[Log version] 1 [Session] be8d3d82-9619-4a55-b70e-d280fd4b8497 UTC time stamps 17:12:23.318 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 17:12:23.318 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 17:12:23.318 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 17:12:23.318 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 17:12:23.318 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 17:12:23.318 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 17:12:23.341 [RazerChroma] Setup Razer Chroma resources 17:12:23.341 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 17:12:23.358 [Window] Window => active 17:12:23.397 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 17:12:23.417 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 17:12:23.984 [EAC] Init client 110000102b19409 17:12:23.984 [EAC] EAC client initialized 17:12:23.984 warning: [EAC] Failed to initialize localization 17:12:23.984 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 17:12:23.990 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2070) 17:12:25.408 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 17:12:25.530 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 17:12:25.949 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 17:12:25.951 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 17:12:26.067 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 17:12:26.067 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 17:12:26.068 [Save] Save dir: `C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2` 17:12:26.068 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 17:12:26.068 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 17:12:26.210 [RazerChroma] Setup Razer Chroma 17:12:26.248 [LightFX ] Loaded DLL. 17:12:26.248 [LightFX ] Init() 17:12:26.253 [LightFX ] LightFX failed to initialize 17:12:26.259 [Lua] boot.lua start, os clock: 4.9649999999999999 17:12:26.259 [Lua] LUA IS STRIPPED! 17:12:26.259 [Lua] Boot:setup() entered. time: 0 os-clock: 4.9649999999999999 17:12:26.259 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 13 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16302MB Available: 9376MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID f04121b9-6db6-432c-9277-605670af1c9e --- Graphics Graphics card: NVIDIA GeForce RTX 2070 (DirectX 12.1, 8031MB) Driver version: 46589 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #5 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #6 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: ASUS Wireless USB adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Мышь Input device: Keyboard (19.4): Клавиатура Input device: Generic (17.0): Gaming Keyboard Input device: Generic (17.0): USB Device 17:12:26.260 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 17:12:26.271 [SteamStats] RequestCurrentStats success: true 17:12:31.817 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.3674638103693724 os-clock: 10.523 17:12:31.818 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 17:12:31.818 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 17:12:31.818 [Lua] Flushing: resource_packages/strings [ResourcePackage] 17:12:31.818 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 17:12:31.819 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 17:12:31.819 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 17:12:31.819 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 17:12:31.819 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 17:12:31.819 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 17:12:31.819 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 17:12:31.819 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 17:12:31.819 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 17:12:31.819 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 17:12:31.819 [Lua] Development.init_application_parameters 17:12:31.819 [Lua] ----------------------------------------------------------------- 17:12:31.819 [Lua] -- Application parameters -- 17:12:31.819 [Lua] ----------------------------------------------------------------- 17:12:31.819 [Lua] ***************************************************************** 17:12:31.819 [Lua] ** Initial contents of script_data ** 17:12:31.819 [Lua] script_data.beta_level_progression = false 17:12:31.819 [Lua] script_data.build_identifier = cd937a0ba267 17:12:31.819 [Lua] script_data.debug_interactions = false 17:12:31.819 [Lua] script_data.disable_debug_draw = true 17:12:31.819 [Lua] script_data.disable_intro_trailer = false 17:12:31.819 [Lua] script_data.disable_store = false 17:12:31.819 [Lua] script_data.disable_tutorial_at_start = true 17:12:31.819 [Lua] script_data.eac-untrusted = false 17:12:31.819 [Lua] script_data.enable_detailed_tooltips = false 17:12:31.819 [Lua] script_data.force_debug_disabled = true 17:12:31.819 [Lua] script_data.force_steam = true 17:12:31.819 [Lua] script_data.hide_fps = true 17:12:31.819 [Lua] script_data.hide_version_info = true 17:12:31.819 [Lua] script_data.matchmaking_debug = true 17:12:31.819 [Lua] script_data.network_debug = true 17:12:31.819 [Lua] script_data.package_debug = true 17:12:31.819 [Lua] script_data.packaged_build = true 17:12:31.819 [Lua] script_data.settings = { } 17:12:31.819 [Lua] script_data.show_fps = false 17:12:31.819 [Lua] script_data.spawn_empty_chest = true 17:12:31.819 [Lua] script_data.telemetry_log_interval = 600 17:12:31.819 [Lua] script_data.tobii_button = false 17:12:31.819 [Lua] script_data.use_beta_overlay = false 17:12:31.819 [Lua] script_data.use_local_backend = false 17:12:31.819 [Lua] script_data.use_tech_telemetry = true 17:12:31.819 [Lua] script_data.use_telemetry = true 17:12:31.819 [Lua] ***************************************************************** 17:12:31.819 [Lua] [Boot] use baked enemy meshes: false 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 17:12:31.819 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 17:12:31.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 17:12:31.868 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 17:12:31.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 17:12:32.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 17:12:32.034 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 17:12:32.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 17:12:32.063 [Window] Window => inactive 17:12:32.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 17:12:32.469 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 17:12:32.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 17:12:32.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 17:12:32.769 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 17:12:32.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 17:12:32.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 17:12:32.935 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 17:12:32.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 17:12:33.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 17:12:33.171 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 17:12:33.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 17:12:33.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 17:12:33.253 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 17:12:33.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 17:12:33.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 17:12:33.436 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 17:12:33.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 17:12:33.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 17:12:33.953 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 17:12:33.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 17:12:34.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 17:12:34.020 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 17:12:34.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 17:12:34.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 17:12:34.087 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 17:12:34.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 17:12:34.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 17:12:34.221 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 17:12:34.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 17:12:34.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 17:12:34.689 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 17:12:34.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 17:12:34.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 17:12:34.756 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 17:12:34.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 17:12:34.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 17:12:34.822 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 17:12:34.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 17:12:34.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 17:12:34.889 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 17:12:34.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 17:12:34.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 17:12:34.973 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 17:12:34.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 17:12:35.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 17:12:35.039 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 17:12:35.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 17:12:35.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 17:12:35.223 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 17:12:35.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 17:12:35.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 17:12:35.307 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 17:12:35.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 17:12:35.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 17:12:35.374 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 17:12:35.396 [Lua] settings.steam: nil 17:12:35.396 [Lua] Steam: table: 00000000000625D0 17:12:35.396 [Lua] force_steam: true 17:12:35.396 [Lua] BUILD: release 17:12:35.396 [Lua] test_backend: nil 17:12:35.396 [Lua] DEDICATED_SERVER: false 17:12:35.396 [Lua] Using app_id '552500' to define backend 17:12:35.396 [Lua] PlayFab Title ID: 5107 17:12:35.459 [Lua] [1] = chaos_dummy_troll (string) 17:12:35.459 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 17:12:35.459 [Lua] [3] = skaven_rat_ogre (string) 17:12:35.459 [Lua] [4] = critter_rat (string) 17:12:35.459 [Lua] [5] = chaos_troll (string) 17:12:35.459 [Lua] [6] = beastmen_minotaur (string) 17:12:35.459 [Lua] [7] = skaven_storm_vermin_warlord (string) 17:12:35.459 [Lua] [8] = skaven_stormfiend (string) 17:12:35.459 [Lua] [9] = chaos_greed_pinata (string) 17:12:35.459 [Lua] [10] = skaven_stormfiend_demo (string) 17:12:35.459 [Lua] [11] = chaos_plague_wave_spawner (string) 17:12:35.459 [Lua] [12] = chaos_vortex (string) 17:12:35.459 [Lua] [13] = skaven_stormfiend_boss (string) 17:12:35.459 [Lua] [14] = chaos_spawn (string) 17:12:35.459 [Lua] [15] = skaven_storm_vermin_champion (string) 17:12:35.459 [Lua] [16] = chaos_tentacle (string) 17:12:35.459 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 17:12:35.459 [Lua] [18] = skaven_grey_seer (string) 17:12:35.459 [Lua] [19] = skaven_explosive_loot_rat (string) 17:12:35.459 [Lua] [20] = skaven_loot_rat (string) 17:12:35.459 [Lua] [21] = critter_pig (string) 17:12:35.459 [Lua] [22] = chaos_dummy_sorcerer (string) 17:12:35.459 [Lua] [23] = chaos_mutator_sorcerer (string) 17:12:35.459 [Lua] [24] = skaven_gutter_runner (string) 17:12:35.459 [Lua] [25] = skaven_pack_master (string) 17:12:35.459 [Lua] [26] = chaos_exalted_sorcerer (string) 17:12:35.459 [Lua] [27] = chaos_vortex_sorcerer (string) 17:12:35.459 [Lua] [28] = skaven_poison_wind_globadier (string) 17:12:35.459 [Lua] [29] = chaos_corruptor_sorcerer (string) 17:12:35.459 [Lua] [30] = chaos_warrior (string) 17:12:35.459 [Lua] [31] = skaven_warpfire_thrower (string) 17:12:35.459 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 17:12:35.459 [Lua] [33] = chaos_plague_sorcerer (string) 17:12:35.459 [Lua] [34] = curse_mutator_sorcerer (string) 17:12:35.459 [Lua] [35] = chaos_exalted_champion_warcamp (string) 17:12:35.459 [Lua] [36] = chaos_tentacle_sorcerer (string) 17:12:35.459 [Lua] [37] = skaven_ratling_gunner (string) 17:12:35.459 [Lua] [38] = chaos_exalted_champion_norsca (string) 17:12:35.459 [Lua] [39] = chaos_raider (string) 17:12:35.459 [Lua] [40] = chaos_berzerker (string) 17:12:35.459 [Lua] [41] = beastmen_ungor_dummy (string) 17:12:35.459 [Lua] [42] = skaven_storm_vermin (string) 17:12:35.459 [Lua] [43] = beastmen_standard_bearer_crater (string) 17:12:35.459 [Lua] [44] = chaos_raider_tutorial (string) 17:12:35.459 [Lua] [45] = beastmen_gor_dummy (string) 17:12:35.459 [Lua] [46] = beastmen_bestigor_dummy (string) 17:12:35.459 [Lua] [47] = skaven_storm_vermin_with_shield (string) 17:12:35.459 [Lua] [48] = beastmen_ungor (string) 17:12:35.459 [Lua] [49] = skaven_storm_vermin_commander (string) 17:12:35.459 [Lua] [50] = beastmen_ungor_archer (string) 17:12:35.459 [Lua] [51] = beastmen_standard_bearer (string) 17:12:35.459 [Lua] [52] = beastmen_gor (string) 17:12:35.459 [Lua] [53] = beastmen_bestigor (string) 17:12:35.459 [Lua] [54] = skaven_plague_monk (string) 17:12:35.459 [Lua] [55] = chaos_marauder (string) 17:12:35.459 [Lua] [56] = skaven_dummy_clan_rat (string) 17:12:35.459 [Lua] [57] = chaos_marauder_tutorial (string) 17:12:35.459 [Lua] [58] = skaven_clan_rat (string) 17:12:35.459 [Lua] [59] = chaos_zombie (string) 17:12:35.459 [Lua] [60] = chaos_fanatic (string) 17:12:35.459 [Lua] [61] = skaven_clan_rat_tutorial (string) 17:12:35.459 [Lua] [62] = chaos_marauder_with_shield (string) 17:12:35.459 [Lua] [63] = skaven_clan_rat_with_shield (string) 17:12:35.459 [Lua] [64] = skaven_slave (string) 17:12:35.459 [Lua] [65] = skaven_dummy_slave (string) 17:12:35.501 [Lua] [UIRenderer] Loading 17:12:35.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 17:12:35.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 17:12:35.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 17:12:35.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 17:12:35.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 17:12:35.504 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 17:12:35.516 [Lua] level display name warcamp 17:12:35.516 [Lua] level display name prologue 17:12:35.516 [Lua] level display name military 17:12:35.516 [Lua] level display name skaven_stronghold 17:12:35.516 [Lua] level display name ussingen 17:12:35.516 [Lua] level display name fort 17:12:35.516 [Lua] level display name ground_zero 17:12:35.516 [Lua] level display name elven_ruins 17:12:35.516 [Lua] level display name farmlands 17:12:35.516 [Lua] level display name plaza 17:12:35.516 [Lua] level display name mines 17:12:35.516 [Lua] level display name magnus 17:12:35.516 [Lua] level display name crater 17:12:35.516 [Lua] level display name bell 17:12:35.516 [Lua] level display name dlc_bastion 17:12:35.516 [Lua] level display name skittergate 17:12:35.517 [Lua] level display name dlc_bogenhafen_city 17:12:35.517 [Lua] level display name dlc_bogenhafen_slum 17:12:35.517 [Lua] level display name cemetery 17:12:35.517 [Lua] level display name dlc_castle 17:12:35.517 [Lua] level display name forest_ambush 17:12:35.517 [Lua] level display name nurgle 17:12:35.517 [Lua] level display name catacombs 17:12:35.517 [Lua] level display name dlc_portals 17:12:35.560 [Lua] TIME: 0.022 17:12:36.536 [Lua] [ConflictSettings] Contained breeds generated in: 0.92500000000000071 17:12:36.630 [Lua] <>realm = official<> 17:12:36.631 warning: [ModManager] Mod with id 1649932827ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1649932827\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.631 warning: [ModManager] Mod with id 1672222699ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.631 warning: [ModManager] Mod with id 1644080133ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1644080133\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.631 warning: [ModManager] Mod with id 1653236575ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.631 warning: [ModManager] Mod with id 1423536193ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.631 warning: [ModManager] Mod with id 1630463908ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.631 warning: [ModManager] Mod with id 1604586168ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1604586168\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.631 warning: [ModManager] Mod with id 1627137774ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1627137774\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.631 warning: [ModManager] Mod with id 1603335870ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.643 warning: [ModManager] Mod with id 1570226884ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.643 warning: [ModManager] Mod with id 1567822520ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1567822520\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.643 warning: [ModManager] Mod with id 1404005283ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1404005283\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.644 warning: [ModManager] Mod with id 1405372792ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405372792\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.644 warning: [ModManager] Mod with id 1454572219ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1454572219\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.644 warning: [ModManager] Mod with id 1477499789ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.644 warning: [ModManager] Mod with id 1496207483ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496207483\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.644 warning: [ModManager] Mod with id 1542901373ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1542901373\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.670 warning: [ModManager] Mod with id 1393694530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.670 warning: [ModManager] Mod with id 1391975678ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.670 warning: [ModManager] Mod with id 1387894846ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.676 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.676 warning: [ModManager] Mod with id 1390558948ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1390558948\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.678 warning: [ModManager] Mod with id 1381145345ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.678 warning: [ModManager] Mod with id 1388991228ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.678 warning: [ModManager] Mod with id 1409485499ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.685 warning: [ModManager] Mod with id 2033320573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2033320573\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.687 warning: [ModManager] Mod with id 2088889530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.687 warning: [ModManager] Mod with id 1498748049ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.698 warning: [ModManager] Mod with id 1501691114ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1501691114\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.705 warning: [ModManager] Mod with id 1678844573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.705 warning: [ModManager] Mod with id 2134634186ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.705 warning: [ModManager] Mod with id 2176605557ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2176605557\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.708 warning: [ModManager] Mod with id 1619024877ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.708 warning: [ModManager] Mod with id 1609917710ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.708 warning: [ModManager] Mod with id 1393616748ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.708 warning: [ModManager] Mod with id 1747045597ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.711 warning: [ModManager] Mod with id 1395132559ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.711 warning: [ModManager] Mod with id 1422758813ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.711 warning: [ModManager] Mod with id 1391113873ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.711 warning: [ModManager] Mod with id 1391114686ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.711 warning: [ModManager] Mod with id 2230551899ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2230551899\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.711 warning: [ModManager] Mod with id 1497861728ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.720 warning: [ModManager] Mod with id 1425249043ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.720 warning: [ModManager] Mod with id 1417461746ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.720 warning: [ModManager] Mod with id 1406006290ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.722 warning: [ModManager] Mod with id 2007374303ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2007374303\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.724 warning: [ModManager] Mod with id 1653213149ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653213149\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.725 warning: [ModManager] Mod with id 2437450232ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2437450232\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.725 warning: [ModManager] Mod with id 2346717463ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2346717463\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.725 warning: [ModManager] Mod with id 2170475262ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.725 warning: [ModManager] Mod with id 1835393505ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 17:12:36.979 [Lua] 17:12:36.979 [Lua] [1] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1369573612 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 58813412 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = Tools (string) 17:12:36.979 [Lua] [2] = approved (string) 17:12:36.979 [Lua] [author] = bIbIbI(rus) (string) 17:12:36.979 [Lua] [sanctioned] = true (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 17:12:36.979 [Lua] [num_children] = 0 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 17:12:36.979 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = true (boolean) 17:12:36.979 [Lua] [name] = Vermintide Mod Framework (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [2] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1374248490 (string) 17:12:36.979 [Lua] [children] = table 17:12:36.979 [Lua] [1] = 1369573612 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 45268594 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = approved (string) 17:12:36.979 [Lua] [author] = prop joe (string) 17:12:36.979 [Lua] [sanctioned] = true (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 17:12:36.979 [Lua] [num_children] = 1 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 17:12:36.979 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = true (boolean) 17:12:36.979 [Lua] [name] = Penlight Lua Libraries (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [3] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1389872347 (string) 17:12:36.979 [Lua] [children] = table 17:12:36.979 [Lua] [1] = 1369573612 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 4821406 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = approved (string) 17:12:36.979 [Lua] [2] = UI (string) 17:12:36.979 [Lua] [author] = grasmann (string) 17:12:36.979 [Lua] [sanctioned] = true (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 17:12:36.979 [Lua] [num_children] = 1 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 17:12:36.979 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = true (boolean) 17:12:36.979 [Lua] [name] = Simple UI (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [4] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1649932827 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 44096463 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = Gamemodes (string) 17:12:36.979 [Lua] [author] = Zaphio (string) 17:12:36.979 [Lua] [sanctioned] = false (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951852175329480213/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 17:12:36.979 [Lua] [num_children] = 0 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = [h1]Allows 5 players to be in the same game![/h1] Given the nature of the changes, it is impossible to enable/disable from in-game. (string) 17:12:36.979 [Lua] [last_updated] = 3/3/2019 2:58:15 PM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = false (boolean) 17:12:36.979 [Lua] [name] = [Beta] Ubersreik Five (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [5] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1672222699 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 71964233 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [author] = raindish (string) 17:12:36.979 [Lua] [sanctioned] = false (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string) 17:12:36.979 [Lua] [num_children] = 0 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = /die - A chat command to kill youself (string) 17:12:36.979 [Lua] [last_updated] = 4/9/2019 7:07:17 PM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = false (boolean) 17:12:36.979 [Lua] [name] = Suicide (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [6] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1644080133 (string) 17:12:36.979 [Lua] [banned] = true (boolean) 17:12:36.979 [Lua] [author_id] = 44096463 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = Misc (string) 17:12:36.979 [Lua] [author] = unknown (string) 17:12:36.979 [Lua] [sanctioned] = false (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = (string) 17:12:36.979 [Lua] [num_children] = 0 (number) 17:12:36.979 [Lua] [ugc_status] = 2 (number) 17:12:36.979 [Lua] [description] = (string) 17:12:36.979 [Lua] [last_updated] = (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = false (boolean) 17:12:36.979 [Lua] [name] = Mod Request Pack (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [7] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1653236575 (string) 17:12:36.979 [Lua] [children] = table 17:12:36.979 [Lua] [1] = 1369573612 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 14284923 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = applied (string) 17:12:36.979 [Lua] [2] = UI (string) 17:12:36.979 [Lua] [3] = Misc (string) 17:12:36.979 [Lua] [author] = Fracticality (string) 17:12:36.979 [Lua] [sanctioned] = false (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string) 17:12:36.979 [Lua] [num_children] = 1 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more! Note: This is still a work in progress. Feedback is greatly appreciated! ----------------------------------------------------------------------------- [h1]Changelog[/h1] - v0.5.1: Added setting for remembering career customizations between sessions - v0.5.0: Significant equipment rework. This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity) and introduces the ability to have different weapon skins for different careers! (string) 17:12:36.979 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = false (boolean) 17:12:36.979 [Lua] [name] = Vermitannica Beta (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [8] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1423536193 (string) 17:12:36.979 [Lua] [children] = table 17:12:36.979 [Lua] [1] = 1369573612 (string) 17:12:36.979 [Lua] [2] = 1422758813 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 45268594 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [author] = prop joe (string) 17:12:36.979 [Lua] [sanctioned] = false (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 17:12:36.979 [Lua] [num_children] = 2 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:12:36.979 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = false (boolean) 17:12:36.979 [Lua] [name] = Give All Hats, Skins And Paintings (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [9] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1609917710 (string) 17:12:36.979 [Lua] [children] = table 17:12:36.979 [Lua] [1] = 1369573612 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 88310447 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = QoL (string) 17:12:36.979 [Lua] [author] = Kainanteh (string) 17:12:36.979 [Lua] [sanctioned] = false (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string) 17:12:36.979 [Lua] [num_children] = 1 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)' Increase the number of bodies that can appear on the screen in the mod options A high number can cause drops of fps Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string) 17:12:36.979 [Lua] [last_updated] = 9/20/2020 11:17:44 AM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = false (boolean) 17:12:36.979 [Lua] [name] = More Corpses (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [10] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1630463908 (string) 17:12:36.979 [Lua] [children] = table 17:12:36.979 [Lua] [1] = 1369573612 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 18741013 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = applied (string) 17:12:36.979 [Lua] [2] = Misc (string) 17:12:36.979 [Lua] [author] = SkacikPL (string) 17:12:36.979 [Lua] [sanctioned] = false (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952976223512711303/01AA3D19A7AB233C803A438F6848AF9D8EDC80B5/ (string) 17:12:36.979 [Lua] [num_children] = 1 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = [h1][b]Add some flair to your inspections![/b][/h1] This mod adds separate idle animations for character inspection (X key) state. [b]Please note that:[/b][list] [*]Other players without the mod will NOT see your custom anims. [*]With the mod enabled all players who enter inspection state will play this animation on your end without any additional input. [*]Not all weapons look well with the new anims but i haven't implemented any restrictions on when the animation will be played or whether the weapon will be visible. [/list] This translates to: This mod only affects you, when it's installed everyone who inspects their character will have their character play the new animation and it will be only visible to you (unless they also have this mod installed). (string) 17:12:36.979 [Lua] [last_updated] = 5/18/2019 12:09:44 PM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = false (boolean) 17:12:36.979 [Lua] [name] = Inspect Anims (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [11] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1604586168 (string) 17:12:36.979 [Lua] [children] = table 17:12:36.979 [Lua] [1] = 1369573612 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 107014304 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = applied (string) 17:12:36.979 [Lua] [2] = UI (string) 17:12:36.979 [Lua] [author] = Sir Aiedail (string) 17:12:36.979 [Lua] [sanctioned] = false (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946221356515385973/55FE959E7D676F25B7FDE3E699C29905138E5722/ (string) 17:12:36.979 [Lua] [num_children] = 1 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = Add custom messages to your Social Wheel and receive messages from other mod users as visual popups. [h1]How to use[/h1] As of now, the Social Wheel can be configured via chat commands: To add an additional message to the Social Wheel, type: [code] /social_wheel add I immediately regret my decision! [/code] Everything after the [i]add[/i] will be part of the message, in this case [i]I immediately regret my decision![/i]. However, a limit of 45 characters is applied. To remove a message, type: [code] /social_wheel remove 3 [/code] where [i]3[/i] is the index of the message when counted from left to right. Type [code] /social_wheel reset [/code] to reset the Social Wheel to its default state. [h1]Planned Features[/h1] [list] [*] Add additional wheels to be triggered by different hotkeys [*] Add a graphical menu to configure the Social Wheel more easily [*] Allow chosing an icon when adding a message and add a collection of additional icons [*] Extend and add contexts - wheels that only trigger in certain situations, such as the one when looking at an item [/list] [h1]Contributing[/h1] If you find a bug or if you have a suggestion (both regarding the planned features or something different), feel free to leave a comment below. (string) 17:12:36.979 [Lua] [last_updated] = 2/25/2019 4:04:10 PM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = false (boolean) 17:12:36.979 [Lua] [name] = Social Wheel Improvements (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [12] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1627137774 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 45192201 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [author] = Lewd Komi-san (string) 17:12:36.979 [Lua] [sanctioned] = false (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948472271341804001/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 17:12:36.979 [Lua] [num_children] = 0 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = TestMod description (string) 17:12:36.979 [Lua] [last_updated] = 1/17/2019 2:03:40 PM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = false (boolean) 17:12:36.979 [Lua] [name] = TestMod (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [13] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1603335870 (string) 17:12:36.979 [Lua] [children] = table 17:12:36.979 [Lua] [1] = 1369573612 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 18741013 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = QoL (string) 17:12:36.979 [Lua] [2] = MiscBalance/Tweaks (string) 17:12:36.979 [Lua] [author] = SkacikPL (string) 17:12:36.979 [Lua] [sanctioned] = false (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string) 17:12:36.979 [Lua] [num_children] = 1 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1] [u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u] As a bonus the mod features a bunch of customizable parameters such as: [list] [*]Separate Red, Green and Blue color values. [*]Light strength (which also influences effective distance of the flashlight). [*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker) [*]Offset on X(left/right) and Z(up down) axes. [*]Option to enable/disable flashlight shadows to optimize performance/visuals. [/list] All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string) 17:12:36.979 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = false (boolean) 17:12:36.979 [Lua] [name] = Flashlight (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [14] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1487862316 (string) 17:12:36.979 [Lua] [children] = table 17:12:36.979 [Lua] [1] = 1369573612 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 45268594 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = approved (string) 17:12:36.979 [Lua] [2] = UI (string) 17:12:36.979 [Lua] [3] = QoL (string) 17:12:36.979 [Lua] [author] = prop joe (string) 17:12:36.979 [Lua] [sanctioned] = true (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 17:12:36.979 [Lua] [num_children] = 1 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:12:36.979 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = true (boolean) 17:12:36.979 [Lua] [name] = Reroll Improvements (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [15] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1502859403 (string) 17:12:36.979 [Lua] [children] = table 17:12:36.979 [Lua] [1] = 1369573612 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 96578995 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = QoL (string) 17:12:36.979 [Lua] [2] = approved (string) 17:12:36.979 [Lua] [author] = NonzeroGeoduck7 (string) 17:12:36.979 [Lua] [sanctioned] = true (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 17:12:36.979 [Lua] [num_children] = 1 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 17:12:36.979 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = true (boolean) 17:12:36.979 [Lua] [name] = Notice Key Pickup (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [16] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1497664830 (string) 17:12:36.979 [Lua] [children] = table 17:12:36.979 [Lua] [1] = 1369573612 (string) 17:12:36.979 [Lua] [2] = 1389872347 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 155839973 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = approved (string) 17:12:36.979 [Lua] [2] = UI (string) 17:12:36.979 [Lua] [3] = QoL (string) 17:12:36.979 [Lua] [author] = Gohas (string) 17:12:36.979 [Lua] [sanctioned] = true (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 17:12:36.979 [Lua] [num_children] = 2 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 17:12:36.979 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 17:12:36.979 [Lua] [installed] = true (boolean) 17:12:36.979 [Lua] [enabled] = false (boolean) 17:12:36.979 [Lua] [name] = Item Filter (string) 17:12:36.979 [Lua] [dependency_error] = (string) 17:12:36.979 [Lua] [17] = table 17:12:36.979 [Lua] [download_pending] = false (boolean) 17:12:36.979 [Lua] [id] = 1569650837 (string) 17:12:36.979 [Lua] [children] = table 17:12:36.979 [Lua] [1] = 1369573612 (string) 17:12:36.979 [Lua] [banned] = false (boolean) 17:12:36.979 [Lua] [author_id] = 81851809 (number) 17:12:36.979 [Lua] [tags] = table 17:12:36.979 [Lua] [1] = approved (string) 17:12:36.979 [Lua] [2] = UI (string) 17:12:36.979 [Lua] [3] = QoL (string) 17:12:36.979 [Lua] [author] = Skwuruhl (string) 17:12:36.979 [Lua] [sanctioned] = true (boolean) 17:12:36.979 [Lua] [out_of_date] = false (boolean) 17:12:36.979 [Lua] [downloading] = false (boolean) 17:12:36.979 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 17:12:36.979 [Lua] [num_children] = 1 (number) 17:12:36.979 [Lua] [ugc_status] = 3 (number) 17:12:36.979 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15В° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5В° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 17:12:36.979 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = Crosshairs Fix (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [18] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1467945840 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 62047250 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = Approved (string) 17:12:36.980 [Lua] [2] = Cosmetic (string) 17:12:36.980 [Lua] [author] = ElCamino (string) 17:12:36.980 [Lua] [sanctioned] = true (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = Adds blood to your weapons by default. (string) 17:12:36.980 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = Blood for the blood god (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [19] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1498189723 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 81851809 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = approved (string) 17:12:36.980 [Lua] [2] = QoL (string) 17:12:36.980 [Lua] [author] = Skwuruhl (string) 17:12:36.980 [Lua] [sanctioned] = true (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 17:12:36.980 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = true (boolean) 17:12:36.980 [Lua] [name] = Customizable Zoom Sensitivity (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [20] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1460327284 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 96578995 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = approved (string) 17:12:36.980 [Lua] [2] = UI (string) 17:12:36.980 [Lua] [author] = NonzeroGeoduck7 (string) 17:12:36.980 [Lua] [sanctioned] = true (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 17:12:36.980 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = true (boolean) 17:12:36.980 [Lua] [name] = BossKillTimer (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [21] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1582230400 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = true (boolean) 17:12:36.980 [Lua] [author_id] = 18741013 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = Misc (string) 17:12:36.980 [Lua] [2] = approved (string) 17:12:36.980 [Lua] [author] = unknown (string) 17:12:36.980 [Lua] [sanctioned] = true (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 2 (number) 17:12:36.980 [Lua] [description] = (string) 17:12:36.980 [Lua] [last_updated] = (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = Full Body Awareness (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [22] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1570226884 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 107014304 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = applied (string) 17:12:36.980 [Lua] [2] = UI (string) 17:12:36.980 [Lua] [3] = Art (string) 17:12:36.980 [Lua] [author] = Sir Aiedail (string) 17:12:36.980 [Lua] [sanctioned] = false (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = Tired of the same old loading screens? Fear no more, now there's plenty and they are randomized. [h1]Contributing[/h1] Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot? Hit me up, I'll be happy to include your contributions. [h1]Stats[/h1] Additional loading screens added by this mod: [code] Map | Loading Screens ---------------------|---------------- Prologue | 1 Taal's Horn Keep | 6 Righteous Stand | 9 Concovation of Decay | 6 Hunger in the Dark | 4 Halescourge | 3 Athel Yenlui | 10 Screaming Bell | 6 Fort BrachsenbrГјcke | 2 Into the Nest | 7 Against the Grain | 5 Empire in Flames | 13 Festering Grounds | 8 Warcamp | 7 Skittergate | 3 The Pit | 6 The Blightreaper | 1 Other | 6 ---------------------|---------------- Total | 103 [/code] (string) 17:12:36.980 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = More Loading Screens (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [23] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1567822520 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 44096463 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = Game Modes (string) 17:12:36.980 [Lua] [author] = Zaphio (string) 17:12:36.980 [Lua] [sanctioned] = false (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954096156715039752/D51DF0BAADDCBE0B50B36D0350959C0D604B3F34/ (string) 17:12:36.980 [Lua] [num_children] = 0 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = Everything dies in one hit -- including YOU! (string) 17:12:36.980 [Lua] [last_updated] = 11/18/2018 9:51:27 AM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = Fatality (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [24] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1404005283 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = true (boolean) 17:12:36.980 [Lua] [author_id] = 140415807 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [author] = unknown (string) 17:12:36.980 [Lua] [sanctioned] = false (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 2 (number) 17:12:36.980 [Lua] [description] = (string) 17:12:36.980 [Lua] [last_updated] = (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = Barrels Spawns For The Memes! aka the Barrel Meta (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [25] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1405372792 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 36135210 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = applied (string) 17:12:36.980 [Lua] [author] = dragonman68 (string) 17:12:36.980 [Lua] [sanctioned] = false (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/929311677223365281/ED7910962F40567A3EAE97918699C07F12E6DD55/ (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = Despite being described as a 'sniper' weapon, the bolt staff has some issues. This mod adds a zoom to the third charge stage, and corrects the sound queues for the charge stages. Notes: Once zoomed, will stay zoomed until the Charge keybind is released. Once zoomed, the Weapon Special keybind will increase zoom level. Set the Zoom Level setting to 'No-Zoom' in order to zoom in on button press instead of charge stage. Requires Vermintide Mod Framework Adds a mod menu to configure or disable the features of this mod. A restart is required to apply changes. Tested to Work: As Host As Client While not using bolt staff (i.e. should not break anything) Issues Charge speed does not affect bolt staff in vanilla Vermintide. There is no camera transition from Zoom-In to No-Zoom. - Fixed! Let me know if there are any other problems. (string) 17:12:36.980 [Lua] [last_updated] = 6/9/2018 11:38:38 PM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = Bolt Staff Tweaks (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [26] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1454572219 (string) 17:12:36.980 [Lua] [banned] = true (boolean) 17:12:36.980 [Lua] [author_id] = 140415807 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = applied (string) 17:12:36.980 [Lua] [author] = unknown (string) 17:12:36.980 [Lua] [sanctioned] = false (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = (string) 17:12:36.980 [Lua] [num_children] = 0 (number) 17:12:36.980 [Lua] [ugc_status] = 2 (number) 17:12:36.980 [Lua] [description] = (string) 17:12:36.980 [Lua] [last_updated] = (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [27] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1495937978 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 96578995 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = approved (string) 17:12:36.980 [Lua] [2] = QoL (string) 17:12:36.980 [Lua] [author] = NonzeroGeoduck7 (string) 17:12:36.980 [Lua] [sanctioned] = true (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 17:12:36.980 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = true (boolean) 17:12:36.980 [Lua] [name] = Host your own game (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [28] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1477499789 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 38895286 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = applied (string) 17:12:36.980 [Lua] [2] = QoL (string) 17:12:36.980 [Lua] [author] = Squatting Bear (string) 17:12:36.980 [Lua] [sanctioned] = false (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b] Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint. All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control. Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Acknowledgments[/h1] Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod. (string) 17:12:36.980 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = Bot Improvements - Impulse Control (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [29] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1438220125 (string) 17:12:36.980 [Lua] [installed] = false (boolean) 17:12:36.980 [Lua] [ugc_status] = 2 (number) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [banned] = true (boolean) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [name] = ... (string) 17:12:36.980 [Lua] [description] = (string) 17:12:36.980 [Lua] [url] = (string) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [last_updated] = (string) 17:12:36.980 [Lua] [author] = unknown (string) 17:12:36.980 [Lua] [30] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1496207483 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 96578995 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = applied (string) 17:12:36.980 [Lua] [2] = QoL (string) 17:12:36.980 [Lua] [author] = NonzeroGeoduck7 (string) 17:12:36.980 [Lua] [sanctioned] = false (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983715074050/C4717EE74E92F3960B84551938E4DB1584B7F994/ (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = When you play quick play, the probability of a map being selected depends on how often your group has beat this map. This mod changes the algorithm to select all the maps in a random order. You can also add Fortunes of War to the QuickPlay map pool or entirely exclude maps from the pool to never encounter them again via QuickPlay. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/QuickGameMapSelect]GitHub[/url] (string) 17:12:36.980 [Lua] [last_updated] = 2/15/2019 11:38:26 PM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = Quick Play - select maps in random order (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [31] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1542901373 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 44096463 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = denied (string) 17:12:36.980 [Lua] [2] = QoL (string) 17:12:36.980 [Lua] [author] = Zaphio (string) 17:12:36.980 [Lua] [sanctioned] = false (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952967626515850904/AA6403E1987C86C65F5BED65460F74F68D64E59A/ (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = [h1]Description[/h1] Equip a random hat from your collection, because variety is the spice of life. NOTE: You can roll into the hat you have already equipped. [h1]How to use[/h1] Use the [b]/rhat[/b] command to randomize your hat (must be in the inn/keep). You can also configure the mod to get a random hat whenever you spawn (mod options: F4). [h1]Configuration[/h1] [list] [*][u]Randomize at spawn[/u] -- Get a random hat whenever you load into a level. [*][u]Equal weights[/u] -- If enabled, all hats will be equally likely even if you own duplicates. [/list] Got any comment or suggestion? Post it in the comments below! Happy rat killing! [img]https://steamcommunity-a.akamaihd.net/economy/emoticon/:chug:[/img] (string) 17:12:36.980 [Lua] [last_updated] = 10/20/2018 2:16:13 AM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = Hat Randomizer (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [32] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1498992606 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 84308322 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [author] = pixaal (string) 17:12:36.980 [Lua] [sanctioned] = false (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 17:12:36.980 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = Countries in Lobby Browser (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [33] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1498748049 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 140415807 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = applied (string) 17:12:36.980 [Lua] [author] = tour.dlang.org/ (string) 17:12:36.980 [Lua] [sanctioned] = false (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 17:12:36.980 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [34] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1516618647 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 96578995 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = approved (string) 17:12:36.980 [Lua] [2] = UI (string) 17:12:36.980 [Lua] [3] = QoL (string) 17:12:36.980 [Lua] [author] = NonzeroGeoduck7 (string) 17:12:36.980 [Lua] [sanctioned] = true (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 17:12:36.980 [Lua] [num_children] = 1 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 17:12:36.980 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = true (boolean) 17:12:36.980 [Lua] [name] = Friendly Fire Indicator (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [35] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1393343095 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [2] = 1374248490 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 45268594 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = UI (string) 17:12:36.980 [Lua] [author] = prop joe (string) 17:12:36.980 [Lua] [sanctioned] = false (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 17:12:36.980 [Lua] [num_children] = 2 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:12:36.980 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = false (boolean) 17:12:36.980 [Lua] [name] = Scoreboard Tweaks (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [36] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1455893647 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.980 [Lua] [author_id] = 38895286 (number) 17:12:36.980 [Lua] [tags] = table 17:12:36.980 [Lua] [1] = UI (string) 17:12:36.980 [Lua] [2] = QoL (string) 17:12:36.980 [Lua] [3] = Approved (string) 17:12:36.980 [Lua] [author] = Squatting Bear (string) 17:12:36.980 [Lua] [sanctioned] = true (boolean) 17:12:36.980 [Lua] [out_of_date] = false (boolean) 17:12:36.980 [Lua] [downloading] = false (boolean) 17:12:36.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 17:12:36.980 [Lua] [num_children] = 0 (number) 17:12:36.980 [Lua] [ugc_status] = 3 (number) 17:12:36.980 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 17:12:36.980 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 17:12:36.980 [Lua] [installed] = true (boolean) 17:12:36.980 [Lua] [enabled] = true (boolean) 17:12:36.980 [Lua] [name] = Player List Plus (string) 17:12:36.980 [Lua] [dependency_error] = (string) 17:12:36.980 [Lua] [37] = table 17:12:36.980 [Lua] [download_pending] = false (boolean) 17:12:36.980 [Lua] [id] = 1459917022 (string) 17:12:36.980 [Lua] [children] = table 17:12:36.980 [Lua] [1] = 1369573612 (string) 17:12:36.980 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 155839973 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = approved (string) 17:12:36.981 [Lua] [2] = UI (string) 17:12:36.981 [Lua] [3] = QoL (string) 17:12:36.981 [Lua] [author] = Gohas (string) 17:12:36.981 [Lua] [sanctioned] = true (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 17:12:36.981 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = true (boolean) 17:12:36.981 [Lua] [name] = Parry Indicator (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [38] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1448714756 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 18741013 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = approved (string) 17:12:36.981 [Lua] [2] = QoL (string) 17:12:36.981 [Lua] [3] = Misc (string) 17:12:36.981 [Lua] [author] = SkacikPL (string) 17:12:36.981 [Lua] [sanctioned] = true (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 17:12:36.981 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = true (boolean) 17:12:36.981 [Lua] [name] = No Wobble (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [39] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1445717962 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [2] = 1389872347 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 38895286 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = UI (string) 17:12:36.981 [Lua] [2] = QoL (string) 17:12:36.981 [Lua] [3] = Approved (string) 17:12:36.981 [Lua] [author] = Squatting Bear (string) 17:12:36.981 [Lua] [sanctioned] = true (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 17:12:36.981 [Lua] [num_children] = 2 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 17:12:36.981 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = true (boolean) 17:12:36.981 [Lua] [name] = Loadout Manager (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [40] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1383452616 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [2] = 1374248490 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 45268594 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = approved (string) 17:12:36.981 [Lua] [2] = UI (string) 17:12:36.981 [Lua] [3] = QoL (string) 17:12:36.981 [Lua] [author] = prop joe (string) 17:12:36.981 [Lua] [sanctioned] = true (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 17:12:36.981 [Lua] [num_children] = 2 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:12:36.981 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = true (boolean) 17:12:36.981 [Lua] [name] = Killfeed Tweaks (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [41] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1464907434 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 14284923 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = UI (string) 17:12:36.981 [Lua] [2] = Misc (string) 17:12:36.981 [Lua] [3] = Approved (string) 17:12:36.981 [Lua] [author] = Fracticality (string) 17:12:36.981 [Lua] [sanctioned] = true (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 17:12:36.981 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = true (boolean) 17:12:36.981 [Lua] [name] = Armory (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [42] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1402971136 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 38300192 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = approved (string) 17:12:36.981 [Lua] [2] = UI (string) 17:12:36.981 [Lua] [3] = QoL (string) 17:12:36.981 [Lua] [author] = Tomoko (string) 17:12:36.981 [Lua] [sanctioned] = true (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 17:12:36.981 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = true (boolean) 17:12:36.981 [Lua] [name] = Needii (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [43] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1402835022 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = true (boolean) 17:12:36.981 [Lua] [author_id] = 33103900 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = applied (string) 17:12:36.981 [Lua] [2] = approved (string) 17:12:36.981 [Lua] [3] = QoL (string) 17:12:36.981 [Lua] [author] = unknown (string) 17:12:36.981 [Lua] [sanctioned] = true (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 2 (number) 17:12:36.981 [Lua] [description] = (string) 17:12:36.981 [Lua] [last_updated] = (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = false (boolean) 17:12:36.981 [Lua] [name] = StickyGrim (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [44] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1431393962 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 14284923 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = UI (string) 17:12:36.981 [Lua] [2] = Misc (string) 17:12:36.981 [Lua] [3] = Approved (string) 17:12:36.981 [Lua] [author] = Fracticality (string) 17:12:36.981 [Lua] [sanctioned] = true (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 17:12:36.981 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = true (boolean) 17:12:36.981 [Lua] [name] = Vermitannica (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [45] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1391975678 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [2] = 1374248490 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 45268594 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [author] = prop joe (string) 17:12:36.981 [Lua] [sanctioned] = false (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 17:12:36.981 [Lua] [num_children] = 2 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 17:12:36.981 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = false (boolean) 17:12:36.981 [Lua] [name] = Item Spawner (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [46] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1387894846 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 45268594 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = applied (string) 17:12:36.981 [Lua] [2] = QoL (string) 17:12:36.981 [Lua] [author] = prop joe (string) 17:12:36.981 [Lua] [sanctioned] = false (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 17:12:36.981 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = false (boolean) 17:12:36.981 [Lua] [name] = Killbots (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [47] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1387440934 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 4821406 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = Approved (string) 17:12:36.981 [Lua] [2] = QoL (string) 17:12:36.981 [Lua] [3] = Cosmetic (string) 17:12:36.981 [Lua] [author] = grasmann (string) 17:12:36.981 [Lua] [sanctioned] = true (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 17:12:36.981 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = false (boolean) 17:12:36.981 [Lua] [name] = Third Person Equipment (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [48] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1388911015 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 4821406 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = approved (string) 17:12:36.981 [Lua] [author] = grasmann (string) 17:12:36.981 [Lua] [sanctioned] = true (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 17:12:36.981 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = false (boolean) 17:12:36.981 [Lua] [name] = Chat Block (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [49] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1388882435 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 4821406 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = applied (string) 17:12:36.981 [Lua] [author] = grasmann (string) 17:12:36.981 [Lua] [sanctioned] = false (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 17:12:36.981 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = false (boolean) 17:12:36.981 [Lua] [name] = Show Damage (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [50] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1390558948 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 4821406 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = applied (string) 17:12:36.981 [Lua] [author] = grasmann (string) 17:12:36.981 [Lua] [sanctioned] = false (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472061018454/9D8909A4954B97D4FDA9DF9CC20ACC778214C0D6/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = [b]Shows level of heat generating from ranged weapons during attack.[/b] Version 2.1.0 [h1]Settings[/h1] Shows current heat generation as line or color coded rectangle. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] Walterr [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/heat_indicator/readme.txt][h1]Changelog[/h1][/url] (string) 17:12:36.981 [Lua] [last_updated] = 3/21/2019 10:28:34 AM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = false (boolean) 17:12:36.981 [Lua] [name] = Heat Indicator (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [51] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1395132559 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 65038749 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [author] = Aussiemon (string) 17:12:36.981 [Lua] [sanctioned] = false (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 17:12:36.981 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = false (boolean) 17:12:36.981 [Lua] [name] = Creature Spawner (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [52] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1395453301 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 58813412 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = Approved (string) 17:12:36.981 [Lua] [2] = QoL (string) 17:12:36.981 [Lua] [author] = bIbIbI(rus) (string) 17:12:36.981 [Lua] [sanctioned] = true (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 17:12:36.981 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = true (boolean) 17:12:36.981 [Lua] [name] = Skip Intro (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [53] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1381145345 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 4821406 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = applied (string) 17:12:36.981 [Lua] [author] = grasmann (string) 17:12:36.981 [Lua] [sanctioned] = false (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 17:12:36.981 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = false (boolean) 17:12:36.981 [Lua] [name] = Third Person (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [54] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1388991228 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 4821406 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = applied (string) 17:12:36.981 [Lua] [author] = grasmann (string) 17:12:36.981 [Lua] [sanctioned] = false (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 17:12:36.981 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = false (boolean) 17:12:36.981 [Lua] [name] = Healthbars (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [55] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1409485499 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 65038749 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = applied (string) 17:12:36.981 [Lua] [author] = Aussiemon (string) 17:12:36.981 [Lua] [sanctioned] = false (boolean) 17:12:36.981 [Lua] [out_of_date] = false (boolean) 17:12:36.981 [Lua] [downloading] = false (boolean) 17:12:36.