [Lua] Lobby data host = 1100001000372d3
17:10:04.816 [Lua] Lobby data game_mode = 2
17:10:04.817 [Lua] Lobby data is_private = false
17:10:04.817 [Lua] Lobby data match_started = true
17:10:04.817 [Lua] Lobby data mechanism = adventure
17:10:04.817 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:10:04.817 [Lua] Lobby data player_slot_1 = 0:0
17:10:04.817 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:10:04.818 [Lua] Lobby data eac_authorized = true
17:10:04.818 [Lua] Lobby data quick_game = true
17:10:04.818 [Lua] Lobby data weave_name = false
17:10:04.818 [Lua] Lobby data matchmaking = true
17:10:04.818 [Lua] Lobby data difficulty = hardest
17:10:04.818 [Lua] Lobby data country_code = GB
17:10:04.818 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:10:04.819 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:10:04.819 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:10:04.819 [Lua] Lobby data num_players = 4
17:10:04.819 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:10:04.819 [Lua] Lobby data current_level_key = inn_level
17:10:04.819 [Lua] Set lobby end.
17:10:09.830 [Lua] Set lobby begin:
17:10:09.830 [Lua] Lobby data twitch_enabled = false
17:10:09.830 [Lua] Lobby data power_level = 769
17:10:09.830 [Lua] Lobby data unique_server_name = Fizland
17:10:09.830 [Lua] Lobby data difficulty_tweak = 0
17:10:09.830 [Lua] Lobby data host = 1100001000372d3
17:10:09.830 [Lua] Lobby data game_mode = 2
17:10:09.830 [Lua] Lobby data is_private = false
17:10:09.831 [Lua] Lobby data match_started = true
17:10:09.831 [Lua] Lobby data mechanism = adventure
17:10:09.831 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:10:09.831 [Lua] Lobby data player_slot_1 = 0:0
17:10:09.831 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:10:09.831 [Lua] Lobby data eac_authorized = true
17:10:09.831 [Lua] Lobby data quick_game = true
17:10:09.832 [Lua] Lobby data weave_name = false
17:10:09.832 [Lua] Lobby data matchmaking = true
17:10:09.832 [Lua] Lobby data difficulty = hardest
17:10:09.832 [Lua] Lobby data country_code = GB
17:10:09.832 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:10:09.832 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:10:09.833 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:10:09.833 [Lua] Lobby data num_players = 4
17:10:09.833 [Lua] Lobby data player_slot_3 = 110000102c98cd3:1
17:10:09.833 [Lua] Lobby data current_level_key = inn_level
17:10:09.833 [Lua] Set lobby end.
17:10:28.165 [Lua] Players are leaving the safe zone
17:10:34.022 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:10:34.039 [Lua] Spline already found!
17:10:34.076 [Lua] Init group template: spline_patrol
17:10:38.023 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:38.512 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:10:39.944 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:40.316 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:10:40.333 [Lua] Spline already found!
17:10:40.369 [Lua] Init group template: spline_patrol
17:10:40.410 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:10:44.136 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:44.642 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:10:46.021 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:46.294 [Lua] spawning mini patrol
17:10:46.597 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:10:46.884 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:47.404 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:10:50.447 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:51.292 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:10:51.347 [Lua] Init group template: mini_patrol
17:10:52.677 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:53.133 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:10:54.464 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:55.018 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:10:55.221 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:55.693 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:10:55.929 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:56.385 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:10:56.672 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:57.094 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:10:57.380 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:57.802 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:10:58.122 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:58.528 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:10:58.967 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:59.141 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:10:59.158 [Lua] Spline already found!
17:10:59.195 [Lua] Init group template: spline_patrol
17:10:59.352 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:11:06.426 [Lua] Mini patrol killed! 3
17:11:10.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:11:10.406 [Lua] event horde ends!
17:11:12.750 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source.
17:11:13.323 [Lua] Time for new HOOORDE! multi_first_wave
17:11:13.323 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
17:11:13.324 [Lua] horde requested: ambush
17:11:13.324 [Lua] setting up ambush-horde
17:11:13.324 [Lua] Composing horde 'large' .. using variant 'plain'
17:11:13.324 [Lua] -> spawning: 54
17:11:13.324 [Lua] horde crated with id 5 of type ambush
17:11:13.324 [Lua] ambush horde has started
17:11:19.369 [Lua] Init group template: horde
17:11:20.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:11:23.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:11:23.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xbe03, position: 0
17:11:24.652 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:25.266 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:11:27.848 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
17:11:27.848 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:11:27.848 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
17:11:27.848 [Lua] horde requested: ambush
17:11:27.848 [Lua] setting up ambush-horde
17:11:27.848 [Lua] Composing horde 'large' .. using variant 'plain'
17:11:27.848 [Lua] -> spawning: 56
17:11:27.848 [Lua] horde crated with id 6 of type ambush
17:11:27.848 [Lua] ambush horde has started
17:11:32.344 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:32.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:11:32.689 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:11:33.080 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:33.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:11:33.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xc670, position: 0
17:11:33.398 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:11:33.506 [Lua] Init group template: horde
17:11:41.353 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 26 size: 65 action: nil
17:11:42.072 [Lua] HORDE: last wave, reset to standard horde delay
17:11:42.072 [Lua] Time for new HOOORDE! multi_last_wave
17:11:42.072 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
17:11:42.072 [Lua] horde requested: ambush
17:11:42.072 [Lua] setting up ambush-horde
17:11:42.072 [Lua] Composing horde 'large' .. using variant 'plain'
17:11:42.072 [Lua] -> spawning: 53
17:11:42.072 [Lua] horde crated with id 7 of type ambush
17:11:42.072 [Lua] ambush horde has started
17:11:44.209 [Lua] Horde killed: ?
17:11:44.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:11:44.900 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:11:44.920 [Lua] Spline already found!
17:11:44.964 [Lua] Init group template: spline_patrol
17:11:45.524 [Lua] replace_hidden_spawners -> first try found: 0 cover points
17:11:45.524 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
17:11:45.524 [Lua] replace_hidden_spawners -> replacing hidden spawners!
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.524 [Lua] ->moving spawner
17:11:45.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:11:45.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 1212304
17:11:46.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:11:47.691 [Lua] Init group template: horde
17:11:51.808 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:52.741 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:11:54.535 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:55.134 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:11:55.867 [Lua] Horde killed: ?
17:11:56.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:11:57.088 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:57.828 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:11:59.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:12:02.885 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:02.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:12:03.617 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:12:04.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:12:04.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:12:04.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:12:04.730 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:05.697 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:12:06.436 [Lua] Horde killed: ?
17:12:14.631 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:12:14.648 [Lua] Spline already found!
17:12:14.685 [Lua] Init group template: spline_patrol
17:12:19.417 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:12:19.434 [Lua] Spline already found!
17:12:19.572 [Lua] Init group template: spline_patrol
17:12:21.004 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:12:21.021 [Lua] Spline already found!
17:12:21.061 [Lua] Init group template: spline_patrol
17:12:21.090 [Lua] spawning mini patrol
17:12:26.143 [Lua] Init group template: mini_patrol
17:12:26.273 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:26.710 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:12:37.067 [Lua] Mini patrol killed! 12
17:12:41.890 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:42.479 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:12:45.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:12:45.186 [Lua] event horde ends!
17:12:45.809 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:46.366 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:12:50.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:12:51.929 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c98cd3
17:12:51.931 [Lua] [ChatManager][1]System: Foxy has left the game
17:12:51.931 [Lua] [PeerSM] 110000102c98cd3 :: on_exit InGame
17:12:51.931 [Lua] [PeerSM] 110000102c98cd3 :: on_enter Disconnecting
17:12:51.931 [Lua] [PSM] Disconnecting peer 110000102c98cd3
17:12:51.931 [Lua] [PSM] Disconnected peer 110000102c98cd3 is being removed from session.
17:12:51.931 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c98cd3
17:12:51.931 [Lua] [GameNetworkManager] destroying game object with go_id=72
17:12:51.931 [Lua] [PeerSM] 110000102c98cd3 :: on_exit Disconnecting
17:12:51.931 [Lua] [PeerSM] 110000102c98cd3 :: on_enter Disconnected
17:12:51.931 [Lua] Set lobby begin:
17:12:51.931 [Lua] Lobby data twitch_enabled = false
17:12:51.931 [Lua] Lobby data power_level = 769
17:12:51.931 [Lua] Lobby data unique_server_name = Fizland
17:12:51.932 [Lua] Lobby data difficulty_tweak = 0
17:12:51.932 [Lua] Lobby data host = 1100001000372d3
17:12:51.932 [Lua] Lobby data game_mode = 2
17:12:51.932 [Lua] Lobby data is_private = false
17:12:51.932 [Lua] Lobby data match_started = true
17:12:51.932 [Lua] Lobby data mechanism = adventure
17:12:51.933 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:12:51.933 [Lua] Lobby data player_slot_1 = 0:0
17:12:51.933 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:12:51.933 [Lua] Lobby data eac_authorized = true
17:12:51.933 [Lua] Lobby data quick_game = true
17:12:51.934 [Lua] Lobby data weave_name = false
17:12:51.934 [Lua] Lobby data matchmaking = true
17:12:51.934 [Lua] Lobby data difficulty = hardest
17:12:51.934 [Lua] Lobby data country_code = GB
17:12:51.935 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:12:51.935 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:12:51.935 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:12:51.935 [Lua] Lobby data num_players = 4
17:12:51.936 [Lua] Lobby data player_slot_3 = 0:0
17:12:51.936 [Lua] Lobby data current_level_key = inn_level
17:12:51.936 [Lua] Set lobby end.
17:12:51.936 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102c98cd3)
17:12:51.936 [EAC] EAC server lost client 110000102c98cd3
17:12:51.936 [EACServer] [17:12:51:936][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102C98CD3 PlayerGUID: 76561198007028947
17:12:51.936 [Lua] LobbyInternal.close_channel lobby: userdata: 0x08304ae8, channel: 8
17:12:51.936 [SteamVoipClient] select_out(110000102c98cd3, off)
17:12:51.936 [SteamVoipClient] select_in(110000102c98cd3, off)
17:12:51.936 [Lua] [GameNetworkManager] destroying game object with go_id=78
17:12:51.940 [Lua] player (1100001000372d3,2) was put into party 1
17:12:51.955 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=298
17:12:51.955 [Lua] Assigning peer(1100001000372d3:2) to profile(3) career(2)
17:12:51.955 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000372d3) local_player_id(2) profile_index(3) career_index(2)
17:12:51.955 [Lua] Set lobby begin:
17:12:51.955 [Lua] Lobby data twitch_enabled = false
17:12:51.956 [Lua] Lobby data power_level = 769
17:12:51.956 [Lua] Lobby data unique_server_name = Fizland
17:12:51.956 [Lua] Lobby data difficulty_tweak = 0
17:12:51.956 [Lua] Lobby data host = 1100001000372d3
17:12:51.957 [Lua] Lobby data game_mode = 2
17:12:51.957 [Lua] Lobby data is_private = false
17:12:51.957 [Lua] Lobby data match_started = true
17:12:51.957 [Lua] Lobby data mechanism = adventure
17:12:51.957 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:12:51.957 [Lua] Lobby data player_slot_1 = 0:0
17:12:51.957 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:12:51.958 [Lua] Lobby data eac_authorized = true
17:12:51.958 [Lua] Lobby data quick_game = true
17:12:51.958 [Lua] Lobby data weave_name = false
17:12:51.958 [Lua] Lobby data matchmaking = true
17:12:51.958 [Lua] Lobby data difficulty = hardest
17:12:51.958 [Lua] Lobby data country_code = GB
17:12:51.958 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:12:51.959 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:12:51.959 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:12:51.959 [Lua] Lobby data num_players = 4
17:12:51.959 [Lua] Lobby data player_slot_3 = 0:0
17:12:51.959 [Lua] Lobby data current_level_key = inn_level
17:12:51.959 [Lua] Set lobby end.
17:12:51.959 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:12:51.960 [Lua]
17:12:51.960 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
17:12:51.960 [Lua] [wwise/handgun_rifle] = false (boolean)
17:12:51.960 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
17:12:51.960 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:12:51.960 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02] = false (boolean)
17:12:51.960 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
17:12:51.960 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
17:12:51.960 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
17:12:51.960 [Lua]
17:12:51.960 [Lua]
17:12:51.960 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
17:12:51.960 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02] = false (boolean)
17:12:51.960 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
17:12:51.960 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean)
17:12:51.960 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
17:12:51.960 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
17:12:51.960 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
17:12:51.960 [Lua] [wwise/handgun_rifle] = false (boolean)
17:12:51.960 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
17:12:51.960 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:12:51.960 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
17:12:51.960 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
17:12:51.960 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
17:12:51.960 [Lua]
17:12:51.967 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:5 my_peer_id:1100001000372d3
17:12:51.967 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:5 my_peer_id:1100001000372d3
17:12:51.967 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105a28215 inventory_sync_id:5 my_peer_id:1100001000372d3
17:12:51.986 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:5 my_peer_id:1100001000372d3
17:12:51.986 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:12:51.986 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, InventoryPackageSynchronizerClient, async-read,
17:12:51.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
17:12:51.986 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
17:12:51.986 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:12:51.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:12:51.986 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
17:12:51.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
17:12:51.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
17:12:52.007 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.034 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
17:12:52.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
17:12:52.051 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:12:52.053 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
17:12:52.054 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_07, InventoryPackageSynchronizerClient
17:12:52.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
17:12:52.055 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_02, InventoryPackageSynchronizerClient
17:12:52.069 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.090 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.131 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.189 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.210 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.265 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.284 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.284 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.326 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.364 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.385 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.409 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.449 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.469 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.490 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.493 [Lua] [Matchmaking] Handshake host removing client 110000102c98cd3
17:12:52.529 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.578 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.596 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.673 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.694 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.732 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.771 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:52.771 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.810 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.846 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.866 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
17:12:52.866 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
17:12:52.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
17:12:52.900 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.934 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:52.987 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:53.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
17:12:53.008 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
17:12:53.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
17:12:53.027 [Connection] Dropped voip chunk from 110000102c98cd3 because channel 11 can't communicate
17:12:53.349 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:12:53.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
17:12:53.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
17:12:53.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
17:12:53.657 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
17:12:53.657 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
17:12:53.659 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
17:12:53.882 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
17:12:53.882 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
17:12:53.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
17:12:54.121 [Handshaker] Lost connection 242 to 110000102c98cd3
17:12:54.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
17:12:54.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
17:12:54.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
17:12:54.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
17:12:54.508 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
17:12:54.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
17:12:54.699 [Lua] [NetworkServer] Changing num_players from 4 to 3
17:12:54.699 [Lua] Players: 3
17:12:54.699 [Lua] Set lobby begin:
17:12:54.699 [Lua] Lobby data twitch_enabled = false
17:12:54.699 [Lua] Lobby data power_level = 769
17:12:54.700 [Lua] Lobby data unique_server_name = Fizland
17:12:54.700 [Lua] Lobby data difficulty_tweak = 0
17:12:54.700 [Lua] Lobby data host = 1100001000372d3
17:12:54.700 [Lua] Lobby data game_mode = 2
17:12:54.700 [Lua] Lobby data is_private = false
17:12:54.700 [Lua] Lobby data match_started = true
17:12:54.701 [Lua] Lobby data mechanism = adventure
17:12:54.701 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:12:54.701 [Lua] Lobby data player_slot_1 = 0:0
17:12:54.701 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:12:54.701 [Lua] Lobby data eac_authorized = true
17:12:54.702 [Lua] Lobby data quick_game = true
17:12:54.702 [Lua] Lobby data weave_name = false
17:12:54.702 [Lua] Lobby data matchmaking = true
17:12:54.702 [Lua] Lobby data difficulty = hardest
17:12:54.702 [Lua] Lobby data country_code = GB
17:12:54.703 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:12:54.703 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:12:54.703 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:12:54.703 [Lua] Lobby data num_players = 3
17:12:54.703 [Lua] Lobby data player_slot_3 = 0:0
17:12:54.703 [Lua] Lobby data current_level_key = inn_level
17:12:54.704 [Lua] Set lobby end.
17:12:54.704 [Lua] [LobbyMembers] Member left 110000102c98cd3
17:12:54.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
17:12:54.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
17:12:54.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
17:12:55.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
17:12:55.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
17:12:55.053 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
17:12:55.974 [Lua] Set lobby begin:
17:12:55.974 [Lua] Lobby data twitch_enabled = false
17:12:55.974 [Lua] Lobby data power_level = 747
17:12:55.975 [Lua] Lobby data unique_server_name = Fizland
17:12:55.975 [Lua] Lobby data difficulty_tweak = 0
17:12:55.975 [Lua] Lobby data host = 1100001000372d3
17:12:55.975 [Lua] Lobby data game_mode = 2
17:12:55.975 [Lua] Lobby data is_private = false
17:12:55.975 [Lua] Lobby data match_started = true
17:12:55.976 [Lua] Lobby data mechanism = adventure
17:12:55.976 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:12:55.976 [Lua] Lobby data player_slot_1 = 0:0
17:12:55.976 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:12:55.976 [Lua] Lobby data eac_authorized = true
17:12:55.976 [Lua] Lobby data quick_game = true
17:12:55.976 [Lua] Lobby data weave_name = false
17:12:55.977 [Lua] Lobby data matchmaking = true
17:12:55.977 [Lua] Lobby data difficulty = hardest
17:12:55.977 [Lua] Lobby data country_code = GB
17:12:55.977 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:12:55.977 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:12:55.977 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:12:55.978 [Lua] Lobby data num_players = 3
17:12:55.978 [Lua] Lobby data player_slot_3 = 0:0
17:12:55.978 [Lua] Lobby data current_level_key = inn_level
17:12:55.978 [Lua] Set lobby end.
17:12:56.963 [Lua] test
17:12:56.966 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.60499999999999998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:12:56.966 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=302
17:12:56.982 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template
17:12:56.983 [Lua] updating bot weapon metadata for weapon: handgun_template_2
17:12:57.170 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:12:57.190 [Lua] Spline already found!
17:12:57.241 [Lua] Init group template: spline_patrol
17:12:59.921 [Lua] Time for new HOOORDE! multi_first_wave
17:12:59.921 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
17:12:59.921 [Lua] horde requested: vector
17:12:59.921 [Lua] setting up vector-horde
17:12:59.921 [Lua] Composing horde 'large' .. using variant 'plain'
17:12:59.921 [Lua] --> horde wants to spawn behind players (0.76807368746987/0.67
17:12:59.921 [Lua] -> spawning: 56
17:12:59.922 [Lua] horde crated with id 14 of type vector
17:12:59.922 [Lua] vector horde has started
17:13:00.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:00.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:00.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:00.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:00.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:01.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:01.438 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:01.839 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:01.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:03.466 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:04.155 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:04.890 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:05.282 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:05.654 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:06.028 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:06.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:06.775 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:07.518 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:07.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:09.116 [Lua] Init group template: horde
17:13:09.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:13:12.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:13.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:16.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:18.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:19.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:25.829 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:26.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:26.599 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:26.669 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:27.132 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:27.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:28.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:28.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:28.800 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
17:13:28.800 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:13:28.800 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
17:13:28.800 [Lua] horde requested: vector
17:13:28.800 [Lua] setting up vector-horde
17:13:28.800 [Lua] Composing horde 'large' .. using variant 'plain'
17:13:28.800 [Lua] --> horde wants to spawn ahead of players (0.45210112706317/0.67
17:13:28.800 [Lua] -> spawning: 56
17:13:28.800 [Lua] horde crated with id 15 of type vector
17:13:28.800 [Lua] vector horde has started
17:13:29.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:31.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:34.455 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:13:34.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 1212304
17:13:34.813 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:35.220 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:35.556 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:35.936 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:36.276 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:36.705 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:37.915 [Lua] HORDE: Pushing horde in time; too many units out 69
17:13:37.989 [Lua] Init group template: horde
17:13:40.777 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:42.173 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:43.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:48.199 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:48.577 [Lua] Horde killed: ?
17:13:48.889 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:49.093 [Lua] HORDE: last wave, reset to standard horde delay
17:13:49.093 [Lua] Time for new HOOORDE! multi_last_wave
17:13:49.093 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
17:13:49.093 [Lua] horde requested: vector
17:13:49.093 [Lua] setting up vector-horde
17:13:49.093 [Lua] Composing horde 'large' .. using variant 'plain'
17:13:49.093 [Lua] --> horde wants to spawn behind players (0.69324063742292/0.67
17:13:49.094 [Lua] -> spawning: 57
17:13:49.094 [Lua] horde crated with id 16 of type vector
17:13:49.094 [Lua] vector horde has started
17:13:51.196 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:51.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:13:51.713 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:53.895 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:54.781 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:58.315 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:58.369 [Lua] Init group template: horde
17:13:58.997 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:13:59.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:13:59.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 1212304
17:14:06.170 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109037421
17:14:06.171 [Lua] [GameNetworkManager] destroying game object with go_id=77
17:14:06.710 [Lua] Horde killed: ?
17:14:06.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:14:07.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:14:08.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:14:13.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:14:18.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:14:19.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:14:22.253 [Lua] Coordinated attack!
17:14:24.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:14:24.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 1212304
17:14:28.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:14:29.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:14:31.263 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000109037421 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:14:31.264 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=341
17:14:31.265 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
17:14:32.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:14:32.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:14:32.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:14:34.463 [Lua] Horde killed: ?
17:14:49.141 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
17:14:49.478 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:14:49.495 [Lua] Spline already found!
17:14:49.550 [Lua] Init group template: spline_patrol
17:14:49.780 [Lua] [ChatManager][1]System: AForEffort picked up a piece of Ravaged Art
17:14:51.870 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 7 23
17:14:55.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:15:05.292 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:15:05.311 [Lua] Spline already found!
17:15:05.358 [Lua] Init group template: spline_patrol
17:15:07.609 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:15:07.631 [Lua] Spline already found!
17:15:07.716 [Lua] Init group template: spline_patrol
17:15:07.943 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
17:15:07.943 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
17:15:07.966 [Lua] > starting new spline, using new navbot: standard , id: boss_3
17:15:08.003 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:15:08.006 [Lua] > continuing spline boss_3 index: 2 retries: 0
17:15:08.022 [Lua] Spline already found!
17:15:08.034 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.034 [Lua] > continuing spline boss_3 index: 3 retries: 0
17:15:08.075 [Lua] Init group template: spline_patrol
17:15:08.111 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.111 [Lua] > continuing spline boss_3 index: 4 retries: 0
17:15:08.176 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.176 [Lua] > continuing spline boss_3 index: 5 retries: 0
17:15:08.220 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.220 [Lua] > continuing spline boss_3 index: 6 retries: 0
17:15:08.263 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.263 [Lua] > continuing spline boss_3 index: 7 retries: 0
17:15:08.307 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.307 [Lua] > continuing spline boss_3 index: 8 retries: 0
17:15:08.353 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.353 [Lua] > continuing spline boss_3 index: 9 retries: 0
17:15:08.403 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.403 [Lua] > continuing spline boss_3 index: 10 retries: 0
17:15:08.450 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.450 [Lua] > continuing spline boss_3 index: 11 retries: 0
17:15:08.494 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.494 [Lua] > continuing spline boss_3 index: 12 retries: 0
17:15:08.534 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.534 [Lua] > continuing spline boss_3 index: 13 retries: 0
17:15:08.603 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.603 [Lua] > continuing spline boss_3 index: 14 retries: 0
17:15:08.650 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.650 [Lua] > continuing spline boss_3 index: 15 retries: 0
17:15:08.720 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.720 [Lua] > continuing spline boss_3 index: 16 retries: 0
17:15:08.771 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.771 [Lua] > continuing spline boss_3 index: 17 retries: 0
17:15:08.824 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.824 [Lua] > continuing spline boss_3 index: 18 retries: 0
17:15:08.872 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.872 [Lua] > continuing spline boss_3 index: 19 retries: 0
17:15:08.919 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.919 [Lua] > continuing spline boss_3 index: 20 retries: 0
17:15:08.994 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:08.994 [Lua] > continuing spline boss_3 index: 21 retries: 0
17:15:09.038 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.038 [Lua] > continuing spline boss_3 index: 22 retries: 0
17:15:09.079 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.079 [Lua] > continuing spline boss_3 index: 23 retries: 0
17:15:09.119 [Lua] Coordinated attack!
17:15:09.121 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.121 [Lua] > continuing spline boss_3 index: 24 retries: 0
17:15:09.163 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.163 [Lua] > continuing spline boss_3 index: 25 retries: 0
17:15:09.203 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.203 [Lua] > continuing spline boss_3 index: 26 retries: 0
17:15:09.264 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.264 [Lua] > continuing spline boss_3 index: 27 retries: 0
17:15:09.331 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.331 [Lua] > continuing spline boss_3 index: 28 retries: 0
17:15:09.398 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.398 [Lua] > continuing spline boss_3 index: 29 retries: 0
17:15:09.439 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.439 [Lua] > continuing spline boss_3 index: 30 retries: 0
17:15:09.479 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.479 [Lua] > continuing spline boss_3 index: 31 retries: 0
17:15:09.520 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.520 [Lua] > continuing spline boss_3 index: 32 retries: 0
17:15:09.561 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.562 [Lua] > continuing spline boss_3 index: 33 retries: 0
17:15:09.605 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.605 [Lua] > continuing spline boss_3 index: 34 retries: 0
17:15:09.627 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.627 [Lua] > continuing spline boss_3 index: 35 retries: 0
17:15:09.667 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.667 [Lua] > continuing spline boss_3 index: 36 retries: 0
17:15:09.713 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
17:15:09.713 [Lua] > spline completed boss_3 retries: 0
17:15:10.067 [Lua] Init group template: spline_patrol
17:15:11.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:15:11.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:15:12.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:15:12.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:15:17.020 [Lua] spawning mini patrol
17:15:18.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x14a27, position: 0
17:15:18.455 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x14a50, position: 0
17:15:20.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:15:22.074 [Lua] Init group template: mini_patrol
17:15:37.969 [Lua] Time for new HOOORDE! multi_first_wave
17:15:37.969 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
17:15:37.969 [Lua] horde requested: vector_blob
17:15:37.969 [Lua] wants to spawn ahead within distance: 60
17:15:37.969 [Lua] horde crated with id 23 of type vector_blob
17:15:37.969 [Lua] managed to spawn 57/57 horde enemies
17:15:37.969 [Lua] vector blob horde has started
17:15:38.744 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:15:39.214 [Lua] Init group template: horde
17:15:41.122 [Lua] event horde ends!
17:15:47.155 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 11 size: 90 action: nil
17:15:51.010 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 4 size: 88 action: follow
17:15:51.024 [Lua] Mini patrol killed! 22
17:15:51.857 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 86 action: follow
17:15:54.994 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 85 action: follow
17:15:56.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x15c3d, position: 0
17:15:58.380 [Lua] HORDE: Pushing horde in time; too many units out 79
17:15:58.887 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:15:59.449 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
17:15:59.998 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:16:00.490 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
17:16:04.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:16:04.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 1212304
17:16:06.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:06.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:06.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:06.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:06.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:06.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:06.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:09.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:10.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:10.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:10.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:11.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:11.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:14.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:15.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:15.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:17.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:18.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:18.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:18.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:19.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:19.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:19.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:20.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:20.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:20.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:20.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:21.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:21.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:21.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:22.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:22.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:22.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:22.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:22.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:23.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:23.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:23.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:24.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:24.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:24.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:24.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:24.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:24.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:25.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:25.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:25.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:26.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:26.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:28.315 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105a28215
17:16:28.317 [Lua] [GameNetworkManager] destroying game object with go_id=76
17:16:29.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:16:29.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 1212304
17:16:30.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:31.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:32.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:33.768 [Lua] ready to jump failed
17:16:33.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:36.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:36.877 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
17:16:36.877 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:16:36.877 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
17:16:36.877 [Lua] horde requested: vector_blob
17:16:36.877 [Lua] wants to spawn ahead within distance: 60
17:16:36.877 [Lua] horde crated with id 24 of type vector_blob
17:16:36.877 [Lua] managed to spawn 59/59 horde enemies
17:16:36.877 [Lua] vector blob horde has started
17:16:38.177 [Lua] Init group template: horde
17:16:41.474 [Lua] fence jumping
17:16:41.663 [Lua] state dead despawn
17:16:41.685 [Lua] [GameNetworkManager] destroying game object with go_id=302
17:16:42.421 [Lua] ready to jump failed
17:16:43.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:47.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:16:51.189 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 68 size: 82 action: nil
17:16:51.521 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 79 size: 81 action: nil
17:16:52.880 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105a28215 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:16:52.881 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=465
17:16:52.882 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
17:16:54.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:16:54.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 1212304
17:16:54.724 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 79 action: follow
17:17:03.024 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 18 size: 69 action: nil
17:17:03.308 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 26 size: 68 action: nil
17:17:04.393 [Lua] HORDE: Pushing horde in time; too many units out 61
17:17:04.513 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 61 action: nil
17:17:06.108 [Lua] Horde killed: ?
17:17:06.127 [Lua] HORDE: last wave, reset to standard horde delay
17:17:06.127 [Lua] Time for new HOOORDE! multi_last_wave
17:17:06.127 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
17:17:06.127 [Lua] horde requested: vector_blob
17:17:06.127 [Lua] wants to spawn behind within distance: 60
17:17:06.127 [Lua] horde crated with id 25 of type vector_blob
17:17:06.127 [Lua] managed to spawn 58/58 horde enemies
17:17:06.127 [Lua] vector blob horde has started
17:17:06.845 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001000372d3, 3)
17:17:06.845 [Lua] test
17:17:06.848 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.8125)
17:17:06.848 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=467
17:17:07.537 [Lua] Init group template: horde
17:17:13.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:17:19.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:17:19.775 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 1212304
17:17:20.405 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 81 action: follow
17:17:23.898 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 80 action: nil
17:17:24.177 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 79 action: nil
17:17:26.945 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 77 action: nil
17:17:27.245 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 76 action: nil
17:17:27.245 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 75 action: nil
17:17:27.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:17:29.234 [Lua] [NetworkServer] Changing num_players from 3 to 4
17:17:29.234 [Lua] Players: 4
17:17:29.234 [Lua] Set lobby begin:
17:17:29.234 [Lua] Lobby data twitch_enabled = false
17:17:29.234 [Lua] Lobby data power_level = 747
17:17:29.234 [Lua] Lobby data unique_server_name = Fizland
17:17:29.234 [Lua] Lobby data difficulty_tweak = 0
17:17:29.235 [Lua] Lobby data host = 1100001000372d3
17:17:29.235 [Lua] Lobby data game_mode = 2
17:17:29.235 [Lua] Lobby data is_private = false
17:17:29.235 [Lua] Lobby data match_started = true
17:17:29.235 [Lua] Lobby data mechanism = adventure
17:17:29.235 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:17:29.236 [Lua] Lobby data player_slot_1 = 0:0
17:17:29.236 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:17:29.236 [Lua] Lobby data eac_authorized = true
17:17:29.236 [Lua] Lobby data quick_game = true
17:17:29.236 [Lua] Lobby data weave_name = false
17:17:29.236 [Lua] Lobby data matchmaking = true
17:17:29.237 [Lua] Lobby data difficulty = hardest
17:17:29.237 [Lua] Lobby data country_code = GB
17:17:29.237 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:17:29.237 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:17:29.237 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:17:29.238 [Lua] Lobby data num_players = 4
17:17:29.238 [Lua] Lobby data player_slot_3 = 0:0
17:17:29.238 [Lua] Lobby data current_level_key = inn_level
17:17:29.238 [Lua] Set lobby end.
17:17:29.238 [Lua] [LobbyMembers] Member joined 11000010985f91d
17:17:29.952 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 72 action: nil
17:17:30.066 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 71 action: nil
17:17:31.078 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 30 size: 71 action: move_to_players
17:17:31.925 [Lua] GOT approve_channel 15 11000010985f91d 1860000015e9caf
17:17:31.925 [EAC] EAC server has client 11000010985f91d and channel 15 (and owner 11000010985f91d)
17:17:31.925 [EACServer] [17:17:31:925][Windows][EAC Server] [Info][RegisterClient] Client: 011000010985F91D PlayerGUID: 76561198120040733 PlayerIP: 0.0.0.0 OwnerGUID: 76561198120040733 PlayerName: Disco Wombat
17:17:31.925 [Lua] Client with peer_id 11000010985f91d got APPROVED by server
17:17:31.926 [EACServer] [17:17:31:925][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 62280 ms.
17:17:31.926 [EACServer] [17:17:31:925][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
17:17:31.926 [EACServer] [17:17:31:925][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
17:17:31.927 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010985f91d'
17:17:31.927 [Lua] [PeerSM] 11000010985f91d :: on_enter Connecting
17:17:31.927 [Lua] [ChatManager][1]System: Disco Wombat is joining the game
17:17:32.079 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:17:32.080 [Lua] [Matchmaking] Got a handshake request from 11000010985f91d with user name 'Disco Wombat'
17:17:32.214 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000015e9caf from 11000010985f91d, replying lobby_ok
17:17:32.330 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010985f91d REPLY wh:0 | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:17:32.477 [Lua] Set lobby begin:
17:17:32.477 [Lua] Lobby data twitch_enabled = false
17:17:32.477 [Lua] Lobby data power_level = 747
17:17:32.477 [Lua] Lobby data unique_server_name = Fizland
17:17:32.478 [Lua] Lobby data difficulty_tweak = 0
17:17:32.478 [Lua] Lobby data host = 1100001000372d3
17:17:32.478 [Lua] Lobby data game_mode = 2
17:17:32.478 [Lua] Lobby data is_private = false
17:17:32.478 [Lua] Lobby data match_started = true
17:17:32.478 [Lua] Lobby data mechanism = adventure
17:17:32.479 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:17:32.479 [Lua] Lobby data player_slot_1 = 11000010985f91d:1
17:17:32.479 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:17:32.479 [Lua] Lobby data eac_authorized = true
17:17:32.479 [Lua] Lobby data quick_game = true
17:17:32.479 [Lua] Lobby data weave_name = false
17:17:32.480 [Lua] Lobby data matchmaking = true
17:17:32.480 [Lua] Lobby data difficulty = hardest
17:17:32.480 [Lua] Lobby data country_code = GB
17:17:32.480 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:17:32.480 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:17:32.481 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:17:32.481 [Lua] Lobby data num_players = 4
17:17:32.481 [Lua] Lobby data player_slot_3 = 0:0
17:17:32.481 [Lua] Lobby data current_level_key = inn_level
17:17:32.481 [Lua] Set lobby end.
17:17:32.481 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010985f91d
17:17:32.481 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010985f91d | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:17:34.841 [Lua] ### CLEARING PEER STATE FOR 11000010985f91d
17:17:34.841 [Lua] [PeerSM] 11000010985f91d :: on_exit Connecting
17:17:34.841 [Lua] [PeerSM] 11000010985f91d :: on_enter Connecting
17:17:34.903 [Lua] [ChatManager][1]System: Fizland picked up a Tome
17:17:34.983 [Lua] [PSM] Peer 11000010985f91d joined. Want to use profile index "1" and join party "0"
17:17:34.983 [Lua] Mechanism says: a client joined the game! 11000010985f91d
17:17:34.983 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010985f91d, connection_key=3)
17:17:34.983 [Lua] Sync dynamic to client:
17:17:35.266 [SteamVoipClient] select_out(11000010985f91d, on)
17:17:35.334 [SteamVoipClient] select_out(11000010985f91d, on)
17:17:35.334 [SteamVoipClient] select_in(11000010985f91d, on)
17:17:35.334 [SteamVoipClient] select_out(11000010985f91d, off)
17:17:36.307 [EACServer] [17:17:36:305][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010985F91D Session: 5 Status: Client Authenticated Message: Client authenticated.
17:17:36.310 [EAC] Peer 11000010985f91d switched EAC state to ClientAuthenticatedLocal
17:17:36.434 [EACServer] [17:17:36:433][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010985F91D.
17:17:36.734 [EACServer] [17:17:36:734][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010985F91D
17:17:36.734 [EACServer] [17:17:36:734][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010985F91D Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
17:17:36.735 [EAC] Peer 11000010985f91d switched EAC state to ClientAuthenticatedRemote
17:17:37.205 [Lua] player (11000010985f91d,1) was put into party 0
17:17:37.205 [Lua] [PeerSM] 11000010985f91d :: on_exit Connecting
17:17:37.205 [Lua] [PeerSM] 11000010985f91d :: on_enter Loading
17:17:37.205 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010985f91d dlc_bogenhafen_slum 0
17:17:37.205 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:17:37.205 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 11, User: 1100001000372d3 "Fizland"
<>
17:17:37.206 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_bogenhafen_slum<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum"
[2] self = table: 000000000D9B2DF0; previous_state = Connecting; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "11000010985f91d"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 5971741; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000FC9FFC0
[3] _ = table: 000000000D9B2DF0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000D9B2E90; dt = 0.020372575148940086; state_data = table: 000000000D9B2DF0; new_state = Loading
[5] self = table: 00000000083146F0; dt = 0.020372575148940086; peer_state_machines = table: 00000000083147C0; joined_peers = table: 0000000008314C80; game_session = [GameSession]; peer_id = "11000010985f91d"; peer_state_machine = table: 000000000D9B2E90
[6] self = table: 0000000000D9A9A0; dt = 0.020372575148940086; t = 484.93697706051171; network_manager = table: 00000000101B0610
[7] self = table: 0000000011695BD0; dt = 0.020372575148940086; t = 1046.9252225583186
[8] self = table: 0000000000097100; real_world_dt = 0.020372575148940086; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.020372575148940086; t = 1046.9252225583186
[9] dt = 0.020372575148940086
[2] server = table: 00000000083146F0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010985f91d"; wanted_profile_index = 1; resend_timer = 1.8632597494870424; resend_post_game_timer = 1.8573339376598597; clan_tag = "0"; peer_id = "11000010985f91d";
[4] current_state = Loading; function_memoize = table: 000000000D9B2E60; state_data = table: 000000000D9B2DF0;
[5] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 00000000101B0610; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 000000000B30F370;
[6] world_name = "level_world"; entity_system_bag = table: 0000000010D1A9A0; network_server = table: 00000000083146F0; entity_system = table: 000000000EB425C0; parent = table: 0000000000097100; _level_flow_events = table: 000000000F071330; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000007F51250; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007710ED0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.020397486165165901; peer_id = "1100001000372d3"; level = [Level]; network_timer_handler = table: 000000000C579800; network_event_delegate = table: 000000000B30F370; machines = table: 000000000F071A00; _camera_carrier = table: 000000000D2F7140; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; network_clock = table: 00000000013B2A80; statistics_db = table: 000000000B346C20; _lobby_host = table: 0000000008304910; dice_keeper = table: 000000000DA15E80; level_transition_handler = table: 00000000003BD5A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000D9A9A0;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 00000000076BEDF0;
<>
<>
17:17:39.467 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 77 action: nil
17:17:39.772 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 76 action: nil
17:17:40.451 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 77
17:17:42.197 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:17:42.197 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 82 action: nil
17:17:42.217 [Lua] Spline already found!
17:17:42.291 [Lua] Init group template: spline_patrol
17:17:42.737 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 85 action: nil
17:17:43.394 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 50 size: 86 action: nil
17:17:43.944 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 34 size: 87 action: follow
17:17:45.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:17:45.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 1212304
17:17:45.249 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 90 action: nil
17:17:45.269 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 89 action: nil
17:17:45.698 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 18 size: 86 action: nil
17:17:49.199 [Lua] ### Sending rpc_level_loaded
17:17:49.199 [Lua] #### Has state machine: true, peer_id: 11000010985f91d, level_id: 174
17:17:49.199 [Lua] Peer 11000010985f91d has loaded the level but not all enemies, so we wait
17:17:49.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:17:59.391 [Lua] Horde killed: ?
