[Log version] 1
[Session] a8be2b52-854a-4f0a-a847-7fe4f7855e2c
UTC time stamps
23:46:16.096 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
23:46:16.096 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
23:46:16.096 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
23:46:16.096 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
23:46:16.096 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
23:46:16.097 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
23:46:16.167 [RazerChroma] Setup Razer Chroma resources
23:46:16.167 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
23:46:16.203 [Window] Window => active
23:46:16.218 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
23:46:16.321 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
23:46:17.355 [EAC] Init client 110000104a15d6b
23:46:17.355 [EAC] EAC client initialized
23:46:17.355 warning: [EAC] Failed to initialize localization
23:46:17.356 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
23:46:17.508 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 650)
23:46:19.265 [AFTERMATH] Initialized Aftermath
23:46:19.283 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
23:46:19.410 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
23:46:21.295 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
23:46:21.304 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
23:46:21.581 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
23:46:21.581 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
23:46:21.581 [Save] Save dir: `C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2`
23:46:21.581 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
23:46:21.581 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
23:46:22.133 [RazerChroma] Setup Razer Chroma
23:46:22.229 [LightFX ] Loaded DLL.
23:46:22.229 [LightFX ] Init()
23:46:22.239 [LightFX ] LightFX failed to initialize
23:46:22.260 [Lua] boot.lua start, os clock: 10.544
23:46:22.261 [Lua] Boot:setup() entered. time: 0 os-clock: 10.545
23:46:22.261 [Lua] --- CPU
CPU: AMD FX(tm)-8150 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 6:15, Model: 0:1
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000011 00001000 00001000 00000000
ECX: 00011110 10011000 00100010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16330MB
Available: 8998MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID f6fa0748-0a4a-4b78-b26a-aa53e358895d
--- Graphics
Graphics card: NVIDIA GeForce GTX 650 (DirectX 11.0, 984MB) Driver version: 44166
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6)
Network interface: 802.11n USB Wireless LAN Card #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Gaming KB
Input device: Generic (17.0): Mass Storage Device
Input device: Generic (17.0): USB Receiver
23:46:22.262 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
23:46:22.271 [SteamStats] RequestCurrentStats success: true
23:46:25.825 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.9914993910933845 os-clock: 14.109999999999999
23:46:25.827 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
23:46:25.830 [Lua] Flushing: resource_packages/strings [ResourcePackage]
23:46:25.831 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
23:46:25.841 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
23:46:25.841 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
23:46:25.841 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
23:46:25.841 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
23:46:25.841 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
23:46:25.845 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
23:46:25.849 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
23:46:25.853 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
23:46:25.853 [Lua] *****************************************************************
23:46:25.853 [Lua] ** Initial contents of script_data **
23:46:25.853 [Lua] script_data.beta_level_progression = false
23:46:25.853 [Lua] script_data.build_identifier = 8dd488689064
23:46:25.853 [Lua] script_data.debug_interactions = false
23:46:25.853 [Lua] script_data.disable_debug_draw = true
23:46:25.853 [Lua] script_data.disable_intro_trailer = false
23:46:25.853 [Lua] script_data.disable_tutorial_at_start = false
23:46:25.853 [Lua] script_data.enable_detailed_tooltips = false
23:46:25.853 [Lua] script_data.force_debug_disabled = true
23:46:25.853 [Lua] script_data.force_steam = true
23:46:25.853 [Lua] script_data.hide_fps = true
23:46:25.853 [Lua] script_data.hide_version_info = true
23:46:25.853 [Lua] script_data.matchmaking_debug = true
23:46:25.853 [Lua] script_data.network_debug = true
23:46:25.853 [Lua] script_data.package_debug = true
23:46:25.853 [Lua] script_data.packaged_build = true
23:46:25.853 [Lua] script_data.settings = { }
23:46:25.853 [Lua] script_data.show_fps = false
23:46:25.853 [Lua] script_data.spawn_empty_chest = true
23:46:25.853 [Lua] script_data.telemetry_log_interval = 600
23:46:25.853 [Lua] script_data.test_backend = stage_steam_playfab
23:46:25.853 [Lua] script_data.tobii_button = false
23:46:25.853 [Lua] script_data.use_beta_overlay = true
23:46:25.853 [Lua] script_data.use_local_backend = false
23:46:25.853 [Lua] script_data.use_tech_telemetry = true
23:46:25.853 [Lua] script_data.use_telemetry = true
23:46:25.853 [Lua] *****************************************************************
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
23:46:25.853 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
23:46:25.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
23:46:25.917 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
23:46:25.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
23:46:26.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
23:46:26.235 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
23:46:26.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
23:46:26.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
23:46:26.275 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
23:46:26.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
23:46:26.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
23:46:26.824 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
23:46:26.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
23:46:27.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
23:46:27.240 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
23:46:27.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
23:46:27.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
23:46:27.462 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
23:46:27.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
23:46:27.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
23:46:27.760 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
23:46:27.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
23:46:28.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
23:46:28.127 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
23:46:28.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
23:46:28.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
23:46:28.144 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
23:46:28.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
23:46:28.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
23:46:28.172 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
23:46:28.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
23:46:28.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
23:46:28.298 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
23:46:28.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
23:46:28.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
23:46:28.357 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
23:46:28.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
23:46:28.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
23:46:28.534 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
23:46:28.545 [Lua] Using test backend: stage_steam_playfab
23:46:28.545 [Lua] nil
23:46:28.545 [Lua] table: 000000000005F9A0
23:46:28.646 [Lua] [1] = beastmen_minotaur (string)
23:46:28.646 [Lua] [2] = critter_rat (string)
23:46:28.646 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string)
23:46:28.646 [Lua] [4] = critter_pig (string)
23:46:28.646 [Lua] [5] = chaos_vortex (string)
23:46:28.646 [Lua] [6] = chaos_dummy_troll (string)
23:46:28.646 [Lua] [7] = chaos_dummy_sorcerer (string)
23:46:28.646 [Lua] [8] = chaos_tentacle (string)
23:46:28.646 [Lua] [9] = skaven_loot_rat (string)
23:46:28.646 [Lua] [10] = skaven_storm_vermin_warlord (string)
23:46:28.646 [Lua] [11] = chaos_plague_wave_spawner (string)
23:46:28.646 [Lua] [12] = skaven_rat_ogre (string)
23:46:28.646 [Lua] [13] = skaven_grey_seer (string)
23:46:28.646 [Lua] [14] = skaven_stormfiend_demo (string)
23:46:28.646 [Lua] [15] = skaven_storm_vermin_champion (string)
23:46:28.646 [Lua] [16] = skaven_stormfiend_boss (string)
23:46:28.646 [Lua] [17] = chaos_spawn (string)
23:46:28.646 [Lua] [18] = chaos_troll (string)
23:46:28.646 [Lua] [19] = skaven_explosive_loot_rat (string)
23:46:28.646 [Lua] [20] = skaven_stormfiend (string)
23:46:28.646 [Lua] [21] = chaos_exalted_champion_norsca (string)
23:46:28.646 [Lua] [22] = skaven_poison_wind_globadier (string)
23:46:28.646 [Lua] [23] = chaos_exalted_champion_warcamp (string)
23:46:28.646 [Lua] [24] = skaven_warpfire_thrower (string)
23:46:28.646 [Lua] [25] = skaven_pack_master (string)
23:46:28.646 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
23:46:28.646 [Lua] [27] = chaos_plague_sorcerer (string)
23:46:28.646 [Lua] [28] = skaven_ratling_gunner (string)
23:46:28.646 [Lua] [29] = chaos_mutator_sorcerer (string)
23:46:28.646 [Lua] [30] = chaos_vortex_sorcerer (string)
23:46:28.646 [Lua] [31] = skaven_gutter_runner (string)
23:46:28.646 [Lua] [32] = chaos_exalted_sorcerer (string)
23:46:28.646 [Lua] [33] = chaos_warrior (string)
23:46:28.646 [Lua] [34] = chaos_corruptor_sorcerer (string)
23:46:28.646 [Lua] [35] = chaos_tentacle_sorcerer (string)
23:46:28.646 [Lua] [36] = skaven_plague_monk (string)
23:46:28.646 [Lua] [37] = chaos_berzerker (string)
23:46:28.646 [Lua] [38] = beastmen_gor (string)
23:46:28.646 [Lua] [39] = beastmen_ungor_archer (string)
23:46:28.646 [Lua] [40] = skaven_storm_vermin (string)
23:46:28.646 [Lua] [41] = beastmen_standard_bearer_crater (string)
23:46:28.646 [Lua] [42] = skaven_storm_vermin_commander (string)
23:46:28.646 [Lua] [43] = beastmen_standard_bearer (string)
23:46:28.646 [Lua] [44] = beastmen_ungor (string)
23:46:28.646 [Lua] [45] = beastmen_ungor_dummy (string)
23:46:28.646 [Lua] [46] = chaos_raider_tutorial (string)
23:46:28.646 [Lua] [47] = chaos_raider (string)
23:46:28.646 [Lua] [48] = beastmen_gor_dummy (string)
23:46:28.646 [Lua] [49] = beastmen_bestigor_dummy (string)
23:46:28.646 [Lua] [50] = beastmen_bestigor (string)
23:46:28.646 [Lua] [51] = skaven_storm_vermin_with_shield (string)
23:46:28.646 [Lua] [52] = skaven_clan_rat_tutorial (string)
23:46:28.646 [Lua] [53] = chaos_marauder (string)
23:46:28.646 [Lua] [54] = skaven_dummy_clan_rat (string)
23:46:28.646 [Lua] [55] = chaos_marauder_tutorial (string)
23:46:28.646 [Lua] [56] = chaos_zombie (string)
23:46:28.646 [Lua] [57] = chaos_fanatic (string)
23:46:28.646 [Lua] [58] = chaos_marauder_with_shield (string)
23:46:28.646 [Lua] [59] = skaven_clan_rat_with_shield (string)
23:46:28.646 [Lua] [60] = skaven_clan_rat (string)
23:46:28.646 [Lua] [61] = skaven_dummy_slave (string)
23:46:28.646 [Lua] [62] = skaven_slave (string)
23:46:28.741 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
23:46:28.741 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
23:46:28.741 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
23:46:28.741 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
23:46:28.741 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
23:46:28.756 [Lua] level display name dlc_bogenhafen_city
23:46:28.756 [Lua] level display name cemetery
23:46:28.756 [Lua] level display name forest_ambush
23:46:28.756 [Lua] level display name mines
23:46:28.756 [Lua] level display name nurgle
23:46:28.756 [Lua] level display name warcamp
23:46:28.756 [Lua] level display name dlc_celebrate_crawl
23:46:28.756 [Lua] level display name bell
23:46:28.756 [Lua] level display name magnus
23:46:28.756 [Lua] level display name skittergate
23:46:28.756 [Lua] level display name prologue
23:46:28.756 [Lua] level display name military
23:46:28.756 [Lua] level display name skaven_stronghold
23:46:28.756 [Lua] level display name fort
23:46:28.756 [Lua] level display name ground_zero
23:46:28.756 [Lua] level display name elven_ruins
23:46:28.757 [Lua] level display name farmlands
23:46:28.757 [Lua] level display name ussingen
23:46:28.757 [Lua] level display name dlc_portals
23:46:28.757 [Lua] level display name crater
23:46:28.757 [Lua] level display name catacombs
23:46:28.757 [Lua] level display name plaza
23:46:28.757 [Lua] level display name dlc_bogenhafen_slum
23:46:28.835 [Lua] TIME: 0.060000000000002
23:46:29.867 [Lua] [ConflictSettings] Contained breeds generated in: 0.97799999999999798
23:46:30.024 [Lua] <>realm = official<>
23:46:30.025 warning: [ModManager] Mod with id 1524365529ll and path D:\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping
23:46:30.026 warning: [ModManager] Mod with id 1384087820ll and path D:\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
23:46:30.026 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
23:46:30.027 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
23:46:30.109 warning: [ModManager] Mod with id 1460327284ll and path D:\Steam\steamapps\workshop\content\552500\1460327284\mod.bin can't be added as mod hash catalog to EAC, skipping
23:46:30.378 [Lua]
23:46:30.378 [Lua] [1] = table
23:46:30.378 [Lua] [download_pending] = false (boolean)
23:46:30.378 [Lua] [id] = 1369573612 (string)
23:46:30.378 [Lua] [banned] = false (boolean)
23:46:30.378 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.378 [Lua] [tags] = table
23:46:30.378 [Lua] [1] = Tools (string)
23:46:30.378 [Lua] [2] = approved (string)
23:46:30.378 [Lua] [author] = bIbIbI(rus) (string)
23:46:30.378 [Lua] [sanctioned] = true (boolean)
23:46:30.378 [Lua] [out_of_date] = false (boolean)
23:46:30.378 [Lua] [downloading] = false (boolean)
23:46:30.378 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
23:46:30.378 [Lua] [num_children] = 0 (number)
23:46:30.378 [Lua] [ugc_status] = 3 (number)
23:46:30.378 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
23:46:30.378 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
23:46:30.378 [Lua] [installed] = true (boolean)
23:46:30.378 [Lua] [enabled] = true (boolean)
23:46:30.378 [Lua] [name] = Vermintide Mod Framework (string)
23:46:30.378 [Lua] [dependency_error] = (string)
23:46:30.378 [Lua] [2] = table
23:46:30.378 [Lua] [download_pending] = false (boolean)
23:46:30.378 [Lua] [id] = 1374248490 (string)
23:46:30.378 [Lua] [children] = table
23:46:30.378 [Lua] [1] = 1369573612 (string)
23:46:30.378 [Lua] [banned] = false (boolean)
23:46:30.378 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.378 [Lua] [tags] = table
23:46:30.378 [Lua] [1] = approved (string)
23:46:30.378 [Lua] [author] = prop joe (string)
23:46:30.378 [Lua] [sanctioned] = true (boolean)
23:46:30.378 [Lua] [out_of_date] = false (boolean)
23:46:30.378 [Lua] [downloading] = false (boolean)
23:46:30.378 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
23:46:30.378 [Lua] [num_children] = 1 (number)
23:46:30.378 [Lua] [ugc_status] = 3 (number)
23:46:30.378 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
23:46:30.378 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
23:46:30.378 [Lua] [installed] = true (boolean)
23:46:30.378 [Lua] [enabled] = true (boolean)
23:46:30.378 [Lua] [name] = Penlight Lua Libraries (string)
23:46:30.378 [Lua] [dependency_error] = (string)
23:46:30.378 [Lua] [3] = table
23:46:30.378 [Lua] [download_pending] = false (boolean)
23:46:30.378 [Lua] [id] = 1524365529 (string)
23:46:30.378 [Lua] [children] = table
23:46:30.378 [Lua] [1] = 1369573612 (string)
23:46:30.378 [Lua] [banned] = false (boolean)
23:46:30.378 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.378 [Lua] [tags] = table
23:46:30.378 [Lua] [1] = Tools (string)
23:46:30.378 [Lua] [2] = Misc (string)
23:46:30.378 [Lua] [3] = UI (string)
23:46:30.378 [Lua] [4] = applied (string)
23:46:30.378 [Lua] [author] = 🔰SkacikPL🗾 (string)
23:46:30.378 [Lua] [sanctioned] = false (boolean)
23:46:30.378 [Lua] [out_of_date] = false (boolean)
23:46:30.378 [Lua] [downloading] = false (boolean)
23:46:30.378 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string)
23:46:30.378 [Lua] [num_children] = 1 (number)
23:46:30.378 [Lua] [ugc_status] = 3 (number)
23:46:30.378 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1]
The console is accessed via `~ (tilde) key.
Commands list can be printed to chat with [i]list[/i] command.
If you've ever used a command console in any game/engine, you will know how it works.
[u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u]
Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash).
In current release there are 98 commands, you can list them all via [i]list[/i] command in console.
[b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b]
[b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string)
23:46:30.378 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string)
23:46:30.378 [Lua] [installed] = true (boolean)
23:46:30.378 [Lua] [enabled] = true (boolean)
23:46:30.378 [Lua] [name] = Console (string)
23:46:30.378 [Lua] [dependency_error] = (string)
23:46:30.378 [Lua] [4] = table
23:46:30.378 [Lua] [download_pending] = false (boolean)
23:46:30.378 [Lua] [id] = 1384087820 (string)
23:46:30.378 [Lua] [children] = table
23:46:30.378 [Lua] [1] = 1369573612 (string)
23:46:30.378 [Lua] [2] = 1374248490 (string)
23:46:30.378 [Lua] [banned] = false (boolean)
23:46:30.378 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.378 [Lua] [tags] = table
23:46:30.378 [Lua] [author] = prop joe (string)
23:46:30.378 [Lua] [sanctioned] = false (boolean)
23:46:30.378 [Lua] [out_of_date] = false (boolean)
23:46:30.378 [Lua] [downloading] = false (boolean)
23:46:30.378 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:46:30.378 [Lua] [num_children] = 2 (number)
23:46:30.378 [Lua] [ugc_status] = 3 (number)
23:46:30.378 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
23:46:30.378 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string)
23:46:30.378 [Lua] [installed] = true (boolean)
23:46:30.378 [Lua] [enabled] = false (boolean)
23:46:30.378 [Lua] [name] = True Solo QoL Tweaks (string)
23:46:30.378 [Lua] [dependency_error] = (string)
23:46:30.378 [Lua] [5] = table
23:46:30.378 [Lua] [download_pending] = false (boolean)
23:46:30.378 [Lua] [id] = 1387894846 (string)
23:46:30.378 [Lua] [children] = table
23:46:30.378 [Lua] [1] = 1369573612 (string)
23:46:30.378 [Lua] [banned] = false (boolean)
23:46:30.378 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.378 [Lua] [tags] = table
23:46:30.378 [Lua] [1] = applied (string)
23:46:30.378 [Lua] [2] = QoL (string)
23:46:30.378 [Lua] [author] = prop joe (string)
23:46:30.378 [Lua] [sanctioned] = false (boolean)
23:46:30.378 [Lua] [out_of_date] = false (boolean)
23:46:30.378 [Lua] [downloading] = false (boolean)
23:46:30.378 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:46:30.378 [Lua] [num_children] = 1 (number)
23:46:30.378 [Lua] [ugc_status] = 3 (number)
23:46:30.378 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
23:46:30.378 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
23:46:30.378 [Lua] [installed] = true (boolean)
23:46:30.378 [Lua] [enabled] = false (boolean)
23:46:30.378 [Lua] [name] = Killbots (string)
23:46:30.378 [Lua] [dependency_error] = (string)
23:46:30.378 [Lua] [6] = table
23:46:30.378 [Lua] [download_pending] = false (boolean)
23:46:30.378 [Lua] [id] = 1395132559 (string)
23:46:30.378 [Lua] [children] = table
23:46:30.378 [Lua] [1] = 1369573612 (string)
23:46:30.378 [Lua] [banned] = false (boolean)
23:46:30.378 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.378 [Lua] [tags] = table
23:46:30.378 [Lua] [author] = Aussiemon (string)
23:46:30.378 [Lua] [sanctioned] = false (boolean)
23:46:30.379 [Lua] [out_of_date] = false (boolean)
23:46:30.379 [Lua] [downloading] = false (boolean)
23:46:30.379 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
23:46:30.379 [Lua] [num_children] = 1 (number)
23:46:30.379 [Lua] [ugc_status] = 3 (number)
23:46:30.379 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
23:46:30.379 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string)
23:46:30.379 [Lua] [installed] = true (boolean)
23:46:30.379 [Lua] [enabled] = false (boolean)
23:46:30.379 [Lua] [name] = Creature Spawner (string)
23:46:30.379 [Lua] [dependency_error] = (string)
23:46:30.379 [Lua] [7] = table
23:46:30.379 [Lua] [download_pending] = false (boolean)
23:46:30.379 [Lua] [id] = 1569650837 (string)
23:46:30.379 [Lua] [children] = table
23:46:30.379 [Lua] [1] = 1369573612 (string)
23:46:30.379 [Lua] [banned] = false (boolean)
23:46:30.379 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.379 [Lua] [tags] = table
23:46:30.379 [Lua] [1] = approved (string)
23:46:30.379 [Lua] [2] = UI (string)
23:46:30.379 [Lua] [3] = QoL (string)
23:46:30.379 [Lua] [author] = Skwuruhl (string)
23:46:30.379 [Lua] [sanctioned] = true (boolean)
23:46:30.379 [Lua] [out_of_date] = false (boolean)
23:46:30.379 [Lua] [downloading] = false (boolean)
23:46:30.379 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
23:46:30.379 [Lua] [num_children] = 1 (number)
23:46:30.379 [Lua] [ugc_status] = 3 (number)
23:46:30.379 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
23:46:30.379 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
23:46:30.379 [Lua] [installed] = true (boolean)
23:46:30.379 [Lua] [enabled] = true (boolean)
23:46:30.379 [Lua] [name] = Crosshairs Fix (string)
23:46:30.379 [Lua] [dependency_error] = (string)
23:46:30.379 [Lua] [8] = table
23:46:30.379 [Lua] [download_pending] = false (boolean)
23:46:30.379 [Lua] [id] = 1516618647 (string)
23:46:30.379 [Lua] [children] = table
23:46:30.379 [Lua] [1] = 1369573612 (string)
23:46:30.379 [Lua] [banned] = false (boolean)
23:46:30.379 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.379 [Lua] [tags] = table
23:46:30.379 [Lua] [1] = UI (string)
23:46:30.379 [Lua] [2] = QoL (string)
23:46:30.379 [Lua] [3] = approved (string)
23:46:30.379 [Lua] [author] = NonzeroGeoduck7 (string)
23:46:30.379 [Lua] [sanctioned] = true (boolean)
23:46:30.379 [Lua] [out_of_date] = false (boolean)
23:46:30.379 [Lua] [downloading] = false (boolean)
23:46:30.379 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
23:46:30.379 [Lua] [num_children] = 1 (number)
23:46:30.379 [Lua] [ugc_status] = 3 (number)
23:46:30.379 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
23:46:30.379 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
23:46:30.379 [Lua] [installed] = true (boolean)
23:46:30.379 [Lua] [enabled] = true (boolean)
23:46:30.379 [Lua] [name] = Friendly Fire Indicator (string)
23:46:30.379 [Lua] [dependency_error] = (string)
23:46:30.379 [Lua] [9] = table
23:46:30.379 [Lua] [download_pending] = false (boolean)
23:46:30.379 [Lua] [id] = 1502859403 (string)
23:46:30.379 [Lua] [children] = table
23:46:30.379 [Lua] [1] = 1369573612 (string)
23:46:30.379 [Lua] [banned] = false (boolean)
23:46:30.379 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.379 [Lua] [tags] = table
23:46:30.379 [Lua] [1] = applied (string)
23:46:30.379 [Lua] [2] = approved (string)
23:46:30.379 [Lua] [3] = QoL (string)
23:46:30.379 [Lua] [author] = NonzeroGeoduck7 (string)
23:46:30.379 [Lua] [sanctioned] = true (boolean)
23:46:30.379 [Lua] [out_of_date] = false (boolean)
23:46:30.379 [Lua] [downloading] = false (boolean)
23:46:30.379 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
23:46:30.379 [Lua] [num_children] = 1 (number)
23:46:30.379 [Lua] [ugc_status] = 3 (number)
23:46:30.379 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
23:46:30.379 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
23:46:30.379 [Lua] [installed] = true (boolean)
23:46:30.379 [Lua] [enabled] = true (boolean)
23:46:30.379 [Lua] [name] = Notice Key Pickup (string)
23:46:30.379 [Lua] [dependency_error] = (string)
23:46:30.379 [Lua] [10] = table
23:46:30.379 [Lua] [download_pending] = false (boolean)
23:46:30.379 [Lua] [id] = 1498992606 (string)
23:46:30.379 [Lua] [children] = table
23:46:30.379 [Lua] [1] = 1369573612 (string)
23:46:30.379 [Lua] [banned] = false (boolean)
23:46:30.379 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.379 [Lua] [tags] = table
23:46:30.379 [Lua] [1] = applied (string)
23:46:30.379 [Lua] [2] = approved (string)
23:46:30.379 [Lua] [author] = pixaal (string)
23:46:30.379 [Lua] [sanctioned] = true (boolean)
23:46:30.379 [Lua] [out_of_date] = false (boolean)
23:46:30.379 [Lua] [downloading] = false (boolean)
23:46:30.379 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
23:46:30.379 [Lua] [num_children] = 1 (number)
23:46:30.379 [Lua] [ugc_status] = 3 (number)
23:46:30.379 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
23:46:30.379 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
23:46:30.379 [Lua] [installed] = true (boolean)
23:46:30.379 [Lua] [enabled] = true (boolean)
23:46:30.379 [Lua] [name] = Countries in Lobby Browser (string)
23:46:30.379 [Lua] [dependency_error] = (string)
23:46:30.380 [Lua] [11] = table
23:46:30.380 [Lua] [download_pending] = false (boolean)
23:46:30.380 [Lua] [id] = 1389872347 (string)
23:46:30.380 [Lua] [children] = table
23:46:30.380 [Lua] [1] = 1369573612 (string)
23:46:30.380 [Lua] [banned] = false (boolean)
23:46:30.380 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.380 [Lua] [tags] = table
23:46:30.380 [Lua] [1] = UI (string)
23:46:30.380 [Lua] [2] = approved (string)
23:46:30.380 [Lua] [author] = grasmann (string)
23:46:30.380 [Lua] [sanctioned] = true (boolean)
23:46:30.380 [Lua] [out_of_date] = false (boolean)
23:46:30.380 [Lua] [downloading] = false (boolean)
23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:46:30.380 [Lua] [num_children] = 1 (number)
23:46:30.380 [Lua] [ugc_status] = 3 (number)
23:46:30.380 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
23:46:30.380 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
23:46:30.380 [Lua] [installed] = true (boolean)
23:46:30.380 [Lua] [enabled] = true (boolean)
23:46:30.380 [Lua] [name] = Simple UI (string)
23:46:30.380 [Lua] [dependency_error] = (string)
23:46:30.380 [Lua] [12] = table
23:46:30.380 [Lua] [download_pending] = false (boolean)
23:46:30.380 [Lua] [id] = 1497664830 (string)
23:46:30.380 [Lua] [children] = table
23:46:30.380 [Lua] [1] = 1369573612 (string)
23:46:30.380 [Lua] [2] = 1389872347 (string)
23:46:30.380 [Lua] [banned] = false (boolean)
23:46:30.380 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.380 [Lua] [tags] = table
23:46:30.380 [Lua] [1] = UI (string)
23:46:30.380 [Lua] [2] = QoL (string)
23:46:30.380 [Lua] [3] = approved (string)
23:46:30.380 [Lua] [author] = Gohas (string)
23:46:30.380 [Lua] [sanctioned] = true (boolean)
23:46:30.380 [Lua] [out_of_date] = false (boolean)
23:46:30.380 [Lua] [downloading] = false (boolean)
23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
23:46:30.380 [Lua] [num_children] = 2 (number)
23:46:30.380 [Lua] [ugc_status] = 3 (number)
23:46:30.380 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
23:46:30.380 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
23:46:30.380 [Lua] [installed] = true (boolean)
23:46:30.380 [Lua] [enabled] = true (boolean)
23:46:30.380 [Lua] [name] = Item Filter (string)
23:46:30.380 [Lua] [dependency_error] = (string)
23:46:30.380 [Lua] [13] = table
23:46:30.380 [Lua] [download_pending] = false (boolean)
23:46:30.380 [Lua] [id] = 1495937978 (string)
23:46:30.380 [Lua] [children] = table
23:46:30.380 [Lua] [1] = 1369573612 (string)
23:46:30.380 [Lua] [banned] = false (boolean)
23:46:30.380 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.380 [Lua] [tags] = table
23:46:30.380 [Lua] [1] = QoL (string)
23:46:30.380 [Lua] [2] = approved (string)
23:46:30.380 [Lua] [author] = NonzeroGeoduck7 (string)
23:46:30.380 [Lua] [sanctioned] = true (boolean)
23:46:30.380 [Lua] [out_of_date] = false (boolean)
23:46:30.380 [Lua] [downloading] = false (boolean)
23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
23:46:30.380 [Lua] [num_children] = 1 (number)
23:46:30.380 [Lua] [ugc_status] = 3 (number)
23:46:30.380 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off.
[h1] Update [May 5] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
23:46:30.380 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
23:46:30.380 [Lua] [installed] = true (boolean)
23:46:30.380 [Lua] [enabled] = true (boolean)
23:46:30.380 [Lua] [name] = Host Solo Quick Play Games (string)
23:46:30.380 [Lua] [dependency_error] = (string)
23:46:30.380 [Lua] [14] = table
23:46:30.380 [Lua] [download_pending] = false (boolean)
23:46:30.380 [Lua] [id] = 1487862316 (string)
23:46:30.380 [Lua] [children] = table
23:46:30.380 [Lua] [1] = 1369573612 (string)
23:46:30.380 [Lua] [banned] = false (boolean)
23:46:30.380 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.380 [Lua] [tags] = table
23:46:30.380 [Lua] [1] = approved (string)
23:46:30.380 [Lua] [2] = UI (string)
23:46:30.380 [Lua] [3] = QoL (string)
23:46:30.380 [Lua] [author] = prop joe (string)
23:46:30.380 [Lua] [sanctioned] = true (boolean)
23:46:30.380 [Lua] [out_of_date] = false (boolean)
23:46:30.380 [Lua] [downloading] = false (boolean)
23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
23:46:30.380 [Lua] [num_children] = 1 (number)
23:46:30.380 [Lua] [ugc_status] = 3 (number)
23:46:30.380 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:46:30.380 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
23:46:30.380 [Lua] [installed] = true (boolean)
23:46:30.380 [Lua] [enabled] = true (boolean)
23:46:30.380 [Lua] [name] = Reroll Improvements (string)
23:46:30.380 [Lua] [dependency_error] = (string)
23:46:30.380 [Lua] [15] = table
23:46:30.380 [Lua] [download_pending] = false (boolean)
23:46:30.380 [Lua] [id] = 1479520507 (string)
23:46:30.380 [Lua] [children] = table
23:46:30.380 [Lua] [1] = 1369573612 (string)
23:46:30.380 [Lua] [banned] = false (boolean)
23:46:30.380 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.380 [Lua] [tags] = table
23:46:30.380 [Lua] [1] = UI (string)
23:46:30.380 [Lua] [2] = QoL (string)
23:46:30.380 [Lua] [3] = Misc (string)
23:46:30.380 [Lua] [4] = applied (string)
23:46:30.380 [Lua] [5] = approved (string)
23:46:30.380 [Lua] [author] = 🔰SkacikPL🗾 (string)
23:46:30.380 [Lua] [sanctioned] = true (boolean)
23:46:30.380 [Lua] [out_of_date] = false (boolean)
23:46:30.380 [Lua] [downloading] = false (boolean)
23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
23:46:30.380 [Lua] [num_children] = 1 (number)
23:46:30.380 [Lua] [ugc_status] = 3 (number)
23:46:30.380 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
23:46:30.380 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string)
23:46:30.380 [Lua] [installed] = true (boolean)
23:46:30.380 [Lua] [enabled] = true (boolean)
23:46:30.380 [Lua] [name] = My Hero (string)
23:46:30.380 [Lua] [dependency_error] = (string)
23:46:30.380 [Lua] [16] = table
23:46:30.380 [Lua] [download_pending] = false (boolean)
23:46:30.380 [Lua] [id] = 1467751760 (string)
23:46:30.380 [Lua] [children] = table
23:46:30.380 [Lua] [1] = 1369573612 (string)
23:46:30.380 [Lua] [2] = 1374248490 (string)
23:46:30.380 [Lua] [3] = 1389872347 (string)
23:46:30.380 [Lua] [banned] = false (boolean)
23:46:30.380 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.380 [Lua] [tags] = table
23:46:30.380 [Lua] [1] = UI (string)
23:46:30.380 [Lua] [2] = QoL (string)
23:46:30.380 [Lua] [3] = approved (string)
23:46:30.380 [Lua] [author] = prop joe (string)
23:46:30.380 [Lua] [sanctioned] = true (boolean)
23:46:30.380 [Lua] [out_of_date] = false (boolean)
23:46:30.380 [Lua] [downloading] = false (boolean)
23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
23:46:30.380 [Lua] [num_children] = 3 (number)
23:46:30.380 [Lua] [ugc_status] = 3 (number)
23:46:30.380 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
23:46:30.380 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string)
23:46:30.380 [Lua] [installed] = true (boolean)
23:46:30.380 [Lua] [enabled] = true (boolean)
23:46:30.380 [Lua] [name] = UI Tweaks (string)
23:46:30.380 [Lua] [dependency_error] = (string)
23:46:30.380 [Lua] [17] = table
23:46:30.380 [Lua] [download_pending] = false (boolean)
23:46:30.380 [Lua] [id] = 1464907434 (string)
23:46:30.380 [Lua] [children] = table
23:46:30.380 [Lua] [1] = 1369573612 (string)
23:46:30.380 [Lua] [banned] = false (boolean)
23:46:30.380 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.380 [Lua] [tags] = table
23:46:30.380 [Lua] [1] = approved (string)
23:46:30.380 [Lua] [2] = UI (string)
23:46:30.380 [Lua] [3] = Misc (string)
23:46:30.380 [Lua] [author] = Fracticality (string)
23:46:30.380 [Lua] [sanctioned] = true (boolean)
23:46:30.380 [Lua] [out_of_date] = false (boolean)
23:46:30.380 [Lua] [downloading] = false (boolean)
23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
23:46:30.380 [Lua] [num_children] = 1 (number)
23:46:30.380 [Lua] [ugc_status] = 3 (number)
23:46:30.380 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
23:46:30.380 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string)
23:46:30.380 [Lua] [installed] = true (boolean)
23:46:30.380 [Lua] [enabled] = true (boolean)
23:46:30.380 [Lua] [name] = Armory (string)
23:46:30.380 [Lua] [dependency_error] = (string)
23:46:30.380 [Lua] [18] = table
23:46:30.380 [Lua] [download_pending] = false (boolean)
23:46:30.380 [Lua] [id] = 1460327284 (string)
23:46:30.380 [Lua] [children] = table
23:46:30.380 [Lua] [1] = 1369573612 (string)
23:46:30.380 [Lua] [banned] = false (boolean)
23:46:30.380 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.380 [Lua] [tags] = table
23:46:30.380 [Lua] [1] = UI (string)
23:46:30.380 [Lua] [author] = NonzeroGeoduck7 (string)
23:46:30.380 [Lua] [sanctioned] = false (boolean)
23:46:30.380 [Lua] [out_of_date] = false (boolean)
23:46:30.380 [Lua] [downloading] = false (boolean)
23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
23:46:30.380 [Lua] [num_children] = 1 (number)
23:46:30.380 [Lua] [ugc_status] = 3 (number)
23:46:30.380 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves mode)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
23:46:30.380 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string)
23:46:30.380 [Lua] [installed] = true (boolean)
23:46:30.380 [Lua] [enabled] = false (boolean)
23:46:30.380 [Lua] [name] = BossKillTimer (string)
23:46:30.380 [Lua] [dependency_error] = (string)
23:46:30.380 [Lua] [19] = table
23:46:30.380 [Lua] [download_pending] = false (boolean)
23:46:30.380 [Lua] [id] = 1459917022 (string)
23:46:30.380 [Lua] [children] = table
23:46:30.380 [Lua] [1] = 1369573612 (string)
23:46:30.380 [Lua] [banned] = false (boolean)
23:46:30.380 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.380 [Lua] [tags] = table
23:46:30.380 [Lua] [1] = approved (string)
23:46:30.380 [Lua] [2] = UI (string)
23:46:30.380 [Lua] [3] = QoL (string)
23:46:30.380 [Lua] [author] = Gohas (string)
23:46:30.380 [Lua] [sanctioned] = true (boolean)
23:46:30.380 [Lua] [out_of_date] = false (boolean)
23:46:30.380 [Lua] [downloading] = false (boolean)
23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
23:46:30.380 [Lua] [num_children] = 1 (number)
23:46:30.380 [Lua] [ugc_status] = 3 (number)
23:46:30.380 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
23:46:30.380 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
23:46:30.380 [Lua] [installed] = true (boolean)
23:46:30.380 [Lua] [enabled] = true (boolean)
23:46:30.380 [Lua] [name] = Parry Indicator (string)
23:46:30.380 [Lua] [dependency_error] = (string)
23:46:30.380 [Lua] [20] = table
23:46:30.380 [Lua] [download_pending] = false (boolean)
23:46:30.380 [Lua] [id] = 1455893647 (string)
23:46:30.380 [Lua] [banned] = false (boolean)
23:46:30.380 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.380 [Lua] [tags] = table
23:46:30.380 [Lua] [1] = UI (string)
23:46:30.380 [Lua] [2] = QoL (string)
23:46:30.380 [Lua] [3] = applied (string)
23:46:30.380 [Lua] [4] = approved (string)
23:46:30.380 [Lua] [author] = Squatting Bear (string)
23:46:30.380 [Lua] [sanctioned] = true (boolean)
23:46:30.380 [Lua] [out_of_date] = false (boolean)
23:46:30.380 [Lua] [downloading] = false (boolean)
23:46:30.380 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
23:46:30.380 [Lua] [num_children] = 0 (number)
23:46:30.380 [Lua] [ugc_status] = 3 (number)
23:46:30.380 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.4
Changelist:
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
23:46:30.380 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string)
23:46:30.381 [Lua] [installed] = true (boolean)
23:46:30.381 [Lua] [enabled] = true (boolean)
23:46:30.381 [Lua] [name] = Player List Plus (string)
23:46:30.381 [Lua] [dependency_error] = (string)
23:46:30.381 [Lua] [21] = table
23:46:30.381 [Lua] [download_pending] = false (boolean)
23:46:30.381 [Lua] [id] = 1448714756 (string)
23:46:30.381 [Lua] [children] = table
23:46:30.381 [Lua] [1] = 1369573612 (string)
23:46:30.381 [Lua] [banned] = false (boolean)
23:46:30.381 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.381 [Lua] [tags] = table
23:46:30.381 [Lua] [1] = approved (string)
23:46:30.381 [Lua] [2] = QoL (string)
23:46:30.381 [Lua] [3] = Misc (string)
23:46:30.381 [Lua] [author] = 🔰SkacikPL🗾 (string)
23:46:30.381 [Lua] [sanctioned] = true (boolean)
23:46:30.381 [Lua] [out_of_date] = false (boolean)
23:46:30.381 [Lua] [downloading] = false (boolean)
23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
23:46:30.381 [Lua] [num_children] = 1 (number)
23:46:30.381 [Lua] [ugc_status] = 3 (number)
23:46:30.381 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
23:46:30.381 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
23:46:30.381 [Lua] [installed] = true (boolean)
23:46:30.381 [Lua] [enabled] = true (boolean)
23:46:30.381 [Lua] [name] = No Wobble (string)
23:46:30.381 [Lua] [dependency_error] = (string)
23:46:30.381 [Lua] [22] = table
23:46:30.381 [Lua] [download_pending] = false (boolean)
23:46:30.381 [Lua] [id] = 1445717962 (string)
23:46:30.381 [Lua] [children] = table
23:46:30.381 [Lua] [1] = 1369573612 (string)
23:46:30.381 [Lua] [2] = 1389872347 (string)
23:46:30.381 [Lua] [banned] = false (boolean)
23:46:30.381 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.381 [Lua] [tags] = table
23:46:30.381 [Lua] [1] = UI (string)
23:46:30.381 [Lua] [2] = QoL (string)
23:46:30.381 [Lua] [3] = applied (string)
23:46:30.381 [Lua] [4] = approved (string)
23:46:30.381 [Lua] [author] = Squatting Bear (string)
23:46:30.381 [Lua] [sanctioned] = true (boolean)
23:46:30.381 [Lua] [out_of_date] = false (boolean)
23:46:30.381 [Lua] [downloading] = false (boolean)
23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
23:46:30.381 [Lua] [num_children] = 2 (number)
23:46:30.381 [Lua] [ugc_status] = 3 (number)
23:46:30.381 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
23:46:30.381 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
23:46:30.381 [Lua] [installed] = true (boolean)
23:46:30.381 [Lua] [enabled] = false (boolean)
23:46:30.381 [Lua] [name] = Loadout Manager (string)
23:46:30.381 [Lua] [dependency_error] = (string)
23:46:30.381 [Lua] [23] = table
23:46:30.381 [Lua] [download_pending] = false (boolean)
23:46:30.381 [Lua] [id] = 1431393962 (string)
23:46:30.381 [Lua] [children] = table
23:46:30.381 [Lua] [1] = 1369573612 (string)
23:46:30.381 [Lua] [banned] = false (boolean)
23:46:30.381 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.381 [Lua] [tags] = table
23:46:30.381 [Lua] [1] = UI (string)
23:46:30.381 [Lua] [2] = Misc (string)
23:46:30.381 [Lua] [3] = approved (string)
23:46:30.381 [Lua] [author] = Fracticality (string)
23:46:30.381 [Lua] [sanctioned] = true (boolean)
23:46:30.381 [Lua] [out_of_date] = false (boolean)
23:46:30.381 [Lua] [downloading] = false (boolean)
23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
23:46:30.381 [Lua] [num_children] = 1 (number)
23:46:30.381 [Lua] [ugc_status] = 3 (number)
23:46:30.381 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.0
Note: Opening bestiary with the assigned keybind is currently broken; please use
the /bestiary command or the Bestiary button located in the PC hero menu (string)
23:46:30.381 [Lua] [last_updated] = 8/17/2019 7:29:56 PM (string)
23:46:30.381 [Lua] [installed] = true (boolean)
23:46:30.381 [Lua] [enabled] = true (boolean)
23:46:30.381 [Lua] [name] = Bestiary (string)
23:46:30.381 [Lua] [dependency_error] = (string)
23:46:30.381 [Lua] [24] = table
23:46:30.381 [Lua] [download_pending] = false (boolean)
23:46:30.381 [Lua] [id] = 1421155919 (string)
23:46:30.381 [Lua] [children] = table
23:46:30.381 [Lua] [1] = 1369573612 (string)
23:46:30.381 [Lua] [banned] = false (boolean)
23:46:30.381 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.381 [Lua] [tags] = table
23:46:30.381 [Lua] [1] = applied (string)
23:46:30.381 [Lua] [2] = approved (string)
23:46:30.381 [Lua] [author] = th-om (string)
23:46:30.381 [Lua] [sanctioned] = true (boolean)
23:46:30.381 [Lua] [out_of_date] = false (boolean)
23:46:30.381 [Lua] [downloading] = false (boolean)
23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
23:46:30.381 [Lua] [num_children] = 1 (number)
23:46:30.381 [Lua] [ugc_status] = 3 (number)
23:46:30.381 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
23:46:30.381 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
23:46:30.381 [Lua] [installed] = true (boolean)
23:46:30.381 [Lua] [enabled] = true (boolean)
23:46:30.381 [Lua] [name] = Mission timer (string)
23:46:30.381 [Lua] [dependency_error] = (string)
23:46:30.381 [Lua] [25] = table
23:46:30.381 [Lua] [download_pending] = false (boolean)
23:46:30.381 [Lua] [id] = 1402971136 (string)
23:46:30.381 [Lua] [children] = table
23:46:30.381 [Lua] [1] = 1369573612 (string)
23:46:30.381 [Lua] [banned] = false (boolean)
23:46:30.381 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.381 [Lua] [tags] = table
23:46:30.381 [Lua] [1] = approved (string)
23:46:30.381 [Lua] [2] = UI (string)
23:46:30.381 [Lua] [3] = QoL (string)
23:46:30.381 [Lua] [author] = Tomoko 👿 (string)
23:46:30.381 [Lua] [sanctioned] = true (boolean)
23:46:30.381 [Lua] [out_of_date] = false (boolean)
23:46:30.381 [Lua] [downloading] = false (boolean)
23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
23:46:30.381 [Lua] [num_children] = 1 (number)
23:46:30.381 [Lua] [ugc_status] = 3 (number)
23:46:30.381 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
23:46:30.381 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
23:46:30.381 [Lua] [installed] = true (boolean)
23:46:30.381 [Lua] [enabled] = true (boolean)
23:46:30.381 [Lua] [name] = Needii (string)
23:46:30.381 [Lua] [dependency_error] = (string)
23:46:30.381 [Lua] [26] = table
23:46:30.381 [Lua] [download_pending] = false (boolean)
23:46:30.381 [Lua] [id] = 1402835022 (string)
23:46:30.381 [Lua] [children] = table
23:46:30.381 [Lua] [1] = 1369573612 (string)
23:46:30.381 [Lua] [banned] = false (boolean)
23:46:30.381 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.381 [Lua] [tags] = table
23:46:30.381 [Lua] [1] = applied (string)
23:46:30.381 [Lua] [2] = approved (string)
23:46:30.381 [Lua] [3] = QoL (string)
23:46:30.381 [Lua] [author] = Badwin (string)
23:46:30.381 [Lua] [sanctioned] = true (boolean)
23:46:30.381 [Lua] [out_of_date] = false (boolean)
23:46:30.381 [Lua] [downloading] = false (boolean)
23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
23:46:30.381 [Lua] [num_children] = 1 (number)
23:46:30.381 [Lua] [ugc_status] = 3 (number)
23:46:30.381 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
23:46:30.381 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
23:46:30.381 [Lua] [installed] = true (boolean)
23:46:30.381 [Lua] [enabled] = true (boolean)
23:46:30.381 [Lua] [name] = StickyGrim (string)
23:46:30.381 [Lua] [dependency_error] = (string)
23:46:30.381 [Lua] [27] = table
23:46:30.381 [Lua] [download_pending] = false (boolean)
23:46:30.381 [Lua] [id] = 1397265260 (string)
23:46:30.381 [Lua] [children] = table
23:46:30.381 [Lua] [1] = 1369573612 (string)
23:46:30.381 [Lua] [banned] = false (boolean)
23:46:30.381 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.381 [Lua] [tags] = table
23:46:30.381 [Lua] [1] = UI (string)
23:46:30.381 [Lua] [2] = QoL (string)
23:46:30.381 [Lua] [3] = approved (string)
23:46:30.381 [Lua] [author] = Necrossin (string)
23:46:30.381 [Lua] [sanctioned] = true (boolean)
23:46:30.381 [Lua] [out_of_date] = false (boolean)
23:46:30.381 [Lua] [downloading] = false (boolean)
23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
23:46:30.381 [Lua] [num_children] = 1 (number)
23:46:30.381 [Lua] [ugc_status] = 3 (number)
23:46:30.381 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
23:46:30.381 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
23:46:30.381 [Lua] [installed] = true (boolean)
23:46:30.381 [Lua] [enabled] = true (boolean)
23:46:30.381 [Lua] [name] = Numeric UI (string)
23:46:30.381 [Lua] [dependency_error] = (string)
23:46:30.381 [Lua] [28] = table
23:46:30.381 [Lua] [download_pending] = false (boolean)
23:46:30.381 [Lua] [id] = 1395655171 (string)
23:46:30.381 [Lua] [children] = table
23:46:30.381 [Lua] [1] = 1369573612 (string)
23:46:30.381 [Lua] [banned] = false (boolean)
23:46:30.381 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.381 [Lua] [tags] = table
23:46:30.381 [Lua] [1] = QoL (string)
23:46:30.381 [Lua] [2] = Balance/Tweaks (string)
23:46:30.381 [Lua] [3] = approved (string)
23:46:30.381 [Lua] [author] = Grimalackt (string)
23:46:30.381 [Lua] [sanctioned] = true (boolean)
23:46:30.381 [Lua] [out_of_date] = false (boolean)
23:46:30.381 [Lua] [downloading] = false (boolean)
23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
23:46:30.381 [Lua] [num_children] = 1 (number)
23:46:30.381 [Lua] [ugc_status] = 3 (number)
23:46:30.381 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
23:46:30.381 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
23:46:30.381 [Lua] [installed] = true (boolean)
23:46:30.381 [Lua] [enabled] = true (boolean)
23:46:30.381 [Lua] [name] = Bot Improvements - Combat (string)
23:46:30.381 [Lua] [dependency_error] = (string)
23:46:30.381 [Lua] [29] = table
23:46:30.381 [Lua] [download_pending] = false (boolean)
23:46:30.381 [Lua] [id] = 1393343095 (string)
23:46:30.381 [Lua] [children] = table
23:46:30.381 [Lua] [1] = 1369573612 (string)
23:46:30.381 [Lua] [2] = 1374248490 (string)
23:46:30.381 [Lua] [banned] = false (boolean)
23:46:30.381 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.381 [Lua] [tags] = table
23:46:30.381 [Lua] [1] = approved (string)
23:46:30.381 [Lua] [2] = UI (string)
23:46:30.381 [Lua] [author] = prop joe (string)
23:46:30.381 [Lua] [sanctioned] = true (boolean)
23:46:30.381 [Lua] [out_of_date] = false (boolean)
23:46:30.381 [Lua] [downloading] = false (boolean)
23:46:30.381 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
23:46:30.381 [Lua] [num_children] = 2 (number)
23:46:30.381 [Lua] [ugc_status] = 3 (number)
23:46:30.381 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:46:30.381 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
23:46:30.381 [Lua] [installed] = true (boolean)
23:46:30.381 [Lua] [enabled] = true (boolean)
23:46:30.381 [Lua] [name] = Scoreboard Tweaks (string)
23:46:30.381 [Lua] [dependency_error] = (string)
23:46:30.381 [Lua] [30] = table
23:46:30.381 [Lua] [download_pending] = false (boolean)
23:46:30.381 [Lua] [id] = 1391228174 (string)
23:46:30.382 [Lua] [children] = table
23:46:30.382 [Lua] [1] = 1369573612 (string)
23:46:30.382 [Lua] [banned] = false (boolean)
23:46:30.382 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.382 [Lua] [tags] = table
23:46:30.382 [Lua] [1] = UI (string)
23:46:30.382 [Lua] [2] = QoL (string)
23:46:30.382 [Lua] [3] = approved (string)
23:46:30.382 [Lua] [author] = grasmann (string)
23:46:30.382 [Lua] [sanctioned] = true (boolean)
23:46:30.382 [Lua] [out_of_date] = false (boolean)
23:46:30.382 [Lua] [downloading] = false (boolean)
23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
23:46:30.382 [Lua] [num_children] = 1 (number)
23:46:30.382 [Lua] [ugc_status] = 3 (number)
23:46:30.382 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
23:46:30.382 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
23:46:30.382 [Lua] [installed] = true (boolean)
23:46:30.382 [Lua] [enabled] = true (boolean)
23:46:30.382 [Lua] [name] = UI Improvements (string)
23:46:30.382 [Lua] [dependency_error] = (string)
23:46:30.382 [Lua] [31] = table
23:46:30.382 [Lua] [download_pending] = false (boolean)
23:46:30.382 [Lua] [id] = 1388911015 (string)
23:46:30.382 [Lua] [children] = table
23:46:30.382 [Lua] [1] = 1369573612 (string)
23:46:30.382 [Lua] [banned] = false (boolean)
23:46:30.382 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.382 [Lua] [tags] = table
23:46:30.382 [Lua] [1] = approved (string)
23:46:30.382 [Lua] [author] = grasmann (string)
23:46:30.382 [Lua] [sanctioned] = true (boolean)
23:46:30.382 [Lua] [out_of_date] = false (boolean)
23:46:30.382 [Lua] [downloading] = false (boolean)
23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
23:46:30.382 [Lua] [num_children] = 1 (number)
23:46:30.382 [Lua] [ugc_status] = 3 (number)
23:46:30.382 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
23:46:30.382 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
23:46:30.382 [Lua] [installed] = true (boolean)
23:46:30.382 [Lua] [enabled] = true (boolean)
23:46:30.382 [Lua] [name] = Chat Block (string)
23:46:30.382 [Lua] [dependency_error] = (string)
23:46:30.382 [Lua] [32] = table
23:46:30.382 [Lua] [download_pending] = false (boolean)
23:46:30.382 [Lua] [id] = 1387440934 (string)
23:46:30.382 [Lua] [children] = table
23:46:30.382 [Lua] [1] = 1369573612 (string)
23:46:30.382 [Lua] [banned] = false (boolean)
23:46:30.382 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.382 [Lua] [tags] = table
23:46:30.382 [Lua] [1] = applied (string)
23:46:30.382 [Lua] [2] = approved (string)
23:46:30.382 [Lua] [3] = QoL (string)
23:46:30.382 [Lua] [4] = Cosmetic (string)
23:46:30.382 [Lua] [author] = grasmann (string)
23:46:30.382 [Lua] [sanctioned] = true (boolean)
23:46:30.382 [Lua] [out_of_date] = false (boolean)
23:46:30.382 [Lua] [downloading] = false (boolean)
23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
23:46:30.382 [Lua] [num_children] = 1 (number)
23:46:30.382 [Lua] [ugc_status] = 3 (number)
23:46:30.382 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
23:46:30.382 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
23:46:30.382 [Lua] [installed] = true (boolean)
23:46:30.382 [Lua] [enabled] = true (boolean)
23:46:30.382 [Lua] [name] = Third Person Equipment (string)
23:46:30.382 [Lua] [dependency_error] = (string)
23:46:30.382 [Lua] [33] = table
23:46:30.382 [Lua] [download_pending] = false (boolean)
23:46:30.382 [Lua] [id] = 1384094638 (string)
23:46:30.382 [Lua] [children] = table
23:46:30.382 [Lua] [1] = 1369573612 (string)
23:46:30.382 [Lua] [2] = 1374248490 (string)
23:46:30.382 [Lua] [banned] = false (boolean)
23:46:30.382 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.382 [Lua] [tags] = table
23:46:30.382 [Lua] [1] = UI (string)
23:46:30.382 [Lua] [2] = QoL (string)
23:46:30.382 [Lua] [3] = approved (string)
23:46:30.382 [Lua] [author] = prop joe (string)
23:46:30.382 [Lua] [sanctioned] = true (boolean)
23:46:30.382 [Lua] [out_of_date] = false (boolean)
23:46:30.382 [Lua] [downloading] = false (boolean)
23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
23:46:30.382 [Lua] [num_children] = 2 (number)
23:46:30.382 [Lua] [ugc_status] = 3 (number)
23:46:30.382 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
23:46:30.382 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
23:46:30.382 [Lua] [installed] = true (boolean)
23:46:30.382 [Lua] [enabled] = true (boolean)
23:46:30.382 [Lua] [name] = Crosshair Customization (string)
23:46:30.382 [Lua] [dependency_error] = (string)
23:46:30.382 [Lua] [34] = table
23:46:30.382 [Lua] [download_pending] = false (boolean)
23:46:30.382 [Lua] [id] = 1383542440 (string)
23:46:30.382 [Lua] [children] = table
23:46:30.382 [Lua] [1] = 1369573612 (string)
23:46:30.382 [Lua] [banned] = false (boolean)
23:46:30.382 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.382 [Lua] [tags] = table
23:46:30.382 [Lua] [1] = UI (string)
23:46:30.382 [Lua] [2] = approved (string)
23:46:30.382 [Lua] [author] = prop joe (string)
23:46:30.382 [Lua] [sanctioned] = true (boolean)
23:46:30.382 [Lua] [out_of_date] = false (boolean)
23:46:30.382 [Lua] [downloading] = false (boolean)
23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
23:46:30.382 [Lua] [num_children] = 1 (number)
23:46:30.382 [Lua] [ugc_status] = 3 (number)
23:46:30.382 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:46:30.382 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
23:46:30.382 [Lua] [installed] = true (boolean)
23:46:30.382 [Lua] [enabled] = true (boolean)
23:46:30.382 [Lua] [name] = Weapon Kill Counter (string)
23:46:30.382 [Lua] [dependency_error] = (string)
23:46:30.382 [Lua] [35] = table
23:46:30.382 [Lua] [download_pending] = false (boolean)
23:46:30.382 [Lua] [id] = 1383452616 (string)
23:46:30.382 [Lua] [children] = table
23:46:30.382 [Lua] [1] = 1369573612 (string)
23:46:30.382 [Lua] [2] = 1374248490 (string)
23:46:30.382 [Lua] [banned] = false (boolean)
23:46:30.382 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.382 [Lua] [tags] = table
23:46:30.382 [Lua] [1] = UI (string)
23:46:30.382 [Lua] [2] = QoL (string)
23:46:30.382 [Lua] [3] = approved (string)
23:46:30.382 [Lua] [author] = prop joe (string)
23:46:30.382 [Lua] [sanctioned] = true (boolean)
23:46:30.382 [Lua] [out_of_date] = false (boolean)
23:46:30.382 [Lua] [downloading] = false (boolean)
23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
23:46:30.382 [Lua] [num_children] = 2 (number)
23:46:30.382 [Lua] [ugc_status] = 3 (number)
23:46:30.382 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:46:30.382 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
23:46:30.382 [Lua] [installed] = true (boolean)
23:46:30.382 [Lua] [enabled] = true (boolean)
23:46:30.382 [Lua] [name] = Killfeed Tweaks (string)
23:46:30.382 [Lua] [dependency_error] = (string)
23:46:30.382 [Lua] [36] = table
23:46:30.382 [Lua] [download_pending] = false (boolean)
23:46:30.382 [Lua] [id] = 1383433646 (string)
23:46:30.382 [Lua] [children] = table
23:46:30.382 [Lua] [1] = 1369573612 (string)
23:46:30.382 [Lua] [banned] = false (boolean)
23:46:30.382 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.382 [Lua] [tags] = table
23:46:30.382 [Lua] [1] = approved (string)
23:46:30.382 [Lua] [2] = UI (string)
23:46:30.382 [Lua] [3] = QoL (string)
23:46:30.382 [Lua] [author] = prop joe (string)
23:46:30.382 [Lua] [sanctioned] = true (boolean)
23:46:30.382 [Lua] [out_of_date] = false (boolean)
23:46:30.382 [Lua] [downloading] = false (boolean)
23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:46:30.382 [Lua] [num_children] = 1 (number)
23:46:30.382 [Lua] [ugc_status] = 3 (number)
23:46:30.382 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
23:46:30.382 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
23:46:30.382 [Lua] [installed] = true (boolean)
23:46:30.382 [Lua] [enabled] = true (boolean)
23:46:30.382 [Lua] [name] = Persistent Ammo Counter (string)
23:46:30.382 [Lua] [dependency_error] = (string)
23:46:30.382 [Lua] [37] = table
23:46:30.382 [Lua] [download_pending] = false (boolean)
23:46:30.382 [Lua] [id] = 1395453301 (string)
23:46:30.382 [Lua] [children] = table
23:46:30.382 [Lua] [1] = 1369573612 (string)
23:46:30.382 [Lua] [banned] = false (boolean)
23:46:30.382 [Lua] [author_id] = 76561202255233024 (number)
23:46:30.382 [Lua] [tags] = table
23:46:30.382 [Lua] [1] = QoL (string)
23:46:30.382 [Lua] [2] = applied (string)
23:46:30.382 [Lua] [3] = approved (string)
23:46:30.382 [Lua] [author] = bIbIbI(rus) (string)
23:46:30.382 [Lua] [sanctioned] = true (boolean)
23:46:30.382 [Lua] [out_of_date] = false (boolean)
23:46:30.382 [Lua] [downloading] = false (boolean)
23:46:30.382 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
23:46:30.382 [Lua] [num_children] = 1 (number)
23:46:30.382 [Lua] [ugc_status] = 3 (number)
23:46:30.382 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
23:46:30.382 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
23:46:30.382 [Lua] [installed] = true (boolean)
23:46:30.382 [Lua] [enabled] = true (boolean)
23:46:30.382 [Lua] [name] = Skip Intro (string)
23:46:30.382 [Lua] [dependency_error] = (string)
23:46:30.382 [Lua]
23:46:30.382 [Lua]
23:46:30.382 [Lua] [1467751760] = 8 (number)
23:46:30.382 [Lua] [1479520507] = 7 (number)
23:46:30.382 [Lua] [1384094638] = 25 (number)
23:46:30.382 [Lua] [1369573612] = 30 (number)
23:46:30.382 [Lua] [1374248490] = 29 (number)
23:46:30.382 [Lua] [1459917022] = 10 (number)
23:46:30.382 [Lua] [1391228174] = 21 (number)
23:46:30.382 [Lua] [1516618647] = 1 (number)
23:46:30.382 [Lua] [1383433646] = 28 (number)
23:46:30.382 [Lua] [1383452616] = 27 (number)
23:46:30.382 [Lua] [1402835022] = 16 (number)
23:46:30.382 [Lua] [1395655171] = 18 (number)
23:46:30.382 [Lua] [1421155919] = 14 (number)
23:46:30.382 [Lua] [1402971136] = 15 (number)
23:46:30.382 [Lua] [1431393962] = 31 (number)
23:46:30.382 [Lua] [1383542440] = 26 (number)
23:46:30.382 [Lua] [1495937978] = 5 (number)
23:46:30.382 [Lua] [1388911015] = 23 (number)
23:46:30.382 [Lua] [1389872347] = 22 (number)
23:46:30.382 [Lua] [1498992606] = 3 (number)
23:46:30.382 [Lua] [1487862316] = 6 (number)
23:46:30.382 [Lua] [1395453301] = 19 (number)
23:46:30.382 [Lua] [1497664830] = 4 (number)
23:46:30.383 [Lua] [1448714756] = 12 (number)
23:46:30.383 [Lua] [1464907434] = 9 (number)
23:46:30.383 [Lua] [1393343095] = 20 (number)
23:46:30.383 [Lua] [1387440934] = 24 (number)
23:46:30.383 [Lua] [1445717962] = 13 (number)
23:46:30.383 [Lua] [1502859403] = 2 (number)
23:46:30.383 [Lua] [1397265260] = 17 (number)
23:46:30.383 [Lua] [1569650837] = 0 (number)
23:46:30.383 [Lua] [1455893647] = 11 (number)
23:46:30.383 [Lua]
23:46:30.678 [Lua]
23:46:30.679 [Lua] [1467751760] = 8 (number)
23:46:30.679 [Lua] [1479520507] = 7 (number)
23:46:30.679 [Lua] [1384094638] = 25 (number)
23:46:30.679 [Lua] [1369573612] = 30 (number)
23:46:30.679 [Lua] [1374248490] = 29 (number)
23:46:30.679 [Lua] [1459917022] = 10 (number)
23:46:30.679 [Lua] [1391228174] = 21 (number)
23:46:30.679 [Lua] [1516618647] = 1 (number)
23:46:30.679 [Lua] [1383433646] = 28 (number)
23:46:30.679 [Lua] [1383452616] = 27 (number)
23:46:30.679 [Lua] [1402835022] = 16 (number)
23:46:30.679 [Lua] [1395655171] = 18 (number)
23:46:30.679 [Lua] [1421155919] = 14 (number)
23:46:30.679 [Lua] [1402971136] = 15 (number)
23:46:30.679 [Lua] [1431393962] = 31 (number)
23:46:30.679 [Lua] [1383542440] = 26 (number)
23:46:30.679 [Lua] [1495937978] = 5 (number)
23:46:30.679 [Lua] [1388911015] = 23 (number)
23:46:30.679 [Lua] [1389872347] = 22 (number)
23:46:30.679 [Lua] [1498992606] = 3 (number)
23:46:30.679 [Lua] [1487862316] = 6 (number)
23:46:30.679 [Lua] [1395453301] = 19 (number)
23:46:30.679 [Lua] [1497664830] = 4 (number)
23:46:30.679 [Lua] [1448714756] = 12 (number)
23:46:30.679 [Lua] [1464907434] = 9 (number)
23:46:30.679 [Lua] [1393343095] = 20 (number)
23:46:30.679 [Lua] [1387440934] = 24 (number)
23:46:30.679 [Lua] [1445717962] = 13 (number)
23:46:30.679 [Lua] [1502859403] = 2 (number)
23:46:30.679 [Lua] [1397265260] = 17 (number)
23:46:30.679 [Lua] [1569650837] = 0 (number)
23:46:30.679 [Lua] [1455893647] = 11 (number)
23:46:30.679 [Lua]
23:46:30.679 [Lua] <>modded = true<>
23:46:30.679 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
23:46:30.774 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
23:46:30.796 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
23:46:30.796 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
23:46:30.798 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
23:46:30.798 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0be15ef0)
23:46:30.798 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0be16010)
23:46:30.798 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02520bf0)
23:46:30.798 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02520d80)
23:46:30.798 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c2a5640)
23:46:30.798 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c2a5680)
23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0dff1b10)
23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0dff1c60)
23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0c4b7b20)
23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000cdc00)
23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:46:30.799 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0c509640)
23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0c4fc2c0)
23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0d08f690)
23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0c4fc300)
23:46:30.799 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0c4fc2a0)
23:46:30.800 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:46:30.800 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0e379a30)
23:46:30.800 [Lua] <>modded = true<>
23:46:30.800 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
23:46:30.803 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
23:46:30.805 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
23:46:30.806 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
23:46:30.806 [Lua] <>modded = true<>
23:46:30.806 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
23:46:30.807 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
23:46:30.808 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
23:46:30.809 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
23:46:30.809 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0c603200)
23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c603070)
23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c603090)
23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c6030b0)
23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c6030d0)
23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0c603130)
23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0c603150)
23:46:30.809 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
23:46:30.809 [Lua] <>modded = true<>
23:46:30.809 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
23:46:30.811 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
23:46:30.812 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
23:46:30.812 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
23:46:30.812 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0c6fa9d0)
23:46:30.812 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
23:46:30.812 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
23:46:30.812 [Lua] <>modded = true<>
23:46:30.813 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
23:46:30.814 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
23:46:30.815 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
23:46:30.815 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
23:46:30.815 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.815 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x012fa660)
23:46:30.815 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x012fa590)
23:46:30.815 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
23:46:30.816 [Lua] <>modded = true<>
23:46:30.816 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
23:46:30.817 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
23:46:30.818 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
23:46:30.818 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
23:46:30.818 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0d6452e0)
23:46:30.818 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0d645300)
23:46:30.818 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
23:46:30.819 [Lua] <>modded = true<>
23:46:30.819 [Lua] <>Mod:1389872347:Simple UI = true<>
23:46:30.822 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
23:46:30.823 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
23:46:30.823 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
23:46:30.823 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
23:46:30.823 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0bab5fe0)
23:46:30.824 [Lua] <>modded = true<>
23:46:30.824 [Lua] <>Mod:1497664830:Item Filter = true<>
23:46:30.825 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
23:46:30.826 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
23:46:30.826 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
23:46:30.826 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd16230)
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd16290)
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd16270)
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd165a0)
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd166b0)
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd166d0)
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0ce23630)
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0ce23700)
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0ce236e0)
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0ce23950)
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d802360)
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d802540)
23:46:30.827 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d802520)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0d97d500)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0d97d5d0)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0d97d6f0)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0cc02750)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0cc02910)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0cc028f0)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0cc029d0)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0cb63d20)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0cb63c70)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0cfee2d0)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0cfee3a0)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0cfee490)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0cfee5b0)
23:46:30.828 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter
23:46:30.828 [Lua] <>modded = true<>
23:46:30.828 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<>
23:46:30.830 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
23:46:30.831 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
23:46:30.831 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978]
23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0bab6270)
23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0d596670)
23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0d596830)
23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0d5967f0)
23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0d5967a0)
23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0da040b0)
23:46:30.832 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0da04290)
23:46:30.833 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0da043e0)
23:46:30.833 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0da04140)
23:46:30.833 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0d5c7cf0)
23:46:30.833 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0d5c7f30)
23:46:30.833 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
23:46:30.833 [Lua] <>modded = true<>
23:46:30.833 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
23:46:30.835 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
23:46:30.836 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
23:46:30.836 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0cacbea0)
23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0cacbe80)
23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0cacbe20)
23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0cacbc60)
23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0caafa30)
23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0caafa10)
23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0caaf9b0)
23:46:30.836 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0caaf7f0)
23:46:30.837 [Lua] <>modded = true<>
23:46:30.837 [Lua] <>Mod:1479520507:My Hero = true<>
23:46:30.839 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
23:46:30.840 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
23:46:30.840 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
23:46:30.841 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0c95e7c0)
23:46:30.841 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0db209b0)
23:46:30.841 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0db209d0)
23:46:30.841 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0dbc8870)
23:46:30.842 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0db20970)
23:46:30.842 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
23:46:30.842 [Lua] <>modded = true<>
23:46:30.842 [Lua] <>Mod:1467751760:UI Tweaks = true<>
23:46:30.847 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
23:46:30.851 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
23:46:30.851 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
23:46:30.853 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.854 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0c73f2b0)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0c73f4b0)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0c73f6c0)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0c73f530)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0c73f470)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0c73f7c0)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0c73f550)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0c73f5e0)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x000368e0)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0c73feb0)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0c7415c0)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0c73fd40)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0c66a8d0)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0c66a9a0)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0c66ac70)
23:46:30.855 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0c5f62d0)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0c72c170)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x017bd060)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0c8115f0)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x013481c0)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x012d1b60)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x019b5b60)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0c6f8770)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0c7d3340)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0c756b90)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0be39720)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0c7404b0)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0c74fa50)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0c74fa10)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0c74fc00)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x0c74fae0)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0c76f370)
23:46:30.856 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0c80a550)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0c7eca00)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0c7ec6d0)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0c74f840)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0c74fd90)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0c74faa0)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0c74fac0)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x0d489f00)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x028156e0)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x026e5140)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x026e4f70)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0c7ec630)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0c794720)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0c7ec340)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0c794780)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0d1a1070)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0d1a0500)
23:46:30.857 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0d1a0b40)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0d1a0b80)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0c74fbe0)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0d48c980)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2e90)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01272780)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01272760)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2e20)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0242d180)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x01afd500)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00094ec0)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0c74fb50)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0c606e00)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0c606d60)
23:46:30.858 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x0c606d80)
23:46:30.863 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0c755190)
23:46:30.863 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0c754fa0)
23:46:30.863 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
23:46:30.863 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
23:46:30.863 [Lua] <>modded = true<>
23:46:30.863 [Lua] <>Mod:1464907434:Armory = true<>
23:46:30.866 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
23:46:30.869 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
23:46:30.869 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
23:46:30.869 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.873 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0c95de90)
23:46:30.873 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0d567ed0)
23:46:30.873 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0bd098f0)
23:46:30.873 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0ba7d1d0)
23:46:30.873 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d0fed10)
23:46:30.873 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d0fe860)
23:46:30.873 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254e720)
23:46:30.874 [Lua] <>modded = true<>
23:46:30.874 [Lua] <>Mod:1459917022:Parry Indicator = true<>
23:46:30.875 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
23:46:30.878 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
23:46:30.878 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
23:46:30.878 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.878 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0c606de0)
23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0045c040)
23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0045bed0)
23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0045bf50)
23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01973140)
23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01973410)
23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01973440)
23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0197e110)
23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0197e8e0)
23:46:30.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092f2e0] (Origin: function: 0x0092f210)
23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092f2e0] (Origin: function: 0x0092f350)
23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092f2e0] (Origin: function: 0x0092f370)
23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092f770] (Origin: function: 0x0092f6a0)
23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092f770] (Origin: function: 0x0092f7e0)
23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092f770] (Origin: function: 0x0092f800)
23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009300c0] (Origin: function: 0x0092fff0)
23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009300c0] (Origin: function: 0x00930130)
23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009300c0] (Origin: function: 0x00930150)
23:46:30.880 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
23:46:30.881 [Lua] <>modded = true<>
23:46:30.881 [Lua] <>Mod:1455893647:Player List Plus = true<>
23:46:30.883 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
23:46:30.885 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
23:46:30.885 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
23:46:30.885 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0c55e290)
23:46:30.885 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0c55e380)
23:46:30.885 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0c55e5b0)
23:46:30.885 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0c55e4c0)
23:46:30.886 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x013119a0)
23:46:30.886 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x008bcec0)
23:46:30.886 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0be0e7c0)
23:46:30.886 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x0248fc70)
23:46:30.886 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
23:46:30.886 [Lua] <>modded = true<>
23:46:30.886 [Lua] <>Mod:1448714756:No Wobble = true<>
23:46:30.888 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
23:46:30.889 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
23:46:30.889 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
23:46:30.889 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.889 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x031c5240)
23:46:30.889 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
23:46:30.889 [Lua] <>modded = true<>
23:46:30.889 [Lua] <>Mod:1431393962:Bestiary = true<>
23:46:30.892 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
23:46:30.899 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
23:46:30.899 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0c95de90)
23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0d567ed0)
23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029cb400)
23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029cb420)
23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029d0620)
23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0bd38b00)
23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0bd38b80)
23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01288fa0)
23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2d30)
23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028f7b10)
23:46:30.901 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028f7bf0)
23:46:30.902 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0bd098f0)
23:46:30.902 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d0fed10)
23:46:30.902 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d0fe860)
23:46:30.902 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254e720)
23:46:30.902 [Lua] <>modded = true<>
23:46:30.902 [Lua] <>Mod:1421155919:Mission timer = true<>
23:46:30.904 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
23:46:30.905 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
23:46:30.905 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
23:46:30.905 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01282c70)
23:46:30.905 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x01afdd50)
23:46:30.905 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0e0d8080)
23:46:30.905 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277bdd0)
23:46:30.905 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
23:46:30.906 [Lua] <>modded = true<>
23:46:30.906 [Lua] <>Mod:1402971136:Needii = true<>
23:46:30.907 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
23:46:30.908 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
23:46:30.908 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
23:46:30.908 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.908 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0c76b150)
23:46:30.908 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
23:46:30.908 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
23:46:30.909 [Lua] <>modded = true<>
23:46:30.909 [Lua] <>Mod:1402835022:StickyGrim = true<>
23:46:30.911 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
23:46:30.911 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
23:46:30.912 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022]
23:46:30.912 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.912 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x019a4660)
23:46:30.912 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
23:46:30.912 [Lua] <>modded = true<>
23:46:30.912 [Lua] <>Mod:1397265260:Numeric UI = true<>
23:46:30.914 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
23:46:30.917 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
23:46:30.917 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
23:46:30.917 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.917 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0c73feb0)
23:46:30.917 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0c741130)
23:46:30.918 [Lua] <>modded = true<>
23:46:30.918 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
23:46:30.919 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
23:46:30.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
23:46:30.920 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
23:46:30.920 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.920 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002faff0)
23:46:30.920 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a73cd0)
23:46:30.920 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b5fbf0)
23:46:30.921 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019f0a10)
23:46:30.921 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b5fa40)
23:46:30.921 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b5a550)
23:46:30.921 [Lua] <>modded = true<>
23:46:30.921 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
23:46:30.923 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
23:46:30.924 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
23:46:30.924 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
23:46:30.924 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e4bd0)
23:46:30.924 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0e0d8290)
23:46:30.924 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2e20)
23:46:30.924 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0e0d8560)
23:46:30.925 [Lua] <>modded = true<>
23:46:30.925 [Lua] <>Mod:1391228174:UI Improvements = true<>
23:46:30.927 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
23:46:30.929 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
23:46:30.929 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
23:46:30.929 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0ca680c0)
23:46:30.929 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0ca67990)
23:46:30.929 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0ca680e0)
23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0ca67b10)
23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0ca67a20)
23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0d0ff000)
23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0d0fefa0)
23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025e9070] (Origin: function: 0x025e91e0)
23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0c9650b0)
23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd16230)
23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0cd16640)
23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0cb63ba0)
23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0cb63f30)
23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0cb63d80)
23:46:30.930 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0cb63c30)
23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0cb63d20)
23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0cb63b80)
23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0cb63eb0)
23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0cc02ae0)
23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0cc907c0)
23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0cc90a90)
23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0d19ffb0)
23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d802360)
23:46:30.931 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d8023d0)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d8026f0)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0d802540)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0d335ff0)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0d336020)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0d336060)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0d335890)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0d3360c0)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0d3358d0)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0d5685b0)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0d0feb70)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0d5680f0)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0d568280)
23:46:30.932 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
23:46:30.933 [Lua] <>modded = true<>
23:46:30.933 [Lua] <>Mod:1388911015:Chat Block = true<>
23:46:30.937 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
23:46:30.938 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
23:46:30.939 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
23:46:30.940 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c7b460)
23:46:30.940 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
23:46:30.940 [Lua] <>modded = true<>
23:46:30.940 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
23:46:30.943 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
23:46:30.945 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
23:46:30.946 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
23:46:30.946 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x012ebbb0)
23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01311690)
23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01316680)
23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x013117e0)
23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01311520)
23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01316760)
23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01316490)
23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2eb0)
23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00089520)
23:46:30.948 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
23:46:30.949 [Lua] <>modded = true<>
23:46:30.949 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
23:46:30.951 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
23:46:30.952 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
23:46:30.952 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0c602f40)
23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c603110)
23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c6030f0)
23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c603070)
23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c6030b0)
23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c603090)
23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0c6030d0)
23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0c602f20)
23:46:30.953 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0242c470)
23:46:30.954 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0c602f00)
23:46:30.954 [Lua] <>modded = true<>
23:46:30.954 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
23:46:30.956 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
23:46:30.957 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
23:46:30.957 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
23:46:30.957 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028f7b10)
23:46:30.957 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025e9070] (Origin: function: 0x025e9160)
23:46:30.957 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
23:46:30.958 [Lua] <>modded = true<>
23:46:30.958 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
23:46:30.960 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
23:46:30.961 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
23:46:30.961 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e4bd0)
23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0c61e310)
23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0c61e470)
23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02520bb0)
23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0c61e720)
23:46:30.962 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0c61e640)
23:46:30.963 [Lua] <>modded = true<>
23:46:30.963 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
23:46:30.964 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
23:46:30.966 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
23:46:30.966 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
23:46:30.966 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0c7ec630)
23:46:30.966 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0c794720)
23:46:30.966 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0c7ec340)
23:46:30.966 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0c794780)
23:46:30.966 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
23:46:30.966 [Lua] <>modded = true<>
23:46:30.966 [Lua] <>Mod:1395453301:Skip Intro = true<>
23:46:30.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
23:46:30.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
23:46:30.969 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
23:46:30.969 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02522180)
23:46:30.969 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02522230)
23:46:30.969 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
23:46:30.970 [Lua] <>project = vermintide 2<>
23:46:30.970 [Lua] <>build = release<>
23:46:30.970 [Lua] <>platform = win32<>
23:46:30.970 [Lua] <>title_id = 5107<>
23:46:30.970 [Lua] <>content_revision = 4626<>
23:46:30.970 [Lua] <>engine_revision = 8dd488689064<>
23:46:30.970 [Lua] <>release_version = 2.2<>
23:46:30.970 [Lua] <>rendering_backend = dx11<>
23:46:30.970 [Lua] <>teamcity_build_id = 53713<>
23:46:30.970 [Lua] <>steam_id = 110000104a15d6b<>
23:46:30.970 [Lua] <>steam_profile_name = Giant Friend Crab<>
23:46:30.971 [Lua] <>machine_id = f6fa0748-0a4a-4b78-b26a-aa53e358895d<>
23:46:30.971 [Lua] [Boot] Application build: release
23:46:30.971 [Lua] [Boot] Content revision: 4626
23:46:30.971 [Lua] [Boot] Engine revision: 8dd488689064
23:46:30.971 [Lua] [Boot] Release version: 2.2
23:46:30.971 [Lua] [Boot] User ID: 110000104a15d6b Giant Friend Crab
23:46:30.982 [Lua] [SmokeTest] Disabled
23:46:30.982 [Lua] initializing mechanism to: adventure
23:46:30.982 [Lua] Game:setup() total time: 0.012
23:46:30.983 [Lua] handle rev info: 0
23:46:30.983 [Lua] handle gfx quality: 0
23:46:30.983 [Lua] default settings: 0
23:46:30.983 [Lua] user settings: 0
23:46:30.983 [Lua] set frame times: 0
23:46:30.983 [Lua] init random: 0
23:46:30.983 [Lua] managers: 0.012000000000000455
23:46:30.983 [Lua]
23:46:30.983 [Lua] unaccounted: 0
23:46:30.983 [Lua] [Boot] use baked enemy meshes: false
23:46:30.983 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
23:46:30.983 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
23:46:30.983 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
23:46:30.983 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
23:46:30.983 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
23:46:30.983 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
23:46:30.983 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
23:46:31.310 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
23:46:31.310 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
23:46:31.310 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
23:46:31.310 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
23:46:31.310 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:46:31.310 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:46:31.310 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:46:31.310 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
23:46:31.313 [Lua] [MOD][HideBuffs][ECHO] -------------------------- UI Tweaks --------------------------
23:46:31.313 [Lua] [MOD][HideBuffs][ECHO] Presets have been added to UI Tweaks. Open the chat to choose between them.