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 17:12:36.981 [Lua] [num_children] = 1 (number) 17:12:36.981 [Lua] [ugc_status] = 3 (number) 17:12:36.981 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 17:12:36.981 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 17:12:36.981 [Lua] [installed] = true (boolean) 17:12:36.981 [Lua] [enabled] = false (boolean) 17:12:36.981 [Lua] [name] = Extra Potion Dialogue (string) 17:12:36.981 [Lua] [dependency_error] = (string) 17:12:36.981 [Lua] [56] = table 17:12:36.981 [Lua] [download_pending] = false (boolean) 17:12:36.981 [Lua] [id] = 1397265260 (string) 17:12:36.981 [Lua] [children] = table 17:12:36.981 [Lua] [1] = 1369573612 (string) 17:12:36.981 [Lua] [banned] = false (boolean) 17:12:36.981 [Lua] [author_id] = 26572404 (number) 17:12:36.981 [Lua] [tags] = table 17:12:36.981 [Lua] [1] = UI (string) 17:12:36.982 [Lua] [2] = QoL (string) 17:12:36.982 [Lua] [3] = approved (string) 17:12:36.982 [Lua] [author] = Necrossin (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 17:12:36.982 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = true (boolean) 17:12:36.982 [Lua] [name] = Numeric UI (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [57] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1395655171 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 59593500 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = QoL (string) 17:12:36.982 [Lua] [2] = Balance/Tweaks (string) 17:12:36.982 [Lua] [3] = Approved (string) 17:12:36.982 [Lua] [author] = Grimalackt (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 17:12:36.982 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = true (boolean) 17:12:36.982 [Lua] [name] = Bot Improvements - Combat (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [58] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1422758813 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 65038749 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [author] = Aussiemon (string) 17:12:36.982 [Lua] [sanctioned] = false (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 17:12:36.982 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = false (boolean) 17:12:36.982 [Lua] [name] = More Items Library (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [59] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1391113873 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 65038749 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = applied (string) 17:12:36.982 [Lua] [author] = Aussiemon (string) 17:12:36.982 [Lua] [sanctioned] = false (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 17:12:36.982 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = false (boolean) 17:12:36.982 [Lua] [name] = More Hats (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [60] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1391228174 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 4821406 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = UI (string) 17:12:36.982 [Lua] [2] = QoL (string) 17:12:36.982 [Lua] [3] = Approved (string) 17:12:36.982 [Lua] [author] = grasmann (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 17:12:36.982 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = true (boolean) 17:12:36.982 [Lua] [name] = UI Improvements (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [61] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1467751760 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [2] = 1374248490 (string) 17:12:36.982 [Lua] [3] = 1389872347 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 45268594 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = UI (string) 17:12:36.982 [Lua] [2] = QoL (string) 17:12:36.982 [Lua] [3] = approved (string) 17:12:36.982 [Lua] [author] = prop joe (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 17:12:36.982 [Lua] [num_children] = 3 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 17:12:36.982 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = true (boolean) 17:12:36.982 [Lua] [name] = UI Tweaks (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [62] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1504702573 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [2] = 1374248490 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 45268594 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = UI (string) 17:12:36.982 [Lua] [2] = approved (string) 17:12:36.982 [Lua] [author] = prop joe (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string) 17:12:36.982 [Lua] [num_children] = 2 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Dump information on the screen, aimed at streamers. Auto-hides when playing the level. You can use /set_lines to add custom text below the info lines. To tell it's an onslaught stream, stuff like that. /info is a way to show some text permanently, look in the mod options to customize it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:12:36.982 [Lua] [last_updated] = 12/23/2020 8:15:23 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = false (boolean) 17:12:36.982 [Lua] [name] = Info Dump For Streaming (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [63] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1384066089 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [2] = 1374248490 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 45268594 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = approved (string) 17:12:36.982 [Lua] [2] = QoL (string) 17:12:36.982 [Lua] [author] = prop joe (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 17:12:36.982 [Lua] [num_children] = 2 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:12:36.982 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = true (boolean) 17:12:36.982 [Lua] [name] = Neuter Ult Effects (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [64] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1421155919 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 75308424 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = Approved (string) 17:12:36.982 [Lua] [author] = th-om (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 17:12:36.982 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = true (boolean) 17:12:36.982 [Lua] [name] = Mission timer (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [65] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1384094638 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [2] = 1374248490 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 45268594 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = approved (string) 17:12:36.982 [Lua] [2] = UI (string) 17:12:36.982 [Lua] [3] = QoL (string) 17:12:36.982 [Lua] [author] = prop joe (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 17:12:36.982 [Lua] [num_children] = 2 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 17:12:36.982 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = false (boolean) 17:12:36.982 [Lua] [name] = Crosshair Customization (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [66] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1479520507 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = true (boolean) 17:12:36.982 [Lua] [author_id] = 18741013 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = applied (string) 17:12:36.982 [Lua] [2] = approved (string) 17:12:36.982 [Lua] [3] = UI (string) 17:12:36.982 [Lua] [4] = QoL (string) 17:12:36.982 [Lua] [5] = Misc (string) 17:12:36.982 [Lua] [author] = unknown (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 2 (number) 17:12:36.982 [Lua] [description] = (string) 17:12:36.982 [Lua] [last_updated] = (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = false (boolean) 17:12:36.982 [Lua] [name] = My Hero (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [67] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1425249043 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [2] = 1374248490 (string) 17:12:36.982 [Lua] [3] = 1389872347 (string) 17:12:36.982 [Lua] [4] = 1422758813 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 45268594 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [author] = prop joe (string) 17:12:36.982 [Lua] [sanctioned] = false (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 17:12:36.982 [Lua] [num_children] = 4 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:12:36.982 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = false (boolean) 17:12:36.982 [Lua] [name] = Give Weapon (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [68] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1417461746 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [2] = 1374248490 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 45268594 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [author] = prop joe (string) 17:12:36.982 [Lua] [sanctioned] = false (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 17:12:36.982 [Lua] [num_children] = 2 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 17:12:36.982 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = false (boolean) 17:12:36.982 [Lua] [name] = Any Weapon (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [69] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1393694530 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [2] = 1374248490 (string) 17:12:36.982 [Lua] [3] = 1389872347 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 45268594 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [author] = prop joe (string) 17:12:36.982 [Lua] [sanctioned] = false (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 17:12:36.982 [Lua] [num_children] = 3 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:12:36.982 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = false (boolean) 17:12:36.982 [Lua] [name] = Spawn Tweaks (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [70] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1383542440 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 45268594 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = approved (string) 17:12:36.982 [Lua] [2] = UI (string) 17:12:36.982 [Lua] [author] = prop joe (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:12:36.982 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = true (boolean) 17:12:36.982 [Lua] [name] = Weapon Kill Counter (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [71] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1497861728 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 18741013 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = Art (string) 17:12:36.982 [Lua] [2] = Tools (string) 17:12:36.982 [Lua] [3] = Misc (string) 17:12:36.982 [Lua] [author] = SkacikPL (string) 17:12:36.982 [Lua] [sanctioned] = false (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 17:12:36.982 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = false (boolean) 17:12:36.982 [Lua] [name] = Photomode (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [72] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 2033320573 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 71964233 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = applied (string) 17:12:36.982 [Lua] [2] = QoL (string) 17:12:36.982 [Lua] [author] = raindish (string) 17:12:36.982 [Lua] [sanctioned] = false (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/790885445895892090/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 17:12:36.982 [Lua] [num_children] = 0 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = It's just No Wobble (string) 17:12:36.982 [Lua] [last_updated] = 3/24/2020 3:43:57 AM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = false (boolean) 17:12:36.982 [Lua] [name] = New No Wobble (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [73] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 2088889530 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 150395328 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [author] = Press F (string) 17:12:36.982 [Lua] [sanctioned] = false (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string) 17:12:36.982 [Lua] [num_children] = 0 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside. This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed. Patch Notes for Weapon Rebalance Mod Melee Weapons------------------------------------------------------------------------- Kruber-------------------------------------------------------------------------------------- 1H Sword (Kruber + Sienna) Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies 1H Mace / 1H Hammer ( Kruber+ Bardin) Light attacks 1 and 2 and push attack now have Tank hit mass multiplier Light attacks 3 & 4 now have the same single target damage profile. Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation. 2H Hammer (Kruber + Bardin) The push attack now has the same damage profile as the heavy attacks. No tank hit mass count Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug) 2H Sword (Kruber + Saltzpyre) Move speed charging heavy attacks increased to 60% from 20% Light attack animation speed sped up by approximately 10% Mace + Shield/ Hammer + Shield (Kruber + Bardin) Heavy Chain now begins with shield bash Mace + Sword Lights 1 and 2 now have the same damage profile as 1H Mace Lights 3 and 4 now have the same damage profile as 1H Sword Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count Halberd Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep Intact Attack Chains: Light chain and push-stab chain remains intact Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact New Attack Chains: Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat Heavy stab(H1) chains into light stab(L2)->repeat Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy sweep (H2) chains into Light sweep (L2) Weapon Changes: Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order Dodge range increased from 0.95(-5%) to 1.0 (0%) Bardin------------------------------------------------------------------------------------- 1H Axe (Bardin + Saltzpyre) Animation pause after Light 3 reduced from 0.42s to 0.3s Light attack animation speed increased by roughly 8% Move speed while performing light attacks increased (from 75% to 85%) Heavy attack charge time reduced from 0.6s to 0.5s Heavy attacks now share a damage profile with 2H Hammer light attacks 2H Axe Heavy attacks now have linesman hit mass count Light attack 3 now has the same damage profile as light attacks 1 and 2 Push attack now has linesman Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields) Axe + Shield Light attacks sped up slightly Charge time required for heavy attacks decreased slightly Dual Axes Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5) Warpick Linesman hit mass count added to light attacks Kerillian---------------------------------------------------------------------------------- Elven 1H Sword Light attack Finesse multiplier increased to ~2.0 from ~1.4 Heavy 2 changed to the damage profile of Crowbill Heavy 1 Light 3 armor damage increased by 20% Elven 2H Axe (Glaive) Reverted WoM nerf. Linesman added back to light attacks Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Elven Axe Heavy attacks now share a damage profile with 2H Hammer Light Attacks 20% bonus critical strike chance added to push stab Elven Dual Daggers Removed bonus 10% crit from lights 1 and 2 Elven Dual Swords Dual swords light attack damage increased by 25% against infantry. Push-stab armor damage increased by 20% Elven Greatsword Light attack animation speed increased ~10% Elven Spear Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count. Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2) Elven Spear + Shield Light 3 changed from a poke into a sweep, added linesman to light 3 Saltzpyre----------------------------------------------------------------------------------- Axe + Falchion Removed heavy linesman and bonus 20% crit from push attack Increased dodge count from 3 to 4 Increased dodge distance from 1.1(10%) to 1.2(20%) Falchion Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1 Light attack 3 now has the same damage profile as Heavy attacks 1 & 2 Flail Lights 1 & 2 now have Tank hit mass count Damage of Heavy attacks increased by 30% Billhook Increased dodge distance to 1.15(15%) from 1.1(10%) Decreased dodge count from 99 to 3 Sienna------------------------------------------------------------------------------------- Dagger (Sienna) Now has 6 dodge count instead of 3 Mace (Sienna) Max dodge count increased to 4 from 3 Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage) Animation time of Heavy 1 sped up slightly Range of Heavy 1 increased slightly Damage of Heavies 2 & 3 increased by roughly 30% Range of Heavies 2 & 3 increased slightly Animation speed of Heavies 2 & 3 increased slightly Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage) Range of all light attacks increased slightly Animation speed of all light attacks increased slightly Move speed during all light attacks increased to 80% from 60% Flaming Flail The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour) Ranged Weapons----------------------------------------------------------------------------- Beam Staff Overcharge generated by shotgun blast reduced significantly (~33%) Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves) Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast. Drakefire Pistols Overheat of the shotgun blast reduced ~33% Dodge range buffed from 85% (-15%) to 100% (0%) Empire Longbow Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in) 25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff) Handgun Reload time reduced from 2.0s to 1.5s Max ammo = 16, up from 12 Cleave buffed 50% to match crossbow Repeater Pistol Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons) Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%) Swiftbow Increased armor damage by approximately 100% on charged shots Increased monster damage by 30% on charged shots Increased cleave by 100% for quick shots and 100% for charged shots Throwing Axes Increased monster and berserker damage by 30% Volley Crossbow (Saltzpyre) Ammo pool boosted by 50% (from 30 max ammo to 45) Cleave increased by 150% to match crossbow Reload time reduced from 5s to 4s Dodge count increased to 3 from 1 Volley Crossbow (Shade) Cleave increased by 150% to match crossbow Here is a github page with a rationale behind the changes if you are interested: https://rwaonrddosm.github.io/Rebalance/ (string) 17:12:36.982 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = false (boolean) 17:12:36.982 [Lua] [name] = Weapon Rebalance (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [74] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 2007374303 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 75094395 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = UI (string) 17:12:36.982 [Lua] [2] = applied (string) 17:12:36.982 [Lua] [author] = Kaelus Von Sestiaf (string) 17:12:36.982 [Lua] [sanctioned] = false (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771742638364035543/867807FA0A1BC301DC29684FA831C83D973A0DED/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = This mod adds a keybind that allows you to quickly toggle the UI on or off. Comes with three modes: -[b][u]Partial[/u][/b] will allow you turn off most of the UI, but keeps some prompts, subtitles and twitch mode votes. Acts exactly like the Act on Instinct mutator. Better suited for normal gameplay. -[b][u]Complete[/u][/b] will turn the UI off completely, best suited for screenshots. -[b][u]Camera[/u][/b] is the same as Complete, but it will also hide the first person arms and weapon. Best suited for taking screenshots of the scenery. NEW: Also has a checkbox you can toggle to tell the mod that you want to keep the outline system turned on even while my mod is hiding the UI. This is my first mod! Please let me know if you find any issues. Special thanks to all these patient, lovely people that helped me make this! raindish Zaphio prop joe SkacikPL Sir Aiedail (string) 17:12:36.982 [Lua] [last_updated] = 1/8/2021 6:56:31 AM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = false (boolean) 17:12:36.982 [Lua] [name] = Hide UI (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [75] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 2038263753 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 107014304 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = Misc (string) 17:12:36.982 [Lua] [2] = approved (string) 17:12:36.982 [Lua] [author] = Sir Aiedail (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1012688131496598813/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = This mod hides hanged corpses. Physics interaction (e.g. blocking arrows) is left intact. (string) 17:12:36.982 [Lua] [last_updated] = 5/13/2020 2:46:13 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = true (boolean) 17:12:36.982 [Lua] [name] = Remove Hanged Corpses (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [76] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1593460250 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 84308322 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = approved (string) 17:12:36.982 [Lua] [2] = UI (string) 17:12:36.982 [Lua] [3] = QoL (string) 17:12:36.982 [Lua] [author] = pixaal (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 17:12:36.982 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = true (boolean) 17:12:36.982 [Lua] [name] = Crosshair Kill Confirmation (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [77] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1623948024 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 65038749 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = Approved (string) 17:12:36.982 [Lua] [author] = Aussiemon (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions. This mod was originally part of the Vermintide Mod Framework. [url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url] The issue / fix is the same for both games. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 17:12:36.982 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = true (boolean) 17:12:36.982 [Lua] [name] = Hi-Def UI Scaling (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [78] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1757271408 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 18741013 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = Approved (string) 17:12:36.982 [Lua] [2] = UI (string) 17:12:36.982 [Lua] [3] = QoL (string) 17:12:36.982 [Lua] [author] = SkacikPL (string) 17:12:36.982 [Lua] [sanctioned] = true (boolean) 17:12:36.982 [Lua] [out_of_date] = false (boolean) 17:12:36.982 [Lua] [downloading] = false (boolean) 17:12:36.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/793110129248359656/994924EF1685494D598996295819BBE301927C73/ (string) 17:12:36.982 [Lua] [num_children] = 1 (number) 17:12:36.982 [Lua] [ugc_status] = 3 (number) 17:12:36.982 [Lua] [description] = This mod adds a clock as a configurable HUD element. It can be configured in numerous ways such as:[list] [*]Size [*]X/Y position (in screen percentage) [*]Color [*]Opacity [*]Background opacity [*]Format (12/24 hours) [/list] [u]As an added bonus background turns to red on Tuesdays to remind about Steam maintenance day.[/u] (string) 17:12:36.982 [Lua] [last_updated] = 11/15/2019 1:27:57 PM (string) 17:12:36.982 [Lua] [installed] = true (boolean) 17:12:36.982 [Lua] [enabled] = true (boolean) 17:12:36.982 [Lua] [name] = Clock (string) 17:12:36.982 [Lua] [dependency_error] = (string) 17:12:36.982 [Lua] [79] = table 17:12:36.982 [Lua] [download_pending] = false (boolean) 17:12:36.982 [Lua] [id] = 1501691114 (string) 17:12:36.982 [Lua] [children] = table 17:12:36.982 [Lua] [1] = 1369573612 (string) 17:12:36.982 [Lua] [banned] = false (boolean) 17:12:36.982 [Lua] [author_id] = 4821406 (number) 17:12:36.982 [Lua] [tags] = table 17:12:36.982 [Lua] [1] = applied (string) 17:12:36.983 [Lua] [2] = QoL (string) 17:12:36.983 [Lua] [3] = Cosmetic (string) 17:12:36.983 [Lua] [author] = grasmann (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011527815315096353/A7EC49B78075B932A2C50AEC95941DF25D772EB6/ (string) 17:12:36.983 [Lua] [num_children] = 1 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.4.3 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [u]Dwarf Weapon Position[/u] Dwarf weapons can generally be shown on the back, the hip or on the backpack. Some weapons can only be shown on the backpack. [u]Dwarf One-handed Weapon Position[/u] Dwarven one-handed weapons can be shownon the default dwarf weapon position, the hip or the back. [u]Downscale big weapons[/u] Some weapons in the game are very big and can be downscaled with this option. [u]Support for Back to Ubersreik Weapons[/u] As of version 2.2.0 the mod supports the weapons added by Back to Ubersreik. [u]Redesigned System[/u] As of version 2.2.0 the whole system has been redesigned to be more reliable and performace friendlier. Hopefully also gets rid of crashes some people had on weapon equip. [u]Special States Handling[/u] As of version 2.4.0 special states where weapons are hidden are handled by the mod. For example hanging on a ledge, being grabbed by a packmaster, picking up another player. In these special states both weapons are shown on the character. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 17:12:36.983 [Lua] [last_updated] = 4/6/2019 12:53:03 PM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Third Person Equipment Beta (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [80] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 2134634186 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 71964233 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [author] = raindish (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 17:12:36.983 [Lua] [num_children] = 0 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string) 17:12:36.983 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Choose Weather (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [81] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 1678844573 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 45268594 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [1] = Tools (string) 17:12:36.983 [Lua] [author] = prop joe (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string) 17:12:36.983 [Lua] [num_children] = 0 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = Combined these mods so I have less stuff in the launcher: Pause, Killbots, Win/Fail/Restart Level, Reset Ult Also adds some commands for testing: /bot_toggle to spawn bots in inn /invincible_toggle to turn invincible /inn_dmg to take dmg in the inn Sets initial inn difficulty to Legend, for Creature Spawner purposes. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:12:36.983 [Lua] [last_updated] = 8/9/2019 10:56:13 AM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Helpers (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [82] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 2176605557 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 18741013 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [1] = Misc (string) 17:12:36.983 [Lua] [2] = applied (string) 17:12:36.983 [Lua] [author] = SkacikPL (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string) 17:12:36.983 [Lua] [num_children] = 0 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1] This mod adds Ubersreik 5 as NPCs to the keep. NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters. [u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u] NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself. [b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b] Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string) 17:12:36.983 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Inhabitants (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [83] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 1619024877 (string) 17:12:36.983 [Lua] [children] = table 17:12:36.983 [Lua] [1] = 1369573612 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 59593500 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [1] = Game Modes (string) 17:12:36.983 [Lua] [2] = applied (string) 17:12:36.983 [Lua] [author] = Grimalackt (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 17:12:36.983 [Lua] [num_children] = 1 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 17:12:36.983 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Onslaught (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [84] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 1393616748 (string) 17:12:36.983 [Lua] [children] = table 17:12:36.983 [Lua] [1] = 1369573612 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 45268594 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [author] = prop joe (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 17:12:36.983 [Lua] [num_children] = 1 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:12:36.983 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Deed Mutators Selector (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [85] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 1747045597 (string) 17:12:36.983 [Lua] [children] = table 17:12:36.983 [Lua] [1] = 1369573612 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 18741013 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [1] = Game Modes (string) 17:12:36.983 [Lua] [author] = SkacikPL (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string) 17:12:36.983 [Lua] [num_children] = 1 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1] Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one. Failure to complete a level will restart it with same parameters as you had on the prior run. [u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u] Protip#1: You can bring bombs and potions from the keep to make first level easier! Protip#2: You can access the inventory via its default hotkey at the beginning of each mission. Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health. Order of levels is following: [i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i] (Screenshots on this page are in same order) Bear in mind that you can start from any level you want as you normally would. Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes! [b]The save system:[/b] Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands: [i]/campaignsave[/i] [i]/campaignload[/i] [u]Save files are only compatible with people who participated in given campaign run.[/u] Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i] Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map. [B]CREDITS:[/B][list] [*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i] [/list] (string) 17:12:36.983 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Campaign (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [86] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 2230551899 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 152839367 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [1] = applied (string) 17:12:36.983 [Lua] [author] = Mr.Chen (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1639829986618503633/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 17:12:36.983 [Lua] [num_children] = 0 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = Change the distance at which bots start teleporting to the player. The range can be set from 5 to 100. 1 Unit is roughly 2 medpacks long. Default game value is 40. Mod default is 10. (string) 17:12:36.983 [Lua] [last_updated] = 12/12/2020 9:11:21 PM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Sticky Bots (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [87] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 1835393505 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 135496444 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [1] = Game Modes (string) 17:12:36.983 [Lua] [2] = applied (string) 17:12:36.983 [Lua] [author] = RwAoNrDdOsM (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 17:12:36.983 [Lua] [num_children] = 0 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 17:12:36.983 [Lua] [last_updated] = 4/22/2021 3:43:44 PM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Cata 3 & Deathwish (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [88] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 1391114686 (string) 17:12:36.983 [Lua] [children] = table 17:12:36.983 [Lua] [1] = 1369573612 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 65038749 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [1] = denied (string) 17:12:36.983 [Lua] [author] = Aussiemon (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 17:12:36.983 [Lua] [num_children] = 1 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 17:12:36.983 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Skip Cutscenes (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [89] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 2170475262 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 73983654 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [author] = Ic∑Ωlator (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 17:12:36.983 [Lua] [num_children] = 0 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 17:12:36.983 [Lua] [last_updated] = 4/22/2021 1:27:40 AM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Beastmen Loader (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [90] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 1406006290 (string) 17:12:36.983 [Lua] [children] = table 17:12:36.983 [Lua] [1] = 1369573612 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 65038749 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [author] = Aussiemon (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string) 17:12:36.983 [Lua] [num_children] = 1 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string) 17:12:36.983 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Flight (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [91] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 2346717463 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 71964233 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [author] = raindish (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1663483689477076364/5E4C9C6AC903CC6A89229962E1F9863844B3F766/ (string) 17:12:36.983 [Lua] [num_children] = 0 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = Draws the hitboxes for most weapons and enemy attacks with various options (string) 17:12:36.983 [Lua] [last_updated] = 4/17/2021 12:25:55 AM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Hitbox Debugger (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [92] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 1653213149 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 135496444 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [1] = Balance/Tweaks (string) 17:12:36.983 [Lua] [author] = RwAoNrDdOsM (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/939467435638169393/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 17:12:36.983 [Lua] [num_children] = 0 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = Removes all undocumented passives that reduced ultimate cooldown when you hit an enemy and when you take damage. Please report any cases of the passives staying as I haven't properly checked all of the careers. This changes some of the core gameplay of Vermintide 2, for the better IMO. These changes were also apart of the mod I'm slowly working on called Vermintide 2 Reworks (V2R). It's currently in Private Beta, hopefully will be released to the public... eventually... (string) 17:12:36.983 [Lua] [last_updated] = 2/12/2019 7:02:43 AM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = No Ultimate Cooldown Reduction Passives (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] [93] = table 17:12:36.983 [Lua] [download_pending] = false (boolean) 17:12:36.983 [Lua] [id] = 2437450232 (string) 17:12:36.983 [Lua] [banned] = false (boolean) 17:12:36.983 [Lua] [author_id] = 71964233 (number) 17:12:36.983 [Lua] [tags] = table 17:12:36.983 [Lua] [author] = raindish (string) 17:12:36.983 [Lua] [sanctioned] = false (boolean) 17:12:36.983 [Lua] [out_of_date] = false (boolean) 17:12:36.983 [Lua] [downloading] = false (boolean) 17:12:36.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1733297034318181577/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 17:12:36.983 [Lua] [num_children] = 0 (number) 17:12:36.983 [Lua] [ugc_status] = 3 (number) 17:12:36.983 [Lua] [description] = April Fool joke 2021. Imports de_dust2 from Counter Strike as a custom map and enabled friendly fire with melee. Enter the chat command [code]/test_level[/code] to load into the map. PSA: UI Tweaks mod and Engineers double bomb talent crash. I won't be fixing that. [url=https://sketchfab.com/3d-models/de-dust2-cs-map-056008d59eb849a29c0ab6884c0c3d87]"de_dust2 - CS map"[/url] by vrchris is licensed under [url=http://creativecommons.org/licenses/by/4.0/]Creative Commons Attribution[/url]. (string) 17:12:36.983 [Lua] [last_updated] = 4/1/2021 7:41:32 AM (string) 17:12:36.983 [Lua] [installed] = true (boolean) 17:12:36.983 [Lua] [enabled] = false (boolean) 17:12:36.983 [Lua] [name] = Versus CLosed Beta test [LEAKED!!!] (string) 17:12:36.983 [Lua] [dependency_error] = (string) 17:12:36.983 [Lua] 17:12:36.983 [Lua] 17:12:36.983 [Lua] [1384066089] = 9 (number) 17:12:36.983 [Lua] [1582230400] = 27 (number) 17:12:36.983 [Lua] [1391228174] = 32 (number) 17:12:36.983 [Lua] [1516618647] = 5 (number) 17:12:36.983 [Lua] [1498189723] = 4 (number) 17:12:36.983 [Lua] [1455893647] = 31 (number) 17:12:36.983 [Lua] [1402971136] = 15 (number) 17:12:36.983 [Lua] [1431393962] = 37 (number) 17:12:36.983 [Lua] [1495937978] = 23 (number) 17:12:36.983 [Lua] [1623948024] = 26 (number) 17:12:36.983 [Lua] [1487862316] = 0 (number) 17:12:36.983 [Lua] [1502859403] = 29 (number) 17:12:36.983 [Lua] [1374248490] = 13 (number) 17:12:36.983 [Lua] [1464907434] = 33 (number) 17:12:36.983 [Lua] [1384094638] = 12 (number) 17:12:36.983 [Lua] [1387440934] = 17 (number) 17:12:36.983 [Lua] [1445717962] = 30 (number) 17:12:36.983 [Lua] [1467751760] = 34 (number) 17:12:36.983 [Lua] [1459917022] = 7 (number) 17:12:36.983 [Lua] [1388911015] = 18 (number) 17:12:36.983 [Lua] [1467945840] = 3 (number) 17:12:36.983 [Lua] [1395655171] = 20 (number) 17:12:36.983 [Lua] [1421155919] = 10 (number) 17:12:36.983 [Lua] [2038263753] = 24 (number) 17:12:36.983 [Lua] [1383542440] = 22 (number) 17:12:36.983 [Lua] [1383452616] = 11 (number) 17:12:36.983 [Lua] [1498992606] = 40 (number) 17:12:36.983 [Lua] [1402835022] = 16 (number) 17:12:36.983 [Lua] [1369573612] = 38 (number) 17:12:36.983 [Lua] [1504702573] = 36 (number) 17:12:36.983 [Lua] [1757271408] = 28 (number) 17:12:36.983 [Lua] [1479520507] = 14 (number) 17:12:36.983 [Lua] [1569650837] = 2 (number) 17:12:36.983 [Lua] [1395453301] = 19 (number) 17:12:36.983 [Lua] [1393343095] = 6 (number) 17:12:36.983 [Lua] [1593460250] = 25 (number) 17:12:36.983 [Lua] [1448714756] = 8 (number) 17:12:36.983 [Lua] [1497664830] = 1 (number) 17:12:36.983 [Lua] [1397265260] = 39 (number) 17:12:36.983 [Lua] [1389872347] = 21 (number) 17:12:36.983 [Lua] [1460327284] = 35 (number) 17:12:36.983 [Lua] 17:12:37.033 [Lua] 17:12:37.033 [Lua] [1384066089] = 9 (number) 17:12:37.033 [Lua] [1582230400] = 27 (number) 17:12:37.033 [Lua] [1391228174] = 32 (number) 17:12:37.034 [Lua] [1516618647] = 5 (number) 17:12:37.034 [Lua] [1498189723] = 4 (number) 17:12:37.034 [Lua] [1455893647] = 31 (number) 17:12:37.034 [Lua] [1402971136] = 15 (number) 17:12:37.034 [Lua] [1431393962] = 37 (number) 17:12:37.034 [Lua] [1495937978] = 23 (number) 17:12:37.034 [Lua] [1623948024] = 26 (number) 17:12:37.034 [Lua] [1487862316] = 0 (number) 17:12:37.034 [Lua] [1502859403] = 29 (number) 17:12:37.034 [Lua] [1374248490] = 13 (number) 17:12:37.034 [Lua] [1464907434] = 33 (number) 17:12:37.034 [Lua] [1384094638] = 12 (number) 17:12:37.034 [Lua] [1387440934] = 17 (number) 17:12:37.034 [Lua] [1445717962] = 30 (number) 17:12:37.034 [Lua] [1467751760] = 34 (number) 17:12:37.034 [Lua] [1459917022] = 7 (number) 17:12:37.034 [Lua] [1388911015] = 18 (number) 17:12:37.034 [Lua] [1467945840] = 3 (number) 17:12:37.034 [Lua] [1395655171] = 20 (number) 17:12:37.034 [Lua] [1421155919] = 10 (number) 17:12:37.034 [Lua] [2038263753] = 24 (number) 17:12:37.034 [Lua] [1383542440] = 22 (number) 17:12:37.034 [Lua] [1383452616] = 11 (number) 17:12:37.034 [Lua] [1498992606] = 40 (number) 17:12:37.034 [Lua] [1402835022] = 16 (number) 17:12:37.034 [Lua] [1369573612] = 38 (number) 17:12:37.034 [Lua] [1504702573] = 36 (number) 17:12:37.034 [Lua] [1757271408] = 28 (number) 17:12:37.034 [Lua] [1479520507] = 14 (number) 17:12:37.034 [Lua] [1569650837] = 2 (number) 17:12:37.034 [Lua] [1395453301] = 19 (number) 17:12:37.034 [Lua] [1393343095] = 6 (number) 17:12:37.034 [Lua] [1593460250] = 25 (number) 17:12:37.034 [Lua] [1448714756] = 8 (number) 17:12:37.034 [Lua] [1497664830] = 1 (number) 17:12:37.034 [Lua] [1397265260] = 39 (number) 17:12:37.034 [Lua] [1389872347] = 21 (number) 17:12:37.034 [Lua] [1460327284] = 35 (number) 17:12:37.034 [Lua] 17:12:37.034 [Lua] <>modded = true<> 17:12:37.034 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 17:12:37.105 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 17:12:37.139 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 17:12:37.140 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 17:12:37.142 [Lua] <>modded = true<> 17:12:37.142 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 17:12:37.172 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 17:12:37.204 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 17:12:37.204 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 17:12:37.205 [Lua] <>modded = true<> 17:12:37.205 [Lua] <>Mod:1389872347:Simple UI = true<> 17:12:37.236 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 17:12:37.285 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 17:12:37.286 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 17:12:37.286 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 17:12:37.286 [Lua] <>modded = true<> 17:12:37.286 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 17:12:37.319 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 17:12:37.336 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 17:12:37.336 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 17:12:37.337 [Lua] <>modded = true<> 17:12:37.337 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 17:12:37.371 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 17:12:37.389 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 17:12:37.389 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 17:12:37.390 [Lua] <>modded = true<> 17:12:37.390 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 17:12:37.408 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 17:12:37.426 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 17:12:37.426 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 17:12:37.427 [Lua] <>modded = true<> 17:12:37.427 [Lua] <>Mod:1460327284:BossKillTimer = true<> 17:12:37.459 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 17:12:37.476 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 17:12:37.476 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 17:12:37.477 [Lua] <>modded = true<> 17:12:37.477 [Lua] <>Mod:1495937978:Host your own game = true<> 17:12:37.508 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 17:12:37.526 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 17:12:37.526 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 17:12:37.527 [Lua] <>modded = true<> 17:12:37.527 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 17:12:37.560 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 17:12:37.576 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 17:12:37.576 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 17:12:37.576 [Lua] <>modded = true<> 17:12:37.576 [Lua] <>Mod:1455893647:Player List Plus = true<> 17:12:37.609 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 17:12:37.626 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 17:12:37.626 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 17:12:37.627 [Lua] <>modded = true<> 17:12:37.627 [Lua] <>Mod:1459917022:Parry Indicator = true<> 17:12:37.659 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 17:12:37.676 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 17:12:37.676 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 17:12:37.677 [Lua] <>modded = true<> 17:12:37.677 [Lua] <>Mod:1448714756:No Wobble = true<> 17:12:37.708 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 17:12:37.725 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 17:12:37.725 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 17:12:37.727 [Lua] <>modded = true<> 17:12:37.727 [Lua] <>Mod:1445717962:Loadout Manager = true<> 17:12:37.759 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 17:12:37.775 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 17:12:37.775 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 17:12:37.776 [Lua] <>modded = true<> 17:12:37.776 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 17:12:37.810 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 17:12:37.826 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 17:12:37.827 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 17:12:37.827 [Lua] <>modded = true<> 17:12:37.827 [Lua] <>Mod:1464907434:Armory = true<> 17:12:37.860 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 17:12:37.893 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 17:12:37.893 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 17:12:37.896 [Lua] <>modded = true<> 17:12:37.896 [Lua] <>Mod:1402971136:Needii = true<> 17:12:37.927 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 17:12:37.942 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 17:12:37.942 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 17:12:37.942 [Lua] <>modded = true<> 17:12:37.942 [Lua] <>Mod:1431393962:Vermitannica = true<> 17:12:37.977 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 17:12:38.010 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 17:12:38.010 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 17:12:38.013 [Lua] <>modded = true<> 17:12:38.013 [Lua] <>Mod:1395453301:Skip Intro = true<> 17:12:38.043 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 17:12:38.060 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 17:12:38.060 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 17:12:38.060 [Lua] <>modded = true<> 17:12:38.060 [Lua] <>Mod:1397265260:Numeric UI = true<> 17:12:38.092 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 17:12:38.110 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 17:12:38.110 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 17:12:38.111 [Lua] <>modded = true<> 17:12:38.111 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 17:12:38.142 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 17:12:38.160 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 17:12:38.160 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 17:12:38.161 [Lua] <>modded = true<> 17:12:38.161 [Lua] <>Mod:1391228174:UI Improvements = true<> 17:12:38.193 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 17:12:38.210 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 17:12:38.210 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 17:12:38.212 [Lua] <>modded = true<> 17:12:38.212 [Lua] <>Mod:1467751760:UI Tweaks = true<> 17:12:38.243 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 17:12:38.276 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 17:12:38.276 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 17:12:38.281 [Lua] <>modded = true<> 17:12:38.281 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 17:12:38.310 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 17:12:38.327 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 17:12:38.327 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 17:12:38.328 [Lua] <>modded = true<> 17:12:38.328 [Lua] <>Mod:1421155919:Mission timer = true<> 17:12:38.359 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 17:12:38.377 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 17:12:38.377 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 17:12:38.377 [Lua] <>modded = true<> 17:12:38.377 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 17:12:38.411 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 17:12:38.427 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 17:12:38.427 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 17:12:38.428 [Lua] <>modded = true<> 17:12:38.428 [Lua] <>Mod:2038263753:Remove Hanged Corpses = true<> 17:12:38.459 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[472a77b63d7775a0]` 17:12:38.476 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[472a77b63d7775a0].#ID[3fcdd69156a46417]` 17:12:38.476 [Lua] Init VMF mod 'remove_hanging_corpses' [workshop_name: 'Remove Hanged Corpses', workshop_id: 2038263753] 17:12:38.477 [Lua] <>modded = true<> 17:12:38.477 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 17:12:38.509 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 17:12:38.547 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 17:12:38.547 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 17:12:38.547 [Lua] <>modded = true<> 17:12:38.547 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<> 17:12:38.594 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024] 17:12:38.594 [Lua] <>modded = true<> 17:12:38.594 [Lua] <>Mod:1757271408:Clock = true<> 17:12:38.627 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b7ca8323b08ef1c9]` 17:12:38.661 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b7ca8323b08ef1c9].#ID[3fcdd69156a46417]` 17:12:38.661 [Lua] Init VMF mod 'Clock' [workshop_name: 'Clock', workshop_id: 1757271408] 17:12:38.661 [Lua] Error: scripts/mods/Clock/Clock.lua:75: attempt to index field 'debug_text' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Clock/Clock.lua:75:in function [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:113: in function mod_disabled_event [7] @scripts/mods/vmf/modules/core/toggling.lua:18: in function set_mod_state [8] @scripts/mods/vmf/modules/core/toggling.lua:45: in function initialize_mod_state [9] @scripts/mods/vmf/modules/vmf_mod_manager.lua:128: in function new_mod [10] return { run = function() fassert(rawget(_G, "new_mod"), "Clock must be lower than Vermintide Mod Framework in your launcher's load order.") new_mod("Clock", { mod_script = "scripts/mods/Clock/Clock", mod_data = "scripts/mods/Clock/Clock_data", mod_localization = "scripts/mods/Clock/Clock_localization" }) end, packages = { "resource_packages/Clock/Clock" } } :5: in function run [11] @scripts/managers/mod/mod_manager.lua:117: in function update [12] @scripts/boot.lua:427: in function booting_update [13] @scripts/boot.lua:630:in function [1] error_message = "scripts/mods/Clock/Clock.lua:75: attempt to index field \'debug_text\' (a nil value)" [2] is_first_call = true [4] mod = table: 00000000042575B0; error_prefix_data = "(event) on_disabled"; func = [function] [5] mod = table: 00000000042575B0; event_name = "on_disabled"; event = [function] [6] mod = table: 00000000042575B0; initial_call = true; event_name = "on_disabled" [7] mod = table: 00000000042575B0; is_enabled = false; initial_call = true [8] mod = table: 00000000042575B0; state = false [9] mod_name = "Clock"; mod_resources = table: 0000000004B52750; mod = table: 00000000042575B0 [11] self = table: 000000001B0F4C90; dt = 0.016541473567485809; print_cache = table: 000000001B0F4E10; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 0000000002FCB9A0; next_index = 2; mod_data = table: 000000000060FB30; on_loaded_func = nil [12] self = table: 0000000000094F20; dt = 0.016541473567485809; old_time = 11.19194645062089; has_loaded_packages = true [13] dt = 0.016541473567485809 [11] _ui_time = 0.066319918259978294; _mod_load_index = 78; _settings = table: 000000001B0F4D30; _reload_data = table: 000000001B0F4E40; _state = "loading"; _mods = table: 000000001B0F4CC0; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _print_cache = table: 000000001B0F4E10; _num_mods = 93; _network_callbacks = table: 000000001B0F4E70; [12] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; viewport = [Viewport]; startup_timer = 11.208487924188375; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World]; 17:12:38.677 [Lua] <>project = vermintide 2<> 17:12:38.677 [Lua] <>build = release<> 17:12:38.677 [Lua] <>platform = win32<> 17:12:38.677 [Lua] <>dedicated_server = false<> 17:12:38.677 [Lua] <>title_id = 5107<> 17:12:38.677 [Lua] <>content_revision = 22116<> 17:12:38.677 [Lua] <>engine_revision = cd937a0ba267<> 17:12:38.677 [Lua] <>release_version = 4.3.0<> 17:12:38.677 [Lua] <>rendering_backend = dx12<> 17:12:38.677 [Lua] <>teamcity_build_id = 91686<> 17:12:38.677 [Lua] <>steam_id = 110000102b19409<> 17:12:38.677 [Lua] <>steam_profile_name = Lewd Komi-san<> 17:12:38.678 [Lua] <>machine_id = f04121b9-6db6-432c-9277-605670af1c9e<> 17:12:38.678 [Lua] [Boot] Application build: release 17:12:38.678 [Lua] [Boot] Content revision: 22116 17:12:38.678 [Lua] [Boot] Engine revision: cd937a0ba267 17:12:38.678 [Lua] [Boot] Release version: 4.3.0 17:12:38.678 [Lua] [Boot] User ID: 110000102b19409 Lewd Komi-san 17:12:38.686 [Lua] initializing mechanism to: adventure 17:12:38.686 [Lua] Game:setup() total time: 0.0079999999999991 17:12:38.686 [Lua] handle rev info: 0 17:12:38.686 [Lua] handle gfx quality: 0 17:12:38.686 [Lua] default settings: 0 17:12:38.686 [Lua] user settings: 0 17:12:38.686 [Lua] set frame times: 0 17:12:38.686 [Lua] init random: 0 17:12:38.686 [Lua] managers: 0.0079999999999991189 17:12:38.686 [Lua] 17:12:38.686 [Lua] unaccounted: 0 17:12:38.686 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 17:12:38.686 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 17:12:38.686 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 17:12:38.686 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 17:12:38.686 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 17:12:38.686 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 17:12:38.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 17:12:38.743 [Lua] [Testify] Ready! 17:12:38.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 17:12:38.814 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 17:12:38.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 17:12:39.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 17:12:39.084 [Lua] [PackageManager] Force_load: resource_packages/title_screen 17:12:39.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 17:12:39.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 17:12:39.134 [Lua] [PackageManager] Force_load: resource_packages/menu 17:12:39.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 17:12:39.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 17:12:39.201 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 17:12:39.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 17:12:39.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 17:12:39.525 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 17:12:39.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 17:12:39.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 17:12:39.675 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 17:12:39.675 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 17:12:39.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 17:12:39.793 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 17:12:39.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 17:12:40.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 17:12:40.162 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 17:12:40.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 17:12:40.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 17:12:40.501 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 17:12:40.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 17:12:41.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 17:12:41.104 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 17:12:41.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 17:12:41.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 17:12:41.474 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 17:12:41.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 17:12:41.608 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 17:12:41.609 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 17:12:41.609 [Lua] [Gamestate] Enter StateTitleScreen 17:12:41.610 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 17:12:41.610 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 17:12:41.610 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 17:12:41.610 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 17:12:41.610 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 17:12:41.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 17:12:41.629 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 17:12:41.630 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 17:12:41.630 [Save] Loading `save_data` 17:12:41.636 [Save] Load done 17:12:41.642 [Lua] [BackendManagerPlayFab] Backend Enabled 17:12:41.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 17:12:41.658 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 17:12:41.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 17:12:41.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 17:12:41.878 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 17:12:41.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 17:12:42.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 17:12:42.029 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 17:12:42.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 17:12:42.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 17:12:42.096 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 17:12:42.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 17:12:42.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 17:12:42.485 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 17:12:42.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 17:12:42.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 17:12:42.543 [Lua] [PackageManager] Force_load: resource_packages/inventory 17:12:42.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 17:12:42.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 17:12:42.588 [Lua] [PackageManager] Force_load: resource_packages/careers 17:12:42.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 17:12:42.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 17:12:42.638 [Lua] [PackageManager] Force_load: resource_packages/decals 17:12:42.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 17:12:42.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 17:12:42.738 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 17:12:42.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 17:12:43.370 [Lua] <>playfab_id = 48EB3E4AA729FC14<> 17:12:43.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 17:12:43.428 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 17:12:43.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 17:12:43.631 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 17:12:43.631 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 17:12:43.935 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 17:12:43.936 [Save] Saving `save_data` 17:12:43.938 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 17:12:43.940 [Save] Save done 17:12:43.940 [Save] Saving `save_data` 17:12:43.943 [Save] Save done 17:12:43.952 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 17:12:44.174 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 17:12:44.174 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 17:12:44.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 17:12:44.343 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 17:12:44.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 17:12:44.849 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 17:12:44.849 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 17:12:44.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 17:12:45.084 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 17:12:45.084 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 17:12:45.101 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 17:12:45.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 17:12:45.118 [Lua] [PackageManager] Force_load: resource_packages/ingame 17:12:45.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 17:12:45.373 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 17:12:45.373 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 17:12:45.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 17:12:45.634 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 17:12:45.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 17:12:45.650 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 17:12:45.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 17:12:45.955 [Lua] [PackageManager] Force_load: resource_packages/pickups 17:12:45.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 17:12:46.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 17:12:46.023 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 17:12:46.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 17:12:46.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 17:12:46.073 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 17:12:46.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 17:12:46.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 17:12:46.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 17:12:46.373 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 17:12:46.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 17:12:46.390 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 17:12:46.795 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 17:12:46.795 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 17:12:46.812 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 17:12:47.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 17:12:47.015 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 17:12:47.031 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 17:12:47.237 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 17:12:47.237 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 17:12:47.253 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 17:12:47.512 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 17:12:47.513 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 17:12:47.524 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 17:12:47.793 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 17:12:47.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 17:12:47.810 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 17:12:48.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 17:12:48.320 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 17:12:48.336 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 17:12:48.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 17:12:48.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 17:12:48.574 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 17:12:48.777 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 17:12:48.777 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 17:12:48.794 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 17:12:49.281 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 17:12:49.283 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01 17:12:49.284 [Lua] steam item server: requesting user inventory 17:12:49.829 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 17:12:49.829 [Lua] ISI-> GET_ALL_ITEMS! 