17:18:00.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1a56f, position: 0
17:18:00.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1a56e, position: 0
17:18:00.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1a56e, position: 0
17:18:00.876 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010985f91d, connection_key=3)
17:18:00.879 [Lua] [PeerSM] 11000010985f91d :: on_exit Loading
17:18:00.879 [Lua] [PeerSM] 11000010985f91d :: on_enter LoadingProfilePackages
17:18:00.879 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010985f91d inventory_sync_id:5 my_peer_id:1100001000372d3
17:18:01.103 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1a5aa, position: 0
17:18:01.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:04.657 [Lua] spawning mini patrol
17:18:05.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:05.240 [Flow] 1
17:18:06.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:06.235 [Flow] 2
17:18:06.235 [Flow] 3
17:18:06.295 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
17:18:09.308 [Lua] [PeerSM] 11000010985f91d :: on_exit LoadingProfilePackages
17:18:09.308 [Lua] [PeerSM] 11000010985f91d :: on_enter WaitingForEnterGame
17:18:09.747 [Lua] Init group template: mini_patrol
17:18:10.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:18:10.275 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 1212304
17:18:10.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:10.867 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:18:10.867 [Lua] [Matchmaking] Got a handshake request from 11000010985f91d with user name 'Disco Wombat'
17:18:10.870 [Lua] [PeerSM] 11000010985f91d :: on_exit WaitingForEnterGame
17:18:10.870 [Lua] [PeerSM] 11000010985f91d :: on_enter WaitingForGameObjectSync
17:18:10.897 [Lua] Breedfreezer (server) starting a hot join sync
17:18:10.897 [Lua] packing 0 units of breed chaos_marauder
17:18:10.897 [Lua] packing 6 units of breed skaven_clan_rat
17:18:10.897 [Lua] packing 1 units of breed skaven_storm_vermin
17:18:10.897 [Lua] packing 50 units of breed skaven_slave
17:18:10.897 [Lua] packing 0 units of breed chaos_fanatic
17:18:10.897 [Lua] packing 0 units of breed chaos_raider
17:18:10.897 [Lua] packing 0 units of breed chaos_warrior
17:18:10.897 [Lua] packing 0 units of breed chaos_berzerker
17:18:10.897 [Lua] packing 3 units of breed skaven_plague_monk
17:18:10.897 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:18:10.897 [Lua]
17:18:10.897 [Lua] [1] = 1 (number)
17:18:10.897 [Lua] [2] = 0 (number)
17:18:10.897 [Lua] [3] = 24 (number)
17:18:10.897 [Lua] [4] = 6 (number)
17:18:10.897 [Lua] [5] = 1 (number)
17:18:10.897 [Lua] [6] = 1 (number)
17:18:10.897 [Lua] [7] = 24 (number)
17:18:10.897 [Lua] [8] = 50 (number)
17:18:10.897 [Lua] [9] = 1 (number)
17:18:10.897 [Lua] [10] = 0 (number)
17:18:10.897 [Lua] [11] = 1 (number)
17:18:10.897 [Lua] [12] = 0 (number)
17:18:10.897 [Lua] [13] = 1 (number)
17:18:10.897 [Lua] [14] = 0 (number)
17:18:10.897 [Lua] [15] = 1 (number)
17:18:10.897 [Lua] [16] = 0 (number)
17:18:10.897 [Lua] [17] = 4 (number)
17:18:10.897 [Lua] [18] = 3 (number)
17:18:10.898 [Lua]
17:18:10.898 [Lua]
17:18:10.898 [Lua] [1] = 125 (number)
17:18:10.898 [Lua] [2] = 112 (number)
17:18:10.898 [Lua] [3] = 99 (number)
17:18:10.898 [Lua] [4] = 97 (number)
17:18:10.898 [Lua] [5] = 135 (number)
17:18:10.898 [Lua] [6] = 394 (number)
17:18:10.898 [Lua] [7] = 405 (number)
17:18:10.898 [Lua] [8] = 329 (number)
17:18:10.898 [Lua] [9] = 229 (number)
17:18:10.898 [Lua] [10] = 175 (number)
17:18:10.898 [Lua] [11] = 230 (number)
17:18:10.898 [Lua] [12] = 163 (number)
17:18:10.898 [Lua] [13] = 182 (number)
17:18:10.898 [Lua] [14] = 185 (number)
17:18:10.898 [Lua] [15] = 195 (number)
17:18:10.898 [Lua] [16] = 158 (number)
17:18:10.898 [Lua] [17] = 458 (number)
17:18:10.898 [Lua] [18] = 330 (number)
17:18:10.898 [Lua] [19] = 210 (number)
17:18:10.898 [Lua] [20] = 453 (number)
17:18:10.898 [Lua] [21] = 455 (number)
17:18:10.898 [Lua] [22] = 450 (number)
17:18:10.898 [Lua] [23] = 444 (number)
17:18:10.898 [Lua] [24] = 327 (number)
17:18:10.898 [Lua] [25] = 334 (number)
17:18:10.898 [Lua] [26] = 201 (number)
17:18:10.898 [Lua] [27] = 447 (number)
17:18:10.898 [Lua] [28] = 212 (number)
17:18:10.898 [Lua] [29] = 451 (number)
17:18:10.898 [Lua] [30] = 223 (number)
17:18:10.898 [Lua] [31] = 178 (number)
17:18:10.898 [Lua] [32] = 443 (number)
17:18:10.898 [Lua] [33] = 481 (number)
17:18:10.898 [Lua] [34] = 480 (number)
17:18:10.898 [Lua] [35] = 449 (number)
17:18:10.898 [Lua] [36] = 445 (number)
17:18:10.898 [Lua] [37] = 482 (number)
17:18:10.898 [Lua] [38] = 483 (number)
17:18:10.898 [Lua] [39] = 323 (number)
17:18:10.898 [Lua] [40] = 461 (number)
17:18:10.898 [Lua] [41] = 472 (number)
17:18:10.898 [Lua] [42] = 468 (number)
17:18:10.898 [Lua] [43] = 162 (number)
17:18:10.898 [Lua] [44] = 332 (number)
17:18:10.898 [Lua] [45] = 228 (number)
17:18:10.898 [Lua] [46] = 456 (number)
17:18:10.898 [Lua] [47] = 191 (number)
17:18:10.898 [Lua] [48] = 193 (number)
17:18:10.898 [Lua] [49] = 161 (number)
17:18:10.898 [Lua] [50] = 165 (number)
17:18:10.898 [Lua] [51] = 328 (number)
17:18:10.898 [Lua] [52] = 448 (number)
17:18:10.898 [Lua] [53] = 424 (number)
17:18:10.898 [Lua] [54] = 204 (number)
17:18:10.898 [Lua] [55] = 322 (number)
17:18:10.898 [Lua] [56] = 459 (number)
17:18:10.898 [Lua] [57] = 484 (number)
17:18:10.898 [Lua] [58] = 396 (number)
17:18:10.898 [Lua] [59] = 395 (number)
17:18:10.898 [Lua] [60] = 397 (number)
17:18:10.898 [Lua]
17:18:10.901 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=535
17:18:10.901 [Lua] RemotePlayer:create_game_object( ) 535
17:18:10.923 [Lua] Assigning peer(11000010985f91d:1) to profile(1) career(2)
17:18:10.923 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010985f91d) local_player_id(1) profile_index(1) career_index(2)
17:18:10.923 [Lua] Set lobby begin:
17:18:10.923 [Lua] Lobby data twitch_enabled = false
17:18:10.924 [Lua] Lobby data power_level = 747
17:18:10.924 [Lua] Lobby data unique_server_name = Fizland
17:18:10.924 [Lua] Lobby data difficulty_tweak = 0
17:18:10.924 [Lua] Lobby data host = 1100001000372d3
17:18:10.924 [Lua] Lobby data game_mode = 2
17:18:10.924 [Lua] Lobby data is_private = false
17:18:10.924 [Lua] Lobby data match_started = true
17:18:10.925 [Lua] Lobby data mechanism = adventure
17:18:10.925 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:18:10.925 [Lua] Lobby data player_slot_1 = 11000010985f91d:1
17:18:10.925 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:18:10.925 [Lua] Lobby data eac_authorized = true
17:18:10.925 [Lua] Lobby data quick_game = true
17:18:10.926 [Lua] Lobby data weave_name = false
17:18:10.926 [Lua] Lobby data matchmaking = true
17:18:10.926 [Lua] Lobby data difficulty = hardest
17:18:10.926 [Lua] Lobby data country_code = GB
17:18:10.926 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:18:10.926 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:18:10.926 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:18:10.927 [Lua] Lobby data num_players = 4
17:18:10.927 [Lua] Lobby data player_slot_3 = 0:0
17:18:10.927 [Lua] Lobby data current_level_key = inn_level
17:18:10.927 [Lua] Set lobby end.
17:18:10.927 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010985f91d | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:18:10.927 [Lua] [PeerSM] 11000010985f91d :: on_exit WaitingForGameObjectSync
17:18:10.927 [Lua] [PeerSM] 11000010985f91d :: on_enter WaitingForPlayers
17:18:10.948 [Lua] [PeerSM] 11000010985f91d :: on_exit WaitingForPlayers
17:18:10.948 [Lua] [PeerSM] 11000010985f91d :: on_enter InGame
17:18:11.393 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010985f91d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:18:11.393 [Lua] Adding player sync data to peer=11000010985f91d local_player_id=1
17:18:11.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105a28215 inventory_sync_id:6 my_peer_id:1100001000372d3
17:18:11.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010985f91d inventory_sync_id:6 my_peer_id:1100001000372d3
17:18:11.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:6 my_peer_id:1100001000372d3
17:18:11.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:6 my_peer_id:1100001000372d3
17:18:11.395 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010985f91d
17:18:11.407 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:6 my_peer_id:1100001000372d3
17:18:11.407 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
17:18:11.407 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
17:18:11.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:18:11.407 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
17:18:11.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:18:11.407 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
17:18:11.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:18:12.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
17:18:12.001 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
17:18:12.005 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
17:18:12.089 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
17:18:12.089 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
17:18:12.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
17:18:12.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
17:18:12.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
17:18:12.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01
17:18:12.399 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01
17:18:12.399 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01
17:18:12.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
17:18:12.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
17:18:12.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
17:18:12.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
17:18:12.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
17:18:12.702 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
17:18:12.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
17:18:12.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
17:18:12.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
17:18:12.834 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
17:18:13.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:13.603 [Lua] Set lobby begin:
17:18:13.603 [Lua] Lobby data twitch_enabled = false
17:18:13.603 [Lua] Lobby data power_level = 560
17:18:13.604 [Lua] Lobby data unique_server_name = Fizland
17:18:13.604 [Lua] Lobby data difficulty_tweak = 0
17:18:13.604 [Lua] Lobby data host = 1100001000372d3
17:18:13.605 [Lua] Lobby data game_mode = 2
17:18:13.605 [Lua] Lobby data is_private = false
17:18:13.605 [Lua] Lobby data match_started = true
17:18:13.605 [Lua] Lobby data mechanism = adventure
17:18:13.606 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:18:13.606 [Lua] Lobby data player_slot_1 = 11000010985f91d:1
17:18:13.606 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:18:13.606 [Lua] Lobby data eac_authorized = true
17:18:13.606 [Lua] Lobby data quick_game = true
17:18:13.607 [Lua] Lobby data weave_name = false
17:18:13.607 [Lua] Lobby data matchmaking = true
17:18:13.607 [Lua] Lobby data difficulty = hardest
17:18:13.607 [Lua] Lobby data country_code = GB
17:18:13.607 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:18:13.608 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:18:13.608 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:18:13.608 [Lua] Lobby data num_players = 4
17:18:13.608 [Lua] Lobby data player_slot_3 = 0:0
17:18:13.608 [Lua] Lobby data current_level_key = inn_level
17:18:13.608 [Lua] Set lobby end.
17:18:15.028 [Lua] player (11000010985f91d,1) was put into party 1
17:18:15.046 [Lua] [GameNetworkManager] destroying game object with go_id=467
17:18:15.050 [Lua] [GameNetworkManager] destroying game object with go_id=298
17:18:15.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:15.172 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010985f91d go_type=player_unit go_created_func_name=game_object_created_player_unit
17:18:15.174 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=543
17:18:15.174 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5)
17:18:16.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:16.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:17.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:17.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:18.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:18.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:18.570 [Lua] Set lobby begin:
17:18:18.571 [Lua] Lobby data twitch_enabled = false
17:18:18.571 [Lua] Lobby data power_level = 769
17:18:18.571 [Lua] Lobby data unique_server_name = Fizland
17:18:18.571 [Lua] Lobby data difficulty_tweak = 0
17:18:18.571 [Lua] Lobby data host = 1100001000372d3
17:18:18.571 [Lua] Lobby data game_mode = 2
17:18:18.571 [Lua] Lobby data is_private = false
17:18:18.572 [Lua] Lobby data match_started = true
17:18:18.572 [Lua] Lobby data mechanism = adventure
17:18:18.572 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:18:18.572 [Lua] Lobby data player_slot_1 = 11000010985f91d:1
17:18:18.572 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:18:18.572 [Lua] Lobby data eac_authorized = true
17:18:18.572 [Lua] Lobby data quick_game = true
17:18:18.573 [Lua] Lobby data weave_name = false
17:18:18.573 [Lua] Lobby data matchmaking = true
17:18:18.573 [Lua] Lobby data difficulty = hardest
17:18:18.573 [Lua] Lobby data country_code = GB
17:18:18.573 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:18:18.573 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:18:18.574 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:18:18.574 [Lua] Lobby data num_players = 4
17:18:18.574 [Lua] Lobby data player_slot_3 = 0:0
17:18:18.574 [Lua] Lobby data current_level_key = inn_level
17:18:18.574 [Lua] Set lobby end.
17:18:19.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:19.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:20.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:20.446 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010985f91d
17:18:20.447 [Lua] [ChatManager][1]System: Disco Wombat has left the game
17:18:20.447 [Lua] [PeerSM] 11000010985f91d :: on_exit InGame
17:18:20.448 [Lua] [PeerSM] 11000010985f91d :: on_enter Disconnecting
17:18:20.448 [Lua] [PSM] Disconnecting peer 11000010985f91d
17:18:20.448 [Lua] [PSM] Disconnected peer 11000010985f91d is being removed from session.
17:18:20.448 [Lua] [GameNetworkManager] game object was destroyed id=4096 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010985f91d
17:18:20.448 [Lua] [GameNetworkManager] destroying game object with go_id=535
17:18:20.448 [Lua] [PeerSM] 11000010985f91d :: on_exit Disconnecting
17:18:20.448 [Lua] [PeerSM] 11000010985f91d :: on_enter Disconnected
17:18:20.448 [Lua] Set lobby begin:
17:18:20.448 [Lua] Lobby data twitch_enabled = false
17:18:20.448 [Lua] Lobby data power_level = 769
17:18:20.448 [Lua] Lobby data unique_server_name = Fizland
17:18:20.448 [Lua] Lobby data difficulty_tweak = 0
17:18:20.448 [Lua] Lobby data host = 1100001000372d3
17:18:20.448 [Lua] Lobby data game_mode = 2
17:18:20.448 [Lua] Lobby data is_private = false
17:18:20.449 [Lua] Lobby data match_started = true
17:18:20.449 [Lua] Lobby data mechanism = adventure
17:18:20.449 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:18:20.449 [Lua] Lobby data player_slot_1 = 0:0
17:18:20.449 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:18:20.449 [Lua] Lobby data eac_authorized = true
17:18:20.449 [Lua] Lobby data quick_game = true
17:18:20.450 [Lua] Lobby data weave_name = false
17:18:20.450 [Lua] Lobby data matchmaking = true
17:18:20.450 [Lua] Lobby data difficulty = hardest
17:18:20.450 [Lua] Lobby data country_code = GB
17:18:20.450 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:18:20.450 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:18:20.451 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:18:20.451 [Lua] Lobby data num_players = 4
17:18:20.451 [Lua] Lobby data player_slot_3 = 0:0
17:18:20.451 [Lua] Lobby data current_level_key = inn_level
17:18:20.451 [Lua] Set lobby end.
17:18:20.451 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010985f91d)
17:18:20.451 [EAC] EAC server lost client 11000010985f91d
17:18:20.451 [EACServer] [17:18:20:450][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010985F91D PlayerGUID: 76561198120040733
17:18:20.451 [Lua] LobbyInternal.close_channel lobby: userdata: 0x08304ae8, channel: 15
17:18:20.451 [SteamVoipClient] select_out(11000010985f91d, off)
17:18:20.451 [SteamVoipClient] select_in(11000010985f91d, off)
17:18:20.451 [Lua] [GameNetworkManager] destroying game object with go_id=543
17:18:20.455 [Lua] player (1100001000372d3,2) was put into party 1
17:18:20.470 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=546
17:18:20.470 [Lua] Assigning peer(1100001000372d3:2) to profile(3) career(2)
17:18:20.470 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000372d3) local_player_id(2) profile_index(3) career_index(2)
17:18:20.470 [Lua] Set lobby begin:
17:18:20.470 [Lua] Lobby data twitch_enabled = false
17:18:20.470 [Lua] Lobby data power_level = 769
17:18:20.470 [Lua] Lobby data unique_server_name = Fizland
17:18:20.471 [Lua] Lobby data difficulty_tweak = 0
17:18:20.471 [Lua] Lobby data host = 1100001000372d3
17:18:20.471 [Lua] Lobby data game_mode = 2
17:18:20.471 [Lua] Lobby data is_private = false
17:18:20.471 [Lua] Lobby data match_started = true
17:18:20.471 [Lua] Lobby data mechanism = adventure
17:18:20.471 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:18:20.472 [Lua] Lobby data player_slot_1 = 0:0
17:18:20.472 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:18:20.472 [Lua] Lobby data eac_authorized = true
17:18:20.472 [Lua] Lobby data quick_game = true
17:18:20.472 [Lua] Lobby data weave_name = false
17:18:20.472 [Lua] Lobby data matchmaking = true
17:18:20.472 [Lua] Lobby data difficulty = hardest
17:18:20.473 [Lua] Lobby data country_code = GB
17:18:20.473 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:18:20.473 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:18:20.473 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:18:20.473 [Lua] Lobby data num_players = 4
17:18:20.473 [Lua] Lobby data player_slot_3 = 0:0
17:18:20.474 [Lua] Lobby data current_level_key = inn_level
17:18:20.474 [Lua] Set lobby end.
17:18:20.474 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:18:20.474 [Lua]
17:18:20.474 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
17:18:20.474 [Lua] [wwise/handgun_rifle] = false (boolean)
17:18:20.474 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
17:18:20.474 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:18:20.474 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02] = false (boolean)
17:18:20.474 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
17:18:20.474 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
17:18:20.474 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
17:18:20.474 [Lua]
17:18:20.474 [Lua]
17:18:20.474 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
17:18:20.474 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02] = false (boolean)
17:18:20.474 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:18:20.474 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
17:18:20.474 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
17:18:20.474 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean)
17:18:20.474 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
17:18:20.474 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
17:18:20.474 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
17:18:20.474 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
17:18:20.474 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
17:18:20.474 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
17:18:20.474 [Lua] [wwise/handgun_rifle] = false (boolean)
17:18:20.474 [Lua]
17:18:20.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:7 my_peer_id:1100001000372d3
17:18:20.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105a28215 inventory_sync_id:7 my_peer_id:1100001000372d3
17:18:20.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:7 my_peer_id:1100001000372d3
17:18:20.499 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:7 my_peer_id:1100001000372d3
17:18:20.503 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.505 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
17:18:20.520 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:20.545 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
17:18:20.545 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
17:18:20.562 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:18:20.562 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, InventoryPackageSynchronizerClient
17:18:20.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:18:20.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:18:20.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:18:20.577 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.594 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.596 [Lua] [Matchmaking] Handshake host removing client 11000010985f91d
17:18:20.629 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.641 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001000372d3, 3)
17:18:20.642 [Lua] test
17:18:20.644 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5118110179901123)
17:18:20.644 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=548
17:18:20.682 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.717 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.752 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.785 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.821 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.838 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:20.889 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.924 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.959 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:20.977 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.011 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.045 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:21.100 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.117 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.151 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.184 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.219 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.255 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:21.289 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.323 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.357 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.374 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.407 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.458 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.491 [Connection] Dropped voip chunk from 11000010985f91d because channel 17 can't communicate
17:18:21.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:22.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:22.536 [Handshaker] Lost connection 245 to 11000010985f91d
17:18:22.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:22.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:23.280 [Lua] [NetworkServer] Changing num_players from 4 to 3
17:18:23.280 [Lua] Players: 3
17:18:23.280 [Lua] Set lobby begin:
17:18:23.280 [Lua] Lobby data twitch_enabled = false
17:18:23.280 [Lua] Lobby data power_level = 769
17:18:23.280 [Lua] Lobby data unique_server_name = Fizland
17:18:23.280 [Lua] Lobby data difficulty_tweak = 0
17:18:23.280 [Lua] Lobby data host = 1100001000372d3
17:18:23.281 [Lua] Lobby data game_mode = 2
17:18:23.281 [Lua] Lobby data is_private = false
17:18:23.281 [Lua] Lobby data match_started = true
17:18:23.281 [Lua] Lobby data mechanism = adventure
17:18:23.281 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:18:23.281 [Lua] Lobby data player_slot_1 = 0:0
17:18:23.282 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:18:23.282 [Lua] Lobby data eac_authorized = true
17:18:23.282 [Lua] Lobby data quick_game = true
17:18:23.282 [Lua] Lobby data weave_name = false
17:18:23.282 [Lua] Lobby data matchmaking = true
17:18:23.282 [Lua] Lobby data difficulty = hardest
17:18:23.282 [Lua] Lobby data country_code = GB
17:18:23.283 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:18:23.283 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:18:23.283 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:18:23.283 [Lua] Lobby data num_players = 3
17:18:23.283 [Lua] Lobby data player_slot_3 = 0:0
17:18:23.284 [Lua] Lobby data current_level_key = inn_level
17:18:23.284 [Lua] Set lobby end.
17:18:23.284 [Lua] [LobbyMembers] Member left 11000010985f91d
17:18:23.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:23.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:23.654 [Lua] Set lobby begin:
17:18:23.654 [Lua] Lobby data twitch_enabled = false
17:18:23.654 [Lua] Lobby data power_level = 747
17:18:23.654 [Lua] Lobby data unique_server_name = Fizland
17:18:23.654 [Lua] Lobby data difficulty_tweak = 0
17:18:23.654 [Lua] Lobby data host = 1100001000372d3
17:18:23.655 [Lua] Lobby data game_mode = 2
17:18:23.655 [Lua] Lobby data is_private = false
17:18:23.655 [Lua] Lobby data match_started = true
17:18:23.655 [Lua] Lobby data mechanism = adventure
17:18:23.655 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:18:23.655 [Lua] Lobby data player_slot_1 = 0:0
17:18:23.656 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:18:23.656 [Lua] Lobby data eac_authorized = true
17:18:23.656 [Lua] Lobby data quick_game = true
17:18:23.656 [Lua] Lobby data weave_name = false
17:18:23.656 [Lua] Lobby data matchmaking = true
17:18:23.656 [Lua] Lobby data difficulty = hardest
17:18:23.657 [Lua] Lobby data country_code = GB
17:18:23.657 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:18:23.657 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:18:23.657 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:18:23.657 [Lua] Lobby data num_players = 3
17:18:23.657 [Lua] Lobby data player_slot_3 = 0:0
17:18:23.658 [Lua] Lobby data current_level_key = inn_level
17:18:23.658 [Lua] Set lobby end.
17:18:24.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:24.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:24.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:24.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:25.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:26.173 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
17:18:26.173 [Lua] [PeerSM] 110000109037421 :: on_exit InGame
17:18:26.173 [Lua] [PeerSM] 110000109037421 :: on_enter InPostGame
17:18:26.173 [Lua] [PeerSM] 1100001000372d3 :: on_exit InGame
17:18:26.173 [Lua] [PeerSM] 1100001000372d3 :: on_enter InPostGame
17:18:26.173 [Lua] [PeerSM] 110000105a28215 :: on_exit InGame
17:18:26.173 [Lua] [PeerSM] 110000105a28215 :: on_enter InPostGame
17:18:26.174 [Save] Saving `save_data`
17:18:26.174 [Lua] gm_event_end_conditions_met false true
17:18:26.177 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
17:18:26.177 [Lua] Game lost
17:18:26.181 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:18:26.184 [Save] Save done
17:18:26.184 [Save] Saving `save_data`
17:18:26.185 [Lua] generate_backend_stats 1100001000372d3:1
17:18:26.190 [Save] Save done
17:18:26.204 [Lua] PlayFabMirrorBase:_commit_internal nil
17:18:26.204 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:18:26.204 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:18:26.204 [Save] Saving `save_data`
17:18:26.210 [Save] Save done
17:18:26.219 [Lua] commit result success 9
17:18:26.219 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:18:26.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 17
17:18:26.219 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
17:18:26.390 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 17 3
17:18:26.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:26.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
17:18:27.255 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
17:18:27.255 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 17
17:18:27.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:18:27.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:18:27.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:18:27.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:18:27.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 0
17:18:27.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 17
17:18:29.646 [EACServer] [17:18:29:646][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
17:18:29.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 97882
17:18:29.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 97882
17:18:29.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa6e6, position: 97882
17:18:34.092 [Lua] ConflictDirector - destroy all units
17:18:34.102 [Lua] Horde killed: ?
17:18:34.104 [Lua] Mini patrol killed! 27
17:18:34.990 [Lua] TRANSITION nil nil inn_level
17:18:34.990 [Lua] Transition type "inn_level", is server: true
17:18:34.990 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
17:18:34.990 [Lua] [GameNetworkManager] Leaving game...
17:18:34.990 [Lua] [GameNetworkManager] Shutting down game session host.
17:18:34.990 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:18:34.990 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:18:34.990 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=544.17
17:18:35.006 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:18:36.997 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:18:37.030 [Lua] [Managers] Calling function on all managers:
17:18:37.031 [Lua] Clearing all global lookup lists
17:18:37.031 [Lua] [IngamePlayerListUI] - Destroy
17:18:37.031 [Lua] [EquipmentUI] - Destroy
17:18:37.031 [Lua] [AbilityUI] - Destroy
17:18:37.031 [Lua] [GamePadAbilityUI] - Destroy
17:18:37.031 [Lua] [GamePadEquipmentUI] - Destroy
17:18:37.031 [Lua] [IngameUI] destroy
17:18:37.243 [Lua] [Managers] Destroying manager group:
17:18:37.259 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:18:37.466 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
17:18:37.466 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
17:18:37.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
17:18:37.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
17:18:37.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
17:18:37.488 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
17:18:37.489 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
17:18:37.491 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
17:18:37.491 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
17:18:37.492 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
17:18:37.496 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
17:18:37.498 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
17:18:37.500 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
17:18:37.502 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
17:18:37.504 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
17:18:37.510 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
17:18:37.515 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
17:18:37.517 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
17:18:37.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
17:18:37.526 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
17:18:37.531 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
17:18:37.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
17:18:37.542 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
17:18:37.543 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
17:18:37.549 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
17:18:37.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
17:18:37.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
17:18:37.565 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
17:18:37.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
17:18:37.590 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
17:18:37.590 [Lua] [PeerSM] 110000109037421 :: on_exit InPostGame
17:18:37.590 [Lua] [PeerSM] 110000109037421 :: on_enter Loading
17:18:37.590 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109037421 inn_level 0
17:18:37.590 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:18:37.591 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 1100001000372d3 "Fizland"
<>
17:18:37.592 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009C40A60; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000109037421"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11638011; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000D3B3DB0
[3] _ = table: 0000000009C40A60; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "110000109037421"; peer_state_machine = table: 0000000009C43D90; current_state = InPostGame
[5] self = table: 0000000000D9A9A0; application_shutdown = nil; unit_spawner = table: 000000000DA0D1D0; world = [World]; unit_storage = table: 000000000410AC60; units = table: 000000000D9BE730; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 0000000000D9A9A0
[8] self = table: 0000000011695BD0; dt = 0.01682012714445591; t = 1106.167021985515; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.01682012714445591; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01682012714445591; t = 1106.167021985515
[10] dt = 0.01682012714445591
[2] server = table: 00000000083146F0; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000109037421"; loaded_level = "dlc_bogenhafen_slum"; wanted_profile_index = 2; resend_timer = 1.8482857551425695; resend_post_game_timer = 1.8657228592783213; peer_id = "110000109037421";
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 00000000101B0610; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "inn_level"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 000000000B30F370;
[5] world_name = "level_world"; entity_system_bag = table: 0000000010D1A9A0; network_server = table: 00000000083146F0; entity_system = table: 000000000EB425C0; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000F071330; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 533.77334913685922; input_manager = table: 0000000007F51250; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007710ED0; num_local_human_players = 1; _lobby_host = table: 0000000008304910; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01682012714445591; peer_id = "1100001000372d3"; level = [unknown light userdata]; network_event_delegate = table: 000000000B30F370; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; statistics_db = table: 000000000B346C20; exit_time = 544.17217177338898; dice_keeper = table: 000000000DA15E80; level_transition_handler = table: 00000000003BD5A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000D9A9A0;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000D9A9A0;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000D9A9A0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 00000000076BEDF0;
<>
<>
17:18:37.592 [Lua] [PeerSM] 1100001000372d3 :: on_exit InPostGame
17:18:37.592 [Lua] [PeerSM] 1100001000372d3 :: on_enter Loading
17:18:37.592 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001000372d3 inn_level 0
17:18:37.592 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:18:37.592 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 1100001000372d3 "Fizland"
<>
17:18:37.593 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000008317500; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "1100001000372d3"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11638011; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000D3B3DB0
[3] _ = table: 0000000008317500; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "1100001000372d3"; peer_state_machine = table: 00000000083175A0; current_state = InPostGame
[5] self = table: 0000000000D9A9A0; application_shutdown = nil; unit_spawner = table: 000000000DA0D1D0; world = [World]; unit_storage = table: 000000000410AC60; units = table: 000000000D9BE730; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 0000000000D9A9A0
[8] self = table: 0000000011695BD0; dt = 0.01682012714445591; t = 1106.167021985515; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.01682012714445591; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01682012714445591; t = 1106.167021985515
[10] dt = 0.01682012714445591
[2] server = table: 00000000083146F0; wanted_career_index = 3; loaded_level = "dlc_bogenhafen_slum"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9833299331367016; peer_id = "1100001000372d3";
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 00000000101B0610; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "inn_level"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 000000000B30F370;
[5] world_name = "level_world"; entity_system_bag = table: 0000000010D1A9A0; network_server = table: 00000000083146F0; entity_system = table: 000000000EB425C0; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000F071330; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 533.77334913685922; input_manager = table: 0000000007F51250; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007710ED0; num_local_human_players = 1; _lobby_host = table: 0000000008304910; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01682012714445591; peer_id = "1100001000372d3"; level = [unknown light userdata]; network_event_delegate = table: 000000000B30F370; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; statistics_db = table: 000000000B346C20; exit_time = 544.17217177338898; dice_keeper = table: 000000000DA15E80; level_transition_handler = table: 00000000003BD5A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000D9A9A0;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000D9A9A0;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000D9A9A0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 00000000076BEDF0;
<>
<>
17:18:37.594 [Lua] [PeerSM] 110000105a28215 :: on_exit InPostGame
17:18:37.594 [Lua] [PeerSM] 110000105a28215 :: on_enter Loading
17:18:37.594 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105a28215 inn_level 0
17:18:37.594 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:18:37.594 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 1100001000372d3 "Fizland"
<>
17:18:37.595 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000E898860; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000105a28215"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11638011; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000D3B3DB0
[3] _ = table: 000000000E898860; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "110000105a28215"; peer_state_machine = table: 000000000E898900; current_state = InPostGame
[5] self = table: 0000000000D9A9A0; application_shutdown = nil; unit_spawner = table: 000000000DA0D1D0; world = [World]; unit_storage = table: 000000000410AC60; units = table: 000000000D9BE730; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 0000000000D9A9A0
[8] self = table: 0000000011695BD0; dt = 0.01682012714445591; t = 1106.167021985515; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.01682012714445591; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01682012714445591; t = 1106.167021985515
[10] dt = 0.01682012714445591
[2] server = table: 00000000083146F0; loaded_level = "dlc_bogenhafen_slum"; wanted_career_index = 2; game_started = false; peer_id = "110000105a28215"; num_players = 1; wanted_party_index = 0; account_id = "110000105a28215"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8825669884681702; resend_post_game_timer = 1.8817154634743929;
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 00000000101B0610; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "inn_level"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 000000000B30F370;
[5] world_name = "level_world"; entity_system_bag = table: 0000000010D1A9A0; network_server = table: 00000000083146F0; entity_system = table: 000000000EB425C0; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000F071330; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 533.77334913685922; input_manager = table: 0000000007F51250; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007710ED0; num_local_human_players = 1; _lobby_host = table: 0000000008304910; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01682012714445591; peer_id = "1100001000372d3"; level = [unknown light userdata]; network_event_delegate = table: 000000000B30F370; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; statistics_db = table: 000000000B346C20; exit_time = 544.17217177338898; dice_keeper = table: 000000000DA15E80; level_transition_handler = table: 00000000003BD5A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000D9A9A0;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000D9A9A0;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000D9A9A0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 00000000076BEDF0;
<>
<>
17:18:37.595 [Lua] [Matchmaking] unregister rpcs
17:18:37.595 [Lua] ############### UNLOADING PACKAGES ###############
17:18:37.595 [Lua] [Managers] Calling function on all managers:
17:18:37.595 [Lua] [Managers] Destroying manager group:
17:18:37.595 [Lua] [Gamestate] Enter state StateLoading
17:18:37.601 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:18:37.602 [Lua] Found camera: end_screen_camera
17:18:37.602 [Lua] Found camera: end_screen_camera
17:18:37.602 [Lua] Found camera: end_screen_camera
17:18:37.602 [Lua] Found camera: end_screen_camera
17:18:37.602 [Lua] Found camera: end_screen_camera
17:18:37.602 [Lua] Found camera: end_screen_camera
17:18:37.602 [Lua] Found camera: end_screen_camera
17:18:37.602 [Lua] Found camera: end_screen_camera
17:18:37.602 [Lua] Found camera: end_screen_camera
17:18:37.602 [Lua] Found camera: end_screen_camera
17:18:37.602 [Lua] Found camera: end_screen_camera
17:18:37.602 [Lua] [EndViewState] Enter Substate EndViewStateSummary
17:18:37.604 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:18:37.604 [Lua] [Matchmaking] register rpcs
17:18:37.604 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
17:18:37.604 [Lua] Set lobby begin:
17:18:37.604 [Lua] Lobby data twitch_enabled = false
17:18:37.604 [Lua] Lobby data power_level = 0
17:18:37.604 [Lua] Lobby data unique_server_name = Fizland
17:18:37.604 [Lua] Lobby data difficulty_tweak = 0
17:18:37.604 [Lua] Lobby data host = 1100001000372d3
17:18:37.605 [Lua] Lobby data game_mode = 2
17:18:37.605 [Lua] Lobby data is_private = false
17:18:37.605 [Lua] Lobby data match_started = true
17:18:37.605 [Lua] Lobby data mechanism = adventure
17:18:37.605 [Lua] Lobby data level_key = dlc_bogenhafen_slum
17:18:37.605 [Lua] Lobby data player_slot_1 = 0:0
17:18:37.606 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:18:37.606 [Lua] Lobby data eac_authorized = true
17:18:37.606 [Lua] Lobby data quick_game = true
17:18:37.606 [Lua] Lobby data weave_name = false
17:18:37.606 [Lua] Lobby data matchmaking = true
17:18:37.607 [Lua] Lobby data difficulty = hardest
17:18:37.607 [Lua] Lobby data country_code = GB
17:18:37.607 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:18:37.607 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:18:37.607 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:18:37.608 [Lua] Lobby data num_players = 3
17:18:37.608 [Lua] Lobby data player_slot_3 = 0:0
17:18:37.608 [Lua] Lobby data current_level_key = inn_level
17:18:37.608 [Lua] Set lobby end.
17:18:37.608 [Lua] registering RPCs
17:18:37.608 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:18:37.608 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
17:18:37.608 [Lua] Set lobby begin:
17:18:37.608 [Lua] Lobby data twitch_enabled = false
17:18:37.608 [Lua] Lobby data power_level = 0
17:18:37.608 [Lua] Lobby data unique_server_name = Fizland
17:18:37.609 [Lua] Lobby data difficulty_tweak = 0
17:18:37.609 [Lua] Lobby data host = 1100001000372d3
17:18:37.609 [Lua] Lobby data game_mode = 3
17:18:37.609 [Lua] Lobby data is_private = false
17:18:37.609 [Lua] Lobby data match_started = true
17:18:37.610 [Lua] Lobby data mechanism = adventure
17:18:37.610 [Lua] Lobby data level_key = inn_level
17:18:37.610 [Lua] Lobby data player_slot_1 = 0:0
17:18:37.610 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:18:37.610 [Lua] Lobby data eac_authorized = true
17:18:37.610 [Lua] Lobby data quick_game = true
17:18:37.611 [Lua] Lobby data weave_name = false
17:18:37.611 [Lua] Lobby data matchmaking = false
17:18:37.611 [Lua] Lobby data difficulty = hardest
17:18:37.611 [Lua] Lobby data country_code = GB
17:18:37.611 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:18:37.611 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:18:37.611 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:18:37.612 [Lua] Lobby data num_players = 3
17:18:37.612 [Lua] Lobby data player_slot_3 = 0:0
17:18:37.612 [Lua] Lobby data current_level_key = inn_level
17:18:37.612 [Lua] Set lobby end.
17:18:37.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:18:37.620 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
17:18:37.620 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
17:18:37.620 [Lua] [LevelTransitionHandler] load_level inn_level 0
17:18:37.681 [Umbra] Unload tome
17:18:37.826 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler
17:18:37.826 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
17:18:37.826 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
17:18:37.826 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
17:18:37.826 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
17:18:37.826 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
17:18:37.826 [Lua] [StateLoading] got rpc_load_level 50 inn_level
17:18:37.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
17:18:37.942 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
17:18:37.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:18:38.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:18:38.083 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:18:38.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
17:18:38.101 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
17:18:38.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
17:18:38.151 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
17:18:38.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
17:18:38.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x1b0ee, position: 4813914
17:18:43.669 [Lua] [EndViewState] Exit Substate EndViewStateSummary
17:18:43.669 [Lua] [PlayState] Enter Substate EndViewStateScore
17:18:44.907 [Lua] ### Sending rpc_level_loaded
17:18:44.907 [Lua] #### Has state machine: true, peer_id: 110000109037421, level_id: 50
17:18:44.907 [Lua] Peer 110000109037421 has loaded the level and all enemies are loaded
17:18:44.909 [Lua] [PeerSM] 110000109037421 :: on_exit Loading
17:18:44.909 [Lua] [PeerSM] 110000109037421 :: on_enter LoadingProfilePackages
17:18:44.933 [Lua] [PeerSM] 110000109037421 :: on_exit LoadingProfilePackages
17:18:44.933 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForEnterGame
17:18:47.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
17:18:47.121 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
17:18:47.139 [Lua] [LevelTransitionHandler] Level load completed!