23:46:31.313 [Lua] [MOD][HideBuffs][ECHO] If you have an UI Tweaks configuration you'd like to share with others you can do so with /ut_upload_settings
23:46:31.313 [Lua] [MOD][HideBuffs][ECHO] You can stop this message from showing in the mod options.
23:46:31.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
23:46:31.451 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
23:46:31.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
23:46:32.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
23:46:32.280 [Lua] [PackageManager] Force_load: resource_packages/title_screen
23:46:32.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
23:46:32.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
23:46:32.364 [Lua] [PackageManager] Force_load: resource_packages/menu
23:46:32.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
23:46:32.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
23:46:32.517 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
23:46:32.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
23:46:33.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
23:46:33.658 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
23:46:33.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
23:46:33.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
23:46:33.812 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
23:46:33.813 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
23:46:33.814 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
23:46:33.814 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
23:46:33.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
23:46:33.946 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
23:46:33.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
23:46:34.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
23:46:34.812 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
23:46:34.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
23:46:35.812 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
23:46:35.812 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
23:46:35.812 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
23:46:35.812 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x00670390)
23:46:35.812 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0bdc9450)
23:46:35.812 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0be51260)
23:46:35.812 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x008f4f20)
23:46:35.812 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x0286efb0)
23:46:35.812 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x02385850)
23:46:35.813 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
23:46:35.813 [Lua] [Gamestate] Enter StateTitleScreen
23:46:35.814 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
23:46:35.814 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
23:46:35.814 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
23:46:35.814 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
23:46:35.814 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
23:46:35.818 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
23:46:35.829 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
23:46:35.829 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
23:46:35.829 [Save] Loading `save_data`
23:46:35.830 [Save] Load done
23:46:35.847 [Lua] [BackendManagerPlayFab] Backend Enabled
23:46:37.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
23:46:37.026 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
23:46:37.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
23:46:37.488 [Lua] <>playfab_id = E56DD0CEC2ADE134<>
23:46:39.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
23:46:39.099 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
23:46:39.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
23:46:40.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
23:46:40.398 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
23:46:40.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:46:40.847 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin
23:46:40.847 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin
23:46:40.847 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin
23:46:40.847 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin
23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin
23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin
23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin
23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin
23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin
23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin
23:46:40.848 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin
23:46:40.849 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin
23:46:40.849 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin
23:46:40.953 [Lua] Populating data for character 1 15
23:46:41.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:46:41.002 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:46:41.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
23:46:41.122 [Lua] Requesting character data for index 2 15
23:46:41.122 [Lua] Populating data for character 2 15
23:46:41.273 [Lua] Requesting character data for index 3 15
23:46:41.274 [Lua] Populating data for character 3 15
23:46:41.409 [Lua] Requesting character data for index 4 15
23:46:41.409 [Lua] Populating data for character 4 15
23:46:41.561 [Lua] Requesting character data for index 5 15
23:46:41.561 [Lua] Populating data for character 5 15
23:46:41.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
23:46:41.610 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
23:46:41.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
23:46:41.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
23:46:41.763 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
23:46:41.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
23:46:41.766 [Lua] Requesting character data for index 6 15
23:46:41.766 [Lua] Populating data for character 6 15
23:46:41.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
23:46:41.848 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
23:46:41.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
23:46:41.899 [Lua] Requesting character data for index 7 15
23:46:41.899 [Lua] Populating data for character 7 15
23:46:42.122 [Lua] Requesting character data for index 8 15
23:46:42.122 [Lua] Populating data for character 8 15
23:46:42.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
23:46:42.530 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
23:46:42.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
23:46:42.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
23:46:42.639 [Lua] [PackageManager] Force_load: resource_packages/inventory
23:46:42.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
23:46:42.671 [Lua] Requesting character data for index 9 15
23:46:42.671 [Lua] Populating data for character 9 15
23:46:42.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
23:46:42.687 [Lua] [PackageManager] Force_load: resource_packages/careers
23:46:42.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
23:46:42.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
23:46:42.721 [Lua] [PackageManager] Force_load: resource_packages/decals
23:46:42.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
23:46:42.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
23:46:42.806 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
23:46:42.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
23:46:42.808 [Lua] Requesting character data for index 10 15
23:46:42.808 [Lua] Populating data for character 10 15
23:46:42.941 [Lua] Requesting character data for index 11 15
23:46:42.941 [Lua] Populating data for character 11 15
23:46:43.075 [Lua] Requesting character data for index 12 15
23:46:43.075 [Lua] Populating data for character 12 15
23:46:43.226 [Lua] Requesting character data for index 13 15
23:46:43.226 [Lua] Populating data for character 13 15
23:46:43.383 [Lua] Requesting character data for index 14 15
23:46:43.383 [Lua] Populating data for character 14 15
23:46:43.512 [Lua] Requesting character data for index 15 15
23:46:43.512 [Lua] Populating data for character 15 15
23:46:43.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
23:46:43.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
23:46:43.680 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
23:46:43.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
23:46:43.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
23:46:43.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
23:46:43.851 [Lua] Player statistics loaded!
23:46:44.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
23:46:44.124 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
23:46:44.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
23:46:44.128 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
23:46:44.141 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
23:46:44.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
23:46:44.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
23:46:44.418 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
23:46:44.424 [Lua] [BackendInterfacePeddlerPlayFab] Added 159 item(s) to the peddler stock
23:46:44.429 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
23:46:44.614 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
23:46:44.630 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
23:46:44.851 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
23:46:44.867 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
23:46:45.896 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
23:46:45.896 [Lua] [Managers] Destroying state managers...
23:46:45.896 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
23:46:45.897 [Lua] [Gamestate] Enter state StateLoading
23:46:45.900 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
23:46:45.900 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
23:46:45.900 [Lua] [LobbyManager] Setting up network options
23:46:45.900 [Lua] state_loading_restart_network JOIN VIA STEAM 0
23:46:45.900 [Lua] registering RPCs
23:46:45.900 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
23:46:45.900 [Lua] [LobbyAux] Making combined_hash: 561799209b65e9a4 from network_hash=9730ac332ef07320, trunk_revision=4626, engine_revision=8dd488689064, project_hash=bulldozer
23:46:45.901 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:46:45.901 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
23:46:45.901 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
23:46:45.901 [Lua] [LevelTransitionHandler] load_level inn_level
23:46:45.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
23:46:45.901 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
23:46:45.901 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
23:46:45.901 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
23:46:45.901 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
23:46:45.901 [SteamVoipRoom] Creating room 31f492a28a18f199
23:46:45.901 [SteamVoipRoom] Joining room 31f492a28a18f199
23:46:45.908 [EAC] EAC server 110000104a15d6b is initializing
23:46:45.931 [EAC] Server is also client 110000104a15d6b
23:46:45.931 [EACServer] [17:46:45:930][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF75C734010 LogLevel: Info.
23:46:45.931 [Lua] ### Created peer state machine for 110000104a15d6b
23:46:45.931 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
23:46:45.931 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
23:46:45.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:46:45.932 warning: [Application] Application.update_render_world is deprecated.
23:46:45.935 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:46:45.935 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:46:45.935 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
23:46:45.935 [Lua] Set lobby begin:
23:46:45.935 [Lua] Set lobby end.
23:46:46.052 [SteamLobby] Detected added member 110000104a15d6b
23:46:46.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
23:46:46.236 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
23:46:46.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
23:46:46.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:46:46.304 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:46:46.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
23:46:46.424 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
23:46:47.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
23:46:47.861 [Lua] [PackageManager] Force_load: resource_packages/ingame
23:46:47.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
23:46:49.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
23:46:49.511 [Lua] [PackageManager] Force_load: resource_packages/pickups
23:46:49.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
23:46:49.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
23:46:49.630 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
23:46:49.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
23:46:49.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
23:46:49.662 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
23:46:49.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
23:46:49.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
23:46:49.697 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
23:46:49.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:46:49.699 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "4"
23:46:49.699 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "4"
23:46:49.699 [Lua] [LobbyHost] Changed state from 0 to joined
23:46:49.699 [Lua] [PartyManager] Leader is set to 110000104a15d6b
23:46:49.699 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b
23:46:49.700 [Lua] [ChatManager] Registering channel 1
23:46:49.700 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
23:46:49.700 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
23:46:49.700 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
23:46:49.713 [Lua] player (110000104a15d6b,1) was put into party 0
23:46:49.713 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b
23:46:49.713 [Lua] [NetworkServer] Changing num_players from nil to 1
23:46:49.713 [Lua] Players: 1
23:46:49.713 [Lua] Set lobby begin:
23:46:49.713 [Lua] Lobby data num_players = 1
23:46:49.713 [Lua] Lobby data level_key = inn_level
23:46:49.714 [Lua] Lobby data game_mode = 3
23:46:49.714 [Lua] Lobby data matchmaking = false
23:46:49.714 [Lua] Set lobby end.
23:46:49.714 [Lua] [StateLoading] got rpc_load_level 50 inn_level
23:46:49.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:46:49.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:46:49.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
23:46:49.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
23:46:49.898 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
23:46:49.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
23:47:08.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
23:47:08.408 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
23:47:08.426 [Lua] [LevelTransitionHandler] Level load completed!
23:47:08.426 [Lua] [EnemyPackageLoader] setup_startup_enemies
23:47:08.426 [Lua] [EnemyPackageLoader] Load no enemies on this level
23:47:08.427 [Lua] ### Sending rpc_level_loaded
23:47:08.427 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 50
23:47:08.427 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
23:47:08.427 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
23:47:08.427 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:47:08.442 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b
23:47:08.443 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b
23:47:08.460 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
23:47:08.460 [Lua] ### Sending rpc_level_loaded
23:47:08.460 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 50
23:47:08.460 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:47:09.473 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:47:09.473 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:47:09.473 [Lua] Set lobby begin:
23:47:09.473 [Lua] Lobby data host = 110000104a15d6b
23:47:09.474 [Lua] Lobby data level_key = inn_level
23:47:09.474 [Lua] Lobby data game_mode = 3
23:47:09.474 [Lua] Lobby data country_code = US
23:47:09.474 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:47:09.474 [Lua] Lobby data num_players = 1
23:47:09.474 [Lua] Lobby data matchmaking = false
23:47:09.474 [Lua] Set lobby end.
23:47:09.474 [Lua] [Managers] Destroying state managers...
23:47:09.476 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:47:09.476 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
23:47:09.476 [Lua] [Gamestate] Enter StateIngame HOST
23:47:09.476 [Lua] <>level = inn_level<>
23:47:09.476 [Lua] Set lobby begin:
23:47:09.476 [Lua] Lobby data host = 110000104a15d6b
23:47:09.476 [Lua] Lobby data level_key = inn_level
23:47:09.476 [Lua] Lobby data game_mode = 3
23:47:09.477 [Lua] Lobby data selected_level_key = inn_level
23:47:09.477 [Lua] Lobby data country_code = US
23:47:09.477 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:47:09.477 [Lua] Lobby data num_players = 1
23:47:09.477 [Lua] Lobby data matchmaking = false
23:47:09.477 [Lua] Set lobby end.
23:47:09.477 [Lua] [StateIngame] Server ingame
23:47:09.483 [Lua] Set lobby begin:
23:47:09.483 [Lua] Lobby data level_key = inn_level
23:47:09.483 [Lua] Lobby data selected_level_key = inn_level
23:47:09.483 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:47:09.483 [Lua] Lobby data matchmaking = false
23:47:09.483 [Lua] Lobby data host = 110000104a15d6b
23:47:09.483 [Lua] Lobby data country_code = US
23:47:09.484 [Lua] Lobby data game_mode = 3
23:47:09.484 [Lua] Lobby data difficulty = normal
23:47:09.484 [Lua] Lobby data num_players = 1
23:47:09.484 [Lua] Set lobby end.
23:47:09.484 [Lua] [LobbyAux] Making combined_hash: 561799209b65e9a4 from network_hash=9730ac332ef07320, trunk_revision=4626, engine_revision=8dd488689064, project_hash=bulldozer
23:47:09.484 [Lua] [LobbyAux] Making combined_hash: 561799209b65e9a4 from network_hash=9730ac332ef07320, trunk_revision=4626, engine_revision=8dd488689064, project_hash=bulldozer
23:47:09.484 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:47:09.484 [Lua] [Matchmaking] initializing
23:47:09.484 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server
23:47:09.484 [Lua] [Matchmaking] register rpcs
23:47:09.484 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:47:09.484 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
23:47:09.484 [Lua] [GameNetworkManager] self.is_server = true
23:47:09.484 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
23:47:09.484 [Network] Setting artificial MTU limit to 65536
23:47:09.496 [Lua] Switching ConflictSettings: to: disabled
23:47:09.496 [Lua] pacing=disabled
23:47:09.496 [Lua] roaming=nil
23:47:09.496 [Lua] specials=disabled
23:47:09.496 [Lua] debug_color=black
23:47:09.496 [Lua] pack_spawning=disabled
23:47:09.496 [Lua] contained_breeds=nil
23:47:09.496 [Lua] disabled=true
23:47:09.496 [Lua] boss=disabled
23:47:09.496 [Lua] horde=disabled
23:47:09.496 [Lua] name=disabled
23:47:09.496 [Lua] intensity=disabled
23:47:09.496 [Lua] ---
23:47:09.496 [Lua] [LevelAnalysis] set_random_seed( 844043)
23:47:09.503 [Lua] [AIInterestPointSystem] Level Seed: 844043
23:47:09.503 [Lua]
23:47:09.503 [Lua] [entity_system_bag] = table
23:47:09.503 [Lua] [entity_system_bag] = metatable
23:47:09.503 [Lua] [startup_data] = table
23:47:09.503 [Lua] [entity_manager] = table
23:47:09.503 [Lua] [entity_manager] = metatable
23:47:09.503 [Lua] [unit_spawner] = table
23:47:09.503 [Lua] [unit_spawner] = metatable
23:47:09.503 [Lua] [unit_storage] = table
23:47:09.503 [Lua] [unit_storage] = metatable
23:47:09.503 [Lua] [dice_keeper] = table
23:47:09.503 [Lua] [dice_keeper] = metatable
23:47:09.503 [Lua] [is_server] = true (boolean)
23:47:09.503 [Lua] [world] = [World]
23:47:09.503 [Lua] [system_api] = table
23:47:09.504 [Lua] [entity_system] = table
23:47:09.504 [Lua] [entity_system] = metatable
23:47:09.504 [Lua] [network_lobby] = table
23:47:09.504 [Lua] [network_lobby] = metatable
23:47:09.504 [Lua] [profile_synchronizer] = table
23:47:09.504 [Lua] [profile_synchronizer] = metatable
23:47:09.504 [Lua] [level_transition_handler] = table
23:47:09.504 [Lua] [level_transition_handler] = metatable
23:47:09.504 [Lua] [num_local_human_players] = 1 (number)
23:47:09.504 [Lua] [statistics_db] = table
23:47:09.504 [Lua] [statistics_db] = metatable
23:47:09.504 [Lua] [network_server] = table
23:47:09.504 [Lua] [network_server] = metatable
23:47:09.504 [Lua] [input_manager] = table
23:47:09.504 [Lua] [input_manager] = metatable
23:47:09.504 [Lua] [network_clock] = table
23:47:09.504 [Lua] [network_clock] = metatable
23:47:09.504 [Lua] [network_transmit] = table
23:47:09.504 [Lua] [network_transmit] = metatable
23:47:09.504 [Lua] [free_flight_manager] = table
23:47:09.504 [Lua] [free_flight_manager] = metatable
23:47:09.504 [Lua] [network_manager] = table
23:47:09.504 [Lua] [network_manager] = metatable
23:47:09.504 [Lua] [network_event_delegate] = table
23:47:09.504 [Lua] [network_event_delegate] = metatable
23:47:09.504 [Lua]
23:47:09.504 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:47:09.504 [Lua] ignoring extension VersusInteractObjectiveExtension
23:47:09.504 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:47:09.504 [Lua] ignoring extension VersusSocketObjectiveExtension
23:47:09.504 [Lua] ignoring extension VersusTargetObjectiveExtension
23:47:09.504 [Lua] ignoring extension VersusMissionObjectiveExtension
23:47:09.505 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:47:09.512 [Lua] [AchievementManager] Achievements using the steam platform
23:47:09.514 [Lua] [StateIngame] Level seed: 844043
23:47:09.514 [World] Spawning level.
23:47:09.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
23:47:09.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read,
23:47:09.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
23:47:09.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
23:47:09.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
23:47:09.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
23:47:09.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
23:47:09.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
23:47:09.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
23:47:09.907 [Lua] [LevelAnalysis] set_random_seed( 844043)
23:47:09.907 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
23:47:09.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
23:47:09.931 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
23:47:09.931 [Lua] [IngameUI] init
23:47:09.954 [SteamVoipClient] select_out(110000104a15d6b, off)
23:47:09.960 [Lua] cb_razer_chroma_setup
23:47:10.054 [Lua] [Matchmaking] Cancelling matchmaking
23:47:10.054 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:47:10.054 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:47:10.054 [Lua] Set lobby begin:
23:47:10.054 [Lua] Lobby data level_key = inn_level
23:47:10.055 [Lua] Lobby data power_level = 0
23:47:10.055 [Lua] Lobby data selected_level_key = inn_level
23:47:10.055 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:47:10.055 [Lua] Lobby data matchmaking = false
23:47:10.055 [Lua] Lobby data host = 110000104a15d6b
23:47:10.055 [Lua] Lobby data country_code = US
23:47:10.055 [Lua] Lobby data game_mode = 3
23:47:10.055 [Lua] Lobby data difficulty = normal
23:47:10.055 [Lua] Lobby data num_players = 1
23:47:10.055 [Lua] Set lobby end.
23:47:10.057 [Flow] complete_skittergate_legend true
23:47:10.057 [Flow] complete_all_helmgart_levels_recruit true
23:47:10.059 [Flow] WitchHunterLevel:35
23:47:10.059 [Flow] LeaderYes
23:47:10.059 [Flow] ALL PC XP:304250
23:47:10.059 [Flow] Has "bogenhafen" DLC:true
23:47:10.059 [Flow] WH XP:60850
23:47:10.059 [Flow] Number of crafted items:2137
23:47:10.059 [Flow] Has "pre_order" DLC:true
23:47:10.059 [Flow] Sum of Powe Levels:1500
23:47:10.059 [Flow] lodestone diff 1:false
23:47:10.059 [Flow] magnus and forest activated
23:47:10.059 [Flow] magnus and forest activated
23:47:10.059 [Flow] cemetery and forest activated
23:47:10.059 [Flow] magnus and cemetery
23:47:10.059 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:47:10.059 [Flow] ALL RUNES ACTIVATED
23:47:10.059 [Flow] magnus and forest activated
23:47:10.059 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:47:10.059 [Flow] ALL RUNES ACTIVATED
23:47:10.059 [Flow] cemetery and forest activated
23:47:10.059 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:47:10.059 [Flow] ALL RUNES ACTIVATED
23:47:10.060 [Flow] magnus and forest activated
23:47:10.060 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:47:10.060 [Flow] ALL RUNES ACTIVATED
23:47:10.060 [Flow] magnus and cemetery
23:47:10.060 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:47:10.060 [Flow] ALL RUNES ACTIVATED
23:47:10.060 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:47:10.062 [Lua] CurrentConflictSettings disabled
23:47:10.062 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:47:10.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:47:10.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:47:10.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
23:47:10.066 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
23:47:10.066 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:47:10.067 [Save] Loading `ut_tweaks_presets`
23:47:10.067 warning: [Save] Missing filename `ut_tweaks_presets`
23:47:10.068 [Lua] MUSIC: nil -> explore
23:47:10.124 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
23:47:10.579 [Lua] player (110000104a15d6b,1) was put into party 1
23:47:10.579 [Lua] Assigning peer(110000104a15d6b:1) to profile(4) career(1)
23:47:10.579 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(4) career_index(1)
23:47:10.579 [Lua] Set lobby begin:
23:47:10.580 [Lua] Lobby data level_key = inn_level
23:47:10.580 [Lua] Lobby data power_level = 0
23:47:10.580 [Lua] Lobby data selected_level_key = inn_level
23:47:10.580 [Lua] Lobby data difficulty = normal
23:47:10.580 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
23:47:10.580 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:47:10.580 [Lua] Lobby data matchmaking = false
23:47:10.581 [Lua] Lobby data host = 110000104a15d6b
23:47:10.581 [Lua] Lobby data country_code = US
23:47:10.581 [Lua] Lobby data game_mode = 3
23:47:10.581 [Lua] Lobby data player_slot_5 = 0:0
23:47:10.581 [Lua] Lobby data player_slot_2 = 0:0
23:47:10.581 [Lua] Lobby data player_slot_1 = 0:0
23:47:10.581 [Lua] Lobby data player_slot_3 = 0:0
23:47:10.581 [Lua] Lobby data num_players = 1
23:47:10.582 [Lua] Set lobby end.
23:47:10.582 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000104a15d6b | dr:0 | bw:0 | es:0
23:47:10.582 [Lua]
23:47:10.582 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
23:47:10.582 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
23:47:10.582 [Lua] [wwise/one_handed_daggers] = false (boolean)
23:47:10.582 [Lua] [wwise/bow] = false (boolean)
23:47:10.583 [Lua] [units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart] = false (boolean)
23:47:10.583 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
23:47:10.583 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean)
23:47:10.583 [Lua] [units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p] = false (boolean)
23:47:10.583 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean)
23:47:10.583 [Lua]
23:47:10.583 [Lua]
23:47:10.583 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1] = false (boolean)
23:47:10.583 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
23:47:10.583 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
23:47:10.583 [Lua] [wwise/one_handed_daggers] = false (boolean)
23:47:10.583 [Lua] [wwise/bow] = false (boolean)
23:47:10.583 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
23:47:10.583 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
23:47:10.583 [Lua] [units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart] = false (boolean)
23:47:10.583 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean)
23:47:10.583 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
23:47:10.583 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
23:47:10.583 [Lua] [units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p] = false (boolean)
23:47:10.583 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean)
23:47:10.583 [Lua] [units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1] = false (boolean)
23:47:10.583 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean)
23:47:10.583 [Lua]
23:47:10.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
23:47:10.583 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
23:47:10.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
23:47:10.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
23:47:10.606 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
23:47:10.609 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b
23:47:10.678 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b
23:47:10.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1, InventoryPackageSynchronizerClient, async-read,
23:47:10.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
23:47:10.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
23:47:10.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
23:47:10.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
23:47:10.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
23:47:11.074 [Flow] DISABLE
23:47:11.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
23:47:11.422 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
23:47:11.423 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
23:47:11.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
23:47:12.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
23:47:12.901 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
23:47:12.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
23:47:12.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
23:47:13.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
23:47:13.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
23:47:13.233 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
23:47:13.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
23:47:13.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
23:47:13.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
23:47:13.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
23:47:13.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
23:47:13.833 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
23:47:13.834 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
23:47:14.206 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
23:47:14.206 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
23:47:14.207 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
23:47:14.427 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
23:47:14.427 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
23:47:14.428 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
23:47:14.701 [Lua] PlayFabMirror:_commit_internal 1
23:47:14.702 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:47:14.704 [Lua] generate_backend_stats 110000104a15d6b:1
23:47:14.728 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:47:14.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
23:47:14.728 [Lua] Set lobby begin:
23:47:14.728 [Lua] Lobby data level_key = inn_level
23:47:14.728 [Lua] Lobby data power_level = 835
23:47:14.728 [Lua] Lobby data selected_level_key = inn_level
23:47:14.729 [Lua] Lobby data difficulty = normal
23:47:14.729 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
23:47:14.729 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:47:14.729 [Lua] Lobby data matchmaking = false
23:47:14.729 [Lua] Lobby data host = 110000104a15d6b
23:47:14.729 [Lua] Lobby data country_code = US
23:47:14.730 [Lua] Lobby data game_mode = 3
23:47:14.730 [Lua] Lobby data player_slot_5 = 0:0
23:47:14.730 [Lua] Lobby data player_slot_2 = 0:0
23:47:14.730 [Lua] Lobby data player_slot_1 = 0:0
23:47:14.730 [Lua] Lobby data player_slot_3 = 0:0
23:47:14.730 [Lua] Lobby data num_players = 1
23:47:14.730 [Lua] Set lobby end.
23:47:14.746 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
23:47:14.746 [Lua] [PackageManager] Force_load: wwise/bow
23:47:14.748 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
23:47:14.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
23:47:14.926 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
23:47:14.958 [Lua] commit result success 1
23:47:14.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
23:47:14.989 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
23:47:14.990 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:47:15.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:47:15.812 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:47:15.813 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:47:16.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:47:16.184 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:47:16.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
23:47:16.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
23:47:16.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
23:47:16.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
23:47:16.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
23:47:16.407 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
23:47:16.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
23:47:16.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
23:47:16.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
23:47:16.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
23:47:17.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
23:47:17.686 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
23:47:17.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
23:47:17.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
23:47:17.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
23:47:17.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1
23:47:18.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1
23:47:18.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1
23:47:18.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
23:47:18.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
23:47:18.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
23:47:18.710 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
23:47:18.754 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:47:18.755 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:47:18.755 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
23:47:19.545 [Lua] StateInGameRunning:_game_actually_starts()
23:47:19.545 [Lua] [IngameUI] menu view on_enter start_menu_view
23:47:19.545 [Lua] hero_fullscreen_menu_on_enter
23:47:19.545 [Lua] #################################################################################################################
23:47:19.545 [Lua] [Loading Time]: 00:00:33 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:47:19.545 [Lua] #################################################################################################################
23:47:19.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
23:47:19.550 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bb700e0
23:47:19.550 [World] Spawning level.
23:47:19.562 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
23:47:19.569 [SteamVoipClient] select_out(110000104a15d6b, off)
23:47:19.576 [Lua] cb_razer_chroma_setup
23:47:19.587 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
23:47:19.596 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized
23:47:19.596 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized
23:47:19.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized
23:47:19.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180
23:47:19.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized
23:47:19.801 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
23:47:19.801 [Lua] Commit load time data
23:47:20.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
23:47:20.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
23:47:20.565 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xcb, position: 0
23:47:21.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xcb, position: 27249
23:47:46.577 [Lua] [IngameUI] menu view on_exit start_menu_view
23:47:46.577 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
23:47:46.577 [Lua] hero_fullscreen_menu_on_exit
23:47:46.584 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bb700e0
23:47:46.585 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded:
23:47:46.585 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded:
23:47:46.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180
23:47:49.358 [Lua] [IngameUI] menu view on_enter hero_view
23:47:49.369 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bb753d0
23:47:49.369 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
23:47:57.874 [Lua] [IngameUI] menu view on_exit hero_view
23:47:57.882 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bb753d0
23:47:57.882 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
23:48:01.507 [Lua] [IngameUI] menu view on_enter start_game_view
23:48:01.511 [Lua] [IngameUI] menu view post_update_on_enter table: 0x018d7a30
23:48:01.511 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
23:48:01.516 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
23:48:01.516 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
23:48:01.516 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
23:48:01.516 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
23:48:01.541 [Lua] normal
23:48:02.852 [Lua] PlayFabMirror:_commit_internal 2
23:48:02.852 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:48:02.855 [Lua] generate_backend_stats 110000104a15d6b:1
23:48:02.875 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:48:02.892 [Lua] commit result success 2
23:48:03.416 [Lua] [IngameUI] menu view on_exit start_game_view
23:48:03.416 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
23:48:03.417 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
23:48:03.417 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
23:48:03.417 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
23:48:03.419 [Save] Saving `save_data`
23:48:03.427 [Lua] [IngameUI] menu view post_update_on_exit table: 0x018d7a30
23:48:03.430 [Save] Save done
23:48:04.416 [Lua] [IngameUI] menu view on_enter character_selection
23:48:04.417 [Lua] hero_fullscreen_menu_on_enter
23:48:04.422 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bb756d0
23:48:04.422 [World] Spawning level.
23:48:04.434 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
23:48:04.463 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized
23:48:04.463 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized
23:48:04.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized
23:48:04.465 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized
23:48:04.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180
23:48:04.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized
23:48:04.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
23:48:04.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
23:48:06.583 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded:
23:48:06.583 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded:
23:48:06.583 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded:
23:48:06.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002597180
23:48:06.584 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized
23:48:06.584 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, MenuWorldPreviewertable: 0000000002597180, async-read, prioritized
23:48:07.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
23:48:07.539 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
23:48:07.542 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
23:48:07.545 [Lua] Assigning peer(110000104a15d6b:1) to profile(1) career(3)
23:48:07.545 [Lua] Set lobby begin:
23:48:07.545 [Lua] Lobby data level_key = inn_level
23:48:07.545 [Lua] Lobby data power_level = 835
23:48:07.545 [Lua] Lobby data selected_level_key = inn_level
23:48:07.545 [Lua] Lobby data difficulty = normal
23:48:07.545 [Lua] Lobby data player_slot_4 = 0:0
23:48:07.545 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:48:07.546 [Lua] Lobby data matchmaking = false
23:48:07.546 [Lua] Lobby data host = 110000104a15d6b
23:48:07.546 [Lua] Lobby data country_code = US
23:48:07.546 [Lua] Lobby data game_mode = 3
23:48:07.546 [Lua] Lobby data player_slot_5 = 0:0
23:48:07.546 [Lua] Lobby data player_slot_2 = 0:0
23:48:07.546 [Lua] Lobby data player_slot_1 = 0:0
23:48:07.546 [Lua] Lobby data player_slot_3 = 0:0
23:48:07.546 [Lua] Lobby data num_players = 1
23:48:07.547 [Lua] Set lobby end.
23:48:07.547 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(1) career_index(3)
23:48:07.547 [Lua] Set lobby begin:
23:48:07.547 [Lua] Lobby data level_key = inn_level
23:48:07.547 [Lua] Lobby data power_level = 835
23:48:07.547 [Lua] Lobby data selected_level_key = inn_level
23:48:07.547 [Lua] Lobby data difficulty = normal
23:48:07.547 [Lua] Lobby data player_slot_4 = 0:0
23:48:07.547 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:48:07.547 [Lua] Lobby data matchmaking = false
23:48:07.547 [Lua] Lobby data host = 110000104a15d6b
23:48:07.547 [Lua] Lobby data country_code = US
23:48:07.548 [Lua] Lobby data game_mode = 3
23:48:07.548 [Lua] Lobby data player_slot_5 = 0:0
23:48:07.548 [Lua] Lobby data player_slot_2 = 0:0
23:48:07.548 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:48:07.548 [Lua] Lobby data player_slot_3 = 0:0
23:48:07.548 [Lua] Lobby data num_players = 1
23:48:07.548 [Lua] Set lobby end.
23:48:07.548 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
23:48:07.549 [Lua]
23:48:07.549 [Lua] [wwise/one_handed_swords] = false (boolean)
23:48:07.549 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
23:48:07.549 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06] = false (boolean)
23:48:07.549 [Lua] [wwise/one_handed_axes] = false (boolean)
23:48:07.549 [Lua] [wwise/handgun_rifle] = false (boolean)
23:48:07.549 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland] = false (boolean)
23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
23:48:07.549 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
23:48:07.549 [Lua]
23:48:07.549 [Lua]
23:48:07.549 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
23:48:07.549 [Lua] [wwise/one_handed_axes] = false (boolean)
23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland] = false (boolean)
23:48:07.549 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
23:48:07.549 [Lua] [wwise/one_handed_swords] = false (boolean)
23:48:07.549 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
23:48:07.549 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
23:48:07.549 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06] = false (boolean)
23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
23:48:07.549 [Lua] [wwise/handgun_rifle] = false (boolean)
23:48:07.549 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
23:48:07.549 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
23:48:07.549 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
23:48:07.549 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
23:48:07.549 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
23:48:07.549 [Lua]
23:48:07.558 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b
23:48:07.561 [Lua] [EquipmentUI] - Destroy
23:48:07.561 [Lua] [GamePadEquipmentUI] - Destroy
23:48:07.561 [Lua] [AbilityUI] - Destroy
23:48:07.561 [Lua] [GamePadAbilityUI] - Destroy
23:48:07.561 [Lua] [GameNetworkManager] destroying game object with go_id=43
23:48:07.563 [Save] Saving `save_data`
23:48:07.570 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b
23:48:07.570 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:48:07.570 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:48:07.572 [Save] Save done
23:48:07.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient
23:48:07.632 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
23:48:07.636 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:48:07.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:48:07.651 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
23:48:07.651 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
23:48:07.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient
23:48:07.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
23:48:07.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
23:48:07.652 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, InventoryPackageSynchronizerClient
23:48:07.652 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
23:48:07.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1, InventoryPackageSynchronizerClient
23:48:07.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient
23:48:07.692 [Lua] [IngameUI] menu view on_exit character_selection
23:48:07.692 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
23:48:07.692 [Lua] hero_fullscreen_menu_on_exit
23:48:07.698 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bb756d0
23:48:07.698 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded:
23:48:07.698 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, MenuWorldPreviewertable: 0000000002597180 -> Package still referenced, NOT unloaded:
23:48:07.714 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
23:48:07.714 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
23:48:07.715 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
23:48:07.854 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:48:07.854 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:48:07.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
23:48:08.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
23:48:08.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
23:48:08.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
23:48:08.444 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
23:48:08.444 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
23:48:08.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
23:48:09.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
23:48:09.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
23:48:09.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
23:48:09.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
23:48:09.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
23:48:09.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
23:48:09.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
23:48:09.416 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
23:48:09.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
23:48:10.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
23:48:10.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
23:48:10.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
23:48:10.228 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
23:48:10.228 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
23:48:10.229 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
23:48:10.382 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
23:48:10.382 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
23:48:10.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
23:48:10.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
23:48:10.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
23:48:10.693 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
23:48:10.807 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
23:48:10.807 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
23:48:10.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
23:48:11.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
23:48:11.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
23:48:11.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
23:48:11.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
23:48:11.392 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
23:48:11.427 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
23:48:11.481 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:48:11.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:48:11.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
23:48:15.620 [Lua] [IngameUI] menu view on_enter start_game_view
23:48:15.624 [Lua] [IngameUI] menu view post_update_on_enter table: 0x018d7a30
23:48:15.624 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
23:48:15.629 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
23:48:15.629 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
23:48:15.631 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
23:48:15.631 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
23:48:18.285 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
23:48:18.285 [Lua] ............................................................................................................
23:48:18.285 [Lua] ............................................................................................................
23:48:18.285 [Lua] GAME START SETTINGS -> Level: nurgle | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
23:48:18.285 [Lua] ............................................................................................................
23:48:18.285 [Lua] ............................................................................................................
23:48:18.285 [Lua] [Matchmaking] Cancelling matchmaking
23:48:18.285 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:48:18.314 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
23:48:18.314 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
23:48:18.319 [Lua] Set lobby begin:
23:48:18.319 [Lua] Lobby data level_key = inn_level
23:48:18.319 [Lua] Lobby data power_level = 835
23:48:18.319 [Lua] Lobby data selected_level_key = inn_level
23:48:18.319 [Lua] Lobby data difficulty = hardest
23:48:18.319 [Lua] Lobby data player_slot_4 = 0:0
23:48:18.319 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:48:18.319 [Lua] Lobby data matchmaking = false
23:48:18.319 [Lua] Lobby data host = 110000104a15d6b
23:48:18.320 [Lua] Lobby data country_code = US
23:48:18.320 [Lua] Lobby data game_mode = 3
23:48:18.320 [Lua] Lobby data player_slot_5 = 0:0
23:48:18.320 [Lua] Lobby data player_slot_2 = 0:0
23:48:18.320 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:48:18.320 [Lua] Lobby data player_slot_3 = 0:0
23:48:18.320 [Lua] Lobby data num_players = 1
23:48:18.320 [Lua] Set lobby end.
23:48:18.320 [Lua] [PartyManager] Leader is set to 110000104a15d6b
23:48:18.321 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle
23:48:18.321 [Lua] [LevelTransitionHandler] set_next_level( nurgle )
23:48:18.321 [Lua] Set lobby begin:
23:48:18.321 [Lua] Lobby data twitch_enabled = false
23:48:18.321 [Lua] Lobby data power_level = 835
23:48:18.321 [Lua] Lobby data num_players = 1
23:48:18.321 [Lua] Lobby data weave_name = false
23:48:18.322 [Lua] Lobby data game_mode = 2
23:48:18.322 [Lua] Lobby data mechanism = adventure
23:48:18.322 [Lua] Lobby data level_key = inn_level
23:48:18.322 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:48:18.322 [Lua] Lobby data selected_level_key = nurgle
23:48:18.322 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:48:18.322 [Lua] Lobby data quick_game = false
23:48:18.322 [Lua] Lobby data matchmaking = false
23:48:18.322 [Lua] Lobby data difficulty = hardest
23:48:18.323 [Lua] Lobby data country_code = US
23:48:18.323 [Lua] Lobby data host = 110000104a15d6b
23:48:18.323 [Lua] Lobby data player_slot_5 = 0:0
23:48:18.323 [Lua] Lobby data player_slot_2 = 0:0
23:48:18.323 [Lua] Lobby data player_slot_4 = 0:0
23:48:18.323 [Lua] Lobby data player_slot_3 = 0:0
23:48:18.323 [Lua] Lobby data eac_authorized = true
23:48:18.323 [Lua] Set lobby end.
23:48:18.323 [Lua] Set lobby begin:
23:48:18.323 [Lua] Lobby data twitch_enabled = false
23:48:18.323 [Lua] Lobby data power_level = 835
23:48:18.323 [Lua] Lobby data num_players = 1
23:48:18.324 [Lua] Lobby data weave_name = false
23:48:18.324 [Lua] Lobby data game_mode = 2
23:48:18.324 [Lua] Lobby data is_private = true
23:48:18.324 [Lua] Lobby data mechanism = adventure
23:48:18.324 [Lua] Lobby data level_key = inn_level
23:48:18.324 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:48:18.324 [Lua] Lobby data selected_level_key = nurgle
23:48:18.324 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:48:18.324 [Lua] Lobby data quick_game = false
23:48:18.324 [Lua] Lobby data matchmaking = false
23:48:18.324 [Lua] Lobby data difficulty = hardest
23:48:18.324 [Lua] Lobby data country_code = US
23:48:18.325 [Lua] Lobby data host = 110000104a15d6b
23:48:18.325 [Lua] Lobby data player_slot_5 = 0:0
23:48:18.325 [Lua] Lobby data player_slot_2 = 0:0
23:48:18.325 [Lua] Lobby data player_slot_4 = 0:0
23:48:18.325 [Lua] Lobby data player_slot_3 = 0:0
23:48:18.325 [Lua] Lobby data eac_authorized = true
23:48:18.325 [Lua] Set lobby end.
23:48:18.328 [Lua] [ChatManager][1]System: Starting hosted game...
23:48:18.328 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
23:48:18.328 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
23:48:18.411 [Lua] [IngameUI] menu view on_exit start_game_view
23:48:18.411 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
23:48:18.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
23:48:18.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
23:48:18.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
23:48:18.412 [Save] Saving `save_data`
23:48:18.420 [Lua] [IngameUI] menu view post_update_on_exit table: 0x018d7a30
23:48:18.434 [Save] Save done
23:48:23.172 [Window] Window => inactive
23:48:24.372 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
23:48:24.375 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
23:48:24.375 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle
23:48:24.375 [Lua] [LevelTransitionHandler] set_next_level( nurgle )
23:48:24.375 [Lua] Set lobby begin:
23:48:24.375 [Lua] Lobby data twitch_enabled = false
23:48:24.375 [Lua] Lobby data power_level = 835
23:48:24.375 [Lua] Lobby data num_players = 1
23:48:24.375 [Lua] Lobby data weave_name = false
23:48:24.375 [Lua] Lobby data game_mode = 2
23:48:24.375 [Lua] Lobby data is_private = true
23:48:24.375 [Lua] Lobby data mechanism = adventure
23:48:24.375 [Lua] Lobby data level_key = inn_level
23:48:24.375 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:48:24.376 [Lua] Lobby data selected_level_key = nurgle
23:48:24.376 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:48:24.376 [Lua] Lobby data quick_game = false
23:48:24.376 [Lua] Lobby data matchmaking = false
23:48:24.376 [Lua] Lobby data difficulty = hardest
23:48:24.376 [Lua] Lobby data country_code = US
23:48:24.376 [Lua] Lobby data host = 110000104a15d6b
23:48:24.376 [Lua] Lobby data player_slot_5 = 0:0
23:48:24.376 [Lua] Lobby data player_slot_2 = 0:0
23:48:24.376 [Lua] Lobby data player_slot_4 = 0:0
23:48:24.376 [Lua] Lobby data player_slot_3 = 0:0
23:48:24.376 [Lua] Lobby data eac_authorized = true
23:48:24.376 [Lua] Set lobby end.
23:48:24.380 [Lua] Set lobby begin:
23:48:24.380 [Lua] Lobby data twitch_enabled = false
23:48:24.381 [Lua] Lobby data power_level = 835
23:48:24.381 [Lua] Lobby data num_players = 1
23:48:24.381 [Lua] Lobby data weave_name = false
23:48:24.381 [Lua] Lobby data game_mode = 2
23:48:24.381 [Lua] Lobby data is_private = true
23:48:24.381 [Lua] Lobby data mechanism = adventure
23:48:24.381 [Lua] Lobby data level_key = inn_level
23:48:24.381 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:48:24.381 [Lua] Lobby data selected_level_key = nurgle
23:48:24.381 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:48:24.382 [Lua] Lobby data quick_game = false
23:48:24.382 [Lua] Lobby data matchmaking = false
23:48:24.382 [Lua] Lobby data difficulty = hardest
23:48:24.382 [Lua] Lobby data country_code = US
23:48:24.382 [Lua] Lobby data host = 110000104a15d6b
23:48:24.382 [Lua] Lobby data player_slot_5 = 0:0
23:48:24.382 [Lua] Lobby data player_slot_2 = 0:0
23:48:24.382 [Lua] Lobby data player_slot_4 = 0:0
23:48:24.382 [Lua] Lobby data player_slot_3 = 0:0
23:48:24.382 [Lua] Lobby data eac_authorized = true
23:48:24.382 [Lua] Set lobby end.
23:48:24.383 [Lua] Complete level triggered.
23:48:24.385 [Save] Saving `save_data`
23:48:24.385 [Lua] gm_event_end_conditions_met false false
23:48:24.385 [Lua] PlayFabMirror:_commit_internal nil
23:48:24.385 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:48:24.388 [Lua] generate_backend_stats 110000104a15d6b:1
23:48:24.406 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:48:24.406 [Lua] TRANSITION nil nil nurgle
23:48:24.406 [Lua] Transition type "nurgle", is server: true
23:48:24.406 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
23:48:24.406 [Lua] [GameNetworkManager] Leaving game...
23:48:24.406 [Lua] [GameNetworkManager] Shutting down game session host.
23:48:24.406 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:48:24.406 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:48:24.406 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=75.54
23:48:24.429 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:48:24.429 [Lua] commit result success 3
23:48:24.537 [Save] Save done
23:48:24.537 [Save] Saving `save_data`
23:48:24.693 [Save] Save done
23:48:24.694 [Save] Saving `save_data`
23:48:24.829 [Save] Save done
23:48:26.145 [Lua] Set lobby begin:
23:48:26.145 [Lua] Lobby data twitch_enabled = false
23:48:26.146 [Lua] Lobby data power_level = 0
23:48:26.146 [Lua] Lobby data num_players = 1
23:48:26.146 [Lua] Lobby data weave_name = false
23:48:26.146 [Lua] Lobby data game_mode = 2
23:48:26.146 [Lua] Lobby data is_private = true
23:48:26.146 [Lua] Lobby data mechanism = adventure
23:48:26.147 [Lua] Lobby data level_key = inn_level
23:48:26.147 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:48:26.147 [Lua] Lobby data selected_level_key = nurgle
23:48:26.147 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:48:26.147 [Lua] Lobby data quick_game = false
23:48:26.147 [Lua] Lobby data matchmaking = false
23:48:26.147 [Lua] Lobby data difficulty = hardest
23:48:26.147 [Lua] Lobby data country_code = US
23:48:26.147 [Lua] Lobby data host = 110000104a15d6b
23:48:26.147 [Lua] Lobby data player_slot_5 = 0:0
23:48:26.148 [Lua] Lobby data player_slot_2 = 0:0
23:48:26.148 [Lua] Lobby data player_slot_4 = 0:0
23:48:26.148 [Lua] Lobby data player_slot_3 = 0:0
23:48:26.148 [Lua] Lobby data eac_authorized = true
23:48:26.148 [Lua] Set lobby end.
23:48:26.419 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:48:26.419 [Lua] Clearing all global lookup lists
23:48:26.419 [Lua] [IngamePlayerListUI] - Destroy
23:48:26.420 [Lua] [EquipmentUI] - Destroy
23:48:26.420 [Lua] [GamePadEquipmentUI] - Destroy
23:48:26.420 [Lua] [AbilityUI] - Destroy
23:48:26.420 [Lua] [GamePadAbilityUI] - Destroy
23:48:26.421 [Lua] [IngameUI] destroy
23:48:26.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5
23:48:26.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
23:48:26.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
23:48:26.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
23:48:26.448 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
23:48:26.538 [Lua] [Managers] Destroying state managers...