17:12:49.830 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 17:12:49.830 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 17:12:49.830 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 3bd5ea12bd54ba23 0 1 17:12:49.830 [Lua] Steam Item: bountyhunter_hat_1002 124 3bd5ea12bd54bbcf 0 1 17:12:49.830 [Lua] Steam Item: ironbreaker_hat_1004 126 2f9dea906f9a9a18 0 1 17:12:49.830 [Lua] Steam Item: skin_dr_irondrake 127 2f9dea906f9a9a19 0 1 17:12:49.830 [Lua] Steam Item: mercenary_hat_1002 122 2f9dea906f9aa00a 0 1 17:12:49.830 [Lua] Steam Item: skin_es_mercenary_1001 123 2f9dea906f9aa00b 0 1 17:12:49.830 [Lua] Steam Item: scholar_hat_1002 128 2f9dea906f9aa0df 0 1 17:12:49.830 [Lua] Steam Item: skin_bw_myrmidia 129 2f9dea906f9aa0e0 0 1 17:12:49.830 [Lua] Steam Item: scholar_hat_1002 128 2f9dea906f9aa700 0 1 17:12:49.830 [Lua] Steam Item: skin_bw_myrmidia 129 2f9dea906f9abd06 0 1 17:12:49.830 [Lua] Steam Item: skin_ww_shade_1001 121 2f9dea906fd46a60 0 1 17:12:49.830 [Lua] Steam Item: shade_hat_1002 103 2f9dea906fd46a61 0 1 17:12:49.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 17:12:49.830 [Lua] 17:12:49.830 [Lua] [1] = 125 (number) 17:12:49.830 [Lua] [2] = 3bd5ea12bd54ba23 (string) 17:12:49.830 [Lua] [3] = 0 (number) 17:12:49.830 [Lua] [4] = 1 (number) 17:12:49.830 [Lua] [5] = 124 (number) 17:12:49.830 [Lua] [6] = 3bd5ea12bd54bbcf (string) 17:12:49.830 [Lua] [7] = 0 (number) 17:12:49.830 [Lua] [8] = 1 (number) 17:12:49.830 [Lua] [9] = 126 (number) 17:12:49.830 [Lua] [10] = 2f9dea906f9a9a18 (string) 17:12:49.830 [Lua] [11] = 0 (number) 17:12:49.830 [Lua] [12] = 1 (number) 17:12:49.830 [Lua] [13] = 127 (number) 17:12:49.830 [Lua] [14] = 2f9dea906f9a9a19 (string) 17:12:49.830 [Lua] [15] = 0 (number) 17:12:49.830 [Lua] [16] = 1 (number) 17:12:49.830 [Lua] [17] = 122 (number) 17:12:49.830 [Lua] [18] = 2f9dea906f9aa00a (string) 17:12:49.830 [Lua] [19] = 0 (number) 17:12:49.830 [Lua] [20] = 1 (number) 17:12:49.830 [Lua] [21] = 123 (number) 17:12:49.830 [Lua] [22] = 2f9dea906f9aa00b (string) 17:12:49.830 [Lua] [23] = 0 (number) 17:12:49.830 [Lua] [24] = 1 (number) 17:12:49.830 [Lua] [25] = 128 (number) 17:12:49.830 [Lua] [26] = 2f9dea906f9aa0df (string) 17:12:49.830 [Lua] [27] = 0 (number) 17:12:49.830 [Lua] [28] = 1 (number) 17:12:49.830 [Lua] [29] = 129 (number) 17:12:49.830 [Lua] [30] = 2f9dea906f9aa0e0 (string) 17:12:49.830 [Lua] [31] = 0 (number) 17:12:49.830 [Lua] [32] = 1 (number) 17:12:49.830 [Lua] [33] = 128 (number) 17:12:49.830 [Lua] [34] = 2f9dea906f9aa700 (string) 17:12:49.830 [Lua] [35] = 0 (number) 17:12:49.830 [Lua] [36] = 1 (number) 17:12:49.830 [Lua] [37] = 129 (number) 17:12:49.830 [Lua] [38] = 2f9dea906f9abd06 (string) 17:12:49.830 [Lua] [39] = 0 (number) 17:12:49.830 [Lua] [40] = 1 (number) 17:12:49.830 [Lua] [41] = 121 (number) 17:12:49.830 [Lua] [42] = 2f9dea906fd46a60 (string) 17:12:49.830 [Lua] [43] = 0 (number) 17:12:49.830 [Lua] [44] = 1 (number) 17:12:49.830 [Lua] [45] = 103 (number) 17:12:49.830 [Lua] [46] = 2f9dea906fd46a61 (string) 17:12:49.830 [Lua] [47] = 0 (number) 17:12:49.830 [Lua] [48] = 1 (number) 17:12:49.830 [Lua] 17:12:49.846 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 17:12:50.066 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 17:12:50.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 17:12:50.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 17:12:50.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 17:12:50.083 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 17:12:50.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 17:12:50.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 17:12:50.083 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 17:12:50.083 [Lua] [SteamManager] request_item_prices 17:12:50.084 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 17:12:50.562 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 17:12:50.562 [Lua] Player statistics loaded! 17:12:50.573 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 17:12:50.727 [Lua] [SteamManager] on_price_result 1 RUB 17:12:50.727 [Lua] _refresh_steam_item_prices_cb 17:12:50.729 [Lua] Missing item masterlist item for steam_itemdefid: 30 17:12:50.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 17:12:50.794 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 17:12:50.996 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 17:12:51.013 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 17:12:51.253 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 17:12:51.269 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 17:12:51.270 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 17:12:51.609 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 17:12:51.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 17:12:51.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 17:12:51.880 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 17:12:52.911 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 17:12:52.911 [Lua] [Managers] Destroying manager group: 17:12:52.911 [Lua] [Gamestate] Enter state StateLoading 17:12:52.913 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 17:12:52.913 [Lua] [LobbyManager] Setting up network options 17:12:52.913 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 17:12:52.913 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 17:12:52.913 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 17:12:52.913 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 17:12:52.913 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 17:12:52.913 [Lua] LobbyManager:setup_network_options server_port: 27015 17:12:52.913 [Lua] state_loading_restart_network JOIN VIA STEAM 0 17:12:52.917 [Lua] registering RPCs 17:12:52.917 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 17:12:52.917 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 17:12:52.917 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 17:12:52.917 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 17:12:52.917 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 17:12:52.917 [Lua] [LevelTransitionHandler] promote_next_level_data 17:12:52.917 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 17:12:52.917 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 17:12:52.917 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 17:12:52.917 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 17:12:52.917 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 17:12:52.917 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 17:12:52.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 17:12:52.917 [SteamVoip] Creating room ff787dc9804c6c94 17:12:52.917 [SteamVoip] Joining room ff787dc9804c6c94 17:12:52.918 [EAC] EAC server 110000102b19409 is initializing 17:12:52.922 [EAC] Server is also client 110000102b19409 17:12:52.922 [EACServer] [20:12:52:922][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF749D57380 LogLevel: Info. 17:12:52.922 [Lua] ### Created peer state machine for 110000102b19409 17:12:52.922 [Lua] [PeerSM] 110000102b19409 :: on_enter Connecting 17:12:52.922 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 17:12:52.923 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:12:52.923 warning: [Application] Application.update_render_world is deprecated. 17:12:52.929 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:12:52.929 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:12:52.929 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 17:12:52.929 [Lua] Set lobby begin: 17:12:52.929 [Lua] Set lobby end. 17:12:52.929 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "2" and join party "nil" 17:12:52.929 [Lua] [LobbyHost] Changed state from 0 to creating 17:12:52.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 17:12:52.962 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 17:12:52.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 17:12:53.194 [Lua] [LobbyHost] Changed state from creating to joined 17:12:53.194 [Lua] [PartyManager] Leader is set to 110000102b19409 17:12:53.194 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409 17:12:53.194 [Lua] [ChatManager] Registering channel 1 17:12:53.194 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 17:12:53.194 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 17:12:53.194 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 17:12:53.210 [Lua] [NetworkServer] Changing num_players from nil to 1 17:12:53.210 [Lua] Players: 1 17:12:53.210 [Lua] Set lobby begin: 17:12:53.210 [Lua] Lobby data mission_id = inn_level 17:12:53.210 [Lua] Lobby data mechanism = adventure 17:12:53.210 [Lua] Lobby data matchmaking_type = 3 17:12:53.210 [Lua] Lobby data eac_authorized = true 17:12:53.210 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:12:53.210 [Lua] Lobby data selected_mission_id = inn_level 17:12:53.210 [Lua] Lobby data num_players = 1 17:12:53.210 [Lua] Lobby data matchmaking = false 17:12:53.210 [Lua] Set lobby end. 17:12:54.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 17:12:54.354 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 17:12:54.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 17:12:54.945 [Lua] player (110000102b19409,1) was put into party 0 17:12:54.945 [Lua] [ProfileSynchronizer] Peer 110000102b19409 entered session 17:12:54.945 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102b19409 17:12:54.945 [Lua] [PeerSM] 110000102b19409 :: on_exit Connecting 17:12:54.945 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 17:12:54.961 [Lua] Mechanism says: a client joined the game! 110000102b19409 17:12:55.570 [Window] Window => active 17:12:55.575 [Window] Window => active 17:12:56.725 [Window] Window => inactive 17:13:00.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 17:13:00.456 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 17:13:00.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 17:13:00.473 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 17:13:00.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 17:13:00.523 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 17:13:00.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:13:00.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:13:00.640 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:13:00.657 [Lua] [LevelTransitionHandler] Level load completed! 17:13:00.657 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 17:13:00.659 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:13:00.659 [Lua] checking dlc's against conflict directors 17:13:00.659 [Lua] number of factions to include 2 17:13:00.659 [Lua] Updated list weights for random: 17:13:00.659 [Lua] skaven, 0.42 (0.00-0.42) 17:13:00.659 [Lua] chaos, 0.42 (0.42-0.83) 17:13:00.659 [Lua] beastmen, 0.17 (0.83-1.00) 17:13:00.659 [Lua] Rolled random faction: 0.27856689691543579 skaven 17:13:00.659 [Lua] Updated list weights for random: 17:13:00.659 [Lua] beastmen, 0.29 (0.00-0.29) 17:13:00.659 [Lua] chaos, 0.71 (0.29-1.00) 17:13:00.659 [Lua] Rolled random faction: 0.81953376531600952 chaos 17:13:00.659 [Lua] number of factions added 2 17:13:00.659 [Lua] --- --- --- 17:13:00.659 [Lua] Starting... difficulty 'normal' 17:13:00.659 [Lua] These are the starting conflict directors: 17:13:00.659 [Lua] inn_level 17:13:00.659 [Lua] --- --- --- 17:13:00.659 [Lua] 17:13:00.659 [Lua] DONE! Found the following directors: 17:13:00.659 [Lua] (free: 35), Master hash is: 17:13:00.659 [Lua] [EnemyPackageLoader] breed_lookup: { } 17:13:00.659 [Lua] load_startup_enemy_packages: -------------- 17:13:00.659 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:13:00.659 [Lua] critter_rat 17:13:00.674 [Lua] ### Sending rpc_level_loaded 17:13:00.674 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 78 17:13:00.674 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 17:13:00.691 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 17:13:00.691 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 17:13:00.707 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 17:13:00.707 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 17:13:00.708 [Lua] ### Sending rpc_level_loaded 17:13:00.708 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 78 17:13:00.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:13:00.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:13:00.725 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 17:13:00.725 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:13:00.725 [Lua] Starting async level spawning of levels/inn/world 17:13:00.725 [Umbra] Init version: 3.4.15 :: 16 threads 17:13:01.176 [Lua] Async level spawning done 17:13:01.176 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:13:02.146 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:13:02.146 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:13:02.147 [Lua] Set lobby begin: 17:13:02.147 [Lua] Lobby data selected_mission_id = inn_level 17:13:02.147 [Lua] Lobby data num_players = 1 17:13:02.147 [Lua] Lobby data matchmaking = false 17:13:02.147 [Lua] Lobby data host = 110000102b19409 17:13:02.147 [Lua] Lobby data mission_id = inn_level 17:13:02.147 [Lua] Lobby data matchmaking_type = 3 17:13:02.147 [Lua] Lobby data country_code = RU 17:13:02.147 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:13:02.147 [Lua] Lobby data unique_server_name = Lewd Komi-san 17:13:02.147 [Lua] Lobby data mechanism = adventure 17:13:02.148 [Lua] Lobby data eac_authorized = true 17:13:02.148 [Lua] Set lobby end. 17:13:02.148 [Lua] [Managers] Destroying manager group: 17:13:02.152 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 17:13:02.152 [Lua] [Gamestate] Enter StateIngame HOST 17:13:02.152 [Lua] [Managers] Calling function on all managers: 17:13:02.152 [Lua] <>level = inn_level<> 17:13:02.152 [Lua] Set lobby begin: 17:13:02.152 [Lua] Lobby data selected_mission_id = inn_level 17:13:02.152 [Lua] Lobby data num_players = 1 17:13:02.152 [Lua] Lobby data matchmaking = false 17:13:02.152 [Lua] Lobby data host = 110000102b19409 17:13:02.152 [Lua] Lobby data mission_id = inn_level 17:13:02.153 [Lua] Lobby data matchmaking_type = 3 17:13:02.153 [Lua] Lobby data country_code = RU 17:13:02.153 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:13:02.153 [Lua] Lobby data unique_server_name = Lewd Komi-san 17:13:02.153 [Lua] Lobby data mechanism = adventure 17:13:02.153 [Lua] Lobby data eac_authorized = true 17:13:02.153 [Lua] Set lobby end. 17:13:02.153 [Lua] [StateIngame] Server ingame 17:13:02.157 [Lua] Set lobby begin: 17:13:02.157 [Lua] Lobby data difficulty = normal 17:13:02.157 [Lua] Lobby data selected_mission_id = inn_level 17:13:02.157 [Lua] Lobby data difficulty_tweak = 0 17:13:02.157 [Lua] Lobby data num_players = 1 17:13:02.157 [Lua] Lobby data matchmaking = false 17:13:02.157 [Lua] Lobby data host = 110000102b19409 17:13:02.157 [Lua] Lobby data mission_id = inn_level 17:13:02.157 [Lua] Lobby data matchmaking_type = 3 17:13:02.157 [Lua] Lobby data country_code = RU 17:13:02.157 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:13:02.158 [Lua] Lobby data unique_server_name = Lewd Komi-san 17:13:02.158 [Lua] Lobby data mechanism = adventure 17:13:02.158 [Lua] Lobby data eac_authorized = true 17:13:02.158 [Lua] Set lobby end. 17:13:02.158 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 17:13:02.158 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 17:13:02.158 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 17:13:02.158 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:13:02.158 [Lua] [Matchmaking] initializing 17:13:02.158 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server 17:13:02.158 [Lua] [Matchmaking] register rpcs 17:13:02.158 [Lua] GameNetworkManager:init... creating game session 17:13:02.158 [Lua] Host GameSession.make_game_session_host with session: 17:13:02.158 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:13:02.158 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 17:13:02.158 [Lua] [GameNetworkManager] self.is_server = true 17:13:02.158 [Network] Setting artificial MTU limit to 576 17:13:02.166 [Lua] Switching ConflictSettings: to: inn_level 17:13:02.166 [Lua] pacing=disabled 17:13:02.166 [Lua] roaming=nil 17:13:02.166 [Lua] disabled=false 17:13:02.166 [Lua] pack_spawning=disabled 17:13:02.166 [Lua] contained_breeds=nil 17:13:02.166 [Lua] boss=disabled 17:13:02.166 [Lua] horde=disabled 17:13:02.166 [Lua] specials=disabled 17:13:02.166 [Lua] name=inn_level 17:13:02.166 [Lua] intensity=disabled 17:13:02.166 [Lua] --- 17:13:02.166 [Lua] [LevelAnalysis] set_random_seed( 0) 17:13:02.170 [Lua] [AIInterestPointSystem] Level Seed: 0 17:13:02.170 [Lua] 17:13:02.170 [Lua] [entity_system_bag] = table 17:13:02.170 [Lua] [entity_system_bag] = metatable 17:13:02.170 [Lua] [startup_data] = table 17:13:02.170 [Lua] [entity_manager] = table 17:13:02.170 [Lua] [entity_manager] = metatable 17:13:02.170 [Lua] [unit_spawner] = table 17:13:02.170 [Lua] [unit_spawner] = metatable 17:13:02.170 [Lua] [unit_storage] = table 17:13:02.170 [Lua] [unit_storage] = metatable 17:13:02.170 [Lua] [dice_keeper] = table 17:13:02.170 [Lua] [dice_keeper] = metatable 17:13:02.170 [Lua] [is_server] = true (boolean) 17:13:02.170 [Lua] [world] = [World] 17:13:02.170 [Lua] [system_api] = table 17:13:02.170 [Lua] [entity_system] = table 17:13:02.170 [Lua] [entity_system] = metatable 17:13:02.170 [Lua] [network_lobby] = table 17:13:02.170 [Lua] [network_lobby] = metatable 17:13:02.170 [Lua] [profile_synchronizer] = table 17:13:02.170 [Lua] [profile_synchronizer] = metatable 17:13:02.170 [Lua] [level_transition_handler] = table 17:13:02.170 [Lua] [level_transition_handler] = metatable 17:13:02.170 [Lua] [num_local_human_players] = 1 (number) 17:13:02.170 [Lua] [statistics_db] = table 17:13:02.170 [Lua] [statistics_db] = metatable 17:13:02.170 [Lua] [network_server] = table 17:13:02.170 [Lua] [network_server] = metatable 17:13:02.170 [Lua] [input_manager] = table 17:13:02.170 [Lua] [input_manager] = metatable 17:13:02.170 [Lua] [network_clock] = table 17:13:02.170 [Lua] [network_clock] = metatable 17:13:02.170 [Lua] [network_transmit] = table 17:13:02.170 [Lua] [network_transmit] = metatable 17:13:02.170 [Lua] [free_flight_manager] = table 17:13:02.170 [Lua] [free_flight_manager] = metatable 17:13:02.170 [Lua] [network_manager] = table 17:13:02.170 [Lua] [network_manager] = metatable 17:13:02.170 [Lua] [network_event_delegate] = table 17:13:02.170 [Lua] [network_event_delegate] = metatable 17:13:02.170 [Lua] 17:13:02.170 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:13:02.170 [Lua] ignoring extension VersusInteractObjectiveExtension 17:13:02.170 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:13:02.170 [Lua] ignoring extension VersusSocketObjectiveExtension 17:13:02.170 [Lua] ignoring extension VersusTargetObjectiveExtension 17:13:02.170 [Lua] ignoring extension VersusMissionObjectiveExtension 17:13:02.171 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:13:02.175 [Lua] [AchievementManager] Achievements using the steam platform 17:13:02.176 [Lua] PlayerManager:add_player player_1 17:13:02.221 [Lua] [StateIngame] Level seed: 0 17:13:02.229 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read, 17:13:02.229 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 17:13:02.230 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 17:13:02.230 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 17:13:02.230 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1, async-read, 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read, 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 17:13:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1, async-read, 17:13:02.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3, async-read, 17:13:02.235 [Lua] [LevelAnalysis] set_random_seed( 0) 17:13:02.239 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 17:13:02.239 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 17:13:02.240 [Lua] [IngameUI] init 17:13:02.255 [SteamVoipClient] select_out(110000102b19409, off) 17:13:02.258 [Lua] cb_razer_chroma_setup 17:13:02.280 [Save] Saving `save_data` 17:13:02.283 [Save] Save done 17:13:02.295 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [23] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [24] @foundation/scripts/util/state_machine.lua:127: in function _change_state [25] @scripts/game_state/game_state_machine.lua:18: in function _change_state [26] @foundation/scripts/util/state_machine.lua:95: in function init [27] @scripts/game_state/game_state_machine.lua:7: in function init [28] @foundation/scripts/util/class.lua:62: in function new [29] @scripts/game_state/state_ingame.lua:426: in function on_enter [30] @foundation/scripts/util/state_machine.lua:127: in function _change_state [31] @scripts/game_state/game_state_machine.lua:18: in function _change_state [32] @foundation/scripts/util/state_machine.lua:144: in function update [33] @scripts/boot.lua:865: in function game_update [34] @scripts/boot.lua:628:in function [1] node = table: 0000000011C37C90; node_def = table: 0000000000825C60; k = "scale"; v = "fit" [2] scenegraph = table: 0000000011C377F0; scenegraph_def = table: 0000000000825E00; name = "sg_aligner"; node_def = table: 0000000000825C60; parent_name = "sg_root"; parent = table: 0000000011C378E0; parent_world_position = table: 0000000011C37910; local_position = table: 0000000011C37C00; size = table: 0000000011C37C50; node = table: 0000000011C37C90 [3] scenegraph = table: 0000000011C377F0; scenegraph_def = table: 0000000000825E00; name = "sg_background_settings_list"; node_def = table: 0000000000826940; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000011C377F0; scenegraph_def = table: 0000000000825E00; name = "sg_settings_list_mask"; node_def = table: 0000000000826BE0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000000825E00; scenegraph = table: 0000000011C377F0; name = "sg_settings_list_mask"; node = table: 0000000000826BE0 [6] hook_chain = [function] [7] self = table: 000000000AF3AD70 [8] self = table: 000000000AF3AD70; ingame_ui_context = table: 0000000001A20750; input_manager = table: 0000000002E7AB40; world = [World] [9] self = table: 000000000082C0B0; object = table: 000000000AF3AD70 [11] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082C9C0 [14] mod = table: 0000000001A20A90; error_prefix_data = table: 000000000AF3AD30; func = [function] [15] self = table: 0000000001A20A90; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [17] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000AF3AC50; safe_hooks = table: 000000001A0E9E30; i = 1 [20] self = table: 000000001AD1DB20; object = table: 0000000001A20A90 [21] self = table: 0000000018B38190; ingame_ui_context = table: 0000000001A20750 [22] self = table: 0000000018B38190; params = table: 0000000001B5CA80; viewport_name = "player_1"; input_manager = table: 0000000002E7AB40; input_source = table: 0000000001F465E0; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 000000001A8548E0; stats_id = "110000102b19409:1"; entity_manager = table: 000000000234EF50; camera_system = table: 0000000001943560; outline_system = table: 0000000001E68C00; fade_system = table: 0000000004A47E10; sound_sector_system = table: 0000000001943CE0; sound_environment_system = table: 000000000147A980; event_manager = table: 00000000017690E0; level_key = "inn_level"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000001A20750 [23] hook_chain = [function] [24] self = table: 0000000001B5CAB0; new_state = table: 0000000018BDACE0; params = table: 0000000001B5CA80; scope_name = "StateInGameRunning:on_enter" [25] self = table: 0000000001B5CAB0; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000229D1A0; ingame_ui = table: 0000000001A20A90; definitions = table: 000000000AF3ADE0; input_manager = table: 0000000002E7AB40; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 000000000AF3AF20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 000000000AF3EC70; menu_widgets = table: 000000000AF3BBD0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000229D1A0; ingame_ui = table: 0000000001A20A90; definitions = table: 000000000AF3ADE0; input_manager = table: 0000000002E7AB40; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 000000000AF3AF20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 000000000AF3EC70; menu_widgets = table: 000000000AF3BBD0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [15] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 0000000002359FF0; is_server = true; last_resolution_x = 8; top_world = [World]; ui_renderer = table: 000000000229D1A0; telemetry_time_view_enter = 0; input_manager = table: 0000000002E7AB40; profile_synchronizer = table: 0000000003F51AB0; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 000000000AF33B90; cutscene_system = table: 0000000001025F90; text_popup_ui = table: 000000000AF1C7B0; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 8; motd_loading = false; end_screen = table: 000000000AF02FC0; world = [World]; camera_manager = table: 00000000027E6D50; _profile_requester = table: 0000000003F51AE0; ingame_ui_context = table: 0000000001A20750; _fps_cooldown = 0; views = table: 0000000003A439A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000019CC540; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 000000001A8548E0; weave_onboarding = table: 000000000AF04280; popup_handler = table: 000000000AF1C600; peer_id = "110000102b19409"; network_event_delegate = table: 000000000443CAB0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [21] world_name = "level_world"; network_server = table: 00000000006BC7B0; local_player_id = 1; parent = table: 000000000314B530; _booted_eac_untrusted = false; statistics_db = table: 00000000030DBF80; is_server = true; _lobby_host = table: 0000000000F3EA10; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000002E7AB40; profile_synchronizer = table: 0000000003F51AB0; is_in_inn = true; ingame_ui_context = table: 0000000001A20750; end_conditions_met = false; player = table: 000000001A8548E0; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000000443CAB0; [22] world_name = "level_world"; network_server = table: 00000000006BC7B0; local_player_id = 1; parent = table: 000000000314B530; _booted_eac_untrusted = false; statistics_db = table: 00000000030DBF80; is_server = true; _lobby_host = table: 0000000000F3EA10; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000002E7AB40; profile_synchronizer = table: 0000000003F51AB0; is_in_inn = true; ingame_ui_context = table: 0000000001A20750; end_conditions_met = false; player = table: 000000001A8548E0; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000000443CAB0; [24] _params = table: 0000000001B5CA80; _profiling_debugging_enabled = true; _parent = table: 000000000314B530; _state = table: 0000000018B38190; [25] _params = table: 0000000001B5CA80; _profiling_debugging_enabled = true; _parent = table: 000000000314B530; _state = table: 0000000018B38190; [26] _params = table: 0000000001B5CA80; _profiling_debugging_enabled = true; _parent = table: 000000000314B530; _state = table: 0000000018B38190; [27] _params = table: 0000000001B5CA80; _profiling_debugging_enabled = true; _parent = table: 000000000314B530; _state = table: 0000000018B38190; [28] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [29] world_name = "level_world"; entity_system_bag = table: 0000000001536F10; network_server = table: 00000000006BC7B0; entity_system = table: 00000000014B2150; parent = table: 0000000000094F20; _level_flow_events = table: 00000000019CC0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002E7AB40; profile_synchronizer = table: 0000000003F51AB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000015C2E10; machines = table: 0000000001B5CA50; network_event_delegate = table: 000000000443CAB0; free_flight_manager = table: 00000000007433A0; network_transmit = table: 00000000003FFE80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000030DBF80; _lobby_host = table: 0000000000F3EA10; dice_keeper = table: 0000000001691C80; network_clock = table: 00000000031B5FF0; _debug_gui_immediate = [Gui]; _quit_game = false; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000314B530; [31] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000314B530; [32] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000314B530; [33] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 0000000003930A30; 17:13:02.296 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [21] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000011C41200; node_def = table: 0000000011C37610; k = "offset"; v = table: 0000000011C376D0 [2] scenegraph = table: 0000000011C41140; scenegraph_def = table: 000000000AF3AE80; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011C37610; parent_name = nil; local_position = table: 0000000011C411B0; node = table: 0000000011C41200 [3] scenegraph_def = table: 000000000AF3AE80; scenegraph = table: 0000000011C41140; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011C37610 [4] hook_chain = [function] [5] self = table: 000000000AF3AD70 [6] self = table: 000000000AF3AD70; ingame_ui_context = table: 0000000001A20750; input_manager = table: 0000000002E7AB40; world = [World] [7] self = table: 000000000082C0B0; object = table: 000000000AF3AD70 [9] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082C9C0 [12] mod = table: 0000000001A20A90; error_prefix_data = table: 000000000AF3AD30; func = [function] [13] self = table: 0000000001A20A90; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [15] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000AF3AC50; safe_hooks = table: 000000001A0E9E30; i = 1 [18] self = table: 000000001AD1DB20; object = table: 0000000001A20A90 [19] self = table: 0000000018B38190; ingame_ui_context = table: 0000000001A20750 [20] self = table: 0000000018B38190; params = table: 0000000001B5CA80; viewport_name = "player_1"; input_manager = table: 0000000002E7AB40; input_source = table: 0000000001F465E0; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 000000001A8548E0; stats_id = "110000102b19409:1"; entity_manager = table: 000000000234EF50; camera_system = table: 0000000001943560; outline_system = table: 0000000001E68C00; fade_system = table: 0000000004A47E10; sound_sector_system = table: 0000000001943CE0; sound_environment_system = table: 000000000147A980; event_manager = table: 00000000017690E0; level_key = "inn_level"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000001A20750 [21] hook_chain = [function] [22] self = table: 0000000001B5CAB0; new_state = table: 0000000018BDACE0; params = table: 0000000001B5CA80; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000001B5CAB0; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil [24] self = table: 0000000001B5CAB0; parent = table: 000000000314B530; start_state = table: 0000000018BDACE0; params = table: 0000000001B5CA80; profiling_debugging_enabled = true [25] self = table: 0000000001B5CAB0; parent = table: 000000000314B530; start_state = table: 0000000018BDACE0; params = table: 0000000001B5CA80; profiling_debugging_enabled = true ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000AF3BBD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000229D1A0; ingame_ui = table: 0000000001A20A90; definitions = table: 000000000AF3ADE0; input_manager = table: 0000000002E7AB40; wwise_world = [WwiseWorld]; render_settings = table: 000000000AF3AF20; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000AF3EC70; settings_list_size_y = 22260; ui_scenegraph = table: 0000000011C377F0; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000AF3BBD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000229D1A0; ingame_ui = table: 0000000001A20A90; definitions = table: 000000000AF3ADE0; input_manager = table: 0000000002E7AB40; wwise_world = [WwiseWorld]; render_settings = table: 000000000AF3AF20; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000AF3EC70; settings_list_size_y = 22260; ui_scenegraph = table: 0000000011C377F0; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [13] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 0000000002359FF0; is_server = true; last_resolution_x = 8; top_world = [World]; ui_renderer = table: 000000000229D1A0; telemetry_time_view_enter = 0; input_manager = table: 0000000002E7AB40; profile_synchronizer = table: 0000000003F51AB0; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 000000000AF33B90; cutscene_system = table: 0000000001025F90; text_popup_ui = table: 000000000AF1C7B0; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 8; motd_loading = false; end_screen = table: 000000000AF02FC0; world = [World]; camera_manager = table: 00000000027E6D50; _profile_requester = table: 0000000003F51AE0; ingame_ui_context = table: 0000000001A20750; _fps_cooldown = 0; views = table: 0000000003A439A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000019CC540; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 000000001A8548E0; weave_onboarding = table: 000000000AF04280; popup_handler = table: 000000000AF1C600; peer_id = "110000102b19409"; network_event_delegate = table: 000000000443CAB0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [19] world_name = "level_world"; network_server = table: 00000000006BC7B0; local_player_id = 1; parent = table: 000000000314B530; _booted_eac_untrusted = false; statistics_db = table: 00000000030DBF80; is_server = true; _lobby_host = table: 0000000000F3EA10; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000002E7AB40; profile_synchronizer = table: 0000000003F51AB0; is_in_inn = true; ingame_ui_context = table: 0000000001A20750; end_conditions_met = false; player = table: 000000001A8548E0; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000000443CAB0; [20] world_name = "level_world"; network_server = table: 00000000006BC7B0; local_player_id = 1; parent = table: 000000000314B530; _booted_eac_untrusted = false; statistics_db = table: 00000000030DBF80; is_server = true; _lobby_host = table: 0000000000F3EA10; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000002E7AB40; profile_synchronizer = table: 0000000003F51AB0; is_in_inn = true; ingame_ui_context = table: 0000000001A20750; end_conditions_met = false; player = table: 000000001A8548E0; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000000443CAB0; [22] _params = table: 0000000001B5CA80; _profiling_debugging_enabled = true; _parent = table: 000000000314B530; _state = table: 0000000018B38190; [23] _params = table: 0000000001B5CA80; _profiling_debugging_enabled = true; _parent = table: 000000000314B530; _state = table: 0000000018B38190; [24] _params = table: 0000000001B5CA80; _profiling_debugging_enabled = true; _parent = table: 000000000314B530; _state = table: 0000000018B38190; [25] _params = table: 0000000001B5CA80; _profiling_debugging_enabled = true; _parent = table: 000000000314B530; _state = table: 0000000018B38190; [26] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [27] world_name = "level_world"; entity_system_bag = table: 0000000001536F10; network_server = table: 00000000006BC7B0; entity_system = table: 00000000014B2150; parent = table: 0000000000094F20; _level_flow_events = table: 00000000019CC0A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002E7AB40; profile_synchronizer = table: 0000000003F51AB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000015C2E10; machines = table: 0000000001B5CA50; network_event_delegate = table: 000000000443CAB0; free_flight_manager = table: 00000000007433A0; network_transmit = table: 00000000003FFE80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000030DBF80; _lobby_host = table: 0000000000F3EA10; dice_keeper = table: 0000000001691C80; network_clock = table: 00000000031B5FF0; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000314B530; [29] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000314B530; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000314B530; [31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 0000000003930A30; 17:13:02.301 [Lua] completed 17:13:02.301 [Lua] completed 17:13:02.302 [Lua] completed 17:13:02.302 [Lua] completed 17:13:02.312 [Lua] completed 17:13:02.312 [Lua] completed 17:13:02.312 [Lua] [Matchmaking] Cancelling matchmaking 17:13:02.312 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:13:02.312 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:13:02.313 [Lua] Set lobby begin: 17:13:02.313 [Lua] Lobby data difficulty = normal 17:13:02.313 [Lua] Lobby data selected_mission_id = inn_level 17:13:02.313 [Lua] Lobby data power_level = 0 17:13:02.313 [Lua] Lobby data difficulty_tweak = 0 17:13:02.313 [Lua] Lobby data num_players = 1 17:13:02.313 [Lua] Lobby data matchmaking = false 17:13:02.313 [Lua] Lobby data host = 110000102b19409 17:13:02.313 [Lua] Lobby data mission_id = inn_level 17:13:02.313 [Lua] Lobby data matchmaking_type = 3 17:13:02.313 [Lua] Lobby data country_code = RU 17:13:02.313 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:13:02.313 [Lua] Lobby data unique_server_name = Lewd Komi-san 17:13:02.313 [Lua] Lobby data mechanism = adventure 17:13:02.313 [Lua] Lobby data eac_authorized = true 17:13:02.313 [Lua] Set lobby end. 17:13:02.314 [Flow] complete_skittergate_legend true 17:13:02.314 [Flow] complete_all_helmgart_levels_recruit true 17:13:02.315 [Flow] WitchHunterLevel:35 17:13:02.315 [Flow] LeaderYes 17:13:02.315 [Flow] ALL PC XP:304250 17:13:02.315 [Flow] Has "bogenhafen" DLC:true 17:13:02.315 [Flow] WH XP:60850 17:13:02.315 [Flow] Number of crafted items:9165 17:13:02.315 [Flow] Has "pre_order" DLC:true 17:13:02.315 [Flow] Sum of Powe Levels:1500 17:13:02.315 [Flow] lodestone diff 1:false 17:13:02.316 [Flow] magnus and forest activated 17:13:02.316 [Flow] magnus and forest activated 17:13:02.316 [Flow] cemetery and forest activated 17:13:02.316 [Flow] magnus and cemetery 17:13:02.316 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:13:02.316 [Flow] ALL RUNES ACTIVATED 17:13:02.316 [Flow] magnus and forest activated 17:13:02.316 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:13:02.316 [Flow] ALL RUNES ACTIVATED 17:13:02.316 [Flow] cemetery and forest activated 17:13:02.316 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:13:02.316 [Flow] ALL RUNES ACTIVATED 17:13:02.316 [Flow] magnus and forest activated 17:13:02.316 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:13:02.316 [Flow] ALL RUNES ACTIVATED 17:13:02.316 [Flow] magnus and cemetery 17:13:02.316 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:13:02.316 [Flow] ALL RUNES ACTIVATED 17:13:02.316 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:13:02.317 [Lua] CurrentConflictSettings inn_level 17:13:02.317 [Lua] [ConflictDirector] conflict_director is ai_ready 17:13:02.318 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:13:02.318 [Lua] [MainPathSpawningGenerator] Injecting travel distances 17:13:02.320 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:13:02.320 [Lua] Forming navigation groups in one frame 17:13:02.320 [Lua] Forming navigation groups 17:13:02.336 [Lua] NavigationGroupManager -> calulation time A: 0.015999999999998238 17:13:02.337 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 17:13:02.337 [Lua] number of nav groups: 42 17:13:02.338 [Lua] number of refined nav groups : 23 17:13:02.339 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 17:13:02.339 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 17:13:02.339 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 17:13:02.339 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 17:13:02.342 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:13:02.342 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:13:02.342 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:13:02.342 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 17:13:02.342 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:13:02.342 [Lua] [Managers] Calling function on all managers: 17:13:02.342 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:13:02.342 [Save] Loading `ut_tweaks_presets` 17:13:02.342 warning: [Save] Missing filename `ut_tweaks_presets` 17:13:02.367 [Lua] [UnlockManager] All unlocks ready 17:13:02.370 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 17:13:02.370 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 17:13:02.865 [Lua] player (110000102b19409,1) was put into party 1 17:13:02.865 [Lua] [IngamePlayerListUI] - Destroy 17:13:02.865 [Lua] [GamePadEquipmentUI] - Destroy 17:13:02.865 [Lua] [EquipmentUI] - Destroy 17:13:02.865 [Lua] [GamePadAbilityUI] - Destroy 17:13:02.865 [Lua] [AbilityUI] - Destroy 17:13:02.873 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000102b19409 17:13:02.873 [Lua] Set lobby begin: 17:13:02.873 [Lua] Lobby data selected_mission_id = inn_level 17:13:02.873 [Lua] Lobby data num_players = 1 17:13:02.873 [Lua] Lobby data difficulty_tweak = 0 17:13:02.873 [Lua] Lobby data host = 110000102b19409 17:13:02.873 [Lua] Lobby data matchmaking_type = 3 17:13:02.873 [Lua] Lobby data difficulty = normal 17:13:02.873 [Lua] Lobby data player_slot_1 = 0:0 17:13:02.873 [Lua] Lobby data unique_server_name = Lewd Komi-san 17:13:02.873 [Lua] Lobby data player_slot_4 = 0:0 17:13:02.873 [Lua] Lobby data country_code = RU 17:13:02.873 [Lua] Lobby data matchmaking = false 17:13:02.873 [Lua] Lobby data power_level = 0 17:13:02.873 [Lua] Lobby data mission_id = inn_level 17:13:02.873 [Lua] Lobby data mechanism = adventure 17:13:02.873 [Lua] Lobby data player_slot_5 = 0:0 17:13:02.873 [Lua] Lobby data player_slot_2 = 110000102b19409:1 17:13:02.874 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:13:02.874 [Lua] Lobby data player_slot_3 = 0:0 17:13:02.874 [Lua] Lobby data eac_authorized = true 17:13:02.874 [Lua] Set lobby end. 17:13:02.874 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:1) to profile(2) career(2) 17:13:02.874 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 17:13:02.874 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 17:13:02.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 17:13:02.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 17:13:02.874 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 17:13:02.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:13:02.970 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_blazing_sun_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_blazing_sun_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 17:13:02.970 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 17:13:02.970 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 17:13:03.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:13:03.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:13:03.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 17:13:03.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 17:13:03.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 17:13:03.164 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 17:13:03.164 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 17:13:03.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:13:03.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:13:03.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 17:13:03.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 17:13:03.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 17:13:03.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 17:13:03.306 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 17:13:03.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 17:13:03.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 17:13:03.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 17:13:03.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 17:13:03.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 17:13:03.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 17:13:03.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 17:13:03.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 17:13:03.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 17:13:03.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:13:03.378 [Flow] DISABLE 17:13:03.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:13:03.390 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:13:03.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 17:13:03.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 17:13:03.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 17:13:03.423 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 17:13:03.423 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 17:13:03.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:13:03.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:13:03.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 17:13:03.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 17:13:03.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 17:13:03.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 17:13:03.490 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 17:13:03.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 17:13:03.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 17:13:03.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 17:13:03.523 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 17:13:03.523 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 17:13:03.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 17:13:03.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 17:13:03.557 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 17:13:03.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 17:13:03.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:13:03.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:13:03.593 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:13:03.593 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 17:13:03.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 17:13:03.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 17:13:03.630 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 17:13:03.630 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 17:13:03.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:13:03.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:13:03.664 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:13:03.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 17:13:03.664 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_blazing_sun_01/first_person_base/chr_first_person_mesh 17:13:03.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_blazing_sun_01/first_person_base/chr_first_person_mesh 17:13:03.774 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_blazing_sun_01/first_person_base/chr_first_person_mesh 17:13:03.774 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 17:13:03.856 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 17:13:03.856 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 17:13:03.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 17:13:03.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 17:13:03.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 17:13:03.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 17:13:04.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 17:13:04.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 17:13:04.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 17:13:04.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 17:13:04.474 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 17:13:04.474 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_blazing_sun_01/third_person_base/chr_third_person_base 17:13:04.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_blazing_sun_01/third_person_base/chr_third_person_base 17:13:04.765 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_blazing_sun_01/third_person_base/chr_third_person_base 17:13:04.765 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 17:13:05.143 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 17:13:05.143 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 17:13:05.144 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 17:13:05.192 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 17:13:05.192 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 17:13:05.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 17:13:05.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 17:13:05.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 17:13:05.277 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 17:13:05.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 17:13:05.560 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 17:13:05.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05 17:13:05.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05 17:13:05.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05 17:13:05.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 17:13:05.744 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 17:13:05.744 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 17:13:05.745 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 17:13:05.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 17:13:05.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 17:13:05.827 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 17:13:05.961 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 17:13:05.961 [Lua] [PackageManager] Force_load: wwise/staff 17:13:05.961 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:13:06.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:13:06.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:13:06.065 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 17:13:06.068 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:13:06.068 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:13:06.068 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 17:13:06.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 17:13:06.117 [Lua] Players are leaving the safe zone 17:13:06.428 [Lua] StateInGameRunning:_game_actually_starts() 17:13:06.428 [Lua] [IngameUI] menu view on_enter start_menu_view 17:13:06.428 [Lua] hero_fullscreen_menu_on_enter 17:13:06.428 [Lua] ################################################################################################################# 17:13:06.428 [Lua] [Loading Time]: 00:00:14 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:13:06.428 [Lua] ################################################################################################################# 17:13:06.428 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 17:13:06.433 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02ba8430 17:13:06.434 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 17:13:06.437 [SteamVoipClient] select_out(110000102b19409, off) 17:13:06.441 [Lua] cb_razer_chroma_setup 17:13:06.446 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 17:13:06.451 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_blazing_sun_01/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:13:06.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:13:06.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:13:06.451 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:13:06.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 17:13:06.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 17:13:06.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView 17:13:06.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:13:06.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:13:06.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 17:13:06.478 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerStartMenuView 17:13:06.478 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized 17:13:06.664 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 17:13:06.664 [Lua] Commit load time data 17:13:06.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 17:13:06.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 17:13:07.127 [Lua] PlayFabMirrorBase:_commit_internal 1 17:13:07.127 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:13:07.129 [Lua] generate_backend_stats 110000102b19409:1 17:13:07.152 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:13:07.152 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:13:07.152 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 17:13:07.152 [Lua] Set lobby begin: 17:13:07.152 [Lua] Lobby data selected_mission_id = inn_level 17:13:07.153 [Lua] Lobby data num_players = 1 17:13:07.153 [Lua] Lobby data difficulty_tweak = 0 17:13:07.153 [Lua] Lobby data host = 110000102b19409 17:13:07.153 [Lua] Lobby data matchmaking_type = 3 17:13:07.153 [Lua] Lobby data difficulty = normal 17:13:07.153 [Lua] Lobby data player_slot_1 = 0:0 17:13:07.153 [Lua] Lobby data unique_server_name = Lewd Komi-san 17:13:07.153 [Lua] Lobby data player_slot_4 = 0:0 17:13:07.153 [Lua] Lobby data country_code = RU 17:13:07.153 [Lua] Lobby data matchmaking = false 17:13:07.153 [Lua] Lobby data power_level = 835 17:13:07.153 [Lua] Lobby data mission_id = inn_level 17:13:07.153 [Lua] Lobby data mechanism = adventure 17:13:07.154 [Lua] Lobby data player_slot_5 = 0:0 17:13:07.154 [Lua] Lobby data player_slot_2 = 110000102b19409:1 17:13:07.154 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:13:07.154 [Lua] Lobby data player_slot_3 = 0:0 17:13:07.154 [Lua] Lobby data eac_authorized = true 17:13:07.154 [Lua] Set lobby end. 17:13:07.160 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 17:13:07.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x350, position: 0 17:13:07.582 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 17:13:07.594 [Lua] commit result success 1 17:13:07.594 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 17:13:07.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 17:13:07.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 17:13:07.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x350, position: 27249 17:13:11.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read, 17:13:11.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:13:11.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 17:13:11.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:13:11.469 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 17:13:11.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:13:11.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 17:13:11.485 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:13:11.501 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 17:13:11.501 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:13:11.517 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 17:13:11.517 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:13:11.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 17:13:11.534 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:13:11.551 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 17:13:11.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:13:11.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read, 17:13:11.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:13:11.702 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 17:13:11.702 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:13:24.236 [Window] Window => active 17:13:24.242 [Window] Window => active 17:13:25.419 [Lua] [IngameUI] menu view on_exit start_menu_view 17:13:25.419 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 17:13:25.419 [Lua] hero_fullscreen_menu_on_exit 17:13:25.422 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02ba8430 17:13:25.423 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_blazing_sun_01/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 17:13:25.423 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 17:13:25.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 17:13:25.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView 17:13:26.480 [Lua] [IngameUI] menu view on_enter start_game_view 17:13:26.484 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02ba9de0 17:13:26.484 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 17:13:26.486 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 17:13:26.486 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 17:13:26.487 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 17:13:26.487 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 17:13:27.240 [Lua] [IngameUI] menu view on_exit start_game_view 17:13:27.240 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 17:13:27.241 [Save] Saving `save_data` 17:13:27.241 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 17:13:27.241 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 17:13:27.241 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 17:13:27.246 [Save] Save done 17:13:27.249 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02ba9de0 17:13:31.408 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 17:13:32.409 [Lua] [Matchmaking] Cancelling matchmaking 17:13:32.409 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:13:32.426 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 17:13:32.427 [Lua] TRANSITION nil nil load_next_level 17:13:32.427 [Lua] Transition type "load_next_level", is server: true 17:13:32.427 [Lua] [LevelTransitionHandler] promote_next_level_data 17:13:32.427 [Lua] [GameNetworkManager] Leaving game... 17:13:32.427 [Lua] [GameNetworkManager] Shutting down game session host. 17:13:32.427 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:13:32.427 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:13:32.427 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=31.75 17:13:32.442 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:13:32.759 [Lua] Set lobby begin: 17:13:32.759 [Lua] Lobby data selected_mission_id = inn_level 17:13:32.760 [Lua] Lobby data num_players = 1 17:13:32.760 [Lua] Lobby data difficulty_tweak = 0 17:13:32.760 [Lua] Lobby data host = 110000102b19409 17:13:32.760 [Lua] Lobby data matchmaking_type = 3 17:13:32.760 [Lua] Lobby data difficulty = normal 17:13:32.760 [Lua] Lobby data player_slot_1 = 0:0 17:13:32.760 [Lua] Lobby data unique_server_name = Lewd Komi-san 17:13:32.760 [Lua] Lobby data player_slot_4 = 0:0 17:13:32.760 [Lua] Lobby data country_code = RU 17:13:32.760 [Lua] Lobby data matchmaking = false 17:13:32.760 [Lua] Lobby data power_level = 0 17:13:32.760 [Lua] Lobby data mission_id = inn_level 17:13:32.760 [Lua] Lobby data mechanism = adventure 17:13:32.760 [Lua] Lobby data player_slot_5 = 0:0 17:13:32.760 [Lua] Lobby data player_slot_2 = 110000102b19409:1 17:13:32.760 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:13:32.760 [Lua] Lobby data player_slot_3 = 0:0 17:13:32.760 [Lua] Lobby data eac_authorized = true 17:13:32.760 [Lua] Set lobby end. 17:13:34.428 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:13:34.428 [Lua] [Managers] Calling function on all managers: 17:13:34.428 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 17:13:34.428 [Lua] Clearing all global lookup lists 17:13:34.428 [Lua] [IngamePlayerListUI] - Destroy 17:13:34.428 [Lua] [GamePadEquipmentUI] - Destroy 17:13:34.428 [Lua] [EquipmentUI] - Destroy 17:13:34.428 [Lua] [GamePadAbilityUI] - Destroy 17:13:34.428 [Lua] [AbilityUI] - Destroy 17:13:34.429 [Lua] [IngameUI] destroy 17:13:34.444 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 17:13:34.444 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 17:13:34.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 17:13:34.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 17:13:34.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 17:13:34.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 17:13:34.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 17:13:34.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 17:13:34.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 17:13:34.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 17:13:34.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 17:13:34.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1 17:13:34.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 17:13:34.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 17:13:34.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1 17:13:34.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3 17:13:34.484 [Lua] [Managers] Destroying manager group: 17:13:34.489 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:13:34.545 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:13:34.545 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 17:13:34.545 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 17:13:34.545 [Lua] [Matchmaking] unregister rpcs 17:13:34.545 [Lua] ############### UNLOADING PACKAGES ############### 17:13:34.545 [Lua] [Managers] Calling function on all managers: 17:13:34.545 [Lua] [Managers] Destroying manager group: 17:13:34.545 [Lua] [Gamestate] Enter state StateLoading 17:13:34.547 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:13:34.547 [Lua] [Matchmaking] register rpcs 17:13:34.547 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:13:34.547 [Lua] registering RPCs 17:13:34.547 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:13:34.547 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:13:34.547 [Lua] Set lobby begin: 17:13:34.547 [Lua] Lobby data selected_mission_id = morris_hub 17:13:34.547 [Lua] Lobby data num_players = 1 17:13:34.547 [Lua] Lobby data difficulty_tweak = 0 17:13:34.547 [Lua] Lobby data host = 110000102b19409 17:13:34.547 [Lua] Lobby data matchmaking_type = 3 17:13:34.547 [Lua] Lobby data difficulty = normal 17:13:34.547 [Lua] Lobby data player_slot_1 = 0:0 17:13:34.547 [Lua] Lobby data unique_server_name = Lewd Komi-san 17:13:34.547 [Lua] Lobby data player_slot_4 = 0:0 17:13:34.547 [Lua] Lobby data country_code = RU 17:13:34.547 [Lua] Lobby data matchmaking = false 17:13:34.547 [Lua] Lobby data power_level = 0 17:13:34.547 [Lua] Lobby data mission_id = morris_hub 17:13:34.547 [Lua] Lobby data mechanism = deus 17:13:34.547 [Lua] Lobby data player_slot_5 = 0:0 17:13:34.547 [Lua] Lobby data player_slot_2 = 110000102b19409:1 17:13:34.548 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:13:34.548 [Lua] Lobby data player_slot_3 = 0:0 17:13:34.548 [Lua] Lobby data eac_authorized = true 17:13:34.548 [Lua] Set lobby end. 17:13:34.548 [Lua] initializing mechanism to: deus 17:13:34.548 [Lua] FORCE COMMIT 2 17:13:34.548 [Lua] PlayFabMirrorBase:_commit_internal 2 17:13:34.548 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:13:34.548 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:13:34.548 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26 17:13:34.548 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:13:34.550 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26 17:13:34.550 [Lua] commit result success 2 17:13:34.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 17:13:34.550 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 17:13:34.550 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 17:13:34.552 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 17:13:34.552 [Umbra] Unload tome 17:13:34.553 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 17:13:34.600 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 17:13:34.612 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 17:13:34.612 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 17:13:34.612 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 17:13:34.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:13:34.710 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 17:13:34.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 17:13:34.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26 17:13:34.848 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 17:13:35.069 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 17:13:35.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 17:13:35.981 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 17:13:35.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 17:13:39.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 17:13:39.270 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 17:13:39.286 [Lua] [LevelTransitionHandler] Level load completed! 