17:18:47.139 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11638011 - use_random_directors: true - overriden_conflict: nil
17:18:47.142 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:18:47.142 [Lua] checking dlc's against conflict directors
17:18:47.142 [Lua] number of factions to include 2
17:18:47.142 [Lua] Updated list weights for random:
17:18:47.142 [Lua] skaven, 0.42 (0.00-0.42)
17:18:47.142 [Lua] chaos, 0.42 (0.42-0.83)
17:18:47.142 [Lua] beastmen, 0.17 (0.83-1.00)
17:18:47.142 [Lua] Rolled random faction: 0.6952776312828064 chaos
17:18:47.142 [Lua] Updated list weights for random:
17:18:47.142 [Lua] skaven, 0.71 (0.00-0.71)
17:18:47.142 [Lua] beastmen, 0.29 (0.71-1.00)
17:18:47.142 [Lua] Rolled random faction: 0.22481507062911987 skaven
17:18:47.142 [Lua] number of factions added 2
17:18:47.142 [Lua] --- --- ---
17:18:47.142 [Lua] Starting... difficulty 'hardest'
17:18:47.142 [Lua] These are the starting conflict directors:
17:18:47.142 [Lua] inn_level
17:18:47.142 [Lua] --- --- ---
17:18:47.142 [Lua]
17:18:47.142 [Lua] DONE! Found the following directors:
17:18:47.142 [Lua] (free: 35), Master hash is:
17:18:47.142 [Lua] [EnemyPackageLoader] breed_lookup: {
}
17:18:47.142 [Lua] load_startup_enemy_packages: --------------
17:18:47.142 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
17:18:47.142 [Lua] critter_rat
17:18:47.160 [Lua] ### Sending rpc_level_loaded
17:18:47.160 [Lua] #### Has state machine: true, peer_id: 1100001000372d3, level_id: 50
17:18:47.160 [Lua] Peer 1100001000372d3 has loaded the level and all enemies are loaded
17:18:47.173 [Lua] [PeerSM] 1100001000372d3 :: on_exit Loading
17:18:47.173 [Lua] [PeerSM] 1100001000372d3 :: on_enter LoadingProfilePackages
17:18:47.189 [Lua] [PeerSM] 1100001000372d3 :: on_exit LoadingProfilePackages
17:18:47.189 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForEnterGame
17:18:47.193 [Lua] ### Sending rpc_level_loaded
17:18:47.193 [Lua] #### Has state machine: false, peer_id: 1100001000372d3, level_id: 50
17:18:47.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
17:18:47.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
17:18:47.211 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
17:18:47.211 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
17:18:47.211 [Lua] Starting async level spawning of levels/inn/world
17:18:47.212 [Umbra] Init version: 3.4.15 :: 16 threads
17:18:47.453 [Lua] ### Sending rpc_level_loaded
17:18:47.453 [Lua] #### Has state machine: true, peer_id: 110000105a28215, level_id: 50
17:18:47.453 [Lua] Peer 110000105a28215 has loaded the level and all enemies are loaded
17:18:47.455 [Lua] [PeerSM] 110000105a28215 :: on_exit Loading
17:18:47.455 [Lua] [PeerSM] 110000105a28215 :: on_enter LoadingProfilePackages
17:18:47.503 [Lua] [PeerSM] 110000105a28215 :: on_exit LoadingProfilePackages
17:18:47.503 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForEnterGame
17:18:47.665 [Lua] Async level spawning done
17:19:04.581 [Lua] [PlayState] Exit Substate EndViewStateScore
17:19:04.583 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:19:05.595 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:19:05.595 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:19:05.595 [Lua] [Matchmaking] unregister rpcs
17:19:05.595 [Lua] Set lobby begin:
17:19:05.595 [Lua] Lobby data twitch_enabled = false
17:19:05.595 [Lua] Lobby data power_level = 0
17:19:05.595 [Lua] Lobby data unique_server_name = Fizland
17:19:05.595 [Lua] Lobby data difficulty_tweak = 0
17:19:05.595 [Lua] Lobby data host = 1100001000372d3
17:19:05.595 [Lua] Lobby data game_mode = 3
17:19:05.596 [Lua] Lobby data is_private = false
17:19:05.596 [Lua] Lobby data match_started = true
17:19:05.596 [Lua] Lobby data mechanism = adventure
17:19:05.596 [Lua] Lobby data level_key = inn_level
17:19:05.596 [Lua] Lobby data player_slot_1 = 0:0
17:19:05.596 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
17:19:05.597 [Lua] Lobby data eac_authorized = true
17:19:05.597 [Lua] Lobby data quick_game = true
17:19:05.597 [Lua] Lobby data weave_name = false
17:19:05.597 [Lua] Lobby data matchmaking = false
17:19:05.598 [Lua] Lobby data difficulty = hardest
17:19:05.598 [Lua] Lobby data country_code = GB
17:19:05.598 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:05.598 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:05.598 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:05.598 [Lua] Lobby data num_players = 3
17:19:05.598 [Lua] Lobby data player_slot_3 = 0:0
17:19:05.599 [Lua] Lobby data current_level_key = inn_level
17:19:05.599 [Lua] Set lobby end.
17:19:05.599 [Lua] [Managers] Destroying manager group:
17:19:05.600 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
17:19:05.600 [Lua] [Gamestate] Enter StateIngame HOST
17:19:05.600 [Lua] [Managers] Calling function on all managers:
17:19:05.600 [Lua] <>level = inn_level<>
17:19:05.600 [Lua] Set lobby begin:
17:19:05.600 [Lua] Lobby data twitch_enabled = false
17:19:05.600 [Lua] Lobby data power_level = 0
17:19:05.600 [Lua] Lobby data unique_server_name = Fizland
17:19:05.600 [Lua] Lobby data difficulty_tweak = 0
17:19:05.601 [Lua] Lobby data host = 1100001000372d3
17:19:05.601 [Lua] Lobby data game_mode = 3
17:19:05.601 [Lua] Lobby data is_private = false
17:19:05.601 [Lua] Lobby data match_started = true
17:19:05.601 [Lua] Lobby data mechanism = adventure
17:19:05.601 [Lua] Lobby data level_key = inn_level
17:19:05.601 [Lua] Lobby data player_slot_1 = 0:0
17:19:05.602 [Lua] Lobby data selected_level_key = inn_level
17:19:05.602 [Lua] Lobby data eac_authorized = true
17:19:05.602 [Lua] Lobby data quick_game = true
17:19:05.602 [Lua] Lobby data weave_name = false
17:19:05.602 [Lua] Lobby data matchmaking = false
17:19:05.602 [Lua] Lobby data difficulty = hardest
17:19:05.603 [Lua] Lobby data country_code = GB
17:19:05.603 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:05.603 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:05.603 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:05.603 [Lua] Lobby data num_players = 3
17:19:05.603 [Lua] Lobby data player_slot_3 = 0:0
17:19:05.603 [Lua] Lobby data current_level_key = inn_level
17:19:05.604 [Lua] Set lobby end.
17:19:05.604 [Lua] [StateIngame] Server ingame
17:19:05.608 [Lua] Set lobby begin:
17:19:05.608 [Lua] Lobby data twitch_enabled = false
17:19:05.608 [Lua] Lobby data power_level = 0
17:19:05.608 [Lua] Lobby data unique_server_name = Fizland
17:19:05.608 [Lua] Lobby data difficulty_tweak = 0
17:19:05.608 [Lua] Lobby data host = 1100001000372d3
17:19:05.608 [Lua] Lobby data game_mode = 3
17:19:05.609 [Lua] Lobby data is_private = false
17:19:05.609 [Lua] Lobby data match_started = true
17:19:05.609 [Lua] Lobby data mechanism = adventure
17:19:05.609 [Lua] Lobby data level_key = inn_level
17:19:05.609 [Lua] Lobby data player_slot_1 = 0:0
17:19:05.609 [Lua] Lobby data selected_level_key = inn_level
17:19:05.610 [Lua] Lobby data eac_authorized = true
17:19:05.610 [Lua] Lobby data quick_game = true
17:19:05.610 [Lua] Lobby data weave_name = false
17:19:05.610 [Lua] Lobby data matchmaking = false
17:19:05.610 [Lua] Lobby data difficulty = hardest
17:19:05.610 [Lua] Lobby data country_code = GB
17:19:05.610 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:05.611 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:05.611 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:05.611 [Lua] Lobby data num_players = 3
17:19:05.611 [Lua] Lobby data player_slot_3 = 0:0
17:19:05.611 [Lua] Lobby data current_level_key = inn_level
17:19:05.611 [Lua] Set lobby end.
17:19:05.611 [Lua] [Matchmaking] register rpcs
17:19:05.611 [Lua] GameNetworkManager:init... creating game session
17:19:05.611 [Lua] Host GameSession.make_game_session_host with session:
17:19:05.611 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:19:05.612 [Lua] [GameNetworkManager] My own peer_id = 1100001000372d3
17:19:05.612 [Lua] [GameNetworkManager] self.is_server = true
17:19:05.612 [Network] Setting artificial MTU limit to 65536
17:19:05.612 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
17:19:05.623 [Lua] Switching ConflictSettings: to: inn_level
17:19:05.623 [Lua] pacing=disabled
17:19:05.623 [Lua] roaming=nil
17:19:05.623 [Lua] disabled=false
17:19:05.623 [Lua] pack_spawning=disabled
17:19:05.623 [Lua] contained_breeds=nil
17:19:05.623 [Lua] boss=disabled
17:19:05.623 [Lua] horde=disabled
17:19:05.623 [Lua] specials=disabled
17:19:05.623 [Lua] name=inn_level
17:19:05.623 [Lua] intensity=disabled
17:19:05.623 [Lua] ---
17:19:05.623 [Lua] [LevelAnalysis] set_random_seed( 11638011)
17:19:05.626 [Lua] [AIInterestPointSystem] Level Seed: 11638011
17:19:05.626 [Lua]
17:19:05.626 [Lua] [entity_system_bag] = table
17:19:05.626 [Lua] [entity_system_bag] = metatable
17:19:05.627 [Lua] [startup_data] = table
17:19:05.627 [Lua] [entity_manager] = table
17:19:05.627 [Lua] [entity_manager] = metatable
17:19:05.627 [Lua] [unit_spawner] = table
17:19:05.627 [Lua] [unit_spawner] = metatable
17:19:05.627 [Lua] [unit_storage] = table
17:19:05.627 [Lua] [unit_storage] = metatable
17:19:05.627 [Lua] [dice_keeper] = table
17:19:05.627 [Lua] [dice_keeper] = metatable
17:19:05.627 [Lua] [is_server] = true (boolean)
17:19:05.627 [Lua] [world] = [World]
17:19:05.627 [Lua] [system_api] = table
17:19:05.627 [Lua] [entity_system] = table
17:19:05.627 [Lua] [entity_system] = metatable
17:19:05.627 [Lua] [network_lobby] = table
17:19:05.627 [Lua] [network_lobby] = metatable
17:19:05.627 [Lua] [profile_synchronizer] = table
17:19:05.627 [Lua] [profile_synchronizer] = metatable
17:19:05.627 [Lua] [level_transition_handler] = table
17:19:05.627 [Lua] [level_transition_handler] = metatable
17:19:05.627 [Lua] [num_local_human_players] = 1 (number)
17:19:05.627 [Lua] [statistics_db] = table
17:19:05.627 [Lua] [statistics_db] = metatable
17:19:05.627 [Lua] [network_server] = table
17:19:05.627 [Lua] [network_server] = metatable
17:19:05.627 [Lua] [input_manager] = table
17:19:05.627 [Lua] [input_manager] = metatable
17:19:05.627 [Lua] [network_clock] = table
17:19:05.627 [Lua] [network_clock] = metatable
17:19:05.627 [Lua] [network_transmit] = table
17:19:05.627 [Lua] [network_transmit] = metatable
17:19:05.627 [Lua] [free_flight_manager] = table
17:19:05.627 [Lua] [free_flight_manager] = metatable
17:19:05.627 [Lua] [network_manager] = table
17:19:05.627 [Lua] [network_manager] = metatable
17:19:05.627 [Lua] [network_event_delegate] = table
17:19:05.627 [Lua] [network_event_delegate] = metatable
17:19:05.627 [Lua]
17:19:05.627 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:19:05.627 [Lua] ignoring extension VersusInteractObjectiveExtension
17:19:05.627 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:19:05.627 [Lua] ignoring extension VersusSocketObjectiveExtension
17:19:05.627 [Lua] ignoring extension VersusTargetObjectiveExtension
17:19:05.627 [Lua] ignoring extension VersusMissionObjectiveExtension
17:19:05.628 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:19:05.630 [Lua] [AchievementManager] Achievements using the steam platform
17:19:05.686 [Lua] [StateIngame] Level seed: 11638011
17:19:05.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
17:19:05.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
17:19:05.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
17:19:05.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
17:19:05.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2, async-read,
17:19:05.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
17:19:05.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
17:19:05.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
17:19:05.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
17:19:05.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
17:19:05.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
17:19:05.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_5, async-read,
17:19:05.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_4, async-read,
17:19:05.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
17:19:05.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_1, async-read,
17:19:05.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
17:19:05.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1, async-read,
17:19:05.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
17:19:05.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_3, async-read,
17:19:05.699 [Lua] [LevelAnalysis] set_random_seed( 11638011)
17:19:05.703 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
17:19:05.703 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
17:19:05.704 [Lua] [IngameUI] init
17:19:05.721 [SteamVoipClient] select_out(1100001000372d3, off)
17:19:05.721 [SteamVoipClient] select_out(110000105a28215, off)
17:19:05.721 [SteamVoipClient] select_out(110000109037421, off)
17:19:05.732 [Lua] cb_razer_chroma_setup
17:19:05.794 [Lua] [Matchmaking] Cancelling matchmaking
17:19:05.794 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
17:19:05.794 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:19:05.794 [Lua] Set lobby begin:
17:19:05.794 [Lua] Lobby data twitch_enabled = false
17:19:05.794 [Lua] Lobby data power_level = 0
17:19:05.794 [Lua] Lobby data unique_server_name = Fizland
17:19:05.795 [Lua] Lobby data difficulty_tweak = 0
17:19:05.795 [Lua] Lobby data host = 1100001000372d3
17:19:05.795 [Lua] Lobby data game_mode = 3
17:19:05.795 [Lua] Lobby data is_private = false
17:19:05.795 [Lua] Lobby data match_started = true
17:19:05.795 [Lua] Lobby data mechanism = adventure
17:19:05.795 [Lua] Lobby data level_key = inn_level
17:19:05.796 [Lua] Lobby data player_slot_1 = 0:0
17:19:05.796 [Lua] Lobby data selected_level_key = inn_level
17:19:05.796 [Lua] Lobby data eac_authorized = true
17:19:05.796 [Lua] Lobby data quick_game = true
17:19:05.796 [Lua] Lobby data weave_name = false
17:19:05.796 [Lua] Lobby data matchmaking = false
17:19:05.797 [Lua] Lobby data difficulty = normal
17:19:05.797 [Lua] Lobby data country_code = GB
17:19:05.797 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:05.797 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:05.797 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:05.797 [Lua] Lobby data num_players = 3
17:19:05.797 [Lua] Lobby data player_slot_3 = 0:0
17:19:05.798 [Lua] Lobby data current_level_key = inn_level
17:19:05.798 [Lua] Set lobby end.
17:19:05.800 [Lua] Set lobby begin:
17:19:05.800 [Lua] Lobby data twitch_enabled = false
17:19:05.800 [Lua] Lobby data power_level = 0
17:19:05.801 [Lua] Lobby data unique_server_name = Fizland
17:19:05.801 [Lua] Lobby data difficulty_tweak = 0
17:19:05.801 [Lua] Lobby data host = 1100001000372d3
17:19:05.801 [Lua] Lobby data game_mode = 3
17:19:05.801 [Lua] Lobby data is_private = false
17:19:05.801 [Lua] Lobby data match_started = true
17:19:05.802 [Lua] Lobby data mechanism = adventure
17:19:05.802 [Lua] Lobby data level_key = inn_level
17:19:05.802 [Lua] Lobby data player_slot_1 = 0:0
17:19:05.802 [Lua] Lobby data selected_level_key = inn_level
17:19:05.802 [Lua] Lobby data eac_authorized = true
17:19:05.802 [Lua] Lobby data quick_game = true
17:19:05.802 [Lua] Lobby data weave_name = false
17:19:05.803 [Lua] Lobby data matchmaking = false
17:19:05.803 [Lua] Lobby data difficulty = normal
17:19:05.803 [Lua] Lobby data country_code = GB
17:19:05.803 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:05.803 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:05.803 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:05.804 [Lua] Lobby data num_players = 3
17:19:05.804 [Lua] Lobby data player_slot_3 = 0:0
17:19:05.804 [Lua] Lobby data current_level_key = inn_level
17:19:05.804 [Lua] Set lobby end.
17:19:05.804 [Lua] [PartyManager] Leader is set to 1100001000372d3
17:19:05.804 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
17:19:05.804 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:19:05.805 [Lua] Set lobby begin:
17:19:05.805 [Lua] Lobby data twitch_enabled = false
17:19:05.805 [Lua] Lobby data power_level = 835
17:19:05.805 [Lua] Lobby data unique_server_name = Fizland
17:19:05.805 [Lua] Lobby data difficulty_tweak = 0
17:19:05.805 [Lua] Lobby data host = 1100001000372d3
17:19:05.805 [Lua] Lobby data game_mode = 3
17:19:05.806 [Lua] Lobby data is_private = false
17:19:05.806 [Lua] Lobby data match_started = true
17:19:05.806 [Lua] Lobby data mechanism = adventure
17:19:05.806 [Lua] Lobby data level_key = inn_level
17:19:05.806 [Lua] Lobby data player_slot_1 = 0:0
17:19:05.806 [Lua] Lobby data selected_level_key = inn_level
17:19:05.806 [Lua] Lobby data eac_authorized = true
17:19:05.807 [Lua] Lobby data quick_game = true
17:19:05.807 [Lua] Lobby data weave_name = false
17:19:05.807 [Lua] Lobby data matchmaking = false
17:19:05.807 [Lua] Lobby data difficulty = normal
17:19:05.807 [Lua] Lobby data country_code = GB
17:19:05.807 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:05.807 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:05.808 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:05.808 [Lua] Lobby data num_players = 3
17:19:05.808 [Lua] Lobby data player_slot_3 = 0:0
17:19:05.808 [Lua] Lobby data current_level_key = inn_level
17:19:05.808 [Lua] Set lobby end.
17:19:05.809 [Flow] complete_skittergate_legend true
17:19:05.809 [Flow] complete_all_helmgart_levels_recruit true
17:19:05.810 [Flow] WitchHunterLevel:35
17:19:05.810 [Flow] LeaderYes
17:19:05.810 [Flow] ALL PC XP:304250
17:19:05.810 [Flow] Has "bogenhafen" DLC:true
17:19:05.810 [Flow] WH XP:60850
17:19:05.810 [Flow] Number of crafted items:7531
17:19:05.810 [Flow] Has "pre_order" DLC:true
17:19:05.810 [Flow] Sum of Powe Levels:1500
17:19:05.810 [Flow] lodestone diff 1:false
17:19:05.811 [Flow] magnus and forest activated
17:19:05.811 [Flow] magnus and forest activated
17:19:05.811 [Flow] cemetery and forest activated
17:19:05.811 [Flow] magnus and cemetery
17:19:05.811 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:19:05.811 [Flow] ALL RUNES ACTIVATED
17:19:05.811 [Flow] magnus and forest activated
17:19:05.811 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:19:05.811 [Flow] ALL RUNES ACTIVATED
17:19:05.811 [Flow] cemetery and forest activated
17:19:05.811 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:19:05.811 [Flow] ALL RUNES ACTIVATED
17:19:05.811 [Flow] magnus and forest activated
17:19:05.811 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:19:05.811 [Flow] ALL RUNES ACTIVATED
17:19:05.811 [Flow] magnus and cemetery
17:19:05.811 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:19:05.811 [Flow] ALL RUNES ACTIVATED
17:19:05.811 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:19:05.813 [Lua] CurrentConflictSettings inn_level
17:19:05.813 [Lua] [ConflictDirector] conflict_director is ai_ready
17:19:05.813 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:19:05.814 [Lua] [MainPathSpawningGenerator] Injecting travel distances
17:19:05.816 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:19:05.816 [Lua] Forming navigation groups in one frame
17:19:05.816 [Lua] Forming navigation groups
17:19:05.849 [Lua] NavigationGroupManager -> calulation time A: 0.034000000000105501
17:19:05.851 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
17:19:05.851 [Lua] number of nav groups: 41
17:19:05.852 [Lua] number of refined nav groups : 23
17:19:05.855 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
17:19:05.855 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
17:19:05.855 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
17:19:05.855 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
17:19:05.858 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:19:05.858 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:19:05.858 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:19:05.858 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
17:19:05.858 [Lua] [Managers] Calling function on all managers:
17:19:05.858 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:19:05.858 [Save] Loading `ut_tweaks_presets`
17:19:05.859 [Save] Load done
17:19:05.893 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForEnterGame
17:19:05.893 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForGameObjectSync
17:19:05.893 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForEnterGame
17:19:05.893 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForGameObjectSync
17:19:06.126 [Lua] Set lobby begin:
17:19:06.126 [Lua] Lobby data twitch_enabled = false
17:19:06.126 [Lua] Lobby data power_level = 835
17:19:06.126 [Lua] Lobby data unique_server_name = Fizland
17:19:06.127 [Lua] Lobby data difficulty_tweak = 0
17:19:06.128 [Lua] Lobby data host = 1100001000372d3
17:19:06.128 [Lua] Lobby data game_mode = 3
17:19:06.128 [Lua] Lobby data is_private = false
17:19:06.128 [Lua] Lobby data match_started = true
17:19:06.129 [Lua] Lobby data mechanism = adventure
17:19:06.129 [Lua] Lobby data level_key = inn_level
17:19:06.129 [Lua] Lobby data player_slot_1 = 0:0
17:19:06.129 [Lua] Lobby data selected_level_key = inn_level
17:19:06.129 [Lua] Lobby data eac_authorized = true
17:19:06.129 [Lua] Lobby data quick_game = true
17:19:06.130 [Lua] Lobby data weave_name = false
17:19:06.130 [Lua] Lobby data matchmaking = false
17:19:06.130 [Lua] Lobby data difficulty = normal
17:19:06.131 [Lua] Lobby data country_code = GB
17:19:06.131 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:06.131 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:06.131 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:06.131 [Lua] Lobby data num_players = 3
17:19:06.132 [Lua] Lobby data player_slot_3 = 0:0
17:19:06.132 [Lua] Lobby data current_level_key = inn_level
17:19:06.132 [Lua] Set lobby end.
17:19:06.132 [Lua] [Matchmaking] Assigned player 110000109037421 to slot 2 when hot join syncing
17:19:06.132 [Lua] Breedfreezer (server) starting a hot join sync
17:19:06.135 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
17:19:06.135 [Lua] RemotePlayer:create_game_object( ) 26
17:19:06.152 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForGameObjectSync
17:19:06.152 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForPlayers
17:19:06.152 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForGameObjectSync
17:19:06.152 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForPlayers
17:19:06.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
17:19:06.152 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
17:19:06.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
17:19:06.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
17:19:06.153 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109037421
17:19:06.298 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForEnterGame
17:19:06.298 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForGameObjectSync
17:19:06.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
17:19:06.298 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
17:19:06.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
17:19:06.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:19:06.312 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109037421 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:19:06.312 [Lua] Adding player sync data to peer=110000109037421 local_player_id=1
17:19:06.318 [Lua] Set lobby begin:
17:19:06.318 [Lua] Lobby data twitch_enabled = false
17:19:06.318 [Lua] Lobby data power_level = 835
17:19:06.319 [Lua] Lobby data unique_server_name = Fizland
17:19:06.319 [Lua] Lobby data difficulty_tweak = 0
17:19:06.319 [Lua] Lobby data host = 1100001000372d3
17:19:06.319 [Lua] Lobby data game_mode = 3
17:19:06.319 [Lua] Lobby data is_private = false
17:19:06.319 [Lua] Lobby data match_started = true
17:19:06.320 [Lua] Lobby data mechanism = adventure
17:19:06.320 [Lua] Lobby data level_key = inn_level
17:19:06.320 [Lua] Lobby data player_slot_1 = 0:0
17:19:06.320 [Lua] Lobby data selected_level_key = inn_level
17:19:06.320 [Lua] Lobby data eac_authorized = true
17:19:06.320 [Lua] Lobby data quick_game = true
17:19:06.321 [Lua] Lobby data weave_name = false
17:19:06.321 [Lua] Lobby data matchmaking = false
17:19:06.321 [Lua] Lobby data difficulty = normal
17:19:06.321 [Lua] Lobby data country_code = GB
17:19:06.321 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:06.321 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:06.322 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:06.322 [Lua] Lobby data num_players = 3
17:19:06.322 [Lua] Lobby data player_slot_3 = 0:0
17:19:06.322 [Lua] Lobby data current_level_key = inn_level
17:19:06.322 [Lua] Set lobby end.
17:19:06.322 [Lua] [Matchmaking] Assigned player 110000105a28215 to slot 4 when hot join syncing
17:19:06.322 [Lua] Breedfreezer (server) starting a hot join sync
17:19:06.324 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
17:19:06.324 [Lua] RemotePlayer:create_game_object( ) 29
17:19:06.342 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForGameObjectSync
17:19:06.342 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForPlayers
17:19:06.342 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105a28215
17:19:06.354 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForPlayers
17:19:06.354 [Lua] [PeerSM] 110000109037421 :: on_enter InGame
17:19:06.355 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForPlayers
17:19:06.355 [Lua] [PeerSM] 1100001000372d3 :: on_enter InGame
17:19:06.355 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForPlayers
17:19:06.355 [Lua] [PeerSM] 110000105a28215 :: on_enter InGame
17:19:06.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:19:06.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:19:06.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
17:19:06.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:19:06.372 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:19:06.374 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
17:19:06.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:19:06.395 [Lua] Players are leaving the safe zone
17:19:06.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:19:06.443 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
17:19:06.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
17:19:06.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
17:19:06.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
17:19:06.503 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
17:19:06.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
17:19:06.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
17:19:06.518 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000109037421 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:19:06.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
17:19:06.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:19:06.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
17:19:06.558 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
17:19:06.559 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
17:19:06.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:19:06.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:19:06.611 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:19:06.612 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
17:19:06.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:19:06.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:19:06.665 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:19:06.666 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
17:19:06.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
17:19:06.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
17:19:06.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
17:19:06.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
17:19:06.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
17:19:06.747 [Lua] StateInGameRunning:_game_actually_starts()
17:19:06.747 [Lua] #################################################################################################################
17:19:06.747 [Lua] [Loading Time]: 00:00:30 [Transition]: dlc_bogenhafen_slum-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
17:19:06.747 [Lua] #################################################################################################################
17:19:06.747 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18
17:19:06.760 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105a28215 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:19:06.760 [Lua] Adding player sync data to peer=110000105a28215 local_player_id=1
17:19:06.760 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105a28215 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:19:06.761 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
17:19:06.762 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:19:06.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
17:19:06.765 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
17:19:06.766 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
17:19:06.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
17:19:06.766 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18
17:19:06.807 [Flow] DISABLE
17:19:06.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
17:19:06.818 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
17:19:06.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
17:19:06.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:19:06.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:19:06.872 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:19:06.873 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
17:19:06.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
17:19:06.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
17:19:06.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
17:19:06.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
17:19:06.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:19:06.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:19:06.960 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:19:06.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
17:19:06.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
17:19:07.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
17:19:07.014 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
17:19:07.015 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
17:19:07.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:19:07.020 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18
17:19:07.020 [Lua] Commit load time data
17:19:07.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:19:07.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:19:07.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
17:19:10.897 [Lua] PlayFabMirrorBase:_commit_internal 10
17:19:10.897 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:19:10.901 [Lua] generate_backend_stats 1100001000372d3:1
17:19:10.919 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:19:10.920 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:19:10.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 19
17:19:10.920 [Lua] Set lobby begin:
17:19:10.920 [Lua] Lobby data twitch_enabled = false
17:19:10.920 [Lua] Lobby data power_level = 278
17:19:10.920 [Lua] Lobby data unique_server_name = Fizland
17:19:10.920 [Lua] Lobby data difficulty_tweak = 0
17:19:10.920 [Lua] Lobby data host = 1100001000372d3
17:19:10.921 [Lua] Lobby data game_mode = 3
17:19:10.921 [Lua] Lobby data is_private = false
17:19:10.921 [Lua] Lobby data match_started = true
17:19:10.921 [Lua] Lobby data mechanism = adventure
17:19:10.921 [Lua] Lobby data level_key = inn_level
17:19:10.921 [Lua] Lobby data player_slot_1 = 0:0
17:19:10.922 [Lua] Lobby data selected_level_key = inn_level
17:19:10.922 [Lua] Lobby data eac_authorized = true
17:19:10.922 [Lua] Lobby data quick_game = true
17:19:10.922 [Lua] Lobby data weave_name = false
17:19:10.922 [Lua] Lobby data matchmaking = false
17:19:10.922 [Lua] Lobby data difficulty = normal
17:19:10.922 [Lua] Lobby data country_code = GB
17:19:10.923 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:10.923 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:10.923 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:10.923 [Lua] Lobby data num_players = 3
17:19:10.923 [Lua] Lobby data player_slot_3 = 0:0
17:19:10.923 [Lua] Lobby data current_level_key = inn_level
17:19:10.923 [Lua] Set lobby end.
17:19:10.936 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 19
17:19:11.398 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 19
17:19:11.408 [Lua] commit result success 10
17:19:14.716 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
17:19:14.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:19:14.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
17:19:14.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:19:14.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
17:19:14.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:19:14.767 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
17:19:14.767 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:19:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2, async-read,
17:19:14.784 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:19:14.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
17:19:14.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:19:14.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
17:19:14.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:19:14.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
17:19:14.835 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:19:14.968 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
17:19:14.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:19:14.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1, async-read,
17:19:14.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:19:15.946 [Lua] Set lobby begin:
17:19:15.946 [Lua] Lobby data twitch_enabled = false
17:19:15.946 [Lua] Lobby data power_level = 747
17:19:15.946 [Lua] Lobby data unique_server_name = Fizland
17:19:15.946 [Lua] Lobby data difficulty_tweak = 0
17:19:15.946 [Lua] Lobby data host = 1100001000372d3
17:19:15.947 [Lua] Lobby data game_mode = 3
17:19:15.947 [Lua] Lobby data is_private = false
17:19:15.947 [Lua] Lobby data match_started = true
17:19:15.947 [Lua] Lobby data mechanism = adventure
17:19:15.947 [Lua] Lobby data level_key = inn_level
17:19:15.947 [Lua] Lobby data player_slot_1 = 0:0
17:19:15.947 [Lua] Lobby data selected_level_key = inn_level
17:19:15.948 [Lua] Lobby data eac_authorized = true
17:19:15.948 [Lua] Lobby data quick_game = true
17:19:15.948 [Lua] Lobby data weave_name = false
17:19:15.948 [Lua] Lobby data matchmaking = false
17:19:15.948 [Lua] Lobby data difficulty = normal
17:19:15.948 [Lua] Lobby data country_code = GB
17:19:15.948 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:15.949 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:15.949 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:15.949 [Lua] Lobby data num_players = 3
17:19:15.949 [Lua] Lobby data player_slot_3 = 0:0
17:19:15.949 [Lua] Lobby data current_level_key = inn_level
17:19:15.949 [Lua] Set lobby end.
17:19:16.202 [Lua] [IngameUI] menu view on_enter start_game_view
17:19:16.204 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bde1a40
17:19:16.204 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
17:19:16.207 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
17:19:16.207 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
17:19:16.207 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
17:19:16.207 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
17:19:17.451 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
17:19:17.451 [Lua] ............................................................................................................
17:19:17.451 [Lua] ............................................................................................................
17:19:17.451 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
17:19:17.451 [Lua] ............................................................................................................
17:19:17.451 [Lua] ............................................................................................................
17:19:17.451 [Lua] [Matchmaking] Cancelling matchmaking
17:19:17.451 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:19:17.546 [Lua] [IngameUI] menu view on_exit start_game_view
17:19:17.546 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
17:19:17.547 [Save] Saving `save_data`
17:19:17.547 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
17:19:17.547 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
17:19:17.547 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
17:19:17.553 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bde1a40
17:19:17.553 [Save] Save done
17:19:23.991 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:25.510 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:19:26.707 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:27.893 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:19:29.142 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:29.949 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:19:31.403 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:32.266 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:19:33.631 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:34.343 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:19:35.746 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:36.234 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:19:49.398 [Lua] [IngameUI] menu view on_enter start_game_view
17:19:49.401 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bde1a40
17:19:49.401 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
17:19:49.403 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
17:19:49.403 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
17:19:49.404 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
17:19:49.404 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
17:19:50.738 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
17:19:50.738 [Lua] ............................................................................................................
17:19:50.738 [Lua] ............................................................................................................
17:19:50.738 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
17:19:50.738 [Lua] ............................................................................................................
17:19:50.738 [Lua] ............................................................................................................
17:19:50.738 [Lua] [Matchmaking] Cancelling matchmaking
17:19:50.738 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:19:50.837 [Lua] [IngameUI] menu view on_exit start_game_view
17:19:50.837 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
17:19:50.837 [Save] Saving `save_data`
17:19:50.837 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
17:19:50.837 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
17:19:50.837 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
17:19:50.843 [Save] Save done
17:19:50.843 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bde1a40
17:19:57.350 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
17:19:57.350 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
17:19:57.352 [Lua] Set lobby begin:
17:19:57.352 [Lua] Lobby data twitch_enabled = false
17:19:57.352 [Lua] Lobby data power_level = 747
17:19:57.353 [Lua] Lobby data unique_server_name = Fizland
17:19:57.353 [Lua] Lobby data difficulty_tweak = 0
17:19:57.353 [Lua] Lobby data host = 1100001000372d3
17:19:57.353 [Lua] Lobby data game_mode = 3
17:19:57.354 [Lua] Lobby data is_private = false
17:19:57.354 [Lua] Lobby data match_started = true
17:19:57.354 [Lua] Lobby data mechanism = adventure
17:19:57.354 [Lua] Lobby data level_key = inn_level
17:19:57.354 [Lua] Lobby data player_slot_1 = 0:0
17:19:57.354 [Lua] Lobby data selected_level_key = inn_level
17:19:57.354 [Lua] Lobby data eac_authorized = true
17:19:57.355 [Lua] Lobby data quick_game = true
17:19:57.355 [Lua] Lobby data weave_name = false
17:19:57.355 [Lua] Lobby data matchmaking = false
17:19:57.355 [Lua] Lobby data difficulty = hardest
17:19:57.355 [Lua] Lobby data country_code = GB
17:19:57.355 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:57.356 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:57.356 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:57.356 [Lua] Lobby data num_players = 3
17:19:57.356 [Lua] Lobby data player_slot_3 = 0:0
17:19:57.356 [Lua] Lobby data current_level_key = inn_level
17:19:57.356 [Lua] Set lobby end.
17:19:57.356 [Lua] [PartyManager] Leader is set to 1100001000372d3
17:19:57.357 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
17:19:57.357 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
17:19:57.357 [Lua] Set lobby begin:
17:19:57.357 [Lua] Lobby data twitch_enabled = false
17:19:57.357 [Lua] Lobby data power_level = 747
17:19:57.357 [Lua] Lobby data unique_server_name = Fizland
17:19:57.357 [Lua] Lobby data difficulty_tweak = 0
17:19:57.358 [Lua] Lobby data host = 1100001000372d3
17:19:57.358 [Lua] Lobby data game_mode = 1
17:19:57.358 [Lua] Lobby data is_private = false
17:19:57.358 [Lua] Lobby data match_started = true
17:19:57.358 [Lua] Lobby data mechanism = adventure
17:19:57.358 [Lua] Lobby data level_key = inn_level
17:19:57.358 [Lua] Lobby data player_slot_1 = 0:0
17:19:57.359 [Lua] Lobby data selected_level_key = inn_level
17:19:57.359 [Lua] Lobby data eac_authorized = true
17:19:57.359 [Lua] Lobby data quick_game = true
17:19:57.359 [Lua] Lobby data weave_name = false
17:19:57.359 [Lua] Lobby data matchmaking = true
17:19:57.359 [Lua] Lobby data difficulty = hardest
17:19:57.360 [Lua] Lobby data country_code = GB
17:19:57.360 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:57.360 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:57.360 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:57.360 [Lua] Lobby data num_players = 3
17:19:57.360 [Lua] Lobby data player_slot_3 = 0:0
17:19:57.360 [Lua] Lobby data current_level_key = inn_level
17:19:57.361 [Lua] Set lobby end.
17:19:57.361 [Lua] Set lobby begin:
17:19:57.361 [Lua] Lobby data twitch_enabled = false
17:19:57.361 [Lua] Lobby data power_level = 747
17:19:57.361 [Lua] Lobby data unique_server_name = Fizland
17:19:57.361 [Lua] Lobby data difficulty_tweak = 0
17:19:57.361 [Lua] Lobby data host = 1100001000372d3
17:19:57.361 [Lua] Lobby data game_mode = 1
17:19:57.361 [Lua] Lobby data is_private = false
17:19:57.362 [Lua] Lobby data match_started = true
17:19:57.362 [Lua] Lobby data mechanism = adventure
17:19:57.362 [Lua] Lobby data level_key = inn_level
17:19:57.362 [Lua] Lobby data player_slot_1 = 0:0
17:19:57.362 [Lua] Lobby data selected_level_key = inn_level
17:19:57.362 [Lua] Lobby data eac_authorized = true
17:19:57.363 [Lua] Lobby data quick_game = true
17:19:57.363 [Lua] Lobby data weave_name = false
17:19:57.363 [Lua] Lobby data matchmaking = true
17:19:57.363 [Lua] Lobby data difficulty = hardest
17:19:57.363 [Lua] Lobby data country_code = GB
17:19:57.363 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:19:57.363 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:19:57.364 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:19:57.364 [Lua] Lobby data num_players = 3
17:19:57.364 [Lua] Lobby data player_slot_3 = 0:0
17:19:57.364 [Lua] Lobby data current_level_key = inn_level
17:19:57.364 [Lua] Set lobby end.
17:19:57.364 [Lua] [ChatManager][1]System: Starting hosted game...
17:19:57.365 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
17:19:57.365 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
17:20:00.411 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:20:02.136 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:20:02.254 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:20:03.234 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:20:04.415 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:20:05.347 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:20:05.956 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:20:06.600 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:20:08.605 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:20:09.112 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:20:11.311 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:20:11.330 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
17:20:11.330 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
17:20:11.330 [Lua] MatchmakingStateStartGame preferred_level_keys nil
17:20:11.331 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_castle 0
17:20:11.331 [Lua] [LevelTransitionHandler] set_next_level( dlc_castle, 0 )
17:20:11.331 [Lua] Set lobby begin:
17:20:11.331 [Lua] Lobby data twitch_enabled = false
17:20:11.331 [Lua] Lobby data power_level = 747
17:20:11.331 [Lua] Lobby data unique_server_name = Fizland
17:20:11.332 [Lua] Lobby data difficulty_tweak = 0
17:20:11.332 [Lua] Lobby data host = 1100001000372d3
17:20:11.332 [Lua] Lobby data game_mode = 2
17:20:11.332 [Lua] Lobby data is_private = false
17:20:11.332 [Lua] Lobby data match_started = true
17:20:11.332 [Lua] Lobby data mechanism = adventure
17:20:11.332 [Lua] Lobby data level_key = inn_level
17:20:11.333 [Lua] Lobby data player_slot_1 = 0:0
17:20:11.333 [Lua] Lobby data selected_level_key = dlc_castle
17:20:11.333 [Lua] Lobby data eac_authorized = true
17:20:11.333 [Lua] Lobby data quick_game = true
17:20:11.333 [Lua] Lobby data weave_name = false
17:20:11.333 [Lua] Lobby data matchmaking = true
17:20:11.334 [Lua] Lobby data difficulty = hardest
17:20:11.334 [Lua] Lobby data country_code = GB
17:20:11.334 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:11.334 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:11.335 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:11.335 [Lua] Lobby data num_players = 3
17:20:11.335 [Lua] Lobby data player_slot_3 = 0:0
17:20:11.335 [Lua] Lobby data current_level_key = inn_level
17:20:11.335 [Lua] Set lobby end.
17:20:11.338 [Lua] Set lobby begin:
17:20:11.338 [Lua] Lobby data twitch_enabled = false
17:20:11.338 [Lua] Lobby data power_level = 747
17:20:11.338 [Lua] Lobby data unique_server_name = Fizland
17:20:11.338 [Lua] Lobby data difficulty_tweak = 0
17:20:11.338 [Lua] Lobby data host = 1100001000372d3
17:20:11.338 [Lua] Lobby data game_mode = 2
17:20:11.339 [Lua] Lobby data is_private = false
17:20:11.339 [Lua] Lobby data match_started = true
17:20:11.339 [Lua] Lobby data mechanism = adventure
17:20:11.339 [Lua] Lobby data level_key = inn_level
17:20:11.339 [Lua] Lobby data player_slot_1 = 0:0
17:20:11.339 [Lua] Lobby data selected_level_key = dlc_castle
17:20:11.339 [Lua] Lobby data eac_authorized = true
17:20:11.340 [Lua] Lobby data quick_game = true
17:20:11.340 [Lua] Lobby data weave_name = false
17:20:11.340 [Lua] Lobby data matchmaking = true
17:20:11.340 [Lua] Lobby data difficulty = hardest
17:20:11.340 [Lua] Lobby data country_code = GB
17:20:11.340 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:11.340 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:11.341 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:11.341 [Lua] Lobby data num_players = 3
17:20:11.341 [Lua] Lobby data player_slot_3 = 0:0
17:20:11.341 [Lua] Lobby data current_level_key = inn_level
17:20:11.341 [Lua] Set lobby end.
