[Log version] 1 [Session] a8be2b52-854a-4f0a-a847-7fe4f7855e2c UTC time stamps 23:46:16.096 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 23:46:16.096 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 23:46:16.096 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 23:46:16.096 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 23:46:16.096 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 23:46:16.097 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 23:46:16.167 [RazerChroma] Setup Razer Chroma resources 23:46:16.167 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 23:46:16.203 [Window] Window => active 23:46:16.218 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 23:46:16.321 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 23:46:17.355 [EAC] Init client 110000104a15d6b 23:46:17.355 [EAC] EAC client initialized 23:46:17.355 warning: [EAC] Failed to initialize localization 23:46:17.356 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 23:46:17.508 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 650) 23:46:19.265 [AFTERMATH] Initialized Aftermath 23:46:19.283 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 23:46:19.410 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 23:46:21.295 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 23:46:21.304 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 23:46:21.581 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 23:46:21.581 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 23:46:21.581 [Save] Save dir: `C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2` 23:46:21.581 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 23:46:21.581 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 23:46:22.133 [RazerChroma] Setup Razer Chroma 23:46:22.229 [LightFX ] Loaded DLL. 23:46:22.229 [LightFX ] Init() 23:46:22.239 [LightFX ] LightFX failed to initialize 23:46:22.260 [Lua] boot.lua start, os clock: 10.544 23:46:22.261 [Lua] Boot:setup() entered. time: 0 os-clock: 10.545 23:46:22.261 [Lua] --- CPU CPU: AMD FX(tm)-8150 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:1 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000011 00001000 00001000 00000000 ECX: 00011110 10011000 00100010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16330MB Available: 8998MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID f6fa0748-0a4a-4b78-b26a-aa53e358895d --- Graphics Graphics card: NVIDIA GeForce GTX 650 (DirectX 11.0, 984MB) Driver version: 44166 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) Network interface: 802.11n USB Wireless LAN Card #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming KB Input device: Generic (17.0): Mass Storage Device Input device: Generic (17.0): USB Receiver 23:46:22.262 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 23:46:22.271 [SteamStats] RequestCurrentStats success: true 23:46:25.825 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.9914993910933845 os-clock: 14.109999999999999 23:46:25.827 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 23:46:25.830 [Lua] Flushing: resource_packages/strings [ResourcePackage] 23:46:25.831 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 23:46:25.841 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 23:46:25.841 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 23:46:25.841 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 23:46:25.841 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 23:46:25.841 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 23:46:25.845 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 23:46:25.849 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 23:46:25.853 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 23:46:25.853 [Lua] ***************************************************************** 23:46:25.853 [Lua] ** Initial contents of script_data ** 23:46:25.853 [Lua] script_data.beta_level_progression = false 23:46:25.853 [Lua] script_data.build_identifier = 8dd488689064 23:46:25.853 [Lua] script_data.debug_interactions = false 23:46:25.853 [Lua] script_data.disable_debug_draw = true 23:46:25.853 [Lua] script_data.disable_intro_trailer = false 23:46:25.853 [Lua] script_data.disable_tutorial_at_start = false 23:46:25.853 [Lua] script_data.enable_detailed_tooltips = false 23:46:25.853 [Lua] script_data.force_debug_disabled = true 23:46:25.853 [Lua] script_data.force_steam = true 23:46:25.853 [Lua] script_data.hide_fps = true 23:46:25.853 [Lua] script_data.hide_version_info = true 23:46:25.853 [Lua] script_data.matchmaking_debug = true 23:46:25.853 [Lua] script_data.network_debug = true 23:46:25.853 [Lua] script_data.package_debug = true 23:46:25.853 [Lua] script_data.packaged_build = true 23:46:25.853 [Lua] script_data.settings = { } 23:46:25.853 [Lua] script_data.show_fps = false 23:46:25.853 [Lua] script_data.spawn_empty_chest = true 23:46:25.853 [Lua] script_data.telemetry_log_interval = 600 23:46:25.853 [Lua] script_data.test_backend = stage_steam_playfab 23:46:25.853 [Lua] script_data.tobii_button = false 23:46:25.853 [Lua] script_data.use_beta_overlay = true 23:46:25.853 [Lua] script_data.use_local_backend = false 23:46:25.853 [Lua] script_data.use_tech_telemetry = true 23:46:25.853 [Lua] script_data.use_telemetry = true 23:46:25.853 [Lua] ***************************************************************** 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 23:46:25.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 23:46:25.917 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 23:46:25.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 23:46:26.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 23:46:26.235 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 23:46:26.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 23:46:26.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 23:46:26.275 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 23:46:26.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 23:46:26.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 23:46:26.824 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 23:46:26.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 23:46:27.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 23:46:27.240 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 23:46:27.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 23:46:27.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 23:46:27.462 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 23:46:27.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 23:46:27.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 23:46:27.760 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 23:46:27.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 23:46:28.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 23:46:28.127 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 23:46:28.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 23:46:28.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 23:46:28.144 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 23:46:28.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 23:46:28.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 23:46:28.172 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 23:46:28.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 23:46:28.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 23:46:28.298 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 23:46:28.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 23:46:28.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 23:46:28.357 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 23:46:28.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 23:46:28.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 23:46:28.534 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 23:46:28.545 [Lua] Using test backend: stage_steam_playfab 23:46:28.545 [Lua] nil 23:46:28.545 [Lua] table: 000000000005F9A0 23:46:28.646 [Lua] [1] = beastmen_minotaur (string) 23:46:28.646 [Lua] [2] = critter_rat (string) 23:46:28.646 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 23:46:28.646 [Lua] [4] = critter_pig (string) 23:46:28.646 [Lua] [5] = chaos_vortex (string) 23:46:28.646 [Lua] [6] = chaos_dummy_troll (string) 23:46:28.646 [Lua] [7] = chaos_dummy_sorcerer (string) 23:46:28.646 [Lua] [8] = chaos_tentacle (string) 23:46:28.646 [Lua] [9] = skaven_loot_rat (string) 23:46:28.646 [Lua] [10] = skaven_storm_vermin_warlord (string) 23:46:28.646 [Lua] [11] = chaos_plague_wave_spawner (string) 23:46:28.646 [Lua] [12] = skaven_rat_ogre (string) 23:46:28.646 [Lua] [13] = skaven_grey_seer (string) 23:46:28.646 [Lua] [14] = skaven_stormfiend_demo (string) 23:46:28.646 [Lua] [15] = skaven_storm_vermin_champion (string) 23:46:28.646 [Lua] [16] = skaven_stormfiend_boss (string) 23:46:28.646 [Lua] [17] = chaos_spawn (string) 23:46:28.646 [Lua] [18] = chaos_troll (string) 23:46:28.646 [Lua] [19] = skaven_explosive_loot_rat (string) 23:46:28.646 [Lua] [20] = skaven_stormfiend (string) 23:46:28.646 [Lua] [21] = chaos_exalted_champion_norsca (string) 23:46:28.646 [Lua] [22] = skaven_poison_wind_globadier (string) 23:46:28.646 [Lua] [23] = chaos_exalted_champion_warcamp (string) 23:46:28.646 [Lua] [24] = skaven_warpfire_thrower (string) 23:46:28.646 [Lua] [25] = skaven_pack_master (string) 23:46:28.646 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 23:46:28.646 [Lua] [27] = chaos_plague_sorcerer (string) 23:46:28.646 [Lua] [28] = skaven_ratling_gunner (string) 23:46:28.646 [Lua] [29] = chaos_mutator_sorcerer (string) 23:46:28.646 [Lua] [30] = chaos_vortex_sorcerer (string) 23:46:28.646 [Lua] [31] = skaven_gutter_runner (string) 23:46:28.646 [Lua] [32] = chaos_exalted_sorcerer (string) 23:46:28.646 [Lua] [33] = chaos_warrior (string) 23:46:28.646 [Lua] [34] = chaos_corruptor_sorcerer (string) 23:46:28.646 [Lua] [35] = chaos_tentacle_sorcerer (string) 23:46:28.646 [Lua] [36] = skaven_plague_monk (string) 23:46:28.646 [Lua] [37] = chaos_berzerker (string) 23:46:28.646 [Lua] [38] = beastmen_gor (string) 23:46:28.646 [Lua] [39] = beastmen_ungor_archer (string) 23:46:28.646 [Lua] [40] = skaven_storm_vermin (string) 23:46:28.646 [Lua] [41] = beastmen_standard_bearer_crater (string) 23:46:28.646 [Lua] [42] = skaven_storm_vermin_commander (string) 23:46:28.646 [Lua] [43] = beastmen_standard_bearer (string) 23:46:28.646 [Lua] [44] = beastmen_ungor (string) 23:46:28.646 [Lua] [45] = beastmen_ungor_dummy (string) 23:46:28.646 [Lua] [46] = chaos_raider_tutorial (string) 23:46:28.646 [Lua] [47] = chaos_raider (string) 23:46:28.646 [Lua] [48] = beastmen_gor_dummy (string) 23:46:28.646 [Lua] [49] = beastmen_bestigor_dummy (string) 23:46:28.646 [Lua] [50] = beastmen_bestigor (string) 23:46:28.646 [Lua] [51] = skaven_storm_vermin_with_shield (string) 23:46:28.646 [Lua] [52] = skaven_clan_rat_tutorial (string) 23:46:28.646 [Lua] [53] = chaos_marauder (string) 23:46:28.646 [Lua] [54] = skaven_dummy_clan_rat (string) 23:46:28.646 [Lua] [55] = chaos_marauder_tutorial (string) 23:46:28.646 [Lua] [56] = chaos_zombie (string) 23:46:28.646 [Lua] [57] = chaos_fanatic (string) 23:46:28.646 [Lua] [58] = chaos_marauder_with_shield (string) 23:46:28.646 [Lua] [59] = skaven_clan_rat_with_shield (string) 23:46:28.646 [Lua] [60] = skaven_clan_rat (string) 23:46:28.646 [Lua] [61] = skaven_dummy_slave (string) 23:46:28.646 [Lua] [62] = skaven_slave (string) 23:46:28.741 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 23:46:28.741 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 23:46:28.741 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 23:46:28.741 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 23:46:28.741 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 23:46:28.756 [Lua] level display name dlc_bogenhafen_city 23:46:28.756 [Lua] level display name cemetery 23:46:28.756 [Lua] level display name forest_ambush 23:46:28.756 [Lua] level display name mines 23:46:28.756 [Lua] level display name nurgle 23:46:28.756 [Lua] level display name warcamp 23:46:28.756 [Lua] level display name dlc_celebrate_crawl 23:46:28.756 [Lua] level display name bell 23:46:28.756 [Lua] level display name magnus 23:46:28.756 [Lua] level display name skittergate 23:46:28.756 [Lua] level display name prologue 23:46:28.756 [Lua] level display name military 23:46:28.756 [Lua] level display name skaven_stronghold 23:46:28.756 [Lua] level display name fort 23:46:28.756 [Lua] level display name ground_zero 23:46:28.756 [Lua] level display name elven_ruins 23:46:28.757 [Lua] level display name farmlands 23:46:28.757 [Lua] level display name ussingen 23:46:28.757 [Lua] level display name dlc_portals 23:46:28.757 [Lua] level display name crater 23:46:28.757 [Lua] level display name catacombs 23:46:28.757 [Lua] level display name plaza 23:46:28.757 [Lua] level display name dlc_bogenhafen_slum 23:46:28.835 [Lua] TIME: 0.060000000000002 23:46:29.867 [Lua] [ConflictSettings] Contained breeds generated in: 0.97799999999999798 23:46:30.024 [Lua] <>realm = official<> 23:46:30.025 warning: [ModManager] Mod with id 1524365529ll and path D:\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping 23:46:30.026 warning: [ModManager] Mod with id 1384087820ll and path D:\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 23:46:30.026 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 23:46:30.027 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 23:46:30.109 warning: [ModManager] Mod with id 1460327284ll and path D:\Steam\steamapps\workshop\content\552500\1460327284\mod.bin can't be added as mod hash catalog to EAC, skipping 23:46:30.378 [Lua] 23:46:30.378 [Lua] [1] = table 23:46:30.378 [Lua] [download_pending] = false (boolean) 23:46:30.378 [Lua] [id] = 1369573612 (string) 23:46:30.378 [Lua] [banned] = false (boolean) 23:46:30.378 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.378 [Lua] [tags] = table 23:46:30.378 [Lua] [1] = Tools (string) 23:46:30.378 [Lua] [2] = approved (string) 23:46:30.378 [Lua] [author] = bIbIbI(rus) (string) 23:46:30.378 [Lua] [sanctioned] = true (boolean) 23:46:30.378 [Lua] [out_of_date] = false (boolean) 23:46:30.378 [Lua] [downloading] = false (boolean) 23:46:30.378 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 23:46:30.378 [Lua] [num_children] = 0 (number) 23:46:30.378 [Lua] [ugc_status] = 3 (number) 23:46:30.378 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 23:46:30.378 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 23:46:30.378 [Lua] [installed] = true (boolean) 23:46:30.378 [Lua] [enabled] = true (boolean) 23:46:30.378 [Lua] [name] = Vermintide Mod Framework (string) 23:46:30.378 [Lua] [dependency_error] = (string) 23:46:30.378 [Lua] [2] = table 23:46:30.378 [Lua] [download_pending] = false (boolean) 23:46:30.378 [Lua] [id] = 1374248490 (string) 23:46:30.378 [Lua] [children] = table 23:46:30.378 [Lua] [1] = 1369573612 (string) 23:46:30.378 [Lua] [banned] = false (boolean) 23:46:30.378 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.378 [Lua] [tags] = table 23:46:30.378 [Lua] [1] = approved (string) 23:46:30.378 [Lua] [author] = prop joe (string) 23:46:30.378 [Lua] [sanctioned] = true (boolean) 23:46:30.378 [Lua] [out_of_date] = false (boolean) 23:46:30.378 [Lua] [downloading] = false (boolean) 23:46:30.378 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 23:46:30.378 [Lua] [num_children] = 1 (number) 23:46:30.378 [Lua] [ugc_status] = 3 (number) 23:46:30.378 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 23:46:30.378 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 23:46:30.378 [Lua] [installed] = true (boolean) 23:46:30.378 [Lua] [enabled] = true (boolean) 23:46:30.378 [Lua] [name] = Penlight Lua Libraries (string) 23:46:30.378 [Lua] [dependency_error] = (string) 23:46:30.378 [Lua] [3] = table 23:46:30.378 [Lua] [download_pending] = false (boolean) 23:46:30.378 [Lua] [id] = 1524365529 (string) 23:46:30.378 [Lua] [children] = table 23:46:30.378 [Lua] [1] = 1369573612 (string) 23:46:30.378 [Lua] [banned] = false (boolean) 23:46:30.378 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.378 [Lua] [tags] = table 23:46:30.378 [Lua] [1] = Tools (string) 23:46:30.378 [Lua] [2] = Misc (string) 23:46:30.378 [Lua] [3] = UI (string) 23:46:30.378 [Lua] [4] = applied (string) 23:46:30.378 [Lua] [author] = 🔰SkacikPL🗾 (string) 23:46:30.378 [Lua] [sanctioned] = false (boolean) 23:46:30.378 [Lua] [out_of_date] = false (boolean) 23:46:30.378 [Lua] [downloading] = false (boolean) 23:46:30.378 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string) 23:46:30.378 [Lua] [num_children] = 1 (number) 23:46:30.378 [Lua] [ugc_status] = 3 (number) 23:46:30.378 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1] The console is accessed via `~ (tilde) key. Commands list can be printed to chat with [i]list[/i] command. If you've ever used a command console in any game/engine, you will know how it works. [u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u] Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash). In current release there are 98 commands, you can list them all via [i]list[/i] command in console. [b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b] [b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string) 23:46:30.378 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string) 23:46:30.378 [Lua] [installed] = true (boolean) 23:46:30.378 [Lua] [enabled] = true (boolean) 23:46:30.378 [Lua] [name] = Console (string) 23:46:30.378 [Lua] [dependency_error] = (string) 23:46:30.378 [Lua] [4] = table 23:46:30.378 [Lua] [download_pending] = false (boolean) 23:46:30.378 [Lua] [id] = 1384087820 (string) 23:46:30.378 [Lua] [children] = table 23:46:30.378 [Lua] [1] = 1369573612 (string) 23:46:30.378 [Lua] [2] = 1374248490 (string) 23:46:30.378 [Lua] [banned] = false (boolean) 23:46:30.378 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.378 [Lua] [tags] = table 23:46:30.378 [Lua] [author] = prop joe (string) 23:46:30.378 [Lua] [sanctioned] = false (boolean) 23:46:30.378 [Lua] [out_of_date] = false (boolean) 23:46:30.378 [Lua] [downloading] = false (boolean) 23:46:30.378 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:46:30.378 [Lua] [num_children] = 2 (number) 23:46:30.378 [Lua] [ugc_status] = 3 (number) 23:46:30.378 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 23:46:30.378 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string) 23:46:30.378 [Lua] [installed] = true (boolean) 23:46:30.378 [Lua] [enabled] = false (boolean) 23:46:30.378 [Lua] [name] = True Solo QoL Tweaks (string) 23:46:30.378 [Lua] [dependency_error] = (string) 23:46:30.378 [Lua] [5] = table 23:46:30.378 [Lua] [download_pending] = false (boolean) 23:46:30.378 [Lua] [id] = 1387894846 (string) 23:46:30.378 [Lua] [children] = table 23:46:30.378 [Lua] [1] = 1369573612 (string) 23:46:30.378 [Lua] [banned] = false (boolean) 23:46:30.378 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.378 [Lua] [tags] = table 23:46:30.378 [Lua] [1] = applied (string) 23:46:30.378 [Lua] [2] = QoL (string) 23:46:30.378 [Lua] [author] = prop joe (string) 23:46:30.378 [Lua] [sanctioned] = false (boolean) 23:46:30.378 [Lua] [out_of_date] = false (boolean) 23:46:30.378 [Lua] [downloading] = false (boolean) 23:46:30.378 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:46:30.378 [Lua] [num_children] = 1 (number) 23:46:30.378 [Lua] [ugc_status] = 3 (number) 23:46:30.378 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 23:46:30.378 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 23:46:30.378 [Lua] [installed] = true (boolean) 23:46:30.378 [Lua] [enabled] = false (boolean) 23:46:30.378 [Lua] [name] = Killbots (string) 23:46:30.378 [Lua] [dependency_error] = (string) 23:46:30.378 [Lua] [6] = table 23:46:30.378 [Lua] [download_pending] = false (boolean) 23:46:30.378 [Lua] [id] = 1395132559 (string) 23:46:30.378 [Lua] [children] = table 23:46:30.378 [Lua] [1] = 1369573612 (string) 23:46:30.378 [Lua] [banned] = false (boolean) 23:46:30.378 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.378 [Lua] [tags] = table 23:46:30.378 [Lua] [author] = Aussiemon (string) 23:46:30.378 [Lua] [sanctioned] = false (boolean) 23:46:30.379 [Lua] [out_of_date] = false (boolean) 23:46:30.379 [Lua] [downloading] = false (boolean) 23:46:30.379 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 23:46:30.379 [Lua] [num_children] = 1 (number) 23:46:30.379 [Lua] [ugc_status] = 3 (number) 23:46:30.379 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 23:46:30.379 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string) 23:46:30.379 [Lua] [installed] = true (boolean) 23:46:30.379 [Lua] [enabled] = false (boolean) 23:46:30.379 [Lua] [name] = Creature Spawner (string) 23:46:30.379 [Lua] [dependency_error] = (string) 23:46:30.379 [Lua] [7] = table 23:46:30.379 [Lua] [download_pending] = false (boolean) 23:46:30.379 [Lua] [id] = 1569650837 (string) 23:46:30.379 [Lua] [children] = table 23:46:30.379 [Lua] [1] = 1369573612 (string) 23:46:30.379 [Lua] [banned] = false (boolean) 23:46:30.379 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.379 [Lua] [tags] = table 23:46:30.379 [Lua] [1] = approved (string) 23:46:30.379 [Lua] [2] = UI (string) 23:46:30.379 [Lua] [3] = QoL (string) 23:46:30.379 [Lua] [author] = Skwuruhl (string) 23:46:30.379 [Lua] [sanctioned] = true (boolean) 23:46:30.379 [Lua] [out_of_date] = false (boolean) 23:46:30.379 [Lua] [downloading] = false (boolean) 23:46:30.379 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 23:46:30.379 [Lua] [num_children] = 1 (number) 23:46:30.379 [Lua] [ugc_status] = 3 (number) 23:46:30.379 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 23:46:30.379 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 23:46:30.379 [Lua] [installed] = true (boolean) 23:46:30.379 [Lua] [enabled] = true (boolean) 23:46:30.379 [Lua] [name] = Crosshairs Fix (string) 23:46:30.379 [Lua] [dependency_error] = (string) 23:46:30.379 [Lua] [8] = table 23:46:30.379 [Lua] [download_pending] = false (boolean) 23:46:30.379 [Lua] [id] = 1516618647 (string) 23:46:30.379 [Lua] [children] = table 23:46:30.379 [Lua] [1] = 1369573612 (string) 23:46:30.379 [Lua] [banned] = false (boolean) 23:46:30.379 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.379 [Lua] [tags] = table 23:46:30.379 [Lua] [1] = UI (string) 23:46:30.379 [Lua] [2] = QoL (string) 23:46:30.379 [Lua] [3] = approved (string) 23:46:30.379 [Lua] [author] = NonzeroGeoduck7 (string) 23:46:30.379 [Lua] [sanctioned] = true (boolean) 23:46:30.379 [Lua] [out_of_date] = false (boolean) 23:46:30.379 [Lua] [downloading] = false (boolean) 23:46:30.379 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 23:46:30.379 [Lua] [num_children] = 1 (number) 23:46:30.379 [Lua] [ugc_status] = 3 (number) 23:46:30.379 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 23:46:30.379 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 23:46:30.379 [Lua] [installed] = true (boolean) 23:46:30.379 [Lua] [enabled] = true (boolean) 23:46:30.379 [Lua] [name] = Friendly Fire Indicator (string) 23:46:30.379 [Lua] [dependency_error] = (string) 23:46:30.379 [Lua] [9] = table 23:46:30.379 [Lua] [download_pending] = false (boolean) 23:46:30.379 [Lua] [id] = 1502859403 (string) 23:46:30.379 [Lua] [children] = table 23:46:30.379 [Lua] [1] = 1369573612 (string) 23:46:30.379 [Lua] [banned] = false (boolean) 23:46:30.379 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.379 [Lua] [tags] = table 23:46:30.379 [Lua] [1] = applied (string) 23:46:30.379 [Lua] [2] = approved (string) 23:46:30.379 [Lua] [3] = QoL (string) 23:46:30.379 [Lua] [author] = NonzeroGeoduck7 (string) 23:46:30.379 [Lua] [sanctioned] = true (boolean) 23:46:30.379 [Lua] [out_of_date] = false (boolean) 23:46:30.379 [Lua] [downloading] = false (boolean) 23:46:30.379 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 23:46:30.379 [Lua] [num_children] = 1 (number) 23:46:30.379 [Lua] [ugc_status] = 3 (number) 23:46:30.379 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 23:46:30.379 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 23:46:30.379 [Lua] [installed] = true (boolean) 23:46:30.379 [Lua] [enabled] = true (boolean) 23:46:30.379 [Lua] [name] = Notice Key Pickup (string) 23:46:30.379 [Lua] [dependency_error] = (string) 23:46:30.379 [Lua] [10] = table 23:46:30.379 [Lua] [download_pending] = false (boolean) 23:46:30.379 [Lua] [id] = 1498992606 (string) 23:46:30.379 [Lua] [children] = table 23:46:30.379 [Lua] [1] = 1369573612 (string) 23:46:30.379 [Lua] [banned] = false (boolean) 23:46:30.379 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.379 [Lua] [tags] = table 23:46:30.379 [Lua] [1] = applied (string) 23:46:30.379 [Lua] [2] = approved (string) 23:46:30.379 [Lua] [author] = pixaal (string) 23:46:30.379 [Lua] [sanctioned] = true (boolean) 23:46:30.379 [Lua] [out_of_date] = false (boolean) 23:46:30.379 [Lua] [downloading] = false (boolean) 23:46:30.379 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 23:46:30.379 [Lua] [num_children] = 1 (number) 23:46:30.379 [Lua] [ugc_status] = 3 (number) 23:46:30.379 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 23:46:30.379 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 23:46:30.379 [Lua] [installed] = true (boolean) 23:46:30.379 [Lua] [enabled] = true (boolean) 23:46:30.379 [Lua] [name] = Countries in Lobby Browser (string) 23:46:30.379 [Lua] [dependency_error] = (string) 23:46:30.380 [Lua] [11] = table 23:46:30.380 [Lua] [download_pending] = false (boolean) 23:46:30.380 [Lua] [id] = 1389872347 (string) 23:46:30.380 [Lua] [children] = table 23:46:30.380 [Lua] [1] = 1369573612 (string) 23:46:30.380 [Lua] [banned] = false (boolean) 23:46:30.380 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.380 [Lua] [tags] = table 23:46:30.380 [Lua] [1] = UI (string) 23:46:30.380 [Lua] [2] = approved (string) 23:46:30.380 [Lua] [author] = grasmann (string) 23:46:30.380 [Lua] [sanctioned] = true (boolean) 23:46:30.380 [Lua] [out_of_date] = false (boolean) 23:46:30.380 [Lua] [downloading] = false (boolean) 23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:46:30.380 [Lua] [num_children] = 1 (number) 23:46:30.380 [Lua] [ugc_status] = 3 (number) 23:46:30.380 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 23:46:30.380 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 23:46:30.380 [Lua] [installed] = true (boolean) 23:46:30.380 [Lua] [enabled] = true (boolean) 23:46:30.380 [Lua] [name] = Simple UI (string) 23:46:30.380 [Lua] [dependency_error] = (string) 23:46:30.380 [Lua] [12] = table 23:46:30.380 [Lua] [download_pending] = false (boolean) 23:46:30.380 [Lua] [id] = 1497664830 (string) 23:46:30.380 [Lua] [children] = table 23:46:30.380 [Lua] [1] = 1369573612 (string) 23:46:30.380 [Lua] [2] = 1389872347 (string) 23:46:30.380 [Lua] [banned] = false (boolean) 23:46:30.380 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.380 [Lua] [tags] = table 23:46:30.380 [Lua] [1] = UI (string) 23:46:30.380 [Lua] [2] = QoL (string) 23:46:30.380 [Lua] [3] = approved (string) 23:46:30.380 [Lua] [author] = Gohas (string) 23:46:30.380 [Lua] [sanctioned] = true (boolean) 23:46:30.380 [Lua] [out_of_date] = false (boolean) 23:46:30.380 [Lua] [downloading] = false (boolean) 23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 23:46:30.380 [Lua] [num_children] = 2 (number) 23:46:30.380 [Lua] [ugc_status] = 3 (number) 23:46:30.380 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 23:46:30.380 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 23:46:30.380 [Lua] [installed] = true (boolean) 23:46:30.380 [Lua] [enabled] = true (boolean) 23:46:30.380 [Lua] [name] = Item Filter (string) 23:46:30.380 [Lua] [dependency_error] = (string) 23:46:30.380 [Lua] [13] = table 23:46:30.380 [Lua] [download_pending] = false (boolean) 23:46:30.380 [Lua] [id] = 1495937978 (string) 23:46:30.380 [Lua] [children] = table 23:46:30.380 [Lua] [1] = 1369573612 (string) 23:46:30.380 [Lua] [banned] = false (boolean) 23:46:30.380 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.380 [Lua] [tags] = table 23:46:30.380 [Lua] [1] = QoL (string) 23:46:30.380 [Lua] [2] = approved (string) 23:46:30.380 [Lua] [author] = NonzeroGeoduck7 (string) 23:46:30.380 [Lua] [sanctioned] = true (boolean) 23:46:30.380 [Lua] [out_of_date] = false (boolean) 23:46:30.380 [Lua] [downloading] = false (boolean) 23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 23:46:30.380 [Lua] [num_children] = 1 (number) 23:46:30.380 [Lua] [ugc_status] = 3 (number) 23:46:30.380 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off. [h1] Update [May 5] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 23:46:30.380 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 23:46:30.380 [Lua] [installed] = true (boolean) 23:46:30.380 [Lua] [enabled] = true (boolean) 23:46:30.380 [Lua] [name] = Host Solo Quick Play Games (string) 23:46:30.380 [Lua] [dependency_error] = (string) 23:46:30.380 [Lua] [14] = table 23:46:30.380 [Lua] [download_pending] = false (boolean) 23:46:30.380 [Lua] [id] = 1487862316 (string) 23:46:30.380 [Lua] [children] = table 23:46:30.380 [Lua] [1] = 1369573612 (string) 23:46:30.380 [Lua] [banned] = false (boolean) 23:46:30.380 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.380 [Lua] [tags] = table 23:46:30.380 [Lua] [1] = approved (string) 23:46:30.380 [Lua] [2] = UI (string) 23:46:30.380 [Lua] [3] = QoL (string) 23:46:30.380 [Lua] [author] = prop joe (string) 23:46:30.380 [Lua] [sanctioned] = true (boolean) 23:46:30.380 [Lua] [out_of_date] = false (boolean) 23:46:30.380 [Lua] [downloading] = false (boolean) 23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 23:46:30.380 [Lua] [num_children] = 1 (number) 23:46:30.380 [Lua] [ugc_status] = 3 (number) 23:46:30.380 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:46:30.380 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 23:46:30.380 [Lua] [installed] = true (boolean) 23:46:30.380 [Lua] [enabled] = true (boolean) 23:46:30.380 [Lua] [name] = Reroll Improvements (string) 23:46:30.380 [Lua] [dependency_error] = (string) 23:46:30.380 [Lua] [15] = table 23:46:30.380 [Lua] [download_pending] = false (boolean) 23:46:30.380 [Lua] [id] = 1479520507 (string) 23:46:30.380 [Lua] [children] = table 23:46:30.380 [Lua] [1] = 1369573612 (string) 23:46:30.380 [Lua] [banned] = false (boolean) 23:46:30.380 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.380 [Lua] [tags] = table 23:46:30.380 [Lua] [1] = UI (string) 23:46:30.380 [Lua] [2] = QoL (string) 23:46:30.380 [Lua] [3] = Misc (string) 23:46:30.380 [Lua] [4] = applied (string) 23:46:30.380 [Lua] [5] = approved (string) 23:46:30.380 [Lua] [author] = 🔰SkacikPL🗾 (string) 23:46:30.380 [Lua] [sanctioned] = true (boolean) 23:46:30.380 [Lua] [out_of_date] = false (boolean) 23:46:30.380 [Lua] [downloading] = false (boolean) 23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 23:46:30.380 [Lua] [num_children] = 1 (number) 23:46:30.380 [Lua] [ugc_status] = 3 (number) 23:46:30.380 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 23:46:30.380 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string) 23:46:30.380 [Lua] [installed] = true (boolean) 23:46:30.380 [Lua] [enabled] = true (boolean) 23:46:30.380 [Lua] [name] = My Hero (string) 23:46:30.380 [Lua] [dependency_error] = (string) 23:46:30.380 [Lua] [16] = table 23:46:30.380 [Lua] [download_pending] = false (boolean) 23:46:30.380 [Lua] [id] = 1467751760 (string) 23:46:30.380 [Lua] [children] = table 23:46:30.380 [Lua] [1] = 1369573612 (string) 23:46:30.380 [Lua] [2] = 1374248490 (string) 23:46:30.380 [Lua] [3] = 1389872347 (string) 23:46:30.380 [Lua] [banned] = false (boolean) 23:46:30.380 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.380 [Lua] [tags] = table 23:46:30.380 [Lua] [1] = UI (string) 23:46:30.380 [Lua] [2] = QoL (string) 23:46:30.380 [Lua] [3] = approved (string) 23:46:30.380 [Lua] [author] = prop joe (string) 23:46:30.380 [Lua] [sanctioned] = true (boolean) 23:46:30.380 [Lua] [out_of_date] = false (boolean) 23:46:30.380 [Lua] [downloading] = false (boolean) 23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 23:46:30.380 [Lua] [num_children] = 3 (number) 23:46:30.380 [Lua] [ugc_status] = 3 (number) 23:46:30.380 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 23:46:30.380 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string) 23:46:30.380 [Lua] [installed] = true (boolean) 23:46:30.380 [Lua] [enabled] = true (boolean) 23:46:30.380 [Lua] [name] = UI Tweaks (string) 23:46:30.380 [Lua] [dependency_error] = (string) 23:46:30.380 [Lua] [17] = table 23:46:30.380 [Lua] [download_pending] = false (boolean) 23:46:30.380 [Lua] [id] = 1464907434 (string) 23:46:30.380 [Lua] [children] = table 23:46:30.380 [Lua] [1] = 1369573612 (string) 23:46:30.380 [Lua] [banned] = false (boolean) 23:46:30.380 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.380 [Lua] [tags] = table 23:46:30.380 [Lua] [1] = approved (string) 23:46:30.380 [Lua] [2] = UI (string) 23:46:30.380 [Lua] [3] = Misc (string) 23:46:30.380 [Lua] [author] = Fracticality (string) 23:46:30.380 [Lua] [sanctioned] = true (boolean) 23:46:30.380 [Lua] [out_of_date] = false (boolean) 23:46:30.380 [Lua] [downloading] = false (boolean) 23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 23:46:30.380 [Lua] [num_children] = 1 (number) 23:46:30.380 [Lua] [ugc_status] = 3 (number) 23:46:30.380 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 23:46:30.380 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string) 23:46:30.380 [Lua] [installed] = true (boolean) 23:46:30.380 [Lua] [enabled] = true (boolean) 23:46:30.380 [Lua] [name] = Armory (string) 23:46:30.380 [Lua] [dependency_error] = (string) 23:46:30.380 [Lua] [18] = table 23:46:30.380 [Lua] [download_pending] = false (boolean) 23:46:30.380 [Lua] [id] = 1460327284 (string) 23:46:30.380 [Lua] [children] = table 23:46:30.380 [Lua] [1] = 1369573612 (string) 23:46:30.380 [Lua] [banned] = false (boolean) 23:46:30.380 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.380 [Lua] [tags] = table 23:46:30.380 [Lua] [1] = UI (string) 23:46:30.380 [Lua] [author] = NonzeroGeoduck7 (string) 23:46:30.380 [Lua] [sanctioned] = false (boolean) 23:46:30.380 [Lua] [out_of_date] = false (boolean) 23:46:30.380 [Lua] [downloading] = false (boolean) 23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 23:46:30.380 [Lua] [num_children] = 1 (number) 23:46:30.380 [Lua] [ugc_status] = 3 (number) 23:46:30.380 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves mode) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 23:46:30.380 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string) 23:46:30.380 [Lua] [installed] = true (boolean) 23:46:30.380 [Lua] [enabled] = false (boolean) 23:46:30.380 [Lua] [name] = BossKillTimer (string) 23:46:30.380 [Lua] [dependency_error] = (string) 23:46:30.380 [Lua] [19] = table 23:46:30.380 [Lua] [download_pending] = false (boolean) 23:46:30.380 [Lua] [id] = 1459917022 (string) 23:46:30.380 [Lua] [children] = table 23:46:30.380 [Lua] [1] = 1369573612 (string) 23:46:30.380 [Lua] [banned] = false (boolean) 23:46:30.380 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.380 [Lua] [tags] = table 23:46:30.380 [Lua] [1] = approved (string) 23:46:30.380 [Lua] [2] = UI (string) 23:46:30.380 [Lua] [3] = QoL (string) 23:46:30.380 [Lua] [author] = Gohas (string) 23:46:30.380 [Lua] [sanctioned] = true (boolean) 23:46:30.380 [Lua] [out_of_date] = false (boolean) 23:46:30.380 [Lua] [downloading] = false (boolean) 23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 23:46:30.380 [Lua] [num_children] = 1 (number) 23:46:30.380 [Lua] [ugc_status] = 3 (number) 23:46:30.380 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 23:46:30.380 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 23:46:30.380 [Lua] [installed] = true (boolean) 23:46:30.380 [Lua] [enabled] = true (boolean) 23:46:30.380 [Lua] [name] = Parry Indicator (string) 23:46:30.380 [Lua] [dependency_error] = (string) 23:46:30.380 [Lua] [20] = table 23:46:30.380 [Lua] [download_pending] = false (boolean) 23:46:30.380 [Lua] [id] = 1455893647 (string) 23:46:30.380 [Lua] [banned] = false (boolean) 23:46:30.380 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.380 [Lua] [tags] = table 23:46:30.380 [Lua] [1] = UI (string) 23:46:30.380 [Lua] [2] = QoL (string) 23:46:30.380 [Lua] [3] = applied (string) 23:46:30.380 [Lua] [4] = approved (string) 23:46:30.380 [Lua] [author] = Squatting Bear (string) 23:46:30.380 [Lua] [sanctioned] = true (boolean) 23:46:30.380 [Lua] [out_of_date] = false (boolean) 23:46:30.380 [Lua] [downloading] = false (boolean) 23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 23:46:30.380 [Lua] [num_children] = 0 (number) 23:46:30.380 [Lua] [ugc_status] = 3 (number) 23:46:30.380 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 23:46:30.380 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 23:46:30.381 [Lua] [installed] = true (boolean) 23:46:30.381 [Lua] [enabled] = true (boolean) 23:46:30.381 [Lua] [name] = Player List Plus (string) 23:46:30.381 [Lua] [dependency_error] = (string) 23:46:30.381 [Lua] [21] = table 23:46:30.381 [Lua] [download_pending] = false (boolean) 23:46:30.381 [Lua] [id] = 1448714756 (string) 23:46:30.381 [Lua] [children] = table 23:46:30.381 [Lua] [1] = 1369573612 (string) 23:46:30.381 [Lua] [banned] = false (boolean) 23:46:30.381 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.381 [Lua] [tags] = table 23:46:30.381 [Lua] [1] = approved (string) 23:46:30.381 [Lua] [2] = QoL (string) 23:46:30.381 [Lua] [3] = Misc (string) 23:46:30.381 [Lua] [author] = 🔰SkacikPL🗾 (string) 23:46:30.381 [Lua] [sanctioned] = true (boolean) 23:46:30.381 [Lua] [out_of_date] = false (boolean) 23:46:30.381 [Lua] [downloading] = false (boolean) 23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 23:46:30.381 [Lua] [num_children] = 1 (number) 23:46:30.381 [Lua] [ugc_status] = 3 (number) 23:46:30.381 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 23:46:30.381 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 23:46:30.381 [Lua] [installed] = true (boolean) 23:46:30.381 [Lua] [enabled] = true (boolean) 23:46:30.381 [Lua] [name] = No Wobble (string) 23:46:30.381 [Lua] [dependency_error] = (string) 23:46:30.381 [Lua] [22] = table 23:46:30.381 [Lua] [download_pending] = false (boolean) 23:46:30.381 [Lua] [id] = 1445717962 (string) 23:46:30.381 [Lua] [children] = table 23:46:30.381 [Lua] [1] = 1369573612 (string) 23:46:30.381 [Lua] [2] = 1389872347 (string) 23:46:30.381 [Lua] [banned] = false (boolean) 23:46:30.381 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.381 [Lua] [tags] = table 23:46:30.381 [Lua] [1] = UI (string) 23:46:30.381 [Lua] [2] = QoL (string) 23:46:30.381 [Lua] [3] = applied (string) 23:46:30.381 [Lua] [4] = approved (string) 23:46:30.381 [Lua] [author] = Squatting Bear (string) 23:46:30.381 [Lua] [sanctioned] = true (boolean) 23:46:30.381 [Lua] [out_of_date] = false (boolean) 23:46:30.381 [Lua] [downloading] = false (boolean) 23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 23:46:30.381 [Lua] [num_children] = 2 (number) 23:46:30.381 [Lua] [ugc_status] = 3 (number) 23:46:30.381 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 23:46:30.381 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 23:46:30.381 [Lua] [installed] = true (boolean) 23:46:30.381 [Lua] [enabled] = false (boolean) 23:46:30.381 [Lua] [name] = Loadout Manager (string) 23:46:30.381 [Lua] [dependency_error] = (string) 23:46:30.381 [Lua] [23] = table 23:46:30.381 [Lua] [download_pending] = false (boolean) 23:46:30.381 [Lua] [id] = 1431393962 (string) 23:46:30.381 [Lua] [children] = table 23:46:30.381 [Lua] [1] = 1369573612 (string) 23:46:30.381 [Lua] [banned] = false (boolean) 23:46:30.381 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.381 [Lua] [tags] = table 23:46:30.381 [Lua] [1] = UI (string) 23:46:30.381 [Lua] [2] = Misc (string) 23:46:30.381 [Lua] [3] = approved (string) 23:46:30.381 [Lua] [author] = Fracticality (string) 23:46:30.381 [Lua] [sanctioned] = true (boolean) 23:46:30.381 [Lua] [out_of_date] = false (boolean) 23:46:30.381 [Lua] [downloading] = false (boolean) 23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 23:46:30.381 [Lua] [num_children] = 1 (number) 23:46:30.381 [Lua] [ugc_status] = 3 (number) 23:46:30.381 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.0 Note: Opening bestiary with the assigned keybind is currently broken; please use the /bestiary command or the Bestiary button located in the PC hero menu (string) 23:46:30.381 [Lua] [last_updated] = 8/17/2019 7:29:56 PM (string) 23:46:30.381 [Lua] [installed] = true (boolean) 23:46:30.381 [Lua] [enabled] = true (boolean) 23:46:30.381 [Lua] [name] = Bestiary (string) 23:46:30.381 [Lua] [dependency_error] = (string) 23:46:30.381 [Lua] [24] = table 23:46:30.381 [Lua] [download_pending] = false (boolean) 23:46:30.381 [Lua] [id] = 1421155919 (string) 23:46:30.381 [Lua] [children] = table 23:46:30.381 [Lua] [1] = 1369573612 (string) 23:46:30.381 [Lua] [banned] = false (boolean) 23:46:30.381 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.381 [Lua] [tags] = table 23:46:30.381 [Lua] [1] = applied (string) 23:46:30.381 [Lua] [2] = approved (string) 23:46:30.381 [Lua] [author] = th-om (string) 23:46:30.381 [Lua] [sanctioned] = true (boolean) 23:46:30.381 [Lua] [out_of_date] = false (boolean) 23:46:30.381 [Lua] [downloading] = false (boolean) 23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 23:46:30.381 [Lua] [num_children] = 1 (number) 23:46:30.381 [Lua] [ugc_status] = 3 (number) 23:46:30.381 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 23:46:30.381 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 23:46:30.381 [Lua] [installed] = true (boolean) 23:46:30.381 [Lua] [enabled] = true (boolean) 23:46:30.381 [Lua] [name] = Mission timer (string) 23:46:30.381 [Lua] [dependency_error] = (string) 23:46:30.381 [Lua] [25] = table 23:46:30.381 [Lua] [download_pending] = false (boolean) 23:46:30.381 [Lua] [id] = 1402971136 (string) 23:46:30.381 [Lua] [children] = table 23:46:30.381 [Lua] [1] = 1369573612 (string) 23:46:30.381 [Lua] [banned] = false (boolean) 23:46:30.381 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.381 [Lua] [tags] = table 23:46:30.381 [Lua] [1] = approved (string) 23:46:30.381 [Lua] [2] = UI (string) 23:46:30.381 [Lua] [3] = QoL (string) 23:46:30.381 [Lua] [author] = Tomoko 👿 (string) 23:46:30.381 [Lua] [sanctioned] = true (boolean) 23:46:30.381 [Lua] [out_of_date] = false (boolean) 23:46:30.381 [Lua] [downloading] = false (boolean) 23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 23:46:30.381 [Lua] [num_children] = 1 (number) 23:46:30.381 [Lua] [ugc_status] = 3 (number) 23:46:30.381 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 23:46:30.381 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 23:46:30.381 [Lua] [installed] = true (boolean) 23:46:30.381 [Lua] [enabled] = true (boolean) 23:46:30.381 [Lua] [name] = Needii (string) 23:46:30.381 [Lua] [dependency_error] = (string) 23:46:30.381 [Lua] [26] = table 23:46:30.381 [Lua] [download_pending] = false (boolean) 23:46:30.381 [Lua] [id] = 1402835022 (string) 23:46:30.381 [Lua] [children] = table 23:46:30.381 [Lua] [1] = 1369573612 (string) 23:46:30.381 [Lua] [banned] = false (boolean) 23:46:30.381 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.381 [Lua] [tags] = table 23:46:30.381 [Lua] [1] = applied (string) 23:46:30.381 [Lua] [2] = approved (string) 23:46:30.381 [Lua] [3] = QoL (string) 23:46:30.381 [Lua] [author] = Badwin (string) 23:46:30.381 [Lua] [sanctioned] = true (boolean) 23:46:30.381 [Lua] [out_of_date] = false (boolean) 23:46:30.381 [Lua] [downloading] = false (boolean) 23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 23:46:30.381 [Lua] [num_children] = 1 (number) 23:46:30.381 [Lua] [ugc_status] = 3 (number) 23:46:30.381 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 23:46:30.381 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 23:46:30.381 [Lua] [installed] = true (boolean) 23:46:30.381 [Lua] [enabled] = true (boolean) 23:46:30.381 [Lua] [name] = StickyGrim (string) 23:46:30.381 [Lua] [dependency_error] = (string) 23:46:30.381 [Lua] [27] = table 23:46:30.381 [Lua] [download_pending] = false (boolean) 23:46:30.381 [Lua] [id] = 1397265260 (string) 23:46:30.381 [Lua] [children] = table 23:46:30.381 [Lua] [1] = 1369573612 (string) 23:46:30.381 [Lua] [banned] = false (boolean) 23:46:30.381 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.381 [Lua] [tags] = table 23:46:30.381 [Lua] [1] = UI (string) 23:46:30.381 [Lua] [2] = QoL (string) 23:46:30.381 [Lua] [3] = approved (string) 23:46:30.381 [Lua] [author] = Necrossin (string) 23:46:30.381 [Lua] [sanctioned] = true (boolean) 23:46:30.381 [Lua] [out_of_date] = false (boolean) 23:46:30.381 [Lua] [downloading] = false (boolean) 23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 23:46:30.381 [Lua] [num_children] = 1 (number) 23:46:30.381 [Lua] [ugc_status] = 3 (number) 23:46:30.381 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 23:46:30.381 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 23:46:30.381 [Lua] [installed] = true (boolean) 23:46:30.381 [Lua] [enabled] = true (boolean) 23:46:30.381 [Lua] [name] = Numeric UI (string) 23:46:30.381 [Lua] [dependency_error] = (string) 23:46:30.381 [Lua] [28] = table 23:46:30.381 [Lua] [download_pending] = false (boolean) 23:46:30.381 [Lua] [id] = 1395655171 (string) 23:46:30.381 [Lua] [children] = table 23:46:30.381 [Lua] [1] = 1369573612 (string) 23:46:30.381 [Lua] [banned] = false (boolean) 23:46:30.381 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.381 [Lua] [tags] = table 23:46:30.381 [Lua] [1] = QoL (string) 23:46:30.381 [Lua] [2] = Balance/Tweaks (string) 23:46:30.381 [Lua] [3] = approved (string) 23:46:30.381 [Lua] [author] = Grimalackt (string) 23:46:30.381 [Lua] [sanctioned] = true (boolean) 23:46:30.381 [Lua] [out_of_date] = false (boolean) 23:46:30.381 [Lua] [downloading] = false (boolean) 23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 23:46:30.381 [Lua] [num_children] = 1 (number) 23:46:30.381 [Lua] [ugc_status] = 3 (number) 23:46:30.381 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 23:46:30.381 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 23:46:30.381 [Lua] [installed] = true (boolean) 23:46:30.381 [Lua] [enabled] = true (boolean) 23:46:30.381 [Lua] [name] = Bot Improvements - Combat (string) 23:46:30.381 [Lua] [dependency_error] = (string) 23:46:30.381 [Lua] [29] = table 23:46:30.381 [Lua] [download_pending] = false (boolean) 23:46:30.381 [Lua] [id] = 1393343095 (string) 23:46:30.381 [Lua] [children] = table 23:46:30.381 [Lua] [1] = 1369573612 (string) 23:46:30.381 [Lua] [2] = 1374248490 (string) 23:46:30.381 [Lua] [banned] = false (boolean) 23:46:30.381 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.381 [Lua] [tags] = table 23:46:30.381 [Lua] [1] = approved (string) 23:46:30.381 [Lua] [2] = UI (string) 23:46:30.381 [Lua] [author] = prop joe (string) 23:46:30.381 [Lua] [sanctioned] = true (boolean) 23:46:30.381 [Lua] [out_of_date] = false (boolean) 23:46:30.381 [Lua] [downloading] = false (boolean) 23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 23:46:30.381 [Lua] [num_children] = 2 (number) 23:46:30.381 [Lua] [ugc_status] = 3 (number) 23:46:30.381 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:46:30.381 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 23:46:30.381 [Lua] [installed] = true (boolean) 23:46:30.381 [Lua] [enabled] = true (boolean) 23:46:30.381 [Lua] [name] = Scoreboard Tweaks (string) 23:46:30.381 [Lua] [dependency_error] = (string) 23:46:30.381 [Lua] [30] = table 23:46:30.381 [Lua] [download_pending] = false (boolean) 23:46:30.381 [Lua] [id] = 1391228174 (string) 23:46:30.382 [Lua] [children] = table 23:46:30.382 [Lua] [1] = 1369573612 (string) 23:46:30.382 [Lua] [banned] = false (boolean) 23:46:30.382 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.382 [Lua] [tags] = table 23:46:30.382 [Lua] [1] = UI (string) 23:46:30.382 [Lua] [2] = QoL (string) 23:46:30.382 [Lua] [3] = approved (string) 23:46:30.382 [Lua] [author] = grasmann (string) 23:46:30.382 [Lua] [sanctioned] = true (boolean) 23:46:30.382 [Lua] [out_of_date] = false (boolean) 23:46:30.382 [Lua] [downloading] = false (boolean) 23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 23:46:30.382 [Lua] [num_children] = 1 (number) 23:46:30.382 [Lua] [ugc_status] = 3 (number) 23:46:30.382 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 23:46:30.382 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 23:46:30.382 [Lua] [installed] = true (boolean) 23:46:30.382 [Lua] [enabled] = true (boolean) 23:46:30.382 [Lua] [name] = UI Improvements (string) 23:46:30.382 [Lua] [dependency_error] = (string) 23:46:30.382 [Lua] [31] = table 23:46:30.382 [Lua] [download_pending] = false (boolean) 23:46:30.382 [Lua] [id] = 1388911015 (string) 23:46:30.382 [Lua] [children] = table 23:46:30.382 [Lua] [1] = 1369573612 (string) 23:46:30.382 [Lua] [banned] = false (boolean) 23:46:30.382 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.382 [Lua] [tags] = table 23:46:30.382 [Lua] [1] = approved (string) 23:46:30.382 [Lua] [author] = grasmann (string) 23:46:30.382 [Lua] [sanctioned] = true (boolean) 23:46:30.382 [Lua] [out_of_date] = false (boolean) 23:46:30.382 [Lua] [downloading] = false (boolean) 23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 23:46:30.382 [Lua] [num_children] = 1 (number) 23:46:30.382 [Lua] [ugc_status] = 3 (number) 23:46:30.382 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 23:46:30.382 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 23:46:30.382 [Lua] [installed] = true (boolean) 23:46:30.382 [Lua] [enabled] = true (boolean) 23:46:30.382 [Lua] [name] = Chat Block (string) 23:46:30.382 [Lua] [dependency_error] = (string) 23:46:30.382 [Lua] [32] = table 23:46:30.382 [Lua] [download_pending] = false (boolean) 23:46:30.382 [Lua] [id] = 1387440934 (string) 23:46:30.382 [Lua] [children] = table 23:46:30.382 [Lua] [1] = 1369573612 (string) 23:46:30.382 [Lua] [banned] = false (boolean) 23:46:30.382 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.382 [Lua] [tags] = table 23:46:30.382 [Lua] [1] = applied (string) 23:46:30.382 [Lua] [2] = approved (string) 23:46:30.382 [Lua] [3] = QoL (string) 23:46:30.382 [Lua] [4] = Cosmetic (string) 23:46:30.382 [Lua] [author] = grasmann (string) 23:46:30.382 [Lua] [sanctioned] = true (boolean) 23:46:30.382 [Lua] [out_of_date] = false (boolean) 23:46:30.382 [Lua] [downloading] = false (boolean) 23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 23:46:30.382 [Lua] [num_children] = 1 (number) 23:46:30.382 [Lua] [ugc_status] = 3 (number) 23:46:30.382 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 23:46:30.382 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 23:46:30.382 [Lua] [installed] = true (boolean) 23:46:30.382 [Lua] [enabled] = true (boolean) 23:46:30.382 [Lua] [name] = Third Person Equipment (string) 23:46:30.382 [Lua] [dependency_error] = (string) 23:46:30.382 [Lua] [33] = table 23:46:30.382 [Lua] [download_pending] = false (boolean) 23:46:30.382 [Lua] [id] = 1384094638 (string) 23:46:30.382 [Lua] [children] = table 23:46:30.382 [Lua] [1] = 1369573612 (string) 23:46:30.382 [Lua] [2] = 1374248490 (string) 23:46:30.382 [Lua] [banned] = false (boolean) 23:46:30.382 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.382 [Lua] [tags] = table 23:46:30.382 [Lua] [1] = UI (string) 23:46:30.382 [Lua] [2] = QoL (string) 23:46:30.382 [Lua] [3] = approved (string) 23:46:30.382 [Lua] [author] = prop joe (string) 23:46:30.382 [Lua] [sanctioned] = true (boolean) 23:46:30.382 [Lua] [out_of_date] = false (boolean) 23:46:30.382 [Lua] [downloading] = false (boolean) 23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 23:46:30.382 [Lua] [num_children] = 2 (number) 23:46:30.382 [Lua] [ugc_status] = 3 (number) 23:46:30.382 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 23:46:30.382 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 23:46:30.382 [Lua] [installed] = true (boolean) 23:46:30.382 [Lua] [enabled] = true (boolean) 23:46:30.382 [Lua] [name] = Crosshair Customization (string) 23:46:30.382 [Lua] [dependency_error] = (string) 23:46:30.382 [Lua] [34] = table 23:46:30.382 [Lua] [download_pending] = false (boolean) 23:46:30.382 [Lua] [id] = 1383542440 (string) 23:46:30.382 [Lua] [children] = table 23:46:30.382 [Lua] [1] = 1369573612 (string) 23:46:30.382 [Lua] [banned] = false (boolean) 23:46:30.382 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.382 [Lua] [tags] = table 23:46:30.382 [Lua] [1] = UI (string) 23:46:30.382 [Lua] [2] = approved (string) 23:46:30.382 [Lua] [author] = prop joe (string) 23:46:30.382 [Lua] [sanctioned] = true (boolean) 23:46:30.382 [Lua] [out_of_date] = false (boolean) 23:46:30.382 [Lua] [downloading] = false (boolean) 23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 23:46:30.382 [Lua] [num_children] = 1 (number) 23:46:30.382 [Lua] [ugc_status] = 3 (number) 23:46:30.382 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:46:30.382 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 23:46:30.382 [Lua] [installed] = true (boolean) 23:46:30.382 [Lua] [enabled] = true (boolean) 23:46:30.382 [Lua] [name] = Weapon Kill Counter (string) 23:46:30.382 [Lua] [dependency_error] = (string) 23:46:30.382 [Lua] [35] = table 23:46:30.382 [Lua] [download_pending] = false (boolean) 23:46:30.382 [Lua] [id] = 1383452616 (string) 23:46:30.382 [Lua] [children] = table 23:46:30.382 [Lua] [1] = 1369573612 (string) 23:46:30.382 [Lua] [2] = 1374248490 (string) 23:46:30.382 [Lua] [banned] = false (boolean) 23:46:30.382 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.382 [Lua] [tags] = table 23:46:30.382 [Lua] [1] = UI (string) 23:46:30.382 [Lua] [2] = QoL (string) 23:46:30.382 [Lua] [3] = approved (string) 23:46:30.382 [Lua] [author] = prop joe (string) 23:46:30.382 [Lua] [sanctioned] = true (boolean) 23:46:30.382 [Lua] [out_of_date] = false (boolean) 23:46:30.382 [Lua] [downloading] = false (boolean) 23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 23:46:30.382 [Lua] [num_children] = 2 (number) 23:46:30.382 [Lua] [ugc_status] = 3 (number) 23:46:30.382 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:46:30.382 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 23:46:30.382 [Lua] [installed] = true (boolean) 23:46:30.382 [Lua] [enabled] = true (boolean) 23:46:30.382 [Lua] [name] = Killfeed Tweaks (string) 23:46:30.382 [Lua] [dependency_error] = (string) 23:46:30.382 [Lua] [36] = table 23:46:30.382 [Lua] [download_pending] = false (boolean) 23:46:30.382 [Lua] [id] = 1383433646 (string) 23:46:30.382 [Lua] [children] = table 23:46:30.382 [Lua] [1] = 1369573612 (string) 23:46:30.382 [Lua] [banned] = false (boolean) 23:46:30.382 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.382 [Lua] [tags] = table 23:46:30.382 [Lua] [1] = approved (string) 23:46:30.382 [Lua] [2] = UI (string) 23:46:30.382 [Lua] [3] = QoL (string) 23:46:30.382 [Lua] [author] = prop joe (string) 23:46:30.382 [Lua] [sanctioned] = true (boolean) 23:46:30.382 [Lua] [out_of_date] = false (boolean) 23:46:30.382 [Lua] [downloading] = false (boolean) 23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:46:30.382 [Lua] [num_children] = 1 (number) 23:46:30.382 [Lua] [ugc_status] = 3 (number) 23:46:30.382 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 23:46:30.382 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 23:46:30.382 [Lua] [installed] = true (boolean) 23:46:30.382 [Lua] [enabled] = true (boolean) 23:46:30.382 [Lua] [name] = Persistent Ammo Counter (string) 23:46:30.382 [Lua] [dependency_error] = (string) 23:46:30.382 [Lua] [37] = table 23:46:30.382 [Lua] [download_pending] = false (boolean) 23:46:30.382 [Lua] [id] = 1395453301 (string) 23:46:30.382 [Lua] [children] = table 23:46:30.382 [Lua] [1] = 1369573612 (string) 23:46:30.382 [Lua] [banned] = false (boolean) 23:46:30.382 [Lua] [author_id] = 76561202255233024 (number) 23:46:30.382 [Lua] [tags] = table 23:46:30.382 [Lua] [1] = QoL (string) 23:46:30.382 [Lua] [2] = applied (string) 23:46:30.382 [Lua] [3] = approved (string) 23:46:30.382 [Lua] [author] = bIbIbI(rus) (string) 23:46:30.382 [Lua] [sanctioned] = true (boolean) 23:46:30.382 [Lua] [out_of_date] = false (boolean) 23:46:30.382 [Lua] [downloading] = false (boolean) 23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 23:46:30.382 [Lua] [num_children] = 1 (number) 23:46:30.382 [Lua] [ugc_status] = 3 (number) 23:46:30.382 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 23:46:30.382 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 23:46:30.382 [Lua] [installed] = true (boolean) 23:46:30.382 [Lua] [enabled] = true (boolean) 23:46:30.382 [Lua] [name] = Skip Intro (string) 23:46:30.382 [Lua] [dependency_error] = (string) 23:46:30.382 [Lua] 23:46:30.382 [Lua] 23:46:30.382 [Lua] [1467751760] = 8 (number) 23:46:30.382 [Lua] [1479520507] = 7 (number) 23:46:30.382 [Lua] [1384094638] = 25 (number) 23:46:30.382 [Lua] [1369573612] = 30 (number) 23:46:30.382 [Lua] [1374248490] = 29 (number) 23:46:30.382 [Lua] [1459917022] = 10 (number) 23:46:30.382 [Lua] [1391228174] = 21 (number) 23:46:30.382 [Lua] [1516618647] = 1 (number) 23:46:30.382 [Lua] [1383433646] = 28 (number) 23:46:30.382 [Lua] [1383452616] = 27 (number) 23:46:30.382 [Lua] [1402835022] = 16 (number) 23:46:30.382 [Lua] [1395655171] = 18 (number) 23:46:30.382 [Lua] [1421155919] = 14 (number) 23:46:30.382 [Lua] [1402971136] = 15 (number) 23:46:30.382 [Lua] [1431393962] = 31 (number) 23:46:30.382 [Lua] [1383542440] = 26 (number) 23:46:30.382 [Lua] [1495937978] = 5 (number) 23:46:30.382 [Lua] [1388911015] = 23 (number) 23:46:30.382 [Lua] [1389872347] = 22 (number) 23:46:30.382 [Lua] [1498992606] = 3 (number) 23:46:30.382 [Lua] [1487862316] = 6 (number) 23:46:30.382 [Lua] [1395453301] = 19 (number) 23:46:30.382 [Lua] [1497664830] = 4 (number) 23:46:30.383 [Lua] [1448714756] = 12 (number) 23:46:30.383 [Lua] [1464907434] = 9 (number) 23:46:30.383 [Lua] [1393343095] = 20 (number) 23:46:30.383 [Lua] [1387440934] = 24 (number) 23:46:30.383 [Lua] [1445717962] = 13 (number) 23:46:30.383 [Lua] [1502859403] = 2 (number) 23:46:30.383 [Lua] [1397265260] = 17 (number) 23:46:30.383 [Lua] [1569650837] = 0 (number) 23:46:30.383 [Lua] [1455893647] = 11 (number) 23:46:30.383 [Lua] 23:46:30.678 [Lua] 23:46:30.679 [Lua] [1467751760] = 8 (number) 23:46:30.679 [Lua] [1479520507] = 7 (number) 23:46:30.679 [Lua] [1384094638] = 25 (number) 23:46:30.679 [Lua] [1369573612] = 30 (number) 23:46:30.679 [Lua] [1374248490] = 29 (number) 23:46:30.679 [Lua] [1459917022] = 10 (number) 23:46:30.679 [Lua] [1391228174] = 21 (number) 23:46:30.679 [Lua] [1516618647] = 1 (number) 23:46:30.679 [Lua] [1383433646] = 28 (number) 23:46:30.679 [Lua] [1383452616] = 27 (number) 23:46:30.679 [Lua] [1402835022] = 16 (number) 23:46:30.679 [Lua] [1395655171] = 18 (number) 23:46:30.679 [Lua] [1421155919] = 14 (number) 23:46:30.679 [Lua] [1402971136] = 15 (number) 23:46:30.679 [Lua] [1431393962] = 31 (number) 23:46:30.679 [Lua] [1383542440] = 26 (number) 23:46:30.679 [Lua] [1495937978] = 5 (number) 23:46:30.679 [Lua] [1388911015] = 23 (number) 23:46:30.679 [Lua] [1389872347] = 22 (number) 23:46:30.679 [Lua] [1498992606] = 3 (number) 23:46:30.679 [Lua] [1487862316] = 6 (number) 23:46:30.679 [Lua] [1395453301] = 19 (number) 23:46:30.679 [Lua] [1497664830] = 4 (number) 23:46:30.679 [Lua] [1448714756] = 12 (number) 23:46:30.679 [Lua] [1464907434] = 9 (number) 23:46:30.679 [Lua] [1393343095] = 20 (number) 23:46:30.679 [Lua] [1387440934] = 24 (number) 23:46:30.679 [Lua] [1445717962] = 13 (number) 23:46:30.679 [Lua] [1502859403] = 2 (number) 23:46:30.679 [Lua] [1397265260] = 17 (number) 23:46:30.679 [Lua] [1569650837] = 0 (number) 23:46:30.679 [Lua] [1455893647] = 11 (number) 23:46:30.679 [Lua] 23:46:30.679 [Lua] <>modded = true<> 23:46:30.679 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 23:46:30.774 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 23:46:30.796 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 23:46:30.796 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 23:46:30.798 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 23:46:30.798 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0be15ef0) 23:46:30.798 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0be16010) 23:46:30.798 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02520bf0) 23:46:30.798 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02520d80) 23:46:30.798 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c2a5640) 23:46:30.798 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c2a5680) 23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0dff1b10) 23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0dff1c60) 23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0c4b7b20) 23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000cdc00) 23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:46:30.799 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0c509640) 23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0c4fc2c0) 23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0d08f690) 23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0c4fc300) 23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0c4fc2a0) 23:46:30.800 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:46:30.800 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0e379a30) 23:46:30.800 [Lua] <>modded = true<> 23:46:30.800 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 23:46:30.803 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 23:46:30.805 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 23:46:30.806 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 23:46:30.806 [Lua] <>modded = true<> 23:46:30.806 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 23:46:30.807 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 23:46:30.808 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 23:46:30.809 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 23:46:30.809 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0c603200) 23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c603070) 23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c603090) 23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c6030b0) 23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c6030d0) 23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0c603130) 23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0c603150) 23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 23:46:30.809 [Lua] <>modded = true<> 23:46:30.809 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 23:46:30.811 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 23:46:30.812 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 23:46:30.812 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 23:46:30.812 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0c6fa9d0) 23:46:30.812 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 23:46:30.812 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 23:46:30.812 [Lua] <>modded = true<> 23:46:30.813 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 23:46:30.814 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 23:46:30.815 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 23:46:30.815 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 23:46:30.815 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.815 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x012fa660) 23:46:30.815 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x012fa590) 23:46:30.815 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 23:46:30.816 [Lua] <>modded = true<> 23:46:30.816 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 23:46:30.817 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 23:46:30.818 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 23:46:30.818 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 23:46:30.818 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0d6452e0) 23:46:30.818 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0d645300) 23:46:30.818 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 23:46:30.819 [Lua] <>modded = true<> 23:46:30.819 [Lua] <>Mod:1389872347:Simple UI = true<> 23:46:30.822 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 23:46:30.823 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 23:46:30.823 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 23:46:30.823 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 23:46:30.823 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0bab5fe0) 23:46:30.824 [Lua] <>modded = true<> 23:46:30.824 [Lua] <>Mod:1497664830:Item Filter = true<> 23:46:30.825 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 23:46:30.826 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 23:46:30.826 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 23:46:30.826 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd16230) 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd16290) 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd16270) 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd165a0) 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd166b0) 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd166d0) 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0ce23630) 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0ce23700) 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0ce236e0) 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0ce23950) 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d802360) 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d802540) 23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d802520) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0d97d500) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0d97d5d0) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0d97d6f0) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0cc02750) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0cc02910) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0cc028f0) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0cc029d0) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0cb63d20) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0cb63c70) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0cfee2d0) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0cfee3a0) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0cfee490) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0cfee5b0) 23:46:30.828 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter 23:46:30.828 [Lua] <>modded = true<> 23:46:30.828 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<> 23:46:30.830 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 23:46:30.831 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 23:46:30.831 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978] 23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0bab6270) 23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0d596670) 23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0d596830) 23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0d5967f0) 23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0d5967a0) 23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0da040b0) 23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0da04290) 23:46:30.833 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0da043e0) 23:46:30.833 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0da04140) 23:46:30.833 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0d5c7cf0) 23:46:30.833 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0d5c7f30) 23:46:30.833 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 23:46:30.833 [Lua] <>modded = true<> 23:46:30.833 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 23:46:30.835 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 23:46:30.836 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 23:46:30.836 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0cacbea0) 23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0cacbe80) 23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0cacbe20) 23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0cacbc60) 23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0caafa30) 23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0caafa10) 23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0caaf9b0) 23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0caaf7f0) 23:46:30.837 [Lua] <>modded = true<> 23:46:30.837 [Lua] <>Mod:1479520507:My Hero = true<> 23:46:30.839 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 23:46:30.840 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 23:46:30.840 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 23:46:30.841 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0c95e7c0) 23:46:30.841 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0db209b0) 23:46:30.841 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0db209d0) 23:46:30.841 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0dbc8870) 23:46:30.842 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0db20970) 23:46:30.842 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 23:46:30.842 [Lua] <>modded = true<> 23:46:30.842 [Lua] <>Mod:1467751760:UI Tweaks = true<> 23:46:30.847 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 23:46:30.851 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 23:46:30.851 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 23:46:30.853 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.854 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0c73f2b0) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0c73f4b0) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0c73f6c0) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0c73f530) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0c73f470) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0c73f7c0) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0c73f550) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0c73f5e0) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x000368e0) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0c73feb0) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0c7415c0) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0c73fd40) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0c66a8d0) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0c66a9a0) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0c66ac70) 23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0c5f62d0) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0c72c170) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x017bd060) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0c8115f0) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x013481c0) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x012d1b60) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x019b5b60) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0c6f8770) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0c7d3340) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0c756b90) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0be39720) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0c7404b0) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0c74fa50) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0c74fa10) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0c74fc00) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x0c74fae0) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0c76f370) 23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0c80a550) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0c7eca00) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0c7ec6d0) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0c74f840) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0c74fd90) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0c74faa0) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0c74fac0) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x0d489f00) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x028156e0) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x026e5140) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x026e4f70) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0c7ec630) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0c794720) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0c7ec340) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0c794780) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0d1a1070) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0d1a0500) 23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0d1a0b40) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0d1a0b80) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0c74fbe0) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0d48c980) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2e90) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01272780) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01272760) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2e20) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0242d180) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x01afd500) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00094ec0) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0c74fb50) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0c606e00) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0c606d60) 23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x0c606d80) 23:46:30.863 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0c755190) 23:46:30.863 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0c754fa0) 23:46:30.863 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 23:46:30.863 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 23:46:30.863 [Lua] <>modded = true<> 23:46:30.863 [Lua] <>Mod:1464907434:Armory = true<> 23:46:30.866 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 23:46:30.869 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 23:46:30.869 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 23:46:30.869 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.873 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0c95de90) 23:46:30.873 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0d567ed0) 23:46:30.873 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0bd098f0) 23:46:30.873 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0ba7d1d0) 23:46:30.873 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d0fed10) 23:46:30.873 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d0fe860) 23:46:30.873 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254e720) 23:46:30.874 [Lua] <>modded = true<> 23:46:30.874 [Lua] <>Mod:1459917022:Parry Indicator = true<> 23:46:30.875 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 23:46:30.878 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 23:46:30.878 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 23:46:30.878 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.878 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0c606de0) 23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0045c040) 23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0045bed0) 23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0045bf50) 23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01973140) 23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01973410) 23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01973440) 23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0197e110) 23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0197e8e0) 23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092f2e0] (Origin: function: 0x0092f210) 23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092f2e0] (Origin: function: 0x0092f350) 23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092f2e0] (Origin: function: 0x0092f370) 23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092f770] (Origin: function: 0x0092f6a0) 23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092f770] (Origin: function: 0x0092f7e0) 23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092f770] (Origin: function: 0x0092f800) 23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009300c0] (Origin: function: 0x0092fff0) 23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009300c0] (Origin: function: 0x00930130) 23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009300c0] (Origin: function: 0x00930150) 23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 23:46:30.881 [Lua] <>modded = true<> 23:46:30.881 [Lua] <>Mod:1455893647:Player List Plus = true<> 23:46:30.883 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 23:46:30.885 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 23:46:30.885 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 23:46:30.885 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0c55e290) 23:46:30.885 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0c55e380) 23:46:30.885 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0c55e5b0) 23:46:30.885 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0c55e4c0) 23:46:30.886 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x013119a0) 23:46:30.886 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x008bcec0) 23:46:30.886 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0be0e7c0) 23:46:30.886 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x0248fc70) 23:46:30.886 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 23:46:30.886 [Lua] <>modded = true<> 23:46:30.886 [Lua] <>Mod:1448714756:No Wobble = true<> 23:46:30.888 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 23:46:30.889 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 23:46:30.889 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 23:46:30.889 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.889 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x031c5240) 23:46:30.889 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 23:46:30.889 [Lua] <>modded = true<> 23:46:30.889 [Lua] <>Mod:1431393962:Bestiary = true<> 23:46:30.892 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 23:46:30.899 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 23:46:30.899 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0c95de90) 23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0d567ed0) 23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029cb400) 23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029cb420) 23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029d0620) 23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0bd38b00) 23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0bd38b80) 23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01288fa0) 23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2d30) 23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028f7b10) 23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028f7bf0) 23:46:30.902 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0bd098f0) 23:46:30.902 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d0fed10) 23:46:30.902 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d0fe860) 23:46:30.902 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254e720) 23:46:30.902 [Lua] <>modded = true<> 23:46:30.902 [Lua] <>Mod:1421155919:Mission timer = true<> 23:46:30.904 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 23:46:30.905 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 23:46:30.905 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 23:46:30.905 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01282c70) 23:46:30.905 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x01afdd50) 23:46:30.905 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0e0d8080) 23:46:30.905 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277bdd0) 23:46:30.905 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 23:46:30.906 [Lua] <>modded = true<> 23:46:30.906 [Lua] <>Mod:1402971136:Needii = true<> 23:46:30.907 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 23:46:30.908 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 23:46:30.908 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 23:46:30.908 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.908 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0c76b150) 23:46:30.908 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 23:46:30.908 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 23:46:30.909 [Lua] <>modded = true<> 23:46:30.909 [Lua] <>Mod:1402835022:StickyGrim = true<> 23:46:30.911 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 23:46:30.911 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 23:46:30.912 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022] 23:46:30.912 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.912 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x019a4660) 23:46:30.912 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 23:46:30.912 [Lua] <>modded = true<> 23:46:30.912 [Lua] <>Mod:1397265260:Numeric UI = true<> 23:46:30.914 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 23:46:30.917 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 23:46:30.917 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 23:46:30.917 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.917 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0c73feb0) 23:46:30.917 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0c741130) 23:46:30.918 [Lua] <>modded = true<> 23:46:30.918 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 23:46:30.919 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 23:46:30.