17:13:39.286 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 17:13:39.286 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:13:39.286 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 17:13:39.286 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:13:39.286 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 17:13:39.298 [Lua] Async level spawning done 17:13:39.303 [Lua] ### Sending rpc_level_loaded 17:13:39.303 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 228 17:13:39.303 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 17:13:39.319 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 17:13:39.319 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 17:13:39.336 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 17:13:39.336 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 17:13:39.336 [Lua] ### Sending rpc_level_loaded 17:13:39.336 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 228 17:13:39.336 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:13:40.345 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:13:40.345 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:13:40.345 [Lua] [Matchmaking] unregister rpcs 17:13:40.345 [Lua] Set lobby begin: 17:13:40.345 [Lua] Lobby data selected_mission_id = morris_hub 17:13:40.345 [Lua] Lobby data num_players = 1 17:13:40.345 [Lua] Lobby data difficulty_tweak = 0 17:13:40.345 [Lua] Lobby data host = 110000102b19409 17:13:40.345 [Lua] Lobby data matchmaking_type = 3 17:13:40.346 [Lua] Lobby data difficulty = normal 17:13:40.346 [Lua] Lobby data player_slot_1 = 0:0 17:13:40.346 [Lua] Lobby data unique_server_name = Lewd Komi-san 17:13:40.346 [Lua] Lobby data player_slot_4 = 0:0 17:13:40.346 [Lua] Lobby data country_code = RU 17:13:40.346 [Lua] Lobby data matchmaking = false 17:13:40.346 [Lua] Lobby data power_level = 0 17:13:40.346 [Lua] Lobby data mission_id = morris_hub 17:13:40.346 [Lua] Lobby data mechanism = deus 17:13:40.346 [Lua] Lobby data player_slot_5 = 0:0 17:13:40.346 [Lua] Lobby data player_slot_2 = 110000102b19409:1 17:13:40.346 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:13:40.346 [Lua] Lobby data player_slot_3 = 0:0 17:13:40.347 [Lua] Lobby data eac_authorized = true 17:13:40.347 [Lua] Set lobby end. 17:13:40.347 [Lua] [Managers] Destroying manager group: 17:13:40.347 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 17:13:40.347 [Lua] [Gamestate] Enter StateIngame HOST 17:13:40.347 [Lua] [Managers] Calling function on all managers: 17:13:40.348 [Lua] <>level = morris_hub<> 17:13:40.348 [Lua] [StateIngame] Server ingame 17:13:40.351 [Lua] Set lobby begin: 17:13:40.351 [Lua] Lobby data selected_mission_id = morris_hub 17:13:40.351 [Lua] Lobby data num_players = 1 17:13:40.351 [Lua] Lobby data difficulty_tweak = 0 17:13:40.351 [Lua] Lobby data host = 110000102b19409 17:13:40.351 [Lua] Lobby data matchmaking_type = 3 17:13:40.351 [Lua] Lobby data difficulty = normal 17:13:40.351 [Lua] Lobby data player_slot_1 = 0:0 17:13:40.351 [Lua] Lobby data unique_server_name = Lewd Komi-san 17:13:40.351 [Lua] Lobby data player_slot_4 = 0:0 17:13:40.351 [Lua] Lobby data country_code = RU 17:13:40.351 [Lua] Lobby data matchmaking = false 17:13:40.352 [Lua] Lobby data power_level = 0 17:13:40.352 [Lua] Lobby data mission_id = morris_hub 17:13:40.352 [Lua] Lobby data mechanism = deus 17:13:40.352 [Lua] Lobby data player_slot_5 = 0:0 17:13:40.352 [Lua] Lobby data player_slot_2 = 110000102b19409:1 17:13:40.352 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:13:40.352 [Lua] Lobby data player_slot_3 = 0:0 17:13:40.352 [Lua] Lobby data eac_authorized = true 17:13:40.352 [Lua] Set lobby end. 17:13:40.352 [Lua] [Matchmaking] register rpcs 17:13:40.352 [Lua] GameNetworkManager:init... creating game session 17:13:40.352 [Lua] Host GameSession.make_game_session_host with session: 17:13:40.352 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:13:40.352 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 17:13:40.352 [Lua] [GameNetworkManager] self.is_server = true 17:13:40.352 [Network] Setting artificial MTU limit to 576 17:13:40.361 [Lua] Switching ConflictSettings: to: disabled 17:13:40.361 [Lua] pacing=disabled 17:13:40.361 [Lua] roaming=nil 17:13:40.361 [Lua] specials=disabled 17:13:40.361 [Lua] debug_color=black 17:13:40.361 [Lua] pack_spawning=disabled 17:13:40.361 [Lua] contained_breeds=nil 17:13:40.361 [Lua] disabled=true 17:13:40.361 [Lua] boss=disabled 17:13:40.361 [Lua] horde=disabled 17:13:40.361 [Lua] name=disabled 17:13:40.361 [Lua] intensity=disabled 17:13:40.361 [Lua] --- 17:13:40.361 [Lua] [LevelAnalysis] set_random_seed( 0) 17:13:40.364 [Lua] [AIInterestPointSystem] Level Seed: 0 17:13:40.364 [Lua] 17:13:40.364 [Lua] [entity_system_bag] = table 17:13:40.364 [Lua] [entity_system_bag] = metatable 17:13:40.364 [Lua] [startup_data] = table 17:13:40.364 [Lua] [entity_manager] = table 17:13:40.364 [Lua] [entity_manager] = metatable 17:13:40.364 [Lua] [unit_spawner] = table 17:13:40.364 [Lua] [unit_spawner] = metatable 17:13:40.364 [Lua] [unit_storage] = table 17:13:40.364 [Lua] [unit_storage] = metatable 17:13:40.364 [Lua] [dice_keeper] = table 17:13:40.364 [Lua] [dice_keeper] = metatable 17:13:40.364 [Lua] [is_server] = true (boolean) 17:13:40.364 [Lua] [world] = [World] 17:13:40.364 [Lua] [system_api] = table 17:13:40.364 [Lua] [entity_system] = table 17:13:40.364 [Lua] [entity_system] = metatable 17:13:40.364 [Lua] [network_lobby] = table 17:13:40.364 [Lua] [network_lobby] = metatable 17:13:40.364 [Lua] [profile_synchronizer] = table 17:13:40.364 [Lua] [profile_synchronizer] = metatable 17:13:40.364 [Lua] [level_transition_handler] = table 17:13:40.364 [Lua] [level_transition_handler] = metatable 17:13:40.364 [Lua] [num_local_human_players] = 1 (number) 17:13:40.364 [Lua] [statistics_db] = table 17:13:40.364 [Lua] [statistics_db] = metatable 17:13:40.364 [Lua] [network_server] = table 17:13:40.364 [Lua] [network_server] = metatable 17:13:40.364 [Lua] [input_manager] = table 17:13:40.364 [Lua] [input_manager] = metatable 17:13:40.364 [Lua] [network_clock] = table 17:13:40.364 [Lua] [network_clock] = metatable 17:13:40.364 [Lua] [network_transmit] = table 17:13:40.364 [Lua] [network_transmit] = metatable 17:13:40.364 [Lua] [free_flight_manager] = table 17:13:40.364 [Lua] [free_flight_manager] = metatable 17:13:40.364 [Lua] [network_manager] = table 17:13:40.364 [Lua] [network_manager] = metatable 17:13:40.364 [Lua] [network_event_delegate] = table 17:13:40.364 [Lua] [network_event_delegate] = metatable 17:13:40.364 [Lua] 17:13:40.364 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:13:40.364 [Lua] ignoring extension VersusInteractObjectiveExtension 17:13:40.364 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:13:40.364 [Lua] ignoring extension VersusSocketObjectiveExtension 17:13:40.364 [Lua] ignoring extension VersusTargetObjectiveExtension 17:13:40.364 [Lua] ignoring extension VersusMissionObjectiveExtension 17:13:40.364 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:13:40.368 [Lua] [AchievementManager] Achievements using the steam platform 17:13:40.369 [Lua] PlayerManager:add_player player_1 17:13:40.389 [Lua] [StateIngame] Level seed: 0 17:13:40.391 [Lua] [LevelAnalysis] set_random_seed( 0) 17:13:40.392 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:13:40.392 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:13:40.392 [Lua] [IngameUI] init 17:13:40.405 [SteamVoipClient] select_out(110000102b19409, off) 17:13:40.408 [Lua] cb_razer_chroma_setup 17:13:40.422 [Save] Saving `save_data` 17:13:40.426 [Save] Save done 17:13:40.437 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [23] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [24] @foundation/scripts/util/state_machine.lua:127: in function _change_state [25] @scripts/game_state/game_state_machine.lua:18: in function _change_state [26] @foundation/scripts/util/state_machine.lua:95: in function init [27] @scripts/game_state/game_state_machine.lua:7: in function init [28] @foundation/scripts/util/class.lua:62: in function new [29] @scripts/game_state/state_ingame.lua:426: in function on_enter [30] @foundation/scripts/util/state_machine.lua:127: in function _change_state [31] @scripts/game_state/game_state_machine.lua:18: in function _change_state [32] @foundation/scripts/util/state_machine.lua:144: in function update [33] @scripts/boot.lua:865: in function game_update [34] @scripts/boot.lua:628:in function [1] node = table: 000000000D0DB110; node_def = table: 0000000000825C60; k = "scale"; v = "fit" [2] scenegraph = table: 000000000D0DAC70; scenegraph_def = table: 0000000000825E00; name = "sg_aligner"; node_def = table: 0000000000825C60; parent_name = "sg_root"; parent = table: 000000000D0DAD60; parent_world_position = table: 000000000D0DAD90; local_position = table: 000000000D0DB080; size = table: 000000000D0DB0D0; node = table: 000000000D0DB110 [3] scenegraph = table: 000000000D0DAC70; scenegraph_def = table: 0000000000825E00; name = "sg_background_settings_list"; node_def = table: 0000000000826940; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000D0DAC70; scenegraph_def = table: 0000000000825E00; name = "sg_settings_list_mask"; node_def = table: 0000000000826BE0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000000825E00; scenegraph = table: 000000000D0DAC70; name = "sg_settings_list_mask"; node = table: 0000000000826BE0 [6] hook_chain = [function] [7] self = table: 000000000FB8A220 [8] self = table: 000000000FB8A220; ingame_ui_context = table: 000000000E0233D0; input_manager = table: 000000001A22F6A0; world = [World] [9] self = table: 000000000082C0B0; object = table: 000000000FB8A220 [11] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082C9C0 [14] mod = table: 0000000012333200; error_prefix_data = table: 000000000FB8A1E0; func = [function] [15] self = table: 0000000012333200; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [17] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000FB8A100; safe_hooks = table: 000000001A0E9E30; i = 1 [20] self = table: 000000001AD1DB20; object = table: 0000000012333200 [21] self = table: 000000000103B4A0; ingame_ui_context = table: 000000000E0233D0 [22] self = table: 000000000103B4A0; params = table: 000000000AEC72F0; viewport_name = "player_1"; input_manager = table: 000000001A22F6A0; input_source = table: 000000001AF24FA0; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 00000000043BFCB0; stats_id = "110000102b19409:1"; entity_manager = table: 00000000044123A0; camera_system = table: 000000001AFDC040; outline_system = table: 00000000035FEE30; fade_system = table: 000000001A7B9940; sound_sector_system = table: 00000000038A59F0; sound_environment_system = table: 0000000011852380; event_manager = table: 0000000004332550; level_key = "morris_hub"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000E0233D0 [23] hook_chain = [function] [24] self = table: 000000000103B470; new_state = table: 0000000018BDACE0; params = table: 000000000AEC72F0; scope_name = "StateInGameRunning:on_enter" [25] self = table: 000000000103B470; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000004DD02D0; ingame_ui = table: 0000000012333200; definitions = table: 000000000FB8A290; input_manager = table: 000000001A22F6A0; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB8A3D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 000000000236CAD0; menu_widgets = table: 000000000FB7D600; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000004DD02D0; ingame_ui = table: 0000000012333200; definitions = table: 000000000FB8A290; input_manager = table: 000000001A22F6A0; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB8A3D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 000000000236CAD0; menu_widgets = table: 000000000FB7D600; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [15] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 000000000374B7D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000004DD02D0; telemetry_time_view_enter = 0; input_manager = table: 000000001A22F6A0; profile_synchronizer = table: 0000000003F51AB0; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 000000000FB83060; cutscene_system = table: 000000000B22A620; text_popup_ui = table: 000000000FC58B40; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FB73EA0; world = [World]; camera_manager = table: 0000000019A212D0; _profile_requester = table: 0000000003F51AE0; ingame_ui_context = table: 000000000E0233D0; _fps_cooldown = 0; views = table: 000000000AFD6EC0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000043436B0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 00000000043BFCB0; weave_onboarding = table: 000000000FB751C0; popup_handler = table: 000000000FC58990; peer_id = "110000102b19409"; network_event_delegate = table: 000000000431BDC0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [21] world_name = "level_world"; network_server = table: 00000000006BC7B0; local_player_id = 1; parent = table: 0000000003D805C0; _booted_eac_untrusted = false; statistics_db = table: 000000001A22EFC0; is_server = true; _lobby_host = table: 0000000000F3EA10; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 000000001A22F6A0; profile_synchronizer = table: 0000000003F51AB0; is_in_inn = true; ingame_ui_context = table: 000000000E0233D0; end_conditions_met = false; player = table: 00000000043BFCB0; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000000431BDC0; [22] world_name = "level_world"; network_server = table: 00000000006BC7B0; local_player_id = 1; parent = table: 0000000003D805C0; _booted_eac_untrusted = false; statistics_db = table: 000000001A22EFC0; is_server = true; _lobby_host = table: 0000000000F3EA10; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 000000001A22F6A0; profile_synchronizer = table: 0000000003F51AB0; is_in_inn = true; ingame_ui_context = table: 000000000E0233D0; end_conditions_met = false; player = table: 00000000043BFCB0; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000000431BDC0; [24] _params = table: 000000000AEC72F0; _profiling_debugging_enabled = true; _parent = table: 0000000003D805C0; _state = table: 000000000103B4A0; [25] _params = table: 000000000AEC72F0; _profiling_debugging_enabled = true; _parent = table: 0000000003D805C0; _state = table: 000000000103B4A0; [26] _params = table: 000000000AEC72F0; _profiling_debugging_enabled = true; _parent = table: 0000000003D805C0; _state = table: 000000000103B4A0; [27] _params = table: 000000000AEC72F0; _profiling_debugging_enabled = true; _parent = table: 0000000003D805C0; _state = table: 000000000103B4A0; [28] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [29] world_name = "level_world"; entity_system_bag = table: 0000000004A5C9B0; network_server = table: 00000000006BC7B0; entity_system = table: 0000000001696510; parent = table: 0000000000094F20; _level_flow_events = table: 000000000AEC7460; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001A22F6A0; profile_synchronizer = table: 0000000003F51AB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000019CBF00; machines = table: 000000000AEC7250; network_event_delegate = table: 000000000431BDC0; free_flight_manager = table: 00000000007433A0; network_transmit = table: 00000000003FFE80; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001A22EFC0; _lobby_host = table: 0000000000F3EA10; dice_keeper = table: 000000000B01FBE0; network_clock = table: 0000000011D05FE0; _debug_gui_immediate = [Gui]; _quit_game = false; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000003D805C0; [31] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000003D805C0; [32] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000003D805C0; [33] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 0000000003D802A0; 17:13:40.438 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [21] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000D0E7EA0; node_def = table: 000000000D0DAA90; k = "offset"; v = table: 000000000D0DAB50 [2] scenegraph = table: 000000000D0E7E30; scenegraph_def = table: 000000000FB8A330; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000D0DAA90; parent_name = nil; local_position = table: 00000000002944C0; node = table: 000000000D0E7EA0 [3] scenegraph_def = table: 000000000FB8A330; scenegraph = table: 000000000D0E7E30; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000D0DAA90 [4] hook_chain = [function] [5] self = table: 000000000FB8A220 [6] self = table: 000000000FB8A220; ingame_ui_context = table: 000000000E0233D0; input_manager = table: 000000001A22F6A0; world = [World] [7] self = table: 000000000082C0B0; object = table: 000000000FB8A220 [9] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082C9C0 [12] mod = table: 0000000012333200; error_prefix_data = table: 000000000FB8A1E0; func = [function] [13] self = table: 0000000012333200; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [15] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000FB8A100; safe_hooks = table: 000000001A0E9E30; i = 1 [18] self = table: 000000001AD1DB20; object = table: 0000000012333200 [19] self = table: 000000000103B4A0; ingame_ui_context = table: 000000000E0233D0 [20] self = table: 000000000103B4A0; params = table: 000000000AEC72F0; viewport_name = "player_1"; input_manager = table: 000000001A22F6A0; input_source = table: 000000001AF24FA0; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 00000000043BFCB0; stats_id = "110000102b19409:1"; entity_manager = table: 00000000044123A0; camera_system = table: 000000001AFDC040; outline_system = table: 00000000035FEE30; fade_system = table: 000000001A7B9940; sound_sector_system = table: 00000000038A59F0; sound_environment_system = table: 0000000011852380; event_manager = table: 0000000004332550; level_key = "morris_hub"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000E0233D0 [21] hook_chain = [function] [22] self = table: 000000000103B470; new_state = table: 0000000018BDACE0; params = table: 000000000AEC72F0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000103B470; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil [24] self = table: 000000000103B470; parent = table: 0000000003D805C0; start_state = table: 0000000018BDACE0; params = table: 000000000AEC72F0; profiling_debugging_enabled = true [25] self = table: 000000000103B470; parent = table: 0000000003D805C0; start_state = table: 0000000018BDACE0; params = table: 000000000AEC72F0; profiling_debugging_enabled = true ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FB7D600; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000004DD02D0; ingame_ui = table: 0000000012333200; definitions = table: 000000000FB8A290; input_manager = table: 000000001A22F6A0; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB8A3D0; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000236CAD0; settings_list_size_y = 22260; ui_scenegraph = table: 000000000D0DAC70; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FB7D600; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000004DD02D0; ingame_ui = table: 0000000012333200; definitions = table: 000000000FB8A290; input_manager = table: 000000001A22F6A0; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB8A3D0; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000236CAD0; settings_list_size_y = 22260; ui_scenegraph = table: 000000000D0DAC70; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [13] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 000000000374B7D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000004DD02D0; telemetry_time_view_enter = 0; input_manager = table: 000000001A22F6A0; profile_synchronizer = table: 0000000003F51AB0; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 000000000FB83060; cutscene_system = table: 000000000B22A620; text_popup_ui = table: 000000000FC58B40; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FB73EA0; world = [World]; camera_manager = table: 0000000019A212D0; _profile_requester = table: 0000000003F51AE0; ingame_ui_context = table: 000000000E0233D0; _fps_cooldown = 0; views = table: 000000000AFD6EC0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000043436B0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 00000000043BFCB0; weave_onboarding = table: 000000000FB751C0; popup_handler = table: 000000000FC58990; peer_id = "110000102b19409"; network_event_delegate = table: 000000000431BDC0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [19] world_name = "level_world"; network_server = table: 00000000006BC7B0; local_player_id = 1; parent = table: 0000000003D805C0; _booted_eac_untrusted = false; statistics_db = table: 000000001A22EFC0; is_server = true; _lobby_host = table: 0000000000F3EA10; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 000000001A22F6A0; profile_synchronizer = table: 0000000003F51AB0; is_in_inn = true; ingame_ui_context = table: 000000000E0233D0; end_conditions_met = false; player = table: 00000000043BFCB0; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000000431BDC0; [20] world_name = "level_world"; network_server = table: 00000000006BC7B0; local_player_id = 1; parent = table: 0000000003D805C0; _booted_eac_untrusted = false; statistics_db = table: 000000001A22EFC0; is_server = true; _lobby_host = table: 0000000000F3EA10; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 000000001A22F6A0; profile_synchronizer = table: 0000000003F51AB0; is_in_inn = true; ingame_ui_context = table: 000000000E0233D0; end_conditions_met = false; player = table: 00000000043BFCB0; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000000431BDC0; [22] _params = table: 000000000AEC72F0; _profiling_debugging_enabled = true; _parent = table: 0000000003D805C0; _state = table: 000000000103B4A0; [23] _params = table: 000000000AEC72F0; _profiling_debugging_enabled = true; _parent = table: 0000000003D805C0; _state = table: 000000000103B4A0; [24] _params = table: 000000000AEC72F0; _profiling_debugging_enabled = true; _parent = table: 0000000003D805C0; _state = table: 000000000103B4A0; [25] _params = table: 000000000AEC72F0; _profiling_debugging_enabled = true; _parent = table: 0000000003D805C0; _state = table: 000000000103B4A0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [27] world_name = "level_world"; entity_system_bag = table: 0000000004A5C9B0; network_server = table: 00000000006BC7B0; entity_system = table: 0000000001696510; parent = table: 0000000000094F20; _level_flow_events = table: 000000000AEC7460; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001A22F6A0; profile_synchronizer = table: 0000000003F51AB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000019CBF00; machines = table: 000000000AEC7250; network_event_delegate = table: 000000000431BDC0; free_flight_manager = table: 00000000007433A0; network_transmit = table: 00000000003FFE80; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001A22EFC0; _lobby_host = table: 0000000000F3EA10; dice_keeper = table: 000000000B01FBE0; network_clock = table: 0000000011D05FE0; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000003D805C0; [29] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000003D805C0; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000003D805C0; [31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 0000000003D802A0; 17:13:40.443 [Lua] completed 17:13:40.443 [Lua] completed 17:13:40.444 [Lua] completed 17:13:40.444 [Lua] completed 17:13:40.454 [Lua] completed 17:13:40.454 [Lua] completed 17:13:40.455 [Lua] [Matchmaking] Cancelling matchmaking 17:13:40.455 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:13:40.455 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:13:40.455 [Lua] Set lobby begin: 17:13:40.455 [Lua] Lobby data selected_mission_id = morris_hub 17:13:40.455 [Lua] Lobby data num_players = 1 17:13:40.456 [Lua] Lobby data difficulty_tweak = 0 17:13:40.456 [Lua] Lobby data host = 110000102b19409 17:13:40.456 [Lua] Lobby data matchmaking_type = 3 17:13:40.456 [Lua] Lobby data difficulty = normal 17:13:40.456 [Lua] Lobby data player_slot_1 = 0:0 17:13:40.456 [Lua] Lobby data unique_server_name = Lewd Komi-san 17:13:40.456 [Lua] Lobby data player_slot_4 = 0:0 17:13:40.456 [Lua] Lobby data country_code = RU 17:13:40.456 [Lua] Lobby data matchmaking = false 17:13:40.456 [Lua] Lobby data power_level = 835 17:13:40.456 [Lua] Lobby data mission_id = morris_hub 17:13:40.456 [Lua] Lobby data mechanism = deus 17:13:40.456 [Lua] Lobby data player_slot_5 = 0:0 17:13:40.456 [Lua] Lobby data player_slot_2 = 110000102b19409:1 17:13:40.456 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:13:40.456 [Lua] Lobby data player_slot_3 = 0:0 17:13:40.456 [Lua] Lobby data eac_authorized = true 17:13:40.456 [Lua] Set lobby end. 17:13:40.457 [Lua] CurrentConflictSettings disabled 17:13:40.457 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 17:13:40.457 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:13:40.458 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 17:13:40.458 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 17:13:40.458 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:13:40.458 [Lua] [Managers] Calling function on all managers: 17:13:40.458 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:13:40.458 [Save] Loading `ut_tweaks_presets` 17:13:40.458 warning: [Save] Missing filename `ut_tweaks_presets` 17:13:40.466 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 17:13:40.467 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 17:13:40.510 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 17:13:40.510 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 17:13:40.553 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 17:13:40.553 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 17:13:40.555 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 17:13:40.558 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:13:40.559 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:13:40.559 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 17:13:40.559 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 17:13:40.950 [Lua] StateInGameRunning:_game_actually_starts() 17:13:40.950 [Lua] ################################################################################################################# 17:13:40.950 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:13:40.950 [Lua] ################################################################################################################# 17:13:40.950 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 17:13:40.968 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 17:13:41.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 17:13:41.186 [Lua] Commit load time data 17:13:49.343 [Lua] [IngameUI] menu view on_enter start_game_view 17:13:49.345 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a976c0 17:13:49.345 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 17:13:49.375 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 17:13:49.375 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 17:13:49.376 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 17:13:49.376 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 17:13:51.096 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 17:13:51.096 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 17:13:51.096 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 17:13:51.097 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 17:13:54.267 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 17:13:54.267 [Lua] ............................................................................................................ 17:13:54.267 [Lua] ............................................................................................................ 17:13:54.267 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Matchmaking Type: custom | Twitch: No 17:13:54.267 [Lua] ............................................................................................................ 17:13:54.267 [Lua] ............................................................................................................ 17:13:54.298 [Lua] [Matchmaking] Cancelling matchmaking 17:13:54.298 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:13:54.315 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 17:13:54.315 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 17:13:54.315 [Lua] [Matchmaking] Filter: Free slots = 1 17:13:54.315 [Lua] [Matchmaking] Filter: Distance = close 17:13:54.315 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 17:13:54.315 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(equal), value=2 17:13:54.315 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 17:13:54.315 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=67ccc6d4ca12d694 17:13:54.315 [Lua] [Matchmaking] Filter: selected_mission_id, comparison(equal), value=journey_citadel 17:13:54.315 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 17:13:54.315 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 17:13:54.315 [Lua] [Matchmaking] Near Filter: power_level, value=835 17:13:54.315 [Lua] Set lobby begin: 17:13:54.315 [Lua] Lobby data selected_mission_id = morris_hub 17:13:54.315 [Lua] Lobby data num_players = 1 17:13:54.315 [Lua] Lobby data difficulty_tweak = 0 17:13:54.315 [Lua] Lobby data host = 110000102b19409 17:13:54.315 [Lua] Lobby data time_of_search = 1619370834 17:13:54.316 [Lua] Lobby data matchmaking_type = 3 17:13:54.316 [Lua] Lobby data difficulty = normal 17:13:54.316 [Lua] Lobby data player_slot_1 = 0:0 17:13:54.316 [Lua] Lobby data unique_server_name = Lewd Komi-san 17:13:54.316 [Lua] Lobby data player_slot_4 = 0:0 17:13:54.316 [Lua] Lobby data country_code = RU 17:13:54.316 [Lua] Lobby data matchmaking = searching 17:13:54.316 [Lua] Lobby data power_level = 835 17:13:54.316 [Lua] Lobby data mission_id = morris_hub 17:13:54.316 [Lua] Lobby data mechanism = deus 17:13:54.316 [Lua] Lobby data player_slot_5 = 0:0 17:13:54.316 [Lua] Lobby data player_slot_2 = 110000102b19409:1 17:13:54.317 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 17:13:54.317 [Lua] Lobby data player_slot_3 = 0:0 17:13:54.317 [Lua] Lobby data eac_authorized = true 17:13:54.317 [Lua] Set lobby end. 17:13:54.317 [Lua] ===========LobbyFinder:refresh() _refresing=false 17:13:54.318 [Lua] [ChatManager][1]System: Starting search 17:13:54.318 [Lua] [ChatManager][1]System: Expedition to the Citadel of Eternity 17:13:54.318 [Lua] [ChatManager][1]System: Cataclysm 17:13:54.366 [Lua] [IngameUI] menu view on_exit start_game_view 17:13:54.366 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 17:13:54.367 [Save] Saving `save_data` 17:13:54.367 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 17:13:54.367 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 17:13:54.367 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 17:13:54.367 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 17:13:54.371 [Save] Save done 17:13:54.386 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a976c0 17:13:54.617 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 7 17:13:54.618 [Lua] 17:13:54.618 [Lua] [twitch_enabled] = false (string) 17:13:54.618 [Lua] [power_level] = 238 (string) 17:13:54.618 [Lua] [id] = 18600000385d97f (string) 17:13:54.618 [Lua] [unique_server_name] = WeepingMoon (string) 17:13:54.618 [Lua] [difficulty_tweak] = -10 (string) 17:13:54.618 [Lua] [host] = 110000102ad2b7f (string) 17:13:54.618 [Lua] [matchmaking_type] = 2 (string) 17:13:54.618 [Lua] [is_private] = false (string) 17:13:54.618 [Lua] [selected_mission_id] = journey_citadel (string) 17:13:54.618 [Lua] [name] = Lobby 18600000385d97f (string) 17:13:54.618 [Lua] [difficulty] = cataclysm (string) 17:13:54.618 [Lua] [match_started] = true (string) 17:13:54.618 [Lua] [mechanism] = deus (string) 17:13:54.618 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 17:13:54.619 [Lua] [quick_game] = false (string) 17:13:54.619 [Lua] [num_players] = 3 (string) 17:13:54.619 [Lua] [matchmaking] = true (string) 17:13:54.619 [Lua] [player_slot_1] = 0:0 (string) 17:13:54.619 [Lua] [player_slot_4] = 1100001012bac4d:1 (string) 17:13:54.619 [Lua] [mission_id] = dlc_morris_map (string) 17:13:54.619 [Lua] [player_slot_5] = 0:0 (string) 17:13:54.619 [Lua] [player_slot_2] = 110000107eb1a68:1 (string) 17:13:54.619 [Lua] [country_code] = RU (string) 17:13:54.619 [Lua] [player_slot_3] = 110000102ad2b7f:1 (string) 17:13:54.619 [Lua] [eac_authorized] = true (string) 17:13:54.619 [Lua] 17:13:54.619 [Lua] =======================Found valid lobby! 17:13:54.620 [Lua] 17:13:54.620 [Lua] [twitch_enabled] = false (string) 17:13:54.620 [Lua] [power_level] = 715 (string) 17:13:54.620 [Lua] [id] = 18600000382fe45 (string) 17:13:54.620 [Lua] [unique_server_name] = TheLeadA (string) 17:13:54.620 [Lua] [difficulty_tweak] = -10 (string) 17:13:54.620 [Lua] [host] = 110000105920ffd (string) 17:13:54.620 [Lua] [matchmaking_type] = 2 (string) 17:13:54.620 [Lua] [is_private] = false (string) 17:13:54.620 [Lua] [selected_mission_id] = journey_citadel (string) 17:13:54.620 [Lua] [name] = Lobby 18600000382fe45 (string) 17:13:54.620 [Lua] [difficulty] = cataclysm (string) 17:13:54.620 [Lua] [match_started] = true (string) 17:13:54.620 [Lua] [mechanism] = deus (string) 17:13:54.620 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 17:13:54.620 [Lua] [quick_game] = false (string) 17:13:54.620 [Lua] [num_players] = 3 (string) 17:13:54.620 [Lua] [matchmaking] = true (string) 17:13:54.620 [Lua] [player_slot_1] = 0:0 (string) 17:13:54.620 [Lua] [player_slot_4] = 0:0 (string) 17:13:54.620 [Lua] [mission_id] = pat_forest_slaanesh_path1 (string) 17:13:54.620 [Lua] [player_slot_5] = 11000010777a6ff:1 (string) 17:13:54.620 [Lua] [player_slot_2] = 110000105920ffd:1 (string) 17:13:54.620 [Lua] [country_code] = RU (string) 17:13:54.620 [Lua] [player_slot_3] = 1100001016941e1:1 (string) 17:13:54.620 [Lua] [eac_authorized] = true (string) 17:13:54.620 [Lua] 17:13:54.620 [Lua] =======================Found valid lobby! 17:13:54.622 [Lua] 17:13:54.622 [Lua] [twitch_enabled] = false (string) 17:13:54.622 [Lua] [power_level] = 715 (string) 17:13:54.622 [Lua] [id] = 186000003859629 (string) 17:13:54.622 [Lua] [unique_server_name] = Guldmann (string) 17:13:54.622 [Lua] [difficulty_tweak] = -10 (string) 17:13:54.622 [Lua] [host] = 1100001048b5d58 (string) 17:13:54.622 [Lua] [matchmaking_type] = 2 (string) 17:13:54.622 [Lua] [is_private] = false (string) 17:13:54.622 [Lua] [selected_mission_id] = journey_citadel (string) 17:13:54.622 [Lua] [name] = Lobby 186000003859629 (string) 17:13:54.622 [Lua] [difficulty] = cataclysm (string) 17:13:54.622 [Lua] [match_started] = true (string) 17:13:54.622 [Lua] [mechanism] = deus (string) 17:13:54.622 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 17:13:54.622 [Lua] [quick_game] = false (string) 17:13:54.622 [Lua] [num_players] = 3 (string) 17:13:54.622 [Lua] [matchmaking] = true (string) 17:13:54.622 [Lua] [player_slot_1] = 110000108089738:1 (string) 17:13:54.622 [Lua] [player_slot_4] = 1100001048b5d58:1 (string) 17:13:54.622 [Lua] [mission_id] = sig_gorge_slaanesh_path4 (string) 17:13:54.622 [Lua] [player_slot_5] = 110000102e21c16:1 (string) 17:13:54.622 [Lua] [player_slot_2] = 0:0 (string) 17:13:54.622 [Lua] [country_code] = DK (string) 17:13:54.622 [Lua] [player_slot_3] = 0:0 (string) 17:13:54.622 [Lua] [eac_authorized] = true (string) 17:13:54.622 [Lua] 17:13:54.622 [Lua] =======================Found valid lobby! 17:13:54.624 [Lua] 17:13:54.624 [Lua] [twitch_enabled] = false (string) 17:13:54.624 [Lua] [power_level] = 835 (string) 17:13:54.624 [Lua] [id] = 186000003846e04 (string) 17:13:54.624 [Lua] [unique_server_name] = Shronk (string) 17:13:54.624 [Lua] [difficulty_tweak] = 0 (string) 17:13:54.624 [Lua] [host] = 1100001106e0b88 (string) 17:13:54.624 [Lua] [matchmaking_type] = 2 (string) 17:13:54.624 [Lua] [is_private] = false (string) 17:13:54.624 [Lua] [selected_mission_id] = journey_citadel (string) 17:13:54.624 [Lua] [name] = Lobby 186000003846e04 (string) 17:13:54.624 [Lua] [difficulty] = cataclysm (string) 17:13:54.624 [Lua] [match_started] = true (string) 17:13:54.624 [Lua] [mechanism] = deus (string) 17:13:54.624 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 17:13:54.624 [Lua] [quick_game] = false (string) 17:13:54.624 [Lua] [num_players] = 3 (string) 17:13:54.624 [Lua] [matchmaking] = true (string) 17:13:54.624 [Lua] [player_slot_1] = 0:0 (string) 17:13:54.624 [Lua] [player_slot_4] = 110000102b996f4:1 (string) 17:13:54.624 [Lua] [mission_id] = morris_hub (string) 17:13:54.624 [Lua] [player_slot_5] = 1100001106e0b88:1 (string) 17:13:54.624 [Lua] [player_slot_2] = 0:0 (string) 17:13:54.624 [Lua] [country_code] = FI (string) 17:13:54.624 [Lua] [player_slot_3] = 1100001048c73af:1 (string) 17:13:54.624 [Lua] [eac_authorized] = true (string) 17:13:54.624 [Lua] 17:13:54.624 [Lua] =======================Found valid lobby! 17:13:54.627 [Lua] 17:13:54.627 [Lua] [twitch_enabled] = false (string) 17:13:54.627 [Lua] [power_level] = 835 (string) 17:13:54.627 [Lua] [id] = 18600000385eff3 (string) 17:13:54.627 [Lua] [unique_server_name] = nobody (string) 17:13:54.627 [Lua] [difficulty_tweak] = 0 (string) 17:13:54.627 [Lua] [host] = 11000010872613c (string) 17:13:54.627 [Lua] [matchmaking_type] = 2 (string) 17:13:54.627 [Lua] [is_private] = false (string) 17:13:54.627 [Lua] [selected_mission_id] = journey_citadel (string) 17:13:54.627 [Lua] [name] = Lobby 18600000385eff3 (string) 17:13:54.627 [Lua] [difficulty] = cataclysm (string) 17:13:54.627 [Lua] [match_started] = true (string) 17:13:54.627 [Lua] [mechanism] = deus (string) 17:13:54.627 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 17:13:54.627 [Lua] [quick_game] = false (string) 17:13:54.627 [Lua] [num_players] = 2 (string) 17:13:54.627 [Lua] [matchmaking] = true (string) 17:13:54.627 [Lua] [player_slot_1] = 11000010872613c:1 (string) 17:13:54.627 [Lua] [player_slot_4] = 0:0 (string) 17:13:54.627 [Lua] [mission_id] = morris_hub (string) 17:13:54.627 [Lua] [player_slot_5] = 0:0 (string) 17:13:54.627 [Lua] [player_slot_2] = 11000011671a5a2:1 (string) 17:13:54.627 [Lua] [country_code] = DE (string) 17:13:54.627 [Lua] [player_slot_3] = 0:0 (string) 17:13:54.627 [Lua] [eac_authorized] = true (string) 17:13:54.627 [Lua] 17:13:54.627 [Lua] =======================Found valid lobby! 17:13:54.628 [Lua] 17:13:54.628 [Lua] [twitch_enabled] = false (string) 17:13:54.628 [Lua] [power_level] = 720 (string) 17:13:54.628 [Lua] [id] = 18600000385b3f2 (string) 17:13:54.628 [Lua] [unique_server_name] = Heinrich von Carstein (string) 17:13:54.628 [Lua] [difficulty_tweak] = -10 (string) 17:13:54.628 [Lua] [host] = 11000010e870b2c (string) 17:13:54.628 [Lua] [matchmaking_type] = 2 (string) 17:13:54.629 [Lua] [is_private] = false (string) 17:13:54.629 [Lua] [selected_mission_id] = journey_citadel (string) 17:13:54.629 [Lua] [name] = Lobby 18600000385b3f2 (string) 17:13:54.629 [Lua] [difficulty] = cataclysm (string) 17:13:54.629 [Lua] [match_started] = true (string) 17:13:54.629 [Lua] [mechanism] = deus (string) 17:13:54.629 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 17:13:54.629 [Lua] [quick_game] = false (string) 17:13:54.629 [Lua] [num_players] = 2 (string) 17:13:54.629 [Lua] [matchmaking] = true (string) 17:13:54.629 [Lua] [player_slot_1] = 0:0 (string) 17:13:54.629 [Lua] [player_slot_4] = 11000010e870b2c:1 (string) 17:13:54.629 [Lua] [mission_id] = sig_volcano_tzeentch_path3 (string) 17:13:54.629 [Lua] [player_slot_5] = 0:0 (string) 17:13:54.629 [Lua] [player_slot_2] = 0:0 (string) 17:13:54.629 [Lua] [country_code] = UA (string) 17:13:54.629 [Lua] [player_slot_3] = 11000013b320aed:1 (string) 17:13:54.629 [Lua] [eac_authorized] = true (string) 17:13:54.629 [Lua] 17:13:54.629 [Lua] =======================Found valid lobby! 17:13:54.630 [Lua] 17:13:54.630 [Lua] [twitch_enabled] = false (string) 17:13:54.630 [Lua] [power_level] = 715 (string) 17:13:54.630 [Lua] [id] = 18600000385e608 (string) 17:13:54.630 [Lua] [unique_server_name] = BloedlBob (string) 17:13:54.630 [Lua] [difficulty_tweak] = -10 (string) 17:13:54.630 [Lua] [host] = 11000010086d80b (string) 17:13:54.630 [Lua] [matchmaking_type] = 2 (string) 17:13:54.630 [Lua] [is_private] = false (string) 17:13:54.630 [Lua] [selected_mission_id] = journey_citadel (string) 17:13:54.630 [Lua] [name] = Lobby 18600000385e608 (string) 17:13:54.630 [Lua] [difficulty] = cataclysm (string) 17:13:54.630 [Lua] [match_started] = true (string) 17:13:54.630 [Lua] [mechanism] = deus (string) 17:13:54.630 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 17:13:54.630 [Lua] [quick_game] = false (string) 17:13:54.630 [Lua] [num_players] = 3 (string) 17:13:54.630 [Lua] [matchmaking] = true (string) 17:13:54.630 [Lua] [player_slot_1] = 0:0 (string) 17:13:54.630 [Lua] [player_slot_4] = 11000010086d80b:1 (string) 17:13:54.630 [Lua] [mission_id] = sig_snare_a_nurgle_path1 (string) 17:13:54.630 [Lua] [player_slot_5] = 110000102f06d51:1 (string) 17:13:54.631 [Lua] [player_slot_2] = 0:0 (string) 17:13:54.631 [Lua] [country_code] = AT (string) 17:13:54.631 [Lua] [player_slot_3] = 110000102667f37:1 (string) 17:13:54.631 [Lua] [eac_authorized] = true (string) 17:13:54.631 [Lua] 17:13:54.631 [Lua] =======================Found valid lobby! 17:13:54.631 [Lua] [Matchmaking] max_quick_play_search_range: close 17:13:54.631 [Lua] 17:13:54.631 [Lua] [1] = any (string) 17:13:54.631 [Lua] 17:13:54.631 [Lua] [Matchmaking] Lobby hosted by WeepingMoon discarded due to 'hero is unavailable' 17:13:54.631 [Lua] [Matchmaking] Lobby hosted by TheLeadA discarded due to 'hero is unavailable' 17:13:54.632 [Lua] [Matchmaking] Lobby hosted by Guldmann discarded due to 'strict matchmaking' 17:13:54.632 [Lua] [Matchmaking] Lobby hosted by nobody discarded due to 'hero is unavailable' 17:13:54.633 [Lua] [Matchmaking] Lobby hosted by Heinrich von Carstein discarded due to 'strict matchmaking' 17:13:54.633 [Lua] [Matchmaking] Lobby hosted by BloedlBob discarded due to 'strict matchmaking' 17:13:54.638 [Lua] [ChatManager][1]System: Found game... 17:13:54.638 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 17:13:54.638 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 17:13:54.638 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 17:13:54.638 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 17:13:54.638 [Lua] [ChatManager][1]System: Connecting to game session. 17:13:54.648 [Lua] [LobbyClient] Changed state from nil to joining 17:13:54.934 [Lua] [LobbyClient] Changed state from joining to joined 17:13:54.934 [Lua] [PartyManager] Leader is set to 1100001106e0b88 17:13:54.934 [Lua] [LobbyClient] connected to lobby, id: 186000003846e04 17:13:54.934 [Lua] ====== Looking for host: 1100001106e0b88 17:13:55.177 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b0ed5f8, to peer: 1100001106e0b88 channel: 1 17:13:55.177 [Lua] Connected to host: 1100001106e0b88, using channel: 1 17:13:55.177 [Lua] [Matchmaking] Joined lobby, checking network hash... 17:13:55.183 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Shronk'... 17:13:56.718 [Lua] [Matchmaking] Connected, requesting to join game... 17:13:56.718 [Lua] bogenhafen 17:13:56.718 [Lua] vermintide_1 17:13:56.718 [Lua] holly 17:13:56.718 [Lua] lake_upgrade 17:13:56.718 [Lua] grass 17:13:56.718 [Lua] pre_order 17:13:56.718 [Lua] wom_beta 17:13:56.718 [Lua] morris 17:13:56.718 [Lua] lake 17:13:56.718 [Lua] cog_upgrade 17:13:56.718 [Lua] cog 17:13:56.718 [Lua] scorpion 17:13:56.801 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=186000003846e04 host_id:Shronk 17:13:56.801 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 17:13:56.801 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 17:13:56.802 [Lua] [ChatManager][1]System: Requesting profiles 17:13:56.883 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:0 | dr:1100001048c73af | bw:110000102b996f4 | es:1100001106e0b88 17:13:56.885 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 17:13:56.885 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 17:13:56.885 [Lua] [ChatManager][1]System: Acquiring profiles 17:13:56.967 [Lua] [ChatManager][1]System: Joining game... 17:13:56.969 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 17:13:56.969 [Lua] TRANSITION start_lobby table: 00000000034C11C0 nil 17:13:56.969 [Lua] [GameNetworkManager] Leaving game... 17:13:56.969 [Lua] [GameNetworkManager] Shutting down game session host. 17:13:56.969 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:13:56.969 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:13:56.969 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=18.26 17:13:56.985 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:13:58.668 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 17:13:58.987 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:13:58.987 [Lua] [Managers] Calling function on all managers: 17:13:58.987 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 17:13:58.988 [Lua] Clearing all global lookup lists 17:13:58.988 [Lua] [IngamePlayerListUI] - Destroy 17:13:58.988 [Lua] [GamePadEquipmentUI] - Destroy 17:13:58.988 [Lua] [EquipmentUI] - Destroy 17:13:58.988 [Lua] [AbilityUI] - Destroy 17:13:58.988 [Lua] [GamePadAbilityUI] - Destroy 17:13:58.988 [Lua] [IngameUI] destroy 17:13:58.994 [Lua] [Managers] Destroying manager group: 17:13:58.996 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:13:58.996 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 17:13:58.996 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 17:13:58.996 [Lua] [Matchmaking] unregister rpcs 17:13:58.996 [Lua] [Matchmaking] destroying 17:13:58.996 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 17:13:58.996 [Lua] [ChatManager] Unregistering channel 1 17:13:58.996 [Lua] [EnemyPackageLoader] network_context_destroyed 17:13:58.996 [Lua] [PartyManager] network_context_destroyed 17:13:58.996 [Lua] [GameMechanismManager] network_context_destroyed 17:13:58.996 [SteamVoip] Leaving room ff787dc9804c6c94 17:13:58.996 [SteamVoipClient] select_out(110000102b19409, off) 17:13:58.996 [SteamVoip] Destroying room ff787dc9804c6c94 17:13:59.010 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_blazing_sun_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 17:13:59.011 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 17:13:59.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 17:13:59.013 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 17:13:59.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer 17:13:59.018 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_blazing_sun_01/third_person_base/chr_third_person_base, ProfileSynchronizer 17:13:59.020 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 17:13:59.022 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 17:13:59.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, ProfileSynchronizer 17:13:59.025 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 17:13:59.025 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer 17:13:59.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05, ProfileSynchronizer 17:13:59.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer 17:13:59.030 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer 17:13:59.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 17:13:59.030 [EACServer] [20:13:59:029][Windows][EAC Server] [Info][Destroy] Called 17:13:59.032 [Lua] [LobbyHost] Destroying 17:13:59.033 [Lua] ############### UNLOADING PACKAGES ############### 17:13:59.033 [Lua] [Managers] Calling function on all managers: 17:13:59.033 [Lua] [Managers] Destroying manager group: 17:13:59.033 [Lua] [Gamestate] Enter state StateLoading 17:13:59.035 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:13:59.035 [Lua] registering RPCs 17:13:59.035 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 00000000034C11C0 17:13:59.035 warning: [Lua] Setting up network client 17:13:59.035 [Lua] [NetworkClient] New State connecting (old state nil) 17:13:59.035 [Lua] [NetworkClient] init - wanted_profile_index, 2, bright_wizard 17:13:59.035 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 1100001106e0b88 17:13:59.035 [EAC] Connection reset 17:13:59.035 [EAC] Set platform user auth ticket 17:13:59.035 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001106e0b88 my_peer_id:110000102b19409 17:13:59.035 [Lua] [ChatManager] Registering channel 1 17:13:59.035 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001106e0b88, own_peer_id=110000102b19409) 17:13:59.035 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001106e0b88, own_peer_id=110000102b19409) 17:13:59.035 [Lua] [PartyManager] network_context_created (server_peer_id=1100001106e0b88, own_peer_id=110000102b19409) 17:13:59.035 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 17:13:59.035 [Lua] initializing mechanism to: adventure 17:13:59.035 [Lua] FORCE COMMIT 3 17:13:59.035 [Lua] PlayFabMirrorBase:_commit_internal 3 17:13:59.036 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:13:59.036 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:13:59.036 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 29 17:13:59.036 [Lua] [PartyManager] Leader is set to 1100001106e0b88 17:13:59.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:13:59.038 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 29 17:13:59.038 [Lua] commit result success 3 17:13:59.038 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 17:13:59.122 [EAC] Set host peer 1100001106e0b88 to state undetermined 17:13:59.122 [EAC] Validating host 1100001106e0b88 17:13:59.122 [Lua] [NetworkClient] New State connected (old state connecting) 17:13:59.122 [Lua] EAC debug check 2 nil 17:13:59.223 [Lua] [EnemyPackageLoader] New connection established (1) (key=3) 17:13:59.224 [SteamVoip] Joining room e578cb1fda869df2 17:13:59.225 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, ProfileSynchronizer, async-read, 17:13:59.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 17:13:59.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 29 17:13:59.291 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 17:13:59.342 [SteamVoipClient] select_out(110000102b996f4, on) 17:13:59.353 [SteamVoipClient] select_out(1100001048c73af, on) 17:13:59.353 [SteamVoipClient] select_out(1100001106e0b88, on) 17:13:59.358 [SteamVoipClient] select_out(1100001106e0b88, on) 17:13:59.358 [SteamVoipClient] select_in(1100001106e0b88, on) 17:13:59.358 [SteamVoipClient] select_out(1100001106e0b88, off) 17:13:59.358 [SteamVoipClient] select_out(110000102b996f4, on) 17:13:59.358 [SteamVoipClient] select_in(110000102b996f4, on) 17:13:59.358 [SteamVoipClient] select_out(110000102b996f4, off) 17:13:59.358 [SteamVoipClient] select_out(1100001048c73af, on) 17:13:59.358 [SteamVoipClient] select_in(1100001048c73af, on) 17:13:59.358 [SteamVoipClient] select_out(1100001048c73af, off) 17:13:59.366 [SteamTransport] Failed to send a message to 1100001048c73af because there is no connection 17:13:59.366 [SteamTransport] Failed to send a message to 110000102b996f4 because there is no connection 17:13:59.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 17:13:59.494 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 17:13:59.495 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 17:13:59.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 17:13:59.612 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 17:13:59.612 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 17:13:59.612 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 17:13:59.671 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 17:13:59.671 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 17:13:59.671 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 17:13:59.737 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 17:13:59.737 [Lua] [PackageManager] Force_load: wwise/flamethrower 17:13:59.737 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 17:13:59.753 [EAC] EAC host 1100001106e0b88 validated and trusted 17:13:59.804 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 17:13:59.804 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 17:13:59.804 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 17:13:59.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 17:13:59.928 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 17:13:59.928 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 17:13:59.996 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 17:13:59.996 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 17:13:59.997 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 17:14:00.168 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 17:14:00.168 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 17:14:00.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 17:14:00.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 17:14:00.267 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 17:14:00.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 17:14:00.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 17:14:00.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 17:14:00.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 17:14:00.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 17:14:00.739 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 17:14:00.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 17:14:00.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 17:14:00.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 17:14:00.823 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 17:14:01.295 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 17:14:01.295 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 17:14:01.296 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 17:14:01.414 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001106e0b88 1 1 1 17:14:01.414 [Lua] player (1100001106e0b88,1) was put into party 1 17:14:01.414 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102b996f4 1 1 2 17:14:01.414 [Lua] player (110000102b996f4,1) was put into party 1 17:14:01.414 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001048c73af 1 1 3 17:14:01.414 [Lua] player (1100001048c73af,1) was put into party 1 17:14:01.414 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102b19409 1 0 1 17:14:01.414 [Lua] player (110000102b19409,1) was put into party 0 17:14:01.414 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001106e0b88 local_player_id:1 profile_index:5 career_index:4 is_bot:false 17:14:01.414 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102b996f4 local_player_id:1 profile_index:4 career_index:3 is_bot:false 17:14:01.414 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001048c73af local_player_id:1 profile_index:3 career_index:4 is_bot:false 17:14:01.414 [Lua] [StateLoading] got rpc_load_level 17:14:01.414 [Lua] initializing mechanism to: deus 17:14:01.414 [Lua] PlayFabMirrorBase:_commit_internal nil 17:14:01.414 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:14:01.414 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:14:01.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 31 17:14:01.415 [Lua] [NetworkClient] New State loading (old state connected) 17:14:01.415 [Lua] Received new state from server inn_deus 17:14:01.416 [Lua] [NetworkClient] All level packages loaded! 17:14:01.416 [Lua] [NetworkClient] New State loaded (old state loading) 17:14:01.416 [Lua] [NetworkClient] on_level_loaded morris_hub 17:14:01.416 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 31 17:14:01.416 [Lua] commit result success 4 17:14:01.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 17:14:01.416 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 17:14:01.416 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 17:14:01.433 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 17:14:01.433 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:14:01.433 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 17:14:01.516 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 17:14:01.516 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 17:14:01.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:14:01.532 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 17:14:01.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:14:01.566 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 17:14:01.567 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 17:14:01.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 31 17:14:01.652 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 17:14:01.652 [Lua] [PackageManager] Force_load: wwise/we_deus_01 17:14:01.652 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 17:14:01.653 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 17:14:01.654 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 17:14:01.654 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:14:01.654 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 17:14:01.667 [Lua] Async level spawning done 17:14:01.720 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 17:14:01.720 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 17:14:01.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 17:14:01.872 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 17:14:01.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 17:14:01.887 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 17:14:01.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 17:14:02.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 17:14:02.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 17:14:02.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 17:14:02.157 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 17:14:02.157 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 17:14:02.157 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 17:14:02.241 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 17:14:02.241 [Lua] [PackageManager] Force_load: wwise/drakegun 17:14:02.241 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 17:14:02.324 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 17:14:02.324 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 17:14:02.324 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 17:14:02.409 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 17:14:02.409 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 17:14:02.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 17:14:02.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 17:14:02.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 17:14:02.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 17:14:02.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 17:14:02.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 17:14:02.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 17:14:02.916 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:14:03.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 17:14:03.336 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 17:14:03.337 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 17:14:03.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 17:14:03.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 17:14:03.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 17:14:03.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 17:14:03.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 17:14:03.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 17:14:03.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 17:14:03.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 17:14:03.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 17:14:03.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 17:14:03.722 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 17:14:03.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 17:14:03.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 17:14:03.