17:20:11.341 [Lua] [PeerSM] 110000109037421 :: on_exit InGame
17:20:11.341 [Lua] [PeerSM] 110000109037421 :: on_enter InPostGame
17:20:11.341 [Lua] [PeerSM] 1100001000372d3 :: on_exit InGame
17:20:11.341 [Lua] [PeerSM] 1100001000372d3 :: on_enter InPostGame
17:20:11.341 [Lua] [PeerSM] 110000105a28215 :: on_exit InGame
17:20:11.341 [Lua] [PeerSM] 110000105a28215 :: on_enter InPostGame
17:20:11.342 [Lua] Complete level triggered.
17:20:11.344 [Save] Saving `save_data`
17:20:11.344 [Lua] gm_event_end_conditions_met false false
17:20:11.344 [Lua] PlayFabMirrorBase:_commit_internal nil
17:20:11.344 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:20:11.349 [Lua] generate_backend_stats 1100001000372d3:1
17:20:11.354 [Save] Save done
17:20:11.354 [Save] Saving `save_data`
17:20:11.361 [Save] Save done
17:20:11.368 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20
17:20:11.372 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:20:11.372 [Save] Saving `save_data`
17:20:11.372 [Lua] TRANSITION nil nil dlc_castle
17:20:11.372 [Lua] Transition type "dlc_castle", is server: true
17:20:11.372 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
17:20:11.372 [Lua] [GameNetworkManager] Leaving game...
17:20:11.372 [Lua] [GameNetworkManager] Shutting down game session host.
17:20:11.372 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:20:11.372 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:20:11.373 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=67.38
17:20:11.379 [Save] Save done
17:20:11.381 [Connection] Packet 23412 chunk for system game_session from 110000109037421 had no listener
17:20:11.381 [Connection] Packet 17160 chunk for system game_session from 110000105a28215 had no listener
17:20:11.381 [Connection] Packet 23413 chunk for system game_session from 110000109037421 had no listener
17:20:11.383 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:20:11.383 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 4
17:20:11.398 [Connection] Packet 23414 chunk for system game_session from 110000109037421 had no listener
17:20:11.448 [Connection] Packet 23415 chunk for system game_session from 110000109037421 had no listener
17:20:11.482 [Connection] Packet 23416 chunk for system game_session from 110000109037421 had no listener
17:20:11.482 [Connection] Packet 17163 chunk for system game_session from 110000105a28215 had no listener
17:20:11.568 [Lua] [NetworkServer] Changing num_players from 3 to 4
17:20:11.568 [Lua] Players: 4
17:20:11.568 [Lua] Set lobby begin:
17:20:11.568 [Lua] Lobby data twitch_enabled = false
17:20:11.568 [Lua] Lobby data power_level = 747
17:20:11.568 [Lua] Lobby data unique_server_name = Fizland
17:20:11.568 [Lua] Lobby data difficulty_tweak = 0
17:20:11.569 [Lua] Lobby data host = 1100001000372d3
17:20:11.569 [Lua] Lobby data game_mode = 2
17:20:11.569 [Lua] Lobby data is_private = false
17:20:11.569 [Lua] Lobby data match_started = true
17:20:11.569 [Lua] Lobby data mechanism = adventure
17:20:11.569 [Lua] Lobby data level_key = inn_level
17:20:11.569 [Lua] Lobby data player_slot_1 = 0:0
17:20:11.570 [Lua] Lobby data selected_level_key = dlc_castle
17:20:11.570 [Lua] Lobby data eac_authorized = true
17:20:11.570 [Lua] Lobby data quick_game = true
17:20:11.570 [Lua] Lobby data weave_name = false
17:20:11.570 [Lua] Lobby data matchmaking = true
17:20:11.570 [Lua] Lobby data difficulty = hardest
17:20:11.570 [Lua] Lobby data country_code = GB
17:20:11.571 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:11.571 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:11.571 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:11.571 [Lua] Lobby data num_players = 4
17:20:11.571 [Lua] Lobby data player_slot_3 = 0:0
17:20:11.571 [Lua] Lobby data current_level_key = inn_level
17:20:11.571 [Lua] Set lobby end.
17:20:11.572 [Lua] [LobbyMembers] Member joined 110000104a723da
17:20:11.620 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
17:20:11.620 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20
17:20:12.043 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20
17:20:12.056 [Lua] commit result success 11
17:20:13.368 [Lua] GOT approve_channel 18 110000104a723da 1860000015e9caf
17:20:13.369 [EAC] EAC server has client 110000104a723da and channel 18 (and owner 110000104a723da)
17:20:13.369 [EACServer] [17:20:13:368][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104A723DA PlayerGUID: 76561198038328282 PlayerIP: 0.0.0.0 OwnerGUID: 76561198038328282 PlayerName: Enigma87
17:20:13.369 [Lua] Client with peer_id 110000104a723da got APPROVED by server
17:20:13.370 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104a723da'
17:20:13.370 [Lua] [PeerSM] 110000104a723da :: on_enter Connecting
17:20:13.370 [Lua] [ChatManager][1]System: Enigma87 is joining the game
17:20:13.371 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:20:13.371 [Lua] [Managers] Calling function on all managers:
17:20:13.371 [Lua] Clearing all global lookup lists
17:20:13.371 [Lua] [IngamePlayerListUI] - Destroy
17:20:13.371 [Lua] [EquipmentUI] - Destroy
17:20:13.371 [Lua] [AbilityUI] - Destroy
17:20:13.372 [Lua] [GamePadAbilityUI] - Destroy
17:20:13.372 [Lua] [GamePadEquipmentUI] - Destroy
17:20:13.372 [Lua] [IngameUI] destroy
17:20:13.378 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
17:20:13.379 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1
17:20:13.379 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2
17:20:13.379 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
17:20:13.379 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2
17:20:13.379 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1
17:20:13.379 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
17:20:13.380 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
17:20:13.380 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_5
17:20:13.380 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_4
17:20:13.380 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
17:20:13.380 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_1
17:20:13.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
17:20:13.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1
17:20:13.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
17:20:13.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_3
17:20:13.431 [Lua] [Managers] Destroying manager group:
17:20:13.437 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:20:13.514 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
17:20:13.514 [Lua] [PeerSM] 110000109037421 :: on_exit InPostGame
17:20:13.514 [Lua] [PeerSM] 110000109037421 :: on_enter Loading
17:20:13.514 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109037421 dlc_castle 0
17:20:13.514 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:20:13.514 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_castle", Num ocurrencies: 15, User: 1100001000372d3 "Fizland"
<>
17:20:13.515 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_castle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_castle"
[2] self = table: 0000000009C40A60; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000109037421"; level_key = "dlc_castle"; environment_variation_id = 0; level_seed = 12302841; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000007367840
[3] _ = table: 0000000009C40A60; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "110000109037421"; peer_state_machine = table: 0000000009C43D90; current_state = InPostGame
[5] self = table: 000000000EC602D0; application_shutdown = nil; unit_spawner = table: 000000000F5B38B0; world = [World]; unit_storage = table: 000000000715CFF0; units = table: 0000000009F666A0; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 000000000EC602D0
[8] self = table: 0000000011695BD0; dt = 0.016819074749946594; t = 1202.1395410442492; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.016819074749946594; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016819074749946594; t = 1202.1395410442492
[10] dt = 0.016819074749946594
[2] server = table: 00000000083146F0; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000109037421"; loaded_level = "inn_level"; wanted_profile_index = 2; resend_timer = 1.8482857551425695; resend_post_game_timer = 1.8657228592783213; peer_id = "110000109037421";
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 000000000171BD10; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "dlc_castle"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 000000000DC31C50;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002C88330; network_server = table: 00000000083146F0; entity_system = table: 0000000002CDE9F0; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000C2E98F0; statistics_db = table: 0000000008033260; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 65.599079805240038; input_manager = table: 00000000092F54F0; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000029CC6B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DC31C50; world = [World]; dt = 0.016819074749946594; peer_id = "1100001000372d3"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 67.382263364270329; _lobby_host = table: 0000000008304910; level_transition_handler = table: 00000000003BD5A0; dice_keeper = table: 000000000CA30960; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000EC602D0;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000EC602D0;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000EC602D0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 000000000BB4D480;
<>
<>
17:20:13.515 [Lua] [PeerSM] 1100001000372d3 :: on_exit InPostGame
17:20:13.515 [Lua] [PeerSM] 1100001000372d3 :: on_enter Loading
17:20:13.515 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001000372d3 dlc_castle 0
17:20:13.515 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:20:13.516 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_castle", Num ocurrencies: 16, User: 1100001000372d3 "Fizland"
<>
17:20:13.517 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_castle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_castle"
[2] self = table: 0000000008317500; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "1100001000372d3"; level_key = "dlc_castle"; environment_variation_id = 0; level_seed = 12302841; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000007367840
[3] _ = table: 0000000008317500; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "1100001000372d3"; peer_state_machine = table: 00000000083175A0; current_state = InPostGame
[5] self = table: 000000000EC602D0; application_shutdown = nil; unit_spawner = table: 000000000F5B38B0; world = [World]; unit_storage = table: 000000000715CFF0; units = table: 0000000009F666A0; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 000000000EC602D0
[8] self = table: 0000000011695BD0; dt = 0.016819074749946594; t = 1202.1395410442492; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.016819074749946594; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016819074749946594; t = 1202.1395410442492
[10] dt = 0.016819074749946594
[2] server = table: 00000000083146F0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9833299331367016; peer_id = "1100001000372d3";
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 000000000171BD10; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "dlc_castle"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 000000000DC31C50;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002C88330; network_server = table: 00000000083146F0; entity_system = table: 0000000002CDE9F0; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000C2E98F0; statistics_db = table: 0000000008033260; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 65.599079805240038; input_manager = table: 00000000092F54F0; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000029CC6B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DC31C50; world = [World]; dt = 0.016819074749946594; peer_id = "1100001000372d3"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 67.382263364270329; _lobby_host = table: 0000000008304910; level_transition_handler = table: 00000000003BD5A0; dice_keeper = table: 000000000CA30960; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000EC602D0;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000EC602D0;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000EC602D0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 000000000BB4D480;
<>
<>
17:20:13.517 [Lua] [PeerSM] 110000105a28215 :: on_exit InPostGame
17:20:13.517 [Lua] [PeerSM] 110000105a28215 :: on_enter Loading
17:20:13.517 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105a28215 dlc_castle 0
17:20:13.517 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:20:13.517 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_castle", Num ocurrencies: 17, User: 1100001000372d3 "Fizland"
<>
17:20:13.518 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_castle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_castle"
[2] self = table: 000000000E898860; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000105a28215"; level_key = "dlc_castle"; environment_variation_id = 0; level_seed = 12302841; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000007367840
[3] _ = table: 000000000E898860; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "110000105a28215"; peer_state_machine = table: 000000000E898900; current_state = InPostGame
[5] self = table: 000000000EC602D0; application_shutdown = nil; unit_spawner = table: 000000000F5B38B0; world = [World]; unit_storage = table: 000000000715CFF0; units = table: 0000000009F666A0; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 000000000EC602D0
[8] self = table: 0000000011695BD0; dt = 0.016819074749946594; t = 1202.1395410442492; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.016819074749946594; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016819074749946594; t = 1202.1395410442492
[10] dt = 0.016819074749946594
[2] server = table: 00000000083146F0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000105a28215"; num_players = 1; wanted_party_index = 0; account_id = "110000105a28215"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8825669884681702; resend_post_game_timer = 1.8817154634743929;
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 000000000171BD10; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "dlc_castle"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 000000000DC31C50;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002C88330; network_server = table: 00000000083146F0; entity_system = table: 0000000002CDE9F0; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000C2E98F0; statistics_db = table: 0000000008033260; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 65.599079805240038; input_manager = table: 00000000092F54F0; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000029CC6B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DC31C50; world = [World]; dt = 0.016819074749946594; peer_id = "1100001000372d3"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 67.382263364270329; _lobby_host = table: 0000000008304910; level_transition_handler = table: 00000000003BD5A0; dice_keeper = table: 000000000CA30960; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000EC602D0;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000EC602D0;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000EC602D0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 000000000BB4D480;
<>
<>
17:20:13.518 [Lua] [Matchmaking] unregister rpcs
17:20:13.519 [Lua] ############### UNLOADING PACKAGES ###############
17:20:13.519 [Lua] [Managers] Calling function on all managers:
17:20:13.519 [Lua] [Managers] Destroying manager group:
17:20:13.519 [Lua] [Gamestate] Enter state StateLoading
17:20:13.521 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:20:13.521 [Lua] [Matchmaking] register rpcs
17:20:13.521 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
17:20:13.521 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
17:20:13.521 [Lua] Set lobby begin:
17:20:13.521 [Lua] Lobby data twitch_enabled = false
17:20:13.521 [Lua] Lobby data power_level = 0
17:20:13.521 [Lua] Lobby data unique_server_name = Fizland
17:20:13.521 [Lua] Lobby data difficulty_tweak = 0
17:20:13.522 [Lua] Lobby data host = 1100001000372d3
17:20:13.522 [Lua] Lobby data game_mode = 2
17:20:13.522 [Lua] Lobby data is_private = false
17:20:13.522 [Lua] Lobby data match_started = true
17:20:13.522 [Lua] Lobby data mechanism = adventure
17:20:13.522 [Lua] Lobby data level_key = inn_level
17:20:13.523 [Lua] Lobby data player_slot_1 = 0:0
17:20:13.523 [Lua] Lobby data selected_level_key = dlc_castle
17:20:13.523 [Lua] Lobby data eac_authorized = true
17:20:13.523 [Lua] Lobby data quick_game = true
17:20:13.523 [Lua] Lobby data weave_name = false
17:20:13.523 [Lua] Lobby data matchmaking = true
17:20:13.524 [Lua] Lobby data difficulty = hardest
17:20:13.524 [Lua] Lobby data country_code = GB
17:20:13.524 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:13.524 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:13.524 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:13.525 [Lua] Lobby data num_players = 4
17:20:13.525 [Lua] Lobby data player_slot_3 = 0:0
17:20:13.525 [Lua] Lobby data current_level_key = inn_level
17:20:13.525 [Lua] Set lobby end.
17:20:13.525 [Lua] registering RPCs
17:20:13.525 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:20:13.525 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
17:20:13.525 [Lua] Set lobby begin:
17:20:13.525 [Lua] Lobby data twitch_enabled = false
17:20:13.525 [Lua] Lobby data power_level = 0
17:20:13.525 [Lua] Lobby data unique_server_name = Fizland
17:20:13.526 [Lua] Lobby data difficulty_tweak = 0
17:20:13.526 [Lua] Lobby data host = 1100001000372d3
17:20:13.526 [Lua] Lobby data game_mode = 2
17:20:13.526 [Lua] Lobby data is_private = false
17:20:13.526 [Lua] Lobby data match_started = true
17:20:13.526 [Lua] Lobby data mechanism = adventure
17:20:13.526 [Lua] Lobby data level_key = dlc_castle
17:20:13.527 [Lua] Lobby data player_slot_1 = 0:0
17:20:13.527 [Lua] Lobby data selected_level_key = dlc_castle
17:20:13.527 [Lua] Lobby data eac_authorized = true
17:20:13.527 [Lua] Lobby data quick_game = true
17:20:13.527 [Lua] Lobby data weave_name = false
17:20:13.527 [Lua] Lobby data matchmaking = true
17:20:13.527 [Lua] Lobby data difficulty = hardest
17:20:13.528 [Lua] Lobby data country_code = GB
17:20:13.528 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:13.528 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:13.528 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:13.528 [Lua] Lobby data num_players = 4
17:20:13.528 [Lua] Lobby data player_slot_3 = 0:0
17:20:13.528 [Lua] Lobby data current_level_key = inn_level
17:20:13.529 [Lua] Set lobby end.
17:20:13.529 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:20:13.537 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_26, global_loading_screens, async-read, prioritized
17:20:13.537 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_castle] self.picked_level_key=[nil] self.picked_environment_id=[0]
17:20:13.537 [Lua] [LevelTransitionHandler] load_level dlc_castle 0
17:20:13.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
17:20:13.544 [Umbra] Unload tome
17:20:13.544 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
17:20:13.700 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
17:20:13.700 [Lua] [LevelTransitionHandler] Loading level: "dlc_castle"
17:20:13.700 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/penny/dlc_castle" Meta package name: "nil"
17:20:13.700 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_castle, LevelTransitionHandler, async-read,
17:20:13.700 [Lua] [StateLoading] got rpc_load_level 111 dlc_castle
17:20:13.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_26
17:20:13.774 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_26
17:20:13.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_castle
17:20:13.906 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:20:13.906 [Lua] [Matchmaking] Got a handshake request from 110000104a723da with user name 'Enigma87'
17:20:14.109 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000015e9caf from 110000104a723da, replying lobby_ok
17:20:14.293 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104a723da REPLY wh:0 | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:20:14.514 [Lua] Set lobby begin:
17:20:14.514 [Lua] Lobby data twitch_enabled = false
17:20:14.514 [Lua] Lobby data power_level = 0
17:20:14.514 [Lua] Lobby data unique_server_name = Fizland
17:20:14.514 [Lua] Lobby data difficulty_tweak = 0
17:20:14.514 [Lua] Lobby data host = 1100001000372d3
17:20:14.514 [Lua] Lobby data game_mode = 2
17:20:14.515 [Lua] Lobby data is_private = false
17:20:14.515 [Lua] Lobby data match_started = true
17:20:14.515 [Lua] Lobby data mechanism = adventure
17:20:14.515 [Lua] Lobby data level_key = dlc_castle
17:20:14.515 [Lua] Lobby data player_slot_1 = 0:0
17:20:14.515 [Lua] Lobby data selected_level_key = dlc_castle
17:20:14.515 [Lua] Lobby data eac_authorized = true
17:20:14.516 [Lua] Lobby data quick_game = true
17:20:14.516 [Lua] Lobby data weave_name = false
17:20:14.516 [Lua] Lobby data matchmaking = true
17:20:14.516 [Lua] Lobby data difficulty = hardest
17:20:14.516 [Lua] Lobby data country_code = GB
17:20:14.516 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:14.517 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:14.517 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:14.517 [Lua] Lobby data num_players = 4
17:20:14.517 [Lua] Lobby data player_slot_3 = 110000104a723da:1
17:20:14.517 [Lua] Lobby data current_level_key = inn_level
17:20:14.517 [Lua] Set lobby end.
17:20:14.517 [Lua] [Matchmaking] Assigning profile slot 3 to 110000104a723da
17:20:14.517 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105a28215 | dr:110000104a723da | bw:110000109037421 | es:1100001000372d3
17:20:15.612 [Umbra] Loading umbra tome '#ID[1c17bcdb38c3c092]'
17:20:16.909 [Lua] ### CLEARING PEER STATE FOR 110000104a723da
17:20:16.909 [Lua] [PeerSM] 110000104a723da :: on_exit Connecting
17:20:16.909 [Lua] [PeerSM] 110000104a723da :: on_enter Connecting
17:20:17.129 [Lua] [PSM] Peer 110000104a723da joined. Want to use profile index "3" and join party "0"
17:20:17.129 [Lua] Mechanism says: a client joined the game! 110000104a723da
17:20:17.129 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104a723da, connection_key=4)
17:20:17.129 [Lua] Sync dynamic to client:
17:20:17.701 [SteamVoipClient] select_out(110000104a723da, on)
17:20:17.767 [SteamVoipClient] select_out(110000104a723da, on)
17:20:17.767 [SteamVoipClient] select_in(110000104a723da, on)
17:20:17.767 [SteamVoipClient] select_out(110000104a723da, off)
17:20:18.473 [EACServer] [17:20:18:472][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104A723DA Session: 6 Status: Client Authenticated Message: Client authenticated.
17:20:18.475 [EAC] Peer 110000104a723da switched EAC state to ClientAuthenticatedLocal
17:20:18.660 [EACServer] [17:20:18:660][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104A723DA.
17:20:19.061 [EACServer] [17:20:19:060][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104A723DA
17:20:19.061 [EACServer] [17:20:19:060][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104A723DA Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
17:20:19.064 [EAC] Peer 110000104a723da switched EAC state to ClientAuthenticatedRemote
17:20:19.148 [Lua] player (110000104a723da,1) was put into party 0
17:20:19.148 [Lua] [PeerSM] 110000104a723da :: on_exit Connecting
17:20:19.148 [Lua] [PeerSM] 110000104a723da :: on_enter Loading
17:20:19.148 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a723da dlc_castle 0
17:20:19.148 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:20:19.149 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_castle", Num ocurrencies: 18, User: 1100001000372d3 "Fizland"
<>
17:20:19.149 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_castle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_castle"
[2] self = table: 000000000F57A620; previous_state = Connecting; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000104a723da"; level_key = "dlc_castle"; environment_variation_id = 0; level_seed = 12302841; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000007367840
[3] _ = table: 000000000F57A620; new_state = Loading; old_state = Connecting
[4] self = table: 0000000007146AE0; dt = 0.016987774521112442; state_data = table: 000000000F57A620; new_state = Loading
[5] self = table: 00000000083146F0; dt = 0.016987774521112442; peer_state_machines = table: 00000000083147C0; joined_peers = table: 0000000008314C80; game_session = nil; peer_id = "110000104a723da"; peer_state_machine = table: 0000000007146AE0
[6] self = table: 0000000002CB42B0; dt = 0.016987774521112442
[7] self = table: 0000000002CB42B0; dt = 0.016987774521112442; t = 1207.919380923151
[8] self = table: 0000000011695BD0; dt = 0.016987774521112442; t = 1207.919380923151
[9] self = table: 0000000000097100; real_world_dt = 0.016987774521112442; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016987774521112442; t = 1207.919380923151
[10] dt = 0.016987774521112442
[2] server = table: 00000000083146F0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000104a723da"; wanted_profile_index = 3; resend_timer = 1.7796158287674189; resend_post_game_timer = 1.7655794490128756; clan_tag = "0"; peer_id = "110000104a723da";
[4] current_state = Loading; function_memoize = table: 0000000007146B80; state_data = table: 000000000F57A620;
[5] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; host_to_migrate_to = "110000105a28215"; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "dlc_castle"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 0000000010D20E40;
[6] _world_name = "loading_world"; _world = [World]; _should_start_breed_loading = true; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097100; _machine = table: 0000000000291E00; _rpc_load_level_received = true; _loading_music_triggered = true; _lobby_host = table: 0000000008304910; _ui_package_name = "resource_packages/loading_screens/loading_screen_26"; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000010D20E40; _registered_rpcs = true; _wanted_state = table: 00000000103721C0; _quickplay_bonus = true; _wwise_event = "nik_castle_briefing_02"; _loadout_resync_state = "check_resync"; wwise_playing_id = 117945; _network_server = table: 00000000083146F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000003BD5A0; _has_invitation_error = false; _level_key = "dlc_castle"; _network_transmit = table: 0000000008315D50; _input_manager = table: 000000000DAA60C0; _loading_view = table: 00000000087C9C10; _local_quickplay_bonus = true;
[7] _world_name = "loading_world"; _world = [World]; _should_start_breed_loading = true; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097100; _machine = table: 0000000000291E00; _rpc_load_level_received = true; _loading_music_triggered = true; _lobby_host = table: 0000000008304910; _ui_package_name = "resource_packages/loading_screens/loading_screen_26"; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000010D20E40; _registered_rpcs = true; _wanted_state = table: 00000000103721C0; _quickplay_bonus = true; _wwise_event = "nik_castle_briefing_02"; _loadout_resync_state = "check_resync"; wwise_playing_id = 117945; _network_server = table: 00000000083146F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000003BD5A0; _has_invitation_error = false; _level_key = "dlc_castle"; _network_transmit = table: 0000000008315D50; _input_manager = table: 000000000DAA60C0; _loading_view = table: 00000000087C9C10; _local_quickplay_bonus = true;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000002CB42B0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 000000000BB4D480;
<>
<>
17:20:20.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_castle
17:20:20.717 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_castle
17:20:20.737 [Lua] [LevelTransitionHandler] Level load completed!
17:20:20.737 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_castle - level_seed: 12302841 - use_random_directors: true - overriden_conflict: nil
17:20:20.767 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:20:20.767 [Lua] checking dlc's against conflict directors
17:20:20.767 [Lua] number of factions to include 1
17:20:20.767 [Lua] number of factions added 2
17:20:20.767 [Lua] --- --- ---
17:20:20.767 [Lua] Starting... difficulty 'hardest'
17:20:20.767 [Lua] These are the starting conflict directors:
17:20:20.767 [Lua] skaven
17:20:20.767 [Lua] chaos
17:20:20.767 [Lua] --- --- ---
17:20:20.767 [Lua]
17:20:20.767 [Lua] DONE! Found the following directors:
17:20:20.767 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_exalted_sorcerer_drachenfels chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield
17:20:20.767 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_exalted_sorcerer_drachenfels=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_poison_wind_globadier=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
skaven_loot_rat=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
17:20:20.767 [Lua] load_startup_enemy_packages: --------------
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] chaos_spawn
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] chaos_troll
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] skaven_rat_ogre
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] skaven_stormfiend
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] beastmen_minotaur
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] chaos_plague_sorcerer
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] chaos_corruptor_sorcerer
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] skaven_gutter_runner
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] skaven_pack_master
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] skaven_poison_wind_globadier
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] skaven_ratling_gunner
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] skaven_warpfire_thrower
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] chaos_vortex_sorcerer
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] beastmen_standard_bearer
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] chaos_vortex
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] critter_rat
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] critter_pig
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] chaos_marauder
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] skaven_storm_vermin
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] chaos_warrior
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] skaven_clan_rat
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
17:20:20.767 [Lua] skaven_slave
17:20:20.767 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
17:20:20.768 [Lua] chaos_fanatic
17:20:20.768 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
17:20:20.768 [Lua] skaven_plague_monk
17:20:20.768 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
17:20:20.768 [Lua] chaos_marauder_with_shield
17:20:20.768 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
17:20:20.768 [Lua] skaven_clan_rat_with_shield
17:20:20.768 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
17:20:20.768 [Lua] chaos_berzerker
17:20:20.768 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
17:20:20.768 [Lua] skaven_loot_rat
17:20:20.768 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
17:20:20.768 [Lua] chaos_raider
17:20:20.768 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
17:20:20.768 [Lua] skaven_storm_vermin_with_shield
17:20:20.772 [Lua] ### Sending rpc_level_loaded
17:20:20.772 [Lua] #### Has state machine: true, peer_id: 1100001000372d3, level_id: 111
17:20:20.772 [Lua] Peer 1100001000372d3 has loaded the level and all enemies are loaded
17:20:20.789 [Lua] [PeerSM] 1100001000372d3 :: on_exit Loading
17:20:20.789 [Lua] [PeerSM] 1100001000372d3 :: on_enter LoadingProfilePackages
17:20:20.806 [Lua] [PeerSM] 1100001000372d3 :: on_exit LoadingProfilePackages
17:20:20.806 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForEnterGame
17:20:20.806 [Lua] ### Sending rpc_level_loaded
17:20:20.806 [Lua] #### Has state machine: false, peer_id: 1100001000372d3, level_id: 111
17:20:21.057 [Lua] ### Sending rpc_level_loaded
17:20:21.057 [Lua] #### Has state machine: true, peer_id: 110000105a28215, level_id: 111
17:20:21.057 [Lua] Peer 110000105a28215 has loaded the level and all enemies are loaded
17:20:21.059 [Lua] [PeerSM] 110000105a28215 :: on_exit Loading
17:20:21.059 [Lua] [PeerSM] 110000105a28215 :: on_enter LoadingProfilePackages
17:20:21.076 [Lua] [PeerSM] 110000105a28215 :: on_exit LoadingProfilePackages
17:20:21.076 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForEnterGame
17:20:21.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
17:20:21.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
17:20:21.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
17:20:21.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
17:20:21.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
17:20:21.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
17:20:21.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
17:20:21.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
17:20:21.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
17:20:22.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
17:20:22.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
17:20:22.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
17:20:23.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
17:20:23.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
17:20:23.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
17:20:23.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
17:20:23.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
17:20:23.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
17:20:23.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
17:20:23.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
17:20:23.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
17:20:23.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
17:20:23.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
17:20:23.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
17:20:23.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
17:20:23.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
17:20:23.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
17:20:24.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
17:20:24.286 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
17:20:24.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
17:20:24.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
17:20:24.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
17:20:24.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
17:20:24.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
17:20:24.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
17:20:24.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
17:20:25.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
17:20:25.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
17:20:25.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
17:20:25.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
17:20:25.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
17:20:25.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
17:20:26.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
17:20:26.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
17:20:26.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
17:20:26.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
17:20:26.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
17:20:26.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
17:20:26.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
17:20:26.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
17:20:26.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
17:20:26.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
17:20:26.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
17:20:26.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
17:20:26.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
17:20:26.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
17:20:26.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
17:20:27.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
17:20:27.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
17:20:27.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
17:20:27.333 [Lua] ### Sending rpc_level_loaded
17:20:27.333 [Lua] #### Has state machine: true, peer_id: 110000104a723da, level_id: 111
17:20:27.333 [Lua] Peer 110000104a723da has loaded the level but not all enemies, so we wait
17:20:27.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
17:20:27.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
17:20:27.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
17:20:28.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
17:20:28.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
17:20:28.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
17:20:28.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
17:20:28.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
17:20:28.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
17:20:28.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
17:20:28.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
17:20:28.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
17:20:29.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
17:20:29.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
17:20:29.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
17:20:29.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
17:20:29.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
17:20:29.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
17:20:29.646 [EACServer] [17:20:29:646][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
17:20:29.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
17:20:29.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
17:20:29.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
17:20:29.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
17:20:29.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
17:20:29.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
17:20:30.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
17:20:30.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
17:20:30.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
17:20:30.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
17:20:30.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
17:20:30.490 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_castle game_mode: custom
17:20:30.490 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
17:20:30.490 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_castle/world
17:20:30.490 [Umbra] Init version: 3.4.15 :: 16 threads
17:20:33.976 [Lua] Async level spawning done
17:20:33.976 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:20:33.989 [Lua] ### Sending rpc_level_loaded
17:20:33.989 [Lua] #### Has state machine: true, peer_id: 110000109037421, level_id: 111
17:20:33.989 [Lua] Peer 110000109037421 has loaded the level and all enemies are loaded
17:20:33.991 [Lua] [PeerSM] 110000109037421 :: on_exit Loading
17:20:33.991 [Lua] [PeerSM] 110000109037421 :: on_enter LoadingProfilePackages
17:20:34.027 [Lua] [PeerSM] 110000109037421 :: on_exit LoadingProfilePackages
17:20:34.027 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForEnterGame
17:20:34.946 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:20:34.946 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:20:34.946 [Lua] [Matchmaking] unregister rpcs
17:20:34.947 [Lua] Set lobby begin:
17:20:34.947 [Lua] Lobby data twitch_enabled = false
17:20:34.947 [Lua] Lobby data power_level = 0
17:20:34.947 [Lua] Lobby data unique_server_name = Fizland
17:20:34.947 [Lua] Lobby data difficulty_tweak = 0
17:20:34.947 [Lua] Lobby data host = 1100001000372d3
17:20:34.947 [Lua] Lobby data game_mode = 2
17:20:34.948 [Lua] Lobby data is_private = false
17:20:34.948 [Lua] Lobby data match_started = true
17:20:34.948 [Lua] Lobby data mechanism = adventure
17:20:34.948 [Lua] Lobby data level_key = dlc_castle
17:20:34.948 [Lua] Lobby data player_slot_1 = 0:0
17:20:34.948 [Lua] Lobby data selected_level_key = dlc_castle
17:20:34.949 [Lua] Lobby data eac_authorized = true
17:20:34.949 [Lua] Lobby data quick_game = true
17:20:34.949 [Lua] Lobby data weave_name = false
17:20:34.949 [Lua] Lobby data matchmaking = true
17:20:34.949 [Lua] Lobby data difficulty = hardest
17:20:34.949 [Lua] Lobby data country_code = GB
17:20:34.949 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:34.950 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:34.950 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:34.950 [Lua] Lobby data num_players = 4
17:20:34.950 [Lua] Lobby data player_slot_3 = 110000104a723da:1
17:20:34.950 [Lua] Lobby data current_level_key = inn_level
17:20:34.950 [Lua] Set lobby end.
17:20:34.950 [Lua] [Managers] Destroying manager group:
17:20:34.951 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_26, global_loading_screens
17:20:34.951 [Lua] [Gamestate] Enter StateIngame HOST
17:20:34.951 [Lua] [Managers] Calling function on all managers:
17:20:34.951 [Lua] <>level = dlc_castle<>
17:20:34.951 [Lua] Set lobby begin:
17:20:34.951 [Lua] Lobby data twitch_enabled = false
17:20:34.952 [Lua] Lobby data power_level = 0
17:20:34.952 [Lua] Lobby data unique_server_name = Fizland
17:20:34.952 [Lua] Lobby data difficulty_tweak = 0
17:20:34.952 [Lua] Lobby data host = 1100001000372d3
17:20:34.952 [Lua] Lobby data game_mode = 2
17:20:34.952 [Lua] Lobby data is_private = false
17:20:34.953 [Lua] Lobby data match_started = true
17:20:34.953 [Lua] Lobby data mechanism = adventure
17:20:34.953 [Lua] Lobby data level_key = dlc_castle
17:20:34.953 [Lua] Lobby data player_slot_1 = 0:0
17:20:34.953 [Lua] Lobby data selected_level_key = dlc_castle
17:20:34.953 [Lua] Lobby data eac_authorized = true
17:20:34.953 [Lua] Lobby data quick_game = true
17:20:34.954 [Lua] Lobby data weave_name = false
17:20:34.954 [Lua] Lobby data matchmaking = true
17:20:34.954 [Lua] Lobby data difficulty = hardest
17:20:34.955 [Lua] Lobby data country_code = GB
17:20:34.955 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:34.955 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:34.955 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:34.955 [Lua] Lobby data num_players = 4
17:20:34.955 [Lua] Lobby data player_slot_3 = 110000104a723da:1
17:20:34.956 [Lua] Lobby data current_level_key = inn_level
17:20:34.956 [Lua] Set lobby end.
17:20:34.956 [Lua] [StateIngame] Server ingame
17:20:34.960 [Lua] Set lobby begin:
17:20:34.960 [Lua] Lobby data twitch_enabled = false
17:20:34.960 [Lua] Lobby data power_level = 0
17:20:34.960 [Lua] Lobby data unique_server_name = Fizland
17:20:34.960 [Lua] Lobby data difficulty_tweak = 0
17:20:34.960 [Lua] Lobby data host = 1100001000372d3
17:20:34.960 [Lua] Lobby data game_mode = 2
17:20:34.960 [Lua] Lobby data is_private = false
17:20:34.961 [Lua] Lobby data match_started = true
17:20:34.961 [Lua] Lobby data mechanism = adventure
17:20:34.961 [Lua] Lobby data level_key = dlc_castle
17:20:34.961 [Lua] Lobby data player_slot_1 = 0:0
17:20:34.961 [Lua] Lobby data selected_level_key = dlc_castle
17:20:34.961 [Lua] Lobby data eac_authorized = true
17:20:34.961 [Lua] Lobby data quick_game = true
17:20:34.962 [Lua] Lobby data weave_name = false
17:20:34.962 [Lua] Lobby data matchmaking = true
17:20:34.962 [Lua] Lobby data difficulty = hardest
17:20:34.962 [Lua] Lobby data country_code = GB
17:20:34.962 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:34.962 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:34.962 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:34.963 [Lua] Lobby data num_players = 4
17:20:34.963 [Lua] Lobby data player_slot_3 = 110000104a723da:1
17:20:34.963 [Lua] Lobby data current_level_key = inn_level
17:20:34.963 [Lua] Set lobby end.
17:20:34.963 [Lua] [Matchmaking] register rpcs
17:20:34.963 [Lua] GameNetworkManager:init... creating game session
17:20:34.963 [Lua] Host GameSession.make_game_session_host with session:
17:20:34.963 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:20:34.963 [Lua] [GameNetworkManager] My own peer_id = 1100001000372d3
17:20:34.963 [Lua] [GameNetworkManager] self.is_server = true
17:20:34.963 [Network] Setting artificial MTU limit to 65536
17:20:34.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 21
17:20:34.964 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
17:20:34.973 [Lua] Switching ConflictSettings: to: default
17:20:34.974 [Lua] pacing=default
17:20:34.974 [Lua] roaming=nil
17:20:34.974 [Lua] specials=default
17:20:34.974 [Lua] debug_color=maroon
17:20:34.974 [Lua] contained_breeds=nil
17:20:34.974 [Lua] pack_spawning=default
17:20:34.974 [Lua] disabled=false
17:20:34.974 [Lua] factions=nil
17:20:34.974 [Lua] boss=default
17:20:34.974 [Lua] horde=default
17:20:34.974 [Lua] name=default
17:20:34.974 [Lua] intensity=default
17:20:34.974 [Lua] ---
17:20:34.974 [Lua] [LevelAnalysis] set_random_seed( 12302841)
17:20:34.983 [Lua] [AIInterestPointSystem] Level Seed: 12302841
17:20:34.984 [Lua]
17:20:34.984 [Lua] [entity_system_bag] = table
17:20:34.984 [Lua] [entity_system_bag] = metatable
17:20:34.984 [Lua] [startup_data] = table
17:20:34.984 [Lua] [entity_manager] = table
17:20:34.984 [Lua] [entity_manager] = metatable
17:20:34.984 [Lua] [unit_spawner] = table
17:20:34.984 [Lua] [unit_spawner] = metatable
17:20:34.984 [Lua] [unit_storage] = table
17:20:34.984 [Lua] [unit_storage] = metatable
17:20:34.984 [Lua] [dice_keeper] = table
17:20:34.984 [Lua] [dice_keeper] = metatable
17:20:34.984 [Lua] [is_server] = true (boolean)
17:20:34.984 [Lua] [world] = [World]
17:20:34.984 [Lua] [system_api] = table
17:20:34.984 [Lua] [entity_system] = table
17:20:34.984 [Lua] [entity_system] = metatable
17:20:34.984 [Lua] [network_lobby] = table
17:20:34.984 [Lua] [network_lobby] = metatable
17:20:34.984 [Lua] [profile_synchronizer] = table
17:20:34.984 [Lua] [profile_synchronizer] = metatable
17:20:34.984 [Lua] [level_transition_handler] = table
17:20:34.984 [Lua] [level_transition_handler] = metatable
17:20:34.984 [Lua] [num_local_human_players] = 1 (number)
17:20:34.984 [Lua] [statistics_db] = table
17:20:34.984 [Lua] [statistics_db] = metatable
17:20:34.984 [Lua] [network_server] = table
17:20:34.984 [Lua] [network_server] = metatable
17:20:34.984 [Lua] [input_manager] = table
17:20:34.984 [Lua] [input_manager] = metatable
17:20:34.984 [Lua] [network_clock] = table
17:20:34.984 [Lua] [network_clock] = metatable
17:20:34.984 [Lua] [network_transmit] = table
17:20:34.984 [Lua] [network_transmit] = metatable
17:20:34.984 [Lua] [free_flight_manager] = table
17:20:34.984 [Lua] [free_flight_manager] = metatable
17:20:34.984 [Lua] [network_manager] = table
17:20:34.984 [Lua] [network_manager] = metatable
17:20:34.984 [Lua] [network_event_delegate] = table
17:20:34.984 [Lua] [network_event_delegate] = metatable
17:20:34.984 [Lua]
17:20:34.984 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:20:34.984 [Lua] ignoring extension VersusInteractObjectiveExtension
17:20:34.984 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:20:34.984 [Lua] ignoring extension VersusSocketObjectiveExtension
17:20:34.984 [Lua] ignoring extension VersusTargetObjectiveExtension
17:20:34.984 [Lua] ignoring extension VersusMissionObjectiveExtension
17:20:34.986 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:20:35.004 [Lua] [AchievementManager] Achievements using the steam platform
17:20:35.083 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
17:20:35.083 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
17:20:35.083 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
17:20:35.084 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
17:20:35.105 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
17:20:35.107 [Lua] [StateIngame] Level seed: 12302841
17:20:35.150 [Lua] [LevelAnalysis] set_random_seed( 12302841)
17:20:35.164 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
17:20:35.164 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
17:20:35.164 [Lua] [IngameUI] init
17:20:35.178 [SteamVoipClient] select_out(1100001000372d3, off)
17:20:35.178 [SteamVoipClient] select_out(110000104a723da, off)
17:20:35.178 [SteamVoipClient] select_out(110000105a28215, off)
17:20:35.178 [SteamVoipClient] select_out(110000109037421, off)
17:20:35.189 [Lua] cb_razer_chroma_setup
17:20:35.234 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
17:20:35.234 [Lua] Set lobby begin:
17:20:35.234 [Lua] Lobby data twitch_enabled = false
17:20:35.234 [Lua] Lobby data power_level = 835
17:20:35.235 [Lua] Lobby data unique_server_name = Fizland
17:20:35.235 [Lua] Lobby data difficulty_tweak = 0
17:20:35.235 [Lua] Lobby data host = 1100001000372d3
17:20:35.235 [Lua] Lobby data game_mode = 2
17:20:35.235 [Lua] Lobby data is_private = false
17:20:35.235 [Lua] Lobby data match_started = true
17:20:35.235 [Lua] Lobby data mechanism = adventure
17:20:35.236 [Lua] Lobby data level_key = dlc_castle
17:20:35.236 [Lua] Lobby data player_slot_1 = 0:0
17:20:35.236 [Lua] Lobby data selected_level_key = dlc_castle
17:20:35.236 [Lua] Lobby data eac_authorized = true
17:20:35.236 [Lua] Lobby data quick_game = true
17:20:35.236 [Lua] Lobby data weave_name = false
17:20:35.236 [Lua] Lobby data matchmaking = true
17:20:35.237 [Lua] Lobby data difficulty = hardest
17:20:35.237 [Lua] Lobby data country_code = GB
17:20:35.237 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:35.237 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:35.237 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:35.237 [Lua] Lobby data num_players = 4
17:20:35.237 [Lua] Lobby data player_slot_3 = 110000104a723da:1
17:20:35.238 [Lua] Lobby data current_level_key = inn_level
17:20:35.238 [Lua] Set lobby end.