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 23:46:30.920 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 23:46:30.920 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.920 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002faff0) 23:46:30.920 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a73cd0) 23:46:30.920 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b5fbf0) 23:46:30.921 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019f0a10) 23:46:30.921 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b5fa40) 23:46:30.921 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b5a550) 23:46:30.921 [Lua] <>modded = true<> 23:46:30.921 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 23:46:30.923 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 23:46:30.924 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 23:46:30.924 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 23:46:30.924 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e4bd0) 23:46:30.924 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0e0d8290) 23:46:30.924 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2e20) 23:46:30.924 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0e0d8560) 23:46:30.925 [Lua] <>modded = true<> 23:46:30.925 [Lua] <>Mod:1391228174:UI Improvements = true<> 23:46:30.927 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 23:46:30.929 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 23:46:30.929 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 23:46:30.929 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0ca680c0) 23:46:30.929 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0ca67990) 23:46:30.929 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0ca680e0) 23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0ca67b10) 23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0ca67a20) 23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0d0ff000) 23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0d0fefa0) 23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025e9070] (Origin: function: 0x025e91e0) 23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0c9650b0) 23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd16230) 23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd16640) 23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0cb63ba0) 23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0cb63f30) 23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0cb63d80) 23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0cb63c30) 23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0cb63d20) 23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0cb63b80) 23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0cb63eb0) 23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0cc02ae0) 23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0cc907c0) 23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0cc90a90) 23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0d19ffb0) 23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d802360) 23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d8023d0) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d8026f0) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d802540) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0d335ff0) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0d336020) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0d336060) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0d335890) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0d3360c0) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0d3358d0) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0d5685b0) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0d0feb70) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0d5680f0) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0d568280) 23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 23:46:30.933 [Lua] <>modded = true<> 23:46:30.933 [Lua] <>Mod:1388911015:Chat Block = true<> 23:46:30.937 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 23:46:30.938 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 23:46:30.939 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 23:46:30.940 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c7b460) 23:46:30.940 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 23:46:30.940 [Lua] <>modded = true<> 23:46:30.940 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 23:46:30.943 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 23:46:30.945 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 23:46:30.946 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 23:46:30.946 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x012ebbb0) 23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01311690) 23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01316680) 23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x013117e0) 23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01311520) 23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01316760) 23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01316490) 23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2eb0) 23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00089520) 23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 23:46:30.949 [Lua] <>modded = true<> 23:46:30.949 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 23:46:30.951 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 23:46:30.952 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 23:46:30.952 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0c602f40) 23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c603110) 23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c6030f0) 23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c603070) 23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c6030b0) 23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c603090) 23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c6030d0) 23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0c602f20) 23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0242c470) 23:46:30.954 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0c602f00) 23:46:30.954 [Lua] <>modded = true<> 23:46:30.954 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 23:46:30.956 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 23:46:30.957 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 23:46:30.957 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 23:46:30.957 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028f7b10) 23:46:30.957 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025e9070] (Origin: function: 0x025e9160) 23:46:30.957 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 23:46:30.958 [Lua] <>modded = true<> 23:46:30.958 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 23:46:30.960 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 23:46:30.961 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 23:46:30.961 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e4bd0) 23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0c61e310) 23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0c61e470) 23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02520bb0) 23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0c61e720) 23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0c61e640) 23:46:30.963 [Lua] <>modded = true<> 23:46:30.963 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 23:46:30.964 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 23:46:30.966 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 23:46:30.966 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 23:46:30.966 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0c7ec630) 23:46:30.966 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0c794720) 23:46:30.966 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0c7ec340) 23:46:30.966 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0c794780) 23:46:30.966 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 23:46:30.966 [Lua] <>modded = true<> 23:46:30.966 [Lua] <>Mod:1395453301:Skip Intro = true<> 23:46:30.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 23:46:30.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 23:46:30.969 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 23:46:30.969 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02522180) 23:46:30.969 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02522230) 23:46:30.969 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 23:46:30.970 [Lua] <>project = vermintide 2<> 23:46:30.970 [Lua] <>build = release<> 23:46:30.970 [Lua] <>platform = win32<> 23:46:30.970 [Lua] <>title_id = 5107<> 23:46:30.970 [Lua] <>content_revision = 4626<> 23:46:30.970 [Lua] <>engine_revision = 8dd488689064<> 23:46:30.970 [Lua] <>release_version = 2.2<> 23:46:30.970 [Lua] <>rendering_backend = dx11<> 23:46:30.970 [Lua] <>teamcity_build_id = 53713<> 23:46:30.970 [Lua] <>steam_id = 110000104a15d6b<> 23:46:30.970 [Lua] <>steam_profile_name = Giant Friend Crab<> 23:46:30.971 [Lua] <>machine_id = f6fa0748-0a4a-4b78-b26a-aa53e358895d<> 23:46:30.971 [Lua] [Boot] Application build: release 23:46:30.971 [Lua] [Boot] Content revision: 4626 23:46:30.971 [Lua] [Boot] Engine revision: 8dd488689064 23:46:30.971 [Lua] [Boot] Release version: 2.2 23:46:30.971 [Lua] [Boot] User ID: 110000104a15d6b Giant Friend Crab 23:46:30.982 [Lua] [SmokeTest] Disabled 23:46:30.982 [Lua] initializing mechanism to: adventure 23:46:30.982 [Lua] Game:setup() total time: 0.012 23:46:30.983 [Lua] handle rev info: 0 23:46:30.983 [Lua] handle gfx quality: 0 23:46:30.983 [Lua] default settings: 0 23:46:30.983 [Lua] user settings: 0 23:46:30.983 [Lua] set frame times: 0 23:46:30.983 [Lua] init random: 0 23:46:30.983 [Lua] managers: 0.012000000000000455 23:46:30.983 [Lua] 23:46:30.983 [Lua] unaccounted: 0 23:46:30.983 [Lua] [Boot] use baked enemy meshes: false 23:46:30.983 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 23:46:30.983 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 23:46:30.983 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 23:46:30.983 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 23:46:30.983 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 23:46:30.983 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 23:46:30.983 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 23:46:31.310 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 23:46:31.310 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 23:46:31.310 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 23:46:31.310 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 23:46:31.310 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:46:31.310 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:46:31.310 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:46:31.310 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 23:46:31.313 [Lua] [MOD][HideBuffs][ECHO] -------------------------- UI Tweaks -------------------------- 23:46:31.313 [Lua] [MOD][HideBuffs][ECHO] Presets have been added to UI Tweaks. Open the chat to choose between them. 23:46:31.313 [Lua] [MOD][HideBuffs][ECHO] If you have an UI Tweaks configuration you'd like to share with others you can do so with /ut_upload_settings 23:46:31.313 [Lua] [MOD][HideBuffs][ECHO] You can stop this message from showing in the mod options. 23:46:31.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 23:46:31.451 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 23:46:31.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 23:46:32.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 23:46:32.280 [Lua] [PackageManager] Force_load: resource_packages/title_screen 23:46:32.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 23:46:32.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 23:46:32.364 [Lua] [PackageManager] Force_load: resource_packages/menu 23:46:32.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 23:46:32.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 23:46:32.517 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 23:46:32.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 23:46:33.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 23:46:33.658 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 23:46:33.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 23:46:33.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 23:46:33.812 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 23:46:33.813 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 23:46:33.814 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 23:46:33.814 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 23:46:33.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 23:46:33.946 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 23:46:33.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 23:46:34.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 23:46:34.812 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 23:46:34.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 23:46:35.812 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 23:46:35.812 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 23:46:35.812 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 23:46:35.812 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x00670390) 23:46:35.812 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0bdc9450) 23:46:35.812 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0be51260) 23:46:35.812 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x008f4f20) 23:46:35.812 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x0286efb0) 23:46:35.812 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x02385850) 23:46:35.813 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 23:46:35.813 [Lua] [Gamestate] Enter StateTitleScreen 23:46:35.814 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 23:46:35.814 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 23:46:35.814 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 23:46:35.814 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 23:46:35.814 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 23:46:35.818 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 23:46:35.829 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 23:46:35.829 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 23:46:35.829 [Save] Loading `save_data` 23:46:35.830 [Save] Load done 23:46:35.847 [Lua] [BackendManagerPlayFab] Backend Enabled 23:46:37.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 23:46:37.026 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 23:46:37.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 23:46:37.488 [Lua] <>playfab_id = E56DD0CEC2ADE134<> 23:46:39.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 23:46:39.099 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 23:46:39.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 23:46:40.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 23:46:40.398 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 23:46:40.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:46:40.847 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin 23:46:40.847 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin 23:46:40.847 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 23:46:40.847 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin 23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin 23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin 23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin 23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin 23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin 23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin 23:46:40.849 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin 23:46:40.849 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin 23:46:40.953 [Lua] Populating data for character 1 15 23:46:41.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:46:41.002 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:46:41.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 23:46:41.122 [Lua] Requesting character data for index 2 15 23:46:41.122 [Lua] Populating data for character 2 15 23:46:41.273 [Lua] Requesting character data for index 3 15 23:46:41.274 [Lua] Populating data for character 3 15 23:46:41.409 [Lua] Requesting character data for index 4 15 23:46:41.409 [Lua] Populating data for character 4 15 23:46:41.561 [Lua] Requesting character data for index 5 15 23:46:41.561 [Lua] Populating data for character 5 15 23:46:41.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 23:46:41.610 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 23:46:41.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 23:46:41.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 23:46:41.763 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 23:46:41.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 23:46:41.766 [Lua] Requesting character data for index 6 15 23:46:41.766 [Lua] Populating data for character 6 15 23:46:41.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 23:46:41.848 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 23:46:41.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 23:46:41.899 [Lua] Requesting character data for index 7 15 23:46:41.899 [Lua] Populating data for character 7 15 23:46:42.122 [Lua] Requesting character data for index 8 15 23:46:42.122 [Lua] Populating data for character 8 15 23:46:42.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 23:46:42.530 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 23:46:42.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 23:46:42.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 23:46:42.639 [Lua] [PackageManager] Force_load: resource_packages/inventory 23:46:42.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 23:46:42.671 [Lua] Requesting character data for index 9 15 23:46:42.671 [Lua] Populating data for character 9 15 23:46:42.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 23:46:42.687 [Lua] [PackageManager] Force_load: resource_packages/careers 23:46:42.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 23:46:42.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 23:46:42.721 [Lua] [PackageManager] Force_load: resource_packages/decals 23:46:42.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 23:46:42.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 23:46:42.806 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 23:46:42.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 23:46:42.808 [Lua] Requesting character data for index 10 15 23:46:42.808 [Lua] Populating data for character 10 15 23:46:42.941 [Lua] Requesting character data for index 11 15 23:46:42.941 [Lua] Populating data for character 11 15 23:46:43.075 [Lua] Requesting character data for index 12 15 23:46:43.075 [Lua] Populating data for character 12 15 23:46:43.226 [Lua] Requesting character data for index 13 15 23:46:43.226 [Lua] Populating data for character 13 15 23:46:43.383 [Lua] Requesting character data for index 14 15 23:46:43.383 [Lua] Populating data for character 14 15 23:46:43.512 [Lua] Requesting character data for index 15 15 23:46:43.512 [Lua] Populating data for character 15 15 23:46:43.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 23:46:43.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 23:46:43.680 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 23:46:43.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 23:46:43.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 23:46:43.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 23:46:43.851 [Lua] Player statistics loaded! 23:46:44.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 23:46:44.124 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 23:46:44.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 23:46:44.128 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 23:46:44.141 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 23:46:44.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 23:46:44.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 23:46:44.418 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 23:46:44.424 [Lua] [BackendInterfacePeddlerPlayFab] Added 159 item(s) to the peddler stock 23:46:44.429 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 23:46:44.614 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 23:46:44.630 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 23:46:44.851 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 23:46:44.867 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 23:46:45.896 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 23:46:45.896 [Lua] [Managers] Destroying state managers... 23:46:45.896 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 23:46:45.897 [Lua] [Gamestate] Enter state StateLoading 23:46:45.900 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 23:46:45.900 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:46:45.900 [Lua] [LobbyManager] Setting up network options 23:46:45.900 [Lua] state_loading_restart_network JOIN VIA STEAM 0 23:46:45.900 [Lua] registering RPCs 23:46:45.900 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 23:46:45.900 [Lua] [LobbyAux] Making combined_hash: 561799209b65e9a4 from network_hash=9730ac332ef07320, trunk_revision=4626, engine_revision=8dd488689064, project_hash=bulldozer 23:46:45.901 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:46:45.901 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 23:46:45.901 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:46:45.901 [Lua] [LevelTransitionHandler] load_level inn_level 23:46:45.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 23:46:45.901 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 23:46:45.901 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 23:46:45.901 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 23:46:45.901 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 23:46:45.901 [SteamVoipRoom] Creating room 31f492a28a18f199 23:46:45.901 [SteamVoipRoom] Joining room 31f492a28a18f199 23:46:45.908 [EAC] EAC server 110000104a15d6b is initializing 23:46:45.931 [EAC] Server is also client 110000104a15d6b 23:46:45.931 [EACServer] [17:46:45:930][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF75C734010 LogLevel: Info. 23:46:45.931 [Lua] ### Created peer state machine for 110000104a15d6b 23:46:45.931 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 23:46:45.931 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 23:46:45.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:46:45.932 warning: [Application] Application.update_render_world is deprecated. 23:46:45.935 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:46:45.935 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:46:45.935 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 23:46:45.935 [Lua] Set lobby begin: 23:46:45.935 [Lua] Set lobby end. 23:46:46.052 [SteamLobby] Detected added member 110000104a15d6b 23:46:46.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 23:46:46.236 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 23:46:46.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 23:46:46.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:46:46.304 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:46:46.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 23:46:46.424 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 23:46:47.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 23:46:47.861 [Lua] [PackageManager] Force_load: resource_packages/ingame 23:46:47.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 23:46:49.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 23:46:49.511 [Lua] [PackageManager] Force_load: resource_packages/pickups 23:46:49.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 23:46:49.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 23:46:49.630 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 23:46:49.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 23:46:49.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 23:46:49.662 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 23:46:49.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 23:46:49.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 23:46:49.697 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 23:46:49.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:46:49.699 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "4" 23:46:49.699 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "4" 23:46:49.699 [Lua] [LobbyHost] Changed state from 0 to joined 23:46:49.699 [Lua] [PartyManager] Leader is set to 110000104a15d6b 23:46:49.699 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 23:46:49.700 [Lua] [ChatManager] Registering channel 1 23:46:49.700 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 23:46:49.700 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 23:46:49.700 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 23:46:49.713 [Lua] player (110000104a15d6b,1) was put into party 0 23:46:49.713 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b 23:46:49.713 [Lua] [NetworkServer] Changing num_players from nil to 1 23:46:49.713 [Lua] Players: 1 23:46:49.713 [Lua] Set lobby begin: 23:46:49.713 [Lua] Lobby data num_players = 1 23:46:49.713 [Lua] Lobby data level_key = inn_level 23:46:49.714 [Lua] Lobby data game_mode = 3 23:46:49.714 [Lua] Lobby data matchmaking = false 23:46:49.714 [Lua] Set lobby end. 23:46:49.714 [Lua] [StateLoading] got rpc_load_level 50 inn_level 23:46:49.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:46:49.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:46:49.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:46:49.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:46:49.898 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:46:49.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:47:08.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:47:08.408 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:47:08.426 [Lua] [LevelTransitionHandler] Level load completed! 23:47:08.426 [Lua] [EnemyPackageLoader] setup_startup_enemies 23:47:08.426 [Lua] [EnemyPackageLoader] Load no enemies on this level 23:47:08.427 [Lua] ### Sending rpc_level_loaded 23:47:08.427 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 50 23:47:08.427 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 23:47:08.427 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:47:08.427 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:47:08.442 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b 23:47:08.443 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b 23:47:08.460 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 23:47:08.460 [Lua] ### Sending rpc_level_loaded 23:47:08.460 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 50 23:47:08.460 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:47:09.473 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:47:09.473 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:47:09.473 [Lua] Set lobby begin: 23:47:09.473 [Lua] Lobby data host = 110000104a15d6b 23:47:09.474 [Lua] Lobby data level_key = inn_level 23:47:09.474 [Lua] Lobby data game_mode = 3 23:47:09.474 [Lua] Lobby data country_code = US 23:47:09.474 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:47:09.474 [Lua] Lobby data num_players = 1 23:47:09.474 [Lua] Lobby data matchmaking = false 23:47:09.474 [Lua] Set lobby end. 23:47:09.474 [Lua] [Managers] Destroying state managers... 23:47:09.476 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:47:09.476 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 23:47:09.476 [Lua] [Gamestate] Enter StateIngame HOST 23:47:09.476 [Lua] <>level = inn_level<> 23:47:09.476 [Lua] Set lobby begin: 23:47:09.476 [Lua] Lobby data host = 110000104a15d6b 23:47:09.476 [Lua] Lobby data level_key = inn_level 23:47:09.476 [Lua] Lobby data game_mode = 3 23:47:09.477 [Lua] Lobby data selected_level_key = inn_level 23:47:09.477 [Lua] Lobby data country_code = US 23:47:09.477 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:47:09.477 [Lua] Lobby data num_players = 1 23:47:09.477 [Lua] Lobby data matchmaking = false 23:47:09.477 [Lua] Set lobby end. 23:47:09.477 [Lua] [StateIngame] Server ingame 23:47:09.483 [Lua] Set lobby begin: 23:47:09.483 [Lua] Lobby data level_key = inn_level 23:47:09.483 [Lua] Lobby data selected_level_key = inn_level 23:47:09.483 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:47:09.483 [Lua] Lobby data matchmaking = false 23:47:09.483 [Lua] Lobby data host = 110000104a15d6b 23:47:09.483 [Lua] Lobby data country_code = US 23:47:09.484 [Lua] Lobby data game_mode = 3 23:47:09.484 [Lua] Lobby data difficulty = normal 23:47:09.484 [Lua] Lobby data num_players = 1 23:47:09.484 [Lua] Set lobby end. 23:47:09.484 [Lua] [LobbyAux] Making combined_hash: 561799209b65e9a4 from network_hash=9730ac332ef07320, trunk_revision=4626, engine_revision=8dd488689064, project_hash=bulldozer 23:47:09.484 [Lua] [LobbyAux] Making combined_hash: 561799209b65e9a4 from network_hash=9730ac332ef07320, trunk_revision=4626, engine_revision=8dd488689064, project_hash=bulldozer 23:47:09.484 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:47:09.484 [Lua] [Matchmaking] initializing 23:47:09.484 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 23:47:09.484 [Lua] [Matchmaking] register rpcs 23:47:09.484 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:47:09.484 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 23:47:09.484 [Lua] [GameNetworkManager] self.is_server = true 23:47:09.484 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 23:47:09.484 [Network] Setting artificial MTU limit to 65536 23:47:09.496 [Lua] Switching ConflictSettings: to: disabled 23:47:09.496 [Lua] pacing=disabled 23:47:09.496 [Lua] roaming=nil 23:47:09.496 [Lua] specials=disabled 23:47:09.496 [Lua] debug_color=black 23:47:09.496 [Lua] pack_spawning=disabled 23:47:09.496 [Lua] contained_breeds=nil 23:47:09.496 [Lua] disabled=true 23:47:09.496 [Lua] boss=disabled 23:47:09.496 [Lua] horde=disabled 23:47:09.496 [Lua] name=disabled 23:47:09.496 [Lua] intensity=disabled 23:47:09.496 [Lua] --- 23:47:09.496 [Lua] [LevelAnalysis] set_random_seed( 844043) 23:47:09.503 [Lua] [AIInterestPointSystem] Level Seed: 844043 23:47:09.503 [Lua] 23:47:09.503 [Lua] [entity_system_bag] = table 23:47:09.503 [Lua] [entity_system_bag] = metatable 23:47:09.503 [Lua] [startup_data] = table 23:47:09.503 [Lua] [entity_manager] = table 23:47:09.503 [Lua] [entity_manager] = metatable 23:47:09.503 [Lua] [unit_spawner] = table 23:47:09.503 [Lua] [unit_spawner] = metatable 23:47:09.503 [Lua] [unit_storage] = table 23:47:09.503 [Lua] [unit_storage] = metatable 23:47:09.503 [Lua] [dice_keeper] = table 23:47:09.503 [Lua] [dice_keeper] = metatable 23:47:09.503 [Lua] [is_server] = true (boolean) 23:47:09.503 [Lua] [world] = [World] 23:47:09.503 [Lua] [system_api] = table 23:47:09.504 [Lua] [entity_system] = table 23:47:09.504 [Lua] [entity_system] = metatable 23:47:09.504 [Lua] [network_lobby] = table 23:47:09.504 [Lua] [network_lobby] = metatable 23:47:09.504 [Lua] [profile_synchronizer] = table 23:47:09.504 [Lua] [profile_synchronizer] = metatable 23:47:09.504 [Lua] [level_transition_handler] = table 23:47:09.504 [Lua] [level_transition_handler] = metatable 23:47:09.504 [Lua] [num_local_human_players] = 1 (number) 23:47:09.504 [Lua] [statistics_db] = table 23:47:09.504 [Lua] [statistics_db] = metatable 23:47:09.504 [Lua] [network_server] = table 23:47:09.504 [Lua] [network_server] = metatable 23:47:09.504 [Lua] [input_manager] = table 23:47:09.504 [Lua] [input_manager] = metatable 23:47:09.504 [Lua] [network_clock] = table 23:47:09.504 [Lua] [network_clock] = metatable 23:47:09.504 [Lua] [network_transmit] = table 23:47:09.504 [Lua] [network_transmit] = metatable 23:47:09.504 [Lua] [free_flight_manager] = table 23:47:09.504 [Lua] [free_flight_manager] = metatable 23:47:09.504 [Lua] [network_manager] = table 23:47:09.504 [Lua] [network_manager] = metatable 23:47:09.504 [Lua] [network_event_delegate] = table 23:47:09.504 [Lua] [network_event_delegate] = metatable 23:47:09.504 [Lua] 23:47:09.504 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:47:09.504 [Lua] ignoring extension VersusInteractObjectiveExtension 23:47:09.504 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:47:09.504 [Lua] ignoring extension VersusSocketObjectiveExtension 23:47:09.504 [Lua] ignoring extension VersusTargetObjectiveExtension 23:47:09.504 [Lua] ignoring extension VersusMissionObjectiveExtension 23:47:09.505 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:47:09.512 [Lua] [AchievementManager] Achievements using the steam platform 23:47:09.514 [Lua] [StateIngame] Level seed: 844043 23:47:09.514 [World] Spawning level. 23:47:09.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 23:47:09.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 23:47:09.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 23:47:09.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 23:47:09.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read, 23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 23:47:09.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 23:47:09.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 23:47:09.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 23:47:09.907 [Lua] [LevelAnalysis] set_random_seed( 844043) 23:47:09.907 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 23:47:09.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 23:47:09.931 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 23:47:09.931 [Lua] [IngameUI] init 23:47:09.954 [SteamVoipClient] select_out(110000104a15d6b, off) 23:47:09.960 [Lua] cb_razer_chroma_setup 23:47:10.054 [Lua] [Matchmaking] Cancelling matchmaking 23:47:10.054 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:47:10.054 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:47:10.054 [Lua] Set lobby begin: 23:47:10.054 [Lua] Lobby data level_key = inn_level 23:47:10.055 [Lua] Lobby data power_level = 0 23:47:10.055 [Lua] Lobby data selected_level_key = inn_level 23:47:10.055 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:47:10.055 [Lua] Lobby data matchmaking = false 23:47:10.055 [Lua] Lobby data host = 110000104a15d6b 23:47:10.055 [Lua] Lobby data country_code = US 23:47:10.055 [Lua] Lobby data game_mode = 3 23:47:10.055 [Lua] Lobby data difficulty = normal 23:47:10.055 [Lua] Lobby data num_players = 1 23:47:10.055 [Lua] Set lobby end. 23:47:10.057 [Flow] complete_skittergate_legend true 23:47:10.057 [Flow] complete_all_helmgart_levels_recruit true 23:47:10.059 [Flow] WitchHunterLevel:35 23:47:10.059 [Flow] LeaderYes 23:47:10.059 [Flow] ALL PC XP:304250 23:47:10.059 [Flow] Has "bogenhafen" DLC:true 23:47:10.059 [Flow] WH XP:60850 23:47:10.059 [Flow] Number of crafted items:2137 23:47:10.059 [Flow] Has "pre_order" DLC:true 23:47:10.059 [Flow] Sum of Powe Levels:1500 23:47:10.059 [Flow] lodestone diff 1:false 23:47:10.059 [Flow] magnus and forest activated 23:47:10.059 [Flow] magnus and forest activated 23:47:10.059 [Flow] cemetery and forest activated 23:47:10.059 [Flow] magnus and cemetery 23:47:10.059 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:47:10.059 [Flow] ALL RUNES ACTIVATED 23:47:10.059 [Flow] magnus and forest activated 23:47:10.059 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:47:10.059 [Flow] ALL RUNES ACTIVATED 23:47:10.059 [Flow] cemetery and forest activated 23:47:10.059 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:47:10.059 [Flow] ALL RUNES ACTIVATED 23:47:10.060 [Flow] magnus and forest activated 23:47:10.060 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:47:10.060 [Flow] ALL RUNES ACTIVATED 23:47:10.060 [Flow] magnus and cemetery 23:47:10.060 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:47:10.060 [Flow] ALL RUNES ACTIVATED 23:47:10.060 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:47:10.062 [Lua] CurrentConflictSettings disabled 23:47:10.062 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:47:10.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:47:10.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:47:10.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:47:10.066 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 23:47:10.066 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:47:10.067 [Save] Loading `ut_tweaks_presets` 23:47:10.067 warning: [Save] Missing filename `ut_tweaks_presets` 23:47:10.068 [Lua] MUSIC: nil -> explore 23:47:10.124 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 23:47:10.579 [Lua] player (110000104a15d6b,1) was put into party 1 23:47:10.579 [Lua] Assigning peer(110000104a15d6b:1) to profile(4) career(1) 23:47:10.579 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(4) career_index(1) 23:47:10.579 [Lua] Set lobby begin: 23:47:10.580 [Lua] Lobby data level_key = inn_level 23:47:10.580 [Lua] Lobby data power_level = 0 23:47:10.580 [Lua] Lobby data selected_level_key = inn_level 23:47:10.580 [Lua] Lobby data difficulty = normal 23:47:10.580 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 23:47:10.580 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:47:10.580 [Lua] Lobby data matchmaking = false 23:47:10.581 [Lua] Lobby data host = 110000104a15d6b 23:47:10.581 [Lua] Lobby data country_code = US 23:47:10.581 [Lua] Lobby data game_mode = 3 23:47:10.581 [Lua] Lobby data player_slot_5 = 0:0 23:47:10.581 [Lua] Lobby data player_slot_2 = 0:0 23:47:10.581 [Lua] Lobby data player_slot_1 = 0:0 23:47:10.581 [Lua] Lobby data player_slot_3 = 0:0 23:47:10.581 [Lua] Lobby data num_players = 1 23:47:10.582 [Lua] Set lobby end. 23:47:10.582 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000104a15d6b | dr:0 | bw:0 | es:0 23:47:10.582 [Lua] 23:47:10.582 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 23:47:10.582 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 23:47:10.582 [Lua] [wwise/one_handed_daggers] = false (boolean) 23:47:10.582 [Lua] [wwise/bow] = false (boolean) 23:47:10.583 [Lua] [units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart] = false (boolean) 23:47:10.583 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 23:47:10.583 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean) 23:47:10.583 [Lua] [units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p] = false (boolean) 23:47:10.583 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 23:47:10.583 [Lua] 23:47:10.583 [Lua] 23:47:10.583 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1] = false (boolean) 23:47:10.583 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 23:47:10.583 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 23:47:10.583 [Lua] [wwise/one_handed_daggers] = false (boolean) 23:47:10.583 [Lua] [wwise/bow] = false (boolean) 23:47:10.583 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:47:10.583 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:47:10.583 [Lua] [units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart] = false (boolean) 23:47:10.583 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean) 23:47:10.583 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 23:47:10.583 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 23:47:10.583 [Lua] [units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p] = false (boolean) 23:47:10.583 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 23:47:10.583 [Lua] [units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1] = false (boolean) 23:47:10.583 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean) 23:47:10.583 [Lua] 23:47:10.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:47:10.583 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:47:10.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:47:10.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 23:47:10.606 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 23:47:10.609 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b 23:47:10.678 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b 23:47:10.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1, InventoryPackageSynchronizerClient, async-read, 23:47:10.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 23:47:10.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 23:47:10.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 23:47:10.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:47:10.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 23:47:11.074 [Flow] DISABLE 23:47:11.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 23:47:11.422 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 23:47:11.423 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:47:11.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 23:47:12.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 23:47:12.901 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 23:47:12.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:47:12.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:47:13.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:47:13.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:47:13.233 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:47:13.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 23:47:13.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 23:47:13.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 23:47:13.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 23:47:13.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 23:47:13.833 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 23:47:13.834 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 23:47:14.206 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 23:47:14.206 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 23:47:14.207 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 23:47:14.427 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 23:47:14.427 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 23:47:14.428 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 23:47:14.701 [Lua] PlayFabMirror:_commit_internal 1 23:47:14.702 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:47:14.704 [Lua] generate_backend_stats 110000104a15d6b:1 23:47:14.728 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:47:14.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 23:47:14.728 [Lua] Set lobby begin: 23:47:14.728 [Lua] Lobby data level_key = inn_level 23:47:14.728 [Lua] Lobby data power_level = 835 23:47:14.728 [Lua] Lobby data selected_level_key = inn_level 23:47:14.729 [Lua] Lobby data difficulty = normal 23:47:14.729 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 23:47:14.729 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:47:14.729 [Lua] Lobby data matchmaking = false 23:47:14.729 [Lua] Lobby data host = 110000104a15d6b 23:47:14.729 [Lua] Lobby data country_code = US 23:47:14.730 [Lua] Lobby data game_mode = 3 23:47:14.730 [Lua] Lobby data player_slot_5 = 0:0 23:47:14.730 [Lua] Lobby data player_slot_2 = 0:0 23:47:14.730 [Lua] Lobby data player_slot_1 = 0:0 23:47:14.730 [Lua] Lobby data player_slot_3 = 0:0 23:47:14.730 [Lua] Lobby data num_players = 1 23:47:14.730 [Lua] Set lobby end. 23:47:14.746 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 23:47:14.746 [Lua] [PackageManager] Force_load: wwise/bow 23:47:14.748 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 23:47:14.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 23:47:14.926 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 23:47:14.958 [Lua] commit result success 1 23:47:14.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 23:47:14.989 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 23:47:14.990 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:47:15.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:47:15.812 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:47:15.813 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:47:16.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:47:16.184 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:47:16.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 23:47:16.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 23:47:16.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 23:47:16.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 23:47:16.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 23:47:16.407 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 23:47:16.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 23:47:16.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 23:47:16.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 23:47:16.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 23:47:17.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 23:47:17.686 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 23:47:17.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 23:47:17.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 23:47:17.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 23:47:17.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1 23:47:18.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1 23:47:18.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1 23:47:18.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 23:47:18.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 23:47:18.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 23:47:18.710 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 23:47:18.754 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:47:18.755 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:47:18.755 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 23:47:19.545 [Lua] StateInGameRunning:_game_actually_starts() 23:47:19.545 [Lua] [IngameUI] menu view on_enter start_menu_view 23:47:19.545 [Lua] hero_fullscreen_menu_on_enter 23:47:19.545 [Lua] ################################################################################################################# 23:47:19.545 [Lua] [Loading Time]: 00:00:33 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:47:19.545 [Lua] ################################################################################################################# 23:47:19.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 23:47:19.550 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bb700e0 23:47:19.550 [World] Spawning level. 23:47:19.562 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 23:47:19.569 [SteamVoipClient] select_out(110000104a15d6b, off) 23:47:19.576 [Lua] cb_razer_chroma_setup 23:47:19.587 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 23:47:19.596 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized 23:47:19.596 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized 23:47:19.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized 23:47:19.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180 23:47:19.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized 23:47:19.801 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 23:47:19.801 [Lua] Commit load time data 23:47:20.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 23:47:20.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 23:47:20.565 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xcb, position: 0 23:47:21.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xcb, position: 27249 23:47:46.577 [Lua] [IngameUI] menu view on_exit start_menu_view 23:47:46.577 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 23:47:46.577 [Lua] hero_fullscreen_menu_on_exit 23:47:46.584 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bb700e0 23:47:46.585 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded: 23:47:46.585 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded: 23:47:46.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180 23:47:49.358 [Lua] [IngameUI] menu view on_enter hero_view 23:47:49.369 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bb753d0 23:47:49.369 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 23:47:57.874 [Lua] [IngameUI] menu view on_exit hero_view 23:47:57.882 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bb753d0 23:47:57.882 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 23:48:01.507 [Lua] [IngameUI] menu view on_enter start_game_view 23:48:01.511 [Lua] [IngameUI] menu view post_update_on_enter table: 0x018d7a30 23:48:01.511 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:48:01.516 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 23:48:01.516 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 23:48:01.516 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 23:48:01.516 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 23:48:01.541 [Lua] normal 23:48:02.852 [Lua] PlayFabMirror:_commit_internal 2 23:48:02.852 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:48:02.855 [Lua] generate_backend_stats 110000104a15d6b:1 23:48:02.875 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:48:02.892 [Lua] commit result success 2 23:48:03.416 [Lua] [IngameUI] menu view on_exit start_game_view 23:48:03.416 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:48:03.417 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 23:48:03.417 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 23:48:03.417 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 23:48:03.419 [Save] Saving `save_data` 23:48:03.427 [Lua] [IngameUI] menu view post_update_on_exit table: 0x018d7a30 23:48:03.430 [Save] Save done 23:48:04.416 [Lua] [IngameUI] menu view on_enter character_selection 23:48:04.417 [Lua] hero_fullscreen_menu_on_enter 23:48:04.422 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bb756d0 23:48:04.422 [World] Spawning level. 23:48:04.434 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:48:04.463 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized 23:48:04.463 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized 23:48:04.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized 23:48:04.465 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized 23:48:04.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180 23:48:04.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized 23:48:04.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 23:48:04.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 23:48:06.583 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded: 23:48:06.583 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded: 23:48:06.583 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded: 23:48:06.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180 23:48:06.584 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized 23:48:06.584 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized 23:48:07.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 23:48:07.539 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 23:48:07.542 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 23:48:07.545 [Lua] Assigning peer(110000104a15d6b:1) to profile(1) career(3) 23:48:07.545 [Lua] Set lobby begin: 23:48:07.545 [Lua] Lobby data level_key = inn_level 23:48:07.545 [Lua] Lobby data power_level = 835 23:48:07.545 [Lua] Lobby data selected_level_key = inn_level 23:48:07.545 [Lua] Lobby data difficulty = normal 23:48:07.545 [Lua] Lobby data player_slot_4 = 0:0 23:48:07.545 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:48:07.546 [Lua] Lobby data matchmaking = false 23:48:07.546 [Lua] Lobby data host = 110000104a15d6b 23:48:07.546 [Lua] Lobby data country_code = US 23:48:07.546 [Lua] Lobby data game_mode = 3 23:48:07.546 [Lua] Lobby data player_slot_5 = 0:0 23:48:07.546 [Lua] Lobby data player_slot_2 = 0:0 23:48:07.546 [Lua] Lobby data player_slot_1 = 0:0 23:48:07.546 [Lua] Lobby data player_slot_3 = 0:0 23:48:07.546 [Lua] Lobby data num_players = 1 23:48:07.547 [Lua] Set lobby end. 23:48:07.547 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(1) career_index(3) 23:48:07.547 [Lua] Set lobby begin: 23:48:07.547 [Lua] Lobby data level_key = inn_level 23:48:07.547 [Lua] Lobby data power_level = 835 23:48:07.547 [Lua] Lobby data selected_level_key = inn_level 23:48:07.547 [Lua] Lobby data difficulty = normal 23:48:07.547 [Lua] Lobby data player_slot_4 = 0:0 23:48:07.547 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:48:07.547 [Lua] Lobby data matchmaking = false 23:48:07.547 [Lua] Lobby data host = 110000104a15d6b 23:48:07.547 [Lua] Lobby data country_code = US 23:48:07.548 [Lua] Lobby data game_mode = 3 23:48:07.548 [Lua] Lobby data player_slot_5 = 0:0 23:48:07.548 [Lua] Lobby data player_slot_2 = 0:0 23:48:07.548 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:48:07.548 [Lua] Lobby data player_slot_3 = 0:0 23:48:07.548 [Lua] Lobby data num_players = 1 23:48:07.548 [Lua] Set lobby end. 23:48:07.548 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 23:48:07.549 [Lua] 23:48:07.549 [Lua] [wwise/one_handed_swords] = false (boolean) 23:48:07.549 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 23:48:07.549 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06] = false (boolean) 23:48:07.549 [Lua] [wwise/one_handed_axes] = false (boolean) 23:48:07.549 [Lua] [wwise/handgun_rifle] = false (boolean) 23:48:07.549 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland] = false (boolean) 23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 23:48:07.549 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 23:48:07.549 [Lua] 23:48:07.549 [Lua] 23:48:07.549 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:48:07.549 [Lua] [wwise/one_handed_axes] = false (boolean) 23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland] = false (boolean) 23:48:07.549 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 23:48:07.549 [Lua] [wwise/one_handed_swords] = false (boolean) 23:48:07.549 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 23:48:07.549 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 23:48:07.549 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06] = false (boolean) 23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 23:48:07.549 [Lua] [wwise/handgun_rifle] = false (boolean) 23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 23:48:07.549 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 23:48:07.549 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 23:48:07.549 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 23:48:07.549 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:48:07.549 [Lua] 23:48:07.558 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b 23:48:07.561 [Lua] [EquipmentUI] - Destroy 23:48:07.561 [Lua] [GamePadEquipmentUI] - Destroy 23:48:07.561 [Lua] [AbilityUI] - Destroy 23:48:07.561 [Lua] [GamePadAbilityUI] - Destroy 23:48:07.561 [Lua] [GameNetworkManager] destroying game object with go_id=43 23:48:07.563 [Save] Saving `save_data` 23:48:07.570 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b 23:48:07.570 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:48:07.570 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:48:07.572 [Save] Save done 23:48:07.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient 23:48:07.632 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 23:48:07.636 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:48:07.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:48:07.651 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 23:48:07.651 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 23:48:07.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient 23:48:07.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 23:48:07.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 23:48:07.652 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, InventoryPackageSynchronizerClient 23:48:07.652 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 23:48:07.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1, InventoryPackageSynchronizerClient 23:48:07.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 23:48:07.692 [Lua] [IngameUI] menu view on_exit character_selection 23:48:07.692 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:48:07.692 [Lua] hero_fullscreen_menu_on_exit 23:48:07.698 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bb756d0 23:48:07.698 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded: 23:48:07.698 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded: 23:48:07.714 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 23:48:07.714 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 23:48:07.715 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 23:48:07.854 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 23:48:07.854 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 23:48:07.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 23:48:08.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 23:48:08.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 23:48:08.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 23:48:08.444 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 23:48:08.444 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 23:48:08.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 23:48:09.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 23:48:09.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 23:48:09.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 23:48:09.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 23:48:09.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 23:48:09.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 23:48:09.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 23:48:09.416 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 23:48:09.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 23:48:10.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 23:48:10.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 23:48:10.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 23:48:10.228 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 23:48:10.228 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 23:48:10.229 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 23:48:10.382 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 23:48:10.382 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 23:48:10.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 23:48:10.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 23:48:10.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 23:48:10.693 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 23:48:10.807 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:48:10.807 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:48:10.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 23:48:11.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 23:48:11.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 23:48:11.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 23:48:11.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 23:48:11.392 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 23:48:11.427 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 23:48:11.481 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:48:11.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:48:11.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 23:48:15.620 [Lua] [IngameUI] menu view on_enter start_game_view 23:48:15.624 [Lua] [IngameUI] menu view post_update_on_enter table: 0x018d7a30 23:48:15.624 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:48:15.629 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 23:48:15.629 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:48:15.631 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:48:15.631 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:48:18.285 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 23:48:18.285 [Lua] ............................................................................................................ 23:48:18.285 [Lua] ............................................................................................................ 23:48:18.285 [Lua] GAME START SETTINGS -> Level: nurgle | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 23:48:18.285 [Lua] ............................................................................................................ 23:48:18.285 [Lua] ............................................................................................................ 23:48:18.285 [Lua] [Matchmaking] Cancelling matchmaking 23:48:18.285 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:48:18.314 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:48:18.314 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:48:18.319 [Lua] Set lobby begin: 23:48:18.319 [Lua] Lobby data level_key = inn_level 23:48:18.319 [Lua] Lobby data power_level = 835 23:48:18.319 [Lua] Lobby data selected_level_key = inn_level 23:48:18.319 [Lua] Lobby data difficulty = hardest 23:48:18.319 [Lua] Lobby data player_slot_4 = 0:0 23:48:18.319 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:48:18.319 [Lua] Lobby data matchmaking = false 23:48:18.319 [Lua] Lobby data host = 110000104a15d6b 23:48:18.320 [Lua] Lobby data country_code = US 23:48:18.320 [Lua] Lobby data game_mode = 3 23:48:18.320 [Lua] Lobby data player_slot_5 = 0:0 23:48:18.320 [Lua] Lobby data player_slot_2 = 0:0 23:48:18.320 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:48:18.320 [Lua] Lobby data player_slot_3 = 0:0 23:48:18.320 [Lua] Lobby data num_players = 1 23:48:18.320 [Lua] Set lobby end. 23:48:18.320 [Lua] [PartyManager] Leader is set to 110000104a15d6b 23:48:18.321 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 23:48:18.321 [Lua] [LevelTransitionHandler] set_next_level( nurgle ) 23:48:18.321 [Lua] Set lobby begin: 23:48:18.321 [Lua] Lobby data twitch_enabled = false 23:48:18.321 [Lua] Lobby data power_level = 835 23:48:18.321 [Lua] Lobby data num_players = 1 23:48:18.321 [Lua] Lobby data weave_name = false 23:48:18.322 [Lua] Lobby data game_mode = 2 23:48:18.322 [Lua] Lobby data mechanism = adventure 23:48:18.322 [Lua] Lobby data level_key = inn_level 23:48:18.322 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:48:18.322 [Lua] Lobby data selected_level_key = nurgle 23:48:18.322 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:48:18.322 [Lua] Lobby data quick_game = false 23:48:18.322 [Lua] Lobby data matchmaking = false 23:48:18.322 [Lua] Lobby data difficulty = hardest 23:48:18.323 [Lua] Lobby data country_code = US 23:48:18.323 [Lua] Lobby data host = 110000104a15d6b 23:48:18.323 [Lua] Lobby data player_slot_5 = 0:0 23:48:18.323 [Lua] Lobby data player_slot_2 = 0:0 23:48:18.323 [Lua] Lobby data player_slot_4 = 0:0 23:48:18.323 [Lua] Lobby data player_slot_3 = 0:0 23:48:18.323 [Lua] Lobby data eac_authorized = true 23:48:18.323 [Lua] Set lobby end. 23:48:18.323 [Lua] Set lobby begin: 23:48:18.323 [Lua] Lobby data twitch_enabled = false 23:48:18.323 [Lua] Lobby data power_level = 835 23:48:18.323 [Lua] Lobby data num_players = 1 23:48:18.324 [Lua] Lobby data weave_name = false 23:48:18.324 [Lua] Lobby data game_mode = 2 23:48:18.324 [Lua] Lobby data is_private = true 23:48:18.324 [Lua] Lobby data mechanism = adventure 23:48:18.324 [Lua] Lobby data level_key = inn_level 23:48:18.324 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:48:18.324 [Lua] Lobby data selected_level_key = nurgle 23:48:18.324 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:48:18.324 [Lua] Lobby data quick_game = false 23:48:18.324 [Lua] Lobby data matchmaking = false 23:48:18.324 [Lua] Lobby data difficulty = hardest 23:48:18.324 [Lua] Lobby data country_code = US 23:48:18.325 [Lua] Lobby data host = 110000104a15d6b 23:48:18.325 [Lua] Lobby data player_slot_5 = 0:0 23:48:18.325 [Lua] Lobby data player_slot_2 = 0:0 23:48:18.325 [Lua] Lobby data player_slot_4 = 0:0 23:48:18.325 [Lua] Lobby data player_slot_3 = 0:0 23:48:18.325 [Lua] Lobby data eac_authorized = true 23:48:18.325 [Lua] Set lobby end. 23:48:18.328 [Lua] [ChatManager][1]System: Starting hosted game... 23:48:18.328 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:48:18.328 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:48:18.411 [Lua] [IngameUI] menu view on_exit start_game_view 23:48:18.411 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:48:18.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:48:18.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:48:18.