23:48:26.548 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:48:26.548 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b
23:48:26.548 [Lua] [Matchmaking] unregister rpcs
23:48:26.548 [Lua] ############### UNLOADING PACKAGES ###############
23:48:26.548 [Lua] [Gamestate] Enter state StateLoading
23:48:26.551 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:48:26.551 [Lua] [Matchmaking] register rpcs
23:48:26.552 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
23:48:26.552 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:48:26.552 [Lua] registering RPCs
23:48:26.552 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:48:26.552 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
23:48:26.552 [Lua] Set lobby begin:
23:48:26.552 [Lua] Lobby data twitch_enabled = false
23:48:26.552 [Lua] Lobby data power_level = 0
23:48:26.552 [Lua] Lobby data num_players = 1
23:48:26.552 [Lua] Lobby data weave_name = false
23:48:26.552 [Lua] Lobby data game_mode = 2
23:48:26.552 [Lua] Lobby data is_private = true
23:48:26.552 [Lua] Lobby data mechanism = adventure
23:48:26.552 [Lua] Lobby data level_key = nurgle
23:48:26.553 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:48:26.553 [Lua] Lobby data selected_level_key = nurgle
23:48:26.553 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:48:26.553 [Lua] Lobby data quick_game = false
23:48:26.553 [Lua] Lobby data matchmaking = false
23:48:26.553 [Lua] Lobby data difficulty = hardest
23:48:26.553 [Lua] Lobby data country_code = US
23:48:26.553 [Lua] Lobby data host = 110000104a15d6b
23:48:26.553 [Lua] Lobby data player_slot_5 = 0:0
23:48:26.554 [Lua] Lobby data player_slot_2 = 0:0
23:48:26.554 [Lua] Lobby data player_slot_4 = 0:0
23:48:26.554 [Lua] Lobby data player_slot_3 = 0:0
23:48:26.554 [Lua] Lobby data eac_authorized = true
23:48:26.554 [Lua] Set lobby end.
23:48:26.554 [Lua] MUSIC MANAGER unmute_all_world_sounds 1067 0
23:48:26.554 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:48:26.560 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized
23:48:26.560 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil]
23:48:26.560 [Lua] [LevelTransitionHandler] load_level nurgle
23:48:26.933 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
23:48:26.934 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
23:48:26.934 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
23:48:26.934 [Lua] [LevelTransitionHandler] Loading level: "nurgle"
23:48:26.934 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/nurgle"
23:48:26.934 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read,
23:48:26.934 [Lua] [StateLoading] got rpc_load_level 57 nurgle
23:48:27.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5
23:48:27.032 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5
23:48:27.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle
23:48:27.064 [Lua] MUSIC MANAGER nik_loading_screen_nurgle_02_short 1068 0
23:48:27.079 [Lua] MUSIC MANAGER Play_loading_screen_music 1069 0
23:48:28.292 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]'
23:48:37.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle
23:48:37.718 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle
23:48:37.735 [Lua] [LevelTransitionHandler] Level load completed!
23:48:37.735 [Lua] [EnemyPackageLoader] setup_startup_enemies
23:48:37.793 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
23:48:37.793 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8
23:48:37.793 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7
23:48:37.793 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
23:48:37.793 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12
23:48:37.793 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 13
23:48:37.793 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 14
23:48:37.793 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 12
23:48:37.793 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
23:48:37.793 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
23:48:37.793 [Lua] checking dlc's against conflict directors
23:48:37.793 [Lua] --- --- ---
23:48:37.793 [Lua] Starting... difficulty 'hardest'
23:48:37.793 [Lua] These are the starting conflict directors:
23:48:37.793 [Lua] skaven
23:48:37.793 [Lua] chaos
23:48:37.793 [Lua] --- --- ---
23:48:37.793 [Lua]
23:48:37.793 [Lua] Looking for a new director:
23:48:37.793 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
23:48:37.793 [Lua] ->trying director: skaven
23:48:37.793 [Lua] --> success!
23:48:37.793 [Lua] --> re-used the same breeds
23:48:37.793 [Lua]
23:48:37.793 [Lua] Looking for a new director:
23:48:37.793 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
23:48:37.794 [Lua] ->trying director: skaven
23:48:37.794 [Lua] --> success!
23:48:37.794 [Lua] --> re-used the same breeds
23:48:37.794 [Lua]
23:48:37.794 [Lua] Looking for a new director:
23:48:37.794 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
23:48:37.794 [Lua] ->trying director: beastmen
23:48:37.794 [Lua] --> success!
23:48:37.794 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
23:48:37.794 [Lua]
23:48:37.794 [Lua] DONE! Found the following directors:
23:48:37.794 [Lua] skaven
23:48:37.794 [Lua] skaven
23:48:37.794 [Lua] beastmen
23:48:37.794 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
23:48:37.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
23:48:37.795 [Lua] ### Sending rpc_level_loaded
23:48:37.795 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 57
23:48:37.795 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
23:48:37.816 [Lua] ### Sending rpc_level_loaded
23:48:37.816 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 57
23:48:38.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
23:48:38.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
23:48:38.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
23:48:39.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
23:48:39.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
23:48:39.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
23:48:39.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
23:48:39.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
23:48:39.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
23:48:40.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
23:48:40.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
23:48:40.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
23:48:42.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
23:48:42.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
23:48:42.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
23:48:43.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
23:48:43.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
23:48:43.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
23:48:43.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
23:48:43.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
23:48:43.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
23:48:44.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
23:48:44.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
23:48:44.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
23:48:44.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
23:48:44.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
23:48:44.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
23:48:45.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
23:48:45.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
23:48:45.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
23:48:45.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
23:48:45.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
23:48:45.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
23:48:46.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
23:48:46.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
23:48:46.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
23:48:47.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
23:48:47.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
23:48:47.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
23:48:49.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
23:48:49.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
23:48:49.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
23:48:50.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
23:48:50.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
23:48:50.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
23:48:51.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
23:48:51.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
23:48:51.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
23:48:51.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
23:48:51.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
23:48:51.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
23:48:52.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
23:48:52.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
23:48:52.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
23:48:53.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
23:48:53.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
23:48:53.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
23:48:54.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
23:48:54.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
23:48:54.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
23:48:54.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
23:48:54.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
23:48:54.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:48:55.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:48:55.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
23:48:55.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
23:48:56.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
23:48:56.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
23:48:56.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
23:48:57.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
23:48:57.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
23:48:57.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
23:48:57.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
23:48:57.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
23:48:57.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
23:48:58.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
23:48:58.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
23:48:58.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
23:48:59.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
23:48:59.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
23:48:59.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
23:48:59.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
23:48:59.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
23:48:59.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
23:48:59.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:48:59.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:48:59.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
23:48:59.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
23:48:59.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
23:48:59.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
23:49:01.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
23:49:01.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
23:49:01.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
23:49:03.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
23:49:03.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
23:49:03.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
23:49:04.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
23:49:04.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
23:49:04.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
23:49:06.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
23:49:06.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
23:49:06.505 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: custom
23:49:06.505 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:49:06.505 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:49:07.510 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:49:07.510 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:49:07.510 [Lua] [Matchmaking] unregister rpcs
23:49:07.511 [Lua] Set lobby begin:
23:49:07.511 [Lua] Lobby data twitch_enabled = false
23:49:07.511 [Lua] Lobby data power_level = 0
23:49:07.512 [Lua] Lobby data num_players = 1
23:49:07.512 [Lua] Lobby data weave_name = false
23:49:07.512 [Lua] Lobby data game_mode = 2
23:49:07.512 [Lua] Lobby data is_private = true
23:49:07.512 [Lua] Lobby data mechanism = adventure
23:49:07.512 [Lua] Lobby data level_key = nurgle
23:49:07.512 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:49:07.512 [Lua] Lobby data selected_level_key = nurgle
23:49:07.512 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:49:07.512 [Lua] Lobby data quick_game = false
23:49:07.512 [Lua] Lobby data matchmaking = false
23:49:07.513 [Lua] Lobby data difficulty = hardest
23:49:07.513 [Lua] Lobby data country_code = US
23:49:07.513 [Lua] Lobby data host = 110000104a15d6b
23:49:07.513 [Lua] Lobby data player_slot_5 = 0:0
23:49:07.513 [Lua] Lobby data player_slot_2 = 0:0
23:49:07.513 [Lua] Lobby data player_slot_4 = 0:0
23:49:07.514 [Lua] Lobby data player_slot_3 = 0:0
23:49:07.514 [Lua] Lobby data eac_authorized = true
23:49:07.514 [Lua] Set lobby end.
23:49:07.514 [Lua] [Managers] Destroying state managers...
23:49:07.517 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens
23:49:07.517 [Lua] MUSIC MANAGER Stop_loading_screen_music 1070 0
23:49:07.517 [Lua] [Gamestate] Enter StateIngame HOST
23:49:07.517 [Lua] <>level = nurgle<>
23:49:07.517 [Lua] Set lobby begin:
23:49:07.517 [Lua] Lobby data twitch_enabled = false
23:49:07.518 [Lua] Lobby data power_level = 0
23:49:07.518 [Lua] Lobby data num_players = 1
23:49:07.518 [Lua] Lobby data weave_name = false
23:49:07.518 [Lua] Lobby data game_mode = 2
23:49:07.518 [Lua] Lobby data is_private = true
23:49:07.518 [Lua] Lobby data mechanism = adventure
23:49:07.518 [Lua] Lobby data level_key = nurgle
23:49:07.519 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:49:07.519 [Lua] Lobby data selected_level_key = nurgle
23:49:07.519 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:49:07.520 [Lua] Lobby data quick_game = false
23:49:07.520 [Lua] Lobby data matchmaking = false
23:49:07.521 [Lua] Lobby data difficulty = hardest
23:49:07.521 [Lua] Lobby data country_code = US
23:49:07.521 [Lua] Lobby data host = 110000104a15d6b
23:49:07.521 [Lua] Lobby data player_slot_5 = 0:0
23:49:07.521 [Lua] Lobby data player_slot_2 = 0:0
23:49:07.521 [Lua] Lobby data player_slot_4 = 0:0
23:49:07.521 [Lua] Lobby data player_slot_3 = 0:0
23:49:07.522 [Lua] Lobby data eac_authorized = true
23:49:07.522 [Lua] Set lobby end.
23:49:07.522 [Umbra] Init version: 3.4.15 :: 16 threads
23:49:07.523 [Lua] [StateIngame] Server ingame
23:49:07.530 [Lua] Set lobby begin:
23:49:07.530 [Lua] Lobby data twitch_enabled = false
23:49:07.530 [Lua] Lobby data power_level = 0
23:49:07.530 [Lua] Lobby data num_players = 1
23:49:07.531 [Lua] Lobby data weave_name = false
23:49:07.531 [Lua] Lobby data game_mode = 2
23:49:07.531 [Lua] Lobby data is_private = true
23:49:07.531 [Lua] Lobby data mechanism = adventure
23:49:07.531 [Lua] Lobby data level_key = nurgle
23:49:07.531 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:49:07.531 [Lua] Lobby data selected_level_key = nurgle
23:49:07.531 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:49:07.531 [Lua] Lobby data quick_game = false
23:49:07.531 [Lua] Lobby data matchmaking = false
23:49:07.531 [Lua] Lobby data difficulty = hardest
23:49:07.531 [Lua] Lobby data country_code = US
23:49:07.532 [Lua] Lobby data host = 110000104a15d6b
23:49:07.532 [Lua] Lobby data player_slot_5 = 0:0
23:49:07.532 [Lua] Lobby data player_slot_2 = 0:0
23:49:07.532 [Lua] Lobby data player_slot_4 = 0:0
23:49:07.532 [Lua] Lobby data player_slot_3 = 0:0
23:49:07.532 [Lua] Lobby data eac_authorized = true
23:49:07.532 [Lua] Set lobby end.
23:49:07.532 [Lua] [Matchmaking] register rpcs
23:49:07.532 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:49:07.533 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
23:49:07.533 [Lua] [GameNetworkManager] self.is_server = true
23:49:07.533 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
23:49:07.533 [Network] Setting artificial MTU limit to 65536
23:49:07.550 [Lua] Switching ConflictSettings: to: default
23:49:07.550 [Lua] pacing=default
23:49:07.550 [Lua] roaming=nil
23:49:07.550 [Lua] specials=default
23:49:07.550 [Lua] debug_color=maroon
23:49:07.550 [Lua] pack_spawning=default
23:49:07.550 [Lua] contained_breeds=nil
23:49:07.550 [Lua] disabled=false
23:49:07.550 [Lua] boss=default
23:49:07.550 [Lua] horde=default
23:49:07.550 [Lua] name=default
23:49:07.550 [Lua] intensity=default
23:49:07.550 [Lua] ---
23:49:07.550 [Lua] [LevelAnalysis] set_random_seed( 1730093)
23:49:07.578 [Lua] [AIInterestPointSystem] Level Seed: 1730093
23:49:07.579 [Lua]
23:49:07.579 [Lua] [entity_system_bag] = table
23:49:07.579 [Lua] [entity_system_bag] = metatable
23:49:07.579 [Lua] [startup_data] = table
23:49:07.579 [Lua] [entity_manager] = table
23:49:07.579 [Lua] [entity_manager] = metatable
23:49:07.579 [Lua] [unit_spawner] = table
23:49:07.579 [Lua] [unit_spawner] = metatable
23:49:07.579 [Lua] [unit_storage] = table
23:49:07.579 [Lua] [unit_storage] = metatable
23:49:07.579 [Lua] [dice_keeper] = table
23:49:07.579 [Lua] [dice_keeper] = metatable
23:49:07.579 [Lua] [is_server] = true (boolean)
23:49:07.579 [Lua] [world] = [World]
23:49:07.579 [Lua] [system_api] = table
23:49:07.579 [Lua] [entity_system] = table
23:49:07.579 [Lua] [entity_system] = metatable
23:49:07.579 [Lua] [network_lobby] = table
23:49:07.579 [Lua] [network_lobby] = metatable
23:49:07.579 [Lua] [profile_synchronizer] = table
23:49:07.579 [Lua] [profile_synchronizer] = metatable
23:49:07.579 [Lua] [level_transition_handler] = table
23:49:07.579 [Lua] [level_transition_handler] = metatable
23:49:07.579 [Lua] [num_local_human_players] = 1 (number)
23:49:07.579 [Lua] [statistics_db] = table
23:49:07.579 [Lua] [statistics_db] = metatable
23:49:07.579 [Lua] [network_server] = table
23:49:07.579 [Lua] [network_server] = metatable
23:49:07.579 [Lua] [input_manager] = table
23:49:07.579 [Lua] [input_manager] = metatable
23:49:07.579 [Lua] [network_clock] = table
23:49:07.579 [Lua] [network_clock] = metatable
23:49:07.579 [Lua] [network_transmit] = table
23:49:07.579 [Lua] [network_transmit] = metatable
23:49:07.579 [Lua] [free_flight_manager] = table
23:49:07.579 [Lua] [free_flight_manager] = metatable
23:49:07.579 [Lua] [network_manager] = table
23:49:07.579 [Lua] [network_manager] = metatable
23:49:07.579 [Lua] [network_event_delegate] = table
23:49:07.579 [Lua] [network_event_delegate] = metatable
23:49:07.579 [Lua]
23:49:07.579 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:49:07.579 [Lua] ignoring extension VersusInteractObjectiveExtension
23:49:07.579 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:49:07.579 [Lua] ignoring extension VersusSocketObjectiveExtension
23:49:07.579 [Lua] ignoring extension VersusTargetObjectiveExtension
23:49:07.579 [Lua] ignoring extension VersusMissionObjectiveExtension
23:49:07.595 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:49:07.637 [Lua] [AchievementManager] Achievements using the steam platform
23:49:07.637 [Lua] [StateIngame] Level seed: 1730093
23:49:07.638 [World] Spawning level.
23:49:09.374 [Lua] respawn_unit_spawned with group id: end_event_respawn
23:49:09.374 [Lua] respawn_unit_spawned with group id: end_event_respawn
23:49:09.374 [Lua] respawn_unit_spawned with group id: end_event_respawn
23:49:09.393 [Lua] respawn_unit_spawned with group id: portal_respawn
23:49:09.393 [Lua] respawn_unit_spawned with group id: portal_respawn
23:49:09.393 [Lua] respawn_unit_spawned with group id: portal_respawn
23:49:09.422 warning: [Lua] This function is deprecated and shouldn't be called
23:49:09.434 [Lua] respawn_unit_spawned with group id: end_event_start
23:49:09.434 [Lua] respawn_unit_spawned with group id: end_event_start
23:49:09.435 [Lua] respawn_unit_spawned with group id: end_event_start
23:49:09.606 [Lua] [LevelAnalysis] set_random_seed( 1730093)
23:49:09.606 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9
23:49:09.646 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:49:09.646 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:49:09.647 [Lua] [IngameUI] init
23:49:09.672 [SteamVoipClient] select_out(110000104a15d6b, off)
23:49:09.680 [Lua] cb_razer_chroma_setup
23:49:09.770 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:49:09.770 [Lua] Set lobby begin:
23:49:09.770 [Lua] Lobby data twitch_enabled = false
23:49:09.770 [Lua] Lobby data power_level = 835
23:49:09.770 [Lua] Lobby data num_players = 1
23:49:09.770 [Lua] Lobby data weave_name = false
23:49:09.770 [Lua] Lobby data game_mode = 2
23:49:09.770 [Lua] Lobby data is_private = true
23:49:09.770 [Lua] Lobby data mechanism = adventure
23:49:09.770 [Lua] Lobby data level_key = nurgle
23:49:09.771 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:49:09.771 [Lua] Lobby data selected_level_key = nurgle
23:49:09.771 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:49:09.771 [Lua] Lobby data quick_game = false
23:49:09.771 [Lua] Lobby data matchmaking = false
23:49:09.771 [Lua] Lobby data difficulty = hardest
23:49:09.771 [Lua] Lobby data country_code = US
23:49:09.771 [Lua] Lobby data host = 110000104a15d6b
23:49:09.771 [Lua] Lobby data player_slot_5 = 0:0
23:49:09.771 [Lua] Lobby data player_slot_2 = 0:0
23:49:09.771 [Lua] Lobby data player_slot_4 = 0:0
23:49:09.771 [Lua] Lobby data player_slot_3 = 0:0
23:49:09.771 [Lua] Lobby data eac_authorized = true
23:49:09.771 [Lua] Set lobby end.
23:49:09.773 [Lua] CurrentConflictSettings default
23:49:09.773 [Lua] [ConflictDirector] conflict_director is ai_ready
23:49:09.781 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 532.34977781772614m, which is less then 10m.
23:49:09.781 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 505.47927534580231m, which is less then 10m.
23:49:09.784 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
23:49:09.784 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8
23:49:09.784 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7
23:49:09.784 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
23:49:09.784 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12
23:49:09.784 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 13
23:49:09.784 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 14
23:49:09.784 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 12
23:49:09.784 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
23:49:09.784 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
23:49:09.784 [Lua] [1] = table
23:49:09.784 [Lua] [2] = table
23:49:09.784 [Lua] [3] = table
23:49:09.784 [Lua] [4] = table
23:49:09.784 [Lua] [5] = table
23:49:09.784 [Lua] [6] = table
23:49:09.784 [Lua] [7] = table
23:49:09.784 [Lua] [8] = table
23:49:09.784 [Lua] [9] = table
23:49:09.784 [Lua] [10] = table
23:49:09.784 [Lua] [11] = table
23:49:09.784 [Lua] [12] = table
23:49:09.784 [Lua] [13] = table
23:49:09.784 [Lua] [1] = table
23:49:09.784 [Lua] [2] = table
23:49:09.784 [Lua] [3] = table
23:49:09.784 [Lua] [4] = table
23:49:09.784 [Lua] [5] = table
23:49:09.784 [Lua] [1] = table
23:49:09.784 [Lua] [2] = table
23:49:09.784 [Lua] [3] = table
23:49:09.784 [Lua] [4] = table
23:49:09.784 [Lua] [5] = table
23:49:09.784 [Lua] [6] = table
23:49:09.784 [Lua] [7] = table
23:49:09.784 [Lua] [8] = table
23:49:09.784 [Lua] [9] = table
23:49:09.784 [Lua] [10] = table
23:49:09.785 [Lua] [MainPathSpawningGenerator] Injecting travel distances
23:49:09.803 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:49:09.803 [Lua] Forming navigation groups in one frame
23:49:09.803 [Lua] Forming navigation groups
23:49:09.888 [Lua] NavigationGroupManager -> calulation time A: 0.084999999999979536
23:49:10.645 [Lua] NavigationGroupManager -> calulation time B: 0.757000000000005
23:49:10.645 [Lua] number of nav groups: 373
23:49:10.652 [Lua] number of refined nav groups : 287
23:49:10.692 [Lua] NavigationGroupManager -> calulation time C: 0.046999999999997044
23:49:10.693 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.463610462844368 Normalized coefficient: 1.0889397250057469
23:49:10.700 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.039885029941798 Normalized coefficient: 1.3081520264380901
23:49:10.707 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.595487982407212 Normalized coefficient: 1.3582869495355472
23:49:10.713 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.342548935115341 Normalized coefficient: 1.2760735309049682
23:49:10.720 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 6.1672446727752712 Normalized coefficient: 1.3133904084844727
23:49:10.732 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
23:49:10.732 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
23:49:10.815 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle
23:49:10.815 [Lua] [LevelAnalysis] This level has a total main-path length of 1446.028 meters.
23:49:10.815 [Lua] [LevelAnalysis] grouping spawners for event_patrol
23:49:10.815 [Lua] [LevelAnalysis]
23:49:10.815 [Lua] [LevelAnalysis] grouping spawners for event_boss
23:49:10.815 [Lua] [LevelAnalysis]
23:49:10.815 [Lua] [LevelAnalysis] Terror events added:
23:49:10.815 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
23:49:10.815 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
23:49:10.815 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
23:49:10.815 [Lua] ----> using boss gizmo!
23:49:10.815 [Lua] [LevelAnalysis] section: 2, start-index: 18, end-index: 29, forbidden-dist: -127.2 start-travel-dist: 532.3, end-travel-dist: 1005.7 spawn_distance 395.2
23:49:10.815 [Lua] Adding main path event: Vector3Box(-11.8113, 18.3233, -7.405) boss_event_storm_fiend 45 table: 000000000563A1F0
23:49:10.815 [Lua] [LevelAnalysis] num_event_places_f: 0.93068525600433349 , num_event_places: 0 , trailing_event_fraction: 0.93068525600433349 , num_events: 0
23:49:10.815 [Lua] [LevelAnalysis] Level path distance: 1446.0278840065002
23:49:10.815 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:49:10.824 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
23:49:10.834 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
23:49:10.834 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:49:10.834 [Save] Loading `ut_tweaks_presets`
23:49:10.834 warning: [Save] Missing filename `ut_tweaks_presets`
23:49:10.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9
23:49:10.958 [Lua] player (110000104a15d6b,2) was put into party 1
23:49:10.976 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
23:49:10.976 [Lua] Assigning peer(110000104a15d6b:2) to profile(5) career(1)
23:49:10.976 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(2) profile_index(5) career_index(1)
23:49:10.976 [Lua] Set lobby begin:
23:49:10.976 [Lua] Lobby data twitch_enabled = false
23:49:10.976 [Lua] Lobby data power_level = 835
23:49:10.976 [Lua] Lobby data num_players = 1
23:49:10.976 [Lua] Lobby data weave_name = false
23:49:10.976 [Lua] Lobby data game_mode = 2
23:49:10.976 [Lua] Lobby data is_private = true
23:49:10.976 [Lua] Lobby data mechanism = adventure
23:49:10.976 [Lua] Lobby data level_key = nurgle
23:49:10.976 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:49:10.977 [Lua] Lobby data selected_level_key = nurgle
23:49:10.977 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:49:10.977 [Lua] Lobby data quick_game = false
23:49:10.977 [Lua] Lobby data matchmaking = false
23:49:10.977 [Lua] Lobby data difficulty = hardest
23:49:10.977 [Lua] Lobby data country_code = US
23:49:10.977 [Lua] Lobby data host = 110000104a15d6b
23:49:10.977 [Lua] Lobby data player_slot_5 = 0:0
23:49:10.977 [Lua] Lobby data player_slot_2 = 0:0
23:49:10.977 [Lua] Lobby data player_slot_4 = 0:0
23:49:10.977 [Lua] Lobby data player_slot_3 = 0:0
23:49:10.978 [Lua] Lobby data eac_authorized = true
23:49:10.978 [Lua] Set lobby end.
23:49:10.978 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
23:49:10.978 [Lua]
23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean)
23:49:10.978 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
23:49:10.978 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
23:49:10.978 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
23:49:10.978 [Lua] [wwise/two_handed_swords] = false (boolean)
23:49:10.978 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
23:49:10.978 [Lua]
23:49:10.978 [Lua]
23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
23:49:10.978 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
23:49:10.978 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
23:49:10.978 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean)
23:49:10.978 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
23:49:10.978 [Lua] [wwise/two_handed_swords] = false (boolean)
23:49:10.978 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
23:49:10.978 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
23:49:10.978 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
23:49:10.978 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
23:49:10.978 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean)
23:49:10.978 [Lua]
23:49:10.978 [Lua] player (110000104a15d6b,3) was put into party 1
23:49:11.000 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
23:49:11.000 [Lua] Assigning peer(110000104a15d6b:3) to profile(3) career(2)
23:49:11.000 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(3) profile_index(3) career_index(2)
23:49:11.000 [Lua] Set lobby begin:
23:49:11.000 [Lua] Lobby data twitch_enabled = false
23:49:11.000 [Lua] Lobby data power_level = 835
23:49:11.000 [Lua] Lobby data num_players = 1
23:49:11.000 [Lua] Lobby data weave_name = false
23:49:11.001 [Lua] Lobby data game_mode = 2
23:49:11.001 [Lua] Lobby data is_private = true
23:49:11.001 [Lua] Lobby data mechanism = adventure
23:49:11.001 [Lua] Lobby data level_key = nurgle
23:49:11.001 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:49:11.001 [Lua] Lobby data selected_level_key = nurgle
23:49:11.001 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:49:11.001 [Lua] Lobby data quick_game = false
23:49:11.001 [Lua] Lobby data matchmaking = false
23:49:11.001 [Lua] Lobby data difficulty = hardest
23:49:11.002 [Lua] Lobby data country_code = US
23:49:11.002 [Lua] Lobby data host = 110000104a15d6b
23:49:11.002 [Lua] Lobby data player_slot_5 = 0:0
23:49:11.002 [Lua] Lobby data player_slot_2 = 0:0
23:49:11.002 [Lua] Lobby data player_slot_4 = 0:0
23:49:11.002 [Lua] Lobby data player_slot_3 = 0:0
23:49:11.002 [Lua] Lobby data eac_authorized = true
23:49:11.002 [Lua] Set lobby end.
23:49:11.002 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
23:49:11.003 [Lua]
23:49:11.003 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p] = false (boolean)
23:49:11.003 [Lua] [wwise/handgun_rifle] = false (boolean)
23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
23:49:11.003 [Lua] [wwise/one_handed_hammers] = false (boolean)
23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
23:49:11.003 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
23:49:11.003 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
23:49:11.003 [Lua]
23:49:11.003 [Lua]
23:49:11.003 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1] = false (boolean)
23:49:11.003 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean)
23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
23:49:11.003 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
23:49:11.003 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
23:49:11.003 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p] = false (boolean)
23:49:11.003 [Lua] [wwise/handgun_rifle] = false (boolean)
23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
23:49:11.003 [Lua] [wwise/one_handed_hammers] = false (boolean)
23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
23:49:11.003 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
23:49:11.003 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
23:49:11.003 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
23:49:11.003 [Lua]
23:49:11.003 [Lua] player (110000104a15d6b,4) was put into party 1
23:49:11.024 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
23:49:11.024 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3)
23:49:11.024 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3)
23:49:11.024 [Lua] Set lobby begin:
23:49:11.024 [Lua] Lobby data twitch_enabled = false
23:49:11.024 [Lua] Lobby data power_level = 835
23:49:11.024 [Lua] Lobby data num_players = 1
23:49:11.025 [Lua] Lobby data weave_name = false
23:49:11.025 [Lua] Lobby data game_mode = 2
23:49:11.025 [Lua] Lobby data is_private = true
23:49:11.025 [Lua] Lobby data mechanism = adventure
23:49:11.025 [Lua] Lobby data level_key = nurgle
23:49:11.025 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:49:11.025 [Lua] Lobby data selected_level_key = nurgle
23:49:11.025 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:49:11.025 [Lua] Lobby data quick_game = false
23:49:11.025 [Lua] Lobby data matchmaking = false
23:49:11.025 [Lua] Lobby data difficulty = hardest
23:49:11.025 [Lua] Lobby data country_code = US
23:49:11.025 [Lua] Lobby data host = 110000104a15d6b
23:49:11.026 [Lua] Lobby data player_slot_5 = 0:0
23:49:11.026 [Lua] Lobby data player_slot_2 = 0:0
23:49:11.026 [Lua] Lobby data player_slot_4 = 0:0
23:49:11.026 [Lua] Lobby data player_slot_3 = 0:0
23:49:11.026 [Lua] Lobby data eac_authorized = true
23:49:11.026 [Lua] Set lobby end.
23:49:11.026 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
23:49:11.027 [Lua]
23:49:11.027 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean)
23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
23:49:11.027 [Lua] [wwise/flail] = false (boolean)
23:49:11.027 [Lua] [wwise/staff] = false (boolean)
23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
23:49:11.027 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
23:49:11.027 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
23:49:11.027 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
23:49:11.027 [Lua]
23:49:11.027 [Lua]
23:49:11.027 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean)
23:49:11.027 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
23:49:11.027 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
23:49:11.027 [Lua] [wwise/staff] = false (boolean)
23:49:11.027 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
23:49:11.027 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
23:49:11.027 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
23:49:11.027 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
23:49:11.027 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean)
23:49:11.027 [Lua] [wwise/flail] = false (boolean)
23:49:11.027 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
23:49:11.027 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
23:49:11.027 [Lua]
23:49:11.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b
23:49:11.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:4 my_peer_id:110000104a15d6b
23:49:11.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:5 my_peer_id:110000104a15d6b
23:49:11.254 [Lua] [GameNetworkManager] destroying game object with go_id=59
23:49:11.258 [Lua] player (110000104a15d6b,4) was put into party 1
23:49:11.281 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
23:49:11.281 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3)
23:49:11.281 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3)
23:49:11.281 [Lua] Set lobby begin:
23:49:11.281 [Lua] Lobby data twitch_enabled = false
23:49:11.281 [Lua] Lobby data power_level = 835
23:49:11.281 [Lua] Lobby data num_players = 1
23:49:11.281 [Lua] Lobby data weave_name = false
23:49:11.282 [Lua] Lobby data game_mode = 2
23:49:11.282 [Lua] Lobby data is_private = true
23:49:11.282 [Lua] Lobby data mechanism = adventure
23:49:11.282 [Lua] Lobby data level_key = nurgle
23:49:11.282 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
23:49:11.282 [Lua] Lobby data selected_level_key = nurgle
23:49:11.282 [Lua] Lobby data unique_server_name = Giant Friend Crab
23:49:11.282 [Lua] Lobby data quick_game = false
23:49:11.282 [Lua] Lobby data matchmaking = false
23:49:11.282 [Lua] Lobby data difficulty = hardest
23:49:11.282 [Lua] Lobby data country_code = US
23:49:11.283 [Lua] Lobby data host = 110000104a15d6b
23:49:11.283 [Lua] Lobby data player_slot_5 = 0:0
23:49:11.283 [Lua] Lobby data player_slot_2 = 0:0
23:49:11.283 [Lua] Lobby data player_slot_4 = 0:0
23:49:11.283 [Lua] Lobby data player_slot_3 = 0:0
23:49:11.283 [Lua] Lobby data eac_authorized = true
23:49:11.283 [Lua] Set lobby end.
23:49:11.283 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
23:49:11.283 [Lua]
23:49:11.283 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean)
23:49:11.283 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
23:49:11.283 [Lua] [wwise/flail] = false (boolean)
23:49:11.283 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
23:49:11.283 [Lua] [wwise/staff] = false (boolean)
23:49:11.283 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
23:49:11.283 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
23:49:11.283 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
23:49:11.283 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
23:49:11.283 [Lua]
23:49:11.283 [Lua]
23:49:11.283 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean)
23:49:11.283 [Lua] [wwise/flail] = false (boolean)
23:49:11.283 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
23:49:11.283 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
23:49:11.283 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
23:49:11.284 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
23:49:11.284 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
23:49:11.284 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
23:49:11.284 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
23:49:11.284 [Lua] [wwise/staff] = false (boolean)
23:49:11.284 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
23:49:11.284 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
23:49:11.284 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean)
23:49:11.284 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
23:49:11.284 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
23:49:11.284 [Lua]
23:49:11.292 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9
23:49:11.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b
23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:4 my_peer_id:110000104a15d6b
23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:5 my_peer_id:110000104a15d6b
23:49:11.293 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read,
23:49:11.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
23:49:11.294 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
23:49:11.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
23:49:11.294 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
23:49:11.294 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
23:49:11.294 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
23:49:11.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read,
23:49:11.294 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
23:49:11.294 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:49:11.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient, async-read,
23:49:11.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
23:49:11.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:6 my_peer_id:110000104a15d6b
23:49:11.307 [Flow] DISABLE
23:49:11.308 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:6 my_peer_id:110000104a15d6b
23:49:12.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
23:49:12.740 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
23:49:12.741 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
23:49:12.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
23:49:12.911 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
23:49:12.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
23:49:13.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
23:49:13.100 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
23:49:13.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
23:49:14.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
23:49:14.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
23:49:14.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
23:49:14.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
23:49:14.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
23:49:14.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
23:49:16.123 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
23:49:16.123 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
23:49:16.126 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
23:49:16.578 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
23:49:16.578 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
23:49:16.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
23:49:17.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
23:49:17.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
23:49:17.072 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
23:49:17.263 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
23:49:17.263 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
23:49:17.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
23:49:17.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
23:49:17.623 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
23:49:17.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
23:49:17.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
23:49:17.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
23:49:17.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
23:49:19.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
23:49:19.093 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
23:49:19.097 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
23:49:19.238 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
23:49:19.238 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
23:49:19.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
23:49:19.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
23:49:19.699 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
23:49:19.702 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
23:49:19.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
23:49:19.875 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
23:49:19.876 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
23:49:20.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
23:49:20.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
23:49:20.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
23:49:20.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
23:49:20.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
23:49:20.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
23:49:20.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
23:49:20.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
23:49:20.912 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
23:49:21.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
23:49:21.195 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
23:49:21.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
23:49:21.683 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
23:49:21.683 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
23:49:21.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
23:49:22.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
23:49:22.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
23:49:22.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
23:49:23.298 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
23:49:23.298 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
23:49:23.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
23:49:23.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
23:49:23.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
23:49:23.783 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
23:49:23.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
23:49:23.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
23:49:23.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
23:49:24.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
23:49:24.391 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
23:49:24.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
23:49:24.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
23:49:24.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
23:49:24.705 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
23:49:25.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
23:49:25.004 [Lua] [PackageManager] Force_load: wwise/staff
23:49:25.006 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
23:49:25.142 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
23:49:25.142 [Lua] [PackageManager] Force_load: wwise/flail
23:49:25.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
23:49:25.469 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
23:49:25.469 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
23:49:25.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
23:49:26.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
23:49:26.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
23:49:26.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
23:49:27.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
23:49:27.003 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
23:49:27.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
23:49:27.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
23:49:27.403 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
23:49:27.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
23:49:28.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
23:49:28.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
23:49:28.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:49:28.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:49:28.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:49:28.866 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
23:49:28.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:49:28.885 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
23:49:28.892 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:49:28.892 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
23:49:28.897 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:49:28.898 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
23:49:28.908 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:49:28.909 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:49:28.909 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
23:49:28.939 [Lua] Switching ConflictSettings: to: skaven
23:49:28.939 [Lua] pacing=default
23:49:28.939 [Lua] roaming=nil
23:49:28.939 [Lua] specials=skaven
23:49:28.939 [Lua] debug_color=orange
23:49:28.939 [Lua] pack_spawning=skaven
23:49:28.939 [Lua] contained_breeds=nil
23:49:28.939 [Lua] disabled=false
23:49:28.939 [Lua] boss=skaven
23:49:28.939 [Lua] horde=default
23:49:28.939 [Lua] name=skaven
23:49:28.939 [Lua] intensity=default
23:49:28.939 [Lua] ---
23:49:29.348 [Lua] StateInGameRunning:_game_actually_starts()
23:49:29.349 [Lua] #################################################################################################################
23:49:29.349 [Lua] [Loading Time]: 00:01:03 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:49:29.349 [Lua] #################################################################################################################
23:49:29.349 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
23:49:29.349 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
23:49:29.375 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
23:49:29.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
23:49:29.516 [Lua] Commit load time data
23:49:31.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
23:49:31.629 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
23:57:45.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 11
23:57:45.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 11
23:57:46.615 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 11
23:59:40.411 [Window] Window => active
00:00:11.515 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:00:11.538 [Lua] Spline already found!
00:00:11.592 [Lua] Init group template: spline_patrol
00:00:14.282 [Lua] Players are leaving the safe zone
00:00:41.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1368, position: 0
00:00:59.314 [Lua] Time for new HOOORDE! multi_first_wave
00:00:59.314 [Lua] horde requested: vector
00:00:59.314 [Lua] setting up vector-horde
00:00:59.314 [Lua] Composing horde 'large' .. using variant 'plain'
00:00:59.314 [Lua] --> horde wants to spawn ahead of players (0.041010998345837/0.67
00:00:59.314 [Lua] -> spawning: 56
00:00:59.314 [Lua] horde crated with id 2 of type vector
00:00:59.314 [Lua] vector horde has started
00:00:59.321 [Lua] MUSIC: explore -> pre_horde
00:01:07.353 [Lua] MUSIC: pre_horde -> horde
00:01:08.296 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
00:01:08.296 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:01:08.296 [Lua] horde requested: vector
00:01:08.296 [Lua] setting up vector-horde
00:01:08.296 [Lua] Composing horde 'large' .. using variant 'plain'
00:01:08.296 [Lua] --> horde wants to spawn behind players (0.79184855623763/0.67
00:01:08.296 [Lua] -> spawning: 52
00:01:08.296 [Lua] horde crated with id 3 of type vector
00:01:08.296 [Lua] vector horde has started
00:01:08.442 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:01:08.442 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source.
00:01:11.990 [Lua] Init group template: horde
00:01:12.817 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:01:12.835 [Lua] Spline already found!
00:01:12.886 [Lua] Init group template: spline_patrol
00:01:21.069 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 86 action: follow
00:01:23.319 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
00:01:29.461 [Lua] Init group template: horde
00:01:36.179 [Lua] HORDE: last wave, reset to standard horde delay
00:01:36.179 [Lua] Time for new HOOORDE! multi_last_wave
00:01:36.179 [Lua] horde requested: vector
00:01:36.179 [Lua] setting up vector-horde
00:01:36.179 [Lua] Composing horde 'large' .. using variant 'plain'
00:01:36.179 [Lua] --> horde wants to spawn ahead of players (0.11402444914401/0.67
00:01:36.180 [Lua] -> spawning: 54
00:01:36.180 [Lua] horde crated with id 5 of type vector
00:01:36.180 [Lua] vector horde has started
00:01:38.367 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:01:38.367 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
00:01:43.111 [Lua] Horde killed: ?
00:01:46.940 [Lua] Init group template: horde
00:01:51.104 [Lua] Horde killed: ?
00:01:51.628 [Lua] Coordinated attack!
00:01:58.031 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 48 action: follow
00:01:58.086 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 47 action: follow
00:02:12.091 [Lua] MUSIC: horde -> explore
00:02:12.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:02:12.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:02:12.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:02:13.826 [Lua] Horde killed: ?
00:02:20.909 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:02:22.447 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:02:23.616 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
00:02:25.019 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:02:55.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x5cd5, position: 0
00:02:56.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5d10, position: 0
00:02:58.108 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:02:58.131 [Lua] Spline already found!
00:02:58.187 [Lua] Init group template: spline_patrol
00:03:14.253 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 12
00:03:14.275 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 12
00:03:14.817 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 12
00:03:31.148 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a piece of Ravaged Art
00:03:32.005 [Lua] Time for new HOOORDE! multi_first_wave
00:03:32.005 [Lua] horde requested: ambush
00:03:32.005 [Lua] setting up ambush-horde
00:03:32.006 [Lua] Composing horde 'large' .. using variant 'plain'
00:03:32.006 [Lua] -> spawning: 57
00:03:32.006 [Lua] horde crated with id 7 of type ambush
00:03:32.007 [Lua] ambush horde has started
00:03:32.015 [Lua] MUSIC: explore -> pre_ambush
00:03:36.994 [Lua] MUSIC: pre_ambush -> horde
00:03:37.555 [Lua] Init group template: horde
00:03:41.137 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:03:41.680 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:03:41.681 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
00:03:48.142 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
00:03:48.142 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:03:48.142 [Lua] horde requested: ambush
00:03:48.142 [Lua] setting up ambush-horde
00:03:48.142 [Lua] Composing horde 'large' .. using variant 'plain'
00:03:48.143 [Lua] -> spawning: 56
00:03:48.143 [Lua] horde crated with id 8 of type ambush
00:03:48.143 [Lua] ambush horde has started
00:03:48.166 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:03:48.166 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source.
00:03:53.456 [Lua] Init group template: horde
00:03:56.252 [Lua] Pushing horde in time; too many units out
00:04:01.218 [Lua] HORDE: last wave, reset to standard horde delay
00:04:01.218 [Lua] Time for new HOOORDE! multi_last_wave
00:04:01.218 [Lua] horde requested: ambush
00:04:01.218 [Lua] setting up ambush-horde
00:04:01.218 [Lua] Composing horde 'large' .. using variant 'plain'
00:04:01.219 [Lua] -> spawning: 53
00:04:01.219 [Lua] horde crated with id 9 of type ambush
00:04:01.219 [Lua] ambush horde has started
00:04:01.859 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:04:04.828 [Lua] Horde killed: ?
00:04:06.317 [Lua] Init group template: horde
00:04:17.622 [Lua] Coordinated attack!
00:04:18.211 [Lua] Horde killed: ?
00:04:21.105 [Lua] MUSIC: horde -> explore
00:04:23.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:04:23.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:04:23.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:04:23.723 [Lua] Horde killed: ?
00:04:34.725 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:04:34.746 [Lua] Spline already found!
00:04:34.795 [Lua] Init group template: spline_patrol
00:04:46.482 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:04:46.763 [Lua] [MOD][keyPickupMessage][ECHO] Giant Friend Crab picked up a key
00:04:46.763 [Flow] ENABLE
00:04:46.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x92f4, position: 0
00:04:48.023 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:04:50.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9430, position: 0
00:04:51.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x947d, position: 0
00:04:51.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x94a7, position: 0
00:04:52.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x94ce, position: 0
00:05:06.400 [Lua] Coordinated attack!
00:05:19.122 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:05:19.142 [Lua] Spline already found!
00:05:19.194 [Lua] Init group template: spline_patrol
00:05:19.835 [Lua] Time for new HOOORDE! multi_first_wave
00:05:19.835 [Lua] horde requested: vector_blob
00:05:19.835 [Lua] wants to spawn ahead within distance: 60
00:05:19.835 [Lua] horde crated with id 12 of type vector_blob
00:05:19.835 [Lua] managed to spawn 55/55 horde enemies
00:05:19.835 [Lua] vector blob horde has started
00:05:19.845 [Lua] MUSIC: explore -> pre_horde
00:05:21.292 [Lua] Init group template: horde
00:05:31.353 [Lua] MUSIC: pre_horde -> horde
00:05:36.906 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
00:05:36.906 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:05:36.906 [Lua] horde requested: vector_blob
00:05:36.906 [Lua] wants to spawn ahead within distance: 60
00:05:36.906 [Lua] horde crated with id 13 of type vector_blob
00:05:36.907 [Lua] managed to spawn 52/57 horde enemies
00:05:36.907 [Lua] vector blob horde has started
00:05:47.114 [Lua] HORDE: last wave, reset to standard horde delay
00:05:47.114 [Lua] Time for new HOOORDE! multi_last_wave
00:05:47.114 [Lua] horde requested: vector_blob
00:05:47.114 [Lua] wants to spawn ahead within distance: 60
00:05:47.114 [Lua] horde crated with id 14 of type vector_blob
00:05:47.114 [Lua] managed to spawn 57/57 horde enemies
00:05:47.114 [Lua] vector blob horde has started
00:05:48.762 [Lua] Init group template: horde
00:05:56.953 [Lua] Horde killed: ?
00:05:57.594 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 13
00:05:57.620 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 13
00:05:58.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 13
00:06:02.197 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:06:02.699 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:06:02.700 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
00:06:10.546 [Lua] MUSIC: horde -> explore
00:06:10.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:06:10.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:06:10.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:06:12.186 [Lua] Horde killed: ?
00:06:26.576 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:06:26.599 [Lua] Spline already found!
00:06:26.657 [Lua] Init group template: spline_patrol
00:06:42.754 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
00:06:53.364 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
00:07:11.750 [Lua] simple los failed
00:07:19.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 14
00:07:19.374 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 14
00:07:19.739 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 54555 0
00:07:20.127 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 14
00:07:25.895 [Lua] fence jumping
00:07:28.575 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 54859 0
00:07:29.513 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:07:30.387 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 54960 0
00:07:40.406 [Lua] Time for new HOOORDE! multi_first_wave
00:07:40.406 [Lua] horde requested: vector
00:07:40.406 [Lua] setting up vector-horde
00:07:40.406 [Lua] Composing horde 'large' .. using variant 'plain'
00:07:40.406 [Lua] --> horde wants to spawn ahead of players (0.14111370679946/0.67
00:07:40.406 [Lua] -> spawning: 52
00:07:40.406 [Lua] horde crated with id 16 of type vector
00:07:40.406 [Lua] vector horde has started
00:07:40.417 [Lua] MUSIC: explore -> pre_horde
00:07:48.395 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
00:07:48.395 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:07:48.395 [Lua] horde requested: vector
00:07:48.395 [Lua] setting up vector-horde
00:07:48.395 [Lua] Composing horde 'large' .. using variant 'plain'
00:07:48.395 [Lua] --> horde wants to spawn ahead of players (0.53028302648271/0.67
00:07:48.395 [Lua] -> spawning: 56
00:07:48.395 [Lua] horde crated with id 17 of type vector
00:07:48.395 [Lua] vector horde has started
00:07:48.423 [Lua] MUSIC: pre_horde -> horde
00:07:52.706 [Lua] Init group template: horde
00:07:59.811 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 15
00:07:59.844 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 15
00:08:00.036 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 15
00:08:01.202 [Lua] Init group template: horde
00:08:19.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 16
00:08:19.730 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 16
00:08:19.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 16
00:08:21.549 [Lua] HORDE: last wave, reset to standard horde delay
00:08:21.549 [Lua] Time for new HOOORDE! multi_last_wave
00:08:21.549 [Lua] horde requested: vector
00:08:21.549 [Lua] setting up vector-horde
00:08:21.549 [Lua] Composing horde 'large' .. using variant 'plain'
00:08:21.549 [Lua] --> horde wants to spawn ahead of players (0.2579532650407/0.67
00:08:21.549 [Lua] -> spawning: 57
00:08:21.549 [Lua] horde crated with id 18 of type vector
00:08:21.549 [Lua] vector horde has started
00:08:21.577 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 56 size: 58 action: follow
00:08:21.947 [Lua] Coordinated attack!
00:08:22.921 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 6 size: 55 action: follow
00:08:29.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 17
00:08:29.873 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 17
00:08:30.376 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 17
00:08:32.952 [Lua] Init group template: horde
00:08:34.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 18
00:08:35.001 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 18
00:08:35.203 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 18
00:08:35.759 [Lua] Horde killed: ?
00:08:37.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 19
00:08:37.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 19
00:08:37.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 19
00:08:38.459 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 20
00:08:38.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 20
00:08:38.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 20
00:08:39.020 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 21
00:08:39.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 21
00:08:39.250 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 21
00:08:39.313 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 22
00:08:39.343 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 22
00:08:39.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 22
00:08:45.841 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:08:48.359 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:08:48.360 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source.
00:08:49.916 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:08:52.908 [Lua] Horde killed: ?
00:08:56.517 [Lua] MUSIC: horde -> explore
00:08:57.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:08:57.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:08:57.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:09:16.912 [Lua] Coordinated attack!
00:09:21.682 [Lua] Horde killed: ?
00:09:48.802 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:09:52.885 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:10:16.814 [Lua] Time for new HOOORDE! multi_first_wave
00:10:16.814 [Lua] horde requested: ambush
00:10:16.814 [Lua] setting up ambush-horde
00:10:16.814 [Lua] Composing horde 'large' .. using variant 'plain'
00:10:16.814 [Lua] -> spawning: 55
00:10:16.815 [Lua] horde crated with id 19 of type ambush
00:10:16.815 [Lua] ambush horde has started
00:10:16.824 [Lua] MUSIC: explore -> pre_ambush
00:10:16.967 [Flow] DISABLE
00:10:21.678 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire
00:10:21.841 [Lua] MUSIC: pre_ambush -> horde
00:10:21.964 [Lua] Init group template: horde
00:10:27.576 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
00:10:27.576 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:10:27.576 [Lua] horde requested: ambush
00:10:27.576 [Lua] setting up ambush-horde
00:10:27.576 [Lua] Composing horde 'large' .. using variant 'plain'
00:10:27.577 [Lua] -> spawning: 53
00:10:27.577 [Lua] horde crated with id 20 of type ambush
00:10:27.577 [Lua] ambush horde has started
00:10:30.119 [Lua] Coordinated attack!
00:10:32.794 [Lua] Init group template: horde
00:10:45.106 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 69 action: follow
00:10:45.194 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 26 size: 68 action: follow
00:10:46.950 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 14 size: 62 action: follow
00:10:47.973 [Lua] HORDE: last wave, reset to standard horde delay
00:10:47.973 [Lua] Time for new HOOORDE! multi_last_wave
00:10:47.973 [Lua] horde requested: ambush
00:10:47.973 [Lua] setting up ambush-horde
00:10:47.973 [Lua] Composing horde 'large' .. using variant 'plain'
00:10:47.974 [Lua] -> spawning: 52
00:10:47.974 [Lua] horde crated with id 21 of type ambush
00:10:47.974 [Lua] ambush horde has started
00:10:51.335 [Lua] replace_hidden_spawners -> first try found: 0 cover points
00:10:51.335 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
00:10:51.335 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:51.335 [Lua] ->moving spawner
00:10:52.916 [Lua] Init group template: horde
00:11:11.033 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:11:11.539 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:11:13.573 [Lua] Horde killed: ?
00:11:15.829 [Lua] ready to jump failed
00:11:17.711 [Lua] ready to jump failed
00:11:19.903 [Lua] simple los failed
00:11:24.748 [Lua] MUSIC: horde -> explore
00:11:24.811 [Lua] Horde killed: ?
00:11:25.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:11:25.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:11:25.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:11:29.916 [Lua] Horde killed: ?
00:11:35.859 [Lua] Coordinated attack!
00:11:59.025 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:11:59.053 [Lua] Spline already found!
00:11:59.127 [Lua] Init group template: spline_patrol
00:12:06.659 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:12:06.684 [Lua] Spline already found!
00:12:06.735 [Lua] Init group template: spline_patrol
00:12:10.665 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:12:12.192 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:12:17.481 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:12:17.501 [Lua] Spline already found!
00:12:17.555 [Lua] Init group template: spline_patrol
00:12:48.975 [Lua] Time for new HOOORDE! multi_first_wave
00:12:48.975 [Lua] horde requested: vector
00:12:48.975 [Lua] setting up vector-horde
00:12:48.975 [Lua] Composing horde 'large' .. using variant 'plain'
00:12:48.975 [Lua] --> horde wants to spawn ahead of players (0.074619796705685/0.67
00:12:48.975 [Lua] -> spawning: 56
00:12:48.975 [Lua] horde crated with id 25 of type vector
00:12:48.975 [Lua] vector horde has started
00:12:48.985 [Lua] MUSIC: explore -> pre_horde
00:12:57.029 [Lua] MUSIC: pre_horde -> horde
00:12:58.368 [Lua] Init group template: horde
00:13:07.961 [Lua] Pushing horde in time; too many units out
00:13:13.029 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:13:13.029 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:13:13.029 [Lua] horde requested: vector
00:13:13.029 [Lua] setting up vector-horde
00:13:13.029 [Lua] Composing horde 'large' .. using variant 'plain'
00:13:13.029 [Lua] --> horde wants to spawn ahead of players (0.60200804289443/0.67
00:13:13.029 [Lua] -> spawning: 55
00:13:13.029 [Lua] horde crated with id 26 of type vector
00:13:13.029 [Lua] vector horde has started
00:13:22.052 [Lua] HORDE: last wave, reset to standard horde delay
00:13:22.052 [Lua] Time for new HOOORDE! multi_last_wave
00:13:22.052 [Lua] horde requested: vector
00:13:22.052 [Lua] setting up vector-horde
00:13:22.052 [Lua] Composing horde 'large' .. using variant 'plain'
00:13:22.052 [Lua] --> horde wants to spawn ahead of players (0.66234984097109/0.67
00:13:22.053 [Lua] -> spawning: 54
00:13:22.053 [Lua] horde crated with id 27 of type vector
00:13:22.053 [Lua] vector horde has started
00:13:23.716 [Lua] Init group template: horde
00:13:24.962 [Lua] Horde killed: ?
00:13:29.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:13:29.383 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source.
00:13:29.911 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:13:29.912 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
00:13:31.848 [Lua] Init group template: horde
00:13:45.636 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:13:46.146 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:13:59.319 [Lua] Horde killed: ?
00:14:00.220 [Lua] MUSIC: horde -> explore
00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:14:00.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:14:09.178 [Lua] Horde killed: ?
00:14:19.151 [Lua] Coordinated attack!
00:14:43.780 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:14:43.804 [Lua] Spline already found!
00:14:43.861 [Lua] Init group template: spline_patrol
00:14:45.460 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:14:45.461 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source.
00:14:48.069 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:14:49.550 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:14:52.120 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:15:05.011 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:15:05.029 [Lua] Spline already found!
00:15:05.093 [Lua] Init group template: spline_patrol
00:15:06.220 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:15:06.241 [Lua] Spline already found!
00:15:06.287 [Lua] Init group template: spline_patrol
00:15:40.584 [Lua] Time for new HOOORDE! multi_first_wave
00:15:40.584 [Lua] horde requested: ambush
00:15:40.584 [Lua] setting up ambush-horde
00:15:40.584 [Lua] Composing horde 'large' .. using variant 'plain'
00:15:40.585 [Lua] -> spawning: 56
00:15:40.585 [Lua] horde crated with id 31 of type ambush
00:15:40.585 [Lua] ambush horde has started
00:15:40.600 [Lua] MUSIC: explore -> pre_ambush
00:15:44.010 [Lua] replace_hidden_spawners -> first try found: 5 cover points
00:15:44.010 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.010 [Lua] ->moving spawner
00:15:44.011 [Lua] ->moving spawner
00:15:44.011 [Lua] ->moving spawner
00:15:44.011 [Lua] ->moving spawner
00:15:44.011 [Lua] ->moving spawner
00:15:44.011 [Lua] ->moving spawner
00:15:44.011 [Lua] ->moving spawner
00:15:45.304 [Lua] Init group template: horde
00:15:45.625 [Lua] MUSIC: pre_ambush -> horde
00:15:46.559 [Lua] Coordinated attack!
00:15:51.635 [Lua] Pushing horde in time; too many units out
00:15:56.694 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
00:15:56.694 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:15:56.694 [Lua] horde requested: ambush
00:15:56.694 [Lua] setting up ambush-horde
00:15:56.694 [Lua] Composing horde 'large' .. using variant 'plain'
00:15:56.695 [Lua] -> spawning: 57
00:15:56.695 [Lua] horde crated with id 32 of type ambush
00:15:56.695 [Lua] ambush horde has started
00:16:01.785 [Lua] Init group template: horde
00:16:07.850 [Lua] Pushing horde in time; too many units out
00:16:12.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1d87d, position: 0
00:16:12.890 [Lua] HORDE: last wave, reset to standard horde delay
00:16:12.890 [Lua] Time for new HOOORDE! multi_last_wave
00:16:12.890 [Lua] horde requested: ambush
00:16:12.890 [Lua] setting up ambush-horde
00:16:12.890 [Lua] Composing horde 'large' .. using variant 'plain'
00:16:12.891 [Lua] -> spawning: 56
00:16:12.891 [Lua] horde crated with id 33 of type ambush
00:16:12.891 [Lua] ambush horde has started
00:16:16.516 [Lua] ready to jump failed
00:16:18.058 [Lua] simple los failed
00:16:18.061 [Lua] Init group template: horde
00:16:20.536 [Lua] ready to jump failed
00:16:21.227 [Lua] Horde killed: ?
00:16:22.170 [Lua] ready to jump failed
00:16:23.831 [Lua] fence jumping
00:16:24.860 [Lua] ready to jump failed
00:16:28.226 [Lua] ready to jump failed
00:16:28.929 [Lua] fence jumping
00:16:29.526 [Lua] ready to jump failed
00:16:32.217 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:16:32.653 [Lua] Horde killed: ?
00:16:32.748 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:16:34.382 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 125964 0
00:16:35.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:16:41.873 [Lua] MUSIC: horde -> explore
00:16:43.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:16:43.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:16:43.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:16:58.629 [Lua] Horde killed: ?
00:17:07.758 [Lua] Coordinated attack!
00:17:17.606 [Lua] Switching ConflictSettings: to: chaos
00:17:17.606 [Lua] pacing=chaos
00:17:17.606 [Lua] roaming=nil
00:17:17.606 [Lua] specials=chaos
00:17:17.606 [Lua] debug_color=purple
00:17:17.606 [Lua] pack_spawning=chaos
00:17:17.606 [Lua] contained_breeds=nil
00:17:17.606 [Lua] disabled=false
00:17:17.606 [Lua] boss=chaos
00:17:17.606 [Lua] horde=chaos
00:17:17.606 [Lua] name=chaos
00:17:17.606 [Lua] intensity=default
00:17:17.606 [Lua] ---
00:17:17.892 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:17:17.915 [Lua] Spline already found!
00:17:17.962 [Lua] Init group template: spline_patrol
00:17:19.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4102515686, playing_id: 0x1f97f, position: 0
00:17:26.912 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:17:26.940 [Lua] Spline already found!
00:17:27.001 [Lua] Init group template: spline_patrol
00:17:34.083 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:17:34.083 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
00:17:36.687 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:17:37.282 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a piece of Ravaged Art
00:17:40.637 [Lua] simple los failed
00:17:44.188 [Lua] main path terror event triggered: boss_event_storm_fiend
00:17:44.188 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
00:17:44.243 [Flow] Boss DoorStormfiend
00:17:44.244 [Lua] Boss gave [Unit '#ID[81dceafd7202ff43]'] initial aggro
00:17:44.249 [Lua] Init group template: boss_door_closers
00:17:44.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:17:44.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:17:44.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:17:45.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:17:45.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:17:45.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:17:45.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:17:45.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:17:47.312 [Lua] simple los failed
00:17:48.775 [Lua] ready to jump failed
00:17:49.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:17:49.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:17:49.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:17:50.408 [Lua] ready to jump failed
00:17:56.767 [Lua] fence jumping
00:17:57.038 [Lua] ready to jump failed
00:17:57.084 [Lua] ready to jump failed
00:17:58.156 [Lua] simple los failed
00:18:02.450 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 133712 0
00:18:05.711 [Lua] Time for new HOOORDE! multi_first_wave
00:18:05.711 [Lua] horde requested: vector_blob
00:18:05.711 [Lua] wants to spawn behind within distance: 60
00:18:05.711 [Lua] horde crated with id 37 of type vector_blob
00:18:05.711 [Lua] managed to spawn 26/26 horde enemies
00:18:05.711 [Lua] vector blob horde has started
00:18:05.724 [Lua] MUSIC: explore -> pre_horde
00:18:05.835 [Lua] MUSIC: pre_horde -> horde
00:18:06.438 [Lua] Init group template: horde
00:18:07.506 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 134315 0
00:18:11.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:18:11.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:18:11.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:18:11.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:18:11.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:18:11.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:18:11.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:18:11.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:18:16.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:18:16.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:18:16.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:18:26.898 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
00:18:26.898 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:18:26.898 [Lua] horde requested: vector_blob
00:18:26.898 [Lua] wants to spawn ahead within distance: 60
00:18:26.898 [Lua] horde crated with id 38 of type vector_blob
00:18:26.898 [Lua] managed to spawn 27/27 horde enemies
00:18:26.898 [Lua] vector blob horde has started
00:18:27.661 [Lua] Init group template: horde
00:19:10.711 [Lua] HORDE: last wave, reset to standard horde delay
00:19:10.711 [Lua] Time for new HOOORDE! multi_last_wave
00:19:10.711 [Lua] horde requested: vector_blob
00:19:10.711 [Lua] wants to spawn behind within distance: 60
00:19:10.711 [Lua] horde crated with id 39 of type vector_blob
00:19:10.712 [Lua] managed to spawn 27/27 horde enemies
00:19:10.712 [Lua] vector blob horde has started
00:19:10.926 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 261.54327392578125 [Unit '#ID[f829bbe1a7f428b8]']
00:19:11.495 [Lua] Init group template: horde
00:19:20.020 [Lua] Horde killed: ?
00:19:20.514 [Lua] Horde killed: ?
00:19:32.823 [Lua] Speed run intervention - spawning skaven_gutter_runner
00:19:39.237 [Lua] simple los failed
00:19:41.403 [Lua] ready to jump failed
00:19:56.926 [Lua] wants to spawn ahead within distance: 60
00:19:56.926 [Lua] custom blob horde has started
00:20:13.449 [Lua] MUSIC: horde -> explore
00:20:22.553 [Lua] Horde killed: ?
00:20:40.781 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
00:20:55.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:20:55.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:20:55.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:20:55.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 4537872
00:20:56.051 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Loot Die
00:21:48.939 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:21:48.954 [Lua] Spline already found!
00:21:48.999 [Lua] Init group template: spline_patrol
00:21:50.900 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:22:13.715 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
00:22:31.015 [Lua] Coordinated attack!
00:22:33.315 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:22:33.335 [Lua] Spline already found!
00:22:33.388 [Lua] Init group template: spline_patrol
00:22:54.228 [Lua] Time for new HOOORDE! multi_first_wave
00:22:54.228 [Lua] horde requested: vector_blob
00:22:54.228 [Lua] wants to spawn ahead within distance: 60
00:22:54.228 [Lua] horde crated with id 42 of type vector_blob
00:22:54.228 [Lua] managed to spawn 29/29 horde enemies
00:22:54.228 [Lua] vector blob horde has started
00:22:54.239 [Lua] MUSIC: explore -> pre_horde
00:22:55.016 [Lua] Init group template: horde
00:22:55.098 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:22:58.414 [Lua] MUSIC: pre_horde -> horde
00:23:17.881 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:23:17.881 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:23:17.881 [Lua] horde requested: vector_blob
00:23:17.881 [Lua] wants to spawn ahead within distance: 60
00:23:17.881 [Lua] horde crated with id 43 of type vector_blob
00:23:17.882 [Lua] managed to spawn 28/28 horde enemies
00:23:17.882 [Lua] vector blob horde has started
00:23:18.881 [Lua] Init group template: horde
00:23:26.222 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:23:26.872 [Lua] HORDE: last wave, reset to standard horde delay
00:23:26.872 [Lua] Time for new HOOORDE! multi_last_wave
00:23:26.872 [Lua] horde requested: vector_blob
00:23:26.872 [Lua] wants to spawn ahead within distance: 60
00:23:26.872 [Lua] horde crated with id 44 of type vector_blob
00:23:26.872 [Lua] managed to spawn 26/26 horde enemies
00:23:26.872 [Lua] vector blob horde has started
00:23:27.761 [Lua] Init group template: horde
00:23:30.702 [Lua] Horde killed: ?