17:20:35.238 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
17:20:35.239 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:20:35.239 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:20:35.240 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:20:35.240 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:20:35.240 [Flow] Destroyed:c_barrel_socket
17:20:35.241 [Lua] CurrentConflictSettings default
17:20:35.241 [Lua] [ConflictDirector] conflict_director is ai_ready
17:20:35.243 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:20:35.243 [Lua] [MainPathSpawningGenerator] Injecting travel distances
17:20:35.257 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:20:35.257 [Lua] Forming navigation groups in one frame
17:20:35.257 [Lua] Forming navigation groups
17:20:35.286 [Lua] NavigationGroupManager -> calulation time A: 0.028999999999996362
17:20:35.602 [Lua] NavigationGroupManager -> calulation time B: 0.31700000000000728
17:20:35.602 [Lua] number of nav groups: 260
17:20:35.604 [Lua] number of refined nav groups : 197
17:20:35.610 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988
17:20:35.611 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.256449200212955 Normalized coefficient: 1.1881009584185618
17:20:35.615 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.603476178646085 Normalized coefficient: 1.4853619449552102
17:20:35.619 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.756717139482502 Normalized coefficient: 1.4642013725720886
17:20:35.622 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.4156944483518572 Normalized coefficient: 1.335006460817743
17:20:35.627 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
17:20:35.627 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
17:20:35.627 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
17:20:35.627 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
17:20:35.627 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
17:20:35.627 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
17:20:35.627 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
17:20:35.627 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
17:20:35.628 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
17:20:35.634 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_castle
17:20:35.634 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.795 meters.
17:20:35.634 [Lua] [LevelAnalysis] grouping spawners for event_patrol
17:20:35.634 [Lua] [LevelAnalysis]
17:20:35.634 [Lua] [LevelAnalysis] grouping spawners for event_boss
17:20:35.634 [Lua] [LevelAnalysis]
17:20:35.634 [Lua] [LevelAnalysis] Terror events added:
17:20:35.634 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
17:20:35.634 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
17:20:35.635 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
17:20:35.635 [Lua] ----> using boss gizmo!
17:20:35.635 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 10, forbidden-dist: -225.1 start-travel-dist: 235.1, end-travel-dist: 182.4 spawn_distance 0.0
17:20:35.635 [Lua] Adding main path event: Vector3Box(-16, -5, -7.927) boss_event_rat_ogre 45 table: 0000000006DE5C80
17:20:35.635 [Lua] ----> using boss gizmo!
17:20:35.635 [Lua] [LevelAnalysis] section: 3, start-index: 24, end-index: 48, forbidden-dist: -48.2 start-travel-dist: 706.3, end-travel-dist: 698.5 spawn_distance 648.1
17:20:35.635 [Lua] Adding main path event: Vector3Box(-20.25, 189.75, 8.024) boss_event_chaos_troll 45 table: 0000000006DE5F60
17:20:35.635 [Lua] [LevelAnalysis] num_event_places_f: 0.84186306317647297 , num_event_places: 0 , trailing_event_fraction: 0.84186306317647297 , num_events: 0
17:20:35.635 [Lua] [LevelAnalysis] Level path distance: 1312.7945947647095
17:20:35.635 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
17:20:35.639 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
17:20:35.647 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:20:35.649 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:20:35.650 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71
17:20:35.650 [Lua] [Managers] Calling function on all managers:
17:20:35.650 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:20:35.650 [Save] Loading `ut_tweaks_presets`
17:20:35.651 [Save] Load done
17:20:35.687 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForEnterGame
17:20:35.687 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForGameObjectSync
17:20:35.687 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForEnterGame
17:20:35.687 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForGameObjectSync
17:20:35.687 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 21
17:20:35.695 [Lua] player (1100001000372d3,2) was put into party 1
17:20:35.710 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72
17:20:35.710 [Lua] Assigning peer(1100001000372d3:2) to profile(3) career(2)
17:20:35.710 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000372d3) local_player_id(2) profile_index(3) career_index(2)
17:20:35.710 [Lua] Set lobby begin:
17:20:35.710 [Lua] Lobby data twitch_enabled = false
17:20:35.710 [Lua] Lobby data power_level = 835
17:20:35.710 [Lua] Lobby data unique_server_name = Fizland
17:20:35.711 [Lua] Lobby data difficulty_tweak = 0
17:20:35.711 [Lua] Lobby data host = 1100001000372d3
17:20:35.711 [Lua] Lobby data game_mode = 2
17:20:35.711 [Lua] Lobby data is_private = false
17:20:35.711 [Lua] Lobby data match_started = true
17:20:35.712 [Lua] Lobby data mechanism = adventure
17:20:35.712 [Lua] Lobby data level_key = dlc_castle
17:20:35.712 [Lua] Lobby data player_slot_1 = 0:0
17:20:35.712 [Lua] Lobby data selected_level_key = dlc_castle
17:20:35.712 [Lua] Lobby data eac_authorized = true
17:20:35.713 [Lua] Lobby data quick_game = true
17:20:35.713 [Lua] Lobby data weave_name = false
17:20:35.713 [Lua] Lobby data matchmaking = true
17:20:35.713 [Lua] Lobby data difficulty = hardest
17:20:35.713 [Lua] Lobby data country_code = GB
17:20:35.713 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:35.713 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:35.714 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:35.714 [Lua] Lobby data num_players = 4
17:20:35.714 [Lua] Lobby data player_slot_3 = 0:0
17:20:35.714 [Lua] Lobby data current_level_key = inn_level
17:20:35.714 [Lua] Set lobby end.
17:20:35.714 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:20:35.714 [Lua]
17:20:35.714 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
17:20:35.714 [Lua] [wwise/handgun_rifle] = false (boolean)
17:20:35.714 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
17:20:35.714 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:20:35.714 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02] = false (boolean)
17:20:35.714 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
17:20:35.714 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
17:20:35.715 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
17:20:35.715 [Lua]
17:20:35.715 [Lua]
17:20:35.715 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
17:20:35.715 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02] = false (boolean)
17:20:35.715 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:20:35.715 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
17:20:35.715 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
17:20:35.715 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean)
17:20:35.715 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
17:20:35.715 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
17:20:35.715 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
17:20:35.715 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
17:20:35.715 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
17:20:35.715 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
17:20:35.715 [Lua] [wwise/handgun_rifle] = false (boolean)
17:20:35.715 [Lua]
17:20:35.722 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:8 my_peer_id:1100001000372d3
17:20:35.722 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105a28215 inventory_sync_id:8 my_peer_id:1100001000372d3
17:20:35.722 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:8 my_peer_id:1100001000372d3
17:20:36.301 [Lua] Set lobby begin:
17:20:36.301 [Lua] Lobby data twitch_enabled = false
17:20:36.301 [Lua] Lobby data power_level = 835
17:20:36.301 [Lua] Lobby data unique_server_name = Fizland
17:20:36.302 [Lua] Lobby data difficulty_tweak = 0
17:20:36.302 [Lua] Lobby data host = 1100001000372d3
17:20:36.302 [Lua] Lobby data game_mode = 2
17:20:36.302 [Lua] Lobby data is_private = false
17:20:36.302 [Lua] Lobby data match_started = true
17:20:36.303 [Lua] Lobby data mechanism = adventure
17:20:36.303 [Lua] Lobby data level_key = dlc_castle
17:20:36.303 [Lua] Lobby data player_slot_1 = 0:0
17:20:36.303 [Lua] Lobby data selected_level_key = dlc_castle
17:20:36.303 [Lua] Lobby data eac_authorized = true
17:20:36.303 [Lua] Lobby data quick_game = true
17:20:36.303 [Lua] Lobby data weave_name = false
17:20:36.304 [Lua] Lobby data matchmaking = true
17:20:36.304 [Lua] Lobby data difficulty = hardest
17:20:36.304 [Lua] Lobby data country_code = GB
17:20:36.304 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:36.304 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:36.304 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:36.304 [Lua] Lobby data num_players = 4
17:20:36.305 [Lua] Lobby data player_slot_3 = 0:0
17:20:36.305 [Lua] Lobby data current_level_key = inn_level
17:20:36.305 [Lua] Set lobby end.
17:20:36.305 [Lua] [Matchmaking] Assigned player 110000105a28215 to slot 4 when hot join syncing
17:20:36.305 [Lua] Breedfreezer (server) starting a hot join sync
17:20:36.305 [Lua] packing 0 units of breed chaos_marauder
17:20:36.305 [Lua] packing 0 units of breed skaven_clan_rat
17:20:36.305 [Lua] packing 0 units of breed skaven_storm_vermin
17:20:36.305 [Lua] packing 0 units of breed skaven_slave
17:20:36.305 [Lua] packing 0 units of breed chaos_fanatic
17:20:36.305 [Lua] packing 0 units of breed chaos_raider
17:20:36.305 [Lua] packing 0 units of breed chaos_warrior
17:20:36.305 [Lua] packing 0 units of breed chaos_berzerker
17:20:36.305 [Lua] packing 0 units of breed skaven_plague_monk
17:20:36.305 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:20:36.305 [Lua]
17:20:36.305 [Lua] [1] = 1 (number)
17:20:36.305 [Lua] [2] = 0 (number)
17:20:36.305 [Lua] [3] = 1 (number)
17:20:36.305 [Lua] [4] = 0 (number)
17:20:36.305 [Lua] [5] = 1 (number)
17:20:36.305 [Lua] [6] = 0 (number)
17:20:36.305 [Lua] [7] = 1 (number)
17:20:36.305 [Lua] [8] = 0 (number)
17:20:36.305 [Lua] [9] = 1 (number)
17:20:36.305 [Lua] [10] = 0 (number)
17:20:36.305 [Lua] [11] = 1 (number)
17:20:36.305 [Lua] [12] = 0 (number)
17:20:36.305 [Lua] [13] = 1 (number)
17:20:36.305 [Lua] [14] = 0 (number)
17:20:36.305 [Lua] [15] = 1 (number)
17:20:36.305 [Lua] [16] = 0 (number)
17:20:36.305 [Lua] [17] = 1 (number)
17:20:36.305 [Lua] [18] = 0 (number)
17:20:36.305 [Lua]
17:20:36.305 [Lua]
17:20:36.305 [Lua]
17:20:36.307 [Lua] [GameNetworkManager] destroying game object with go_id=72
17:20:36.307 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForGameObjectSync
17:20:36.307 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForPlayers
17:20:36.307 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73
17:20:36.307 [Lua] RemotePlayer:create_game_object( ) 73
17:20:36.326 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForGameObjectSync
17:20:36.326 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForPlayers
17:20:36.326 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105a28215
17:20:36.328 [Lua] player (1100001000372d3,2) was put into party 1
17:20:36.344 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74
17:20:36.344 [Lua] Assigning peer(1100001000372d3:2) to profile(3) career(2)
17:20:36.344 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000372d3) local_player_id(2) profile_index(3) career_index(2)
17:20:36.344 [Lua] Set lobby begin:
17:20:36.344 [Lua] Lobby data twitch_enabled = false
17:20:36.344 [Lua] Lobby data power_level = 835
17:20:36.345 [Lua] Lobby data unique_server_name = Fizland
17:20:36.345 [Lua] Lobby data difficulty_tweak = 0
17:20:36.345 [Lua] Lobby data host = 1100001000372d3
17:20:36.345 [Lua] Lobby data game_mode = 2
17:20:36.345 [Lua] Lobby data is_private = false
17:20:36.345 [Lua] Lobby data match_started = true
17:20:36.345 [Lua] Lobby data mechanism = adventure
17:20:36.346 [Lua] Lobby data level_key = dlc_castle
17:20:36.346 [Lua] Lobby data player_slot_1 = 0:0
17:20:36.346 [Lua] Lobby data selected_level_key = dlc_castle
17:20:36.346 [Lua] Lobby data eac_authorized = true
17:20:36.346 [Lua] Lobby data quick_game = true
17:20:36.346 [Lua] Lobby data weave_name = false
17:20:36.347 [Lua] Lobby data matchmaking = true
17:20:36.347 [Lua] Lobby data difficulty = hardest
17:20:36.347 [Lua] Lobby data country_code = GB
17:20:36.347 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:36.347 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:36.347 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:36.347 [Lua] Lobby data num_players = 4
17:20:36.348 [Lua] Lobby data player_slot_3 = 0:0
17:20:36.348 [Lua] Lobby data current_level_key = inn_level
17:20:36.348 [Lua] Set lobby end.
17:20:36.348 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:20:36.348 [Lua]
17:20:36.348 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
17:20:36.348 [Lua] [wwise/handgun_rifle] = false (boolean)
17:20:36.348 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
17:20:36.348 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:20:36.348 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02] = false (boolean)
17:20:36.348 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
17:20:36.348 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
17:20:36.348 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
17:20:36.348 [Lua]
17:20:36.348 [Lua]
17:20:36.348 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
17:20:36.348 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02] = false (boolean)
17:20:36.348 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
17:20:36.348 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean)
17:20:36.348 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
17:20:36.348 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
17:20:36.348 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
17:20:36.348 [Lua] [wwise/handgun_rifle] = false (boolean)
17:20:36.348 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
17:20:36.348 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:20:36.348 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
17:20:36.348 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
17:20:36.348 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
17:20:36.348 [Lua]
17:20:36.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 21
17:20:36.353 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:8 my_peer_id:1100001000372d3
17:20:36.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:9 my_peer_id:1100001000372d3
17:20:36.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105a28215 inventory_sync_id:9 my_peer_id:1100001000372d3
17:20:36.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:9 my_peer_id:1100001000372d3
17:20:36.367 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
17:20:36.380 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:9 my_peer_id:1100001000372d3
17:20:36.402 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
17:20:36.404 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
17:20:36.404 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
17:20:36.547 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105a28215 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:20:36.547 [Lua] Adding player sync data to peer=110000105a28215 local_player_id=1
17:20:36.630 [Flow] DISABLE
17:20:39.997 [Lua] Set lobby begin:
17:20:39.997 [Lua] Lobby data twitch_enabled = false
17:20:39.997 [Lua] Lobby data power_level = 417
17:20:39.997 [Lua] Lobby data unique_server_name = Fizland
17:20:39.997 [Lua] Lobby data difficulty_tweak = 0
17:20:39.997 [Lua] Lobby data host = 1100001000372d3
17:20:39.997 [Lua] Lobby data game_mode = 2
17:20:39.997 [Lua] Lobby data is_private = false
17:20:39.998 [Lua] Lobby data match_started = true
17:20:39.998 [Lua] Lobby data mechanism = adventure
17:20:39.998 [Lua] Lobby data level_key = dlc_castle
17:20:39.998 [Lua] Lobby data player_slot_1 = 0:0
17:20:39.998 [Lua] Lobby data selected_level_key = dlc_castle
17:20:39.998 [Lua] Lobby data eac_authorized = true
17:20:39.999 [Lua] Lobby data quick_game = true
17:20:39.999 [Lua] Lobby data weave_name = false
17:20:39.999 [Lua] Lobby data matchmaking = true
17:20:39.999 [Lua] Lobby data difficulty = hardest
17:20:39.999 [Lua] Lobby data country_code = GB
17:20:39.999 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:40.000 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:40.000 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:40.000 [Lua] Lobby data num_players = 4
17:20:40.000 [Lua] Lobby data player_slot_3 = 0:0
17:20:40.000 [Lua] Lobby data current_level_key = inn_level
17:20:40.000 [Lua] Set lobby end.
17:20:44.914 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForEnterGame
17:20:44.914 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForGameObjectSync
17:20:44.933 [Lua] Set lobby begin:
17:20:44.933 [Lua] Lobby data twitch_enabled = false
17:20:44.933 [Lua] Lobby data power_level = 417
17:20:44.933 [Lua] Lobby data unique_server_name = Fizland
17:20:44.933 [Lua] Lobby data difficulty_tweak = 0
17:20:44.933 [Lua] Lobby data host = 1100001000372d3
17:20:44.934 [Lua] Lobby data game_mode = 2
17:20:44.934 [Lua] Lobby data is_private = false
17:20:44.934 [Lua] Lobby data match_started = true
17:20:44.934 [Lua] Lobby data mechanism = adventure
17:20:44.934 [Lua] Lobby data level_key = dlc_castle
17:20:44.934 [Lua] Lobby data player_slot_1 = 0:0
17:20:44.934 [Lua] Lobby data selected_level_key = dlc_castle
17:20:44.935 [Lua] Lobby data eac_authorized = true
17:20:44.935 [Lua] Lobby data quick_game = true
17:20:44.935 [Lua] Lobby data weave_name = false
17:20:44.935 [Lua] Lobby data matchmaking = true
17:20:44.935 [Lua] Lobby data difficulty = hardest
17:20:44.935 [Lua] Lobby data country_code = GB
17:20:44.935 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:44.936 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:44.936 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:44.936 [Lua] Lobby data num_players = 4
17:20:44.936 [Lua] Lobby data player_slot_3 = 0:0
17:20:44.936 [Lua] Lobby data current_level_key = inn_level
17:20:44.936 [Lua] Set lobby end.
17:20:44.936 [Lua] [Matchmaking] Assigned player 110000109037421 to slot 2 when hot join syncing
17:20:44.936 [Lua] Breedfreezer (server) starting a hot join sync
17:20:44.936 [Lua] packing 0 units of breed chaos_marauder
17:20:44.936 [Lua] packing 0 units of breed skaven_clan_rat
17:20:44.936 [Lua] packing 0 units of breed skaven_storm_vermin
17:20:44.936 [Lua] packing 0 units of breed skaven_slave
17:20:44.936 [Lua] packing 0 units of breed chaos_fanatic
17:20:44.936 [Lua] packing 0 units of breed chaos_raider
17:20:44.936 [Lua] packing 0 units of breed chaos_warrior
17:20:44.936 [Lua] packing 0 units of breed chaos_berzerker
17:20:44.936 [Lua] packing 0 units of breed skaven_plague_monk
17:20:44.936 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:20:44.936 [Lua]
17:20:44.936 [Lua] [1] = 1 (number)
17:20:44.936 [Lua] [2] = 0 (number)
17:20:44.936 [Lua] [3] = 1 (number)
17:20:44.936 [Lua] [4] = 0 (number)
17:20:44.936 [Lua] [5] = 1 (number)
17:20:44.936 [Lua] [6] = 0 (number)
17:20:44.936 [Lua] [7] = 1 (number)
17:20:44.936 [Lua] [8] = 0 (number)
17:20:44.936 [Lua] [9] = 1 (number)
17:20:44.936 [Lua] [10] = 0 (number)
17:20:44.936 [Lua] [11] = 1 (number)
17:20:44.936 [Lua] [12] = 0 (number)
17:20:44.937 [Lua] [13] = 1 (number)
17:20:44.937 [Lua] [14] = 0 (number)
17:20:44.937 [Lua] [15] = 1 (number)
17:20:44.937 [Lua] [16] = 0 (number)
17:20:44.937 [Lua] [17] = 1 (number)
17:20:44.937 [Lua] [18] = 0 (number)
17:20:44.937 [Lua]
17:20:44.937 [Lua]
17:20:44.937 [Lua]
17:20:44.938 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75
17:20:44.938 [Lua] RemotePlayer:create_game_object( ) 75
17:20:44.958 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForGameObjectSync
17:20:44.958 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForPlayers
17:20:44.958 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109037421
17:20:45.017 [Lua] Set lobby begin:
17:20:45.017 [Lua] Lobby data twitch_enabled = false
17:20:45.017 [Lua] Lobby data power_level = 759
17:20:45.017 [Lua] Lobby data unique_server_name = Fizland
17:20:45.017 [Lua] Lobby data difficulty_tweak = 0
17:20:45.018 [Lua] Lobby data host = 1100001000372d3
17:20:45.018 [Lua] Lobby data game_mode = 2
17:20:45.018 [Lua] Lobby data is_private = false
17:20:45.018 [Lua] Lobby data match_started = true
17:20:45.019 [Lua] Lobby data mechanism = adventure
17:20:45.019 [Lua] Lobby data level_key = dlc_castle
17:20:45.019 [Lua] Lobby data player_slot_1 = 0:0
17:20:45.019 [Lua] Lobby data selected_level_key = dlc_castle
17:20:45.019 [Lua] Lobby data eac_authorized = true
17:20:45.019 [Lua] Lobby data quick_game = true
17:20:45.019 [Lua] Lobby data weave_name = false
17:20:45.020 [Lua] Lobby data matchmaking = true
17:20:45.020 [Lua] Lobby data difficulty = hardest
17:20:45.020 [Lua] Lobby data country_code = GB
17:20:45.020 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:45.020 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:45.020 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:45.020 [Lua] Lobby data num_players = 4
17:20:45.021 [Lua] Lobby data player_slot_3 = 0:0
17:20:45.021 [Lua] Lobby data current_level_key = inn_level
17:20:45.021 [Lua] Set lobby end.
17:20:45.133 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000109037421 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:20:45.133 [Lua] Adding player sync data to peer=110000109037421 local_player_id=1
17:20:49.113 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104a723da, connection_key=4)
17:20:49.115 [Lua] [PeerSM] 110000104a723da :: on_exit Loading
17:20:49.115 [Lua] [PeerSM] 110000104a723da :: on_enter LoadingProfilePackages
17:20:49.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a723da inventory_sync_id:9 my_peer_id:1100001000372d3
17:20:50.027 [Lua] Set lobby begin:
17:20:50.027 [Lua] Lobby data twitch_enabled = false
17:20:50.027 [Lua] Lobby data power_level = 747
17:20:50.027 [Lua] Lobby data unique_server_name = Fizland
17:20:50.028 [Lua] Lobby data difficulty_tweak = 0
17:20:50.028 [Lua] Lobby data host = 1100001000372d3
17:20:50.028 [Lua] Lobby data game_mode = 2
17:20:50.028 [Lua] Lobby data is_private = false
17:20:50.028 [Lua] Lobby data match_started = true
17:20:50.028 [Lua] Lobby data mechanism = adventure
17:20:50.028 [Lua] Lobby data level_key = dlc_castle
17:20:50.029 [Lua] Lobby data player_slot_1 = 0:0
17:20:50.029 [Lua] Lobby data selected_level_key = dlc_castle
17:20:50.029 [Lua] Lobby data eac_authorized = true
17:20:50.029 [Lua] Lobby data quick_game = true
17:20:50.029 [Lua] Lobby data weave_name = false
17:20:50.029 [Lua] Lobby data matchmaking = true
17:20:50.030 [Lua] Lobby data difficulty = hardest
17:20:50.030 [Lua] Lobby data country_code = GB
17:20:50.030 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:20:50.030 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:20:50.030 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:20:50.030 [Lua] Lobby data num_players = 4
17:20:50.030 [Lua] Lobby data player_slot_3 = 0:0
17:20:50.031 [Lua] Lobby data current_level_key = inn_level
17:20:50.031 [Lua] Set lobby end.
17:21:05.033 [Lua] [PeerSM] 110000104a723da :: on_exit LoadingProfilePackages
17:21:05.033 [Lua] [PeerSM] 110000104a723da :: on_enter WaitingForEnterGame
17:21:06.583 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:21:06.584 [Lua] [Matchmaking] Got a handshake request from 110000104a723da with user name 'Enigma87'
17:21:06.585 [Lua] [PeerSM] 110000104a723da :: on_exit WaitingForEnterGame
17:21:06.585 [Lua] [PeerSM] 110000104a723da :: on_enter WaitingForGameObjectSync
17:21:06.606 [Lua] Breedfreezer (server) starting a hot join sync
17:21:06.606 [Lua] packing 0 units of breed chaos_marauder
17:21:06.606 [Lua] packing 0 units of breed skaven_clan_rat
17:21:06.606 [Lua] packing 0 units of breed skaven_storm_vermin
17:21:06.606 [Lua] packing 0 units of breed skaven_slave
17:21:06.606 [Lua] packing 0 units of breed chaos_fanatic
17:21:06.606 [Lua] packing 0 units of breed chaos_raider
17:21:06.606 [Lua] packing 0 units of breed chaos_warrior
17:21:06.606 [Lua] packing 0 units of breed chaos_berzerker
17:21:06.606 [Lua] packing 0 units of breed skaven_plague_monk
17:21:06.606 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:21:06.606 [Lua]
17:21:06.606 [Lua] [1] = 1 (number)
17:21:06.606 [Lua] [2] = 0 (number)
17:21:06.606 [Lua] [3] = 1 (number)
17:21:06.606 [Lua] [4] = 0 (number)
17:21:06.606 [Lua] [5] = 1 (number)
17:21:06.606 [Lua] [6] = 0 (number)
17:21:06.606 [Lua] [7] = 1 (number)
17:21:06.606 [Lua] [8] = 0 (number)
17:21:06.606 [Lua] [9] = 1 (number)
17:21:06.606 [Lua] [10] = 0 (number)
17:21:06.606 [Lua] [11] = 1 (number)
17:21:06.606 [Lua] [12] = 0 (number)
17:21:06.606 [Lua] [13] = 1 (number)
17:21:06.606 [Lua] [14] = 0 (number)
17:21:06.606 [Lua] [15] = 1 (number)
17:21:06.606 [Lua] [16] = 0 (number)
17:21:06.606 [Lua] [17] = 1 (number)
17:21:06.606 [Lua] [18] = 0 (number)
17:21:06.606 [Lua]
17:21:06.606 [Lua]
17:21:06.606 [Lua]
17:21:06.608 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76
17:21:06.608 [Lua] RemotePlayer:create_game_object( ) 76
17:21:06.630 [Lua] Assigning peer(110000104a723da:1) to profile(3) career(3)
17:21:06.630 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a723da) local_player_id(1) profile_index(3) career_index(3)
17:21:06.630 [Lua] Set lobby begin:
17:21:06.630 [Lua] Lobby data twitch_enabled = false
17:21:06.630 [Lua] Lobby data power_level = 747
17:21:06.631 [Lua] Lobby data unique_server_name = Fizland
17:21:06.631 [Lua] Lobby data difficulty_tweak = 0
17:21:06.631 [Lua] Lobby data host = 1100001000372d3
17:21:06.631 [Lua] Lobby data game_mode = 2
17:21:06.631 [Lua] Lobby data is_private = false
17:21:06.631 [Lua] Lobby data match_started = true
17:21:06.631 [Lua] Lobby data mechanism = adventure
17:21:06.632 [Lua] Lobby data level_key = dlc_castle
17:21:06.632 [Lua] Lobby data player_slot_1 = 0:0
17:21:06.632 [Lua] Lobby data selected_level_key = dlc_castle
17:21:06.632 [Lua] Lobby data eac_authorized = true
17:21:06.632 [Lua] Lobby data quick_game = true
17:21:06.632 [Lua] Lobby data weave_name = false
17:21:06.632 [Lua] Lobby data matchmaking = true
17:21:06.633 [Lua] Lobby data difficulty = hardest
17:21:06.633 [Lua] Lobby data country_code = GB
17:21:06.633 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:21:06.633 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:21:06.633 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:21:06.633 [Lua] Lobby data num_players = 4
17:21:06.633 [Lua] Lobby data player_slot_3 = 110000104a723da:1
17:21:06.634 [Lua] Lobby data current_level_key = inn_level
17:21:06.634 [Lua] Set lobby end.
17:21:06.634 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105a28215 | dr:110000104a723da | bw:110000109037421 | es:1100001000372d3
17:21:06.634 [Lua] [PeerSM] 110000104a723da :: on_exit WaitingForGameObjectSync
17:21:06.634 [Lua] [PeerSM] 110000104a723da :: on_enter WaitingForPlayers
17:21:06.634 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForPlayers
17:21:06.634 [Lua] [PeerSM] 110000109037421 :: on_enter InGame
17:21:06.634 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForPlayers
17:21:06.634 [Lua] [PeerSM] 1100001000372d3 :: on_enter InGame
17:21:06.634 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForPlayers
17:21:06.634 [Lua] [PeerSM] 110000105a28215 :: on_enter InGame
17:21:06.642 [Lua] [PeerSM] 110000104a723da :: on_exit WaitingForPlayers
17:21:06.642 [Lua] [PeerSM] 110000104a723da :: on_enter InGame
17:21:07.162 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104a723da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:21:07.162 [Lua] Adding player sync data to peer=110000104a723da local_player_id=1
17:21:07.162 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a723da inventory_sync_id:10 my_peer_id:1100001000372d3
17:21:07.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:10 my_peer_id:1100001000372d3
17:21:07.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105a28215 inventory_sync_id:10 my_peer_id:1100001000372d3
17:21:07.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:10 my_peer_id:1100001000372d3
17:21:07.165 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104a723da
17:21:07.168 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:10 my_peer_id:1100001000372d3
17:21:07.168 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
17:21:07.168 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
17:21:07.168 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, InventoryPackageSynchronizerClient, async-read,
17:21:07.168 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
17:21:07.168 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
17:21:07.168 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
17:21:07.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
17:21:07.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:21:07.230 [Connection] Broken packet from 110000104a723da to system connection at 8969 detected when parsing next message
17:21:07.233 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000104a723da'
17:21:07.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
17:21:07.249 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
17:21:07.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
17:21:07.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
17:21:07.333 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
17:21:07.335 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe
17:21:07.504 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe
17:21:07.504 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe
17:21:07.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
17:21:07.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
17:21:07.672 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
17:21:07.673 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
17:21:07.739 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
17:21:07.739 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
17:21:07.740 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
17:21:08.287 [Handshaker] Lost connection 246 to 110000104a723da
17:21:08.289 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000104a723da'
17:21:08.289 [Lua] [ChatManager][1]System: Enigma87 has left the game
17:21:08.289 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104a723da)
17:21:08.289 [Lua] [PeerSM] 110000104a723da :: on_exit InGame
17:21:08.289 [Lua] [PeerSM] 110000104a723da :: on_enter Disconnecting
17:21:08.289 [Lua] [PSM] Disconnecting peer 110000104a723da
17:21:08.289 [Lua] [PSM] Disconnected peer 110000104a723da is being removed from session.
17:21:08.289 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a723da
17:21:08.289 [Lua] [GameNetworkManager] destroying game object with go_id=76
17:21:08.289 [Lua] [PeerSM] 110000104a723da :: on_exit Disconnecting
17:21:08.289 [Lua] [PeerSM] 110000104a723da :: on_enter Disconnected
17:21:08.289 [Lua] Set lobby begin:
17:21:08.289 [Lua] Lobby data twitch_enabled = false
17:21:08.289 [Lua] Lobby data power_level = 747
17:21:08.289 [Lua] Lobby data unique_server_name = Fizland
17:21:08.290 [Lua] Lobby data difficulty_tweak = 0
17:21:08.290 [Lua] Lobby data host = 1100001000372d3
17:21:08.290 [Lua] Lobby data game_mode = 2
17:21:08.290 [Lua] Lobby data is_private = false
17:21:08.290 [Lua] Lobby data match_started = true
17:21:08.290 [Lua] Lobby data mechanism = adventure
17:21:08.290 [Lua] Lobby data level_key = dlc_castle
17:21:08.291 [Lua] Lobby data player_slot_1 = 0:0
17:21:08.291 [Lua] Lobby data selected_level_key = dlc_castle
17:21:08.291 [Lua] Lobby data eac_authorized = true
17:21:08.291 [Lua] Lobby data quick_game = true
17:21:08.291 [Lua] Lobby data weave_name = false
17:21:08.291 [Lua] Lobby data matchmaking = true
17:21:08.292 [Lua] Lobby data difficulty = hardest
17:21:08.292 [Lua] Lobby data country_code = GB
17:21:08.292 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:21:08.292 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:21:08.292 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:21:08.292 [Lua] Lobby data num_players = 4
17:21:08.293 [Lua] Lobby data player_slot_3 = 0:0
17:21:08.293 [Lua] Lobby data current_level_key = inn_level
17:21:08.293 [Lua] Set lobby end.
17:21:08.293 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104a723da)
17:21:08.293 [EAC] EAC server lost client 110000104a723da
17:21:08.293 [EACServer] [17:21:08:293][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104A723DA PlayerGUID: 76561198038328282
17:21:08.293 [Lua] LobbyInternal.close_channel lobby: userdata: 0x08304ae8, channel: 18
17:21:08.293 [SteamVoipClient] select_out(110000104a723da, off)
17:21:08.293 [SteamVoipClient] select_in(110000104a723da, off)
17:21:08.306 [Lua] [Matchmaking] Handshake host removing client 110000104a723da
17:21:08.408 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
17:21:08.408 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
17:21:08.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
17:21:08.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
17:21:08.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
17:21:08.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
17:21:08.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
17:21:08.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
17:21:08.847 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
17:21:10.118 [Lua] test
17:21:10.121 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:21:10.121 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
17:21:10.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:21:10.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:21:10.128 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
17:21:10.134 [Lua] [GameNetworkManager] destroying game object with go_id=78
17:21:10.149 [Lua] Switching ConflictSettings: to: skaven
17:21:10.149 [Lua] pacing=default
17:21:10.149 [Lua] roaming=nil
17:21:10.149 [Lua] specials=skaven
17:21:10.149 [Lua] debug_color=orange
17:21:10.149 [Lua] contained_breeds=nil
17:21:10.149 [Lua] pack_spawning=skaven
17:21:10.149 [Lua] disabled=false
17:21:10.149 [Lua] factions=nil
17:21:10.149 [Lua] boss=skaven
17:21:10.149 [Lua] horde=default
17:21:10.149 [Lua] name=skaven
17:21:10.149 [Lua] intensity=default
17:21:10.149 [Lua] ---
17:21:10.150 [Lua] [GameNetworkManager] destroying game object with go_id=74
17:21:10.150 [Lua] player (1100001000372d3,2) was put into party 1
17:21:10.169 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81
17:21:10.169 [Lua] Assigning peer(1100001000372d3:2) to profile(3) career(2)
17:21:10.169 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000372d3) local_player_id(2) profile_index(3) career_index(2)
17:21:10.169 [Lua] Set lobby begin:
17:21:10.169 [Lua] Lobby data twitch_enabled = false
17:21:10.170 [Lua] Lobby data power_level = 747
17:21:10.170 [Lua] Lobby data unique_server_name = Fizland
17:21:10.170 [Lua] Lobby data difficulty_tweak = 0
17:21:10.170 [Lua] Lobby data host = 1100001000372d3
17:21:10.170 [Lua] Lobby data game_mode = 2
17:21:10.170 [Lua] Lobby data is_private = false
17:21:10.170 [Lua] Lobby data match_started = true
17:21:10.171 [Lua] Lobby data mechanism = adventure
17:21:10.171 [Lua] Lobby data level_key = dlc_castle
17:21:10.171 [Lua] Lobby data player_slot_1 = 0:0
17:21:10.171 [Lua] Lobby data selected_level_key = dlc_castle
17:21:10.171 [Lua] Lobby data eac_authorized = true
17:21:10.171 [Lua] Lobby data quick_game = true
17:21:10.172 [Lua] Lobby data weave_name = false
17:21:10.172 [Lua] Lobby data matchmaking = true
17:21:10.172 [Lua] Lobby data difficulty = hardest
17:21:10.172 [Lua] Lobby data country_code = GB
17:21:10.172 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:21:10.172 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:21:10.173 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:21:10.173 [Lua] Lobby data num_players = 4
17:21:10.173 [Lua] Lobby data player_slot_3 = 0:0
17:21:10.173 [Lua] Lobby data current_level_key = inn_level
17:21:10.174 [Lua] Set lobby end.
17:21:10.174 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:21:10.174 [Lua]
17:21:10.174 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
17:21:10.174 [Lua] [wwise/handgun_rifle] = false (boolean)
17:21:10.174 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
17:21:10.174 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:21:10.174 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02] = false (boolean)
17:21:10.174 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
17:21:10.174 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
17:21:10.174 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
17:21:10.174 [Lua]
17:21:10.174 [Lua]
17:21:10.174 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
17:21:10.174 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02] = false (boolean)
17:21:10.174 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
17:21:10.174 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean)
17:21:10.174 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
17:21:10.174 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
17:21:10.174 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
17:21:10.174 [Lua] [wwise/handgun_rifle] = false (boolean)
17:21:10.174 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
17:21:10.174 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:21:10.174 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
17:21:10.174 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
17:21:10.174 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
17:21:10.174 [Lua]
17:21:10.179 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:11 my_peer_id:1100001000372d3
17:21:10.179 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105a28215 inventory_sync_id:11 my_peer_id:1100001000372d3
17:21:10.179 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:11 my_peer_id:1100001000372d3
17:21:10.192 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:11 my_peer_id:1100001000372d3
17:21:10.201 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
17:21:10.246 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
17:21:10.246 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
17:21:10.247 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
17:21:10.250 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:21:10.250 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
17:21:10.250 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, InventoryPackageSynchronizerClient
17:21:10.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient
17:21:10.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:21:10.259 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000109037421 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:21:10.260 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82
17:21:10.261 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:21:10.276 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105a28215 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:21:10.277 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
17:21:10.278 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:21:10.347 [Lua] test
17:21:10.350 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:21:10.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
17:21:10.499 [Lua] StateInGameRunning:_game_actually_starts()
17:21:10.499 [Lua] #################################################################################################################
17:21:10.499 [Lua] [Loading Time]: 00:00:57 [Transition]: inn_level-dlc_castle [Members joined]: 0 [Members Left]: 0 [Is Server]: true
17:21:10.499 [Lua] #################################################################################################################
17:21:10.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22
17:21:10.499 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
17:21:10.530 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22
17:21:10.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
17:21:10.604 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
17:21:10.743 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22
17:21:10.743 [Lua] Commit load time data
17:21:15.477 [Lua] [NetworkServer] Changing num_players from 4 to 3
17:21:15.477 [Lua] Players: 3
17:21:15.477 [Lua] Set lobby begin:
17:21:15.477 [Lua] Lobby data twitch_enabled = false
17:21:15.477 [Lua] Lobby data power_level = 747
17:21:15.477 [Lua] Lobby data unique_server_name = Fizland
17:21:15.477 [Lua] Lobby data difficulty_tweak = 0
17:21:15.478 [Lua] Lobby data host = 1100001000372d3
17:21:15.478 [Lua] Lobby data game_mode = 2
17:21:15.478 [Lua] Lobby data is_private = false
17:21:15.478 [Lua] Lobby data match_started = true
17:21:15.478 [Lua] Lobby data mechanism = adventure
17:21:15.479 [Lua] Lobby data level_key = dlc_castle
17:21:15.479 [Lua] Lobby data player_slot_1 = 0:0
17:21:15.479 [Lua] Lobby data selected_level_key = dlc_castle
17:21:15.479 [Lua] Lobby data eac_authorized = true
17:21:15.479 [Lua] Lobby data quick_game = true
17:21:15.479 [Lua] Lobby data weave_name = false
17:21:15.479 [Lua] Lobby data matchmaking = true
17:21:15.480 [Lua] Lobby data difficulty = hardest
17:21:15.480 [Lua] Lobby data country_code = GB
17:21:15.480 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:21:15.480 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:21:15.480 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:21:15.480 [Lua] Lobby data num_players = 3
17:21:15.481 [Lua] Lobby data player_slot_3 = 0:0
17:21:15.481 [Lua] Lobby data current_level_key = inn_level
17:21:15.481 [Lua] Set lobby end.