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 17:14:03.927 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:14:03.927 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:14:03.927 [Lua] [Managers] Destroying manager group: 17:14:03.927 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 17:14:03.927 [Lua] [Gamestate] Enter StateIngame CLIENT 17:14:03.927 [Lua] [Managers] Calling function on all managers: 17:14:03.928 [Lua] <>level = morris_hub<> 17:14:03.928 [Lua] [StateIngame] Client ingame 17:14:03.931 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 17:14:03.931 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 17:14:03.931 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 17:14:03.932 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:14:03.932 [Lua] [Matchmaking] initializing 17:14:03.932 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am client 17:14:03.932 [Lua] [Matchmaking] register rpcs 17:14:03.932 [Lua] GameNetworkManager:init... creating game session 17:14:03.932 [Lua] Joining GameSession userdata: 0x036467b8 as a client through channel_id 1 17:14:03.932 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:14:03.932 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 17:14:03.932 [Lua] [GameNetworkManager] self.is_server = false 17:14:03.932 [Network] Setting artificial MTU limit to 576 17:14:03.943 [Lua] Switching ConflictSettings: to: disabled 17:14:03.943 [Lua] pacing=disabled 17:14:03.943 [Lua] roaming=nil 17:14:03.943 [Lua] specials=disabled 17:14:03.943 [Lua] debug_color=black 17:14:03.943 [Lua] pack_spawning=disabled 17:14:03.943 [Lua] contained_breeds=nil 17:14:03.943 [Lua] disabled=true 17:14:03.943 [Lua] boss=disabled 17:14:03.943 [Lua] horde=disabled 17:14:03.943 [Lua] name=disabled 17:14:03.943 [Lua] intensity=disabled 17:14:03.943 [Lua] --- 17:14:03.943 [Lua] [LevelAnalysis] set_random_seed( 0) 17:14:03.947 [Lua] [AIInterestPointSystem] Level Seed: 0 17:14:03.947 [Lua] 17:14:03.947 [Lua] [network_manager] = table 17:14:03.947 [Lua] [network_manager] = metatable 17:14:03.947 [Lua] [startup_data] = table 17:14:03.947 [Lua] [entity_manager] = table 17:14:03.947 [Lua] [entity_manager] = metatable 17:14:03.947 [Lua] [unit_spawner] = table 17:14:03.947 [Lua] [unit_spawner] = metatable 17:14:03.947 [Lua] [unit_storage] = table 17:14:03.947 [Lua] [unit_storage] = metatable 17:14:03.947 [Lua] [dice_keeper] = table 17:14:03.947 [Lua] [dice_keeper] = metatable 17:14:03.947 [Lua] [is_server] = false (boolean) 17:14:03.947 [Lua] [world] = [World] 17:14:03.947 [Lua] [system_api] = table 17:14:03.947 [Lua] [input_manager] = table 17:14:03.947 [Lua] [input_manager] = metatable 17:14:03.947 [Lua] [profile_synchronizer] = table 17:14:03.947 [Lua] [profile_synchronizer] = metatable 17:14:03.947 [Lua] [entity_system] = table 17:14:03.947 [Lua] [entity_system] = metatable 17:14:03.947 [Lua] [level_transition_handler] = table 17:14:03.947 [Lua] [level_transition_handler] = metatable 17:14:03.947 [Lua] [num_local_human_players] = 1 (number) 17:14:03.947 [Lua] [statistics_db] = table 17:14:03.947 [Lua] [statistics_db] = metatable 17:14:03.947 [Lua] [entity_system_bag] = table 17:14:03.947 [Lua] [entity_system_bag] = metatable 17:14:03.947 [Lua] [network_lobby] = table 17:14:03.947 [Lua] [network_lobby] = metatable 17:14:03.947 [Lua] [network_transmit] = table 17:14:03.947 [Lua] [network_transmit] = metatable 17:14:03.947 [Lua] [network_clock] = table 17:14:03.947 [Lua] [network_clock] = metatable 17:14:03.947 [Lua] [free_flight_manager] = table 17:14:03.947 [Lua] [free_flight_manager] = metatable 17:14:03.947 [Lua] [network_event_delegate] = table 17:14:03.947 [Lua] [network_event_delegate] = metatable 17:14:03.947 [Lua] 17:14:03.947 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:14:03.947 [Lua] ignoring extension VersusInteractObjectiveExtension 17:14:03.947 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:14:03.947 [Lua] ignoring extension VersusSocketObjectiveExtension 17:14:03.947 [Lua] ignoring extension VersusTargetObjectiveExtension 17:14:03.947 [Lua] ignoring extension VersusMissionObjectiveExtension 17:14:03.948 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:14:03.953 [Lua] [AchievementManager] Achievements using the steam platform 17:14:03.953 [Lua] PlayerManager:add_player player_1 17:14:03.975 [Lua] [StateIngame] Level seed: 0 17:14:03.978 [Lua] [IngameUI] init 17:14:03.991 [SteamVoipClient] select_out(110000102b19409, off) 17:14:03.991 [SteamVoipClient] select_out(110000102b996f4, off) 17:14:03.991 [SteamVoipClient] select_out(1100001048c73af, off) 17:14:03.991 [SteamVoipClient] select_out(1100001106e0b88, off) 17:14:03.994 [Lua] cb_razer_chroma_setup 17:14:04.009 [Save] Saving `save_data` 17:14:04.012 [Save] Save done 17:14:04.025 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [23] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [24] @foundation/scripts/util/state_machine.lua:127: in function _change_state [25] @scripts/game_state/game_state_machine.lua:18: in function _change_state [26] @foundation/scripts/util/state_machine.lua:95: in function init [27] @scripts/game_state/game_state_machine.lua:7: in function init [28] @foundation/scripts/util/class.lua:62: in function new [29] @scripts/game_state/state_ingame.lua:426: in function on_enter [30] @foundation/scripts/util/state_machine.lua:127: in function _change_state [31] @scripts/game_state/game_state_machine.lua:18: in function _change_state [32] @foundation/scripts/util/state_machine.lua:144: in function update [33] @scripts/boot.lua:865: in function game_update [34] @scripts/boot.lua:628:in function [1] node = table: 0000000018E9C9E0; node_def = table: 0000000000825C60; k = "scale"; v = "fit" [2] scenegraph = table: 0000000018E9C540; scenegraph_def = table: 0000000000825E00; name = "sg_aligner"; node_def = table: 0000000000825C60; parent_name = "sg_root"; parent = table: 0000000018E9C630; parent_world_position = table: 0000000018E9C660; local_position = table: 0000000018E9C950; size = table: 0000000018E9C9A0; node = table: 0000000018E9C9E0 [3] scenegraph = table: 0000000018E9C540; scenegraph_def = table: 0000000000825E00; name = "sg_background_settings_list"; node_def = table: 0000000000826940; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000018E9C540; scenegraph_def = table: 0000000000825E00; name = "sg_settings_list_mask"; node_def = table: 0000000000826BE0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000000825E00; scenegraph = table: 0000000018E9C540; name = "sg_settings_list_mask"; node = table: 0000000000826BE0 [6] hook_chain = [function] [7] self = table: 0000000012381AE0 [8] self = table: 0000000012381AE0; ingame_ui_context = table: 0000000019372320; input_manager = table: 0000000011E587E0; world = [World] [9] self = table: 000000000082C0B0; object = table: 0000000012381AE0 [11] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082C9C0 [14] mod = table: 0000000019372350; error_prefix_data = table: 0000000012381AA0; func = [function] [15] self = table: 0000000019372350; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [17] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000012381A20; safe_hooks = table: 000000001A0E9E30; i = 1 [20] self = table: 000000001AD1DB20; object = table: 0000000019372350 [21] self = table: 000000000393A530; ingame_ui_context = table: 0000000019372320 [22] self = table: 000000000393A530; params = table: 000000000393A7A0; viewport_name = "player_1"; input_manager = table: 0000000011E587E0; input_source = table: 0000000003AEBCB0; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 00000000123BE6E0; stats_id = "110000102b19409:1"; entity_manager = table: 000000000FD59AF0; camera_system = table: 0000000003E6BD00; outline_system = table: 00000000029DFBE0; fade_system = table: 0000000003C0DF70; sound_sector_system = table: 0000000002D085B0; sound_environment_system = table: 0000000003DC1C80; event_manager = table: 000000000157D0F0; level_key = "morris_hub"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019372320 [23] hook_chain = [function] [24] self = table: 000000000393A810; new_state = table: 0000000018BDACE0; params = table: 000000000393A7A0; scope_name = "StateInGameRunning:on_enter" [25] self = table: 000000000393A810; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000B0EDAF0; ingame_ui = table: 0000000019372350; definitions = table: 0000000012381B50; input_manager = table: 0000000011E587E0; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 0000000012381C20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 000000000D3E3F30; menu_widgets = table: 000000000D4078A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000B0EDAF0; ingame_ui = table: 0000000019372350; definitions = table: 0000000012381B50; input_manager = table: 0000000011E587E0; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 0000000012381C20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 000000000D3E3F30; menu_widgets = table: 000000000D4078A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [15] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 00000000043C5880; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000B0EDAF0; telemetry_time_view_enter = 0; input_manager = table: 0000000011E587E0; profile_synchronizer = table: 000000000389E330; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 000000000D424340; cutscene_system = table: 0000000000C5EC60; text_popup_ui = table: 000000000D245000; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D0BB8A0; world = [World]; camera_manager = table: 0000000002335CE0; _profile_requester = table: 000000000B2339D0; ingame_ui_context = table: 0000000019372320; _fps_cooldown = 0; views = table: 0000000012346520; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003CDD3A0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 00000000123BE6E0; weave_onboarding = table: 000000000D0AAD40; popup_handler = table: 000000000D244E50; peer_id = "110000102b19409"; network_event_delegate = table: 0000000011A0BCF0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000011E19A90; _booted_eac_untrusted = false; statistics_db = table: 0000000011E19DB0; is_server = false; _lobby_client = table: 00000000120CE1E0; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000011E587E0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 0000000019372320; world = [World]; is_in_inn = true; player = table: 00000000123BE6E0; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 0000000011A0BCF0; [22] world_name = "level_world"; local_player_id = 1; parent = table: 0000000011E19A90; _booted_eac_untrusted = false; statistics_db = table: 0000000011E19DB0; is_server = false; _lobby_client = table: 00000000120CE1E0; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000011E587E0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 0000000019372320; world = [World]; is_in_inn = true; player = table: 00000000123BE6E0; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 0000000011A0BCF0; [24] _params = table: 000000000393A7A0; _profiling_debugging_enabled = true; _parent = table: 0000000011E19A90; _state = table: 000000000393A530; [25] _params = table: 000000000393A7A0; _profiling_debugging_enabled = true; _parent = table: 0000000011E19A90; _state = table: 000000000393A530; [26] _params = table: 000000000393A7A0; _profiling_debugging_enabled = true; _parent = table: 0000000011E19A90; _state = table: 000000000393A530; [27] _params = table: 000000000393A7A0; _profiling_debugging_enabled = true; _parent = table: 0000000011E19A90; _state = table: 000000000393A530; [28] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [29] world_name = "level_world"; entity_system_bag = table: 00000000034BFB80; _debug_gui_immediate = [Gui]; entity_system = table: 0000000019201800; parent = table: 0000000000094F20; network_client = table: 0000000001A34810; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000120CE1E0; is_in_tutorial = false; input_manager = table: 0000000011E587E0; profile_synchronizer = table: 000000000389E330; _debug_gui = [Gui]; network_transmit = table: 0000000003C3A670; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000034BF990; machines = table: 000000000393A600; _level_flow_events = table: 000000000393A380; _quit_game = false; network_clock = table: 00000000036463E0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 0000000011E19DB0; level_key = "morris_hub"; free_flight_manager = table: 00000000007433A0; dice_keeper = table: 000000000D3FFBC0; network_event_delegate = table: 0000000011A0BCF0; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000011E19A90; [31] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000011E19A90; [32] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000011E19A90; [33] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 0000000011E19630; 17:14:04.026 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [21] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000018EA2530; node_def = table: 0000000018E9C360; k = "offset"; v = table: 0000000018E9C420 [2] scenegraph = table: 0000000018EA24C0; scenegraph_def = table: 0000000012381B80; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000018E9C360; parent_name = nil; local_position = table: 00000000022362B0; node = table: 0000000018EA2530 [3] scenegraph_def = table: 0000000012381B80; scenegraph = table: 0000000018EA24C0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000018E9C360 [4] hook_chain = [function] [5] self = table: 0000000012381AE0 [6] self = table: 0000000012381AE0; ingame_ui_context = table: 0000000019372320; input_manager = table: 0000000011E587E0; world = [World] [7] self = table: 000000000082C0B0; object = table: 0000000012381AE0 [9] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082C9C0 [12] mod = table: 0000000019372350; error_prefix_data = table: 0000000012381AA0; func = [function] [13] self = table: 0000000019372350; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [15] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000012381A20; safe_hooks = table: 000000001A0E9E30; i = 1 [18] self = table: 000000001AD1DB20; object = table: 0000000019372350 [19] self = table: 000000000393A530; ingame_ui_context = table: 0000000019372320 [20] self = table: 000000000393A530; params = table: 000000000393A7A0; viewport_name = "player_1"; input_manager = table: 0000000011E587E0; input_source = table: 0000000003AEBCB0; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 00000000123BE6E0; stats_id = "110000102b19409:1"; entity_manager = table: 000000000FD59AF0; camera_system = table: 0000000003E6BD00; outline_system = table: 00000000029DFBE0; fade_system = table: 0000000003C0DF70; sound_sector_system = table: 0000000002D085B0; sound_environment_system = table: 0000000003DC1C80; event_manager = table: 000000000157D0F0; level_key = "morris_hub"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019372320 [21] hook_chain = [function] [22] self = table: 000000000393A810; new_state = table: 0000000018BDACE0; params = table: 000000000393A7A0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000393A810; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil [24] self = table: 000000000393A810; parent = table: 0000000011E19A90; start_state = table: 0000000018BDACE0; params = table: 000000000393A7A0; profiling_debugging_enabled = true [25] self = table: 000000000393A810; parent = table: 0000000011E19A90; start_state = table: 0000000018BDACE0; params = table: 000000000393A7A0; profiling_debugging_enabled = true ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D4078A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000B0EDAF0; ingame_ui = table: 0000000019372350; definitions = table: 0000000012381B50; input_manager = table: 0000000011E587E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012381C20; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D3E3F30; settings_list_size_y = 22260; ui_scenegraph = table: 0000000018E9C540; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D4078A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000B0EDAF0; ingame_ui = table: 0000000019372350; definitions = table: 0000000012381B50; input_manager = table: 0000000011E587E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012381C20; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D3E3F30; settings_list_size_y = 22260; ui_scenegraph = table: 0000000018E9C540; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [13] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 00000000043C5880; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000B0EDAF0; telemetry_time_view_enter = 0; input_manager = table: 0000000011E587E0; profile_synchronizer = table: 000000000389E330; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 000000000D424340; cutscene_system = table: 0000000000C5EC60; text_popup_ui = table: 000000000D245000; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D0BB8A0; world = [World]; camera_manager = table: 0000000002335CE0; _profile_requester = table: 000000000B2339D0; ingame_ui_context = table: 0000000019372320; _fps_cooldown = 0; views = table: 0000000012346520; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003CDD3A0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 00000000123BE6E0; weave_onboarding = table: 000000000D0AAD40; popup_handler = table: 000000000D244E50; peer_id = "110000102b19409"; network_event_delegate = table: 0000000011A0BCF0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000011E19A90; _booted_eac_untrusted = false; statistics_db = table: 0000000011E19DB0; is_server = false; _lobby_client = table: 00000000120CE1E0; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000011E587E0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 0000000019372320; world = [World]; is_in_inn = true; player = table: 00000000123BE6E0; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 0000000011A0BCF0; [20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000011E19A90; _booted_eac_untrusted = false; statistics_db = table: 0000000011E19DB0; is_server = false; _lobby_client = table: 00000000120CE1E0; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000011E587E0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 0000000019372320; world = [World]; is_in_inn = true; player = table: 00000000123BE6E0; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 0000000011A0BCF0; [22] _params = table: 000000000393A7A0; _profiling_debugging_enabled = true; _parent = table: 0000000011E19A90; _state = table: 000000000393A530; [23] _params = table: 000000000393A7A0; _profiling_debugging_enabled = true; _parent = table: 0000000011E19A90; _state = table: 000000000393A530; [24] _params = table: 000000000393A7A0; _profiling_debugging_enabled = true; _parent = table: 0000000011E19A90; _state = table: 000000000393A530; [25] _params = table: 000000000393A7A0; _profiling_debugging_enabled = true; _parent = table: 0000000011E19A90; _state = table: 000000000393A530; [26] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [27] world_name = "level_world"; entity_system_bag = table: 00000000034BFB80; _debug_gui_immediate = [Gui]; entity_system = table: 0000000019201800; parent = table: 0000000000094F20; network_client = table: 0000000001A34810; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000120CE1E0; is_in_tutorial = false; input_manager = table: 0000000011E587E0; profile_synchronizer = table: 000000000389E330; _debug_gui = [Gui]; network_transmit = table: 0000000003C3A670; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000034BF990; machines = table: 000000000393A600; _level_flow_events = table: 000000000393A380; _quit_game = false; network_clock = table: 00000000036463E0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 0000000011E19DB0; level_key = "morris_hub"; free_flight_manager = table: 00000000007433A0; dice_keeper = table: 000000000D3FFBC0; network_event_delegate = table: 0000000011A0BCF0; [28] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000011E19A90; [29] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000011E19A90; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000011E19A90; [31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 0000000011E19630; 17:14:04.031 [Lua] completed 17:14:04.031 [Lua] completed 17:14:04.031 [Lua] completed 17:14:04.032 [Lua] completed 17:14:04.043 [Lua] completed 17:14:04.043 [Lua] completed 17:14:04.045 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 17:14:04.045 [Lua] [Managers] Calling function on all managers: 17:14:04.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:14:04.045 [Save] Loading `ut_tweaks_presets` 17:14:04.046 warning: [Save] Missing filename `ut_tweaks_presets` 17:14:04.181 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:14:04.181 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001106e0b88 peer_id=1100001106e0b88 17:14:04.181 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001106e0b88, self.peer_id = 110000102b19409 17:14:04.181 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001106e0b88 17:14:04.181 [Lua] PlayerManager:add_remote_player 1100001106e0b88 17:14:04.194 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001106e0b88 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:14:04.194 [Lua] Adding player sync data to peer=1100001106e0b88 local_player_id=1 17:14:04.194 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:14:04.194 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001106e0b88 go_type=music_states go_created_func_name=game_object_created_music_states 17:14:04.194 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001106e0b88 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:14:04.195 [Lua] PlayerManager:assign_unit_ownership Shronk 1100001106e0b88 1 17:14:04.195 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:14:04.195 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:14:04.195 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=1100001106e0b88 peer_id=110000102b996f4 17:14:04.195 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 110000102b996f4, self.peer_id = 110000102b19409 17:14:04.195 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102b996f4 17:14:04.195 [Lua] PlayerManager:add_remote_player 110000102b996f4 17:14:04.208 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102b996f4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:14:04.208 [Lua] Adding player sync data to peer=110000102b996f4 local_player_id=1 17:14:04.208 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102b996f4 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:14:04.209 [Lua] PlayerManager:assign_unit_ownership Eagle_I_am 110000102b996f4 1 17:14:04.209 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:14:04.209 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:14:04.209 [Lua] [GameNetworkManager] game_object_created_player, go_id=8, owner_peer_id=1100001106e0b88 peer_id=1100001048c73af 17:14:04.209 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 8, peer_id = 1100001048c73af, self.peer_id = 110000102b19409 17:14:04.209 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001048c73af 17:14:04.209 [Lua] PlayerManager:add_remote_player 1100001048c73af 17:14:04.222 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001048c73af go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:14:04.222 [Lua] Adding player sync data to peer=1100001048c73af local_player_id=1 17:14:04.222 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001048c73af go_type=player_unit go_created_func_name=game_object_created_player_unit 17:14:04.223 [Lua] PlayerManager:assign_unit_ownership °•Chastener•* 1100001048c73af 1 17:14:04.223 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:14:04.223 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001048c73af go_type=engineer_career_data go_created_func_name=game_object_created_career_data 17:14:04.226 [Lua] [TelemetryRPCListener] Receiving session id from server 24ab24e5-345b-4263-9ffc-99c0ae822be7 17:14:04.226 error: [Lua] SETTING ROUND ID 17:14:04.227 [Lua] [NetworkClient] rpc_game_started 17:14:04.227 [Lua] [NetworkClient] New State game_started (old state is_ingame) 17:14:04.227 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:14:04.227 [Lua] [GameNetworkManager] game_object_created_player, go_id=10, owner_peer_id=1100001106e0b88 peer_id=110000102b19409 17:14:04.227 [Lua] [GameNetworkManager] PLAYER is local player 17:14:04.227 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 17:14:04.228 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 17:14:04.228 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102b19409 1 1 4 17:14:04.228 [Lua] player (110000102b19409,1) was put into party 1 17:14:04.228 [Lua] [IngamePlayerListUI] - Destroy 17:14:04.228 [Lua] [GamePadEquipmentUI] - Destroy 17:14:04.228 [Lua] [EquipmentUI] - Destroy 17:14:04.228 [Lua] [AbilityUI] - Destroy 17:14:04.228 [Lua] [GamePadAbilityUI] - Destroy 17:14:04.235 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102b19409 local_player_id:1 profile_index:2 career_index:2 is_bot:false 17:14:04.236 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 17:14:04.236 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 17:14:04.236 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 17:14:04.237 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer, async-read, 17:14:04.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read, 17:14:04.237 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 17:14:04.237 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_blazing_sun_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 17:14:04.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 17:14:04.237 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 17:14:04.237 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 17:14:04.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, ProfileSynchronizer, async-read, 17:14:04.237 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read, 17:14:04.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05, ProfileSynchronizer, async-read, 17:14:04.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read, 17:14:04.237 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_blazing_sun_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 17:14:04.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 17:14:04.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 17:14:04.299 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 17:14:04.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 17:14:05.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 17:14:05.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 17:14:05.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 17:14:06.210 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 17:14:06.210 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 17:14:06.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_blazing_sun_01/first_person_base/chr_first_person_mesh 17:14:06.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_blazing_sun_01/first_person_base/chr_first_person_mesh 17:14:06.313 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_blazing_sun_01/first_person_base/chr_first_person_mesh 17:14:06.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 17:14:06.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 17:14:06.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 17:14:06.395 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 17:14:06.478 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 17:14:06.478 [Lua] [PackageManager] Force_load: wwise/staff 17:14:06.478 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 17:14:06.795 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 17:14:06.795 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 17:14:06.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 17:14:06.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 17:14:06.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 17:14:06.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 17:14:07.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 17:14:07.111 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 17:14:07.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05 17:14:07.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05 17:14:07.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05 17:14:07.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 17:14:07.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 17:14:07.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 17:14:07.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_blazing_sun_01/third_person_base/chr_third_person_base 17:14:07.580 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_blazing_sun_01/third_person_base/chr_third_person_base 17:14:07.580 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_blazing_sun_01/third_person_base/chr_third_person_base 17:14:07.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:14:07.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:14:07.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:14:07.779 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 2, Vector3(0.849976, 14.73, -4.82001), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258)) 17:14:07.781 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 17:14:07.897 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:14:08.097 [Lua] StateInGameRunning:_game_actually_starts() 17:14:08.097 [Lua] ################################################################################################################# 17:14:08.097 [Lua] [Loading Time]: 00:00:09 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 17:14:08.097 [Lua] ################################################################################################################# 17:14:08.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 17:14:08.114 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 17:14:08.335 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 17:14:08.335 [Lua] Commit load time data 17:14:18.907 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001048c73af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:19.409 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001048c73af 17:14:23.029 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 17:14:23.031 [Lua] Generated node with: Level , level_seed <-184662058>, Run progress <0.49995> 17:14:23.031 [Lua] Generated node with: Level , level_seed <31317309>, Run progress <0.3333> 17:14:23.031 [Lua] Generated node with: Level , level_seed <1439595896>, Run progress <0.6666> 17:14:23.031 [Lua] Generated node with: Level , level_seed <513876599>, Run progress <0> 17:14:23.031 [Lua] Generated node with: Level , level_seed <1542987114>, Run progress <0.49995> 17:14:23.031 [Lua] Generated node with: Level , level_seed <-1558532671>, Run progress <0> 17:14:23.031 [Lua] Generated node with: Level , level_seed <501066796>, Run progress <0.9999> 17:14:23.031 [Lua] Generated node with: Level , level_seed <-476694117>, Run progress <0> 17:14:23.031 [Lua] Generated node with: Level , level_seed <1176937022>, Run progress <0.83325> 17:14:23.031 [Lua] Generated node with: Level , level_seed <152560773>, Run progress <0.16665> 17:14:23.031 [Lua] Generated node with: Level , level_seed <-2001761248>, Run progress <0.49995> 17:14:23.031 [Lua] Generated node with: Level , level_seed <-833761025>, Run progress <0.3333> 17:14:23.031 [Lua] Generated node with: Level , level_seed <546253394>, Run progress <0.6666> 17:14:23.031 [Lua] Generated node with: Level , level_seed <278054281>, Run progress <0.3333> 17:14:23.031 [Lua] Generated node with: Level , level_seed <-654798508>, Run progress <0.16665> 17:14:23.031 [Lua] [DeusRunController] starting with seed <1973196800> on difficulty and dominant god 17:14:23.031 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 34 17:14:23.031 [Lua] Received new state from server map_deus 17:14:23.032 [Save] Saving `save_data` 17:14:23.032 [Lua] gm_event_end_conditions_met false false 17:14:23.033 [Lua] PlayFabMirrorBase:_commit_internal nil 17:14:23.033 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:14:23.033 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:14:23.033 [Lua] [NetworkClient] New State loading (old state game_started) 17:14:23.033 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:14:23.033 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=10 owner_peer_id=1100001106e0b88 peer_id=110000102b19409 17:14:23.033 [Lua] [GameNetworkManager] not removing peer_id=110000102b19409 local_player_id=1 17:14:23.033 [Lua] destroyed player game object with id 10 callback 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=1100001048c73af 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001048c73af 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001048c73af 17:14:23.033 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=8 owner_peer_id=1100001106e0b88 peer_id=1100001048c73af 17:14:23.033 [Lua] PlayerManager:remove_player peer_id=1100001048c73af 1 17:14:23.033 [Lua] [GameNetworkManager] removing peer_id=1100001048c73af local_player_id=1 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102b996f4 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102b996f4 17:14:23.033 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=1100001106e0b88 peer_id=110000102b996f4 17:14:23.033 [Lua] PlayerManager:remove_player peer_id=110000102b996f4 1 17:14:23.033 [Lua] [GameNetworkManager] removing peer_id=110000102b996f4 local_player_id=1 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001106e0b88 17:14:23.033 [Lua] [GameNetworkManager] MUSIC object destroyed 17:14:23.033 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001106e0b88 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001106e0b88 17:14:23.033 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001106e0b88 peer_id=1100001106e0b88 17:14:23.033 [Lua] PlayerManager:remove_player peer_id=1100001106e0b88 1 17:14:23.033 [Lua] [GameNetworkManager] removing peer_id=1100001106e0b88 local_player_id=1 17:14:23.033 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:14:23.034 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 17:14:23.034 [Lua] [NetworkClient] All level packages loaded! 17:14:23.034 [Lua] [NetworkClient] New State loaded (old state loading) 17:14:23.034 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 17:14:23.035 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:14:23.035 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 34 17:14:23.035 [Lua] commit result success 5 17:14:23.035 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35 17:14:23.035 [Lua] TRANSITION nil nil load_next_level 17:14:23.035 [Lua] Transition type "load_next_level", is server: false 17:14:23.035 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.15 17:14:23.037 [Save] Save done 17:14:23.037 [Save] Saving `save_data` 17:14:23.041 [Save] Save done 17:14:23.250 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 34 17:14:23.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35 17:14:23.517 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35 17:14:25.032 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:14:25.032 [Lua] [Managers] Calling function on all managers: 17:14:25.032 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 17:14:25.032 [Lua] Clearing all global lookup lists 17:14:25.033 [Lua] [IngamePlayerListUI] - Destroy 17:14:25.033 [Lua] [GamePadEquipmentUI] - Destroy 17:14:25.033 [Lua] [EquipmentUI] - Destroy 17:14:25.033 [Lua] [AbilityUI] - Destroy 17:14:25.033 [Lua] [GamePadAbilityUI] - Destroy 17:14:25.033 [Lua] [IngameUI] destroy 17:14:25.039 [Lua] [Managers] Destroying manager group: 17:14:25.041 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:14:25.042 [Lua] [Matchmaking] unregister rpcs 17:14:25.042 [Lua] ############### UNLOADING PACKAGES ############### 17:14:25.042 [Lua] [Managers] Calling function on all managers: 17:14:25.042 [Lua] [Managers] Destroying manager group: 17:14:25.042 [Lua] [Gamestate] Enter state StateLoading 17:14:25.043 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:14:25.043 [Lua] [Matchmaking] register rpcs 17:14:25.043 [Lua] registering RPCs 17:14:25.043 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:14:25.043 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:14:25.044 [Lua] [PartyManager] Leader is set to 1100001106e0b88 17:14:25.044 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:14:25.050 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 17:14:25.050 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 17:14:25.083 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 17:14:25.090 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 17:14:25.090 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 17:14:25.110 [Lua] [StateLoading] got rpc_load_level 17:14:25.110 [Lua] [NetworkClient] New State loading (old state loaded) 17:14:25.112 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 17:14:25.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:14:25.155 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 17:14:25.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 17:14:25.212 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 17:14:26.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 17:14:26.321 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 17:14:26.339 [Lua] [LevelTransitionHandler] Level load completed! 17:14:26.339 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -476694117 - use_random_directors: false - conflict_director_name: disabled 17:14:26.339 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:14:26.339 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 17:14:26.339 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 17:14:26.339 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 17:14:26.345 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 17:14:26.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read, 17:14:26.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 17:14:26.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer, async-read, 17:14:26.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 17:14:26.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read, 17:14:26.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer, async-read, 17:14:26.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 17:14:26.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05, ProfileSynchronizer 17:14:26.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer 17:14:26.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 17:14:26.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, ProfileSynchronizer 17:14:26.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer 17:14:26.358 [Lua] [NetworkClient] All level packages loaded! 17:14:26.358 [Lua] [NetworkClient] New State loaded (old state loading) 17:14:26.358 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 17:14:26.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 17:14:26.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 17:14:26.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 17:14:26.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 17:14:26.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 17:14:26.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 17:14:26.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 17:14:26.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 17:14:26.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 17:14:26.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 17:14:26.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 17:14:26.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 17:14:26.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 17:14:26.978 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 17:14:27.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 17:14:27.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read, 17:14:27.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 17:14:27.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer 17:14:27.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 17:14:27.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 17:14:27.062 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 17:14:27.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 17:14:27.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 17:14:27.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 17:14:27.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 17:14:27.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 17:14:27.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 17:14:27.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 17:14:27.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 17:14:27.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 17:14:27.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 17:14:27.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 17:14:27.704 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 17:14:27.705 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 17:14:27.705 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 17:14:27.705 [Umbra] Init version: 3.4.15 :: 16 threads 17:14:27.707 [Lua] Async level spawning done 17:14:27.707 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:14:28.721 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:14:28.721 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:14:28.721 [Lua] [Matchmaking] unregister rpcs 17:14:28.721 [Lua] [Managers] Destroying manager group: 17:14:28.721 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 17:14:28.721 [Lua] [Gamestate] Enter StateIngame CLIENT 17:14:28.721 [Lua] [Managers] Calling function on all managers: 17:14:28.722 [Lua] <>level = dlc_morris_map<> 17:14:28.722 [Lua] [StateIngame] Client ingame 17:14:28.724 [Lua] [Matchmaking] register rpcs 17:14:28.724 [Lua] GameNetworkManager:init... creating game session 17:14:28.724 [Lua] Joining GameSession userdata: 0x0157d608 as a client through channel_id 1 17:14:28.725 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:14:28.725 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 17:14:28.725 [Lua] [GameNetworkManager] self.is_server = false 17:14:28.725 [Network] Setting artificial MTU limit to 576 17:14:28.736 [Lua] Switching ConflictSettings: to: disabled 17:14:28.736 [Lua] pacing=disabled 17:14:28.736 [Lua] roaming=nil 17:14:28.736 [Lua] specials=disabled 17:14:28.736 [Lua] debug_color=black 17:14:28.736 [Lua] pack_spawning=disabled 17:14:28.736 [Lua] contained_breeds=nil 17:14:28.736 [Lua] disabled=true 17:14:28.736 [Lua] boss=disabled 17:14:28.736 [Lua] horde=disabled 17:14:28.736 [Lua] name=disabled 17:14:28.736 [Lua] intensity=disabled 17:14:28.736 [Lua] --- 17:14:28.736 [Lua] [LevelAnalysis] set_random_seed( -476694117) 17:14:28.739 [Lua] [AIInterestPointSystem] Level Seed: -476694117 17:14:28.739 [Lua] 17:14:28.739 [Lua] [network_manager] = table 17:14:28.739 [Lua] [network_manager] = metatable 17:14:28.739 [Lua] [startup_data] = table 17:14:28.739 [Lua] [entity_manager] = table 17:14:28.739 [Lua] [entity_manager] = metatable 17:14:28.739 [Lua] [unit_spawner] = table 17:14:28.739 [Lua] [unit_spawner] = metatable 17:14:28.739 [Lua] [unit_storage] = table 17:14:28.739 [Lua] [unit_storage] = metatable 17:14:28.739 [Lua] [dice_keeper] = table 17:14:28.739 [Lua] [dice_keeper] = metatable 17:14:28.739 [Lua] [is_server] = false (boolean) 17:14:28.739 [Lua] [world] = [World] 17:14:28.739 [Lua] [system_api] = table 17:14:28.739 [Lua] [input_manager] = table 17:14:28.739 [Lua] [input_manager] = metatable 17:14:28.739 [Lua] [profile_synchronizer] = table 17:14:28.739 [Lua] [profile_synchronizer] = metatable 17:14:28.739 [Lua] [entity_system] = table 17:14:28.739 [Lua] [entity_system] = metatable 17:14:28.739 [Lua] [level_transition_handler] = table 17:14:28.739 [Lua] [level_transition_handler] = metatable 17:14:28.739 [Lua] [num_local_human_players] = 1 (number) 17:14:28.739 [Lua] [statistics_db] = table 17:14:28.739 [Lua] [statistics_db] = metatable 17:14:28.739 [Lua] [entity_system_bag] = table 17:14:28.739 [Lua] [entity_system_bag] = metatable 17:14:28.739 [Lua] [network_lobby] = table 17:14:28.739 [Lua] [network_lobby] = metatable 17:14:28.739 [Lua] [network_transmit] = table 17:14:28.739 [Lua] [network_transmit] = metatable 17:14:28.739 [Lua] [network_clock] = table 17:14:28.739 [Lua] [network_clock] = metatable 17:14:28.739 [Lua] [free_flight_manager] = table 17:14:28.739 [Lua] [free_flight_manager] = metatable 17:14:28.739 [Lua] [network_event_delegate] = table 17:14:28.739 [Lua] [network_event_delegate] = metatable 17:14:28.739 [Lua] 17:14:28.740 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:14:28.740 [Lua] ignoring extension VersusInteractObjectiveExtension 17:14:28.740 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:14:28.740 [Lua] ignoring extension VersusSocketObjectiveExtension 17:14:28.740 [Lua] ignoring extension VersusTargetObjectiveExtension 17:14:28.740 [Lua] ignoring extension VersusMissionObjectiveExtension 17:14:28.756 [Lua] [AchievementManager] Achievements using the steam platform 17:14:28.757 [Lua] PlayerManager:add_player player_1 17:14:28.775 [Lua] [StateIngame] Level seed: -476694117 17:14:28.776 [Lua] [IngameUI] init 17:14:28.782 [SteamVoipClient] select_out(110000102b19409, off) 17:14:28.782 [SteamVoipClient] select_out(110000102b996f4, off) 17:14:28.782 [SteamVoipClient] select_out(1100001048c73af, off) 17:14:28.782 [SteamVoipClient] select_out(1100001106e0b88, off) 17:14:28.785 [Lua] cb_razer_chroma_setup 17:14:28.799 [Save] Saving `save_data` 17:14:28.802 [Save] Save done 17:14:28.815 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [23] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [24] @foundation/scripts/util/state_machine.lua:127: in function _change_state [25] @scripts/game_state/game_state_machine.lua:18: in function _change_state [26] @foundation/scripts/util/state_machine.lua:95: in function init [27] @scripts/game_state/game_state_machine.lua:7: in function init [28] @foundation/scripts/util/class.lua:62: in function new [29] @scripts/game_state/state_ingame.lua:426: in function on_enter [30] @foundation/scripts/util/state_machine.lua:127: in function _change_state [31] @scripts/game_state/game_state_machine.lua:18: in function _change_state [32] @foundation/scripts/util/state_machine.lua:144: in function update [33] @scripts/boot.lua:865: in function game_update [34] @scripts/boot.lua:628:in function [1] node = table: 0000000003F292B0; node_def = table: 0000000000825C60; k = "scale"; v = "fit" [2] scenegraph = table: 0000000003F28E10; scenegraph_def = table: 0000000000825E00; name = "sg_aligner"; node_def = table: 0000000000825C60; parent_name = "sg_root"; parent = table: 0000000003F28F00; parent_world_position = table: 0000000003F28F30; local_position = table: 0000000003F29220; size = table: 0000000003F29270; node = table: 0000000003F292B0 [3] scenegraph = table: 0000000003F28E10; scenegraph_def = table: 0000000000825E00; name = "sg_background_settings_list"; node_def = table: 0000000000826940; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000003F28E10; scenegraph_def = table: 0000000000825E00; name = "sg_settings_list_mask"; node_def = table: 0000000000826BE0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000000825E00; scenegraph = table: 0000000003F28E10; name = "sg_settings_list_mask"; node = table: 0000000000826BE0 [6] hook_chain = [function] [7] self = table: 000000000D4C81F0 [8] self = table: 000000000D4C81F0; ingame_ui_context = table: 000000000D6BF430; input_manager = table: 0000000018DF3EF0; world = [World] [9] self = table: 000000000082C0B0; object = table: 000000000D4C81F0 [11] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082CA30 [14] mod = table: 000000001209CAC0; error_prefix_data = table: 000000000D4C81B0; func = [function] [15] self = table: 000000001209CAC0; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [17] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000D4C80D0; safe_hooks = table: 000000001A0E9E30; i = 1 [20] self = table: 000000001AD1DB20; object = table: 000000001209CAC0 [21] self = table: 000000000B0840B0; ingame_ui_context = table: 000000000D6BF430 [22] self = table: 000000000B0840B0; params = table: 0000000000867CC0; viewport_name = "player_1"; input_manager = table: 0000000018DF3EF0; input_source = table: 0000000001FA5DD0; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 000000000AFBFA00; stats_id = "110000102b19409:1"; entity_manager = table: 000000000415F930; camera_system = table: 0000000018C66EF0; outline_system = table: 000000000145C880; fade_system = table: 0000000000438D20; sound_sector_system = table: 0000000018C66F50; sound_environment_system = table: 0000000001E98340; event_manager = table: 0000000018EFF810; level_key = "dlc_morris_map"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D6BF430 [23] hook_chain = [function] [24] self = table: 0000000000867CF0; new_state = table: 0000000018BDACE0; params = table: 0000000000867CC0; scope_name = "StateInGameRunning:on_enter" [25] self = table: 0000000000867CF0; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D6BF140; ingame_ui = table: 000000001209CAC0; definitions = table: 000000000D4C8260; input_manager = table: 0000000018DF3EF0; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 000000000D4C83A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 000000000BBE39C0; menu_widgets = table: 00000000117D3A30; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D6BF140; ingame_ui = table: 000000001209CAC0; definitions = table: 000000000D4C8260; input_manager = table: 0000000018DF3EF0; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 000000000D4C83A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 000000000BBE39C0; menu_widgets = table: 00000000117D3A30; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [15] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 000000000D137110; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D6BF140; telemetry_time_view_enter = 0; input_manager = table: 0000000018DF3EF0; profile_synchronizer = table: 000000000389E330; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 000000000D541A20; cutscene_system = table: 000000000B08F380; text_popup_ui = table: 000000000B2697E0; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000AF86AB0; ui_top_renderer = table: 0000000003F58D60; camera_manager = table: 0000000003D89190; _profile_requester = table: 000000000B2339D0; ingame_ui_context = table: 000000000D6BF430; views = table: 00000000122D2AA0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 000000000AFBFA00; weave_onboarding = table: 0000000002370DC0; popup_handler = table: 000000000B269630; peer_id = "110000102b19409"; network_event_delegate = table: 000000001229E240; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [21] world_name = "level_world"; local_player_id = 1; parent = table: 000000000250E850; _booted_eac_untrusted = false; statistics_db = table: 00000000036FBC50; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000018DF3EF0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 000000000D6BF430; _lobby_client = table: 00000000120CE1E0; player = table: 000000000AFBFA00; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000001229E240; [22] world_name = "level_world"; local_player_id = 1; parent = table: 000000000250E850; _booted_eac_untrusted = false; statistics_db = table: 00000000036FBC50; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000018DF3EF0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 000000000D6BF430; _lobby_client = table: 00000000120CE1E0; player = table: 000000000AFBFA00; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000001229E240; [24] _params = table: 0000000000867CC0; _profiling_debugging_enabled = true; _parent = table: 000000000250E850; _state = table: 000000000B0840B0; [25] _params = table: 0000000000867CC0; _profiling_debugging_enabled = true; _parent = table: 000000000250E850; _state = table: 000000000B0840B0; [26] _params = table: 0000000000867CC0; _profiling_debugging_enabled = true; _parent = table: 000000000250E850; _state = table: 000000000B0840B0; [27] _params = table: 0000000000867CC0; _profiling_debugging_enabled = true; _parent = table: 000000000250E850; _state = table: 000000000B0840B0; [28] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [29] world_name = "level_world"; entity_system_bag = table: 000000000FCCAFD0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000018D28D0; parent = table: 0000000000094F20; _level_flow_events = table: 0000000012171A80; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000120CE1E0; is_in_tutorial = false; input_manager = table: 0000000018DF3EF0; profile_synchronizer = table: 000000000389E330; _debug_gui = [Gui]; network_transmit = table: 0000000003C3A670; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000D5D06F0; machines = table: 000000000B083C30; _quit_game = false; network_clock = table: 0000000003AF7920; _onclose_called = false; network_client = table: 0000000001A34810; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 0000000000C7A990; free_flight_manager = table: 00000000007433A0; statistics_db = table: 00000000036FBC50; network_event_delegate = table: 000000001229E240; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000250E850; [31] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000250E850; [32] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000250E850; [33] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 000000000250E3F0; 17:14:28.816 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [21] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000189D2E80; node_def = table: 0000000003F28C30; k = "offset"; v = table: 0000000003F28CF0 [2] scenegraph = table: 00000000189D2DC0; scenegraph_def = table: 000000000D4C8300; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000003F28C30; parent_name = nil; local_position = table: 00000000189D2E30; node = table: 00000000189D2E80 [3] scenegraph_def = table: 000000000D4C8300; scenegraph = table: 00000000189D2DC0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000003F28C30 [4] hook_chain = [function] [5] self = table: 000000000D4C81F0 [6] self = table: 000000000D4C81F0; ingame_ui_context = table: 000000000D6BF430; input_manager = table: 0000000018DF3EF0; world = [World] [7] self = table: 000000000082C0B0; object = table: 000000000D4C81F0 [9] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082CA30 [12] mod = table: 000000001209CAC0; error_prefix_data = table: 000000000D4C81B0; func = [function] [13] self = table: 000000001209CAC0; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [15] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000D4C80D0; safe_hooks = table: 000000001A0E9E30; i = 1 [18] self = table: 000000001AD1DB20; object = table: 000000001209CAC0 [19] self = table: 000000000B0840B0; ingame_ui_context = table: 000000000D6BF430 [20] self = table: 000000000B0840B0; params = table: 0000000000867CC0; viewport_name = "player_1"; input_manager = table: 0000000018DF3EF0; input_source = table: 0000000001FA5DD0; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 000000000AFBFA00; stats_id = "110000102b19409:1"; entity_manager = table: 000000000415F930; camera_system = table: 0000000018C66EF0; outline_system = table: 000000000145C880; fade_system = table: 0000000000438D20; sound_sector_system = table: 0000000018C66F50; sound_environment_system = table: 0000000001E98340; event_manager = table: 0000000018EFF810; level_key = "dlc_morris_map"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D6BF430 [21] hook_chain = [function] [22] self = table: 0000000000867CF0; new_state = table: 0000000018BDACE0; params = table: 0000000000867CC0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000000867CF0; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil [24] self = table: 0000000000867CF0; parent = table: 000000000250E850; start_state = table: 0000000018BDACE0; params = table: 0000000000867CC0; profiling_debugging_enabled = true [25] self = table: 0000000000867CF0; parent = table: 000000000250E850; start_state = table: 0000000018BDACE0; params = table: 0000000000867CC0; profiling_debugging_enabled = true ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000117D3A30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D6BF140; ingame_ui = table: 000000001209CAC0; definitions = table: 000000000D4C8260; input_manager = table: 0000000018DF3EF0; wwise_world = [WwiseWorld]; render_settings = table: 000000000D4C83A0; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BBE39C0; settings_list_size_y = 22260; ui_scenegraph = table: 0000000003F28E10; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000117D3A30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D6BF140; ingame_ui = table: 000000001209CAC0; definitions = table: 000000000D4C8260; input_manager = table: 0000000018DF3EF0; wwise_world = [WwiseWorld]; render_settings = table: 000000000D4C83A0; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BBE39C0; settings_list_size_y = 22260; ui_scenegraph = table: 0000000003F28E10; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [13] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 000000000D137110; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D6BF140; telemetry_time_view_enter = 0; input_manager = table: 0000000018DF3EF0; profile_synchronizer = table: 000000000389E330; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 000000000D541A20; cutscene_system = table: 000000000B08F380; text_popup_ui = table: 000000000B2697E0; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000AF86AB0; ui_top_renderer = table: 0000000003F58D60; camera_manager = table: 0000000003D89190; _profile_requester = table: 000000000B2339D0; ingame_ui_context = table: 000000000D6BF430; views = table: 00000000122D2AA0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 000000000AFBFA00; weave_onboarding = table: 0000000002370DC0; popup_handler = table: 000000000B269630; peer_id = "110000102b19409"; network_event_delegate = table: 000000001229E240; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [19] world_name = "level_world"; local_player_id = 1; parent = table: 000000000250E850; _booted_eac_untrusted = false; statistics_db = table: 00000000036FBC50; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000018DF3EF0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 000000000D6BF430; _lobby_client = table: 00000000120CE1E0; player = table: 000000000AFBFA00; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000001229E240; [20] world_name = "level_world"; local_player_id = 1; parent = table: 000000000250E850; _booted_eac_untrusted = false; statistics_db = table: 00000000036FBC50; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000018DF3EF0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 000000000D6BF430; _lobby_client = table: 00000000120CE1E0; player = table: 000000000AFBFA00; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000001229E240; [22] _params = table: 0000000000867CC0; _profiling_debugging_enabled = true; _parent = table: 000000000250E850; _state = table: 000000000B0840B0; [23] _params = table: 0000000000867CC0; _profiling_debugging_enabled = true; _parent = table: 000000000250E850; _state = table: 000000000B0840B0; [24] _params = table: 0000000000867CC0; _profiling_debugging_enabled = true; _parent = table: 000000000250E850; _state = table: 000000000B0840B0; [25] _params = table: 0000000000867CC0; _profiling_debugging_enabled = true; _parent = table: 000000000250E850; _state = table: 000000000B0840B0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [27] world_name = "level_world"; entity_system_bag = table: 000000000FCCAFD0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000018D28D0; parent = table: 0000000000094F20; _level_flow_events = table: 0000000012171A80; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000120CE1E0; is_in_tutorial = false; input_manager = table: 0000000018DF3EF0; profile_synchronizer = table: 000000000389E330; _debug_gui = [Gui]; network_transmit = table: 0000000003C3A670; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000D5D06F0; machines = table: 000000000B083C30; _quit_game = false; network_clock = table: 0000000003AF7920; _onclose_called = false; network_client = table: 0000000001A34810; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 0000000000C7A990; free_flight_manager = table: 00000000007433A0; statistics_db = table: 00000000036FBC50; network_event_delegate = table: 000000001229E240; [28] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000250E850; [29] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000250E850; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000250E850; [31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 000000000250E3F0; 17:14:28.819 [Lua] completed 17:14:28.819 [Lua] completed 17:14:28.820 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 17:14:28.820 [Lua] [Managers] Calling function on all managers: 17:14:28.821 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:14:28.821 [Save] Loading `ut_tweaks_presets` 17:14:28.821 warning: [Save] Missing filename `ut_tweaks_presets` 17:14:28.958 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:14:28.958 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001106e0b88 peer_id=1100001106e0b88 17:14:28.958 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001106e0b88, self.peer_id = 110000102b19409 17:14:28.958 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001106e0b88 17:14:28.958 [Lua] PlayerManager:add_remote_player 1100001106e0b88 17:14:28.971 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001106e0b88 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:14:28.971 [Lua] Adding player sync data to peer=1100001106e0b88 local_player_id=1 17:14:28.971 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001106e0b88 go_type=music_states go_created_func_name=game_object_created_music_states 17:14:28.972 [Lua] [TelemetryRPCListener] Receiving session id from server 8600d6e6-eaca-4d38-a175-de2ed02cd935 17:14:28.972 error: [Lua] SETTING ROUND ID 17:14:28.973 [Lua] [NetworkClient] rpc_game_started 17:14:28.973 [Lua] [NetworkClient] New State game_started (old state is_ingame) 17:14:28.973 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:14:28.973 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=1100001106e0b88 peer_id=110000102b19409 17:14:28.973 [Lua] [GameNetworkManager] PLAYER is local player 17:14:28.973 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 17:14:28.974 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 17:14:28.974 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 17:14:28.974 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 17:14:29.023 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:14:29.023 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=1100001106e0b88 peer_id=1100001048c73af 17:14:29.023 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 1100001048c73af, self.peer_id = 110000102b19409 17:14:29.023 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001048c73af 17:14:29.023 [Lua] PlayerManager:add_remote_player 1100001048c73af 17:14:29.057 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:14:29.057 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=1100001106e0b88 peer_id=110000102b996f4 17:14:29.057 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 110000102b996f4, self.peer_id = 110000102b19409 17:14:29.057 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102b996f4 17:14:29.057 [Lua] PlayerManager:add_remote_player 110000102b996f4 17:14:29.112 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001048c73af go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:14:29.112 [Lua] Adding player sync data to peer=1100001048c73af local_player_id=1 17:14:29.210 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102b996f4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:14:29.210 [Lua] Adding player sync data to peer=110000102b996f4 local_player_id=1 17:14:29.357 [Lua] StateInGameRunning:_game_actually_starts() 17:14:29.357 [Lua] ################################################################################################################# 17:14:29.357 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 17:14:29.357 [Lua] ################################################################################################################# 17:14:29.357 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 17:14:29.372 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 17:14:29.590 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 17:14:29.590 [Lua] Commit load time data 17:14:58.467 [Lua] Received new state from server ingame_deus 17:14:58.468 [Save] Saving `save_data` 17:14:58.468 [Lua] gm_event_end_conditions_met true false 17:14:58.469 [Lua] Game won 17:14:58.469 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:14:58.471 [Save] Save done 17:14:58.471 [Save] Saving `save_data` 17:14:58.472 [Lua] generate_backend_stats 110000102b19409:1 17:14:58.474 [Save] Save done 17:14:58.495 [Lua] PlayFabMirrorBase:_commit_internal nil 17:14:58.495 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:14:58.495 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:14:58.495 [Lua] [NetworkClient] New State loading (old state game_started) 17:14:58.495 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:14:58.495 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102b996f4 17:14:58.495 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001048c73af 17:14:58.495 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=1100001106e0b88 peer_id=110000102b996f4 17:14:58.495 [Lua] PlayerManager:remove_player peer_id=110000102b996f4 1 17:14:58.495 [Lua] [GameNetworkManager] removing peer_id=110000102b996f4 local_player_id=1 17:14:58.495 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:14:58.495 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=1100001106e0b88 peer_id=1100001048c73af 17:14:58.495 [Lua] PlayerManager:remove_player peer_id=1100001048c73af 1 17:14:58.495 [Lua] [GameNetworkManager] removing peer_id=1100001048c73af local_player_id=1 17:14:58.495 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:14:58.495 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=1100001106e0b88 peer_id=110000102b19409 17:14:58.495 [Lua] [GameNetworkManager] not removing peer_id=110000102b19409 local_player_id=1 17:14:58.495 [Lua] destroyed player game object with id 3 callback 17:14:58.495 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:14:58.495 [Lua] [GameNetworkManager] MUSIC object destroyed 17:14:58.495 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:14:58.495 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001106e0b88 17:14:58.496 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001106e0b88 17:14:58.496 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001106e0b88 peer_id=1100001106e0b88 17:14:58.496 [Lua] PlayerManager:remove_player peer_id=1100001106e0b88 1 17:14:58.496 [Lua] [GameNetworkManager] removing peer_id=1100001106e0b88 local_player_id=1 17:14:58.496 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:14:58.496 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 17:14:58.496 [Lua] [NetworkClient] All level packages loaded! 17:14:58.496 [Lua] [NetworkClient] New State loaded (old state loading) 17:14:58.496 [Lua] [NetworkClient] on_level_loaded pat_town_tzeentch_path4 17:14:58.496 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:14:58.496 [Lua] commit result success 6 17:14:58.496 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37 17:14:58.496 [Lua] none table: 00000000123276F0 nil 17:14:58.497 [Lua] TRANSITION nil nil load_next_level 17:14:58.497 [Lua] Transition type "load_next_level", is server: false 17:14:58.497 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=31.72 17:14:58.499 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37 17:14:58.703 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37 17:15:00.487 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:15:00.487 [Lua] [Managers] Calling function on all managers: 17:15:00.487 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 17:15:00.487 [Lua] Clearing all global lookup lists 17:15:00.487 [Lua] [IngamePlayerListUI] - Destroy 17:15:00.488 [Lua] [IngameUI] destroy 17:15:00.489 [Lua] [Managers] Destroying manager group: 17:15:00.490 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:15:00.490 [Lua] [Matchmaking] unregister rpcs 17:15:00.490 [Lua] ############### UNLOADING PACKAGES ############### 17:15:00.490 [Lua] [Gamestate] Enter state StateLoading 17:15:00.491 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:15:00.492 [Lua] [Matchmaking] register rpcs 17:15:00.492 [Lua] registering RPCs 17:15:00.492 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:15:00.492 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:15:00.492 [Lua] [PartyManager] Leader is set to 1100001106e0b88 17:15:00.492 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:15:00.505 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 17:15:00.505 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_tzeentch_path4 0 17:15:00.518 [Umbra] Unload tome 17:15:00.524 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 17:15:00.524 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_tzeentch_path4, async-read, 17:15:00.524 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_tzeentch_path4, async-read, 17:15:00.524 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_tzeentch_path4, async-read, 17:15:00.524 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_tzeentch_path4, async-read, 17:15:00.524 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_town_tzeentch_path4, async-read, 17:15:00.524 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common, pat_town_tzeentch_path4, async-read, 17:15:00.524 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path4, pat_town_tzeentch_path4, async-read, 17:15:00.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 17:15:00.593 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 17:15:00.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 17:15:00.628 [Lua] [StateLoading] got rpc_load_level 17:15:00.628 [Lua] [NetworkClient] New State loading (old state loaded) 17:15:00.629 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_tzeentch_path4 0 17:15:02.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 17:15:02.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 17:15:02.176 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 17:15:02.649 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 17:15:02.649 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 17:15:02.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town 17:15:05.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town 17:15:05.887 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town 17:15:05.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common 17:15:06.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common 17:15:06.073 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common 17:15:06.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 17:15:06.