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:48:18.412 [Save] Saving `save_data` 23:48:18.420 [Lua] [IngameUI] menu view post_update_on_exit table: 0x018d7a30 23:48:18.434 [Save] Save done 23:48:23.172 [Window] Window => inactive 23:48:24.372 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:48:24.375 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:48:24.375 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 23:48:24.375 [Lua] [LevelTransitionHandler] set_next_level( nurgle ) 23:48:24.375 [Lua] Set lobby begin: 23:48:24.375 [Lua] Lobby data twitch_enabled = false 23:48:24.375 [Lua] Lobby data power_level = 835 23:48:24.375 [Lua] Lobby data num_players = 1 23:48:24.375 [Lua] Lobby data weave_name = false 23:48:24.375 [Lua] Lobby data game_mode = 2 23:48:24.375 [Lua] Lobby data is_private = true 23:48:24.375 [Lua] Lobby data mechanism = adventure 23:48:24.375 [Lua] Lobby data level_key = inn_level 23:48:24.375 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:48:24.376 [Lua] Lobby data selected_level_key = nurgle 23:48:24.376 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:48:24.376 [Lua] Lobby data quick_game = false 23:48:24.376 [Lua] Lobby data matchmaking = false 23:48:24.376 [Lua] Lobby data difficulty = hardest 23:48:24.376 [Lua] Lobby data country_code = US 23:48:24.376 [Lua] Lobby data host = 110000104a15d6b 23:48:24.376 [Lua] Lobby data player_slot_5 = 0:0 23:48:24.376 [Lua] Lobby data player_slot_2 = 0:0 23:48:24.376 [Lua] Lobby data player_slot_4 = 0:0 23:48:24.376 [Lua] Lobby data player_slot_3 = 0:0 23:48:24.376 [Lua] Lobby data eac_authorized = true 23:48:24.376 [Lua] Set lobby end. 23:48:24.380 [Lua] Set lobby begin: 23:48:24.380 [Lua] Lobby data twitch_enabled = false 23:48:24.381 [Lua] Lobby data power_level = 835 23:48:24.381 [Lua] Lobby data num_players = 1 23:48:24.381 [Lua] Lobby data weave_name = false 23:48:24.381 [Lua] Lobby data game_mode = 2 23:48:24.381 [Lua] Lobby data is_private = true 23:48:24.381 [Lua] Lobby data mechanism = adventure 23:48:24.381 [Lua] Lobby data level_key = inn_level 23:48:24.381 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:48:24.381 [Lua] Lobby data selected_level_key = nurgle 23:48:24.381 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:48:24.382 [Lua] Lobby data quick_game = false 23:48:24.382 [Lua] Lobby data matchmaking = false 23:48:24.382 [Lua] Lobby data difficulty = hardest 23:48:24.382 [Lua] Lobby data country_code = US 23:48:24.382 [Lua] Lobby data host = 110000104a15d6b 23:48:24.382 [Lua] Lobby data player_slot_5 = 0:0 23:48:24.382 [Lua] Lobby data player_slot_2 = 0:0 23:48:24.382 [Lua] Lobby data player_slot_4 = 0:0 23:48:24.382 [Lua] Lobby data player_slot_3 = 0:0 23:48:24.382 [Lua] Lobby data eac_authorized = true 23:48:24.382 [Lua] Set lobby end. 23:48:24.383 [Lua] Complete level triggered. 23:48:24.385 [Save] Saving `save_data` 23:48:24.385 [Lua] gm_event_end_conditions_met false false 23:48:24.385 [Lua] PlayFabMirror:_commit_internal nil 23:48:24.385 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:48:24.388 [Lua] generate_backend_stats 110000104a15d6b:1 23:48:24.406 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:48:24.406 [Lua] TRANSITION nil nil nurgle 23:48:24.406 [Lua] Transition type "nurgle", is server: true 23:48:24.406 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:48:24.406 [Lua] [GameNetworkManager] Leaving game... 23:48:24.406 [Lua] [GameNetworkManager] Shutting down game session host. 23:48:24.406 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:48:24.406 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:48:24.406 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=75.54 23:48:24.429 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:48:24.429 [Lua] commit result success 3 23:48:24.537 [Save] Save done 23:48:24.537 [Save] Saving `save_data` 23:48:24.693 [Save] Save done 23:48:24.694 [Save] Saving `save_data` 23:48:24.829 [Save] Save done 23:48:26.145 [Lua] Set lobby begin: 23:48:26.145 [Lua] Lobby data twitch_enabled = false 23:48:26.146 [Lua] Lobby data power_level = 0 23:48:26.146 [Lua] Lobby data num_players = 1 23:48:26.146 [Lua] Lobby data weave_name = false 23:48:26.146 [Lua] Lobby data game_mode = 2 23:48:26.146 [Lua] Lobby data is_private = true 23:48:26.146 [Lua] Lobby data mechanism = adventure 23:48:26.147 [Lua] Lobby data level_key = inn_level 23:48:26.147 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:48:26.147 [Lua] Lobby data selected_level_key = nurgle 23:48:26.147 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:48:26.147 [Lua] Lobby data quick_game = false 23:48:26.147 [Lua] Lobby data matchmaking = false 23:48:26.147 [Lua] Lobby data difficulty = hardest 23:48:26.147 [Lua] Lobby data country_code = US 23:48:26.147 [Lua] Lobby data host = 110000104a15d6b 23:48:26.147 [Lua] Lobby data player_slot_5 = 0:0 23:48:26.148 [Lua] Lobby data player_slot_2 = 0:0 23:48:26.148 [Lua] Lobby data player_slot_4 = 0:0 23:48:26.148 [Lua] Lobby data player_slot_3 = 0:0 23:48:26.148 [Lua] Lobby data eac_authorized = true 23:48:26.148 [Lua] Set lobby end. 23:48:26.419 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:48:26.419 [Lua] Clearing all global lookup lists 23:48:26.419 [Lua] [IngamePlayerListUI] - Destroy 23:48:26.420 [Lua] [EquipmentUI] - Destroy 23:48:26.420 [Lua] [GamePadEquipmentUI] - Destroy 23:48:26.420 [Lua] [AbilityUI] - Destroy 23:48:26.420 [Lua] [GamePadAbilityUI] - Destroy 23:48:26.421 [Lua] [IngameUI] destroy 23:48:26.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 23:48:26.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 23:48:26.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 23:48:26.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1 23:48:26.448 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 23:48:26.538 [Lua] [Managers] Destroying state managers... 23:48:26.548 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:48:26.548 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b 23:48:26.548 [Lua] [Matchmaking] unregister rpcs 23:48:26.548 [Lua] ############### UNLOADING PACKAGES ############### 23:48:26.548 [Lua] [Gamestate] Enter state StateLoading 23:48:26.551 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:48:26.551 [Lua] [Matchmaking] register rpcs 23:48:26.552 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 23:48:26.552 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:48:26.552 [Lua] registering RPCs 23:48:26.552 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:48:26.552 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:48:26.552 [Lua] Set lobby begin: 23:48:26.552 [Lua] Lobby data twitch_enabled = false 23:48:26.552 [Lua] Lobby data power_level = 0 23:48:26.552 [Lua] Lobby data num_players = 1 23:48:26.552 [Lua] Lobby data weave_name = false 23:48:26.552 [Lua] Lobby data game_mode = 2 23:48:26.552 [Lua] Lobby data is_private = true 23:48:26.552 [Lua] Lobby data mechanism = adventure 23:48:26.552 [Lua] Lobby data level_key = nurgle 23:48:26.553 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:48:26.553 [Lua] Lobby data selected_level_key = nurgle 23:48:26.553 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:48:26.553 [Lua] Lobby data quick_game = false 23:48:26.553 [Lua] Lobby data matchmaking = false 23:48:26.553 [Lua] Lobby data difficulty = hardest 23:48:26.553 [Lua] Lobby data country_code = US 23:48:26.553 [Lua] Lobby data host = 110000104a15d6b 23:48:26.553 [Lua] Lobby data player_slot_5 = 0:0 23:48:26.554 [Lua] Lobby data player_slot_2 = 0:0 23:48:26.554 [Lua] Lobby data player_slot_4 = 0:0 23:48:26.554 [Lua] Lobby data player_slot_3 = 0:0 23:48:26.554 [Lua] Lobby data eac_authorized = true 23:48:26.554 [Lua] Set lobby end. 23:48:26.554 [Lua] MUSIC MANAGER unmute_all_world_sounds 1067 0 23:48:26.554 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:48:26.560 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized 23:48:26.560 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil] 23:48:26.560 [Lua] [LevelTransitionHandler] load_level nurgle 23:48:26.933 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 23:48:26.934 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 23:48:26.934 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 23:48:26.934 [Lua] [LevelTransitionHandler] Loading level: "nurgle" 23:48:26.934 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/nurgle" 23:48:26.934 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read, 23:48:26.934 [Lua] [StateLoading] got rpc_load_level 57 nurgle 23:48:27.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5 23:48:27.032 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5 23:48:27.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle 23:48:27.064 [Lua] MUSIC MANAGER nik_loading_screen_nurgle_02_short 1068 0 23:48:27.079 [Lua] MUSIC MANAGER Play_loading_screen_music 1069 0 23:48:28.292 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]' 23:48:37.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle 23:48:37.718 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle 23:48:37.735 [Lua] [LevelTransitionHandler] Level load completed! 23:48:37.735 [Lua] [EnemyPackageLoader] setup_startup_enemies 23:48:37.793 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 23:48:37.793 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 23:48:37.793 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7 23:48:37.793 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 23:48:37.793 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12 23:48:37.793 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 13 23:48:37.793 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 14 23:48:37.793 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 12 23:48:37.793 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 23:48:37.793 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 23:48:37.793 [Lua] checking dlc's against conflict directors 23:48:37.793 [Lua] --- --- --- 23:48:37.793 [Lua] Starting... difficulty 'hardest' 23:48:37.793 [Lua] These are the starting conflict directors: 23:48:37.793 [Lua] skaven 23:48:37.793 [Lua] chaos 23:48:37.793 [Lua] --- --- --- 23:48:37.793 [Lua] 23:48:37.793 [Lua] Looking for a new director: 23:48:37.793 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 23:48:37.793 [Lua] ->trying director: skaven 23:48:37.793 [Lua] --> success! 23:48:37.793 [Lua] --> re-used the same breeds 23:48:37.793 [Lua] 23:48:37.793 [Lua] Looking for a new director: 23:48:37.793 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 23:48:37.794 [Lua] ->trying director: skaven 23:48:37.794 [Lua] --> success! 23:48:37.794 [Lua] --> re-used the same breeds 23:48:37.794 [Lua] 23:48:37.794 [Lua] Looking for a new director: 23:48:37.794 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 23:48:37.794 [Lua] ->trying director: beastmen 23:48:37.794 [Lua] --> success! 23:48:37.794 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 23:48:37.794 [Lua] 23:48:37.794 [Lua] DONE! Found the following directors: 23:48:37.794 [Lua] skaven 23:48:37.794 [Lua] skaven 23:48:37.794 [Lua] beastmen 23:48:37.794 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 23:48:37.795 [Lua] ### Sending rpc_level_loaded 23:48:37.795 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 57 23:48:37.795 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 23:48:37.816 [Lua] ### Sending rpc_level_loaded 23:48:37.816 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 57 23:48:38.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:48:38.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:48:38.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:48:39.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:48:39.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:48:39.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:48:39.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:48:39.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:48:39.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:48:40.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:48:40.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:48:40.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:48:42.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:48:42.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:48:42.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:48:43.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:48:43.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:48:43.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:48:43.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:48:43.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:48:43.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:48:44.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:48:44.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:48:44.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:48:44.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:48:44.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:48:44.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:48:45.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:48:45.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:48:45.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:48:45.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:48:45.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:48:45.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:48:46.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:48:46.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:48:46.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:48:47.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:48:47.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:48:47.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:48:49.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:48:49.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:48:49.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:48:50.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:48:50.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:48:50.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:48:51.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:48:51.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:48:51.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:48:51.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:48:51.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:48:51.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:48:52.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:48:52.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:48:52.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:48:53.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:48:53.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:48:53.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:48:54.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:48:54.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:48:54.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:48:54.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:48:54.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:48:54.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:48:55.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:48:55.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:48:55.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:48:56.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:48:56.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:48:56.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:48:57.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:48:57.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:48:57.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:48:57.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:48:57.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:48:57.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:48:58.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:48:58.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:48:58.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:48:59.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:48:59.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:48:59.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:48:59.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:48:59.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:48:59.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:48:59.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:48:59.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:48:59.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:48:59.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:48:59.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:48:59.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 23:49:01.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 23:49:01.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 23:49:01.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 23:49:03.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 23:49:03.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 23:49:03.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 23:49:04.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 23:49:04.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 23:49:04.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 23:49:06.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 23:49:06.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 23:49:06.505 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: custom 23:49:06.505 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:49:06.505 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:49:07.510 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:49:07.510 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:49:07.510 [Lua] [Matchmaking] unregister rpcs 23:49:07.511 [Lua] Set lobby begin: 23:49:07.511 [Lua] Lobby data twitch_enabled = false 23:49:07.511 [Lua] Lobby data power_level = 0 23:49:07.512 [Lua] Lobby data num_players = 1 23:49:07.512 [Lua] Lobby data weave_name = false 23:49:07.512 [Lua] Lobby data game_mode = 2 23:49:07.512 [Lua] Lobby data is_private = true 23:49:07.512 [Lua] Lobby data mechanism = adventure 23:49:07.512 [Lua] Lobby data level_key = nurgle 23:49:07.512 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:49:07.512 [Lua] Lobby data selected_level_key = nurgle 23:49:07.512 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:49:07.512 [Lua] Lobby data quick_game = false 23:49:07.512 [Lua] Lobby data matchmaking = false 23:49:07.513 [Lua] Lobby data difficulty = hardest 23:49:07.513 [Lua] Lobby data country_code = US 23:49:07.513 [Lua] Lobby data host = 110000104a15d6b 23:49:07.513 [Lua] Lobby data player_slot_5 = 0:0 23:49:07.513 [Lua] Lobby data player_slot_2 = 0:0 23:49:07.513 [Lua] Lobby data player_slot_4 = 0:0 23:49:07.514 [Lua] Lobby data player_slot_3 = 0:0 23:49:07.514 [Lua] Lobby data eac_authorized = true 23:49:07.514 [Lua] Set lobby end. 23:49:07.514 [Lua] [Managers] Destroying state managers... 23:49:07.517 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens 23:49:07.517 [Lua] MUSIC MANAGER Stop_loading_screen_music 1070 0 23:49:07.517 [Lua] [Gamestate] Enter StateIngame HOST 23:49:07.517 [Lua] <>level = nurgle<> 23:49:07.517 [Lua] Set lobby begin: 23:49:07.517 [Lua] Lobby data twitch_enabled = false 23:49:07.518 [Lua] Lobby data power_level = 0 23:49:07.518 [Lua] Lobby data num_players = 1 23:49:07.518 [Lua] Lobby data weave_name = false 23:49:07.518 [Lua] Lobby data game_mode = 2 23:49:07.518 [Lua] Lobby data is_private = true 23:49:07.518 [Lua] Lobby data mechanism = adventure 23:49:07.518 [Lua] Lobby data level_key = nurgle 23:49:07.519 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:49:07.519 [Lua] Lobby data selected_level_key = nurgle 23:49:07.519 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:49:07.520 [Lua] Lobby data quick_game = false 23:49:07.520 [Lua] Lobby data matchmaking = false 23:49:07.521 [Lua] Lobby data difficulty = hardest 23:49:07.521 [Lua] Lobby data country_code = US 23:49:07.521 [Lua] Lobby data host = 110000104a15d6b 23:49:07.521 [Lua] Lobby data player_slot_5 = 0:0 23:49:07.521 [Lua] Lobby data player_slot_2 = 0:0 23:49:07.521 [Lua] Lobby data player_slot_4 = 0:0 23:49:07.521 [Lua] Lobby data player_slot_3 = 0:0 23:49:07.522 [Lua] Lobby data eac_authorized = true 23:49:07.522 [Lua] Set lobby end. 23:49:07.522 [Umbra] Init version: 3.4.15 :: 16 threads 23:49:07.523 [Lua] [StateIngame] Server ingame 23:49:07.530 [Lua] Set lobby begin: 23:49:07.530 [Lua] Lobby data twitch_enabled = false 23:49:07.530 [Lua] Lobby data power_level = 0 23:49:07.530 [Lua] Lobby data num_players = 1 23:49:07.531 [Lua] Lobby data weave_name = false 23:49:07.531 [Lua] Lobby data game_mode = 2 23:49:07.531 [Lua] Lobby data is_private = true 23:49:07.531 [Lua] Lobby data mechanism = adventure 23:49:07.531 [Lua] Lobby data level_key = nurgle 23:49:07.531 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:49:07.531 [Lua] Lobby data selected_level_key = nurgle 23:49:07.531 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:49:07.531 [Lua] Lobby data quick_game = false 23:49:07.531 [Lua] Lobby data matchmaking = false 23:49:07.531 [Lua] Lobby data difficulty = hardest 23:49:07.531 [Lua] Lobby data country_code = US 23:49:07.532 [Lua] Lobby data host = 110000104a15d6b 23:49:07.532 [Lua] Lobby data player_slot_5 = 0:0 23:49:07.532 [Lua] Lobby data player_slot_2 = 0:0 23:49:07.532 [Lua] Lobby data player_slot_4 = 0:0 23:49:07.532 [Lua] Lobby data player_slot_3 = 0:0 23:49:07.532 [Lua] Lobby data eac_authorized = true 23:49:07.532 [Lua] Set lobby end. 23:49:07.532 [Lua] [Matchmaking] register rpcs 23:49:07.532 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:49:07.533 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 23:49:07.533 [Lua] [GameNetworkManager] self.is_server = true 23:49:07.533 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 23:49:07.533 [Network] Setting artificial MTU limit to 65536 23:49:07.550 [Lua] Switching ConflictSettings: to: default 23:49:07.550 [Lua] pacing=default 23:49:07.550 [Lua] roaming=nil 23:49:07.550 [Lua] specials=default 23:49:07.550 [Lua] debug_color=maroon 23:49:07.550 [Lua] pack_spawning=default 23:49:07.550 [Lua] contained_breeds=nil 23:49:07.550 [Lua] disabled=false 23:49:07.550 [Lua] boss=default 23:49:07.550 [Lua] horde=default 23:49:07.550 [Lua] name=default 23:49:07.550 [Lua] intensity=default 23:49:07.550 [Lua] --- 23:49:07.550 [Lua] [LevelAnalysis] set_random_seed( 1730093) 23:49:07.578 [Lua] [AIInterestPointSystem] Level Seed: 1730093 23:49:07.579 [Lua] 23:49:07.579 [Lua] [entity_system_bag] = table 23:49:07.579 [Lua] [entity_system_bag] = metatable 23:49:07.579 [Lua] [startup_data] = table 23:49:07.579 [Lua] [entity_manager] = table 23:49:07.579 [Lua] [entity_manager] = metatable 23:49:07.579 [Lua] [unit_spawner] = table 23:49:07.579 [Lua] [unit_spawner] = metatable 23:49:07.579 [Lua] [unit_storage] = table 23:49:07.579 [Lua] [unit_storage] = metatable 23:49:07.579 [Lua] [dice_keeper] = table 23:49:07.579 [Lua] [dice_keeper] = metatable 23:49:07.579 [Lua] [is_server] = true (boolean) 23:49:07.579 [Lua] [world] = [World] 23:49:07.579 [Lua] [system_api] = table 23:49:07.579 [Lua] [entity_system] = table 23:49:07.579 [Lua] [entity_system] = metatable 23:49:07.579 [Lua] [network_lobby] = table 23:49:07.579 [Lua] [network_lobby] = metatable 23:49:07.579 [Lua] [profile_synchronizer] = table 23:49:07.579 [Lua] [profile_synchronizer] = metatable 23:49:07.579 [Lua] [level_transition_handler] = table 23:49:07.579 [Lua] [level_transition_handler] = metatable 23:49:07.579 [Lua] [num_local_human_players] = 1 (number) 23:49:07.579 [Lua] [statistics_db] = table 23:49:07.579 [Lua] [statistics_db] = metatable 23:49:07.579 [Lua] [network_server] = table 23:49:07.579 [Lua] [network_server] = metatable 23:49:07.579 [Lua] [input_manager] = table 23:49:07.579 [Lua] [input_manager] = metatable 23:49:07.579 [Lua] [network_clock] = table 23:49:07.579 [Lua] [network_clock] = metatable 23:49:07.579 [Lua] [network_transmit] = table 23:49:07.579 [Lua] [network_transmit] = metatable 23:49:07.579 [Lua] [free_flight_manager] = table 23:49:07.579 [Lua] [free_flight_manager] = metatable 23:49:07.579 [Lua] [network_manager] = table 23:49:07.579 [Lua] [network_manager] = metatable 23:49:07.579 [Lua] [network_event_delegate] = table 23:49:07.579 [Lua] [network_event_delegate] = metatable 23:49:07.579 [Lua] 23:49:07.579 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:49:07.579 [Lua] ignoring extension VersusInteractObjectiveExtension 23:49:07.579 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:49:07.579 [Lua] ignoring extension VersusSocketObjectiveExtension 23:49:07.579 [Lua] ignoring extension VersusTargetObjectiveExtension 23:49:07.579 [Lua] ignoring extension VersusMissionObjectiveExtension 23:49:07.595 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:49:07.637 [Lua] [AchievementManager] Achievements using the steam platform 23:49:07.637 [Lua] [StateIngame] Level seed: 1730093 23:49:07.638 [World] Spawning level. 23:49:09.374 [Lua] respawn_unit_spawned with group id: end_event_respawn 23:49:09.374 [Lua] respawn_unit_spawned with group id: end_event_respawn 23:49:09.374 [Lua] respawn_unit_spawned with group id: end_event_respawn 23:49:09.393 [Lua] respawn_unit_spawned with group id: portal_respawn 23:49:09.393 [Lua] respawn_unit_spawned with group id: portal_respawn 23:49:09.393 [Lua] respawn_unit_spawned with group id: portal_respawn 23:49:09.422 warning: [Lua] This function is deprecated and shouldn't be called 23:49:09.434 [Lua] respawn_unit_spawned with group id: end_event_start 23:49:09.434 [Lua] respawn_unit_spawned with group id: end_event_start 23:49:09.435 [Lua] respawn_unit_spawned with group id: end_event_start 23:49:09.606 [Lua] [LevelAnalysis] set_random_seed( 1730093) 23:49:09.606 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9 23:49:09.646 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:49:09.646 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:49:09.647 [Lua] [IngameUI] init 23:49:09.672 [SteamVoipClient] select_out(110000104a15d6b, off) 23:49:09.680 [Lua] cb_razer_chroma_setup 23:49:09.770 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:49:09.770 [Lua] Set lobby begin: 23:49:09.770 [Lua] Lobby data twitch_enabled = false 23:49:09.770 [Lua] Lobby data power_level = 835 23:49:09.770 [Lua] Lobby data num_players = 1 23:49:09.770 [Lua] Lobby data weave_name = false 23:49:09.770 [Lua] Lobby data game_mode = 2 23:49:09.770 [Lua] Lobby data is_private = true 23:49:09.770 [Lua] Lobby data mechanism = adventure 23:49:09.770 [Lua] Lobby data level_key = nurgle 23:49:09.771 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:49:09.771 [Lua] Lobby data selected_level_key = nurgle 23:49:09.771 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:49:09.771 [Lua] Lobby data quick_game = false 23:49:09.771 [Lua] Lobby data matchmaking = false 23:49:09.771 [Lua] Lobby data difficulty = hardest 23:49:09.771 [Lua] Lobby data country_code = US 23:49:09.771 [Lua] Lobby data host = 110000104a15d6b 23:49:09.771 [Lua] Lobby data player_slot_5 = 0:0 23:49:09.771 [Lua] Lobby data player_slot_2 = 0:0 23:49:09.771 [Lua] Lobby data player_slot_4 = 0:0 23:49:09.771 [Lua] Lobby data player_slot_3 = 0:0 23:49:09.771 [Lua] Lobby data eac_authorized = true 23:49:09.771 [Lua] Set lobby end. 23:49:09.773 [Lua] CurrentConflictSettings default 23:49:09.773 [Lua] [ConflictDirector] conflict_director is ai_ready 23:49:09.781 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 532.34977781772614m, which is less then 10m. 23:49:09.781 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 505.47927534580231m, which is less then 10m. 23:49:09.784 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 23:49:09.784 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 23:49:09.784 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7 23:49:09.784 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 23:49:09.784 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12 23:49:09.784 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 13 23:49:09.784 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 14 23:49:09.784 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 12 23:49:09.784 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 23:49:09.784 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 23:49:09.784 [Lua] [1] = table 23:49:09.784 [Lua] [2] = table 23:49:09.784 [Lua] [3] = table 23:49:09.784 [Lua] [4] = table 23:49:09.784 [Lua] [5] = table 23:49:09.784 [Lua] [6] = table 23:49:09.784 [Lua] [7] = table 23:49:09.784 [Lua] [8] = table 23:49:09.784 [Lua] [9] = table 23:49:09.784 [Lua] [10] = table 23:49:09.784 [Lua] [11] = table 23:49:09.784 [Lua] [12] = table 23:49:09.784 [Lua] [13] = table 23:49:09.784 [Lua] [1] = table 23:49:09.784 [Lua] [2] = table 23:49:09.784 [Lua] [3] = table 23:49:09.784 [Lua] [4] = table 23:49:09.784 [Lua] [5] = table 23:49:09.784 [Lua] [1] = table 23:49:09.784 [Lua] [2] = table 23:49:09.784 [Lua] [3] = table 23:49:09.784 [Lua] [4] = table 23:49:09.784 [Lua] [5] = table 23:49:09.784 [Lua] [6] = table 23:49:09.784 [Lua] [7] = table 23:49:09.784 [Lua] [8] = table 23:49:09.784 [Lua] [9] = table 23:49:09.784 [Lua] [10] = table 23:49:09.785 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:49:09.803 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:49:09.803 [Lua] Forming navigation groups in one frame 23:49:09.803 [Lua] Forming navigation groups 23:49:09.888 [Lua] NavigationGroupManager -> calulation time A: 0.084999999999979536 23:49:10.645 [Lua] NavigationGroupManager -> calulation time B: 0.757000000000005 23:49:10.645 [Lua] number of nav groups: 373 23:49:10.652 [Lua] number of refined nav groups : 287 23:49:10.692 [Lua] NavigationGroupManager -> calulation time C: 0.046999999999997044 23:49:10.693 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.463610462844368 Normalized coefficient: 1.0889397250057469 23:49:10.700 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.039885029941798 Normalized coefficient: 1.3081520264380901 23:49:10.707 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.595487982407212 Normalized coefficient: 1.3582869495355472 23:49:10.713 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.342548935115341 Normalized coefficient: 1.2760735309049682 23:49:10.720 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 6.1672446727752712 Normalized coefficient: 1.3133904084844727 23:49:10.732 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 23:49:10.732 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 23:49:10.815 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle 23:49:10.815 [Lua] [LevelAnalysis] This level has a total main-path length of 1446.028 meters. 23:49:10.815 [Lua] [LevelAnalysis] grouping spawners for event_patrol 23:49:10.815 [Lua] [LevelAnalysis] 23:49:10.815 [Lua] [LevelAnalysis] grouping spawners for event_boss 23:49:10.815 [Lua] [LevelAnalysis] 23:49:10.815 [Lua] [LevelAnalysis] Terror events added: 23:49:10.815 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 23:49:10.815 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 23:49:10.815 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 23:49:10.815 [Lua] ----> using boss gizmo! 23:49:10.815 [Lua] [LevelAnalysis] section: 2, start-index: 18, end-index: 29, forbidden-dist: -127.2 start-travel-dist: 532.3, end-travel-dist: 1005.7 spawn_distance 395.2 23:49:10.815 [Lua] Adding main path event: Vector3Box(-11.8113, 18.3233, -7.405) boss_event_storm_fiend 45 table: 000000000563A1F0 23:49:10.815 [Lua] [LevelAnalysis] num_event_places_f: 0.93068525600433349 , num_event_places: 0 , trailing_event_fraction: 0.93068525600433349 , num_events: 0 23:49:10.815 [Lua] [LevelAnalysis] Level path distance: 1446.0278840065002 23:49:10.815 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:49:10.824 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 23:49:10.834 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 23:49:10.834 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:49:10.834 [Save] Loading `ut_tweaks_presets` 23:49:10.834 warning: [Save] Missing filename `ut_tweaks_presets` 23:49:10.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9 23:49:10.958 [Lua] player (110000104a15d6b,2) was put into party 1 23:49:10.976 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 23:49:10.976 [Lua] Assigning peer(110000104a15d6b:2) to profile(5) career(1) 23:49:10.976 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(2) profile_index(5) career_index(1) 23:49:10.976 [Lua] Set lobby begin: 23:49:10.976 [Lua] Lobby data twitch_enabled = false 23:49:10.976 [Lua] Lobby data power_level = 835 23:49:10.976 [Lua] Lobby data num_players = 1 23:49:10.976 [Lua] Lobby data weave_name = false 23:49:10.976 [Lua] Lobby data game_mode = 2 23:49:10.976 [Lua] Lobby data is_private = true 23:49:10.976 [Lua] Lobby data mechanism = adventure 23:49:10.976 [Lua] Lobby data level_key = nurgle 23:49:10.976 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:49:10.977 [Lua] Lobby data selected_level_key = nurgle 23:49:10.977 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:49:10.977 [Lua] Lobby data quick_game = false 23:49:10.977 [Lua] Lobby data matchmaking = false 23:49:10.977 [Lua] Lobby data difficulty = hardest 23:49:10.977 [Lua] Lobby data country_code = US 23:49:10.977 [Lua] Lobby data host = 110000104a15d6b 23:49:10.977 [Lua] Lobby data player_slot_5 = 0:0 23:49:10.977 [Lua] Lobby data player_slot_2 = 0:0 23:49:10.977 [Lua] Lobby data player_slot_4 = 0:0 23:49:10.977 [Lua] Lobby data player_slot_3 = 0:0 23:49:10.978 [Lua] Lobby data eac_authorized = true 23:49:10.978 [Lua] Set lobby end. 23:49:10.978 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 23:49:10.978 [Lua] 23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 23:49:10.978 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 23:49:10.978 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 23:49:10.978 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 23:49:10.978 [Lua] [wwise/two_handed_swords] = false (boolean) 23:49:10.978 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 23:49:10.978 [Lua] 23:49:10.978 [Lua] 23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 23:49:10.978 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 23:49:10.978 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 23:49:10.978 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean) 23:49:10.978 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 23:49:10.978 [Lua] [wwise/two_handed_swords] = false (boolean) 23:49:10.978 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 23:49:10.978 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 23:49:10.978 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:49:10.978 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 23:49:10.978 [Lua] 23:49:10.978 [Lua] player (110000104a15d6b,3) was put into party 1 23:49:11.000 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 23:49:11.000 [Lua] Assigning peer(110000104a15d6b:3) to profile(3) career(2) 23:49:11.000 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(3) profile_index(3) career_index(2) 23:49:11.000 [Lua] Set lobby begin: 23:49:11.000 [Lua] Lobby data twitch_enabled = false 23:49:11.000 [Lua] Lobby data power_level = 835 23:49:11.000 [Lua] Lobby data num_players = 1 23:49:11.000 [Lua] Lobby data weave_name = false 23:49:11.001 [Lua] Lobby data game_mode = 2 23:49:11.001 [Lua] Lobby data is_private = true 23:49:11.001 [Lua] Lobby data mechanism = adventure 23:49:11.001 [Lua] Lobby data level_key = nurgle 23:49:11.001 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:49:11.001 [Lua] Lobby data selected_level_key = nurgle 23:49:11.001 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:49:11.001 [Lua] Lobby data quick_game = false 23:49:11.001 [Lua] Lobby data matchmaking = false 23:49:11.001 [Lua] Lobby data difficulty = hardest 23:49:11.002 [Lua] Lobby data country_code = US 23:49:11.002 [Lua] Lobby data host = 110000104a15d6b 23:49:11.002 [Lua] Lobby data player_slot_5 = 0:0 23:49:11.002 [Lua] Lobby data player_slot_2 = 0:0 23:49:11.002 [Lua] Lobby data player_slot_4 = 0:0 23:49:11.002 [Lua] Lobby data player_slot_3 = 0:0 23:49:11.002 [Lua] Lobby data eac_authorized = true 23:49:11.002 [Lua] Set lobby end. 23:49:11.002 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 23:49:11.003 [Lua] 23:49:11.003 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p] = false (boolean) 23:49:11.003 [Lua] [wwise/handgun_rifle] = false (boolean) 23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 23:49:11.003 [Lua] [wwise/one_handed_hammers] = false (boolean) 23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 23:49:11.003 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 23:49:11.003 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 23:49:11.003 [Lua] 23:49:11.003 [Lua] 23:49:11.003 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1] = false (boolean) 23:49:11.003 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean) 23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 23:49:11.003 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:49:11.003 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:49:11.003 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p] = false (boolean) 23:49:11.003 [Lua] [wwise/handgun_rifle] = false (boolean) 23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 23:49:11.003 [Lua] [wwise/one_handed_hammers] = false (boolean) 23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 23:49:11.003 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 23:49:11.003 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 23:49:11.003 [Lua] 23:49:11.003 [Lua] player (110000104a15d6b,4) was put into party 1 23:49:11.024 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 23:49:11.024 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3) 23:49:11.024 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3) 23:49:11.024 [Lua] Set lobby begin: 23:49:11.024 [Lua] Lobby data twitch_enabled = false 23:49:11.024 [Lua] Lobby data power_level = 835 23:49:11.024 [Lua] Lobby data num_players = 1 23:49:11.025 [Lua] Lobby data weave_name = false 23:49:11.025 [Lua] Lobby data game_mode = 2 23:49:11.025 [Lua] Lobby data is_private = true 23:49:11.025 [Lua] Lobby data mechanism = adventure 23:49:11.025 [Lua] Lobby data level_key = nurgle 23:49:11.025 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:49:11.025 [Lua] Lobby data selected_level_key = nurgle 23:49:11.025 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:49:11.025 [Lua] Lobby data quick_game = false 23:49:11.025 [Lua] Lobby data matchmaking = false 23:49:11.025 [Lua] Lobby data difficulty = hardest 23:49:11.025 [Lua] Lobby data country_code = US 23:49:11.025 [Lua] Lobby data host = 110000104a15d6b 23:49:11.026 [Lua] Lobby data player_slot_5 = 0:0 23:49:11.026 [Lua] Lobby data player_slot_2 = 0:0 23:49:11.026 [Lua] Lobby data player_slot_4 = 0:0 23:49:11.026 [Lua] Lobby data player_slot_3 = 0:0 23:49:11.026 [Lua] Lobby data eac_authorized = true 23:49:11.026 [Lua] Set lobby end. 23:49:11.026 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 23:49:11.027 [Lua] 23:49:11.027 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 23:49:11.027 [Lua] [wwise/flail] = false (boolean) 23:49:11.027 [Lua] [wwise/staff] = false (boolean) 23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 23:49:11.027 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 23:49:11.027 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 23:49:11.027 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 23:49:11.027 [Lua] 23:49:11.027 [Lua] 23:49:11.027 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 23:49:11.027 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 23:49:11.027 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 23:49:11.027 [Lua] [wwise/staff] = false (boolean) 23:49:11.027 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 23:49:11.027 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:49:11.027 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 23:49:11.027 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean) 23:49:11.027 [Lua] [wwise/flail] = false (boolean) 23:49:11.027 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 23:49:11.027 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 23:49:11.027 [Lua] 23:49:11.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b 23:49:11.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:4 my_peer_id:110000104a15d6b 23:49:11.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:5 my_peer_id:110000104a15d6b 23:49:11.254 [Lua] [GameNetworkManager] destroying game object with go_id=59 23:49:11.258 [Lua] player (110000104a15d6b,4) was put into party 1 23:49:11.281 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 23:49:11.281 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3) 23:49:11.281 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3) 23:49:11.281 [Lua] Set lobby begin: 23:49:11.281 [Lua] Lobby data twitch_enabled = false 23:49:11.281 [Lua] Lobby data power_level = 835 23:49:11.281 [Lua] Lobby data num_players = 1 23:49:11.281 [Lua] Lobby data weave_name = false 23:49:11.282 [Lua] Lobby data game_mode = 2 23:49:11.282 [Lua] Lobby data is_private = true 23:49:11.282 [Lua] Lobby data mechanism = adventure 23:49:11.282 [Lua] Lobby data level_key = nurgle 23:49:11.282 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 23:49:11.282 [Lua] Lobby data selected_level_key = nurgle 23:49:11.282 [Lua] Lobby data unique_server_name = Giant Friend Crab 23:49:11.282 [Lua] Lobby data quick_game = false 23:49:11.282 [Lua] Lobby data matchmaking = false 23:49:11.282 [Lua] Lobby data difficulty = hardest 23:49:11.282 [Lua] Lobby data country_code = US 23:49:11.283 [Lua] Lobby data host = 110000104a15d6b 23:49:11.283 [Lua] Lobby data player_slot_5 = 0:0 23:49:11.283 [Lua] Lobby data player_slot_2 = 0:0 23:49:11.283 [Lua] Lobby data player_slot_4 = 0:0 23:49:11.283 [Lua] Lobby data player_slot_3 = 0:0 23:49:11.283 [Lua] Lobby data eac_authorized = true 23:49:11.283 [Lua] Set lobby end. 23:49:11.283 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 23:49:11.283 [Lua] 23:49:11.283 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 23:49:11.283 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 23:49:11.283 [Lua] [wwise/flail] = false (boolean) 23:49:11.283 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 23:49:11.283 [Lua] [wwise/staff] = false (boolean) 23:49:11.283 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 23:49:11.283 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 23:49:11.283 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 23:49:11.283 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 23:49:11.283 [Lua] 23:49:11.283 [Lua] 23:49:11.283 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 23:49:11.283 [Lua] [wwise/flail] = false (boolean) 23:49:11.283 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:49:11.283 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 23:49:11.283 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 23:49:11.284 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 23:49:11.284 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 23:49:11.284 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 23:49:11.284 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 23:49:11.284 [Lua] [wwise/staff] = false (boolean) 23:49:11.284 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:49:11.284 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 23:49:11.284 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean) 23:49:11.284 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 23:49:11.284 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 23:49:11.284 [Lua] 23:49:11.292 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9 23:49:11.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b 23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:4 my_peer_id:110000104a15d6b 23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:5 my_peer_id:110000104a15d6b 23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 23:49:11.294 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 23:49:11.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 23:49:11.294 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 23:49:11.294 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 23:49:11.294 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 23:49:11.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read, 23:49:11.294 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 23:49:11.294 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:49:11.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient, async-read, 23:49:11.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 23:49:11.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:6 my_peer_id:110000104a15d6b 23:49:11.307 [Flow] DISABLE 23:49:11.308 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:6 my_peer_id:110000104a15d6b 23:49:12.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 23:49:12.740 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 23:49:12.741 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 23:49:12.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 23:49:12.911 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 23:49:12.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 23:49:13.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 23:49:13.100 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 23:49:13.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 23:49:14.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 23:49:14.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 23:49:14.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 23:49:14.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 23:49:14.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 23:49:14.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 23:49:16.123 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 23:49:16.123 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 23:49:16.126 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 23:49:16.578 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 23:49:16.578 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 23:49:16.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 23:49:17.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 23:49:17.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 23:49:17.072 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 23:49:17.263 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 23:49:17.263 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 23:49:17.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:49:17.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:49:17.623 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:49:17.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 23:49:17.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 23:49:17.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 23:49:17.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 23:49:19.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 23:49:19.093 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 23:49:19.097 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 23:49:19.238 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 23:49:19.238 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 23:49:19.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 23:49:19.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 23:49:19.699 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 23:49:19.702 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 23:49:19.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 23:49:19.875 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 23:49:19.876 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 23:49:20.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 23:49:20.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 23:49:20.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 23:49:20.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 23:49:20.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 23:49:20.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 23:49:20.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 23:49:20.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 23:49:20.912 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:49:21.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:49:21.195 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:49:21.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 23:49:21.683 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 23:49:21.683 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 23:49:21.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 23:49:22.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 23:49:22.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 23:49:22.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 23:49:23.298 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 23:49:23.298 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 23:49:23.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 23:49:23.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 23:49:23.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 23:49:23.783 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 23:49:23.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 23:49:23.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 23:49:23.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 23:49:24.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 23:49:24.391 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 23:49:24.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 23:49:24.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 23:49:24.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 23:49:24.705 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 23:49:25.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 23:49:25.004 [Lua] [PackageManager] Force_load: wwise/staff 23:49:25.006 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 23:49:25.142 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 23:49:25.142 [Lua] [PackageManager] Force_load: wwise/flail 23:49:25.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 23:49:25.469 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 23:49:25.469 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 23:49:25.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 23:49:26.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 23:49:26.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 23:49:26.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 23:49:27.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 23:49:27.003 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 23:49:27.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 23:49:27.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 23:49:27.403 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 23:49:27.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 23:49:28.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 23:49:28.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 23:49:28.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:49:28.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:49:28.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:49:28.866 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 23:49:28.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:49:28.885 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 23:49:28.892 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:49:28.892 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 23:49:28.897 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:49:28.898 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 23:49:28.908 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:49:28.909 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:49:28.909 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 23:49:28.939 [Lua] Switching ConflictSettings: to: skaven 23:49:28.939 [Lua] pacing=default 23:49:28.939 [Lua] roaming=nil 23:49:28.939 [Lua] specials=skaven 23:49:28.939 [Lua] debug_color=orange 23:49:28.939 [Lua] pack_spawning=skaven 23:49:28.939 [Lua] contained_breeds=nil 23:49:28.939 [Lua] disabled=false 23:49:28.939 [Lua] boss=skaven 23:49:28.939 [Lua] horde=default 23:49:28.939 [Lua] name=skaven 23:49:28.939 [Lua] intensity=default 23:49:28.939 [Lua] --- 23:49:29.348 [Lua] StateInGameRunning:_game_actually_starts() 23:49:29.349 [Lua] ################################################################################################################# 23:49:29.349 [Lua] [Loading Time]: 00:01:03 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:49:29.349 [Lua] ################################################################################################################# 23:49:29.349 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 23:49:29.349 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 23:49:29.375 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 23:49:29.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 23:49:29.516 [Lua] Commit load time data 23:49:31.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 23:49:31.629 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 23:57:45.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 11 23:57:45.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 11 23:57:46.615 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 11 23:59:40.411 [Window] Window => active 00:00:11.515 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:00:11.538 [Lua] Spline already found! 00:00:11.592 [Lua] Init group template: spline_patrol 00:00:14.282 [Lua] Players are leaving the safe zone 00:00:41.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1368, position: 0 00:00:59.314 [Lua] Time for new HOOORDE! multi_first_wave 00:00:59.314 [Lua] horde requested: vector 00:00:59.314 [Lua] setting up vector-horde 00:00:59.314 [Lua] Composing horde 'large' .. using variant 'plain' 00:00:59.314 [Lua] --> horde wants to spawn ahead of players (0.041010998345837/0.67 00:00:59.314 [Lua] -> spawning: 56 00:00:59.314 [Lua] horde crated with id 2 of type vector 00:00:59.314 [Lua] vector horde has started 00:00:59.321 [Lua] MUSIC: explore -> pre_horde 00:01:07.353 [Lua] MUSIC: pre_horde -> horde 00:01:08.296 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:01:08.296 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:01:08.296 [Lua] horde requested: vector 00:01:08.296 [Lua] setting up vector-horde 00:01:08.296 [Lua] Composing horde 'large' .. using variant 'plain' 00:01:08.296 [Lua] --> horde wants to spawn behind players (0.79184855623763/0.67 00:01:08.296 [Lua] -> spawning: 52 00:01:08.296 [Lua] horde crated with id 3 of type vector 00:01:08.296 [Lua] vector horde has started 00:01:08.442 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:01:08.442 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source. 00:01:11.990 [Lua] Init group template: horde 00:01:12.817 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:01:12.835 [Lua] Spline already found! 00:01:12.886 [Lua] Init group template: spline_patrol 00:01:21.069 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 86 action: follow 00:01:23.319 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 00:01:29.461 [Lua] Init group template: horde 00:01:36.179 [Lua] HORDE: last wave, reset to standard horde delay 00:01:36.179 [Lua] Time for new HOOORDE! multi_last_wave 00:01:36.179 [Lua] horde requested: vector 00:01:36.179 [Lua] setting up vector-horde 00:01:36.179 [Lua] Composing horde 'large' .. using variant 'plain' 00:01:36.179 [Lua] --> horde wants to spawn ahead of players (0.11402444914401/0.67 00:01:36.180 [Lua] -> spawning: 54 00:01:36.180 [Lua] horde crated with id 5 of type vector 00:01:36.180 [Lua] vector horde has started 00:01:38.367 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:01:38.367 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source. 00:01:43.111 [Lua] Horde killed: ? 00:01:46.940 [Lua] Init group template: horde 00:01:51.104 [Lua] Horde killed: ? 00:01:51.628 [Lua] Coordinated attack! 00:01:58.031 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 48 action: follow 00:01:58.086 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 47 action: follow 00:02:12.091 [Lua] MUSIC: horde -> explore 00:02:12.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:02:12.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:02:12.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:02:13.826 [Lua] Horde killed: ? 00:02:20.909 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:02:22.447 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:02:23.616 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 00:02:25.019 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:02:55.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x5cd5, position: 0 00:02:56.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5d10, position: 0 00:02:58.108 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:02:58.131 [Lua] Spline already found! 00:02:58.187 [Lua] Init group template: spline_patrol 00:03:14.253 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 12 00:03:14.275 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 12 00:03:14.817 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 12 00:03:31.148 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a piece of Ravaged Art 00:03:32.005 [Lua] Time for new HOOORDE! multi_first_wave 00:03:32.005 [Lua] horde requested: ambush 00:03:32.005 [Lua] setting up ambush-horde 00:03:32.006 [Lua] Composing horde 'large' .. using variant 'plain' 00:03:32.006 [Lua] -> spawning: 57 00:03:32.006 [Lua] horde crated with id 7 of type ambush 00:03:32.007 [Lua] ambush horde has started 00:03:32.015 [Lua] MUSIC: explore -> pre_ambush 00:03:36.994 [Lua] MUSIC: pre_ambush -> horde 00:03:37.555 [Lua] Init group template: horde 00:03:41.137 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:03:41.680 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:03:41.681 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 00:03:48.142 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:03:48.142 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:03:48.142 [Lua] horde requested: ambush 00:03:48.142 [Lua] setting up ambush-horde 00:03:48.142 [Lua] Composing horde 'large' .. using variant 'plain' 00:03:48.143 [Lua] -> spawning: 56 00:03:48.143 [Lua] horde crated with id 8 of type ambush 00:03:48.143 [Lua] ambush horde has started 00:03:48.166 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:03:48.166 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 00:03:53.456 [Lua] Init group template: horde 00:03:56.252 [Lua] Pushing horde in time; too many units out 00:04:01.218 [Lua] HORDE: last wave, reset to standard horde delay 00:04:01.218 [Lua] Time for new HOOORDE! multi_last_wave 00:04:01.218 [Lua] horde requested: ambush 00:04:01.218 [Lua] setting up ambush-horde 00:04:01.218 [Lua] Composing horde 'large' .. using variant 'plain' 00:04:01.219 [Lua] -> spawning: 53 00:04:01.219 [Lua] horde crated with id 9 of type ambush 00:04:01.219 [Lua] ambush horde has started 00:04:01.859 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:04:04.828 [Lua] Horde killed: ? 00:04:06.317 [Lua] Init group template: horde 00:04:17.622 [Lua] Coordinated attack! 00:04:18.211 [Lua] Horde killed: ? 00:04:21.105 [Lua] MUSIC: horde -> explore 00:04:23.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:04:23.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:04:23.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:04:23.723 [Lua] Horde killed: ? 00:04:34.725 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:04:34.746 [Lua] Spline already found! 00:04:34.795 [Lua] Init group template: spline_patrol 00:04:46.482 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:04:46.763 [Lua] [MOD][keyPickupMessage][ECHO] Giant Friend Crab picked up a key 00:04:46.763 [Flow] ENABLE 00:04:46.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x92f4, position: 0 00:04:48.023 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:04:50.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9430, position: 0 00:04:51.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x947d, position: 0 00:04:51.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x94a7, position: 0 00:04:52.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x94ce, position: 0 00:05:06.400 [Lua] Coordinated attack! 00:05:19.122 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:05:19.142 [Lua] Spline already found! 00:05:19.194 [Lua] Init group template: spline_patrol 00:05:19.835 [Lua] Time for new HOOORDE! multi_first_wave 00:05:19.835 [Lua] horde requested: vector_blob 00:05:19.835 [Lua] wants to spawn ahead within distance: 60 00:05:19.835 [Lua] horde crated with id 12 of type vector_blob 00:05:19.835 [Lua] managed to spawn 55/55 horde enemies 00:05:19.835 [Lua] vector blob horde has started 00:05:19.845 [Lua] MUSIC: explore -> pre_horde 00:05:21.292 [Lua] Init group template: horde 00:05:31.353 [Lua] MUSIC: pre_horde -> horde 00:05:36.906 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:05:36.906 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:05:36.906 [Lua] horde requested: vector_blob 00:05:36.906 [Lua] wants to spawn ahead within distance: 60 00:05:36.906 [Lua] horde crated with id 13 of type vector_blob 00:05:36.907 [Lua] managed to spawn 52/57 horde enemies 00:05:36.907 [Lua] vector blob horde has started 00:05:47.114 [Lua] HORDE: last wave, reset to standard horde delay 00:05:47.114 [Lua] Time for new HOOORDE! multi_last_wave 00:05:47.114 [Lua] horde requested: vector_blob 00:05:47.114 [Lua] wants to spawn ahead within distance: 60 00:05:47.114 [Lua] horde crated with id 14 of type vector_blob 00:05:47.114 [Lua] managed to spawn 57/57 horde enemies 00:05:47.114 [Lua] vector blob horde has started 00:05:48.762 [Lua] Init group template: horde 00:05:56.953 [Lua] Horde killed: ? 00:05:57.594 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 13 00:05:57.620 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 13 00:05:58.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 13 00:06:02.197 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:06:02.699 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:06:02.700 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 00:06:10.546 [Lua] MUSIC: horde -> explore 00:06:10.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:06:10.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:06:10.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:06:12.186 [Lua] Horde killed: ? 00:06:26.576 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:06:26.599 [Lua] Spline already found! 00:06:26.657 [Lua] Init group template: spline_patrol 00:06:42.754 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 00:06:53.364 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:07:11.750 [Lua] simple los failed 00:07:19.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 14 00:07:19.374 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 14 00:07:19.739 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 54555 0 00:07:20.127 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 14 00:07:25.895 [Lua] fence jumping 00:07:28.575 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 54859 0 00:07:29.513 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:07:30.387 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 54960 0 00:07:40.406 [Lua] Time for new HOOORDE! multi_first_wave 00:07:40.406 [Lua] horde requested: vector 00:07:40.406 [Lua] setting up vector-horde 00:07:40.406 [Lua] Composing horde 'large' .. using variant 'plain' 00:07:40.406 [Lua] --> horde wants to spawn ahead of players (0.14111370679946/0.67 00:07:40.406 [Lua] -> spawning: 52 00:07:40.406 [Lua] horde crated with id 16 of type vector 00:07:40.406 [Lua] vector horde has started 00:07:40.417 [Lua] MUSIC: explore -> pre_horde 00:07:48.395 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:07:48.395 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:07:48.395 [Lua] horde requested: vector 00:07:48.395 [Lua] setting up vector-horde 00:07:48.395 [Lua] Composing horde 'large' .. using variant 'plain' 00:07:48.395 [Lua] --> horde wants to spawn ahead of players (0.53028302648271/0.67 00:07:48.395 [Lua] -> spawning: 56 00:07:48.395 [Lua] horde crated with id 17 of type vector 00:07:48.395 [Lua] vector horde has started 00:07:48.423 [Lua] MUSIC: pre_horde -> horde 00:07:52.706 [Lua] Init group template: horde 00:07:59.811 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 15 00:07:59.844 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 15 00:08:00.036 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 15 00:08:01.202 [Lua] Init group template: horde 00:08:19.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 16 00:08:19.730 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 16 00:08:19.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 16 00:08:21.549 [Lua] HORDE: last wave, reset to standard horde delay 00:08:21.549 [Lua] Time for new HOOORDE! multi_last_wave 00:08:21.549 [Lua] horde requested: vector 00:08:21.549 [Lua] setting up vector-horde 00:08:21.549 [Lua] Composing horde 'large' .. using variant 'plain' 00:08:21.549 [Lua] --> horde wants to spawn ahead of players (0.2579532650407/0.67 00:08:21.549 [Lua] -> spawning: 57 00:08:21.549 [Lua] horde crated with id 18 of type vector 00:08:21.549 [Lua] vector horde has started 00:08:21.577 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 56 size: 58 action: follow 00:08:21.947 [Lua] Coordinated attack! 00:08:22.921 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 6 size: 55 action: follow 00:08:29.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 17 00:08:29.873 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 17 00:08:30.376 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 17 00:08:32.952 [Lua] Init group template: horde 00:08:34.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 18 00:08:35.001 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 18 00:08:35.203 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 18 00:08:35.759 [Lua] Horde killed: ? 00:08:37.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 19 00:08:37.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 19 00:08:37.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 19 00:08:38.459 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 20 00:08:38.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 20 00:08:38.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 20 00:08:39.020 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 21 00:08:39.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 21 00:08:39.250 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 21 00:08:39.313 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 22 00:08:39.343 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 22 00:08:39.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 22 00:08:45.841 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:08:48.359 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:08:48.360 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 00:08:49.916 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:08:52.908 [Lua] Horde killed: ? 00:08:56.517 [Lua] MUSIC: horde -> explore 00:08:57.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:08:57.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:08:57.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:09:16.912 [Lua] Coordinated attack! 00:09:21.682 [Lua] Horde killed: ? 00:09:48.802 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:09:52.885 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:10:16.814 [Lua] Time for new HOOORDE! multi_first_wave 00:10:16.814 [Lua] horde requested: ambush 00:10:16.814 [Lua] setting up ambush-horde 00:10:16.814 [Lua] Composing horde 'large' .. using variant 'plain' 00:10:16.814 [Lua] -> spawning: 55 00:10:16.815 [Lua] horde crated with id 19 of type ambush 00:10:16.815 [Lua] ambush horde has started 00:10:16.824 [Lua] MUSIC: explore -> pre_ambush 00:10:16.967 [Flow] DISABLE 00:10:21.678 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 00:10:21.841 [Lua] MUSIC: pre_ambush -> horde 00:10:21.964 [Lua] Init group template: horde 00:10:27.576 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:10:27.576 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:10:27.576 [Lua] horde requested: ambush 00:10:27.576 [Lua] setting up ambush-horde 00:10:27.576 [Lua] Composing horde 'large' .. using variant 'plain' 00:10:27.577 [Lua] -> spawning: 53 00:10:27.577 [Lua] horde crated with id 20 of type ambush 00:10:27.577 [Lua] ambush horde has started 00:10:30.119 [Lua] Coordinated attack! 00:10:32.794 [Lua] Init group template: horde 00:10:45.106 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 69 action: follow 00:10:45.194 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 26 size: 68 action: follow 00:10:46.950 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 14 size: 62 action: follow 00:10:47.973 [Lua] HORDE: last wave, reset to standard horde delay 00:10:47.973 [Lua] Time for new HOOORDE! multi_last_wave 00:10:47.973 [Lua] horde requested: ambush 00:10:47.973 [Lua] setting up ambush-horde 00:10:47.973 [Lua] Composing horde 'large' .. using variant 'plain' 00:10:47.974 [Lua] -> spawning: 52 00:10:47.974 [Lua] horde crated with id 21 of type ambush 00:10:47.974 [Lua] ambush horde has started 00:10:51.335 [Lua] replace_hidden_spawners -> first try found: 0 cover points 00:10:51.335 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 00:10:51.335 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:51.335 [Lua] ->moving spawner 00:10:52.916 [Lua] Init group template: horde 00:11:11.033 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:11:11.539 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:11:13.573 [Lua] Horde killed: ? 00:11:15.829 [Lua] ready to jump failed 00:11:17.711 [Lua] ready to jump failed 00:11:19.903 [Lua] simple los failed 00:11:24.748 [Lua] MUSIC: horde -> explore 00:11:24.811 [Lua] Horde killed: ? 00:11:25.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:11:25.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:11:25.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:11:29.916 [Lua] Horde killed: ? 00:11:35.859 [Lua] Coordinated attack! 00:11:59.025 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:11:59.053 [Lua] Spline already found! 00:11:59.127 [Lua] Init group template: spline_patrol 00:12:06.659 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:12:06.684 [Lua] Spline already found! 00:12:06.735 [Lua] Init group template: spline_patrol 00:12:10.665 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:12:12.192 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:12:17.481 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:12:17.501 [Lua] Spline already found! 00:12:17.555 [Lua] Init group template: spline_patrol 00:12:48.975 [Lua] Time for new HOOORDE! multi_first_wave 00:12:48.975 [Lua] horde requested: vector 00:12:48.975 [Lua] setting up vector-horde 00:12:48.975 [Lua] Composing horde 'large' .. using variant 'plain' 00:12:48.975 [Lua] --> horde wants to spawn ahead of players (0.074619796705685/0.67 00:12:48.975 [Lua] -> spawning: 56 00:12:48.975 [Lua] horde crated with id 25 of type vector 00:12:48.975 [Lua] vector horde has started 00:12:48.985 [Lua] MUSIC: explore -> pre_horde 00:12:57.029 [Lua] MUSIC: pre_horde -> horde 00:12:58.368 [Lua] Init group template: horde 00:13:07.961 [Lua] Pushing horde in time; too many units out 00:13:13.029 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:13:13.029 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:13:13.029 [Lua] horde requested: vector 00:13:13.029 [Lua] setting up vector-horde 00:13:13.029 [Lua] Composing horde 'large' .. using variant 'plain' 00:13:13.029 [Lua] --> horde wants to spawn ahead of players (0.60200804289443/0.67 00:13:13.029 [Lua] -> spawning: 55 00:13:13.029 [Lua] horde crated with id 26 of type vector 00:13:13.029 [Lua] vector horde has started 00:13:22.052 [Lua] HORDE: last wave, reset to standard horde delay 00:13:22.052 [Lua] Time for new HOOORDE! multi_last_wave 00:13:22.052 [Lua] horde requested: vector 00:13:22.052 [Lua] setting up vector-horde 00:13:22.052 [Lua] Composing horde 'large' .. using variant 'plain' 00:13:22.052 [Lua] --> horde wants to spawn ahead of players (0.66234984097109/0.67 00:13:22.053 [Lua] -> spawning: 54 00:13:22.053 [Lua] horde crated with id 27 of type vector 00:13:22.053 [Lua] vector horde has started 00:13:23.716 [Lua] Init group template: horde 00:13:24.962 [Lua] Horde killed: ? 00:13:29.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:13:29.383 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source. 00:13:29.911 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:13:29.912 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 00:13:31.848 [Lua] Init group template: horde 00:13:45.636 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:13:46.146 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:13:59.319 [Lua] Horde killed: ? 00:14:00.220 [Lua] MUSIC: horde -> explore 00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:14:09.178 [Lua] Horde killed: ? 