17:21:15.481 [Lua] [LobbyMembers] Member left 110000104a723da
17:21:29.044 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:30.909 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:21:31.213 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:33.035 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:21:57.339 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 1
17:22:09.789 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
17:22:09.789 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
17:22:09.789 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
17:22:19.790 [Lua] Players are leaving the safe zone
17:22:23.616 [Lua] TerrorEventMixer.start_event: castle_catacombs_welcome_committee (seed: 0)
17:22:28.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:22:29.646 [EACServer] [17:22:29:646][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
17:22:32.973 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:22:33.488 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:22:35.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:22:35.525 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:22:36.077 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:22:37.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:22:40.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:22:44.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:22:44.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:22:45.076 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:22:45.744 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:22:47.753 [Lua] event horde ends!
17:22:48.559 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:22:49.218 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:22:52.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x1d28c, position: 1399710
17:22:52.815 [Lua] event horde ends!
17:22:54.151 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:22:54.153 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 1212304
17:22:54.248 [Lua] fence jumping
17:22:55.090 [Lua] ready to jump failed
17:22:55.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:22:55.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:22:55.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:22:55.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:22:55.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:22:56.771 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
17:22:57.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 97882
17:22:57.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 97882
17:22:57.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 97882
17:22:58.102 [Lua] fence jumping
17:22:58.694 [Lua] ready to jump failed
17:23:00.291 [Lua] fence jumping
17:23:00.868 [Lua] simple los failed
17:23:02.990 [Lua] fence jumping
17:23:03.025 [Lua] fence jumping
17:23:03.058 [Lua] fence jumping
17:23:03.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x1d28c, position: 1920299
17:23:03.968 [Lua] simple los failed
17:23:06.696 [Lua] fence jumping
17:23:07.708 [Lua] ready to jump failed
17:23:10.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:10.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:10.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:10.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:10.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:11.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:11.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:12.290 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:23:12.715 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:23:13.019 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:23:13.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:13.473 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:23:13.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:13.775 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:23:14.315 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:23:15.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:15.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:16.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:17.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:23.176 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:23:23.193 [Lua] Spline already found!
17:23:23.241 [Lua] Init group template: spline_patrol
17:23:27.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:27.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:27.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:23:31.181 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:23:31.554 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:23:51.800 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:23:51.818 [Lua] Spline already found!
17:23:51.855 [Lua] Init group template: spline_patrol
17:23:58.095 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:23:58.781 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:23:59.139 [Lua] Time for new HOOORDE! multi_first_wave
17:23:59.139 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
17:23:59.139 [Lua] horde requested: ambush
17:23:59.139 [Lua] setting up ambush-horde
17:23:59.139 [Lua] Composing horde 'large' .. using variant 'plain'
17:23:59.140 [Lua] -> spawning: 53
17:23:59.140 [Lua] horde crated with id 3 of type ambush
17:23:59.140 [Lua] ambush horde has started
17:24:02.605 [Lua] [ChatManager][1]System: Fizland pushed a suspicious brick
17:24:02.605 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:24:03.669 [Lua] Init group template: horde
17:24:06.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:24:07.219 [Lua] HORDE: Pushing horde in time; too many units out 64
17:24:09.345 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 2
17:24:11.328 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
17:24:13.565 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
17:24:13.565 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:24:13.565 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
17:24:13.565 [Lua] horde requested: ambush
17:24:13.565 [Lua] setting up ambush-horde
17:24:13.565 [Lua] Composing horde 'large' .. using variant 'plain'
17:24:13.566 [Lua] -> spawning: 56
17:24:13.566 [Lua] horde crated with id 4 of type ambush
17:24:13.566 [Lua] ambush horde has started
17:24:15.934 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 38 action: nil
17:24:16.166 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 38 action: nil
17:24:17.061 [Lua] replace_hidden_spawners -> first try found: 9 cover points
17:24:17.061 [Lua] replace_hidden_spawners -> replacing hidden spawners!
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.061 [Lua] ->moving spawner
17:24:17.062 [Lua] ->moving spawner
17:24:17.062 [Lua] ->moving spawner
17:24:18.168 [Lua] Init group template: horde
17:24:22.632 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 76 action: nil
17:24:24.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:24:25.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:24:25.781 [Lua] HORDE: Pushing horde in time; too many units out 64
17:24:29.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:24:29.647 [EACServer] [17:24:29:647][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
17:24:30.823 [Lua] HORDE: last wave, reset to standard horde delay
17:24:30.823 [Lua] Time for new HOOORDE! multi_last_wave
17:24:30.823 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
17:24:30.823 [Lua] horde requested: ambush
17:24:30.823 [Lua] setting up ambush-horde
17:24:30.823 [Lua] Composing horde 'large' .. using variant 'plain'
17:24:30.824 [Lua] -> spawning: 56
17:24:30.824 [Lua] horde crated with id 5 of type ambush
17:24:30.824 [Lua] ambush horde has started
17:24:30.879 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 46 action: nil
17:24:31.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:24:31.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 1212304
17:24:31.877 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:24:31.895 [Lua] Spline already found!
17:24:31.941 [Lua] Init group template: spline_patrol
17:24:33.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:24:35.458 [Lua] Init group template: horde
17:24:38.476 [Lua] Horde killed: ?
17:24:46.266 [Lua] Horde killed: ?
17:24:48.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:24:49.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:24:54.524 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109037421
17:24:54.525 [Lua] [GameNetworkManager] destroying game object with go_id=82
17:24:56.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:24:56.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 1212304
17:24:59.999 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 17 action: nil
17:25:00.131 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 16 action: nil
17:25:00.298 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 15 action: nil
17:25:00.318 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 14 action: nil
17:25:00.494 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 13 action: nil
17:25:01.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:25:01.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:25:01.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:25:01.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:25:05.757 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:25:06.128 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:25:06.940 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:25:07.449 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:25:07.504 [Lua] [ChatManager][1]System: Fizland picked up a Tome
17:25:12.808 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 10 action: nil
17:25:12.819 [Lua] Horde killed: ?
17:25:16.842 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 9 action: move_to_players
17:25:19.641 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000109037421 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:25:19.642 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=278
17:25:19.643 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
17:25:23.943 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 3
17:25:33.416 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source.
17:25:42.034 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
17:25:49.232 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:25:49.784 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:25:50.305 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:25:50.743 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:26:12.994 [Lua] Time for new HOOORDE! multi_first_wave
17:26:12.994 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
17:26:12.994 [Lua] horde requested: vector
17:26:12.994 [Lua] setting up vector-horde
17:26:12.994 [Lua] Composing horde 'large' .. using variant 'plain'
17:26:12.994 [Lua] --> horde wants to spawn ahead of players (0.1402518225179/0.67
17:26:12.995 [Lua] -> spawning: 52
17:26:12.995 [Lua] horde crated with id 7 of type vector
17:26:12.995 [Lua] vector horde has started
17:26:14.013 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105a28215 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:26:14.464 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a28215
17:26:21.038 [Lua] replace_hidden_spawners -> first try found: 3 cover points
17:26:21.038 [Lua] replace_hidden_spawners -> replacing hidden spawners!
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.038 [Lua] ->moving spawner
17:26:21.919 [Lua] Init group template: horde
17:26:23.068 [Lua] HORDE: Pushing horde in time; too many units out 62
17:26:29.648 [EACServer] [17:26:29:648][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
17:26:29.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:26:35.740 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
17:26:35.740 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:26:35.740 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
17:26:35.740 [Lua] horde requested: vector
17:26:35.740 [Lua] setting up vector-horde
17:26:35.740 [Lua] Composing horde 'large' .. using variant 'plain'
17:26:35.740 [Lua] --> horde wants to spawn ahead of players (0.56030568723478/0.67
17:26:35.741 [Lua] -> spawning: 56
17:26:35.741 [Lua] horde crated with id 8 of type vector
17:26:35.741 [Lua] vector horde has started
17:26:44.874 [Lua] Init group template: horde
17:26:44.934 [Lua] Horde killed: ?
17:26:44.953 [Lua] HORDE: Pushing horde in time; too many units out 64
17:26:46.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:26:56.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:26:56.312 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func
[9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains
[11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[12] @scripts/entity_system/entity_system_bag.lua:56: in function update
[13] @scripts/entity_system/entity_system.lua:455: in function system_update
[14] @scripts/entity_system/entity_system.lua:424: in function update
[15] @scripts/game_state/state_ingame.lua:978: in function hook_chain
[16] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[17] @foundation/scripts/util/state_machine.lua:145: in function update
[18] @scripts/boot.lua:842: in function game_update
[19] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 00000000104B5D40; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[80118376edf7cf7c]\']; previous_status = nil; locomotion = table: 0000000000D88FF0; outline_grabbed_unit = true; player_manager = table: 00000000125ED570; grabber_player = nil; local_player = table: 000000000B7D9830; equipment = table: 0000000009B73380; weapon_unit = [Unit \'#ID[7ac53b99f29eaeda]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[80118376edf7cf7c]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 00000000104B5D40
[4] self = table: 000000000E66FB00; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EF054E0; t = 379.79947920888662; action = table: 00000000016A1760
[5] self = table: 000000000E66F660; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EF054E0; t = 379.79947920888662; node = table: 000000000E66FB00; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 000000000E66F660; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EF054E0; t = 379.79947920888662; dt = 0.019303278997540474; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000E66FB00
[7] self = table: 0000000008782B10; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EF054E0; t = 379.79947920888662; dt = 0.019303278997540474; child_running = table: 000000000E66F660; children = table: 0000000008782BB0; node_enemy_spotted = table: 000000000E66F660; condition_result = true
[8] self = table: 000000000426FD30; t = 379.79947920888662; dt = 0.019303278997540474; number_ordinary_aggroed_enemies = 26; number_special_aggored_enemies = 1; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000EF053E0; bt = table: 0000000008782AB0; blackboard = table: 000000000EF054E0
[9] func = [function]; self = table: 000000000426FD30
[10] hook_chain = [function]
[11] self = table: 000000000426FD30; context = table: 00000000098CEC60; t = 379.79947920888662; dt = 0.019303278997540474
[12] self = table: 000000000428E820; entity_system_update_context = table: 00000000098CEC60; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000428E8C0; t = 379.79947920888662; i = 3; system = table: 000000000426FD30
[13] self = table: 000000000428EB50; update_func = "update"; dt = 0.019303278997540474; entity_system_update_context = table: 00000000098CEC60
[14] self = table: 000000000428EB50; dt = 0.019303278997540474
[15] self = table: 0000000007448640; dt = 0.019303278997540474; main_t = 1603.5169928384712; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 379.79947920888662; game_mode_ended = false
[16] hook_chain = [function]
[17] self = table: 0000000011695BD0; dt = 0.019303278997540474; t = 1603.5169928384712
[18] self = table: 0000000000097100; real_world_dt = 0.019303278997540474; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.019303278997540474; t = 1603.5169928384712
[19] dt = 0.019303278997540474
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[80118376edf7cf7c]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = true; career_extension = table: 0000000009E71390; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0033701406791806; pacing_intensity = 49.517068714894819; raise_block_time = 379.29857770726085; locomotion_extension = table: 0000000000D88FF0; inventory_extension = table: 0000000007FDD040; buff_extension = table: 00000000054AEB50; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 4; player = table: 0000000005DC77E0; conflict_director = table: 0000000003FB3AC0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 2.2739320751279593; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-55.8194, -67.2504, -10.4029); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000009343540; dead = false; overpowered = false; health_extension = table: 000000000D3B8F80; combo_target_count = 0; pushed = false; spawn_grace_time = 40.222149327397346; last_fatigue_gain_time = 379.31932903639972; fatigue = 4.9500000000000002;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000010491EA0; _parent = table: 000000000E66F660; _tree_node = table: 0000000001DB3D60; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 000000000E66F700; _parent = table: 0000000008782B10; _tree_node = table: 0000000001DB3B20; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 000000000E66F700; _parent = table: 0000000008782B10; _tree_node = table: 0000000001DB3B20; _condition_name = "can_see_player";
[7] _children = table: 0000000008782BB0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DB3410; _condition_name = "always_true";
[8] ai_update_index = 7; entity_manager = table: 000000000D782A30; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000428F550; statistics_db = table: 0000000002196540; group_blackboard = table: 0000000000ECBFD0; frozen_unit_extension_data = table: 000000000428F5B0; update_list = table: 0000000004270240; system_api = table: 000000000428EB20; _nav_cost_map_volume_id_data = table: 000000000428F480; ai_blackboard_prioritized_updates = table: 000000000428F610; blackboards = table: 000000000019C0B0; _hot_join_sync_units = table: 00000000042701A0; _nav_cost_map_id_data = table: 000000000428F3B0; ai_units_alive = table: 000000000428F670; ai_blackboard_updates = table: 000000000428F5E0; _nav_data = table: 000000000428F380; ai_units_perception_continuous = table: 000000000428F6A0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000C976940; num_perception_units = 236; extensions = table: 0000000004270270; world = [World]; _network_event_delegate = table: 000000000C16EE00; start_prio_index = 12; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 39; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000000ECBFA0; ai_units_perception_prioritized = table: 000000000428F700; broadphase = [Broadphase]; extension_init_context = table: 0000000004270210; name = "ai_system"; network_transmit = table: 0000000008315D50; is_server = true; ai_units_perception = table: 000000000428F6D0; _previous_nav_cost_map_recomputation_t = 319.27805219590664; unit_extension_data = table: 000000000428F580; _units_to_destroy = table: 000000000428F640; profiler_names = table: 00000000042702A0;
[9] ai_update_index = 7; entity_manager = table: 000000000D782A30; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000428F550; statistics_db = table: 0000000002196540; group_blackboard = table: 0000000000ECBFD0; frozen_unit_extension_data = table: 000000000428F5B0; update_list = table: 0000000004270240; system_api = table: 000000000428EB20; _nav_cost_map_volume_id_data = table: 000000000428F480; ai_blackboard_prioritized_updates = table: 000000000428F610; blackboards = table: 000000000019C0B0; _hot_join_sync_units = table: 00000000042701A0; _nav_cost_map_id_data = table: 000000000428F3B0; ai_units_alive = table: 000000000428F670; ai_blackboard_updates = table: 000000000428F5E0; _nav_data = table: 000000000428F380; ai_units_perception_continuous = table: 000000000428F6A0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000C976940; num_perception_units = 236; extensions = table: 0000000004270270; world = [World]; _network_event_delegate = table: 000000000C16EE00; start_prio_index = 12; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 39; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000000ECBFA0; ai_units_perception_prioritized = table: 000000000428F700; broadphase = [Broadphase]; extension_init_context = table: 0000000004270210; name = "ai_system"; network_transmit = table: 0000000008315D50; is_server = true; ai_units_perception = table: 000000000428F6D0; _previous_nav_cost_map_recomputation_t = 319.27805219590664; unit_extension_data = table: 000000000428F580; _units_to_destroy = table: 000000000428F640; profiler_names = table: 00000000042702A0;
[11] ai_update_index = 7; entity_manager = table: 000000000D782A30; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000428F550; statistics_db = table: 0000000002196540; group_blackboard = table: 0000000000ECBFD0; frozen_unit_extension_data = table: 000000000428F5B0; update_list = table: 0000000004270240; system_api = table: 000000000428EB20; _nav_cost_map_volume_id_data = table: 000000000428F480; ai_blackboard_prioritized_updates = table: 000000000428F610; blackboards = table: 000000000019C0B0; _hot_join_sync_units = table: 00000000042701A0; _nav_cost_map_id_data = table: 000000000428F3B0; ai_units_alive = table: 000000000428F670; ai_blackboard_updates = table: 000000000428F5E0; _nav_data = table: 000000000428F380; ai_units_perception_continuous = table: 000000000428F6A0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000C976940; num_perception_units = 236; extensions = table: 0000000004270270; world = [World]; _network_event_delegate = table: 000000000C16EE00; start_prio_index = 12; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 39; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000000ECBFA0; ai_units_perception_prioritized = table: 000000000428F700; broadphase = [Broadphase]; extension_init_context = table: 0000000004270210; name = "ai_system"; network_transmit = table: 0000000008315D50; is_server = true; ai_units_perception = table: 000000000428F6D0; _previous_nav_cost_map_recomputation_t = 319.27805219590664; unit_extension_data = table: 000000000428F580; _units_to_destroy = table: 000000000428F640; profiler_names = table: 00000000042702A0;
[12] num_systems = 0; systems_pre_update = table: 000000000428E960; systems = table: 000000000428E850; systems_update = table: 000000000428E8C0; systems_post_update = table: 000000000428E990; systems_physics_async_update = table: 000000000428EA90;
[13] entity_system_bag = table: 000000000428E820; startup_data = table: 000000000428EAF0; entity_manager = table: 000000000D782A30; unit_spawner = table: 000000000C976320; statistics_db = table: 0000000002196540; is_server = true; system_update_context = table: 00000000098CEC60; network_transmit = table: 0000000008315D50; network_clock = table: 000000000FB808A0; dice_keeper = table: 0000000009461E20; world = [World];
[14] entity_system_bag = table: 000000000428E820; startup_data = table: 000000000428EAF0; entity_manager = table: 000000000D782A30; unit_spawner = table: 000000000C976320; statistics_db = table: 0000000002196540; is_server = true; system_update_context = table: 00000000098CEC60; network_transmit = table: 0000000008315D50; network_clock = table: 000000000FB808A0; dice_keeper = table: 0000000009461E20; world = [World];
[15] world_name = "level_world"; entity_system_bag = table: 000000000428E820; network_server = table: 00000000083146F0; entity_system = table: 000000000428EB50; parent = table: 0000000000097100; _level_flow_events = table: 000000000BE09180; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002196900; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F78E80; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.019303278997540474; peer_id = "1100001000372d3"; level = [Level]; network_timer_handler = table: 000000000F90A620; network_event_delegate = table: 000000000C16EE00; machines = table: 000000000BE09850; _camera_carrier = table: 000000000E5F6B50; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "dlc_castle"; game_mode_key = "adventure"; network_clock = table: 000000000FB808A0; statistics_db = table: 0000000002196540; _lobby_host = table: 0000000008304910; dice_keeper = table: 0000000009461E20; level_transition_handler = table: 00000000003BD5A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[17] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000007448640;
[18] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000011FF7D50;
<>
<>
17:26:57.073 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 44 action: nil
17:26:57.113 [Lua] HORDE: last wave, reset to standard horde delay
17:26:57.113 [Lua] Time for new HOOORDE! multi_last_wave
17:26:57.113 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
17:26:57.113 [Lua] horde requested: vector
17:26:57.113 [Lua] setting up vector-horde
17:26:57.113 [Lua] Composing horde 'large' .. using variant 'plain'
17:26:57.113 [Lua] --> horde wants to spawn ahead of players (0.64440808160719/0.67
17:26:57.113 [Lua] -> spawning: 52
17:26:57.113 [Lua] horde crated with id 9 of type vector
17:26:57.113 [Lua] vector horde has started
17:26:57.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:26:57.744 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 41 action: nil
17:27:05.956 [Lua] simple los failed
17:27:06.155 [Lua] Init group template: horde
17:27:07.703 [Lua] ready to jump failed
17:27:14.888 [Lua] Horde killed: ?
17:27:16.918 [Lua] fence jumping
17:27:17.920 [Lua] simple los failed
17:27:18.621 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 41 action: nil
17:27:21.096 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 34 action: nil
17:27:21.096 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 5 size: 33 action: nil
17:27:21.932 [Lua] simple los failed
17:27:22.793 [Lua] fence jumping
17:27:22.892 [Lua] fence jumping
17:27:23.363 [Lua] simple los failed
17:27:23.653 [Lua] ready to jump failed
17:27:23.711 [Lua] ready to jump failed
17:27:26.810 [Lua] fence jumping
17:27:27.791 [Lua] ready to jump failed
17:27:28.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:27:28.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:27:28.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:27:28.394 [Lua] fence jumping
17:27:28.842 [Lua] simple los failed
17:27:30.796 [Lua] fence jumping
17:27:31.010 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 4 size: 9 action: nil
17:27:31.021 [Lua] Horde killed: ?
17:27:31.839 [Lua] ready to jump failed
17:27:32.432 [Lua] fence jumping
17:27:32.863 [Lua] simple los failed
17:27:34.683 [Lua] fence jumping
17:27:36.086 [Lua] ready to jump failed
17:27:37.940 [Lua] [NetworkServer] Changing num_players from 3 to 4
17:27:37.940 [Lua] Players: 4
17:27:37.940 [Lua] Set lobby begin:
17:27:37.940 [Lua] Lobby data twitch_enabled = false
17:27:37.940 [Lua] Lobby data power_level = 747
17:27:37.940 [Lua] Lobby data unique_server_name = Fizland
17:27:37.940 [Lua] Lobby data difficulty_tweak = 0
17:27:37.940 [Lua] Lobby data host = 1100001000372d3
17:27:37.940 [Lua] Lobby data game_mode = 2
17:27:37.940 [Lua] Lobby data is_private = false
17:27:37.941 [Lua] Lobby data match_started = true
17:27:37.941 [Lua] Lobby data mechanism = adventure
17:27:37.941 [Lua] Lobby data level_key = dlc_castle
17:27:37.941 [Lua] Lobby data player_slot_1 = 0:0
17:27:37.941 [Lua] Lobby data selected_level_key = dlc_castle
17:27:37.941 [Lua] Lobby data eac_authorized = true
17:27:37.942 [Lua] Lobby data quick_game = true
17:27:37.942 [Lua] Lobby data weave_name = false
17:27:37.942 [Lua] Lobby data matchmaking = true
17:27:37.942 [Lua] Lobby data difficulty = hardest
17:27:37.942 [Lua] Lobby data country_code = GB
17:27:37.942 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:27:37.942 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:27:37.943 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:27:37.943 [Lua] Lobby data num_players = 4
17:27:37.943 [Lua] Lobby data player_slot_3 = 0:0
17:27:37.943 [Lua] Lobby data current_level_key = inn_level
17:27:37.943 [Lua] Set lobby end.
17:27:37.943 [Lua] [LobbyMembers] Member joined 1100001078c8754
17:27:38.236 [Lua] [NetworkServer] Changing num_players from 4 to 3
17:27:38.236 [Lua] Players: 3
17:27:38.236 [Lua] Set lobby begin:
17:27:38.236 [Lua] Lobby data twitch_enabled = false
17:27:38.236 [Lua] Lobby data power_level = 747
17:27:38.237 [Lua] Lobby data unique_server_name = Fizland
17:27:38.237 [Lua] Lobby data difficulty_tweak = 0
17:27:38.237 [Lua] Lobby data host = 1100001000372d3
17:27:38.237 [Lua] Lobby data game_mode = 2
17:27:38.237 [Lua] Lobby data is_private = false
17:27:38.237 [Lua] Lobby data match_started = true
17:27:38.238 [Lua] Lobby data mechanism = adventure
17:27:38.238 [Lua] Lobby data level_key = dlc_castle
17:27:38.238 [Lua] Lobby data player_slot_1 = 0:0
17:27:38.238 [Lua] Lobby data selected_level_key = dlc_castle
17:27:38.238 [Lua] Lobby data eac_authorized = true
17:27:38.239 [Lua] Lobby data quick_game = true
17:27:38.239 [Lua] Lobby data weave_name = false
17:27:38.239 [Lua] Lobby data matchmaking = true
17:27:38.239 [Lua] Lobby data difficulty = hardest
17:27:38.239 [Lua] Lobby data country_code = GB
17:27:38.239 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:27:38.240 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:27:38.240 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:27:38.240 [Lua] Lobby data num_players = 3
17:27:38.240 [Lua] Lobby data player_slot_3 = 0:0
17:27:38.240 [Lua] Lobby data current_level_key = inn_level
17:27:38.240 [Lua] Set lobby end.
17:27:38.241 [Lua] [LobbyMembers] Member left 110000109037421
17:27:40.093 [Lua] GOT approve_channel 21 1100001078c8754 1860000015e9caf
17:27:40.094 [EAC] EAC server has client 1100001078c8754 and channel 21 (and owner 1100001078c8754)
17:27:40.094 [EACServer] [17:27:40:093][Windows][EAC Server] [Info][RegisterClient] Client: 01100001078C8754 PlayerGUID: 76561198086915924 PlayerIP: 0.0.0.0 OwnerGUID: 76561198086915924 PlayerName: zom88
17:27:40.094 [Lua] Client with peer_id 1100001078c8754 got APPROVED by server
17:27:40.095 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001078c8754'
17:27:40.095 [Lua] [PeerSM] 1100001078c8754 :: on_enter Connecting
17:27:40.095 [Lua] [ChatManager][1]System: zom88 is joining the game
17:27:40.375 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:27:40.375 [Lua] [Matchmaking] Got a handshake request from 1100001078c8754 with user name 'zom88'
17:27:40.614 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000015e9caf from 1100001078c8754, replying lobby_ok
17:27:40.869 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001078c8754 REPLY wh:0 | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:27:41.099 [Lua] Set lobby begin:
17:27:41.099 [Lua] Lobby data twitch_enabled = false
17:27:41.099 [Lua] Lobby data power_level = 747
17:27:41.100 [Lua] Lobby data unique_server_name = Fizland
17:27:41.100 [Lua] Lobby data difficulty_tweak = 0
17:27:41.100 [Lua] Lobby data host = 1100001000372d3
17:27:41.100 [Lua] Lobby data game_mode = 2
17:27:41.100 [Lua] Lobby data is_private = false
17:27:41.100 [Lua] Lobby data match_started = true
17:27:41.101 [Lua] Lobby data mechanism = adventure
17:27:41.101 [Lua] Lobby data level_key = dlc_castle
17:27:41.101 [Lua] Lobby data player_slot_1 = 1100001078c8754:1
17:27:41.101 [Lua] Lobby data selected_level_key = dlc_castle
17:27:41.101 [Lua] Lobby data eac_authorized = true
17:27:41.101 [Lua] Lobby data quick_game = true
17:27:41.102 [Lua] Lobby data weave_name = false
17:27:41.102 [Lua] Lobby data matchmaking = true
17:27:41.102 [Lua] Lobby data difficulty = hardest
17:27:41.102 [Lua] Lobby data country_code = GB
17:27:41.102 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:27:41.103 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:27:41.103 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:27:41.103 [Lua] Lobby data num_players = 3
17:27:41.103 [Lua] Lobby data player_slot_3 = 0:0
17:27:41.103 [Lua] Lobby data current_level_key = inn_level
17:27:41.104 [Lua] Set lobby end.
17:27:41.104 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001078c8754
17:27:41.104 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001078c8754 | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:27:43.463 [Lua] ### CLEARING PEER STATE FOR 1100001078c8754
17:27:43.463 [Lua] [PeerSM] 1100001078c8754 :: on_exit Connecting
17:27:43.463 [Lua] [PeerSM] 1100001078c8754 :: on_enter Connecting
17:27:43.680 [Lua] [PSM] Peer 1100001078c8754 joined. Want to use profile index "1" and join party "0"
17:27:43.680 [Lua] Mechanism says: a client joined the game! 1100001078c8754
17:27:43.680 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001078c8754, connection_key=5)
17:27:43.680 [Lua] Sync dynamic to client:
17:27:44.472 [SteamVoipClient] select_out(1100001078c8754, on)
17:27:44.538 [SteamVoipClient] select_out(1100001078c8754, on)
17:27:44.538 [SteamVoipClient] select_in(1100001078c8754, on)
17:27:44.538 [SteamVoipClient] select_out(1100001078c8754, off)
17:27:44.808 [EACServer] [17:27:44:808][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001078C8754 Session: 7 Status: Client Authenticated Message: Client authenticated.
17:27:44.812 [EAC] Peer 1100001078c8754 switched EAC state to ClientAuthenticatedLocal
17:27:44.910 [EACServer] [17:27:44:909][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001078C8754.
17:27:44.999 [Lua] ready to jump failed
17:27:45.311 [EACServer] [17:27:45:311][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001078C8754
17:27:45.311 [EACServer] [17:27:45:311][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001078C8754 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
17:27:45.321 [EAC] Peer 1100001078c8754 switched EAC state to ClientAuthenticatedRemote
17:27:45.933 [Lua] player (1100001078c8754,1) was put into party 0
17:27:45.933 [Lua] [PeerSM] 1100001078c8754 :: on_exit Connecting
17:27:45.933 [Lua] [PeerSM] 1100001078c8754 :: on_enter Loading
17:27:45.933 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001078c8754 dlc_castle 0
17:27:45.933 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:27:45.934 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_castle", Num ocurrencies: 19, User: 1100001000372d3 "Fizland"
<>
17:27:45.935 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_castle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_castle"
[2] self = table: 000000000C1C1EE0; previous_state = Connecting; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "1100001078c8754"; level_key = "dlc_castle"; environment_variation_id = 0; level_seed = 12302841; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000007367840
[3] _ = table: 000000000C1C1EE0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000005577580; dt = 0.016866592690348625; state_data = table: 000000000C1C1EE0; new_state = Loading
[5] self = table: 00000000083146F0; dt = 0.016866592690348625; peer_state_machines = table: 00000000083147C0; joined_peers = table: 0000000008314C80; game_session = [GameSession]; peer_id = "1100001078c8754"; peer_state_machine = table: 0000000005577580
[6] self = table: 0000000007448640; dt = 0.016866592690348625; t = 428.96624594926834; network_manager = table: 000000000FB809D0
[7] self = table: 0000000011695BD0; dt = 0.016866592690348625; t = 1652.6837595788529
[8] self = table: 0000000000097100; real_world_dt = 0.016866592690348625; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016866592690348625; t = 1652.6837595788529
[9] dt = 0.016866592690348625
[2] server = table: 00000000083146F0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001078c8754"; wanted_profile_index = 1; resend_timer = 1.7839835975319147; resend_post_game_timer = 1.7446689773350954; clan_tag = "0"; peer_id = "1100001078c8754";
[4] current_state = Loading; function_memoize = table: 0000000010CA4910; state_data = table: 000000000C1C1EE0;
[5] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 000000000FB809D0; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "dlc_castle"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 000000000C16EE00;
[6] world_name = "level_world"; entity_system_bag = table: 000000000428E820; network_server = table: 00000000083146F0; entity_system = table: 000000000428EB50; parent = table: 0000000000097100; _level_flow_events = table: 000000000BE09180; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002196900; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F78E80; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016888227313756943; peer_id = "1100001000372d3"; level = [Level]; network_timer_handler = table: 000000000F90A620; network_event_delegate = table: 000000000C16EE00; machines = table: 000000000BE09850; _camera_carrier = table: 000000000E5F6B50; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "dlc_castle"; game_mode_key = "adventure"; network_clock = table: 000000000FB808A0; statistics_db = table: 0000000002196540; _lobby_host = table: 0000000008304910; dice_keeper = table: 0000000009461E20; level_transition_handler = table: 00000000003BD5A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000007448640;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000011FF7D50;
<>
<>
17:27:51.749 [Lua] ### Sending rpc_level_loaded
17:27:51.749 [Lua] #### Has state machine: true, peer_id: 1100001078c8754, level_id: 111
17:27:51.749 [Lua] Peer 1100001078c8754 has loaded the level but not all enemies, so we wait
17:27:53.084 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
17:27:53.101 [Lua] Spline already found!
17:27:53.144 [Lua] Init group template: spline_patrol
17:27:55.497 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source.
17:28:01.057 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001078c8754, connection_key=5)
17:28:01.058 [Lua] [PeerSM] 1100001078c8754 :: on_exit Loading
17:28:01.059 [Lua] [PeerSM] 1100001078c8754 :: on_enter LoadingProfilePackages
17:28:01.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001078c8754 inventory_sync_id:11 my_peer_id:1100001000372d3
17:28:05.046 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:05.468 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:05.773 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:06.220 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:07.122 [Lua] [PeerSM] 1100001078c8754 :: on_exit LoadingProfilePackages
17:28:07.122 [Lua] [PeerSM] 1100001078c8754 :: on_enter WaitingForEnterGame
17:28:07.244 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:07.726 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:08.060 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:08.535 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:08.587 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:28:08.587 [Lua] [Matchmaking] Got a handshake request from 1100001078c8754 with user name 'zom88'
17:28:08.589 [Lua] [PeerSM] 1100001078c8754 :: on_exit WaitingForEnterGame
17:28:08.589 [Lua] [PeerSM] 1100001078c8754 :: on_enter WaitingForGameObjectSync
17:28:08.612 [Lua] Breedfreezer (server) starting a hot join sync
17:28:08.612 [Lua] packing 16 units of breed chaos_marauder
17:28:08.612 [Lua] packing 11 units of breed skaven_clan_rat
17:28:08.613 [Lua] packing 0 units of breed skaven_storm_vermin
17:28:08.613 [Lua] packing 50 units of breed skaven_slave
17:28:08.613 [Lua] packing 11 units of breed chaos_fanatic
17:28:08.613 [Lua] packing 0 units of breed chaos_raider
17:28:08.613 [Lua] packing 4 units of breed chaos_warrior
17:28:08.613 [Lua] packing 0 units of breed chaos_berzerker
17:28:08.613 [Lua] packing 0 units of breed skaven_plague_monk
17:28:08.613 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:28:08.613 [Lua]
17:28:08.613 [Lua] [1] = 1 (number)
17:28:08.613 [Lua] [2] = 16 (number)
17:28:08.613 [Lua] [3] = 7 (number)
17:28:08.613 [Lua] [4] = 11 (number)
17:28:08.613 [Lua] [5] = 1 (number)
17:28:08.613 [Lua] [6] = 0 (number)
17:28:08.613 [Lua] [7] = 13 (number)
17:28:08.613 [Lua] [8] = 50 (number)
17:28:08.613 [Lua] [9] = 2 (number)
17:28:08.613 [Lua] [10] = 11 (number)
17:28:08.613 [Lua] [11] = 1 (number)
17:28:08.613 [Lua] [12] = 0 (number)
17:28:08.613 [Lua] [13] = 1 (number)
17:28:08.613 [Lua] [14] = 4 (number)
17:28:08.613 [Lua] [15] = 1 (number)
17:28:08.613 [Lua] [16] = 0 (number)
17:28:08.613 [Lua] [17] = 4 (number)
17:28:08.613 [Lua] [18] = 0 (number)
17:28:08.613 [Lua]
17:28:08.613 [Lua]
17:28:08.613 [Lua] [1] = 103 (number)
17:28:08.613 [Lua] [2] = 102 (number)
17:28:08.613 [Lua] [3] = 101 (number)
17:28:08.613 [Lua] [4] = 127 (number)
17:28:08.613 [Lua] [5] = 107 (number)
17:28:08.613 [Lua] [6] = 123 (number)
17:28:08.613 [Lua] [7] = 113 (number)
17:28:08.613 [Lua] [8] = 120 (number)
17:28:08.613 [Lua] [9] = 117 (number)
17:28:08.613 [Lua] [10] = 125 (number)
17:28:08.613 [Lua] [11] = 116 (number)
17:28:08.613 [Lua] [12] = 124 (number)
17:28:08.613 [Lua] [13] = 112 (number)
17:28:08.613 [Lua] [14] = 114 (number)
17:28:08.613 [Lua] [15] = 110 (number)
17:28:08.613 [Lua] [16] = 122 (number)
17:28:08.613 [Lua] [17] = 99 (number)
17:28:08.613 [Lua] [18] = 96 (number)
17:28:08.613 [Lua] [19] = 98 (number)
17:28:08.613 [Lua] [20] = 132 (number)
17:28:08.613 [Lua] [21] = 142 (number)
17:28:08.613 [Lua] [22] = 170 (number)
17:28:08.613 [Lua] [23] = 169 (number)
17:28:08.613 [Lua] [24] = 163 (number)
17:28:08.613 [Lua] [25] = 164 (number)
17:28:08.613 [Lua] [26] = 160 (number)
17:28:08.613 [Lua] [27] = 167 (number)
17:28:08.613 [Lua] [28] = 267 (number)
17:28:08.613 [Lua] [29] = 216 (number)
17:28:08.613 [Lua] [30] = 193 (number)
17:28:08.613 [Lua] [31] = 260 (number)
17:28:08.613 [Lua] [32] = 236 (number)
17:28:08.613 [Lua] [33] = 245 (number)
17:28:08.613 [Lua] [34] = 202 (number)
17:28:08.613 [Lua] [35] = 182 (number)
17:28:08.613 [Lua] [36] = 213 (number)
17:28:08.613 [Lua] [37] = 228 (number)
17:28:08.613 [Lua] [38] = 177 (number)
17:28:08.613 [Lua] [39] = 185 (number)
17:28:08.613 [Lua] [40] = 171 (number)
17:28:08.613 [Lua] [41] = 175 (number)
17:28:08.613 [Lua] [42] = 234 (number)
17:28:08.613 [Lua] [43] = 264 (number)
17:28:08.613 [Lua] [44] = 186 (number)
17:28:08.613 [Lua] [45] = 237 (number)
17:28:08.613 [Lua] [46] = 199 (number)
17:28:08.613 [Lua] [47] = 204 (number)
17:28:08.613 [Lua] [48] = 288 (number)
17:28:08.613 [Lua] [49] = 261 (number)
17:28:08.613 [Lua] [50] = 266 (number)
17:28:08.613 [Lua] [51] = 189 (number)
17:28:08.613 [Lua] [52] = 287 (number)
17:28:08.613 [Lua] [53] = 217 (number)
17:28:08.613 [Lua] [54] = 240 (number)
17:28:08.613 [Lua] [55] = 230 (number)
17:28:08.613 [Lua] [56] = 242 (number)
17:28:08.613 [Lua] [57] = 200 (number)
17:28:08.613 [Lua] [58] = 263 (number)
17:28:08.613 [Lua] [59] = 227 (number)
17:28:08.613 [Lua] [60] = 176 (number)
17:28:08.613 [Lua] [61] = 184 (number)
17:28:08.613 [Lua] [62] = 248 (number)
17:28:08.613 [Lua] [63] = 212 (number)
17:28:08.613 [Lua] [64] = 262 (number)
17:28:08.613 [Lua] [65] = 187 (number)
17:28:08.613 [Lua] [66] = 238 (number)
17:28:08.613 [Lua] [67] = 225 (number)
17:28:08.613 [Lua] [68] = 194 (number)
17:28:08.613 [Lua] [69] = 208 (number)
17:28:08.613 [Lua] [70] = 250 (number)
17:28:08.613 [Lua] [71] = 289 (number)
17:28:08.613 [Lua] [72] = 226 (number)
17:28:08.613 [Lua] [73] = 209 (number)
17:28:08.613 [Lua] [74] = 215 (number)
17:28:08.613 [Lua] [75] = 251 (number)
17:28:08.613 [Lua] [76] = 241 (number)
17:28:08.613 [Lua] [77] = 290 (number)
17:28:08.613 [Lua] [78] = 104 (number)
17:28:08.613 [Lua] [79] = 118 (number)
17:28:08.613 [Lua] [80] = 111 (number)
17:28:08.613 [Lua] [81] = 121 (number)
17:28:08.613 [Lua] [82] = 105 (number)
17:28:08.613 [Lua] [83] = 106 (number)
17:28:08.613 [Lua] [84] = 109 (number)
17:28:08.613 [Lua] [85] = 115 (number)
17:28:08.613 [Lua] [86] = 119 (number)
17:28:08.613 [Lua] [87] = 128 (number)
17:28:08.613 [Lua] [88] = 126 (number)
17:28:08.613 [Lua] [89] = 130 (number)
17:28:08.613 [Lua] [90] = 129 (number)
17:28:08.613 [Lua] [91] = 133 (number)
17:28:08.613 [Lua] [92] = 134 (number)
17:28:08.613 [Lua]
17:28:08.615 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=322
17:28:08.615 [Lua] RemotePlayer:create_game_object( ) 322
17:28:08.634 [Lua] Assigning peer(1100001078c8754:1) to profile(1) career(3)
17:28:08.634 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001078c8754) local_player_id(1) profile_index(1) career_index(3)
17:28:08.634 [Lua] Set lobby begin:
17:28:08.634 [Lua] Lobby data twitch_enabled = false
17:28:08.634 [Lua] Lobby data power_level = 747
17:28:08.634 [Lua] Lobby data unique_server_name = Fizland
17:28:08.635 [Lua] Lobby data difficulty_tweak = 0
17:28:08.635 [Lua] Lobby data host = 1100001000372d3
17:28:08.635 [Lua] Lobby data game_mode = 2
17:28:08.635 [Lua] Lobby data is_private = false
17:28:08.635 [Lua] Lobby data match_started = true
17:28:08.635 [Lua] Lobby data mechanism = adventure
17:28:08.635 [Lua] Lobby data level_key = dlc_castle
17:28:08.636 [Lua] Lobby data player_slot_1 = 1100001078c8754:1
17:28:08.636 [Lua] Lobby data selected_level_key = dlc_castle
17:28:08.636 [Lua] Lobby data eac_authorized = true
17:28:08.636 [Lua] Lobby data quick_game = true
17:28:08.636 [Lua] Lobby data weave_name = false
17:28:08.636 [Lua] Lobby data matchmaking = true
17:28:08.636 [Lua] Lobby data difficulty = hardest
17:28:08.637 [Lua] Lobby data country_code = GB
17:28:08.637 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:28:08.637 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:28:08.637 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:28:08.637 [Lua] Lobby data num_players = 3
17:28:08.637 [Lua] Lobby data player_slot_3 = 0:0
17:28:08.637 [Lua] Lobby data current_level_key = inn_level
17:28:08.638 [Lua] Set lobby end.