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 17:15:06.462 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 17:15:06.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common 17:15:06.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common 17:15:06.731 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common 17:15:06.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path4 17:15:06.803 [Umbra] Loading umbra tome '#ID[74018a624aeaf1da]' 17:15:06.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path4 17:15:06.848 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path4 17:15:06.866 [Lua] [LevelTransitionHandler] Level load completed! 17:15:06.866 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_tzeentch_path4 - level_seed: 513876599 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 17:15:06.878 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:15:06.879 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_commander=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 17:15:06.879 [Lua] load_startup_enemy_packages: -------------- 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] chaos_spawn 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] chaos_troll 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_rat_ogre 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_stormfiend 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] beastmen_minotaur 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] chaos_plague_sorcerer 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] chaos_corruptor_sorcerer 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_gutter_runner 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_pack_master 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_poison_wind_globadier 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_ratling_gunner 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_warpfire_thrower 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] chaos_vortex_sorcerer 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] beastmen_standard_bearer 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] chaos_vortex 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] critter_rat 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] critter_pig 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] chaos_marauder 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_storm_vermin 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] chaos_warrior 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_clan_rat_with_shield 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_clan_rat 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_slave 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] chaos_fanatic 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_loot_rat 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] chaos_marauder_with_shield 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] chaos_raider 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] chaos_berzerker 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_plague_monk 17:15:06.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 17:15:06.879 [Lua] skaven_storm_vermin_with_shield 17:15:06.884 [Lua] [NetworkClient] All level packages loaded! 17:15:06.884 [Lua] [NetworkClient] New State loaded (old state loading) 17:15:06.884 [Lua] [NetworkClient] on_level_loaded pat_town_tzeentch_path4 17:15:07.035 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 17:15:07.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 17:15:07.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 17:15:07.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 17:15:07.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 17:15:07.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 17:15:07.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 17:15:07.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 17:15:07.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 17:15:07.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 17:15:07.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 17:15:07.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 17:15:07.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 17:15:08.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 17:15:08.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 17:15:08.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 17:15:08.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 17:15:08.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 17:15:08.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 17:15:08.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 17:15:08.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 17:15:08.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 17:15:08.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 17:15:08.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 17:15:08.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 17:15:08.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 17:15:08.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 17:15:08.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 17:15:09.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 17:15:09.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 17:15:09.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 17:15:09.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 17:15:09.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 17:15:09.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 17:15:09.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 17:15:09.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 17:15:09.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 17:15:09.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 17:15:09.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 17:15:09.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 17:15:10.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 17:15:10.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 17:15:10.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 17:15:10.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 17:15:10.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 17:15:10.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 17:15:10.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:15:10.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:15:10.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 17:15:10.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 17:15:10.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 17:15:10.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 17:15:10.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 17:15:10.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 17:15:10.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 17:15:11.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 17:15:11.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 17:15:11.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 17:15:11.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 17:15:11.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 17:15:11.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 17:15:12.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 17:15:12.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 17:15:12.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 17:15:12.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 17:15:12.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 17:15:12.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 17:15:12.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 17:15:12.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 17:15:12.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 17:15:12.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 17:15:12.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 17:15:12.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 17:15:13.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 17:15:13.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 17:15:13.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 17:15:13.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 17:15:13.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 17:15:13.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 17:15:13.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 17:15:13.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 17:15:13.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 17:15:13.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 17:15:13.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 17:15:13.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 17:15:14.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 17:15:14.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 17:15:14.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 17:15:14.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 17:15:14.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 17:15:14.287 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_tzeentch_path4 game_mode: deus 17:15:14.287 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 17:15:14.287 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 17:15:14.292 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 17:15:14.554 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 17:15:14.554 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/tzeentch_path4/world 17:15:14.554 [Umbra] Init version: 3.4.15 :: 16 threads 17:15:15.034 [Lua] Async level spawning done 17:15:15.034 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:15:16.004 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:15:16.004 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:15:16.004 [Lua] [Matchmaking] unregister rpcs 17:15:16.004 [Lua] [Managers] Destroying manager group: 17:15:16.005 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 17:15:16.005 [Lua] [Gamestate] Enter StateIngame CLIENT 17:15:16.005 [Lua] <>level = pat_town_tzeentch_path4<> 17:15:16.005 [Lua] [StateIngame] Client ingame 17:15:16.008 [Lua] [Matchmaking] register rpcs 17:15:16.008 [Lua] GameNetworkManager:init... creating game session 17:15:16.008 [Lua] Joining GameSession userdata: 0x0ce468f8 as a client through channel_id 1 17:15:16.008 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:15:16.008 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 17:15:16.008 [Lua] [GameNetworkManager] self.is_server = false 17:15:16.008 [Network] Setting artificial MTU limit to 576 17:15:16.013 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 17:15:16.013 [Lua] pacing=deus_default 17:15:16.013 [Lua] roaming=nil 17:15:16.013 [Lua] specials=deus_default 17:15:16.013 [Lua] contained_breeds=nil 17:15:16.013 [Lua] debug_color=maroon 17:15:16.013 [Lua] disabled=false 17:15:16.013 [Lua] pack_spawning=deus_default 17:15:16.013 [Lua] factions=nil 17:15:16.013 [Lua] description=deus_conflict_director_skaven_chaos_name 17:15:16.013 [Lua] boss=deus_default 17:15:16.013 [Lua] horde=deus_default 17:15:16.013 [Lua] name=deus_skaven_chaos 17:15:16.013 [Lua] intensity=deus_default 17:15:16.013 [Lua] --- 17:15:16.013 [Lua] [LevelAnalysis] set_random_seed( 513876599) 17:15:16.018 [Lua] [AIInterestPointSystem] Level Seed: 513876599 17:15:16.018 [Lua] 17:15:16.018 [Lua] [network_manager] = table 17:15:16.018 [Lua] [network_manager] = metatable 17:15:16.018 [Lua] [startup_data] = table 17:15:16.018 [Lua] [entity_manager] = table 17:15:16.018 [Lua] [entity_manager] = metatable 17:15:16.018 [Lua] [unit_spawner] = table 17:15:16.018 [Lua] [unit_spawner] = metatable 17:15:16.018 [Lua] [unit_storage] = table 17:15:16.018 [Lua] [unit_storage] = metatable 17:15:16.018 [Lua] [dice_keeper] = table 17:15:16.018 [Lua] [dice_keeper] = metatable 17:15:16.018 [Lua] [is_server] = false (boolean) 17:15:16.018 [Lua] [world] = [World] 17:15:16.018 [Lua] [system_api] = table 17:15:16.018 [Lua] [input_manager] = table 17:15:16.018 [Lua] [input_manager] = metatable 17:15:16.019 [Lua] [profile_synchronizer] = table 17:15:16.019 [Lua] [profile_synchronizer] = metatable 17:15:16.019 [Lua] [entity_system] = table 17:15:16.019 [Lua] [entity_system] = metatable 17:15:16.019 [Lua] [level_transition_handler] = table 17:15:16.019 [Lua] [level_transition_handler] = metatable 17:15:16.019 [Lua] [num_local_human_players] = 1 (number) 17:15:16.019 [Lua] [statistics_db] = table 17:15:16.019 [Lua] [statistics_db] = metatable 17:15:16.019 [Lua] [entity_system_bag] = table 17:15:16.019 [Lua] [entity_system_bag] = metatable 17:15:16.019 [Lua] [network_lobby] = table 17:15:16.019 [Lua] [network_lobby] = metatable 17:15:16.019 [Lua] [network_transmit] = table 17:15:16.019 [Lua] [network_transmit] = metatable 17:15:16.019 [Lua] [network_clock] = table 17:15:16.019 [Lua] [network_clock] = metatable 17:15:16.019 [Lua] [free_flight_manager] = table 17:15:16.019 [Lua] [free_flight_manager] = metatable 17:15:16.019 [Lua] [network_event_delegate] = table 17:15:16.019 [Lua] [network_event_delegate] = metatable 17:15:16.019 [Lua] 17:15:16.019 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:15:16.019 [Lua] ignoring extension VersusInteractObjectiveExtension 17:15:16.019 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:15:16.019 [Lua] ignoring extension VersusSocketObjectiveExtension 17:15:16.019 [Lua] ignoring extension VersusTargetObjectiveExtension 17:15:16.019 [Lua] ignoring extension VersusMissionObjectiveExtension 17:15:16.020 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:15:16.037 [Lua] [AchievementManager] Achievements using the steam platform 17:15:16.037 [Lua] PlayerManager:add_player player_1 17:15:16.079 [Lua] respawn_unit_spawned with group id: terror_event_respawn 17:15:16.079 [Lua] respawn_unit_spawned with group id: terror_event_respawn 17:15:16.079 [Lua] respawn_unit_spawned with group id: terror_event_respawn 17:15:16.092 [Lua] [StateIngame] Level seed: 513876599 17:15:16.104 [Lua] [IngameUI] init 17:15:16.116 [SteamVoipClient] select_out(110000102b19409, off) 17:15:16.116 [SteamVoipClient] select_out(110000102b996f4, off) 17:15:16.116 [SteamVoipClient] select_out(1100001048c73af, off) 17:15:16.116 [SteamVoipClient] select_out(1100001106e0b88, off) 17:15:16.118 [Lua] cb_razer_chroma_setup 17:15:16.133 [Save] Saving `save_data` 17:15:16.137 [Save] Save done 17:15:16.148 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [23] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [24] @foundation/scripts/util/state_machine.lua:127: in function _change_state [25] @scripts/game_state/game_state_machine.lua:18: in function _change_state [26] @foundation/scripts/util/state_machine.lua:95: in function init [27] @scripts/game_state/game_state_machine.lua:7: in function init [28] @foundation/scripts/util/class.lua:62: in function new [29] @scripts/game_state/state_ingame.lua:426: in function on_enter [30] @foundation/scripts/util/state_machine.lua:127: in function _change_state [31] @scripts/game_state/game_state_machine.lua:18: in function _change_state [32] @foundation/scripts/util/state_machine.lua:144: in function update [33] @scripts/boot.lua:865: in function game_update [34] @scripts/boot.lua:628:in function [1] node = table: 00000000129C8390; node_def = table: 0000000000825C60; k = "scale"; v = "fit" [2] scenegraph = table: 00000000129C7EF0; scenegraph_def = table: 0000000000825E00; name = "sg_aligner"; node_def = table: 0000000000825C60; parent_name = "sg_root"; parent = table: 00000000129C7FE0; parent_world_position = table: 00000000129C8010; local_position = table: 00000000129C8300; size = table: 00000000129C8350; node = table: 00000000129C8390 [3] scenegraph = table: 00000000129C7EF0; scenegraph_def = table: 0000000000825E00; name = "sg_background_settings_list"; node_def = table: 0000000000826940; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000129C7EF0; scenegraph_def = table: 0000000000825E00; name = "sg_settings_list_mask"; node_def = table: 0000000000826BE0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000000825E00; scenegraph = table: 00000000129C7EF0; name = "sg_settings_list_mask"; node = table: 0000000000826BE0 [6] hook_chain = [function] [7] self = table: 0000000016101720 [8] self = table: 0000000016101720; ingame_ui_context = table: 000000001633AFF0; input_manager = table: 00000000010012A0; world = [World] [9] self = table: 000000000082C0B0; object = table: 0000000016101720 [11] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082CA30 [14] mod = table: 000000001633B020; error_prefix_data = table: 00000000161016E0; func = [function] [15] self = table: 000000001633B020; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [17] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000016101600; safe_hooks = table: 000000001A0E9E30; i = 1 [20] self = table: 000000001AD1DB20; object = table: 000000001633B020 [21] self = table: 000000001632AE40; ingame_ui_context = table: 000000001633AFF0 [22] self = table: 000000001632AE40; params = table: 000000001632ADE0; viewport_name = "player_1"; input_manager = table: 00000000010012A0; input_source = table: 0000000016335700; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 0000000018E24910; stats_id = "110000102b19409:1"; entity_manager = table: 0000000011DC06D0; camera_system = table: 0000000001A823A0; outline_system = table: 0000000011FCAC20; fade_system = table: 0000000000ACC460; sound_sector_system = table: 0000000003D1C1A0; sound_environment_system = table: 000000000B1F60A0; event_manager = table: 00000000017DBE10; level_key = "pat_town_tzeentch_path4"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001633AFF0 [23] hook_chain = [function] [24] self = table: 000000001632AE10; new_state = table: 0000000018BDACE0; params = table: 000000001632ADE0; scope_name = "StateInGameRunning:on_enter" [25] self = table: 000000001632AE10; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001633BAB0; ingame_ui = table: 000000001633B020; definitions = table: 0000000016101790; input_manager = table: 00000000010012A0; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 00000000161018D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 0000000016105620; menu_widgets = table: 0000000016102580; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001633BAB0; ingame_ui = table: 000000001633B020; definitions = table: 0000000016101790; input_manager = table: 00000000010012A0; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 00000000161018D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 0000000016105620; menu_widgets = table: 0000000016102580; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [15] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 000000001633CBC0; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001633BAB0; telemetry_time_view_enter = 0; input_manager = table: 00000000010012A0; profile_synchronizer = table: 000000000389E330; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 00000000160FA5B0; cutscene_system = table: 0000000003363AC0; text_popup_ui = table: 00000000160E2820; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000160C8690; ui_top_renderer = table: 000000001633C0D0; camera_manager = table: 00000000040566A0; _profile_requester = table: 000000000B2339D0; ingame_ui_context = table: 000000001633AFF0; views = table: 0000000016DA1D10; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 0000000018E24910; weave_onboarding = table: 00000000160C99B0; popup_handler = table: 00000000160E26E0; peer_id = "110000102b19409"; network_event_delegate = table: 00000000119B9190; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000001000EF0; _booted_eac_untrusted = false; statistics_db = table: 00000000036FBC50; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 00000000010012A0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 000000001633AFF0; _lobby_client = table: 00000000120CE1E0; player = table: 0000000018E24910; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 00000000119B9190; [22] world_name = "level_world"; local_player_id = 1; parent = table: 0000000001000EF0; _booted_eac_untrusted = false; statistics_db = table: 00000000036FBC50; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 00000000010012A0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 000000001633AFF0; _lobby_client = table: 00000000120CE1E0; player = table: 0000000018E24910; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 00000000119B9190; [24] _params = table: 000000001632ADE0; _profiling_debugging_enabled = true; _parent = table: 0000000001000EF0; _state = table: 000000001632AE40; [25] _params = table: 000000001632ADE0; _profiling_debugging_enabled = true; _parent = table: 0000000001000EF0; _state = table: 000000001632AE40; [26] _params = table: 000000001632ADE0; _profiling_debugging_enabled = true; _parent = table: 0000000001000EF0; _state = table: 000000001632AE40; [27] _params = table: 000000001632ADE0; _profiling_debugging_enabled = true; _parent = table: 0000000001000EF0; _state = table: 000000001632AE40; [28] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [29] world_name = "level_world"; entity_system_bag = table: 0000000019AC51E0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000019AC52A0; parent = table: 0000000000094F20; _level_flow_events = table: 000000001630BC80; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000120CE1E0; is_in_tutorial = false; input_manager = table: 00000000010012A0; profile_synchronizer = table: 000000000389E330; _debug_gui = [Gui]; network_transmit = table: 0000000003C3A670; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000011F51D60; machines = table: 000000001632ADB0; _quit_game = false; network_clock = table: 000000000CDBEFD0; _onclose_called = false; network_client = table: 0000000001A34810; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path4"; dice_keeper = table: 000000000219CC60; free_flight_manager = table: 00000000007433A0; statistics_db = table: 00000000036FBC50; network_event_delegate = table: 00000000119B9190; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000001000EF0; [31] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000001000EF0; [32] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000001000EF0; [33] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 0000000001EC8570; 17:15:16.149 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [21] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000129D50E0; node_def = table: 00000000129C7D10; k = "offset"; v = table: 00000000129C7DD0 [2] scenegraph = table: 00000000129D5070; scenegraph_def = table: 0000000016101830; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000129C7D10; parent_name = nil; local_position = table: 000000000FDFADE0; node = table: 00000000129D50E0 [3] scenegraph_def = table: 0000000016101830; scenegraph = table: 00000000129D5070; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000129C7D10 [4] hook_chain = [function] [5] self = table: 0000000016101720 [6] self = table: 0000000016101720; ingame_ui_context = table: 000000001633AFF0; input_manager = table: 00000000010012A0; world = [World] [7] self = table: 000000000082C0B0; object = table: 0000000016101720 [9] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082CA30 [12] mod = table: 000000001633B020; error_prefix_data = table: 00000000161016E0; func = [function] [13] self = table: 000000001633B020; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [15] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000016101600; safe_hooks = table: 000000001A0E9E30; i = 1 [18] self = table: 000000001AD1DB20; object = table: 000000001633B020 [19] self = table: 000000001632AE40; ingame_ui_context = table: 000000001633AFF0 [20] self = table: 000000001632AE40; params = table: 000000001632ADE0; viewport_name = "player_1"; input_manager = table: 00000000010012A0; input_source = table: 0000000016335700; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 0000000018E24910; stats_id = "110000102b19409:1"; entity_manager = table: 0000000011DC06D0; camera_system = table: 0000000001A823A0; outline_system = table: 0000000011FCAC20; fade_system = table: 0000000000ACC460; sound_sector_system = table: 0000000003D1C1A0; sound_environment_system = table: 000000000B1F60A0; event_manager = table: 00000000017DBE10; level_key = "pat_town_tzeentch_path4"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001633AFF0 [21] hook_chain = [function] [22] self = table: 000000001632AE10; new_state = table: 0000000018BDACE0; params = table: 000000001632ADE0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000001632AE10; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil [24] self = table: 000000001632AE10; parent = table: 0000000001000EF0; start_state = table: 0000000018BDACE0; params = table: 000000001632ADE0; profiling_debugging_enabled = true [25] self = table: 000000001632AE10; parent = table: 0000000001000EF0; start_state = table: 0000000018BDACE0; params = table: 000000001632ADE0; profiling_debugging_enabled = true ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016102580; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001633BAB0; ingame_ui = table: 000000001633B020; definitions = table: 0000000016101790; input_manager = table: 00000000010012A0; wwise_world = [WwiseWorld]; render_settings = table: 00000000161018D0; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016105620; settings_list_size_y = 22260; ui_scenegraph = table: 00000000129C7EF0; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016102580; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001633BAB0; ingame_ui = table: 000000001633B020; definitions = table: 0000000016101790; input_manager = table: 00000000010012A0; wwise_world = [WwiseWorld]; render_settings = table: 00000000161018D0; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016105620; settings_list_size_y = 22260; ui_scenegraph = table: 00000000129C7EF0; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [13] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 000000001633CBC0; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001633BAB0; telemetry_time_view_enter = 0; input_manager = table: 00000000010012A0; profile_synchronizer = table: 000000000389E330; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 00000000160FA5B0; cutscene_system = table: 0000000003363AC0; text_popup_ui = table: 00000000160E2820; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000160C8690; ui_top_renderer = table: 000000001633C0D0; camera_manager = table: 00000000040566A0; _profile_requester = table: 000000000B2339D0; ingame_ui_context = table: 000000001633AFF0; views = table: 0000000016DA1D10; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 0000000018E24910; weave_onboarding = table: 00000000160C99B0; popup_handler = table: 00000000160E26E0; peer_id = "110000102b19409"; network_event_delegate = table: 00000000119B9190; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000001000EF0; _booted_eac_untrusted = false; statistics_db = table: 00000000036FBC50; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 00000000010012A0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 000000001633AFF0; _lobby_client = table: 00000000120CE1E0; player = table: 0000000018E24910; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 00000000119B9190; [20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000001000EF0; _booted_eac_untrusted = false; statistics_db = table: 00000000036FBC50; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 00000000010012A0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 000000001633AFF0; _lobby_client = table: 00000000120CE1E0; player = table: 0000000018E24910; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 00000000119B9190; [22] _params = table: 000000001632ADE0; _profiling_debugging_enabled = true; _parent = table: 0000000001000EF0; _state = table: 000000001632AE40; [23] _params = table: 000000001632ADE0; _profiling_debugging_enabled = true; _parent = table: 0000000001000EF0; _state = table: 000000001632AE40; [24] _params = table: 000000001632ADE0; _profiling_debugging_enabled = true; _parent = table: 0000000001000EF0; _state = table: 000000001632AE40; [25] _params = table: 000000001632ADE0; _profiling_debugging_enabled = true; _parent = table: 0000000001000EF0; _state = table: 000000001632AE40; [26] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [27] world_name = "level_world"; entity_system_bag = table: 0000000019AC51E0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000019AC52A0; parent = table: 0000000000094F20; _level_flow_events = table: 000000001630BC80; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000120CE1E0; is_in_tutorial = false; input_manager = table: 00000000010012A0; profile_synchronizer = table: 000000000389E330; _debug_gui = [Gui]; network_transmit = table: 0000000003C3A670; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000011F51D60; machines = table: 000000001632ADB0; _quit_game = false; network_clock = table: 000000000CDBEFD0; _onclose_called = false; network_client = table: 0000000001A34810; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path4"; dice_keeper = table: 000000000219CC60; free_flight_manager = table: 00000000007433A0; statistics_db = table: 00000000036FBC50; network_event_delegate = table: 00000000119B9190; [28] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000001000EF0; [29] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000001000EF0; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000001000EF0; [31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 0000000001EC8570; 17:15:16.153 [Lua] completed 17:15:16.153 [Lua] completed 17:15:16.154 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 17:15:16.154 [Lua] [Managers] Calling function on all managers: 17:15:16.154 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:15:16.154 [Save] Loading `ut_tweaks_presets` 17:15:16.154 warning: [Save] Missing filename `ut_tweaks_presets` 17:15:16.594 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:15:16.594 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001106e0b88 peer_id=1100001106e0b88 17:15:16.594 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001106e0b88, self.peer_id = 110000102b19409 17:15:16.594 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001106e0b88 17:15:16.594 [Lua] PlayerManager:add_remote_player 1100001106e0b88 17:15:16.607 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001106e0b88 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:15:16.607 [Lua] Adding player sync data to peer=1100001106e0b88 local_player_id=1 17:15:16.607 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001106e0b88 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 17:15:16.607 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001106e0b88 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:16.607 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001106e0b88 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001106e0b88 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001106e0b88 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.608 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.609 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.609 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.609 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.609 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001106e0b88 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 17:15:16.609 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001106e0b88 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 17:15:16.609 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001106e0b88 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 17:15:16.610 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001106e0b88 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 17:15:16.610 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001106e0b88 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 17:15:16.610 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.610 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:15:16.611 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001106e0b88 go_type=music_states go_created_func_name=game_object_created_music_states 17:15:16.708 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 17:15:16.708 [Lua] --> got 0 of chaos_marauder 17:15:16.708 [Lua] --> got 0 of skaven_clan_rat 17:15:16.708 [Lua] --> got 0 of skaven_storm_vermin 17:15:16.708 [Lua] --> got 0 of skaven_slave 17:15:16.708 [Lua] --> got 0 of chaos_fanatic 17:15:16.708 [Lua] --> got 0 of chaos_raider 17:15:16.708 [Lua] --> got 0 of chaos_warrior 17:15:16.708 [Lua] --> got 0 of chaos_berzerker 17:15:16.708 [Lua] --> got 0 of skaven_plague_monk 17:15:16.708 [Lua] Breed freezer counts: 9 9 17:15:16.708 [Lua] Comitting breed freezer frozen units 17:15:16.708 [Lua] [TelemetryRPCListener] Receiving session id from server 798efbef-11ac-46a6-ba1d-9c68de49152e 17:15:16.708 error: [Lua] SETTING ROUND ID 17:15:16.708 [Lua] [NetworkClient] rpc_game_started 17:15:16.708 [Lua] [NetworkClient] New State game_started (old state is_ingame) 17:15:16.708 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:15:16.708 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=1100001106e0b88 peer_id=110000102b19409 17:15:16.708 [Lua] [GameNetworkManager] PLAYER is local player 17:15:16.708 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 17:15:16.709 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 17:15:16.709 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:15:16.709 [Lua] [GameNetworkManager] game_object_created_player, go_id=45, owner_peer_id=1100001106e0b88 peer_id=1100001048c73af 17:15:16.709 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 45, peer_id = 1100001048c73af, self.peer_id = 110000102b19409 17:15:16.709 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001048c73af 17:15:16.709 [Lua] PlayerManager:add_remote_player 1100001048c73af 17:15:16.722 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 17:15:16.722 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 17:15:16.725 [Lua] FIRST UPDATE @0.20121803693473 17:15:16.834 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001048c73af go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:15:16.834 [Lua] Adding player sync data to peer=1100001048c73af local_player_id=1 17:15:17.152 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:15:17.152 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=1100001106e0b88 peer_id=110000102b996f4 17:15:17.152 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 110000102b996f4, self.peer_id = 110000102b19409 17:15:17.152 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102b996f4 17:15:17.152 [Lua] PlayerManager:add_remote_player 110000102b996f4 17:15:17.167 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 2, Vector3(-31.07, 172.73, -12.99), Vector4(0.0232258, 0.0232258, 0.977357, 0.209032)) 17:15:17.174 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 17:15:17.174 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001106e0b88 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:15:17.175 [Lua] PlayerManager:assign_unit_ownership Shronk 1100001106e0b88 1 17:15:17.176 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:15:17.176 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:15:17.219 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:17.274 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:15:17.303 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001048c73af go_type=player_unit go_created_func_name=game_object_created_player_unit 17:15:17.305 [Lua] PlayerManager:assign_unit_ownership °•Chastener•* 1100001048c73af 1 17:15:17.305 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:15:17.305 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001048c73af go_type=engineer_career_data go_created_func_name=game_object_created_career_data 17:15:17.422 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102b996f4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:15:17.422 [Lua] Adding player sync data to peer=110000102b996f4 local_player_id=1 17:15:17.422 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102b996f4 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:15:17.423 [Lua] PlayerManager:assign_unit_ownership Eagle_I_am 110000102b996f4 1 17:15:17.423 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:15:17.492 [Lua] StateInGameRunning:_game_actually_starts() 17:15:17.493 [Lua] ################################################################################################################# 17:15:17.493 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_town_tzeentch_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 17:15:17.493 [Lua] ################################################################################################################# 17:15:17.493 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 17:15:17.507 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 17:15:17.736 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 17:15:17.736 [Lua] Commit load time data 17:15:33.123 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:15:33.172 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:33.173 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:33.174 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:34.441 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:15:34.441 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:34.442 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:35.641 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:15:35.674 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:39.097 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:15:39.097 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:39.614 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:15:39.649 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:41.874 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:15:41.874 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:41.893 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:41.894 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:44.570 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:15:44.620 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:44.740 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:44.838 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:44.839 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:46.237 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:15:46.287 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:46.288 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:46.289 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:47.840 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:15:47.840 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:48.057 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:15:48.057 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:48.058 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:49.853 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:15:49.886 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:49.887 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:49.887 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:51.377 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:15:52.362 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:52.800 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:15:53.292 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:53.689 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:15:54.184 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:54.185 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:55.834 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:15:55.853 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:16:01.457 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:16:01.500 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:16:01.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23b5, position: 0 17:16:04.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x249d, position: 0 17:16:06.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x259f, position: 0 17:16:12.267 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:16:12.300 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:16:18.811 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:18.812 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:18.814 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:18.868 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:18.869 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:18.869 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:18.904 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:18.905 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:18.921 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:18.922 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:18.973 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:18.974 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:16:18.992 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:16:18.993 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:19.046 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:19.047 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:19.067 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:19.068 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:19.177 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:16:19.177 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:19.578 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:16:21.782 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 17:16:21.782 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 17:16:21.782 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 17:16:21.782 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 17:16:21.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, DeusChestPreloadSystem, async-read, 17:16:21.782 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 17:16:21.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 17:16:21.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 17:16:21.782 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 17:16:21.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 17:16:21.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 17:16:21.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 17:16:21.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 17:16:21.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 17:16:21.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 17:16:21.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 17:16:22.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 17:16:22.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 17:16:22.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 17:16:22.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 17:16:22.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 17:16:22.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 17:16:22.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 17:16:22.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 17:16:23.231 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:25.574 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:26.411 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:26.411 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:16:26.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 17:16:26.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 17:16:26.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 17:16:26.842 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 17:16:26.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 17:16:26.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 17:16:28.260 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:28.552 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:28.621 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:28.621 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:29.040 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:30.239 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:30.601 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:31.172 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:31.905 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:31.925 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:16:31.925 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:16:31.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem 17:16:31.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 17:16:31.938 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:16:31.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:16:31.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:16:32.890 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:35.792 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:35.792 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:16:36.956 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 17:16:36.956 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 17:16:36.956 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 17:16:36.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 17:16:36.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 17:16:36.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 17:16:36.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 17:16:37.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 17:16:37.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 17:16:37.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 17:16:37.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 17:16:37.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 17:16:39.108 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:39.108 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:39.856 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:39.915 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:40.406 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:40.406 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:16:40.941 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:41.052 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:41.052 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:42.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 17:16:42.046 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 17:16:42.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 17:16:42.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 17:16:42.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 17:16:45.083 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:45.464 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001106e0b88 go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:16:49.903 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:50.273 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:16:51.292 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:51.292 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:16:51.309 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:16:52.941 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:53.492 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:54.231 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:54.232 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:16:54.596 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:56.610 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:57.015 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:58.167 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:16:58.368 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:58.368 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:58.617 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:16:59.644 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:00.215 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:00.596 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:01.123 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:01.155 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:17:01.638 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:01.725 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:01.725 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:17:01.794 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:01.834 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:17:03.651 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:03.684 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:17:03.685 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:17:05.159 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:06.525 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:10.696 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:12.466 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:12.632 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:12.632 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:12.716 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:13.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 4, name: `unknown` 17:17:13.349 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001106e0b88 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 17:17:13.884 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:14.801 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:14.885 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001106e0b88 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 17:17:15.330 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:17:15.635 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:15.969 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:16.019 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:16.187 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:16.986 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:17:17.420 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001106e0b88 go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:17:17.820 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001106e0b88 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 17:17:19.021 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001106e0b88 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 17:17:19.639 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001106e0b88 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 17:17:19.890 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:19.890 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:20.440 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 17:17:20.440 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 17:17:20.440 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 17:17:20.807 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:21.623 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001048c73af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:21.876 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:22.425 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001048c73af 17:17:23.330 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:23.699 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:23.947 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:26.204 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:26.242 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:26.535 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:26.901 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001106e0b88 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 17:17:27.168 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001048c73af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:27.254 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:27.306 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:27.306 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:17:27.528 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:27.528 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:27.528 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:27.691 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:28.020 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001048c73af 17:17:29.291 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:29.388 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:29.738 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:17:31.689 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001106e0b88 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 17:17:32.571 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:32.922 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:33.004 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:33.229 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:33.309 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001106e0b88 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 17:17:33.342 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001048c73af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:34.101 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001048c73af 17:17:34.999 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:36.079 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:36.196 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:17:36.429 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:36.495 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:37.928 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001106e0b88 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 17:17:39.434 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001048c73af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:39.799 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:40.533 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001048c73af 17:17:41.433 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:41.467 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:41.866 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:17:42.554 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:42.812 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:17:42.904 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:43.039 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001106e0b88 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 17:17:43.225 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:17:44.865 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001106e0b88 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 17:17:45.381 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:45.664 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001048c73af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:45.774 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:17:45.973 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:46.750 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001048c73af 17:17:47.158 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:47.555 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:17:47.587 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:47.970 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:48.607 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:17:50.152 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001106e0b88 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:50.713 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:51.098 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:51.319 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001048c73af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:52.207 [Lua] [ChatManager][1]System: Stormfiend died after 34 seconds. 17:17:52.207 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:17:52.246 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:52.537 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001048c73af 17:17:52.913 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:56.099 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001048c73af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:56.383 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:17:56.641 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001048c73af 17:18:00.147 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:18:00.567 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:18:01.056 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001048c73af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:01.286 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:01.561 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001048c73af 17:18:04.044 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:05.478 [Lua] state dead despawn 17:18:05.647 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:18:06.291 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001106e0b88 go_type=prop_unit go_created_func_name=game_object_created_network_unit 17:18:06.823 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001106e0b88 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:06.823 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:11.247 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:18:11.247 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001106e0b88 17:18:11.248 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:11.248 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:11.265 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:11.265 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:11.265 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:11.265 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:13.841 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:18:14.435 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:18:14.435 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:18:17.921 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001048c73af 17:18:17.921 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:18:18.416 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:24.544 [Lua] Received new state from server inn_deus 17:18:24.545 [Save] Saving `save_data` 17:18:24.545 [Lua] gm_event_end_conditions_met false true 17:18:24.545 [Lua] Game lost 17:18:24.549 [Save] Save done 17:18:24.549 [Save] Saving `save_data` 17:18:24.549 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:18:24.552 [Save] Save done 17:18:24.553 [Lua] generate_backend_stats 110000102b19409:1 17:18:24.578 [Lua] PlayFabMirrorBase:_commit_internal nil 17:18:24.578 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:18:24.578 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:18:24.579 [Lua] commit result success 7 17:18:24.579 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39 17:18:24.579 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:18:24.579 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 40 17:18:24.579 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 17:18:24.704 [Lua] defeat table: 00000000124AA750 nil 17:18:24.710 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39 17:18:25.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39 17:18:25.546 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 40 2 17:18:25.775 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 17:18:25.775 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 40 17:18:26.426 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 40 17:18:26.426 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 17:18:26.430 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 17:18:26.642 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 17:18:30.634 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001106e0b88, 2) 17:18:30.637 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 17:18:30.767 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:18:32.287 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.287 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.287 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.287 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.287 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.287 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.288 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.288 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.288 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.288 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.420 [Lua] ConflictDirector - destroy all units 17:18:32.736 [Lua] [NetworkClient] New State loading (old state game_started) 17:18:32.736 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.736 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102b996f4 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102b996f4 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=1100001048c73af 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=1100001106e0b88 peer_id=110000102b996f4 17:18:32.737 [Lua] PlayerManager:remove_player peer_id=110000102b996f4 1 17:18:32.737 [Lua] [GameNetworkManager] removing peer_id=110000102b996f4 local_player_id=1 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001048c73af 17:18:32.737 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=45 owner_peer_id=1100001106e0b88 peer_id=1100001048c73af 17:18:32.737 [Lua] PlayerManager:remove_player peer_id=1100001048c73af 1 17:18:32.737 [Lua] [GameNetworkManager] removing peer_id=1100001048c73af local_player_id=1 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=1100001106e0b88 peer_id=110000102b19409 17:18:32.737 [Lua] [GameNetworkManager] not removing peer_id=110000102b19409 local_player_id=1 17:18:32.737 [Lua] destroyed player game object with id 44 callback 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] MUSIC object destroyed 17:18:32.737 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001106e0b88 peer_id=1100001106e0b88 17:18:32.737 [Lua] PlayerManager:remove_player peer_id=1100001106e0b88 1 17:18:32.737 [Lua] [GameNetworkManager] removing peer_id=1100001106e0b88 local_player_id=1 17:18:32.737 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:18:32.737 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 17:18:32.737 [Lua] [NetworkClient] All level packages loaded! 17:18:32.737 [Lua] [NetworkClient] New State loaded (old state loading) 17:18:32.737 [Lua] [NetworkClient] on_level_loaded morris_hub 17:18:32.744 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:18:32.744 [Lua] TRANSITION nil nil load_next_level 17:18:32.744 [Lua] Transition type "load_next_level", is server: false 17:18:32.744 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=197.06 17:18:34.755 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:18:34.808 [Lua] [Managers] Calling function on all managers: 17:18:34.808 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 17:18:34.808 [Lua] Clearing all global lookup lists 17:18:34.808 [Lua] [IngamePlayerListUI] - Destroy 17:18:34.808 [Lua] [EquipmentUI] - Destroy 17:18:34.808 [Lua] [AbilityUI] - Destroy 17:18:34.808 [Lua] [GamePadEquipmentUI] - Destroy 17:18:34.808 [Lua] [GamePadAbilityUI] - Destroy 17:18:34.809 [Lua] [IngameUI] destroy 17:18:34.815 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.815 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem 17:18:34.817 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.817 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem 17:18:34.817 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.817 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.817 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, DeusChestPreloadSystem 17:18:34.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 17:18:34.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 17:18:34.818 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem 17:18:34.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:18:34.880 [Lua] [Managers] Destroying manager group: 17:18:34.886 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:18:34.953 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 17:18:34.953 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 17:18:34.954 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 17:18:34.955 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 17:18:34.956 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 17:18:34.959 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 17:18:34.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 17:18:34.962 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 17:18:34.962 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:18:34.963 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 17:18:34.965 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 17:18:34.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 17:18:34.967 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 17:18:34.