00:14:19.151 [Lua] Coordinated attack! 00:14:43.780 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:14:43.804 [Lua] Spline already found! 00:14:43.861 [Lua] Init group template: spline_patrol 00:14:45.460 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:14:45.461 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 00:14:48.069 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:14:49.550 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:14:52.120 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:15:05.011 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:15:05.029 [Lua] Spline already found! 00:15:05.093 [Lua] Init group template: spline_patrol 00:15:06.220 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:15:06.241 [Lua] Spline already found! 00:15:06.287 [Lua] Init group template: spline_patrol 00:15:40.584 [Lua] Time for new HOOORDE! multi_first_wave 00:15:40.584 [Lua] horde requested: ambush 00:15:40.584 [Lua] setting up ambush-horde 00:15:40.584 [Lua] Composing horde 'large' .. using variant 'plain' 00:15:40.585 [Lua] -> spawning: 56 00:15:40.585 [Lua] horde crated with id 31 of type ambush 00:15:40.585 [Lua] ambush horde has started 00:15:40.600 [Lua] MUSIC: explore -> pre_ambush 00:15:44.010 [Lua] replace_hidden_spawners -> first try found: 5 cover points 00:15:44.010 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.010 [Lua] ->moving spawner 00:15:44.011 [Lua] ->moving spawner 00:15:44.011 [Lua] ->moving spawner 00:15:44.011 [Lua] ->moving spawner 00:15:44.011 [Lua] ->moving spawner 00:15:44.011 [Lua] ->moving spawner 00:15:44.011 [Lua] ->moving spawner 00:15:45.304 [Lua] Init group template: horde 00:15:45.625 [Lua] MUSIC: pre_ambush -> horde 00:15:46.559 [Lua] Coordinated attack! 00:15:51.635 [Lua] Pushing horde in time; too many units out 00:15:56.694 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:15:56.694 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:15:56.694 [Lua] horde requested: ambush 00:15:56.694 [Lua] setting up ambush-horde 00:15:56.694 [Lua] Composing horde 'large' .. using variant 'plain' 00:15:56.695 [Lua] -> spawning: 57 00:15:56.695 [Lua] horde crated with id 32 of type ambush 00:15:56.695 [Lua] ambush horde has started 00:16:01.785 [Lua] Init group template: horde 00:16:07.850 [Lua] Pushing horde in time; too many units out 00:16:12.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1d87d, position: 0 00:16:12.890 [Lua] HORDE: last wave, reset to standard horde delay 00:16:12.890 [Lua] Time for new HOOORDE! multi_last_wave 00:16:12.890 [Lua] horde requested: ambush 00:16:12.890 [Lua] setting up ambush-horde 00:16:12.890 [Lua] Composing horde 'large' .. using variant 'plain' 00:16:12.891 [Lua] -> spawning: 56 00:16:12.891 [Lua] horde crated with id 33 of type ambush 00:16:12.891 [Lua] ambush horde has started 00:16:16.516 [Lua] ready to jump failed 00:16:18.058 [Lua] simple los failed 00:16:18.061 [Lua] Init group template: horde 00:16:20.536 [Lua] ready to jump failed 00:16:21.227 [Lua] Horde killed: ? 00:16:22.170 [Lua] ready to jump failed 00:16:23.831 [Lua] fence jumping 00:16:24.860 [Lua] ready to jump failed 00:16:28.226 [Lua] ready to jump failed 00:16:28.929 [Lua] fence jumping 00:16:29.526 [Lua] ready to jump failed 00:16:32.217 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:16:32.653 [Lua] Horde killed: ? 00:16:32.748 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:16:34.382 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 125964 0 00:16:35.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:16:41.873 [Lua] MUSIC: horde -> explore 00:16:43.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:16:43.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:16:43.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:16:58.629 [Lua] Horde killed: ? 00:17:07.758 [Lua] Coordinated attack! 00:17:17.606 [Lua] Switching ConflictSettings: to: chaos 00:17:17.606 [Lua] pacing=chaos 00:17:17.606 [Lua] roaming=nil 00:17:17.606 [Lua] specials=chaos 00:17:17.606 [Lua] debug_color=purple 00:17:17.606 [Lua] pack_spawning=chaos 00:17:17.606 [Lua] contained_breeds=nil 00:17:17.606 [Lua] disabled=false 00:17:17.606 [Lua] boss=chaos 00:17:17.606 [Lua] horde=chaos 00:17:17.606 [Lua] name=chaos 00:17:17.606 [Lua] intensity=default 00:17:17.606 [Lua] --- 00:17:17.892 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:17:17.915 [Lua] Spline already found! 00:17:17.962 [Lua] Init group template: spline_patrol 00:17:19.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4102515686, playing_id: 0x1f97f, position: 0 00:17:26.912 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:17:26.940 [Lua] Spline already found! 00:17:27.001 [Lua] Init group template: spline_patrol 00:17:34.083 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:17:34.083 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 00:17:36.687 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:17:37.282 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a piece of Ravaged Art 00:17:40.637 [Lua] simple los failed 00:17:44.188 [Lua] main path terror event triggered: boss_event_storm_fiend 00:17:44.188 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 00:17:44.243 [Flow] Boss DoorStormfiend 00:17:44.244 [Lua] Boss gave [Unit '#ID[81dceafd7202ff43]'] initial aggro 00:17:44.249 [Lua] Init group template: boss_door_closers 00:17:44.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:17:44.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:17:44.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:17:45.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:17:45.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:17:45.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:17:45.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:17:45.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:17:47.312 [Lua] simple los failed 00:17:48.775 [Lua] ready to jump failed 00:17:49.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:17:49.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:17:49.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:17:50.408 [Lua] ready to jump failed 00:17:56.767 [Lua] fence jumping 00:17:57.038 [Lua] ready to jump failed 00:17:57.084 [Lua] ready to jump failed 00:17:58.156 [Lua] simple los failed 00:18:02.450 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 133712 0 00:18:05.711 [Lua] Time for new HOOORDE! multi_first_wave 00:18:05.711 [Lua] horde requested: vector_blob 00:18:05.711 [Lua] wants to spawn behind within distance: 60 00:18:05.711 [Lua] horde crated with id 37 of type vector_blob 00:18:05.711 [Lua] managed to spawn 26/26 horde enemies 00:18:05.711 [Lua] vector blob horde has started 00:18:05.724 [Lua] MUSIC: explore -> pre_horde 00:18:05.835 [Lua] MUSIC: pre_horde -> horde 00:18:06.438 [Lua] Init group template: horde 00:18:07.506 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 134315 0 00:18:11.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:18:11.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:18:11.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:18:11.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:18:11.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:18:11.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:18:11.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:18:11.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:18:16.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:18:16.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:18:16.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:18:26.898 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:18:26.898 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:18:26.898 [Lua] horde requested: vector_blob 00:18:26.898 [Lua] wants to spawn ahead within distance: 60 00:18:26.898 [Lua] horde crated with id 38 of type vector_blob 00:18:26.898 [Lua] managed to spawn 27/27 horde enemies 00:18:26.898 [Lua] vector blob horde has started 00:18:27.661 [Lua] Init group template: horde 00:19:10.711 [Lua] HORDE: last wave, reset to standard horde delay 00:19:10.711 [Lua] Time for new HOOORDE! multi_last_wave 00:19:10.711 [Lua] horde requested: vector_blob 00:19:10.711 [Lua] wants to spawn behind within distance: 60 00:19:10.711 [Lua] horde crated with id 39 of type vector_blob 00:19:10.712 [Lua] managed to spawn 27/27 horde enemies 00:19:10.712 [Lua] vector blob horde has started 00:19:10.926 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 261.54327392578125 [Unit '#ID[f829bbe1a7f428b8]'] 00:19:11.495 [Lua] Init group template: horde 00:19:20.020 [Lua] Horde killed: ? 00:19:20.514 [Lua] Horde killed: ? 00:19:32.823 [Lua] Speed run intervention - spawning skaven_gutter_runner 00:19:39.237 [Lua] simple los failed 00:19:41.403 [Lua] ready to jump failed 00:19:56.926 [Lua] wants to spawn ahead within distance: 60 00:19:56.926 [Lua] custom blob horde has started 00:20:13.449 [Lua] MUSIC: horde -> explore 00:20:22.553 [Lua] Horde killed: ? 00:20:40.781 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 00:20:55.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:20:55.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:20:55.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:20:55.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 4537872 00:20:56.051 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Loot Die 00:21:48.939 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:21:48.954 [Lua] Spline already found! 00:21:48.999 [Lua] Init group template: spline_patrol 00:21:50.900 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:22:13.715 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 00:22:31.015 [Lua] Coordinated attack! 00:22:33.315 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:22:33.335 [Lua] Spline already found! 00:22:33.388 [Lua] Init group template: spline_patrol 00:22:54.228 [Lua] Time for new HOOORDE! multi_first_wave 00:22:54.228 [Lua] horde requested: vector_blob 00:22:54.228 [Lua] wants to spawn ahead within distance: 60 00:22:54.228 [Lua] horde crated with id 42 of type vector_blob 00:22:54.228 [Lua] managed to spawn 29/29 horde enemies 00:22:54.228 [Lua] vector blob horde has started 00:22:54.239 [Lua] MUSIC: explore -> pre_horde 00:22:55.016 [Lua] Init group template: horde 00:22:55.098 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:22:58.414 [Lua] MUSIC: pre_horde -> horde 00:23:17.881 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:23:17.881 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:23:17.881 [Lua] horde requested: vector_blob 00:23:17.881 [Lua] wants to spawn ahead within distance: 60 00:23:17.881 [Lua] horde crated with id 43 of type vector_blob 00:23:17.882 [Lua] managed to spawn 28/28 horde enemies 00:23:17.882 [Lua] vector blob horde has started 00:23:18.881 [Lua] Init group template: horde 00:23:26.222 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:23:26.872 [Lua] HORDE: last wave, reset to standard horde delay 00:23:26.872 [Lua] Time for new HOOORDE! multi_last_wave 00:23:26.872 [Lua] horde requested: vector_blob 00:23:26.872 [Lua] wants to spawn ahead within distance: 60 00:23:26.872 [Lua] horde crated with id 44 of type vector_blob 00:23:26.872 [Lua] managed to spawn 26/26 horde enemies 00:23:26.872 [Lua] vector blob horde has started 00:23:27.761 [Lua] Init group template: horde 00:23:30.702 [Lua] Horde killed: ? 00:23:45.698 [Lua] Coordinated attack! 00:23:53.558 [Lua] MUSIC: horde -> explore 00:23:53.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:23:53.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:23:53.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:23:53.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:23:54.641 [Lua] Horde killed: ? 00:23:57.179 [Lua] Horde killed: ? 00:24:18.684 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:24:21.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:24:21.727 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 00:24:33.462 [Lua] Coordinated attack! 00:25:04.334 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:25:04.335 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 00:25:06.171 [Lua] ready to jump failed 00:25:08.316 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:25:10.021 [Lua] ready to jump failed 00:25:14.321 [Lua] ready to jump failed 00:25:30.164 [Lua] Coordinated attack! 00:25:36.223 [Lua] Switching ConflictSettings: to: beastmen 00:25:36.223 [Lua] pacing=beastmen 00:25:36.223 [Lua] locked_func_name=beastmen 00:25:36.223 [Lua] roaming=nil 00:25:36.223 [Lua] specials=beastmen 00:25:36.223 [Lua] debug_color=purple 00:25:36.223 [Lua] pack_spawning=beastmen 00:25:36.223 [Lua] contained_breeds=nil 00:25:36.223 [Lua] disabled=false 00:25:36.223 [Lua] boss=beastmen 00:25:36.223 [Lua] horde=beastmen 00:25:36.223 [Lua] name=beastmen 00:25:36.223 [Lua] intensity=default 00:25:36.223 [Lua] --- 00:25:36.843 [Lua] Switching ConflictSettings: to: chaos 00:25:36.843 [Lua] pacing=chaos 00:25:36.843 [Lua] roaming=nil 00:25:36.843 [Lua] specials=chaos 00:25:36.843 [Lua] debug_color=purple 00:25:36.843 [Lua] pack_spawning=chaos 00:25:36.843 [Lua] contained_breeds=nil 00:25:36.843 [Lua] disabled=false 00:25:36.843 [Lua] boss=chaos 00:25:36.843 [Lua] horde=chaos 00:25:36.843 [Lua] name=chaos 00:25:36.843 [Lua] intensity=default 00:25:36.843 [Lua] --- 00:25:37.247 [Lua] Time for new HOOORDE! multi_first_wave 00:25:37.247 [Lua] horde requested: vector_blob 00:25:37.247 [Lua] wants to spawn ahead within distance: 60 00:25:37.247 [Lua] horde crated with id 45 of type vector_blob 00:25:37.247 [Lua] managed to spawn 30/30 horde enemies 00:25:37.247 [Lua] vector blob horde has started 00:25:37.258 [Lua] MUSIC: explore -> pre_horde 00:25:37.956 [Lua] Init group template: horde 00:25:38.192 [Lua] Switching ConflictSettings: to: beastmen 00:25:38.192 [Lua] pacing=beastmen 00:25:38.192 [Lua] locked_func_name=beastmen 00:25:38.192 [Lua] roaming=nil 00:25:38.192 [Lua] specials=beastmen 00:25:38.192 [Lua] debug_color=purple 00:25:38.192 [Lua] pack_spawning=beastmen 00:25:38.192 [Lua] contained_breeds=nil 00:25:38.192 [Lua] disabled=false 00:25:38.192 [Lua] boss=beastmen 00:25:38.192 [Lua] horde=beastmen 00:25:38.192 [Lua] name=beastmen 00:25:38.192 [Lua] intensity=default 00:25:38.192 [Lua] --- 00:25:38.286 [Lua] Switching ConflictSettings: to: chaos 00:25:38.286 [Lua] pacing=chaos 00:25:38.286 [Lua] roaming=nil 00:25:38.286 [Lua] specials=chaos 00:25:38.286 [Lua] debug_color=purple 00:25:38.286 [Lua] pack_spawning=chaos 00:25:38.286 [Lua] contained_breeds=nil 00:25:38.286 [Lua] disabled=false 00:25:38.286 [Lua] boss=chaos 00:25:38.286 [Lua] horde=chaos 00:25:38.286 [Lua] name=chaos 00:25:38.286 [Lua] intensity=default 00:25:38.286 [Lua] --- 00:25:46.337 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 00:25:46.337 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:25:46.337 [Lua] horde requested: vector_blob 00:25:46.337 [Lua] wants to spawn ahead within distance: 60 00:25:46.337 [Lua] horde crated with id 46 of type vector_blob 00:25:46.338 [Lua] managed to spawn 28/28 horde enemies 00:25:46.338 [Lua] vector blob horde has started 00:25:47.082 [Lua] Init group template: horde 00:25:50.561 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 61 action: fallback_idle 00:25:50.561 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 60 action: fallback_idle 00:25:50.581 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 59 action: fallback_idle 00:25:50.581 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 58 action: fallback_idle 00:25:50.581 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 57 action: fallback_idle 00:25:50.581 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 56 action: fallback_idle 00:25:50.776 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 55 action: fallback_idle 00:25:50.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 54 action: fallback_idle 00:25:50.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 53 action: fallback_idle 00:25:50.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 52 action: fallback_idle 00:25:50.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 51 action: fallback_idle 00:25:50.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 50 action: fallback_idle 00:25:50.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 49 action: fallback_idle 00:25:50.818 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 48 action: fallback_idle 00:25:50.819 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 47 action: fallback_idle 00:25:50.819 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 46 action: fallback_idle 00:25:50.969 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 45 action: fallback_idle 00:25:51.686 [Lua] Switching ConflictSettings: to: beastmen 00:25:51.686 [Lua] pacing=beastmen 00:25:51.686 [Lua] locked_func_name=beastmen 00:25:51.686 [Lua] roaming=nil 00:25:51.686 [Lua] specials=beastmen 00:25:51.686 [Lua] debug_color=purple 00:25:51.686 [Lua] pack_spawning=beastmen 00:25:51.686 [Lua] contained_breeds=nil 00:25:51.686 [Lua] disabled=false 00:25:51.686 [Lua] boss=beastmen 00:25:51.686 [Lua] horde=beastmen 00:25:51.686 [Lua] name=beastmen 00:25:51.686 [Lua] intensity=default 00:25:51.686 [Lua] --- 00:25:53.517 [Lua] Switching ConflictSettings: to: chaos 00:25:53.517 [Lua] pacing=chaos 00:25:53.517 [Lua] roaming=nil 00:25:53.517 [Lua] specials=chaos 00:25:53.517 [Lua] debug_color=purple 00:25:53.517 [Lua] pack_spawning=chaos 00:25:53.517 [Lua] contained_breeds=nil 00:25:53.518 [Lua] disabled=false 00:25:53.518 [Lua] boss=chaos 00:25:53.518 [Lua] horde=chaos 00:25:53.518 [Lua] name=chaos 00:25:53.518 [Lua] intensity=default 00:25:53.518 [Lua] --- 00:25:53.996 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 44 action: fallback_idle 00:25:54.146 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 43 action: fallback_idle 00:25:54.147 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 42 action: fallback_idle 00:25:54.169 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 41 action: fallback_idle 00:25:54.345 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 40 action: fallback_idle 00:25:54.345 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 39 action: fallback_idle 00:25:54.916 [Lua] HORDE: last wave, reset to standard horde delay 00:25:54.916 [Lua] Time for new HOOORDE! multi_last_wave 00:25:54.916 [Lua] horde requested: vector_blob 00:25:54.916 [Lua] wants to spawn ahead within distance: 60 00:25:54.916 [Lua] horde crated with id 47 of type vector_blob 00:25:54.917 [Lua] managed to spawn 29/29 horde enemies 00:25:54.917 [Lua] vector blob horde has started 00:25:55.679 [Lua] Init group template: horde 00:25:57.552 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 67 action: fallback_idle 00:25:57.552 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 66 action: fallback_idle 00:25:57.572 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 65 action: fallback_idle 00:25:57.572 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 64 action: fallback_idle 00:25:57.796 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 63 action: fallback_idle 00:25:59.851 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 62 action: fallback_idle 00:25:59.851 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 61 action: fallback_idle 00:26:00.857 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 60 action: fallback_idle 00:26:00.987 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 59 action: fallback_idle 00:26:01.001 [Lua] Horde killed: ? 00:26:03.023 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 58 action: fallback_idle 00:26:03.023 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 57 action: fallback_idle 00:26:03.066 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 56 action: fallback_idle 00:26:03.066 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 55 action: fallback_idle 00:26:03.066 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 54 action: fallback_idle 00:26:05.499 [Lua] Switching ConflictSettings: to: beastmen 00:26:05.499 [Lua] pacing=beastmen 00:26:05.499 [Lua] locked_func_name=beastmen 00:26:05.499 [Lua] roaming=nil 00:26:05.499 [Lua] specials=beastmen 00:26:05.499 [Lua] debug_color=purple 00:26:05.499 [Lua] pack_spawning=beastmen 00:26:05.499 [Lua] contained_breeds=nil 00:26:05.499 [Lua] disabled=false 00:26:05.499 [Lua] boss=beastmen 00:26:05.499 [Lua] horde=beastmen 00:26:05.499 [Lua] name=beastmen 00:26:05.499 [Lua] intensity=default 00:26:05.499 [Lua] --- 00:26:06.287 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 53 action: fallback_idle 00:26:06.313 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 52 action: fallback_idle 00:26:06.423 [Lua] Switching ConflictSettings: to: chaos 00:26:06.423 [Lua] pacing=chaos 00:26:06.423 [Lua] roaming=nil 00:26:06.423 [Lua] specials=chaos 00:26:06.423 [Lua] debug_color=purple 00:26:06.423 [Lua] pack_spawning=chaos 00:26:06.423 [Lua] contained_breeds=nil 00:26:06.423 [Lua] disabled=false 00:26:06.423 [Lua] boss=chaos 00:26:06.423 [Lua] horde=chaos 00:26:06.423 [Lua] name=chaos 00:26:06.423 [Lua] intensity=default 00:26:06.423 [Lua] --- 00:26:06.506 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 51 action: fallback_idle 00:26:06.506 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 50 action: fallback_idle 00:26:06.530 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 49 action: fallback_idle 00:26:06.530 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 48 action: fallback_idle 00:26:09.640 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 47 action: fallback_idle 00:26:09.640 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 46 action: fallback_idle 00:26:09.831 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 45 action: fallback_idle 00:26:09.831 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 44 action: fallback_idle 00:26:09.854 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 43 action: fallback_idle 00:26:12.759 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 42 action: fallback_idle 00:26:12.908 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 41 action: fallback_idle 00:26:12.927 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 40 action: fallback_idle 00:26:13.215 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 39 action: fallback_idle 00:26:13.385 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 38 action: fallback_idle 00:26:14.620 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:26:16.049 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 40 action: fallback_idle 00:26:16.049 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 39 action: fallback_idle 00:26:16.202 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 39 action: fallback_idle 00:26:16.509 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 38 action: fallback_idle 00:26:16.535 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 37 action: fallback_idle 00:26:16.550 [Lua] Horde killed: ? 00:26:17.668 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 36 action: fallback_idle 00:26:17.828 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 35 action: fallback_idle 00:26:18.086 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 34 action: fallback_idle 00:26:20.899 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 33 action: fallback_idle 00:26:20.924 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 32 action: fallback_idle 00:26:20.924 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 31 action: fallback_idle 00:26:21.334 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 16 size: 30 action: fallback_idle 00:26:21.358 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 29 action: fallback_idle 00:26:24.138 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 28 action: fallback_idle 00:26:24.336 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 27 action: fallback_idle 00:26:24.359 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 23 size: 26 action: fallback_idle 00:26:24.459 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 25 action: fallback_idle 00:26:24.759 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 21 size: 24 action: fallback_idle 00:26:27.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 00:26:27.385 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 23 action: fallback_idle 00:26:27.437 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 22 action: fallback_idle 00:26:27.489 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 21 action: fallback_idle 00:26:27.567 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 20 action: fallback_idle 00:26:27.852 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 19 action: fallback_idle 00:26:27.904 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 18 action: fallback_idle 00:26:33.707 [Flow] lua_on_damage_taken 00:26:33.707 [Flow] 1 00:26:33.760 [Flow] lua_on_damage_taken 00:26:33.760 [Flow] 2 00:26:33.846 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 00:26:38.129 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 00:26:42.032 [Flow] lua_on_damage_taken 00:26:42.032 [Flow] 1 00:26:42.057 [Flow] lua_on_damage_taken 00:26:42.057 [Flow] 2 00:26:42.140 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 00:26:49.454 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 12 action: fallback_idle 00:26:49.591 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 11 action: fallback_idle 00:26:49.591 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 10 action: fallback_idle 00:26:49.600 [Lua] MUSIC: pre_horde -> explore 00:26:49.644 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 9 action: fallback_idle 00:26:49.698 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 8 action: fallback_idle 00:26:49.782 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 7 action: fallback_idle 00:26:49.782 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 6 size: 6 action: fallback_idle 00:26:49.806 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 5 action: fallback_idle 00:26:49.910 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 4 action: fallback_idle 00:26:49.966 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 2 size: 3 action: fallback_idle 00:26:49.980 [Lua] Horde killed: ? 00:26:56.067 [Lua] Coordinated attack! 00:27:21.139 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Grimoire 00:27:26.982 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:27:28.552 [Lua] ready to jump failed 00:27:30.932 [Lua] ready to jump failed 00:27:31.350 [Lua] fence jumping 00:27:32.388 [Lua] ready to jump failed 00:27:32.562 [Lua] ready to jump failed 00:27:34.087 [Lua] ready to jump failed 00:27:36.939 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 190422 0 00:27:41.248 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 190708 0 00:27:48.793 [Lua] Coordinated attack! 00:27:58.870 [Lua] Switching ConflictSettings: to: beastmen 00:27:58.870 [Lua] pacing=beastmen 00:27:58.870 [Lua] locked_func_name=beastmen 00:27:58.870 [Lua] roaming=nil 00:27:58.870 [Lua] specials=beastmen 00:27:58.870 [Lua] debug_color=purple 00:27:58.870 [Lua] pack_spawning=beastmen 00:27:58.870 [Lua] contained_breeds=nil 00:27:58.870 [Lua] disabled=false 00:27:58.870 [Lua] boss=beastmen 00:27:58.870 [Lua] horde=beastmen 00:27:58.870 [Lua] name=beastmen 00:27:58.870 [Lua] intensity=default 00:27:58.870 [Lua] --- 00:28:07.166 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 00:28:12.639 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 00:28:18.659 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:28:19.070 [Lua] Time for new HOOORDE! multi_first_wave 00:28:19.070 [Lua] horde requested: ambush 00:28:19.070 [Lua] setting up ambush-horde 00:28:19.070 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:28:19.070 [Lua] -> spawning: 17 00:28:19.070 [Lua] horde crated with id 48 of type ambush 00:28:19.070 [Lua] ambush horde has started 00:28:19.079 [Lua] MUSIC: explore -> pre_ambush 00:28:21.224 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:28:21.224 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 00:28:21.630 [Flow] lua_on_damage_taken 00:28:21.630 [Flow] 1 00:28:22.628 [Flow] lua_on_damage_taken 00:28:22.628 [Flow] 2 00:28:22.692 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 00:28:22.813 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:28:22.814 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 143 will change to a manual source. 00:28:23.636 [Lua] Init group template: horde 00:28:24.063 [Lua] MUSIC: pre_ambush -> horde 00:28:28.238 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 00:28:28.238 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:28:28.238 [Lua] horde requested: ambush 00:28:28.238 [Lua] setting up ambush-horde 00:28:28.238 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:28:28.239 [Lua] -> spawning: 20 00:28:28.239 [Lua] horde crated with id 49 of type ambush 00:28:28.239 [Lua] ambush horde has started 00:28:34.275 [Lua] Init group template: horde 00:28:39.380 [Lua] HORDE: last wave, reset to standard horde delay 00:28:39.380 [Lua] Time for new HOOORDE! multi_last_wave 00:28:39.380 [Lua] horde requested: ambush 00:28:39.380 [Lua] setting up ambush-horde 00:28:39.380 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 00:28:39.380 [Lua] -> spawning: 20 00:28:39.380 [Lua] horde crated with id 50 of type ambush 00:28:39.380 [Lua] ambush horde has started 00:28:39.952 [Lua] -----Enter charged 00:28:39.992 [Lua] -----Exit charged 00:28:45.499 [Lua] Init group template: horde 00:28:47.563 [Lua] Horde killed: ? 00:28:47.694 [Lua] Coordinated attack! 00:28:55.095 [Lua] MUSIC: horde -> explore 00:28:58.417 [Lua] Horde killed: ? 00:29:00.147 [Lua] Horde killed: ? 00:29:16.108 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:29:16.130 [Lua] Spline already found! 00:29:16.189 [Lua] Init group template: spline_patrol 00:29:47.784 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:29:47.811 [Lua] Spline already found! 00:29:47.891 [Lua] Init group template: spline_patrol 00:29:51.586 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 00:30:02.639 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:30:02.664 [Lua] Spline already found! 00:30:02.730 [Lua] Init group template: spline_patrol 00:30:03.073 [Lua] fence jumping 00:30:03.464 [Lua] ready to jump failed 00:30:05.018 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:30:05.038 [Lua] Spline already found! 00:30:05.162 [Lua] Init group template: spline_patrol 00:30:11.479 [Lua] ready to jump failed 00:30:12.972 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 13 35 00:30:12.972 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 15 34 00:30:18.028 [Lua] Switching ConflictSettings: to: chaos 00:30:18.028 [Lua] pacing=chaos 00:30:18.028 [Lua] roaming=nil 00:30:18.028 [Lua] specials=chaos 00:30:18.028 [Lua] debug_color=purple 00:30:18.028 [Lua] pack_spawning=chaos 00:30:18.028 [Lua] contained_breeds=nil 00:30:18.028 [Lua] disabled=false 00:30:18.028 [Lua] boss=chaos 00:30:18.028 [Lua] horde=chaos 00:30:18.028 [Lua] name=chaos 00:30:18.028 [Lua] intensity=default 00:30:18.028 [Lua] --- 00:30:19.148 [Lua] Switching ConflictSettings: to: beastmen 00:30:19.148 [Lua] pacing=beastmen 00:30:19.148 [Lua] locked_func_name=beastmen 00:30:19.148 [Lua] roaming=nil 00:30:19.148 [Lua] specials=beastmen 00:30:19.148 [Lua] debug_color=purple 00:30:19.148 [Lua] pack_spawning=beastmen 00:30:19.148 [Lua] contained_breeds=nil 00:30:19.148 [Lua] disabled=false 00:30:19.148 [Lua] boss=beastmen 00:30:19.148 [Lua] horde=beastmen 00:30:19.148 [Lua] name=beastmen 00:30:19.148 [Lua] intensity=default 00:30:19.148 [Lua] --- 00:30:20.006 [Lua] Switching ConflictSettings: to: chaos 00:30:20.006 [Lua] pacing=chaos 00:30:20.006 [Lua] roaming=nil 00:30:20.006 [Lua] specials=chaos 00:30:20.006 [Lua] debug_color=purple 00:30:20.006 [Lua] pack_spawning=chaos 00:30:20.006 [Lua] contained_breeds=nil 00:30:20.006 [Lua] disabled=false 00:30:20.006 [Lua] boss=chaos 00:30:20.006 [Lua] horde=chaos 00:30:20.006 [Lua] name=chaos 00:30:20.006 [Lua] intensity=default 00:30:20.006 [Lua] --- 00:30:20.454 [Lua] Switching ConflictSettings: to: beastmen 00:30:20.454 [Lua] pacing=beastmen 00:30:20.454 [Lua] locked_func_name=beastmen 00:30:20.454 [Lua] roaming=nil 00:30:20.454 [Lua] specials=beastmen 00:30:20.454 [Lua] debug_color=purple 00:30:20.454 [Lua] pack_spawning=beastmen 00:30:20.454 [Lua] contained_breeds=nil 00:30:20.454 [Lua] disabled=false 00:30:20.454 [Lua] boss=beastmen 00:30:20.454 [Lua] horde=beastmen 00:30:20.454 [Lua] name=beastmen 00:30:20.454 [Lua] intensity=default 00:30:20.454 [Lua] --- 00:30:20.684 [Lua] Switching ConflictSettings: to: chaos 00:30:20.684 [Lua] pacing=chaos 00:30:20.684 [Lua] roaming=nil 00:30:20.684 [Lua] specials=chaos 00:30:20.684 [Lua] debug_color=purple 00:30:20.684 [Lua] pack_spawning=chaos 00:30:20.684 [Lua] contained_breeds=nil 00:30:20.684 [Lua] disabled=false 00:30:20.684 [Lua] boss=chaos 00:30:20.684 [Lua] horde=chaos 00:30:20.684 [Lua] name=chaos 00:30:20.684 [Lua] intensity=default 00:30:20.684 [Lua] --- 00:30:20.917 [Lua] Switching ConflictSettings: to: beastmen 00:30:20.917 [Lua] pacing=beastmen 00:30:20.917 [Lua] locked_func_name=beastmen 00:30:20.917 [Lua] roaming=nil 00:30:20.917 [Lua] specials=beastmen 00:30:20.917 [Lua] debug_color=purple 00:30:20.917 [Lua] pack_spawning=beastmen 00:30:20.917 [Lua] contained_breeds=nil 00:30:20.917 [Lua] disabled=false 00:30:20.917 [Lua] boss=beastmen 00:30:20.917 [Lua] horde=beastmen 00:30:20.917 [Lua] name=beastmen 00:30:20.917 [Lua] intensity=default 00:30:20.917 [Lua] --- 00:30:21.218 [Lua] Switching ConflictSettings: to: chaos 00:30:21.218 [Lua] pacing=chaos 00:30:21.218 [Lua] roaming=nil 00:30:21.218 [Lua] specials=chaos 00:30:21.218 [Lua] debug_color=purple 00:30:21.218 [Lua] pack_spawning=chaos 00:30:21.218 [Lua] contained_breeds=nil 00:30:21.218 [Lua] disabled=false 00:30:21.218 [Lua] boss=chaos 00:30:21.218 [Lua] horde=chaos 00:30:21.218 [Lua] name=chaos 00:30:21.218 [Lua] intensity=default 00:30:21.218 [Lua] --- 00:30:22.584 [Lua] Switching ConflictSettings: to: beastmen 00:30:22.584 [Lua] pacing=beastmen 00:30:22.584 [Lua] locked_func_name=beastmen 00:30:22.584 [Lua] roaming=nil 00:30:22.584 [Lua] specials=beastmen 00:30:22.584 [Lua] debug_color=purple 00:30:22.584 [Lua] pack_spawning=beastmen 00:30:22.584 [Lua] contained_breeds=nil 00:30:22.584 [Lua] disabled=false 00:30:22.584 [Lua] boss=beastmen 00:30:22.584 [Lua] horde=beastmen 00:30:22.584 [Lua] name=beastmen 00:30:22.584 [Lua] intensity=default 00:30:22.584 [Lua] --- 00:30:22.643 [Lua] Switching ConflictSettings: to: chaos 00:30:22.643 [Lua] pacing=chaos 00:30:22.643 [Lua] roaming=nil 00:30:22.643 [Lua] specials=chaos 00:30:22.643 [Lua] debug_color=purple 00:30:22.643 [Lua] pack_spawning=chaos 00:30:22.643 [Lua] contained_breeds=nil 00:30:22.643 [Lua] disabled=false 00:30:22.643 [Lua] boss=chaos 00:30:22.643 [Lua] horde=chaos 00:30:22.643 [Lua] name=chaos 00:30:22.643 [Lua] intensity=default 00:30:22.643 [Lua] --- 00:30:29.271 [Lua] Switching ConflictSettings: to: beastmen 00:30:29.271 [Lua] pacing=beastmen 00:30:29.271 [Lua] locked_func_name=beastmen 00:30:29.271 [Lua] roaming=nil 00:30:29.271 [Lua] specials=beastmen 00:30:29.271 [Lua] debug_color=purple 00:30:29.271 [Lua] pack_spawning=beastmen 00:30:29.271 [Lua] contained_breeds=nil 00:30:29.271 [Lua] disabled=false 00:30:29.271 [Lua] boss=beastmen 00:30:29.271 [Lua] horde=beastmen 00:30:29.271 [Lua] name=beastmen 00:30:29.271 [Lua] intensity=default 00:30:29.271 [Lua] --- 00:30:31.585 [Lua] Switching ConflictSettings: to: chaos 00:30:31.585 [Lua] pacing=chaos 00:30:31.585 [Lua] roaming=nil 00:30:31.585 [Lua] specials=chaos 00:30:31.585 [Lua] debug_color=purple 00:30:31.585 [Lua] pack_spawning=chaos 00:30:31.585 [Lua] contained_breeds=nil 00:30:31.585 [Lua] disabled=false 00:30:31.585 [Lua] boss=chaos 00:30:31.585 [Lua] horde=chaos 00:30:31.585 [Lua] name=chaos 00:30:31.585 [Lua] intensity=default 00:30:31.585 [Lua] --- 00:30:37.205 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 12 30 00:30:43.298 [Lua] Time for new HOOORDE! multi_first_wave 00:30:43.298 [Lua] horde requested: vector_blob 00:30:43.298 [Lua] wants to spawn behind within distance: 60 00:30:43.298 [Lua] horde crated with id 55 of type vector_blob 00:30:43.298 [Lua] managed to spawn 32/32 horde enemies 00:30:43.298 [Lua] vector blob horde has started 00:30:43.310 [Lua] MUSIC: explore -> pre_horde 00:30:43.333 [Lua] MUSIC: pre_horde -> horde 00:30:44.087 [Lua] Init group template: horde 00:30:50.500 [Lua] Switching ConflictSettings: to: beastmen 00:30:50.500 [Lua] pacing=beastmen 00:30:50.500 [Lua] locked_func_name=beastmen 00:30:50.500 [Lua] roaming=nil 00:30:50.500 [Lua] specials=beastmen 00:30:50.500 [Lua] debug_color=purple 00:30:50.500 [Lua] pack_spawning=beastmen 00:30:50.500 [Lua] contained_breeds=nil 00:30:50.500 [Lua] disabled=false 00:30:50.500 [Lua] boss=beastmen 00:30:50.500 [Lua] horde=beastmen 00:30:50.500 [Lua] name=beastmen 00:30:50.500 [Lua] intensity=default 00:30:50.500 [Lua] --- 00:31:01.581 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:31:01.581 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:31:01.581 [Lua] horde requested: vector_blob 00:31:01.581 [Lua] wants to spawn ahead within distance: 60 00:31:01.581 [Lua] horde crated with id 56 of type vector_blob 00:31:01.581 [Lua] managed to spawn 22/22 horde enemies 00:31:01.581 [Lua] vector blob horde has started 00:31:02.118 [Lua] Init group template: horde 00:31:12.888 [Lua] HORDE: last wave, reset to standard horde delay 00:31:12.888 [Lua] Time for new HOOORDE! multi_last_wave 00:31:12.888 [Lua] horde requested: vector_blob 00:31:12.888 [Lua] wants to spawn behind within distance: 60 00:31:12.888 [Lua] horde crated with id 57 of type vector_blob 00:31:12.888 [Lua] managed to spawn 21/21 horde enemies 00:31:12.888 [Lua] vector blob horde has started 00:31:13.614 [Lua] Init group template: horde 00:31:13.906 [Lua] Switching ConflictSettings: to: chaos 00:31:13.906 [Lua] pacing=chaos 00:31:13.906 [Lua] roaming=nil 00:31:13.906 [Lua] specials=chaos 00:31:13.906 [Lua] debug_color=purple 00:31:13.906 [Lua] pack_spawning=chaos 00:31:13.906 [Lua] contained_breeds=nil 00:31:13.906 [Lua] disabled=false 00:31:13.906 [Lua] boss=chaos 00:31:13.906 [Lua] horde=chaos 00:31:13.906 [Lua] name=chaos 00:31:13.906 [Lua] intensity=default 00:31:13.906 [Lua] --- 00:31:22.438 [Lua] Switching ConflictSettings: to: beastmen 00:31:22.438 [Lua] pacing=beastmen 00:31:22.438 [Lua] locked_func_name=beastmen 00:31:22.438 [Lua] roaming=nil 00:31:22.438 [Lua] specials=beastmen 00:31:22.438 [Lua] debug_color=purple 00:31:22.438 [Lua] pack_spawning=beastmen 00:31:22.438 [Lua] contained_breeds=nil 00:31:22.438 [Lua] disabled=false 00:31:22.438 [Lua] boss=beastmen 00:31:22.438 [Lua] horde=beastmen 00:31:22.438 [Lua] name=beastmen 00:31:22.438 [Lua] intensity=default 00:31:22.438 [Lua] --- 00:31:23.850 [Lua] Switching ConflictSettings: to: chaos 00:31:23.850 [Lua] pacing=chaos 00:31:23.850 [Lua] roaming=nil 00:31:23.850 [Lua] specials=chaos 00:31:23.850 [Lua] debug_color=purple 00:31:23.850 [Lua] pack_spawning=chaos 00:31:23.850 [Lua] contained_breeds=nil 00:31:23.850 [Lua] disabled=false 00:31:23.850 [Lua] boss=chaos 00:31:23.850 [Lua] horde=chaos 00:31:23.850 [Lua] name=chaos 00:31:23.850 [Lua] intensity=default 00:31:23.850 [Lua] --- 00:31:25.506 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 00:31:28.024 [Lua] Switching ConflictSettings: to: beastmen 00:31:28.024 [Lua] pacing=beastmen 00:31:28.024 [Lua] locked_func_name=beastmen 00:31:28.024 [Lua] roaming=nil 00:31:28.024 [Lua] specials=beastmen 00:31:28.024 [Lua] debug_color=purple 00:31:28.024 [Lua] pack_spawning=beastmen 00:31:28.024 [Lua] contained_breeds=nil 00:31:28.024 [Lua] disabled=false 00:31:28.024 [Lua] boss=beastmen 00:31:28.024 [Lua] horde=beastmen 00:31:28.024 [Lua] name=beastmen 00:31:28.024 [Lua] intensity=default 00:31:28.024 [Lua] --- 00:31:28.127 [Lua] Switching ConflictSettings: to: chaos 00:31:28.127 [Lua] pacing=chaos 00:31:28.127 [Lua] roaming=nil 00:31:28.127 [Lua] specials=chaos 00:31:28.127 [Lua] debug_color=purple 00:31:28.127 [Lua] pack_spawning=chaos 00:31:28.127 [Lua] contained_breeds=nil 00:31:28.127 [Lua] disabled=false 00:31:28.127 [Lua] boss=chaos 00:31:28.127 [Lua] horde=chaos 00:31:28.127 [Lua] name=chaos 00:31:28.127 [Lua] intensity=default 00:31:28.127 [Lua] --- 00:31:28.391 [Lua] Switching ConflictSettings: to: beastmen 00:31:28.391 [Lua] pacing=beastmen 00:31:28.391 [Lua] locked_func_name=beastmen 00:31:28.391 [Lua] roaming=nil 00:31:28.391 [Lua] specials=beastmen 00:31:28.391 [Lua] debug_color=purple 00:31:28.391 [Lua] pack_spawning=beastmen 00:31:28.391 [Lua] contained_breeds=nil 00:31:28.391 [Lua] disabled=false 00:31:28.391 [Lua] boss=beastmen 00:31:28.391 [Lua] horde=beastmen 00:31:28.391 [Lua] name=beastmen 00:31:28.391 [Lua] intensity=default 00:31:28.391 [Lua] --- 00:31:28.454 [Lua] Switching ConflictSettings: to: chaos 00:31:28.454 [Lua] pacing=chaos 00:31:28.454 [Lua] roaming=nil 00:31:28.454 [Lua] specials=chaos 00:31:28.454 [Lua] debug_color=purple 00:31:28.454 [Lua] pack_spawning=chaos 00:31:28.454 [Lua] contained_breeds=nil 00:31:28.454 [Lua] disabled=false 00:31:28.454 [Lua] boss=chaos 00:31:28.454 [Lua] horde=chaos 00:31:28.454 [Lua] name=chaos 00:31:28.454 [Lua] intensity=default 00:31:28.454 [Lua] --- 00:31:30.510 [Lua] Horde killed: ? 00:31:31.834 [Lua] Horde killed: ? 00:31:33.268 [Lua] Switching ConflictSettings: to: beastmen 00:31:33.268 [Lua] pacing=beastmen 00:31:33.268 [Lua] locked_func_name=beastmen 00:31:33.268 [Lua] roaming=nil 00:31:33.268 [Lua] specials=beastmen 00:31:33.268 [Lua] debug_color=purple 00:31:33.268 [Lua] pack_spawning=beastmen 00:31:33.268 [Lua] contained_breeds=nil 00:31:33.268 [Lua] disabled=false 00:31:33.268 [Lua] boss=beastmen 00:31:33.268 [Lua] horde=beastmen 00:31:33.268 [Lua] name=beastmen 00:31:33.268 [Lua] intensity=default 00:31:33.268 [Lua] --- 00:31:34.794 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:31:34.794 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 00:31:39.288 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 221623 0 00:31:39.419 [Lua] MUSIC: horde -> explore 00:31:43.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:31:43.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:31:43.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:31:43.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:31:46.184 [Lua] Switching ConflictSettings: to: chaos 00:31:46.184 [Lua] pacing=chaos 00:31:46.184 [Lua] roaming=nil 00:31:46.184 [Lua] specials=chaos 00:31:46.184 [Lua] debug_color=purple 00:31:46.184 [Lua] pack_spawning=chaos 00:31:46.184 [Lua] contained_breeds=nil 00:31:46.184 [Lua] disabled=false 00:31:46.184 [Lua] boss=chaos 00:31:46.184 [Lua] horde=chaos 00:31:46.184 [Lua] name=chaos 00:31:46.184 [Lua] intensity=default 00:31:46.184 [Lua] --- 00:31:46.281 [Lua] Horde killed: ? 00:31:47.415 [Lua] Switching ConflictSettings: to: beastmen 00:31:47.415 [Lua] pacing=beastmen 00:31:47.415 [Lua] locked_func_name=beastmen 00:31:47.415 [Lua] roaming=nil 00:31:47.415 [Lua] specials=beastmen 00:31:47.415 [Lua] debug_color=purple 00:31:47.415 [Lua] pack_spawning=beastmen 00:31:47.415 [Lua] contained_breeds=nil 00:31:47.415 [Lua] disabled=false 00:31:47.415 [Lua] boss=beastmen 00:31:47.415 [Lua] horde=beastmen 00:31:47.415 [Lua] name=beastmen 00:31:47.415 [Lua] intensity=default 00:31:47.415 [Lua] --- 00:31:47.454 [Lua] Switching ConflictSettings: to: chaos 00:31:47.454 [Lua] pacing=chaos 00:31:47.454 [Lua] roaming=nil 00:31:47.454 [Lua] specials=chaos 00:31:47.454 [Lua] debug_color=purple 00:31:47.454 [Lua] pack_spawning=chaos 00:31:47.454 [Lua] contained_breeds=nil 00:31:47.454 [Lua] disabled=false 00:31:47.454 [Lua] boss=chaos 00:31:47.454 [Lua] horde=chaos 00:31:47.454 [Lua] name=chaos 00:31:47.454 [Lua] intensity=default 00:31:47.454 [Lua] --- 00:31:47.723 [Lua] Switching ConflictSettings: to: beastmen 00:31:47.723 [Lua] pacing=beastmen 00:31:47.723 [Lua] locked_func_name=beastmen 00:31:47.723 [Lua] roaming=nil 00:31:47.723 [Lua] specials=beastmen 00:31:47.723 [Lua] debug_color=purple 00:31:47.723 [Lua] pack_spawning=beastmen 00:31:47.723 [Lua] contained_breeds=nil 00:31:47.723 [Lua] disabled=false 00:31:47.723 [Lua] boss=beastmen 00:31:47.723 [Lua] horde=beastmen 00:31:47.723 [Lua] name=beastmen 00:31:47.723 [Lua] intensity=default 00:31:47.723 [Lua] --- 00:31:51.316 [Lua] Switching ConflictSettings: to: chaos 00:31:51.316 [Lua] pacing=chaos 00:31:51.316 [Lua] roaming=nil 00:31:51.316 [Lua] specials=chaos 00:31:51.316 [Lua] debug_color=purple 00:31:51.316 [Lua] pack_spawning=chaos 00:31:51.317 [Lua] contained_breeds=nil 00:31:51.317 [Lua] disabled=false 00:31:51.317 [Lua] boss=chaos 00:31:51.317 [Lua] horde=chaos 00:31:51.317 [Lua] name=chaos 00:31:51.317 [Lua] intensity=default 00:31:51.317 [Lua] --- 00:32:05.392 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 3 20 00:32:12.028 [Lua] Override Player Respawning end_event_start true 00:32:30.587 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 00:32:36.296 [Lua] Time for new HOOORDE! multi_first_wave 00:32:36.296 [Lua] horde requested: vector_blob 00:32:36.296 [Lua] wants to spawn ahead within distance: 60 00:32:36.296 [Lua] horde crated with id 58 of type vector_blob 00:32:36.296 [Lua] managed to spawn 31/31 horde enemies 00:32:36.296 [Lua] vector blob horde has started 00:32:36.309 [Lua] MUSIC: explore -> pre_horde 00:32:37.108 [Lua] Init group template: horde 00:32:42.915 [Lua] MUSIC: pre_horde -> horde 00:32:44.210 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:32:44.211 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 00:32:51.485 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:32:51.485 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:32:51.485 [Lua] horde requested: vector_blob 00:32:51.485 [Lua] wants to spawn ahead within distance: 60 00:32:51.485 [Lua] horde crated with id 59 of type vector_blob 00:32:51.485 [Lua] managed to spawn 31/31 horde enemies 00:32:51.485 [Lua] vector blob horde has started 00:32:52.426 [Lua] Init group template: horde 00:32:59.564 [Lua] HORDE: last wave, reset to standard horde delay 00:32:59.564 [Lua] Time for new HOOORDE! multi_last_wave 00:32:59.564 [Lua] horde requested: vector_blob 00:32:59.564 [Lua] wants to spawn behind within distance: 60 00:32:59.564 [Lua] horde crated with id 60 of type vector_blob 00:32:59.564 [Lua] managed to spawn 27/27 horde enemies 00:32:59.564 [Lua] vector blob horde has started 00:33:00.371 [Lua] Init group template: horde 00:33:00.420 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:33:03.776 [Lua] Horde killed: ? 00:33:16.042 [Lua] Coordinated attack! 00:33:20.272 [Lua] MUSIC: horde -> explore 00:33:21.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:33:21.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:33:21.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:33:23.124 [Lua] Horde killed: ? 00:33:25.955 [Lua] Horde killed: ? 00:33:41.231 [Lua] Switching ConflictSettings: to: beastmen 00:33:41.231 [Lua] pacing=beastmen 00:33:41.231 [Lua] locked_func_name=beastmen 00:33:41.231 [Lua] roaming=nil 00:33:41.231 [Lua] specials=beastmen 00:33:41.231 [Lua] debug_color=purple 00:33:41.231 [Lua] pack_spawning=beastmen 00:33:41.231 [Lua] contained_breeds=nil 00:33:41.231 [Lua] disabled=false 00:33:41.231 [Lua] boss=beastmen 00:33:41.231 [Lua] horde=beastmen 00:33:41.231 [Lua] name=beastmen 00:33:41.231 [Lua] intensity=default 00:33:41.231 [Lua] --- 00:33:41.456 [Lua] Switching ConflictSettings: to: chaos 00:33:41.456 [Lua] pacing=chaos 00:33:41.456 [Lua] roaming=nil 00:33:41.456 [Lua] specials=chaos 00:33:41.456 [Lua] debug_color=purple 00:33:41.456 [Lua] pack_spawning=chaos 00:33:41.456 [Lua] contained_breeds=nil 00:33:41.456 [Lua] disabled=false 00:33:41.456 [Lua] boss=chaos 00:33:41.456 [Lua] horde=chaos 00:33:41.456 [Lua] name=chaos 00:33:41.456 [Lua] intensity=default 00:33:41.456 [Lua] --- 00:33:50.456 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 00:33:53.927 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 00:33:58.430 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:33:58.464 [Lua] Spline already found! 00:33:58.510 [Lua] Init group template: spline_patrol 00:34:40.036 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:34:43.922 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:34:43.947 [Lua] Spline already found! 00:34:44.025 [Lua] Init group template: spline_patrol 00:34:45.036 [Lua] [ChatManager][1]System: Giant Friend Crab discarded a Tome 00:34:47.039 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 00:34:56.067 [Lua] Time for new HOOORDE! multi_first_wave 00:34:56.067 [Lua] horde requested: vector_blob 00:34:56.067 [Lua] wants to spawn behind within distance: 60 00:34:56.067 [Lua] horde crated with id 63 of type vector_blob 00:34:56.067 [Lua] managed to spawn 30/30 horde enemies 00:34:56.067 [Lua] vector blob horde has started 00:34:56.081 [Lua] MUSIC: explore -> pre_horde 00:34:56.692 [Lua] Init group template: horde 00:35:05.357 [Lua] MUSIC: pre_horde -> horde 00:35:05.907 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:35:05.907 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:35:05.907 [Lua] horde requested: vector_blob 00:35:05.907 [Lua] wants to spawn ahead within distance: 60 00:35:05.908 [Lua] horde crated with id 64 of type vector_blob 00:35:05.908 [Lua] managed to spawn 31/31 horde enemies 00:35:05.908 [Lua] vector blob horde has started 00:35:06.660 [Lua] Init group template: horde 00:35:18.137 [Lua] HORDE: last wave, reset to standard horde delay 00:35:18.137 [Lua] Time for new HOOORDE! multi_last_wave 00:35:18.137 [Lua] horde requested: vector_blob 00:35:18.137 [Lua] wants to spawn ahead within distance: 60 00:35:18.137 [Lua] horde crated with id 65 of type vector_blob 00:35:18.137 [Lua] managed to spawn 30/30 horde enemies 00:35:18.137 [Lua] vector blob horde has started 00:35:18.865 [Lua] Init group template: horde 00:35:30.769 [Lua] Horde killed: ? 00:35:41.252 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:35:47.519 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 258654 0 00:35:48.021 [Lua] Horde killed: ? 00:35:50.856 [Lua] MUSIC: horde -> explore 00:35:52.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:35:52.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:35:52.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:35:52.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:36:02.961 [Lua] Horde killed: ? 00:36:28.060 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome 00:36:37.136 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 00:36:37.626 [Lua] [ChatManager][1]System: Giant Friend Crab discarded a Tome 00:36:43.814 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 00:36:49.079 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome 00:36:50.463 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 00:36:52.721 [Lua] simple los failed 00:36:52.993 [Lua] Time for new HOOORDE! multi_first_wave 00:36:52.993 [Lua] horde requested: vector_blob 00:36:52.993 [Lua] wants to spawn ahead within distance: 60 00:36:52.993 [Lua] horde crated with id 66 of type vector_blob 00:36:52.993 [Lua] managed to spawn 31/31 horde enemies 00:36:52.993 [Lua] vector blob horde has started 00:36:53.004 [Lua] MUSIC: explore -> pre_horde 00:36:53.771 [Lua] Init group template: horde 00:36:56.844 [Lua] MUSIC: pre_horde -> horde 00:37:02.050 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 00:37:02.050 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:37:02.050 [Lua] horde requested: vector_blob 00:37:02.050 [Lua] wants to spawn ahead within distance: 60 00:37:02.050 [Lua] horde crated with id 67 of type vector_blob 00:37:02.050 [Lua] managed to spawn 29/29 horde enemies 00:37:02.050 [Lua] vector blob horde has started 00:37:02.812 [Lua] Init group template: horde 00:37:29.379 [Lua] HORDE: last wave, reset to standard horde delay 00:37:29.379 [Lua] Time for new HOOORDE! multi_last_wave 00:37:29.379 [Lua] horde requested: vector_blob 00:37:29.379 [Lua] wants to spawn behind within distance: 60 00:37:29.379 [Lua] horde crated with id 68 of type vector_blob 00:37:29.379 [Lua] managed to spawn 31/31 horde enemies 00:37:29.379 [Lua] vector blob horde has started 00:37:30.597 [Lua] Init group template: horde 00:37:38.456 [Lua] Horde killed: ? 00:37:39.665 [Lua] Coordinated attack! 00:37:44.609 [Lua] MUSIC: horde -> explore 00:37:46.695 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:37:46.695 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:37:46.695 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:37:48.932 [Lua] Horde killed: ? 00:37:51.346 [Lua] Horde killed: ? 00:37:55.866 [Lua] [ChatManager][1]System: Giant Friend Crab discarded a Tome 00:38:01.401 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 00:38:05.970 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:38:08.996 [Lua] Override Player Respawning end_event_start false 00:38:08.996 [Lua] Override Player Respawning end_event_respawn true 00:38:09.001 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start 00:38:25.429 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 275669 0 00:38:31.830 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 9 00:38:32.027 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 8 00:38:33.223 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 9 00:38:34.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:38:36.043 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 14 00:38:42.046 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger 00:38:42.046 [Lua] TerrorEventMixer.start_event: nurgle_end_event01 00:38:42.118 [Lua] MUSIC: explore -> pre_horde 00:38:46.183 [Lua] MUSIC: pre_horde -> horde 00:39:01.454 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 18 action: fallback_idle 00:39:06.155 [Lua] event horde ends! 00:39:06.185 [Lua] MUSIC: horde -> explore 00:39:07.074 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 00:39:07.078 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 00:39:07.113 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:39:09.169 [Lua] MUSIC: explore -> pre_horde 00:39:10.371 [Lua] ready to jump failed 00:39:13.200 [Lua] MUSIC: pre_horde -> horde 00:39:15.625 [Lua] ready to jump failed 00:39:20.505 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 7 size: 35 action: advance_towards_players 00:39:33.189 [Lua] event horde ends! 00:39:37.990 [Lua] event horde ends! 00:39:38.019 [Lua] MUSIC: horde -> explore 00:39:38.022 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:39:38.024 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 3064913 00:39:38.024 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 3064918 00:39:40.493 [Lua] MUSIC: explore -> pre_horde 00:39:41.128 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 5 action: nil 00:39:44.521 [Lua] MUSIC: pre_horde -> horde 00:39:45.355 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 00:39:45.361 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 00:39:45.407 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:39:46.469 [Flow] ----- ANIM ENDED 00:39:46.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:46.779 [Flow] ---- SPLASH START 00:39:46.802 [Flow] ---- SPLASH START 00:39:47.450 [Flow] ----- ANIM ENDED 00:39:47.450 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:47.755 [Flow] ---- SPLASH START 00:39:47.779 [Flow] ---- SPLASH START 00:39:49.294 [Flow] ----- ANIM ENDED 00:39:49.294 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:49.617 [Flow] ---- SPLASH START 00:39:49.639 [Flow] ---- SPLASH START 00:39:50.833 [Flow] ----- ANIM ENDED 00:39:50.834 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:51.150 [Flow] ---- SPLASH START 00:39:51.176 [Flow] ---- SPLASH START 00:39:51.943 [Flow] ----- ANIM ENDED 00:39:51.943 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:52.246 [Flow] ---- SPLASH START 00:39:52.269 [Flow] ---- SPLASH START 00:39:53.096 [Flow] ----- ANIM ENDED 00:39:53.096 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:53.411 [Flow] ---- SPLASH START 00:39:53.435 [Flow] ---- SPLASH START 00:39:54.504 [Flow] ----- ANIM ENDED 00:39:54.504 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:54.798 [Flow] ---- SPLASH START 00:39:54.825 [Flow] ---- SPLASH START 00:39:55.666 [Flow] ----- ANIM ENDED 00:39:55.666 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:55.969 [Flow] ---- SPLASH START 00:39:55.995 [Flow] ---- SPLASH START 00:39:57.172 [Flow] ----- ANIM ENDED 00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:57.175 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:39:57.494 [Flow] ---- SPLASH START 00:39:57.524 [Flow] ---- SPLASH START 00:40:02.549 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.549 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.549 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.549 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.550 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.550 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.550 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.550 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.611 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.611 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.611 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.611 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.612 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.612 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.612 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.612 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.729 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.729 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.729 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:02.729 warning: [Physics] Create Actor: Shape density varies. Using average. 00:40:04.729 [Lua] event horde ends! 00:40:07.850 [Lua] event horde ends! 00:40:07.900 [Lua] MUSIC: horde -> explore 00:40:20.509 [Lua] MUSIC: explore -> pre_horde 00:40:24.478 [Lua] MUSIC: pre_horde -> horde 00:40:34.533 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 00:40:34.545 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 00:40:34.612 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:40:34.642 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:40:34.642 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 159 will change to a manual source. 00:40:36.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x46ff8, position: 0 00:40:37.372 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x47071, position: 0 00:40:39.878 [Flow] ----- ANIM ENDED 00:40:39.878 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:40:40.186 [Flow] ---- SPLASH START 00:40:40.215 [Flow] ---- SPLASH START 00:40:41.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:40:41.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 3064913 00:40:41.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 3064918 00:40:44.491 [Lua] event horde ends! 00:40:44.511 [Lua] event horde ends! 00:40:45.851 [Flow] ----- ANIM ENDED 00:40:45.851 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:40:46.200 [Flow] ---- SPLASH START 00:40:46.231 [Flow] ---- SPLASH START 00:40:49.300 [Flow] ----- ANIM ENDED 00:40:49.300 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:40:49.567 [Flow] ---- SPLASH START 00:40:49.594 [Flow] ---- SPLASH START 00:40:56.657 [Flow] ----- ANIM ENDED 00:40:56.657 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:40:56.943 [Flow] ---- SPLASH START 00:40:56.978 [Flow] ---- SPLASH START 00:41:07.358 [Lua] event horde ends! 00:41:07.391 [Lua] event horde ends! 00:41:07.433 [Lua] MUSIC: horde -> explore 00:41:08.071 [Lua] MUSIC: explore -> pre_horde 00:41:10.924 [Flow] ----- ANIM ENDED 00:41:10.924 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:11.224 [Flow] ---- SPLASH START 00:41:11.248 [Flow] ---- SPLASH START 00:41:11.615 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 3 size: 9 action: fallback_idle 00:41:11.694 [Flow] ----- ANIM ENDED 00:41:11.948 [Lua] MUSIC: pre_horde -> horde 00:41:11.987 [Flow] ---- SPLASH START 00:41:12.011 [Flow] ---- SPLASH START 00:41:12.736 [Flow] ----- ANIM ENDED 00:41:13.030 [Flow] ---- SPLASH START 00:41:13.051 [Flow] ---- SPLASH START 00:41:13.757 [Flow] ----- ANIM ENDED 00:41:14.082 [Flow] ---- SPLASH START 00:41:14.105 [Flow] ---- SPLASH START 00:41:17.958 [Flow] ----- ANIM ENDED 00:41:18.233 [Flow] ---- SPLASH START 00:41:18.255 [Flow] ---- SPLASH START 00:41:19.928 [Flow] ----- ANIM ENDED 00:41:20.253 [Flow] ---- SPLASH START 00:41:20.278 [Flow] ---- SPLASH START 00:41:22.381 [Flow] ----- ANIM ENDED 00:41:22.745 [Flow] ---- SPLASH START 00:41:22.783 [Flow] ---- SPLASH START 00:41:32.191 [Lua] event horde ends! 00:41:32.217 [Lua] event horde ends! 00:41:32.261 [Lua] MUSIC: horde -> explore 00:41:40.311 [Flow] ----- ANIM ENDED 00:41:40.611 [Flow] ---- SPLASH START 00:41:40.633 [Flow] ---- SPLASH START 00:41:40.802 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:41:40.802 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 2827659 00:41:41.326 [Flow] ----- ANIM ENDED 00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.330 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:41:41.699 [Flow] ---- SPLASH START 00:41:41.722 [Flow] ---- SPLASH START 00:41:42.603 [Lua] MUSIC: explore -> pre_horde 00:41:45.535 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:45.535 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:45.535 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:45.535 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:46.055 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:46.055 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:46.055 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:46.055 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:46.563 [Lua] event horde failed 00:41:46.603 [Lua] MUSIC: pre_horde -> explore 00:41:47.664 [Lua] MUSIC: explore -> pre_horde 00:41:51.648 [Lua] event horde failed 00:41:51.688 [Lua] MUSIC: pre_horde -> explore 00:41:57.072 [Lua] Switching ConflictSettings: to: skaven 00:41:57.072 [Lua] pacing=default 00:41:57.072 [Lua] roaming=nil 00:41:57.072 [Lua] specials=skaven 00:41:57.072 [Lua] debug_color=orange 00:41:57.072 [Lua] pack_spawning=skaven 00:41:57.072 [Lua] contained_breeds=nil 00:41:57.072 [Lua] disabled=false 00:41:57.072 [Lua] boss=skaven 00:41:57.072 [Lua] horde=default 00:41:57.072 [Lua] name=skaven 00:41:57.072 [Lua] intensity=default 00:41:57.072 [Lua] --- 00:41:57.736 [Lua] TerrorEventMixer.start_event: nurgle_end_event01 00:41:57.837 [Lua] MUSIC: explore -> pre_horde 00:42:01.806 [Lua] MUSIC: pre_horde -> horde 00:42:21.811 [Lua] event horde ends! 00:42:21.844 [Lua] MUSIC: horde -> explore 00:42:23.740 [Lua] main_path_player_far_away_check started 00:42:24.457 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 6 size: 15 action: nil 00:42:25.341 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 7 size: 13 action: fallback_idle 00:42:25.866 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 00:42:25.873 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 00:42:25.916 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:42:25.916 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source. 00:42:25.939 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:42:25.940 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 00:42:25.950 [Flow] ----- ANIM ENDED 00:42:25.950 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:42:26.250 [Flow] ---- SPLASH START 00:42:26.269 [Flow] ---- SPLASH START 00:42:26.777 [Lua] MUSIC: explore -> pre_horde 00:42:26.921 [Lua] main_path_player_far_away_check started 00:42:27.572 [Lua] main_path_player_far_away_check started 00:42:27.635 [Lua] main_path_player_far_away_check started 00:42:28.776 [Lua] main_path_player_far_away_check started 00:42:30.081 [Lua] main_path_player_far_away_check started 00:42:30.696 [Lua] main_path_player_far_away_check started 00:42:30.757 [Lua] main_path_player_far_away_check started 00:42:30.809 [Lua] MUSIC: pre_horde -> horde 00:42:31.971 [Lua] main_path_player_far_away_check started 00:42:33.833 [Lua] main_path_player_far_away_check started 00:42:33.894 [Lua] main_path_player_far_away_check started 00:42:36.828 [Flow] ----- ANIM ENDED 00:42:36.828 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:42:37.154 [Flow] ---- SPLASH START 00:42:37.182 [Flow] ---- SPLASH START 00:42:41.469 [Lua] main_path_player_far_away_check started 00:42:43.312 [Lua] main_path_player_far_away_check started 00:42:43.689 [Lua] main_path_player_far_away_check started 00:42:43.933 [Lua] main_path_player_far_away_check started 00:42:44.652 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:42:44.653 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 3064913 00:42:44.653 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 3064918 00:42:44.655 [Lua] main_path_player_far_away_check started 00:42:46.530 [Lua] main_path_player_far_away_check started 00:42:46.991 [Lua] main_path_player_far_away_check started 00:42:47.138 [Lua] main_path_player_far_away_check started 00:42:47.797 [Lua] main_path_player_far_away_check started 00:42:49.786 [Lua] main_path_player_far_away_check started 00:42:50.263 [Lua] main_path_player_far_away_check started 00:42:50.420 [Lua] main_path_player_far_away_check started 00:42:50.975 [Lua] main_path_player_far_away_check started 00:42:51.004 [Lua] event horde ends! 00:42:52.993 [Lua] main_path_player_far_away_check started 00:42:53.513 [Lua] main_path_player_far_away_check started 00:42:53.691 [Lua] main_path_player_far_away_check started 00:42:54.165 [Lua] main_path_player_far_away_check started 00:42:56.050 [Lua] event horde ends! 00:42:56.094 [Lua] MUSIC: horde -> explore 00:42:56.115 [Lua] main_path_player_far_away_check started 00:42:56.731 [Lua] main_path_player_far_away_check started 00:42:56.890 [Lua] main_path_player_far_away_check started 00:42:57.440 [Lua] main_path_player_far_away_check started 00:42:59.375 [Lua] main_path_player_far_away_check started 00:42:59.910 [Lua] main_path_player_far_away_check started 00:43:00.049 [Lua] main_path_player_far_away_check started 00:43:00.561 [Lua] main_path_player_far_away_check started 00:43:02.499 [Lua] main_path_player_far_away_check started 00:43:03.055 [Lua] main_path_player_far_away_check started 00:43:03.205 [Lua] main_path_player_far_away_check started 00:43:05.853 [Lua] MUSIC: explore -> pre_horde 00:43:06.231 [Lua] main_path_player_far_away_check started 00:43:07.761 [Lua] main_path_player_far_away_check started 00:43:07.820 [Flow] ----- ANIM ENDED 00:43:08.102 [Flow] ---- SPLASH START 00:43:08.126 [Flow] ---- SPLASH START 00:43:08.171 [Lua] main_path_player_far_away_check started 00:43:08.296 [Lua] main_path_player_far_away_check started 00:43:09.874 [Lua] MUSIC: pre_horde -> horde 00:43:10.557 [Flow] ----- ANIM ENDED 00:43:10.861 [Flow] ---- SPLASH START 00:43:10.887 [Flow] ---- SPLASH START 00:43:17.178 [Flow] ----- ANIM ENDED 00:43:17.501 [Flow] ---- SPLASH START 00:43:17.528 [Flow] ---- SPLASH START 00:43:18.649 [Flow] ----- ANIM ENDED 00:43:18.943 [Flow] ---- SPLASH START 00:43:18.968 [Flow] ---- SPLASH START 00:43:23.866 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 00:43:23.876 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 00:43:23.932 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:43:30.088 [Lua] event horde ends! 00:43:32.035 [Lua] fence jumping 00:43:32.624 [Lua] ready to jump failed 00:43:33.071 [Lua] event horde ends! 00:43:33.120 [Lua] MUSIC: horde -> explore 00:43:35.705 [Lua] fence jumping 00:43:36.296 [Lua] simple los failed 00:43:38.351 [Lua] MUSIC: explore -> pre_horde 00:43:42.391 [Lua] MUSIC: pre_horde -> horde 00:43:43.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:43:43.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0 00:43:43.552 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 2827659 00:43:53.323 [Lua] main_path_player_far_away_check started 00:43:53.761 [Lua] main_path_player_far_away_check started 00:43:57.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4cfed, position: 0 00:44:02.406 [Lua] event horde ends! 00:44:02.441 [Lua] event horde ends! 00:44:02.483 [Lua] MUSIC: horde -> explore 00:44:05.697 [Lua] MUSIC: explore -> lost 00:44:09.701 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 00:44:09.701 [Save] Saving `save_data` 00:44:09.702 [Lua] gm_event_end_conditions_met false true 00:44:09.708 [Save] Save done 00:44:09.708 [Save] Saving `save_data` 00:44:09.714 [Save] Save done 00:44:09.734 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 00:44:09.734 [Lua] Game lost 00:44:09.734 [Lua] PlayFabMirror:_commit_internal nil 00:44:09.734 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:44:09.734 [Save] Saving `save_data` 00:44:09.741 [Save] Save done 00:44:09.747 [Lua] commit result success 4 00:44:09.748 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 23 00:44:09.748 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 00:44:10.041 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 23 1 00:44:10.574 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 00:44:10.574 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 23 00:44:11.031 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 23 00:44:13.623 [Window] Window => inactive 00:44:17.584 [Lua] ConflictDirector - destroy all units 00:44:17.613 [Lua] TRANSITION nil nil inn_level 00:44:17.613 [Lua] Transition type "inn_level", is server: true 00:44:17.613 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:44:17.613 [Lua] [GameNetworkManager] Leaving game... 00:44:17.614 [Lua] [GameNetworkManager] Shutting down game session host. 00:44:17.614 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:44:17.614 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:44:17.614 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=3301.17 00:44:17.640 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:44:19.622 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:44:19.943 [Lua] Clearing all global lookup lists 00:44:19.943 [Lua] [IngamePlayerListUI] - Destroy 00:44:19.943 [Lua] [EquipmentUI] - Destroy 00:44:19.943 [Lua] [GamePadEquipmentUI] - Destroy 00:44:19.943 [Lua] [AbilityUI] - Destroy 00:44:19.943 [Lua] [GamePadAbilityUI] - Destroy 00:44:19.944 [Lua] [IngameUI] destroy 00:44:20.200 [Lua] [Managers] Destroying state managers... 00:44:20.228 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:44:20.467 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:44:20.482 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 00:44:20.490 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:44:20.498 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 00:44:20.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:44:20.505 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:44:20.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:44:20.508 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:44:20.509 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:44:20.514 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:44:20.523 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 00:44:20.524 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:44:20.526 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:44:20.527 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:44:20.538 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:44:20.546 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:44:20.548 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:44:20.551 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:44:20.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:44:20.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:44:20.566 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:44:20.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:44:20.572 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:44:20.580 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:44:20.587 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:44:20.592 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:44:20.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:44:20.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:44:20.606 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:44:20.613 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:44:20.641 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 00:44:20.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:44:20.661 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:44:20.673 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:44:20.674 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b 00:44:20.674 [Lua] [Matchmaking] unregister rpcs 00:44:20.674 [Lua] ############### UNLOADING PACKAGES ############### 00:44:20.674 [Lua] [Gamestate] Enter state StateLoading 00:44:20.677 [World] Spawning level. 