17:28:08.638 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001078c8754 | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:28:08.638 [Lua] [PeerSM] 1100001078c8754 :: on_exit WaitingForGameObjectSync
17:28:08.638 [Lua] [PeerSM] 1100001078c8754 :: on_enter WaitingForPlayers
17:28:08.654 [Lua] [PeerSM] 1100001078c8754 :: on_exit WaitingForPlayers
17:28:08.654 [Lua] [PeerSM] 1100001078c8754 :: on_enter InGame
17:28:09.211 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001078c8754 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:28:09.211 [Lua] Adding player sync data to peer=1100001078c8754 local_player_id=1
17:28:09.211 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001078c8754 inventory_sync_id:12 my_peer_id:1100001000372d3
17:28:09.211 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:12 my_peer_id:1100001000372d3
17:28:09.212 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105a28215 inventory_sync_id:12 my_peer_id:1100001000372d3
17:28:09.212 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:12 my_peer_id:1100001000372d3
17:28:09.214 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001078c8754
17:28:09.225 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:12 my_peer_id:1100001000372d3
17:28:09.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
17:28:09.225 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
17:28:09.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
17:28:09.225 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
17:28:09.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
17:28:09.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:28:09.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient, async-read,
17:28:09.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:28:09.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:28:09.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
17:28:09.299 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
17:28:09.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
17:28:09.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
17:28:09.426 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
17:28:09.428 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
17:28:09.594 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
17:28:09.594 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
17:28:09.596 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
17:28:09.649 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
17:28:09.649 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
17:28:09.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
17:28:10.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
17:28:10.319 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
17:28:10.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
17:28:10.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
17:28:10.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
17:28:10.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
17:28:10.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
17:28:10.536 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
17:28:10.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
17:28:10.591 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 4
17:28:10.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
17:28:10.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
17:28:10.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
17:28:10.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
17:28:10.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
17:28:10.721 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
17:28:12.498 [Lua] player (1100001078c8754,1) was put into party 1
17:28:12.511 [Lua] [GameNetworkManager] destroying game object with go_id=85
17:28:12.516 [Lua] [GameNetworkManager] destroying game object with go_id=81
17:28:12.786 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001078c8754 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:28:12.787 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=323
17:28:12.788 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.98888888888888893) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.4375)
17:28:13.083 [Lua] Set lobby begin:
17:28:13.083 [Lua] Lobby data twitch_enabled = false
17:28:13.083 [Lua] Lobby data power_level = 560
17:28:13.083 [Lua] Lobby data unique_server_name = Fizland
17:28:13.083 [Lua] Lobby data difficulty_tweak = 0
17:28:13.084 [Lua] Lobby data host = 1100001000372d3
17:28:13.084 [Lua] Lobby data game_mode = 2
17:28:13.084 [Lua] Lobby data is_private = false
17:28:13.084 [Lua] Lobby data match_started = true
17:28:13.085 [Lua] Lobby data mechanism = adventure
17:28:13.085 [Lua] Lobby data level_key = dlc_castle
17:28:13.085 [Lua] Lobby data player_slot_1 = 1100001078c8754:1
17:28:13.085 [Lua] Lobby data selected_level_key = dlc_castle
17:28:13.085 [Lua] Lobby data eac_authorized = true
17:28:13.086 [Lua] Lobby data quick_game = true
17:28:13.086 [Lua] Lobby data weave_name = false
17:28:13.086 [Lua] Lobby data matchmaking = true
17:28:13.086 [Lua] Lobby data difficulty = hardest
17:28:13.086 [Lua] Lobby data country_code = GB
17:28:13.086 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:28:13.087 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:28:13.087 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:28:13.087 [Lua] Lobby data num_players = 3
17:28:13.087 [Lua] Lobby data player_slot_3 = 0:0
17:28:13.087 [Lua] Lobby data current_level_key = inn_level
17:28:13.087 [Lua] Set lobby end.
17:28:13.597 [Lua] main path terror event triggered: boss_event_rat_ogre
17:28:13.597 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0)
17:28:13.632 [Flow] Boss DoorStormfiend
17:28:13.633 [Lua] Boss gave [Unit '#ID[d7ef44c12712be86]'] initial aggro
17:28:13.634 [Lua] Init group template: boss_door_closers
17:28:13.769 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:28:13.769 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:28:13.769 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:28:14.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:28:14.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:28:14.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:28:15.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:28:15.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:28:15.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ccc2, position: 0
17:28:15.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:16.731 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 26
17:28:18.125 [Lua] Set lobby begin:
17:28:18.125 [Lua] Lobby data twitch_enabled = false
17:28:18.125 [Lua] Lobby data power_level = 769
17:28:18.125 [Lua] Lobby data unique_server_name = Fizland
17:28:18.125 [Lua] Lobby data difficulty_tweak = 0
17:28:18.125 [Lua] Lobby data host = 1100001000372d3
17:28:18.126 [Lua] Lobby data game_mode = 2
17:28:18.126 [Lua] Lobby data is_private = false
17:28:18.126 [Lua] Lobby data match_started = true
17:28:18.126 [Lua] Lobby data mechanism = adventure
17:28:18.126 [Lua] Lobby data level_key = dlc_castle
17:28:18.126 [Lua] Lobby data player_slot_1 = 1100001078c8754:1
17:28:18.127 [Lua] Lobby data selected_level_key = dlc_castle
17:28:18.127 [Lua] Lobby data eac_authorized = true
17:28:18.127 [Lua] Lobby data quick_game = true
17:28:18.127 [Lua] Lobby data weave_name = false
17:28:18.127 [Lua] Lobby data matchmaking = true
17:28:18.127 [Lua] Lobby data difficulty = hardest
17:28:18.128 [Lua] Lobby data country_code = GB
17:28:18.128 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:28:18.128 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:28:18.128 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:28:18.128 [Lua] Lobby data num_players = 3
17:28:18.129 [Lua] Lobby data player_slot_3 = 0:0
17:28:18.129 [Lua] Lobby data current_level_key = inn_level
17:28:18.129 [Lua] Set lobby end.
17:28:21.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:21.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:22.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:23.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:24.810 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:25.164 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:25.521 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:25.893 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:26.265 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:26.636 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:26.973 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:27.429 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:27.716 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:28.203 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:28.456 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:28.675 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001078c8754
17:28:28.677 [Lua] [ChatManager][1]System: zom88 has left the game
17:28:28.677 [Lua] [PeerSM] 1100001078c8754 :: on_exit InGame
17:28:28.677 [Lua] [PeerSM] 1100001078c8754 :: on_enter Disconnecting
17:28:28.677 [Lua] [PSM] Disconnecting peer 1100001078c8754
17:28:28.677 [Lua] [PSM] Disconnected peer 1100001078c8754 is being removed from session.
17:28:28.677 [Lua] [GameNetworkManager] game object was destroyed id=4096 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001078c8754
17:28:28.677 [Lua] [GameNetworkManager] destroying game object with go_id=322
17:28:28.678 [Lua] [PeerSM] 1100001078c8754 :: on_exit Disconnecting
17:28:28.678 [Lua] [PeerSM] 1100001078c8754 :: on_enter Disconnected
17:28:28.678 [Lua] Set lobby begin:
17:28:28.678 [Lua] Lobby data twitch_enabled = false
17:28:28.678 [Lua] Lobby data power_level = 769
17:28:28.678 [Lua] Lobby data unique_server_name = Fizland
17:28:28.678 [Lua] Lobby data difficulty_tweak = 0
17:28:28.678 [Lua] Lobby data host = 1100001000372d3
17:28:28.678 [Lua] Lobby data game_mode = 2
17:28:28.679 [Lua] Lobby data is_private = false
17:28:28.679 [Lua] Lobby data match_started = true
17:28:28.679 [Lua] Lobby data mechanism = adventure
17:28:28.679 [Lua] Lobby data level_key = dlc_castle
17:28:28.679 [Lua] Lobby data player_slot_1 = 0:0
17:28:28.680 [Lua] Lobby data selected_level_key = dlc_castle
17:28:28.680 [Lua] Lobby data eac_authorized = true
17:28:28.680 [Lua] Lobby data quick_game = true
17:28:28.680 [Lua] Lobby data weave_name = false
17:28:28.680 [Lua] Lobby data matchmaking = true
17:28:28.680 [Lua] Lobby data difficulty = hardest
17:28:28.680 [Lua] Lobby data country_code = GB
17:28:28.681 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:28:28.681 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:28:28.681 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:28:28.681 [Lua] Lobby data num_players = 3
17:28:28.681 [Lua] Lobby data player_slot_3 = 0:0
17:28:28.681 [Lua] Lobby data current_level_key = inn_level
17:28:28.682 [Lua] Set lobby end.
17:28:28.682 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001078c8754)
17:28:28.682 [EAC] EAC server lost client 1100001078c8754
17:28:28.682 [EACServer] [17:28:28:682][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001078C8754 PlayerGUID: 76561198086915924
17:28:28.682 [Lua] LobbyInternal.close_channel lobby: userdata: 0x08304ae8, channel: 21
17:28:28.682 [SteamVoipClient] select_out(1100001078c8754, off)
17:28:28.682 [SteamVoipClient] select_in(1100001078c8754, off)
17:28:28.682 [Lua] [GameNetworkManager] destroying game object with go_id=323
17:28:28.685 [Lua] player (1100001000372d3,2) was put into party 1
17:28:28.701 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=328
17:28:28.701 [Lua] Assigning peer(1100001000372d3:2) to profile(3) career(2)
17:28:28.701 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000372d3) local_player_id(2) profile_index(3) career_index(2)
17:28:28.701 [Lua] Set lobby begin:
17:28:28.701 [Lua] Lobby data twitch_enabled = false
17:28:28.701 [Lua] Lobby data power_level = 769
17:28:28.701 [Lua] Lobby data unique_server_name = Fizland
17:28:28.701 [Lua] Lobby data difficulty_tweak = 0
17:28:28.701 [Lua] Lobby data host = 1100001000372d3
17:28:28.702 [Lua] Lobby data game_mode = 2
17:28:28.702 [Lua] Lobby data is_private = false
17:28:28.702 [Lua] Lobby data match_started = true
17:28:28.702 [Lua] Lobby data mechanism = adventure
17:28:28.702 [Lua] Lobby data level_key = dlc_castle
17:28:28.702 [Lua] Lobby data player_slot_1 = 0:0
17:28:28.703 [Lua] Lobby data selected_level_key = dlc_castle
17:28:28.703 [Lua] Lobby data eac_authorized = true
17:28:28.703 [Lua] Lobby data quick_game = true
17:28:28.703 [Lua] Lobby data weave_name = false
17:28:28.703 [Lua] Lobby data matchmaking = true
17:28:28.703 [Lua] Lobby data difficulty = hardest
17:28:28.704 [Lua] Lobby data country_code = GB
17:28:28.704 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:28:28.704 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:28:28.704 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:28:28.704 [Lua] Lobby data num_players = 3
17:28:28.704 [Lua] Lobby data player_slot_3 = 0:0
17:28:28.705 [Lua] Lobby data current_level_key = inn_level
17:28:28.705 [Lua] Set lobby end.
17:28:28.705 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105a28215 | dr:0 | bw:110000109037421 | es:1100001000372d3
17:28:28.705 [Lua]
17:28:28.705 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
17:28:28.705 [Lua] [wwise/handgun_rifle] = false (boolean)
17:28:28.705 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
17:28:28.705 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:28:28.705 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02] = false (boolean)
17:28:28.705 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
17:28:28.705 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
17:28:28.705 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
17:28:28.705 [Lua]
17:28:28.705 [Lua]
17:28:28.705 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
17:28:28.705 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02] = false (boolean)
17:28:28.705 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
17:28:28.705 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:28:28.705 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
17:28:28.705 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
17:28:28.705 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean)
17:28:28.705 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
17:28:28.705 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
17:28:28.705 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
17:28:28.705 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
17:28:28.705 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
17:28:28.705 [Lua] [wwise/handgun_rifle] = false (boolean)
17:28:28.705 [Lua]
17:28:28.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109037421 inventory_sync_id:13 my_peer_id:1100001000372d3
17:28:28.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105a28215 inventory_sync_id:13 my_peer_id:1100001000372d3
17:28:28.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:13 my_peer_id:1100001000372d3
17:28:28.732 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:13 my_peer_id:1100001000372d3
17:28:28.739 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
17:28:28.755 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:28.770 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:28.790 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:28:28.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:28:28.791 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
17:28:28.791 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
17:28:28.792 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient
17:28:28.792 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
17:28:28.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:28:28.792 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
17:28:28.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:28:28.826 [Connection] Dropped game chunk from 1100001078c8754 because channel 21 can't communicate
17:28:28.826 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:28.880 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:28.895 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:28.900 [Lua] test
17:28:28.903 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.98888888888888893) temporary_health_percentage (0.011111111111111112) melee slot ammo (1) ranged slot ammo (0.43307086825370789)
17:28:28.903 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=330
17:28:28.931 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:28.965 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.000 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.017 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.066 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.084 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.118 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.168 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.186 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.223 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.223 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:29.239 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.291 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.308 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.342 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.374 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.408 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.459 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.493 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.510 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.544 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.544 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.610 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.610 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:29.644 [Connection] Dropped voip chunk from 1100001078c8754 because channel 23 can't communicate
17:28:29.648 [EACServer] [17:28:29:648][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
17:28:29.933 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:30.375 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:30.670 [Lua] [Matchmaking] Handshake host removing client 1100001078c8754
17:28:30.685 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:30.756 [Handshaker] Lost connection 247 to 1100001078c8754
17:28:31.094 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:31.408 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:31.621 [Lua] [NetworkServer] Changing num_players from 3 to 2
17:28:31.621 [Lua] Players: 2
17:28:31.621 [Lua] Set lobby begin:
17:28:31.621 [Lua] Lobby data twitch_enabled = false
17:28:31.621 [Lua] Lobby data power_level = 769
17:28:31.621 [Lua] Lobby data unique_server_name = Fizland
17:28:31.621 [Lua] Lobby data difficulty_tweak = 0
17:28:31.621 [Lua] Lobby data host = 1100001000372d3
17:28:31.622 [Lua] Lobby data game_mode = 2
17:28:31.622 [Lua] Lobby data is_private = false
17:28:31.622 [Lua] Lobby data match_started = true
17:28:31.622 [Lua] Lobby data mechanism = adventure
17:28:31.622 [Lua] Lobby data level_key = dlc_castle
17:28:31.622 [Lua] Lobby data player_slot_1 = 0:0
17:28:31.623 [Lua] Lobby data selected_level_key = dlc_castle
17:28:31.623 [Lua] Lobby data eac_authorized = true
17:28:31.623 [Lua] Lobby data quick_game = true
17:28:31.623 [Lua] Lobby data weave_name = false
17:28:31.623 [Lua] Lobby data matchmaking = true
17:28:31.623 [Lua] Lobby data difficulty = hardest
17:28:31.623 [Lua] Lobby data country_code = GB
17:28:31.624 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:28:31.624 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:28:31.624 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:28:31.624 [Lua] Lobby data num_players = 2
17:28:31.624 [Lua] Lobby data player_slot_3 = 0:0
17:28:31.625 [Lua] Lobby data current_level_key = inn_level
17:28:31.625 [Lua] Set lobby end.
17:28:31.625 [Lua] [LobbyMembers] Member left 1100001078c8754
17:28:31.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:31.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:31.846 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:32.142 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:32.502 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:32.858 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:33.300 [Lua] Set lobby begin:
17:28:33.300 [Lua] Lobby data twitch_enabled = false
17:28:33.300 [Lua] Lobby data power_level = 747
17:28:33.300 [Lua] Lobby data unique_server_name = Fizland
17:28:33.300 [Lua] Lobby data difficulty_tweak = 0
17:28:33.301 [Lua] Lobby data host = 1100001000372d3
17:28:33.301 [Lua] Lobby data game_mode = 2
17:28:33.301 [Lua] Lobby data is_private = false
17:28:33.301 [Lua] Lobby data match_started = true
17:28:33.301 [Lua] Lobby data mechanism = adventure
17:28:33.301 [Lua] Lobby data level_key = dlc_castle
17:28:33.302 [Lua] Lobby data player_slot_1 = 0:0
17:28:33.302 [Lua] Lobby data selected_level_key = dlc_castle
17:28:33.302 [Lua] Lobby data eac_authorized = true
17:28:33.302 [Lua] Lobby data quick_game = true
17:28:33.302 [Lua] Lobby data weave_name = false
17:28:33.302 [Lua] Lobby data matchmaking = true
17:28:33.302 [Lua] Lobby data difficulty = hardest
17:28:33.303 [Lua] Lobby data country_code = GB
17:28:33.303 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:28:33.303 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:28:33.303 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:28:33.303 [Lua] Lobby data num_players = 2
17:28:33.303 [Lua] Lobby data player_slot_3 = 0:0
17:28:33.304 [Lua] Lobby data current_level_key = inn_level
17:28:33.304 [Lua] Set lobby end.
17:28:33.335 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:33.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:39.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:42.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:42.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:42.625 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:42.969 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:43.366 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:43.709 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:44.103 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:44.449 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:44.832 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:45.189 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:45.538 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:45.997 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:46.268 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:46.644 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:49.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:49.456 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:49.848 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:28:50.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:50.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:28:52.297 [Lua] Time for new HOOORDE! multi_first_wave
17:28:52.297 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
17:28:52.297 [Lua] horde requested: ambush
17:28:52.297 [Lua] setting up ambush-horde
17:28:52.297 [Lua] Composing horde 'large' .. using variant 'plain'
17:28:52.298 [Lua] -> spawning: 55
17:28:52.298 [Lua] horde crated with id 12 of type ambush
17:28:52.298 [Lua] ambush horde has started
17:28:57.340 [Lua] Init group template: horde
17:29:01.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:04.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:04.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:06.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:08.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:09.070 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 37 action: nil
17:29:09.088 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 36 action: nil
17:29:09.173 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 35 action: nil
17:29:09.298 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 33 action: nil
17:29:10.204 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 15 size: 31 action: move_to_players
17:29:11.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:13.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:13.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:17.733 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
17:29:17.733 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:29:17.733 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
17:29:17.733 [Lua] horde requested: ambush
17:29:17.733 [Lua] setting up ambush-horde
17:29:17.733 [Lua] Composing horde 'large' .. using variant 'plain'
17:29:17.733 [Lua] -> spawning: 55
17:29:17.733 [Lua] horde crated with id 13 of type ambush
17:29:17.733 [Lua] ambush horde has started
17:29:19.084 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:29:19.623 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:29:22.802 [Lua] Init group template: horde
17:29:22.839 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:29:23.186 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:29:23.546 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:29:23.931 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:29:24.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:24.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:24.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:24.290 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000109037421 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:29:24.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:24.650 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109037421
17:29:25.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:25.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:25.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:26.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:26.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:26.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:26.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:27.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:27.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:27.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:27.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:28.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:28.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:29.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:29.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:29.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:29.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:29.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:30.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:30.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:30.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:31.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:31.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:31.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:31.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:31.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:31.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:31.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:31.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:32.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:32.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:32.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:32.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:32.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:33.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:33.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:33.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:33.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:33.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:33.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:34.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:34.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:34.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:34.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:34.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:35.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:35.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:35.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:35.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:35.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:35.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:35.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:36.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:36.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:36.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:36.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:38.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:38.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:38.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:38.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:39.602 [Lua] Horde killed: ?
17:29:41.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:41.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:42.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:42.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:42.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:42.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:42.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:43.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:43.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:43.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:43.687 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109037421
17:29:43.690 [Lua] [GameNetworkManager] destroying game object with go_id=278
17:29:44.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:44.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:44.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:44.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:45.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:48.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:49.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:50.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:51.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:51.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:52.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:29:56.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:01.131 [Lua] state dead despawn
17:30:01.146 [Lua] [GameNetworkManager] destroying game object with go_id=80
17:30:02.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:02.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:02.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:03.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:05.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:06.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:06.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:06.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:08.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:08.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:08.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:08.765 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000109037421 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:30:08.766 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=361
17:30:08.767 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
17:30:11.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:11.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:12.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:12.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:13.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:15.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:15.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:15.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:15.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:15.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:17.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:17.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:17.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:17.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:18.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:18.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:18.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:19.843 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
17:30:19.843 [Lua] [PeerSM] 110000109037421 :: on_exit InGame
17:30:19.843 [Lua] [PeerSM] 110000109037421 :: on_enter InPostGame
17:30:19.843 [Lua] [PeerSM] 1100001000372d3 :: on_exit InGame
17:30:19.843 [Lua] [PeerSM] 1100001000372d3 :: on_enter InPostGame
17:30:19.843 [Lua] [PeerSM] 110000105a28215 :: on_exit InGame
17:30:19.843 [Lua] [PeerSM] 110000105a28215 :: on_enter InPostGame
17:30:19.844 [Save] Saving `save_data`
17:30:19.844 [Lua] gm_event_end_conditions_met false true
17:30:19.845 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
17:30:19.845 [Lua] Game lost
17:30:19.850 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:30:19.853 [Lua] generate_backend_stats 1100001000372d3:1
17:30:19.854 [Save] Save done
17:30:19.854 [Save] Saving `save_data`
17:30:19.861 [Save] Save done
17:30:19.871 [Lua] PlayFabMirrorBase:_commit_internal nil
17:30:19.871 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:30:19.871 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:30:19.871 [Save] Saving `save_data`
17:30:19.877 [Save] Save done
17:30:19.881 [Lua] commit result success 12
17:30:19.881 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:30:19.881 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 23
17:30:19.881 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
17:30:19.897 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 23 5
17:30:20.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:20.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:20.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown`
17:30:20.764 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
17:30:20.764 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 23
17:30:21.457 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 23
17:30:26.204 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001000372d3, 5)
17:30:26.206 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
17:30:26.207 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
17:30:26.207 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=366
17:30:27.601 [Lua] ConflictDirector - destroy all units
17:30:27.602 [Lua] rat ogre was despawned!
17:30:27.608 [Lua] Horde killed: ?
17:30:28.159 [Lua] TRANSITION nil nil inn_level
17:30:28.159 [Lua] Transition type "inn_level", is server: true
17:30:28.159 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
17:30:28.159 [Lua] [GameNetworkManager] Leaving game...
17:30:28.159 [Lua] [GameNetworkManager] Shutting down game session host.
17:30:28.159 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:30:28.159 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:30:28.160 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=592.10
17:30:28.176 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:30:28.209 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 2ffc or from non-session peer 110000105a28215
17:30:29.152 [Lua] [PlayerSyncData] Game session is not initialized
17:30:29.152 [Lua] [PlayerSyncData] Game session is not initialized
17:30:29.152 [Lua] Set lobby begin:
17:30:29.152 [Lua] Lobby data twitch_enabled = false
17:30:29.153 [Lua] Lobby data power_level = 0
17:30:29.153 [Lua] Lobby data unique_server_name = Fizland
17:30:29.153 [Lua] Lobby data difficulty_tweak = 0
17:30:29.153 [Lua] Lobby data host = 1100001000372d3
17:30:29.153 [Lua] Lobby data game_mode = 2
17:30:29.153 [Lua] Lobby data is_private = false
17:30:29.153 [Lua] Lobby data match_started = true
17:30:29.154 [Lua] Lobby data mechanism = adventure
17:30:29.154 [Lua] Lobby data level_key = dlc_castle
17:30:29.154 [Lua] Lobby data player_slot_1 = 0:0
17:30:29.154 [Lua] Lobby data selected_level_key = dlc_castle
17:30:29.154 [Lua] Lobby data eac_authorized = true
17:30:29.154 [Lua] Lobby data quick_game = true
17:30:29.154 [Lua] Lobby data weave_name = false
17:30:29.155 [Lua] Lobby data matchmaking = true
17:30:29.155 [Lua] Lobby data difficulty = hardest
17:30:29.155 [Lua] Lobby data country_code = GB
17:30:29.155 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:30:29.155 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:30:29.155 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:30:29.156 [Lua] Lobby data num_players = 2
17:30:29.156 [Lua] Lobby data player_slot_3 = 0:0
17:30:29.156 [Lua] Lobby data current_level_key = inn_level
17:30:29.156 [Lua] Set lobby end.
17:30:29.649 [EACServer] [17:30:29:648][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
17:30:30.163 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:30:30.191 [Lua] [Managers] Calling function on all managers:
17:30:30.192 [Lua] Clearing all global lookup lists
17:30:30.192 [Lua] [IngamePlayerListUI] - Destroy
17:30:30.192 [Lua] [EquipmentUI] - Destroy
17:30:30.192 [Lua] [AbilityUI] - Destroy
17:30:30.192 [Lua] [GamePadAbilityUI] - Destroy
17:30:30.192 [Lua] [GamePadEquipmentUI] - Destroy
17:30:30.193 [Lua] [IngameUI] destroy
17:30:30.459 [Lua] [Managers] Destroying manager group:
17:30:30.474 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:30:30.739 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
17:30:30.740 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
17:30:30.742 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
17:30:30.742 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
17:30:30.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
17:30:30.760 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
17:30:30.761 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
17:30:30.763 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
17:30:30.763 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
17:30:30.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
17:30:30.768 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
17:30:30.770 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
17:30:30.772 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
17:30:30.773 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
17:30:30.775 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
17:30:30.782 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
17:30:30.787 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
17:30:30.788 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
17:30:30.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
17:30:30.797 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
17:30:30.800 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
17:30:30.809 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
17:30:30.811 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
17:30:30.812 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
17:30:30.842 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
17:30:30.848 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
17:30:30.851 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
17:30:30.855 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
17:30:30.862 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
17:30:30.877 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
17:30:30.878 [Lua] [PeerSM] 110000109037421 :: on_exit InPostGame
17:30:30.878 [Lua] [PeerSM] 110000109037421 :: on_enter Loading
17:30:30.878 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109037421 inn_level 0
17:30:30.878 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:30:30.878 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 20, User: 1100001000372d3 "Fizland"
<>
17:30:30.879 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009C40A60; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000109037421"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3700844; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F500A80
[3] _ = table: 0000000009C40A60; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "110000109037421"; peer_state_machine = table: 0000000009C43D90; current_state = InPostGame
[5] self = table: 0000000007448640; application_shutdown = nil; unit_spawner = table: 000000000C976320; world = [World]; unit_storage = table: 000000000C976940; units = table: 000000000C976420; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 0000000007448640
[8] self = table: 0000000011695BD0; dt = 0.016835050657391548; t = 1815.8138200634858; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.016835050657391548; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016835050657391548; t = 1815.8138200634858
[10] dt = 0.016835050657391548
[2] server = table: 00000000083146F0; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000109037421"; loaded_level = "dlc_castle"; wanted_profile_index = 2; resend_timer = 1.8482857551425695; resend_post_game_timer = 1.8657228592783213; peer_id = "110000109037421";
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 000000000FB809D0; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "inn_level"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 000000000C16EE00;
[5] world_name = "level_world"; entity_system_bag = table: 000000000428E820; network_server = table: 00000000083146F0; entity_system = table: 000000000428EB50; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000BE09180; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 582.03003488369291; input_manager = table: 0000000002196900; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F78E80; num_local_human_players = 1; _lobby_host = table: 0000000008304910; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016835050657391548; peer_id = "1100001000372d3"; level = [unknown light userdata]; network_event_delegate = table: 000000000C16EE00; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "dlc_castle"; game_mode_key = "adventure"; statistics_db = table: 0000000002196540; exit_time = 592.09545181132853; dice_keeper = table: 0000000009461E20; level_transition_handler = table: 00000000003BD5A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000007448640;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000007448640;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000007448640;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000011FF7D50;
<>
<>
17:30:30.880 [Lua] [PeerSM] 1100001000372d3 :: on_exit InPostGame
17:30:30.880 [Lua] [PeerSM] 1100001000372d3 :: on_enter Loading
17:30:30.880 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001000372d3 inn_level 0
17:30:30.880 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:30:30.880 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 21, User: 1100001000372d3 "Fizland"
<>
17:30:30.881 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000008317500; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "1100001000372d3"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3700844; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F500A80
[3] _ = table: 0000000008317500; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "1100001000372d3"; peer_state_machine = table: 00000000083175A0; current_state = InPostGame
[5] self = table: 0000000007448640; application_shutdown = nil; unit_spawner = table: 000000000C976320; world = [World]; unit_storage = table: 000000000C976940; units = table: 000000000C976420; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 0000000007448640
[8] self = table: 0000000011695BD0; dt = 0.016835050657391548; t = 1815.8138200634858; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.016835050657391548; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016835050657391548; t = 1815.8138200634858
[10] dt = 0.016835050657391548
[2] server = table: 00000000083146F0; wanted_career_index = 3; loaded_level = "dlc_castle"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9833299331367016; peer_id = "1100001000372d3";
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 000000000FB809D0; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "inn_level"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 000000000C16EE00;
[5] world_name = "level_world"; entity_system_bag = table: 000000000428E820; network_server = table: 00000000083146F0; entity_system = table: 000000000428EB50; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000BE09180; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 582.03003488369291; input_manager = table: 0000000002196900; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F78E80; num_local_human_players = 1; _lobby_host = table: 0000000008304910; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016835050657391548; peer_id = "1100001000372d3"; level = [unknown light userdata]; network_event_delegate = table: 000000000C16EE00; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "dlc_castle"; game_mode_key = "adventure"; statistics_db = table: 0000000002196540; exit_time = 592.09545181132853; dice_keeper = table: 0000000009461E20; level_transition_handler = table: 00000000003BD5A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000007448640;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000007448640;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000007448640;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000011FF7D50;
<>
<>
17:30:30.881 [Lua] [PeerSM] 110000105a28215 :: on_exit InPostGame
17:30:30.881 [Lua] [PeerSM] 110000105a28215 :: on_enter Loading
17:30:30.881 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105a28215 inn_level 0
17:30:30.881 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:30:30.882 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 22, User: 1100001000372d3 "Fizland"
<>
17:30:30.882 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000E898860; previous_state = InPostGame; party = table: 0000000011F4BE20; mechanism_manager = table: 00000000119B54A0; network_transmit = table: 0000000008315D50; peer_id = "110000105a28215"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3700844; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F500A80
[3] _ = table: 000000000E898860; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000083146F0; peer_state_machines = table: 00000000083147C0; peer_id = "110000105a28215"; peer_state_machine = table: 000000000E898900; current_state = InPostGame
[5] self = table: 0000000007448640; application_shutdown = nil; unit_spawner = table: 000000000C976320; world = [World]; unit_storage = table: 000000000C976940; units = table: 000000000C976420; matchmaking_loading_context = nil
[6] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; params = table: 0000000011695B60; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011695BD0; new_state = table: 0000000002A41690; notify = true; old_state = table: 0000000007448640
[8] self = table: 0000000011695BD0; dt = 0.016835050657391548; t = 1815.8138200634858; new_state = table: 0000000002A41690
[9] self = table: 0000000000097100; real_world_dt = 0.016835050657391548; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016835050657391548; t = 1815.8138200634858
[10] dt = 0.016835050657391548
[2] server = table: 00000000083146F0; loaded_level = "dlc_castle"; wanted_career_index = 2; game_started = false; peer_id = "110000105a28215"; num_players = 1; wanted_party_index = 0; account_id = "110000105a28215"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8825669884681702; resend_post_game_timer = 1.8817154634743929;
[4] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 00000000083147F0; game_session = [GameSession]; host_to_migrate_to = "110000105a28215"; game_network_manager = table: 000000000FB809D0; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 0000000008314760; _joined_peers = table: 0000000008314C80; voip = table: 0000000008315820; environment_variation_id = 0; level_transition_handler = table: 00000000003BD5A0; _connections = table: 0000000008314B20; lobby_host = table: 0000000008304910; level_key = "inn_level"; slot_allocator = table: 00000000083149B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008314CE0; wanted_career_index = 3; _reserved_slots = table: 0000000008315CB0; wanted_profile_index = 5; _connected_peers = table: 0000000008314CB0; player_manager = table: 00000000125ED570; _profile_requester = table: 0000000008315440; network_transmit = table: 0000000008315D50; peers_completed_game_object_sync = table: 0000000008314790; peer_state_machines = table: 00000000083147C0; network_event_delegate = table: 000000000C16EE00;
[5] world_name = "level_world"; entity_system_bag = table: 000000000428E820; network_server = table: 00000000083146F0; entity_system = table: 000000000428EB50; parent = table: 0000000000097100; _new_state = table: 0000000002A41690; _level_flow_events = table: 000000000BE09180; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 582.03003488369291; input_manager = table: 0000000002196900; profile_synchronizer = table: 0000000008314CE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F78E80; num_local_human_players = 1; _lobby_host = table: 0000000008304910; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016835050657391548; peer_id = "1100001000372d3"; level = [unknown light userdata]; network_event_delegate = table: 000000000C16EE00; free_flight_manager = table: 00000000120234E0; network_transmit = table: 0000000008315D50; level_key = "dlc_castle"; game_mode_key = "adventure"; statistics_db = table: 0000000002196540; exit_time = 592.09545181132853; dice_keeper = table: 0000000009461E20; level_transition_handler = table: 00000000003BD5A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000007448640;
[7] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000007448640;
[8] _params = table: 0000000011695B60; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000007448640;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000011FF7D50;
<>
<>
17:30:30.883 [Lua] [Matchmaking] unregister rpcs
17:30:30.883 [Lua] ############### UNLOADING PACKAGES ###############
17:30:30.883 [Lua] [Managers] Calling function on all managers:
17:30:30.883 [Lua] [Managers] Destroying manager group:
17:30:30.883 [Lua] [Gamestate] Enter state StateLoading
17:30:30.888 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:30:30.889 [Lua] Found camera: end_screen_camera
17:30:30.889 [Lua] Found camera: end_screen_camera
17:30:30.889 [Lua] Found camera: end_screen_camera
17:30:30.889 [Lua] Found camera: end_screen_camera
17:30:30.889 [Lua] Found camera: end_screen_camera
17:30:30.889 [Lua] Found camera: end_screen_camera
17:30:30.889 [Lua] Found camera: end_screen_camera
17:30:30.889 [Lua] Found camera: end_screen_camera
17:30:30.889 [Lua] Found camera: end_screen_camera
17:30:30.889 [Lua] Found camera: end_screen_camera
17:30:30.889 [Lua] Found camera: end_screen_camera
17:30:30.889 [Lua] [EndViewState] Enter Substate EndViewStateSummary
17:30:30.890 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:30:30.890 [Lua] [Matchmaking] register rpcs
17:30:30.891 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
17:30:30.891 [Lua] registering RPCs
17:30:30.891 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:30:30.891 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
17:30:30.891 [Lua] Set lobby begin:
17:30:30.891 [Lua] Lobby data twitch_enabled = false
17:30:30.891 [Lua] Lobby data power_level = 0
17:30:30.891 [Lua] Lobby data unique_server_name = Fizland
17:30:30.891 [Lua] Lobby data difficulty_tweak = 0
17:30:30.892 [Lua] Lobby data host = 1100001000372d3
17:30:30.892 [Lua] Lobby data game_mode = 3
17:30:30.892 [Lua] Lobby data is_private = false
17:30:30.892 [Lua] Lobby data match_started = true
17:30:30.892 [Lua] Lobby data mechanism = adventure
17:30:30.892 [Lua] Lobby data level_key = inn_level
17:30:30.893 [Lua] Lobby data player_slot_1 = 0:0
17:30:30.893 [Lua] Lobby data selected_level_key = dlc_castle
17:30:30.893 [Lua] Lobby data eac_authorized = true
17:30:30.893 [Lua] Lobby data quick_game = true
17:30:30.893 [Lua] Lobby data weave_name = false
17:30:30.893 [Lua] Lobby data matchmaking = false
17:30:30.894 [Lua] Lobby data difficulty = hardest
17:30:30.894 [Lua] Lobby data country_code = GB
17:30:30.894 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:30:30.894 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:30:30.894 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:30:30.894 [Lua] Lobby data num_players = 2
17:30:30.894 [Lua] Lobby data player_slot_3 = 0:0
17:30:30.894 [Lua] Lobby data current_level_key = inn_level
17:30:30.895 [Lua] Set lobby end.
17:30:30.895 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:30:30.901 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
17:30:30.901 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
17:30:30.901 [Lua] [LevelTransitionHandler] load_level inn_level 0
17:30:31.013 [Umbra] Unload tome
17:30:31.069 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_castle, LevelTransitionHandler
17:30:31.069 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
17:30:31.069 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
17:30:31.069 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
17:30:31.069 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
17:30:31.069 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
17:30:31.069 [Lua] [StateLoading] got rpc_load_level 50 inn_level
17:30:31.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
17:30:31.156 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
17:30:31.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:30:31.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:30:31.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:30:31.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
17:30:31.316 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
17:30:31.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
17:30:31.367 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
17:30:31.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
17:30:32.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x29985, position: 4813914
17:30:36.836 [Lua] [EndViewState] Exit Substate EndViewStateSummary
17:30:36.836 [Lua] [PlayState] Enter Substate EndViewStateScore
17:30:38.300 [Lua] ### Sending rpc_level_loaded
17:30:38.300 [Lua] #### Has state machine: true, peer_id: 110000109037421, level_id: 50
17:30:38.300 [Lua] Peer 110000109037421 has loaded the level and all enemies are loaded
17:30:38.301 [Lua] [PeerSM] 110000109037421 :: on_exit Loading
17:30:38.301 [Lua] [PeerSM] 110000109037421 :: on_enter LoadingProfilePackages
17:30:38.318 [Lua] [PeerSM] 110000109037421 :: on_exit LoadingProfilePackages
17:30:38.318 [Lua] [PeerSM] 110000109037421 :: on_enter WaitingForEnterGame
17:30:40.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
17:30:40.409 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
17:30:40.426 [Lua] [LevelTransitionHandler] Level load completed!