00:23:45.698 [Lua] Coordinated attack!
00:23:53.558 [Lua] MUSIC: horde -> explore
00:23:53.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:23:53.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:23:53.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:23:53.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:23:54.641 [Lua] Horde killed: ?
00:23:57.179 [Lua] Horde killed: ?
00:24:18.684 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:24:21.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:24:21.727 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
00:24:33.462 [Lua] Coordinated attack!
00:25:04.334 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:25:04.335 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
00:25:06.171 [Lua] ready to jump failed
00:25:08.316 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:25:10.021 [Lua] ready to jump failed
00:25:14.321 [Lua] ready to jump failed
00:25:30.164 [Lua] Coordinated attack!
00:25:36.223 [Lua] Switching ConflictSettings: to: beastmen
00:25:36.223 [Lua] pacing=beastmen
00:25:36.223 [Lua] locked_func_name=beastmen
00:25:36.223 [Lua] roaming=nil
00:25:36.223 [Lua] specials=beastmen
00:25:36.223 [Lua] debug_color=purple
00:25:36.223 [Lua] pack_spawning=beastmen
00:25:36.223 [Lua] contained_breeds=nil
00:25:36.223 [Lua] disabled=false
00:25:36.223 [Lua] boss=beastmen
00:25:36.223 [Lua] horde=beastmen
00:25:36.223 [Lua] name=beastmen
00:25:36.223 [Lua] intensity=default
00:25:36.223 [Lua] ---
00:25:36.843 [Lua] Switching ConflictSettings: to: chaos
00:25:36.843 [Lua] pacing=chaos
00:25:36.843 [Lua] roaming=nil
00:25:36.843 [Lua] specials=chaos
00:25:36.843 [Lua] debug_color=purple
00:25:36.843 [Lua] pack_spawning=chaos
00:25:36.843 [Lua] contained_breeds=nil
00:25:36.843 [Lua] disabled=false
00:25:36.843 [Lua] boss=chaos
00:25:36.843 [Lua] horde=chaos
00:25:36.843 [Lua] name=chaos
00:25:36.843 [Lua] intensity=default
00:25:36.843 [Lua] ---
00:25:37.247 [Lua] Time for new HOOORDE! multi_first_wave
00:25:37.247 [Lua] horde requested: vector_blob
00:25:37.247 [Lua] wants to spawn ahead within distance: 60
00:25:37.247 [Lua] horde crated with id 45 of type vector_blob
00:25:37.247 [Lua] managed to spawn 30/30 horde enemies
00:25:37.247 [Lua] vector blob horde has started
00:25:37.258 [Lua] MUSIC: explore -> pre_horde
00:25:37.956 [Lua] Init group template: horde
00:25:38.192 [Lua] Switching ConflictSettings: to: beastmen
00:25:38.192 [Lua] pacing=beastmen
00:25:38.192 [Lua] locked_func_name=beastmen
00:25:38.192 [Lua] roaming=nil
00:25:38.192 [Lua] specials=beastmen
00:25:38.192 [Lua] debug_color=purple
00:25:38.192 [Lua] pack_spawning=beastmen
00:25:38.192 [Lua] contained_breeds=nil
00:25:38.192 [Lua] disabled=false
00:25:38.192 [Lua] boss=beastmen
00:25:38.192 [Lua] horde=beastmen
00:25:38.192 [Lua] name=beastmen
00:25:38.192 [Lua] intensity=default
00:25:38.192 [Lua] ---
00:25:38.286 [Lua] Switching ConflictSettings: to: chaos
00:25:38.286 [Lua] pacing=chaos
00:25:38.286 [Lua] roaming=nil
00:25:38.286 [Lua] specials=chaos
00:25:38.286 [Lua] debug_color=purple
00:25:38.286 [Lua] pack_spawning=chaos
00:25:38.286 [Lua] contained_breeds=nil
00:25:38.286 [Lua] disabled=false
00:25:38.286 [Lua] boss=chaos
00:25:38.286 [Lua] horde=chaos
00:25:38.286 [Lua] name=chaos
00:25:38.286 [Lua] intensity=default
00:25:38.286 [Lua] ---
00:25:46.337 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
00:25:46.337 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:25:46.337 [Lua] horde requested: vector_blob
00:25:46.337 [Lua] wants to spawn ahead within distance: 60
00:25:46.337 [Lua] horde crated with id 46 of type vector_blob
00:25:46.338 [Lua] managed to spawn 28/28 horde enemies
00:25:46.338 [Lua] vector blob horde has started
00:25:47.082 [Lua] Init group template: horde
00:25:50.561 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 61 action: fallback_idle
00:25:50.561 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 60 action: fallback_idle
00:25:50.581 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 59 action: fallback_idle
00:25:50.581 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 58 action: fallback_idle
00:25:50.581 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 57 action: fallback_idle
00:25:50.581 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 56 action: fallback_idle
00:25:50.776 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 55 action: fallback_idle
00:25:50.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 54 action: fallback_idle
00:25:50.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 53 action: fallback_idle
00:25:50.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 52 action: fallback_idle
00:25:50.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 51 action: fallback_idle
00:25:50.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 50 action: fallback_idle
00:25:50.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 49 action: fallback_idle
00:25:50.818 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 48 action: fallback_idle
00:25:50.819 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 47 action: fallback_idle
00:25:50.819 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 46 action: fallback_idle
00:25:50.969 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 45 action: fallback_idle
00:25:51.686 [Lua] Switching ConflictSettings: to: beastmen
00:25:51.686 [Lua] pacing=beastmen
00:25:51.686 [Lua] locked_func_name=beastmen
00:25:51.686 [Lua] roaming=nil
00:25:51.686 [Lua] specials=beastmen
00:25:51.686 [Lua] debug_color=purple
00:25:51.686 [Lua] pack_spawning=beastmen
00:25:51.686 [Lua] contained_breeds=nil
00:25:51.686 [Lua] disabled=false
00:25:51.686 [Lua] boss=beastmen
00:25:51.686 [Lua] horde=beastmen
00:25:51.686 [Lua] name=beastmen
00:25:51.686 [Lua] intensity=default
00:25:51.686 [Lua] ---
00:25:53.517 [Lua] Switching ConflictSettings: to: chaos
00:25:53.517 [Lua] pacing=chaos
00:25:53.517 [Lua] roaming=nil
00:25:53.517 [Lua] specials=chaos
00:25:53.517 [Lua] debug_color=purple
00:25:53.517 [Lua] pack_spawning=chaos
00:25:53.517 [Lua] contained_breeds=nil
00:25:53.518 [Lua] disabled=false
00:25:53.518 [Lua] boss=chaos
00:25:53.518 [Lua] horde=chaos
00:25:53.518 [Lua] name=chaos
00:25:53.518 [Lua] intensity=default
00:25:53.518 [Lua] ---
00:25:53.996 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 44 action: fallback_idle
00:25:54.146 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 43 action: fallback_idle
00:25:54.147 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 42 action: fallback_idle
00:25:54.169 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 41 action: fallback_idle
00:25:54.345 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 40 action: fallback_idle
00:25:54.345 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 39 action: fallback_idle
00:25:54.916 [Lua] HORDE: last wave, reset to standard horde delay
00:25:54.916 [Lua] Time for new HOOORDE! multi_last_wave
00:25:54.916 [Lua] horde requested: vector_blob
00:25:54.916 [Lua] wants to spawn ahead within distance: 60
00:25:54.916 [Lua] horde crated with id 47 of type vector_blob
00:25:54.917 [Lua] managed to spawn 29/29 horde enemies
00:25:54.917 [Lua] vector blob horde has started
00:25:55.679 [Lua] Init group template: horde
00:25:57.552 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 67 action: fallback_idle
00:25:57.552 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 66 action: fallback_idle
00:25:57.572 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 65 action: fallback_idle
00:25:57.572 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 64 action: fallback_idle
00:25:57.796 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 63 action: fallback_idle
00:25:59.851 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 62 action: fallback_idle
00:25:59.851 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 61 action: fallback_idle
00:26:00.857 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 60 action: fallback_idle
00:26:00.987 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 59 action: fallback_idle
00:26:01.001 [Lua] Horde killed: ?
00:26:03.023 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 58 action: fallback_idle
00:26:03.023 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 57 action: fallback_idle
00:26:03.066 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 56 action: fallback_idle
00:26:03.066 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 55 action: fallback_idle
00:26:03.066 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 54 action: fallback_idle
00:26:05.499 [Lua] Switching ConflictSettings: to: beastmen
00:26:05.499 [Lua] pacing=beastmen
00:26:05.499 [Lua] locked_func_name=beastmen
00:26:05.499 [Lua] roaming=nil
00:26:05.499 [Lua] specials=beastmen
00:26:05.499 [Lua] debug_color=purple
00:26:05.499 [Lua] pack_spawning=beastmen
00:26:05.499 [Lua] contained_breeds=nil
00:26:05.499 [Lua] disabled=false
00:26:05.499 [Lua] boss=beastmen
00:26:05.499 [Lua] horde=beastmen
00:26:05.499 [Lua] name=beastmen
00:26:05.499 [Lua] intensity=default
00:26:05.499 [Lua] ---
00:26:06.287 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 53 action: fallback_idle
00:26:06.313 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 52 action: fallback_idle
00:26:06.423 [Lua] Switching ConflictSettings: to: chaos
00:26:06.423 [Lua] pacing=chaos
00:26:06.423 [Lua] roaming=nil
00:26:06.423 [Lua] specials=chaos
00:26:06.423 [Lua] debug_color=purple
00:26:06.423 [Lua] pack_spawning=chaos
00:26:06.423 [Lua] contained_breeds=nil
00:26:06.423 [Lua] disabled=false
00:26:06.423 [Lua] boss=chaos
00:26:06.423 [Lua] horde=chaos
00:26:06.423 [Lua] name=chaos
00:26:06.423 [Lua] intensity=default
00:26:06.423 [Lua] ---
00:26:06.506 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 51 action: fallback_idle
00:26:06.506 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 50 action: fallback_idle
00:26:06.530 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 49 action: fallback_idle
00:26:06.530 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 48 action: fallback_idle
00:26:09.640 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 47 action: fallback_idle
00:26:09.640 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 46 action: fallback_idle
00:26:09.831 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 45 action: fallback_idle
00:26:09.831 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 44 action: fallback_idle
00:26:09.854 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 43 action: fallback_idle
00:26:12.759 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 42 action: fallback_idle
00:26:12.908 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 41 action: fallback_idle
00:26:12.927 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 40 action: fallback_idle
00:26:13.215 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 39 action: fallback_idle
00:26:13.385 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 38 action: fallback_idle
00:26:14.620 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:26:16.049 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 40 action: fallback_idle
00:26:16.049 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 39 action: fallback_idle
00:26:16.202 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 39 action: fallback_idle
00:26:16.509 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 38 action: fallback_idle
00:26:16.535 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 37 action: fallback_idle
00:26:16.550 [Lua] Horde killed: ?
00:26:17.668 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 36 action: fallback_idle
00:26:17.828 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 35 action: fallback_idle
00:26:18.086 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 34 action: fallback_idle
00:26:20.899 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 33 action: fallback_idle
00:26:20.924 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 32 action: fallback_idle
00:26:20.924 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 31 action: fallback_idle
00:26:21.334 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 16 size: 30 action: fallback_idle
00:26:21.358 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 29 action: fallback_idle
00:26:24.138 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 28 action: fallback_idle
00:26:24.336 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 27 action: fallback_idle
00:26:24.359 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 23 size: 26 action: fallback_idle
00:26:24.459 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 25 action: fallback_idle
00:26:24.759 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 21 size: 24 action: fallback_idle
00:26:27.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
00:26:27.385 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 23 action: fallback_idle
00:26:27.437 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 22 action: fallback_idle
00:26:27.489 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 21 action: fallback_idle
00:26:27.567 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 20 action: fallback_idle
00:26:27.852 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 19 action: fallback_idle
00:26:27.904 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 18 action: fallback_idle
00:26:33.707 [Flow] lua_on_damage_taken
00:26:33.707 [Flow] 1
00:26:33.760 [Flow] lua_on_damage_taken
00:26:33.760 [Flow] 2
00:26:33.846 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
00:26:38.129 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
00:26:42.032 [Flow] lua_on_damage_taken
00:26:42.032 [Flow] 1
00:26:42.057 [Flow] lua_on_damage_taken
00:26:42.057 [Flow] 2
00:26:42.140 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
00:26:49.454 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 12 action: fallback_idle
00:26:49.591 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 11 action: fallback_idle
00:26:49.591 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 10 action: fallback_idle
00:26:49.600 [Lua] MUSIC: pre_horde -> explore
00:26:49.644 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 9 action: fallback_idle
00:26:49.698 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 8 action: fallback_idle
00:26:49.782 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 7 action: fallback_idle
00:26:49.782 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 6 size: 6 action: fallback_idle
00:26:49.806 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 5 action: fallback_idle
00:26:49.910 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 4 action: fallback_idle
00:26:49.966 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 2 size: 3 action: fallback_idle
00:26:49.980 [Lua] Horde killed: ?
00:26:56.067 [Lua] Coordinated attack!
00:27:21.139 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Grimoire
00:27:26.982 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:27:28.552 [Lua] ready to jump failed
00:27:30.932 [Lua] ready to jump failed
00:27:31.350 [Lua] fence jumping
00:27:32.388 [Lua] ready to jump failed
00:27:32.562 [Lua] ready to jump failed
00:27:34.087 [Lua] ready to jump failed
00:27:36.939 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 190422 0
00:27:41.248 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 190708 0
00:27:48.793 [Lua] Coordinated attack!
00:27:58.870 [Lua] Switching ConflictSettings: to: beastmen
00:27:58.870 [Lua] pacing=beastmen
00:27:58.870 [Lua] locked_func_name=beastmen
00:27:58.870 [Lua] roaming=nil
00:27:58.870 [Lua] specials=beastmen
00:27:58.870 [Lua] debug_color=purple
00:27:58.870 [Lua] pack_spawning=beastmen
00:27:58.870 [Lua] contained_breeds=nil
00:27:58.870 [Lua] disabled=false
00:27:58.870 [Lua] boss=beastmen
00:27:58.870 [Lua] horde=beastmen
00:27:58.870 [Lua] name=beastmen
00:27:58.870 [Lua] intensity=default
00:27:58.870 [Lua] ---
00:28:07.166 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
00:28:12.639 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
00:28:18.659 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:28:19.070 [Lua] Time for new HOOORDE! multi_first_wave
00:28:19.070 [Lua] horde requested: ambush
00:28:19.070 [Lua] setting up ambush-horde
00:28:19.070 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:28:19.070 [Lua] -> spawning: 17
00:28:19.070 [Lua] horde crated with id 48 of type ambush
00:28:19.070 [Lua] ambush horde has started
00:28:19.079 [Lua] MUSIC: explore -> pre_ambush
00:28:21.224 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:28:21.224 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source.
00:28:21.630 [Flow] lua_on_damage_taken
00:28:21.630 [Flow] 1
00:28:22.628 [Flow] lua_on_damage_taken
00:28:22.628 [Flow] 2
00:28:22.692 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
00:28:22.813 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:28:22.814 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 143 will change to a manual source.
00:28:23.636 [Lua] Init group template: horde
00:28:24.063 [Lua] MUSIC: pre_ambush -> horde
00:28:28.238 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
00:28:28.238 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:28:28.238 [Lua] horde requested: ambush
00:28:28.238 [Lua] setting up ambush-horde
00:28:28.238 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:28:28.239 [Lua] -> spawning: 20
00:28:28.239 [Lua] horde crated with id 49 of type ambush
00:28:28.239 [Lua] ambush horde has started
00:28:34.275 [Lua] Init group template: horde
00:28:39.380 [Lua] HORDE: last wave, reset to standard horde delay
00:28:39.380 [Lua] Time for new HOOORDE! multi_last_wave
00:28:39.380 [Lua] horde requested: ambush
00:28:39.380 [Lua] setting up ambush-horde
00:28:39.380 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
00:28:39.380 [Lua] -> spawning: 20
00:28:39.380 [Lua] horde crated with id 50 of type ambush
00:28:39.380 [Lua] ambush horde has started
00:28:39.952 [Lua] -----Enter charged
00:28:39.992 [Lua] -----Exit charged
00:28:45.499 [Lua] Init group template: horde
00:28:47.563 [Lua] Horde killed: ?
00:28:47.694 [Lua] Coordinated attack!
00:28:55.095 [Lua] MUSIC: horde -> explore
00:28:58.417 [Lua] Horde killed: ?
00:29:00.147 [Lua] Horde killed: ?
00:29:16.108 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:29:16.130 [Lua] Spline already found!
00:29:16.189 [Lua] Init group template: spline_patrol
00:29:47.784 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:29:47.811 [Lua] Spline already found!
00:29:47.891 [Lua] Init group template: spline_patrol
00:29:51.586 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome
00:30:02.639 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:02.664 [Lua] Spline already found!
00:30:02.730 [Lua] Init group template: spline_patrol
00:30:03.073 [Lua] fence jumping
00:30:03.464 [Lua] ready to jump failed
00:30:05.018 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:05.038 [Lua] Spline already found!
00:30:05.162 [Lua] Init group template: spline_patrol
00:30:11.479 [Lua] ready to jump failed
00:30:12.972 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 13 35
00:30:12.972 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 15 34
00:30:18.028 [Lua] Switching ConflictSettings: to: chaos
00:30:18.028 [Lua] pacing=chaos
00:30:18.028 [Lua] roaming=nil
00:30:18.028 [Lua] specials=chaos
00:30:18.028 [Lua] debug_color=purple
00:30:18.028 [Lua] pack_spawning=chaos
00:30:18.028 [Lua] contained_breeds=nil
00:30:18.028 [Lua] disabled=false
00:30:18.028 [Lua] boss=chaos
00:30:18.028 [Lua] horde=chaos
00:30:18.028 [Lua] name=chaos
00:30:18.028 [Lua] intensity=default
00:30:18.028 [Lua] ---
00:30:19.148 [Lua] Switching ConflictSettings: to: beastmen
00:30:19.148 [Lua] pacing=beastmen
00:30:19.148 [Lua] locked_func_name=beastmen
00:30:19.148 [Lua] roaming=nil
00:30:19.148 [Lua] specials=beastmen
00:30:19.148 [Lua] debug_color=purple
00:30:19.148 [Lua] pack_spawning=beastmen
00:30:19.148 [Lua] contained_breeds=nil
00:30:19.148 [Lua] disabled=false
00:30:19.148 [Lua] boss=beastmen
00:30:19.148 [Lua] horde=beastmen
00:30:19.148 [Lua] name=beastmen
00:30:19.148 [Lua] intensity=default
00:30:19.148 [Lua] ---
00:30:20.006 [Lua] Switching ConflictSettings: to: chaos
00:30:20.006 [Lua] pacing=chaos
00:30:20.006 [Lua] roaming=nil
00:30:20.006 [Lua] specials=chaos
00:30:20.006 [Lua] debug_color=purple
00:30:20.006 [Lua] pack_spawning=chaos
00:30:20.006 [Lua] contained_breeds=nil
00:30:20.006 [Lua] disabled=false
00:30:20.006 [Lua] boss=chaos
00:30:20.006 [Lua] horde=chaos
00:30:20.006 [Lua] name=chaos
00:30:20.006 [Lua] intensity=default
00:30:20.006 [Lua] ---
00:30:20.454 [Lua] Switching ConflictSettings: to: beastmen
00:30:20.454 [Lua] pacing=beastmen
00:30:20.454 [Lua] locked_func_name=beastmen
00:30:20.454 [Lua] roaming=nil
00:30:20.454 [Lua] specials=beastmen
00:30:20.454 [Lua] debug_color=purple
00:30:20.454 [Lua] pack_spawning=beastmen
00:30:20.454 [Lua] contained_breeds=nil
00:30:20.454 [Lua] disabled=false
00:30:20.454 [Lua] boss=beastmen
00:30:20.454 [Lua] horde=beastmen
00:30:20.454 [Lua] name=beastmen
00:30:20.454 [Lua] intensity=default
00:30:20.454 [Lua] ---
00:30:20.684 [Lua] Switching ConflictSettings: to: chaos
00:30:20.684 [Lua] pacing=chaos
00:30:20.684 [Lua] roaming=nil
00:30:20.684 [Lua] specials=chaos
00:30:20.684 [Lua] debug_color=purple
00:30:20.684 [Lua] pack_spawning=chaos
00:30:20.684 [Lua] contained_breeds=nil
00:30:20.684 [Lua] disabled=false
00:30:20.684 [Lua] boss=chaos
00:30:20.684 [Lua] horde=chaos
00:30:20.684 [Lua] name=chaos
00:30:20.684 [Lua] intensity=default
00:30:20.684 [Lua] ---
00:30:20.917 [Lua] Switching ConflictSettings: to: beastmen
00:30:20.917 [Lua] pacing=beastmen
00:30:20.917 [Lua] locked_func_name=beastmen
00:30:20.917 [Lua] roaming=nil
00:30:20.917 [Lua] specials=beastmen
00:30:20.917 [Lua] debug_color=purple
00:30:20.917 [Lua] pack_spawning=beastmen
00:30:20.917 [Lua] contained_breeds=nil
00:30:20.917 [Lua] disabled=false
00:30:20.917 [Lua] boss=beastmen
00:30:20.917 [Lua] horde=beastmen
00:30:20.917 [Lua] name=beastmen
00:30:20.917 [Lua] intensity=default
00:30:20.917 [Lua] ---
00:30:21.218 [Lua] Switching ConflictSettings: to: chaos
00:30:21.218 [Lua] pacing=chaos
00:30:21.218 [Lua] roaming=nil
00:30:21.218 [Lua] specials=chaos
00:30:21.218 [Lua] debug_color=purple
00:30:21.218 [Lua] pack_spawning=chaos
00:30:21.218 [Lua] contained_breeds=nil
00:30:21.218 [Lua] disabled=false
00:30:21.218 [Lua] boss=chaos
00:30:21.218 [Lua] horde=chaos
00:30:21.218 [Lua] name=chaos
00:30:21.218 [Lua] intensity=default
00:30:21.218 [Lua] ---
00:30:22.584 [Lua] Switching ConflictSettings: to: beastmen
00:30:22.584 [Lua] pacing=beastmen
00:30:22.584 [Lua] locked_func_name=beastmen
00:30:22.584 [Lua] roaming=nil
00:30:22.584 [Lua] specials=beastmen
00:30:22.584 [Lua] debug_color=purple
00:30:22.584 [Lua] pack_spawning=beastmen
00:30:22.584 [Lua] contained_breeds=nil
00:30:22.584 [Lua] disabled=false
00:30:22.584 [Lua] boss=beastmen
00:30:22.584 [Lua] horde=beastmen
00:30:22.584 [Lua] name=beastmen
00:30:22.584 [Lua] intensity=default
00:30:22.584 [Lua] ---
00:30:22.643 [Lua] Switching ConflictSettings: to: chaos
00:30:22.643 [Lua] pacing=chaos
00:30:22.643 [Lua] roaming=nil
00:30:22.643 [Lua] specials=chaos
00:30:22.643 [Lua] debug_color=purple
00:30:22.643 [Lua] pack_spawning=chaos
00:30:22.643 [Lua] contained_breeds=nil
00:30:22.643 [Lua] disabled=false
00:30:22.643 [Lua] boss=chaos
00:30:22.643 [Lua] horde=chaos
00:30:22.643 [Lua] name=chaos
00:30:22.643 [Lua] intensity=default
00:30:22.643 [Lua] ---
00:30:29.271 [Lua] Switching ConflictSettings: to: beastmen
00:30:29.271 [Lua] pacing=beastmen
00:30:29.271 [Lua] locked_func_name=beastmen
00:30:29.271 [Lua] roaming=nil
00:30:29.271 [Lua] specials=beastmen
00:30:29.271 [Lua] debug_color=purple
00:30:29.271 [Lua] pack_spawning=beastmen
00:30:29.271 [Lua] contained_breeds=nil
00:30:29.271 [Lua] disabled=false
00:30:29.271 [Lua] boss=beastmen
00:30:29.271 [Lua] horde=beastmen
00:30:29.271 [Lua] name=beastmen
00:30:29.271 [Lua] intensity=default
00:30:29.271 [Lua] ---
00:30:31.585 [Lua] Switching ConflictSettings: to: chaos
00:30:31.585 [Lua] pacing=chaos
00:30:31.585 [Lua] roaming=nil
00:30:31.585 [Lua] specials=chaos
00:30:31.585 [Lua] debug_color=purple
00:30:31.585 [Lua] pack_spawning=chaos
00:30:31.585 [Lua] contained_breeds=nil
00:30:31.585 [Lua] disabled=false
00:30:31.585 [Lua] boss=chaos
00:30:31.585 [Lua] horde=chaos
00:30:31.585 [Lua] name=chaos
00:30:31.585 [Lua] intensity=default
00:30:31.585 [Lua] ---
00:30:37.205 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 12 30
00:30:43.298 [Lua] Time for new HOOORDE! multi_first_wave
00:30:43.298 [Lua] horde requested: vector_blob
00:30:43.298 [Lua] wants to spawn behind within distance: 60
00:30:43.298 [Lua] horde crated with id 55 of type vector_blob
00:30:43.298 [Lua] managed to spawn 32/32 horde enemies
00:30:43.298 [Lua] vector blob horde has started
00:30:43.310 [Lua] MUSIC: explore -> pre_horde
00:30:43.333 [Lua] MUSIC: pre_horde -> horde
00:30:44.087 [Lua] Init group template: horde
00:30:50.500 [Lua] Switching ConflictSettings: to: beastmen
00:30:50.500 [Lua] pacing=beastmen
00:30:50.500 [Lua] locked_func_name=beastmen
00:30:50.500 [Lua] roaming=nil
00:30:50.500 [Lua] specials=beastmen
00:30:50.500 [Lua] debug_color=purple
00:30:50.500 [Lua] pack_spawning=beastmen
00:30:50.500 [Lua] contained_breeds=nil
00:30:50.500 [Lua] disabled=false
00:30:50.500 [Lua] boss=beastmen
00:30:50.500 [Lua] horde=beastmen
00:30:50.500 [Lua] name=beastmen
00:30:50.500 [Lua] intensity=default
00:30:50.500 [Lua] ---
00:31:01.581 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
00:31:01.581 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:31:01.581 [Lua] horde requested: vector_blob
00:31:01.581 [Lua] wants to spawn ahead within distance: 60
00:31:01.581 [Lua] horde crated with id 56 of type vector_blob
00:31:01.581 [Lua] managed to spawn 22/22 horde enemies
00:31:01.581 [Lua] vector blob horde has started
00:31:02.118 [Lua] Init group template: horde
00:31:12.888 [Lua] HORDE: last wave, reset to standard horde delay
00:31:12.888 [Lua] Time for new HOOORDE! multi_last_wave
00:31:12.888 [Lua] horde requested: vector_blob
00:31:12.888 [Lua] wants to spawn behind within distance: 60
00:31:12.888 [Lua] horde crated with id 57 of type vector_blob
00:31:12.888 [Lua] managed to spawn 21/21 horde enemies
00:31:12.888 [Lua] vector blob horde has started
00:31:13.614 [Lua] Init group template: horde
00:31:13.906 [Lua] Switching ConflictSettings: to: chaos
00:31:13.906 [Lua] pacing=chaos
00:31:13.906 [Lua] roaming=nil
00:31:13.906 [Lua] specials=chaos
00:31:13.906 [Lua] debug_color=purple
00:31:13.906 [Lua] pack_spawning=chaos
00:31:13.906 [Lua] contained_breeds=nil
00:31:13.906 [Lua] disabled=false
00:31:13.906 [Lua] boss=chaos
00:31:13.906 [Lua] horde=chaos
00:31:13.906 [Lua] name=chaos
00:31:13.906 [Lua] intensity=default
00:31:13.906 [Lua] ---
00:31:22.438 [Lua] Switching ConflictSettings: to: beastmen
00:31:22.438 [Lua] pacing=beastmen
00:31:22.438 [Lua] locked_func_name=beastmen
00:31:22.438 [Lua] roaming=nil
00:31:22.438 [Lua] specials=beastmen
00:31:22.438 [Lua] debug_color=purple
00:31:22.438 [Lua] pack_spawning=beastmen
00:31:22.438 [Lua] contained_breeds=nil
00:31:22.438 [Lua] disabled=false
00:31:22.438 [Lua] boss=beastmen
00:31:22.438 [Lua] horde=beastmen
00:31:22.438 [Lua] name=beastmen
00:31:22.438 [Lua] intensity=default
00:31:22.438 [Lua] ---
00:31:23.850 [Lua] Switching ConflictSettings: to: chaos
00:31:23.850 [Lua] pacing=chaos
00:31:23.850 [Lua] roaming=nil
00:31:23.850 [Lua] specials=chaos
00:31:23.850 [Lua] debug_color=purple
00:31:23.850 [Lua] pack_spawning=chaos
00:31:23.850 [Lua] contained_breeds=nil
00:31:23.850 [Lua] disabled=false
00:31:23.850 [Lua] boss=chaos
00:31:23.850 [Lua] horde=chaos
00:31:23.850 [Lua] name=chaos
00:31:23.850 [Lua] intensity=default
00:31:23.850 [Lua] ---
00:31:25.506 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source.
00:31:28.024 [Lua] Switching ConflictSettings: to: beastmen
00:31:28.024 [Lua] pacing=beastmen
00:31:28.024 [Lua] locked_func_name=beastmen
00:31:28.024 [Lua] roaming=nil
00:31:28.024 [Lua] specials=beastmen
00:31:28.024 [Lua] debug_color=purple
00:31:28.024 [Lua] pack_spawning=beastmen
00:31:28.024 [Lua] contained_breeds=nil
00:31:28.024 [Lua] disabled=false
00:31:28.024 [Lua] boss=beastmen
00:31:28.024 [Lua] horde=beastmen
00:31:28.024 [Lua] name=beastmen
00:31:28.024 [Lua] intensity=default
00:31:28.024 [Lua] ---
00:31:28.127 [Lua] Switching ConflictSettings: to: chaos
00:31:28.127 [Lua] pacing=chaos
00:31:28.127 [Lua] roaming=nil
00:31:28.127 [Lua] specials=chaos
00:31:28.127 [Lua] debug_color=purple
00:31:28.127 [Lua] pack_spawning=chaos
00:31:28.127 [Lua] contained_breeds=nil
00:31:28.127 [Lua] disabled=false
00:31:28.127 [Lua] boss=chaos
00:31:28.127 [Lua] horde=chaos
00:31:28.127 [Lua] name=chaos
00:31:28.127 [Lua] intensity=default
00:31:28.127 [Lua] ---
00:31:28.391 [Lua] Switching ConflictSettings: to: beastmen
00:31:28.391 [Lua] pacing=beastmen
00:31:28.391 [Lua] locked_func_name=beastmen
00:31:28.391 [Lua] roaming=nil
00:31:28.391 [Lua] specials=beastmen
00:31:28.391 [Lua] debug_color=purple
00:31:28.391 [Lua] pack_spawning=beastmen
00:31:28.391 [Lua] contained_breeds=nil
00:31:28.391 [Lua] disabled=false
00:31:28.391 [Lua] boss=beastmen
00:31:28.391 [Lua] horde=beastmen
00:31:28.391 [Lua] name=beastmen
00:31:28.391 [Lua] intensity=default
00:31:28.391 [Lua] ---
00:31:28.454 [Lua] Switching ConflictSettings: to: chaos
00:31:28.454 [Lua] pacing=chaos
00:31:28.454 [Lua] roaming=nil
00:31:28.454 [Lua] specials=chaos
00:31:28.454 [Lua] debug_color=purple
00:31:28.454 [Lua] pack_spawning=chaos
00:31:28.454 [Lua] contained_breeds=nil
00:31:28.454 [Lua] disabled=false
00:31:28.454 [Lua] boss=chaos
00:31:28.454 [Lua] horde=chaos
00:31:28.454 [Lua] name=chaos
00:31:28.454 [Lua] intensity=default
00:31:28.454 [Lua] ---
00:31:30.510 [Lua] Horde killed: ?
00:31:31.834 [Lua] Horde killed: ?
00:31:33.268 [Lua] Switching ConflictSettings: to: beastmen
00:31:33.268 [Lua] pacing=beastmen
00:31:33.268 [Lua] locked_func_name=beastmen
00:31:33.268 [Lua] roaming=nil
00:31:33.268 [Lua] specials=beastmen
00:31:33.268 [Lua] debug_color=purple
00:31:33.268 [Lua] pack_spawning=beastmen
00:31:33.268 [Lua] contained_breeds=nil
00:31:33.268 [Lua] disabled=false
00:31:33.268 [Lua] boss=beastmen
00:31:33.268 [Lua] horde=beastmen
00:31:33.268 [Lua] name=beastmen
00:31:33.268 [Lua] intensity=default
00:31:33.268 [Lua] ---
00:31:34.794 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:31:34.794 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
00:31:39.288 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 221623 0
00:31:39.419 [Lua] MUSIC: horde -> explore
00:31:43.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:31:43.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:31:43.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:31:43.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:31:46.184 [Lua] Switching ConflictSettings: to: chaos
00:31:46.184 [Lua] pacing=chaos
00:31:46.184 [Lua] roaming=nil
00:31:46.184 [Lua] specials=chaos
00:31:46.184 [Lua] debug_color=purple
00:31:46.184 [Lua] pack_spawning=chaos
00:31:46.184 [Lua] contained_breeds=nil
00:31:46.184 [Lua] disabled=false
00:31:46.184 [Lua] boss=chaos
00:31:46.184 [Lua] horde=chaos
00:31:46.184 [Lua] name=chaos
00:31:46.184 [Lua] intensity=default
00:31:46.184 [Lua] ---
00:31:46.281 [Lua] Horde killed: ?
00:31:47.415 [Lua] Switching ConflictSettings: to: beastmen
00:31:47.415 [Lua] pacing=beastmen
00:31:47.415 [Lua] locked_func_name=beastmen
00:31:47.415 [Lua] roaming=nil
00:31:47.415 [Lua] specials=beastmen
00:31:47.415 [Lua] debug_color=purple
00:31:47.415 [Lua] pack_spawning=beastmen
00:31:47.415 [Lua] contained_breeds=nil
00:31:47.415 [Lua] disabled=false
00:31:47.415 [Lua] boss=beastmen
00:31:47.415 [Lua] horde=beastmen
00:31:47.415 [Lua] name=beastmen
00:31:47.415 [Lua] intensity=default
00:31:47.415 [Lua] ---
00:31:47.454 [Lua] Switching ConflictSettings: to: chaos
00:31:47.454 [Lua] pacing=chaos
00:31:47.454 [Lua] roaming=nil
00:31:47.454 [Lua] specials=chaos
00:31:47.454 [Lua] debug_color=purple
00:31:47.454 [Lua] pack_spawning=chaos
00:31:47.454 [Lua] contained_breeds=nil
00:31:47.454 [Lua] disabled=false
00:31:47.454 [Lua] boss=chaos
00:31:47.454 [Lua] horde=chaos
00:31:47.454 [Lua] name=chaos
00:31:47.454 [Lua] intensity=default
00:31:47.454 [Lua] ---
00:31:47.723 [Lua] Switching ConflictSettings: to: beastmen
00:31:47.723 [Lua] pacing=beastmen
00:31:47.723 [Lua] locked_func_name=beastmen
00:31:47.723 [Lua] roaming=nil
00:31:47.723 [Lua] specials=beastmen
00:31:47.723 [Lua] debug_color=purple
00:31:47.723 [Lua] pack_spawning=beastmen
00:31:47.723 [Lua] contained_breeds=nil
00:31:47.723 [Lua] disabled=false
00:31:47.723 [Lua] boss=beastmen
00:31:47.723 [Lua] horde=beastmen
00:31:47.723 [Lua] name=beastmen
00:31:47.723 [Lua] intensity=default
00:31:47.723 [Lua] ---
00:31:51.316 [Lua] Switching ConflictSettings: to: chaos
00:31:51.316 [Lua] pacing=chaos
00:31:51.316 [Lua] roaming=nil
00:31:51.316 [Lua] specials=chaos
00:31:51.316 [Lua] debug_color=purple
00:31:51.316 [Lua] pack_spawning=chaos
00:31:51.317 [Lua] contained_breeds=nil
00:31:51.317 [Lua] disabled=false
00:31:51.317 [Lua] boss=chaos
00:31:51.317 [Lua] horde=chaos
00:31:51.317 [Lua] name=chaos
00:31:51.317 [Lua] intensity=default
00:31:51.317 [Lua] ---
00:32:05.392 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 3 20
00:32:12.028 [Lua] Override Player Respawning end_event_start true
00:32:30.587 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source.
00:32:36.296 [Lua] Time for new HOOORDE! multi_first_wave
00:32:36.296 [Lua] horde requested: vector_blob
00:32:36.296 [Lua] wants to spawn ahead within distance: 60
00:32:36.296 [Lua] horde crated with id 58 of type vector_blob
00:32:36.296 [Lua] managed to spawn 31/31 horde enemies
00:32:36.296 [Lua] vector blob horde has started
00:32:36.309 [Lua] MUSIC: explore -> pre_horde
00:32:37.108 [Lua] Init group template: horde
00:32:42.915 [Lua] MUSIC: pre_horde -> horde
00:32:44.210 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:32:44.211 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
00:32:51.485 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
00:32:51.485 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:32:51.485 [Lua] horde requested: vector_blob
00:32:51.485 [Lua] wants to spawn ahead within distance: 60
00:32:51.485 [Lua] horde crated with id 59 of type vector_blob
00:32:51.485 [Lua] managed to spawn 31/31 horde enemies
00:32:51.485 [Lua] vector blob horde has started
00:32:52.426 [Lua] Init group template: horde
00:32:59.564 [Lua] HORDE: last wave, reset to standard horde delay
00:32:59.564 [Lua] Time for new HOOORDE! multi_last_wave
00:32:59.564 [Lua] horde requested: vector_blob
00:32:59.564 [Lua] wants to spawn behind within distance: 60
00:32:59.564 [Lua] horde crated with id 60 of type vector_blob
00:32:59.564 [Lua] managed to spawn 27/27 horde enemies
00:32:59.564 [Lua] vector blob horde has started
00:33:00.371 [Lua] Init group template: horde
00:33:00.420 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:33:03.776 [Lua] Horde killed: ?
00:33:16.042 [Lua] Coordinated attack!
00:33:20.272 [Lua] MUSIC: horde -> explore
00:33:21.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:33:21.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:33:21.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:33:23.124 [Lua] Horde killed: ?
00:33:25.955 [Lua] Horde killed: ?
00:33:41.231 [Lua] Switching ConflictSettings: to: beastmen
00:33:41.231 [Lua] pacing=beastmen
00:33:41.231 [Lua] locked_func_name=beastmen
00:33:41.231 [Lua] roaming=nil
00:33:41.231 [Lua] specials=beastmen
00:33:41.231 [Lua] debug_color=purple
00:33:41.231 [Lua] pack_spawning=beastmen
00:33:41.231 [Lua] contained_breeds=nil
00:33:41.231 [Lua] disabled=false
00:33:41.231 [Lua] boss=beastmen
00:33:41.231 [Lua] horde=beastmen
00:33:41.231 [Lua] name=beastmen
00:33:41.231 [Lua] intensity=default
00:33:41.231 [Lua] ---
00:33:41.456 [Lua] Switching ConflictSettings: to: chaos
00:33:41.456 [Lua] pacing=chaos
00:33:41.456 [Lua] roaming=nil
00:33:41.456 [Lua] specials=chaos
00:33:41.456 [Lua] debug_color=purple
00:33:41.456 [Lua] pack_spawning=chaos
00:33:41.456 [Lua] contained_breeds=nil
00:33:41.456 [Lua] disabled=false
00:33:41.456 [Lua] boss=chaos
00:33:41.456 [Lua] horde=chaos
00:33:41.456 [Lua] name=chaos
00:33:41.456 [Lua] intensity=default
00:33:41.456 [Lua] ---
00:33:50.456 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source.
00:33:53.927 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
00:33:58.430 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:33:58.464 [Lua] Spline already found!
00:33:58.510 [Lua] Init group template: spline_patrol
00:34:40.036 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:34:43.922 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:34:43.947 [Lua] Spline already found!
00:34:44.025 [Lua] Init group template: spline_patrol
00:34:45.036 [Lua] [ChatManager][1]System: Giant Friend Crab discarded a Tome
00:34:47.039 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
00:34:56.067 [Lua] Time for new HOOORDE! multi_first_wave
00:34:56.067 [Lua] horde requested: vector_blob
00:34:56.067 [Lua] wants to spawn behind within distance: 60
00:34:56.067 [Lua] horde crated with id 63 of type vector_blob
00:34:56.067 [Lua] managed to spawn 30/30 horde enemies
00:34:56.067 [Lua] vector blob horde has started
00:34:56.081 [Lua] MUSIC: explore -> pre_horde
00:34:56.692 [Lua] Init group template: horde
00:35:05.357 [Lua] MUSIC: pre_horde -> horde
00:35:05.907 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:35:05.907 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:35:05.907 [Lua] horde requested: vector_blob
00:35:05.907 [Lua] wants to spawn ahead within distance: 60
00:35:05.908 [Lua] horde crated with id 64 of type vector_blob
00:35:05.908 [Lua] managed to spawn 31/31 horde enemies
00:35:05.908 [Lua] vector blob horde has started
00:35:06.660 [Lua] Init group template: horde
00:35:18.137 [Lua] HORDE: last wave, reset to standard horde delay
00:35:18.137 [Lua] Time for new HOOORDE! multi_last_wave
00:35:18.137 [Lua] horde requested: vector_blob
00:35:18.137 [Lua] wants to spawn ahead within distance: 60
00:35:18.137 [Lua] horde crated with id 65 of type vector_blob
00:35:18.137 [Lua] managed to spawn 30/30 horde enemies
00:35:18.137 [Lua] vector blob horde has started
00:35:18.865 [Lua] Init group template: horde
00:35:30.769 [Lua] Horde killed: ?
00:35:41.252 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:35:47.519 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 258654 0
00:35:48.021 [Lua] Horde killed: ?
00:35:50.856 [Lua] MUSIC: horde -> explore
00:35:52.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:35:52.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:35:52.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:35:52.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:36:02.961 [Lua] Horde killed: ?
00:36:28.060 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome
00:36:37.136 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome
00:36:37.626 [Lua] [ChatManager][1]System: Giant Friend Crab discarded a Tome
00:36:43.814 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
00:36:49.079 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome
00:36:50.463 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome
00:36:52.721 [Lua] simple los failed
00:36:52.993 [Lua] Time for new HOOORDE! multi_first_wave
00:36:52.993 [Lua] horde requested: vector_blob
00:36:52.993 [Lua] wants to spawn ahead within distance: 60
00:36:52.993 [Lua] horde crated with id 66 of type vector_blob
00:36:52.993 [Lua] managed to spawn 31/31 horde enemies
00:36:52.993 [Lua] vector blob horde has started
00:36:53.004 [Lua] MUSIC: explore -> pre_horde
00:36:53.771 [Lua] Init group template: horde
00:36:56.844 [Lua] MUSIC: pre_horde -> horde
00:37:02.050 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
00:37:02.050 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:37:02.050 [Lua] horde requested: vector_blob
00:37:02.050 [Lua] wants to spawn ahead within distance: 60
00:37:02.050 [Lua] horde crated with id 67 of type vector_blob
00:37:02.050 [Lua] managed to spawn 29/29 horde enemies
00:37:02.050 [Lua] vector blob horde has started
00:37:02.812 [Lua] Init group template: horde
00:37:29.379 [Lua] HORDE: last wave, reset to standard horde delay
00:37:29.379 [Lua] Time for new HOOORDE! multi_last_wave
00:37:29.379 [Lua] horde requested: vector_blob
00:37:29.379 [Lua] wants to spawn behind within distance: 60
00:37:29.379 [Lua] horde crated with id 68 of type vector_blob
00:37:29.379 [Lua] managed to spawn 31/31 horde enemies
00:37:29.379 [Lua] vector blob horde has started
00:37:30.597 [Lua] Init group template: horde
00:37:38.456 [Lua] Horde killed: ?
00:37:39.665 [Lua] Coordinated attack!
00:37:44.609 [Lua] MUSIC: horde -> explore
00:37:46.695 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:37:46.695 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:37:46.695 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:37:48.932 [Lua] Horde killed: ?
00:37:51.346 [Lua] Horde killed: ?
00:37:55.866 [Lua] [ChatManager][1]System: Giant Friend Crab discarded a Tome
00:38:01.401 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome
00:38:05.970 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:38:08.996 [Lua] Override Player Respawning end_event_start false
00:38:08.996 [Lua] Override Player Respawning end_event_respawn true
00:38:09.001 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start
00:38:25.429 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 275669 0
00:38:31.830 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 9
00:38:32.027 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 8
00:38:33.223 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 9
00:38:34.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:38:36.043 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 14
00:38:42.046 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger
00:38:42.046 [Lua] TerrorEventMixer.start_event: nurgle_end_event01
00:38:42.118 [Lua] MUSIC: explore -> pre_horde
00:38:46.183 [Lua] MUSIC: pre_horde -> horde
00:39:01.454 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 18 action: fallback_idle
00:39:06.155 [Lua] event horde ends!
00:39:06.185 [Lua] MUSIC: horde -> explore
00:39:07.074 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
00:39:07.078 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02
00:39:07.113 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:39:09.169 [Lua] MUSIC: explore -> pre_horde
00:39:10.371 [Lua] ready to jump failed
00:39:13.200 [Lua] MUSIC: pre_horde -> horde
00:39:15.625 [Lua] ready to jump failed
00:39:20.505 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 7 size: 35 action: advance_towards_players
00:39:33.189 [Lua] event horde ends!
00:39:37.990 [Lua] event horde ends!
00:39:38.019 [Lua] MUSIC: horde -> explore
00:39:38.022 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:39:38.024 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 3064913
00:39:38.024 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 3064918
00:39:40.493 [Lua] MUSIC: explore -> pre_horde
00:39:41.128 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 5 action: nil
00:39:44.521 [Lua] MUSIC: pre_horde -> horde
00:39:45.355 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
00:39:45.361 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03
00:39:45.407 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:39:46.469 [Flow] ----- ANIM ENDED
00:39:46.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:46.779 [Flow] ---- SPLASH START
00:39:46.802 [Flow] ---- SPLASH START
00:39:47.450 [Flow] ----- ANIM ENDED
00:39:47.450 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:47.755 [Flow] ---- SPLASH START
00:39:47.779 [Flow] ---- SPLASH START
00:39:49.294 [Flow] ----- ANIM ENDED
00:39:49.294 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:49.617 [Flow] ---- SPLASH START
00:39:49.639 [Flow] ---- SPLASH START
00:39:50.833 [Flow] ----- ANIM ENDED
00:39:50.834 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:51.150 [Flow] ---- SPLASH START
00:39:51.176 [Flow] ---- SPLASH START
00:39:51.943 [Flow] ----- ANIM ENDED
00:39:51.943 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:52.246 [Flow] ---- SPLASH START
00:39:52.269 [Flow] ---- SPLASH START
00:39:53.096 [Flow] ----- ANIM ENDED
00:39:53.096 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:53.411 [Flow] ---- SPLASH START
00:39:53.435 [Flow] ---- SPLASH START
00:39:54.504 [Flow] ----- ANIM ENDED
00:39:54.504 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:54.798 [Flow] ---- SPLASH START
00:39:54.825 [Flow] ---- SPLASH START
00:39:55.666 [Flow] ----- ANIM ENDED
00:39:55.666 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:55.969 [Flow] ---- SPLASH START
00:39:55.995 [Flow] ---- SPLASH START
00:39:57.172 [Flow] ----- ANIM ENDED
00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:57.172 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:57.175 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:39:57.494 [Flow] ---- SPLASH START
00:39:57.524 [Flow] ---- SPLASH START
00:40:02.549 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.549 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.549 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.549 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.550 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.550 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.550 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.550 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.611 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.611 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.611 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.611 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.612 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.612 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.612 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.612 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.729 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.729 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.729 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:02.729 warning: [Physics] Create Actor: Shape density varies. Using average.
00:40:04.729 [Lua] event horde ends!
00:40:07.850 [Lua] event horde ends!
00:40:07.900 [Lua] MUSIC: horde -> explore
00:40:20.509 [Lua] MUSIC: explore -> pre_horde
00:40:24.478 [Lua] MUSIC: pre_horde -> horde
00:40:34.533 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
00:40:34.545 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01
00:40:34.612 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:40:34.642 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:40:34.642 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 159 will change to a manual source.
00:40:36.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x46ff8, position: 0
00:40:37.372 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x47071, position: 0
00:40:39.878 [Flow] ----- ANIM ENDED
00:40:39.878 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:40:40.186 [Flow] ---- SPLASH START
00:40:40.215 [Flow] ---- SPLASH START
00:40:41.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:40:41.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 3064913
00:40:41.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 3064918
00:40:44.491 [Lua] event horde ends!
00:40:44.511 [Lua] event horde ends!
00:40:45.851 [Flow] ----- ANIM ENDED
00:40:45.851 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:40:46.200 [Flow] ---- SPLASH START
00:40:46.231 [Flow] ---- SPLASH START
00:40:49.300 [Flow] ----- ANIM ENDED
00:40:49.300 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:40:49.567 [Flow] ---- SPLASH START
00:40:49.594 [Flow] ---- SPLASH START
00:40:56.657 [Flow] ----- ANIM ENDED
00:40:56.657 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:40:56.943 [Flow] ---- SPLASH START
00:40:56.978 [Flow] ---- SPLASH START
00:41:07.358 [Lua] event horde ends!
00:41:07.391 [Lua] event horde ends!
00:41:07.433 [Lua] MUSIC: horde -> explore
00:41:08.071 [Lua] MUSIC: explore -> pre_horde
00:41:10.924 [Flow] ----- ANIM ENDED
00:41:10.924 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:11.224 [Flow] ---- SPLASH START
00:41:11.248 [Flow] ---- SPLASH START
00:41:11.615 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 3 size: 9 action: fallback_idle
00:41:11.694 [Flow] ----- ANIM ENDED
00:41:11.948 [Lua] MUSIC: pre_horde -> horde
00:41:11.987 [Flow] ---- SPLASH START
00:41:12.011 [Flow] ---- SPLASH START
00:41:12.736 [Flow] ----- ANIM ENDED
00:41:13.030 [Flow] ---- SPLASH START
00:41:13.051 [Flow] ---- SPLASH START
00:41:13.757 [Flow] ----- ANIM ENDED
00:41:14.082 [Flow] ---- SPLASH START
00:41:14.105 [Flow] ---- SPLASH START
00:41:17.958 [Flow] ----- ANIM ENDED
00:41:18.233 [Flow] ---- SPLASH START
00:41:18.255 [Flow] ---- SPLASH START
00:41:19.928 [Flow] ----- ANIM ENDED
00:41:20.253 [Flow] ---- SPLASH START
00:41:20.278 [Flow] ---- SPLASH START
00:41:22.381 [Flow] ----- ANIM ENDED
00:41:22.745 [Flow] ---- SPLASH START
00:41:22.783 [Flow] ---- SPLASH START
00:41:32.191 [Lua] event horde ends!
00:41:32.217 [Lua] event horde ends!
00:41:32.261 [Lua] MUSIC: horde -> explore
00:41:40.311 [Flow] ----- ANIM ENDED
00:41:40.611 [Flow] ---- SPLASH START
00:41:40.633 [Flow] ---- SPLASH START
00:41:40.802 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:41:40.802 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 2827659
00:41:41.326 [Flow] ----- ANIM ENDED
00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.326 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.330 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:41:41.699 [Flow] ---- SPLASH START
00:41:41.722 [Flow] ---- SPLASH START
00:41:42.603 [Lua] MUSIC: explore -> pre_horde
00:41:45.535 warning: [Physics] Create Actor: Shape density varies. Using average.
00:41:45.535 warning: [Physics] Create Actor: Shape density varies. Using average.
00:41:45.535 warning: [Physics] Create Actor: Shape density varies. Using average.
00:41:45.535 warning: [Physics] Create Actor: Shape density varies. Using average.
00:41:46.055 warning: [Physics] Create Actor: Shape density varies. Using average.
00:41:46.055 warning: [Physics] Create Actor: Shape density varies. Using average.
00:41:46.055 warning: [Physics] Create Actor: Shape density varies. Using average.
00:41:46.055 warning: [Physics] Create Actor: Shape density varies. Using average.
00:41:46.563 [Lua] event horde failed
00:41:46.603 [Lua] MUSIC: pre_horde -> explore
00:41:47.664 [Lua] MUSIC: explore -> pre_horde
00:41:51.648 [Lua] event horde failed
00:41:51.688 [Lua] MUSIC: pre_horde -> explore
00:41:57.072 [Lua] Switching ConflictSettings: to: skaven
00:41:57.072 [Lua] pacing=default
00:41:57.072 [Lua] roaming=nil
00:41:57.072 [Lua] specials=skaven
00:41:57.072 [Lua] debug_color=orange
00:41:57.072 [Lua] pack_spawning=skaven
00:41:57.072 [Lua] contained_breeds=nil
00:41:57.072 [Lua] disabled=false
00:41:57.072 [Lua] boss=skaven
00:41:57.072 [Lua] horde=default
00:41:57.072 [Lua] name=skaven
00:41:57.072 [Lua] intensity=default
00:41:57.072 [Lua] ---
00:41:57.736 [Lua] TerrorEventMixer.start_event: nurgle_end_event01
00:41:57.837 [Lua] MUSIC: explore -> pre_horde
00:42:01.806 [Lua] MUSIC: pre_horde -> horde
00:42:21.811 [Lua] event horde ends!
00:42:21.844 [Lua] MUSIC: horde -> explore
00:42:23.740 [Lua] main_path_player_far_away_check started
00:42:24.457 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 6 size: 15 action: nil
00:42:25.341 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 7 size: 13 action: fallback_idle
00:42:25.866 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
00:42:25.873 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01
00:42:25.916 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:42:25.916 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source.
00:42:25.939 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:42:25.940 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
00:42:25.950 [Flow] ----- ANIM ENDED
00:42:25.950 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:42:26.250 [Flow] ---- SPLASH START
00:42:26.269 [Flow] ---- SPLASH START
00:42:26.777 [Lua] MUSIC: explore -> pre_horde
00:42:26.921 [Lua] main_path_player_far_away_check started
00:42:27.572 [Lua] main_path_player_far_away_check started
00:42:27.635 [Lua] main_path_player_far_away_check started
00:42:28.776 [Lua] main_path_player_far_away_check started
00:42:30.081 [Lua] main_path_player_far_away_check started
00:42:30.696 [Lua] main_path_player_far_away_check started
00:42:30.757 [Lua] main_path_player_far_away_check started
00:42:30.809 [Lua] MUSIC: pre_horde -> horde
00:42:31.971 [Lua] main_path_player_far_away_check started
00:42:33.833 [Lua] main_path_player_far_away_check started
00:42:33.894 [Lua] main_path_player_far_away_check started
00:42:36.828 [Flow] ----- ANIM ENDED
00:42:36.828 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:42:37.154 [Flow] ---- SPLASH START
00:42:37.182 [Flow] ---- SPLASH START
00:42:41.469 [Lua] main_path_player_far_away_check started
00:42:43.312 [Lua] main_path_player_far_away_check started
00:42:43.689 [Lua] main_path_player_far_away_check started
00:42:43.933 [Lua] main_path_player_far_away_check started
00:42:44.652 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:42:44.653 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 3064913
00:42:44.653 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 3064918
00:42:44.655 [Lua] main_path_player_far_away_check started
00:42:46.530 [Lua] main_path_player_far_away_check started
00:42:46.991 [Lua] main_path_player_far_away_check started
00:42:47.138 [Lua] main_path_player_far_away_check started
00:42:47.797 [Lua] main_path_player_far_away_check started
00:42:49.786 [Lua] main_path_player_far_away_check started
00:42:50.263 [Lua] main_path_player_far_away_check started
00:42:50.420 [Lua] main_path_player_far_away_check started
00:42:50.975 [Lua] main_path_player_far_away_check started
00:42:51.004 [Lua] event horde ends!
00:42:52.993 [Lua] main_path_player_far_away_check started
00:42:53.513 [Lua] main_path_player_far_away_check started
00:42:53.691 [Lua] main_path_player_far_away_check started
00:42:54.165 [Lua] main_path_player_far_away_check started
00:42:56.050 [Lua] event horde ends!
00:42:56.094 [Lua] MUSIC: horde -> explore
00:42:56.115 [Lua] main_path_player_far_away_check started
00:42:56.731 [Lua] main_path_player_far_away_check started
00:42:56.890 [Lua] main_path_player_far_away_check started
00:42:57.440 [Lua] main_path_player_far_away_check started
00:42:59.375 [Lua] main_path_player_far_away_check started
00:42:59.910 [Lua] main_path_player_far_away_check started
00:43:00.049 [Lua] main_path_player_far_away_check started
00:43:00.561 [Lua] main_path_player_far_away_check started
00:43:02.499 [Lua] main_path_player_far_away_check started
00:43:03.055 [Lua] main_path_player_far_away_check started
00:43:03.205 [Lua] main_path_player_far_away_check started
00:43:05.853 [Lua] MUSIC: explore -> pre_horde
00:43:06.231 [Lua] main_path_player_far_away_check started
00:43:07.761 [Lua] main_path_player_far_away_check started
00:43:07.820 [Flow] ----- ANIM ENDED
00:43:08.102 [Flow] ---- SPLASH START
00:43:08.126 [Flow] ---- SPLASH START
00:43:08.171 [Lua] main_path_player_far_away_check started
00:43:08.296 [Lua] main_path_player_far_away_check started
00:43:09.874 [Lua] MUSIC: pre_horde -> horde
00:43:10.557 [Flow] ----- ANIM ENDED
00:43:10.861 [Flow] ---- SPLASH START
00:43:10.887 [Flow] ---- SPLASH START
00:43:17.178 [Flow] ----- ANIM ENDED
00:43:17.501 [Flow] ---- SPLASH START
00:43:17.528 [Flow] ---- SPLASH START
00:43:18.649 [Flow] ----- ANIM ENDED
00:43:18.943 [Flow] ---- SPLASH START
00:43:18.968 [Flow] ---- SPLASH START
00:43:23.866 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
00:43:23.876 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02
00:43:23.932 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:43:30.088 [Lua] event horde ends!
00:43:32.035 [Lua] fence jumping
00:43:32.624 [Lua] ready to jump failed
00:43:33.071 [Lua] event horde ends!
00:43:33.120 [Lua] MUSIC: horde -> explore
00:43:35.705 [Lua] fence jumping
00:43:36.296 [Lua] simple los failed
00:43:38.351 [Lua] MUSIC: explore -> pre_horde
00:43:42.391 [Lua] MUSIC: pre_horde -> horde
00:43:43.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:43:43.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 0
00:43:43.552 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x431, position: 2827659
00:43:53.323 [Lua] main_path_player_far_away_check started
00:43:53.761 [Lua] main_path_player_far_away_check started
00:43:57.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4cfed, position: 0
00:44:02.406 [Lua] event horde ends!
00:44:02.441 [Lua] event horde ends!
00:44:02.483 [Lua] MUSIC: horde -> explore
00:44:05.697 [Lua] MUSIC: explore -> lost
00:44:09.701 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:44:09.701 [Save] Saving `save_data`
00:44:09.702 [Lua] gm_event_end_conditions_met false true
00:44:09.708 [Save] Save done
00:44:09.708 [Save] Saving `save_data`
00:44:09.714 [Save] Save done
00:44:09.734 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
00:44:09.734 [Lua] Game lost
00:44:09.734 [Lua] PlayFabMirror:_commit_internal nil
00:44:09.734 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:44:09.734 [Save] Saving `save_data`
00:44:09.741 [Save] Save done
00:44:09.747 [Lua] commit result success 4
00:44:09.748 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 23
00:44:09.748 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
00:44:10.041 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 23 1
00:44:10.574 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
00:44:10.574 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 23
00:44:11.031 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 23
00:44:13.623 [Window] Window => inactive
00:44:17.584 [Lua] ConflictDirector - destroy all units
00:44:17.613 [Lua] TRANSITION nil nil inn_level
00:44:17.613 [Lua] Transition type "inn_level", is server: true
00:44:17.613 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:44:17.613 [Lua] [GameNetworkManager] Leaving game...
00:44:17.614 [Lua] [GameNetworkManager] Shutting down game session host.
00:44:17.614 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:44:17.614 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:44:17.614 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=3301.17
00:44:17.640 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:44:19.622 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:44:19.943 [Lua] Clearing all global lookup lists
00:44:19.943 [Lua] [IngamePlayerListUI] - Destroy
00:44:19.943 [Lua] [EquipmentUI] - Destroy
00:44:19.943 [Lua] [GamePadEquipmentUI] - Destroy
00:44:19.943 [Lua] [AbilityUI] - Destroy
00:44:19.943 [Lua] [GamePadAbilityUI] - Destroy
00:44:19.944 [Lua] [IngameUI] destroy
00:44:20.200 [Lua] [Managers] Destroying state managers...
00:44:20.228 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:44:20.467 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:44:20.482 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
00:44:20.490 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
00:44:20.498 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
00:44:20.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:44:20.505 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:44:20.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:44:20.508 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
00:44:20.509 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:44:20.514 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:44:20.523 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
00:44:20.524 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:44:20.526 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:44:20.527 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:44:20.538 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:44:20.546 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:44:20.548 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:44:20.551 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:44:20.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:44:20.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:44:20.566 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:44:20.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:44:20.572 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:44:20.580 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:44:20.587 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:44:20.592 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:44:20.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:44:20.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:44:20.606 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:44:20.613 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:44:20.641 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
00:44:20.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:44:20.661 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:44:20.673 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:44:20.674 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b
00:44:20.674 [Lua] [Matchmaking] unregister rpcs
00:44:20.674 [Lua] ############### UNLOADING PACKAGES ###############
00:44:20.674 [Lua] [Gamestate] Enter state StateLoading
00:44:20.677 [World] Spawning level.