00:44:20.692 [Lua] Found camera: end_screen_camera 00:44:20.692 [Lua] Found camera: end_screen_camera 00:44:20.692 [Lua] Found camera: end_screen_camera 00:44:20.692 [Lua] Found camera: end_screen_camera 00:44:20.692 [Lua] Found camera: end_screen_camera 00:44:20.692 [Lua] Found camera: end_screen_camera 00:44:20.692 [Lua] Found camera: end_screen_camera 00:44:20.692 [Lua] Found camera: end_screen_camera 00:44:20.692 [Lua] Found camera: end_screen_camera 00:44:20.692 [Lua] Found camera: end_screen_camera 00:44:20.692 [Lua] Found camera: end_screen_camera 00:44:20.692 [Lua] [EndViewState] Enter Substate EndViewStateSummary 00:44:20.694 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:44:20.694 [Lua] [Matchmaking] register rpcs 00:44:20.694 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:44:20.694 [Lua] Set lobby begin: 00:44:20.694 [Lua] Lobby data twitch_enabled = false 00:44:20.694 [Lua] Lobby data power_level = 0 00:44:20.694 [Lua] Lobby data num_players = 1 00:44:20.694 [Lua] Lobby data weave_name = false 00:44:20.694 [Lua] Lobby data game_mode = 2 00:44:20.694 [Lua] Lobby data is_private = true 00:44:20.694 [Lua] Lobby data mechanism = adventure 00:44:20.694 [Lua] Lobby data level_key = nurgle 00:44:20.694 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:44:20.694 [Lua] Lobby data selected_level_key = nurgle 00:44:20.695 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:44:20.695 [Lua] Lobby data quick_game = false 00:44:20.695 [Lua] Lobby data matchmaking = false 00:44:20.695 [Lua] Lobby data difficulty = hardest 00:44:20.695 [Lua] Lobby data country_code = US 00:44:20.695 [Lua] Lobby data host = 110000104a15d6b 00:44:20.695 [Lua] Lobby data player_slot_5 = 0:0 00:44:20.695 [Lua] Lobby data player_slot_2 = 0:0 00:44:20.695 [Lua] Lobby data player_slot_4 = 0:0 00:44:20.695 [Lua] Lobby data player_slot_3 = 0:0 00:44:20.695 [Lua] Lobby data eac_authorized = true 00:44:20.695 [Lua] Set lobby end. 00:44:20.695 [Lua] registering RPCs 00:44:20.695 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:44:20.696 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:44:20.696 [Lua] Set lobby begin: 00:44:20.696 [Lua] Lobby data twitch_enabled = false 00:44:20.696 [Lua] Lobby data power_level = 0 00:44:20.696 [Lua] Lobby data num_players = 1 00:44:20.696 [Lua] Lobby data weave_name = false 00:44:20.696 [Lua] Lobby data game_mode = 3 00:44:20.696 [Lua] Lobby data is_private = true 00:44:20.696 [Lua] Lobby data mechanism = adventure 00:44:20.696 [Lua] Lobby data level_key = inn_level 00:44:20.696 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:44:20.696 [Lua] Lobby data selected_level_key = nurgle 00:44:20.696 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:44:20.696 [Lua] Lobby data quick_game = false 00:44:20.696 [Lua] Lobby data matchmaking = false 00:44:20.697 [Lua] Lobby data difficulty = hardest 00:44:20.697 [Lua] Lobby data country_code = US 00:44:20.697 [Lua] Lobby data host = 110000104a15d6b 00:44:20.697 [Lua] Lobby data player_slot_5 = 0:0 00:44:20.697 [Lua] Lobby data player_slot_2 = 0:0 00:44:20.697 [Lua] Lobby data player_slot_4 = 0:0 00:44:20.697 [Lua] Lobby data player_slot_3 = 0:0 00:44:20.697 [Lua] Lobby data eac_authorized = true 00:44:20.697 [Lua] Set lobby end. 00:44:20.697 [Lua] MUSIC MANAGER unmute_all_world_sounds 317538 0 00:44:20.697 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:44:20.705 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:44:20.705 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 00:44:20.705 [Lua] [LevelTransitionHandler] load_level inn_level 00:44:20.883 [Umbra] Unload tome 00:44:20.936 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler 00:44:20.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:44:20.936 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 00:44:20.936 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:44:20.936 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 00:44:20.936 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:44:20.936 [Lua] [StateLoading] got rpc_load_level 50 inn_level 00:44:21.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:44:21.312 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:44:21.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:44:21.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:44:21.472 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:44:21.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 00:44:21.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 00:44:21.504 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 00:44:21.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:44:21.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x4d863, position: 4813914 00:44:27.408 [Lua] [EndViewState] Exit Substate EndViewStateSummary 00:44:27.408 [Lua] [PlayState] Enter Substate EndViewStateScore 00:44:33.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:44:33.618 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:44:33.638 [Lua] [LevelTransitionHandler] Level load completed! 00:44:33.638 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:44:33.638 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:44:33.644 [Lua] ### Sending rpc_level_loaded 00:44:33.644 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 50 00:44:33.644 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 00:44:33.644 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:44:33.644 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:44:33.684 [Lua] ### Sending rpc_level_loaded 00:44:33.684 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 50 00:44:37.972 [Window] Window => active 00:44:42.365 [Lua] [PlayState] Exit Substate EndViewStateScore 00:44:42.375 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:44:43.361 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:44:43.361 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:44:43.361 [Lua] [Matchmaking] unregister rpcs 00:44:43.361 [Lua] Set lobby begin: 00:44:43.361 [Lua] Lobby data twitch_enabled = false 00:44:43.361 [Lua] Lobby data power_level = 0 00:44:43.361 [Lua] Lobby data num_players = 1 00:44:43.361 [Lua] Lobby data weave_name = false 00:44:43.361 [Lua] Lobby data game_mode = 3 00:44:43.361 [Lua] Lobby data is_private = true 00:44:43.361 [Lua] Lobby data mechanism = adventure 00:44:43.362 [Lua] Lobby data level_key = inn_level 00:44:43.362 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:44:43.362 [Lua] Lobby data selected_level_key = nurgle 00:44:43.362 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:44:43.362 [Lua] Lobby data quick_game = false 00:44:43.362 [Lua] Lobby data matchmaking = false 00:44:43.362 [Lua] Lobby data difficulty = hardest 00:44:43.362 [Lua] Lobby data country_code = US 00:44:43.362 [Lua] Lobby data host = 110000104a15d6b 00:44:43.362 [Lua] Lobby data player_slot_5 = 0:0 00:44:43.362 [Lua] Lobby data player_slot_2 = 0:0 00:44:43.362 [Lua] Lobby data player_slot_4 = 0:0 00:44:43.363 [Lua] Lobby data player_slot_3 = 0:0 00:44:43.363 [Lua] Lobby data eac_authorized = true 00:44:43.363 [Lua] Set lobby end. 00:44:43.363 [Lua] [Managers] Destroying state managers... 00:44:43.364 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:44:43.364 [Lua] MUSIC MANAGER Stop_loading_screen_music 317579 0 00:44:43.364 [Lua] [Gamestate] Enter StateIngame HOST 00:44:43.364 [Lua] <>level = inn_level<> 00:44:43.364 [Lua] Set lobby begin: 00:44:43.364 [Lua] Lobby data twitch_enabled = false 00:44:43.364 [Lua] Lobby data power_level = 0 00:44:43.364 [Lua] Lobby data num_players = 1 00:44:43.365 [Lua] Lobby data weave_name = false 00:44:43.365 [Lua] Lobby data game_mode = 3 00:44:43.365 [Lua] Lobby data is_private = true 00:44:43.365 [Lua] Lobby data mechanism = adventure 00:44:43.365 [Lua] Lobby data level_key = inn_level 00:44:43.365 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:44:43.365 [Lua] Lobby data selected_level_key = inn_level 00:44:43.365 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:44:43.365 [Lua] Lobby data quick_game = false 00:44:43.365 [Lua] Lobby data matchmaking = false 00:44:43.365 [Lua] Lobby data difficulty = hardest 00:44:43.365 [Lua] Lobby data country_code = US 00:44:43.365 [Lua] Lobby data host = 110000104a15d6b 00:44:43.365 [Lua] Lobby data player_slot_5 = 0:0 00:44:43.365 [Lua] Lobby data player_slot_2 = 0:0 00:44:43.365 [Lua] Lobby data player_slot_4 = 0:0 00:44:43.366 [Lua] Lobby data player_slot_3 = 0:0 00:44:43.366 [Lua] Lobby data eac_authorized = true 00:44:43.366 [Lua] Set lobby end. 00:44:43.366 [Lua] [StateIngame] Server ingame 00:44:43.371 [Lua] Set lobby begin: 00:44:43.371 [Lua] Lobby data twitch_enabled = false 00:44:43.371 [Lua] Lobby data power_level = 0 00:44:43.371 [Lua] Lobby data num_players = 1 00:44:43.371 [Lua] Lobby data weave_name = false 00:44:43.371 [Lua] Lobby data game_mode = 3 00:44:43.372 [Lua] Lobby data is_private = true 00:44:43.372 [Lua] Lobby data mechanism = adventure 00:44:43.372 [Lua] Lobby data level_key = inn_level 00:44:43.372 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:44:43.372 [Lua] Lobby data selected_level_key = inn_level 00:44:43.372 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:44:43.372 [Lua] Lobby data quick_game = false 00:44:43.372 [Lua] Lobby data matchmaking = false 00:44:43.372 [Lua] Lobby data difficulty = hardest 00:44:43.372 [Lua] Lobby data country_code = US 00:44:43.372 [Lua] Lobby data host = 110000104a15d6b 00:44:43.372 [Lua] Lobby data player_slot_5 = 0:0 00:44:43.372 [Lua] Lobby data player_slot_2 = 0:0 00:44:43.372 [Lua] Lobby data player_slot_4 = 0:0 00:44:43.372 [Lua] Lobby data player_slot_3 = 0:0 00:44:43.372 [Lua] Lobby data eac_authorized = true 00:44:43.373 [Lua] Set lobby end. 00:44:43.373 [Lua] [Matchmaking] register rpcs 00:44:43.373 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:44:43.373 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 00:44:43.373 [Lua] [GameNetworkManager] self.is_server = true 00:44:43.373 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:44:43.373 [Network] Setting artificial MTU limit to 65536 00:44:43.386 [Lua] Switching ConflictSettings: to: disabled 00:44:43.386 [Lua] pacing=disabled 00:44:43.386 [Lua] roaming=nil 00:44:43.386 [Lua] specials=disabled 00:44:43.386 [Lua] debug_color=black 00:44:43.386 [Lua] pack_spawning=disabled 00:44:43.386 [Lua] contained_breeds=nil 00:44:43.386 [Lua] disabled=true 00:44:43.386 [Lua] boss=disabled 00:44:43.386 [Lua] horde=disabled 00:44:43.386 [Lua] name=disabled 00:44:43.386 [Lua] intensity=disabled 00:44:43.386 [Lua] --- 00:44:43.386 [Lua] [LevelAnalysis] set_random_seed( 4643739) 00:44:43.393 [Lua] [AIInterestPointSystem] Level Seed: 4643739 00:44:43.393 [Lua] 00:44:43.393 [Lua] [entity_system_bag] = table 00:44:43.393 [Lua] [entity_system_bag] = metatable 00:44:43.393 [Lua] [startup_data] = table 00:44:43.393 [Lua] [entity_manager] = table 00:44:43.393 [Lua] [entity_manager] = metatable 00:44:43.393 [Lua] [unit_spawner] = table 00:44:43.393 [Lua] [unit_spawner] = metatable 00:44:43.393 [Lua] [unit_storage] = table 00:44:43.393 [Lua] [unit_storage] = metatable 00:44:43.393 [Lua] [dice_keeper] = table 00:44:43.393 [Lua] [dice_keeper] = metatable 00:44:43.393 [Lua] [is_server] = true (boolean) 00:44:43.393 [Lua] [world] = [World] 00:44:43.393 [Lua] [system_api] = table 00:44:43.393 [Lua] [entity_system] = table 00:44:43.393 [Lua] [entity_system] = metatable 00:44:43.393 [Lua] [network_lobby] = table 00:44:43.393 [Lua] [network_lobby] = metatable 00:44:43.393 [Lua] [profile_synchronizer] = table 00:44:43.393 [Lua] [profile_synchronizer] = metatable 00:44:43.393 [Lua] [level_transition_handler] = table 00:44:43.393 [Lua] [level_transition_handler] = metatable 00:44:43.393 [Lua] [num_local_human_players] = 1 (number) 00:44:43.393 [Lua] [statistics_db] = table 00:44:43.393 [Lua] [statistics_db] = metatable 00:44:43.393 [Lua] [network_server] = table 00:44:43.393 [Lua] [network_server] = metatable 00:44:43.393 [Lua] [input_manager] = table 00:44:43.393 [Lua] [input_manager] = metatable 00:44:43.393 [Lua] [network_clock] = table 00:44:43.393 [Lua] [network_clock] = metatable 00:44:43.393 [Lua] [network_transmit] = table 00:44:43.393 [Lua] [network_transmit] = metatable 00:44:43.393 [Lua] [free_flight_manager] = table 00:44:43.393 [Lua] [free_flight_manager] = metatable 00:44:43.393 [Lua] [network_manager] = table 00:44:43.393 [Lua] [network_manager] = metatable 00:44:43.393 [Lua] [network_event_delegate] = table 00:44:43.393 [Lua] [network_event_delegate] = metatable 00:44:43.393 [Lua] 00:44:43.394 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:44:43.394 [Lua] ignoring extension VersusInteractObjectiveExtension 00:44:43.394 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:44:43.394 [Lua] ignoring extension VersusSocketObjectiveExtension 00:44:43.394 [Lua] ignoring extension VersusTargetObjectiveExtension 00:44:43.394 [Lua] ignoring extension VersusMissionObjectiveExtension 00:44:43.395 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:44:43.399 [Lua] [AchievementManager] Achievements using the steam platform 00:44:43.400 [Lua] [StateIngame] Level seed: 4643739 00:44:43.400 [World] Spawning level. 00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 00:44:43.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 00:44:43.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 00:44:43.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 00:44:43.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read, 00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 00:44:43.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 00:44:43.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 00:44:43.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 00:44:43.652 [Lua] [LevelAnalysis] set_random_seed( 4643739) 00:44:43.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 24 00:44:43.681 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 00:44:43.681 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 00:44:43.682 [Lua] [IngameUI] init 00:44:43.705 [SteamVoipClient] select_out(110000104a15d6b, off) 00:44:43.712 [Lua] cb_razer_chroma_setup 00:44:43.818 [Lua] [Matchmaking] Cancelling matchmaking 00:44:43.818 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:44:43.818 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:44:43.818 [Lua] Set lobby begin: 00:44:43.818 [Lua] Lobby data twitch_enabled = false 00:44:43.818 [Lua] Lobby data power_level = 835 00:44:43.818 [Lua] Lobby data num_players = 1 00:44:43.818 [Lua] Lobby data weave_name = false 00:44:43.818 [Lua] Lobby data game_mode = 3 00:44:43.818 [Lua] Lobby data is_private = true 00:44:43.818 [Lua] Lobby data mechanism = adventure 00:44:43.818 [Lua] Lobby data level_key = inn_level 00:44:43.819 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:44:43.819 [Lua] Lobby data selected_level_key = inn_level 00:44:43.819 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:44:43.819 [Lua] Lobby data quick_game = false 00:44:43.819 [Lua] Lobby data matchmaking = false 00:44:43.819 [Lua] Lobby data difficulty = hardest 00:44:43.819 [Lua] Lobby data country_code = US 00:44:43.819 [Lua] Lobby data host = 110000104a15d6b 00:44:43.819 [Lua] Lobby data player_slot_5 = 0:0 00:44:43.819 [Lua] Lobby data player_slot_2 = 0:0 00:44:43.819 [Lua] Lobby data player_slot_4 = 0:0 00:44:43.819 [Lua] Lobby data player_slot_3 = 0:0 00:44:43.819 [Lua] Lobby data eac_authorized = true 00:44:43.819 [Lua] Set lobby end. 00:44:43.821 [Flow] complete_skittergate_legend true 00:44:43.821 [Flow] complete_all_helmgart_levels_recruit true 00:44:43.823 [Flow] WitchHunterLevel:35 00:44:43.823 [Flow] LeaderYes 00:44:43.823 [Flow] ALL PC XP:304250 00:44:43.823 [Flow] Has "bogenhafen" DLC:true 00:44:43.823 [Flow] WH XP:60850 00:44:43.823 [Flow] Number of crafted items:2137 00:44:43.823 [Flow] Has "pre_order" DLC:true 00:44:43.823 [Flow] Sum of Powe Levels:1500 00:44:43.823 [Flow] lodestone diff 1:false 00:44:43.823 [Flow] magnus and forest activated 00:44:43.823 [Flow] magnus and forest activated 00:44:43.823 [Flow] cemetery and forest activated 00:44:43.823 [Flow] magnus and cemetery 00:44:43.824 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:44:43.824 [Flow] ALL RUNES ACTIVATED 00:44:43.824 [Flow] magnus and forest activated 00:44:43.824 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:44:43.824 [Flow] ALL RUNES ACTIVATED 00:44:43.824 [Flow] cemetery and forest activated 00:44:43.824 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:44:43.824 [Flow] ALL RUNES ACTIVATED 00:44:43.824 [Flow] magnus and forest activated 00:44:43.824 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:44:43.824 [Flow] ALL RUNES ACTIVATED 00:44:43.824 [Flow] magnus and cemetery 00:44:43.824 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:44:43.824 [Flow] ALL RUNES ACTIVATED 00:44:43.824 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:44:43.827 [Lua] CurrentConflictSettings disabled 00:44:43.827 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 00:44:43.831 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:44:43.831 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:44:43.831 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:44:43.831 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 00:44:43.831 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:44:43.831 [Save] Loading `ut_tweaks_presets` 00:44:43.832 warning: [Save] Missing filename `ut_tweaks_presets` 00:44:43.832 [Lua] MUSIC: lost -> explore 00:44:43.874 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 24 00:44:44.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:44:44.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:44:44.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 00:44:44.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:44:44.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 24 00:44:44.176 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:44:44.177 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:44:44.177 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 00:44:44.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:44:44.228 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 00:44:44.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 00:44:44.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:44:44.918 [Flow] DISABLE 00:44:44.990 [Lua] StateInGameRunning:_game_actually_starts() 00:44:44.990 [Lua] ################################################################################################################# 00:44:44.990 [Lua] [Loading Time]: 00:00:25 [Transition]: nurgle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:44:44.990 [Lua] ################################################################################################################# 00:44:44.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 00:44:45.028 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 00:44:45.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 00:44:45.253 [Lua] Commit load time data 00:44:45.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:44:45.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:44:45.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:44:45.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 00:44:46.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 00:44:46.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 00:44:46.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 00:44:46.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:44:46.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:44:46.538 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:44:46.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 00:44:52.251 [Lua] [IngameUI] menu view on_enter hero_view 00:44:52.261 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096a85c0 00:44:52.261 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 00:44:54.644 [Lua] PlayFabMirror:_commit_internal 5 00:44:54.644 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:44:54.649 [Lua] generate_backend_stats 110000104a15d6b:1 00:44:54.672 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:44:54.697 [Lua] commit result success 5 00:44:55.637 [Lua] [IngameUI] menu view on_exit hero_view 00:44:55.648 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096a85c0 00:44:55.648 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 00:44:59.569 [Lua] [IngameUI] menu view on_enter start_game_view 00:44:59.573 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04a54b80 00:44:59.573 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:44:59.576 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:44:59.576 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:44:59.577 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:44:59.578 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:45:01.874 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 00:45:01.874 [Lua] ............................................................................................................ 00:45:01.874 [Lua] ............................................................................................................ 00:45:01.874 [Lua] GAME START SETTINGS -> Level: nurgle | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 00:45:01.874 [Lua] ............................................................................................................ 00:45:01.874 [Lua] ............................................................................................................ 00:45:01.874 [Lua] [Matchmaking] Cancelling matchmaking 00:45:01.874 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:45:01.908 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:45:01.908 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:45:01.912 [Lua] Set lobby begin: 00:45:01.912 [Lua] Lobby data twitch_enabled = false 00:45:01.912 [Lua] Lobby data power_level = 835 00:45:01.913 [Lua] Lobby data num_players = 1 00:45:01.913 [Lua] Lobby data weave_name = false 00:45:01.913 [Lua] Lobby data game_mode = 3 00:45:01.913 [Lua] Lobby data is_private = true 00:45:01.913 [Lua] Lobby data mechanism = adventure 00:45:01.913 [Lua] Lobby data level_key = inn_level 00:45:01.913 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:01.913 [Lua] Lobby data selected_level_key = inn_level 00:45:01.913 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:01.913 [Lua] Lobby data quick_game = false 00:45:01.913 [Lua] Lobby data matchmaking = false 00:45:01.914 [Lua] Lobby data difficulty = hardest 00:45:01.914 [Lua] Lobby data country_code = US 00:45:01.914 [Lua] Lobby data host = 110000104a15d6b 00:45:01.914 [Lua] Lobby data player_slot_5 = 0:0 00:45:01.914 [Lua] Lobby data player_slot_2 = 0:0 00:45:01.914 [Lua] Lobby data player_slot_4 = 0:0 00:45:01.914 [Lua] Lobby data player_slot_3 = 0:0 00:45:01.914 [Lua] Lobby data eac_authorized = true 00:45:01.914 [Lua] Set lobby end. 00:45:01.914 [Lua] [PartyManager] Leader is set to 110000104a15d6b 00:45:01.914 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 00:45:01.914 [Lua] [LevelTransitionHandler] set_next_level( nurgle ) 00:45:01.914 [Lua] Set lobby begin: 00:45:01.914 [Lua] Lobby data twitch_enabled = false 00:45:01.915 [Lua] Lobby data power_level = 835 00:45:01.915 [Lua] Lobby data num_players = 1 00:45:01.915 [Lua] Lobby data weave_name = false 00:45:01.915 [Lua] Lobby data game_mode = 2 00:45:01.915 [Lua] Lobby data is_private = true 00:45:01.915 [Lua] Lobby data mechanism = adventure 00:45:01.915 [Lua] Lobby data level_key = inn_level 00:45:01.915 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:01.915 [Lua] Lobby data selected_level_key = nurgle 00:45:01.915 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:01.915 [Lua] Lobby data quick_game = false 00:45:01.915 [Lua] Lobby data matchmaking = false 00:45:01.915 [Lua] Lobby data difficulty = hardest 00:45:01.915 [Lua] Lobby data country_code = US 00:45:01.916 [Lua] Lobby data host = 110000104a15d6b 00:45:01.916 [Lua] Lobby data player_slot_5 = 0:0 00:45:01.916 [Lua] Lobby data player_slot_2 = 0:0 00:45:01.916 [Lua] Lobby data player_slot_4 = 0:0 00:45:01.916 [Lua] Lobby data player_slot_3 = 0:0 00:45:01.916 [Lua] Lobby data eac_authorized = true 00:45:01.916 [Lua] Set lobby end. 00:45:01.916 [Lua] Set lobby begin: 00:45:01.916 [Lua] Lobby data twitch_enabled = false 00:45:01.916 [Lua] Lobby data power_level = 835 00:45:01.917 [Lua] Lobby data num_players = 1 00:45:01.917 [Lua] Lobby data weave_name = false 00:45:01.917 [Lua] Lobby data game_mode = 2 00:45:01.917 [Lua] Lobby data is_private = true 00:45:01.917 [Lua] Lobby data mechanism = adventure 00:45:01.917 [Lua] Lobby data level_key = inn_level 00:45:01.917 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:01.917 [Lua] Lobby data selected_level_key = nurgle 00:45:01.917 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:01.917 [Lua] Lobby data quick_game = false 00:45:01.917 [Lua] Lobby data matchmaking = false 00:45:01.918 [Lua] Lobby data difficulty = hardest 00:45:01.918 [Lua] Lobby data country_code = US 00:45:01.918 [Lua] Lobby data host = 110000104a15d6b 00:45:01.918 [Lua] Lobby data player_slot_5 = 0:0 00:45:01.918 [Lua] Lobby data player_slot_2 = 0:0 00:45:01.918 [Lua] Lobby data player_slot_4 = 0:0 00:45:01.918 [Lua] Lobby data player_slot_3 = 0:0 00:45:01.918 [Lua] Lobby data eac_authorized = true 00:45:01.918 [Lua] Set lobby end. 00:45:01.921 [Lua] [ChatManager][1]System: Starting hosted game... 00:45:01.921 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:45:01.921 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:45:02.004 [Lua] [IngameUI] menu view on_exit start_game_view 00:45:02.004 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:45:02.004 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:45:02.004 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:45:02.004 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:45:02.004 [Save] Saving `save_data` 00:45:02.013 [Save] Save done 00:45:02.014 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04a54b80 00:45:10.078 [Window] Window => inactive 00:45:11.379 [Lua] PlayFabMirror:_commit_internal 6 00:45:11.379 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:45:11.383 [Lua] generate_backend_stats 110000104a15d6b:1 00:45:11.400 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:45:11.412 [Lua] commit result success 6 00:45:13.815 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:45:13.818 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:45:13.818 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 00:45:13.818 [Lua] [LevelTransitionHandler] set_next_level( nurgle ) 00:45:13.818 [Lua] Set lobby begin: 00:45:13.818 [Lua] Lobby data twitch_enabled = false 00:45:13.818 [Lua] Lobby data power_level = 835 00:45:13.819 [Lua] Lobby data num_players = 1 00:45:13.819 [Lua] Lobby data weave_name = false 00:45:13.819 [Lua] Lobby data game_mode = 2 00:45:13.819 [Lua] Lobby data is_private = true 00:45:13.819 [Lua] Lobby data mechanism = adventure 00:45:13.819 [Lua] Lobby data level_key = inn_level 00:45:13.819 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:13.819 [Lua] Lobby data selected_level_key = nurgle 00:45:13.819 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:13.819 [Lua] Lobby data quick_game = false 00:45:13.820 [Lua] Lobby data matchmaking = false 00:45:13.820 [Lua] Lobby data difficulty = hardest 00:45:13.820 [Lua] Lobby data country_code = US 00:45:13.820 [Lua] Lobby data host = 110000104a15d6b 00:45:13.820 [Lua] Lobby data player_slot_5 = 0:0 00:45:13.820 [Lua] Lobby data player_slot_2 = 0:0 00:45:13.820 [Lua] Lobby data player_slot_4 = 0:0 00:45:13.820 [Lua] Lobby data player_slot_3 = 0:0 00:45:13.821 [Lua] Lobby data eac_authorized = true 00:45:13.821 [Lua] Set lobby end. 00:45:13.824 [Lua] Set lobby begin: 00:45:13.824 [Lua] Lobby data twitch_enabled = false 00:45:13.824 [Lua] Lobby data power_level = 835 00:45:13.825 [Lua] Lobby data num_players = 1 00:45:13.825 [Lua] Lobby data weave_name = false 00:45:13.825 [Lua] Lobby data game_mode = 2 00:45:13.825 [Lua] Lobby data is_private = true 00:45:13.825 [Lua] Lobby data mechanism = adventure 00:45:13.825 [Lua] Lobby data level_key = inn_level 00:45:13.825 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:13.825 [Lua] Lobby data selected_level_key = nurgle 00:45:13.825 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:13.825 [Lua] Lobby data quick_game = false 00:45:13.826 [Lua] Lobby data matchmaking = false 00:45:13.826 [Lua] Lobby data difficulty = hardest 00:45:13.826 [Lua] Lobby data country_code = US 00:45:13.826 [Lua] Lobby data host = 110000104a15d6b 00:45:13.826 [Lua] Lobby data player_slot_5 = 0:0 00:45:13.826 [Lua] Lobby data player_slot_2 = 0:0 00:45:13.826 [Lua] Lobby data player_slot_4 = 0:0 00:45:13.826 [Lua] Lobby data player_slot_3 = 0:0 00:45:13.826 [Lua] Lobby data eac_authorized = true 00:45:13.826 [Lua] Set lobby end. 00:45:13.826 [Lua] Complete level triggered. 00:45:13.828 [Save] Saving `save_data` 00:45:13.828 [Lua] gm_event_end_conditions_met false false 00:45:13.828 [Lua] PlayFabMirror:_commit_internal nil 00:45:13.828 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:45:13.832 [Lua] generate_backend_stats 110000104a15d6b:1 00:45:13.850 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:45:13.851 [Lua] TRANSITION nil nil nurgle 00:45:13.851 [Lua] Transition type "nurgle", is server: true 00:45:13.851 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:45:13.851 [Lua] [GameNetworkManager] Leaving game... 00:45:13.851 [Lua] [GameNetworkManager] Shutting down game session host. 00:45:13.851 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:45:13.851 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:45:13.851 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=30.52 00:45:13.870 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:45:13.870 [Lua] commit result success 7 00:45:14.006 [Save] Save done 00:45:14.006 [Save] Saving `save_data` 00:45:14.139 [Save] Save done 00:45:14.139 [Save] Saving `save_data` 00:45:14.271 [Save] Save done 00:45:15.451 [Lua] Set lobby begin: 00:45:15.451 [Lua] Lobby data twitch_enabled = false 00:45:15.451 [Lua] Lobby data power_level = 0 00:45:15.451 [Lua] Lobby data num_players = 1 00:45:15.451 [Lua] Lobby data weave_name = false 00:45:15.452 [Lua] Lobby data game_mode = 2 00:45:15.452 [Lua] Lobby data is_private = true 00:45:15.452 [Lua] Lobby data mechanism = adventure 00:45:15.452 [Lua] Lobby data level_key = inn_level 00:45:15.452 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:15.452 [Lua] Lobby data selected_level_key = nurgle 00:45:15.452 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:15.452 [Lua] Lobby data quick_game = false 00:45:15.452 [Lua] Lobby data matchmaking = false 00:45:15.452 [Lua] Lobby data difficulty = hardest 00:45:15.452 [Lua] Lobby data country_code = US 00:45:15.452 [Lua] Lobby data host = 110000104a15d6b 00:45:15.452 [Lua] Lobby data player_slot_5 = 0:0 00:45:15.452 [Lua] Lobby data player_slot_2 = 0:0 00:45:15.452 [Lua] Lobby data player_slot_4 = 0:0 00:45:15.452 [Lua] Lobby data player_slot_3 = 0:0 00:45:15.453 [Lua] Lobby data eac_authorized = true 00:45:15.453 [Lua] Set lobby end. 00:45:15.841 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:45:15.842 [Lua] Clearing all global lookup lists 00:45:15.842 [Lua] [IngamePlayerListUI] - Destroy 00:45:15.842 [Lua] [EquipmentUI] - Destroy 00:45:15.842 [Lua] [GamePadEquipmentUI] - Destroy 00:45:15.842 [Lua] [AbilityUI] - Destroy 00:45:15.842 [Lua] [GamePadAbilityUI] - Destroy 00:45:15.849 [Lua] [IngameUI] destroy 00:45:15.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 00:45:15.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 00:45:15.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 00:45:15.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1 00:45:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 00:45:15.951 [Lua] [Managers] Destroying state managers... 00:45:15.959 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:45:15.959 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b 00:45:15.959 [Lua] [Matchmaking] unregister rpcs 00:45:15.960 [Lua] ############### UNLOADING PACKAGES ############### 00:45:15.960 [Lua] [Gamestate] Enter state StateLoading 00:45:15.964 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:45:15.964 [Lua] [Matchmaking] register rpcs 00:45:15.964 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 00:45:15.964 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:45:15.964 [Lua] registering RPCs 00:45:15.964 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:45:15.964 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:45:15.964 [Lua] Set lobby begin: 00:45:15.964 [Lua] Lobby data twitch_enabled = false 00:45:15.964 [Lua] Lobby data power_level = 0 00:45:15.964 [Lua] Lobby data num_players = 1 00:45:15.964 [Lua] Lobby data weave_name = false 00:45:15.964 [Lua] Lobby data game_mode = 2 00:45:15.964 [Lua] Lobby data is_private = true 00:45:15.964 [Lua] Lobby data mechanism = adventure 00:45:15.964 [Lua] Lobby data level_key = nurgle 00:45:15.965 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:15.965 [Lua] Lobby data selected_level_key = nurgle 00:45:15.965 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:15.965 [Lua] Lobby data quick_game = false 00:45:15.965 [Lua] Lobby data matchmaking = false 00:45:15.965 [Lua] Lobby data difficulty = hardest 00:45:15.965 [Lua] Lobby data country_code = US 00:45:15.965 [Lua] Lobby data host = 110000104a15d6b 00:45:15.965 [Lua] Lobby data player_slot_5 = 0:0 00:45:15.965 [Lua] Lobby data player_slot_2 = 0:0 00:45:15.965 [Lua] Lobby data player_slot_4 = 0:0 00:45:15.965 [Lua] Lobby data player_slot_3 = 0:0 00:45:15.965 [Lua] Lobby data eac_authorized = true 00:45:15.965 [Lua] Set lobby end. 00:45:15.965 [Lua] MUSIC MANAGER unmute_all_world_sounds 317905 0 00:45:15.965 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:45:15.969 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized 00:45:15.969 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil] 00:45:15.969 [Lua] [LevelTransitionHandler] load_level nurgle 00:45:16.230 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:45:16.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 00:45:16.231 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 00:45:16.231 [Lua] [LevelTransitionHandler] Loading level: "nurgle" 00:45:16.231 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/nurgle" 00:45:16.231 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read, 00:45:16.231 [Lua] [StateLoading] got rpc_load_level 57 nurgle 00:45:16.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5 00:45:16.306 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5 00:45:16.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle 00:45:16.336 [Lua] MUSIC MANAGER nik_loading_screen_nurgle_01_short 317906 0 00:45:16.346 [Lua] MUSIC MANAGER Play_loading_screen_music 317907 0 00:45:17.534 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]' 00:45:24.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle 00:45:24.870 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle 00:45:24.887 [Lua] [LevelTransitionHandler] Level load completed! 00:45:24.887 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:45:24.956 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 00:45:24.956 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 00:45:24.956 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7 00:45:24.956 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 00:45:24.956 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12 00:45:24.956 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 13 00:45:24.956 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 14 00:45:24.956 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 12 00:45:24.957 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 00:45:24.957 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 00:45:24.957 [Lua] checking dlc's against conflict directors 00:45:24.957 [Lua] --- --- --- 00:45:24.957 [Lua] Starting... difficulty 'hardest' 00:45:24.957 [Lua] These are the starting conflict directors: 00:45:24.957 [Lua] skaven 00:45:24.957 [Lua] chaos 00:45:24.957 [Lua] --- --- --- 00:45:24.957 [Lua] 00:45:24.957 [Lua] Looking for a new director: 00:45:24.957 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 00:45:24.957 [Lua] ->trying director: default 00:45:24.957 [Lua] --> success! 00:45:24.957 [Lua] --> re-used the same breeds 00:45:24.957 [Lua] 00:45:24.957 [Lua] Looking for a new director: 00:45:24.957 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 00:45:24.957 [Lua] ->trying director: default 00:45:24.957 [Lua] --> success! 00:45:24.957 [Lua] --> re-used the same breeds 00:45:24.957 [Lua] 00:45:24.957 [Lua] Looking for a new director: 00:45:24.957 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 00:45:24.957 [Lua] ->trying director: chaos 00:45:24.957 [Lua] --> success! 00:45:24.957 [Lua] --> re-used the same breeds 00:45:24.957 [Lua] 00:45:24.957 [Lua] DONE! Found the following directors: 00:45:24.957 [Lua] default 00:45:24.957 [Lua] default 00:45:24.957 [Lua] chaos 00:45:24.957 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:45:24.958 [Lua] ### Sending rpc_level_loaded 00:45:24.958 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 57 00:45:24.958 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 00:45:24.979 [Lua] ### Sending rpc_level_loaded 00:45:24.979 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 57 00:45:25.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:45:25.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:45:25.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:45:26.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:45:26.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:45:26.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:45:26.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:45:26.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:45:26.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:45:27.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:45:27.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:45:27.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:45:28.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:45:28.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:45:28.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:45:29.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:45:29.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:45:29.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:45:29.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:45:29.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:45:29.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:45:29.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:45:29.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:45:29.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:45:30.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:45:30.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:45:30.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:45:30.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:45:30.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:45:30.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:45:30.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:45:30.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:45:30.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:45:31.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:45:31.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:45:31.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:45:32.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:45:32.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:45:32.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:45:33.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:45:33.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:45:33.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:45:33.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:45:33.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:45:33.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:45:34.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:45:34.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:45:34.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:45:34.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:45:34.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:45:34.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:45:35.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:45:35.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:45:35.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:45:35.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:45:35.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:45:35.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:45:36.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:45:36.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:45:36.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:45:36.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:45:36.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:45:36.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:45:37.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:45:37.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:45:37.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:45:37.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:45:37.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:45:37.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:45:38.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:45:38.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:45:38.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:45:38.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:45:38.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:45:38.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:45:38.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:45:38.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:45:38.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:45:39.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:45:39.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:45:39.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:45:39.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:45:39.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:45:39.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:45:39.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:45:39.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:45:39.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:45:39.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:45:39.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:45:39.573 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: custom 00:45:39.573 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:45:39.573 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:45:40.585 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:45:40.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:45:40.585 [Lua] [Matchmaking] unregister rpcs 00:45:40.585 [Lua] Set lobby begin: 00:45:40.585 [Lua] Lobby data twitch_enabled = false 00:45:40.585 [Lua] Lobby data power_level = 0 00:45:40.585 [Lua] Lobby data num_players = 1 00:45:40.585 [Lua] Lobby data weave_name = false 00:45:40.585 [Lua] Lobby data game_mode = 2 00:45:40.585 [Lua] Lobby data is_private = true 00:45:40.586 [Lua] Lobby data mechanism = adventure 00:45:40.586 [Lua] Lobby data level_key = nurgle 00:45:40.586 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:40.586 [Lua] Lobby data selected_level_key = nurgle 00:45:40.586 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:40.586 [Lua] Lobby data quick_game = false 00:45:40.586 [Lua] Lobby data matchmaking = false 00:45:40.586 [Lua] Lobby data difficulty = hardest 00:45:40.586 [Lua] Lobby data country_code = US 00:45:40.587 [Lua] Lobby data host = 110000104a15d6b 00:45:40.587 [Lua] Lobby data player_slot_5 = 0:0 00:45:40.587 [Lua] Lobby data player_slot_2 = 0:0 00:45:40.587 [Lua] Lobby data player_slot_4 = 0:0 00:45:40.587 [Lua] Lobby data player_slot_3 = 0:0 00:45:40.587 [Lua] Lobby data eac_authorized = true 00:45:40.587 [Lua] Set lobby end. 00:45:40.587 [Lua] [Managers] Destroying state managers... 00:45:40.588 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens 00:45:40.588 [Lua] MUSIC MANAGER Stop_loading_screen_music 317908 0 00:45:40.588 [Lua] [Gamestate] Enter StateIngame HOST 00:45:40.589 [Lua] <>level = nurgle<> 00:45:40.589 [Lua] Set lobby begin: 00:45:40.589 [Lua] Lobby data twitch_enabled = false 00:45:40.589 [Lua] Lobby data power_level = 0 00:45:40.589 [Lua] Lobby data num_players = 1 00:45:40.589 [Lua] Lobby data weave_name = false 00:45:40.589 [Lua] Lobby data game_mode = 2 00:45:40.589 [Lua] Lobby data is_private = true 00:45:40.589 [Lua] Lobby data mechanism = adventure 00:45:40.590 [Lua] Lobby data level_key = nurgle 00:45:40.590 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:40.590 [Lua] Lobby data selected_level_key = nurgle 00:45:40.590 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:40.590 [Lua] Lobby data quick_game = false 00:45:40.590 [Lua] Lobby data matchmaking = false 00:45:40.590 [Lua] Lobby data difficulty = hardest 00:45:40.590 [Lua] Lobby data country_code = US 00:45:40.590 [Lua] Lobby data host = 110000104a15d6b 00:45:40.590 [Lua] Lobby data player_slot_5 = 0:0 00:45:40.590 [Lua] Lobby data player_slot_2 = 0:0 00:45:40.590 [Lua] Lobby data player_slot_4 = 0:0 00:45:40.590 [Lua] Lobby data player_slot_3 = 0:0 00:45:40.590 [Lua] Lobby data eac_authorized = true 00:45:40.591 [Lua] Set lobby end. 00:45:40.591 [Umbra] Init version: 3.4.15 :: 16 threads 00:45:40.591 [Lua] [StateIngame] Server ingame 00:45:40.596 [Lua] Set lobby begin: 00:45:40.597 [Lua] Lobby data twitch_enabled = false 00:45:40.597 [Lua] Lobby data power_level = 0 00:45:40.597 [Lua] Lobby data num_players = 1 00:45:40.597 [Lua] Lobby data weave_name = false 00:45:40.597 [Lua] Lobby data game_mode = 2 00:45:40.597 [Lua] Lobby data is_private = true 00:45:40.597 [Lua] Lobby data mechanism = adventure 00:45:40.597 [Lua] Lobby data level_key = nurgle 00:45:40.597 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:40.597 [Lua] Lobby data selected_level_key = nurgle 00:45:40.598 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:40.598 [Lua] Lobby data quick_game = false 00:45:40.598 [Lua] Lobby data matchmaking = false 00:45:40.598 [Lua] Lobby data difficulty = hardest 00:45:40.598 [Lua] Lobby data country_code = US 00:45:40.598 [Lua] Lobby data host = 110000104a15d6b 00:45:40.598 [Lua] Lobby data player_slot_5 = 0:0 00:45:40.598 [Lua] Lobby data player_slot_2 = 0:0 00:45:40.598 [Lua] Lobby data player_slot_4 = 0:0 00:45:40.598 [Lua] Lobby data player_slot_3 = 0:0 00:45:40.598 [Lua] Lobby data eac_authorized = true 00:45:40.598 [Lua] Set lobby end. 00:45:40.598 [Lua] [Matchmaking] register rpcs 00:45:40.599 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:45:40.599 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 00:45:40.599 [Lua] [GameNetworkManager] self.is_server = true 00:45:40.599 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:45:40.599 [Network] Setting artificial MTU limit to 65536 00:45:40.612 [Lua] Switching ConflictSettings: to: default 00:45:40.612 [Lua] pacing=default 00:45:40.612 [Lua] roaming=nil 00:45:40.612 [Lua] specials=default 00:45:40.612 [Lua] debug_color=maroon 00:45:40.612 [Lua] pack_spawning=default 00:45:40.612 [Lua] contained_breeds=nil 00:45:40.612 [Lua] disabled=false 00:45:40.612 [Lua] boss=default 00:45:40.612 [Lua] horde=default 00:45:40.612 [Lua] name=default 00:45:40.612 [Lua] intensity=default 00:45:40.612 [Lua] --- 00:45:40.613 [Lua] [LevelAnalysis] set_random_seed( 4767109) 00:45:40.636 [Lua] [AIInterestPointSystem] Level Seed: 4767109 00:45:40.636 [Lua] 00:45:40.636 [Lua] [entity_system_bag] = table 00:45:40.636 [Lua] [entity_system_bag] = metatable 00:45:40.636 [Lua] [startup_data] = table 00:45:40.636 [Lua] [entity_manager] = table 00:45:40.636 [Lua] [entity_manager] = metatable 00:45:40.636 [Lua] [unit_spawner] = table 00:45:40.636 [Lua] [unit_spawner] = metatable 00:45:40.636 [Lua] [unit_storage] = table 00:45:40.636 [Lua] [unit_storage] = metatable 00:45:40.636 [Lua] [dice_keeper] = table 00:45:40.636 [Lua] [dice_keeper] = metatable 00:45:40.636 [Lua] [is_server] = true (boolean) 00:45:40.636 [Lua] [world] = [World] 00:45:40.636 [Lua] [system_api] = table 00:45:40.636 [Lua] [entity_system] = table 00:45:40.636 [Lua] [entity_system] = metatable 00:45:40.636 [Lua] [network_lobby] = table 00:45:40.636 [Lua] [network_lobby] = metatable 00:45:40.636 [Lua] [profile_synchronizer] = table 00:45:40.636 [Lua] [profile_synchronizer] = metatable 00:45:40.636 [Lua] [level_transition_handler] = table 00:45:40.636 [Lua] [level_transition_handler] = metatable 00:45:40.636 [Lua] [num_local_human_players] = 1 (number) 00:45:40.636 [Lua] [statistics_db] = table 00:45:40.636 [Lua] [statistics_db] = metatable 00:45:40.636 [Lua] [network_server] = table 00:45:40.636 [Lua] [network_server] = metatable 00:45:40.636 [Lua] [input_manager] = table 00:45:40.636 [Lua] [input_manager] = metatable 00:45:40.636 [Lua] [network_clock] = table 00:45:40.636 [Lua] [network_clock] = metatable 00:45:40.636 [Lua] [network_transmit] = table 00:45:40.636 [Lua] [network_transmit] = metatable 00:45:40.636 [Lua] [free_flight_manager] = table 00:45:40.636 [Lua] [free_flight_manager] = metatable 00:45:40.636 [Lua] [network_manager] = table 00:45:40.636 [Lua] [network_manager] = metatable 00:45:40.637 [Lua] [network_event_delegate] = table 00:45:40.637 [Lua] [network_event_delegate] = metatable 00:45:40.637 [Lua] 00:45:40.637 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:45:40.637 [Lua] ignoring extension VersusInteractObjectiveExtension 00:45:40.637 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:45:40.637 [Lua] ignoring extension VersusSocketObjectiveExtension 00:45:40.637 [Lua] ignoring extension VersusTargetObjectiveExtension 00:45:40.637 [Lua] ignoring extension VersusMissionObjectiveExtension 00:45:40.655 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:45:40.682 [Lua] [AchievementManager] Achievements using the steam platform 00:45:40.683 [Lua] [StateIngame] Level seed: 4767109 00:45:40.683 [World] Spawning level. 00:45:42.222 [Lua] respawn_unit_spawned with group id: end_event_respawn 00:45:42.223 [Lua] respawn_unit_spawned with group id: end_event_respawn 00:45:42.223 [Lua] respawn_unit_spawned with group id: end_event_respawn 00:45:42.241 [Lua] respawn_unit_spawned with group id: portal_respawn 00:45:42.241 [Lua] respawn_unit_spawned with group id: portal_respawn 00:45:42.241 [Lua] respawn_unit_spawned with group id: portal_respawn 00:45:42.269 warning: [Lua] This function is deprecated and shouldn't be called 00:45:42.283 [Lua] respawn_unit_spawned with group id: end_event_start 00:45:42.283 [Lua] respawn_unit_spawned with group id: end_event_start 00:45:42.284 [Lua] respawn_unit_spawned with group id: end_event_start 00:45:42.440 [Lua] [LevelAnalysis] set_random_seed( 4767109) 00:45:42.440 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 26 00:45:42.474 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:45:42.474 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:45:42.475 [Lua] [IngameUI] init 00:45:42.493 [SteamVoipClient] select_out(110000104a15d6b, off) 00:45:42.500 [Lua] cb_razer_chroma_setup 00:45:42.580 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:45:42.580 [Lua] Set lobby begin: 00:45:42.580 [Lua] Lobby data twitch_enabled = false 00:45:42.580 [Lua] Lobby data power_level = 835 00:45:42.580 [Lua] Lobby data num_players = 1 00:45:42.580 [Lua] Lobby data weave_name = false 00:45:42.580 [Lua] Lobby data game_mode = 2 00:45:42.581 [Lua] Lobby data is_private = true 00:45:42.581 [Lua] Lobby data mechanism = adventure 00:45:42.581 [Lua] Lobby data level_key = nurgle 00:45:42.581 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:42.581 [Lua] Lobby data selected_level_key = nurgle 00:45:42.581 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:42.581 [Lua] Lobby data quick_game = false 00:45:42.581 [Lua] Lobby data matchmaking = false 00:45:42.581 [Lua] Lobby data difficulty = hardest 00:45:42.581 [Lua] Lobby data country_code = US 00:45:42.581 [Lua] Lobby data host = 110000104a15d6b 00:45:42.581 [Lua] Lobby data player_slot_5 = 0:0 00:45:42.581 [Lua] Lobby data player_slot_2 = 0:0 00:45:42.581 [Lua] Lobby data player_slot_4 = 0:0 00:45:42.581 [Lua] Lobby data player_slot_3 = 0:0 00:45:42.582 [Lua] Lobby data eac_authorized = true 00:45:42.582 [Lua] Set lobby end. 00:45:42.583 [Lua] CurrentConflictSettings default 00:45:42.583 [Lua] [ConflictDirector] conflict_director is ai_ready 00:45:42.597 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 00:45:42.597 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 00:45:42.597 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7 00:45:42.597 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 00:45:42.597 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12 00:45:42.597 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 13 00:45:42.597 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 14 00:45:42.597 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 12 00:45:42.597 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 00:45:42.597 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 00:45:42.597 [Lua] [1] = table 00:45:42.597 [Lua] [2] = table 00:45:42.597 [Lua] [3] = table 00:45:42.597 [Lua] [4] = table 00:45:42.597 [Lua] [5] = table 00:45:42.597 [Lua] [6] = table 00:45:42.597 [Lua] [7] = table 00:45:42.597 [Lua] [8] = table 00:45:42.597 [Lua] [9] = table 00:45:42.597 [Lua] [10] = table 00:45:42.597 [Lua] [11] = table 00:45:42.597 [Lua] [12] = table 00:45:42.597 [Lua] [13] = table 00:45:42.597 [Lua] [1] = table 00:45:42.597 [Lua] [2] = table 00:45:42.598 [Lua] [3] = table 00:45:42.598 [Lua] [4] = table 00:45:42.598 [Lua] [5] = table 00:45:42.598 [Lua] [1] = table 00:45:42.598 [Lua] [2] = table 00:45:42.598 [Lua] [3] = table 00:45:42.598 [Lua] [4] = table 00:45:42.598 [Lua] [5] = table 00:45:42.598 [Lua] [6] = table 00:45:42.598 [Lua] [7] = table 00:45:42.598 [Lua] [8] = table 00:45:42.598 [Lua] [9] = table 00:45:42.598 [Lua] [10] = table 00:45:42.598 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:45:42.615 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:45:42.615 [Lua] Forming navigation groups in one frame 00:45:42.615 [Lua] Forming navigation groups 00:45:42.702 [Lua] NavigationGroupManager -> calulation time A: 0.086999999999989086 00:45:43.483 [Lua] NavigationGroupManager -> calulation time B: 0.78100000000040382 00:45:43.483 [Lua] number of nav groups: 373 00:45:43.488 [Lua] number of refined nav groups : 287 00:45:43.523 [Lua] NavigationGroupManager -> calulation time C: 0.03999999999996362 00:45:43.523 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.874369582533836 Normalized coefficient: 1.1351867129031468 00:45:43.530 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.880828068405389 Normalized coefficient: 1.4475001259998945 00:45:43.538 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.652546810358761 Normalized coefficient: 1.4785196704964825 00:45:43.543 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.332496728003024 Normalized coefficient: 1.1813241226543369 00:45:43.550 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 7.6190348978852835 Normalized coefficient: 1.0631267750523381 00:45:43.562 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 00:45:43.562 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 00:45:43.641 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle 00:45:43.641 [Lua] [LevelAnalysis] This level has a total main-path length of 1446.028 meters. 00:45:43.641 [Lua] [LevelAnalysis] grouping spawners for event_patrol 00:45:43.641 [Lua] [LevelAnalysis] 00:45:43.641 [Lua] [LevelAnalysis] grouping spawners for event_boss 00:45:43.642 [Lua] [LevelAnalysis] 00:45:43.642 [Lua] [LevelAnalysis] Terror events added: 00:45:43.642 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 00:45:43.642 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 00:45:43.642 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 00:45:43.642 [Lua] ----> using boss gizmo! 00:45:43.642 [Lua] [LevelAnalysis] section: 2, start-index: 18, end-index: 29, forbidden-dist: -127.2 start-travel-dist: 532.3, end-travel-dist: 1005.7 spawn_distance 395.2 00:45:43.642 [Lua] Adding main path event: Vector3Box(27.204, -35.414, -3.707) boss_event_storm_fiend 45 table: 000000000B05CB20 00:45:43.642 [Lua] [LevelAnalysis] num_event_places_f: 0.93068525600433349 , num_event_places: 0 , trailing_event_fraction: 0.93068525600433349 , num_events: 1 00:45:43.642 [Lua] [LevelAnalysis] Level path distance: 1446.0278840065002 00:45:43.642 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1446.0278840065002 forbidden_dist: -1346.0278840065002 00:45:43.642 [Lua] [LevelAnalysis] wanted_distance: 1250.0715113895592 00:45:43.642 [Lua] [LevelAnalysis] Terror events added: 00:45:43.642 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 00:45:43.642 [Lua] Adding main path event: Vector3Box(-217.063, 57.7444, 4.95817) rare_event_loot_rat 45 table: 000000000B05D090 00:45:43.642 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:45:43.647 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 00:45:43.657 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 00:45:43.657 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:45:43.657 [Save] Loading `ut_tweaks_presets` 00:45:43.657 warning: [Save] Missing filename `ut_tweaks_presets` 00:45:43.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 26 00:45:43.808 [Lua] player (110000104a15d6b,2) was put into party 1 00:45:43.827 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 00:45:43.827 [Lua] Assigning peer(110000104a15d6b:2) to profile(5) career(1) 00:45:43.827 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(2) profile_index(5) career_index(1) 00:45:43.827 [Lua] Set lobby begin: 00:45:43.827 [Lua] Lobby data twitch_enabled = false 00:45:43.827 [Lua] Lobby data power_level = 835 00:45:43.827 [Lua] Lobby data num_players = 1 00:45:43.827 [Lua] Lobby data weave_name = false 00:45:43.827 [Lua] Lobby data game_mode = 2 00:45:43.827 [Lua] Lobby data is_private = true 00:45:43.827 [Lua] Lobby data mechanism = adventure 00:45:43.827 [Lua] Lobby data level_key = nurgle 00:45:43.827 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:43.828 [Lua] Lobby data selected_level_key = nurgle 00:45:43.828 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:43.828 [Lua] Lobby data quick_game = false 00:45:43.828 [Lua] Lobby data matchmaking = false 00:45:43.828 [Lua] Lobby data difficulty = hardest 00:45:43.828 [Lua] Lobby data country_code = US 00:45:43.828 [Lua] Lobby data host = 110000104a15d6b 00:45:43.828 [Lua] Lobby data player_slot_5 = 0:0 00:45:43.828 [Lua] Lobby data player_slot_2 = 0:0 00:45:43.828 [Lua] Lobby data player_slot_4 = 0:0 00:45:43.828 [Lua] Lobby data player_slot_3 = 0:0 00:45:43.828 [Lua] Lobby data eac_authorized = true 00:45:43.828 [Lua] Set lobby end. 00:45:43.828 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 00:45:43.829 [Lua] 00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 00:45:43.829 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 00:45:43.829 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 00:45:43.829 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 00:45:43.829 [Lua] [wwise/two_handed_swords] = false (boolean) 00:45:43.829 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 00:45:43.829 [Lua] 00:45:43.829 [Lua] 00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 00:45:43.829 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 00:45:43.829 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 00:45:43.829 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean) 00:45:43.829 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 00:45:43.829 [Lua] [wwise/two_handed_swords] = false (boolean) 00:45:43.829 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 00:45:43.829 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 00:45:43.829 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:45:43.829 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 00:45:43.829 [Lua] 00:45:43.829 [Lua] player (110000104a15d6b,3) was put into party 1 00:45:43.847 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 00:45:43.847 [Lua] Assigning peer(110000104a15d6b:3) to profile(3) career(2) 00:45:43.847 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(3) profile_index(3) career_index(2) 00:45:43.847 [Lua] Set lobby begin: 00:45:43.847 [Lua] Lobby data twitch_enabled = false 00:45:43.847 [Lua] Lobby data power_level = 835 00:45:43.847 [Lua] Lobby data num_players = 1 00:45:43.847 [Lua] Lobby data weave_name = false 00:45:43.848 [Lua] Lobby data game_mode = 2 00:45:43.848 [Lua] Lobby data is_private = true 00:45:43.848 [Lua] Lobby data mechanism = adventure 00:45:43.848 [Lua] Lobby data level_key = nurgle 00:45:43.849 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:43.849 [Lua] Lobby data selected_level_key = nurgle 00:45:43.850 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:43.850 [Lua] Lobby data quick_game = false 00:45:43.851 [Lua] Lobby data matchmaking = false 00:45:43.851 [Lua] Lobby data difficulty = hardest 00:45:43.851 [Lua] Lobby data country_code = US 00:45:43.851 [Lua] Lobby data host = 110000104a15d6b 00:45:43.852 [Lua] Lobby data player_slot_5 = 0:0 00:45:43.852 [Lua] Lobby data player_slot_2 = 0:0 00:45:43.852 [Lua] Lobby data player_slot_4 = 0:0 00:45:43.852 [Lua] Lobby data player_slot_3 = 0:0 00:45:43.853 [Lua] Lobby data eac_authorized = true 00:45:43.853 [Lua] Set lobby end. 00:45:43.853 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 00:45:43.853 [Lua] 00:45:43.853 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p] = false (boolean) 00:45:43.853 [Lua] [wwise/handgun_rifle] = false (boolean) 00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 00:45:43.853 [Lua] [wwise/one_handed_hammers] = false (boolean) 00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 00:45:43.853 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 00:45:43.853 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 00:45:43.853 [Lua] 00:45:43.853 [Lua] 00:45:43.853 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1] = false (boolean) 00:45:43.853 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean) 00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 00:45:43.853 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:45:43.853 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:45:43.853 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p] = false (boolean) 00:45:43.853 [Lua] [wwise/handgun_rifle] = false (boolean) 00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 00:45:43.853 [Lua] [wwise/one_handed_hammers] = false (boolean) 00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 00:45:43.853 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 00:45:43.853 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 00:45:43.853 [Lua] 00:45:43.853 [Lua] player (110000104a15d6b,4) was put into party 1 00:45:43.871 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 00:45:43.871 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3) 00:45:43.871 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3) 00:45:43.871 [Lua] Set lobby begin: 00:45:43.871 [Lua] Lobby data twitch_enabled = false 00:45:43.872 [Lua] Lobby data power_level = 835 00:45:43.872 [Lua] Lobby data num_players = 1 00:45:43.872 [Lua] Lobby data weave_name = false 00:45:43.872 [Lua] Lobby data game_mode = 2 00:45:43.872 [Lua] Lobby data is_private = true 00:45:43.872 [Lua] Lobby data mechanism = adventure 00:45:43.872 [Lua] Lobby data level_key = nurgle 00:45:43.872 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:43.872 [Lua] Lobby data selected_level_key = nurgle 00:45:43.872 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:43.873 [Lua] Lobby data quick_game = false 00:45:43.873 [Lua] Lobby data matchmaking = false 00:45:43.873 [Lua] Lobby data difficulty = hardest 00:45:43.873 [Lua] Lobby data country_code = US 00:45:43.873 [Lua] Lobby data host = 110000104a15d6b 00:45:43.873 [Lua] Lobby data player_slot_5 = 0:0 00:45:43.873 [Lua] Lobby data player_slot_2 = 0:0 00:45:43.873 [Lua] Lobby data player_slot_4 = 0:0 00:45:43.873 [Lua] Lobby data player_slot_3 = 0:0 00:45:43.873 [Lua] Lobby data eac_authorized = true 00:45:43.873 [Lua] Set lobby end. 00:45:43.873 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 00:45:43.873 [Lua] 00:45:43.873 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 00:45:43.873 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 00:45:43.873 [Lua] [wwise/flail] = false (boolean) 00:45:43.873 [Lua] [wwise/staff] = false (boolean) 00:45:43.873 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 00:45:43.873 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 00:45:43.873 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 00:45:43.873 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 00:45:43.873 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 00:45:43.873 [Lua] 00:45:43.874 [Lua] 00:45:43.874 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 00:45:43.874 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 00:45:43.874 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 00:45:43.874 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 00:45:43.874 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 00:45:43.874 [Lua] [wwise/staff] = false (boolean) 00:45:43.874 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:45:43.874 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 00:45:43.874 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 00:45:43.874 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:45:43.874 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 00:45:43.874 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean) 00:45:43.874 [Lua] [wwise/flail] = false (boolean) 00:45:43.874 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 00:45:43.874 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 00:45:43.874 [Lua] 00:45:43.882 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:7 my_peer_id:110000104a15d6b 00:45:43.882 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:8 my_peer_id:110000104a15d6b 00:45:43.882 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:9 my_peer_id:110000104a15d6b 00:45:44.057 [Lua] [GameNetworkManager] destroying game object with go_id=60 00:45:44.060 [Lua] player (110000104a15d6b,4) was put into party 1 00:45:44.077 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 00:45:44.077 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3) 00:45:44.077 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3) 00:45:44.077 [Lua] Set lobby begin: 00:45:44.077 [Lua] Lobby data twitch_enabled = false 00:45:44.077 [Lua] Lobby data power_level = 835 00:45:44.078 [Lua] Lobby data num_players = 1 00:45:44.078 [Lua] Lobby data weave_name = false 00:45:44.078 [Lua] Lobby data game_mode = 2 00:45:44.078 [Lua] Lobby data is_private = true 00:45:44.078 [Lua] Lobby data mechanism = adventure 00:45:44.078 [Lua] Lobby data level_key = nurgle 00:45:44.078 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:45:44.078 [Lua] Lobby data selected_level_key = nurgle 00:45:44.078 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:45:44.078 [Lua] Lobby data quick_game = false 00:45:44.078 [Lua] Lobby data matchmaking = false 00:45:44.078 [Lua] Lobby data difficulty = hardest 00:45:44.079 [Lua] Lobby data country_code = US 00:45:44.079 [Lua] Lobby data host = 110000104a15d6b 00:45:44.079 [Lua] Lobby data player_slot_5 = 0:0 00:45:44.079 [Lua] Lobby data player_slot_2 = 0:0 00:45:44.079 [Lua] Lobby data player_slot_4 = 0:0 00:45:44.079 [Lua] Lobby data player_slot_3 = 0:0 00:45:44.079 [Lua] Lobby data eac_authorized = true 00:45:44.079 [Lua] Set lobby end. 00:45:44.079 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 00:45:44.079 [Lua] 00:45:44.079 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 00:45:44.079 [Lua] [wwise/flail] = false (boolean) 00:45:44.079 [Lua] [wwise/staff] = false (boolean) 00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 00:45:44.079 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 00:45:44.079 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 00:45:44.079 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 00:45:44.079 [Lua] 00:45:44.079 [Lua] 00:45:44.079 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 00:45:44.079 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 00:45:44.079 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 00:45:44.079 [Lua] [wwise/staff] = false (boolean) 00:45:44.079 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 00:45:44.079 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:45:44.079 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 00:45:44.079 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean) 00:45:44.079 [Lua] [wwise/flail] = false (boolean) 00:45:44.079 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 00:45:44.079 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 00:45:44.079 [Lua] 00:45:44.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 26 00:45:44.088 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:7 my_peer_id:110000104a15d6b 00:45:44.088 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:8 my_peer_id:110000104a15d6b 00:45:44.088 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:9 my_peer_id:110000104a15d6b 00:45:44.088 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:10 my_peer_id:110000104a15d6b 00:45:44.091 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 00:45:44.099 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:10 my_peer_id:110000104a15d6b 00:45:44.105 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 00:45:44.113 [Flow] DISABLE 00:45:44.318 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:45:44.318 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 00:45:44.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:45:44.324 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 00:45:44.328 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:45:44.329 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 00:45:44.339 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:45:44.340 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:45:44.340 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 00:45:44.815 [Lua] StateInGameRunning:_game_actually_starts() 00:45:44.816 [Lua] ################################################################################################################# 00:45:44.816 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:45:44.816 [Lua] ################################################################################################################# 00:45:44.816 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 00:45:44.816 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 00:45:44.840 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 00:45:44.969 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 00:45:44.969 [Lua] Commit load time data 00:45:45.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 00:45:45.424 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 00:46:19.044 [Window] Window => active 00:46:22.762 [Lua] privat: false 00:46:22.762 [Lua] Set lobby begin: 00:46:22.762 [Lua] Lobby data twitch_enabled = false 00:46:22.762 [Save] Saving `save_data` 00:46:22.763 [Lua] Lobby data power_level = 835 00:46:22.763 [Lua] Lobby data num_players = 1 00:46:22.763 [Lua] Lobby data weave_name = false 00:46:22.763 [Lua] Lobby data game_mode = 2 00:46:22.763 [Lua] Lobby data is_private = false 00:46:22.763 [Lua] Lobby data mechanism = adventure 00:46:22.763 [Lua] Lobby data level_key = nurgle 00:46:22.763 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:46:22.763 [Lua] Lobby data selected_level_key = nurgle 00:46:22.763 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:46:22.763 [Lua] Lobby data quick_game = false 00:46:22.763 [Lua] Lobby data matchmaking = false 00:46:22.764 [Lua] Lobby data difficulty = hardest 00:46:22.764 [Lua] Lobby data country_code = US 00:46:22.764 [Lua] Lobby data host = 110000104a15d6b 00:46:22.764 [Lua] Lobby data player_slot_5 = 0:0 00:46:22.764 [Lua] Lobby data player_slot_2 = 0:0 00:46:22.764 [Lua] Lobby data player_slot_4 = 0:0 00:46:22.764 [Lua] Lobby data player_slot_3 = 0:0 00:46:22.764 [Lua] Lobby data eac_authorized = true 00:46:22.764 [Lua] Set lobby end. 00:46:22.764 [Lua] Set lobby begin: 00:46:22.764 [Lua] Lobby data twitch_enabled = false 00:46:22.764 [Lua] Lobby data power_level = 835 00:46:22.764 [Lua] Lobby data num_players = 1 00:46:22.764 [Lua] Lobby data weave_name = false 00:46:22.764 [Lua] Lobby data game_mode = 2 00:46:22.765 [Lua] Lobby data is_private = false 00:46:22.765 [Lua] Lobby data mechanism = adventure 00:46:22.765 [Lua] Lobby data level_key = nurgle 00:46:22.765 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:46:22.765 [Lua] Lobby data selected_level_key = nurgle 00:46:22.765 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:46:22.765 [Lua] Lobby data quick_game = false 00:46:22.765 [Lua] Lobby data matchmaking = true 00:46:22.765 [Lua] Lobby data difficulty = hardest 00:46:22.765 [Lua] Lobby data country_code = US 00:46:22.765 [Lua] Lobby data host = 110000104a15d6b 00:46:22.765 [Lua] Lobby data player_slot_5 = 0:0 00:46:22.765 [Lua] Lobby data player_slot_2 = 0:0 00:46:22.766 [Lua] Lobby data player_slot_4 = 0:0 00:46:22.766 [Lua] Lobby data player_slot_3 = 0:0 00:46:22.766 [Lua] Lobby data eac_authorized = true 00:46:22.766 [Lua] Set lobby end. 00:46:22.766 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:46:22.766 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 00:46:22.867 [Save] Save done 00:46:22.885 [Lua] [IngamePlayerWiew] - settings saved 00:46:43.566 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:46:43.586 [Lua] Spline already found! 