17:30:40.426 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3700844 - use_random_directors: true - overriden_conflict: nil
17:30:40.429 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:30:40.429 [Lua] checking dlc's against conflict directors
17:30:40.429 [Lua] number of factions to include 2
17:30:40.429 [Lua] Updated list weights for random:
17:30:40.429 [Lua] skaven, 0.42 (0.00-0.42)
17:30:40.429 [Lua] chaos, 0.42 (0.42-0.83)
17:30:40.429 [Lua] beastmen, 0.17 (0.83-1.00)
17:30:40.429 [Lua] Rolled random faction: 0.76364850997924805 chaos
17:30:40.429 [Lua] Updated list weights for random:
17:30:40.430 [Lua] skaven, 0.71 (0.00-0.71)
17:30:40.430 [Lua] beastmen, 0.29 (0.71-1.00)
17:30:40.430 [Lua] Rolled random faction: 0.32097280025482178 skaven
17:30:40.430 [Lua] number of factions added 2
17:30:40.430 [Lua] --- --- ---
17:30:40.430 [Lua] Starting... difficulty 'hardest'
17:30:40.430 [Lua] These are the starting conflict directors:
17:30:40.430 [Lua] inn_level
17:30:40.430 [Lua] --- --- ---
17:30:40.430 [Lua]
17:30:40.430 [Lua] DONE! Found the following directors:
17:30:40.430 [Lua] (free: 35), Master hash is:
17:30:40.430 [Lua] [EnemyPackageLoader] breed_lookup: {
}
17:30:40.430 [Lua] load_startup_enemy_packages: --------------
17:30:40.430 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
17:30:40.430 [Lua] critter_rat
17:30:40.447 [Lua] ### Sending rpc_level_loaded
17:30:40.447 [Lua] #### Has state machine: true, peer_id: 1100001000372d3, level_id: 50
17:30:40.447 [Lua] Peer 1100001000372d3 has loaded the level and all enemies are loaded
17:30:40.460 [Lua] [PeerSM] 1100001000372d3 :: on_exit Loading
17:30:40.460 [Lua] [PeerSM] 1100001000372d3 :: on_enter LoadingProfilePackages
17:30:40.476 [Lua] [PeerSM] 1100001000372d3 :: on_exit LoadingProfilePackages
17:30:40.476 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForEnterGame
17:30:40.480 [Lua] ### Sending rpc_level_loaded
17:30:40.480 [Lua] #### Has state machine: false, peer_id: 1100001000372d3, level_id: 50
17:30:40.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
17:30:40.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
17:30:40.498 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
17:30:40.499 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
17:30:40.499 [Lua] Starting async level spawning of levels/inn/world
17:30:40.499 [Umbra] Init version: 3.4.15 :: 16 threads
17:30:40.957 [Lua] Async level spawning done
17:30:41.080 [Lua] ### Sending rpc_level_loaded
17:30:41.080 [Lua] #### Has state machine: true, peer_id: 110000105a28215, level_id: 50
17:30:41.080 [Lua] Peer 110000105a28215 has loaded the level and all enemies are loaded
17:30:41.081 [Lua] [PeerSM] 110000105a28215 :: on_exit Loading
17:30:41.081 [Lua] [PeerSM] 110000105a28215 :: on_enter LoadingProfilePackages
17:30:41.098 [Lua] [PeerSM] 110000105a28215 :: on_exit LoadingProfilePackages
17:30:41.098 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForEnterGame
17:30:52.405 [Lua] [PlayState] Exit Substate EndViewStateScore
17:30:52.406 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:30:53.417 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:30:53.417 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:30:53.417 [Lua] [Matchmaking] unregister rpcs
17:30:53.417 [Lua] Set lobby begin:
17:30:53.417 [Lua] Lobby data twitch_enabled = false
17:30:53.417 [Lua] Lobby data power_level = 0
17:30:53.418 [Lua] Lobby data unique_server_name = Fizland
17:30:53.418 [Lua] Lobby data difficulty_tweak = 0
17:30:53.418 [Lua] Lobby data host = 1100001000372d3
17:30:53.418 [Lua] Lobby data game_mode = 3
17:30:53.418 [Lua] Lobby data is_private = false
17:30:53.418 [Lua] Lobby data match_started = true
17:30:53.418 [Lua] Lobby data mechanism = adventure
17:30:53.419 [Lua] Lobby data level_key = inn_level
17:30:53.419 [Lua] Lobby data player_slot_1 = 0:0
17:30:53.419 [Lua] Lobby data selected_level_key = dlc_castle
17:30:53.419 [Lua] Lobby data eac_authorized = true
17:30:53.419 [Lua] Lobby data quick_game = true
17:30:53.419 [Lua] Lobby data weave_name = false
17:30:53.419 [Lua] Lobby data matchmaking = false
17:30:53.420 [Lua] Lobby data difficulty = hardest
17:30:53.420 [Lua] Lobby data country_code = GB
17:30:53.420 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:30:53.420 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:30:53.420 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:30:53.420 [Lua] Lobby data num_players = 2
17:30:53.420 [Lua] Lobby data player_slot_3 = 0:0
17:30:53.421 [Lua] Lobby data current_level_key = inn_level
17:30:53.421 [Lua] Set lobby end.
17:30:53.421 [Lua] [Managers] Destroying manager group:
17:30:53.421 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
17:30:53.421 [Lua] [Gamestate] Enter StateIngame HOST
17:30:53.421 [Lua] [Managers] Calling function on all managers:
17:30:53.422 [Lua] <>level = inn_level<>
17:30:53.422 [Lua] Set lobby begin:
17:30:53.422 [Lua] Lobby data twitch_enabled = false
17:30:53.422 [Lua] Lobby data power_level = 0
17:30:53.422 [Lua] Lobby data unique_server_name = Fizland
17:30:53.422 [Lua] Lobby data difficulty_tweak = 0
17:30:53.422 [Lua] Lobby data host = 1100001000372d3
17:30:53.423 [Lua] Lobby data game_mode = 3
17:30:53.423 [Lua] Lobby data is_private = false
17:30:53.423 [Lua] Lobby data match_started = true
17:30:53.423 [Lua] Lobby data mechanism = adventure
17:30:53.423 [Lua] Lobby data level_key = inn_level
17:30:53.423 [Lua] Lobby data player_slot_1 = 0:0
17:30:53.423 [Lua] Lobby data selected_level_key = inn_level
17:30:53.424 [Lua] Lobby data eac_authorized = true
17:30:53.424 [Lua] Lobby data quick_game = true
17:30:53.424 [Lua] Lobby data weave_name = false
17:30:53.424 [Lua] Lobby data matchmaking = false
17:30:53.425 [Lua] Lobby data difficulty = hardest
17:30:53.425 [Lua] Lobby data country_code = GB
17:30:53.425 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:30:53.425 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:30:53.425 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:30:53.426 [Lua] Lobby data num_players = 2
17:30:53.426 [Lua] Lobby data player_slot_3 = 0:0
17:30:53.426 [Lua] Lobby data current_level_key = inn_level
17:30:53.426 [Lua] Set lobby end.
17:30:53.426 [Lua] [StateIngame] Server ingame
17:30:53.430 [Lua] Set lobby begin:
17:30:53.430 [Lua] Lobby data twitch_enabled = false
17:30:53.430 [Lua] Lobby data power_level = 0
17:30:53.430 [Lua] Lobby data unique_server_name = Fizland
17:30:53.431 [Lua] Lobby data difficulty_tweak = 0
17:30:53.431 [Lua] Lobby data host = 1100001000372d3
17:30:53.431 [Lua] Lobby data game_mode = 3
17:30:53.431 [Lua] Lobby data is_private = false
17:30:53.431 [Lua] Lobby data match_started = true
17:30:53.432 [Lua] Lobby data mechanism = adventure
17:30:53.432 [Lua] Lobby data level_key = inn_level
17:30:53.432 [Lua] Lobby data player_slot_1 = 0:0
17:30:53.432 [Lua] Lobby data selected_level_key = inn_level
17:30:53.432 [Lua] Lobby data eac_authorized = true
17:30:53.432 [Lua] Lobby data quick_game = true
17:30:53.432 [Lua] Lobby data weave_name = false
17:30:53.433 [Lua] Lobby data matchmaking = false
17:30:53.433 [Lua] Lobby data difficulty = hardest
17:30:53.433 [Lua] Lobby data country_code = GB
17:30:53.433 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:30:53.433 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:30:53.433 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:30:53.433 [Lua] Lobby data num_players = 2
17:30:53.434 [Lua] Lobby data player_slot_3 = 0:0
17:30:53.434 [Lua] Lobby data current_level_key = inn_level
17:30:53.434 [Lua] Set lobby end.
17:30:53.434 [Lua] [Matchmaking] register rpcs
17:30:53.434 [Lua] GameNetworkManager:init... creating game session
17:30:53.434 [Lua] Host GameSession.make_game_session_host with session:
17:30:53.434 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:30:53.434 [Lua] [GameNetworkManager] My own peer_id = 1100001000372d3
17:30:53.434 [Lua] [GameNetworkManager] self.is_server = true
17:30:53.434 [Network] Setting artificial MTU limit to 65536
17:30:53.434 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
17:30:53.446 [Lua] Switching ConflictSettings: to: inn_level
17:30:53.446 [Lua] pacing=disabled
17:30:53.446 [Lua] roaming=nil
17:30:53.446 [Lua] disabled=false
17:30:53.446 [Lua] pack_spawning=disabled
17:30:53.446 [Lua] contained_breeds=nil
17:30:53.446 [Lua] boss=disabled
17:30:53.446 [Lua] horde=disabled
17:30:53.446 [Lua] specials=disabled
17:30:53.446 [Lua] name=inn_level
17:30:53.446 [Lua] intensity=disabled
17:30:53.446 [Lua] ---
17:30:53.446 [Lua] [LevelAnalysis] set_random_seed( 3700844)
17:30:53.450 [Lua] [AIInterestPointSystem] Level Seed: 3700844
17:30:53.450 [Lua]
17:30:53.450 [Lua] [entity_system_bag] = table
17:30:53.450 [Lua] [entity_system_bag] = metatable
17:30:53.450 [Lua] [startup_data] = table
17:30:53.450 [Lua] [entity_manager] = table
17:30:53.450 [Lua] [entity_manager] = metatable
17:30:53.450 [Lua] [unit_spawner] = table
17:30:53.450 [Lua] [unit_spawner] = metatable
17:30:53.450 [Lua] [unit_storage] = table
17:30:53.450 [Lua] [unit_storage] = metatable
17:30:53.450 [Lua] [dice_keeper] = table
17:30:53.450 [Lua] [dice_keeper] = metatable
17:30:53.450 [Lua] [is_server] = true (boolean)
17:30:53.450 [Lua] [world] = [World]
17:30:53.450 [Lua] [system_api] = table
17:30:53.450 [Lua] [entity_system] = table
17:30:53.450 [Lua] [entity_system] = metatable
17:30:53.450 [Lua] [network_lobby] = table
17:30:53.450 [Lua] [network_lobby] = metatable
17:30:53.450 [Lua] [profile_synchronizer] = table
17:30:53.450 [Lua] [profile_synchronizer] = metatable
17:30:53.450 [Lua] [level_transition_handler] = table
17:30:53.450 [Lua] [level_transition_handler] = metatable
17:30:53.450 [Lua] [num_local_human_players] = 1 (number)
17:30:53.450 [Lua] [statistics_db] = table
17:30:53.450 [Lua] [statistics_db] = metatable
17:30:53.450 [Lua] [network_server] = table
17:30:53.450 [Lua] [network_server] = metatable
17:30:53.450 [Lua] [input_manager] = table
17:30:53.450 [Lua] [input_manager] = metatable
17:30:53.450 [Lua] [network_clock] = table
17:30:53.450 [Lua] [network_clock] = metatable
17:30:53.450 [Lua] [network_transmit] = table
17:30:53.450 [Lua] [network_transmit] = metatable
17:30:53.450 [Lua] [free_flight_manager] = table
17:30:53.450 [Lua] [free_flight_manager] = metatable
17:30:53.450 [Lua] [network_manager] = table
17:30:53.450 [Lua] [network_manager] = metatable
17:30:53.450 [Lua] [network_event_delegate] = table
17:30:53.450 [Lua] [network_event_delegate] = metatable
17:30:53.450 [Lua]
17:30:53.451 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:30:53.451 [Lua] ignoring extension VersusInteractObjectiveExtension
17:30:53.451 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:30:53.451 [Lua] ignoring extension VersusSocketObjectiveExtension
17:30:53.451 [Lua] ignoring extension VersusTargetObjectiveExtension
17:30:53.451 [Lua] ignoring extension VersusMissionObjectiveExtension
17:30:53.451 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:30:53.453 [Lua] [AchievementManager] Achievements using the steam platform
17:30:53.513 [Lua] [StateIngame] Level seed: 3700844
17:30:53.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
17:30:53.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
17:30:53.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
17:30:53.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
17:30:53.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2, async-read,
17:30:53.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
17:30:53.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
17:30:53.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
17:30:53.523 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
17:30:53.523 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
17:30:53.523 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
17:30:53.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_5, async-read,
17:30:53.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_4, async-read,
17:30:53.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
17:30:53.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_1, async-read,
17:30:53.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
17:30:53.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1, async-read,
17:30:53.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
17:30:53.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_3, async-read,
17:30:53.527 [Lua] [LevelAnalysis] set_random_seed( 3700844)
17:30:53.531 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
17:30:53.531 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
17:30:53.532 [Lua] [IngameUI] init
17:30:53.549 [SteamVoipClient] select_out(1100001000372d3, off)
17:30:53.549 [SteamVoipClient] select_out(110000105a28215, off)
17:30:53.549 [SteamVoipClient] select_out(110000109037421, off)
17:30:53.560 [Lua] cb_razer_chroma_setup
17:30:53.622 [Lua] [Matchmaking] Cancelling matchmaking
17:30:53.622 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
17:30:53.622 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:30:53.622 [Lua] Set lobby begin:
17:30:53.622 [Lua] Lobby data twitch_enabled = false
17:30:53.623 [Lua] Lobby data power_level = 0
17:30:53.623 [Lua] Lobby data unique_server_name = Fizland
17:30:53.623 [Lua] Lobby data difficulty_tweak = 0
17:30:53.623 [Lua] Lobby data host = 1100001000372d3
17:30:53.623 [Lua] Lobby data game_mode = 3
17:30:53.623 [Lua] Lobby data is_private = false
17:30:53.623 [Lua] Lobby data match_started = true
17:30:53.624 [Lua] Lobby data mechanism = adventure
17:30:53.624 [Lua] Lobby data level_key = inn_level
17:30:53.624 [Lua] Lobby data player_slot_1 = 0:0
17:30:53.624 [Lua] Lobby data selected_level_key = inn_level
17:30:53.624 [Lua] Lobby data eac_authorized = true
17:30:53.624 [Lua] Lobby data quick_game = true
17:30:53.624 [Lua] Lobby data weave_name = false
17:30:53.625 [Lua] Lobby data matchmaking = false
17:30:53.625 [Lua] Lobby data difficulty = normal
17:30:53.625 [Lua] Lobby data country_code = GB
17:30:53.625 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:30:53.625 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:30:53.625 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:30:53.626 [Lua] Lobby data num_players = 2
17:30:53.626 [Lua] Lobby data player_slot_3 = 0:0
17:30:53.626 [Lua] Lobby data current_level_key = inn_level
17:30:53.626 [Lua] Set lobby end.
17:30:53.628 [Lua] Set lobby begin:
17:30:53.628 [Lua] Lobby data twitch_enabled = false
17:30:53.629 [Lua] Lobby data power_level = 0
17:30:53.629 [Lua] Lobby data unique_server_name = Fizland
17:30:53.629 [Lua] Lobby data difficulty_tweak = 0
17:30:53.629 [Lua] Lobby data host = 1100001000372d3
17:30:53.630 [Lua] Lobby data game_mode = 3
17:30:53.630 [Lua] Lobby data is_private = false
17:30:53.630 [Lua] Lobby data match_started = true
17:30:53.630 [Lua] Lobby data mechanism = adventure
17:30:53.630 [Lua] Lobby data level_key = inn_level
17:30:53.631 [Lua] Lobby data player_slot_1 = 0:0
17:30:53.631 [Lua] Lobby data selected_level_key = inn_level
17:30:53.631 [Lua] Lobby data eac_authorized = true
17:30:53.631 [Lua] Lobby data quick_game = true
17:30:53.631 [Lua] Lobby data weave_name = false
17:30:53.631 [Lua] Lobby data matchmaking = false
17:30:53.631 [Lua] Lobby data difficulty = normal
17:30:53.632 [Lua] Lobby data country_code = GB
17:30:53.632 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:30:53.632 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:30:53.632 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:30:53.632 [Lua] Lobby data num_players = 2
17:30:53.632 [Lua] Lobby data player_slot_3 = 0:0
17:30:53.632 [Lua] Lobby data current_level_key = inn_level
17:30:53.633 [Lua] Set lobby end.
17:30:53.633 [Lua] [PartyManager] Leader is set to 1100001000372d3
17:30:53.633 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
17:30:53.633 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:30:53.633 [Lua] Set lobby begin:
17:30:53.633 [Lua] Lobby data twitch_enabled = false
17:30:53.633 [Lua] Lobby data power_level = 835
17:30:53.634 [Lua] Lobby data unique_server_name = Fizland
17:30:53.634 [Lua] Lobby data difficulty_tweak = 0
17:30:53.634 [Lua] Lobby data host = 1100001000372d3
17:30:53.634 [Lua] Lobby data game_mode = 3
17:30:53.634 [Lua] Lobby data is_private = false
17:30:53.634 [Lua] Lobby data match_started = true
17:30:53.634 [Lua] Lobby data mechanism = adventure
17:30:53.635 [Lua] Lobby data level_key = inn_level
17:30:53.635 [Lua] Lobby data player_slot_1 = 0:0
17:30:53.635 [Lua] Lobby data selected_level_key = inn_level
17:30:53.635 [Lua] Lobby data eac_authorized = true
17:30:53.635 [Lua] Lobby data quick_game = true
17:30:53.635 [Lua] Lobby data weave_name = false
17:30:53.635 [Lua] Lobby data matchmaking = false
17:30:53.636 [Lua] Lobby data difficulty = normal
17:30:53.636 [Lua] Lobby data country_code = GB
17:30:53.636 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:30:53.636 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:30:53.636 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:30:53.636 [Lua] Lobby data num_players = 2
17:30:53.637 [Lua] Lobby data player_slot_3 = 0:0
17:30:53.637 [Lua] Lobby data current_level_key = inn_level
17:30:53.637 [Lua] Set lobby end.
17:30:53.638 [Flow] complete_skittergate_legend true
17:30:53.638 [Flow] complete_all_helmgart_levels_recruit true
17:30:53.639 [Flow] WitchHunterLevel:35
17:30:53.639 [Flow] LeaderYes
17:30:53.639 [Flow] ALL PC XP:304250
17:30:53.639 [Flow] Has "bogenhafen" DLC:true
17:30:53.639 [Flow] WH XP:60850
17:30:53.639 [Flow] Number of crafted items:7531
17:30:53.639 [Flow] Has "pre_order" DLC:true
17:30:53.639 [Flow] Sum of Powe Levels:1500
17:30:53.639 [Flow] lodestone diff 1:false
17:30:53.639 [Flow] magnus and forest activated
17:30:53.639 [Flow] magnus and forest activated
17:30:53.639 [Flow] cemetery and forest activated
17:30:53.640 [Flow] magnus and cemetery
17:30:53.640 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:30:53.640 [Flow] ALL RUNES ACTIVATED
17:30:53.640 [Flow] magnus and forest activated
17:30:53.640 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:30:53.640 [Flow] ALL RUNES ACTIVATED
17:30:53.640 [Flow] cemetery and forest activated
17:30:53.640 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:30:53.640 [Flow] ALL RUNES ACTIVATED
17:30:53.640 [Flow] magnus and forest activated
17:30:53.640 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:30:53.640 [Flow] ALL RUNES ACTIVATED
17:30:53.640 [Flow] magnus and cemetery
17:30:53.640 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:30:53.640 [Flow] ALL RUNES ACTIVATED
17:30:53.640 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:30:53.642 [Lua] CurrentConflictSettings inn_level
17:30:53.642 [Lua] [ConflictDirector] conflict_director is ai_ready
17:30:53.642 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:30:53.642 [Lua] [MainPathSpawningGenerator] Injecting travel distances
17:30:53.645 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:30:53.645 [Lua] Forming navigation groups in one frame
17:30:53.645 [Lua] Forming navigation groups
17:30:53.677 [Lua] NavigationGroupManager -> calulation time A: 0.032000000000152795
17:30:53.679 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063
17:30:53.679 [Lua] number of nav groups: 41
17:30:53.679 [Lua] number of refined nav groups : 23
17:30:53.682 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
17:30:53.682 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
17:30:53.682 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
17:30:53.682 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
17:30:53.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:30:53.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:30:53.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:30:53.686 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
17:30:53.686 [Lua] [Managers] Calling function on all managers:
17:30:53.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:30:53.686 [Save] Loading `ut_tweaks_presets`
17:30:53.687 [Save] Load done
17:30:53.716 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForEnterGame
17:30:53.716 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForGameObjectSync
17:30:53.716 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForEnterGame
17:30:53.716 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForGameObjectSync
17:30:53.967 [Lua] Set lobby begin:
17:30:53.967 [Lua] Lobby data twitch_enabled = false
17:30:53.968 [Lua] Lobby data power_level = 835
17:30:53.968 [Lua] Lobby data unique_server_name = Fizland
17:30:53.968 [Lua] Lobby data difficulty_tweak = 0
17:30:53.968 [Lua] Lobby data host = 1100001000372d3
17:30:53.968 [Lua] Lobby data game_mode = 3
17:30:53.969 [Lua] Lobby data is_private = false
17:30:53.969 [Lua] Lobby data match_started = true
17:30:53.969 [Lua] Lobby data mechanism = adventure
17:30:53.969 [Lua] Lobby data level_key = inn_level
17:30:53.969 [Lua] Lobby data player_slot_1 = 0:0
17:30:53.969 [Lua] Lobby data selected_level_key = inn_level
17:30:53.970 [Lua] Lobby data eac_authorized = true
17:30:53.970 [Lua] Lobby data quick_game = true
17:30:53.970 [Lua] Lobby data weave_name = false
17:30:53.970 [Lua] Lobby data matchmaking = false
17:30:53.970 [Lua] Lobby data difficulty = normal
17:30:53.971 [Lua] Lobby data country_code = GB
17:30:53.971 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:30:53.971 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:30:53.971 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:30:53.971 [Lua] Lobby data num_players = 2
17:30:53.972 [Lua] Lobby data player_slot_3 = 0:0
17:30:53.972 [Lua] Lobby data current_level_key = inn_level
17:30:53.972 [Lua] Set lobby end.
17:30:53.972 [Lua] [Matchmaking] Assigned player 110000105a28215 to slot 4 when hot join syncing
17:30:53.972 [Lua] Breedfreezer (server) starting a hot join sync
17:30:53.974 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForGameObjectSync
17:30:53.974 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForPlayers
17:30:53.974 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
17:30:53.974 [Lua] RemotePlayer:create_game_object( ) 26
17:30:53.992 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForGameObjectSync
17:30:53.992 [Lua] [PeerSM] 110000105a28215 :: on_enter WaitingForPlayers
17:30:53.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
17:30:53.992 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
17:30:53.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
17:30:53.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
17:30:53.993 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105a28215
17:30:54.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
17:30:54.144 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
17:30:54.145 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
17:30:54.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:30:54.159 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105a28215 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:30:54.159 [Lua] Adding player sync data to peer=110000105a28215 local_player_id=1
17:30:54.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:30:54.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
17:30:54.198 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
17:30:54.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:30:54.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:30:54.247 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
17:30:54.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
17:30:54.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
17:30:54.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
17:30:54.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
17:30:54.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
17:30:54.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
17:30:54.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
17:30:54.347 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
17:30:54.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
17:30:54.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:30:54.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:30:54.394 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:30:54.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
17:30:54.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:30:54.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:30:54.446 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:30:54.447 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
17:30:54.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
17:30:54.450 [Flow] DISABLE
17:30:54.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
17:30:54.480 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
17:30:54.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
17:30:54.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
17:30:54.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
17:30:54.530 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
17:30:54.532 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
17:30:54.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
17:30:54.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
17:30:54.581 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
17:30:54.582 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
17:30:54.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:30:54.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:30:54.633 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:30:54.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
17:30:54.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
17:30:54.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
17:30:54.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
17:30:54.684 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
17:30:54.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:30:54.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:30:54.734 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:30:54.735 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
17:30:54.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
17:30:54.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
17:30:54.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
17:30:54.785 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
17:30:54.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:30:54.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:30:54.819 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:30:54.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
17:30:58.443 [Lua] PlayFabMirrorBase:_commit_internal 13
17:30:58.443 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:30:58.447 [Lua] generate_backend_stats 1100001000372d3:1
17:30:58.465 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:30:58.465 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:30:58.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
17:30:58.466 [Lua] Set lobby begin:
17:30:58.466 [Lua] Lobby data twitch_enabled = false
17:30:58.466 [Lua] Lobby data power_level = 417
17:30:58.466 [Lua] Lobby data unique_server_name = Fizland
17:30:58.466 [Lua] Lobby data difficulty_tweak = 0
17:30:58.466 [Lua] Lobby data host = 1100001000372d3
17:30:58.466 [Lua] Lobby data game_mode = 3
17:30:58.467 [Lua] Lobby data is_private = false
17:30:58.467 [Lua] Lobby data match_started = true
17:30:58.467 [Lua] Lobby data mechanism = adventure
17:30:58.467 [Lua] Lobby data level_key = inn_level
17:30:58.467 [Lua] Lobby data player_slot_1 = 0:0
17:30:58.467 [Lua] Lobby data selected_level_key = inn_level
17:30:58.467 [Lua] Lobby data eac_authorized = true
17:30:58.468 [Lua] Lobby data quick_game = true
17:30:58.468 [Lua] Lobby data weave_name = false
17:30:58.468 [Lua] Lobby data matchmaking = false
17:30:58.468 [Lua] Lobby data difficulty = normal
17:30:58.468 [Lua] Lobby data country_code = GB
17:30:58.468 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:30:58.469 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:30:58.469 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:30:58.469 [Lua] Lobby data num_players = 2
17:30:58.469 [Lua] Lobby data player_slot_3 = 0:0
17:30:58.469 [Lua] Lobby data current_level_key = inn_level
17:30:58.469 [Lua] Set lobby end.
17:30:58.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
17:30:58.952 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
17:30:58.967 [Lua] commit result success 13
17:31:02.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
17:31:02.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:31:02.425 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
17:31:02.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:31:02.442 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
17:31:02.442 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:31:02.460 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
17:31:02.460 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:31:02.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2, async-read,
17:31:02.476 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:31:02.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
17:31:02.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:31:02.509 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
17:31:02.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:31:02.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
17:31:02.526 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:31:02.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
17:31:02.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:31:02.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1, async-read,
17:31:02.679 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:31:03.475 [Lua] Set lobby begin:
17:31:03.475 [Lua] Lobby data twitch_enabled = false
17:31:03.475 [Lua] Lobby data power_level = 759
17:31:03.475 [Lua] Lobby data unique_server_name = Fizland
17:31:03.475 [Lua] Lobby data difficulty_tweak = 0
17:31:03.475 [Lua] Lobby data host = 1100001000372d3
17:31:03.475 [Lua] Lobby data game_mode = 3
17:31:03.476 [Lua] Lobby data is_private = false
17:31:03.476 [Lua] Lobby data match_started = true
17:31:03.476 [Lua] Lobby data mechanism = adventure
17:31:03.476 [Lua] Lobby data level_key = inn_level
17:31:03.476 [Lua] Lobby data player_slot_1 = 0:0
17:31:03.476 [Lua] Lobby data selected_level_key = inn_level
17:31:03.476 [Lua] Lobby data eac_authorized = true
17:31:03.477 [Lua] Lobby data quick_game = true
17:31:03.477 [Lua] Lobby data weave_name = false
17:31:03.477 [Lua] Lobby data matchmaking = false
17:31:03.477 [Lua] Lobby data difficulty = normal
17:31:03.477 [Lua] Lobby data country_code = GB
17:31:03.478 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:31:03.478 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:31:03.478 [Lua] Lobby data player_slot_2 = 110000109037421:1
17:31:03.478 [Lua] Lobby data num_players = 2
17:31:03.478 [Lua] Lobby data player_slot_3 = 0:0
17:31:03.478 [Lua] Lobby data current_level_key = inn_level
17:31:03.479 [Lua] Set lobby end.
17:31:41.662 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game?
You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No
17:31:43.368 [Lua] PopupManager:query_result returned result: end_game
17:31:43.368 [Lua] PlayFabMirrorBase:_commit_internal nil
17:31:43.368 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:31:43.371 [Lua] generate_backend_stats 1100001000372d3:1
17:31:43.389 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:31:43.389 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:31:43.395 [Lua] commit result success 14
17:31:43.395 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 25
17:31:43.414 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 25
17:31:44.278 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 25
17:31:44.293 [Lua] [GameNetworkManager] Leaving game...
17:31:44.293 [Lua] [GameNetworkManager] Shutting down game session host.
17:31:44.293 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:31:44.293 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:31:44.293 [Lua] StateIngame: Got transition nil, set exit type to quit_game. Will exit at t=52.82
17:31:44.310 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:31:44.460 [Connection] Dropped voip chunk from 110000109037421 because channel 7 can't communicate
17:31:44.461 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000109037421'
17:31:45.419 [Steam] Connection 8bfbb5d7 to remote 110000109037421 rejected, reason 1000
17:31:45.474 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000109037421'
17:31:45.474 [Lua] [ChatManager][1]System: kebabblaster9000 has left the game
17:31:45.474 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000109037421)
17:31:45.474 [Lua] [PeerSM] 110000109037421 :: on_exit WaitingForEnterGame
17:31:45.474 [Lua] [PeerSM] 110000109037421 :: on_enter Disconnecting
17:31:45.474 [Lua] [PSM] Disconnecting peer 110000109037421
17:31:45.474 [Lua] [PeerSM] 110000109037421 :: on_exit Disconnecting
17:31:45.474 [Lua] [PeerSM] 110000109037421 :: on_enter Disconnected
17:31:45.474 [Lua] Set lobby begin:
17:31:45.474 [Lua] Lobby data twitch_enabled = false
17:31:45.474 [Lua] Lobby data power_level = 759
17:31:45.474 [Lua] Lobby data unique_server_name = Fizland
17:31:45.474 [Lua] Lobby data difficulty_tweak = 0
17:31:45.475 [Lua] Lobby data host = 1100001000372d3
17:31:45.475 [Lua] Lobby data game_mode = 3
17:31:45.475 [Lua] Lobby data is_private = false
17:31:45.475 [Lua] Lobby data match_started = true
17:31:45.475 [Lua] Lobby data mechanism = adventure
17:31:45.475 [Lua] Lobby data level_key = inn_level
17:31:45.476 [Lua] Lobby data player_slot_1 = 0:0
17:31:45.476 [Lua] Lobby data selected_level_key = inn_level
17:31:45.476 [Lua] Lobby data eac_authorized = true
17:31:45.476 [Lua] Lobby data quick_game = true
17:31:45.477 [Lua] Lobby data weave_name = false
17:31:45.477 [Lua] Lobby data matchmaking = false
17:31:45.477 [Lua] Lobby data difficulty = normal
17:31:45.477 [Lua] Lobby data country_code = GB
17:31:45.477 [Lua] Lobby data player_slot_4 = 110000105a28215:1
17:31:45.478 [Lua] Lobby data player_slot_5 = 1100001000372d3:1
17:31:45.478 [Lua] Lobby data player_slot_2 = 0:0
17:31:45.478 [Lua] Lobby data num_players = 2
17:31:45.478 [Lua] Lobby data player_slot_3 = 0:0
17:31:45.478 [Lua] Lobby data current_level_key = inn_level
17:31:45.478 [Lua] Set lobby end.
17:31:45.478 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000109037421)
17:31:45.478 [EAC] EAC server lost client 110000109037421
17:31:45.478 [EACServer] [17:31:45:478][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000109037421 PlayerGUID: 76561198111487009
17:31:45.478 [Lua] LobbyInternal.close_channel lobby: userdata: 0x08304ae8, channel: 5
17:31:45.478 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForPlayers
17:31:45.478 [Lua] [PeerSM] 1100001000372d3 :: on_enter InGame
17:31:45.479 [Lua] [PeerSM] 110000105a28215 :: on_exit WaitingForPlayers
17:31:45.479 [Lua] [PeerSM] 110000105a28215 :: on_enter InGame
17:31:45.479 [SteamVoipClient] select_out(110000109037421, off)
17:31:45.479 [SteamVoipClient] select_in(110000109037421, off)
17:31:46.300 [Application] Lua signals application exit.
17:31:46.407 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:31:46.407 [Lua] [Managers] Calling function on all managers:
17:31:46.407 [Lua] Clearing all global lookup lists
17:31:46.407 [Lua] [IngamePlayerListUI] - Destroy
17:31:46.408 [Lua] [EquipmentUI] - Destroy
17:31:46.408 [Lua] [AbilityUI] - Destroy
17:31:46.408 [Lua] [GamePadAbilityUI] - Destroy
17:31:46.408 [Lua] [GamePadEquipmentUI] - Destroy
17:31:46.408 [Lua] [IngameUI] destroy
17:31:46.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
17:31:46.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1
17:31:46.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2
17:31:46.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
17:31:46.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2
17:31:46.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1
17:31:46.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
17:31:46.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
17:31:46.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_5
17:31:46.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_4
17:31:46.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
17:31:46.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_1
17:31:46.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
17:31:46.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1
17:31:46.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
17:31:46.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_3
17:31:46.466 [Lua] [Managers] Destroying manager group:
17:31:46.470 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:31:46.543 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
17:31:46.543 [Lua] [Matchmaking] unregister rpcs
17:31:46.543 [Lua] [Matchmaking] destroying
17:31:46.544 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
17:31:46.544 [Lua] [ChatManager] Unregistering channel 1
17:31:46.544 [Lua] [EnemyPackageLoader] network_context_destroyed
17:31:46.544 [Lua] [PartyManager] network_context_destroyed
17:31:46.544 [Lua] [GameMechanismManager] network_context_destroyed
17:31:46.544 [SteamVoip] Leaving room 26d7705d0539b618
17:31:46.544 [SteamVoipClient] select_out(1100001000372d3, off)
17:31:46.544 [SteamVoipClient] select_out(110000105a28215, off)
17:31:46.544 [SteamVoip] Destroying room 26d7705d0539b618
17:31:46.551 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:31:46.551 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, InventoryPackageSynchronizerClient
17:31:46.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
17:31:46.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
17:31:46.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01, InventoryPackageSynchronizerClient
17:31:46.552 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
17:31:46.553 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:31:46.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:31:46.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient
17:31:46.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient
17:31:46.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient
17:31:46.561 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:31:46.561 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient
17:31:46.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
17:31:46.569 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
17:31:46.569 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
17:31:46.570 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
17:31:46.570 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
17:31:46.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient
17:31:46.570 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
17:31:46.576 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
17:31:46.577 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
17:31:46.577 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
17:31:46.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient
17:31:46.581 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:31:46.581 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient
17:31:46.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:31:46.583 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:31:46.588 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:31:46.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
17:31:46.589 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
17:31:46.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, InventoryPackageSynchronizerClient
17:31:46.592 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
17:31:46.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, InventoryPackageSynchronizerClient
17:31:46.593 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
17:31:46.593 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
17:31:46.605 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
17:31:46.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient
17:31:46.607 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
17:31:46.608 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
17:31:46.608 [EAC] EAC server lost client 110000105a28215
17:31:46.608 [EACServer] [17:31:46:607][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105A28215 PlayerGUID: 76561198054801941
17:31:46.608 [Lua] LobbyInternal.close_channel lobby: userdata: 0x08304ae8, channel: 12
17:31:46.608 [EACServer] [17:31:46:607][Windows][EAC Server] [Info][Destroy] Called
17:31:46.611 [Lua] [LobbyHost] Destroying
17:31:46.611 [Connection] Dropped voip chunk from 110000105a28215 because channel 14 can't communicate
17:31:46.611 [Connection] Dropped voip chunk from 110000105a28215 because channel 14 can't communicate
17:31:46.611 [Connection] Dropped voip chunk from 110000105a28215 because channel 14 can't communicate
17:31:46.611 [Connection] Dropped voip chunk from 110000105a28215 because channel 14 can't communicate
17:31:46.611 [Connection] Dropped voip chunk from 110000105a28215 because channel 14 can't communicate
17:31:46.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
17:31:46.613 [Umbra] Unload tome
17:31:46.614 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
17:31:46.790 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
17:31:46.790 [Lua] ############### UNLOADING PACKAGES ###############
17:31:46.790 [Lua] [Managers] Calling function on all managers:
17:31:46.790 [Lua] [Managers] Destroying manager group:
17:31:46.790 [Lua] [Managers] Destroying manager group:
17:31:46.790 [Lua] [Managers] Destroying manager group:
17:31:46.790 [Lua] [Managers] Destroying manager group:
17:31:47.044 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy
[9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group
[10] @foundation/scripts/managers/managers.lua:59: in function destroy
[11] @scripts/boot.lua:988: in function shutdown
[12] @scripts/boot.lua:633:in function
[1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)"
[2] exit_game = true
[4] mod = table: 0000000010666640; error_prefix_data = "(event) on_unload"; func = [function]
[5] mod = table: 0000000010666640; event_name = "on_unload"; event = [function]
[6] exit_game = true; event_name = "on_unload"; _ = 8; mod_name = "Crosshair Kill Confirmation"; mod = table: 0000000010666640
[7] func = [function]
[8] hook_chain = [function]
[9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 000000000008F010; index = 52; alias = "mod"; manager = table: 00000000128A3250
[10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1
[11] self = table: 0000000000097100; dt = nil
[10] venture =
; state =
; package = table: 0000000000091E20; mod = table: 00000000128A3250; localizer = table: 0000000011B729E0;
[11] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000011695BD0; quit_game = true; startup_timer = 5.7809676339966245; has_booted = true; loading_context = table: 0000000007205300;
17:31:47.045 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
17:31:47.047 [Lua] VMF:ON_UNLOAD()
17:31:47.077 [Lua] [PackageManager] Destroy()
17:31:47.078 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
17:31:47.087 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
17:31:47.126 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
17:31:47.135 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
17:31:47.159 [Lua] [PackageManager] Unload: resource_packages/inventory, global
17:31:47.159 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
17:31:47.159 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
17:31:47.160 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
17:31:47.160 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
17:31:47.167 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
17:31:47.167 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
17:31:47.171 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
17:31:47.175 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
17:31:47.175 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
17:31:47.178 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
17:31:47.178 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
17:31:47.179 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
17:31:47.180 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
17:31:47.181 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
17:31:47.181 [Lua] [PackageManager] Unload: resource_packages/decals, global
17:31:47.183 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
17:31:47.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView
17:31:47.192 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
17:31:47.192 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
17:31:47.192 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
17:31:47.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
17:31:47.198 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
17:31:47.202 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
17:31:47.203 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
17:31:47.203 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
17:31:47.203 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
17:31:47.207 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
17:31:47.211 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
17:31:47.211 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, MenuWorldPreviewerStartMenuView
17:31:47.214 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
17:31:47.223 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
17:31:47.223 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
17:31:47.231 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
17:31:47.231 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
17:31:47.232 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
17:31:47.233 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
17:31:47.235 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
17:31:47.240 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
17:31:47.246 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
17:31:47.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView
17:31:47.296 [Lua] [PackageManager] Unload: resource_packages/ingame, global
17:31:47.297 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
17:31:47.297 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
17:31:47.334 [Lua] [PackageManager] Unload: resource_packages/pickups, global
17:31:47.334 [Lua] [PackageManager] Unload: resource_packages/careers, global
17:31:47.352 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
17:31:47.607 [RazerChroma] Shutdown Razer Chroma
17:31:48.356 [EAC] Shutdown
[Log end]