00:44:20.692 [Lua] Found camera: end_screen_camera
00:44:20.692 [Lua] Found camera: end_screen_camera
00:44:20.692 [Lua] Found camera: end_screen_camera
00:44:20.692 [Lua] Found camera: end_screen_camera
00:44:20.692 [Lua] Found camera: end_screen_camera
00:44:20.692 [Lua] Found camera: end_screen_camera
00:44:20.692 [Lua] Found camera: end_screen_camera
00:44:20.692 [Lua] Found camera: end_screen_camera
00:44:20.692 [Lua] Found camera: end_screen_camera
00:44:20.692 [Lua] Found camera: end_screen_camera
00:44:20.692 [Lua] Found camera: end_screen_camera
00:44:20.692 [Lua] [EndViewState] Enter Substate EndViewStateSummary
00:44:20.694 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:44:20.694 [Lua] [Matchmaking] register rpcs
00:44:20.694 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:44:20.694 [Lua] Set lobby begin:
00:44:20.694 [Lua] Lobby data twitch_enabled = false
00:44:20.694 [Lua] Lobby data power_level = 0
00:44:20.694 [Lua] Lobby data num_players = 1
00:44:20.694 [Lua] Lobby data weave_name = false
00:44:20.694 [Lua] Lobby data game_mode = 2
00:44:20.694 [Lua] Lobby data is_private = true
00:44:20.694 [Lua] Lobby data mechanism = adventure
00:44:20.694 [Lua] Lobby data level_key = nurgle
00:44:20.694 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:44:20.694 [Lua] Lobby data selected_level_key = nurgle
00:44:20.695 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:44:20.695 [Lua] Lobby data quick_game = false
00:44:20.695 [Lua] Lobby data matchmaking = false
00:44:20.695 [Lua] Lobby data difficulty = hardest
00:44:20.695 [Lua] Lobby data country_code = US
00:44:20.695 [Lua] Lobby data host = 110000104a15d6b
00:44:20.695 [Lua] Lobby data player_slot_5 = 0:0
00:44:20.695 [Lua] Lobby data player_slot_2 = 0:0
00:44:20.695 [Lua] Lobby data player_slot_4 = 0:0
00:44:20.695 [Lua] Lobby data player_slot_3 = 0:0
00:44:20.695 [Lua] Lobby data eac_authorized = true
00:44:20.695 [Lua] Set lobby end.
00:44:20.695 [Lua] registering RPCs
00:44:20.695 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:44:20.696 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:44:20.696 [Lua] Set lobby begin:
00:44:20.696 [Lua] Lobby data twitch_enabled = false
00:44:20.696 [Lua] Lobby data power_level = 0
00:44:20.696 [Lua] Lobby data num_players = 1
00:44:20.696 [Lua] Lobby data weave_name = false
00:44:20.696 [Lua] Lobby data game_mode = 3
00:44:20.696 [Lua] Lobby data is_private = true
00:44:20.696 [Lua] Lobby data mechanism = adventure
00:44:20.696 [Lua] Lobby data level_key = inn_level
00:44:20.696 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:44:20.696 [Lua] Lobby data selected_level_key = nurgle
00:44:20.696 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:44:20.696 [Lua] Lobby data quick_game = false
00:44:20.696 [Lua] Lobby data matchmaking = false
00:44:20.697 [Lua] Lobby data difficulty = hardest
00:44:20.697 [Lua] Lobby data country_code = US
00:44:20.697 [Lua] Lobby data host = 110000104a15d6b
00:44:20.697 [Lua] Lobby data player_slot_5 = 0:0
00:44:20.697 [Lua] Lobby data player_slot_2 = 0:0
00:44:20.697 [Lua] Lobby data player_slot_4 = 0:0
00:44:20.697 [Lua] Lobby data player_slot_3 = 0:0
00:44:20.697 [Lua] Lobby data eac_authorized = true
00:44:20.697 [Lua] Set lobby end.
00:44:20.697 [Lua] MUSIC MANAGER unmute_all_world_sounds 317538 0
00:44:20.697 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:44:20.705 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:44:20.705 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
00:44:20.705 [Lua] [LevelTransitionHandler] load_level inn_level
00:44:20.883 [Umbra] Unload tome
00:44:20.936 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler
00:44:20.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
00:44:20.936 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
00:44:20.936 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:44:20.936 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:44:20.936 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:44:20.936 [Lua] [StateLoading] got rpc_load_level 50 inn_level
00:44:21.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:44:21.312 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:44:21.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:44:21.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:44:21.472 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:44:21.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
00:44:21.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
00:44:21.504 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
00:44:21.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:44:21.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x4d863, position: 4813914
00:44:27.408 [Lua] [EndViewState] Exit Substate EndViewStateSummary
00:44:27.408 [Lua] [PlayState] Enter Substate EndViewStateScore
00:44:33.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:44:33.618 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:44:33.638 [Lua] [LevelTransitionHandler] Level load completed!
00:44:33.638 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:44:33.638 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:44:33.644 [Lua] ### Sending rpc_level_loaded
00:44:33.644 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 50
00:44:33.644 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
00:44:33.644 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
00:44:33.644 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:44:33.684 [Lua] ### Sending rpc_level_loaded
00:44:33.684 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 50
00:44:37.972 [Window] Window => active
00:44:42.365 [Lua] [PlayState] Exit Substate EndViewStateScore
00:44:42.375 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:44:43.361 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:44:43.361 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:44:43.361 [Lua] [Matchmaking] unregister rpcs
00:44:43.361 [Lua] Set lobby begin:
00:44:43.361 [Lua] Lobby data twitch_enabled = false
00:44:43.361 [Lua] Lobby data power_level = 0
00:44:43.361 [Lua] Lobby data num_players = 1
00:44:43.361 [Lua] Lobby data weave_name = false
00:44:43.361 [Lua] Lobby data game_mode = 3
00:44:43.361 [Lua] Lobby data is_private = true
00:44:43.361 [Lua] Lobby data mechanism = adventure
00:44:43.362 [Lua] Lobby data level_key = inn_level
00:44:43.362 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:44:43.362 [Lua] Lobby data selected_level_key = nurgle
00:44:43.362 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:44:43.362 [Lua] Lobby data quick_game = false
00:44:43.362 [Lua] Lobby data matchmaking = false
00:44:43.362 [Lua] Lobby data difficulty = hardest
00:44:43.362 [Lua] Lobby data country_code = US
00:44:43.362 [Lua] Lobby data host = 110000104a15d6b
00:44:43.362 [Lua] Lobby data player_slot_5 = 0:0
00:44:43.362 [Lua] Lobby data player_slot_2 = 0:0
00:44:43.362 [Lua] Lobby data player_slot_4 = 0:0
00:44:43.363 [Lua] Lobby data player_slot_3 = 0:0
00:44:43.363 [Lua] Lobby data eac_authorized = true
00:44:43.363 [Lua] Set lobby end.
00:44:43.363 [Lua] [Managers] Destroying state managers...
00:44:43.364 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:44:43.364 [Lua] MUSIC MANAGER Stop_loading_screen_music 317579 0
00:44:43.364 [Lua] [Gamestate] Enter StateIngame HOST
00:44:43.364 [Lua] <>level = inn_level<>
00:44:43.364 [Lua] Set lobby begin:
00:44:43.364 [Lua] Lobby data twitch_enabled = false
00:44:43.364 [Lua] Lobby data power_level = 0
00:44:43.364 [Lua] Lobby data num_players = 1
00:44:43.365 [Lua] Lobby data weave_name = false
00:44:43.365 [Lua] Lobby data game_mode = 3
00:44:43.365 [Lua] Lobby data is_private = true
00:44:43.365 [Lua] Lobby data mechanism = adventure
00:44:43.365 [Lua] Lobby data level_key = inn_level
00:44:43.365 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:44:43.365 [Lua] Lobby data selected_level_key = inn_level
00:44:43.365 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:44:43.365 [Lua] Lobby data quick_game = false
00:44:43.365 [Lua] Lobby data matchmaking = false
00:44:43.365 [Lua] Lobby data difficulty = hardest
00:44:43.365 [Lua] Lobby data country_code = US
00:44:43.365 [Lua] Lobby data host = 110000104a15d6b
00:44:43.365 [Lua] Lobby data player_slot_5 = 0:0
00:44:43.365 [Lua] Lobby data player_slot_2 = 0:0
00:44:43.365 [Lua] Lobby data player_slot_4 = 0:0
00:44:43.366 [Lua] Lobby data player_slot_3 = 0:0
00:44:43.366 [Lua] Lobby data eac_authorized = true
00:44:43.366 [Lua] Set lobby end.
00:44:43.366 [Lua] [StateIngame] Server ingame
00:44:43.371 [Lua] Set lobby begin:
00:44:43.371 [Lua] Lobby data twitch_enabled = false
00:44:43.371 [Lua] Lobby data power_level = 0
00:44:43.371 [Lua] Lobby data num_players = 1
00:44:43.371 [Lua] Lobby data weave_name = false
00:44:43.371 [Lua] Lobby data game_mode = 3
00:44:43.372 [Lua] Lobby data is_private = true
00:44:43.372 [Lua] Lobby data mechanism = adventure
00:44:43.372 [Lua] Lobby data level_key = inn_level
00:44:43.372 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:44:43.372 [Lua] Lobby data selected_level_key = inn_level
00:44:43.372 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:44:43.372 [Lua] Lobby data quick_game = false
00:44:43.372 [Lua] Lobby data matchmaking = false
00:44:43.372 [Lua] Lobby data difficulty = hardest
00:44:43.372 [Lua] Lobby data country_code = US
00:44:43.372 [Lua] Lobby data host = 110000104a15d6b
00:44:43.372 [Lua] Lobby data player_slot_5 = 0:0
00:44:43.372 [Lua] Lobby data player_slot_2 = 0:0
00:44:43.372 [Lua] Lobby data player_slot_4 = 0:0
00:44:43.372 [Lua] Lobby data player_slot_3 = 0:0
00:44:43.372 [Lua] Lobby data eac_authorized = true
00:44:43.373 [Lua] Set lobby end.
00:44:43.373 [Lua] [Matchmaking] register rpcs
00:44:43.373 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:44:43.373 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
00:44:43.373 [Lua] [GameNetworkManager] self.is_server = true
00:44:43.373 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
00:44:43.373 [Network] Setting artificial MTU limit to 65536
00:44:43.386 [Lua] Switching ConflictSettings: to: disabled
00:44:43.386 [Lua] pacing=disabled
00:44:43.386 [Lua] roaming=nil
00:44:43.386 [Lua] specials=disabled
00:44:43.386 [Lua] debug_color=black
00:44:43.386 [Lua] pack_spawning=disabled
00:44:43.386 [Lua] contained_breeds=nil
00:44:43.386 [Lua] disabled=true
00:44:43.386 [Lua] boss=disabled
00:44:43.386 [Lua] horde=disabled
00:44:43.386 [Lua] name=disabled
00:44:43.386 [Lua] intensity=disabled
00:44:43.386 [Lua] ---
00:44:43.386 [Lua] [LevelAnalysis] set_random_seed( 4643739)
00:44:43.393 [Lua] [AIInterestPointSystem] Level Seed: 4643739
00:44:43.393 [Lua]
00:44:43.393 [Lua] [entity_system_bag] = table
00:44:43.393 [Lua] [entity_system_bag] = metatable
00:44:43.393 [Lua] [startup_data] = table
00:44:43.393 [Lua] [entity_manager] = table
00:44:43.393 [Lua] [entity_manager] = metatable
00:44:43.393 [Lua] [unit_spawner] = table
00:44:43.393 [Lua] [unit_spawner] = metatable
00:44:43.393 [Lua] [unit_storage] = table
00:44:43.393 [Lua] [unit_storage] = metatable
00:44:43.393 [Lua] [dice_keeper] = table
00:44:43.393 [Lua] [dice_keeper] = metatable
00:44:43.393 [Lua] [is_server] = true (boolean)
00:44:43.393 [Lua] [world] = [World]
00:44:43.393 [Lua] [system_api] = table
00:44:43.393 [Lua] [entity_system] = table
00:44:43.393 [Lua] [entity_system] = metatable
00:44:43.393 [Lua] [network_lobby] = table
00:44:43.393 [Lua] [network_lobby] = metatable
00:44:43.393 [Lua] [profile_synchronizer] = table
00:44:43.393 [Lua] [profile_synchronizer] = metatable
00:44:43.393 [Lua] [level_transition_handler] = table
00:44:43.393 [Lua] [level_transition_handler] = metatable
00:44:43.393 [Lua] [num_local_human_players] = 1 (number)
00:44:43.393 [Lua] [statistics_db] = table
00:44:43.393 [Lua] [statistics_db] = metatable
00:44:43.393 [Lua] [network_server] = table
00:44:43.393 [Lua] [network_server] = metatable
00:44:43.393 [Lua] [input_manager] = table
00:44:43.393 [Lua] [input_manager] = metatable
00:44:43.393 [Lua] [network_clock] = table
00:44:43.393 [Lua] [network_clock] = metatable
00:44:43.393 [Lua] [network_transmit] = table
00:44:43.393 [Lua] [network_transmit] = metatable
00:44:43.393 [Lua] [free_flight_manager] = table
00:44:43.393 [Lua] [free_flight_manager] = metatable
00:44:43.393 [Lua] [network_manager] = table
00:44:43.393 [Lua] [network_manager] = metatable
00:44:43.393 [Lua] [network_event_delegate] = table
00:44:43.393 [Lua] [network_event_delegate] = metatable
00:44:43.393 [Lua]
00:44:43.394 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:44:43.394 [Lua] ignoring extension VersusInteractObjectiveExtension
00:44:43.394 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:44:43.394 [Lua] ignoring extension VersusSocketObjectiveExtension
00:44:43.394 [Lua] ignoring extension VersusTargetObjectiveExtension
00:44:43.394 [Lua] ignoring extension VersusMissionObjectiveExtension
00:44:43.395 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:44:43.399 [Lua] [AchievementManager] Achievements using the steam platform
00:44:43.400 [Lua] [StateIngame] Level seed: 4643739
00:44:43.400 [World] Spawning level.
00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
00:44:43.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read,
00:44:43.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
00:44:43.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
00:44:43.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
00:44:43.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
00:44:43.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
00:44:43.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
00:44:43.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
00:44:43.652 [Lua] [LevelAnalysis] set_random_seed( 4643739)
00:44:43.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 24
00:44:43.681 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
00:44:43.681 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
00:44:43.682 [Lua] [IngameUI] init
00:44:43.705 [SteamVoipClient] select_out(110000104a15d6b, off)
00:44:43.712 [Lua] cb_razer_chroma_setup
00:44:43.818 [Lua] [Matchmaking] Cancelling matchmaking
00:44:43.818 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:44:43.818 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:44:43.818 [Lua] Set lobby begin:
00:44:43.818 [Lua] Lobby data twitch_enabled = false
00:44:43.818 [Lua] Lobby data power_level = 835
00:44:43.818 [Lua] Lobby data num_players = 1
00:44:43.818 [Lua] Lobby data weave_name = false
00:44:43.818 [Lua] Lobby data game_mode = 3
00:44:43.818 [Lua] Lobby data is_private = true
00:44:43.818 [Lua] Lobby data mechanism = adventure
00:44:43.818 [Lua] Lobby data level_key = inn_level
00:44:43.819 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:44:43.819 [Lua] Lobby data selected_level_key = inn_level
00:44:43.819 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:44:43.819 [Lua] Lobby data quick_game = false
00:44:43.819 [Lua] Lobby data matchmaking = false
00:44:43.819 [Lua] Lobby data difficulty = hardest
00:44:43.819 [Lua] Lobby data country_code = US
00:44:43.819 [Lua] Lobby data host = 110000104a15d6b
00:44:43.819 [Lua] Lobby data player_slot_5 = 0:0
00:44:43.819 [Lua] Lobby data player_slot_2 = 0:0
00:44:43.819 [Lua] Lobby data player_slot_4 = 0:0
00:44:43.819 [Lua] Lobby data player_slot_3 = 0:0
00:44:43.819 [Lua] Lobby data eac_authorized = true
00:44:43.819 [Lua] Set lobby end.
00:44:43.821 [Flow] complete_skittergate_legend true
00:44:43.821 [Flow] complete_all_helmgart_levels_recruit true
00:44:43.823 [Flow] WitchHunterLevel:35
00:44:43.823 [Flow] LeaderYes
00:44:43.823 [Flow] ALL PC XP:304250
00:44:43.823 [Flow] Has "bogenhafen" DLC:true
00:44:43.823 [Flow] WH XP:60850
00:44:43.823 [Flow] Number of crafted items:2137
00:44:43.823 [Flow] Has "pre_order" DLC:true
00:44:43.823 [Flow] Sum of Powe Levels:1500
00:44:43.823 [Flow] lodestone diff 1:false
00:44:43.823 [Flow] magnus and forest activated
00:44:43.823 [Flow] magnus and forest activated
00:44:43.823 [Flow] cemetery and forest activated
00:44:43.823 [Flow] magnus and cemetery
00:44:43.824 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:44:43.824 [Flow] ALL RUNES ACTIVATED
00:44:43.824 [Flow] magnus and forest activated
00:44:43.824 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:44:43.824 [Flow] ALL RUNES ACTIVATED
00:44:43.824 [Flow] cemetery and forest activated
00:44:43.824 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:44:43.824 [Flow] ALL RUNES ACTIVATED
00:44:43.824 [Flow] magnus and forest activated
00:44:43.824 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:44:43.824 [Flow] ALL RUNES ACTIVATED
00:44:43.824 [Flow] magnus and cemetery
00:44:43.824 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:44:43.824 [Flow] ALL RUNES ACTIVATED
00:44:43.824 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:44:43.827 [Lua] CurrentConflictSettings disabled
00:44:43.827 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
00:44:43.831 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:44:43.831 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:44:43.831 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:44:43.831 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
00:44:43.831 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:44:43.831 [Save] Loading `ut_tweaks_presets`
00:44:43.832 warning: [Save] Missing filename `ut_tweaks_presets`
00:44:43.832 [Lua] MUSIC: lost -> explore
00:44:43.874 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 24
00:44:44.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:44:44.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:44:44.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
00:44:44.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
00:44:44.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 24
00:44:44.176 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:44:44.177 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:44:44.177 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
00:44:44.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
00:44:44.228 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
00:44:44.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
00:44:44.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:44:44.918 [Flow] DISABLE
00:44:44.990 [Lua] StateInGameRunning:_game_actually_starts()
00:44:44.990 [Lua] #################################################################################################################
00:44:44.990 [Lua] [Loading Time]: 00:00:25 [Transition]: nurgle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:44:44.990 [Lua] #################################################################################################################
00:44:44.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
00:44:45.028 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
00:44:45.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
00:44:45.253 [Lua] Commit load time data
00:44:45.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:44:45.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:44:45.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:44:45.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
00:44:46.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
00:44:46.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
00:44:46.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
00:44:46.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:44:46.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:44:46.538 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:44:46.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
00:44:52.251 [Lua] [IngameUI] menu view on_enter hero_view
00:44:52.261 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096a85c0
00:44:52.261 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
00:44:54.644 [Lua] PlayFabMirror:_commit_internal 5
00:44:54.644 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:44:54.649 [Lua] generate_backend_stats 110000104a15d6b:1
00:44:54.672 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:44:54.697 [Lua] commit result success 5
00:44:55.637 [Lua] [IngameUI] menu view on_exit hero_view
00:44:55.648 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096a85c0
00:44:55.648 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
00:44:59.569 [Lua] [IngameUI] menu view on_enter start_game_view
00:44:59.573 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04a54b80
00:44:59.573 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
00:44:59.576 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
00:44:59.576 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
00:44:59.577 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
00:44:59.578 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
00:45:01.874 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
00:45:01.874 [Lua] ............................................................................................................
00:45:01.874 [Lua] ............................................................................................................
00:45:01.874 [Lua] GAME START SETTINGS -> Level: nurgle | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
00:45:01.874 [Lua] ............................................................................................................
00:45:01.874 [Lua] ............................................................................................................
00:45:01.874 [Lua] [Matchmaking] Cancelling matchmaking
00:45:01.874 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:45:01.908 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
00:45:01.908 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
00:45:01.912 [Lua] Set lobby begin:
00:45:01.912 [Lua] Lobby data twitch_enabled = false
00:45:01.912 [Lua] Lobby data power_level = 835
00:45:01.913 [Lua] Lobby data num_players = 1
00:45:01.913 [Lua] Lobby data weave_name = false
00:45:01.913 [Lua] Lobby data game_mode = 3
00:45:01.913 [Lua] Lobby data is_private = true
00:45:01.913 [Lua] Lobby data mechanism = adventure
00:45:01.913 [Lua] Lobby data level_key = inn_level
00:45:01.913 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:01.913 [Lua] Lobby data selected_level_key = inn_level
00:45:01.913 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:01.913 [Lua] Lobby data quick_game = false
00:45:01.913 [Lua] Lobby data matchmaking = false
00:45:01.914 [Lua] Lobby data difficulty = hardest
00:45:01.914 [Lua] Lobby data country_code = US
00:45:01.914 [Lua] Lobby data host = 110000104a15d6b
00:45:01.914 [Lua] Lobby data player_slot_5 = 0:0
00:45:01.914 [Lua] Lobby data player_slot_2 = 0:0
00:45:01.914 [Lua] Lobby data player_slot_4 = 0:0
00:45:01.914 [Lua] Lobby data player_slot_3 = 0:0
00:45:01.914 [Lua] Lobby data eac_authorized = true
00:45:01.914 [Lua] Set lobby end.
00:45:01.914 [Lua] [PartyManager] Leader is set to 110000104a15d6b
00:45:01.914 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle
00:45:01.914 [Lua] [LevelTransitionHandler] set_next_level( nurgle )
00:45:01.914 [Lua] Set lobby begin:
00:45:01.914 [Lua] Lobby data twitch_enabled = false
00:45:01.915 [Lua] Lobby data power_level = 835
00:45:01.915 [Lua] Lobby data num_players = 1
00:45:01.915 [Lua] Lobby data weave_name = false
00:45:01.915 [Lua] Lobby data game_mode = 2
00:45:01.915 [Lua] Lobby data is_private = true
00:45:01.915 [Lua] Lobby data mechanism = adventure
00:45:01.915 [Lua] Lobby data level_key = inn_level
00:45:01.915 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:01.915 [Lua] Lobby data selected_level_key = nurgle
00:45:01.915 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:01.915 [Lua] Lobby data quick_game = false
00:45:01.915 [Lua] Lobby data matchmaking = false
00:45:01.915 [Lua] Lobby data difficulty = hardest
00:45:01.915 [Lua] Lobby data country_code = US
00:45:01.916 [Lua] Lobby data host = 110000104a15d6b
00:45:01.916 [Lua] Lobby data player_slot_5 = 0:0
00:45:01.916 [Lua] Lobby data player_slot_2 = 0:0
00:45:01.916 [Lua] Lobby data player_slot_4 = 0:0
00:45:01.916 [Lua] Lobby data player_slot_3 = 0:0
00:45:01.916 [Lua] Lobby data eac_authorized = true
00:45:01.916 [Lua] Set lobby end.
00:45:01.916 [Lua] Set lobby begin:
00:45:01.916 [Lua] Lobby data twitch_enabled = false
00:45:01.916 [Lua] Lobby data power_level = 835
00:45:01.917 [Lua] Lobby data num_players = 1
00:45:01.917 [Lua] Lobby data weave_name = false
00:45:01.917 [Lua] Lobby data game_mode = 2
00:45:01.917 [Lua] Lobby data is_private = true
00:45:01.917 [Lua] Lobby data mechanism = adventure
00:45:01.917 [Lua] Lobby data level_key = inn_level
00:45:01.917 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:01.917 [Lua] Lobby data selected_level_key = nurgle
00:45:01.917 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:01.917 [Lua] Lobby data quick_game = false
00:45:01.917 [Lua] Lobby data matchmaking = false
00:45:01.918 [Lua] Lobby data difficulty = hardest
00:45:01.918 [Lua] Lobby data country_code = US
00:45:01.918 [Lua] Lobby data host = 110000104a15d6b
00:45:01.918 [Lua] Lobby data player_slot_5 = 0:0
00:45:01.918 [Lua] Lobby data player_slot_2 = 0:0
00:45:01.918 [Lua] Lobby data player_slot_4 = 0:0
00:45:01.918 [Lua] Lobby data player_slot_3 = 0:0
00:45:01.918 [Lua] Lobby data eac_authorized = true
00:45:01.918 [Lua] Set lobby end.
00:45:01.921 [Lua] [ChatManager][1]System: Starting hosted game...
00:45:01.921 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
00:45:01.921 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
00:45:02.004 [Lua] [IngameUI] menu view on_exit start_game_view
00:45:02.004 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
00:45:02.004 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
00:45:02.004 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
00:45:02.004 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
00:45:02.004 [Save] Saving `save_data`
00:45:02.013 [Save] Save done
00:45:02.014 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04a54b80
00:45:10.078 [Window] Window => inactive
00:45:11.379 [Lua] PlayFabMirror:_commit_internal 6
00:45:11.379 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:45:11.383 [Lua] generate_backend_stats 110000104a15d6b:1
00:45:11.400 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:45:11.412 [Lua] commit result success 6
00:45:13.815 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
00:45:13.818 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
00:45:13.818 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle
00:45:13.818 [Lua] [LevelTransitionHandler] set_next_level( nurgle )
00:45:13.818 [Lua] Set lobby begin:
00:45:13.818 [Lua] Lobby data twitch_enabled = false
00:45:13.818 [Lua] Lobby data power_level = 835
00:45:13.819 [Lua] Lobby data num_players = 1
00:45:13.819 [Lua] Lobby data weave_name = false
00:45:13.819 [Lua] Lobby data game_mode = 2
00:45:13.819 [Lua] Lobby data is_private = true
00:45:13.819 [Lua] Lobby data mechanism = adventure
00:45:13.819 [Lua] Lobby data level_key = inn_level
00:45:13.819 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:13.819 [Lua] Lobby data selected_level_key = nurgle
00:45:13.819 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:13.819 [Lua] Lobby data quick_game = false
00:45:13.820 [Lua] Lobby data matchmaking = false
00:45:13.820 [Lua] Lobby data difficulty = hardest
00:45:13.820 [Lua] Lobby data country_code = US
00:45:13.820 [Lua] Lobby data host = 110000104a15d6b
00:45:13.820 [Lua] Lobby data player_slot_5 = 0:0
00:45:13.820 [Lua] Lobby data player_slot_2 = 0:0
00:45:13.820 [Lua] Lobby data player_slot_4 = 0:0
00:45:13.820 [Lua] Lobby data player_slot_3 = 0:0
00:45:13.821 [Lua] Lobby data eac_authorized = true
00:45:13.821 [Lua] Set lobby end.
00:45:13.824 [Lua] Set lobby begin:
00:45:13.824 [Lua] Lobby data twitch_enabled = false
00:45:13.824 [Lua] Lobby data power_level = 835
00:45:13.825 [Lua] Lobby data num_players = 1
00:45:13.825 [Lua] Lobby data weave_name = false
00:45:13.825 [Lua] Lobby data game_mode = 2
00:45:13.825 [Lua] Lobby data is_private = true
00:45:13.825 [Lua] Lobby data mechanism = adventure
00:45:13.825 [Lua] Lobby data level_key = inn_level
00:45:13.825 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:13.825 [Lua] Lobby data selected_level_key = nurgle
00:45:13.825 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:13.825 [Lua] Lobby data quick_game = false
00:45:13.826 [Lua] Lobby data matchmaking = false
00:45:13.826 [Lua] Lobby data difficulty = hardest
00:45:13.826 [Lua] Lobby data country_code = US
00:45:13.826 [Lua] Lobby data host = 110000104a15d6b
00:45:13.826 [Lua] Lobby data player_slot_5 = 0:0
00:45:13.826 [Lua] Lobby data player_slot_2 = 0:0
00:45:13.826 [Lua] Lobby data player_slot_4 = 0:0
00:45:13.826 [Lua] Lobby data player_slot_3 = 0:0
00:45:13.826 [Lua] Lobby data eac_authorized = true
00:45:13.826 [Lua] Set lobby end.
00:45:13.826 [Lua] Complete level triggered.
00:45:13.828 [Save] Saving `save_data`
00:45:13.828 [Lua] gm_event_end_conditions_met false false
00:45:13.828 [Lua] PlayFabMirror:_commit_internal nil
00:45:13.828 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:45:13.832 [Lua] generate_backend_stats 110000104a15d6b:1
00:45:13.850 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:45:13.851 [Lua] TRANSITION nil nil nurgle
00:45:13.851 [Lua] Transition type "nurgle", is server: true
00:45:13.851 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:45:13.851 [Lua] [GameNetworkManager] Leaving game...
00:45:13.851 [Lua] [GameNetworkManager] Shutting down game session host.
00:45:13.851 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:45:13.851 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:45:13.851 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=30.52
00:45:13.870 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:45:13.870 [Lua] commit result success 7
00:45:14.006 [Save] Save done
00:45:14.006 [Save] Saving `save_data`
00:45:14.139 [Save] Save done
00:45:14.139 [Save] Saving `save_data`
00:45:14.271 [Save] Save done
00:45:15.451 [Lua] Set lobby begin:
00:45:15.451 [Lua] Lobby data twitch_enabled = false
00:45:15.451 [Lua] Lobby data power_level = 0
00:45:15.451 [Lua] Lobby data num_players = 1
00:45:15.451 [Lua] Lobby data weave_name = false
00:45:15.452 [Lua] Lobby data game_mode = 2
00:45:15.452 [Lua] Lobby data is_private = true
00:45:15.452 [Lua] Lobby data mechanism = adventure
00:45:15.452 [Lua] Lobby data level_key = inn_level
00:45:15.452 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:15.452 [Lua] Lobby data selected_level_key = nurgle
00:45:15.452 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:15.452 [Lua] Lobby data quick_game = false
00:45:15.452 [Lua] Lobby data matchmaking = false
00:45:15.452 [Lua] Lobby data difficulty = hardest
00:45:15.452 [Lua] Lobby data country_code = US
00:45:15.452 [Lua] Lobby data host = 110000104a15d6b
00:45:15.452 [Lua] Lobby data player_slot_5 = 0:0
00:45:15.452 [Lua] Lobby data player_slot_2 = 0:0
00:45:15.452 [Lua] Lobby data player_slot_4 = 0:0
00:45:15.452 [Lua] Lobby data player_slot_3 = 0:0
00:45:15.453 [Lua] Lobby data eac_authorized = true
00:45:15.453 [Lua] Set lobby end.
00:45:15.841 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:45:15.842 [Lua] Clearing all global lookup lists
00:45:15.842 [Lua] [IngamePlayerListUI] - Destroy
00:45:15.842 [Lua] [EquipmentUI] - Destroy
00:45:15.842 [Lua] [GamePadEquipmentUI] - Destroy
00:45:15.842 [Lua] [AbilityUI] - Destroy
00:45:15.842 [Lua] [GamePadAbilityUI] - Destroy
00:45:15.849 [Lua] [IngameUI] destroy
00:45:15.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5
00:45:15.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
00:45:15.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
00:45:15.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
00:45:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
00:45:15.951 [Lua] [Managers] Destroying state managers...
00:45:15.959 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:45:15.959 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b
00:45:15.959 [Lua] [Matchmaking] unregister rpcs
00:45:15.960 [Lua] ############### UNLOADING PACKAGES ###############
00:45:15.960 [Lua] [Gamestate] Enter state StateLoading
00:45:15.964 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:45:15.964 [Lua] [Matchmaking] register rpcs
00:45:15.964 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
00:45:15.964 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:45:15.964 [Lua] registering RPCs
00:45:15.964 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:45:15.964 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:45:15.964 [Lua] Set lobby begin:
00:45:15.964 [Lua] Lobby data twitch_enabled = false
00:45:15.964 [Lua] Lobby data power_level = 0
00:45:15.964 [Lua] Lobby data num_players = 1
00:45:15.964 [Lua] Lobby data weave_name = false
00:45:15.964 [Lua] Lobby data game_mode = 2
00:45:15.964 [Lua] Lobby data is_private = true
00:45:15.964 [Lua] Lobby data mechanism = adventure
00:45:15.964 [Lua] Lobby data level_key = nurgle
00:45:15.965 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:15.965 [Lua] Lobby data selected_level_key = nurgle
00:45:15.965 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:15.965 [Lua] Lobby data quick_game = false
00:45:15.965 [Lua] Lobby data matchmaking = false
00:45:15.965 [Lua] Lobby data difficulty = hardest
00:45:15.965 [Lua] Lobby data country_code = US
00:45:15.965 [Lua] Lobby data host = 110000104a15d6b
00:45:15.965 [Lua] Lobby data player_slot_5 = 0:0
00:45:15.965 [Lua] Lobby data player_slot_2 = 0:0
00:45:15.965 [Lua] Lobby data player_slot_4 = 0:0
00:45:15.965 [Lua] Lobby data player_slot_3 = 0:0
00:45:15.965 [Lua] Lobby data eac_authorized = true
00:45:15.965 [Lua] Set lobby end.
00:45:15.965 [Lua] MUSIC MANAGER unmute_all_world_sounds 317905 0
00:45:15.965 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:45:15.969 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized
00:45:15.969 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil]
00:45:15.969 [Lua] [LevelTransitionHandler] load_level nurgle
00:45:16.230 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:45:16.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
00:45:16.231 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
00:45:16.231 [Lua] [LevelTransitionHandler] Loading level: "nurgle"
00:45:16.231 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/nurgle"
00:45:16.231 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read,
00:45:16.231 [Lua] [StateLoading] got rpc_load_level 57 nurgle
00:45:16.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5
00:45:16.306 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5
00:45:16.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle
00:45:16.336 [Lua] MUSIC MANAGER nik_loading_screen_nurgle_01_short 317906 0
00:45:16.346 [Lua] MUSIC MANAGER Play_loading_screen_music 317907 0
00:45:17.534 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]'
00:45:24.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle
00:45:24.870 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle
00:45:24.887 [Lua] [LevelTransitionHandler] Level load completed!
00:45:24.887 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:45:24.956 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
00:45:24.956 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8
00:45:24.956 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7
00:45:24.956 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
00:45:24.956 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12
00:45:24.956 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 13
00:45:24.956 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 14
00:45:24.956 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 12
00:45:24.957 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
00:45:24.957 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
00:45:24.957 [Lua] checking dlc's against conflict directors
00:45:24.957 [Lua] --- --- ---
00:45:24.957 [Lua] Starting... difficulty 'hardest'
00:45:24.957 [Lua] These are the starting conflict directors:
00:45:24.957 [Lua] skaven
00:45:24.957 [Lua] chaos
00:45:24.957 [Lua] --- --- ---
00:45:24.957 [Lua]
00:45:24.957 [Lua] Looking for a new director:
00:45:24.957 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
00:45:24.957 [Lua] ->trying director: default
00:45:24.957 [Lua] --> success!
00:45:24.957 [Lua] --> re-used the same breeds
00:45:24.957 [Lua]
00:45:24.957 [Lua] Looking for a new director:
00:45:24.957 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
00:45:24.957 [Lua] ->trying director: default
00:45:24.957 [Lua] --> success!
00:45:24.957 [Lua] --> re-used the same breeds
00:45:24.957 [Lua]
00:45:24.957 [Lua] Looking for a new director:
00:45:24.957 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
00:45:24.957 [Lua] ->trying director: chaos
00:45:24.957 [Lua] --> success!
00:45:24.957 [Lua] --> re-used the same breeds
00:45:24.957 [Lua]
00:45:24.957 [Lua] DONE! Found the following directors:
00:45:24.957 [Lua] default
00:45:24.957 [Lua] default
00:45:24.957 [Lua] chaos
00:45:24.957 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:45:24.957 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:45:24.958 [Lua] ### Sending rpc_level_loaded
00:45:24.958 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 57
00:45:24.958 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
00:45:24.979 [Lua] ### Sending rpc_level_loaded
00:45:24.979 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 57
00:45:25.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:45:25.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:45:25.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:45:26.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:45:26.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:45:26.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:45:26.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:45:26.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:45:26.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:45:27.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:45:27.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:45:27.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:45:28.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:45:28.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:45:28.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:45:29.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:45:29.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:45:29.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:45:29.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:45:29.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:45:29.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:45:29.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:45:29.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:45:29.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:45:30.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:45:30.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:45:30.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:45:30.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:45:30.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:45:30.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:45:30.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:45:30.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:45:30.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:45:31.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:45:31.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:45:31.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:45:32.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:45:32.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:45:32.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:45:33.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:45:33.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:45:33.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:45:33.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:45:33.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:45:33.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:45:34.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:45:34.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:45:34.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:45:34.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:45:34.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:45:34.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:45:35.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:45:35.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:45:35.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
00:45:35.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
00:45:35.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
00:45:35.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:45:36.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:45:36.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:45:36.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:45:36.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:45:36.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:45:36.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:45:37.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:45:37.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:45:37.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:45:37.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:45:37.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:45:37.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:45:38.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:45:38.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:45:38.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
00:45:38.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
00:45:38.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
00:45:38.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
00:45:38.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
00:45:38.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
00:45:38.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:45:39.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:45:39.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:45:39.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:45:39.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:45:39.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:45:39.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:45:39.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:45:39.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:45:39.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:45:39.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:45:39.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:45:39.573 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: custom
00:45:39.573 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:45:39.573 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:45:40.585 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:45:40.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:45:40.585 [Lua] [Matchmaking] unregister rpcs
00:45:40.585 [Lua] Set lobby begin:
00:45:40.585 [Lua] Lobby data twitch_enabled = false
00:45:40.585 [Lua] Lobby data power_level = 0
00:45:40.585 [Lua] Lobby data num_players = 1
00:45:40.585 [Lua] Lobby data weave_name = false
00:45:40.585 [Lua] Lobby data game_mode = 2
00:45:40.585 [Lua] Lobby data is_private = true
00:45:40.586 [Lua] Lobby data mechanism = adventure
00:45:40.586 [Lua] Lobby data level_key = nurgle
00:45:40.586 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:40.586 [Lua] Lobby data selected_level_key = nurgle
00:45:40.586 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:40.586 [Lua] Lobby data quick_game = false
00:45:40.586 [Lua] Lobby data matchmaking = false
00:45:40.586 [Lua] Lobby data difficulty = hardest
00:45:40.586 [Lua] Lobby data country_code = US
00:45:40.587 [Lua] Lobby data host = 110000104a15d6b
00:45:40.587 [Lua] Lobby data player_slot_5 = 0:0
00:45:40.587 [Lua] Lobby data player_slot_2 = 0:0
00:45:40.587 [Lua] Lobby data player_slot_4 = 0:0
00:45:40.587 [Lua] Lobby data player_slot_3 = 0:0
00:45:40.587 [Lua] Lobby data eac_authorized = true
00:45:40.587 [Lua] Set lobby end.
00:45:40.587 [Lua] [Managers] Destroying state managers...
00:45:40.588 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens
00:45:40.588 [Lua] MUSIC MANAGER Stop_loading_screen_music 317908 0
00:45:40.588 [Lua] [Gamestate] Enter StateIngame HOST
00:45:40.589 [Lua] <>level = nurgle<>
00:45:40.589 [Lua] Set lobby begin:
00:45:40.589 [Lua] Lobby data twitch_enabled = false
00:45:40.589 [Lua] Lobby data power_level = 0
00:45:40.589 [Lua] Lobby data num_players = 1
00:45:40.589 [Lua] Lobby data weave_name = false
00:45:40.589 [Lua] Lobby data game_mode = 2
00:45:40.589 [Lua] Lobby data is_private = true
00:45:40.589 [Lua] Lobby data mechanism = adventure
00:45:40.590 [Lua] Lobby data level_key = nurgle
00:45:40.590 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:40.590 [Lua] Lobby data selected_level_key = nurgle
00:45:40.590 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:40.590 [Lua] Lobby data quick_game = false
00:45:40.590 [Lua] Lobby data matchmaking = false
00:45:40.590 [Lua] Lobby data difficulty = hardest
00:45:40.590 [Lua] Lobby data country_code = US
00:45:40.590 [Lua] Lobby data host = 110000104a15d6b
00:45:40.590 [Lua] Lobby data player_slot_5 = 0:0
00:45:40.590 [Lua] Lobby data player_slot_2 = 0:0
00:45:40.590 [Lua] Lobby data player_slot_4 = 0:0
00:45:40.590 [Lua] Lobby data player_slot_3 = 0:0
00:45:40.590 [Lua] Lobby data eac_authorized = true
00:45:40.591 [Lua] Set lobby end.
00:45:40.591 [Umbra] Init version: 3.4.15 :: 16 threads
00:45:40.591 [Lua] [StateIngame] Server ingame
00:45:40.596 [Lua] Set lobby begin:
00:45:40.597 [Lua] Lobby data twitch_enabled = false
00:45:40.597 [Lua] Lobby data power_level = 0
00:45:40.597 [Lua] Lobby data num_players = 1
00:45:40.597 [Lua] Lobby data weave_name = false
00:45:40.597 [Lua] Lobby data game_mode = 2
00:45:40.597 [Lua] Lobby data is_private = true
00:45:40.597 [Lua] Lobby data mechanism = adventure
00:45:40.597 [Lua] Lobby data level_key = nurgle
00:45:40.597 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:40.597 [Lua] Lobby data selected_level_key = nurgle
00:45:40.598 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:40.598 [Lua] Lobby data quick_game = false
00:45:40.598 [Lua] Lobby data matchmaking = false
00:45:40.598 [Lua] Lobby data difficulty = hardest
00:45:40.598 [Lua] Lobby data country_code = US
00:45:40.598 [Lua] Lobby data host = 110000104a15d6b
00:45:40.598 [Lua] Lobby data player_slot_5 = 0:0
00:45:40.598 [Lua] Lobby data player_slot_2 = 0:0
00:45:40.598 [Lua] Lobby data player_slot_4 = 0:0
00:45:40.598 [Lua] Lobby data player_slot_3 = 0:0
00:45:40.598 [Lua] Lobby data eac_authorized = true
00:45:40.598 [Lua] Set lobby end.
00:45:40.598 [Lua] [Matchmaking] register rpcs
00:45:40.599 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:45:40.599 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
00:45:40.599 [Lua] [GameNetworkManager] self.is_server = true
00:45:40.599 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
00:45:40.599 [Network] Setting artificial MTU limit to 65536
00:45:40.612 [Lua] Switching ConflictSettings: to: default
00:45:40.612 [Lua] pacing=default
00:45:40.612 [Lua] roaming=nil
00:45:40.612 [Lua] specials=default
00:45:40.612 [Lua] debug_color=maroon
00:45:40.612 [Lua] pack_spawning=default
00:45:40.612 [Lua] contained_breeds=nil
00:45:40.612 [Lua] disabled=false
00:45:40.612 [Lua] boss=default
00:45:40.612 [Lua] horde=default
00:45:40.612 [Lua] name=default
00:45:40.612 [Lua] intensity=default
00:45:40.612 [Lua] ---
00:45:40.613 [Lua] [LevelAnalysis] set_random_seed( 4767109)
00:45:40.636 [Lua] [AIInterestPointSystem] Level Seed: 4767109
00:45:40.636 [Lua]
00:45:40.636 [Lua] [entity_system_bag] = table
00:45:40.636 [Lua] [entity_system_bag] = metatable
00:45:40.636 [Lua] [startup_data] = table
00:45:40.636 [Lua] [entity_manager] = table
00:45:40.636 [Lua] [entity_manager] = metatable
00:45:40.636 [Lua] [unit_spawner] = table
00:45:40.636 [Lua] [unit_spawner] = metatable
00:45:40.636 [Lua] [unit_storage] = table
00:45:40.636 [Lua] [unit_storage] = metatable
00:45:40.636 [Lua] [dice_keeper] = table
00:45:40.636 [Lua] [dice_keeper] = metatable
00:45:40.636 [Lua] [is_server] = true (boolean)
00:45:40.636 [Lua] [world] = [World]
00:45:40.636 [Lua] [system_api] = table
00:45:40.636 [Lua] [entity_system] = table
00:45:40.636 [Lua] [entity_system] = metatable
00:45:40.636 [Lua] [network_lobby] = table
00:45:40.636 [Lua] [network_lobby] = metatable
00:45:40.636 [Lua] [profile_synchronizer] = table
00:45:40.636 [Lua] [profile_synchronizer] = metatable
00:45:40.636 [Lua] [level_transition_handler] = table
00:45:40.636 [Lua] [level_transition_handler] = metatable
00:45:40.636 [Lua] [num_local_human_players] = 1 (number)
00:45:40.636 [Lua] [statistics_db] = table
00:45:40.636 [Lua] [statistics_db] = metatable
00:45:40.636 [Lua] [network_server] = table
00:45:40.636 [Lua] [network_server] = metatable
00:45:40.636 [Lua] [input_manager] = table
00:45:40.636 [Lua] [input_manager] = metatable
00:45:40.636 [Lua] [network_clock] = table
00:45:40.636 [Lua] [network_clock] = metatable
00:45:40.636 [Lua] [network_transmit] = table
00:45:40.636 [Lua] [network_transmit] = metatable
00:45:40.636 [Lua] [free_flight_manager] = table
00:45:40.636 [Lua] [free_flight_manager] = metatable
00:45:40.636 [Lua] [network_manager] = table
00:45:40.636 [Lua] [network_manager] = metatable
00:45:40.637 [Lua] [network_event_delegate] = table
00:45:40.637 [Lua] [network_event_delegate] = metatable
00:45:40.637 [Lua]
00:45:40.637 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:45:40.637 [Lua] ignoring extension VersusInteractObjectiveExtension
00:45:40.637 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:45:40.637 [Lua] ignoring extension VersusSocketObjectiveExtension
00:45:40.637 [Lua] ignoring extension VersusTargetObjectiveExtension
00:45:40.637 [Lua] ignoring extension VersusMissionObjectiveExtension
00:45:40.655 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:45:40.682 [Lua] [AchievementManager] Achievements using the steam platform
00:45:40.683 [Lua] [StateIngame] Level seed: 4767109
00:45:40.683 [World] Spawning level.
00:45:42.222 [Lua] respawn_unit_spawned with group id: end_event_respawn
00:45:42.223 [Lua] respawn_unit_spawned with group id: end_event_respawn
00:45:42.223 [Lua] respawn_unit_spawned with group id: end_event_respawn
00:45:42.241 [Lua] respawn_unit_spawned with group id: portal_respawn
00:45:42.241 [Lua] respawn_unit_spawned with group id: portal_respawn
00:45:42.241 [Lua] respawn_unit_spawned with group id: portal_respawn
00:45:42.269 warning: [Lua] This function is deprecated and shouldn't be called
00:45:42.283 [Lua] respawn_unit_spawned with group id: end_event_start
00:45:42.283 [Lua] respawn_unit_spawned with group id: end_event_start
00:45:42.284 [Lua] respawn_unit_spawned with group id: end_event_start
00:45:42.440 [Lua] [LevelAnalysis] set_random_seed( 4767109)
00:45:42.440 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 26
00:45:42.474 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:45:42.474 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:45:42.475 [Lua] [IngameUI] init
00:45:42.493 [SteamVoipClient] select_out(110000104a15d6b, off)
00:45:42.500 [Lua] cb_razer_chroma_setup
00:45:42.580 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:45:42.580 [Lua] Set lobby begin:
00:45:42.580 [Lua] Lobby data twitch_enabled = false
00:45:42.580 [Lua] Lobby data power_level = 835
00:45:42.580 [Lua] Lobby data num_players = 1
00:45:42.580 [Lua] Lobby data weave_name = false
00:45:42.580 [Lua] Lobby data game_mode = 2
00:45:42.581 [Lua] Lobby data is_private = true
00:45:42.581 [Lua] Lobby data mechanism = adventure
00:45:42.581 [Lua] Lobby data level_key = nurgle
00:45:42.581 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:42.581 [Lua] Lobby data selected_level_key = nurgle
00:45:42.581 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:42.581 [Lua] Lobby data quick_game = false
00:45:42.581 [Lua] Lobby data matchmaking = false
00:45:42.581 [Lua] Lobby data difficulty = hardest
00:45:42.581 [Lua] Lobby data country_code = US
00:45:42.581 [Lua] Lobby data host = 110000104a15d6b
00:45:42.581 [Lua] Lobby data player_slot_5 = 0:0
00:45:42.581 [Lua] Lobby data player_slot_2 = 0:0
00:45:42.581 [Lua] Lobby data player_slot_4 = 0:0
00:45:42.581 [Lua] Lobby data player_slot_3 = 0:0
00:45:42.582 [Lua] Lobby data eac_authorized = true
00:45:42.582 [Lua] Set lobby end.
00:45:42.583 [Lua] CurrentConflictSettings default
00:45:42.583 [Lua] [ConflictDirector] conflict_director is ai_ready
00:45:42.597 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
00:45:42.597 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8
00:45:42.597 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7
00:45:42.597 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
00:45:42.597 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12
00:45:42.597 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 13
00:45:42.597 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 14
00:45:42.597 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 12
00:45:42.597 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
00:45:42.597 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
00:45:42.597 [Lua] [1] = table
00:45:42.597 [Lua] [2] = table
00:45:42.597 [Lua] [3] = table
00:45:42.597 [Lua] [4] = table
00:45:42.597 [Lua] [5] = table
00:45:42.597 [Lua] [6] = table
00:45:42.597 [Lua] [7] = table
00:45:42.597 [Lua] [8] = table
00:45:42.597 [Lua] [9] = table
00:45:42.597 [Lua] [10] = table
00:45:42.597 [Lua] [11] = table
00:45:42.597 [Lua] [12] = table
00:45:42.597 [Lua] [13] = table
00:45:42.597 [Lua] [1] = table
00:45:42.597 [Lua] [2] = table
00:45:42.598 [Lua] [3] = table
00:45:42.598 [Lua] [4] = table
00:45:42.598 [Lua] [5] = table
00:45:42.598 [Lua] [1] = table
00:45:42.598 [Lua] [2] = table
00:45:42.598 [Lua] [3] = table
00:45:42.598 [Lua] [4] = table
00:45:42.598 [Lua] [5] = table
00:45:42.598 [Lua] [6] = table
00:45:42.598 [Lua] [7] = table
00:45:42.598 [Lua] [8] = table
00:45:42.598 [Lua] [9] = table
00:45:42.598 [Lua] [10] = table
00:45:42.598 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:45:42.615 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:45:42.615 [Lua] Forming navigation groups in one frame
00:45:42.615 [Lua] Forming navigation groups
00:45:42.702 [Lua] NavigationGroupManager -> calulation time A: 0.086999999999989086
00:45:43.483 [Lua] NavigationGroupManager -> calulation time B: 0.78100000000040382
00:45:43.483 [Lua] number of nav groups: 373
00:45:43.488 [Lua] number of refined nav groups : 287
00:45:43.523 [Lua] NavigationGroupManager -> calulation time C: 0.03999999999996362
00:45:43.523 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.874369582533836 Normalized coefficient: 1.1351867129031468
00:45:43.530 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.880828068405389 Normalized coefficient: 1.4475001259998945
00:45:43.538 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.652546810358761 Normalized coefficient: 1.4785196704964825
00:45:43.543 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.332496728003024 Normalized coefficient: 1.1813241226543369
00:45:43.550 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 7.6190348978852835 Normalized coefficient: 1.0631267750523381
00:45:43.562 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
00:45:43.562 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
00:45:43.641 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle
00:45:43.641 [Lua] [LevelAnalysis] This level has a total main-path length of 1446.028 meters.
00:45:43.641 [Lua] [LevelAnalysis] grouping spawners for event_patrol
00:45:43.641 [Lua] [LevelAnalysis]
00:45:43.641 [Lua] [LevelAnalysis] grouping spawners for event_boss
00:45:43.642 [Lua] [LevelAnalysis]
00:45:43.642 [Lua] [LevelAnalysis] Terror events added:
00:45:43.642 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
00:45:43.642 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
00:45:43.642 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
00:45:43.642 [Lua] ----> using boss gizmo!
00:45:43.642 [Lua] [LevelAnalysis] section: 2, start-index: 18, end-index: 29, forbidden-dist: -127.2 start-travel-dist: 532.3, end-travel-dist: 1005.7 spawn_distance 395.2
00:45:43.642 [Lua] Adding main path event: Vector3Box(27.204, -35.414, -3.707) boss_event_storm_fiend 45 table: 000000000B05CB20
00:45:43.642 [Lua] [LevelAnalysis] num_event_places_f: 0.93068525600433349 , num_event_places: 0 , trailing_event_fraction: 0.93068525600433349 , num_events: 1
00:45:43.642 [Lua] [LevelAnalysis] Level path distance: 1446.0278840065002
00:45:43.642 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1446.0278840065002 forbidden_dist: -1346.0278840065002
00:45:43.642 [Lua] [LevelAnalysis] wanted_distance: 1250.0715113895592
00:45:43.642 [Lua] [LevelAnalysis] Terror events added:
00:45:43.642 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
00:45:43.642 [Lua] Adding main path event: Vector3Box(-217.063, 57.7444, 4.95817) rare_event_loot_rat 45 table: 000000000B05D090
00:45:43.642 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:45:43.647 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
00:45:43.657 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
00:45:43.657 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:45:43.657 [Save] Loading `ut_tweaks_presets`
00:45:43.657 warning: [Save] Missing filename `ut_tweaks_presets`
00:45:43.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 26
00:45:43.808 [Lua] player (110000104a15d6b,2) was put into party 1
00:45:43.827 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
00:45:43.827 [Lua] Assigning peer(110000104a15d6b:2) to profile(5) career(1)
00:45:43.827 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(2) profile_index(5) career_index(1)
00:45:43.827 [Lua] Set lobby begin:
00:45:43.827 [Lua] Lobby data twitch_enabled = false
00:45:43.827 [Lua] Lobby data power_level = 835
00:45:43.827 [Lua] Lobby data num_players = 1
00:45:43.827 [Lua] Lobby data weave_name = false
00:45:43.827 [Lua] Lobby data game_mode = 2
00:45:43.827 [Lua] Lobby data is_private = true
00:45:43.827 [Lua] Lobby data mechanism = adventure
00:45:43.827 [Lua] Lobby data level_key = nurgle
00:45:43.827 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:43.828 [Lua] Lobby data selected_level_key = nurgle
00:45:43.828 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:43.828 [Lua] Lobby data quick_game = false
00:45:43.828 [Lua] Lobby data matchmaking = false
00:45:43.828 [Lua] Lobby data difficulty = hardest
00:45:43.828 [Lua] Lobby data country_code = US
00:45:43.828 [Lua] Lobby data host = 110000104a15d6b
00:45:43.828 [Lua] Lobby data player_slot_5 = 0:0
00:45:43.828 [Lua] Lobby data player_slot_2 = 0:0
00:45:43.828 [Lua] Lobby data player_slot_4 = 0:0
00:45:43.828 [Lua] Lobby data player_slot_3 = 0:0
00:45:43.828 [Lua] Lobby data eac_authorized = true
00:45:43.828 [Lua] Set lobby end.
00:45:43.828 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
00:45:43.829 [Lua]
00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean)
00:45:43.829 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
00:45:43.829 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
00:45:43.829 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
00:45:43.829 [Lua] [wwise/two_handed_swords] = false (boolean)
00:45:43.829 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
00:45:43.829 [Lua]
00:45:43.829 [Lua]
00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
00:45:43.829 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
00:45:43.829 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
00:45:43.829 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean)
00:45:43.829 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
00:45:43.829 [Lua] [wwise/two_handed_swords] = false (boolean)
00:45:43.829 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
00:45:43.829 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
00:45:43.829 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:45:43.829 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
00:45:43.829 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean)
00:45:43.829 [Lua]
00:45:43.829 [Lua] player (110000104a15d6b,3) was put into party 1
00:45:43.847 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
00:45:43.847 [Lua] Assigning peer(110000104a15d6b:3) to profile(3) career(2)
00:45:43.847 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(3) profile_index(3) career_index(2)
00:45:43.847 [Lua] Set lobby begin:
00:45:43.847 [Lua] Lobby data twitch_enabled = false
00:45:43.847 [Lua] Lobby data power_level = 835
00:45:43.847 [Lua] Lobby data num_players = 1
00:45:43.847 [Lua] Lobby data weave_name = false
00:45:43.848 [Lua] Lobby data game_mode = 2
00:45:43.848 [Lua] Lobby data is_private = true
00:45:43.848 [Lua] Lobby data mechanism = adventure
00:45:43.848 [Lua] Lobby data level_key = nurgle
00:45:43.849 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:43.849 [Lua] Lobby data selected_level_key = nurgle
00:45:43.850 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:43.850 [Lua] Lobby data quick_game = false
00:45:43.851 [Lua] Lobby data matchmaking = false
00:45:43.851 [Lua] Lobby data difficulty = hardest
00:45:43.851 [Lua] Lobby data country_code = US
00:45:43.851 [Lua] Lobby data host = 110000104a15d6b
00:45:43.852 [Lua] Lobby data player_slot_5 = 0:0
00:45:43.852 [Lua] Lobby data player_slot_2 = 0:0
00:45:43.852 [Lua] Lobby data player_slot_4 = 0:0
00:45:43.852 [Lua] Lobby data player_slot_3 = 0:0
00:45:43.853 [Lua] Lobby data eac_authorized = true
00:45:43.853 [Lua] Set lobby end.
00:45:43.853 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
00:45:43.853 [Lua]
00:45:43.853 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p] = false (boolean)
00:45:43.853 [Lua] [wwise/handgun_rifle] = false (boolean)
00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
00:45:43.853 [Lua] [wwise/one_handed_hammers] = false (boolean)
00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
00:45:43.853 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
00:45:43.853 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
00:45:43.853 [Lua]
00:45:43.853 [Lua]
00:45:43.853 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1] = false (boolean)
00:45:43.853 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean)
00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
00:45:43.853 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:45:43.853 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:45:43.853 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p] = false (boolean)
00:45:43.853 [Lua] [wwise/handgun_rifle] = false (boolean)
00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
00:45:43.853 [Lua] [wwise/one_handed_hammers] = false (boolean)
00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
00:45:43.853 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
00:45:43.853 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
00:45:43.853 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
00:45:43.853 [Lua]
00:45:43.853 [Lua] player (110000104a15d6b,4) was put into party 1
00:45:43.871 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
00:45:43.871 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3)
00:45:43.871 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3)
00:45:43.871 [Lua] Set lobby begin:
00:45:43.871 [Lua] Lobby data twitch_enabled = false
00:45:43.872 [Lua] Lobby data power_level = 835
00:45:43.872 [Lua] Lobby data num_players = 1
00:45:43.872 [Lua] Lobby data weave_name = false
00:45:43.872 [Lua] Lobby data game_mode = 2
00:45:43.872 [Lua] Lobby data is_private = true
00:45:43.872 [Lua] Lobby data mechanism = adventure
00:45:43.872 [Lua] Lobby data level_key = nurgle
00:45:43.872 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:43.872 [Lua] Lobby data selected_level_key = nurgle
00:45:43.872 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:43.873 [Lua] Lobby data quick_game = false
00:45:43.873 [Lua] Lobby data matchmaking = false
00:45:43.873 [Lua] Lobby data difficulty = hardest
00:45:43.873 [Lua] Lobby data country_code = US
00:45:43.873 [Lua] Lobby data host = 110000104a15d6b
00:45:43.873 [Lua] Lobby data player_slot_5 = 0:0
00:45:43.873 [Lua] Lobby data player_slot_2 = 0:0
00:45:43.873 [Lua] Lobby data player_slot_4 = 0:0
00:45:43.873 [Lua] Lobby data player_slot_3 = 0:0
00:45:43.873 [Lua] Lobby data eac_authorized = true
00:45:43.873 [Lua] Set lobby end.
00:45:43.873 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
00:45:43.873 [Lua]
00:45:43.873 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean)
00:45:43.873 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
00:45:43.873 [Lua] [wwise/flail] = false (boolean)
00:45:43.873 [Lua] [wwise/staff] = false (boolean)
00:45:43.873 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
00:45:43.873 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
00:45:43.873 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
00:45:43.873 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
00:45:43.873 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
00:45:43.873 [Lua]
00:45:43.874 [Lua]
00:45:43.874 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean)
00:45:43.874 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
00:45:43.874 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
00:45:43.874 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
00:45:43.874 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
00:45:43.874 [Lua] [wwise/staff] = false (boolean)
00:45:43.874 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:45:43.874 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
00:45:43.874 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
00:45:43.874 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:45:43.874 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
00:45:43.874 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean)
00:45:43.874 [Lua] [wwise/flail] = false (boolean)
00:45:43.874 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
00:45:43.874 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
00:45:43.874 [Lua]
00:45:43.882 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:7 my_peer_id:110000104a15d6b
00:45:43.882 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:8 my_peer_id:110000104a15d6b
00:45:43.882 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:9 my_peer_id:110000104a15d6b
00:45:44.057 [Lua] [GameNetworkManager] destroying game object with go_id=60
00:45:44.060 [Lua] player (110000104a15d6b,4) was put into party 1
00:45:44.077 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
00:45:44.077 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3)
00:45:44.077 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3)
00:45:44.077 [Lua] Set lobby begin:
00:45:44.077 [Lua] Lobby data twitch_enabled = false
00:45:44.077 [Lua] Lobby data power_level = 835
00:45:44.078 [Lua] Lobby data num_players = 1
00:45:44.078 [Lua] Lobby data weave_name = false
00:45:44.078 [Lua] Lobby data game_mode = 2
00:45:44.078 [Lua] Lobby data is_private = true
00:45:44.078 [Lua] Lobby data mechanism = adventure
00:45:44.078 [Lua] Lobby data level_key = nurgle
00:45:44.078 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:45:44.078 [Lua] Lobby data selected_level_key = nurgle
00:45:44.078 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:45:44.078 [Lua] Lobby data quick_game = false
00:45:44.078 [Lua] Lobby data matchmaking = false
00:45:44.078 [Lua] Lobby data difficulty = hardest
00:45:44.079 [Lua] Lobby data country_code = US
00:45:44.079 [Lua] Lobby data host = 110000104a15d6b
00:45:44.079 [Lua] Lobby data player_slot_5 = 0:0
00:45:44.079 [Lua] Lobby data player_slot_2 = 0:0
00:45:44.079 [Lua] Lobby data player_slot_4 = 0:0
00:45:44.079 [Lua] Lobby data player_slot_3 = 0:0
00:45:44.079 [Lua] Lobby data eac_authorized = true
00:45:44.079 [Lua] Set lobby end.