00:46:43.634 [Lua] Init group template: spline_patrol 00:46:46.257 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:46:46.280 [Lua] Spline already found! 00:46:46.328 [Lua] Init group template: spline_patrol 00:46:48.446 [Lua] Players are leaving the safe zone 00:47:12.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4e43a, position: 0 00:47:21.596 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:47:21.616 [Lua] Spline already found! 00:47:21.661 [Lua] Init group template: spline_patrol 00:47:28.718 [Lua] ready to jump failed 00:47:32.042 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 321771 0 00:47:38.054 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:47:38.072 [Lua] Spline already found! 00:47:38.133 [Lua] Init group template: spline_patrol 00:47:39.892 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:47:39.913 [Lua] Spline already found! 00:47:39.986 [Lua] Init group template: spline_patrol 00:47:45.759 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:47:47.564 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 00:47:56.994 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 00:47:59.414 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 00:48:04.543 [Lua] Coordinated attack! 00:48:07.786 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:48:07.808 [Lua] Spline already found! 00:48:07.895 [Lua] Init group template: spline_patrol 00:48:14.595 [Lua] Time for new HOOORDE! multi_first_wave 00:48:14.595 [Lua] horde requested: ambush 00:48:14.595 [Lua] setting up ambush-horde 00:48:14.595 [Lua] Composing horde 'large' .. using variant 'plain' 00:48:14.596 [Lua] -> spawning: 55 00:48:14.596 [Lua] horde crated with id 7 of type ambush 00:48:14.596 [Lua] ambush horde has started 00:48:14.603 [Lua] MUSIC: explore -> pre_ambush 00:48:18.066 [Lua] replace_hidden_spawners -> first try found: 2 cover points 00:48:18.066 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:18.066 [Lua] ->moving spawner 00:48:19.600 [Lua] MUSIC: pre_ambush -> horde 00:48:19.692 [Lua] Init group template: horde 00:48:24.778 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:48:24.778 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:48:24.778 [Lua] horde requested: ambush 00:48:24.778 [Lua] setting up ambush-horde 00:48:24.778 [Lua] Composing horde 'large' .. using variant 'plain' 00:48:24.779 [Lua] -> spawning: 53 00:48:24.779 [Lua] horde crated with id 8 of type ambush 00:48:24.779 [Lua] ambush horde has started 00:48:27.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5009a, position: 0 00:48:27.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x50092, position: 0 00:48:27.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x50092, position: 0 00:48:29.818 [Lua] Init group template: horde 00:48:34.820 [Lua] HORDE: last wave, reset to standard horde delay 00:48:34.820 [Lua] Time for new HOOORDE! multi_last_wave 00:48:34.820 [Lua] horde requested: ambush 00:48:34.820 [Lua] setting up ambush-horde 00:48:34.820 [Lua] Composing horde 'large' .. using variant 'plain' 00:48:34.821 [Lua] -> spawning: 53 00:48:34.821 [Lua] horde crated with id 9 of type ambush 00:48:34.821 [Lua] ambush horde has started 00:48:36.968 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:48:39.948 [Lua] Init group template: horde 00:48:57.792 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:49:00.934 [Lua] Horde killed: ? 00:49:03.766 [Lua] MUSIC: horde -> explore 00:49:05.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:49:05.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:49:05.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:49:08.436 [Lua] Horde killed: ? 00:49:09.430 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 00:49:15.550 [Lua] Horde killed: ? 00:49:20.419 [Lua] Coordinated attack! 00:49:55.402 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:49:55.403 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source. 00:49:57.951 [Lua] specialspawn: random infront 00:49:57.951 [Lua] FAIL: Special spawn no hidden pos found :/ 00:49:59.413 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:50:01.124 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:50:01.149 [Lua] Spline already found! 00:50:01.199 [Lua] Init group template: spline_patrol 00:50:02.924 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:50:02.947 [Lua] Spline already found! 00:50:02.998 [Lua] Init group template: spline_patrol 00:50:04.356 [Lua] [MOD][keyPickupMessage][ECHO] Giant Friend Crab picked up a key 00:50:04.356 [Flow] ENABLE 00:50:11.230 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 00:50:28.429 [Lua] Coordinated attack! 00:50:28.724 [Lua] Time for new HOOORDE! multi_first_wave 00:50:28.724 [Lua] horde requested: vector 00:50:28.724 [Lua] setting up vector-horde 00:50:28.724 [Lua] Composing horde 'large' .. using variant 'plain' 00:50:28.724 [Lua] --> horde wants to spawn ahead of players (0.59476176433061/0.67 00:50:28.725 [Lua] -> spawning: 56 00:50:28.725 [Lua] horde crated with id 12 of type vector 00:50:28.725 [Lua] vector horde has started 00:50:28.733 [Lua] MUSIC: explore -> pre_horde 00:50:36.705 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:50:36.705 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:50:36.705 [Lua] horde requested: vector 00:50:36.705 [Lua] setting up vector-horde 00:50:36.705 [Lua] Composing horde 'large' .. using variant 'plain' 00:50:36.705 [Lua] --> horde wants to spawn behind players (0.93986733151878/0.67 00:50:36.705 [Lua] -> spawning: 55 00:50:36.705 [Lua] horde crated with id 13 of type vector 00:50:36.705 [Lua] vector horde has started 00:50:36.905 [Lua] MUSIC: pre_horde -> horde 00:50:38.393 [Lua] Init group template: horde 00:50:45.815 [Lua] Pushing horde in time; too many units out 00:50:46.623 [Lua] Init group template: horde 00:50:47.333 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 81 104 00:50:47.602 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 31 101 00:50:47.743 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 64 100 00:50:47.772 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 66 99 00:50:47.831 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 79 97 00:50:48.037 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 33 92 00:50:50.522 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:50:50.547 [Lua] Spline already found! 00:50:50.692 [Lua] Init group template: spline_patrol 00:50:59.197 [Lua] Pushing horde in time; too many units out 00:51:03.408 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:51:04.137 [Lua] HORDE: last wave, reset to standard horde delay 00:51:04.137 [Lua] Time for new HOOORDE! multi_last_wave 00:51:04.138 [Lua] horde requested: vector 00:51:04.138 [Lua] setting up vector-horde 00:51:04.138 [Lua] Composing horde 'large' .. using variant 'plain' 00:51:04.138 [Lua] --> horde wants to spawn ahead of players (0.2469613925108/0.67 00:51:04.138 [Lua] -> spawning: 57 00:51:04.138 [Lua] horde crated with id 15 of type vector 00:51:04.138 [Lua] vector horde has started 00:51:06.868 [Lua] Horde killed: ? 00:51:12.948 [Lua] fence jumping 00:51:13.623 [Lua] Init group template: horde 00:51:14.214 [Lua] simple los failed 00:51:16.567 [Lua] fence jumping 00:51:19.121 [Lua] ready to jump failed 00:51:21.151 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 351221 0 00:51:28.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x5625f, position: 0 00:51:28.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x5625f, position: 0 00:51:28.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x562ed, position: 0 00:51:31.161 [Lua] Horde killed: ? 00:51:36.907 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 00:51:43.971 [Lua] MUSIC: horde -> explore 00:51:44.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:51:44.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:51:44.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:51:45.292 [Lua] Coordinated attack! 00:51:52.675 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:52:03.349 [Lua] Horde killed: ? 00:52:20.997 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:52:22.501 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:52:31.353 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 357057 0 00:52:44.295 [Lua] Coordinated attack! 00:53:14.902 [Flow] DISABLE 00:53:17.512 [Lua] Time for new HOOORDE! multi_first_wave 00:53:17.512 [Lua] horde requested: ambush 00:53:17.512 [Lua] setting up ambush-horde 00:53:17.512 [Lua] Composing horde 'large' .. using variant 'plain' 00:53:17.512 [Lua] -> spawning: 52 00:53:17.512 [Lua] horde crated with id 16 of type ambush 00:53:17.513 [Lua] ambush horde has started 00:53:17.522 [Lua] MUSIC: explore -> pre_ambush 00:53:18.727 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 00:53:19.733 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:53:22.273 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:53:22.562 [Lua] MUSIC: pre_ambush -> horde 00:53:22.640 [Lua] Init group template: horde 00:53:34.430 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:53:34.430 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:53:34.430 [Lua] horde requested: ambush 00:53:34.430 [Lua] setting up ambush-horde 00:53:34.430 [Lua] Composing horde 'large' .. using variant 'plain' 00:53:34.431 [Lua] -> spawning: 56 00:53:34.431 [Lua] horde crated with id 17 of type ambush 00:53:34.431 [Lua] ambush horde has started 00:53:34.853 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 34 action: follow 00:53:35.132 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 00:53:39.476 [Lua] Init group template: horde 00:53:42.470 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:53:42.494 [Lua] Spline already found! 00:53:42.553 [Lua] Init group template: spline_patrol 00:53:48.710 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 166 will change to a manual source. 00:53:59.779 [Lua] HORDE: last wave, reset to standard horde delay 00:53:59.779 [Lua] Time for new HOOORDE! multi_last_wave 00:53:59.779 [Lua] horde requested: ambush 00:53:59.779 [Lua] setting up ambush-horde 00:53:59.779 [Lua] Composing horde 'large' .. using variant 'plain' 00:53:59.780 [Lua] -> spawning: 53 00:53:59.780 [Lua] horde crated with id 19 of type ambush 00:53:59.780 [Lua] ambush horde has started 00:54:05.437 [Lua] Init group template: horde 00:54:19.262 [Lua] Coordinated attack! 00:54:28.542 [Lua] Horde killed: ? 00:54:30.893 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:54:30.916 [Lua] Spline already found! 00:54:30.999 [Lua] Init group template: spline_patrol 00:54:33.391 [Lua] Horde killed: ? 00:54:36.063 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:54:36.085 [Lua] Spline already found! 00:54:36.134 [Lua] Init group template: spline_patrol 00:54:37.704 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:54:37.726 [Lua] Spline already found! 00:54:37.775 [Lua] Init group template: spline_patrol 00:54:48.810 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:54:50.788 [Lua] MUSIC: horde -> explore 00:54:51.380 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:54:52.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:54:52.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:54:52.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:54:56.081 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:54:56.103 [Lua] Spline already found! 00:54:56.174 [Lua] Init group template: spline_patrol 00:54:59.821 [Lua] simple los failed 00:55:04.991 [Lua] ready to jump failed 00:55:07.976 [Lua] Horde killed: ? 00:55:17.323 [Lua] Coordinated attack! 00:55:20.660 [Lua] Switching ConflictSettings: to: skaven 00:55:20.660 [Lua] pacing=default 00:55:20.660 [Lua] roaming=nil 00:55:20.660 [Lua] specials=skaven 00:55:20.660 [Lua] debug_color=orange 00:55:20.660 [Lua] pack_spawning=skaven 00:55:20.660 [Lua] contained_breeds=nil 00:55:20.660 [Lua] disabled=false 00:55:20.660 [Lua] boss=skaven 00:55:20.660 [Lua] horde=default 00:55:20.661 [Lua] name=skaven 00:55:20.661 [Lua] intensity=default 00:55:20.661 [Lua] --- 00:55:26.304 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 00:55:26.304 [Lua] ERROR: Tried to freeze unit twice in the same frame. 00:55:45.443 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:55:45.470 [Lua] Spline already found! 00:55:45.529 [Lua] Init group template: spline_patrol 00:55:47.705 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:55:54.357 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:55:54.358 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 00:55:55.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5c986, position: 0 00:56:02.024 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 00:56:15.055 [Lua] main path terror event triggered: boss_event_storm_fiend 00:56:15.055 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 00:56:15.091 [Flow] Boss DoorStormfiend 00:56:15.093 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro 00:56:15.095 [Lua] Init group template: boss_door_closers 00:56:16.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:56:16.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:56:16.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:56:16.826 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:16.844 [Lua] Spline already found! 00:56:16.847 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:16.866 [Lua] Spline already found! 00:56:16.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:56:16.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:56:16.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:56:16.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:56:16.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:56:16.894 [Lua] Init group template: spline_patrol 00:56:16.963 [Lua] Init group template: spline_patrol 00:56:17.203 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:17.222 [Lua] Spline already found! 00:56:17.288 [Lua] Init group template: spline_patrol 00:56:17.437 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:17.457 [Lua] Spline already found! 00:56:17.500 [Lua] Init group template: spline_patrol 00:56:21.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:56:21.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:56:21.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:56:38.216 [Lua] Time for new HOOORDE! multi_first_wave 00:56:38.216 [Lua] horde requested: vector_blob 00:56:38.216 [Lua] wants to spawn ahead within distance: 60 00:56:38.216 [Lua] horde crated with id 30 of type vector_blob 00:56:38.216 [Lua] managed to spawn 57/57 horde enemies 00:56:38.216 [Lua] vector blob horde has started 00:56:38.230 [Lua] MUSIC: explore -> pre_horde 00:56:39.794 [Lua] Init group template: horde 00:56:43.393 [Lua] MUSIC: pre_horde -> horde 00:56:52.061 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 77 action: follow 00:57:06.594 [SteamLobby] Detected added member 1100001185c209b 00:57:06.594 [Lua] [NetworkServer] Changing num_players from 1 to 2 00:57:06.594 [Lua] Players: 2 00:57:06.594 [Lua] Set lobby begin: 00:57:06.594 [Lua] Lobby data twitch_enabled = false 00:57:06.594 [Lua] Lobby data power_level = 835 00:57:06.594 [Lua] Lobby data num_players = 2 00:57:06.594 [Lua] Lobby data weave_name = false 00:57:06.594 [Lua] Lobby data game_mode = 2 00:57:06.594 [Lua] Lobby data is_private = false 00:57:06.594 [Lua] Lobby data mechanism = adventure 00:57:06.595 [Lua] Lobby data level_key = nurgle 00:57:06.595 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:57:06.595 [Lua] Lobby data selected_level_key = nurgle 00:57:06.595 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:57:06.595 [Lua] Lobby data quick_game = false 00:57:06.595 [Lua] Lobby data matchmaking = true 00:57:06.595 [Lua] Lobby data difficulty = hardest 00:57:06.595 [Lua] Lobby data country_code = US 00:57:06.595 [Lua] Lobby data host = 110000104a15d6b 00:57:06.595 [Lua] Lobby data player_slot_5 = 0:0 00:57:06.595 [Lua] Lobby data player_slot_2 = 0:0 00:57:06.595 [Lua] Lobby data player_slot_4 = 0:0 00:57:06.595 [Lua] Lobby data player_slot_3 = 0:0 00:57:06.595 [Lua] Lobby data eac_authorized = true 00:57:06.595 [Lua] Set lobby end. 00:57:06.596 [Lua] [LobbyMembers] Member joined 1100001185c209b 00:57:06.618 [Connection] Creating endpoint 1100001185c209b - reliable message sent 00:57:06.618 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:57:06.645 [SteamAuthenticator] Sent ticket request to 1100001185c209b 00:57:06.646 [Lua] [ChatManager][1]System: Stop Hitting Me is joining the game 00:57:10.829 [Lua] MUSIC: horde -> explore 00:57:10.943 [SteamAuthenticator] Got ticket from 1100001185c209b 00:57:10.943 [SteamAuthenticator] BeginAuthSession 1100001185c209b 00:57:10.943 [SteamAuthenticator] Authenticating 1100001185c209b 00:57:10.943 [SteamAuthenticator] Got ticket request from 1100001185c209b 00:57:10.943 [SteamAuthenticator] GetAuthSessionTicket 1100001185c209b 00:57:10.943 [SteamAuthenticator] Sent ticket to 1100001185c209b 00:57:11.155 [SteamAuthenticator] Steam validation for 1100001185c209b with response 0 00:57:11.266 [Connection] New session id 85 to 1100001185c209b. 00:57:11.435 [Connection] Established a connection <85.221> to 1100001185c209b 00:57:11.435 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:57:11.435 [Lua] [Matchmaking] Got a handshake request from 1100001185c209b with user name 'Stop Hitting Me' 00:57:11.605 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000006fa2a3d from 1100001185c209b, replying lobby_ok 00:57:11.662 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:57:11.662 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:57:11.663 [Lua] horde requested: vector_blob 00:57:11.663 [Lua] wants to spawn ahead within distance: 60 00:57:11.663 [Lua] horde crated with id 31 of type vector_blob 00:57:11.663 [Lua] managed to spawn 54/55 horde enemies 00:57:11.663 [Lua] vector blob horde has started 00:57:11.674 [Lua] MUSIC: explore -> pre_horde 00:57:11.708 [Lua] MUSIC: pre_horde -> horde 00:57:11.772 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001185c209b REPLY wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 00:57:11.937 [Lua] Set lobby begin: 00:57:11.937 [Lua] Lobby data twitch_enabled = false 00:57:11.937 [Lua] Lobby data power_level = 835 00:57:11.937 [Lua] Lobby data num_players = 2 00:57:11.937 [Lua] Lobby data weave_name = false 00:57:11.937 [Lua] Lobby data game_mode = 2 00:57:11.937 [Lua] Lobby data is_private = false 00:57:11.937 [Lua] Lobby data mechanism = adventure 00:57:11.937 [Lua] Lobby data level_key = nurgle 00:57:11.937 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:57:11.937 [Lua] Lobby data selected_level_key = nurgle 00:57:11.938 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:57:11.938 [Lua] Lobby data quick_game = false 00:57:11.938 [Lua] Lobby data matchmaking = true 00:57:11.938 [Lua] Lobby data difficulty = hardest 00:57:11.938 [Lua] Lobby data country_code = US 00:57:11.938 [Lua] Lobby data host = 110000104a15d6b 00:57:11.938 [Lua] Lobby data player_slot_5 = 1100001185c209b:1 00:57:11.938 [Lua] Lobby data player_slot_2 = 0:0 00:57:11.938 [Lua] Lobby data player_slot_4 = 0:0 00:57:11.938 [Lua] Lobby data player_slot_3 = 0:0 00:57:11.939 [Lua] Lobby data eac_authorized = true 00:57:11.939 [Lua] Set lobby end. 00:57:11.939 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001185c209b 00:57:11.939 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:1100001185c209b 00:57:12.712 [Lua] Horde killed: ? 00:57:14.253 [Lua] ### CLEARING PEER STATE FOR 1100001185c209b 00:57:14.421 [Lua] [PSM] Peer 1100001185c209b joined. Want to use profile index "5" 00:57:14.421 [Lua] Mechanism says: a client joined the game! 1100001185c209b 00:57:14.421 [EAC] EAC server has client 1100001185c209b (and owner 1100001185c209b) 00:57:14.421 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001185c209b, connection_key=0) 00:57:14.421 [EACServer] [18:57:14:421][Windows][EAC Server] [Info][RegisterClient] Client: 01100001185C209B PlayerGUID: 76561198368956571 PlayerIP: 0.0.0.0 OwnerGUID: 76561198368956571 PlayerName: Giant Friend Crab 00:57:14.722 [EACServer] [18:57:14:721][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 00:57:14.838 [EACServer] [18:57:14:837][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001185C209B Session: 1 Status: Client Authenticated Message: Client authenticated. 00:57:14.842 [EAC] Peer 1100001185c209b switched EAC state to ClientAuthenticatedLocal 00:57:15.127 [EACServer] [18:57:15:126][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001185C209B. 00:57:15.528 [EACServer] [18:57:15:527][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001185C209B 00:57:15.528 [EACServer] [18:57:15:527][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001185C209B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:57:15.550 [EAC] Peer 1100001185c209b switched EAC state to ClientAuthenticatedRemote 00:57:16.473 [Lua] player (1100001185c209b,1) was put into party 0 00:57:16.473 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001185c209b 00:57:18.521 [SteamVoipClient] select_out(1100001185c209b, on) 00:57:18.521 [SteamVoipClient] select_in(1100001185c209b, on) 00:57:18.521 [SteamVoipClient] select_out(1100001185c209b, off) 00:57:21.128 [Lua] ### Sending rpc_level_loaded 00:57:21.128 [Lua] #### Has state machine: true, sender: 1100001185c209b, level_id: 57 00:57:21.128 [Lua] Peer 1100001185c209b has loaded the level but not all enemies, so we wait 00:57:26.406 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 70 action: follow 00:57:26.450 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 69 action: follow 00:57:26.450 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 68 action: follow 00:57:26.450 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 67 action: follow 00:57:26.450 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 62 size: 66 action: follow 00:57:26.488 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 65 action: follow 00:57:26.807 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 65 action: nil 00:57:28.106 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001185c209b, connection_key=0) 00:57:28.107 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001185c209b inventory_sync_id:10 my_peer_id:110000104a15d6b 00:57:30.106 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 60 action: follow 00:57:30.862 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 1 size: 57 action: skulk_approach 00:57:34.789 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:57:34.789 [Lua] [Matchmaking] Got a handshake request from 1100001185c209b with user name 'Stop Hitting Me' 00:57:34.834 [Lua] Breedfreezer (server) starting a hot join sync 00:57:34.834 [Lua] packing 8 units of breed chaos_marauder 00:57:34.834 [Lua] packing 20 units of breed skaven_clan_rat 00:57:34.834 [Lua] packing 0 units of breed skaven_storm_vermin 00:57:34.834 [Lua] packing 19 units of breed skaven_slave 00:57:34.834 [Lua] packing 2 units of breed chaos_fanatic 00:57:34.834 [Lua] packing 7 units of breed chaos_raider 00:57:34.834 [Lua] packing 2 units of breed chaos_warrior 00:57:34.834 [Lua] packing 1 units of breed chaos_berzerker 00:57:34.834 [Lua] packing 0 units of breed skaven_plague_monk 00:57:34.834 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:57:34.834 [Lua] 00:57:34.834 [Lua] [1] = 19 (number) 00:57:34.834 [Lua] [2] = 8 (number) 00:57:34.834 [Lua] [3] = 18 (number) 00:57:34.834 [Lua] [4] = 20 (number) 00:57:34.834 [Lua] [5] = 1 (number) 00:57:34.834 [Lua] [6] = 0 (number) 00:57:34.835 [Lua] [7] = 37 (number) 00:57:34.835 [Lua] [8] = 19 (number) 00:57:34.835 [Lua] [9] = 12 (number) 00:57:34.835 [Lua] [10] = 2 (number) 00:57:34.835 [Lua] [11] = 1 (number) 00:57:34.835 [Lua] [12] = 7 (number) 00:57:34.835 [Lua] [13] = 5 (number) 00:57:34.835 [Lua] [14] = 2 (number) 00:57:34.835 [Lua] [15] = 1 (number) 00:57:34.835 [Lua] [16] = 1 (number) 00:57:34.835 [Lua] [17] = 1 (number) 00:57:34.835 [Lua] [18] = 0 (number) 00:57:34.835 [Lua] 00:57:34.835 [Lua] 00:57:34.835 [Lua] [1] = 590 (number) 00:57:34.835 [Lua] [2] = 592 (number) 00:57:34.835 [Lua] [3] = 603 (number) 00:57:34.835 [Lua] [4] = 118 (number) 00:57:34.835 [Lua] [5] = 109 (number) 00:57:34.835 [Lua] [6] = 117 (number) 00:57:34.835 [Lua] [7] = 586 (number) 00:57:34.835 [Lua] [8] = 582 (number) 00:57:34.835 [Lua] [9] = 116 (number) 00:57:34.835 [Lua] [10] = 549 (number) 00:57:34.835 [Lua] [11] = 557 (number) 00:57:34.835 [Lua] [12] = 553 (number) 00:57:34.835 [Lua] [13] = 101 (number) 00:57:34.835 [Lua] [14] = 100 (number) 00:57:34.835 [Lua] [15] = 75 (number) 00:57:34.835 [Lua] [16] = 527 (number) 00:57:34.835 [Lua] [17] = 520 (number) 00:57:34.835 [Lua] [18] = 86 (number) 00:57:34.835 [Lua] [19] = 84 (number) 00:57:34.835 [Lua] [20] = 97 (number) 00:57:34.835 [Lua] [21] = 115 (number) 00:57:34.835 [Lua] [22] = 78 (number) 00:57:34.835 [Lua] [23] = 85 (number) 00:57:34.835 [Lua] [24] = 114 (number) 00:57:34.835 [Lua] [25] = 80 (number) 00:57:34.835 [Lua] [26] = 98 (number) 00:57:34.835 [Lua] [27] = 525 (number) 00:57:34.835 [Lua] [28] = 103 (number) 00:57:34.835 [Lua] [29] = 418 (number) 00:57:34.835 [Lua] [30] = 180 (number) 00:57:34.835 [Lua] [31] = 213 (number) 00:57:34.835 [Lua] [32] = 218 (number) 00:57:34.835 [Lua] [33] = 175 (number) 00:57:34.835 [Lua] [34] = 377 (number) 00:57:34.835 [Lua] [35] = 364 (number) 00:57:34.835 [Lua] [36] = 378 (number) 00:57:34.835 [Lua] [37] = 184 (number) 00:57:34.835 [Lua] [38] = 457 (number) 00:57:34.835 [Lua] [39] = 173 (number) 00:57:34.835 [Lua] [40] = 157 (number) 00:57:34.835 [Lua] [41] = 380 (number) 00:57:34.835 [Lua] [42] = 615 (number) 00:57:34.835 [Lua] [43] = 363 (number) 00:57:34.835 [Lua] [44] = 160 (number) 00:57:34.835 [Lua] [45] = 215 (number) 00:57:34.835 [Lua] [46] = 387 (number) 00:57:34.835 [Lua] [47] = 200 (number) 00:57:34.835 [Lua] [48] = 285 (number) 00:57:34.835 [Lua] [49] = 410 (number) 00:57:34.835 [Lua] [50] = 73 (number) 00:57:34.835 [Lua] [51] = 107 (number) 00:57:34.835 [Lua] [52] = 278 (number) 00:57:34.835 [Lua] [53] = 71 (number) 00:57:34.835 [Lua] [54] = 88 (number) 00:57:34.835 [Lua] [55] = 105 (number) 00:57:34.835 [Lua] [56] = 283 (number) 00:57:34.835 [Lua] [57] = 576 (number) 00:57:34.835 [Lua] [58] = 574 (number) 00:57:34.835 [Lua] [59] = 275 (number) 00:57:34.835 [Lua] 00:57:34.836 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=659 00:57:34.836 [Lua] RemotePlayer:create_game_object( ) 659 00:57:34.857 [Lua] Assigning peer(1100001185c209b:1) to profile(5) career(3) 00:57:34.857 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001185c209b) local_player_id(1) profile_index(5) career_index(3) 00:57:34.857 [Lua] Set lobby begin: 00:57:34.857 [Lua] Lobby data twitch_enabled = false 00:57:34.857 [Lua] Lobby data power_level = 835 00:57:34.857 [Lua] Lobby data num_players = 2 00:57:34.857 [Lua] Lobby data weave_name = false 00:57:34.857 [Lua] Lobby data game_mode = 2 00:57:34.857 [Lua] Lobby data is_private = false 00:57:34.857 [Lua] Lobby data mechanism = adventure 00:57:34.857 [Lua] Lobby data level_key = nurgle 00:57:34.857 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:57:34.858 [Lua] Lobby data selected_level_key = nurgle 00:57:34.858 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:57:34.858 [Lua] Lobby data quick_game = false 00:57:34.858 [Lua] Lobby data matchmaking = true 00:57:34.858 [Lua] Lobby data difficulty = hardest 00:57:34.858 [Lua] Lobby data country_code = US 00:57:34.858 [Lua] Lobby data host = 110000104a15d6b 00:57:34.858 [Lua] Lobby data player_slot_5 = 1100001185c209b:1 00:57:34.858 [Lua] Lobby data player_slot_2 = 0:0 00:57:34.858 [Lua] Lobby data player_slot_4 = 0:0 00:57:34.858 [Lua] Lobby data player_slot_3 = 0:0 00:57:34.858 [Lua] Lobby data eac_authorized = true 00:57:34.858 [Lua] Set lobby end. 00:57:34.858 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:1100001185c209b 00:57:34.858 [Lua] [GameNetworkManager] destroying game object with go_id=58 00:57:34.858 [Lua] player (1100001185c209b,1) was put into party 1 00:57:34.859 [Lua] [GameNetworkManager] destroying game object with go_id=63 00:57:35.133 [Lua] [MOD][VMF][INFO] Added 1100001185c209b to the VMF users list. 00:57:35.133 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001185c209b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:57:35.133 [Lua] Adding player sync data to peer=1100001185c209b local_player_id=1 00:57:35.133 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:11 my_peer_id:110000104a15d6b 00:57:35.134 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001185c209b inventory_sync_id:11 my_peer_id:110000104a15d6b 00:57:35.135 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001185c209b 00:57:35.156 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:11 my_peer_id:110000104a15d6b 00:57:35.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:57:35.156 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 00:57:35.156 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 00:57:35.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:57:35.156 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, InventoryPackageSynchronizerClient, async-read, 00:57:35.156 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:57:35.156 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 00:57:35.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 00:57:35.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 00:57:35.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 00:57:35.857 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 00:57:35.857 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 00:57:35.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 00:57:36.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 00:57:36.025 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 00:57:36.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:57:36.364 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 45 action: follow 00:57:36.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:57:36.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:57:36.431 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06 00:57:36.591 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06 00:57:36.591 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06 00:57:36.592 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 00:57:36.795 [Lua] Set lobby begin: 00:57:36.795 [Lua] Lobby data twitch_enabled = false 00:57:36.795 [Lua] Lobby data power_level = 417 00:57:36.795 [Lua] Lobby data num_players = 2 00:57:36.795 [Lua] Lobby data weave_name = false 00:57:36.795 [Lua] Lobby data game_mode = 2 00:57:36.795 [Lua] Lobby data is_private = false 00:57:36.795 [Lua] Lobby data mechanism = adventure 00:57:36.795 [Lua] Lobby data level_key = nurgle 00:57:36.795 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:57:36.795 [Lua] Lobby data selected_level_key = nurgle 00:57:36.795 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:57:36.795 [Lua] Lobby data quick_game = false 00:57:36.795 [Lua] Lobby data matchmaking = true 00:57:36.796 [Lua] Lobby data difficulty = hardest 00:57:36.796 [Lua] Lobby data country_code = US 00:57:36.796 [Lua] Lobby data host = 110000104a15d6b 00:57:36.796 [Lua] Lobby data player_slot_5 = 1100001185c209b:1 00:57:36.796 [Lua] Lobby data player_slot_2 = 0:0 00:57:36.796 [Lua] Lobby data player_slot_4 = 0:0 00:57:36.796 [Lua] Lobby data player_slot_3 = 0:0 00:57:36.796 [Lua] Lobby data eac_authorized = true 00:57:36.796 [Lua] Set lobby end. 00:57:37.829 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 00:57:37.829 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 00:57:37.831 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 00:57:38.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 00:57:38.043 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 00:57:38.081 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 00:57:38.293 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001185c209b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:57:38.294 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=661 00:57:38.295 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.082536924413553425) melee slot ammo (1) ranged slot ammo (0.52500000000000002) 00:57:41.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:57:41.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:57:41.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:57:41.767 [Lua] Set lobby begin: 00:57:41.767 [Lua] Lobby data twitch_enabled = false 00:57:41.767 [Lua] Lobby data power_level = 835 00:57:41.767 [Lua] Lobby data num_players = 2 00:57:41.767 [Lua] Lobby data weave_name = false 00:57:41.768 [Lua] Lobby data game_mode = 2 00:57:41.768 [Lua] Lobby data is_private = false 00:57:41.768 [Lua] Lobby data mechanism = adventure 00:57:41.768 [Lua] Lobby data level_key = nurgle 00:57:41.768 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:57:41.768 [Lua] Lobby data selected_level_key = nurgle 00:57:41.768 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:57:41.768 [Lua] Lobby data quick_game = false 00:57:41.768 [Lua] Lobby data matchmaking = true 00:57:41.768 [Lua] Lobby data difficulty = hardest 00:57:41.768 [Lua] Lobby data country_code = US 00:57:41.769 [Lua] Lobby data host = 110000104a15d6b 00:57:41.769 [Lua] Lobby data player_slot_5 = 1100001185c209b:1 00:57:41.769 [Lua] Lobby data player_slot_2 = 0:0 00:57:41.769 [Lua] Lobby data player_slot_4 = 0:0 00:57:41.769 [Lua] Lobby data player_slot_3 = 0:0 00:57:41.769 [Lua] Lobby data eac_authorized = true 00:57:41.769 [Lua] Set lobby end. 00:57:42.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:57:42.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:57:42.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:57:42.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:57:42.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:57:46.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:57:46.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:57:46.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0 00:57:47.428 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001185c209b 00:57:47.430 [Lua] [GameNetworkManager] destroying game object with go_id=661 00:57:49.552 [SteamLobby] Detected added member 110000106f6d434 00:57:49.553 [Lua] [NetworkServer] Changing num_players from 2 to 3 00:57:49.553 [Lua] Players: 3 00:57:49.553 [Lua] Set lobby begin: 00:57:49.553 [Lua] Lobby data twitch_enabled = false 00:57:49.553 [Lua] Lobby data power_level = 835 00:57:49.553 [Lua] Lobby data num_players = 3 00:57:49.553 [Lua] Lobby data weave_name = false 00:57:49.553 [Lua] Lobby data game_mode = 2 00:57:49.553 [Lua] Lobby data is_private = false 00:57:49.553 [Lua] Lobby data mechanism = adventure 00:57:49.553 [Lua] Lobby data level_key = nurgle 00:57:49.554 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:57:49.554 [Lua] Lobby data selected_level_key = nurgle 00:57:49.554 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:57:49.554 [Lua] Lobby data quick_game = false 00:57:49.554 [Lua] Lobby data matchmaking = true 00:57:49.554 [Lua] Lobby data difficulty = hardest 00:57:49.554 [Lua] Lobby data country_code = US 00:57:49.554 [Lua] Lobby data host = 110000104a15d6b 00:57:49.554 [Lua] Lobby data player_slot_5 = 1100001185c209b:1 00:57:49.554 [Lua] Lobby data player_slot_2 = 0:0 00:57:49.555 [Lua] Lobby data player_slot_4 = 0:0 00:57:49.555 [Lua] Lobby data player_slot_3 = 0:0 00:57:49.555 [Lua] Lobby data eac_authorized = true 00:57:49.555 [Lua] Set lobby end. 00:57:49.555 [Lua] [LobbyMembers] Member joined 110000106f6d434 00:57:49.580 [Connection] Creating endpoint 110000106f6d434 - reliable message sent 00:57:49.581 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:57:49.612 [SteamAuthenticator] Sent ticket request to 110000106f6d434 00:57:49.613 [Lua] [ChatManager][1]System: Ma t'en CALISSER une ! is joining the game 00:57:51.177 [Lua] MUSIC: horde -> explore 00:57:56.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 1044609 00:57:57.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 1100863 00:57:57.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 1100863 00:58:12.247 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001185c209b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:58:12.249 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=693 00:58:12.250 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 00:58:19.850 [SteamLobby] Detected removed member 110000106f6d434 00:58:19.850 [Connection] Destroying endpoint 110000106f6d434 - explicit request 00:58:19.853 [Lua] [ChatManager][1]System: Ma t'en CALISSER une ! has left the game 00:58:19.853 [Lua] [PSM] Disconnecting peer 110000106f6d434 00:58:19.853 [Lua] Set lobby begin: 00:58:19.853 [Lua] Lobby data twitch_enabled = false 00:58:19.853 [Lua] Lobby data power_level = 835 00:58:19.853 [Lua] Lobby data num_players = 3 00:58:19.853 [Lua] Lobby data weave_name = false 00:58:19.853 [Lua] Lobby data game_mode = 2 00:58:19.854 [Lua] Lobby data is_private = false 00:58:19.854 [Lua] Lobby data mechanism = adventure 00:58:19.854 [Lua] Lobby data level_key = nurgle 00:58:19.854 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:58:19.854 [Lua] Lobby data selected_level_key = nurgle 00:58:19.854 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:58:19.854 [Lua] Lobby data quick_game = false 00:58:19.854 [Lua] Lobby data matchmaking = true 00:58:19.854 [Lua] Lobby data difficulty = hardest 00:58:19.854 [Lua] Lobby data country_code = US 00:58:19.854 [Lua] Lobby data host = 110000104a15d6b 00:58:19.854 [Lua] Lobby data player_slot_5 = 1100001185c209b:1 00:58:19.854 [Lua] Lobby data player_slot_2 = 0:0 00:58:19.855 [Lua] Lobby data player_slot_4 = 0:0 00:58:19.855 [Lua] Lobby data player_slot_3 = 0:0 00:58:19.855 [Lua] Lobby data eac_authorized = true 00:58:19.855 [Lua] Set lobby end. 00:58:19.855 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106f6d434) 00:58:19.855 [Lua] [NetworkServer] Changing num_players from 3 to 2 00:58:19.855 [Lua] Players: 2 00:58:19.855 [Lua] Set lobby begin: 00:58:19.855 [Lua] Lobby data twitch_enabled = false 00:58:19.855 [Lua] Lobby data power_level = 835 00:58:19.855 [Lua] Lobby data num_players = 2 00:58:19.855 [Lua] Lobby data weave_name = false 00:58:19.855 [Lua] Lobby data game_mode = 2 00:58:19.855 [Lua] Lobby data is_private = false 00:58:19.855 [Lua] Lobby data mechanism = adventure 00:58:19.855 [Lua] Lobby data level_key = nurgle 00:58:19.855 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:58:19.855 [Lua] Lobby data selected_level_key = nurgle 00:58:19.855 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:58:19.856 [Lua] Lobby data quick_game = false 00:58:19.856 [Lua] Lobby data matchmaking = true 00:58:19.856 [Lua] Lobby data difficulty = hardest 00:58:19.856 [Lua] Lobby data country_code = US 00:58:19.856 [Lua] Lobby data host = 110000104a15d6b 00:58:19.856 [Lua] Lobby data player_slot_5 = 1100001185c209b:1 00:58:19.856 [Lua] Lobby data player_slot_2 = 0:0 00:58:19.856 [Lua] Lobby data player_slot_4 = 0:0 00:58:19.856 [Lua] Lobby data player_slot_3 = 0:0 00:58:19.856 [Lua] Lobby data eac_authorized = true 00:58:19.856 [Lua] Set lobby end. 00:58:19.857 [Lua] [LobbyMembers] Member left 110000106f6d434 00:58:20.503 [Lua] MUSIC: explore -> lost 00:58:21.630 [Window] Window => inactive 00:58:23.333 [Window] Window => active 00:58:25.252 [Lua] [IngameUI] menu view on_enter ingame_menu 00:58:26.642 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 00:58:27.238 [Lua] PopupManager:query_result returned result: leave_game 00:58:27.262 [Lua] [Matchmaking] Doing transition leave_game from UI 00:58:27.262 [Lua] TRANSITION leave_game nil nil 00:58:27.262 [Lua] [GameNetworkManager] Leaving game... 00:58:27.262 [Lua] [GameNetworkManager] Shutting down game session host. 00:58:27.262 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:58:27.262 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:58:27.262 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=764.41 00:58:27.262 [Lua] [IngameUI] menu view on_exit ingame_menu 00:58:27.284 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:58:27.327 [GameSessionCommon] failed to skip message because type is unknown 00:58:27.327 warning: [Network] Got broken update game object message from llx 00:58:29.253 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 00:58:29.253 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 00:58:29.253 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:58:29.694 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 00:58:29.694 [Lua] Clearing all global lookup lists 00:58:29.694 [Lua] [IngamePlayerListUI] - Destroy 00:58:29.695 [Lua] [EquipmentUI] - Destroy 00:58:29.695 [Lua] [GamePadEquipmentUI] - Destroy 00:58:29.695 [Lua] [AbilityUI] - Destroy 00:58:29.695 [Lua] [GamePadAbilityUI] - Destroy 00:58:29.695 [Lua] [IngameUI] destroy 00:58:29.759 [Lua] [MOD][VMF][INFO] Removed 1100001185c209b from the VMF users list. 00:58:29.926 [Lua] [Managers] Destroying state managers... 00:58:29.950 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:58:30.187 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:58:30.199 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:58:30.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:58:30.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:58:30.207 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:58:30.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:58:30.208 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:58:30.216 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:58:30.218 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:58:30.220 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:58:30.221 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:58:30.231 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:58:30.239 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:58:30.241 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:58:30.244 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:58:30.247 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:58:30.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:58:30.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:58:30.258 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:58:30.264 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:58:30.273 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:58:30.297 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:58:30.302 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:58:30.305 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:58:30.310 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:58:30.319 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:58:30.324 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:58:30.334 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:58:30.344 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:58:30.355 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:58:30.355 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b 00:58:30.355 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001185c209b 00:58:30.355 [Lua] [Matchmaking] unregister rpcs 00:58:30.355 [Lua] [Matchmaking] destroying 00:58:30.355 [Lua] [ChatManager] Unregistering channel 1 00:58:30.355 [Lua] [EnemyPackageLoader] network_context_destroyed 00:58:30.355 [Lua] [PartyManager] network_context_destroyed 00:58:30.355 [Lua] [GameMechanismManager] network_context_destroyed 00:58:30.355 [Lua] initializing mechanism to: adventure 00:58:30.355 [EACServer] [18:58:30:355][Windows][EAC Server] [Info][Destroy] Called 00:58:30.359 [SteamVoipRoom] Leaving room 31f492a28a18f199 00:58:30.359 [SteamVoipRoom] Destroying room 31f492a28a18f199 00:58:30.370 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:58:30.370 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:58:30.371 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 00:58:30.371 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient 00:58:30.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 00:58:30.371 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 00:58:30.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient 00:58:30.379 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 00:58:30.379 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, InventoryPackageSynchronizerClient 00:58:30.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:58:30.380 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient 00:58:30.380 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 00:58:30.383 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 00:58:30.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient 00:58:30.383 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 00:58:30.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient 00:58:30.387 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient 00:58:30.388 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 00:58:30.388 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 00:58:30.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:58:30.390 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 00:58:30.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:58:30.390 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient 00:58:30.398 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:58:30.399 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 00:58:30.399 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 00:58:30.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, InventoryPackageSynchronizerClient 00:58:30.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient 00:58:30.405 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 00:58:30.405 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 00:58:30.405 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 00:58:30.405 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient 00:58:30.406 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 00:58:30.408 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 00:58:30.409 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 00:58:30.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 00:58:30.414 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:58:30.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 00:58:30.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 00:58:30.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient 00:58:30.440 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:58:30.440 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 00:58:30.440 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 00:58:30.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 00:58:30.462 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 00:58:30.466 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:58:30.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:58:30.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient 00:58:30.467 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 00:58:30.469 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:58:30.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient 00:58:30.476 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 00:58:30.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 00:58:30.490 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:58:30.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 00:58:30.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:58:30.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 00:58:30.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 00:58:30.493 [Lua] [LobbyHost] Destroying 00:58:30.494 [SteamAuthenticator] Steam validation for 1100001185c209b with response 6 00:58:30.494 [SteamAuthenticator] Kickout of 1100001185c209b executed immediately due to failed authentication 00:58:30.494 [Connection] Connection to 1100001185c209b broken by authenticator. 00:58:30.494 [Lua] ############### UNLOADING PACKAGES ############### 00:58:30.494 [Lua] [Gamestate] Enter state StateLoading 00:58:30.497 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 00:58:30.497 [Lua] [LobbyManager] Setting up network options 00:58:30.497 [Lua] registering RPCs 00:58:30.497 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 00:58:30.497 [Lua] [LobbyAux] Making combined_hash: 561799209b65e9a4 from network_hash=9730ac332ef07320, trunk_revision=4626, engine_revision=8dd488689064, project_hash=bulldozer 00:58:30.497 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:58:30.497 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:58:30.498 [Lua] [LevelTransitionHandler] load_level inn_level 00:58:30.576 [Umbra] Unload tome 00:58:30.628 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler 00:58:30.628 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:58:30.628 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 00:58:30.628 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:58:30.628 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 00:58:30.628 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:58:30.628 [SteamVoipRoom] Creating room a7036fa1fccec48c 00:58:30.628 [SteamVoipRoom] Joining room a7036fa1fccec48c 00:58:30.629 [EAC] EAC server 110000104a15d6b is initializing 00:58:30.642 [EAC] Server is also client 110000104a15d6b 00:58:30.642 [EACServer] [18:58:30:641][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF75C734010 LogLevel: Info. 00:58:30.642 [Lua] ### Created peer state machine for 110000104a15d6b 00:58:30.642 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 00:58:30.642 [Lua] MUSIC MANAGER unmute_all_world_sounds 396750 0 00:58:30.642 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:58:30.672 [SteamLobby] Detected added member 110000104a15d6b 00:58:30.674 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:58:30.674 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:58:30.674 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 00:58:30.674 [Lua] Set lobby begin: 00:58:30.674 [Lua] Set lobby end. 00:58:30.674 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "1" 00:58:30.674 [Lua] [LobbyHost] Changed state from 0 to joined 00:58:30.675 [Lua] [PartyManager] Leader is set to 110000104a15d6b 00:58:30.675 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 00:58:30.675 [Lua] [ChatManager] Registering channel 1 00:58:30.675 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 00:58:30.675 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 00:58:30.675 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 00:58:30.688 [Lua] [NetworkServer] Changing num_players from nil to 1 00:58:30.688 [Lua] Players: 1 00:58:30.688 [Lua] Set lobby begin: 00:58:30.688 [Lua] Lobby data num_players = 1 00:58:30.688 [Lua] Lobby data level_key = inn_level 00:58:30.688 [Lua] Lobby data game_mode = 3 00:58:30.689 [Lua] Lobby data matchmaking = false 00:58:30.689 [Lua] Set lobby end. 00:58:30.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:58:30.993 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:58:30.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:58:31.001 [Lua] MUSIC MANAGER Play_loading_screen_music 396751 0 00:58:31.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:58:31.621 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:58:31.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 00:58:31.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 00:58:31.655 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 00:58:31.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:58:31.673 [Lua] player (110000104a15d6b,1) was put into party 0 00:58:31.673 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b 00:58:31.673 [Lua] [StateLoading] got rpc_load_level 50 inn_level 00:58:41.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:58:41.733 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:58:41.751 [Lua] [LevelTransitionHandler] Level load completed! 00:58:41.751 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:58:41.751 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:58:41.751 [Lua] ### Sending rpc_level_loaded 00:58:41.751 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 50 00:58:41.751 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 00:58:41.751 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:58:41.751 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:58:41.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b 00:58:41.768 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b 00:58:41.783 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 00:58:41.784 [Lua] ### Sending rpc_level_loaded 00:58:41.784 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 50 00:58:41.784 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:58:42.796 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:58:42.796 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:58:42.796 [Lua] Set lobby begin: 00:58:42.796 [Lua] Lobby data host = 110000104a15d6b 00:58:42.796 [Lua] Lobby data level_key = inn_level 00:58:42.796 [Lua] Lobby data game_mode = 3 00:58:42.796 [Lua] Lobby data country_code = US 00:58:42.796 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:58:42.797 [Lua] Lobby data num_players = 1 00:58:42.797 [Lua] Lobby data matchmaking = false 00:58:42.797 [Lua] Set lobby end. 00:58:42.797 [Lua] [Managers] Destroying state managers... 00:58:42.798 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:58:42.798 [Lua] MUSIC MANAGER Stop_loading_screen_music 396752 0 00:58:42.798 [Lua] [Gamestate] Enter StateIngame HOST 00:58:42.799 [Lua] <>level = inn_level<> 00:58:42.799 [Lua] Set lobby begin: 00:58:42.799 [Lua] Lobby data host = 110000104a15d6b 00:58:42.799 [Lua] Lobby data level_key = inn_level 00:58:42.799 [Lua] Lobby data game_mode = 3 00:58:42.799 [Lua] Lobby data selected_level_key = inn_level 00:58:42.799 [Lua] Lobby data country_code = US 00:58:42.799 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:58:42.799 [Lua] Lobby data num_players = 1 00:58:42.799 [Lua] Lobby data matchmaking = false 00:58:42.799 [Lua] Set lobby end. 00:58:42.800 [Lua] [StateIngame] Server ingame 00:58:42.805 [Lua] Set lobby begin: 00:58:42.805 [Lua] Lobby data level_key = inn_level 00:58:42.805 [Lua] Lobby data selected_level_key = inn_level 00:58:42.805 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:58:42.805 [Lua] Lobby data matchmaking = false 00:58:42.805 [Lua] Lobby data host = 110000104a15d6b 00:58:42.805 [Lua] Lobby data country_code = US 00:58:42.805 [Lua] Lobby data game_mode = 3 00:58:42.805 [Lua] Lobby data difficulty = hardest 00:58:42.805 [Lua] Lobby data num_players = 1 00:58:42.805 [Lua] Set lobby end. 00:58:42.805 [Lua] [LobbyAux] Making combined_hash: 561799209b65e9a4 from network_hash=9730ac332ef07320, trunk_revision=4626, engine_revision=8dd488689064, project_hash=bulldozer 00:58:42.805 [Lua] [LobbyAux] Making combined_hash: 561799209b65e9a4 from network_hash=9730ac332ef07320, trunk_revision=4626, engine_revision=8dd488689064, project_hash=bulldozer 00:58:42.805 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:58:42.805 [Lua] [Matchmaking] initializing 00:58:42.805 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 00:58:42.806 [Lua] [Matchmaking] register rpcs 00:58:42.806 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:58:42.806 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 00:58:42.806 [Lua] [GameNetworkManager] self.is_server = true 00:58:42.806 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:58:42.806 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:58:42.806 [Network] Setting artificial MTU limit to 65536 00:58:42.819 [Lua] Switching ConflictSettings: to: disabled 00:58:42.819 [Lua] pacing=disabled 00:58:42.819 [Lua] roaming=nil 00:58:42.819 [Lua] specials=disabled 00:58:42.819 [Lua] debug_color=black 00:58:42.820 [Lua] pack_spawning=disabled 00:58:42.820 [Lua] contained_breeds=nil 00:58:42.820 [Lua] disabled=true 00:58:42.820 [Lua] boss=disabled 00:58:42.820 [Lua] horde=disabled 00:58:42.820 [Lua] name=disabled 00:58:42.820 [Lua] intensity=disabled 00:58:42.820 [Lua] --- 00:58:42.820 [Lua] [LevelAnalysis] set_random_seed( 12431679) 00:58:42.827 [Lua] [AIInterestPointSystem] Level Seed: 12431679 00:58:42.827 [Lua] 00:58:42.827 [Lua] [entity_system_bag] = table 00:58:42.827 [Lua] [entity_system_bag] = metatable 00:58:42.827 [Lua] [startup_data] = table 00:58:42.827 [Lua] [entity_manager] = table 00:58:42.827 [Lua] [entity_manager] = metatable 00:58:42.827 [Lua] [unit_spawner] = table 00:58:42.827 [Lua] [unit_spawner] = metatable 00:58:42.827 [Lua] [unit_storage] = table 00:58:42.827 [Lua] [unit_storage] = metatable 00:58:42.827 [Lua] [dice_keeper] = table 00:58:42.827 [Lua] [dice_keeper] = metatable 00:58:42.827 [Lua] [is_server] = true (boolean) 00:58:42.827 [Lua] [world] = [World] 00:58:42.827 [Lua] [system_api] = table 00:58:42.827 [Lua] [entity_system] = table 00:58:42.827 [Lua] [entity_system] = metatable 00:58:42.827 [Lua] [network_lobby] = table 00:58:42.827 [Lua] [network_lobby] = metatable 00:58:42.827 [Lua] [profile_synchronizer] = table 00:58:42.827 [Lua] [profile_synchronizer] = metatable 00:58:42.827 [Lua] [level_transition_handler] = table 00:58:42.827 [Lua] [level_transition_handler] = metatable 00:58:42.827 [Lua] [num_local_human_players] = 1 (number) 00:58:42.827 [Lua] [statistics_db] = table 00:58:42.827 [Lua] [statistics_db] = metatable 00:58:42.827 [Lua] [network_server] = table 00:58:42.827 [Lua] [network_server] = metatable 00:58:42.827 [Lua] [input_manager] = table 00:58:42.827 [Lua] [input_manager] = metatable 00:58:42.827 [Lua] [network_clock] = table 00:58:42.827 [Lua] [network_clock] = metatable 00:58:42.827 [Lua] [network_transmit] = table 00:58:42.827 [Lua] [network_transmit] = metatable 00:58:42.827 [Lua] [free_flight_manager] = table 00:58:42.827 [Lua] [free_flight_manager] = metatable 00:58:42.827 [Lua] [network_manager] = table 00:58:42.827 [Lua] [network_manager] = metatable 00:58:42.827 [Lua] [network_event_delegate] = table 00:58:42.827 [Lua] [network_event_delegate] = metatable 00:58:42.827 [Lua] 00:58:42.827 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:58:42.827 [Lua] ignoring extension VersusInteractObjectiveExtension 00:58:42.827 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:58:42.827 [Lua] ignoring extension VersusSocketObjectiveExtension 00:58:42.827 [Lua] ignoring extension VersusTargetObjectiveExtension 00:58:42.827 [Lua] ignoring extension VersusMissionObjectiveExtension 00:58:42.828 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:58:42.833 [Lua] [AchievementManager] Achievements using the steam platform 00:58:42.834 [Lua] [StateIngame] Level seed: 12431679 00:58:42.834 [World] Spawning level. 00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 00:58:43.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 00:58:43.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 00:58:43.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 00:58:43.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 00:58:43.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 00:58:43.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read, 00:58:43.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 00:58:43.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 00:58:43.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 00:58:43.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 00:58:43.080 [Lua] [LevelAnalysis] set_random_seed( 12431679) 00:58:43.080 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 28 00:58:43.113 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 00:58:43.113 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 00:58:43.114 [Lua] [IngameUI] init 00:58:43.141 [SteamVoipClient] select_out(110000104a15d6b, off) 00:58:43.148 [Lua] cb_razer_chroma_setup 00:58:43.248 [Lua] [Matchmaking] Cancelling matchmaking 00:58:43.248 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:58:43.248 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:58:43.248 [Lua] Set lobby begin: 00:58:43.248 [Lua] Lobby data level_key = inn_level 00:58:43.248 [Lua] Lobby data power_level = 0 00:58:43.248 [Lua] Lobby data selected_level_key = inn_level 00:58:43.248 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:58:43.248 [Lua] Lobby data matchmaking = false 00:58:43.248 [Lua] Lobby data host = 110000104a15d6b 00:58:43.249 [Lua] Lobby data country_code = US 00:58:43.249 [Lua] Lobby data game_mode = 3 00:58:43.249 [Lua] Lobby data difficulty = hardest 00:58:43.249 [Lua] Lobby data num_players = 1 00:58:43.249 [Lua] Set lobby end. 00:58:43.250 [Flow] complete_skittergate_legend true 00:58:43.250 [Flow] complete_all_helmgart_levels_recruit true 00:58:43.252 [Flow] WitchHunterLevel:35 00:58:43.252 [Flow] LeaderYes 00:58:43.252 [Flow] ALL PC XP:304250 00:58:43.252 [Flow] Has "bogenhafen" DLC:true 00:58:43.252 [Flow] WH XP:60850 00:58:43.252 [Flow] Number of crafted items:2137 00:58:43.252 [Flow] Has "pre_order" DLC:true 00:58:43.252 [Flow] Sum of Powe Levels:1500 00:58:43.252 [Flow] lodestone diff 1:false 00:58:43.253 [Flow] magnus and forest activated 00:58:43.253 [Flow] magnus and forest activated 00:58:43.253 [Flow] cemetery and forest activated 00:58:43.253 [Flow] magnus and cemetery 00:58:43.253 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:58:43.253 [Flow] ALL RUNES ACTIVATED 00:58:43.253 [Flow] magnus and forest activated 00:58:43.253 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:58:43.253 [Flow] ALL RUNES ACTIVATED 00:58:43.253 [Flow] cemetery and forest activated 00:58:43.253 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:58:43.253 [Flow] ALL RUNES ACTIVATED 00:58:43.253 [Flow] magnus and forest activated 00:58:43.253 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:58:43.253 [Flow] ALL RUNES ACTIVATED 00:58:43.253 [Flow] magnus and cemetery 00:58:43.253 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:58:43.253 [Flow] ALL RUNES ACTIVATED 00:58:43.253 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:58:43.256 [Lua] CurrentConflictSettings disabled 00:58:43.256 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 00:58:43.260 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:58:43.260 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:58:43.260 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:58:43.260 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 00:58:43.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:58:43.260 [Save] Loading `ut_tweaks_presets` 00:58:43.260 warning: [Save] Missing filename `ut_tweaks_presets` 00:58:43.261 [Lua] MUSIC: lost -> explore 00:58:43.303 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 28 00:58:43.529 [Lua] player (110000104a15d6b,1) was put into party 1 00:58:43.529 [Lua] Assigning peer(110000104a15d6b:1) to profile(1) career(3) 00:58:43.529 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(1) career_index(3) 00:58:43.529 [Lua] Set lobby begin: 00:58:43.529 [Lua] Lobby data level_key = inn_level 00:58:43.530 [Lua] Lobby data power_level = 0 00:58:43.530 [Lua] Lobby data selected_level_key = inn_level 00:58:43.530 [Lua] Lobby data difficulty = hardest 00:58:43.530 [Lua] Lobby data player_slot_4 = 0:0 00:58:43.530 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:58:43.530 [Lua] Lobby data matchmaking = false 00:58:43.530 [Lua] Lobby data host = 110000104a15d6b 00:58:43.530 [Lua] Lobby data country_code = US 00:58:43.530 [Lua] Lobby data game_mode = 3 00:58:43.530 [Lua] Lobby data player_slot_5 = 0:0 00:58:43.530 [Lua] Lobby data player_slot_2 = 0:0 00:58:43.531 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:58:43.531 [Lua] Lobby data player_slot_3 = 0:0 00:58:43.531 [Lua] Lobby data num_players = 1 00:58:43.531 [Lua] Set lobby end. 00:58:43.531 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 00:58:43.531 [Lua] 00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 00:58:43.531 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 00:58:43.531 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 00:58:43.531 [Lua] [wwise/one_handed_axes] = false (boolean) 00:58:43.531 [Lua] [wwise/one_handed_swords] = false (boolean) 00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland] = false (boolean) 00:58:43.531 [Lua] [wwise/handgun_rifle] = false (boolean) 00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06] = false (boolean) 00:58:43.531 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 00:58:43.531 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 00:58:43.531 [Lua] 00:58:43.531 [Lua] 00:58:43.531 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:58:43.531 [Lua] [wwise/one_handed_axes] = false (boolean) 00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland] = false (boolean) 00:58:43.531 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 00:58:43.531 [Lua] [wwise/one_handed_swords] = false (boolean) 00:58:43.531 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 00:58:43.531 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 00:58:43.531 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06] = false (boolean) 00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 00:58:43.531 [Lua] [wwise/handgun_rifle] = false (boolean) 00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 00:58:43.531 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 00:58:43.531 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 00:58:43.531 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 00:58:43.531 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:58:43.531 [Lua] 00:58:43.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:58:43.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 00:58:43.532 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 00:58:43.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:58:43.543 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b 00:58:43.559 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b 00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:58:43.559 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 00:58:43.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:58:43.577 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 00:58:43.578 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 00:58:43.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:58:44.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 28 00:58:44.139 [Flow] DISABLE 00:58:44.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:58:44.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:58:44.413 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 00:58:44.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 00:58:45.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 00:58:45.293 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 00:58:45.294 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 00:58:45.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:58:45.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:58:45.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:58:45.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:58:45.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:58:45.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:58:45.650 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 00:58:45.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 00:58:46.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 00:58:46.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 00:58:46.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 00:58:46.417 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 00:58:46.417 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 00:58:46.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 00:58:46.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 00:58:46.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 00:58:46.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 00:58:46.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 00:58:46.832 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 00:58:46.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 00:58:47.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 00:58:47.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 00:58:47.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 00:58:47.653 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 00:58:47.653 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 00:58:47.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 00:58:47.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 00:58:47.922 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 00:58:47.922 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 00:58:48.076 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 00:58:48.076 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 00:58:48.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 00:58:48.123 [Lua] PlayFabMirror:_commit_internal 8 00:58:48.123 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:58:48.127 [Lua] generate_backend_stats 110000104a15d6b:1 00:58:48.147 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:58:48.147 [Lua] Set lobby begin: 00:58:48.147 [Lua] Lobby data level_key = inn_level 00:58:48.147 [Lua] Lobby data power_level = 835 00:58:48.147 [Lua] Lobby data selected_level_key = inn_level 00:58:48.147 [Lua] Lobby data difficulty = hardest 00:58:48.148 [Lua] Lobby data player_slot_4 = 0:0 00:58:48.148 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:58:48.148 [Lua] Lobby data matchmaking = false 00:58:48.148 [Lua] Lobby data host = 110000104a15d6b 00:58:48.148 [Lua] Lobby data country_code = US 00:58:48.148 [Lua] Lobby data game_mode = 3 00:58:48.148 [Lua] Lobby data player_slot_5 = 0:0 00:58:48.148 [Lua] Lobby data player_slot_2 = 0:0 00:58:48.148 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:58:48.148 [Lua] Lobby data player_slot_3 = 0:0 00:58:48.148 [Lua] Lobby data num_players = 1 00:58:48.148 [Lua] Set lobby end. 00:58:48.158 [Lua] commit result success 8 00:58:48.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 00:58:48.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 00:58:48.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 00:58:48.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 00:58:48.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 00:58:48.705 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:58:49.360 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:58:49.360 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:58:49.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 00:58:49.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 00:58:49.552 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 00:58:49.553 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:58:49.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:58:49.827 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:58:49.827 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 00:58:49.983 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 00:58:49.983 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 00:58:49.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:58:50.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:58:50.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:58:50.218 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 00:58:50.330 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 00:58:50.330 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 00:58:50.372 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 00:58:50.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:58:50.422 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:58:50.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 00:58:50.484 warning: [Steam] Session connect failed 1100001185c209b, error: 4 00:58:51.242 [Lua] StateInGameRunning:_game_actually_starts() 00:58:51.242 [Lua] ################################################################################################################# 00:58:51.242 [Lua] [Loading Time]: 00:00:21 [Transition]: nurgle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:58:51.242 [Lua] ################################################################################################################# 00:58:51.242 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 00:58:51.286 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 00:58:51.459 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 00:58:51.459 [Lua] Commit load time data 00:58:51.959 [Lua] [IngameUI] menu view on_enter start_game_view 00:58:51.965 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096b1ff0 00:58:51.965 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:58:51.969 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:58:51.969 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:58:51.970 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:58:51.970 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:58:53.632 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 00:58:53.632 [Lua] ............................................................................................................ 