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 17:18:34.969 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 17:18:34.970 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 17:18:34.972 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 17:18:34.973 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 17:18:34.975 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 17:18:34.978 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 17:18:34.981 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 17:18:34.983 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 17:18:34.983 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 17:18:34.983 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 17:18:34.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 17:18:34.986 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 17:18:34.988 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 17:18:34.989 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 17:18:34.991 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 17:18:35.000 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 17:18:35.000 [Lua] [Matchmaking] unregister rpcs 17:18:35.000 [Lua] ############### UNLOADING PACKAGES ############### 17:18:35.000 [Lua] [Managers] Calling function on all managers: 17:18:35.000 [Lua] [Managers] Destroying manager group: 17:18:35.000 [Lua] [Gamestate] Enter state StateLoading 17:18:35.004 [Lua] Found camera: end_screen_camera 17:18:35.004 [Lua] Found camera: end_screen_camera 17:18:35.004 [Lua] Found camera: end_screen_camera 17:18:35.004 [Lua] Found camera: end_screen_camera 17:18:35.004 [Lua] Found camera: end_screen_camera 17:18:35.004 [Lua] Found camera: end_screen_camera 17:18:35.004 [Lua] Found camera: end_screen_camera 17:18:35.004 [Lua] Found camera: end_screen_camera 17:18:35.004 [Lua] Found camera: end_screen_camera 17:18:35.004 [Lua] Found camera: end_screen_camera 17:18:35.004 [Lua] Found camera: end_screen_camera 17:18:35.004 [Lua] [EndViewState] Enter Substate EndViewStateSummary 17:18:35.005 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:18:35.005 [Lua] [Matchmaking] register rpcs 17:18:35.005 [Lua] registering RPCs 17:18:35.005 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:18:35.005 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:18:35.005 [Lua] [PartyManager] Leader is set to 1100001106e0b88 17:18:35.005 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:18:35.009 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 17:18:35.009 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 17:18:35.027 [Umbra] Unload tome 17:18:35.028 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path4, pat_town_tzeentch_path4 17:18:35.030 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common, pat_town_tzeentch_path4 17:18:35.033 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_town_tzeentch_path4 17:18:35.036 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_tzeentch_path4 17:18:35.064 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_tzeentch_path4 17:18:35.065 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_tzeentch_path4 17:18:35.086 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_tzeentch_path4 17:18:35.086 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 17:18:35.086 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 17:18:35.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:18:35.179 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 17:18:35.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 17:18:35.217 [Lua] [StateLoading] got rpc_load_level 17:18:35.217 [Lua] [NetworkClient] New State loading (old state loaded) 17:18:35.219 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 17:18:37.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 17:18:37.291 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 17:18:37.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 17:18:39.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 17:18:39.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 17:18:39.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 17:18:39.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 17:18:40.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 17:18:40.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 17:18:40.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 17:18:40.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 17:18:40.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer 17:18:40.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 17:18:40.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 17:18:40.582 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 17:18:40.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 17:18:40.599 [Lua] [LevelTransitionHandler] Level load completed! 17:18:40.599 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 17:18:40.599 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:18:40.600 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 17:18:40.600 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 17:18:40.600 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 17:18:40.601 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 17:18:40.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 17:18:40.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 17:18:40.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 17:18:40.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05, ProfileSynchronizer, async-read, 17:18:40.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read, 17:18:40.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, ProfileSynchronizer, async-read, 17:18:40.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read, 17:18:40.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer 17:18:40.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer 17:18:40.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer 17:18:40.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer 17:18:40.616 [Lua] [NetworkClient] All level packages loaded! 17:18:40.616 [Lua] [NetworkClient] New State loaded (old state loading) 17:18:40.616 [Lua] [NetworkClient] on_level_loaded morris_hub 17:18:40.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 17:18:40.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 17:18:40.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 17:18:40.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 17:18:40.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 17:18:40.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 17:18:40.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 17:18:40.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 17:18:40.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 17:18:40.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 17:18:40.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 17:18:40.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05 17:18:40.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05 17:18:40.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05 17:18:40.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 17:18:41.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 17:18:41.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 17:18:41.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 17:18:41.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 17:18:41.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 17:18:41.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 17:18:41.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 17:18:41.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 17:18:41.307 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 17:18:41.307 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 17:18:41.317 [Lua] Async level spawning done 17:18:41.471 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 17:18:44.444 [Lua] [EndViewState] Exit Substate EndViewStateSummary 17:18:44.444 [Lua] [PlayState] Enter Substate EndViewStateScore 17:18:49.965 [Lua] [PlayState] Exit Substate EndViewStateScore 17:18:49.967 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:18:50.963 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:18:50.963 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:18:50.963 [Lua] [Matchmaking] unregister rpcs 17:18:50.963 [Lua] [Managers] Destroying manager group: 17:18:50.964 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 17:18:50.964 [Lua] [Gamestate] Enter StateIngame CLIENT 17:18:50.964 [Lua] [Managers] Calling function on all managers: 17:18:50.965 [Lua] <>level = morris_hub<> 17:18:50.965 [Lua] [StateIngame] Client ingame 17:18:50.967 [Lua] [Matchmaking] register rpcs 17:18:50.967 [Lua] GameNetworkManager:init... creating game session 17:18:50.968 [Lua] Joining GameSession userdata: 0x0cbdbcd8 as a client through channel_id 1 17:18:50.968 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:18:50.968 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 17:18:50.968 [Lua] [GameNetworkManager] self.is_server = false 17:18:50.968 [Network] Setting artificial MTU limit to 576 17:18:50.976 [Lua] Switching ConflictSettings: to: disabled 17:18:50.976 [Lua] pacing=disabled 17:18:50.977 [Lua] roaming=nil 17:18:50.977 [Lua] specials=disabled 17:18:50.977 [Lua] debug_color=black 17:18:50.977 [Lua] pack_spawning=disabled 17:18:50.977 [Lua] contained_breeds=nil 17:18:50.977 [Lua] disabled=true 17:18:50.977 [Lua] boss=disabled 17:18:50.977 [Lua] horde=disabled 17:18:50.977 [Lua] name=disabled 17:18:50.977 [Lua] intensity=disabled 17:18:50.977 [Lua] --- 17:18:50.977 [Lua] [LevelAnalysis] set_random_seed( 0) 17:18:50.980 [Lua] [AIInterestPointSystem] Level Seed: 0 17:18:50.980 [Lua] 17:18:50.980 [Lua] [network_manager] = table 17:18:50.980 [Lua] [network_manager] = metatable 17:18:50.980 [Lua] [startup_data] = table 17:18:50.980 [Lua] [entity_manager] = table 17:18:50.980 [Lua] [entity_manager] = metatable 17:18:50.980 [Lua] [unit_spawner] = table 17:18:50.980 [Lua] [unit_spawner] = metatable 17:18:50.980 [Lua] [unit_storage] = table 17:18:50.980 [Lua] [unit_storage] = metatable 17:18:50.980 [Lua] [dice_keeper] = table 17:18:50.980 [Lua] [dice_keeper] = metatable 17:18:50.980 [Lua] [is_server] = false (boolean) 17:18:50.980 [Lua] [world] = [World] 17:18:50.980 [Lua] [system_api] = table 17:18:50.980 [Lua] [input_manager] = table 17:18:50.980 [Lua] [input_manager] = metatable 17:18:50.980 [Lua] [profile_synchronizer] = table 17:18:50.980 [Lua] [profile_synchronizer] = metatable 17:18:50.980 [Lua] [entity_system] = table 17:18:50.980 [Lua] [entity_system] = metatable 17:18:50.980 [Lua] [level_transition_handler] = table 17:18:50.980 [Lua] [level_transition_handler] = metatable 17:18:50.980 [Lua] [num_local_human_players] = 1 (number) 17:18:50.980 [Lua] [statistics_db] = table 17:18:50.980 [Lua] [statistics_db] = metatable 17:18:50.980 [Lua] [entity_system_bag] = table 17:18:50.980 [Lua] [entity_system_bag] = metatable 17:18:50.980 [Lua] [network_lobby] = table 17:18:50.980 [Lua] [network_lobby] = metatable 17:18:50.980 [Lua] [network_transmit] = table 17:18:50.980 [Lua] [network_transmit] = metatable 17:18:50.980 [Lua] [network_clock] = table 17:18:50.980 [Lua] [network_clock] = metatable 17:18:50.980 [Lua] [free_flight_manager] = table 17:18:50.980 [Lua] [free_flight_manager] = metatable 17:18:50.980 [Lua] [network_event_delegate] = table 17:18:50.980 [Lua] [network_event_delegate] = metatable 17:18:50.980 [Lua] 17:18:50.980 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:18:50.980 [Lua] ignoring extension VersusInteractObjectiveExtension 17:18:50.980 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:18:50.980 [Lua] ignoring extension VersusSocketObjectiveExtension 17:18:50.980 [Lua] ignoring extension VersusTargetObjectiveExtension 17:18:50.980 [Lua] ignoring extension VersusMissionObjectiveExtension 17:18:50.980 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:18:50.985 [Lua] [AchievementManager] Achievements using the steam platform 17:18:50.985 [Lua] PlayerManager:add_player player_1 17:18:51.006 [Lua] [StateIngame] Level seed: 0 17:18:51.009 [Lua] [IngameUI] init 17:18:51.021 [SteamVoipClient] select_out(110000102b19409, off) 17:18:51.021 [SteamVoipClient] select_out(110000102b996f4, off) 17:18:51.021 [SteamVoipClient] select_out(1100001048c73af, off) 17:18:51.021 [SteamVoipClient] select_out(1100001106e0b88, off) 17:18:51.024 [Lua] cb_razer_chroma_setup 17:18:51.039 [Save] Saving `save_data` 17:18:51.042 [Save] Save done 17:18:51.055 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [23] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [24] @foundation/scripts/util/state_machine.lua:127: in function _change_state [25] @scripts/game_state/game_state_machine.lua:18: in function _change_state [26] @foundation/scripts/util/state_machine.lua:95: in function init [27] @scripts/game_state/game_state_machine.lua:7: in function init [28] @foundation/scripts/util/class.lua:62: in function new [29] @scripts/game_state/state_ingame.lua:426: in function on_enter [30] @foundation/scripts/util/state_machine.lua:127: in function _change_state [31] @scripts/game_state/game_state_machine.lua:18: in function _change_state [32] @foundation/scripts/util/state_machine.lua:144: in function update [33] @scripts/boot.lua:865: in function game_update [34] @scripts/boot.lua:628:in function [1] node = table: 000000000BEA6040; node_def = table: 0000000000825C60; k = "scale"; v = "fit" [2] scenegraph = table: 000000000BEA5BA0; scenegraph_def = table: 0000000000825E00; name = "sg_aligner"; node_def = table: 0000000000825C60; parent_name = "sg_root"; parent = table: 000000000BEA5C90; parent_world_position = table: 000000000BEA5CC0; local_position = table: 000000000BEA5FB0; size = table: 000000000BEA6000; node = table: 000000000BEA6040 [3] scenegraph = table: 000000000BEA5BA0; scenegraph_def = table: 0000000000825E00; name = "sg_background_settings_list"; node_def = table: 0000000000826940; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000BEA5BA0; scenegraph_def = table: 0000000000825E00; name = "sg_settings_list_mask"; node_def = table: 0000000000826BE0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000000825E00; scenegraph = table: 000000000BEA5BA0; name = "sg_settings_list_mask"; node = table: 0000000000826BE0 [6] hook_chain = [function] [7] self = table: 00000000020CE0A0 [8] self = table: 00000000020CE0A0; ingame_ui_context = table: 0000000012B87630; input_manager = table: 00000000037475A0; world = [World] [9] self = table: 000000000082C0B0; object = table: 00000000020CE0A0 [11] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082C9C0 [14] mod = table: 000000000D5AA100; error_prefix_data = table: 00000000020CE060; func = [function] [15] self = table: 000000000D5AA100; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [17] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 00000000020CDF80; safe_hooks = table: 000000001A0E9E30; i = 1 [20] self = table: 000000001AD1DB20; object = table: 000000000D5AA100 [21] self = table: 00000000016A96F0; ingame_ui_context = table: 0000000012B87630 [22] self = table: 00000000016A96F0; params = table: 0000000012451530; viewport_name = "player_1"; input_manager = table: 00000000037475A0; input_source = table: 000000000EFE0F60; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 000000001A014E90; stats_id = "110000102b19409:1"; entity_manager = table: 0000000001A96230; camera_system = table: 0000000001801870; outline_system = table: 0000000018AB4D30; fade_system = table: 00000000017203B0; sound_sector_system = table: 0000000016A2AA90; sound_environment_system = table: 0000000011997FB0; event_manager = table: 0000000002CE10B0; level_key = "morris_hub"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012B87630 [23] hook_chain = [function] [24] self = table: 00000000016A96C0; new_state = table: 0000000018BDACE0; params = table: 0000000012451530; scope_name = "StateInGameRunning:on_enter" [25] self = table: 00000000016A96C0; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001270AE00; ingame_ui = table: 000000000D5AA100; definitions = table: 00000000020CE110; input_manager = table: 00000000037475A0; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 00000000020CE1E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 000000000FD19600; menu_widgets = table: 00000000175BE9C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001270AE00; ingame_ui = table: 000000000D5AA100; definitions = table: 00000000020CE110; input_manager = table: 00000000037475A0; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 00000000020CE1E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 000000000FD19600; menu_widgets = table: 00000000175BE9C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [15] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 00000000126A86A0; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001270AE00; telemetry_time_view_enter = 0; input_manager = table: 00000000037475A0; profile_synchronizer = table: 000000000389E330; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 000000000D44F7A0; cutscene_system = table: 000000000BAAC6B0; text_popup_ui = table: 000000000D1276A0; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000CC9B010; world = [World]; camera_manager = table: 00000000039A71E0; _profile_requester = table: 000000000B2339D0; ingame_ui_context = table: 0000000012B87630; _fps_cooldown = 0; views = table: 000000000ADDEE90; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000126992F0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 000000001A014E90; weave_onboarding = table: 000000000CC9C210; popup_handler = table: 000000000D127ED0; peer_id = "110000102b19409"; network_event_delegate = table: 00000000001E1E00; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [21] world_name = "level_world"; local_player_id = 1; parent = table: 000000000154AA80; _booted_eac_untrusted = false; statistics_db = table: 00000000011BC9E0; is_server = false; _lobby_client = table: 00000000120CE1E0; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 00000000037475A0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 0000000012B87630; world = [World]; is_in_inn = true; player = table: 000000001A014E90; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 00000000001E1E00; [22] world_name = "level_world"; local_player_id = 1; parent = table: 000000000154AA80; _booted_eac_untrusted = false; statistics_db = table: 00000000011BC9E0; is_server = false; _lobby_client = table: 00000000120CE1E0; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 00000000037475A0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 0000000012B87630; world = [World]; is_in_inn = true; player = table: 000000001A014E90; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 00000000001E1E00; [24] _params = table: 0000000012451530; _profiling_debugging_enabled = true; _parent = table: 000000000154AA80; _state = table: 00000000016A96F0; [25] _params = table: 0000000012451530; _profiling_debugging_enabled = true; _parent = table: 000000000154AA80; _state = table: 00000000016A96F0; [26] _params = table: 0000000012451530; _profiling_debugging_enabled = true; _parent = table: 000000000154AA80; _state = table: 00000000016A96F0; [27] _params = table: 0000000012451530; _profiling_debugging_enabled = true; _parent = table: 000000000154AA80; _state = table: 00000000016A96F0; [28] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [29] world_name = "level_world"; entity_system_bag = table: 000000000CC11840; _debug_gui_immediate = [Gui]; entity_system = table: 0000000011F388E0; parent = table: 0000000000094F20; network_client = table: 0000000001A34810; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000120CE1E0; is_in_tutorial = false; input_manager = table: 00000000037475A0; profile_synchronizer = table: 000000000389E330; _debug_gui = [Gui]; network_transmit = table: 0000000003C3A670; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000BEEF080; machines = table: 00000000032EB080; _level_flow_events = table: 00000000032EAFE0; _quit_game = false; network_clock = table: 000000000CBDB860; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 00000000011BC9E0; level_key = "morris_hub"; free_flight_manager = table: 00000000007433A0; dice_keeper = table: 00000000129592E0; network_event_delegate = table: 00000000001E1E00; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000154AA80; [31] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000154AA80; [32] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000154AA80; [33] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 0000000000A856B0; 17:18:51.055 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [21] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000D60F2F0; node_def = table: 000000000BEA59C0; k = "offset"; v = table: 000000000BEA5A80 [2] scenegraph = table: 000000000D60F230; scenegraph_def = table: 00000000020CE1B0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000BEA59C0; parent_name = nil; local_position = table: 000000000D60F2A0; node = table: 000000000D60F2F0 [3] scenegraph_def = table: 00000000020CE1B0; scenegraph = table: 000000000D60F230; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000BEA59C0 [4] hook_chain = [function] [5] self = table: 00000000020CE0A0 [6] self = table: 00000000020CE0A0; ingame_ui_context = table: 0000000012B87630; input_manager = table: 00000000037475A0; world = [World] [7] self = table: 000000000082C0B0; object = table: 00000000020CE0A0 [9] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082C9C0 [12] mod = table: 000000000D5AA100; error_prefix_data = table: 00000000020CE060; func = [function] [13] self = table: 000000000D5AA100; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [15] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 00000000020CDF80; safe_hooks = table: 000000001A0E9E30; i = 1 [18] self = table: 000000001AD1DB20; object = table: 000000000D5AA100 [19] self = table: 00000000016A96F0; ingame_ui_context = table: 0000000012B87630 [20] self = table: 00000000016A96F0; params = table: 0000000012451530; viewport_name = "player_1"; input_manager = table: 00000000037475A0; input_source = table: 000000000EFE0F60; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 000000001A014E90; stats_id = "110000102b19409:1"; entity_manager = table: 0000000001A96230; camera_system = table: 0000000001801870; outline_system = table: 0000000018AB4D30; fade_system = table: 00000000017203B0; sound_sector_system = table: 0000000016A2AA90; sound_environment_system = table: 0000000011997FB0; event_manager = table: 0000000002CE10B0; level_key = "morris_hub"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012B87630 [21] hook_chain = [function] [22] self = table: 00000000016A96C0; new_state = table: 0000000018BDACE0; params = table: 0000000012451530; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000016A96C0; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil [24] self = table: 00000000016A96C0; parent = table: 000000000154AA80; start_state = table: 0000000018BDACE0; params = table: 0000000012451530; profiling_debugging_enabled = true [25] self = table: 00000000016A96C0; parent = table: 000000000154AA80; start_state = table: 0000000018BDACE0; params = table: 0000000012451530; profiling_debugging_enabled = true ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000175BE9C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001270AE00; ingame_ui = table: 000000000D5AA100; definitions = table: 00000000020CE110; input_manager = table: 00000000037475A0; wwise_world = [WwiseWorld]; render_settings = table: 00000000020CE1E0; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FD19600; settings_list_size_y = 22260; ui_scenegraph = table: 000000000BEA5BA0; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000175BE9C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001270AE00; ingame_ui = table: 000000000D5AA100; definitions = table: 00000000020CE110; input_manager = table: 00000000037475A0; wwise_world = [WwiseWorld]; render_settings = table: 00000000020CE1E0; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FD19600; settings_list_size_y = 22260; ui_scenegraph = table: 000000000BEA5BA0; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [13] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 00000000126A86A0; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001270AE00; telemetry_time_view_enter = 0; input_manager = table: 00000000037475A0; profile_synchronizer = table: 000000000389E330; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 000000000D44F7A0; cutscene_system = table: 000000000BAAC6B0; text_popup_ui = table: 000000000D1276A0; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000CC9B010; world = [World]; camera_manager = table: 00000000039A71E0; _profile_requester = table: 000000000B2339D0; ingame_ui_context = table: 0000000012B87630; _fps_cooldown = 0; views = table: 000000000ADDEE90; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000126992F0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 000000001A014E90; weave_onboarding = table: 000000000CC9C210; popup_handler = table: 000000000D127ED0; peer_id = "110000102b19409"; network_event_delegate = table: 00000000001E1E00; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [19] world_name = "level_world"; local_player_id = 1; parent = table: 000000000154AA80; _booted_eac_untrusted = false; statistics_db = table: 00000000011BC9E0; is_server = false; _lobby_client = table: 00000000120CE1E0; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 00000000037475A0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 0000000012B87630; world = [World]; is_in_inn = true; player = table: 000000001A014E90; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 00000000001E1E00; [20] world_name = "level_world"; local_player_id = 1; parent = table: 000000000154AA80; _booted_eac_untrusted = false; statistics_db = table: 00000000011BC9E0; is_server = false; _lobby_client = table: 00000000120CE1E0; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 00000000037475A0; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 0000000012B87630; world = [World]; is_in_inn = true; player = table: 000000001A014E90; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 00000000001E1E00; [22] _params = table: 0000000012451530; _profiling_debugging_enabled = true; _parent = table: 000000000154AA80; _state = table: 00000000016A96F0; [23] _params = table: 0000000012451530; _profiling_debugging_enabled = true; _parent = table: 000000000154AA80; _state = table: 00000000016A96F0; [24] _params = table: 0000000012451530; _profiling_debugging_enabled = true; _parent = table: 000000000154AA80; _state = table: 00000000016A96F0; [25] _params = table: 0000000012451530; _profiling_debugging_enabled = true; _parent = table: 000000000154AA80; _state = table: 00000000016A96F0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [27] world_name = "level_world"; entity_system_bag = table: 000000000CC11840; _debug_gui_immediate = [Gui]; entity_system = table: 0000000011F388E0; parent = table: 0000000000094F20; network_client = table: 0000000001A34810; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000120CE1E0; is_in_tutorial = false; input_manager = table: 00000000037475A0; profile_synchronizer = table: 000000000389E330; _debug_gui = [Gui]; network_transmit = table: 0000000003C3A670; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000BEEF080; machines = table: 00000000032EB080; _level_flow_events = table: 00000000032EAFE0; _quit_game = false; network_clock = table: 000000000CBDB860; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 00000000011BC9E0; level_key = "morris_hub"; free_flight_manager = table: 00000000007433A0; dice_keeper = table: 00000000129592E0; network_event_delegate = table: 00000000001E1E00; [28] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000154AA80; [29] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000154AA80; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000154AA80; [31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 0000000000A856B0; 17:18:51.061 [Lua] completed 17:18:51.061 [Lua] completed 17:18:51.061 [Lua] completed 17:18:51.061 [Lua] completed 17:18:51.072 [Lua] completed 17:18:51.072 [Lua] completed 17:18:51.074 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 17:18:51.074 [Lua] [Managers] Calling function on all managers: 17:18:51.074 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:18:51.074 [Save] Loading `ut_tweaks_presets` 17:18:51.074 warning: [Save] Missing filename `ut_tweaks_presets` 17:18:51.238 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:18:51.238 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001106e0b88 peer_id=1100001106e0b88 17:18:51.238 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001106e0b88, self.peer_id = 110000102b19409 17:18:51.238 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001106e0b88 17:18:51.238 [Lua] PlayerManager:add_remote_player 1100001106e0b88 17:18:51.250 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001106e0b88 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:18:51.250 [Lua] Adding player sync data to peer=1100001106e0b88 local_player_id=1 17:18:51.250 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:18:51.250 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001106e0b88 go_type=music_states go_created_func_name=game_object_created_music_states 17:18:51.250 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:18:51.251 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=1100001106e0b88 peer_id=110000102b996f4 17:18:51.251 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000102b996f4, self.peer_id = 110000102b19409 17:18:51.251 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102b996f4 17:18:51.251 [Lua] PlayerManager:add_remote_player 110000102b996f4 17:18:51.306 [Lua] [TelemetryRPCListener] Receiving session id from server 6ec763f6-2c62-4cd5-a3e8-5aaed3aec6b4 17:18:51.306 error: [Lua] SETTING ROUND ID 17:18:51.306 [Lua] [NetworkClient] rpc_game_started 17:18:51.306 [Lua] [NetworkClient] New State game_started (old state is_ingame) 17:18:51.306 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:18:51.306 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=1100001106e0b88 peer_id=110000102b19409 17:18:51.306 [Lua] [GameNetworkManager] PLAYER is local player 17:18:51.306 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 17:18:51.308 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 17:18:51.308 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:18:51.308 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=1100001106e0b88 peer_id=1100001048c73af 17:18:51.308 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 1100001048c73af, self.peer_id = 110000102b19409 17:18:51.308 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001048c73af 17:18:51.308 [Lua] PlayerManager:add_remote_player 1100001048c73af 17:18:51.321 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 17:18:51.321 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 17:18:51.321 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:18:51.321 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 2, Vector3(0.460022, 15.3801, -4.89001), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258)) 17:18:51.324 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 17:18:51.324 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001106e0b88 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:18:51.324 [Lua] PlayerManager:assign_unit_ownership Shronk 1100001106e0b88 1 17:18:51.325 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:18:51.389 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102b996f4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:18:51.389 [Lua] Adding player sync data to peer=110000102b996f4 local_player_id=1 17:18:51.438 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001048c73af go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:18:51.438 [Lua] Adding player sync data to peer=1100001048c73af local_player_id=1 17:18:51.438 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001048c73af go_type=player_unit go_created_func_name=game_object_created_player_unit 17:18:51.439 [Lua] PlayerManager:assign_unit_ownership °•Chastener•* 1100001048c73af 1 17:18:51.439 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:18:51.440 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001048c73af go_type=engineer_career_data go_created_func_name=game_object_created_career_data 17:18:51.440 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:18:51.488 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102b996f4 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:18:51.488 [Lua] PlayerManager:assign_unit_ownership Eagle_I_am 110000102b996f4 1 17:18:51.489 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:18:51.623 [Lua] StateInGameRunning:_game_actually_starts() 17:18:51.623 [Lua] ################################################################################################################# 17:18:51.623 [Lua] [Loading Time]: 00:00:17 [Transition]: pat_town_tzeentch_path4-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 17:18:51.623 [Lua] ################################################################################################################# 17:18:51.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 17:18:51.640 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 17:18:51.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 17:18:51.861 [Lua] Commit load time data 17:18:58.478 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 17:18:58.478 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 17:18:58.478 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 17:18:58.480 [Lua] [ChatManager][1]System: Starting hosted game... 17:19:06.295 [Window] Window => inactive 17:19:11.624 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 17:19:11.626 [Lua] Generated node with: Level , level_seed <-524750768>, Run progress <0> 17:19:11.626 [Lua] Generated node with: Level , level_seed <-849148049>, Run progress <0.3333> 17:19:11.626 [Lua] Generated node with: Level , level_seed <-649884158>, Run progress <0.6666> 17:19:11.626 [Lua] Generated node with: Level , level_seed <228849017>, Run progress <0.49995> 17:19:11.626 [Lua] Generated node with: Level , level_seed <979476612>, Run progress <0> 17:19:11.626 [Lua] Generated node with: Level , level_seed <-969100781>, Run progress <0.49995> 17:19:11.626 [Lua] Generated node with: Level , level_seed <-531460010>, Run progress <0.9999> 17:19:11.626 [Lua] Generated node with: Level , level_seed <-1635218499>, Run progress <0.6666> 17:19:11.626 [Lua] Generated node with: Level , level_seed <1451252216>, Run progress <0.83325> 17:19:11.626 [Lua] Generated node with: Level , level_seed <-1912318729>, Run progress <0.16665> 17:19:11.626 [Lua] Generated node with: Level , level_seed <2023796202>, Run progress <0.49995> 17:19:11.626 [Lua] Generated node with: Level , level_seed <1572668481>, Run progress <0.3333> 17:19:11.626 [Lua] Generated node with: Level , level_seed <-1189932884>, Run progress <0.6666> 17:19:11.626 [Lua] Generated node with: Level , level_seed <-606645221>, Run progress <0> 17:19:11.626 [Lua] Generated node with: Level , level_seed <1753479870>, Run progress <0.16665> 17:19:11.626 [Lua] [DeusRunController] starting with seed <451724416> on difficulty and dominant god 17:19:11.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 43 17:19:11.626 [Lua] Received new state from server map_deus 17:19:11.627 [Save] Saving `save_data` 17:19:11.627 [Lua] gm_event_end_conditions_met false false 17:19:11.628 [Lua] PlayFabMirrorBase:_commit_internal nil 17:19:11.628 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:19:11.628 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:19:11.628 [Lua] [NetworkClient] New State loading (old state game_started) 17:19:11.628 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102b996f4 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=1100001048c73af 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001048c73af 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001048c73af 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102b996f4 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001106e0b88 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001106e0b88 17:19:11.628 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=1100001106e0b88 peer_id=1100001048c73af 17:19:11.628 [Lua] PlayerManager:remove_player peer_id=1100001048c73af 1 17:19:11.628 [Lua] [GameNetworkManager] removing peer_id=1100001048c73af local_player_id=1 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:19:11.628 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=1100001106e0b88 peer_id=110000102b19409 17:19:11.628 [Lua] [GameNetworkManager] not removing peer_id=110000102b19409 local_player_id=1 17:19:11.628 [Lua] destroyed player game object with id 5 callback 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:19:11.628 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=1100001106e0b88 peer_id=110000102b996f4 17:19:11.628 [Lua] PlayerManager:remove_player peer_id=110000102b996f4 1 17:19:11.628 [Lua] [GameNetworkManager] removing peer_id=110000102b996f4 local_player_id=1 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:19:11.628 [Lua] [GameNetworkManager] MUSIC object destroyed 17:19:11.628 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001106e0b88 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001106e0b88 17:19:11.628 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001106e0b88 peer_id=1100001106e0b88 17:19:11.628 [Lua] PlayerManager:remove_player peer_id=1100001106e0b88 1 17:19:11.628 [Lua] [GameNetworkManager] removing peer_id=1100001106e0b88 local_player_id=1 17:19:11.628 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:19:11.628 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 17:19:11.629 [Lua] [NetworkClient] All level packages loaded! 17:19:11.629 [Lua] [NetworkClient] New State loaded (old state loading) 17:19:11.629 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 17:19:11.629 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:19:11.629 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 43 17:19:11.629 [Lua] commit result success 8 17:19:11.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44 17:19:11.630 [Lua] TRANSITION nil nil load_next_level 17:19:11.630 [Lua] Transition type "load_next_level", is server: false 17:19:11.630 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=22.37 17:19:11.630 [Save] Save done 17:19:11.630 [Save] Saving `save_data` 17:19:11.634 [Save] Save done 17:19:11.878 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 43 17:19:11.892 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44 17:19:12.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44 17:19:13.629 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:19:13.629 [Lua] [Managers] Calling function on all managers: 17:19:13.629 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 17:19:13.629 [Lua] Clearing all global lookup lists 17:19:13.630 [Lua] [IngamePlayerListUI] - Destroy 17:19:13.630 [Lua] [GamePadEquipmentUI] - Destroy 17:19:13.630 [Lua] [EquipmentUI] - Destroy 17:19:13.630 [Lua] [AbilityUI] - Destroy 17:19:13.630 [Lua] [GamePadAbilityUI] - Destroy 17:19:13.630 [Lua] [IngameUI] destroy 17:19:13.639 [Lua] [Managers] Destroying manager group: 17:19:13.640 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:19:13.641 [Lua] [Matchmaking] unregister rpcs 17:19:13.641 [Lua] ############### UNLOADING PACKAGES ############### 17:19:13.641 [Lua] [Managers] Calling function on all managers: 17:19:13.641 [Lua] [Managers] Destroying manager group: 17:19:13.641 [Lua] [Gamestate] Enter state StateLoading 17:19:13.643 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:19:13.644 [Lua] [Matchmaking] register rpcs 17:19:13.644 [Lua] registering RPCs 17:19:13.644 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:19:13.644 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:19:13.644 [Lua] [PartyManager] Leader is set to 1100001106e0b88 17:19:13.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:19:13.650 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 17:19:13.651 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 17:19:13.682 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 17:19:13.690 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 17:19:13.690 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 17:19:13.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:19:13.753 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 17:19:13.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 17:19:13.791 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 17:19:14.128 [Lua] [StateLoading] got rpc_load_level 17:19:14.128 [Lua] [NetworkClient] New State loading (old state loaded) 17:19:14.129 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 17:19:14.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 17:19:14.889 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 17:19:14.905 [Lua] [LevelTransitionHandler] Level load completed! 17:19:14.905 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -606645221 - use_random_directors: false - conflict_director_name: disabled 17:19:14.905 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:19:14.906 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 17:19:14.906 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 17:19:14.906 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 17:19:14.913 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 17:19:14.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read, 17:19:14.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer, async-read, 17:19:14.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read, 17:19:14.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer, async-read, 17:19:14.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05, ProfileSynchronizer 17:19:14.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer 17:19:14.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, ProfileSynchronizer 17:19:14.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer 17:19:14.929 [Lua] [NetworkClient] All level packages loaded! 17:19:14.929 [Lua] [NetworkClient] New State loaded (old state loading) 17:19:14.929 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 17:19:14.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 17:19:14.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 17:19:14.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 17:19:14.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 17:19:15.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 17:19:15.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 17:19:15.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 17:19:15.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 17:19:15.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 17:19:15.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 17:19:15.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 17:19:15.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 17:19:15.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 17:19:15.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 17:19:15.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 17:19:15.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 17:19:15.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 17:19:15.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 17:19:15.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 17:19:15.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 17:19:15.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 17:19:15.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 17:19:15.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 17:19:15.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 17:19:15.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 17:19:15.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 17:19:16.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 17:19:16.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read, 17:19:16.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 17:19:16.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer 17:19:16.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 17:19:16.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 17:19:16.087 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 17:19:16.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 17:19:16.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 17:19:16.491 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 17:19:16.493 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 17:19:16.493 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 17:19:16.493 [Umbra] Init version: 3.4.15 :: 16 threads 17:19:16.494 [Lua] Async level spawning done 17:19:16.494 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:19:17.505 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:19:17.505 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:19:17.505 [Lua] [Matchmaking] unregister rpcs 17:19:17.505 [Lua] [Managers] Destroying manager group: 17:19:17.506 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 17:19:17.506 [Lua] [Gamestate] Enter StateIngame CLIENT 17:19:17.506 [Lua] [Managers] Calling function on all managers: 17:19:17.506 [Lua] <>level = dlc_morris_map<> 17:19:17.506 [Lua] [StateIngame] Client ingame 17:19:17.511 [Lua] [Matchmaking] register rpcs 17:19:17.511 [Lua] GameNetworkManager:init... creating game session 17:19:17.511 [Lua] Joining GameSession userdata: 0x0aeccab8 as a client through channel_id 1 17:19:17.511 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:19:17.511 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 17:19:17.511 [Lua] [GameNetworkManager] self.is_server = false 17:19:17.511 [Network] Setting artificial MTU limit to 576 17:19:17.527 [Lua] Switching ConflictSettings: to: disabled 17:19:17.527 [Lua] pacing=disabled 17:19:17.527 [Lua] roaming=nil 17:19:17.527 [Lua] specials=disabled 17:19:17.527 [Lua] debug_color=black 17:19:17.527 [Lua] pack_spawning=disabled 17:19:17.527 [Lua] contained_breeds=nil 17:19:17.527 [Lua] disabled=true 17:19:17.527 [Lua] boss=disabled 17:19:17.527 [Lua] horde=disabled 17:19:17.527 [Lua] name=disabled 17:19:17.527 [Lua] intensity=disabled 17:19:17.527 [Lua] --- 17:19:17.527 [Lua] [LevelAnalysis] set_random_seed( -606645221) 17:19:17.533 [Lua] [AIInterestPointSystem] Level Seed: -606645221 17:19:17.533 [Lua] 17:19:17.533 [Lua] [network_manager] = table 17:19:17.533 [Lua] [network_manager] = metatable 17:19:17.533 [Lua] [startup_data] = table 17:19:17.533 [Lua] [entity_manager] = table 17:19:17.533 [Lua] [entity_manager] = metatable 17:19:17.533 [Lua] [unit_spawner] = table 17:19:17.533 [Lua] [unit_spawner] = metatable 17:19:17.533 [Lua] [unit_storage] = table 17:19:17.533 [Lua] [unit_storage] = metatable 17:19:17.533 [Lua] [dice_keeper] = table 17:19:17.533 [Lua] [dice_keeper] = metatable 17:19:17.533 [Lua] [is_server] = false (boolean) 17:19:17.533 [Lua] [world] = [World] 17:19:17.533 [Lua] [system_api] = table 17:19:17.533 [Lua] [input_manager] = table 17:19:17.533 [Lua] [input_manager] = metatable 17:19:17.533 [Lua] [profile_synchronizer] = table 17:19:17.533 [Lua] [profile_synchronizer] = metatable 17:19:17.533 [Lua] [entity_system] = table 17:19:17.533 [Lua] [entity_system] = metatable 17:19:17.533 [Lua] [level_transition_handler] = table 17:19:17.533 [Lua] [level_transition_handler] = metatable 17:19:17.533 [Lua] [num_local_human_players] = 1 (number) 17:19:17.533 [Lua] [statistics_db] = table 17:19:17.533 [Lua] [statistics_db] = metatable 17:19:17.533 [Lua] [entity_system_bag] = table 17:19:17.533 [Lua] [entity_system_bag] = metatable 17:19:17.533 [Lua] [network_lobby] = table 17:19:17.533 [Lua] [network_lobby] = metatable 17:19:17.533 [Lua] [network_transmit] = table 17:19:17.533 [Lua] [network_transmit] = metatable 17:19:17.533 [Lua] [network_clock] = table 17:19:17.533 [Lua] [network_clock] = metatable 17:19:17.533 [Lua] [free_flight_manager] = table 17:19:17.533 [Lua] [free_flight_manager] = metatable 17:19:17.533 [Lua] [network_event_delegate] = table 17:19:17.533 [Lua] [network_event_delegate] = metatable 17:19:17.533 [Lua] 17:19:17.533 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:19:17.533 [Lua] ignoring extension VersusInteractObjectiveExtension 17:19:17.533 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:19:17.533 [Lua] ignoring extension VersusSocketObjectiveExtension 17:19:17.533 [Lua] ignoring extension VersusTargetObjectiveExtension 17:19:17.533 [Lua] ignoring extension VersusMissionObjectiveExtension 17:19:17.550 [Lua] [AchievementManager] Achievements using the steam platform 17:19:17.551 [Lua] PlayerManager:add_player player_1 17:19:17.574 [Lua] [StateIngame] Level seed: -606645221 17:19:17.576 [Lua] [IngameUI] init 17:19:17.582 [SteamVoipClient] select_out(110000102b19409, off) 17:19:17.582 [SteamVoipClient] select_out(110000102b996f4, off) 17:19:17.582 [SteamVoipClient] select_out(1100001048c73af, off) 17:19:17.582 [SteamVoipClient] select_out(1100001106e0b88, off) 17:19:17.586 [Lua] cb_razer_chroma_setup 17:19:17.603 [Save] Saving `save_data` 17:19:17.610 [Save] Save done 17:19:17.619 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [23] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [24] @foundation/scripts/util/state_machine.lua:127: in function _change_state [25] @scripts/game_state/game_state_machine.lua:18: in function _change_state [26] @foundation/scripts/util/state_machine.lua:95: in function init [27] @scripts/game_state/game_state_machine.lua:7: in function init [28] @foundation/scripts/util/class.lua:62: in function new [29] @scripts/game_state/state_ingame.lua:426: in function on_enter [30] @foundation/scripts/util/state_machine.lua:127: in function _change_state [31] @scripts/game_state/game_state_machine.lua:18: in function _change_state [32] @foundation/scripts/util/state_machine.lua:144: in function update [33] @scripts/boot.lua:865: in function game_update [34] @scripts/boot.lua:628:in function [1] node = table: 0000000002C1DCE0; node_def = table: 0000000000825C60; k = "scale"; v = "fit" [2] scenegraph = table: 0000000002C1D840; scenegraph_def = table: 0000000000825E00; name = "sg_aligner"; node_def = table: 0000000000825C60; parent_name = "sg_root"; parent = table: 0000000002C1D930; parent_world_position = table: 0000000002C1D960; local_position = table: 0000000002C1DC50; size = table: 0000000002C1DCA0; node = table: 0000000002C1DCE0 [3] scenegraph = table: 0000000002C1D840; scenegraph_def = table: 0000000000825E00; name = "sg_background_settings_list"; node_def = table: 0000000000826940; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000002C1D840; scenegraph_def = table: 0000000000825E00; name = "sg_settings_list_mask"; node_def = table: 0000000000826BE0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000000825E00; scenegraph = table: 0000000002C1D840; name = "sg_settings_list_mask"; node = table: 0000000000826BE0 [6] hook_chain = [function] [7] self = table: 0000000015F7D300 [8] self = table: 0000000015F7D300; ingame_ui_context = table: 0000000012B601E0; input_manager = table: 0000000000F34710; world = [World] [9] self = table: 000000000082C0B0; object = table: 0000000015F7D300 [11] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082CA30 [14] mod = table: 0000000012B60910; error_prefix_data = table: 0000000015F7D2C0; func = [function] [15] self = table: 0000000012B60910; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [17] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000015F7D1E0; safe_hooks = table: 000000001A0E9E30; i = 1 [20] self = table: 000000001AD1DB20; object = table: 0000000012B60910 [21] self = table: 0000000012B07850; ingame_ui_context = table: 0000000012B601E0 [22] self = table: 0000000012B07850; params = table: 0000000012A49BF0; viewport_name = "player_1"; input_manager = table: 0000000000F34710; input_source = table: 00000000129EEA10; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 0000000003890390; stats_id = "110000102b19409:1"; entity_manager = table: 0000000003D04750; camera_system = table: 000000000FBEA4E0; outline_system = table: 0000000016A32C50; fade_system = table: 000000000CE8CC70; sound_sector_system = table: 0000000011F78560; sound_environment_system = table: 00000000039867B0; event_manager = table: 000000000BC174D0; level_key = "dlc_morris_map"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012B601E0 [23] hook_chain = [function] [24] self = table: 0000000012A49940; new_state = table: 0000000018BDACE0; params = table: 0000000012A49BF0; scope_name = "StateInGameRunning:on_enter" [25] self = table: 0000000012A49940; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000015F25500; ingame_ui = table: 0000000012B60910; definitions = table: 0000000015F7D370; input_manager = table: 0000000000F34710; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 0000000015F7D4B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 0000000012FFED00; menu_widgets = table: 0000000015F7E160; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000015F25500; ingame_ui = table: 0000000012B60910; definitions = table: 0000000015F7D370; input_manager = table: 0000000000F34710; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 0000000015F7D4B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 0000000012FFED00; menu_widgets = table: 0000000015F7E160; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [15] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 0000000012BAB780; is_server = false; last_resolution_x = 8; top_world = [World]; ui_renderer = table: 0000000015F25500; telemetry_time_view_enter = 0; input_manager = table: 0000000000F34710; profile_synchronizer = table: 000000000389E330; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 0000000001A98350; cutscene_system = table: 000000000CC2D7D0; text_popup_ui = table: 000000000BD07330; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 8; motd_loading = false; end_screen = table: 000000000C7D25A0; ui_top_renderer = table: 0000000012AFCC80; camera_manager = table: 0000000011DD5420; _profile_requester = table: 000000000B2339D0; ingame_ui_context = table: 0000000012B601E0; views = table: 0000000016A0DBD0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 0000000003890390; weave_onboarding = table: 0000000011DB07F0; popup_handler = table: 00000000118F5870; peer_id = "110000102b19409"; network_event_delegate = table: 0000000002047A10; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000001BABC90; _booted_eac_untrusted = false; statistics_db = table: 0000000002C5C760; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000000F34710; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 0000000012B601E0; _lobby_client = table: 00000000120CE1E0; player = table: 0000000003890390; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 0000000002047A10; [22] world_name = "level_world"; local_player_id = 1; parent = table: 0000000001BABC90; _booted_eac_untrusted = false; statistics_db = table: 0000000002C5C760; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000000F34710; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 0000000012B601E0; _lobby_client = table: 00000000120CE1E0; player = table: 0000000003890390; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 0000000002047A10; [24] _params = table: 0000000012A49BF0; _profiling_debugging_enabled = true; _parent = table: 0000000001BABC90; _state = table: 0000000012B07850; [25] _params = table: 0000000012A49BF0; _profiling_debugging_enabled = true; _parent = table: 0000000001BABC90; _state = table: 0000000012B07850; [26] _params = table: 0000000012A49BF0; _profiling_debugging_enabled = true; _parent = table: 0000000001BABC90; _state = table: 0000000012B07850; [27] _params = table: 0000000012A49BF0; _profiling_debugging_enabled = true; _parent = table: 0000000001BABC90; _state = table: 0000000012B07850; [28] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [29] world_name = "level_world"; entity_system_bag = table: 00000000015D0AB0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000002D81120; parent = table: 0000000000094F20; _level_flow_events = table: 0000000012A49C60; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000120CE1E0; is_in_tutorial = false; input_manager = table: 0000000000F34710; profile_synchronizer = table: 000000000389E330; _debug_gui = [Gui]; network_transmit = table: 0000000003C3A670; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000CBFB470; machines = table: 0000000012A49B50; _quit_game = false; network_clock = table: 0000000018C7FFB0; _onclose_called = false; network_client = table: 0000000001A34810; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 00000000027E9EF0; free_flight_manager = table: 00000000007433A0; statistics_db = table: 0000000002C5C760; network_event_delegate = table: 0000000002047A10; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000001BABC90; [31] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000001BABC90; [32] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000001BABC90; [33] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 000000000BC39280; 17:19:17.620 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [21] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001215FF60; node_def = table: 0000000002C1D660; k = "offset"; v = table: 0000000002C1D720 [2] scenegraph = table: 000000001215FEA0; scenegraph_def = table: 0000000015F7D410; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000002C1D660; parent_name = nil; local_position = table: 000000001215FF10; node = table: 000000001215FF60 [3] scenegraph_def = table: 0000000015F7D410; scenegraph = table: 000000001215FEA0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000002C1D660 [4] hook_chain = [function] [5] self = table: 0000000015F7D300 [6] self = table: 0000000015F7D300; ingame_ui_context = table: 0000000012B601E0; input_manager = table: 0000000000F34710; world = [World] [7] self = table: 000000000082C0B0; object = table: 0000000015F7D300 [9] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082CA30 [12] mod = table: 0000000012B60910; error_prefix_data = table: 0000000015F7D2C0; func = [function] [13] self = table: 0000000012B60910; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [15] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000015F7D1E0; safe_hooks = table: 000000001A0E9E30; i = 1 [18] self = table: 000000001AD1DB20; object = table: 0000000012B60910 [19] self = table: 0000000012B07850; ingame_ui_context = table: 0000000012B601E0 [20] self = table: 0000000012B07850; params = table: 0000000012A49BF0; viewport_name = "player_1"; input_manager = table: 0000000000F34710; input_source = table: 00000000129EEA10; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 0000000003890390; stats_id = "110000102b19409:1"; entity_manager = table: 0000000003D04750; camera_system = table: 000000000FBEA4E0; outline_system = table: 0000000016A32C50; fade_system = table: 000000000CE8CC70; sound_sector_system = table: 0000000011F78560; sound_environment_system = table: 00000000039867B0; event_manager = table: 000000000BC174D0; level_key = "dlc_morris_map"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012B601E0 [21] hook_chain = [function] [22] self = table: 0000000012A49940; new_state = table: 0000000018BDACE0; params = table: 0000000012A49BF0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000012A49940; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil [24] self = table: 0000000012A49940; parent = table: 0000000001BABC90; start_state = table: 0000000018BDACE0; params = table: 0000000012A49BF0; profiling_debugging_enabled = true [25] self = table: 0000000012A49940; parent = table: 0000000001BABC90; start_state = table: 0000000018BDACE0; params = table: 0000000012A49BF0; profiling_debugging_enabled = true ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000015F7E160; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000015F25500; ingame_ui = table: 0000000012B60910; definitions = table: 0000000015F7D370; input_manager = table: 0000000000F34710; wwise_world = [WwiseWorld]; render_settings = table: 0000000015F7D4B0; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012FFED00; settings_list_size_y = 22260; ui_scenegraph = table: 0000000002C1D840; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000015F7E160; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000015F25500; ingame_ui = table: 0000000012B60910; definitions = table: 0000000015F7D370; input_manager = table: 0000000000F34710; wwise_world = [WwiseWorld]; render_settings = table: 0000000015F7D4B0; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012FFED00; settings_list_size_y = 22260; ui_scenegraph = table: 0000000002C1D840; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [13] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 0000000012BAB780; is_server = false; last_resolution_x = 8; top_world = [World]; ui_renderer = table: 0000000015F25500; telemetry_time_view_enter = 0; input_manager = table: 0000000000F34710; profile_synchronizer = table: 000000000389E330; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 0000000001A98350; cutscene_system = table: 000000000CC2D7D0; text_popup_ui = table: 000000000BD07330; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 8; motd_loading = false; end_screen = table: 000000000C7D25A0; ui_top_renderer = table: 0000000012AFCC80; camera_manager = table: 0000000011DD5420; _profile_requester = table: 000000000B2339D0; ingame_ui_context = table: 0000000012B601E0; views = table: 0000000016A0DBD0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 0000000003890390; weave_onboarding = table: 0000000011DB07F0; popup_handler = table: 00000000118F5870; peer_id = "110000102b19409"; network_event_delegate = table: 0000000002047A10; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000001BABC90; _booted_eac_untrusted = false; statistics_db = table: 0000000002C5C760; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000000F34710; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 0000000012B601E0; _lobby_client = table: 00000000120CE1E0; player = table: 0000000003890390; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 0000000002047A10; [20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000001BABC90; _booted_eac_untrusted = false; statistics_db = table: 0000000002C5C760; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000000F34710; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 0000000012B601E0; _lobby_client = table: 00000000120CE1E0; player = table: 0000000003890390; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 0000000002047A10; [22] _params = table: 0000000012A49BF0; _profiling_debugging_enabled = true; _parent = table: 0000000001BABC90; _state = table: 0000000012B07850; [23] _params = table: 0000000012A49BF0; _profiling_debugging_enabled = true; _parent = table: 0000000001BABC90; _state = table: 0000000012B07850; [24] _params = table: 0000000012A49BF0; _profiling_debugging_enabled = true; _parent = table: 0000000001BABC90; _state = table: 0000000012B07850; [25] _params = table: 0000000012A49BF0; _profiling_debugging_enabled = true; _parent = table: 0000000001BABC90; _state = table: 0000000012B07850; [26] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [27] world_name = "level_world"; entity_system_bag = table: 00000000015D0AB0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000002D81120; parent = table: 0000000000094F20; _level_flow_events = table: 0000000012A49C60; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000120CE1E0; is_in_tutorial = false; input_manager = table: 0000000000F34710; profile_synchronizer = table: 000000000389E330; _debug_gui = [Gui]; network_transmit = table: 0000000003C3A670; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 000000000CBFB470; machines = table: 0000000012A49B50; _quit_game = false; network_clock = table: 0000000018C7FFB0; _onclose_called = false; network_client = table: 0000000001A34810; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 00000000027E9EF0; free_flight_manager = table: 00000000007433A0; statistics_db = table: 0000000002C5C760; network_event_delegate = table: 0000000002047A10; [28] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000001BABC90; [29] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000001BABC90; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000001BABC90; [31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 000000000BC39280; 17:19:17.624 [Lua] completed 17:19:17.624 [Lua] completed 17:19:17.625 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 17:19:17.625 [Lua] [Managers] Calling function on all managers: 17:19:17.625 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:19:17.626 [Save] Loading `ut_tweaks_presets` 17:19:17.626 warning: [Save] Missing filename `ut_tweaks_presets` 17:19:17.752 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:19:17.752 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001106e0b88 peer_id=1100001106e0b88 17:19:17.752 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001106e0b88, self.peer_id = 110000102b19409 17:19:17.752 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001106e0b88 17:19:17.752 [Lua] PlayerManager:add_remote_player 1100001106e0b88 17:19:17.765 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001106e0b88 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:19:17.765 [Lua] Adding player sync data to peer=1100001106e0b88 local_player_id=1 17:19:17.765 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001106e0b88 go_type=music_states go_created_func_name=game_object_created_music_states 17:19:17.765 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:19:17.765 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=1100001106e0b88 peer_id=1100001048c73af 17:19:17.765 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 1100001048c73af, self.peer_id = 110000102b19409 17:19:17.765 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001048c73af 17:19:17.765 [Lua] PlayerManager:add_remote_player 1100001048c73af 17:19:17.781 [Lua] [TelemetryRPCListener] Receiving session id from server edd49c07-f29c-4151-b32e-009d8a65723c 17:19:17.781 error: [Lua] SETTING ROUND ID 17:19:17.781 [Lua] [NetworkClient] rpc_game_started 17:19:17.781 [Lua] [NetworkClient] New State game_started (old state is_ingame) 17:19:17.781 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:19:17.781 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=1100001106e0b88 peer_id=110000102b19409 17:19:17.781 [Lua] [GameNetworkManager] PLAYER is local player 17:19:17.781 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 17:19:17.782 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 17:19:17.782 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:19:17.782 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=1100001106e0b88 peer_id=110000102b996f4 17:19:17.782 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 110000102b996f4, self.peer_id = 110000102b19409 17:19:17.782 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102b996f4 17:19:17.782 [Lua] PlayerManager:add_remote_player 110000102b996f4 17:19:17.797 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 17:19:17.797 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 17:19:17.880 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001048c73af go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:19:17.880 [Lua] Adding player sync data to peer=1100001048c73af local_player_id=1 17:19:17.913 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102b996f4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:19:17.913 [Lua] Adding player sync data to peer=110000102b996f4 local_player_id=1 17:19:18.147 [Lua] StateInGameRunning:_game_actually_starts() 17:19:18.147 [Lua] ################################################################################################################# 17:19:18.147 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 17:19:18.147 [Lua] ################################################################################################################# 17:19:18.147 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 17:19:18.165 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 17:19:18.383 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 17:19:18.383 [Lua] Commit load time data 17:19:22.019 [Window] Window => active 17:19:22.025 [Window] Window => active 17:19:37.637 [Lua] Received new state from server ingame_deus 17:19:37.638 [Save] Saving `save_data` 17:19:37.638 [Lua] gm_event_end_conditions_met true false 17:19:37.639 [Lua] Game won 17:19:37.639 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:19:37.641 [Save] Save done 17:19:37.641 [Save] Saving `save_data` 17:19:37.642 [Lua] generate_backend_stats 110000102b19409:1 17:19:37.644 [Save] Save done 17:19:37.666 [Lua] PlayFabMirrorBase:_commit_internal nil 17:19:37.666 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:19:37.666 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:19:37.667 [Lua] [NetworkClient] New State loading (old state game_started) 17:19:37.667 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:19:37.667 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102b996f4 17:19:37.667 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001048c73af 17:19:37.667 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=1100001106e0b88 peer_id=110000102b996f4 17:19:37.667 [Lua] PlayerManager:remove_player peer_id=110000102b996f4 1 17:19:37.667 [Lua] [GameNetworkManager] removing peer_id=110000102b996f4 local_player_id=1 17:19:37.667 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:19:37.667 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=1100001106e0b88 peer_id=110000102b19409 17:19:37.667 [Lua] [GameNetworkManager] not removing peer_id=110000102b19409 local_player_id=1 17:19:37.667 [Lua] destroyed player game object with id 4 callback 17:19:37.667 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:19:37.667 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=1100001106e0b88 peer_id=1100001048c73af 17:19:37.667 [Lua] PlayerManager:remove_player peer_id=1100001048c73af 1 17:19:37.667 [Lua] [GameNetworkManager] removing peer_id=1100001048c73af local_player_id=1 17:19:37.667 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:19:37.667 [Lua] [GameNetworkManager] MUSIC object destroyed 17:19:37.667 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:19:37.667 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001106e0b88 17:19:37.667 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001106e0b88 17:19:37.667 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001106e0b88 peer_id=1100001106e0b88 17:19:37.667 [Lua] PlayerManager:remove_player peer_id=1100001106e0b88 1 17:19:37.667 [Lua] [GameNetworkManager] removing peer_id=1100001106e0b88 local_player_id=1 17:19:37.667 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001106e0b88 17:19:37.668 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 17:19:37.668 [Lua] [NetworkClient] All level packages loaded! 