00:45:44.079 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
00:45:44.079 [Lua]
00:45:44.079 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean)
00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
00:45:44.079 [Lua] [wwise/flail] = false (boolean)
00:45:44.079 [Lua] [wwise/staff] = false (boolean)
00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
00:45:44.079 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
00:45:44.079 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
00:45:44.079 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
00:45:44.079 [Lua]
00:45:44.079 [Lua]
00:45:44.079 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean)
00:45:44.079 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
00:45:44.079 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
00:45:44.079 [Lua] [wwise/staff] = false (boolean)
00:45:44.079 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
00:45:44.079 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
00:45:44.079 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:45:44.079 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
00:45:44.079 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean)
00:45:44.079 [Lua] [wwise/flail] = false (boolean)
00:45:44.079 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
00:45:44.079 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
00:45:44.079 [Lua]
00:45:44.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 26
00:45:44.088 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:7 my_peer_id:110000104a15d6b
00:45:44.088 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:8 my_peer_id:110000104a15d6b
00:45:44.088 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:9 my_peer_id:110000104a15d6b
00:45:44.088 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:10 my_peer_id:110000104a15d6b
00:45:44.091 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
00:45:44.099 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:10 my_peer_id:110000104a15d6b
00:45:44.105 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
00:45:44.113 [Flow] DISABLE
00:45:44.318 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:45:44.318 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
00:45:44.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:45:44.324 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
00:45:44.328 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:45:44.329 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
00:45:44.339 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:45:44.340 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:45:44.340 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
00:45:44.815 [Lua] StateInGameRunning:_game_actually_starts()
00:45:44.816 [Lua] #################################################################################################################
00:45:44.816 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:45:44.816 [Lua] #################################################################################################################
00:45:44.816 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27
00:45:44.816 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
00:45:44.840 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27
00:45:44.969 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27
00:45:44.969 [Lua] Commit load time data
00:45:45.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
00:45:45.424 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
00:46:19.044 [Window] Window => active
00:46:22.762 [Lua] privat: false
00:46:22.762 [Lua] Set lobby begin:
00:46:22.762 [Lua] Lobby data twitch_enabled = false
00:46:22.762 [Save] Saving `save_data`
00:46:22.763 [Lua] Lobby data power_level = 835
00:46:22.763 [Lua] Lobby data num_players = 1
00:46:22.763 [Lua] Lobby data weave_name = false
00:46:22.763 [Lua] Lobby data game_mode = 2
00:46:22.763 [Lua] Lobby data is_private = false
00:46:22.763 [Lua] Lobby data mechanism = adventure
00:46:22.763 [Lua] Lobby data level_key = nurgle
00:46:22.763 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:46:22.763 [Lua] Lobby data selected_level_key = nurgle
00:46:22.763 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:46:22.763 [Lua] Lobby data quick_game = false
00:46:22.763 [Lua] Lobby data matchmaking = false
00:46:22.764 [Lua] Lobby data difficulty = hardest
00:46:22.764 [Lua] Lobby data country_code = US
00:46:22.764 [Lua] Lobby data host = 110000104a15d6b
00:46:22.764 [Lua] Lobby data player_slot_5 = 0:0
00:46:22.764 [Lua] Lobby data player_slot_2 = 0:0
00:46:22.764 [Lua] Lobby data player_slot_4 = 0:0
00:46:22.764 [Lua] Lobby data player_slot_3 = 0:0
00:46:22.764 [Lua] Lobby data eac_authorized = true
00:46:22.764 [Lua] Set lobby end.
00:46:22.764 [Lua] Set lobby begin:
00:46:22.764 [Lua] Lobby data twitch_enabled = false
00:46:22.764 [Lua] Lobby data power_level = 835
00:46:22.764 [Lua] Lobby data num_players = 1
00:46:22.764 [Lua] Lobby data weave_name = false
00:46:22.764 [Lua] Lobby data game_mode = 2
00:46:22.765 [Lua] Lobby data is_private = false
00:46:22.765 [Lua] Lobby data mechanism = adventure
00:46:22.765 [Lua] Lobby data level_key = nurgle
00:46:22.765 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:46:22.765 [Lua] Lobby data selected_level_key = nurgle
00:46:22.765 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:46:22.765 [Lua] Lobby data quick_game = false
00:46:22.765 [Lua] Lobby data matchmaking = true
00:46:22.765 [Lua] Lobby data difficulty = hardest
00:46:22.765 [Lua] Lobby data country_code = US
00:46:22.765 [Lua] Lobby data host = 110000104a15d6b
00:46:22.765 [Lua] Lobby data player_slot_5 = 0:0
00:46:22.765 [Lua] Lobby data player_slot_2 = 0:0
00:46:22.766 [Lua] Lobby data player_slot_4 = 0:0
00:46:22.766 [Lua] Lobby data player_slot_3 = 0:0
00:46:22.766 [Lua] Lobby data eac_authorized = true
00:46:22.766 [Lua] Set lobby end.
00:46:22.766 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
00:46:22.766 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
00:46:22.867 [Save] Save done
00:46:22.885 [Lua] [IngamePlayerWiew] - settings saved
00:46:43.566 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:46:43.586 [Lua] Spline already found!
00:46:43.634 [Lua] Init group template: spline_patrol
00:46:46.257 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:46:46.280 [Lua] Spline already found!
00:46:46.328 [Lua] Init group template: spline_patrol
00:46:48.446 [Lua] Players are leaving the safe zone
00:47:12.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4e43a, position: 0
00:47:21.596 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:47:21.616 [Lua] Spline already found!
00:47:21.661 [Lua] Init group template: spline_patrol
00:47:28.718 [Lua] ready to jump failed
00:47:32.042 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 321771 0
00:47:38.054 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:47:38.072 [Lua] Spline already found!
00:47:38.133 [Lua] Init group template: spline_patrol
00:47:39.892 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:47:39.913 [Lua] Spline already found!
00:47:39.986 [Lua] Init group template: spline_patrol
00:47:45.759 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:47:47.564 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
00:47:56.994 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
00:47:59.414 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
00:48:04.543 [Lua] Coordinated attack!
00:48:07.786 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:48:07.808 [Lua] Spline already found!
00:48:07.895 [Lua] Init group template: spline_patrol
00:48:14.595 [Lua] Time for new HOOORDE! multi_first_wave
00:48:14.595 [Lua] horde requested: ambush
00:48:14.595 [Lua] setting up ambush-horde
00:48:14.595 [Lua] Composing horde 'large' .. using variant 'plain'
00:48:14.596 [Lua] -> spawning: 55
00:48:14.596 [Lua] horde crated with id 7 of type ambush
00:48:14.596 [Lua] ambush horde has started
00:48:14.603 [Lua] MUSIC: explore -> pre_ambush
00:48:18.066 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:48:18.066 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:18.066 [Lua] ->moving spawner
00:48:19.600 [Lua] MUSIC: pre_ambush -> horde
00:48:19.692 [Lua] Init group template: horde
00:48:24.778 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
00:48:24.778 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:48:24.778 [Lua] horde requested: ambush
00:48:24.778 [Lua] setting up ambush-horde
00:48:24.778 [Lua] Composing horde 'large' .. using variant 'plain'
00:48:24.779 [Lua] -> spawning: 53
00:48:24.779 [Lua] horde crated with id 8 of type ambush
00:48:24.779 [Lua] ambush horde has started
00:48:27.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5009a, position: 0
00:48:27.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x50092, position: 0
00:48:27.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x50092, position: 0
00:48:29.818 [Lua] Init group template: horde
00:48:34.820 [Lua] HORDE: last wave, reset to standard horde delay
00:48:34.820 [Lua] Time for new HOOORDE! multi_last_wave
00:48:34.820 [Lua] horde requested: ambush
00:48:34.820 [Lua] setting up ambush-horde
00:48:34.820 [Lua] Composing horde 'large' .. using variant 'plain'
00:48:34.821 [Lua] -> spawning: 53
00:48:34.821 [Lua] horde crated with id 9 of type ambush
00:48:34.821 [Lua] ambush horde has started
00:48:36.968 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:48:39.948 [Lua] Init group template: horde
00:48:57.792 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:49:00.934 [Lua] Horde killed: ?
00:49:03.766 [Lua] MUSIC: horde -> explore
00:49:05.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:49:05.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:49:05.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:49:08.436 [Lua] Horde killed: ?
00:49:09.430 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
00:49:15.550 [Lua] Horde killed: ?
00:49:20.419 [Lua] Coordinated attack!
00:49:55.402 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:49:55.403 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source.
00:49:57.951 [Lua] specialspawn: random infront
00:49:57.951 [Lua] FAIL: Special spawn no hidden pos found :/
00:49:59.413 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:50:01.124 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:50:01.149 [Lua] Spline already found!
00:50:01.199 [Lua] Init group template: spline_patrol
00:50:02.924 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:50:02.947 [Lua] Spline already found!
00:50:02.998 [Lua] Init group template: spline_patrol
00:50:04.356 [Lua] [MOD][keyPickupMessage][ECHO] Giant Friend Crab picked up a key
00:50:04.356 [Flow] ENABLE
00:50:11.230 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source.
00:50:28.429 [Lua] Coordinated attack!
00:50:28.724 [Lua] Time for new HOOORDE! multi_first_wave
00:50:28.724 [Lua] horde requested: vector
00:50:28.724 [Lua] setting up vector-horde
00:50:28.724 [Lua] Composing horde 'large' .. using variant 'plain'
00:50:28.724 [Lua] --> horde wants to spawn ahead of players (0.59476176433061/0.67
00:50:28.725 [Lua] -> spawning: 56
00:50:28.725 [Lua] horde crated with id 12 of type vector
00:50:28.725 [Lua] vector horde has started
00:50:28.733 [Lua] MUSIC: explore -> pre_horde
00:50:36.705 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:50:36.705 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:50:36.705 [Lua] horde requested: vector
00:50:36.705 [Lua] setting up vector-horde
00:50:36.705 [Lua] Composing horde 'large' .. using variant 'plain'
00:50:36.705 [Lua] --> horde wants to spawn behind players (0.93986733151878/0.67
00:50:36.705 [Lua] -> spawning: 55
00:50:36.705 [Lua] horde crated with id 13 of type vector
00:50:36.705 [Lua] vector horde has started
00:50:36.905 [Lua] MUSIC: pre_horde -> horde
00:50:38.393 [Lua] Init group template: horde
00:50:45.815 [Lua] Pushing horde in time; too many units out
00:50:46.623 [Lua] Init group template: horde
00:50:47.333 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 81 104
00:50:47.602 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 31 101
00:50:47.743 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 64 100
00:50:47.772 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 66 99
00:50:47.831 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 79 97
00:50:48.037 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 33 92
00:50:50.522 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:50:50.547 [Lua] Spline already found!
00:50:50.692 [Lua] Init group template: spline_patrol
00:50:59.197 [Lua] Pushing horde in time; too many units out
00:51:03.408 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:51:04.137 [Lua] HORDE: last wave, reset to standard horde delay
00:51:04.137 [Lua] Time for new HOOORDE! multi_last_wave
00:51:04.138 [Lua] horde requested: vector
00:51:04.138 [Lua] setting up vector-horde
00:51:04.138 [Lua] Composing horde 'large' .. using variant 'plain'
00:51:04.138 [Lua] --> horde wants to spawn ahead of players (0.2469613925108/0.67
00:51:04.138 [Lua] -> spawning: 57
00:51:04.138 [Lua] horde crated with id 15 of type vector
00:51:04.138 [Lua] vector horde has started
00:51:06.868 [Lua] Horde killed: ?
00:51:12.948 [Lua] fence jumping
00:51:13.623 [Lua] Init group template: horde
00:51:14.214 [Lua] simple los failed
00:51:16.567 [Lua] fence jumping
00:51:19.121 [Lua] ready to jump failed
00:51:21.151 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 351221 0
00:51:28.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x5625f, position: 0
00:51:28.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x5625f, position: 0
00:51:28.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x562ed, position: 0
00:51:31.161 [Lua] Horde killed: ?
00:51:36.907 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
00:51:43.971 [Lua] MUSIC: horde -> explore
00:51:44.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:51:44.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:51:44.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:51:45.292 [Lua] Coordinated attack!
00:51:52.675 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
00:52:03.349 [Lua] Horde killed: ?
00:52:20.997 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:52:22.501 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:52:31.353 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 357057 0
00:52:44.295 [Lua] Coordinated attack!
00:53:14.902 [Flow] DISABLE
00:53:17.512 [Lua] Time for new HOOORDE! multi_first_wave
00:53:17.512 [Lua] horde requested: ambush
00:53:17.512 [Lua] setting up ambush-horde
00:53:17.512 [Lua] Composing horde 'large' .. using variant 'plain'
00:53:17.512 [Lua] -> spawning: 52
00:53:17.512 [Lua] horde crated with id 16 of type ambush
00:53:17.513 [Lua] ambush horde has started
00:53:17.522 [Lua] MUSIC: explore -> pre_ambush
00:53:18.727 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire
00:53:19.733 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:53:22.273 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:53:22.562 [Lua] MUSIC: pre_ambush -> horde
00:53:22.640 [Lua] Init group template: horde
00:53:34.430 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
00:53:34.430 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:53:34.430 [Lua] horde requested: ambush
00:53:34.430 [Lua] setting up ambush-horde
00:53:34.430 [Lua] Composing horde 'large' .. using variant 'plain'
00:53:34.431 [Lua] -> spawning: 56
00:53:34.431 [Lua] horde crated with id 17 of type ambush
00:53:34.431 [Lua] ambush horde has started
00:53:34.853 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 34 action: follow
00:53:35.132 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source.
00:53:39.476 [Lua] Init group template: horde
00:53:42.470 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:53:42.494 [Lua] Spline already found!
00:53:42.553 [Lua] Init group template: spline_patrol
00:53:48.710 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 166 will change to a manual source.
00:53:59.779 [Lua] HORDE: last wave, reset to standard horde delay
00:53:59.779 [Lua] Time for new HOOORDE! multi_last_wave
00:53:59.779 [Lua] horde requested: ambush
00:53:59.779 [Lua] setting up ambush-horde
00:53:59.779 [Lua] Composing horde 'large' .. using variant 'plain'
00:53:59.780 [Lua] -> spawning: 53
00:53:59.780 [Lua] horde crated with id 19 of type ambush
00:53:59.780 [Lua] ambush horde has started
00:54:05.437 [Lua] Init group template: horde
00:54:19.262 [Lua] Coordinated attack!
00:54:28.542 [Lua] Horde killed: ?
00:54:30.893 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:54:30.916 [Lua] Spline already found!
00:54:30.999 [Lua] Init group template: spline_patrol
00:54:33.391 [Lua] Horde killed: ?
00:54:36.063 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:54:36.085 [Lua] Spline already found!
00:54:36.134 [Lua] Init group template: spline_patrol
00:54:37.704 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:54:37.726 [Lua] Spline already found!
00:54:37.775 [Lua] Init group template: spline_patrol
00:54:48.810 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
00:54:50.788 [Lua] MUSIC: horde -> explore
00:54:51.380 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:54:52.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:54:52.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:54:52.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:54:56.081 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:54:56.103 [Lua] Spline already found!
00:54:56.174 [Lua] Init group template: spline_patrol
00:54:59.821 [Lua] simple los failed
00:55:04.991 [Lua] ready to jump failed
00:55:07.976 [Lua] Horde killed: ?
00:55:17.323 [Lua] Coordinated attack!
00:55:20.660 [Lua] Switching ConflictSettings: to: skaven
00:55:20.660 [Lua] pacing=default
00:55:20.660 [Lua] roaming=nil
00:55:20.660 [Lua] specials=skaven
00:55:20.660 [Lua] debug_color=orange
00:55:20.660 [Lua] pack_spawning=skaven
00:55:20.660 [Lua] contained_breeds=nil
00:55:20.660 [Lua] disabled=false
00:55:20.660 [Lua] boss=skaven
00:55:20.660 [Lua] horde=default
00:55:20.661 [Lua] name=skaven
00:55:20.661 [Lua] intensity=default
00:55:20.661 [Lua] ---
00:55:26.304 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
00:55:26.304 [Lua] ERROR: Tried to freeze unit twice in the same frame.
00:55:45.443 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:55:45.470 [Lua] Spline already found!
00:55:45.529 [Lua] Init group template: spline_patrol
00:55:47.705 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
00:55:54.357 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
00:55:54.358 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source.
00:55:55.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5c986, position: 0
00:56:02.024 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
00:56:15.055 [Lua] main path terror event triggered: boss_event_storm_fiend
00:56:15.055 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
00:56:15.091 [Flow] Boss DoorStormfiend
00:56:15.093 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro
00:56:15.095 [Lua] Init group template: boss_door_closers
00:56:16.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:56:16.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:56:16.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:56:16.826 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:56:16.844 [Lua] Spline already found!
00:56:16.847 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:56:16.866 [Lua] Spline already found!
00:56:16.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:56:16.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:56:16.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:56:16.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:56:16.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:56:16.894 [Lua] Init group template: spline_patrol
00:56:16.963 [Lua] Init group template: spline_patrol
00:56:17.203 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:56:17.222 [Lua] Spline already found!
00:56:17.288 [Lua] Init group template: spline_patrol
00:56:17.437 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:56:17.457 [Lua] Spline already found!
00:56:17.500 [Lua] Init group template: spline_patrol
00:56:21.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:56:21.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:56:21.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:56:38.216 [Lua] Time for new HOOORDE! multi_first_wave
00:56:38.216 [Lua] horde requested: vector_blob
00:56:38.216 [Lua] wants to spawn ahead within distance: 60
00:56:38.216 [Lua] horde crated with id 30 of type vector_blob
00:56:38.216 [Lua] managed to spawn 57/57 horde enemies
00:56:38.216 [Lua] vector blob horde has started
00:56:38.230 [Lua] MUSIC: explore -> pre_horde
00:56:39.794 [Lua] Init group template: horde
00:56:43.393 [Lua] MUSIC: pre_horde -> horde
00:56:52.061 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 77 action: follow
00:57:06.594 [SteamLobby] Detected added member 1100001185c209b
00:57:06.594 [Lua] [NetworkServer] Changing num_players from 1 to 2
00:57:06.594 [Lua] Players: 2
00:57:06.594 [Lua] Set lobby begin:
00:57:06.594 [Lua] Lobby data twitch_enabled = false
00:57:06.594 [Lua] Lobby data power_level = 835
00:57:06.594 [Lua] Lobby data num_players = 2
00:57:06.594 [Lua] Lobby data weave_name = false
00:57:06.594 [Lua] Lobby data game_mode = 2
00:57:06.594 [Lua] Lobby data is_private = false
00:57:06.594 [Lua] Lobby data mechanism = adventure
00:57:06.595 [Lua] Lobby data level_key = nurgle
00:57:06.595 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:57:06.595 [Lua] Lobby data selected_level_key = nurgle
00:57:06.595 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:57:06.595 [Lua] Lobby data quick_game = false
00:57:06.595 [Lua] Lobby data matchmaking = true
00:57:06.595 [Lua] Lobby data difficulty = hardest
00:57:06.595 [Lua] Lobby data country_code = US
00:57:06.595 [Lua] Lobby data host = 110000104a15d6b
00:57:06.595 [Lua] Lobby data player_slot_5 = 0:0
00:57:06.595 [Lua] Lobby data player_slot_2 = 0:0
00:57:06.595 [Lua] Lobby data player_slot_4 = 0:0
00:57:06.595 [Lua] Lobby data player_slot_3 = 0:0
00:57:06.595 [Lua] Lobby data eac_authorized = true
00:57:06.595 [Lua] Set lobby end.
00:57:06.596 [Lua] [LobbyMembers] Member joined 1100001185c209b
00:57:06.618 [Connection] Creating endpoint 1100001185c209b - reliable message sent
00:57:06.618 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
00:57:06.645 [SteamAuthenticator] Sent ticket request to 1100001185c209b
00:57:06.646 [Lua] [ChatManager][1]System: Stop Hitting Me is joining the game
00:57:10.829 [Lua] MUSIC: horde -> explore
00:57:10.943 [SteamAuthenticator] Got ticket from 1100001185c209b
00:57:10.943 [SteamAuthenticator] BeginAuthSession 1100001185c209b
00:57:10.943 [SteamAuthenticator] Authenticating 1100001185c209b
00:57:10.943 [SteamAuthenticator] Got ticket request from 1100001185c209b
00:57:10.943 [SteamAuthenticator] GetAuthSessionTicket 1100001185c209b
00:57:10.943 [SteamAuthenticator] Sent ticket to 1100001185c209b
00:57:11.155 [SteamAuthenticator] Steam validation for 1100001185c209b with response 0
00:57:11.266 [Connection] New session id 85 to 1100001185c209b.
00:57:11.435 [Connection] Established a connection <85.221> to 1100001185c209b
00:57:11.435 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:57:11.435 [Lua] [Matchmaking] Got a handshake request from 1100001185c209b with user name 'Stop Hitting Me'
00:57:11.605 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000006fa2a3d from 1100001185c209b, replying lobby_ok
00:57:11.662 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
00:57:11.662 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:57:11.663 [Lua] horde requested: vector_blob
00:57:11.663 [Lua] wants to spawn ahead within distance: 60
00:57:11.663 [Lua] horde crated with id 31 of type vector_blob
00:57:11.663 [Lua] managed to spawn 54/55 horde enemies
00:57:11.663 [Lua] vector blob horde has started
00:57:11.674 [Lua] MUSIC: explore -> pre_horde
00:57:11.708 [Lua] MUSIC: pre_horde -> horde
00:57:11.772 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001185c209b REPLY wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
00:57:11.937 [Lua] Set lobby begin:
00:57:11.937 [Lua] Lobby data twitch_enabled = false
00:57:11.937 [Lua] Lobby data power_level = 835
00:57:11.937 [Lua] Lobby data num_players = 2
00:57:11.937 [Lua] Lobby data weave_name = false
00:57:11.937 [Lua] Lobby data game_mode = 2
00:57:11.937 [Lua] Lobby data is_private = false
00:57:11.937 [Lua] Lobby data mechanism = adventure
00:57:11.937 [Lua] Lobby data level_key = nurgle
00:57:11.937 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:57:11.937 [Lua] Lobby data selected_level_key = nurgle
00:57:11.938 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:57:11.938 [Lua] Lobby data quick_game = false
00:57:11.938 [Lua] Lobby data matchmaking = true
00:57:11.938 [Lua] Lobby data difficulty = hardest
00:57:11.938 [Lua] Lobby data country_code = US
00:57:11.938 [Lua] Lobby data host = 110000104a15d6b
00:57:11.938 [Lua] Lobby data player_slot_5 = 1100001185c209b:1
00:57:11.938 [Lua] Lobby data player_slot_2 = 0:0
00:57:11.938 [Lua] Lobby data player_slot_4 = 0:0
00:57:11.938 [Lua] Lobby data player_slot_3 = 0:0
00:57:11.939 [Lua] Lobby data eac_authorized = true
00:57:11.939 [Lua] Set lobby end.
00:57:11.939 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001185c209b
00:57:11.939 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:1100001185c209b
00:57:12.712 [Lua] Horde killed: ?
00:57:14.253 [Lua] ### CLEARING PEER STATE FOR 1100001185c209b
00:57:14.421 [Lua] [PSM] Peer 1100001185c209b joined. Want to use profile index "5"
00:57:14.421 [Lua] Mechanism says: a client joined the game! 1100001185c209b
00:57:14.421 [EAC] EAC server has client 1100001185c209b (and owner 1100001185c209b)
00:57:14.421 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001185c209b, connection_key=0)
00:57:14.421 [EACServer] [18:57:14:421][Windows][EAC Server] [Info][RegisterClient] Client: 01100001185C209B PlayerGUID: 76561198368956571 PlayerIP: 0.0.0.0 OwnerGUID: 76561198368956571 PlayerName: Giant Friend Crab
00:57:14.722 [EACServer] [18:57:14:721][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
00:57:14.838 [EACServer] [18:57:14:837][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001185C209B Session: 1 Status: Client Authenticated Message: Client authenticated.
00:57:14.842 [EAC] Peer 1100001185c209b switched EAC state to ClientAuthenticatedLocal
00:57:15.127 [EACServer] [18:57:15:126][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001185C209B.
00:57:15.528 [EACServer] [18:57:15:527][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001185C209B
00:57:15.528 [EACServer] [18:57:15:527][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001185C209B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:57:15.550 [EAC] Peer 1100001185c209b switched EAC state to ClientAuthenticatedRemote
00:57:16.473 [Lua] player (1100001185c209b,1) was put into party 0
00:57:16.473 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001185c209b
00:57:18.521 [SteamVoipClient] select_out(1100001185c209b, on)
00:57:18.521 [SteamVoipClient] select_in(1100001185c209b, on)
00:57:18.521 [SteamVoipClient] select_out(1100001185c209b, off)
00:57:21.128 [Lua] ### Sending rpc_level_loaded
00:57:21.128 [Lua] #### Has state machine: true, sender: 1100001185c209b, level_id: 57
00:57:21.128 [Lua] Peer 1100001185c209b has loaded the level but not all enemies, so we wait
00:57:26.406 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 70 action: follow
00:57:26.450 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 69 action: follow
00:57:26.450 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 68 action: follow
00:57:26.450 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 67 action: follow
00:57:26.450 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 62 size: 66 action: follow
00:57:26.488 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 65 action: follow
00:57:26.807 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 65 action: nil
00:57:28.106 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001185c209b, connection_key=0)
00:57:28.107 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001185c209b inventory_sync_id:10 my_peer_id:110000104a15d6b
00:57:30.106 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 60 action: follow
00:57:30.862 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 1 size: 57 action: skulk_approach
00:57:34.789 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:57:34.789 [Lua] [Matchmaking] Got a handshake request from 1100001185c209b with user name 'Stop Hitting Me'
00:57:34.834 [Lua] Breedfreezer (server) starting a hot join sync
00:57:34.834 [Lua] packing 8 units of breed chaos_marauder
00:57:34.834 [Lua] packing 20 units of breed skaven_clan_rat
00:57:34.834 [Lua] packing 0 units of breed skaven_storm_vermin
00:57:34.834 [Lua] packing 19 units of breed skaven_slave
00:57:34.834 [Lua] packing 2 units of breed chaos_fanatic
00:57:34.834 [Lua] packing 7 units of breed chaos_raider
00:57:34.834 [Lua] packing 2 units of breed chaos_warrior
00:57:34.834 [Lua] packing 1 units of breed chaos_berzerker
00:57:34.834 [Lua] packing 0 units of breed skaven_plague_monk
00:57:34.834 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:57:34.834 [Lua]
00:57:34.834 [Lua] [1] = 19 (number)
00:57:34.834 [Lua] [2] = 8 (number)
00:57:34.834 [Lua] [3] = 18 (number)
00:57:34.834 [Lua] [4] = 20 (number)
00:57:34.834 [Lua] [5] = 1 (number)
00:57:34.834 [Lua] [6] = 0 (number)
00:57:34.835 [Lua] [7] = 37 (number)
00:57:34.835 [Lua] [8] = 19 (number)
00:57:34.835 [Lua] [9] = 12 (number)
00:57:34.835 [Lua] [10] = 2 (number)
00:57:34.835 [Lua] [11] = 1 (number)
00:57:34.835 [Lua] [12] = 7 (number)
00:57:34.835 [Lua] [13] = 5 (number)
00:57:34.835 [Lua] [14] = 2 (number)
00:57:34.835 [Lua] [15] = 1 (number)
00:57:34.835 [Lua] [16] = 1 (number)
00:57:34.835 [Lua] [17] = 1 (number)
00:57:34.835 [Lua] [18] = 0 (number)
00:57:34.835 [Lua]
00:57:34.835 [Lua]
00:57:34.835 [Lua] [1] = 590 (number)
00:57:34.835 [Lua] [2] = 592 (number)
00:57:34.835 [Lua] [3] = 603 (number)
00:57:34.835 [Lua] [4] = 118 (number)
00:57:34.835 [Lua] [5] = 109 (number)
00:57:34.835 [Lua] [6] = 117 (number)
00:57:34.835 [Lua] [7] = 586 (number)
00:57:34.835 [Lua] [8] = 582 (number)
00:57:34.835 [Lua] [9] = 116 (number)
00:57:34.835 [Lua] [10] = 549 (number)
00:57:34.835 [Lua] [11] = 557 (number)
00:57:34.835 [Lua] [12] = 553 (number)
00:57:34.835 [Lua] [13] = 101 (number)
00:57:34.835 [Lua] [14] = 100 (number)
00:57:34.835 [Lua] [15] = 75 (number)
00:57:34.835 [Lua] [16] = 527 (number)
00:57:34.835 [Lua] [17] = 520 (number)
00:57:34.835 [Lua] [18] = 86 (number)
00:57:34.835 [Lua] [19] = 84 (number)
00:57:34.835 [Lua] [20] = 97 (number)
00:57:34.835 [Lua] [21] = 115 (number)
00:57:34.835 [Lua] [22] = 78 (number)
00:57:34.835 [Lua] [23] = 85 (number)
00:57:34.835 [Lua] [24] = 114 (number)
00:57:34.835 [Lua] [25] = 80 (number)
00:57:34.835 [Lua] [26] = 98 (number)
00:57:34.835 [Lua] [27] = 525 (number)
00:57:34.835 [Lua] [28] = 103 (number)
00:57:34.835 [Lua] [29] = 418 (number)
00:57:34.835 [Lua] [30] = 180 (number)
00:57:34.835 [Lua] [31] = 213 (number)
00:57:34.835 [Lua] [32] = 218 (number)
00:57:34.835 [Lua] [33] = 175 (number)
00:57:34.835 [Lua] [34] = 377 (number)
00:57:34.835 [Lua] [35] = 364 (number)
00:57:34.835 [Lua] [36] = 378 (number)
00:57:34.835 [Lua] [37] = 184 (number)
00:57:34.835 [Lua] [38] = 457 (number)
00:57:34.835 [Lua] [39] = 173 (number)
00:57:34.835 [Lua] [40] = 157 (number)
00:57:34.835 [Lua] [41] = 380 (number)
00:57:34.835 [Lua] [42] = 615 (number)
00:57:34.835 [Lua] [43] = 363 (number)
00:57:34.835 [Lua] [44] = 160 (number)
00:57:34.835 [Lua] [45] = 215 (number)
00:57:34.835 [Lua] [46] = 387 (number)
00:57:34.835 [Lua] [47] = 200 (number)
00:57:34.835 [Lua] [48] = 285 (number)
00:57:34.835 [Lua] [49] = 410 (number)
00:57:34.835 [Lua] [50] = 73 (number)
00:57:34.835 [Lua] [51] = 107 (number)
00:57:34.835 [Lua] [52] = 278 (number)
00:57:34.835 [Lua] [53] = 71 (number)
00:57:34.835 [Lua] [54] = 88 (number)
00:57:34.835 [Lua] [55] = 105 (number)
00:57:34.835 [Lua] [56] = 283 (number)
00:57:34.835 [Lua] [57] = 576 (number)
00:57:34.835 [Lua] [58] = 574 (number)
00:57:34.835 [Lua] [59] = 275 (number)
00:57:34.835 [Lua]
00:57:34.836 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=659
00:57:34.836 [Lua] RemotePlayer:create_game_object( ) 659
00:57:34.857 [Lua] Assigning peer(1100001185c209b:1) to profile(5) career(3)
00:57:34.857 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001185c209b) local_player_id(1) profile_index(5) career_index(3)
00:57:34.857 [Lua] Set lobby begin:
00:57:34.857 [Lua] Lobby data twitch_enabled = false
00:57:34.857 [Lua] Lobby data power_level = 835
00:57:34.857 [Lua] Lobby data num_players = 2
00:57:34.857 [Lua] Lobby data weave_name = false
00:57:34.857 [Lua] Lobby data game_mode = 2
00:57:34.857 [Lua] Lobby data is_private = false
00:57:34.857 [Lua] Lobby data mechanism = adventure
00:57:34.857 [Lua] Lobby data level_key = nurgle
00:57:34.857 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:57:34.858 [Lua] Lobby data selected_level_key = nurgle
00:57:34.858 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:57:34.858 [Lua] Lobby data quick_game = false
00:57:34.858 [Lua] Lobby data matchmaking = true
00:57:34.858 [Lua] Lobby data difficulty = hardest
00:57:34.858 [Lua] Lobby data country_code = US
00:57:34.858 [Lua] Lobby data host = 110000104a15d6b
00:57:34.858 [Lua] Lobby data player_slot_5 = 1100001185c209b:1
00:57:34.858 [Lua] Lobby data player_slot_2 = 0:0
00:57:34.858 [Lua] Lobby data player_slot_4 = 0:0
00:57:34.858 [Lua] Lobby data player_slot_3 = 0:0
00:57:34.858 [Lua] Lobby data eac_authorized = true
00:57:34.858 [Lua] Set lobby end.
00:57:34.858 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:1100001185c209b
00:57:34.858 [Lua] [GameNetworkManager] destroying game object with go_id=58
00:57:34.858 [Lua] player (1100001185c209b,1) was put into party 1
00:57:34.859 [Lua] [GameNetworkManager] destroying game object with go_id=63
00:57:35.133 [Lua] [MOD][VMF][INFO] Added 1100001185c209b to the VMF users list.
00:57:35.133 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001185c209b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:57:35.133 [Lua] Adding player sync data to peer=1100001185c209b local_player_id=1
00:57:35.133 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:11 my_peer_id:110000104a15d6b
00:57:35.134 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001185c209b inventory_sync_id:11 my_peer_id:110000104a15d6b
00:57:35.135 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001185c209b
00:57:35.156 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:11 my_peer_id:110000104a15d6b
00:57:35.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:57:35.156 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
00:57:35.156 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
00:57:35.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:57:35.156 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, InventoryPackageSynchronizerClient, async-read,
00:57:35.156 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
00:57:35.156 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
00:57:35.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
00:57:35.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
00:57:35.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
00:57:35.857 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
00:57:35.857 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
00:57:35.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
00:57:36.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
00:57:36.025 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
00:57:36.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
00:57:36.364 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 45 action: follow
00:57:36.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
00:57:36.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
00:57:36.431 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06
00:57:36.591 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06
00:57:36.591 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06
00:57:36.592 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
00:57:36.795 [Lua] Set lobby begin:
00:57:36.795 [Lua] Lobby data twitch_enabled = false
00:57:36.795 [Lua] Lobby data power_level = 417
00:57:36.795 [Lua] Lobby data num_players = 2
00:57:36.795 [Lua] Lobby data weave_name = false
00:57:36.795 [Lua] Lobby data game_mode = 2
00:57:36.795 [Lua] Lobby data is_private = false
00:57:36.795 [Lua] Lobby data mechanism = adventure
00:57:36.795 [Lua] Lobby data level_key = nurgle
00:57:36.795 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:57:36.795 [Lua] Lobby data selected_level_key = nurgle
00:57:36.795 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:57:36.795 [Lua] Lobby data quick_game = false
00:57:36.795 [Lua] Lobby data matchmaking = true
00:57:36.796 [Lua] Lobby data difficulty = hardest
00:57:36.796 [Lua] Lobby data country_code = US
00:57:36.796 [Lua] Lobby data host = 110000104a15d6b
00:57:36.796 [Lua] Lobby data player_slot_5 = 1100001185c209b:1
00:57:36.796 [Lua] Lobby data player_slot_2 = 0:0
00:57:36.796 [Lua] Lobby data player_slot_4 = 0:0
00:57:36.796 [Lua] Lobby data player_slot_3 = 0:0
00:57:36.796 [Lua] Lobby data eac_authorized = true
00:57:36.796 [Lua] Set lobby end.
00:57:37.829 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
00:57:37.829 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
00:57:37.831 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
00:57:38.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
00:57:38.043 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
00:57:38.081 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
00:57:38.293 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001185c209b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:57:38.294 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=661
00:57:38.295 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.082536924413553425) melee slot ammo (1) ranged slot ammo (0.52500000000000002)
00:57:41.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:57:41.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:57:41.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:57:41.767 [Lua] Set lobby begin:
00:57:41.767 [Lua] Lobby data twitch_enabled = false
00:57:41.767 [Lua] Lobby data power_level = 835
00:57:41.767 [Lua] Lobby data num_players = 2
00:57:41.767 [Lua] Lobby data weave_name = false
00:57:41.768 [Lua] Lobby data game_mode = 2
00:57:41.768 [Lua] Lobby data is_private = false
00:57:41.768 [Lua] Lobby data mechanism = adventure
00:57:41.768 [Lua] Lobby data level_key = nurgle
00:57:41.768 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:57:41.768 [Lua] Lobby data selected_level_key = nurgle
00:57:41.768 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:57:41.768 [Lua] Lobby data quick_game = false
00:57:41.768 [Lua] Lobby data matchmaking = true
00:57:41.768 [Lua] Lobby data difficulty = hardest
00:57:41.768 [Lua] Lobby data country_code = US
00:57:41.769 [Lua] Lobby data host = 110000104a15d6b
00:57:41.769 [Lua] Lobby data player_slot_5 = 1100001185c209b:1
00:57:41.769 [Lua] Lobby data player_slot_2 = 0:0
00:57:41.769 [Lua] Lobby data player_slot_4 = 0:0
00:57:41.769 [Lua] Lobby data player_slot_3 = 0:0
00:57:41.769 [Lua] Lobby data eac_authorized = true
00:57:41.769 [Lua] Set lobby end.
00:57:42.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:57:42.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:57:42.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:57:42.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:57:42.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:57:46.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:57:46.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:57:46.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 0
00:57:47.428 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001185c209b
00:57:47.430 [Lua] [GameNetworkManager] destroying game object with go_id=661
00:57:49.552 [SteamLobby] Detected added member 110000106f6d434
00:57:49.553 [Lua] [NetworkServer] Changing num_players from 2 to 3
00:57:49.553 [Lua] Players: 3
00:57:49.553 [Lua] Set lobby begin:
00:57:49.553 [Lua] Lobby data twitch_enabled = false
00:57:49.553 [Lua] Lobby data power_level = 835
00:57:49.553 [Lua] Lobby data num_players = 3
00:57:49.553 [Lua] Lobby data weave_name = false
00:57:49.553 [Lua] Lobby data game_mode = 2
00:57:49.553 [Lua] Lobby data is_private = false
00:57:49.553 [Lua] Lobby data mechanism = adventure
00:57:49.553 [Lua] Lobby data level_key = nurgle
00:57:49.554 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:57:49.554 [Lua] Lobby data selected_level_key = nurgle
00:57:49.554 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:57:49.554 [Lua] Lobby data quick_game = false
00:57:49.554 [Lua] Lobby data matchmaking = true
00:57:49.554 [Lua] Lobby data difficulty = hardest
00:57:49.554 [Lua] Lobby data country_code = US
00:57:49.554 [Lua] Lobby data host = 110000104a15d6b
00:57:49.554 [Lua] Lobby data player_slot_5 = 1100001185c209b:1
00:57:49.554 [Lua] Lobby data player_slot_2 = 0:0
00:57:49.555 [Lua] Lobby data player_slot_4 = 0:0
00:57:49.555 [Lua] Lobby data player_slot_3 = 0:0
00:57:49.555 [Lua] Lobby data eac_authorized = true
00:57:49.555 [Lua] Set lobby end.
00:57:49.555 [Lua] [LobbyMembers] Member joined 110000106f6d434
00:57:49.580 [Connection] Creating endpoint 110000106f6d434 - reliable message sent
00:57:49.581 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
00:57:49.612 [SteamAuthenticator] Sent ticket request to 110000106f6d434
00:57:49.613 [Lua] [ChatManager][1]System: Ma t'en CALISSER une ! is joining the game
00:57:51.177 [Lua] MUSIC: horde -> explore
00:57:56.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 1044609
00:57:57.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 1100863
00:57:57.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4d9d7, position: 1100863
00:58:12.247 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001185c209b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:58:12.249 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=693
00:58:12.250 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
00:58:19.850 [SteamLobby] Detected removed member 110000106f6d434
00:58:19.850 [Connection] Destroying endpoint 110000106f6d434 - explicit request
00:58:19.853 [Lua] [ChatManager][1]System: Ma t'en CALISSER une ! has left the game
00:58:19.853 [Lua] [PSM] Disconnecting peer 110000106f6d434
00:58:19.853 [Lua] Set lobby begin:
00:58:19.853 [Lua] Lobby data twitch_enabled = false
00:58:19.853 [Lua] Lobby data power_level = 835
00:58:19.853 [Lua] Lobby data num_players = 3
00:58:19.853 [Lua] Lobby data weave_name = false
00:58:19.853 [Lua] Lobby data game_mode = 2
00:58:19.854 [Lua] Lobby data is_private = false
00:58:19.854 [Lua] Lobby data mechanism = adventure
00:58:19.854 [Lua] Lobby data level_key = nurgle
00:58:19.854 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:58:19.854 [Lua] Lobby data selected_level_key = nurgle
00:58:19.854 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:58:19.854 [Lua] Lobby data quick_game = false
00:58:19.854 [Lua] Lobby data matchmaking = true
00:58:19.854 [Lua] Lobby data difficulty = hardest
00:58:19.854 [Lua] Lobby data country_code = US
00:58:19.854 [Lua] Lobby data host = 110000104a15d6b
00:58:19.854 [Lua] Lobby data player_slot_5 = 1100001185c209b:1
00:58:19.854 [Lua] Lobby data player_slot_2 = 0:0
00:58:19.855 [Lua] Lobby data player_slot_4 = 0:0
00:58:19.855 [Lua] Lobby data player_slot_3 = 0:0
00:58:19.855 [Lua] Lobby data eac_authorized = true
00:58:19.855 [Lua] Set lobby end.
00:58:19.855 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106f6d434)
00:58:19.855 [Lua] [NetworkServer] Changing num_players from 3 to 2
00:58:19.855 [Lua] Players: 2
00:58:19.855 [Lua] Set lobby begin:
00:58:19.855 [Lua] Lobby data twitch_enabled = false
00:58:19.855 [Lua] Lobby data power_level = 835
00:58:19.855 [Lua] Lobby data num_players = 2
00:58:19.855 [Lua] Lobby data weave_name = false
00:58:19.855 [Lua] Lobby data game_mode = 2
00:58:19.855 [Lua] Lobby data is_private = false
00:58:19.855 [Lua] Lobby data mechanism = adventure
00:58:19.855 [Lua] Lobby data level_key = nurgle
00:58:19.855 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:58:19.855 [Lua] Lobby data selected_level_key = nurgle
00:58:19.855 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:58:19.856 [Lua] Lobby data quick_game = false
00:58:19.856 [Lua] Lobby data matchmaking = true
00:58:19.856 [Lua] Lobby data difficulty = hardest
00:58:19.856 [Lua] Lobby data country_code = US
00:58:19.856 [Lua] Lobby data host = 110000104a15d6b
00:58:19.856 [Lua] Lobby data player_slot_5 = 1100001185c209b:1
00:58:19.856 [Lua] Lobby data player_slot_2 = 0:0
00:58:19.856 [Lua] Lobby data player_slot_4 = 0:0
00:58:19.856 [Lua] Lobby data player_slot_3 = 0:0
00:58:19.856 [Lua] Lobby data eac_authorized = true
00:58:19.856 [Lua] Set lobby end.
00:58:19.857 [Lua] [LobbyMembers] Member left 110000106f6d434
00:58:20.503 [Lua] MUSIC: explore -> lost
00:58:21.630 [Window] Window => inactive
00:58:23.333 [Window] Window => active
00:58:25.252 [Lua] [IngameUI] menu view on_enter ingame_menu
00:58:26.642 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
00:58:27.238 [Lua] PopupManager:query_result returned result: leave_game
00:58:27.262 [Lua] [Matchmaking] Doing transition leave_game from UI
00:58:27.262 [Lua] TRANSITION leave_game nil nil
00:58:27.262 [Lua] [GameNetworkManager] Leaving game...
00:58:27.262 [Lua] [GameNetworkManager] Shutting down game session host.
00:58:27.262 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:58:27.262 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:58:27.262 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=764.41
00:58:27.262 [Lua] [IngameUI] menu view on_exit ingame_menu
00:58:27.284 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:58:27.327 [GameSessionCommon] failed to skip message because type is unknown
00:58:27.327 warning: [Network] Got broken update game object message from llx
00:58:29.253 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
00:58:29.253 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:58:29.253 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:58:29.694 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
00:58:29.694 [Lua] Clearing all global lookup lists
00:58:29.694 [Lua] [IngamePlayerListUI] - Destroy
00:58:29.695 [Lua] [EquipmentUI] - Destroy
00:58:29.695 [Lua] [GamePadEquipmentUI] - Destroy
00:58:29.695 [Lua] [AbilityUI] - Destroy
00:58:29.695 [Lua] [GamePadAbilityUI] - Destroy
00:58:29.695 [Lua] [IngameUI] destroy
00:58:29.759 [Lua] [MOD][VMF][INFO] Removed 1100001185c209b from the VMF users list.
00:58:29.926 [Lua] [Managers] Destroying state managers...
00:58:29.950 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:58:30.187 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:58:30.199 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
00:58:30.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:58:30.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:58:30.207 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:58:30.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
00:58:30.208 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:58:30.216 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:58:30.218 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:58:30.220 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:58:30.221 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:58:30.231 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:58:30.239 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:58:30.241 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:58:30.244 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:58:30.247 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:58:30.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:58:30.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:58:30.258 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:58:30.264 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:58:30.273 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:58:30.297 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:58:30.302 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:58:30.305 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:58:30.310 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:58:30.319 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:58:30.324 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:58:30.334 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:58:30.344 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:58:30.355 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:58:30.355 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b
00:58:30.355 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001185c209b
00:58:30.355 [Lua] [Matchmaking] unregister rpcs
00:58:30.355 [Lua] [Matchmaking] destroying
00:58:30.355 [Lua] [ChatManager] Unregistering channel 1
00:58:30.355 [Lua] [EnemyPackageLoader] network_context_destroyed
00:58:30.355 [Lua] [PartyManager] network_context_destroyed
00:58:30.355 [Lua] [GameMechanismManager] network_context_destroyed
00:58:30.355 [Lua] initializing mechanism to: adventure
00:58:30.355 [EACServer] [18:58:30:355][Windows][EAC Server] [Info][Destroy] Called
00:58:30.359 [SteamVoipRoom] Leaving room 31f492a28a18f199
00:58:30.359 [SteamVoipRoom] Destroying room 31f492a28a18f199
00:58:30.370 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:58:30.370 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:58:30.371 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
00:58:30.371 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient
00:58:30.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
00:58:30.371 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
00:58:30.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient
00:58:30.379 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
00:58:30.379 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, InventoryPackageSynchronizerClient
00:58:30.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:58:30.380 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient
00:58:30.380 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
00:58:30.383 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
00:58:30.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient
00:58:30.383 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
00:58:30.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient
00:58:30.387 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient
00:58:30.388 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
00:58:30.388 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
00:58:30.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:58:30.390 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
00:58:30.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:58:30.390 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient
00:58:30.398 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:58:30.399 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
00:58:30.399 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
00:58:30.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, InventoryPackageSynchronizerClient
00:58:30.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient
00:58:30.405 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
00:58:30.405 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
00:58:30.405 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
00:58:30.405 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient
00:58:30.406 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
00:58:30.408 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
00:58:30.409 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
00:58:30.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
00:58:30.414 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:58:30.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
00:58:30.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
00:58:30.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient
00:58:30.440 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:58:30.440 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
00:58:30.440 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
00:58:30.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
00:58:30.462 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
00:58:30.466 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:58:30.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:58:30.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient
00:58:30.467 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
00:58:30.469 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:58:30.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient
00:58:30.476 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
00:58:30.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
00:58:30.490 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:58:30.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
00:58:30.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
00:58:30.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
00:58:30.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
00:58:30.493 [Lua] [LobbyHost] Destroying
00:58:30.494 [SteamAuthenticator] Steam validation for 1100001185c209b with response 6
00:58:30.494 [SteamAuthenticator] Kickout of 1100001185c209b executed immediately due to failed authentication
00:58:30.494 [Connection] Connection to 1100001185c209b broken by authenticator.
00:58:30.494 [Lua] ############### UNLOADING PACKAGES ###############
00:58:30.494 [Lua] [Gamestate] Enter state StateLoading
00:58:30.497 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:58:30.497 [Lua] [LobbyManager] Setting up network options
00:58:30.497 [Lua] registering RPCs
00:58:30.497 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
00:58:30.497 [Lua] [LobbyAux] Making combined_hash: 561799209b65e9a4 from network_hash=9730ac332ef07320, trunk_revision=4626, engine_revision=8dd488689064, project_hash=bulldozer
00:58:30.497 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:58:30.497 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:58:30.498 [Lua] [LevelTransitionHandler] load_level inn_level
00:58:30.576 [Umbra] Unload tome
00:58:30.628 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler
00:58:30.628 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
00:58:30.628 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
00:58:30.628 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:58:30.628 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:58:30.628 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:58:30.628 [SteamVoipRoom] Creating room a7036fa1fccec48c
00:58:30.628 [SteamVoipRoom] Joining room a7036fa1fccec48c
00:58:30.629 [EAC] EAC server 110000104a15d6b is initializing
00:58:30.642 [EAC] Server is also client 110000104a15d6b
00:58:30.642 [EACServer] [18:58:30:641][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF75C734010 LogLevel: Info.
00:58:30.642 [Lua] ### Created peer state machine for 110000104a15d6b
00:58:30.642 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
00:58:30.642 [Lua] MUSIC MANAGER unmute_all_world_sounds 396750 0
00:58:30.642 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:58:30.672 [SteamLobby] Detected added member 110000104a15d6b
00:58:30.674 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:58:30.674 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:58:30.674 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
00:58:30.674 [Lua] Set lobby begin:
00:58:30.674 [Lua] Set lobby end.
00:58:30.674 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "1"
00:58:30.674 [Lua] [LobbyHost] Changed state from 0 to joined
00:58:30.675 [Lua] [PartyManager] Leader is set to 110000104a15d6b
00:58:30.675 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b
00:58:30.675 [Lua] [ChatManager] Registering channel 1
00:58:30.675 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
00:58:30.675 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
00:58:30.675 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
00:58:30.688 [Lua] [NetworkServer] Changing num_players from nil to 1
00:58:30.688 [Lua] Players: 1
00:58:30.688 [Lua] Set lobby begin:
00:58:30.688 [Lua] Lobby data num_players = 1
00:58:30.688 [Lua] Lobby data level_key = inn_level
00:58:30.688 [Lua] Lobby data game_mode = 3
00:58:30.689 [Lua] Lobby data matchmaking = false
00:58:30.689 [Lua] Set lobby end.
00:58:30.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:58:30.993 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:58:30.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:58:31.001 [Lua] MUSIC MANAGER Play_loading_screen_music 396751 0
00:58:31.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:58:31.621 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:58:31.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
00:58:31.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
00:58:31.655 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
00:58:31.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:58:31.673 [Lua] player (110000104a15d6b,1) was put into party 0
00:58:31.673 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b
00:58:31.673 [Lua] [StateLoading] got rpc_load_level 50 inn_level
00:58:41.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:58:41.733 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:58:41.751 [Lua] [LevelTransitionHandler] Level load completed!
00:58:41.751 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:58:41.751 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:58:41.751 [Lua] ### Sending rpc_level_loaded
00:58:41.751 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 50
00:58:41.751 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
00:58:41.751 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
00:58:41.751 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:58:41.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b
00:58:41.768 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b
00:58:41.783 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
00:58:41.784 [Lua] ### Sending rpc_level_loaded
00:58:41.784 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 50
00:58:41.784 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:58:42.796 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:58:42.796 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:58:42.796 [Lua] Set lobby begin:
00:58:42.796 [Lua] Lobby data host = 110000104a15d6b
00:58:42.796 [Lua] Lobby data level_key = inn_level
00:58:42.796 [Lua] Lobby data game_mode = 3
00:58:42.796 [Lua] Lobby data country_code = US
00:58:42.796 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:58:42.797 [Lua] Lobby data num_players = 1
00:58:42.797 [Lua] Lobby data matchmaking = false
00:58:42.797 [Lua] Set lobby end.
00:58:42.797 [Lua] [Managers] Destroying state managers...
00:58:42.798 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:58:42.798 [Lua] MUSIC MANAGER Stop_loading_screen_music 396752 0
00:58:42.798 [Lua] [Gamestate] Enter StateIngame HOST
00:58:42.799 [Lua] <>level = inn_level<>
00:58:42.799 [Lua] Set lobby begin:
00:58:42.799 [Lua] Lobby data host = 110000104a15d6b
00:58:42.799 [Lua] Lobby data level_key = inn_level
00:58:42.799 [Lua] Lobby data game_mode = 3
00:58:42.799 [Lua] Lobby data selected_level_key = inn_level
00:58:42.799 [Lua] Lobby data country_code = US
00:58:42.799 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:58:42.799 [Lua] Lobby data num_players = 1
00:58:42.799 [Lua] Lobby data matchmaking = false
00:58:42.799 [Lua] Set lobby end.
00:58:42.800 [Lua] [StateIngame] Server ingame
00:58:42.805 [Lua] Set lobby begin:
00:58:42.805 [Lua] Lobby data level_key = inn_level
00:58:42.805 [Lua] Lobby data selected_level_key = inn_level
00:58:42.805 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:58:42.805 [Lua] Lobby data matchmaking = false
00:58:42.805 [Lua] Lobby data host = 110000104a15d6b
00:58:42.805 [Lua] Lobby data country_code = US
00:58:42.805 [Lua] Lobby data game_mode = 3
00:58:42.805 [Lua] Lobby data difficulty = hardest
00:58:42.805 [Lua] Lobby data num_players = 1
00:58:42.805 [Lua] Set lobby end.
00:58:42.805 [Lua] [LobbyAux] Making combined_hash: 561799209b65e9a4 from network_hash=9730ac332ef07320, trunk_revision=4626, engine_revision=8dd488689064, project_hash=bulldozer
00:58:42.805 [Lua] [LobbyAux] Making combined_hash: 561799209b65e9a4 from network_hash=9730ac332ef07320, trunk_revision=4626, engine_revision=8dd488689064, project_hash=bulldozer
00:58:42.805 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:58:42.805 [Lua] [Matchmaking] initializing
00:58:42.805 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server
00:58:42.806 [Lua] [Matchmaking] register rpcs
00:58:42.806 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:58:42.806 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
00:58:42.806 [Lua] [GameNetworkManager] self.is_server = true
00:58:42.806 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
00:58:42.806 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
00:58:42.806 [Network] Setting artificial MTU limit to 65536
00:58:42.819 [Lua] Switching ConflictSettings: to: disabled
00:58:42.819 [Lua] pacing=disabled
00:58:42.819 [Lua] roaming=nil
00:58:42.819 [Lua] specials=disabled
00:58:42.819 [Lua] debug_color=black
00:58:42.820 [Lua] pack_spawning=disabled
00:58:42.820 [Lua] contained_breeds=nil
00:58:42.820 [Lua] disabled=true
00:58:42.820 [Lua] boss=disabled
00:58:42.820 [Lua] horde=disabled
00:58:42.820 [Lua] name=disabled
00:58:42.820 [Lua] intensity=disabled
00:58:42.820 [Lua] ---
00:58:42.820 [Lua] [LevelAnalysis] set_random_seed( 12431679)
00:58:42.827 [Lua] [AIInterestPointSystem] Level Seed: 12431679
00:58:42.827 [Lua]
00:58:42.827 [Lua] [entity_system_bag] = table
00:58:42.827 [Lua] [entity_system_bag] = metatable
00:58:42.827 [Lua] [startup_data] = table
00:58:42.827 [Lua] [entity_manager] = table
00:58:42.827 [Lua] [entity_manager] = metatable
00:58:42.827 [Lua] [unit_spawner] = table
00:58:42.827 [Lua] [unit_spawner] = metatable
00:58:42.827 [Lua] [unit_storage] = table
00:58:42.827 [Lua] [unit_storage] = metatable
00:58:42.827 [Lua] [dice_keeper] = table
00:58:42.827 [Lua] [dice_keeper] = metatable
00:58:42.827 [Lua] [is_server] = true (boolean)
00:58:42.827 [Lua] [world] = [World]
00:58:42.827 [Lua] [system_api] = table
00:58:42.827 [Lua] [entity_system] = table
00:58:42.827 [Lua] [entity_system] = metatable
00:58:42.827 [Lua] [network_lobby] = table
00:58:42.827 [Lua] [network_lobby] = metatable
00:58:42.827 [Lua] [profile_synchronizer] = table
00:58:42.827 [Lua] [profile_synchronizer] = metatable
00:58:42.827 [Lua] [level_transition_handler] = table
00:58:42.827 [Lua] [level_transition_handler] = metatable
00:58:42.827 [Lua] [num_local_human_players] = 1 (number)
00:58:42.827 [Lua] [statistics_db] = table
00:58:42.827 [Lua] [statistics_db] = metatable
00:58:42.827 [Lua] [network_server] = table
00:58:42.827 [Lua] [network_server] = metatable
00:58:42.827 [Lua] [input_manager] = table
00:58:42.827 [Lua] [input_manager] = metatable
00:58:42.827 [Lua] [network_clock] = table
00:58:42.827 [Lua] [network_clock] = metatable
00:58:42.827 [Lua] [network_transmit] = table
00:58:42.827 [Lua] [network_transmit] = metatable
00:58:42.827 [Lua] [free_flight_manager] = table
00:58:42.827 [Lua] [free_flight_manager] = metatable
00:58:42.827 [Lua] [network_manager] = table
00:58:42.827 [Lua] [network_manager] = metatable
00:58:42.827 [Lua] [network_event_delegate] = table
00:58:42.827 [Lua] [network_event_delegate] = metatable
00:58:42.827 [Lua]
00:58:42.827 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:58:42.827 [Lua] ignoring extension VersusInteractObjectiveExtension
00:58:42.827 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:58:42.827 [Lua] ignoring extension VersusSocketObjectiveExtension
00:58:42.827 [Lua] ignoring extension VersusTargetObjectiveExtension
00:58:42.827 [Lua] ignoring extension VersusMissionObjectiveExtension
00:58:42.828 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:58:42.833 [Lua] [AchievementManager] Achievements using the steam platform
00:58:42.834 [Lua] [StateIngame] Level seed: 12431679
00:58:42.834 [World] Spawning level.
00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
00:58:43.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
00:58:43.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
00:58:43.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
00:58:43.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read,
00:58:43.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
00:58:43.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
00:58:43.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
00:58:43.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
00:58:43.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
00:58:43.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
00:58:43.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
00:58:43.080 [Lua] [LevelAnalysis] set_random_seed( 12431679)
00:58:43.080 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 28
00:58:43.113 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
00:58:43.113 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
00:58:43.114 [Lua] [IngameUI] init
00:58:43.141 [SteamVoipClient] select_out(110000104a15d6b, off)
00:58:43.148 [Lua] cb_razer_chroma_setup
00:58:43.248 [Lua] [Matchmaking] Cancelling matchmaking
00:58:43.248 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:58:43.248 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:58:43.248 [Lua] Set lobby begin:
00:58:43.248 [Lua] Lobby data level_key = inn_level
00:58:43.248 [Lua] Lobby data power_level = 0
00:58:43.248 [Lua] Lobby data selected_level_key = inn_level
00:58:43.248 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:58:43.248 [Lua] Lobby data matchmaking = false
00:58:43.248 [Lua] Lobby data host = 110000104a15d6b
00:58:43.249 [Lua] Lobby data country_code = US
00:58:43.249 [Lua] Lobby data game_mode = 3
00:58:43.249 [Lua] Lobby data difficulty = hardest
00:58:43.249 [Lua] Lobby data num_players = 1
00:58:43.249 [Lua] Set lobby end.
00:58:43.250 [Flow] complete_skittergate_legend true
00:58:43.250 [Flow] complete_all_helmgart_levels_recruit true
00:58:43.252 [Flow] WitchHunterLevel:35
00:58:43.252 [Flow] LeaderYes
00:58:43.252 [Flow] ALL PC XP:304250
00:58:43.252 [Flow] Has "bogenhafen" DLC:true
00:58:43.252 [Flow] WH XP:60850
00:58:43.252 [Flow] Number of crafted items:2137
00:58:43.252 [Flow] Has "pre_order" DLC:true
00:58:43.252 [Flow] Sum of Powe Levels:1500
00:58:43.252 [Flow] lodestone diff 1:false
00:58:43.253 [Flow] magnus and forest activated
00:58:43.253 [Flow] magnus and forest activated
00:58:43.253 [Flow] cemetery and forest activated
00:58:43.253 [Flow] magnus and cemetery
00:58:43.253 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:58:43.253 [Flow] ALL RUNES ACTIVATED
00:58:43.253 [Flow] magnus and forest activated
00:58:43.253 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:58:43.253 [Flow] ALL RUNES ACTIVATED
00:58:43.253 [Flow] cemetery and forest activated
00:58:43.253 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:58:43.253 [Flow] ALL RUNES ACTIVATED
00:58:43.253 [Flow] magnus and forest activated
00:58:43.253 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:58:43.253 [Flow] ALL RUNES ACTIVATED
00:58:43.253 [Flow] magnus and cemetery
00:58:43.253 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:58:43.253 [Flow] ALL RUNES ACTIVATED
00:58:43.253 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:58:43.256 [Lua] CurrentConflictSettings disabled
00:58:43.256 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
00:58:43.260 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:58:43.260 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:58:43.260 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:58:43.260 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
00:58:43.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:58:43.260 [Save] Loading `ut_tweaks_presets`
00:58:43.260 warning: [Save] Missing filename `ut_tweaks_presets`
00:58:43.261 [Lua] MUSIC: lost -> explore
00:58:43.303 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 28
00:58:43.529 [Lua] player (110000104a15d6b,1) was put into party 1
00:58:43.529 [Lua] Assigning peer(110000104a15d6b:1) to profile(1) career(3)
00:58:43.529 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(1) career_index(3)
00:58:43.529 [Lua] Set lobby begin:
00:58:43.529 [Lua] Lobby data level_key = inn_level
00:58:43.530 [Lua] Lobby data power_level = 0
00:58:43.530 [Lua] Lobby data selected_level_key = inn_level
00:58:43.530 [Lua] Lobby data difficulty = hardest
00:58:43.530 [Lua] Lobby data player_slot_4 = 0:0
00:58:43.530 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:58:43.530 [Lua] Lobby data matchmaking = false
00:58:43.530 [Lua] Lobby data host = 110000104a15d6b
00:58:43.530 [Lua] Lobby data country_code = US
00:58:43.530 [Lua] Lobby data game_mode = 3
00:58:43.530 [Lua] Lobby data player_slot_5 = 0:0
00:58:43.530 [Lua] Lobby data player_slot_2 = 0:0
00:58:43.531 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:58:43.531 [Lua] Lobby data player_slot_3 = 0:0
00:58:43.531 [Lua] Lobby data num_players = 1
00:58:43.531 [Lua] Set lobby end.