00:58:53.632 [Lua] ............................................................................................................ 00:58:53.632 [Lua] GAME START SETTINGS -> Level: nurgle | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 00:58:53.632 [Lua] ............................................................................................................ 00:58:53.632 [Lua] ............................................................................................................ 00:58:53.632 [Lua] [Matchmaking] Cancelling matchmaking 00:58:53.632 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:58:53.678 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:58:53.678 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:58:53.682 [Lua] Set lobby begin: 00:58:53.682 [Lua] Lobby data level_key = inn_level 00:58:53.682 [Lua] Lobby data power_level = 835 00:58:53.682 [Lua] Lobby data selected_level_key = inn_level 00:58:53.682 [Lua] Lobby data difficulty = hardest 00:58:53.682 [Lua] Lobby data player_slot_4 = 0:0 00:58:53.682 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:58:53.682 [Lua] Lobby data matchmaking = false 00:58:53.683 [Lua] Lobby data host = 110000104a15d6b 00:58:53.683 [Lua] Lobby data country_code = US 00:58:53.683 [Lua] Lobby data game_mode = 3 00:58:53.683 [Lua] Lobby data player_slot_5 = 0:0 00:58:53.684 [Lua] Lobby data player_slot_2 = 0:0 00:58:53.684 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:58:53.684 [Lua] Lobby data player_slot_3 = 0:0 00:58:53.685 [Lua] Lobby data num_players = 1 00:58:53.685 [Lua] Set lobby end. 00:58:53.685 [Lua] [PartyManager] Leader is set to 110000104a15d6b 00:58:53.685 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 00:58:53.685 [Lua] [LevelTransitionHandler] set_next_level( nurgle ) 00:58:53.685 [Lua] Set lobby begin: 00:58:53.685 [Lua] Lobby data twitch_enabled = false 00:58:53.685 [Lua] Lobby data power_level = 835 00:58:53.685 [Lua] Lobby data num_players = 1 00:58:53.685 [Lua] Lobby data weave_name = false 00:58:53.685 [Lua] Lobby data game_mode = 2 00:58:53.685 [Lua] Lobby data mechanism = adventure 00:58:53.686 [Lua] Lobby data level_key = inn_level 00:58:53.686 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:58:53.686 [Lua] Lobby data selected_level_key = nurgle 00:58:53.686 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:58:53.686 [Lua] Lobby data quick_game = false 00:58:53.686 [Lua] Lobby data matchmaking = false 00:58:53.686 [Lua] Lobby data difficulty = hardest 00:58:53.686 [Lua] Lobby data country_code = US 00:58:53.686 [Lua] Lobby data host = 110000104a15d6b 00:58:53.686 [Lua] Lobby data player_slot_5 = 0:0 00:58:53.686 [Lua] Lobby data player_slot_2 = 0:0 00:58:53.686 [Lua] Lobby data player_slot_4 = 0:0 00:58:53.687 [Lua] Lobby data player_slot_3 = 0:0 00:58:53.687 [Lua] Lobby data eac_authorized = true 00:58:53.687 [Lua] Set lobby end. 00:58:53.687 [Lua] Set lobby begin: 00:58:53.687 [Lua] Lobby data twitch_enabled = false 00:58:53.687 [Lua] Lobby data power_level = 835 00:58:53.687 [Lua] Lobby data num_players = 1 00:58:53.687 [Lua] Lobby data weave_name = false 00:58:53.687 [Lua] Lobby data game_mode = 2 00:58:53.687 [Lua] Lobby data is_private = true 00:58:53.687 [Lua] Lobby data mechanism = adventure 00:58:53.687 [Lua] Lobby data level_key = inn_level 00:58:53.687 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:58:53.687 [Lua] Lobby data selected_level_key = nurgle 00:58:53.688 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:58:53.688 [Lua] Lobby data quick_game = false 00:58:53.688 [Lua] Lobby data matchmaking = false 00:58:53.688 [Lua] Lobby data difficulty = hardest 00:58:53.688 [Lua] Lobby data country_code = US 00:58:53.688 [Lua] Lobby data host = 110000104a15d6b 00:58:53.688 [Lua] Lobby data player_slot_5 = 0:0 00:58:53.688 [Lua] Lobby data player_slot_2 = 0:0 00:58:53.688 [Lua] Lobby data player_slot_4 = 0:0 00:58:53.688 [Lua] Lobby data player_slot_3 = 0:0 00:58:53.688 [Lua] Lobby data eac_authorized = true 00:58:53.688 [Lua] Set lobby end. 00:58:53.691 [Lua] [ChatManager][1]System: Starting hosted game... 00:58:53.691 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:58:53.691 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:58:53.776 [Lua] [IngameUI] menu view on_exit start_game_view 00:58:53.776 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:58:53.776 [Save] Saving `save_data` 00:58:53.776 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:58:53.776 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:58:53.776 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:58:53.788 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096b1ff0 00:58:53.895 [Save] Save done 00:59:03.393 [Window] Window => inactive 00:59:06.902 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:59:06.904 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:59:06.904 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 00:59:06.904 [Lua] [LevelTransitionHandler] set_next_level( nurgle ) 00:59:06.904 [Lua] Set lobby begin: 00:59:06.904 [Lua] Lobby data twitch_enabled = false 00:59:06.905 [Lua] Lobby data power_level = 835 00:59:06.905 [Lua] Lobby data num_players = 1 00:59:06.905 [Lua] Lobby data weave_name = false 00:59:06.905 [Lua] Lobby data game_mode = 2 00:59:06.905 [Lua] Lobby data is_private = true 00:59:06.905 [Lua] Lobby data mechanism = adventure 00:59:06.905 [Lua] Lobby data level_key = inn_level 00:59:06.905 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:59:06.905 [Lua] Lobby data selected_level_key = nurgle 00:59:06.905 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:59:06.905 [Lua] Lobby data quick_game = false 00:59:06.905 [Lua] Lobby data matchmaking = false 00:59:06.905 [Lua] Lobby data difficulty = hardest 00:59:06.906 [Lua] Lobby data country_code = US 00:59:06.906 [Lua] Lobby data host = 110000104a15d6b 00:59:06.906 [Lua] Lobby data player_slot_5 = 0:0 00:59:06.906 [Lua] Lobby data player_slot_2 = 0:0 00:59:06.906 [Lua] Lobby data player_slot_4 = 0:0 00:59:06.906 [Lua] Lobby data player_slot_3 = 0:0 00:59:06.906 [Lua] Lobby data eac_authorized = true 00:59:06.906 [Lua] Set lobby end. 00:59:06.909 [Lua] Set lobby begin: 00:59:06.909 [Lua] Lobby data twitch_enabled = false 00:59:06.909 [Lua] Lobby data power_level = 835 00:59:06.910 [Lua] Lobby data num_players = 1 00:59:06.910 [Lua] Lobby data weave_name = false 00:59:06.910 [Lua] Lobby data game_mode = 2 00:59:06.910 [Lua] Lobby data is_private = true 00:59:06.910 [Lua] Lobby data mechanism = adventure 00:59:06.910 [Lua] Lobby data level_key = inn_level 00:59:06.910 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:59:06.910 [Lua] Lobby data selected_level_key = nurgle 00:59:06.910 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:59:06.910 [Lua] Lobby data quick_game = false 00:59:06.910 [Lua] Lobby data matchmaking = false 00:59:06.910 [Lua] Lobby data difficulty = hardest 00:59:06.910 [Lua] Lobby data country_code = US 00:59:06.910 [Lua] Lobby data host = 110000104a15d6b 00:59:06.910 [Lua] Lobby data player_slot_5 = 0:0 00:59:06.910 [Lua] Lobby data player_slot_2 = 0:0 00:59:06.910 [Lua] Lobby data player_slot_4 = 0:0 00:59:06.911 [Lua] Lobby data player_slot_3 = 0:0 00:59:06.911 [Lua] Lobby data eac_authorized = true 00:59:06.911 [Lua] Set lobby end. 00:59:06.911 [Lua] Complete level triggered. 00:59:06.913 [Lua] gm_event_end_conditions_met false false 00:59:06.913 [Save] Saving `save_data` 00:59:06.913 [Lua] PlayFabMirror:_commit_internal nil 00:59:06.913 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:59:06.916 [Lua] generate_backend_stats 110000104a15d6b:1 00:59:06.932 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:59:06.933 [Lua] TRANSITION nil nil nurgle 00:59:06.933 [Lua] Transition type "nurgle", is server: true 00:59:06.933 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:59:06.933 [Lua] [GameNetworkManager] Leaving game... 00:59:06.933 [Lua] [GameNetworkManager] Shutting down game session host. 00:59:06.933 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:59:06.933 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:59:06.933 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=25.97 00:59:06.945 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:59:06.945 [Lua] commit result success 9 00:59:07.026 [Save] Save done 00:59:07.026 [Save] Saving `save_data` 00:59:07.133 [Save] Save done 00:59:07.133 [Save] Saving `save_data` 00:59:07.251 [Save] Save done 00:59:08.214 [Lua] Set lobby begin: 00:59:08.214 [Lua] Lobby data twitch_enabled = false 00:59:08.214 [Lua] Lobby data power_level = 0 00:59:08.214 [Lua] Lobby data num_players = 1 00:59:08.214 [Lua] Lobby data weave_name = false 00:59:08.214 [Lua] Lobby data game_mode = 2 00:59:08.214 [Lua] Lobby data is_private = true 00:59:08.214 [Lua] Lobby data mechanism = adventure 00:59:08.214 [Lua] Lobby data level_key = inn_level 00:59:08.214 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:59:08.214 [Lua] Lobby data selected_level_key = nurgle 00:59:08.214 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:59:08.214 [Lua] Lobby data quick_game = false 00:59:08.215 [Lua] Lobby data matchmaking = false 00:59:08.215 [Lua] Lobby data difficulty = hardest 00:59:08.215 [Lua] Lobby data country_code = US 00:59:08.215 [Lua] Lobby data host = 110000104a15d6b 00:59:08.215 [Lua] Lobby data player_slot_5 = 0:0 00:59:08.215 [Lua] Lobby data player_slot_2 = 0:0 00:59:08.215 [Lua] Lobby data player_slot_4 = 0:0 00:59:08.215 [Lua] Lobby data player_slot_3 = 0:0 00:59:08.215 [Lua] Lobby data eac_authorized = true 00:59:08.215 [Lua] Set lobby end. 00:59:08.928 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:59:08.928 [Lua] Clearing all global lookup lists 00:59:08.928 [Lua] [IngamePlayerListUI] - Destroy 00:59:08.929 [Lua] [EquipmentUI] - Destroy 00:59:08.929 [Lua] [GamePadEquipmentUI] - Destroy 00:59:08.929 [Lua] [AbilityUI] - Destroy 00:59:08.929 [Lua] [GamePadAbilityUI] - Destroy 00:59:08.930 [Lua] [IngameUI] destroy 00:59:08.956 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 00:59:08.956 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 00:59:08.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2 00:59:08.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1 00:59:08.958 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 00:59:09.043 [Lua] [Managers] Destroying state managers... 00:59:09.053 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:59:09.053 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b 00:59:09.053 [Lua] [Matchmaking] unregister rpcs 00:59:09.053 [Lua] ############### UNLOADING PACKAGES ############### 00:59:09.053 [Lua] [Gamestate] Enter state StateLoading 00:59:09.058 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:59:09.058 [Lua] [Matchmaking] register rpcs 00:59:09.058 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 00:59:09.058 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:59:09.058 [Lua] registering RPCs 00:59:09.058 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:59:09.058 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:59:09.058 [Lua] Set lobby begin: 00:59:09.058 [Lua] Lobby data twitch_enabled = false 00:59:09.058 [Lua] Lobby data power_level = 0 00:59:09.059 [Lua] Lobby data num_players = 1 00:59:09.059 [Lua] Lobby data weave_name = false 00:59:09.059 [Lua] Lobby data game_mode = 2 00:59:09.059 [Lua] Lobby data is_private = true 00:59:09.059 [Lua] Lobby data mechanism = adventure 00:59:09.059 [Lua] Lobby data level_key = nurgle 00:59:09.059 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:59:09.059 [Lua] Lobby data selected_level_key = nurgle 00:59:09.059 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:59:09.059 [Lua] Lobby data quick_game = false 00:59:09.059 [Lua] Lobby data matchmaking = false 00:59:09.059 [Lua] Lobby data difficulty = hardest 00:59:09.059 [Lua] Lobby data country_code = US 00:59:09.060 [Lua] Lobby data host = 110000104a15d6b 00:59:09.060 [Lua] Lobby data player_slot_5 = 0:0 00:59:09.060 [Lua] Lobby data player_slot_2 = 0:0 00:59:09.060 [Lua] Lobby data player_slot_4 = 0:0 00:59:09.060 [Lua] Lobby data player_slot_3 = 0:0 00:59:09.060 [Lua] Lobby data eac_authorized = true 00:59:09.060 [Lua] Set lobby end. 00:59:09.060 [Lua] MUSIC MANAGER unmute_all_world_sounds 397123 0 00:59:09.060 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:59:09.064 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized 00:59:09.064 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil] 00:59:09.064 [Lua] [LevelTransitionHandler] load_level nurgle 00:59:09.336 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:59:09.336 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 00:59:09.336 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 00:59:09.336 [Lua] [LevelTransitionHandler] Loading level: "nurgle" 00:59:09.336 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/nurgle" 00:59:09.336 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read, 00:59:09.336 [Lua] [StateLoading] got rpc_load_level 57 nurgle 00:59:09.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5 00:59:09.425 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5 00:59:09.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle 00:59:09.439 [Lua] MUSIC MANAGER nik_loading_screen_nurgle_01_short 397124 0 00:59:09.450 [Lua] MUSIC MANAGER Play_loading_screen_music 397125 0 00:59:10.589 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]' 00:59:16.912 [Window] Window => active 00:59:17.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle 00:59:17.899 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle 00:59:17.917 [Lua] [LevelTransitionHandler] Level load completed! 00:59:17.917 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:59:17.985 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 00:59:17.985 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 00:59:17.985 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7 00:59:17.985 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths). 00:59:17.985 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 14 00:59:17.985 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 13 00:59:17.985 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 12 00:59:17.985 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 13 00:59:17.985 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 00:59:17.985 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 00:59:17.985 [Lua] checking dlc's against conflict directors 00:59:17.985 [Lua] --- --- --- 00:59:17.985 [Lua] Starting... difficulty 'hardest' 00:59:17.985 [Lua] These are the starting conflict directors: 00:59:17.985 [Lua] skaven 00:59:17.985 [Lua] chaos 00:59:17.985 [Lua] --- --- --- 00:59:17.985 [Lua] 00:59:17.985 [Lua] Looking for a new director: 00:59:17.985 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 00:59:17.985 [Lua] ->trying director: skaven 00:59:17.985 [Lua] --> success! 00:59:17.985 [Lua] --> re-used the same breeds 00:59:17.985 [Lua] 00:59:17.985 [Lua] Looking for a new director: 00:59:17.985 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 00:59:17.985 [Lua] ->trying director: default 00:59:17.985 [Lua] --> success! 00:59:17.985 [Lua] --> re-used the same breeds 00:59:17.985 [Lua] 00:59:17.985 [Lua] Looking for a new director: 00:59:17.985 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 00:59:17.985 [Lua] ->trying director: default 00:59:17.985 [Lua] --> success! 00:59:17.985 [Lua] --> re-used the same breeds 00:59:17.985 [Lua] 00:59:17.985 [Lua] DONE! Found the following directors: 00:59:17.985 [Lua] skaven 00:59:17.985 [Lua] default 00:59:17.985 [Lua] default 00:59:17.985 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:59:17.987 [Lua] ### Sending rpc_level_loaded 00:59:17.987 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 57 00:59:17.987 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 00:59:18.009 [Lua] ### Sending rpc_level_loaded 00:59:18.009 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 57 00:59:18.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:59:18.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:59:18.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:59:19.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:59:19.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:59:19.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:59:19.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:59:19.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:59:19.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:59:20.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:59:20.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:59:20.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:59:21.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:59:21.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:59:21.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:59:21.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:59:21.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:59:21.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:59:21.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:59:21.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:59:21.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:59:22.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:59:22.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:59:22.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:59:22.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:59:22.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:59:22.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:59:23.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:59:23.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:59:23.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:59:23.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:59:23.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:59:23.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:59:24.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:59:24.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:59:24.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:59:24.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:59:24.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:59:24.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:59:25.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:59:25.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:59:25.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:59:26.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:59:26.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:59:26.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:59:26.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:59:26.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:59:26.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:59:27.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:59:27.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:59:27.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:59:27.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:59:27.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:59:27.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:59:27.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:59:27.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:59:27.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:59:28.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:59:28.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:59:28.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:59:28.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:59:28.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:59:28.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:59:29.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:59:29.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:59:29.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:59:29.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:59:29.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:59:29.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:59:30.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:59:30.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:59:30.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:59:30.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:59:30.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:59:30.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:59:30.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:59:30.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:59:30.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:59:31.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:59:31.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:59:31.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:59:31.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:59:31.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:59:31.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:59:31.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:59:31.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:59:31.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:59:31.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:59:31.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:59:31.550 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: custom 00:59:31.550 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:59:31.550 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:59:32.562 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:59:32.562 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:59:32.562 [Lua] [Matchmaking] unregister rpcs 00:59:32.562 [Lua] Set lobby begin: 00:59:32.562 [Lua] Lobby data twitch_enabled = false 00:59:32.562 [Lua] Lobby data power_level = 0 00:59:32.562 [Lua] Lobby data num_players = 1 00:59:32.562 [Lua] Lobby data weave_name = false 00:59:32.562 [Lua] Lobby data game_mode = 2 00:59:32.562 [Lua] Lobby data is_private = true 00:59:32.562 [Lua] Lobby data mechanism = adventure 00:59:32.562 [Lua] Lobby data level_key = nurgle 00:59:32.563 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:59:32.563 [Lua] Lobby data selected_level_key = nurgle 00:59:32.563 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:59:32.563 [Lua] Lobby data quick_game = false 00:59:32.563 [Lua] Lobby data matchmaking = false 00:59:32.563 [Lua] Lobby data difficulty = hardest 00:59:32.563 [Lua] Lobby data country_code = US 00:59:32.563 [Lua] Lobby data host = 110000104a15d6b 00:59:32.563 [Lua] Lobby data player_slot_5 = 0:0 00:59:32.563 [Lua] Lobby data player_slot_2 = 0:0 00:59:32.563 [Lua] Lobby data player_slot_4 = 0:0 00:59:32.563 [Lua] Lobby data player_slot_3 = 0:0 00:59:32.563 [Lua] Lobby data eac_authorized = true 00:59:32.563 [Lua] Set lobby end. 00:59:32.564 [Lua] [Managers] Destroying state managers... 00:59:32.564 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens 00:59:32.564 [Lua] MUSIC MANAGER Stop_loading_screen_music 397126 0 00:59:32.564 [Lua] [Gamestate] Enter StateIngame HOST 00:59:32.565 [Lua] <>level = nurgle<> 00:59:32.565 [Lua] Set lobby begin: 00:59:32.565 [Lua] Lobby data twitch_enabled = false 00:59:32.565 [Lua] Lobby data power_level = 0 00:59:32.565 [Lua] Lobby data num_players = 1 00:59:32.565 [Lua] Lobby data weave_name = false 00:59:32.565 [Lua] Lobby data game_mode = 2 00:59:32.566 [Lua] Lobby data is_private = true 00:59:32.566 [Lua] Lobby data mechanism = adventure 00:59:32.566 [Lua] Lobby data level_key = nurgle 00:59:32.566 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:59:32.566 [Lua] Lobby data selected_level_key = nurgle 00:59:32.566 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:59:32.566 [Lua] Lobby data quick_game = false 00:59:32.566 [Lua] Lobby data matchmaking = false 00:59:32.566 [Lua] Lobby data difficulty = hardest 00:59:32.566 [Lua] Lobby data country_code = US 00:59:32.567 [Lua] Lobby data host = 110000104a15d6b 00:59:32.567 [Lua] Lobby data player_slot_5 = 0:0 00:59:32.567 [Lua] Lobby data player_slot_2 = 0:0 00:59:32.567 [Lua] Lobby data player_slot_4 = 0:0 00:59:32.567 [Lua] Lobby data player_slot_3 = 0:0 00:59:32.567 [Lua] Lobby data eac_authorized = true 00:59:32.567 [Lua] Set lobby end. 00:59:32.567 [Umbra] Init version: 3.4.15 :: 16 threads 00:59:32.568 [Lua] [StateIngame] Server ingame 00:59:32.573 [Lua] Set lobby begin: 00:59:32.573 [Lua] Lobby data twitch_enabled = false 00:59:32.573 [Lua] Lobby data power_level = 0 00:59:32.573 [Lua] Lobby data num_players = 1 00:59:32.573 [Lua] Lobby data weave_name = false 00:59:32.573 [Lua] Lobby data game_mode = 2 00:59:32.573 [Lua] Lobby data is_private = true 00:59:32.573 [Lua] Lobby data mechanism = adventure 00:59:32.573 [Lua] Lobby data level_key = nurgle 00:59:32.573 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:59:32.573 [Lua] Lobby data selected_level_key = nurgle 00:59:32.573 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:59:32.573 [Lua] Lobby data quick_game = false 00:59:32.573 [Lua] Lobby data matchmaking = false 00:59:32.573 [Lua] Lobby data difficulty = hardest 00:59:32.574 [Lua] Lobby data country_code = US 00:59:32.574 [Lua] Lobby data host = 110000104a15d6b 00:59:32.574 [Lua] Lobby data player_slot_5 = 0:0 00:59:32.574 [Lua] Lobby data player_slot_2 = 0:0 00:59:32.574 [Lua] Lobby data player_slot_4 = 0:0 00:59:32.574 [Lua] Lobby data player_slot_3 = 0:0 00:59:32.574 [Lua] Lobby data eac_authorized = true 00:59:32.574 [Lua] Set lobby end. 00:59:32.574 [Lua] [Matchmaking] register rpcs 00:59:32.574 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:59:32.574 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 00:59:32.574 [Lua] [GameNetworkManager] self.is_server = true 00:59:32.574 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:59:32.574 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:59:32.574 [Network] Setting artificial MTU limit to 65536 00:59:32.588 [Lua] Switching ConflictSettings: to: default 00:59:32.588 [Lua] pacing=default 00:59:32.588 [Lua] roaming=nil 00:59:32.588 [Lua] specials=default 00:59:32.588 [Lua] debug_color=maroon 00:59:32.588 [Lua] pack_spawning=default 00:59:32.588 [Lua] contained_breeds=nil 00:59:32.588 [Lua] disabled=false 00:59:32.588 [Lua] boss=default 00:59:32.588 [Lua] horde=default 00:59:32.588 [Lua] name=default 00:59:32.588 [Lua] intensity=default 00:59:32.588 [Lua] --- 00:59:32.588 [Lua] [LevelAnalysis] set_random_seed( 13426029) 00:59:32.611 [Lua] [AIInterestPointSystem] Level Seed: 13426029 00:59:32.612 [Lua] 00:59:32.612 [Lua] [entity_system_bag] = table 00:59:32.612 [Lua] [entity_system_bag] = metatable 00:59:32.612 [Lua] [startup_data] = table 00:59:32.612 [Lua] [entity_manager] = table 00:59:32.612 [Lua] [entity_manager] = metatable 00:59:32.612 [Lua] [unit_spawner] = table 00:59:32.612 [Lua] [unit_spawner] = metatable 00:59:32.612 [Lua] [unit_storage] = table 00:59:32.612 [Lua] [unit_storage] = metatable 00:59:32.612 [Lua] [dice_keeper] = table 00:59:32.612 [Lua] [dice_keeper] = metatable 00:59:32.612 [Lua] [is_server] = true (boolean) 00:59:32.612 [Lua] [world] = [World] 00:59:32.612 [Lua] [system_api] = table 00:59:32.612 [Lua] [entity_system] = table 00:59:32.612 [Lua] [entity_system] = metatable 00:59:32.612 [Lua] [network_lobby] = table 00:59:32.612 [Lua] [network_lobby] = metatable 00:59:32.612 [Lua] [profile_synchronizer] = table 00:59:32.612 [Lua] [profile_synchronizer] = metatable 00:59:32.612 [Lua] [level_transition_handler] = table 00:59:32.612 [Lua] [level_transition_handler] = metatable 00:59:32.612 [Lua] [num_local_human_players] = 1 (number) 00:59:32.612 [Lua] [statistics_db] = table 00:59:32.612 [Lua] [statistics_db] = metatable 00:59:32.612 [Lua] [network_server] = table 00:59:32.612 [Lua] [network_server] = metatable 00:59:32.612 [Lua] [input_manager] = table 00:59:32.612 [Lua] [input_manager] = metatable 00:59:32.612 [Lua] [network_clock] = table 00:59:32.612 [Lua] [network_clock] = metatable 00:59:32.612 [Lua] [network_transmit] = table 00:59:32.612 [Lua] [network_transmit] = metatable 00:59:32.612 [Lua] [free_flight_manager] = table 00:59:32.612 [Lua] [free_flight_manager] = metatable 00:59:32.612 [Lua] [network_manager] = table 00:59:32.612 [Lua] [network_manager] = metatable 00:59:32.612 [Lua] [network_event_delegate] = table 00:59:32.612 [Lua] [network_event_delegate] = metatable 00:59:32.612 [Lua] 00:59:32.612 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:59:32.612 [Lua] ignoring extension VersusInteractObjectiveExtension 00:59:32.612 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:59:32.612 [Lua] ignoring extension VersusSocketObjectiveExtension 00:59:32.612 [Lua] ignoring extension VersusTargetObjectiveExtension 00:59:32.612 [Lua] ignoring extension VersusMissionObjectiveExtension 00:59:32.628 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:59:32.656 [Lua] [AchievementManager] Achievements using the steam platform 00:59:32.657 [Lua] [StateIngame] Level seed: 13426029 00:59:32.657 [World] Spawning level. 00:59:34.114 [Lua] respawn_unit_spawned with group id: end_event_respawn 00:59:34.114 [Lua] respawn_unit_spawned with group id: end_event_respawn 00:59:34.114 [Lua] respawn_unit_spawned with group id: end_event_respawn 00:59:34.133 [Lua] respawn_unit_spawned with group id: portal_respawn 00:59:34.133 [Lua] respawn_unit_spawned with group id: portal_respawn 00:59:34.133 [Lua] respawn_unit_spawned with group id: portal_respawn 00:59:34.159 warning: [Lua] This function is deprecated and shouldn't be called 00:59:34.171 [Lua] respawn_unit_spawned with group id: end_event_start 00:59:34.171 [Lua] respawn_unit_spawned with group id: end_event_start 00:59:34.171 [Lua] respawn_unit_spawned with group id: end_event_start 00:59:34.309 [Lua] [LevelAnalysis] set_random_seed( 13426029) 00:59:34.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 30 00:59:34.343 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:59:34.343 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:59:34.343 [Lua] [IngameUI] init 00:59:34.363 [SteamVoipClient] select_out(110000104a15d6b, off) 00:59:34.370 [Lua] cb_razer_chroma_setup 00:59:34.456 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:59:34.456 [Lua] Set lobby begin: 00:59:34.456 [Lua] Lobby data twitch_enabled = false 00:59:34.456 [Lua] Lobby data power_level = 835 00:59:34.456 [Lua] Lobby data num_players = 1 00:59:34.456 [Lua] Lobby data weave_name = false 00:59:34.456 [Lua] Lobby data game_mode = 2 00:59:34.456 [Lua] Lobby data is_private = true 00:59:34.456 [Lua] Lobby data mechanism = adventure 00:59:34.456 [Lua] Lobby data level_key = nurgle 00:59:34.456 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:59:34.456 [Lua] Lobby data selected_level_key = nurgle 00:59:34.457 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:59:34.457 [Lua] Lobby data quick_game = false 00:59:34.457 [Lua] Lobby data matchmaking = false 00:59:34.457 [Lua] Lobby data difficulty = hardest 00:59:34.457 [Lua] Lobby data country_code = US 00:59:34.457 [Lua] Lobby data host = 110000104a15d6b 00:59:34.457 [Lua] Lobby data player_slot_5 = 0:0 00:59:34.457 [Lua] Lobby data player_slot_2 = 0:0 00:59:34.457 [Lua] Lobby data player_slot_4 = 0:0 00:59:34.458 [Lua] Lobby data player_slot_3 = 0:0 00:59:34.458 [Lua] Lobby data eac_authorized = true 00:59:34.458 [Lua] Set lobby end. 00:59:34.460 [Lua] CurrentConflictSettings default 00:59:34.460 [Lua] [ConflictDirector] conflict_director is ai_ready 00:59:34.470 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 00:59:34.470 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 00:59:34.470 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7 00:59:34.470 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths). 00:59:34.470 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 14 00:59:34.470 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 13 00:59:34.470 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 12 00:59:34.470 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 13 00:59:34.470 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 00:59:34.470 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 00:59:34.471 [Lua] [1] = table 00:59:34.471 [Lua] [2] = table 00:59:34.471 [Lua] [3] = table 00:59:34.471 [Lua] [4] = table 00:59:34.471 [Lua] [5] = table 00:59:34.471 [Lua] [6] = table 00:59:34.471 [Lua] [7] = table 00:59:34.471 [Lua] [8] = table 00:59:34.471 [Lua] [9] = table 00:59:34.471 [Lua] [10] = table 00:59:34.471 [Lua] [11] = table 00:59:34.471 [Lua] [12] = table 00:59:34.471 [Lua] [13] = table 00:59:34.471 [Lua] [1] = table 00:59:34.471 [Lua] [2] = table 00:59:34.471 [Lua] [3] = table 00:59:34.471 [Lua] [4] = table 00:59:34.471 [Lua] [5] = table 00:59:34.471 [Lua] [6] = table 00:59:34.471 [Lua] [1] = table 00:59:34.471 [Lua] [2] = table 00:59:34.471 [Lua] [3] = table 00:59:34.471 [Lua] [4] = table 00:59:34.471 [Lua] [5] = table 00:59:34.471 [Lua] [6] = table 00:59:34.471 [Lua] [7] = table 00:59:34.471 [Lua] [8] = table 00:59:34.471 [Lua] [9] = table 00:59:34.471 [Lua] [10] = table 00:59:34.471 [Lua] [11] = table 00:59:34.471 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:59:34.491 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:59:34.491 [Lua] Forming navigation groups in one frame 00:59:34.491 [Lua] Forming navigation groups 00:59:34.584 [Lua] NavigationGroupManager -> calulation time A: 0.092999999999847205 00:59:35.244 [Lua] NavigationGroupManager -> calulation time B: 0.65999999999985448 00:59:35.244 [Lua] number of nav groups: 373 00:59:35.249 [Lua] number of refined nav groups : 287 00:59:35.283 [Lua] NavigationGroupManager -> calulation time C: 0.038999999999759893 00:59:35.284 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.17805387862027 Normalized coefficient: 1.1108717835915498 00:59:35.290 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.24841180741787 Normalized coefficient: 1.5368234899187045 00:59:35.296 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.312718602642416 Normalized coefficient: 1.5272403530883103 00:59:35.301 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.140094154328109 Normalized coefficient: 1.2973540237647085 00:59:35.308 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.9416846945881847 Normalized coefficient: 1.2465868868788377 00:59:35.323 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 00:59:35.323 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 00:59:35.400 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle 00:59:35.400 [Lua] [LevelAnalysis] This level has a total main-path length of 1449.343 meters. 00:59:35.400 [Lua] [LevelAnalysis] grouping spawners for event_patrol 00:59:35.400 [Lua] [LevelAnalysis] 00:59:35.400 [Lua] [LevelAnalysis] grouping spawners for event_boss 00:59:35.401 [Lua] [LevelAnalysis] 00:59:35.401 [Lua] [LevelAnalysis] Terror events added: 00:59:35.401 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 00:59:35.401 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 00:59:35.401 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 00:59:35.401 [Lua] NORMAL PATROL MAIN PATH 398.62469482421875 00:59:35.401 [Lua] [waypoints] = table 00:59:35.401 [Lua] [astar_points] = table 00:59:35.401 [Lua] [travel_dist] = 398.62468039989471 (number) 00:59:35.401 [Lua] [one_directional] = false (boolean) 00:59:35.401 [Lua] [id] = boss6 (string) 00:59:35.401 [Lua] ----> using boss spline path! 00:59:35.401 [Lua] Adding main path event: Vector3Box(131.224, -153.052, 5.41199) boss_event_skaven_spline_patrol 45 table: 000000000B9A4750 00:59:35.401 [Lua] MAIN PATH CONNECTOR 1481.1256103515625 00:59:35.401 [Lua] [waypoints] = table 00:59:35.401 [Lua] [astar_points] = table 00:59:35.401 [Lua] [travel_dist] = 1806.1956622004509 (number) 00:59:35.401 [Lua] [id] = boss22 (string) 00:59:35.401 [Lua] [one_directional] = false (boolean) 00:59:35.401 [Lua] [main_path_connector] = table 00:59:35.401 [Lua] ----> using boss spline path! 00:59:35.401 [Lua] Adding main path event: Vector3Box(-373.873, 77.0432, 9.19694) boss_event_chaos_spline_patrol 45 table: 000000000B9A5450 00:59:35.401 [Lua] [LevelAnalysis] num_event_places_f: 0.93289549891153967 , num_event_places: 0 , trailing_event_fraction: 0.93289549891153967 , num_events: 1 00:59:35.401 [Lua] [LevelAnalysis] Level path distance: 1449.3432483673096 00:59:35.401 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1449.3432483673096 forbidden_dist: -1349.3432483673096 00:59:35.401 [Lua] [LevelAnalysis] wanted_distance: 1060.6068287112848 00:59:35.401 [Lua] [LevelAnalysis] Terror events added: 00:59:35.401 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 00:59:35.401 [Lua] Adding main path event: Vector3Box(-105.781, -0.361305, 4.28309) rare_event_loot_rat 45 table: 000000000B9A5BC0 00:59:35.402 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999929423211 00:59:35.407 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 00:59:35.416 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:59:35.416 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 00:59:35.417 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:59:35.417 [Save] Loading `ut_tweaks_presets` 00:59:35.417 warning: [Save] Missing filename `ut_tweaks_presets` 00:59:35.523 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 30 00:59:35.531 [Lua] player (110000104a15d6b,2) was put into party 1 00:59:35.547 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 00:59:35.547 [Lua] Assigning peer(110000104a15d6b:2) to profile(5) career(1) 00:59:35.547 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(2) profile_index(5) career_index(1) 00:59:35.547 [Lua] Set lobby begin: 00:59:35.547 [Lua] Lobby data twitch_enabled = false 00:59:35.547 [Lua] Lobby data power_level = 835 00:59:35.548 [Lua] Lobby data num_players = 1 00:59:35.548 [Lua] Lobby data weave_name = false 00:59:35.548 [Lua] Lobby data game_mode = 2 00:59:35.548 [Lua] Lobby data is_private = true 00:59:35.548 [Lua] Lobby data mechanism = adventure 00:59:35.548 [Lua] Lobby data level_key = nurgle 00:59:35.548 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:59:35.548 [Lua] Lobby data selected_level_key = nurgle 00:59:35.548 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:59:35.548 [Lua] Lobby data quick_game = false 00:59:35.548 [Lua] Lobby data matchmaking = false 00:59:35.548 [Lua] Lobby data difficulty = hardest 00:59:35.548 [Lua] Lobby data country_code = US 00:59:35.548 [Lua] Lobby data host = 110000104a15d6b 00:59:35.549 [Lua] Lobby data player_slot_5 = 0:0 00:59:35.549 [Lua] Lobby data player_slot_2 = 0:0 00:59:35.549 [Lua] Lobby data player_slot_4 = 0:0 00:59:35.549 [Lua] Lobby data player_slot_3 = 0:0 00:59:35.549 [Lua] Lobby data eac_authorized = true 00:59:35.549 [Lua] Set lobby end. 00:59:35.549 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 00:59:35.549 [Lua] 00:59:35.549 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 00:59:35.549 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 00:59:35.549 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 00:59:35.549 [Lua] [wwise/two_handed_swords] = false (boolean) 00:59:35.549 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 00:59:35.549 [Lua] 00:59:35.549 [Lua] 00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 00:59:35.549 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 00:59:35.549 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 00:59:35.549 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean) 00:59:35.549 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 00:59:35.549 [Lua] [wwise/two_handed_swords] = false (boolean) 00:59:35.549 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 00:59:35.549 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 00:59:35.549 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:59:35.549 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 00:59:35.549 [Lua] 00:59:35.549 [Lua] player (110000104a15d6b,3) was put into party 1 00:59:35.565 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 00:59:35.565 [Lua] Assigning peer(110000104a15d6b:3) to profile(3) career(2) 00:59:35.565 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(3) profile_index(3) career_index(2) 00:59:35.565 [Lua] Set lobby begin: 00:59:35.565 [Lua] Lobby data twitch_enabled = false 00:59:35.566 [Lua] Lobby data power_level = 835 00:59:35.566 [Lua] Lobby data num_players = 1 00:59:35.566 [Lua] Lobby data weave_name = false 00:59:35.566 [Lua] Lobby data game_mode = 2 00:59:35.566 [Lua] Lobby data is_private = true 00:59:35.566 [Lua] Lobby data mechanism = adventure 00:59:35.566 [Lua] Lobby data level_key = nurgle 00:59:35.566 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:59:35.566 [Lua] Lobby data selected_level_key = nurgle 00:59:35.566 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:59:35.566 [Lua] Lobby data quick_game = false 00:59:35.566 [Lua] Lobby data matchmaking = false 00:59:35.566 [Lua] Lobby data difficulty = hardest 00:59:35.567 [Lua] Lobby data country_code = US 00:59:35.567 [Lua] Lobby data host = 110000104a15d6b 00:59:35.567 [Lua] Lobby data player_slot_5 = 0:0 00:59:35.567 [Lua] Lobby data player_slot_2 = 0:0 00:59:35.567 [Lua] Lobby data player_slot_4 = 0:0 00:59:35.567 [Lua] Lobby data player_slot_3 = 0:0 00:59:35.567 [Lua] Lobby data eac_authorized = true 00:59:35.567 [Lua] Set lobby end. 00:59:35.567 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 00:59:35.567 [Lua] 00:59:35.567 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p] = false (boolean) 00:59:35.567 [Lua] [wwise/handgun_rifle] = false (boolean) 00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 00:59:35.567 [Lua] [wwise/one_handed_hammers] = false (boolean) 00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 00:59:35.567 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 00:59:35.567 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 00:59:35.567 [Lua] 00:59:35.567 [Lua] 00:59:35.567 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1] = false (boolean) 00:59:35.567 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean) 00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 00:59:35.567 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:59:35.567 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:59:35.567 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p] = false (boolean) 00:59:35.567 [Lua] [wwise/handgun_rifle] = false (boolean) 00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 00:59:35.567 [Lua] [wwise/one_handed_hammers] = false (boolean) 00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 00:59:35.567 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 00:59:35.567 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 00:59:35.567 [Lua] 00:59:35.567 [Lua] player (110000104a15d6b,4) was put into party 1 00:59:35.584 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 00:59:35.584 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3) 00:59:35.584 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3) 00:59:35.584 [Lua] Set lobby begin: 00:59:35.584 [Lua] Lobby data twitch_enabled = false 00:59:35.584 [Lua] Lobby data power_level = 835 00:59:35.585 [Lua] Lobby data num_players = 1 00:59:35.585 [Lua] Lobby data weave_name = false 00:59:35.585 [Lua] Lobby data game_mode = 2 00:59:35.585 [Lua] Lobby data is_private = true 00:59:35.585 [Lua] Lobby data mechanism = adventure 00:59:35.585 [Lua] Lobby data level_key = nurgle 00:59:35.585 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:59:35.585 [Lua] Lobby data selected_level_key = nurgle 00:59:35.585 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:59:35.585 [Lua] Lobby data quick_game = false 00:59:35.585 [Lua] Lobby data matchmaking = false 00:59:35.585 [Lua] Lobby data difficulty = hardest 00:59:35.586 [Lua] Lobby data country_code = US 00:59:35.586 [Lua] Lobby data host = 110000104a15d6b 00:59:35.586 [Lua] Lobby data player_slot_5 = 0:0 00:59:35.586 [Lua] Lobby data player_slot_2 = 0:0 00:59:35.586 [Lua] Lobby data player_slot_4 = 0:0 00:59:35.586 [Lua] Lobby data player_slot_3 = 0:0 00:59:35.586 [Lua] Lobby data eac_authorized = true 00:59:35.586 [Lua] Set lobby end. 00:59:35.586 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 00:59:35.586 [Lua] 00:59:35.587 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 00:59:35.587 [Lua] [wwise/flail] = false (boolean) 00:59:35.587 [Lua] [wwise/staff] = false (boolean) 00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 00:59:35.587 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 00:59:35.587 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 00:59:35.587 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 00:59:35.587 [Lua] 00:59:35.587 [Lua] 00:59:35.587 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 00:59:35.587 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 00:59:35.587 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 00:59:35.587 [Lua] [wwise/staff] = false (boolean) 00:59:35.587 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 00:59:35.587 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:59:35.587 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 00:59:35.587 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean) 00:59:35.587 [Lua] [wwise/flail] = false (boolean) 00:59:35.587 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 00:59:35.587 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 00:59:35.587 [Lua] 00:59:35.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b 00:59:35.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b 00:59:35.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:4 my_peer_id:110000104a15d6b 00:59:35.739 [Lua] [GameNetworkManager] destroying game object with go_id=58 00:59:35.741 [Lua] player (110000104a15d6b,4) was put into party 1 00:59:35.759 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 00:59:35.759 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3) 00:59:35.759 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3) 00:59:35.759 [Lua] Set lobby begin: 00:59:35.759 [Lua] Lobby data twitch_enabled = false 00:59:35.759 [Lua] Lobby data power_level = 835 00:59:35.759 [Lua] Lobby data num_players = 1 00:59:35.759 [Lua] Lobby data weave_name = false 00:59:35.759 [Lua] Lobby data game_mode = 2 00:59:35.760 [Lua] Lobby data is_private = true 00:59:35.760 [Lua] Lobby data mechanism = adventure 00:59:35.760 [Lua] Lobby data level_key = nurgle 00:59:35.760 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 00:59:35.760 [Lua] Lobby data selected_level_key = nurgle 00:59:35.760 [Lua] Lobby data unique_server_name = Giant Friend Crab 00:59:35.760 [Lua] Lobby data quick_game = false 00:59:35.760 [Lua] Lobby data matchmaking = false 00:59:35.760 [Lua] Lobby data difficulty = hardest 00:59:35.760 [Lua] Lobby data country_code = US 00:59:35.760 [Lua] Lobby data host = 110000104a15d6b 00:59:35.760 [Lua] Lobby data player_slot_5 = 0:0 00:59:35.760 [Lua] Lobby data player_slot_2 = 0:0 00:59:35.760 [Lua] Lobby data player_slot_4 = 0:0 00:59:35.761 [Lua] Lobby data player_slot_3 = 0:0 00:59:35.761 [Lua] Lobby data eac_authorized = true 00:59:35.761 [Lua] Set lobby end. 00:59:35.761 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0 00:59:35.761 [Lua] 00:59:35.761 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 00:59:35.761 [Lua] [wwise/flail] = false (boolean) 00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 00:59:35.761 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 00:59:35.761 [Lua] [wwise/staff] = false (boolean) 00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 00:59:35.761 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 00:59:35.761 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 00:59:35.761 [Lua] 00:59:35.761 [Lua] 00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 00:59:35.761 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 00:59:35.761 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 00:59:35.761 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 00:59:35.761 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 00:59:35.761 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 00:59:35.761 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 00:59:35.761 [Lua] [wwise/flail] = false (boolean) 00:59:35.761 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:59:35.761 [Lua] [wwise/staff] = false (boolean) 00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 00:59:35.761 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:59:35.761 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean) 00:59:35.761 [Lua] 00:59:35.768 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 30 00:59:35.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b 00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b 00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:4 my_peer_id:110000104a15d6b 00:59:35.769 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 00:59:35.769 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:5 my_peer_id:110000104a15d6b 00:59:35.780 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:5 my_peer_id:110000104a15d6b 00:59:35.795 [Flow] DISABLE 00:59:36.999 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:59:36.999 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:59:37.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 00:59:37.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 00:59:37.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 00:59:37.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 00:59:37.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 00:59:37.242 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 00:59:37.242 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 00:59:37.459 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 00:59:37.459 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 00:59:37.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 00:59:37.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 00:59:37.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 00:59:37.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 00:59:37.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 00:59:37.863 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 00:59:37.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 00:59:38.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 00:59:38.027 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 00:59:38.028 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 00:59:38.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 00:59:38.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 00:59:38.484 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:59:39.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:59:39.251 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:59:39.253 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 00:59:39.425 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 00:59:39.425 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 00:59:39.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 00:59:39.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 00:59:39.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 00:59:39.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 00:59:40.177 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 00:59:40.177 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 00:59:40.180 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 00:59:40.261 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:59:40.261 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:59:40.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 00:59:40.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 00:59:40.590 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 00:59:40.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 00:59:40.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 00:59:40.665 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 00:59:40.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 00:59:40.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 00:59:40.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 00:59:40.844 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 00:59:41.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 00:59:41.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 00:59:41.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 00:59:41.210 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 00:59:41.210 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 00:59:41.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 00:59:41.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 00:59:41.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 00:59:41.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 00:59:41.559 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 00:59:41.559 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 00:59:41.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 00:59:41.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 00:59:41.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 00:59:41.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 00:59:42.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 00:59:42.030 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 00:59:42.031 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:59:42.847 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:59:42.847 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 00:59:42.849 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 00:59:43.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 00:59:43.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 00:59:43.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 00:59:43.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 00:59:43.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 00:59:43.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 00:59:43.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 00:59:43.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 00:59:43.232 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 00:59:43.501 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 00:59:43.501 [Lua] [PackageManager] Force_load: wwise/staff 00:59:43.501 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 00:59:43.592 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 00:59:43.592 [Lua] [PackageManager] Force_load: wwise/flail 00:59:43.593 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 00:59:43.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 00:59:43.790 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 00:59:43.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 00:59:44.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 00:59:44.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 00:59:44.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 00:59:44.583 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 00:59:44.583 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 00:59:44.584 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:59:44.844 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:59:44.844 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 00:59:44.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 00:59:45.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 00:59:45.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 00:59:45.454 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:59:45.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:59:45.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 00:59:45.580 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 00:59:45.603 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:59:45.603 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 00:59:45.608 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:59:45.608 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 00:59:45.612 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:59:45.612 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 00:59:45.620 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:59:45.621 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:59:45.621 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 00:59:45.643 [Lua] Switching ConflictSettings: to: skaven 00:59:45.643 [Lua] pacing=default 00:59:45.643 [Lua] roaming=nil 00:59:45.643 [Lua] specials=skaven 00:59:45.643 [Lua] debug_color=orange 00:59:45.643 [Lua] pack_spawning=skaven 00:59:45.643 [Lua] contained_breeds=nil 00:59:45.643 [Lua] disabled=false 00:59:45.643 [Lua] boss=skaven 00:59:45.643 [Lua] horde=default 00:59:45.643 [Lua] name=skaven 00:59:45.643 [Lua] intensity=default 00:59:45.643 [Lua] --- 00:59:46.032 [Lua] StateInGameRunning:_game_actually_starts() 00:59:46.032 [Lua] ################################################################################################################# 00:59:46.032 [Lua] [Loading Time]: 00:00:37 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:59:46.032 [Lua] ################################################################################################################# 00:59:46.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 00:59:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 00:59:46.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 00:59:46.188 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 00:59:46.188 [Lua] Commit load time data 00:59:46.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 00:59:46.923 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 01:00:23.404 [Lua] Players are leaving the safe zone 01:01:11.633 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:01:11.659 [Lua] Spline already found! 01:01:11.704 [Lua] Init group template: spline_patrol 01:01:13.310 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:01:13.329 [Lua] Spline already found! 01:01:13.373 [Lua] Init group template: spline_patrol 01:01:13.801 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:01:13.818 [Lua] Spline already found! 01:01:13.875 [Lua] Init group template: spline_patrol 01:01:17.077 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:01:21.556 [Lua] Time for new HOOORDE! multi_first_wave 01:01:21.556 [Lua] horde requested: vector_blob 01:01:21.556 [Lua] wants to spawn ahead within distance: 60 01:01:21.556 [Lua] horde crated with id 4 of type vector_blob 01:01:21.556 [Lua] managed to spawn 55/55 horde enemies 01:01:21.556 [Lua] vector blob horde has started 01:01:21.564 [Lua] MUSIC: explore -> pre_horde 01:01:22.612 [Lua] Init group template: horde 01:01:30.139 [Lua] MUSIC: pre_horde -> horde 01:01:30.259 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 01:01:31.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:01:33.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:01:36.527 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 01:01:36.527 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:01:36.527 [Lua] horde requested: vector_blob 01:01:36.527 [Lua] wants to spawn ahead within distance: 60 01:01:36.527 [Lua] horde crated with id 5 of type vector_blob 01:01:36.528 [Lua] managed to spawn 57/58 horde enemies 01:01:36.528 [Lua] vector blob horde has started 01:01:53.354 [Lua] Horde killed: ? 01:01:54.826 [Lua] HORDE: last wave, reset to standard horde delay 01:01:54.826 [Lua] Time for new HOOORDE! multi_last_wave 01:01:54.826 [Lua] horde requested: vector_blob 01:01:54.826 [Lua] wants to spawn ahead within distance: 60 01:01:54.826 [Lua] horde crated with id 6 of type vector_blob 01:01:54.826 [Lua] managed to spawn 56/56 horde enemies 01:01:54.826 [Lua] vector blob horde has started 01:01:56.507 [Lua] Init group template: horde 01:01:58.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:01:58.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304 01:02:08.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 01:02:23.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:02:23.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304 01:02:26.094 [Lua] simple los failed 01:02:26.559 [Lua] MUSIC: horde -> explore 01:02:26.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:02:26.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:02:26.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:02:26.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:02:30.079 [Lua] simple los failed 01:02:30.266 [Lua] Horde killed: ? 01:02:43.914 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:02:43.936 [Lua] Spline already found! 01:02:44.017 [Lua] Init group template: spline_patrol 01:02:44.226 [Lua] Switching ConflictSettings: to: default 01:02:44.226 [Lua] pacing=default 01:02:44.226 [Lua] roaming=nil 01:02:44.226 [Lua] specials=default 01:02:44.226 [Lua] debug_color=maroon 01:02:44.226 [Lua] pack_spawning=default 01:02:44.226 [Lua] contained_breeds=nil 01:02:44.226 [Lua] disabled=false 01:02:44.226 [Lua] boss=default 01:02:44.226 [Lua] horde=default 01:02:44.226 [Lua] name=default 01:02:44.226 [Lua] intensity=default 01:02:44.226 [Lua] --- 01:03:03.179 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:03:03.202 [Lua] Spline already found! 01:03:03.249 [Lua] Init group template: spline_patrol 01:03:11.265 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a piece of Ravaged Art 01:03:15.626 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:03:17.169 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:03:17.170 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 01:03:32.939 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 01:03:32.939 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 01:03:32.964 [Lua] > starting new spline, using new navbot: standard , id: boss6 01:03:33.007 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0043612532317638397 boss6 01:03:33.007 [Lua] > continuing spline boss6 index: 2 reties: 0 01:03:33.115 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:03:33.115 [Lua] > continuing spline boss6 index: 3 reties: 0 01:03:33.225 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:03:33.225 [Lua] > continuing spline boss6 index: 4 reties: 0 01:03:33.268 [Lua] > spline segment failed boss6 index: 5 reties: 0 01:03:33.268 [Lua] > continuing spline boss6 index: 4 reties: 0 01:03:33.312 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:03:33.312 [Lua] > spline completed boss6 reties: 1 01:03:33.688 [Lua] Init group template: spline_patrol 01:03:54.778 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:03:54.801 [Lua] Spline already found! 01:03:54.880 [Lua] Init group template: spline_patrol 01:04:22.004 [Lua] Time for new HOOORDE! multi_first_wave 01:04:22.004 [Lua] horde requested: vector_blob 01:04:22.004 [Lua] wants to spawn ahead within distance: 60 01:04:22.004 [Lua] horde crated with id 11 of type vector_blob 01:04:22.004 [Lua] managed to spawn 55/55 horde enemies 01:04:22.004 [Lua] vector blob horde has started 01:04:22.016 [Lua] MUSIC: explore -> pre_horde 01:04:23.608 [Lua] Init group template: horde 01:04:30.828 [Lua] MUSIC: pre_horde -> horde 01:04:32.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:04:43.564 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:04:43.564 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:04:43.564 [Lua] horde requested: vector_blob 01:04:43.564 [Lua] wants to spawn ahead within distance: 60 01:04:43.564 [Lua] horde crated with id 12 of type vector_blob 01:04:43.565 [Lua] managed to spawn 58/59 horde enemies 01:04:43.565 [Lua] vector blob horde has started 01:04:53.190 [Lua] [MOD][keyPickupMessage][ECHO] Giant Friend Crab picked up a key 01:04:53.190 [Flow] ENABLE 01:04:57.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:04:57.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304 01:05:01.930 [Lua] HORDE: last wave, reset to standard horde delay 01:05:01.930 [Lua] Time for new HOOORDE! multi_last_wave 01:05:01.930 [Lua] horde requested: vector_blob 01:05:01.930 [Lua] wants to spawn ahead within distance: 60 01:05:01.930 [Lua] horde crated with id 13 of type vector_blob 01:05:01.931 [Lua] managed to spawn 54/54 horde enemies 01:05:01.931 [Lua] vector blob horde has started 01:05:03.781 [Lua] Init group template: horde 01:05:05.761 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:05:05.790 [Lua] Spline already found! 01:05:05.861 [Lua] Init group template: spline_patrol 01:05:14.569 [Lua] Horde killed: ? 01:05:22.443 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:05:22.443 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 01:05:22.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:05:22.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304 01:05:27.660 [Lua] MUSIC: horde -> explore 01:05:28.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:05:28.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:05:28.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:05:28.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:05:28.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:05:29.989 [Lua] Horde killed: ? 01:05:30.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 97882 01:05:30.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 97882 01:05:30.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 97882 01:05:31.905 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source. 01:05:38.045 [Lua] FAIL INTEREST POINT SPAWN UNIT 01:05:48.664 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:05:48.689 [Lua] Spline already found! 01:05:48.783 [Lua] Init group template: spline_patrol 01:06:05.626 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 01:06:18.193 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 01:06:27.657 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:06:45.608 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:06:45.637 [Lua] Spline already found! 01:06:45.720 [Lua] Init group template: spline_patrol 01:06:50.300 [Lua] Time for new HOOORDE! multi_first_wave 01:06:50.300 [Lua] horde requested: vector 01:06:50.300 [Lua] setting up vector-horde 01:06:50.300 [Lua] Composing horde 'large' .. using variant 'plain' 01:06:50.300 [Lua] --> horde wants to spawn ahead of players (0.48064535664351/0.67 01:06:50.301 [Lua] -> spawning: 54 01:06:50.301 [Lua] horde crated with id 17 of type vector 01:06:50.301 [Lua] vector horde has started 01:06:50.311 [Lua] MUSIC: explore -> pre_horde 01:06:57.358 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:06:57.358 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:06:57.358 [Lua] horde requested: vector 01:06:57.358 [Lua] setting up vector-horde 01:06:57.358 [Lua] Composing horde 'large' .. using variant 'plain' 01:06:57.358 [Lua] --> horde wants to spawn ahead of players (0.053439699155268/0.67 01:06:57.358 [Lua] -> spawning: 55 01:06:57.358 [Lua] horde crated with id 18 of type vector 01:06:57.358 [Lua] vector horde has started 01:06:58.420 [Lua] MUSIC: pre_horde -> horde 01:06:59.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:07:00.313 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:07:02.532 [Lua] Init group template: horde 01:07:10.100 [Lua] Init group template: horde 01:07:15.463 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 10 110 01:07:22.320 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 97 action: follow 01:07:22.842 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 95 action: follow 01:07:24.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:07:24.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304 01:07:41.523 [Lua] Pushing horde in time; too many units out 01:07:44.144 [Lua] Coordinated attack! 01:07:46.624 [Lua] HORDE: last wave, reset to standard horde delay 01:07:46.625 [Lua] Time for new HOOORDE! multi_last_wave 01:07:46.625 [Lua] horde requested: vector 01:07:46.625 [Lua] setting up vector-horde 01:07:46.625 [Lua] Composing horde 'large' .. using variant 'plain' 01:07:46.625 [Lua] --> horde wants to spawn behind players (0.8585223538952/0.67 01:07:46.625 [Lua] -> spawning: 56 01:07:46.625 [Lua] horde crated with id 19 of type vector 01:07:46.625 [Lua] vector horde has started 01:07:50.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:07:50.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304 01:07:56.824 [Lua] Init group template: horde 01:08:02.218 [Lua] Horde killed: ? 01:08:02.770 [Lua] Horde killed: ? 01:08:08.522 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:08:15.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:08:15.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304 01:08:18.653 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:08:21.238 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:08:21.260 [Lua] Spline already found! 01:08:21.317 [Lua] Init group template: spline_patrol 01:08:31.827 [Lua] MUSIC: horde -> explore 01:08:32.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:08:32.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:08:32.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:08:32.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:08:32.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:08:34.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 97882 01:08:34.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 97882 01:08:34.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 97882 01:08:35.337 [Lua] Horde killed: ? 01:09:07.994 [Flow] DISABLE 01:09:12.794 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 01:09:23.647 [Lua] Coordinated attack! 01:09:44.911 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:09:51.029 [Lua] ready to jump failed 01:09:51.513 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source. 01:09:51.530 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:09:52.737 [Lua] ready to jump failed 01:09:57.240 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 464551 0 01:10:02.545 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:10:02.572 [Lua] Spline already found! 01:10:02.630 [Lua] Init group template: spline_patrol 01:10:06.610 [Lua] Time for new HOOORDE! multi_first_wave 01:10:06.610 [Lua] horde requested: ambush 01:10:06.610 [Lua] setting up ambush-horde 01:10:06.610 [Lua] Composing horde 'large' .. using variant 'plain' 01:10:06.611 [Lua] -> spawning: 54 01:10:06.611 [Lua] horde crated with id 22 of type ambush 01:10:06.611 [Lua] ambush horde has started 01:10:06.620 [Lua] MUSIC: explore -> pre_ambush 01:10:11.670 [Lua] MUSIC: pre_ambush -> horde 01:10:13.699 [Lua] Pushing horde in time; too many units out 01:10:13.735 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:10:13.793 [Lua] Init group template: horde 01:10:18.392 [Lua] Coordinated attack! 01:10:18.672 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:10:18.672 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:10:18.672 [Lua] horde requested: ambush 01:10:18.672 [Lua] setting up ambush-horde 01:10:18.672 [Lua] Composing horde 'large' .. using variant 'plain' 01:10:18.672 [Lua] -> spawning: 53 01:10:18.672 [Lua] horde crated with id 23 of type ambush 01:10:18.672 [Lua] ambush horde has started 01:10:23.950 [Lua] Init group template: horde 01:10:28.712 [Lua] HORDE: last wave, reset to standard horde delay 01:10:28.712 [Lua] Time for new HOOORDE! multi_last_wave 01:10:28.712 [Lua] horde requested: ambush 01:10:28.712 [Lua] setting up ambush-horde 01:10:28.712 [Lua] Composing horde 'large' .. using variant 'plain' 01:10:28.712 [Lua] -> spawning: 53 01:10:28.712 [Lua] horde crated with id 24 of type ambush 01:10:28.712 [Lua] ambush horde has started 01:10:34.402 [Lua] Init group template: horde 01:10:38.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:10:38.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304 01:10:42.677 [Lua] Horde killed: ? 01:10:49.116 [Lua] Horde killed: ? 01:10:58.387 [Lua] ready to jump failed 01:10:58.596 [Lua] MUSIC: horde -> explore 01:10:59.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:10:59.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:10:59.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:11:06.717 [Lua] ready to jump failed 01:11:08.186 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 475932 0 01:11:09.861 [Lua] Horde killed: ? 01:11:10.142 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 476075 0 01:11:22.435 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:11:22.454 [Lua] Spline already found! 01:11:22.496 [Lua] Init group template: spline_patrol 01:11:25.078 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:11:25.095 [Lua] Spline already found! 