17:19:37.668 [Lua] [NetworkClient] New State loaded (old state loading) 17:19:37.668 [Lua] [NetworkClient] on_level_loaded sig_snare_e_nurgle_path1 17:19:37.668 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:19:37.668 [Lua] commit result success 9 17:19:37.668 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46 17:19:37.668 [Lua] none table: 000000000FD76270 nil 17:19:37.668 [Lua] TRANSITION nil nil load_next_level 17:19:37.668 [Lua] Transition type "load_next_level", is server: false 17:19:37.668 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.79 17:19:37.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46 17:19:37.872 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46 17:19:39.658 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:19:39.658 [Lua] [Managers] Calling function on all managers: 17:19:39.659 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1 17:19:39.659 [Lua] Clearing all global lookup lists 17:19:39.659 [Lua] [IngamePlayerListUI] - Destroy 17:19:39.659 [Lua] [IngameUI] destroy 17:19:39.661 [Lua] [Managers] Destroying manager group: 17:19:39.661 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:19:39.661 [Lua] [Matchmaking] unregister rpcs 17:19:39.661 [Lua] ############### UNLOADING PACKAGES ############### 17:19:39.661 [Lua] [Gamestate] Enter state StateLoading 17:19:39.663 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:19:39.663 [Lua] [Matchmaking] register rpcs 17:19:39.663 [Lua] registering RPCs 17:19:39.663 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:19:39.663 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:19:39.663 [Lua] [PartyManager] Leader is set to 1100001106e0b88 17:19:39.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:19:39.675 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 17:19:39.675 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_nurgle_path1 0 17:19:39.690 [Umbra] Unload tome 17:19:39.696 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 17:19:39.696 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_common, sig_snare_e_nurgle_path1, async-read, 17:19:39.696 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_nurgle_path1, async-read, 17:19:39.696 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines_common, sig_snare_e_nurgle_path1, async-read, 17:19:39.696 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_e_nurgle_path1, async-read, 17:19:39.696 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_e_nurgle_path1, async-read, 17:19:39.696 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_nurgle_path1, async-read, 17:19:39.696 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_nurgle_path1, async-read, 17:19:39.696 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_nurgle_path1, async-read, 17:19:39.696 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_snare_e_nurgle_path1, async-read, 17:19:39.696 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common, sig_snare_e_nurgle_path1, async-read, 17:19:39.696 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1, sig_snare_e_nurgle_path1, async-read, 17:19:39.699 [Lua] [StateLoading] got rpc_load_level 17:19:39.699 [Lua] [NetworkClient] New State loading (old state loaded) 17:19:39.700 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_nurgle_path1 0 17:19:39.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 17:19:39.731 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 17:19:39.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_common 17:19:42.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_common 17:19:42.128 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_common 17:19:42.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common 17:19:44.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common 17:19:44.274 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common 17:19:44.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines_common 17:19:45.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines_common 17:19:45.534 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines_common 17:19:45.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 17:19:47.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 17:19:47.096 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 17:19:47.097 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 17:19:47.653 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 17:19:47.654 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 17:19:47.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e 17:19:47.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e 17:19:47.958 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e 17:19:47.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 17:19:48.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 17:19:48.662 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 17:19:48.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 17:19:49.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 17:19:49.506 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 17:19:49.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 17:19:49.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 17:19:49.909 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 17:19:49.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common 17:19:49.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common 17:19:49.993 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common 17:19:49.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1 17:19:50.050 [Umbra] Loading umbra tome '#ID[bf2217870bd5fd0a]' 17:19:50.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1 17:19:50.233 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1 17:19:50.249 [Lua] [LevelTransitionHandler] Level load completed! 17:19:50.249 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_e_nurgle_path1 - level_seed: 979476612 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 17:19:50.264 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:19:50.264 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_plague_monk=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_storm_vermin_commander=true, chaos_marauder=true, chaos_raider=true, skaven_warpfire_thrower=true, } 17:19:50.265 [Lua] load_startup_enemy_packages: -------------- 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] chaos_spawn 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] chaos_troll 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_rat_ogre 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_stormfiend 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] beastmen_minotaur 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] chaos_plague_sorcerer 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] chaos_corruptor_sorcerer 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_gutter_runner 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_pack_master 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_poison_wind_globadier 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_ratling_gunner 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_warpfire_thrower 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] chaos_vortex_sorcerer 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] beastmen_standard_bearer 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] chaos_vortex 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] critter_rat 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] critter_pig 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_storm_vermin 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] chaos_warrior 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_plague_monk 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_clan_rat 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_slave 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] chaos_fanatic 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_loot_rat 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] chaos_marauder_with_shield 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_storm_vermin_with_shield 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] skaven_clan_rat_with_shield 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] chaos_berzerker 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] chaos_marauder 17:19:50.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 17:19:50.265 [Lua] chaos_raider 17:19:50.268 [Lua] [NetworkClient] All level packages loaded! 17:19:50.268 [Lua] [NetworkClient] New State loaded (old state loading) 17:19:50.268 [Lua] [NetworkClient] on_level_loaded sig_snare_e_nurgle_path1 17:19:50.386 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 17:19:50.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 17:19:50.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 17:19:50.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 17:19:50.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 17:19:50.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 17:19:50.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 17:19:50.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 17:19:50.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 17:19:50.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 17:19:51.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 17:19:51.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 17:19:51.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 17:19:51.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 17:19:51.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 17:19:51.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 17:19:51.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 17:19:51.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 17:19:51.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 17:19:51.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 17:19:51.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 17:19:51.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 17:19:51.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 17:19:51.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 17:19:51.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 17:19:52.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 17:19:52.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 17:19:52.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 17:19:52.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 17:19:52.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 17:19:52.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 17:19:52.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 17:19:52.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 17:19:52.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 17:19:52.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 17:19:52.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 17:19:52.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 17:19:53.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 17:19:53.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 17:19:53.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 17:19:53.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 17:19:53.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 17:19:53.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 17:19:53.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 17:19:53.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 17:19:53.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 17:19:53.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:19:53.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:19:53.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 17:19:53.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 17:19:53.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 17:19:53.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 17:19:53.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 17:19:53.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 17:19:53.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 17:19:54.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 17:19:54.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 17:19:54.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 17:19:54.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 17:19:54.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 17:19:54.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 17:19:54.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 17:19:54.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 17:19:54.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 17:19:54.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 17:19:54.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 17:19:54.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 17:19:55.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 17:19:55.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 17:19:55.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 17:19:55.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 17:19:55.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 17:19:55.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 17:19:55.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 17:19:55.651 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 17:19:55.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 17:19:55.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 17:19:55.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 17:19:55.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 17:19:56.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 17:19:56.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 17:19:56.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 17:19:56.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 17:19:56.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 17:19:56.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 17:19:56.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 17:19:56.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 17:19:56.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 17:19:57.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 17:19:57.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 17:19:57.106 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_e_nurgle_path1 game_mode: deus 17:19:57.106 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 17:19:57.106 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1) 17:19:57.111 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 17:19:57.309 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 17:19:57.309 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_e/generated/nurgle_path1/world 17:19:57.309 [Umbra] Init version: 3.4.15 :: 16 threads 17:19:57.885 [Lua] Async level spawning done 17:19:57.885 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:19:58.856 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:19:58.856 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:19:58.856 [Lua] [Matchmaking] unregister rpcs 17:19:58.857 [Lua] [Managers] Destroying manager group: 17:19:58.857 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 17:19:58.857 [Lua] [Gamestate] Enter StateIngame CLIENT 17:19:58.857 [Lua] <>level = sig_snare_e_nurgle_path1<> 17:19:58.857 [Lua] [StateIngame] Client ingame 17:19:58.860 [Lua] [Matchmaking] register rpcs 17:19:58.860 [Lua] GameNetworkManager:init... creating game session 17:19:58.860 [Lua] Joining GameSession userdata: 0x037285f8 as a client through channel_id 1 17:19:58.860 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:19:58.860 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 17:19:58.860 [Lua] [GameNetworkManager] self.is_server = false 17:19:58.860 [Network] Setting artificial MTU limit to 576 17:19:58.865 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 17:19:58.865 [Lua] pacing=deus_default 17:19:58.865 [Lua] roaming=nil 17:19:58.865 [Lua] specials=deus_default 17:19:58.865 [Lua] contained_breeds=nil 17:19:58.865 [Lua] debug_color=maroon 17:19:58.865 [Lua] disabled=false 17:19:58.866 [Lua] pack_spawning=deus_default 17:19:58.866 [Lua] factions=nil 17:19:58.866 [Lua] description=deus_conflict_director_skaven_chaos_name 17:19:58.866 [Lua] boss=deus_default 17:19:58.866 [Lua] horde=deus_default 17:19:58.866 [Lua] name=deus_skaven_chaos 17:19:58.866 [Lua] intensity=deus_default 17:19:58.866 [Lua] --- 17:19:58.866 [Lua] [LevelAnalysis] set_random_seed( 979476612) 17:19:58.872 [Lua] [AIInterestPointSystem] Level Seed: 979476612 17:19:58.872 [Lua] 17:19:58.872 [Lua] [network_manager] = table 17:19:58.872 [Lua] [network_manager] = metatable 17:19:58.872 [Lua] [startup_data] = table 17:19:58.872 [Lua] [entity_manager] = table 17:19:58.872 [Lua] [entity_manager] = metatable 17:19:58.872 [Lua] [unit_spawner] = table 17:19:58.872 [Lua] [unit_spawner] = metatable 17:19:58.872 [Lua] [unit_storage] = table 17:19:58.872 [Lua] [unit_storage] = metatable 17:19:58.872 [Lua] [dice_keeper] = table 17:19:58.872 [Lua] [dice_keeper] = metatable 17:19:58.872 [Lua] [is_server] = false (boolean) 17:19:58.872 [Lua] [world] = [World] 17:19:58.872 [Lua] [system_api] = table 17:19:58.872 [Lua] [input_manager] = table 17:19:58.872 [Lua] [input_manager] = metatable 17:19:58.872 [Lua] [profile_synchronizer] = table 17:19:58.872 [Lua] [profile_synchronizer] = metatable 17:19:58.872 [Lua] [entity_system] = table 17:19:58.872 [Lua] [entity_system] = metatable 17:19:58.872 [Lua] [level_transition_handler] = table 17:19:58.872 [Lua] [level_transition_handler] = metatable 17:19:58.872 [Lua] [num_local_human_players] = 1 (number) 17:19:58.872 [Lua] [statistics_db] = table 17:19:58.872 [Lua] [statistics_db] = metatable 17:19:58.872 [Lua] [entity_system_bag] = table 17:19:58.872 [Lua] [entity_system_bag] = metatable 17:19:58.872 [Lua] [network_lobby] = table 17:19:58.872 [Lua] [network_lobby] = metatable 17:19:58.872 [Lua] [network_transmit] = table 17:19:58.872 [Lua] [network_transmit] = metatable 17:19:58.872 [Lua] [network_clock] = table 17:19:58.872 [Lua] [network_clock] = metatable 17:19:58.872 [Lua] [free_flight_manager] = table 17:19:58.872 [Lua] [free_flight_manager] = metatable 17:19:58.872 [Lua] [network_event_delegate] = table 17:19:58.872 [Lua] [network_event_delegate] = metatable 17:19:58.872 [Lua] 17:19:58.873 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:19:58.873 [Lua] ignoring extension VersusInteractObjectiveExtension 17:19:58.873 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:19:58.873 [Lua] ignoring extension VersusSocketObjectiveExtension 17:19:58.873 [Lua] ignoring extension VersusTargetObjectiveExtension 17:19:58.873 [Lua] ignoring extension VersusMissionObjectiveExtension 17:19:58.873 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:19:58.890 [Lua] [AchievementManager] Achievements using the steam platform 17:19:58.890 [Lua] PlayerManager:add_player player_1 17:19:58.938 [Lua] respawn_unit_spawned with group id: terror_respawn 17:19:58.938 [Lua] respawn_unit_spawned with group id: terror_respawn 17:19:58.942 [Lua] respawn_unit_spawned with group id: terror_respawn 17:19:58.957 [Lua] [StateIngame] Level seed: 979476612 17:19:58.967 [Lua] [IngameUI] init 17:19:58.979 [SteamVoipClient] select_out(110000102b19409, off) 17:19:58.979 [SteamVoipClient] select_out(110000102b996f4, off) 17:19:58.979 [SteamVoipClient] select_out(1100001048c73af, off) 17:19:58.979 [SteamVoipClient] select_out(1100001106e0b88, off) 17:19:58.982 [Lua] cb_razer_chroma_setup 17:19:58.996 [Save] Saving `save_data` 17:19:58.999 [Save] Save done 17:19:59.012 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [23] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [24] @foundation/scripts/util/state_machine.lua:127: in function _change_state [25] @scripts/game_state/game_state_machine.lua:18: in function _change_state [26] @foundation/scripts/util/state_machine.lua:95: in function init [27] @scripts/game_state/game_state_machine.lua:7: in function init [28] @foundation/scripts/util/class.lua:62: in function new [29] @scripts/game_state/state_ingame.lua:426: in function on_enter [30] @foundation/scripts/util/state_machine.lua:127: in function _change_state [31] @scripts/game_state/game_state_machine.lua:18: in function _change_state [32] @foundation/scripts/util/state_machine.lua:144: in function update [33] @scripts/boot.lua:865: in function game_update [34] @scripts/boot.lua:628:in function [1] node = table: 000000000A3FFF30; node_def = table: 0000000000825C60; k = "scale"; v = "fit" [2] scenegraph = table: 000000000A3FFA90; scenegraph_def = table: 0000000000825E00; name = "sg_aligner"; node_def = table: 0000000000825C60; parent_name = "sg_root"; parent = table: 000000000A3FFB80; parent_world_position = table: 000000000A3FFBB0; local_position = table: 000000000A3FFEA0; size = table: 000000000A3FFEF0; node = table: 000000000A3FFF30 [3] scenegraph = table: 000000000A3FFA90; scenegraph_def = table: 0000000000825E00; name = "sg_background_settings_list"; node_def = table: 0000000000826940; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000A3FFA90; scenegraph_def = table: 0000000000825E00; name = "sg_settings_list_mask"; node_def = table: 0000000000826BE0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000000825E00; scenegraph = table: 000000000A3FFA90; name = "sg_settings_list_mask"; node = table: 0000000000826BE0 [6] hook_chain = [function] [7] self = table: 0000000016315500 [8] self = table: 0000000016315500; ingame_ui_context = table: 000000000C8AACA0; input_manager = table: 0000000011A71230; world = [World] [9] self = table: 000000000082C0B0; object = table: 0000000016315500 [11] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082CA30 [14] mod = table: 000000000C8AAFE0; error_prefix_data = table: 00000000163154C0; func = [function] [15] self = table: 000000000C8AAFE0; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [17] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 00000000163153E0; safe_hooks = table: 000000001A0E9E30; i = 1 [20] self = table: 000000001AD1DB20; object = table: 000000000C8AAFE0 [21] self = table: 000000000AE656E0; ingame_ui_context = table: 000000000C8AACA0 [22] self = table: 000000000AE656E0; params = table: 000000000AE65590; viewport_name = "player_1"; input_manager = table: 0000000011A71230; input_source = table: 000000001B0F9700; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 000000000AFF4D70; stats_id = "110000102b19409:1"; entity_manager = table: 0000000000C82850; camera_system = table: 0000000001A37530; outline_system = table: 0000000018A2A5B0; fade_system = table: 000000001AF19F00; sound_sector_system = table: 0000000004009AD0; sound_environment_system = table: 0000000012E44AD0; event_manager = table: 00000000125BBCC0; level_key = "sig_snare_e_nurgle_path1"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000C8AACA0 [23] hook_chain = [function] [24] self = table: 000000000AE655C0; new_state = table: 0000000018BDACE0; params = table: 000000000AE65590; scope_name = "StateInGameRunning:on_enter" [25] self = table: 000000000AE655C0; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D3EBA30; ingame_ui = table: 000000000C8AAFE0; definitions = table: 0000000016315570; input_manager = table: 0000000011A71230; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 00000000163156B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 000000000FDCFC50; menu_widgets = table: 0000000016316360; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D3EBA30; ingame_ui = table: 000000000C8AAFE0; definitions = table: 0000000016315570; input_manager = table: 0000000011A71230; max_setting_list_offset_y = 21260; wwise_world = [WwiseWorld]; render_settings = table: 00000000163156B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 22260; settings_list_size_y = 22260; settings_list_widgets = table: 000000000FDCFC50; menu_widgets = table: 0000000016316360; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [15] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 0000000003F73040; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D3EBA30; telemetry_time_view_enter = 0; input_manager = table: 0000000011A71230; profile_synchronizer = table: 000000000389E330; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 00000000120706B0; cutscene_system = table: 000000000AEBC210; text_popup_ui = table: 0000000017AA9D20; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FD98230; ui_top_renderer = table: 0000000003347CE0; camera_manager = table: 0000000000177D60; _profile_requester = table: 000000000B2339D0; ingame_ui_context = table: 000000000C8AACA0; views = table: 000000001248C5C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 000000000AFF4D70; weave_onboarding = table: 000000000A3CDE70; popup_handler = table: 0000000017AA9B70; peer_id = "110000102b19409"; network_event_delegate = table: 000000000CE9E820; [20] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [21] world_name = "level_world"; local_player_id = 1; parent = table: 00000000121EF430; _booted_eac_untrusted = false; statistics_db = table: 0000000002C5C760; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000011A71230; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 000000000C8AACA0; _lobby_client = table: 00000000120CE1E0; player = table: 000000000AFF4D70; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000000CE9E820; [22] world_name = "level_world"; local_player_id = 1; parent = table: 00000000121EF430; _booted_eac_untrusted = false; statistics_db = table: 0000000002C5C760; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000011A71230; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 000000000C8AACA0; _lobby_client = table: 00000000120CE1E0; player = table: 000000000AFF4D70; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000000CE9E820; [24] _params = table: 000000000AE65590; _profiling_debugging_enabled = true; _parent = table: 00000000121EF430; _state = table: 000000000AE656E0; [25] _params = table: 000000000AE65590; _profiling_debugging_enabled = true; _parent = table: 00000000121EF430; _state = table: 000000000AE656E0; [26] _params = table: 000000000AE65590; _profiling_debugging_enabled = true; _parent = table: 00000000121EF430; _state = table: 000000000AE656E0; [27] _params = table: 000000000AE65590; _profiling_debugging_enabled = true; _parent = table: 00000000121EF430; _state = table: 000000000AE656E0; [28] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [29] world_name = "level_world"; entity_system_bag = table: 00000000105F7100; _debug_gui_immediate = [Gui]; entity_system = table: 00000000119C3D20; parent = table: 0000000000094F20; _level_flow_events = table: 000000000AE654A0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000120CE1E0; is_in_tutorial = false; input_manager = table: 0000000011A71230; profile_synchronizer = table: 000000000389E330; _debug_gui = [Gui]; network_transmit = table: 0000000003C3A670; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000027F30B0; machines = table: 000000000AE65560; _quit_game = false; network_clock = table: 0000000012F00F10; _onclose_called = false; network_client = table: 0000000001A34810; game_mode_key = "deus"; level_key = "sig_snare_e_nurgle_path1"; dice_keeper = table: 00000000129E8EF0; free_flight_manager = table: 00000000007433A0; statistics_db = table: 0000000002C5C760; network_event_delegate = table: 000000000CE9E820; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000121EF430; [31] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000121EF430; [32] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000121EF430; [33] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 0000000003FBD4E0; 17:19:59.012 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function hook_chain [21] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000A40CC80; node_def = table: 000000000A3FF8B0; k = "offset"; v = table: 000000000A3FF970 [2] scenegraph = table: 000000000A40CC10; scenegraph_def = table: 0000000016315610; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A3FF8B0; parent_name = nil; local_position = table: 000000000A14E8A0; node = table: 000000000A40CC80 [3] scenegraph_def = table: 0000000016315610; scenegraph = table: 000000000A40CC10; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A3FF8B0 [4] hook_chain = [function] [5] self = table: 0000000016315500 [6] self = table: 0000000016315500; ingame_ui_context = table: 000000000C8AACA0; input_manager = table: 0000000011A71230; world = [World] [7] self = table: 000000000082C0B0; object = table: 0000000016315500 [9] mod = table: 00000000006C9F40; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000000082C690; mod = table: 00000000006C9F40; init_view_function = [function]; transitions = table: 000000000082C850; blocked_transitions = table: 000000000082CA30 [12] mod = table: 000000000C8AAFE0; error_prefix_data = table: 00000000163154C0; func = [function] [13] self = table: 000000000C8AAFE0; view_name = "vmf_options_view"; _ = table: 000000000082CB30 [15] mod = table: 00000000006C9F40; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 00000000163153E0; safe_hooks = table: 000000001A0E9E30; i = 1 [18] self = table: 000000001AD1DB20; object = table: 000000000C8AAFE0 [19] self = table: 000000000AE656E0; ingame_ui_context = table: 000000000C8AACA0 [20] self = table: 000000000AE656E0; params = table: 000000000AE65590; viewport_name = "player_1"; input_manager = table: 0000000011A71230; input_source = table: 000000001B0F9700; player_manager = table: 0000000000743100; peer_id = "110000102b19409"; local_player_id = 1; player = table: 000000000AFF4D70; stats_id = "110000102b19409:1"; entity_manager = table: 0000000000C82850; camera_system = table: 0000000001A37530; outline_system = table: 0000000018A2A5B0; fade_system = table: 000000001AF19F00; sound_sector_system = table: 0000000004009AD0; sound_environment_system = table: 0000000012E44AD0; event_manager = table: 00000000125BBCC0; level_key = "sig_snare_e_nurgle_path1"; world_manager = table: 0000000000612B80; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000C8AACA0 [21] hook_chain = [function] [22] self = table: 000000000AE655C0; new_state = table: 0000000018BDACE0; params = table: 000000000AE65590; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000AE655C0; new_state = table: 0000000018BDACE0; notify = nil; old_state = nil [24] self = table: 000000000AE655C0; parent = table: 00000000121EF430; start_state = table: 0000000018BDACE0; params = table: 000000000AE65590; profiling_debugging_enabled = true [25] self = table: 000000000AE655C0; parent = table: 00000000121EF430; start_state = table: 0000000018BDACE0; params = table: 000000000AE65590; profiling_debugging_enabled = true ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016316360; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D3EBA30; ingame_ui = table: 000000000C8AAFE0; definitions = table: 0000000016315570; input_manager = table: 0000000011A71230; wwise_world = [WwiseWorld]; render_settings = table: 00000000163156B0; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FDCFC50; settings_list_size_y = 22260; ui_scenegraph = table: 000000000A3FFA90; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016316360; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D3EBA30; ingame_ui = table: 000000000C8AAFE0; definitions = table: 0000000016315570; input_manager = table: 0000000011A71230; wwise_world = [WwiseWorld]; render_settings = table: 00000000163156B0; original_settings_list_size_y = 22260; max_setting_list_offset_y = 21260; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FDCFC50; settings_list_size_y = 22260; ui_scenegraph = table: 000000000A3FFA90; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000000082C0B0; [13] fps = 0; world_manager = table: 0000000000612B80; ingame_hud = table: 0000000003F73040; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D3EBA30; telemetry_time_view_enter = 0; input_manager = table: 0000000011A71230; profile_synchronizer = table: 000000000389E330; blocked_transitions = table: 000000001AD1D9B0; motd_ui = table: 00000000120706B0; cutscene_system = table: 000000000AEBC210; text_popup_ui = table: 0000000017AA9D20; local_player_id = 1; unlock_manager = table: 000000000073FF60; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FD98230; ui_top_renderer = table: 0000000003347CE0; camera_manager = table: 0000000000177D60; _profile_requester = table: 000000000B2339D0; ingame_ui_context = table: 000000000C8AACA0; views = table: 000000001248C5C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C8D0; _player = table: 000000000AFF4D70; weave_onboarding = table: 000000000A3CDE70; popup_handler = table: 0000000017AA9B70; peer_id = "110000102b19409"; network_event_delegate = table: 000000000CE9E820; [18] ___is_class_metatable___ = true; __index = table: 000000001AD1DB20; [19] world_name = "level_world"; local_player_id = 1; parent = table: 00000000121EF430; _booted_eac_untrusted = false; statistics_db = table: 0000000002C5C760; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000011A71230; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 000000000C8AACA0; _lobby_client = table: 00000000120CE1E0; player = table: 000000000AFF4D70; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000000CE9E820; [20] world_name = "level_world"; local_player_id = 1; parent = table: 00000000121EF430; _booted_eac_untrusted = false; statistics_db = table: 0000000002C5C760; is_server = false; world = [World]; _network_options = table: 0000000018D2F2C0; is_in_tutorial = false; input_manager = table: 0000000011A71230; profile_synchronizer = table: 000000000389E330; ingame_ui_context = table: 000000000C8AACA0; _lobby_client = table: 00000000120CE1E0; player = table: 000000000AFF4D70; end_conditions_met = false; network_client = table: 0000000001A34810; free_flight_manager = table: 00000000007433A0; viewport_name = "player_1"; network_event_delegate = table: 000000000CE9E820; [22] _params = table: 000000000AE65590; _profiling_debugging_enabled = true; _parent = table: 00000000121EF430; _state = table: 000000000AE656E0; [23] _params = table: 000000000AE65590; _profiling_debugging_enabled = true; _parent = table: 00000000121EF430; _state = table: 000000000AE656E0; [24] _params = table: 000000000AE65590; _profiling_debugging_enabled = true; _parent = table: 00000000121EF430; _state = table: 000000000AE656E0; [25] _params = table: 000000000AE65590; _profiling_debugging_enabled = true; _parent = table: 00000000121EF430; _state = table: 000000000AE656E0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128FE0; super = table: 00000000000B2CA0; [27] world_name = "level_world"; entity_system_bag = table: 00000000105F7100; _debug_gui_immediate = [Gui]; entity_system = table: 00000000119C3D20; parent = table: 0000000000094F20; _level_flow_events = table: 000000000AE654A0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000120CE1E0; is_in_tutorial = false; input_manager = table: 0000000011A71230; profile_synchronizer = table: 000000000389E330; _debug_gui = [Gui]; network_transmit = table: 0000000003C3A670; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 00000000027F30B0; machines = table: 000000000AE65560; _quit_game = false; network_clock = table: 0000000012F00F10; _onclose_called = false; network_client = table: 0000000001A34810; game_mode_key = "deus"; level_key = "sig_snare_e_nurgle_path1"; dice_keeper = table: 00000000129E8EF0; free_flight_manager = table: 00000000007433A0; statistics_db = table: 0000000002C5C760; network_event_delegate = table: 000000000CE9E820; [28] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000121EF430; [29] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000121EF430; [30] _params = table: 0000000000755FB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000121EF430; [31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000756040; startup_timer = 11.225027261301875; has_booted = true; loading_context = table: 0000000003FBD4E0; 17:19:59.016 [Lua] completed 17:19:59.016 [Lua] completed 17:19:59.017 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 17:19:59.017 [Lua] [Managers] Calling function on all managers: 17:19:59.017 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:19:59.018 [Save] Loading `ut_tweaks_presets` 17:19:59.018 warning: [Save] Missing filename `ut_tweaks_presets` 17:19:59.207 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:19:59.207 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001106e0b88 peer_id=1100001106e0b88 17:19:59.207 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001106e0b88, self.peer_id = 110000102b19409 17:19:59.207 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001106e0b88 17:19:59.207 [Lua] PlayerManager:add_remote_player 1100001106e0b88 17:19:59.219 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001106e0b88 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:19:59.219 [Lua] Adding player sync data to peer=1100001106e0b88 local_player_id=1 17:19:59.219 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001106e0b88 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 17:19:59.219 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001106e0b88 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:59.219 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001106e0b88 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:59.219 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001106e0b88 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:59.219 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001106e0b88 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:59.220 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.220 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.220 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.220 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.220 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.220 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.220 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.220 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.220 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.221 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.222 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.222 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.222 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.222 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.222 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.222 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001106e0b88 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 17:19:59.222 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001106e0b88 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 17:19:59.222 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001106e0b88 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 17:19:59.223 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001106e0b88 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 17:19:59.223 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001106e0b88 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 17:19:59.223 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001106e0b88 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 17:19:59.223 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.223 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.223 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:19:59.223 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001106e0b88 go_type=music_states go_created_func_name=game_object_created_music_states 17:19:59.223 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001106e0b88 go_type=deus_relic go_created_func_name=game_object_created_network_unit 17:19:59.224 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001106e0b88 go_type=buff_objective_unit go_created_func_name=game_object_created_network_unit 17:19:59.224 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:19:59.224 [Lua] [GameNetworkManager] game_object_created_player, go_id=49, owner_peer_id=1100001106e0b88 peer_id=1100001048c73af 17:19:59.224 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 49, peer_id = 1100001048c73af, self.peer_id = 110000102b19409 17:19:59.224 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001048c73af 17:19:59.224 [Lua] PlayerManager:add_remote_player 1100001048c73af 17:19:59.235 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001048c73af go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:19:59.235 [Lua] Adding player sync data to peer=1100001048c73af local_player_id=1 17:19:59.241 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 17:19:59.241 [Lua] --> got 0 of chaos_marauder 17:19:59.241 [Lua] --> got 0 of skaven_clan_rat 17:19:59.241 [Lua] --> got 0 of skaven_storm_vermin 17:19:59.241 [Lua] --> got 0 of skaven_slave 17:19:59.241 [Lua] --> got 0 of chaos_fanatic 17:19:59.241 [Lua] --> got 0 of chaos_raider 17:19:59.241 [Lua] --> got 0 of chaos_warrior 17:19:59.241 [Lua] --> got 0 of chaos_berzerker 17:19:59.241 [Lua] --> got 0 of skaven_plague_monk 17:19:59.241 [Lua] Breed freezer counts: 9 9 17:19:59.241 [Lua] Comitting breed freezer frozen units 17:19:59.241 [Lua] [TelemetryRPCListener] Receiving session id from server 66d18afa-9444-4544-a549-a3a8c31d2062 17:19:59.241 error: [Lua] SETTING ROUND ID 17:19:59.241 [Lua] [NetworkClient] rpc_game_started 17:19:59.241 [Lua] [NetworkClient] New State game_started (old state is_ingame) 17:19:59.241 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:19:59.241 [Lua] [GameNetworkManager] game_object_created_player, go_id=50, owner_peer_id=1100001106e0b88 peer_id=110000102b19409 17:19:59.241 [Lua] [GameNetworkManager] PLAYER is local player 17:19:59.241 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 17:19:59.242 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 17:19:59.242 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 17:19:59.242 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 17:20:02.782 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001106e0b88 go_type=player go_created_func_name=game_object_created_player 17:20:02.782 [Lua] [GameNetworkManager] game_object_created_player, go_id=51, owner_peer_id=1100001106e0b88 peer_id=110000102b996f4 17:20:02.782 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 51, peer_id = 110000102b996f4, self.peer_id = 110000102b19409 17:20:02.782 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102b996f4 17:20:02.782 [Lua] PlayerManager:add_remote_player 110000102b996f4 17:20:02.849 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 2, Vector3(-214.2, 291.47, 139), Vector4(-0.0696774, 0.0232258, -0.580645, 0.810837)) 17:20:02.859 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1 17:20:02.859 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001106e0b88 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:20:02.860 [Lua] PlayerManager:assign_unit_ownership Shronk 1100001106e0b88 1 17:20:02.860 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:20:02.965 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001048c73af go_type=player_unit go_created_func_name=game_object_created_player_unit 17:20:02.966 [Lua] PlayerManager:assign_unit_ownership °•Chastener•* 1100001048c73af 1 17:20:02.967 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:20:02.967 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001048c73af go_type=engineer_career_data go_created_func_name=game_object_created_career_data 17:20:02.967 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:20:02.999 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102b996f4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:20:03.000 [Lua] Adding player sync data to peer=110000102b996f4 local_player_id=1 17:20:03.000 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102b996f4 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:20:03.001 [Lua] PlayerManager:assign_unit_ownership Eagle_I_am 110000102b996f4 1 17:20:03.001 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001106e0b88 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:20:03.168 [Lua] StateInGameRunning:_game_actually_starts() 17:20:03.169 [Lua] ################################################################################################################# 17:20:03.169 [Lua] [Loading Time]: 00:00:24 [Transition]: dlc_morris_map-sig_snare_e_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 17:20:03.169 [Lua] ################################################################################################################# 17:20:03.169 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 17:20:03.184 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 17:20:03.406 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 17:20:03.406 [Lua] Commit load time data 17:20:06.003 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=deus_relic, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:20:17.084 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001106e0b88 go_type=deus_relic go_created_func_name=game_object_created_network_unit 17:20:18.119 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001106e0b88 go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:20:23.073 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001048c73af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:23.725 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001048c73af 17:20:27.163 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001106e0b88 go_type=objective_unit go_created_func_name=game_object_created_network_unit 17:20:31.285 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001048c73af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:31.805 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001048c73af 17:20:47.419 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:20:52.974 [Lua] [ChatManager][1]System: Chaos Spawn died after 34 seconds. 17:20:52.975 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:20:54.326 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:20:55.777 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 17:20:55.789 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fd97360 17:20:56.615 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 17:21:04.052 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001106e0b88 go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:21:05.587 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001106e0b88 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 17:21:05.588 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 17:21:05.723 [Lua] min_height 160 17:21:05.723 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 17:21:05.733 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fd97360 17:21:10.226 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:10.661 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:21:11.346 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:11.728 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:21:11.795 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=deus_relic, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:11.795 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:18.869 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:21:18.869 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:24.574 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:21:24.574 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:25.859 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:21:25.892 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:25.893 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:25.894 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:25.942 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:29.864 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:21:29.868 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:29.869 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:29.874 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:29.876 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001106e0b88 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 17:21:29.877 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001106e0b88 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 17:21:29.877 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001106e0b88 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 17:21:29.887 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001106e0b88 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 17:21:29.903 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001106e0b88 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 17:21:29.917 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:21:29.918 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001106e0b88 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 17:21:29.967 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001106e0b88 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 17:21:29.974 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:29.989 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:21:30.073 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:30.073 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:21:30.093 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:31.793 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:32.108 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:32.111 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:32.132 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:32.213 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:21:32.331 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:32.409 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001106e0b88 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 17:21:32.638 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:32.724 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:32.724 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102b996f4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:32.924 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:32.954 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:33.219 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b996f4 17:21:34.903 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:34.903 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:35.036 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:21:35.787 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:21:35.971 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:36.254 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001106e0b88 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:21:38.195 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:38.628 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:39.373 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.374 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.375 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.410 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.410 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.411 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.459 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.460 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.461 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.494 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.495 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.496 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.547 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.548 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.549 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.581 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.582 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.582 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.629 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.630 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.630 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.663 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.664 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.665 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.716 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.717 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.718 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.732 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.733 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.734 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.786 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.786 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:39.787 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:41.586 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:46.209 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001106e0b88 go_type=deus_relic go_created_func_name=game_object_created_network_unit 17:21:49.046 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=deus_relic, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:50.560 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.561 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.596 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.597 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.641 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.642 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.686 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.687 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.728 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.729 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.773 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.775 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.816 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.817 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.861 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.862 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.931 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.931 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.932 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:50.946 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.946 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.974 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:50.975 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:51.021 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:51.022 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:51.066 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:51.068 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:51.116 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:51.117 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:51.202 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:51.519 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:53.428 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001106e0b88 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:21:56.994 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001106e0b88 17:21:56.994 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:57.030 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:57.031 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:57.049 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:57.050 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:57.086 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:57.087 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:57.123 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:57.124 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:57.159 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:57.160 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:21:57.196 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001106e0b88 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:22:23.113 <>Deadlock detected. Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.<> <> {00007ff749990000, 00cfa000, 607ef86f, 894a279a-d49b-4287-8906-138eaac822d3, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffee5bb0000, 001f5000, 9bed63d6, 21a98f2d-1a75-74d8-7d39-9428c4aab0dc, 00000001, ntdll.pdb} {00007ffee42f0000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb} 0x00007ff749990000:0x00000000002d9dad 0x00007ff749990000:0x00000000002da6fc 0x00007ff749990000:0x00000000002fac7f 0x00007ff749990000:0x00000000002fe322 0x00007ffee42f0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffee5bb0000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>Deadlock detector<> <>win32<> <>cd937a0ba267<> <>release<> <>Developer Build (1.3.6717.0)<> <>be8d3d82-9619-4a55-b70e-d280fd4b8497<> <>--- CPU CPU: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 13 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16302MB Available: 9376MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID f04121b9-6db6-432c-9277-605670af1c9e --- Graphics Graphics card: NVIDIA GeForce RTX 2070 (DirectX 12.1, 8031MB) Driver version: 46589 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #5 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #6 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: ASUS Wireless USB adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Мышь Input device: Keyboard (19.4): Клавиатура Input device: Generic (17.0): Gaming Keyboard Input device: Generic (17.0): USB Device <> <>C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-25-17.12.23-be8d3d82-9619-4a55-b70e-d280fd4b8497.log<> <>C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-25-17.12.23-be8d3d82-9619-4a55-b70e-d280fd4b8497.dmp<> <> Memory Total: 16302 MB Available: 12911 MB Used: 3391 MB Peak Used: 3391 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 21934 MB Used: 6380 MB Peak: 6380 MB <> <> {00007ff749990000, 00cfa000, 607ef86f, 894a279a-d49b-4287-8906-138eaac822d3, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffee5bb0000, 001f5000, 9bed63d6, 21a98f2d-1a75-74d8-7d39-9428c4aab0dc, 00000001, ntdll.pdb} {00007ffee42f0000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb} {00007ffee3890000, 002c8000, 2f2f77bf, f156d9d2-d51a-0f60-1e96-6f00fd0827b8, 00000001, kernelbase.pdb} {00007ffe84b20000, 0148b000, 60837bbb, 6a204f02-f319-4b1f-a17b-98f84eb29949, 00000001, c:\buildslave\steam_rel_client_win64\build\src\clientdll\win64\ClientRelease\steamclient64.pdb} 0x00007ffee5bb0000:0x00000000000a0714 ZwWaitForAlertByThreadId 0x00007ffee5bb0000:0x0000000000064021 RtlSleepConditionVariableSRW 0x00007ffee3890000:0x000000000006c8c9 SleepConditionVariableSRW 0x0000000000000000:0x0000000000000000 0x00007ffe84b20000:0x00000000012c02c0 CreateInterface <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]