00:58:43.531 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
00:58:43.531 [Lua]
00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
00:58:43.531 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
00:58:43.531 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
00:58:43.531 [Lua] [wwise/one_handed_axes] = false (boolean)
00:58:43.531 [Lua] [wwise/one_handed_swords] = false (boolean)
00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland] = false (boolean)
00:58:43.531 [Lua] [wwise/handgun_rifle] = false (boolean)
00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06] = false (boolean)
00:58:43.531 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
00:58:43.531 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
00:58:43.531 [Lua]
00:58:43.531 [Lua]
00:58:43.531 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:58:43.531 [Lua] [wwise/one_handed_axes] = false (boolean)
00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland] = false (boolean)
00:58:43.531 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
00:58:43.531 [Lua] [wwise/one_handed_swords] = false (boolean)
00:58:43.531 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
00:58:43.531 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
00:58:43.531 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06] = false (boolean)
00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
00:58:43.531 [Lua] [wwise/handgun_rifle] = false (boolean)
00:58:43.531 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
00:58:43.531 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
00:58:43.531 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
00:58:43.531 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
00:58:43.531 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:58:43.531 [Lua]
00:58:43.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:58:43.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:58:43.532 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
00:58:43.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
00:58:43.543 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b
00:58:43.559 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b
00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:58:43.559 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
00:58:43.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
00:58:43.577 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
00:58:43.578 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
00:58:43.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:58:44.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 28
00:58:44.139 [Flow] DISABLE
00:58:44.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:58:44.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
00:58:44.413 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
00:58:44.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
00:58:45.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
00:58:45.293 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
00:58:45.294 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
00:58:45.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:58:45.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:58:45.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:58:45.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:58:45.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:58:45.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:58:45.650 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
00:58:45.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
00:58:46.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
00:58:46.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
00:58:46.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
00:58:46.417 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
00:58:46.417 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
00:58:46.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
00:58:46.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
00:58:46.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
00:58:46.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
00:58:46.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
00:58:46.832 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
00:58:46.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
00:58:47.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
00:58:47.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
00:58:47.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
00:58:47.653 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
00:58:47.653 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
00:58:47.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
00:58:47.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
00:58:47.922 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
00:58:47.922 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
00:58:48.076 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
00:58:48.076 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
00:58:48.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
00:58:48.123 [Lua] PlayFabMirror:_commit_internal 8
00:58:48.123 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:58:48.127 [Lua] generate_backend_stats 110000104a15d6b:1
00:58:48.147 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:58:48.147 [Lua] Set lobby begin:
00:58:48.147 [Lua] Lobby data level_key = inn_level
00:58:48.147 [Lua] Lobby data power_level = 835
00:58:48.147 [Lua] Lobby data selected_level_key = inn_level
00:58:48.147 [Lua] Lobby data difficulty = hardest
00:58:48.148 [Lua] Lobby data player_slot_4 = 0:0
00:58:48.148 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:58:48.148 [Lua] Lobby data matchmaking = false
00:58:48.148 [Lua] Lobby data host = 110000104a15d6b
00:58:48.148 [Lua] Lobby data country_code = US
00:58:48.148 [Lua] Lobby data game_mode = 3
00:58:48.148 [Lua] Lobby data player_slot_5 = 0:0
00:58:48.148 [Lua] Lobby data player_slot_2 = 0:0
00:58:48.148 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:58:48.148 [Lua] Lobby data player_slot_3 = 0:0
00:58:48.148 [Lua] Lobby data num_players = 1
00:58:48.148 [Lua] Set lobby end.
00:58:48.158 [Lua] commit result success 8
00:58:48.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
00:58:48.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
00:58:48.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
00:58:48.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
00:58:48.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
00:58:48.705 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:58:49.360 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:58:49.360 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:58:49.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
00:58:49.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
00:58:49.552 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
00:58:49.553 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:58:49.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:58:49.827 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:58:49.827 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
00:58:49.983 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
00:58:49.983 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
00:58:49.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
00:58:50.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
00:58:50.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
00:58:50.218 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
00:58:50.330 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
00:58:50.330 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
00:58:50.372 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
00:58:50.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:58:50.422 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:58:50.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
00:58:50.484 warning: [Steam] Session connect failed 1100001185c209b, error: 4
00:58:51.242 [Lua] StateInGameRunning:_game_actually_starts()
00:58:51.242 [Lua] #################################################################################################################
00:58:51.242 [Lua] [Loading Time]: 00:00:21 [Transition]: nurgle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:58:51.242 [Lua] #################################################################################################################
00:58:51.242 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
00:58:51.286 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
00:58:51.459 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
00:58:51.459 [Lua] Commit load time data
00:58:51.959 [Lua] [IngameUI] menu view on_enter start_game_view
00:58:51.965 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096b1ff0
00:58:51.965 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
00:58:51.969 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
00:58:51.969 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
00:58:51.970 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
00:58:51.970 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
00:58:53.632 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
00:58:53.632 [Lua] ............................................................................................................
00:58:53.632 [Lua] ............................................................................................................
00:58:53.632 [Lua] GAME START SETTINGS -> Level: nurgle | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
00:58:53.632 [Lua] ............................................................................................................
00:58:53.632 [Lua] ............................................................................................................
00:58:53.632 [Lua] [Matchmaking] Cancelling matchmaking
00:58:53.632 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:58:53.678 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
00:58:53.678 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
00:58:53.682 [Lua] Set lobby begin:
00:58:53.682 [Lua] Lobby data level_key = inn_level
00:58:53.682 [Lua] Lobby data power_level = 835
00:58:53.682 [Lua] Lobby data selected_level_key = inn_level
00:58:53.682 [Lua] Lobby data difficulty = hardest
00:58:53.682 [Lua] Lobby data player_slot_4 = 0:0
00:58:53.682 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:58:53.682 [Lua] Lobby data matchmaking = false
00:58:53.683 [Lua] Lobby data host = 110000104a15d6b
00:58:53.683 [Lua] Lobby data country_code = US
00:58:53.683 [Lua] Lobby data game_mode = 3
00:58:53.683 [Lua] Lobby data player_slot_5 = 0:0
00:58:53.684 [Lua] Lobby data player_slot_2 = 0:0
00:58:53.684 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:58:53.684 [Lua] Lobby data player_slot_3 = 0:0
00:58:53.685 [Lua] Lobby data num_players = 1
00:58:53.685 [Lua] Set lobby end.
00:58:53.685 [Lua] [PartyManager] Leader is set to 110000104a15d6b
00:58:53.685 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle
00:58:53.685 [Lua] [LevelTransitionHandler] set_next_level( nurgle )
00:58:53.685 [Lua] Set lobby begin:
00:58:53.685 [Lua] Lobby data twitch_enabled = false
00:58:53.685 [Lua] Lobby data power_level = 835
00:58:53.685 [Lua] Lobby data num_players = 1
00:58:53.685 [Lua] Lobby data weave_name = false
00:58:53.685 [Lua] Lobby data game_mode = 2
00:58:53.685 [Lua] Lobby data mechanism = adventure
00:58:53.686 [Lua] Lobby data level_key = inn_level
00:58:53.686 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:58:53.686 [Lua] Lobby data selected_level_key = nurgle
00:58:53.686 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:58:53.686 [Lua] Lobby data quick_game = false
00:58:53.686 [Lua] Lobby data matchmaking = false
00:58:53.686 [Lua] Lobby data difficulty = hardest
00:58:53.686 [Lua] Lobby data country_code = US
00:58:53.686 [Lua] Lobby data host = 110000104a15d6b
00:58:53.686 [Lua] Lobby data player_slot_5 = 0:0
00:58:53.686 [Lua] Lobby data player_slot_2 = 0:0
00:58:53.686 [Lua] Lobby data player_slot_4 = 0:0
00:58:53.687 [Lua] Lobby data player_slot_3 = 0:0
00:58:53.687 [Lua] Lobby data eac_authorized = true
00:58:53.687 [Lua] Set lobby end.
00:58:53.687 [Lua] Set lobby begin:
00:58:53.687 [Lua] Lobby data twitch_enabled = false
00:58:53.687 [Lua] Lobby data power_level = 835
00:58:53.687 [Lua] Lobby data num_players = 1
00:58:53.687 [Lua] Lobby data weave_name = false
00:58:53.687 [Lua] Lobby data game_mode = 2
00:58:53.687 [Lua] Lobby data is_private = true
00:58:53.687 [Lua] Lobby data mechanism = adventure
00:58:53.687 [Lua] Lobby data level_key = inn_level
00:58:53.687 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:58:53.687 [Lua] Lobby data selected_level_key = nurgle
00:58:53.688 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:58:53.688 [Lua] Lobby data quick_game = false
00:58:53.688 [Lua] Lobby data matchmaking = false
00:58:53.688 [Lua] Lobby data difficulty = hardest
00:58:53.688 [Lua] Lobby data country_code = US
00:58:53.688 [Lua] Lobby data host = 110000104a15d6b
00:58:53.688 [Lua] Lobby data player_slot_5 = 0:0
00:58:53.688 [Lua] Lobby data player_slot_2 = 0:0
00:58:53.688 [Lua] Lobby data player_slot_4 = 0:0
00:58:53.688 [Lua] Lobby data player_slot_3 = 0:0
00:58:53.688 [Lua] Lobby data eac_authorized = true
00:58:53.688 [Lua] Set lobby end.
00:58:53.691 [Lua] [ChatManager][1]System: Starting hosted game...
00:58:53.691 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
00:58:53.691 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
00:58:53.776 [Lua] [IngameUI] menu view on_exit start_game_view
00:58:53.776 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
00:58:53.776 [Save] Saving `save_data`
00:58:53.776 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
00:58:53.776 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
00:58:53.776 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
00:58:53.788 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096b1ff0
00:58:53.895 [Save] Save done
00:59:03.393 [Window] Window => inactive
00:59:06.902 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
00:59:06.904 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
00:59:06.904 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle
00:59:06.904 [Lua] [LevelTransitionHandler] set_next_level( nurgle )
00:59:06.904 [Lua] Set lobby begin:
00:59:06.904 [Lua] Lobby data twitch_enabled = false
00:59:06.905 [Lua] Lobby data power_level = 835
00:59:06.905 [Lua] Lobby data num_players = 1
00:59:06.905 [Lua] Lobby data weave_name = false
00:59:06.905 [Lua] Lobby data game_mode = 2
00:59:06.905 [Lua] Lobby data is_private = true
00:59:06.905 [Lua] Lobby data mechanism = adventure
00:59:06.905 [Lua] Lobby data level_key = inn_level
00:59:06.905 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:59:06.905 [Lua] Lobby data selected_level_key = nurgle
00:59:06.905 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:59:06.905 [Lua] Lobby data quick_game = false
00:59:06.905 [Lua] Lobby data matchmaking = false
00:59:06.905 [Lua] Lobby data difficulty = hardest
00:59:06.906 [Lua] Lobby data country_code = US
00:59:06.906 [Lua] Lobby data host = 110000104a15d6b
00:59:06.906 [Lua] Lobby data player_slot_5 = 0:0
00:59:06.906 [Lua] Lobby data player_slot_2 = 0:0
00:59:06.906 [Lua] Lobby data player_slot_4 = 0:0
00:59:06.906 [Lua] Lobby data player_slot_3 = 0:0
00:59:06.906 [Lua] Lobby data eac_authorized = true
00:59:06.906 [Lua] Set lobby end.
00:59:06.909 [Lua] Set lobby begin:
00:59:06.909 [Lua] Lobby data twitch_enabled = false
00:59:06.909 [Lua] Lobby data power_level = 835
00:59:06.910 [Lua] Lobby data num_players = 1
00:59:06.910 [Lua] Lobby data weave_name = false
00:59:06.910 [Lua] Lobby data game_mode = 2
00:59:06.910 [Lua] Lobby data is_private = true
00:59:06.910 [Lua] Lobby data mechanism = adventure
00:59:06.910 [Lua] Lobby data level_key = inn_level
00:59:06.910 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:59:06.910 [Lua] Lobby data selected_level_key = nurgle
00:59:06.910 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:59:06.910 [Lua] Lobby data quick_game = false
00:59:06.910 [Lua] Lobby data matchmaking = false
00:59:06.910 [Lua] Lobby data difficulty = hardest
00:59:06.910 [Lua] Lobby data country_code = US
00:59:06.910 [Lua] Lobby data host = 110000104a15d6b
00:59:06.910 [Lua] Lobby data player_slot_5 = 0:0
00:59:06.910 [Lua] Lobby data player_slot_2 = 0:0
00:59:06.910 [Lua] Lobby data player_slot_4 = 0:0
00:59:06.911 [Lua] Lobby data player_slot_3 = 0:0
00:59:06.911 [Lua] Lobby data eac_authorized = true
00:59:06.911 [Lua] Set lobby end.
00:59:06.911 [Lua] Complete level triggered.
00:59:06.913 [Lua] gm_event_end_conditions_met false false
00:59:06.913 [Save] Saving `save_data`
00:59:06.913 [Lua] PlayFabMirror:_commit_internal nil
00:59:06.913 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:59:06.916 [Lua] generate_backend_stats 110000104a15d6b:1
00:59:06.932 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:59:06.933 [Lua] TRANSITION nil nil nurgle
00:59:06.933 [Lua] Transition type "nurgle", is server: true
00:59:06.933 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:59:06.933 [Lua] [GameNetworkManager] Leaving game...
00:59:06.933 [Lua] [GameNetworkManager] Shutting down game session host.
00:59:06.933 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:59:06.933 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:59:06.933 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=25.97
00:59:06.945 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:59:06.945 [Lua] commit result success 9
00:59:07.026 [Save] Save done
00:59:07.026 [Save] Saving `save_data`
00:59:07.133 [Save] Save done
00:59:07.133 [Save] Saving `save_data`
00:59:07.251 [Save] Save done
00:59:08.214 [Lua] Set lobby begin:
00:59:08.214 [Lua] Lobby data twitch_enabled = false
00:59:08.214 [Lua] Lobby data power_level = 0
00:59:08.214 [Lua] Lobby data num_players = 1
00:59:08.214 [Lua] Lobby data weave_name = false
00:59:08.214 [Lua] Lobby data game_mode = 2
00:59:08.214 [Lua] Lobby data is_private = true
00:59:08.214 [Lua] Lobby data mechanism = adventure
00:59:08.214 [Lua] Lobby data level_key = inn_level
00:59:08.214 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:59:08.214 [Lua] Lobby data selected_level_key = nurgle
00:59:08.214 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:59:08.214 [Lua] Lobby data quick_game = false
00:59:08.215 [Lua] Lobby data matchmaking = false
00:59:08.215 [Lua] Lobby data difficulty = hardest
00:59:08.215 [Lua] Lobby data country_code = US
00:59:08.215 [Lua] Lobby data host = 110000104a15d6b
00:59:08.215 [Lua] Lobby data player_slot_5 = 0:0
00:59:08.215 [Lua] Lobby data player_slot_2 = 0:0
00:59:08.215 [Lua] Lobby data player_slot_4 = 0:0
00:59:08.215 [Lua] Lobby data player_slot_3 = 0:0
00:59:08.215 [Lua] Lobby data eac_authorized = true
00:59:08.215 [Lua] Set lobby end.
00:59:08.928 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:59:08.928 [Lua] Clearing all global lookup lists
00:59:08.928 [Lua] [IngamePlayerListUI] - Destroy
00:59:08.929 [Lua] [EquipmentUI] - Destroy
00:59:08.929 [Lua] [GamePadEquipmentUI] - Destroy
00:59:08.929 [Lua] [AbilityUI] - Destroy
00:59:08.929 [Lua] [GamePadAbilityUI] - Destroy
00:59:08.930 [Lua] [IngameUI] destroy
00:59:08.956 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5
00:59:08.956 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
00:59:08.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
00:59:08.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
00:59:08.958 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
00:59:09.043 [Lua] [Managers] Destroying state managers...
00:59:09.053 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:59:09.053 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b
00:59:09.053 [Lua] [Matchmaking] unregister rpcs
00:59:09.053 [Lua] ############### UNLOADING PACKAGES ###############
00:59:09.053 [Lua] [Gamestate] Enter state StateLoading
00:59:09.058 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:59:09.058 [Lua] [Matchmaking] register rpcs
00:59:09.058 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
00:59:09.058 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:59:09.058 [Lua] registering RPCs
00:59:09.058 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:59:09.058 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:59:09.058 [Lua] Set lobby begin:
00:59:09.058 [Lua] Lobby data twitch_enabled = false
00:59:09.058 [Lua] Lobby data power_level = 0
00:59:09.059 [Lua] Lobby data num_players = 1
00:59:09.059 [Lua] Lobby data weave_name = false
00:59:09.059 [Lua] Lobby data game_mode = 2
00:59:09.059 [Lua] Lobby data is_private = true
00:59:09.059 [Lua] Lobby data mechanism = adventure
00:59:09.059 [Lua] Lobby data level_key = nurgle
00:59:09.059 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:59:09.059 [Lua] Lobby data selected_level_key = nurgle
00:59:09.059 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:59:09.059 [Lua] Lobby data quick_game = false
00:59:09.059 [Lua] Lobby data matchmaking = false
00:59:09.059 [Lua] Lobby data difficulty = hardest
00:59:09.059 [Lua] Lobby data country_code = US
00:59:09.060 [Lua] Lobby data host = 110000104a15d6b
00:59:09.060 [Lua] Lobby data player_slot_5 = 0:0
00:59:09.060 [Lua] Lobby data player_slot_2 = 0:0
00:59:09.060 [Lua] Lobby data player_slot_4 = 0:0
00:59:09.060 [Lua] Lobby data player_slot_3 = 0:0
00:59:09.060 [Lua] Lobby data eac_authorized = true
00:59:09.060 [Lua] Set lobby end.
00:59:09.060 [Lua] MUSIC MANAGER unmute_all_world_sounds 397123 0
00:59:09.060 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:59:09.064 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized
00:59:09.064 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil]
00:59:09.064 [Lua] [LevelTransitionHandler] load_level nurgle
00:59:09.336 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:59:09.336 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
00:59:09.336 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
00:59:09.336 [Lua] [LevelTransitionHandler] Loading level: "nurgle"
00:59:09.336 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/nurgle"
00:59:09.336 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read,
00:59:09.336 [Lua] [StateLoading] got rpc_load_level 57 nurgle
00:59:09.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5
00:59:09.425 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5
00:59:09.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle
00:59:09.439 [Lua] MUSIC MANAGER nik_loading_screen_nurgle_01_short 397124 0
00:59:09.450 [Lua] MUSIC MANAGER Play_loading_screen_music 397125 0
00:59:10.589 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]'
00:59:16.912 [Window] Window => active
00:59:17.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle
00:59:17.899 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle
00:59:17.917 [Lua] [LevelTransitionHandler] Level load completed!
00:59:17.917 [Lua] [EnemyPackageLoader] setup_startup_enemies
00:59:17.985 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
00:59:17.985 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8
00:59:17.985 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7
00:59:17.985 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths).
00:59:17.985 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 14
00:59:17.985 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 13
00:59:17.985 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 12
00:59:17.985 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 13
00:59:17.985 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
00:59:17.985 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
00:59:17.985 [Lua] checking dlc's against conflict directors
00:59:17.985 [Lua] --- --- ---
00:59:17.985 [Lua] Starting... difficulty 'hardest'
00:59:17.985 [Lua] These are the starting conflict directors:
00:59:17.985 [Lua] skaven
00:59:17.985 [Lua] chaos
00:59:17.985 [Lua] --- --- ---
00:59:17.985 [Lua]
00:59:17.985 [Lua] Looking for a new director:
00:59:17.985 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
00:59:17.985 [Lua] ->trying director: skaven
00:59:17.985 [Lua] --> success!
00:59:17.985 [Lua] --> re-used the same breeds
00:59:17.985 [Lua]
00:59:17.985 [Lua] Looking for a new director:
00:59:17.985 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
00:59:17.985 [Lua] ->trying director: default
00:59:17.985 [Lua] --> success!
00:59:17.985 [Lua] --> re-used the same breeds
00:59:17.985 [Lua]
00:59:17.985 [Lua] Looking for a new director:
00:59:17.985 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
00:59:17.985 [Lua] ->trying director: default
00:59:17.985 [Lua] --> success!
00:59:17.985 [Lua] --> re-used the same breeds
00:59:17.985 [Lua]
00:59:17.985 [Lua] DONE! Found the following directors:
00:59:17.985 [Lua] skaven
00:59:17.985 [Lua] default
00:59:17.985 [Lua] default
00:59:17.985 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:59:17.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:59:17.986 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:59:17.987 [Lua] ### Sending rpc_level_loaded
00:59:17.987 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 57
00:59:17.987 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
00:59:18.009 [Lua] ### Sending rpc_level_loaded
00:59:18.009 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 57
00:59:18.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:59:18.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:59:18.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:59:19.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:59:19.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:59:19.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:59:19.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:59:19.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:59:19.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:59:20.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:59:20.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:59:20.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:59:21.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:59:21.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:59:21.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:59:21.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:59:21.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:59:21.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:59:21.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:59:21.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:59:21.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:59:22.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:59:22.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:59:22.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:59:22.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:59:22.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:59:22.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:59:23.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:59:23.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:59:23.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:59:23.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:59:23.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:59:23.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:59:24.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:59:24.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:59:24.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:59:24.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:59:24.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:59:24.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:59:25.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:59:25.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:59:25.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:59:26.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:59:26.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:59:26.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:59:26.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:59:26.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:59:26.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:59:27.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:59:27.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:59:27.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:59:27.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:59:27.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:59:27.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
00:59:27.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
00:59:27.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
00:59:27.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:59:28.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:59:28.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:59:28.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:59:28.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:59:28.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:59:28.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:59:29.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:59:29.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:59:29.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:59:29.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:59:29.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:59:29.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:59:30.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:59:30.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:59:30.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
00:59:30.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
00:59:30.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
00:59:30.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
00:59:30.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
00:59:30.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
00:59:30.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:59:31.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:59:31.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:59:31.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:59:31.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:59:31.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:59:31.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:59:31.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:59:31.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:59:31.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:59:31.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:59:31.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:59:31.550 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: custom
00:59:31.550 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:59:31.550 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:59:32.562 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:59:32.562 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:59:32.562 [Lua] [Matchmaking] unregister rpcs
00:59:32.562 [Lua] Set lobby begin:
00:59:32.562 [Lua] Lobby data twitch_enabled = false
00:59:32.562 [Lua] Lobby data power_level = 0
00:59:32.562 [Lua] Lobby data num_players = 1
00:59:32.562 [Lua] Lobby data weave_name = false
00:59:32.562 [Lua] Lobby data game_mode = 2
00:59:32.562 [Lua] Lobby data is_private = true
00:59:32.562 [Lua] Lobby data mechanism = adventure
00:59:32.562 [Lua] Lobby data level_key = nurgle
00:59:32.563 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:59:32.563 [Lua] Lobby data selected_level_key = nurgle
00:59:32.563 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:59:32.563 [Lua] Lobby data quick_game = false
00:59:32.563 [Lua] Lobby data matchmaking = false
00:59:32.563 [Lua] Lobby data difficulty = hardest
00:59:32.563 [Lua] Lobby data country_code = US
00:59:32.563 [Lua] Lobby data host = 110000104a15d6b
00:59:32.563 [Lua] Lobby data player_slot_5 = 0:0
00:59:32.563 [Lua] Lobby data player_slot_2 = 0:0
00:59:32.563 [Lua] Lobby data player_slot_4 = 0:0
00:59:32.563 [Lua] Lobby data player_slot_3 = 0:0
00:59:32.563 [Lua] Lobby data eac_authorized = true
00:59:32.563 [Lua] Set lobby end.
00:59:32.564 [Lua] [Managers] Destroying state managers...
00:59:32.564 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens
00:59:32.564 [Lua] MUSIC MANAGER Stop_loading_screen_music 397126 0
00:59:32.564 [Lua] [Gamestate] Enter StateIngame HOST
00:59:32.565 [Lua] <>level = nurgle<>
00:59:32.565 [Lua] Set lobby begin:
00:59:32.565 [Lua] Lobby data twitch_enabled = false
00:59:32.565 [Lua] Lobby data power_level = 0
00:59:32.565 [Lua] Lobby data num_players = 1
00:59:32.565 [Lua] Lobby data weave_name = false
00:59:32.565 [Lua] Lobby data game_mode = 2
00:59:32.566 [Lua] Lobby data is_private = true
00:59:32.566 [Lua] Lobby data mechanism = adventure
00:59:32.566 [Lua] Lobby data level_key = nurgle
00:59:32.566 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:59:32.566 [Lua] Lobby data selected_level_key = nurgle
00:59:32.566 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:59:32.566 [Lua] Lobby data quick_game = false
00:59:32.566 [Lua] Lobby data matchmaking = false
00:59:32.566 [Lua] Lobby data difficulty = hardest
00:59:32.566 [Lua] Lobby data country_code = US
00:59:32.567 [Lua] Lobby data host = 110000104a15d6b
00:59:32.567 [Lua] Lobby data player_slot_5 = 0:0
00:59:32.567 [Lua] Lobby data player_slot_2 = 0:0
00:59:32.567 [Lua] Lobby data player_slot_4 = 0:0
00:59:32.567 [Lua] Lobby data player_slot_3 = 0:0
00:59:32.567 [Lua] Lobby data eac_authorized = true
00:59:32.567 [Lua] Set lobby end.
00:59:32.567 [Umbra] Init version: 3.4.15 :: 16 threads
00:59:32.568 [Lua] [StateIngame] Server ingame
00:59:32.573 [Lua] Set lobby begin:
00:59:32.573 [Lua] Lobby data twitch_enabled = false
00:59:32.573 [Lua] Lobby data power_level = 0
00:59:32.573 [Lua] Lobby data num_players = 1
00:59:32.573 [Lua] Lobby data weave_name = false
00:59:32.573 [Lua] Lobby data game_mode = 2
00:59:32.573 [Lua] Lobby data is_private = true
00:59:32.573 [Lua] Lobby data mechanism = adventure
00:59:32.573 [Lua] Lobby data level_key = nurgle
00:59:32.573 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:59:32.573 [Lua] Lobby data selected_level_key = nurgle
00:59:32.573 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:59:32.573 [Lua] Lobby data quick_game = false
00:59:32.573 [Lua] Lobby data matchmaking = false
00:59:32.573 [Lua] Lobby data difficulty = hardest
00:59:32.574 [Lua] Lobby data country_code = US
00:59:32.574 [Lua] Lobby data host = 110000104a15d6b
00:59:32.574 [Lua] Lobby data player_slot_5 = 0:0
00:59:32.574 [Lua] Lobby data player_slot_2 = 0:0
00:59:32.574 [Lua] Lobby data player_slot_4 = 0:0
00:59:32.574 [Lua] Lobby data player_slot_3 = 0:0
00:59:32.574 [Lua] Lobby data eac_authorized = true
00:59:32.574 [Lua] Set lobby end.
00:59:32.574 [Lua] [Matchmaking] register rpcs
00:59:32.574 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:59:32.574 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
00:59:32.574 [Lua] [GameNetworkManager] self.is_server = true
00:59:32.574 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
00:59:32.574 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
00:59:32.574 [Network] Setting artificial MTU limit to 65536
00:59:32.588 [Lua] Switching ConflictSettings: to: default
00:59:32.588 [Lua] pacing=default
00:59:32.588 [Lua] roaming=nil
00:59:32.588 [Lua] specials=default
00:59:32.588 [Lua] debug_color=maroon
00:59:32.588 [Lua] pack_spawning=default
00:59:32.588 [Lua] contained_breeds=nil
00:59:32.588 [Lua] disabled=false
00:59:32.588 [Lua] boss=default
00:59:32.588 [Lua] horde=default
00:59:32.588 [Lua] name=default
00:59:32.588 [Lua] intensity=default
00:59:32.588 [Lua] ---
00:59:32.588 [Lua] [LevelAnalysis] set_random_seed( 13426029)
00:59:32.611 [Lua] [AIInterestPointSystem] Level Seed: 13426029
00:59:32.612 [Lua]
00:59:32.612 [Lua] [entity_system_bag] = table
00:59:32.612 [Lua] [entity_system_bag] = metatable
00:59:32.612 [Lua] [startup_data] = table
00:59:32.612 [Lua] [entity_manager] = table
00:59:32.612 [Lua] [entity_manager] = metatable
00:59:32.612 [Lua] [unit_spawner] = table
00:59:32.612 [Lua] [unit_spawner] = metatable
00:59:32.612 [Lua] [unit_storage] = table
00:59:32.612 [Lua] [unit_storage] = metatable
00:59:32.612 [Lua] [dice_keeper] = table
00:59:32.612 [Lua] [dice_keeper] = metatable
00:59:32.612 [Lua] [is_server] = true (boolean)
00:59:32.612 [Lua] [world] = [World]
00:59:32.612 [Lua] [system_api] = table
00:59:32.612 [Lua] [entity_system] = table
00:59:32.612 [Lua] [entity_system] = metatable
00:59:32.612 [Lua] [network_lobby] = table
00:59:32.612 [Lua] [network_lobby] = metatable
00:59:32.612 [Lua] [profile_synchronizer] = table
00:59:32.612 [Lua] [profile_synchronizer] = metatable
00:59:32.612 [Lua] [level_transition_handler] = table
00:59:32.612 [Lua] [level_transition_handler] = metatable
00:59:32.612 [Lua] [num_local_human_players] = 1 (number)
00:59:32.612 [Lua] [statistics_db] = table
00:59:32.612 [Lua] [statistics_db] = metatable
00:59:32.612 [Lua] [network_server] = table
00:59:32.612 [Lua] [network_server] = metatable
00:59:32.612 [Lua] [input_manager] = table
00:59:32.612 [Lua] [input_manager] = metatable
00:59:32.612 [Lua] [network_clock] = table
00:59:32.612 [Lua] [network_clock] = metatable
00:59:32.612 [Lua] [network_transmit] = table
00:59:32.612 [Lua] [network_transmit] = metatable
00:59:32.612 [Lua] [free_flight_manager] = table
00:59:32.612 [Lua] [free_flight_manager] = metatable
00:59:32.612 [Lua] [network_manager] = table
00:59:32.612 [Lua] [network_manager] = metatable
00:59:32.612 [Lua] [network_event_delegate] = table
00:59:32.612 [Lua] [network_event_delegate] = metatable
00:59:32.612 [Lua]
00:59:32.612 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:59:32.612 [Lua] ignoring extension VersusInteractObjectiveExtension
00:59:32.612 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:59:32.612 [Lua] ignoring extension VersusSocketObjectiveExtension
00:59:32.612 [Lua] ignoring extension VersusTargetObjectiveExtension
00:59:32.612 [Lua] ignoring extension VersusMissionObjectiveExtension
00:59:32.628 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:59:32.656 [Lua] [AchievementManager] Achievements using the steam platform
00:59:32.657 [Lua] [StateIngame] Level seed: 13426029
00:59:32.657 [World] Spawning level.
00:59:34.114 [Lua] respawn_unit_spawned with group id: end_event_respawn
00:59:34.114 [Lua] respawn_unit_spawned with group id: end_event_respawn
00:59:34.114 [Lua] respawn_unit_spawned with group id: end_event_respawn
00:59:34.133 [Lua] respawn_unit_spawned with group id: portal_respawn
00:59:34.133 [Lua] respawn_unit_spawned with group id: portal_respawn
00:59:34.133 [Lua] respawn_unit_spawned with group id: portal_respawn
00:59:34.159 warning: [Lua] This function is deprecated and shouldn't be called
00:59:34.171 [Lua] respawn_unit_spawned with group id: end_event_start
00:59:34.171 [Lua] respawn_unit_spawned with group id: end_event_start
00:59:34.171 [Lua] respawn_unit_spawned with group id: end_event_start
00:59:34.309 [Lua] [LevelAnalysis] set_random_seed( 13426029)
00:59:34.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 30
00:59:34.343 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:59:34.343 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:59:34.343 [Lua] [IngameUI] init
00:59:34.363 [SteamVoipClient] select_out(110000104a15d6b, off)
00:59:34.370 [Lua] cb_razer_chroma_setup
00:59:34.456 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:59:34.456 [Lua] Set lobby begin:
00:59:34.456 [Lua] Lobby data twitch_enabled = false
00:59:34.456 [Lua] Lobby data power_level = 835
00:59:34.456 [Lua] Lobby data num_players = 1
00:59:34.456 [Lua] Lobby data weave_name = false
00:59:34.456 [Lua] Lobby data game_mode = 2
00:59:34.456 [Lua] Lobby data is_private = true
00:59:34.456 [Lua] Lobby data mechanism = adventure
00:59:34.456 [Lua] Lobby data level_key = nurgle
00:59:34.456 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:59:34.456 [Lua] Lobby data selected_level_key = nurgle
00:59:34.457 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:59:34.457 [Lua] Lobby data quick_game = false
00:59:34.457 [Lua] Lobby data matchmaking = false
00:59:34.457 [Lua] Lobby data difficulty = hardest
00:59:34.457 [Lua] Lobby data country_code = US
00:59:34.457 [Lua] Lobby data host = 110000104a15d6b
00:59:34.457 [Lua] Lobby data player_slot_5 = 0:0
00:59:34.457 [Lua] Lobby data player_slot_2 = 0:0
00:59:34.457 [Lua] Lobby data player_slot_4 = 0:0
00:59:34.458 [Lua] Lobby data player_slot_3 = 0:0
00:59:34.458 [Lua] Lobby data eac_authorized = true
00:59:34.458 [Lua] Set lobby end.
00:59:34.460 [Lua] CurrentConflictSettings default
00:59:34.460 [Lua] [ConflictDirector] conflict_director is ai_ready
00:59:34.470 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
00:59:34.470 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8
00:59:34.470 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7
00:59:34.470 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths).
00:59:34.470 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 14
00:59:34.470 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 13
00:59:34.470 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 12
00:59:34.470 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 13
00:59:34.470 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
00:59:34.470 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
00:59:34.471 [Lua] [1] = table
00:59:34.471 [Lua] [2] = table
00:59:34.471 [Lua] [3] = table
00:59:34.471 [Lua] [4] = table
00:59:34.471 [Lua] [5] = table
00:59:34.471 [Lua] [6] = table
00:59:34.471 [Lua] [7] = table
00:59:34.471 [Lua] [8] = table
00:59:34.471 [Lua] [9] = table
00:59:34.471 [Lua] [10] = table
00:59:34.471 [Lua] [11] = table
00:59:34.471 [Lua] [12] = table
00:59:34.471 [Lua] [13] = table
00:59:34.471 [Lua] [1] = table
00:59:34.471 [Lua] [2] = table
00:59:34.471 [Lua] [3] = table
00:59:34.471 [Lua] [4] = table
00:59:34.471 [Lua] [5] = table
00:59:34.471 [Lua] [6] = table
00:59:34.471 [Lua] [1] = table
00:59:34.471 [Lua] [2] = table
00:59:34.471 [Lua] [3] = table
00:59:34.471 [Lua] [4] = table
00:59:34.471 [Lua] [5] = table
00:59:34.471 [Lua] [6] = table
00:59:34.471 [Lua] [7] = table
00:59:34.471 [Lua] [8] = table
00:59:34.471 [Lua] [9] = table
00:59:34.471 [Lua] [10] = table
00:59:34.471 [Lua] [11] = table
00:59:34.471 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:59:34.491 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:59:34.491 [Lua] Forming navigation groups in one frame
00:59:34.491 [Lua] Forming navigation groups
00:59:34.584 [Lua] NavigationGroupManager -> calulation time A: 0.092999999999847205
00:59:35.244 [Lua] NavigationGroupManager -> calulation time B: 0.65999999999985448
00:59:35.244 [Lua] number of nav groups: 373
00:59:35.249 [Lua] number of refined nav groups : 287
00:59:35.283 [Lua] NavigationGroupManager -> calulation time C: 0.038999999999759893
00:59:35.284 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.17805387862027 Normalized coefficient: 1.1108717835915498
00:59:35.290 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.24841180741787 Normalized coefficient: 1.5368234899187045
00:59:35.296 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.312718602642416 Normalized coefficient: 1.5272403530883103
00:59:35.301 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.140094154328109 Normalized coefficient: 1.2973540237647085
00:59:35.308 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.9416846945881847 Normalized coefficient: 1.2465868868788377
00:59:35.323 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
00:59:35.323 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
00:59:35.400 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle
00:59:35.400 [Lua] [LevelAnalysis] This level has a total main-path length of 1449.343 meters.
00:59:35.400 [Lua] [LevelAnalysis] grouping spawners for event_patrol
00:59:35.400 [Lua] [LevelAnalysis]
00:59:35.400 [Lua] [LevelAnalysis] grouping spawners for event_boss
00:59:35.401 [Lua] [LevelAnalysis]
00:59:35.401 [Lua] [LevelAnalysis] Terror events added:
00:59:35.401 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
00:59:35.401 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
00:59:35.401 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
00:59:35.401 [Lua] NORMAL PATROL MAIN PATH 398.62469482421875
00:59:35.401 [Lua] [waypoints] = table
00:59:35.401 [Lua] [astar_points] = table
00:59:35.401 [Lua] [travel_dist] = 398.62468039989471 (number)
00:59:35.401 [Lua] [one_directional] = false (boolean)
00:59:35.401 [Lua] [id] = boss6 (string)
00:59:35.401 [Lua] ----> using boss spline path!
00:59:35.401 [Lua] Adding main path event: Vector3Box(131.224, -153.052, 5.41199) boss_event_skaven_spline_patrol 45 table: 000000000B9A4750
00:59:35.401 [Lua] MAIN PATH CONNECTOR 1481.1256103515625
00:59:35.401 [Lua] [waypoints] = table
00:59:35.401 [Lua] [astar_points] = table
00:59:35.401 [Lua] [travel_dist] = 1806.1956622004509 (number)
00:59:35.401 [Lua] [id] = boss22 (string)
00:59:35.401 [Lua] [one_directional] = false (boolean)
00:59:35.401 [Lua] [main_path_connector] = table
00:59:35.401 [Lua] ----> using boss spline path!
00:59:35.401 [Lua] Adding main path event: Vector3Box(-373.873, 77.0432, 9.19694) boss_event_chaos_spline_patrol 45 table: 000000000B9A5450
00:59:35.401 [Lua] [LevelAnalysis] num_event_places_f: 0.93289549891153967 , num_event_places: 0 , trailing_event_fraction: 0.93289549891153967 , num_events: 1
00:59:35.401 [Lua] [LevelAnalysis] Level path distance: 1449.3432483673096
00:59:35.401 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1449.3432483673096 forbidden_dist: -1349.3432483673096
00:59:35.401 [Lua] [LevelAnalysis] wanted_distance: 1060.6068287112848
00:59:35.401 [Lua] [LevelAnalysis] Terror events added:
00:59:35.401 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
00:59:35.401 [Lua] Adding main path event: Vector3Box(-105.781, -0.361305, 4.28309) rare_event_loot_rat 45 table: 000000000B9A5BC0
00:59:35.402 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999929423211
00:59:35.407 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
00:59:35.416 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:59:35.416 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
00:59:35.417 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:59:35.417 [Save] Loading `ut_tweaks_presets`
00:59:35.417 warning: [Save] Missing filename `ut_tweaks_presets`
00:59:35.523 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 30
00:59:35.531 [Lua] player (110000104a15d6b,2) was put into party 1
00:59:35.547 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
00:59:35.547 [Lua] Assigning peer(110000104a15d6b:2) to profile(5) career(1)
00:59:35.547 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(2) profile_index(5) career_index(1)
00:59:35.547 [Lua] Set lobby begin:
00:59:35.547 [Lua] Lobby data twitch_enabled = false
00:59:35.547 [Lua] Lobby data power_level = 835
00:59:35.548 [Lua] Lobby data num_players = 1
00:59:35.548 [Lua] Lobby data weave_name = false
00:59:35.548 [Lua] Lobby data game_mode = 2
00:59:35.548 [Lua] Lobby data is_private = true
00:59:35.548 [Lua] Lobby data mechanism = adventure
00:59:35.548 [Lua] Lobby data level_key = nurgle
00:59:35.548 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:59:35.548 [Lua] Lobby data selected_level_key = nurgle
00:59:35.548 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:59:35.548 [Lua] Lobby data quick_game = false
00:59:35.548 [Lua] Lobby data matchmaking = false
00:59:35.548 [Lua] Lobby data difficulty = hardest
00:59:35.548 [Lua] Lobby data country_code = US
00:59:35.548 [Lua] Lobby data host = 110000104a15d6b
00:59:35.549 [Lua] Lobby data player_slot_5 = 0:0
00:59:35.549 [Lua] Lobby data player_slot_2 = 0:0
00:59:35.549 [Lua] Lobby data player_slot_4 = 0:0
00:59:35.549 [Lua] Lobby data player_slot_3 = 0:0
00:59:35.549 [Lua] Lobby data eac_authorized = true
00:59:35.549 [Lua] Set lobby end.
00:59:35.549 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
00:59:35.549 [Lua]
00:59:35.549 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
00:59:35.549 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
00:59:35.549 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean)
00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
00:59:35.549 [Lua] [wwise/two_handed_swords] = false (boolean)
00:59:35.549 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
00:59:35.549 [Lua]
00:59:35.549 [Lua]
00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
00:59:35.549 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
00:59:35.549 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
00:59:35.549 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean)
00:59:35.549 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
00:59:35.549 [Lua] [wwise/two_handed_swords] = false (boolean)
00:59:35.549 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
00:59:35.549 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
00:59:35.549 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:59:35.549 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
00:59:35.549 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean)
00:59:35.549 [Lua]
00:59:35.549 [Lua] player (110000104a15d6b,3) was put into party 1
00:59:35.565 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
00:59:35.565 [Lua] Assigning peer(110000104a15d6b:3) to profile(3) career(2)
00:59:35.565 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(3) profile_index(3) career_index(2)
00:59:35.565 [Lua] Set lobby begin:
00:59:35.565 [Lua] Lobby data twitch_enabled = false
00:59:35.566 [Lua] Lobby data power_level = 835
00:59:35.566 [Lua] Lobby data num_players = 1
00:59:35.566 [Lua] Lobby data weave_name = false
00:59:35.566 [Lua] Lobby data game_mode = 2
00:59:35.566 [Lua] Lobby data is_private = true
00:59:35.566 [Lua] Lobby data mechanism = adventure
00:59:35.566 [Lua] Lobby data level_key = nurgle
00:59:35.566 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:59:35.566 [Lua] Lobby data selected_level_key = nurgle
00:59:35.566 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:59:35.566 [Lua] Lobby data quick_game = false
00:59:35.566 [Lua] Lobby data matchmaking = false
00:59:35.566 [Lua] Lobby data difficulty = hardest
00:59:35.567 [Lua] Lobby data country_code = US
00:59:35.567 [Lua] Lobby data host = 110000104a15d6b
00:59:35.567 [Lua] Lobby data player_slot_5 = 0:0
00:59:35.567 [Lua] Lobby data player_slot_2 = 0:0
00:59:35.567 [Lua] Lobby data player_slot_4 = 0:0
00:59:35.567 [Lua] Lobby data player_slot_3 = 0:0
00:59:35.567 [Lua] Lobby data eac_authorized = true
00:59:35.567 [Lua] Set lobby end.
00:59:35.567 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
00:59:35.567 [Lua]
00:59:35.567 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p] = false (boolean)
00:59:35.567 [Lua] [wwise/handgun_rifle] = false (boolean)
00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
00:59:35.567 [Lua] [wwise/one_handed_hammers] = false (boolean)
00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
00:59:35.567 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
00:59:35.567 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
00:59:35.567 [Lua]
00:59:35.567 [Lua]
00:59:35.567 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1] = false (boolean)
00:59:35.567 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean)
00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
00:59:35.567 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:59:35.567 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:59:35.567 [Lua] [units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p] = false (boolean)
00:59:35.567 [Lua] [wwise/handgun_rifle] = false (boolean)
00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
00:59:35.567 [Lua] [wwise/one_handed_hammers] = false (boolean)
00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
00:59:35.567 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
00:59:35.567 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
00:59:35.567 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
00:59:35.567 [Lua]
00:59:35.567 [Lua] player (110000104a15d6b,4) was put into party 1
00:59:35.584 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
00:59:35.584 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3)
00:59:35.584 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3)
00:59:35.584 [Lua] Set lobby begin:
00:59:35.584 [Lua] Lobby data twitch_enabled = false
00:59:35.584 [Lua] Lobby data power_level = 835
00:59:35.585 [Lua] Lobby data num_players = 1
00:59:35.585 [Lua] Lobby data weave_name = false
00:59:35.585 [Lua] Lobby data game_mode = 2
00:59:35.585 [Lua] Lobby data is_private = true
00:59:35.585 [Lua] Lobby data mechanism = adventure
00:59:35.585 [Lua] Lobby data level_key = nurgle
00:59:35.585 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:59:35.585 [Lua] Lobby data selected_level_key = nurgle
00:59:35.585 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:59:35.585 [Lua] Lobby data quick_game = false
00:59:35.585 [Lua] Lobby data matchmaking = false
00:59:35.585 [Lua] Lobby data difficulty = hardest
00:59:35.586 [Lua] Lobby data country_code = US
00:59:35.586 [Lua] Lobby data host = 110000104a15d6b
00:59:35.586 [Lua] Lobby data player_slot_5 = 0:0
00:59:35.586 [Lua] Lobby data player_slot_2 = 0:0
00:59:35.586 [Lua] Lobby data player_slot_4 = 0:0
00:59:35.586 [Lua] Lobby data player_slot_3 = 0:0
00:59:35.586 [Lua] Lobby data eac_authorized = true
00:59:35.586 [Lua] Set lobby end.
00:59:35.586 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
00:59:35.586 [Lua]
00:59:35.587 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean)
00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
00:59:35.587 [Lua] [wwise/flail] = false (boolean)
00:59:35.587 [Lua] [wwise/staff] = false (boolean)
00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
00:59:35.587 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
00:59:35.587 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
00:59:35.587 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
00:59:35.587 [Lua]
00:59:35.587 [Lua]
00:59:35.587 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean)
00:59:35.587 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
00:59:35.587 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
00:59:35.587 [Lua] [wwise/staff] = false (boolean)
00:59:35.587 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
00:59:35.587 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
00:59:35.587 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:59:35.587 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
00:59:35.587 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean)
00:59:35.587 [Lua] [wwise/flail] = false (boolean)
00:59:35.587 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
00:59:35.587 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
00:59:35.587 [Lua]
00:59:35.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b
00:59:35.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b
00:59:35.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:4 my_peer_id:110000104a15d6b
00:59:35.739 [Lua] [GameNetworkManager] destroying game object with go_id=58
00:59:35.741 [Lua] player (110000104a15d6b,4) was put into party 1
00:59:35.759 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
00:59:35.759 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3)
00:59:35.759 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3)
00:59:35.759 [Lua] Set lobby begin:
00:59:35.759 [Lua] Lobby data twitch_enabled = false
00:59:35.759 [Lua] Lobby data power_level = 835
00:59:35.759 [Lua] Lobby data num_players = 1
00:59:35.759 [Lua] Lobby data weave_name = false
00:59:35.759 [Lua] Lobby data game_mode = 2
00:59:35.760 [Lua] Lobby data is_private = true
00:59:35.760 [Lua] Lobby data mechanism = adventure
00:59:35.760 [Lua] Lobby data level_key = nurgle
00:59:35.760 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
00:59:35.760 [Lua] Lobby data selected_level_key = nurgle
00:59:35.760 [Lua] Lobby data unique_server_name = Giant Friend Crab
00:59:35.760 [Lua] Lobby data quick_game = false
00:59:35.760 [Lua] Lobby data matchmaking = false
00:59:35.760 [Lua] Lobby data difficulty = hardest
00:59:35.760 [Lua] Lobby data country_code = US
00:59:35.760 [Lua] Lobby data host = 110000104a15d6b
00:59:35.760 [Lua] Lobby data player_slot_5 = 0:0
00:59:35.760 [Lua] Lobby data player_slot_2 = 0:0
00:59:35.760 [Lua] Lobby data player_slot_4 = 0:0
00:59:35.761 [Lua] Lobby data player_slot_3 = 0:0
00:59:35.761 [Lua] Lobby data eac_authorized = true
00:59:35.761 [Lua] Set lobby end.
00:59:35.761 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104a15d6b | we:0 | dr:0 | bw:0 | es:0
00:59:35.761 [Lua]
00:59:35.761 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean)
00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
00:59:35.761 [Lua] [wwise/flail] = false (boolean)
00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
00:59:35.761 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
00:59:35.761 [Lua] [wwise/staff] = false (boolean)
00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
00:59:35.761 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
00:59:35.761 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
00:59:35.761 [Lua]
00:59:35.761 [Lua]
00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
00:59:35.761 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
00:59:35.761 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
00:59:35.761 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
00:59:35.761 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
00:59:35.761 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
00:59:35.761 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean)
00:59:35.761 [Lua] [wwise/flail] = false (boolean)
00:59:35.761 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:59:35.761 [Lua] [wwise/staff] = false (boolean)
00:59:35.761 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
00:59:35.761 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:59:35.761 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean)
00:59:35.761 [Lua]
00:59:35.768 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 30
00:59:35.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b
00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b
00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:4 my_peer_id:110000104a15d6b
00:59:35.769 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
00:59:35.769 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:5 my_peer_id:110000104a15d6b
00:59:35.780 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:5 my_peer_id:110000104a15d6b
00:59:35.795 [Flow] DISABLE
00:59:36.999 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
00:59:36.999 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
00:59:37.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
00:59:37.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
00:59:37.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
00:59:37.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
00:59:37.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
00:59:37.242 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
00:59:37.242 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
00:59:37.459 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
00:59:37.459 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
00:59:37.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
00:59:37.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
00:59:37.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
00:59:37.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
00:59:37.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
00:59:37.863 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
00:59:37.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
00:59:38.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
00:59:38.027 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
00:59:38.028 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
00:59:38.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
00:59:38.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
00:59:38.484 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
00:59:39.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
00:59:39.251 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
00:59:39.253 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
00:59:39.425 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
00:59:39.425 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
00:59:39.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
00:59:39.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
00:59:39.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
00:59:39.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
00:59:40.177 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
00:59:40.177 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
00:59:40.180 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
00:59:40.261 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:59:40.261 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:59:40.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
00:59:40.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
00:59:40.590 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
00:59:40.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
00:59:40.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
00:59:40.665 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
00:59:40.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
00:59:40.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
00:59:40.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
00:59:40.844 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
00:59:41.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
00:59:41.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
00:59:41.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
00:59:41.210 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
00:59:41.210 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
00:59:41.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:59:41.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:59:41.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:59:41.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
00:59:41.559 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
00:59:41.559 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
00:59:41.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
00:59:41.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
00:59:41.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
00:59:41.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
00:59:42.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
00:59:42.030 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
00:59:42.031 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:59:42.847 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:59:42.847 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:59:42.849 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
00:59:43.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
00:59:43.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
00:59:43.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
00:59:43.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
00:59:43.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
00:59:43.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
00:59:43.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
00:59:43.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
00:59:43.232 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
00:59:43.501 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
00:59:43.501 [Lua] [PackageManager] Force_load: wwise/staff
00:59:43.501 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
00:59:43.592 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
00:59:43.592 [Lua] [PackageManager] Force_load: wwise/flail
00:59:43.593 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
00:59:43.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
00:59:43.790 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
00:59:43.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
00:59:44.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
00:59:44.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
00:59:44.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
00:59:44.583 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
00:59:44.583 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
00:59:44.584 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:59:44.844 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:59:44.844 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:59:44.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
00:59:45.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
00:59:45.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
00:59:45.454 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:59:45.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:59:45.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:59:45.580 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
00:59:45.603 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:59:45.603 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
00:59:45.608 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:59:45.608 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
00:59:45.612 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:59:45.612 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
00:59:45.620 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:59:45.621 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:59:45.621 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
00:59:45.643 [Lua] Switching ConflictSettings: to: skaven
00:59:45.643 [Lua] pacing=default
00:59:45.643 [Lua] roaming=nil
00:59:45.643 [Lua] specials=skaven
00:59:45.643 [Lua] debug_color=orange
00:59:45.643 [Lua] pack_spawning=skaven
00:59:45.643 [Lua] contained_breeds=nil
00:59:45.643 [Lua] disabled=false
00:59:45.643 [Lua] boss=skaven
00:59:45.643 [Lua] horde=default
00:59:45.643 [Lua] name=skaven
00:59:45.643 [Lua] intensity=default
00:59:45.643 [Lua] ---
00:59:46.032 [Lua] StateInGameRunning:_game_actually_starts()
00:59:46.032 [Lua] #################################################################################################################
00:59:46.032 [Lua] [Loading Time]: 00:00:37 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:59:46.032 [Lua] #################################################################################################################
00:59:46.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31
00:59:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
00:59:46.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31
00:59:46.188 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31
00:59:46.188 [Lua] Commit load time data
00:59:46.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
00:59:46.923 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
01:00:23.404 [Lua] Players are leaving the safe zone
01:01:11.633 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:01:11.659 [Lua] Spline already found!
01:01:11.704 [Lua] Init group template: spline_patrol
01:01:13.310 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:01:13.329 [Lua] Spline already found!
01:01:13.373 [Lua] Init group template: spline_patrol
01:01:13.801 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:01:13.818 [Lua] Spline already found!
01:01:13.875 [Lua] Init group template: spline_patrol
01:01:17.077 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:01:21.556 [Lua] Time for new HOOORDE! multi_first_wave
01:01:21.556 [Lua] horde requested: vector_blob
01:01:21.556 [Lua] wants to spawn ahead within distance: 60
01:01:21.556 [Lua] horde crated with id 4 of type vector_blob
01:01:21.556 [Lua] managed to spawn 55/55 horde enemies
01:01:21.556 [Lua] vector blob horde has started
01:01:21.564 [Lua] MUSIC: explore -> pre_horde
01:01:22.612 [Lua] Init group template: horde
01:01:30.139 [Lua] MUSIC: pre_horde -> horde
01:01:30.259 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
01:01:31.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:01:33.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:01:36.527 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
01:01:36.527 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:01:36.527 [Lua] horde requested: vector_blob
01:01:36.527 [Lua] wants to spawn ahead within distance: 60
01:01:36.527 [Lua] horde crated with id 5 of type vector_blob
01:01:36.528 [Lua] managed to spawn 57/58 horde enemies
01:01:36.528 [Lua] vector blob horde has started
01:01:53.354 [Lua] Horde killed: ?
01:01:54.826 [Lua] HORDE: last wave, reset to standard horde delay
01:01:54.826 [Lua] Time for new HOOORDE! multi_last_wave
01:01:54.826 [Lua] horde requested: vector_blob
01:01:54.826 [Lua] wants to spawn ahead within distance: 60
01:01:54.826 [Lua] horde crated with id 6 of type vector_blob
01:01:54.826 [Lua] managed to spawn 56/56 horde enemies
01:01:54.826 [Lua] vector blob horde has started
01:01:56.507 [Lua] Init group template: horde
01:01:58.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:01:58.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304
01:02:08.983 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
01:02:23.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:02:23.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304
01:02:26.094 [Lua] simple los failed
01:02:26.559 [Lua] MUSIC: horde -> explore
01:02:26.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:02:26.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:02:26.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:02:26.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:02:30.079 [Lua] simple los failed
01:02:30.266 [Lua] Horde killed: ?
01:02:43.914 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:02:43.936 [Lua] Spline already found!
01:02:44.017 [Lua] Init group template: spline_patrol
01:02:44.226 [Lua] Switching ConflictSettings: to: default
01:02:44.226 [Lua] pacing=default
01:02:44.226 [Lua] roaming=nil
01:02:44.226 [Lua] specials=default
01:02:44.226 [Lua] debug_color=maroon
01:02:44.226 [Lua] pack_spawning=default
01:02:44.226 [Lua] contained_breeds=nil
01:02:44.226 [Lua] disabled=false
01:02:44.226 [Lua] boss=default
01:02:44.226 [Lua] horde=default
01:02:44.226 [Lua] name=default
01:02:44.226 [Lua] intensity=default
01:02:44.226 [Lua] ---
01:03:03.179 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:03:03.202 [Lua] Spline already found!
01:03:03.249 [Lua] Init group template: spline_patrol
01:03:11.265 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a piece of Ravaged Art
01:03:15.626 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:03:17.169 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:03:17.170 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source.
01:03:32.939 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
01:03:32.939 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
01:03:32.964 [Lua] > starting new spline, using new navbot: standard , id: boss6
01:03:33.007 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0043612532317638397 boss6
01:03:33.007 [Lua] > continuing spline boss6 index: 2 reties: 0
01:03:33.115 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:03:33.115 [Lua] > continuing spline boss6 index: 3 reties: 0
01:03:33.225 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:03:33.225 [Lua] > continuing spline boss6 index: 4 reties: 0
01:03:33.268 [Lua] > spline segment failed boss6 index: 5 reties: 0
01:03:33.268 [Lua] > continuing spline boss6 index: 4 reties: 0
01:03:33.312 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:03:33.312 [Lua] > spline completed boss6 reties: 1
01:03:33.688 [Lua] Init group template: spline_patrol
01:03:54.778 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:03:54.801 [Lua] Spline already found!
01:03:54.880 [Lua] Init group template: spline_patrol
01:04:22.004 [Lua] Time for new HOOORDE! multi_first_wave
01:04:22.004 [Lua] horde requested: vector_blob
01:04:22.004 [Lua] wants to spawn ahead within distance: 60
01:04:22.004 [Lua] horde crated with id 11 of type vector_blob
01:04:22.004 [Lua] managed to spawn 55/55 horde enemies
01:04:22.004 [Lua] vector blob horde has started
01:04:22.016 [Lua] MUSIC: explore -> pre_horde
01:04:23.608 [Lua] Init group template: horde
01:04:30.828 [Lua] MUSIC: pre_horde -> horde
01:04:32.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:04:43.564 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:04:43.564 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:04:43.564 [Lua] horde requested: vector_blob
01:04:43.564 [Lua] wants to spawn ahead within distance: 60
01:04:43.564 [Lua] horde crated with id 12 of type vector_blob
01:04:43.565 [Lua] managed to spawn 58/59 horde enemies
01:04:43.565 [Lua] vector blob horde has started
01:04:53.190 [Lua] [MOD][keyPickupMessage][ECHO] Giant Friend Crab picked up a key
01:04:53.190 [Flow] ENABLE
01:04:57.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:04:57.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304
01:05:01.930 [Lua] HORDE: last wave, reset to standard horde delay
01:05:01.930 [Lua] Time for new HOOORDE! multi_last_wave
01:05:01.930 [Lua] horde requested: vector_blob
01:05:01.930 [Lua] wants to spawn ahead within distance: 60
01:05:01.930 [Lua] horde crated with id 13 of type vector_blob
01:05:01.931 [Lua] managed to spawn 54/54 horde enemies
01:05:01.931 [Lua] vector blob horde has started
01:05:03.781 [Lua] Init group template: horde
01:05:05.761 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:05:05.790 [Lua] Spline already found!
01:05:05.861 [Lua] Init group template: spline_patrol
01:05:14.569 [Lua] Horde killed: ?
01:05:22.443 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:05:22.443 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source.
01:05:22.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:05:22.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304
01:05:27.660 [Lua] MUSIC: horde -> explore
01:05:28.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:05:28.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:05:28.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:05:28.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:05:28.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:05:29.989 [Lua] Horde killed: ?
01:05:30.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 97882
01:05:30.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 97882
01:05:30.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 97882
01:05:31.905 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source.
01:05:38.045 [Lua] FAIL INTEREST POINT SPAWN UNIT
01:05:48.664 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:05:48.689 [Lua] Spline already found!
01:05:48.783 [Lua] Init group template: spline_patrol
01:06:05.626 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
01:06:18.193 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:06:27.657 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:06:45.608 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:06:45.637 [Lua] Spline already found!
01:06:45.720 [Lua] Init group template: spline_patrol
01:06:50.300 [Lua] Time for new HOOORDE! multi_first_wave
01:06:50.300 [Lua] horde requested: vector
01:06:50.300 [Lua] setting up vector-horde
01:06:50.300 [Lua] Composing horde 'large' .. using variant 'plain'
01:06:50.300 [Lua] --> horde wants to spawn ahead of players (0.48064535664351/0.67
01:06:50.301 [Lua] -> spawning: 54
01:06:50.301 [Lua] horde crated with id 17 of type vector
01:06:50.301 [Lua] vector horde has started
01:06:50.311 [Lua] MUSIC: explore -> pre_horde
01:06:57.358 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:06:57.358 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:06:57.358 [Lua] horde requested: vector
01:06:57.358 [Lua] setting up vector-horde
01:06:57.358 [Lua] Composing horde 'large' .. using variant 'plain'
01:06:57.358 [Lua] --> horde wants to spawn ahead of players (0.053439699155268/0.67
01:06:57.358 [Lua] -> spawning: 55
01:06:57.358 [Lua] horde crated with id 18 of type vector
01:06:57.358 [Lua] vector horde has started
01:06:58.420 [Lua] MUSIC: pre_horde -> horde
01:06:59.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:07:00.313 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:07:02.532 [Lua] Init group template: horde
01:07:10.100 [Lua] Init group template: horde
01:07:15.463 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 10 110
01:07:22.320 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 97 action: follow
01:07:22.842 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 95 action: follow
01:07:24.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:07:24.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304
01:07:41.523 [Lua] Pushing horde in time; too many units out
01:07:44.144 [Lua] Coordinated attack!
01:07:46.624 [Lua] HORDE: last wave, reset to standard horde delay
01:07:46.625 [Lua] Time for new HOOORDE! multi_last_wave
01:07:46.625 [Lua] horde requested: vector
01:07:46.625 [Lua] setting up vector-horde
01:07:46.625 [Lua] Composing horde 'large' .. using variant 'plain'
01:07:46.625 [Lua] --> horde wants to spawn behind players (0.8585223538952/0.67
01:07:46.625 [Lua] -> spawning: 56
01:07:46.625 [Lua] horde crated with id 19 of type vector
01:07:46.625 [Lua] vector horde has started
01:07:50.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:07:50.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304
01:07:56.824 [Lua] Init group template: horde
01:08:02.218 [Lua] Horde killed: ?
01:08:02.770 [Lua] Horde killed: ?
01:08:08.522 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:08:15.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:08:15.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304
01:08:18.653 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:08:21.238 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:08:21.260 [Lua] Spline already found!
01:08:21.317 [Lua] Init group template: spline_patrol
01:08:31.827 [Lua] MUSIC: horde -> explore
01:08:32.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:08:32.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:08:32.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:08:32.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:08:32.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:08:34.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 97882
01:08:34.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 97882
01:08:34.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 97882
01:08:35.337 [Lua] Horde killed: ?
01:09:07.994 [Flow] DISABLE
01:09:12.794 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire
01:09:23.647 [Lua] Coordinated attack!
01:09:44.911 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:09:51.029 [Lua] ready to jump failed
01:09:51.513 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source.
01:09:51.530 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:09:52.737 [Lua] ready to jump failed
01:09:57.240 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 464551 0
01:10:02.545 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:10:02.572 [Lua] Spline already found!
01:10:02.630 [Lua] Init group template: spline_patrol
01:10:06.610 [Lua] Time for new HOOORDE! multi_first_wave
01:10:06.610 [Lua] horde requested: ambush
01:10:06.610 [Lua] setting up ambush-horde
01:10:06.610 [Lua] Composing horde 'large' .. using variant 'plain'
01:10:06.611 [Lua] -> spawning: 54
01:10:06.611 [Lua] horde crated with id 22 of type ambush
01:10:06.611 [Lua] ambush horde has started
01:10:06.620 [Lua] MUSIC: explore -> pre_ambush
01:10:11.670 [Lua] MUSIC: pre_ambush -> horde
01:10:13.699 [Lua] Pushing horde in time; too many units out
01:10:13.735 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:10:13.793 [Lua] Init group template: horde
01:10:18.392 [Lua] Coordinated attack!