01:11:25.142 [Lua] Init group template: spline_patrol 01:11:31.130 [Lua] Switching ConflictSettings: to: skaven 01:11:31.130 [Lua] pacing=default 01:11:31.130 [Lua] roaming=nil 01:11:31.130 [Lua] specials=skaven 01:11:31.130 [Lua] debug_color=orange 01:11:31.130 [Lua] pack_spawning=skaven 01:11:31.130 [Lua] contained_breeds=nil 01:11:31.130 [Lua] disabled=false 01:11:31.130 [Lua] boss=skaven 01:11:31.130 [Lua] horde=default 01:11:31.130 [Lua] name=skaven 01:11:31.130 [Lua] intensity=default 01:11:31.130 [Lua] --- 01:12:00.018 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:12:18.943 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 01:12:35.118 [Lua] Time for new HOOORDE! multi_first_wave 01:12:35.118 [Lua] horde requested: vector_blob 01:12:35.118 [Lua] wants to spawn behind within distance: 60 01:12:35.118 [Lua] horde crated with id 27 of type vector_blob 01:12:35.118 [Lua] managed to spawn 58/58 horde enemies 01:12:35.118 [Lua] vector blob horde has started 01:12:35.129 [Lua] MUSIC: explore -> pre_horde 01:12:35.154 [Lua] MUSIC: pre_horde -> horde 01:12:35.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:12:36.393 [Lua] Init group template: horde 01:12:40.832 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 481666 0 01:12:48.638 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 57 action: follow 01:12:48.983 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 32 size: 58 action: follow 01:12:48.983 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 57 action: follow 01:12:49.284 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 59 action: follow 01:12:49.624 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 55 action: follow 01:12:53.537 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:12:53.537 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:12:53.537 [Lua] horde requested: vector_blob 01:12:53.537 [Lua] wants to spawn ahead within distance: 60 01:12:53.537 [Lua] horde crated with id 28 of type vector_blob 01:12:53.537 [Lua] managed to spawn 56/56 horde enemies 01:12:53.537 [Lua] vector blob horde has started 01:12:55.187 [Lua] Init group template: horde 01:12:59.699 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 83 action: follow 01:13:01.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:13:01.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304 01:13:13.911 [Lua] HORDE: last wave, reset to standard horde delay 01:13:13.911 [Lua] Time for new HOOORDE! multi_last_wave 01:13:13.911 [Lua] horde requested: vector_blob 01:13:13.911 [Lua] wants to spawn ahead within distance: 60 01:13:13.911 [Lua] horde crated with id 29 of type vector_blob 01:13:13.912 [Lua] managed to spawn 57/57 horde enemies 01:13:13.912 [Lua] vector blob horde has started 01:13:15.513 [Lua] Init group template: horde 01:13:26.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:13:26.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304 01:13:27.233 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:13:27.255 [Lua] Spline already found! 01:13:27.311 [Lua] Init group template: spline_patrol 01:13:27.601 [Lua] Horde killed: ? 01:13:30.167 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:13:30.189 [Lua] Spline already found! 01:13:30.252 [Lua] Init group template: spline_patrol 01:13:31.974 [Lua] Horde killed: ? 01:13:37.276 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:13:42.342 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:13:42.364 [Lua] Spline already found! 01:13:42.423 [Lua] Init group template: spline_patrol 01:13:42.560 [Lua] MUSIC: horde -> explore 01:13:43.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:13:43.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:13:43.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:14:03.398 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 5 16 01:14:04.365 [Lua] Horde killed: ? 01:14:12.876 [Lua] Switching ConflictSettings: to: chaos 01:14:12.876 [Lua] pacing=chaos 01:14:12.876 [Lua] roaming=nil 01:14:12.876 [Lua] specials=chaos 01:14:12.876 [Lua] debug_color=purple 01:14:12.876 [Lua] pack_spawning=chaos 01:14:12.876 [Lua] contained_breeds=nil 01:14:12.876 [Lua] disabled=false 01:14:12.876 [Lua] boss=chaos 01:14:12.876 [Lua] horde=chaos 01:14:12.876 [Lua] name=chaos 01:14:12.876 [Lua] intensity=default 01:14:12.876 [Lua] --- 01:14:14.964 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4102515686, playing_id: 0x79bec, position: 0 01:14:18.562 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 1 19 01:14:19.938 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 3 17 01:14:29.621 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:14:55.461 [Lua] Time for new HOOORDE! multi_first_wave 01:14:55.461 [Lua] horde requested: vector_blob 01:14:55.461 [Lua] wants to spawn behind within distance: 60 01:14:55.461 [Lua] horde crated with id 33 of type vector_blob 01:14:55.462 [Lua] managed to spawn 32/32 horde enemies 01:14:55.462 [Lua] vector blob horde has started 01:14:55.473 [Lua] MUSIC: explore -> pre_horde 01:14:56.215 [Lua] Init group template: horde 01:15:03.227 [Lua] MUSIC: pre_horde -> horde 01:15:06.557 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:15:06.557 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:15:06.557 [Lua] horde requested: vector_blob 01:15:06.557 [Lua] wants to spawn ahead within distance: 60 01:15:06.558 [Lua] horde crated with id 34 of type vector_blob 01:15:06.558 [Lua] managed to spawn 31/31 horde enemies 01:15:06.558 [Lua] vector blob horde has started 01:15:07.306 [Lua] Init group template: horde 01:15:18.925 [Lua] HORDE: last wave, reset to standard horde delay 01:15:18.925 [Lua] Time for new HOOORDE! multi_last_wave 01:15:18.925 [Lua] horde requested: vector_blob 01:15:18.925 [Lua] wants to spawn behind within distance: 60 01:15:18.925 [Lua] horde crated with id 35 of type vector_blob 01:15:18.925 [Lua] managed to spawn 32/32 horde enemies 01:15:18.925 [Lua] vector blob horde has started 01:15:20.061 [Lua] Init group template: horde 01:15:21.429 [Lua] Horde killed: ? 01:15:42.942 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:15:42.942 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 01:15:43.458 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:15:43.459 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 01:15:48.878 [Lua] MUSIC: horde -> explore 01:15:50.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:15:50.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:15:50.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:15:50.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:15:52.363 [Lua] Horde killed: ? 01:15:52.604 [Lua] Horde killed: ? 01:16:03.087 [Lua] Coordinated attack! 01:16:23.062 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 01:16:29.378 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:16:29.379 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 01:16:33.492 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:16:33.493 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 01:16:37.652 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 2 2 5 01:16:44.220 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 01:16:58.705 [Lua] Time for new HOOORDE! multi_first_wave 01:16:58.705 [Lua] horde requested: vector_blob 01:16:58.705 [Lua] wants to spawn ahead within distance: 60 01:16:58.705 [Lua] horde crated with id 36 of type vector_blob 01:16:58.705 [Lua] managed to spawn 27/27 horde enemies 01:16:58.705 [Lua] vector blob horde has started 01:16:58.713 [Lua] MUSIC: explore -> pre_horde 01:16:59.336 [Lua] Init group template: horde 01:17:02.080 [Lua] MUSIC: pre_horde -> horde 01:17:05.424 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 71207 01:17:05.781 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:17:05.781 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:17:05.781 [Lua] horde requested: vector_blob 01:17:05.781 [Lua] wants to spawn ahead within distance: 60 01:17:05.781 [Lua] horde crated with id 37 of type vector_blob 01:17:05.781 [Lua] managed to spawn 27/27 horde enemies 01:17:05.781 [Lua] vector blob horde has started 01:17:06.550 [Lua] Init group template: horde 01:17:12.108 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 62 action: follow 01:17:12.443 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 61 action: follow 01:17:18.752 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 52 action: fallback_idle 01:17:19.004 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 51 action: fallback_idle 01:17:19.232 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 50 action: follow 01:17:19.254 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 49 action: follow 01:17:19.282 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 48 action: follow 01:17:19.304 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 47 action: follow 01:17:19.547 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 46 action: follow 01:17:22.262 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 42 action: fallback_idle 01:17:22.485 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 40 action: follow 01:17:22.658 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 39 action: follow 01:17:22.709 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 38 action: follow 01:17:30.935 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 71207 01:17:30.957 [Lua] HORDE: last wave, reset to standard horde delay 01:17:30.957 [Lua] Time for new HOOORDE! multi_last_wave 01:17:30.957 [Lua] horde requested: vector_blob 01:17:30.957 [Lua] wants to spawn behind within distance: 60 01:17:30.957 [Lua] horde crated with id 38 of type vector_blob 01:17:30.957 [Lua] managed to spawn 26/26 horde enemies 01:17:30.957 [Lua] vector blob horde has started 01:17:31.722 [Lua] Init group template: horde 01:17:34.554 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 53 action: follow 01:17:37.945 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 52 action: nil 01:17:41.057 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 52 action: follow 01:17:41.302 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 51 action: follow 01:17:51.526 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 24 action: follow 01:17:53.562 [Lua] ready to jump failed 01:17:55.747 [Lua] simple los failed 01:17:56.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 71207 01:18:03.025 [Lua] simple los failed 01:18:03.828 [Lua] Horde killed: ? 01:18:05.959 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 529720 0 01:18:08.598 [Lua] MUSIC: horde -> explore 01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:18:10.919 [Lua] simple los failed 01:18:13.759 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 530188 0 01:18:14.964 [Lua] fence jumping 01:18:15.536 [Lua] ready to jump failed 01:18:15.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 282899 01:18:16.730 [Lua] ready to jump failed 01:18:24.204 [Lua] main path terror event triggered: rare_event_loot_rat 01:18:24.204 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 01:18:25.796 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:18:25.818 [Lua] Spline already found! 01:18:25.870 [Lua] Init group template: spline_patrol 01:18:27.571 [Lua] Horde killed: ? 01:18:31.589 [Lua] Horde killed: ? 01:18:33.005 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 531527 0 01:18:48.759 [Lua] Coordinated attack! 01:18:55.144 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Loot Die 01:19:02.611 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:19:02.635 [Lua] Spline already found! 01:19:02.698 [Lua] Init group template: spline_patrol 01:19:03.770 [Window] Window => inactive 01:19:12.893 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 01:19:15.216 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:19:22.753 [Lua] Time for new HOOORDE! multi_first_wave 01:19:22.753 [Lua] horde requested: vector_blob 01:19:22.753 [Lua] wants to spawn behind within distance: 60 01:19:22.753 [Lua] horde crated with id 41 of type vector_blob 01:19:22.753 [Lua] managed to spawn 28/28 horde enemies 01:19:22.753 [Lua] vector blob horde has started 01:19:22.765 [Lua] MUSIC: explore -> pre_horde 01:19:23.475 [Lua] Init group template: horde 01:19:25.770 [Window] Window => active 01:19:27.048 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:19:27.074 [Lua] Spline already found! 01:19:27.162 [Lua] Init group template: spline_patrol 01:19:30.802 [Lua] MUSIC: pre_horde -> horde 01:19:47.413 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:19:47.413 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:19:47.413 [Lua] horde requested: vector_blob 01:19:47.413 [Lua] wants to spawn ahead within distance: 60 01:19:47.413 [Lua] horde crated with id 43 of type vector_blob 01:19:47.413 [Lua] managed to spawn 28/28 horde enemies 01:19:47.413 [Lua] vector blob horde has started 01:19:48.407 [Lua] Init group template: horde 01:19:49.085 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:19:49.121 [Lua] Spline already found! 01:19:49.248 [Lua] Init group template: spline_patrol 01:20:07.618 [Lua] HORDE: last wave, reset to standard horde delay 01:20:07.618 [Lua] Time for new HOOORDE! multi_last_wave 01:20:07.618 [Lua] horde requested: vector_blob 01:20:07.618 [Lua] wants to spawn ahead within distance: 60 01:20:07.618 [Lua] horde crated with id 45 of type vector_blob 01:20:07.618 [Lua] managed to spawn 31/31 horde enemies 01:20:07.618 [Lua] vector blob horde has started 01:20:08.160 [Lua] Coordinated attack! 01:20:08.453 [Lua] Init group template: horde 01:20:20.700 [Lua] Horde killed: ? 01:20:26.537 [Lua] Horde killed: ? 01:20:31.933 [Lua] MUSIC: horde -> explore 01:20:34.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:20:34.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:20:34.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:20:34.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:20:38.970 [Lua] Horde killed: ? 01:20:39.933 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:20:39.933 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 01:20:43.983 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:20:43.984 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 01:20:48.660 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source. 01:20:56.579 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 552015 0 01:21:42.625 [Window] Window => inactive 01:21:51.897 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:21:57.987 [Window] Window => active 01:22:10.165 [Lua] Time for new HOOORDE! multi_first_wave 01:22:10.165 [Lua] horde requested: vector_blob 01:22:10.165 [Lua] wants to spawn ahead within distance: 60 01:22:10.165 [Lua] horde crated with id 46 of type vector_blob 01:22:10.166 [Lua] managed to spawn 28/29 horde enemies 01:22:10.166 [Lua] vector blob horde has started 01:22:10.176 [Lua] MUSIC: explore -> pre_horde 01:22:15.693 [Lua] Switching ConflictSettings: to: default 01:22:15.693 [Lua] pacing=default 01:22:15.693 [Lua] roaming=nil 01:22:15.693 [Lua] specials=default 01:22:15.693 [Lua] debug_color=maroon 01:22:15.693 [Lua] pack_spawning=default 01:22:15.693 [Lua] contained_breeds=nil 01:22:15.693 [Lua] disabled=false 01:22:15.693 [Lua] boss=default 01:22:15.693 [Lua] horde=default 01:22:15.693 [Lua] name=default 01:22:15.693 [Lua] intensity=default 01:22:15.693 [Lua] --- 01:22:16.480 [Lua] Switching ConflictSettings: to: chaos 01:22:16.480 [Lua] pacing=chaos 01:22:16.480 [Lua] roaming=nil 01:22:16.480 [Lua] specials=chaos 01:22:16.480 [Lua] debug_color=purple 01:22:16.480 [Lua] pack_spawning=chaos 01:22:16.480 [Lua] contained_breeds=nil 01:22:16.480 [Lua] disabled=false 01:22:16.480 [Lua] boss=chaos 01:22:16.480 [Lua] horde=chaos 01:22:16.480 [Lua] name=chaos 01:22:16.480 [Lua] intensity=default 01:22:16.480 [Lua] --- 01:22:17.332 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:22:17.332 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:22:17.332 [Lua] horde requested: vector_blob 01:22:17.332 [Lua] wants to spawn ahead within distance: 60 01:22:17.332 [Lua] horde crated with id 47 of type vector_blob 01:22:17.332 [Lua] managed to spawn 32/32 horde enemies 01:22:17.332 [Lua] vector blob horde has started 01:22:18.198 [Lua] Init group template: horde 01:22:19.298 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 554961 0 01:22:23.498 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 66 action: fallback_idle 01:22:23.785 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 65 action: fallback_idle 01:22:23.814 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 64 action: fallback_idle 01:22:23.814 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 63 action: fallback_idle 01:22:23.814 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 62 action: fallback_idle 01:22:23.814 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 61 action: fallback_idle 01:22:23.840 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 60 action: fallback_idle 01:22:23.840 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 59 action: fallback_idle 01:22:23.840 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 58 action: fallback_idle 01:22:23.841 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 57 action: fallback_idle 01:22:23.869 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 56 action: fallback_idle 01:22:23.869 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 55 action: fallback_idle 01:22:23.869 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 54 action: fallback_idle 01:22:24.028 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 53 action: fallback_idle 01:22:24.058 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 52 action: fallback_idle 01:22:24.058 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 51 action: fallback_idle 01:22:24.082 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 50 action: fallback_idle 01:22:24.082 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 49 action: fallback_idle 01:22:25.516 [Lua] Destroying unit - ai got stuck breed: chaos_corruptor_sorcerer index: 5 size: 49 action: skulk_approach 01:22:26.939 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 48 action: fallback_idle 01:22:27.237 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 47 action: fallback_idle 01:22:27.237 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 46 action: fallback_idle 01:22:27.256 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 45 action: fallback_idle 01:22:27.326 [Lua] Switching ConflictSettings: to: default 01:22:27.326 [Lua] pacing=default 01:22:27.326 [Lua] roaming=nil 01:22:27.326 [Lua] specials=default 01:22:27.326 [Lua] debug_color=maroon 01:22:27.326 [Lua] pack_spawning=default 01:22:27.326 [Lua] contained_breeds=nil 01:22:27.326 [Lua] disabled=false 01:22:27.326 [Lua] boss=default 01:22:27.326 [Lua] horde=default 01:22:27.326 [Lua] name=default 01:22:27.326 [Lua] intensity=default 01:22:27.326 [Lua] --- 01:22:30.329 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 45 action: fallback_idle 01:22:30.349 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 44 action: fallback_idle 01:22:30.486 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 43 action: fallback_idle 01:22:30.486 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 42 action: fallback_idle 01:22:30.603 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 41 action: fallback_idle 01:22:30.622 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 40 action: fallback_idle 01:22:31.909 [Lua] Switching ConflictSettings: to: chaos 01:22:31.909 [Lua] pacing=chaos 01:22:31.909 [Lua] roaming=nil 01:22:31.909 [Lua] specials=chaos 01:22:31.909 [Lua] debug_color=purple 01:22:31.909 [Lua] pack_spawning=chaos 01:22:31.909 [Lua] contained_breeds=nil 01:22:31.909 [Lua] disabled=false 01:22:31.909 [Lua] boss=chaos 01:22:31.909 [Lua] horde=chaos 01:22:31.909 [Lua] name=chaos 01:22:31.909 [Lua] intensity=default 01:22:31.909 [Lua] --- 01:22:33.157 [Lua] Switching ConflictSettings: to: default 01:22:33.157 [Lua] pacing=default 01:22:33.157 [Lua] roaming=nil 01:22:33.157 [Lua] specials=default 01:22:33.157 [Lua] debug_color=maroon 01:22:33.157 [Lua] pack_spawning=default 01:22:33.157 [Lua] contained_breeds=nil 01:22:33.157 [Lua] disabled=false 01:22:33.157 [Lua] boss=default 01:22:33.157 [Lua] horde=default 01:22:33.157 [Lua] name=default 01:22:33.157 [Lua] intensity=default 01:22:33.157 [Lua] --- 01:22:33.563 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 38 action: fallback_idle 01:22:33.678 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 37 action: fallback_idle 01:22:33.769 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 29 size: 36 action: fallback_idle 01:22:33.790 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 35 size: 35 action: fallback_idle 01:22:33.883 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 34 action: fallback_idle 01:22:33.883 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 33 action: fallback_idle 01:22:33.883 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 32 action: fallback_idle 01:22:34.307 [Lua] Switching ConflictSettings: to: chaos 01:22:34.307 [Lua] pacing=chaos 01:22:34.307 [Lua] roaming=nil 01:22:34.307 [Lua] specials=chaos 01:22:34.307 [Lua] debug_color=purple 01:22:34.307 [Lua] pack_spawning=chaos 01:22:34.307 [Lua] contained_breeds=nil 01:22:34.307 [Lua] disabled=false 01:22:34.307 [Lua] boss=chaos 01:22:34.307 [Lua] horde=chaos 01:22:34.307 [Lua] name=chaos 01:22:34.307 [Lua] intensity=default 01:22:34.307 [Lua] --- 01:22:34.848 [Lua] HORDE: last wave, reset to standard horde delay 01:22:34.848 [Lua] Time for new HOOORDE! multi_last_wave 01:22:34.848 [Lua] horde requested: vector_blob 01:22:34.848 [Lua] wants to spawn ahead within distance: 60 01:22:34.848 [Lua] horde crated with id 48 of type vector_blob 01:22:34.848 [Lua] managed to spawn 27/27 horde enemies 01:22:34.848 [Lua] vector blob horde has started 01:22:35.409 [Lua] Init group template: horde 01:22:37.027 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 57 action: fallback_idle 01:22:37.027 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 29 size: 56 action: fallback_idle 01:22:37.247 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 55 action: fallback_idle 01:22:37.247 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 54 action: fallback_idle 01:22:37.247 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 53 action: fallback_idle 01:22:37.275 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 52 action: fallback_idle 01:22:40.278 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 19 size: 52 action: fallback_idle 01:22:40.278 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 51 action: fallback_idle 01:22:40.532 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 50 action: fallback_idle 01:22:40.657 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 49 action: fallback_idle 01:22:40.685 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 48 action: fallback_idle 01:22:40.685 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 47 action: fallback_idle 01:22:43.629 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 46 action: fallback_idle 01:22:43.629 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 45 action: fallback_idle 01:22:43.629 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 44 action: fallback_idle 01:22:43.891 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 42 action: fallback_idle 01:22:43.913 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 41 action: fallback_idle 01:22:46.708 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 40 action: fallback_idle 01:22:46.979 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 39 action: fallback_idle 01:22:47.109 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 38 action: fallback_idle 01:22:47.133 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 37 action: fallback_idle 01:22:47.393 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 36 action: fallback_idle 01:22:50.239 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 35 action: fallback_idle 01:22:50.363 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 7 size: 34 action: fallback_idle 01:22:50.508 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 33 action: fallback_idle 01:22:50.523 [Lua] Horde killed: ? 01:22:51.278 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 32 action: fallback_idle 01:22:51.305 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 31 action: fallback_idle 01:22:51.408 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 30 action: fallback_idle 01:22:51.433 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 29 action: fallback_idle 01:22:52.134 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:22:54.411 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 30 action: fallback_idle 01:22:54.411 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 29 action: fallback_idle 01:22:54.498 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 28 action: fallback_idle 01:22:54.521 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 27 action: fallback_idle 01:22:54.608 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 26 action: fallback_idle 01:22:57.593 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 25 action: fallback_idle 01:22:57.702 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 24 action: fallback_idle 01:22:57.771 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 23 action: fallback_idle 01:22:57.835 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 22 action: fallback_idle 01:22:57.835 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 21 action: fallback_idle 01:23:00.780 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 20 action: fallback_idle 01:23:00.909 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 19 action: fallback_idle 01:23:00.961 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 18 action: fallback_idle 01:23:01.011 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 17 action: fallback_idle 01:23:01.134 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 16 action: fallback_idle 01:23:05.735 [Flow] lua_on_damage_taken 01:23:05.735 [Flow] 1 01:23:06.471 [Flow] lua_on_damage_taken 01:23:06.471 [Flow] 2 01:23:06.538 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 01:23:10.787 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 01:23:14.660 [Flow] lua_on_damage_taken 01:23:14.660 [Flow] 1 01:23:14.679 [Flow] lua_on_damage_taken 01:23:14.679 [Flow] 2 01:23:14.743 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 01:23:14.801 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:23:14.801 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 01:23:22.701 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 10 action: fallback_idle 01:23:22.701 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 9 action: fallback_idle 01:23:22.711 [Lua] MUSIC: pre_horde -> explore 01:23:22.773 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 8 action: fallback_idle 01:23:22.870 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 7 action: fallback_idle 01:23:22.870 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 6 action: fallback_idle 01:23:22.870 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 5 action: fallback_idle 01:23:23.090 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 4 action: fallback_idle 01:23:23.118 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 3 action: fallback_idle 01:23:23.132 [Lua] Horde killed: ? 01:23:23.442 [Lua] Coordinated attack! 01:23:55.640 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 01:24:02.646 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 01:24:14.224 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 1 size: 4 action: fallback_idle 01:24:30.253 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:24:30.271 [Lua] Spline already found! 01:24:30.314 [Lua] Init group template: spline_patrol 01:24:30.936 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Loot Die 01:24:36.360 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Grimoire 01:24:54.518 [Lua] Coordinated attack! 01:24:58.112 [Lua] Time for new HOOORDE! multi_first_wave 01:24:58.112 [Lua] horde requested: vector_blob 01:24:58.112 [Lua] wants to spawn ahead within distance: 60 01:24:58.112 [Lua] horde crated with id 50 of type vector_blob 01:24:58.112 [Lua] managed to spawn 30/30 horde enemies 01:24:58.112 [Lua] vector blob horde has started 01:24:58.127 [Lua] MUSIC: explore -> pre_horde 01:24:58.737 [Lua] Init group template: horde 01:25:01.502 [Lua] Switching ConflictSettings: to: default 01:25:01.502 [Lua] pacing=default 01:25:01.502 [Lua] roaming=nil 01:25:01.502 [Lua] specials=default 01:25:01.502 [Lua] debug_color=maroon 01:25:01.502 [Lua] pack_spawning=default 01:25:01.502 [Lua] contained_breeds=nil 01:25:01.502 [Lua] disabled=false 01:25:01.502 [Lua] boss=default 01:25:01.502 [Lua] horde=default 01:25:01.502 [Lua] name=default 01:25:01.502 [Lua] intensity=default 01:25:01.502 [Lua] --- 01:25:05.141 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:25:05.141 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:25:05.141 [Lua] horde requested: vector_blob 01:25:05.141 [Lua] wants to spawn ahead within distance: 60 01:25:05.141 [Lua] horde crated with id 51 of type vector_blob 01:25:05.142 [Lua] managed to spawn 56/56 horde enemies 01:25:05.142 [Lua] vector blob horde has started 01:25:05.463 [Lua] MUSIC: pre_horde -> horde 01:25:06.387 [Lua] Init group template: horde 01:25:10.723 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 01:25:13.512 [Flow] lua_on_damage_taken 01:25:13.512 [Flow] 1 01:25:13.593 [Flow] lua_on_damage_taken 01:25:13.593 [Flow] 2 01:25:13.674 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 01:25:20.845 [Lua] Horde killed: ? 01:25:21.210 [Lua] HORDE: last wave, reset to standard horde delay 01:25:21.210 [Lua] Time for new HOOORDE! multi_last_wave 01:25:21.210 [Lua] horde requested: vector_blob 01:25:21.210 [Lua] wants to spawn ahead within distance: 60 01:25:21.210 [Lua] horde crated with id 52 of type vector_blob 01:25:21.210 [Lua] managed to spawn 57/57 horde enemies 01:25:21.210 [Lua] vector blob horde has started 01:25:23.136 [Lua] Init group template: horde 01:25:27.251 [Lua] Horde killed: ? 01:25:36.059 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:25:36.060 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source. 01:25:36.548 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:25:36.651 [Lua] MUSIC: horde -> explore 01:25:37.066 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:25:37.067 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 01:25:38.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:25:38.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:25:38.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:25:38.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:25:39.152 [Lua] Horde killed: ? 01:25:51.510 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:25:51.537 [Lua] Spline already found! 01:25:51.680 [Lua] Init group template: spline_patrol 01:25:54.512 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:25:54.532 [Lua] Spline already found! 01:25:54.580 [Lua] Init group template: spline_patrol 01:26:02.272 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:26:02.300 [Lua] Spline already found! 01:26:02.354 [Lua] Init group template: spline_patrol 01:26:05.943 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:26:05.968 [Lua] Spline already found! 01:26:06.027 [Lua] Init group template: spline_patrol 01:26:16.278 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 01:26:43.963 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:26:43.986 [Lua] Spline already found! 01:26:44.056 [Lua] Init group template: spline_patrol 01:26:47.223 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a piece of Ravaged Art 01:26:51.697 [Lua] Switching ConflictSettings: to: chaos 01:26:51.697 [Lua] pacing=chaos 01:26:51.697 [Lua] roaming=nil 01:26:51.697 [Lua] specials=chaos 01:26:51.697 [Lua] debug_color=purple 01:26:51.697 [Lua] pack_spawning=chaos 01:26:51.697 [Lua] contained_breeds=nil 01:26:51.697 [Lua] disabled=false 01:26:51.697 [Lua] boss=chaos 01:26:51.697 [Lua] horde=chaos 01:26:51.697 [Lua] name=chaos 01:26:51.697 [Lua] intensity=default 01:26:51.697 [Lua] --- 01:26:54.707 [Lua] Coordinated attack! 01:27:02.817 [Lua] Switching ConflictSettings: to: default 01:27:02.817 [Lua] pacing=default 01:27:02.817 [Lua] roaming=nil 01:27:02.817 [Lua] specials=default 01:27:02.817 [Lua] debug_color=maroon 01:27:02.817 [Lua] pack_spawning=default 01:27:02.817 [Lua] contained_breeds=nil 01:27:02.817 [Lua] disabled=false 01:27:02.817 [Lua] boss=default 01:27:02.817 [Lua] horde=default 01:27:02.817 [Lua] name=default 01:27:02.817 [Lua] intensity=default 01:27:02.817 [Lua] --- 01:27:02.868 [Lua] Switching ConflictSettings: to: chaos 01:27:02.868 [Lua] pacing=chaos 01:27:02.868 [Lua] roaming=nil 01:27:02.868 [Lua] specials=chaos 01:27:02.868 [Lua] debug_color=purple 01:27:02.868 [Lua] pack_spawning=chaos 01:27:02.868 [Lua] contained_breeds=nil 01:27:02.868 [Lua] disabled=false 01:27:02.868 [Lua] boss=chaos 01:27:02.868 [Lua] horde=chaos 01:27:02.868 [Lua] name=chaos 01:27:02.868 [Lua] intensity=default 01:27:02.868 [Lua] --- 01:27:03.395 [Lua] Time for new HOOORDE! multi_first_wave 01:27:03.395 [Lua] horde requested: vector_blob 01:27:03.395 [Lua] wants to spawn ahead within distance: 60 01:27:03.396 [Lua] horde crated with id 58 of type vector_blob 01:27:03.396 [Lua] managed to spawn 29/29 horde enemies 01:27:03.396 [Lua] vector blob horde has started 01:27:03.409 [Lua] MUSIC: explore -> pre_horde 01:27:04.203 [Lua] Init group template: horde 01:27:12.515 [Lua] MUSIC: pre_horde -> horde 01:27:14.269 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:27:14.269 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:27:14.269 [Lua] horde requested: vector_blob 01:27:14.269 [Lua] wants to spawn behind within distance: 60 01:27:14.269 [Lua] horde crated with id 59 of type vector_blob 01:27:14.269 [Lua] managed to spawn 30/30 horde enemies 01:27:14.269 [Lua] vector blob horde has started 01:27:15.367 [Lua] Init group template: horde 01:27:31.489 [Lua] HORDE: last wave, reset to standard horde delay 01:27:31.489 [Lua] Time for new HOOORDE! multi_last_wave 01:27:31.489 [Lua] horde requested: vector_blob 01:27:31.489 [Lua] wants to spawn ahead within distance: 60 01:27:31.489 [Lua] horde crated with id 60 of type vector_blob 01:27:31.489 [Lua] managed to spawn 27/27 horde enemies 01:27:31.489 [Lua] vector blob horde has started 01:27:32.554 [Lua] Init group template: horde 01:27:38.818 [Lua] Horde killed: ? 01:27:40.510 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 01:27:41.016 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source. 01:27:41.270 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:27:41.457 [Lua] Horde killed: ? 01:27:55.315 [Lua] MUSIC: horde -> explore 01:27:56.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:27:56.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:27:56.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:28:07.801 [Lua] Horde killed: ? 01:28:10.282 [Lua] Override Player Respawning end_event_start true 01:28:10.584 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:28:10.609 [Lua] Spline already found! 01:28:10.686 [Lua] Init group template: spline_patrol 01:28:22.795 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 7 01:28:23.724 [Lua] Coordinated attack! 01:28:43.033 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:28:47.187 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:28:51.889 [Lua] Switching ConflictSettings: to: default 01:28:51.889 [Lua] pacing=default 01:28:51.889 [Lua] roaming=nil 01:28:51.889 [Lua] specials=default 01:28:51.889 [Lua] debug_color=maroon 01:28:51.889 [Lua] pack_spawning=default 01:28:51.889 [Lua] contained_breeds=nil 01:28:51.889 [Lua] disabled=false 01:28:51.889 [Lua] boss=default 01:28:51.889 [Lua] horde=default 01:28:51.889 [Lua] name=default 01:28:51.889 [Lua] intensity=default 01:28:51.889 [Lua] --- 01:28:52.683 [Lua] Switching ConflictSettings: to: chaos 01:28:52.683 [Lua] pacing=chaos 01:28:52.683 [Lua] roaming=nil 01:28:52.683 [Lua] specials=chaos 01:28:52.683 [Lua] debug_color=purple 01:28:52.683 [Lua] pack_spawning=chaos 01:28:52.683 [Lua] contained_breeds=nil 01:28:52.683 [Lua] disabled=false 01:28:52.683 [Lua] boss=chaos 01:28:52.683 [Lua] horde=chaos 01:28:52.683 [Lua] name=chaos 01:28:52.683 [Lua] intensity=default 01:28:52.683 [Lua] --- 01:29:02.388 [Lua] Coordinated attack! 01:29:03.831 [Lua] Time for new HOOORDE! multi_first_wave 01:29:03.831 [Lua] horde requested: vector_blob 01:29:03.831 [Lua] wants to spawn behind within distance: 60 01:29:03.831 [Lua] horde crated with id 62 of type vector_blob 01:29:03.831 [Lua] managed to spawn 28/28 horde enemies 01:29:03.831 [Lua] vector blob horde has started 01:29:03.842 [Lua] MUSIC: explore -> pre_horde 01:29:04.396 [Lua] Init group template: horde 01:29:05.795 [Lua] MUSIC: pre_horde -> horde 01:29:10.064 [Lua] Switching ConflictSettings: to: default 01:29:10.064 [Lua] pacing=default 01:29:10.064 [Lua] roaming=nil 01:29:10.064 [Lua] specials=default 01:29:10.064 [Lua] debug_color=maroon 01:29:10.064 [Lua] pack_spawning=default 01:29:10.064 [Lua] contained_breeds=nil 01:29:10.064 [Lua] disabled=false 01:29:10.064 [Lua] boss=default 01:29:10.064 [Lua] horde=default 01:29:10.064 [Lua] name=default 01:29:10.064 [Lua] intensity=default 01:29:10.064 [Lua] --- 01:29:12.972 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:29:12.972 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:29:12.972 [Lua] horde requested: vector_blob 01:29:12.972 [Lua] wants to spawn ahead within distance: 60 01:29:12.972 [Lua] horde crated with id 63 of type vector_blob 01:29:12.972 [Lua] managed to spawn 54/54 horde enemies 01:29:12.972 [Lua] vector blob horde has started 01:29:14.336 [Lua] Init group template: horde 01:29:21.295 [Lua] Switching ConflictSettings: to: chaos 01:29:21.295 [Lua] pacing=chaos 01:29:21.295 [Lua] roaming=nil 01:29:21.295 [Lua] specials=chaos 01:29:21.295 [Lua] debug_color=purple 01:29:21.295 [Lua] pack_spawning=chaos 01:29:21.295 [Lua] contained_breeds=nil 01:29:21.295 [Lua] disabled=false 01:29:21.295 [Lua] boss=chaos 01:29:21.295 [Lua] horde=chaos 01:29:21.295 [Lua] name=chaos 01:29:21.295 [Lua] intensity=default 01:29:21.295 [Lua] --- 01:29:27.271 [Lua] HORDE: last wave, reset to standard horde delay 01:29:27.271 [Lua] Time for new HOOORDE! multi_last_wave 01:29:27.271 [Lua] horde requested: vector_blob 01:29:27.271 [Lua] wants to spawn behind within distance: 60 01:29:27.271 [Lua] horde crated with id 64 of type vector_blob 01:29:27.271 [Lua] managed to spawn 30/30 horde enemies 01:29:27.271 [Lua] vector blob horde has started 01:29:27.999 [Lua] Switching ConflictSettings: to: default 01:29:27.999 [Lua] pacing=default 01:29:27.999 [Lua] roaming=nil 01:29:27.999 [Lua] specials=default 01:29:27.999 [Lua] debug_color=maroon 01:29:27.999 [Lua] pack_spawning=default 01:29:27.999 [Lua] contained_breeds=nil 01:29:27.999 [Lua] disabled=false 01:29:27.999 [Lua] boss=default 01:29:27.999 [Lua] horde=default 01:29:27.999 [Lua] name=default 01:29:27.999 [Lua] intensity=default 01:29:27.999 [Lua] --- 01:29:28.149 [Lua] Init group template: horde 01:29:29.524 [Lua] Switching ConflictSettings: to: chaos 01:29:29.524 [Lua] pacing=chaos 01:29:29.524 [Lua] roaming=nil 01:29:29.524 [Lua] specials=chaos 01:29:29.524 [Lua] debug_color=purple 01:29:29.524 [Lua] pack_spawning=chaos 01:29:29.524 [Lua] contained_breeds=nil 01:29:29.524 [Lua] disabled=false 01:29:29.524 [Lua] boss=chaos 01:29:29.524 [Lua] horde=chaos 01:29:29.524 [Lua] name=chaos 01:29:29.524 [Lua] intensity=default 01:29:29.524 [Lua] --- 01:29:30.099 [Lua] Switching ConflictSettings: to: default 01:29:30.099 [Lua] pacing=default 01:29:30.099 [Lua] roaming=nil 01:29:30.099 [Lua] specials=default 01:29:30.099 [Lua] debug_color=maroon 01:29:30.099 [Lua] pack_spawning=default 01:29:30.099 [Lua] contained_breeds=nil 01:29:30.099 [Lua] disabled=false 01:29:30.099 [Lua] boss=default 01:29:30.099 [Lua] horde=default 01:29:30.099 [Lua] name=default 01:29:30.099 [Lua] intensity=default 01:29:30.099 [Lua] --- 01:29:31.168 [Lua] Switching ConflictSettings: to: chaos 01:29:31.168 [Lua] pacing=chaos 01:29:31.168 [Lua] roaming=nil 01:29:31.168 [Lua] specials=chaos 01:29:31.168 [Lua] debug_color=purple 01:29:31.168 [Lua] pack_spawning=chaos 01:29:31.168 [Lua] contained_breeds=nil 01:29:31.168 [Lua] disabled=false 01:29:31.168 [Lua] boss=chaos 01:29:31.168 [Lua] horde=chaos 01:29:31.168 [Lua] name=chaos 01:29:31.168 [Lua] intensity=default 01:29:31.168 [Lua] --- 01:29:31.293 [Lua] Horde killed: ? 01:29:34.636 [Lua] Horde killed: ? 01:29:34.764 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:29:34.764 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 01:29:40.625 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 33 action: follow 01:29:44.617 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 33 action: follow 01:29:48.916 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:29:49.432 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:29:49.432 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 01:29:50.427 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 33 action: follow 01:29:50.556 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 32 action: follow 01:30:03.038 [Lua] Coordinated attack! 01:30:07.316 [Lua] MUSIC: horde -> explore 01:30:09.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:30:09.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:30:09.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:30:10.193 [Lua] Horde killed: ? 01:30:34.582 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:30:36.119 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:30:36.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 01:30:48.798 [Lua] Coordinated attack! 01:30:57.702 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 01:30:57.702 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 01:30:57.734 [Lua] > starting new spline, using new navbot: standard , id: boss22 01:30:57.794 [Lua] > continuing spline boss22 index: 2 reties: 0 01:30:57.820 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:57.820 [Lua] > continuing spline boss22 index: 3 reties: 0 01:30:57.853 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:57.853 [Lua] > continuing spline boss22 index: 4 reties: 0 01:30:57.913 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:57.913 [Lua] > continuing spline boss22 index: 5 reties: 0 01:30:57.938 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:57.938 [Lua] > continuing spline boss22 index: 6 reties: 0 01:30:57.968 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:57.968 [Lua] > continuing spline boss22 index: 7 reties: 0 01:30:57.996 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:57.996 [Lua] > continuing spline boss22 index: 8 reties: 0 01:30:58.027 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.027 [Lua] > continuing spline boss22 index: 9 reties: 0 01:30:58.053 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:30:58.057 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.057 [Lua] > continuing spline boss22 index: 10 reties: 0 01:30:58.083 [Lua] Spline already found! 01:30:58.115 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.115 [Lua] > continuing spline boss22 index: 11 reties: 0 01:30:58.144 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.144 [Lua] > continuing spline boss22 index: 12 reties: 0 01:30:58.174 [Lua] Init group template: spline_patrol 01:30:58.211 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.211 [Lua] > continuing spline boss22 index: 13 reties: 0 01:30:58.232 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.232 [Lua] > continuing spline boss22 index: 14 reties: 0 01:30:58.296 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.296 [Lua] > continuing spline boss22 index: 15 reties: 0 01:30:58.325 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.325 [Lua] > continuing spline boss22 index: 16 reties: 0 01:30:58.355 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.355 [Lua] > continuing spline boss22 index: 17 reties: 0 01:30:58.385 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.385 [Lua] > continuing spline boss22 index: 18 reties: 0 01:30:58.412 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.413 [Lua] > continuing spline boss22 index: 19 reties: 0 01:30:58.443 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.443 [Lua] > continuing spline boss22 index: 20 reties: 0 01:30:58.472 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.472 [Lua] > continuing spline boss22 index: 21 reties: 0 01:30:58.534 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.534 [Lua] > continuing spline boss22 index: 22 reties: 0 01:30:58.648 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:30:58.648 [Lua] > spline completed boss22 reties: 0 01:30:59.171 [Lua] Init group template: spline_patrol 01:31:19.289 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:31:19.290 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 01:31:21.877 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:31:21.878 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 01:31:23.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:31:29.402 [Lua] Time for new HOOORDE! multi_first_wave 01:31:29.402 [Lua] horde requested: vector_blob 01:31:29.402 [Lua] wants to spawn behind within distance: 60 01:31:29.402 [Lua] horde crated with id 67 of type vector_blob 01:31:29.403 [Lua] managed to spawn 28/28 horde enemies 01:31:29.403 [Lua] vector blob horde has started 01:31:29.415 [Lua] MUSIC: explore -> pre_horde 01:31:30.026 [Lua] Init group template: horde 01:31:33.575 [Lua] MUSIC: pre_horde -> horde 01:31:36.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 71207 01:31:38.610 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:31:38.610 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:31:38.610 [Lua] horde requested: vector_blob 01:31:38.610 [Lua] wants to spawn ahead within distance: 60 01:31:38.610 [Lua] horde crated with id 68 of type vector_blob 01:31:38.610 [Lua] managed to spawn 27/27 horde enemies 01:31:38.610 [Lua] vector blob horde has started 01:31:39.556 [Lua] Init group template: horde 01:31:47.134 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 621802 0 01:31:52.677 [Lua] HORDE: last wave, reset to standard horde delay 01:31:52.677 [Lua] Time for new HOOORDE! multi_last_wave 01:31:52.677 [Lua] horde requested: vector_blob 01:31:52.677 [Lua] wants to spawn behind within distance: 60 01:31:52.677 [Lua] horde crated with id 69 of type vector_blob 01:31:52.677 [Lua] managed to spawn 33/33 horde enemies 01:31:52.677 [Lua] vector blob horde has started 01:31:53.965 [Lua] Init group template: horde 01:31:57.209 [Lua] Horde killed: ? 01:32:02.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 71207 01:32:09.942 [Lua] Coordinated attack! 01:32:15.596 [Lua] Horde killed: ? 01:32:27.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 71207 01:32:31.252 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:32:34.773 [Lua] MUSIC: horde -> explore 01:32:35.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:32:35.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:32:35.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:32:40.916 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 635621 0 01:32:43.706 [Lua] Horde killed: ? 01:32:45.449 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 636230 0 01:32:51.663 [Lua] Coordinated attack! 01:33:08.254 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 01:33:09.859 [Lua] [ChatManager][1]System: Markus Kruber discarded a Tome 01:33:11.445 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 01:33:18.736 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 01:33:19.792 [Lua] [ChatManager][1]System: Markus Kruber discarded a Tome 01:33:22.268 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 01:33:24.244 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 01:33:37.351 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 01:33:49.966 [Lua] Override Player Respawning end_event_start false 01:33:49.966 [Lua] Override Player Respawning end_event_respawn true 01:33:49.972 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start 01:33:59.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:34:02.648 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 15 29 01:34:08.467 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger 01:34:08.467 [Lua] TerrorEventMixer.start_event: nurgle_end_event01 01:34:08.545 [Lua] MUSIC: explore -> pre_horde 01:34:12.545 [Lua] MUSIC: pre_horde -> horde 01:34:13.142 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 19 36 01:34:14.972 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 24 size: 54 action: nil 01:34:32.603 [Lua] event horde ends! 01:34:32.632 [Lua] MUSIC: horde -> explore 01:34:33.537 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 01:34:33.541 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 01:34:33.578 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:34:34.111 [Lua] MUSIC: explore -> pre_horde 01:34:38.226 [Lua] MUSIC: pre_horde -> horde 01:34:38.697 [Flow] ----- ANIM ENDED 01:34:38.697 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:34:39.003 [Flow] ---- SPLASH START 01:34:39.028 [Flow] ---- SPLASH START 01:34:40.254 [Flow] ----- ANIM ENDED 01:34:40.254 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:34:40.533 [Flow] ---- SPLASH START 01:34:40.559 [Flow] ---- SPLASH START 01:34:41.866 [Flow] ----- ANIM ENDED 01:34:41.866 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:34:42.160 [Flow] ---- SPLASH START 01:34:42.184 [Flow] ---- SPLASH START 01:34:43.612 [Flow] ----- ANIM ENDED 01:34:43.612 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:34:43.928 [Flow] ---- SPLASH START 01:34:43.953 [Flow] ---- SPLASH START 01:34:44.943 [Flow] ----- ANIM ENDED 01:34:44.943 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:34:45.265 [Flow] ---- SPLASH START 01:34:45.290 [Flow] ---- SPLASH START 01:34:46.220 [Flow] ----- ANIM ENDED 01:34:46.220 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:34:46.529 [Flow] ---- SPLASH START 01:34:46.554 [Flow] ---- SPLASH START 01:34:53.143 [Flow] ----- ANIM ENDED 01:34:53.143 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:34:53.418 [Flow] ---- SPLASH START 01:34:53.447 [Flow] ---- SPLASH START 01:34:53.743 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 22 size: 109 action: move_to_players 01:34:54.859 [Flow] ----- ANIM ENDED 01:34:54.859 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:34:55.170 [Flow] ---- SPLASH START 01:34:55.198 [Flow] ---- SPLASH START 01:34:58.503 [Lua] event horde ends! 01:35:01.885 [Flow] ----- ANIM ENDED 01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:35:01.890 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:35:02.211 [Flow] ---- SPLASH START 01:35:02.253 [Flow] ---- SPLASH START 01:35:03.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:35:03.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 3064913 01:35:03.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 3064918 01:35:03.600 [Lua] event horde ends! 01:35:08.506 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.506 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.506 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.506 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.507 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.507 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.507 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.507 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.672 [Lua] event horde ends! 01:35:08.699 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.699 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.700 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:08.700 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:10.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9f6d2, position: 0 01:35:10.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9f6d2, position: 0 01:35:11.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9f759, position: 0 01:35:11.551 [Lua] event horde ends! 01:35:11.592 [Lua] MUSIC: horde -> explore 01:35:14.999 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9fa4b, position: 0 01:35:15.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9fa43, position: 0 01:35:15.080 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9fa43, position: 0 01:35:15.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9fa9e, position: 0 01:35:20.272 [Lua] state dead despawn 01:35:20.306 [Lua] [GameNetworkManager] destroying game object with go_id=63 01:35:23.098 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 655583 0 01:35:30.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:35:36.648 [Lua] MUSIC: explore -> pre_horde 01:35:40.669 [Lua] MUSIC: pre_horde -> horde 01:35:45.171 [Lua] Returning override respawn unit 01:35:45.180 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104a15d6b, 3) 01:35:45.186 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.83333333333333337) 01:35:45.186 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=602 01:35:50.312 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 01:35:50.321 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 01:35:50.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:36:00.809 [Lua] event horde ends! 01:36:00.809 [Lua] event horde ends! 01:36:00.863 [Lua] MUSIC: horde -> explore 01:36:02.547 [Lua] MUSIC: explore -> pre_horde 01:36:02.578 [Lua] MUSIC: pre_horde -> horde 01:36:10.077 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 15 size: 44 action: nil 01:36:11.019 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 46 action: fallback_idle 01:36:26.512 [Lua] event horde ends! 01:36:26.541 [Lua] event horde ends! 01:36:26.582 [Lua] MUSIC: horde -> explore 01:36:29.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0 01:36:29.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 2827659 01:36:31.178 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 21 size: 24 action: nil 01:36:31.948 [Lua] MUSIC: explore -> pre_horde 01:36:32.638 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 01:36:32.655 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 01:36:32.725 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:36:35.878 [Lua] MUSIC: pre_horde -> horde 01:36:42.124 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 19 size: 50 action: fallback_idle 01:36:47.956 [Lua] [ChatManager][1]System: Giant Friend Crab discarded a Tome 01:36:52.196 [Lua] MUSIC: horde -> lost 01:36:53.941 [Window] Window => inactive 01:36:56.330 [Lua] event horde ends! 01:36:56.379 [Lua] event horde ends! 01:36:56.396 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:36:56.396 [Lua] gm_event_end_conditions_met false true 01:36:56.396 [Save] Saving `save_data` 01:36:56.403 [Save] Save done 01:36:56.403 [Save] Saving `save_data` 01:36:56.408 [Save] Save done 01:36:56.428 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 01:36:56.428 [Lua] Game lost 01:36:56.428 [Lua] PlayFabMirror:_commit_internal nil 01:36:56.428 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:36:56.428 [Save] Saving `save_data` 01:36:56.436 [Save] Save done 01:36:56.445 [Lua] commit result success 10 01:36:56.446 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 32 01:36:56.446 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 01:36:56.481 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 32 2 01:36:57.147 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 01:36:57.147 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 32 01:36:57.813 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 32 01:36:57.814 [Save] Saving `save_data` 01:36:57.823 [Save] Save done 01:37:02.247 [Window] Window => active 01:37:04.481 [Lua] ConflictDirector - destroy all units 01:37:04.528 [Lua] TRANSITION nil nil inn_level 01:37:04.528 [Lua] Transition type "inn_level", is server: true 01:37:04.528 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:37:04.528 [Lua] [GameNetworkManager] Leaving game... 01:37:04.528 [Lua] [GameNetworkManager] Shutting down game session host. 01:37:04.528 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:37:04.528 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:37:04.529 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2246.45 01:37:04.568 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:37:06.409 [Lua] Set lobby begin: 01:37:06.409 [Lua] Lobby data twitch_enabled = false 01:37:06.409 [Lua] Lobby data power_level = 0 01:37:06.410 [Lua] Lobby data num_players = 1 01:37:06.410 [Lua] Lobby data weave_name = false 01:37:06.410 [Lua] Lobby data game_mode = 2 01:37:06.410 [Lua] Lobby data is_private = true 01:37:06.410 [Lua] Lobby data mechanism = adventure 01:37:06.410 [Lua] Lobby data level_key = nurgle 01:37:06.410 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 01:37:06.410 [Lua] Lobby data selected_level_key = nurgle 01:37:06.410 [Lua] Lobby data unique_server_name = Giant Friend Crab 01:37:06.410 [Lua] Lobby data quick_game = false 01:37:06.411 [Lua] Lobby data matchmaking = false 01:37:06.411 [Lua] Lobby data difficulty = hardest 01:37:06.411 [Lua] Lobby data country_code = US 01:37:06.411 [Lua] Lobby data host = 110000104a15d6b 01:37:06.411 [Lua] Lobby data player_slot_5 = 0:0 01:37:06.411 [Lua] Lobby data player_slot_2 = 0:0 01:37:06.411 [Lua] Lobby data player_slot_4 = 0:0 01:37:06.411 [Lua] Lobby data player_slot_3 = 0:0 01:37:06.411 [Lua] Lobby data eac_authorized = true 01:37:06.411 [Lua] Set lobby end. 01:37:06.411 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:37:06.755 [Lua] Clearing all global lookup lists 01:37:06.756 [Lua] [IngamePlayerListUI] - Destroy 01:37:06.756 [Lua] [EquipmentUI] - Destroy 01:37:06.756 [Lua] [GamePadEquipmentUI] - Destroy 01:37:06.756 [Lua] [AbilityUI] - Destroy 01:37:06.756 [Lua] [GamePadAbilityUI] - Destroy 01:37:06.757 [Lua] [IngameUI] destroy 01:37:07.143 [Lua] [Managers] Destroying state managers... 01:37:07.177 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:37:07.617 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:37:07.644 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:37:07.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:37:07.662 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:37:07.665 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:37:07.667 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:37:07.668 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:37:07.707 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:37:07.715 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:37:07.719 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:37:07.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:37:07.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:37:07.793 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:37:07.797 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:37:07.805 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:37:07.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:37:07.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:37:07.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:37:07.839 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:37:07.865 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:37:07.886 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:37:07.933 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:37:07.945 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:37:07.955 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:37:07.963 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:37:07.983 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:37:08.000 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:37:08.024 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:37:08.051 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:37:08.080 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:37:08.080 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b 01:37:08.080 [Lua] [Matchmaking] unregister rpcs 01:37:08.080 [Lua] ############### UNLOADING PACKAGES ############### 01:37:08.080 [Lua] [Gamestate] Enter state StateLoading 01:37:08.085 [World] Spawning level. 01:37:08.103 [Lua] Found camera: end_screen_camera 01:37:08.103 [Lua] Found camera: end_screen_camera 01:37:08.103 [Lua] Found camera: end_screen_camera 01:37:08.103 [Lua] Found camera: end_screen_camera 01:37:08.103 [Lua] Found camera: end_screen_camera 01:37:08.103 [Lua] Found camera: end_screen_camera 01:37:08.103 [Lua] Found camera: end_screen_camera 01:37:08.103 [Lua] Found camera: end_screen_camera 01:37:08.103 [Lua] Found camera: end_screen_camera 01:37:08.103 [Lua] Found camera: end_screen_camera 01:37:08.103 [Lua] Found camera: end_screen_camera 01:37:08.103 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:37:08.104 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:37:08.105 [Lua] [Matchmaking] register rpcs 01:37:08.105 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:37:08.105 [Lua] registering RPCs 01:37:08.105 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:37:08.105 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:37:08.105 [Lua] Set lobby begin: 01:37:08.105 [Lua] Lobby data twitch_enabled = false 01:37:08.105 [Lua] Lobby data power_level = 0 01:37:08.105 [Lua] Lobby data num_players = 1 01:37:08.105 [Lua] Lobby data weave_name = false 01:37:08.105 [Lua] Lobby data game_mode = 3 01:37:08.105 [Lua] Lobby data is_private = true 01:37:08.105 [Lua] Lobby data mechanism = adventure 01:37:08.106 [Lua] Lobby data level_key = inn_level 01:37:08.106 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1 01:37:08.106 [Lua] Lobby data selected_level_key = nurgle 01:37:08.106 [Lua] Lobby data unique_server_name = Giant Friend Crab 01:37:08.106 [Lua] Lobby data quick_game = false 01:37:08.106 [Lua] Lobby data matchmaking = false 01:37:08.106 [Lua] Lobby data difficulty = hardest 01:37:08.106 [Lua] Lobby data country_code = US 01:37:08.106 [Lua] Lobby data host = 110000104a15d6b 01:37:08.106 [Lua] Lobby data player_slot_5 = 0:0 01:37:08.106 [Lua] Lobby data player_slot_2 = 0:0 01:37:08.107 [Lua] Lobby data player_slot_4 = 0:0 01:37:08.107 [Lua] Lobby data player_slot_3 = 0:0 01:37:08.107 [Lua] Lobby data eac_authorized = true 01:37:08.107 [Lua] Set lobby end. 01:37:08.107 [Lua] MUSIC MANAGER unmute_all_world_sounds 670950 0 01:37:08.107 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:37:08.114 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:37:08.114 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 01:37:08.114 [Lua] [LevelTransitionHandler] load_level inn_level 01:37:08.403 [Window] Window => inactive 01:37:08.420 [Umbra] Unload tome 01:37:08.532 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler 01:37:08.532 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:37:08.532 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 01:37:08.532 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:37:08.532 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 01:37:08.532 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:37:08.532 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:37:08.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:37:08.842 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:37:08.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:37:09.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:37:09.056 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:37:09.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 01:37:09.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 01:37:09.096 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 01:37:09.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:37:09.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914 01:37:11.350 [Window] Window => active 01:37:13.588 [Window] Window => inactive 01:37:14.488 [Lua] min_height 91.160001754760742 01:37:20.520 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:37:20.520 [Lua] [PlayState] Enter Substate EndViewStateScore 01:37:21.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:37:21.015 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:37:21.037 [Lua] [LevelTransitionHandler] Level load completed! 01:37:21.037 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:37:21.037 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:37:21.044 [Lua] ### Sending rpc_level_loaded 01:37:21.044 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 50 01:37:21.044 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 01:37:21.044 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:37:21.044 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:37:21.082 [Lua] ### Sending rpc_level_loaded 01:37:21.082 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 50 01:38:32.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914 01:38:49.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914 01:39:55.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914 01:40:12.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914 01:41:19.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914 01:41:36.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914 01:42:42.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914 01:42:59.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914 01:43:04.260 [Application] Window signals application exit. 01:43:04.347 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:43:04.348 [Lua] [Matchmaking] unregister rpcs 01:43:04.348 [Lua] [Matchmaking] destroying 01:43:04.348 [Lua] [LobbyHost] Destroying 01:43:04.349 [EACServer] [19:43:04:348][Windows][EAC Server] [Info][Destroy] Called 01:43:04.359 [SteamVoipRoom] Leaving room a7036fa1fccec48c 01:43:04.359 [SteamVoipRoom] Destroying room a7036fa1fccec48c 01:43:04.412 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 01:43:04.413 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:43:04.413 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient 01:43:04.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 01:43:04.414 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 01:43:04.414 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 01:43:04.414 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient 01:43:04.415 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 01:43:04.417 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 01:43:04.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:43:04.418 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 01:43:04.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient 01:43:04.425 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient 01:43:04.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient 01:43:04.447 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 01:43:04.447 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient 01:43:04.448 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 01:43:04.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 01:43:04.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient 01:43:04.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, InventoryPackageSynchronizerClient 01:43:04.449 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 01:43:04.455 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 01:43:04.456 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 01:43:04.457 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 01:43:04.457 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient 01:43:04.458 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 01:43:04.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 01:43:04.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient 01:43:04.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient 01:43:04.472 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:43:04.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 01:43:04.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 01:43:04.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient 01:43:04.501 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 01:43:04.501 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 01:43:04.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 01:43:04.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 01:43:04.567 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 01:43:04.572 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:43:04.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:43:04.573 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 01:43:04.574 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 01:43:04.576 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:43:04.604 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 01:43:04.605 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 01:43:04.606 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 01:43:04.620 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 01:43:04.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 01:43:04.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:43:04.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient 01:43:04.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 01:43:04.627 [SteamAuthenticator] CancelAuthTicket 1100001185c209b 01:43:04.627 [SteamAuthenticator] EndAuthSession 1100001185c209b 01:43:04.628 [Lua] [ChatManager] Unregistering channel 1 01:43:04.628 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:43:04.628 [Lua] [EnemyPackageLoader] network_context_destroyed 01:43:04.947 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:43:04.948 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 01:43:04.948 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 01:43:04.948 [Lua] [PartyManager] network_context_destroyed 01:43:04.948 [Lua] [GameMechanismManager] network_context_destroyed 01:43:04.948 [Lua] initializing mechanism to: adventure 01:43:04.948 [Lua] [Managers] Destroying state managers... 01:43:04.948 [Lua] [PlayState] Exit Substate EndViewStateScore 01:43:04.963 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:43:04.963 [Lua] MUSIC MANAGER Stop_loading_screen_music 670990 0 01:43:04.963 [Lua] [Managers] Destroying state managers... 01:43:04.963 [Lua] [Managers] Destroying global managers... 01:43:04.975 [Lua] VMF:ON_UNLOAD() 01:43:05.291 [Lua] [PackageManager] Destroy() 01:43:05.297 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 01:43:05.306 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 01:43:05.414 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 01:43:05.452 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 01:43:05.474 [Lua] [PackageManager] Unload: resource_packages/inventory, global 01:43:05.475 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 01:43:05.475 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 01:43:05.475 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 01:43:05.484 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 01:43:05.484 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 01:43:05.486 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 01:43:05.488 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 01:43:05.490 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 01:43:05.490 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 01:43:05.491 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 01:43:05.492 [Lua] [PackageManager] Unload: resource_packages/decals, global 01:43:05.509 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 01:43:05.520 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 01:43:05.520 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 01:43:05.521 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 01:43:05.530 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 01:43:05.544 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 01:43:05.550 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 01:43:05.552 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 01:43:05.553 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 01:43:05.553 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 01:43:05.559 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 01:43:05.568 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 01:43:05.568 [Lua] [PackageManager] Unload: resource_packages/careers, global 01:43:05.568 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 01:43:05.569 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 01:43:05.641 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 01:43:05.642 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 01:43:05.652 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 01:43:05.657 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 01:43:05.676 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 01:43:05.684 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 01:43:05.811 [Lua] [PackageManager] Unload: resource_packages/ingame, global 01:43:05.811 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 01:43:05.812 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 01:43:05.884 [Lua] [PackageManager] Unload: resource_packages/pickups, global 01:43:05.896 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 01:43:06.407 [RazerChroma] Shutdown Razer Chroma 01:43:06.938 [EAC] Shutdown [Log end]