01:10:18.672 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:10:18.672 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:10:18.672 [Lua] horde requested: ambush
01:10:18.672 [Lua] setting up ambush-horde
01:10:18.672 [Lua] Composing horde 'large' .. using variant 'plain'
01:10:18.672 [Lua] -> spawning: 53
01:10:18.672 [Lua] horde crated with id 23 of type ambush
01:10:18.672 [Lua] ambush horde has started
01:10:23.950 [Lua] Init group template: horde
01:10:28.712 [Lua] HORDE: last wave, reset to standard horde delay
01:10:28.712 [Lua] Time for new HOOORDE! multi_last_wave
01:10:28.712 [Lua] horde requested: ambush
01:10:28.712 [Lua] setting up ambush-horde
01:10:28.712 [Lua] Composing horde 'large' .. using variant 'plain'
01:10:28.712 [Lua] -> spawning: 53
01:10:28.712 [Lua] horde crated with id 24 of type ambush
01:10:28.712 [Lua] ambush horde has started
01:10:34.402 [Lua] Init group template: horde
01:10:38.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:10:38.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304
01:10:42.677 [Lua] Horde killed: ?
01:10:49.116 [Lua] Horde killed: ?
01:10:58.387 [Lua] ready to jump failed
01:10:58.596 [Lua] MUSIC: horde -> explore
01:10:59.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:10:59.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:10:59.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:11:06.717 [Lua] ready to jump failed
01:11:08.186 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 475932 0
01:11:09.861 [Lua] Horde killed: ?
01:11:10.142 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 476075 0
01:11:22.435 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:11:22.454 [Lua] Spline already found!
01:11:22.496 [Lua] Init group template: spline_patrol
01:11:25.078 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:11:25.095 [Lua] Spline already found!
01:11:25.142 [Lua] Init group template: spline_patrol
01:11:31.130 [Lua] Switching ConflictSettings: to: skaven
01:11:31.130 [Lua] pacing=default
01:11:31.130 [Lua] roaming=nil
01:11:31.130 [Lua] specials=skaven
01:11:31.130 [Lua] debug_color=orange
01:11:31.130 [Lua] pack_spawning=skaven
01:11:31.130 [Lua] contained_breeds=nil
01:11:31.130 [Lua] disabled=false
01:11:31.130 [Lua] boss=skaven
01:11:31.130 [Lua] horde=default
01:11:31.130 [Lua] name=skaven
01:11:31.130 [Lua] intensity=default
01:11:31.130 [Lua] ---
01:12:00.018 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:12:18.943 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
01:12:35.118 [Lua] Time for new HOOORDE! multi_first_wave
01:12:35.118 [Lua] horde requested: vector_blob
01:12:35.118 [Lua] wants to spawn behind within distance: 60
01:12:35.118 [Lua] horde crated with id 27 of type vector_blob
01:12:35.118 [Lua] managed to spawn 58/58 horde enemies
01:12:35.118 [Lua] vector blob horde has started
01:12:35.129 [Lua] MUSIC: explore -> pre_horde
01:12:35.154 [Lua] MUSIC: pre_horde -> horde
01:12:35.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:12:36.393 [Lua] Init group template: horde
01:12:40.832 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 481666 0
01:12:48.638 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 57 action: follow
01:12:48.983 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 32 size: 58 action: follow
01:12:48.983 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 57 action: follow
01:12:49.284 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 59 action: follow
01:12:49.624 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 55 action: follow
01:12:53.537 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:12:53.537 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:12:53.537 [Lua] horde requested: vector_blob
01:12:53.537 [Lua] wants to spawn ahead within distance: 60
01:12:53.537 [Lua] horde crated with id 28 of type vector_blob
01:12:53.537 [Lua] managed to spawn 56/56 horde enemies
01:12:53.537 [Lua] vector blob horde has started
01:12:55.187 [Lua] Init group template: horde
01:12:59.699 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 83 action: follow
01:13:01.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:13:01.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304
01:13:13.911 [Lua] HORDE: last wave, reset to standard horde delay
01:13:13.911 [Lua] Time for new HOOORDE! multi_last_wave
01:13:13.911 [Lua] horde requested: vector_blob
01:13:13.911 [Lua] wants to spawn ahead within distance: 60
01:13:13.911 [Lua] horde crated with id 29 of type vector_blob
01:13:13.912 [Lua] managed to spawn 57/57 horde enemies
01:13:13.912 [Lua] vector blob horde has started
01:13:15.513 [Lua] Init group template: horde
01:13:26.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:13:26.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 1212304
01:13:27.233 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:13:27.255 [Lua] Spline already found!
01:13:27.311 [Lua] Init group template: spline_patrol
01:13:27.601 [Lua] Horde killed: ?
01:13:30.167 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:13:30.189 [Lua] Spline already found!
01:13:30.252 [Lua] Init group template: spline_patrol
01:13:31.974 [Lua] Horde killed: ?
01:13:37.276 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:13:42.342 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:13:42.364 [Lua] Spline already found!
01:13:42.423 [Lua] Init group template: spline_patrol
01:13:42.560 [Lua] MUSIC: horde -> explore
01:13:43.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:13:43.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:13:43.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:14:03.398 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 5 16
01:14:04.365 [Lua] Horde killed: ?
01:14:12.876 [Lua] Switching ConflictSettings: to: chaos
01:14:12.876 [Lua] pacing=chaos
01:14:12.876 [Lua] roaming=nil
01:14:12.876 [Lua] specials=chaos
01:14:12.876 [Lua] debug_color=purple
01:14:12.876 [Lua] pack_spawning=chaos
01:14:12.876 [Lua] contained_breeds=nil
01:14:12.876 [Lua] disabled=false
01:14:12.876 [Lua] boss=chaos
01:14:12.876 [Lua] horde=chaos
01:14:12.876 [Lua] name=chaos
01:14:12.876 [Lua] intensity=default
01:14:12.876 [Lua] ---
01:14:14.964 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4102515686, playing_id: 0x79bec, position: 0
01:14:18.562 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 1 19
01:14:19.938 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 3 17
01:14:29.621 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:14:55.461 [Lua] Time for new HOOORDE! multi_first_wave
01:14:55.461 [Lua] horde requested: vector_blob
01:14:55.461 [Lua] wants to spawn behind within distance: 60
01:14:55.461 [Lua] horde crated with id 33 of type vector_blob
01:14:55.462 [Lua] managed to spawn 32/32 horde enemies
01:14:55.462 [Lua] vector blob horde has started
01:14:55.473 [Lua] MUSIC: explore -> pre_horde
01:14:56.215 [Lua] Init group template: horde
01:15:03.227 [Lua] MUSIC: pre_horde -> horde
01:15:06.557 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:15:06.557 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:15:06.557 [Lua] horde requested: vector_blob
01:15:06.557 [Lua] wants to spawn ahead within distance: 60
01:15:06.558 [Lua] horde crated with id 34 of type vector_blob
01:15:06.558 [Lua] managed to spawn 31/31 horde enemies
01:15:06.558 [Lua] vector blob horde has started
01:15:07.306 [Lua] Init group template: horde
01:15:18.925 [Lua] HORDE: last wave, reset to standard horde delay
01:15:18.925 [Lua] Time for new HOOORDE! multi_last_wave
01:15:18.925 [Lua] horde requested: vector_blob
01:15:18.925 [Lua] wants to spawn behind within distance: 60
01:15:18.925 [Lua] horde crated with id 35 of type vector_blob
01:15:18.925 [Lua] managed to spawn 32/32 horde enemies
01:15:18.925 [Lua] vector blob horde has started
01:15:20.061 [Lua] Init group template: horde
01:15:21.429 [Lua] Horde killed: ?
01:15:42.942 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:15:42.942 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source.
01:15:43.458 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:15:43.459 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source.
01:15:48.878 [Lua] MUSIC: horde -> explore
01:15:50.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:15:50.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:15:50.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:15:50.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:15:52.363 [Lua] Horde killed: ?
01:15:52.604 [Lua] Horde killed: ?
01:16:03.087 [Lua] Coordinated attack!
01:16:23.062 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
01:16:29.378 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:16:29.379 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source.
01:16:33.492 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:16:33.493 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source.
01:16:37.652 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 2 2 5
01:16:44.220 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source.
01:16:58.705 [Lua] Time for new HOOORDE! multi_first_wave
01:16:58.705 [Lua] horde requested: vector_blob
01:16:58.705 [Lua] wants to spawn ahead within distance: 60
01:16:58.705 [Lua] horde crated with id 36 of type vector_blob
01:16:58.705 [Lua] managed to spawn 27/27 horde enemies
01:16:58.705 [Lua] vector blob horde has started
01:16:58.713 [Lua] MUSIC: explore -> pre_horde
01:16:59.336 [Lua] Init group template: horde
01:17:02.080 [Lua] MUSIC: pre_horde -> horde
01:17:05.424 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 71207
01:17:05.781 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
01:17:05.781 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:17:05.781 [Lua] horde requested: vector_blob
01:17:05.781 [Lua] wants to spawn ahead within distance: 60
01:17:05.781 [Lua] horde crated with id 37 of type vector_blob
01:17:05.781 [Lua] managed to spawn 27/27 horde enemies
01:17:05.781 [Lua] vector blob horde has started
01:17:06.550 [Lua] Init group template: horde
01:17:12.108 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 62 action: follow
01:17:12.443 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 61 action: follow
01:17:18.752 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 52 action: fallback_idle
01:17:19.004 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 51 action: fallback_idle
01:17:19.232 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 50 action: follow
01:17:19.254 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 49 action: follow
01:17:19.282 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 48 action: follow
01:17:19.304 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 47 action: follow
01:17:19.547 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 46 action: follow
01:17:22.262 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 42 action: fallback_idle
01:17:22.485 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 40 action: follow
01:17:22.658 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 39 action: follow
01:17:22.709 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 38 action: follow
01:17:30.935 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 71207
01:17:30.957 [Lua] HORDE: last wave, reset to standard horde delay
01:17:30.957 [Lua] Time for new HOOORDE! multi_last_wave
01:17:30.957 [Lua] horde requested: vector_blob
01:17:30.957 [Lua] wants to spawn behind within distance: 60
01:17:30.957 [Lua] horde crated with id 38 of type vector_blob
01:17:30.957 [Lua] managed to spawn 26/26 horde enemies
01:17:30.957 [Lua] vector blob horde has started
01:17:31.722 [Lua] Init group template: horde
01:17:34.554 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 53 action: follow
01:17:37.945 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 52 action: nil
01:17:41.057 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 52 action: follow
01:17:41.302 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 51 action: follow
01:17:51.526 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 24 action: follow
01:17:53.562 [Lua] ready to jump failed
01:17:55.747 [Lua] simple los failed
01:17:56.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 71207
01:18:03.025 [Lua] simple los failed
01:18:03.828 [Lua] Horde killed: ?
01:18:05.959 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 529720 0
01:18:08.598 [Lua] MUSIC: horde -> explore
01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:18:09.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:18:10.919 [Lua] simple los failed
01:18:13.759 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 530188 0
01:18:14.964 [Lua] fence jumping
01:18:15.536 [Lua] ready to jump failed
01:18:15.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 282899
01:18:16.730 [Lua] ready to jump failed
01:18:24.204 [Lua] main path terror event triggered: rare_event_loot_rat
01:18:24.204 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
01:18:25.796 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:18:25.818 [Lua] Spline already found!
01:18:25.870 [Lua] Init group template: spline_patrol
01:18:27.571 [Lua] Horde killed: ?
01:18:31.589 [Lua] Horde killed: ?
01:18:33.005 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 531527 0
01:18:48.759 [Lua] Coordinated attack!
01:18:55.144 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Loot Die
01:19:02.611 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:19:02.635 [Lua] Spline already found!
01:19:02.698 [Lua] Init group template: spline_patrol
01:19:03.770 [Window] Window => inactive
01:19:12.893 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
01:19:15.216 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:19:22.753 [Lua] Time for new HOOORDE! multi_first_wave
01:19:22.753 [Lua] horde requested: vector_blob
01:19:22.753 [Lua] wants to spawn behind within distance: 60
01:19:22.753 [Lua] horde crated with id 41 of type vector_blob
01:19:22.753 [Lua] managed to spawn 28/28 horde enemies
01:19:22.753 [Lua] vector blob horde has started
01:19:22.765 [Lua] MUSIC: explore -> pre_horde
01:19:23.475 [Lua] Init group template: horde
01:19:25.770 [Window] Window => active
01:19:27.048 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:19:27.074 [Lua] Spline already found!
01:19:27.162 [Lua] Init group template: spline_patrol
01:19:30.802 [Lua] MUSIC: pre_horde -> horde
01:19:47.413 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:19:47.413 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:19:47.413 [Lua] horde requested: vector_blob
01:19:47.413 [Lua] wants to spawn ahead within distance: 60
01:19:47.413 [Lua] horde crated with id 43 of type vector_blob
01:19:47.413 [Lua] managed to spawn 28/28 horde enemies
01:19:47.413 [Lua] vector blob horde has started
01:19:48.407 [Lua] Init group template: horde
01:19:49.085 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:19:49.121 [Lua] Spline already found!
01:19:49.248 [Lua] Init group template: spline_patrol
01:20:07.618 [Lua] HORDE: last wave, reset to standard horde delay
01:20:07.618 [Lua] Time for new HOOORDE! multi_last_wave
01:20:07.618 [Lua] horde requested: vector_blob
01:20:07.618 [Lua] wants to spawn ahead within distance: 60
01:20:07.618 [Lua] horde crated with id 45 of type vector_blob
01:20:07.618 [Lua] managed to spawn 31/31 horde enemies
01:20:07.618 [Lua] vector blob horde has started
01:20:08.160 [Lua] Coordinated attack!
01:20:08.453 [Lua] Init group template: horde
01:20:20.700 [Lua] Horde killed: ?
01:20:26.537 [Lua] Horde killed: ?
01:20:31.933 [Lua] MUSIC: horde -> explore
01:20:34.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:20:34.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:20:34.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:20:34.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:20:38.970 [Lua] Horde killed: ?
01:20:39.933 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:20:39.933 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source.
01:20:43.983 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:20:43.984 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source.
01:20:48.660 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source.
01:20:56.579 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 552015 0
01:21:42.625 [Window] Window => inactive
01:21:51.897 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:21:57.987 [Window] Window => active
01:22:10.165 [Lua] Time for new HOOORDE! multi_first_wave
01:22:10.165 [Lua] horde requested: vector_blob
01:22:10.165 [Lua] wants to spawn ahead within distance: 60
01:22:10.165 [Lua] horde crated with id 46 of type vector_blob
01:22:10.166 [Lua] managed to spawn 28/29 horde enemies
01:22:10.166 [Lua] vector blob horde has started
01:22:10.176 [Lua] MUSIC: explore -> pre_horde
01:22:15.693 [Lua] Switching ConflictSettings: to: default
01:22:15.693 [Lua] pacing=default
01:22:15.693 [Lua] roaming=nil
01:22:15.693 [Lua] specials=default
01:22:15.693 [Lua] debug_color=maroon
01:22:15.693 [Lua] pack_spawning=default
01:22:15.693 [Lua] contained_breeds=nil
01:22:15.693 [Lua] disabled=false
01:22:15.693 [Lua] boss=default
01:22:15.693 [Lua] horde=default
01:22:15.693 [Lua] name=default
01:22:15.693 [Lua] intensity=default
01:22:15.693 [Lua] ---
01:22:16.480 [Lua] Switching ConflictSettings: to: chaos
01:22:16.480 [Lua] pacing=chaos
01:22:16.480 [Lua] roaming=nil
01:22:16.480 [Lua] specials=chaos
01:22:16.480 [Lua] debug_color=purple
01:22:16.480 [Lua] pack_spawning=chaos
01:22:16.480 [Lua] contained_breeds=nil
01:22:16.480 [Lua] disabled=false
01:22:16.480 [Lua] boss=chaos
01:22:16.480 [Lua] horde=chaos
01:22:16.480 [Lua] name=chaos
01:22:16.480 [Lua] intensity=default
01:22:16.480 [Lua] ---
01:22:17.332 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:22:17.332 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:22:17.332 [Lua] horde requested: vector_blob
01:22:17.332 [Lua] wants to spawn ahead within distance: 60
01:22:17.332 [Lua] horde crated with id 47 of type vector_blob
01:22:17.332 [Lua] managed to spawn 32/32 horde enemies
01:22:17.332 [Lua] vector blob horde has started
01:22:18.198 [Lua] Init group template: horde
01:22:19.298 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 554961 0
01:22:23.498 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 66 action: fallback_idle
01:22:23.785 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 65 action: fallback_idle
01:22:23.814 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 64 action: fallback_idle
01:22:23.814 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 63 action: fallback_idle
01:22:23.814 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 62 action: fallback_idle
01:22:23.814 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 61 action: fallback_idle
01:22:23.840 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 60 action: fallback_idle
01:22:23.840 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 59 action: fallback_idle
01:22:23.840 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 58 action: fallback_idle
01:22:23.841 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 57 action: fallback_idle
01:22:23.869 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 56 action: fallback_idle
01:22:23.869 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 55 action: fallback_idle
01:22:23.869 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 54 action: fallback_idle
01:22:24.028 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 53 action: fallback_idle
01:22:24.058 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 52 action: fallback_idle
01:22:24.058 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 51 action: fallback_idle
01:22:24.082 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 50 action: fallback_idle
01:22:24.082 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 49 action: fallback_idle
01:22:25.516 [Lua] Destroying unit - ai got stuck breed: chaos_corruptor_sorcerer index: 5 size: 49 action: skulk_approach
01:22:26.939 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 48 action: fallback_idle
01:22:27.237 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 47 action: fallback_idle
01:22:27.237 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 46 action: fallback_idle
01:22:27.256 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 45 action: fallback_idle
01:22:27.326 [Lua] Switching ConflictSettings: to: default
01:22:27.326 [Lua] pacing=default
01:22:27.326 [Lua] roaming=nil
01:22:27.326 [Lua] specials=default
01:22:27.326 [Lua] debug_color=maroon
01:22:27.326 [Lua] pack_spawning=default
01:22:27.326 [Lua] contained_breeds=nil
01:22:27.326 [Lua] disabled=false
01:22:27.326 [Lua] boss=default
01:22:27.326 [Lua] horde=default
01:22:27.326 [Lua] name=default
01:22:27.326 [Lua] intensity=default
01:22:27.326 [Lua] ---
01:22:30.329 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 45 action: fallback_idle
01:22:30.349 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 44 action: fallback_idle
01:22:30.486 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 43 action: fallback_idle
01:22:30.486 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 42 action: fallback_idle
01:22:30.603 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 41 action: fallback_idle
01:22:30.622 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 40 action: fallback_idle
01:22:31.909 [Lua] Switching ConflictSettings: to: chaos
01:22:31.909 [Lua] pacing=chaos
01:22:31.909 [Lua] roaming=nil
01:22:31.909 [Lua] specials=chaos
01:22:31.909 [Lua] debug_color=purple
01:22:31.909 [Lua] pack_spawning=chaos
01:22:31.909 [Lua] contained_breeds=nil
01:22:31.909 [Lua] disabled=false
01:22:31.909 [Lua] boss=chaos
01:22:31.909 [Lua] horde=chaos
01:22:31.909 [Lua] name=chaos
01:22:31.909 [Lua] intensity=default
01:22:31.909 [Lua] ---
01:22:33.157 [Lua] Switching ConflictSettings: to: default
01:22:33.157 [Lua] pacing=default
01:22:33.157 [Lua] roaming=nil
01:22:33.157 [Lua] specials=default
01:22:33.157 [Lua] debug_color=maroon
01:22:33.157 [Lua] pack_spawning=default
01:22:33.157 [Lua] contained_breeds=nil
01:22:33.157 [Lua] disabled=false
01:22:33.157 [Lua] boss=default
01:22:33.157 [Lua] horde=default
01:22:33.157 [Lua] name=default
01:22:33.157 [Lua] intensity=default
01:22:33.157 [Lua] ---
01:22:33.563 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 38 action: fallback_idle
01:22:33.678 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 37 action: fallback_idle
01:22:33.769 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 29 size: 36 action: fallback_idle
01:22:33.790 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 35 size: 35 action: fallback_idle
01:22:33.883 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 34 action: fallback_idle
01:22:33.883 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 33 action: fallback_idle
01:22:33.883 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 32 action: fallback_idle
01:22:34.307 [Lua] Switching ConflictSettings: to: chaos
01:22:34.307 [Lua] pacing=chaos
01:22:34.307 [Lua] roaming=nil
01:22:34.307 [Lua] specials=chaos
01:22:34.307 [Lua] debug_color=purple
01:22:34.307 [Lua] pack_spawning=chaos
01:22:34.307 [Lua] contained_breeds=nil
01:22:34.307 [Lua] disabled=false
01:22:34.307 [Lua] boss=chaos
01:22:34.307 [Lua] horde=chaos
01:22:34.307 [Lua] name=chaos
01:22:34.307 [Lua] intensity=default
01:22:34.307 [Lua] ---
01:22:34.848 [Lua] HORDE: last wave, reset to standard horde delay
01:22:34.848 [Lua] Time for new HOOORDE! multi_last_wave
01:22:34.848 [Lua] horde requested: vector_blob
01:22:34.848 [Lua] wants to spawn ahead within distance: 60
01:22:34.848 [Lua] horde crated with id 48 of type vector_blob
01:22:34.848 [Lua] managed to spawn 27/27 horde enemies
01:22:34.848 [Lua] vector blob horde has started
01:22:35.409 [Lua] Init group template: horde
01:22:37.027 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 57 action: fallback_idle
01:22:37.027 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 29 size: 56 action: fallback_idle
01:22:37.247 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 55 action: fallback_idle
01:22:37.247 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 54 action: fallback_idle
01:22:37.247 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 53 action: fallback_idle
01:22:37.275 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 52 action: fallback_idle
01:22:40.278 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 19 size: 52 action: fallback_idle
01:22:40.278 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 51 action: fallback_idle
01:22:40.532 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 50 action: fallback_idle
01:22:40.657 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 49 action: fallback_idle
01:22:40.685 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 48 action: fallback_idle
01:22:40.685 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 47 action: fallback_idle
01:22:43.629 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 46 action: fallback_idle
01:22:43.629 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 45 action: fallback_idle
01:22:43.629 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 44 action: fallback_idle
01:22:43.891 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 42 action: fallback_idle
01:22:43.913 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 41 action: fallback_idle
01:22:46.708 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 40 action: fallback_idle
01:22:46.979 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 39 action: fallback_idle
01:22:47.109 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 38 action: fallback_idle
01:22:47.133 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 37 action: fallback_idle
01:22:47.393 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 36 action: fallback_idle
01:22:50.239 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 35 action: fallback_idle
01:22:50.363 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 7 size: 34 action: fallback_idle
01:22:50.508 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 33 action: fallback_idle
01:22:50.523 [Lua] Horde killed: ?
01:22:51.278 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 32 action: fallback_idle
01:22:51.305 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 31 action: fallback_idle
01:22:51.408 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 30 action: fallback_idle
01:22:51.433 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 29 action: fallback_idle
01:22:52.134 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:22:54.411 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 30 action: fallback_idle
01:22:54.411 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 29 action: fallback_idle
01:22:54.498 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 28 action: fallback_idle
01:22:54.521 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 27 action: fallback_idle
01:22:54.608 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 26 action: fallback_idle
01:22:57.593 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 25 action: fallback_idle
01:22:57.702 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 24 action: fallback_idle
01:22:57.771 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 23 action: fallback_idle
01:22:57.835 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 22 action: fallback_idle
01:22:57.835 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 21 action: fallback_idle
01:23:00.780 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 20 action: fallback_idle
01:23:00.909 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 19 action: fallback_idle
01:23:00.961 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 18 action: fallback_idle
01:23:01.011 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 17 action: fallback_idle
01:23:01.134 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 16 action: fallback_idle
01:23:05.735 [Flow] lua_on_damage_taken
01:23:05.735 [Flow] 1
01:23:06.471 [Flow] lua_on_damage_taken
01:23:06.471 [Flow] 2
01:23:06.538 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
01:23:10.787 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
01:23:14.660 [Flow] lua_on_damage_taken
01:23:14.660 [Flow] 1
01:23:14.679 [Flow] lua_on_damage_taken
01:23:14.679 [Flow] 2
01:23:14.743 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
01:23:14.801 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:23:14.801 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
01:23:22.701 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 10 action: fallback_idle
01:23:22.701 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 9 action: fallback_idle
01:23:22.711 [Lua] MUSIC: pre_horde -> explore
01:23:22.773 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 8 action: fallback_idle
01:23:22.870 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 7 action: fallback_idle
01:23:22.870 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 6 action: fallback_idle
01:23:22.870 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 5 action: fallback_idle
01:23:23.090 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 4 action: fallback_idle
01:23:23.118 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 3 action: fallback_idle
01:23:23.132 [Lua] Horde killed: ?
01:23:23.442 [Lua] Coordinated attack!
01:23:55.640 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
01:24:02.646 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
01:24:14.224 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 1 size: 4 action: fallback_idle
01:24:30.253 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:24:30.271 [Lua] Spline already found!
01:24:30.314 [Lua] Init group template: spline_patrol
01:24:30.936 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Loot Die
01:24:36.360 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Grimoire
01:24:54.518 [Lua] Coordinated attack!
01:24:58.112 [Lua] Time for new HOOORDE! multi_first_wave
01:24:58.112 [Lua] horde requested: vector_blob
01:24:58.112 [Lua] wants to spawn ahead within distance: 60
01:24:58.112 [Lua] horde crated with id 50 of type vector_blob
01:24:58.112 [Lua] managed to spawn 30/30 horde enemies
01:24:58.112 [Lua] vector blob horde has started
01:24:58.127 [Lua] MUSIC: explore -> pre_horde
01:24:58.737 [Lua] Init group template: horde
01:25:01.502 [Lua] Switching ConflictSettings: to: default
01:25:01.502 [Lua] pacing=default
01:25:01.502 [Lua] roaming=nil
01:25:01.502 [Lua] specials=default
01:25:01.502 [Lua] debug_color=maroon
01:25:01.502 [Lua] pack_spawning=default
01:25:01.502 [Lua] contained_breeds=nil
01:25:01.502 [Lua] disabled=false
01:25:01.502 [Lua] boss=default
01:25:01.502 [Lua] horde=default
01:25:01.502 [Lua] name=default
01:25:01.502 [Lua] intensity=default
01:25:01.502 [Lua] ---
01:25:05.141 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:25:05.141 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:25:05.141 [Lua] horde requested: vector_blob
01:25:05.141 [Lua] wants to spawn ahead within distance: 60
01:25:05.141 [Lua] horde crated with id 51 of type vector_blob
01:25:05.142 [Lua] managed to spawn 56/56 horde enemies
01:25:05.142 [Lua] vector blob horde has started
01:25:05.463 [Lua] MUSIC: pre_horde -> horde
01:25:06.387 [Lua] Init group template: horde
01:25:10.723 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
01:25:13.512 [Flow] lua_on_damage_taken
01:25:13.512 [Flow] 1
01:25:13.593 [Flow] lua_on_damage_taken
01:25:13.593 [Flow] 2
01:25:13.674 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
01:25:20.845 [Lua] Horde killed: ?
01:25:21.210 [Lua] HORDE: last wave, reset to standard horde delay
01:25:21.210 [Lua] Time for new HOOORDE! multi_last_wave
01:25:21.210 [Lua] horde requested: vector_blob
01:25:21.210 [Lua] wants to spawn ahead within distance: 60
01:25:21.210 [Lua] horde crated with id 52 of type vector_blob
01:25:21.210 [Lua] managed to spawn 57/57 horde enemies
01:25:21.210 [Lua] vector blob horde has started
01:25:23.136 [Lua] Init group template: horde
01:25:27.251 [Lua] Horde killed: ?
01:25:36.059 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:25:36.060 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source.
01:25:36.548 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:25:36.651 [Lua] MUSIC: horde -> explore
01:25:37.066 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:25:37.067 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source.
01:25:38.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:25:38.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:25:38.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:25:38.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:25:39.152 [Lua] Horde killed: ?
01:25:51.510 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:25:51.537 [Lua] Spline already found!
01:25:51.680 [Lua] Init group template: spline_patrol
01:25:54.512 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:25:54.532 [Lua] Spline already found!
01:25:54.580 [Lua] Init group template: spline_patrol
01:26:02.272 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:26:02.300 [Lua] Spline already found!
01:26:02.354 [Lua] Init group template: spline_patrol
01:26:05.943 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:26:05.968 [Lua] Spline already found!
01:26:06.027 [Lua] Init group template: spline_patrol
01:26:16.278 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
01:26:43.963 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:26:43.986 [Lua] Spline already found!
01:26:44.056 [Lua] Init group template: spline_patrol
01:26:47.223 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a piece of Ravaged Art
01:26:51.697 [Lua] Switching ConflictSettings: to: chaos
01:26:51.697 [Lua] pacing=chaos
01:26:51.697 [Lua] roaming=nil
01:26:51.697 [Lua] specials=chaos
01:26:51.697 [Lua] debug_color=purple
01:26:51.697 [Lua] pack_spawning=chaos
01:26:51.697 [Lua] contained_breeds=nil
01:26:51.697 [Lua] disabled=false
01:26:51.697 [Lua] boss=chaos
01:26:51.697 [Lua] horde=chaos
01:26:51.697 [Lua] name=chaos
01:26:51.697 [Lua] intensity=default
01:26:51.697 [Lua] ---
01:26:54.707 [Lua] Coordinated attack!
01:27:02.817 [Lua] Switching ConflictSettings: to: default
01:27:02.817 [Lua] pacing=default
01:27:02.817 [Lua] roaming=nil
01:27:02.817 [Lua] specials=default
01:27:02.817 [Lua] debug_color=maroon
01:27:02.817 [Lua] pack_spawning=default
01:27:02.817 [Lua] contained_breeds=nil
01:27:02.817 [Lua] disabled=false
01:27:02.817 [Lua] boss=default
01:27:02.817 [Lua] horde=default
01:27:02.817 [Lua] name=default
01:27:02.817 [Lua] intensity=default
01:27:02.817 [Lua] ---
01:27:02.868 [Lua] Switching ConflictSettings: to: chaos
01:27:02.868 [Lua] pacing=chaos
01:27:02.868 [Lua] roaming=nil
01:27:02.868 [Lua] specials=chaos
01:27:02.868 [Lua] debug_color=purple
01:27:02.868 [Lua] pack_spawning=chaos
01:27:02.868 [Lua] contained_breeds=nil
01:27:02.868 [Lua] disabled=false
01:27:02.868 [Lua] boss=chaos
01:27:02.868 [Lua] horde=chaos
01:27:02.868 [Lua] name=chaos
01:27:02.868 [Lua] intensity=default
01:27:02.868 [Lua] ---
01:27:03.395 [Lua] Time for new HOOORDE! multi_first_wave
01:27:03.395 [Lua] horde requested: vector_blob
01:27:03.395 [Lua] wants to spawn ahead within distance: 60
01:27:03.396 [Lua] horde crated with id 58 of type vector_blob
01:27:03.396 [Lua] managed to spawn 29/29 horde enemies
01:27:03.396 [Lua] vector blob horde has started
01:27:03.409 [Lua] MUSIC: explore -> pre_horde
01:27:04.203 [Lua] Init group template: horde
01:27:12.515 [Lua] MUSIC: pre_horde -> horde
01:27:14.269 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
01:27:14.269 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:27:14.269 [Lua] horde requested: vector_blob
01:27:14.269 [Lua] wants to spawn behind within distance: 60
01:27:14.269 [Lua] horde crated with id 59 of type vector_blob
01:27:14.269 [Lua] managed to spawn 30/30 horde enemies
01:27:14.269 [Lua] vector blob horde has started
01:27:15.367 [Lua] Init group template: horde
01:27:31.489 [Lua] HORDE: last wave, reset to standard horde delay
01:27:31.489 [Lua] Time for new HOOORDE! multi_last_wave
01:27:31.489 [Lua] horde requested: vector_blob
01:27:31.489 [Lua] wants to spawn ahead within distance: 60
01:27:31.489 [Lua] horde crated with id 60 of type vector_blob
01:27:31.489 [Lua] managed to spawn 27/27 horde enemies
01:27:31.489 [Lua] vector blob horde has started
01:27:32.554 [Lua] Init group template: horde
01:27:38.818 [Lua] Horde killed: ?
01:27:40.510 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
01:27:41.016 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source.
01:27:41.270 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:27:41.457 [Lua] Horde killed: ?
01:27:55.315 [Lua] MUSIC: horde -> explore
01:27:56.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:27:56.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:27:56.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:28:07.801 [Lua] Horde killed: ?
01:28:10.282 [Lua] Override Player Respawning end_event_start true
01:28:10.584 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:28:10.609 [Lua] Spline already found!
01:28:10.686 [Lua] Init group template: spline_patrol
01:28:22.795 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 7
01:28:23.724 [Lua] Coordinated attack!
01:28:43.033 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:28:47.187 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:28:51.889 [Lua] Switching ConflictSettings: to: default
01:28:51.889 [Lua] pacing=default
01:28:51.889 [Lua] roaming=nil
01:28:51.889 [Lua] specials=default
01:28:51.889 [Lua] debug_color=maroon
01:28:51.889 [Lua] pack_spawning=default
01:28:51.889 [Lua] contained_breeds=nil
01:28:51.889 [Lua] disabled=false
01:28:51.889 [Lua] boss=default
01:28:51.889 [Lua] horde=default
01:28:51.889 [Lua] name=default
01:28:51.889 [Lua] intensity=default
01:28:51.889 [Lua] ---
01:28:52.683 [Lua] Switching ConflictSettings: to: chaos
01:28:52.683 [Lua] pacing=chaos
01:28:52.683 [Lua] roaming=nil
01:28:52.683 [Lua] specials=chaos
01:28:52.683 [Lua] debug_color=purple
01:28:52.683 [Lua] pack_spawning=chaos
01:28:52.683 [Lua] contained_breeds=nil
01:28:52.683 [Lua] disabled=false
01:28:52.683 [Lua] boss=chaos
01:28:52.683 [Lua] horde=chaos
01:28:52.683 [Lua] name=chaos
01:28:52.683 [Lua] intensity=default
01:28:52.683 [Lua] ---
01:29:02.388 [Lua] Coordinated attack!
01:29:03.831 [Lua] Time for new HOOORDE! multi_first_wave
01:29:03.831 [Lua] horde requested: vector_blob
01:29:03.831 [Lua] wants to spawn behind within distance: 60
01:29:03.831 [Lua] horde crated with id 62 of type vector_blob
01:29:03.831 [Lua] managed to spawn 28/28 horde enemies
01:29:03.831 [Lua] vector blob horde has started
01:29:03.842 [Lua] MUSIC: explore -> pre_horde
01:29:04.396 [Lua] Init group template: horde
01:29:05.795 [Lua] MUSIC: pre_horde -> horde
01:29:10.064 [Lua] Switching ConflictSettings: to: default
01:29:10.064 [Lua] pacing=default
01:29:10.064 [Lua] roaming=nil
01:29:10.064 [Lua] specials=default
01:29:10.064 [Lua] debug_color=maroon
01:29:10.064 [Lua] pack_spawning=default
01:29:10.064 [Lua] contained_breeds=nil
01:29:10.064 [Lua] disabled=false
01:29:10.064 [Lua] boss=default
01:29:10.064 [Lua] horde=default
01:29:10.064 [Lua] name=default
01:29:10.064 [Lua] intensity=default
01:29:10.064 [Lua] ---
01:29:12.972 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:29:12.972 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:29:12.972 [Lua] horde requested: vector_blob
01:29:12.972 [Lua] wants to spawn ahead within distance: 60
01:29:12.972 [Lua] horde crated with id 63 of type vector_blob
01:29:12.972 [Lua] managed to spawn 54/54 horde enemies
01:29:12.972 [Lua] vector blob horde has started
01:29:14.336 [Lua] Init group template: horde
01:29:21.295 [Lua] Switching ConflictSettings: to: chaos
01:29:21.295 [Lua] pacing=chaos
01:29:21.295 [Lua] roaming=nil
01:29:21.295 [Lua] specials=chaos
01:29:21.295 [Lua] debug_color=purple
01:29:21.295 [Lua] pack_spawning=chaos
01:29:21.295 [Lua] contained_breeds=nil
01:29:21.295 [Lua] disabled=false
01:29:21.295 [Lua] boss=chaos
01:29:21.295 [Lua] horde=chaos
01:29:21.295 [Lua] name=chaos
01:29:21.295 [Lua] intensity=default
01:29:21.295 [Lua] ---
01:29:27.271 [Lua] HORDE: last wave, reset to standard horde delay
01:29:27.271 [Lua] Time for new HOOORDE! multi_last_wave
01:29:27.271 [Lua] horde requested: vector_blob
01:29:27.271 [Lua] wants to spawn behind within distance: 60
01:29:27.271 [Lua] horde crated with id 64 of type vector_blob
01:29:27.271 [Lua] managed to spawn 30/30 horde enemies
01:29:27.271 [Lua] vector blob horde has started
01:29:27.999 [Lua] Switching ConflictSettings: to: default
01:29:27.999 [Lua] pacing=default
01:29:27.999 [Lua] roaming=nil
01:29:27.999 [Lua] specials=default
01:29:27.999 [Lua] debug_color=maroon
01:29:27.999 [Lua] pack_spawning=default
01:29:27.999 [Lua] contained_breeds=nil
01:29:27.999 [Lua] disabled=false
01:29:27.999 [Lua] boss=default
01:29:27.999 [Lua] horde=default
01:29:27.999 [Lua] name=default
01:29:27.999 [Lua] intensity=default
01:29:27.999 [Lua] ---
01:29:28.149 [Lua] Init group template: horde
01:29:29.524 [Lua] Switching ConflictSettings: to: chaos
01:29:29.524 [Lua] pacing=chaos
01:29:29.524 [Lua] roaming=nil
01:29:29.524 [Lua] specials=chaos
01:29:29.524 [Lua] debug_color=purple
01:29:29.524 [Lua] pack_spawning=chaos
01:29:29.524 [Lua] contained_breeds=nil
01:29:29.524 [Lua] disabled=false
01:29:29.524 [Lua] boss=chaos
01:29:29.524 [Lua] horde=chaos
01:29:29.524 [Lua] name=chaos
01:29:29.524 [Lua] intensity=default
01:29:29.524 [Lua] ---
01:29:30.099 [Lua] Switching ConflictSettings: to: default
01:29:30.099 [Lua] pacing=default
01:29:30.099 [Lua] roaming=nil
01:29:30.099 [Lua] specials=default
01:29:30.099 [Lua] debug_color=maroon
01:29:30.099 [Lua] pack_spawning=default
01:29:30.099 [Lua] contained_breeds=nil
01:29:30.099 [Lua] disabled=false
01:29:30.099 [Lua] boss=default
01:29:30.099 [Lua] horde=default
01:29:30.099 [Lua] name=default
01:29:30.099 [Lua] intensity=default
01:29:30.099 [Lua] ---
01:29:31.168 [Lua] Switching ConflictSettings: to: chaos
01:29:31.168 [Lua] pacing=chaos
01:29:31.168 [Lua] roaming=nil
01:29:31.168 [Lua] specials=chaos
01:29:31.168 [Lua] debug_color=purple
01:29:31.168 [Lua] pack_spawning=chaos
01:29:31.168 [Lua] contained_breeds=nil
01:29:31.168 [Lua] disabled=false
01:29:31.168 [Lua] boss=chaos
01:29:31.168 [Lua] horde=chaos
01:29:31.168 [Lua] name=chaos
01:29:31.168 [Lua] intensity=default
01:29:31.168 [Lua] ---
01:29:31.293 [Lua] Horde killed: ?
01:29:34.636 [Lua] Horde killed: ?
01:29:34.764 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:29:34.764 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source.
01:29:40.625 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 33 action: follow
01:29:44.617 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 33 action: follow
01:29:48.916 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:29:49.432 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:29:49.432 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
01:29:50.427 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 33 action: follow
01:29:50.556 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 32 action: follow
01:30:03.038 [Lua] Coordinated attack!
01:30:07.316 [Lua] MUSIC: horde -> explore
01:30:09.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:30:09.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:30:09.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:30:10.193 [Lua] Horde killed: ?
01:30:34.582 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:30:36.119 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:30:36.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
01:30:48.798 [Lua] Coordinated attack!
01:30:57.702 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
01:30:57.702 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
01:30:57.734 [Lua] > starting new spline, using new navbot: standard , id: boss22
01:30:57.794 [Lua] > continuing spline boss22 index: 2 reties: 0
01:30:57.820 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:57.820 [Lua] > continuing spline boss22 index: 3 reties: 0
01:30:57.853 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:57.853 [Lua] > continuing spline boss22 index: 4 reties: 0
01:30:57.913 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:57.913 [Lua] > continuing spline boss22 index: 5 reties: 0
01:30:57.938 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:57.938 [Lua] > continuing spline boss22 index: 6 reties: 0
01:30:57.968 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:57.968 [Lua] > continuing spline boss22 index: 7 reties: 0
01:30:57.996 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:57.996 [Lua] > continuing spline boss22 index: 8 reties: 0
01:30:58.027 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.027 [Lua] > continuing spline boss22 index: 9 reties: 0
01:30:58.053 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:30:58.057 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.057 [Lua] > continuing spline boss22 index: 10 reties: 0
01:30:58.083 [Lua] Spline already found!
01:30:58.115 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.115 [Lua] > continuing spline boss22 index: 11 reties: 0
01:30:58.144 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.144 [Lua] > continuing spline boss22 index: 12 reties: 0
01:30:58.174 [Lua] Init group template: spline_patrol
01:30:58.211 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.211 [Lua] > continuing spline boss22 index: 13 reties: 0
01:30:58.232 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.232 [Lua] > continuing spline boss22 index: 14 reties: 0
01:30:58.296 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.296 [Lua] > continuing spline boss22 index: 15 reties: 0
01:30:58.325 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.325 [Lua] > continuing spline boss22 index: 16 reties: 0
01:30:58.355 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.355 [Lua] > continuing spline boss22 index: 17 reties: 0
01:30:58.385 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.385 [Lua] > continuing spline boss22 index: 18 reties: 0
01:30:58.412 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.413 [Lua] > continuing spline boss22 index: 19 reties: 0
01:30:58.443 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.443 [Lua] > continuing spline boss22 index: 20 reties: 0
01:30:58.472 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.472 [Lua] > continuing spline boss22 index: 21 reties: 0
01:30:58.534 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.534 [Lua] > continuing spline boss22 index: 22 reties: 0
01:30:58.648 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
01:30:58.648 [Lua] > spline completed boss22 reties: 0
01:30:59.171 [Lua] Init group template: spline_patrol
01:31:19.289 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:31:19.290 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
01:31:21.877 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
01:31:21.878 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
01:31:23.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:31:29.402 [Lua] Time for new HOOORDE! multi_first_wave
01:31:29.402 [Lua] horde requested: vector_blob
01:31:29.402 [Lua] wants to spawn behind within distance: 60
01:31:29.402 [Lua] horde crated with id 67 of type vector_blob
01:31:29.403 [Lua] managed to spawn 28/28 horde enemies
01:31:29.403 [Lua] vector blob horde has started
01:31:29.415 [Lua] MUSIC: explore -> pre_horde
01:31:30.026 [Lua] Init group template: horde
01:31:33.575 [Lua] MUSIC: pre_horde -> horde
01:31:36.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 71207
01:31:38.610 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:31:38.610 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:31:38.610 [Lua] horde requested: vector_blob
01:31:38.610 [Lua] wants to spawn ahead within distance: 60
01:31:38.610 [Lua] horde crated with id 68 of type vector_blob
01:31:38.610 [Lua] managed to spawn 27/27 horde enemies
01:31:38.610 [Lua] vector blob horde has started
01:31:39.556 [Lua] Init group template: horde
01:31:47.134 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 621802 0
01:31:52.677 [Lua] HORDE: last wave, reset to standard horde delay
01:31:52.677 [Lua] Time for new HOOORDE! multi_last_wave
01:31:52.677 [Lua] horde requested: vector_blob
01:31:52.677 [Lua] wants to spawn behind within distance: 60
01:31:52.677 [Lua] horde crated with id 69 of type vector_blob
01:31:52.677 [Lua] managed to spawn 33/33 horde enemies
01:31:52.677 [Lua] vector blob horde has started
01:31:53.965 [Lua] Init group template: horde
01:31:57.209 [Lua] Horde killed: ?
01:32:02.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 71207
01:32:09.942 [Lua] Coordinated attack!
01:32:15.596 [Lua] Horde killed: ?
01:32:27.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 71207
01:32:31.252 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:32:34.773 [Lua] MUSIC: horde -> explore
01:32:35.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:32:35.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:32:35.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:32:40.916 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 635621 0
01:32:43.706 [Lua] Horde killed: ?
01:32:45.449 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 636230 0
01:32:51.663 [Lua] Coordinated attack!
01:33:08.254 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome
01:33:09.859 [Lua] [ChatManager][1]System: Markus Kruber discarded a Tome
01:33:11.445 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
01:33:18.736 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome
01:33:19.792 [Lua] [ChatManager][1]System: Markus Kruber discarded a Tome
01:33:22.268 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source.
01:33:24.244 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
01:33:37.351 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source.
01:33:49.966 [Lua] Override Player Respawning end_event_start false
01:33:49.966 [Lua] Override Player Respawning end_event_respawn true
01:33:49.972 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start
01:33:59.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:34:02.648 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 15 29
01:34:08.467 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger
01:34:08.467 [Lua] TerrorEventMixer.start_event: nurgle_end_event01
01:34:08.545 [Lua] MUSIC: explore -> pre_horde
01:34:12.545 [Lua] MUSIC: pre_horde -> horde
01:34:13.142 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 19 36
01:34:14.972 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 24 size: 54 action: nil
01:34:32.603 [Lua] event horde ends!
01:34:32.632 [Lua] MUSIC: horde -> explore
01:34:33.537 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
01:34:33.541 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02
01:34:33.578 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
01:34:34.111 [Lua] MUSIC: explore -> pre_horde
01:34:38.226 [Lua] MUSIC: pre_horde -> horde
01:34:38.697 [Flow] ----- ANIM ENDED
01:34:38.697 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:34:39.003 [Flow] ---- SPLASH START
01:34:39.028 [Flow] ---- SPLASH START
01:34:40.254 [Flow] ----- ANIM ENDED
01:34:40.254 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:34:40.533 [Flow] ---- SPLASH START
01:34:40.559 [Flow] ---- SPLASH START
01:34:41.866 [Flow] ----- ANIM ENDED
01:34:41.866 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:34:42.160 [Flow] ---- SPLASH START
01:34:42.184 [Flow] ---- SPLASH START
01:34:43.612 [Flow] ----- ANIM ENDED
01:34:43.612 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:34:43.928 [Flow] ---- SPLASH START
01:34:43.953 [Flow] ---- SPLASH START
01:34:44.943 [Flow] ----- ANIM ENDED
01:34:44.943 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:34:45.265 [Flow] ---- SPLASH START
01:34:45.290 [Flow] ---- SPLASH START
01:34:46.220 [Flow] ----- ANIM ENDED
01:34:46.220 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:34:46.529 [Flow] ---- SPLASH START
01:34:46.554 [Flow] ---- SPLASH START
01:34:53.143 [Flow] ----- ANIM ENDED
01:34:53.143 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:34:53.418 [Flow] ---- SPLASH START
01:34:53.447 [Flow] ---- SPLASH START
01:34:53.743 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 22 size: 109 action: move_to_players
01:34:54.859 [Flow] ----- ANIM ENDED
01:34:54.859 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:34:55.170 [Flow] ---- SPLASH START
01:34:55.198 [Flow] ---- SPLASH START
01:34:58.503 [Lua] event horde ends!
01:35:01.885 [Flow] ----- ANIM ENDED
01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:35:01.885 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:35:01.890 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:35:02.211 [Flow] ---- SPLASH START
01:35:02.253 [Flow] ---- SPLASH START
01:35:03.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:35:03.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 3064913
01:35:03.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 3064918
01:35:03.600 [Lua] event horde ends!
01:35:08.506 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.506 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.506 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.506 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.507 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.507 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.507 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.507 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.586 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.672 [Lua] event horde ends!
01:35:08.699 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.699 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.700 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:08.700 warning: [Physics] Create Actor: Shape density varies. Using average.
01:35:10.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9f6d2, position: 0
01:35:10.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9f6d2, position: 0
01:35:11.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9f759, position: 0
01:35:11.551 [Lua] event horde ends!
01:35:11.592 [Lua] MUSIC: horde -> explore
01:35:14.999 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9fa4b, position: 0
01:35:15.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9fa43, position: 0
01:35:15.080 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9fa43, position: 0
01:35:15.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9fa9e, position: 0
01:35:20.272 [Lua] state dead despawn
01:35:20.306 [Lua] [GameNetworkManager] destroying game object with go_id=63
01:35:23.098 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 655583 0
01:35:30.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:35:36.648 [Lua] MUSIC: explore -> pre_horde
01:35:40.669 [Lua] MUSIC: pre_horde -> horde
01:35:45.171 [Lua] Returning override respawn unit
01:35:45.180 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104a15d6b, 3)
01:35:45.186 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.83333333333333337)
01:35:45.186 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=602
01:35:50.312 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
01:35:50.321 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02
01:35:50.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:36:00.809 [Lua] event horde ends!
01:36:00.809 [Lua] event horde ends!
01:36:00.863 [Lua] MUSIC: horde -> explore
01:36:02.547 [Lua] MUSIC: explore -> pre_horde
01:36:02.578 [Lua] MUSIC: pre_horde -> horde
01:36:10.077 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 15 size: 44 action: nil
01:36:11.019 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 46 action: fallback_idle
01:36:26.512 [Lua] event horde ends!
01:36:26.541 [Lua] event horde ends!
01:36:26.582 [Lua] MUSIC: horde -> explore
01:36:29.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 0
01:36:29.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x60f49, position: 2827659
01:36:31.178 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 21 size: 24 action: nil
01:36:31.948 [Lua] MUSIC: explore -> pre_horde
01:36:32.638 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
01:36:32.655 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03
01:36:32.725 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
01:36:35.878 [Lua] MUSIC: pre_horde -> horde
01:36:42.124 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 19 size: 50 action: fallback_idle
01:36:47.956 [Lua] [ChatManager][1]System: Giant Friend Crab discarded a Tome
01:36:52.196 [Lua] MUSIC: horde -> lost
01:36:53.941 [Window] Window => inactive
01:36:56.330 [Lua] event horde ends!
01:36:56.379 [Lua] event horde ends!
01:36:56.396 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
01:36:56.396 [Lua] gm_event_end_conditions_met false true
01:36:56.396 [Save] Saving `save_data`
01:36:56.403 [Save] Save done
01:36:56.403 [Save] Saving `save_data`
01:36:56.408 [Save] Save done
01:36:56.428 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
01:36:56.428 [Lua] Game lost
01:36:56.428 [Lua] PlayFabMirror:_commit_internal nil
01:36:56.428 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:36:56.428 [Save] Saving `save_data`
01:36:56.436 [Save] Save done
01:36:56.445 [Lua] commit result success 10
01:36:56.446 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 32
01:36:56.446 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
01:36:56.481 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 32 2
01:36:57.147 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
01:36:57.147 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 32
01:36:57.813 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 32
01:36:57.814 [Save] Saving `save_data`
01:36:57.823 [Save] Save done
01:37:02.247 [Window] Window => active
01:37:04.481 [Lua] ConflictDirector - destroy all units
01:37:04.528 [Lua] TRANSITION nil nil inn_level
01:37:04.528 [Lua] Transition type "inn_level", is server: true
01:37:04.528 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:37:04.528 [Lua] [GameNetworkManager] Leaving game...
01:37:04.528 [Lua] [GameNetworkManager] Shutting down game session host.
01:37:04.528 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:37:04.528 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:37:04.529 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2246.45
01:37:04.568 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:37:06.409 [Lua] Set lobby begin:
01:37:06.409 [Lua] Lobby data twitch_enabled = false
01:37:06.409 [Lua] Lobby data power_level = 0
01:37:06.410 [Lua] Lobby data num_players = 1
01:37:06.410 [Lua] Lobby data weave_name = false
01:37:06.410 [Lua] Lobby data game_mode = 2
01:37:06.410 [Lua] Lobby data is_private = true
01:37:06.410 [Lua] Lobby data mechanism = adventure
01:37:06.410 [Lua] Lobby data level_key = nurgle
01:37:06.410 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
01:37:06.410 [Lua] Lobby data selected_level_key = nurgle
01:37:06.410 [Lua] Lobby data unique_server_name = Giant Friend Crab
01:37:06.410 [Lua] Lobby data quick_game = false
01:37:06.411 [Lua] Lobby data matchmaking = false
01:37:06.411 [Lua] Lobby data difficulty = hardest
01:37:06.411 [Lua] Lobby data country_code = US
01:37:06.411 [Lua] Lobby data host = 110000104a15d6b
01:37:06.411 [Lua] Lobby data player_slot_5 = 0:0
01:37:06.411 [Lua] Lobby data player_slot_2 = 0:0
01:37:06.411 [Lua] Lobby data player_slot_4 = 0:0
01:37:06.411 [Lua] Lobby data player_slot_3 = 0:0
01:37:06.411 [Lua] Lobby data eac_authorized = true
01:37:06.411 [Lua] Set lobby end.
01:37:06.411 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:37:06.755 [Lua] Clearing all global lookup lists
01:37:06.756 [Lua] [IngamePlayerListUI] - Destroy
01:37:06.756 [Lua] [EquipmentUI] - Destroy
01:37:06.756 [Lua] [GamePadEquipmentUI] - Destroy
01:37:06.756 [Lua] [AbilityUI] - Destroy
01:37:06.756 [Lua] [GamePadAbilityUI] - Destroy
01:37:06.757 [Lua] [IngameUI] destroy
01:37:07.143 [Lua] [Managers] Destroying state managers...
01:37:07.177 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:37:07.617 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:37:07.644 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
01:37:07.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:37:07.662 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:37:07.665 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
01:37:07.667 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:37:07.668 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:37:07.707 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:37:07.715 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:37:07.719 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:37:07.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:37:07.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:37:07.793 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:37:07.797 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:37:07.805 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:37:07.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:37:07.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:37:07.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:37:07.839 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:37:07.865 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:37:07.886 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
01:37:07.933 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:37:07.945 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:37:07.955 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:37:07.963 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:37:07.983 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:37:08.000 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:37:08.024 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:37:08.051 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:37:08.080 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:37:08.080 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b
01:37:08.080 [Lua] [Matchmaking] unregister rpcs
01:37:08.080 [Lua] ############### UNLOADING PACKAGES ###############
01:37:08.080 [Lua] [Gamestate] Enter state StateLoading
01:37:08.085 [World] Spawning level.
01:37:08.103 [Lua] Found camera: end_screen_camera
01:37:08.103 [Lua] Found camera: end_screen_camera
01:37:08.103 [Lua] Found camera: end_screen_camera
01:37:08.103 [Lua] Found camera: end_screen_camera
01:37:08.103 [Lua] Found camera: end_screen_camera
01:37:08.103 [Lua] Found camera: end_screen_camera
01:37:08.103 [Lua] Found camera: end_screen_camera
01:37:08.103 [Lua] Found camera: end_screen_camera
01:37:08.103 [Lua] Found camera: end_screen_camera
01:37:08.103 [Lua] Found camera: end_screen_camera
01:37:08.103 [Lua] Found camera: end_screen_camera
01:37:08.103 [Lua] [EndViewState] Enter Substate EndViewStateSummary
01:37:08.104 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:37:08.105 [Lua] [Matchmaking] register rpcs
01:37:08.105 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:37:08.105 [Lua] registering RPCs
01:37:08.105 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:37:08.105 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:37:08.105 [Lua] Set lobby begin:
01:37:08.105 [Lua] Lobby data twitch_enabled = false
01:37:08.105 [Lua] Lobby data power_level = 0
01:37:08.105 [Lua] Lobby data num_players = 1
01:37:08.105 [Lua] Lobby data weave_name = false
01:37:08.105 [Lua] Lobby data game_mode = 3
01:37:08.105 [Lua] Lobby data is_private = true
01:37:08.105 [Lua] Lobby data mechanism = adventure
01:37:08.106 [Lua] Lobby data level_key = inn_level
01:37:08.106 [Lua] Lobby data player_slot_1 = 110000104a15d6b:1
01:37:08.106 [Lua] Lobby data selected_level_key = nurgle
01:37:08.106 [Lua] Lobby data unique_server_name = Giant Friend Crab
01:37:08.106 [Lua] Lobby data quick_game = false
01:37:08.106 [Lua] Lobby data matchmaking = false
01:37:08.106 [Lua] Lobby data difficulty = hardest
01:37:08.106 [Lua] Lobby data country_code = US
01:37:08.106 [Lua] Lobby data host = 110000104a15d6b
01:37:08.106 [Lua] Lobby data player_slot_5 = 0:0
01:37:08.106 [Lua] Lobby data player_slot_2 = 0:0
01:37:08.107 [Lua] Lobby data player_slot_4 = 0:0
01:37:08.107 [Lua] Lobby data player_slot_3 = 0:0
01:37:08.107 [Lua] Lobby data eac_authorized = true
01:37:08.107 [Lua] Set lobby end.
01:37:08.107 [Lua] MUSIC MANAGER unmute_all_world_sounds 670950 0
01:37:08.107 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:37:08.114 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:37:08.114 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
01:37:08.114 [Lua] [LevelTransitionHandler] load_level inn_level
01:37:08.403 [Window] Window => inactive
01:37:08.420 [Umbra] Unload tome
01:37:08.532 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler
01:37:08.532 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
01:37:08.532 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
01:37:08.532 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
01:37:08.532 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
01:37:08.532 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
01:37:08.532 [Lua] [StateLoading] got rpc_load_level 50 inn_level
01:37:08.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:37:08.842 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:37:08.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:37:09.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:37:09.056 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:37:09.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
01:37:09.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
01:37:09.096 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
01:37:09.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:37:09.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914
01:37:11.350 [Window] Window => active
01:37:13.588 [Window] Window => inactive
01:37:14.488 [Lua] min_height 91.160001754760742
01:37:20.520 [Lua] [EndViewState] Exit Substate EndViewStateSummary
01:37:20.520 [Lua] [PlayState] Enter Substate EndViewStateScore
01:37:21.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:37:21.015 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:37:21.037 [Lua] [LevelTransitionHandler] Level load completed!
01:37:21.037 [Lua] [EnemyPackageLoader] setup_startup_enemies
01:37:21.037 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:37:21.044 [Lua] ### Sending rpc_level_loaded
01:37:21.044 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 50
01:37:21.044 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
01:37:21.044 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
01:37:21.044 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:37:21.082 [Lua] ### Sending rpc_level_loaded
01:37:21.082 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 50
01:38:32.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914
01:38:49.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914
01:39:55.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914
01:40:12.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914
01:41:19.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914
01:41:36.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914
01:42:42.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914
01:42:59.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3ce7, position: 4813914
01:43:04.260 [Application] Window signals application exit.
01:43:04.347 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:43:04.348 [Lua] [Matchmaking] unregister rpcs
01:43:04.348 [Lua] [Matchmaking] destroying
01:43:04.348 [Lua] [LobbyHost] Destroying
01:43:04.349 [EACServer] [19:43:04:348][Windows][EAC Server] [Info][Destroy] Called
01:43:04.359 [SteamVoipRoom] Leaving room a7036fa1fccec48c
01:43:04.359 [SteamVoipRoom] Destroying room a7036fa1fccec48c
01:43:04.412 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
01:43:04.413 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
01:43:04.413 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient
01:43:04.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
01:43:04.414 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
01:43:04.414 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
01:43:04.414 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient
01:43:04.415 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
01:43:04.417 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
01:43:04.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:43:04.418 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
01:43:04.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient
01:43:04.425 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient
01:43:04.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient
01:43:04.447 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
01:43:04.447 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient
01:43:04.448 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
01:43:04.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
01:43:04.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient
01:43:04.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, InventoryPackageSynchronizerClient
01:43:04.449 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
01:43:04.455 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
01:43:04.456 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
01:43:04.457 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
01:43:04.457 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient
01:43:04.458 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
01:43:04.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
01:43:04.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient
01:43:04.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient
01:43:04.472 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
01:43:04.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
01:43:04.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
01:43:04.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient
01:43:04.501 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
01:43:04.501 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
01:43:04.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
01:43:04.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
01:43:04.567 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
01:43:04.572 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
01:43:04.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:43:04.573 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
01:43:04.574 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
01:43:04.576 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
01:43:04.604 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
01:43:04.605 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
01:43:04.606 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
01:43:04.620 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
01:43:04.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
01:43:04.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:43:04.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient
01:43:04.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
01:43:04.627 [SteamAuthenticator] CancelAuthTicket 1100001185c209b
01:43:04.627 [SteamAuthenticator] EndAuthSession 1100001185c209b
01:43:04.628 [Lua] [ChatManager] Unregistering channel 1
01:43:04.628 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:43:04.628 [Lua] [EnemyPackageLoader] network_context_destroyed
01:43:04.947 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
01:43:04.948 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
01:43:04.948 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
01:43:04.948 [Lua] [PartyManager] network_context_destroyed
01:43:04.948 [Lua] [GameMechanismManager] network_context_destroyed
01:43:04.948 [Lua] initializing mechanism to: adventure
01:43:04.948 [Lua] [Managers] Destroying state managers...
01:43:04.948 [Lua] [PlayState] Exit Substate EndViewStateScore
01:43:04.963 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:43:04.963 [Lua] MUSIC MANAGER Stop_loading_screen_music 670990 0
01:43:04.963 [Lua] [Managers] Destroying state managers...
01:43:04.963 [Lua] [Managers] Destroying global managers...
01:43:04.975 [Lua] VMF:ON_UNLOAD()
01:43:05.291 [Lua] [PackageManager] Destroy()
01:43:05.297 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
01:43:05.306 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
01:43:05.414 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
01:43:05.452 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
01:43:05.474 [Lua] [PackageManager] Unload: resource_packages/inventory, global
01:43:05.475 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
01:43:05.475 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
01:43:05.475 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
01:43:05.484 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
01:43:05.484 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
01:43:05.486 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
01:43:05.488 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
01:43:05.490 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
01:43:05.490 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
01:43:05.491 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
01:43:05.492 [Lua] [PackageManager] Unload: resource_packages/decals, global
01:43:05.509 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
01:43:05.520 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
01:43:05.520 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
01:43:05.521 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
01:43:05.530 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
01:43:05.544 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
01:43:05.550 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
01:43:05.552 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
01:43:05.553 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
01:43:05.553 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
01:43:05.559 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
01:43:05.568 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
01:43:05.568 [Lua] [PackageManager] Unload: resource_packages/careers, global
01:43:05.568 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
01:43:05.569 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
01:43:05.641 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
01:43:05.642 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
01:43:05.652 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
01:43:05.657 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
01:43:05.676 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
01:43:05.684 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
01:43:05.811 [Lua] [PackageManager] Unload: resource_packages/ingame, global
01:43:05.811 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
01:43:05.812 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
01:43:05.884 [Lua] [PackageManager] Unload: resource_packages/pickups, global
01:43:05.896 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
01:43:06.407 [RazerChroma] Shutdown Razer Chroma
01:43:06.938 [EAC] Shutdown
[Log end]