[Log version] 1 [Session] 0b5427df-0003-4861-98e8-2b698b00026a UTC time stamps 13:27:42.441 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 13:27:42.441 [Application] Setting process priority to high 13:27:42.441 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 13:27:42.441 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 13:27:42.441 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 13:27:42.441 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 13:27:42.441 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 13:27:42.484 [RazerChroma] Setup Razer Chroma resources 13:27:42.484 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 13:27:42.502 [Window] Window => active 13:27:42.571 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 13:27:42.599 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 13:27:43.495 [EAC] Init client 1100001030229fa 13:27:43.495 [EAC] EAC client initialized 13:27:43.495 warning: [EAC] Failed to initialize localization 13:27:43.495 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 13:27:43.559 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 680) 13:27:43.942 [AFTERMATH] Initialized Aftermath 13:27:43.945 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 13:27:44.013 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 13:27:44.660 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 13:27:44.662 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 13:27:44.922 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 13:27:44.922 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 13:27:44.922 [Save] Save dir: `C:\Users\Alex.000\AppData\Roaming\fatshark\Vermintide 2` 13:27:44.922 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 13:27:44.922 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 13:27:45.083 [RazerChroma] Setup Razer Chroma 13:27:45.137 [LightFX ] Loaded DLL. 13:27:45.137 [LightFX ] Init() 13:27:45.138 [LightFX ] LightFX failed to initialize 13:27:45.146 [Lua] boot.lua start, os clock: 4.3250000000000002 13:27:45.146 [Lua] Boot:setup() entered. time: 0 os-clock: 4.3260000000000005 13:27:45.146 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 2:10 Type: 0, Stepping: 7 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 00011111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16351MB Available: 12867MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID cde0d82a-4b79-4738-b7cc-2321449e5b8d --- Graphics Graphics card: NVIDIA GeForce GTX 680 (DirectX 11.0, 2007MB) Driver version: 44187 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: VPN Client Adapter - VPN (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller #2 (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Мышь Input device: Keyboard (19.4): Клавиатура Input device: Generic (17.0): USB Device Input device: Generic (17.0): Sennheiser 3D G4ME1 13:27:45.146 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 13:27:45.152 [SteamStats] RequestCurrentStats success: true 13:27:46.932 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.6359139800770208 os-clock: 6.1120000000000001 13:27:46.933 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 13:27:46.934 [Lua] Flushing: resource_packages/strings [ResourcePackage] 13:27:46.934 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 13:27:46.935 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 13:27:46.935 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 13:27:46.935 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 13:27:46.935 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 13:27:46.935 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 13:27:46.936 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 13:27:46.937 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 13:27:46.938 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 13:27:46.938 [Lua] ***************************************************************** 13:27:46.938 [Lua] ** Initial contents of script_data ** 13:27:46.938 [Lua] script_data.beta_level_progression = false 13:27:46.938 [Lua] script_data.build_identifier = 21be6a16b9a9 13:27:46.938 [Lua] script_data.debug_interactions = false 13:27:46.938 [Lua] script_data.disable_debug_draw = true 13:27:46.938 [Lua] script_data.disable_intro_trailer = false 13:27:46.938 [Lua] script_data.disable_tutorial_at_start = false 13:27:46.938 [Lua] script_data.enable_detailed_tooltips = false 13:27:46.938 [Lua] script_data.force_debug_disabled = true 13:27:46.938 [Lua] script_data.force_steam = true 13:27:46.938 [Lua] script_data.hide_fps = true 13:27:46.938 [Lua] script_data.hide_version_info = true 13:27:46.938 [Lua] script_data.matchmaking_debug = true 13:27:46.938 [Lua] script_data.network_debug = true 13:27:46.938 [Lua] script_data.package_debug = true 13:27:46.938 [Lua] script_data.packaged_build = true 13:27:46.938 [Lua] script_data.settings = { } 13:27:46.938 [Lua] script_data.show_fps = false 13:27:46.938 [Lua] script_data.spawn_empty_chest = true 13:27:46.938 [Lua] script_data.telemetry_log_interval = 600 13:27:46.938 [Lua] script_data.test_backend = stage_steam_playfab 13:27:46.938 [Lua] script_data.tobii_button = false 13:27:46.938 [Lua] script_data.use_beta_overlay = false 13:27:46.938 [Lua] script_data.use_local_backend = false 13:27:46.938 [Lua] script_data.use_tech_telemetry = true 13:27:46.938 [Lua] script_data.use_telemetry = true 13:27:46.938 [Lua] ***************************************************************** 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 13:27:46.938 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 13:27:46.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 13:27:46.951 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 13:27:46.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 13:27:47.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 13:27:47.187 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 13:27:47.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 13:27:47.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 13:27:47.205 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 13:27:47.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 13:27:47.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 13:27:47.486 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 13:27:47.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 13:27:47.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 13:27:47.794 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 13:27:47.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 13:27:48.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 13:27:48.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 13:27:48.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 13:27:48.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 13:27:48.126 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 13:27:48.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 13:27:48.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 13:27:48.348 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 13:27:48.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 13:27:48.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 13:27:48.356 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 13:27:48.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 13:27:48.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 13:27:48.519 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 13:27:48.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 13:27:48.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 13:27:48.532 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 13:27:48.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 13:27:48.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 13:27:48.535 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 13:27:48.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 13:27:48.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 13:27:48.582 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 13:27:48.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 13:27:48.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 13:27:48.646 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 13:27:48.651 [Lua] Using test backend: stage_steam_playfab 13:27:48.651 [Lua] nil 13:27:48.651 [Lua] table: 000000000005F9C0 13:27:48.704 [Lua] [1] = beastmen_minotaur (string) 13:27:48.704 [Lua] [2] = critter_rat (string) 13:27:48.704 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 13:27:48.704 [Lua] [4] = critter_pig (string) 13:27:48.704 [Lua] [5] = chaos_vortex (string) 13:27:48.704 [Lua] [6] = chaos_dummy_troll (string) 13:27:48.704 [Lua] [7] = chaos_dummy_sorcerer (string) 13:27:48.704 [Lua] [8] = chaos_tentacle (string) 13:27:48.704 [Lua] [9] = skaven_loot_rat (string) 13:27:48.704 [Lua] [10] = skaven_storm_vermin_warlord (string) 13:27:48.704 [Lua] [11] = chaos_plague_wave_spawner (string) 13:27:48.704 [Lua] [12] = skaven_rat_ogre (string) 13:27:48.704 [Lua] [13] = skaven_grey_seer (string) 13:27:48.704 [Lua] [14] = skaven_stormfiend_demo (string) 13:27:48.704 [Lua] [15] = skaven_storm_vermin_champion (string) 13:27:48.704 [Lua] [16] = skaven_stormfiend_boss (string) 13:27:48.704 [Lua] [17] = chaos_spawn (string) 13:27:48.704 [Lua] [18] = chaos_troll (string) 13:27:48.704 [Lua] [19] = skaven_explosive_loot_rat (string) 13:27:48.704 [Lua] [20] = skaven_stormfiend (string) 13:27:48.704 [Lua] [21] = chaos_exalted_champion_norsca (string) 13:27:48.704 [Lua] [22] = skaven_poison_wind_globadier (string) 13:27:48.704 [Lua] [23] = chaos_exalted_champion_warcamp (string) 13:27:48.704 [Lua] [24] = skaven_warpfire_thrower (string) 13:27:48.704 [Lua] [25] = skaven_pack_master (string) 13:27:48.704 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 13:27:48.704 [Lua] [27] = chaos_plague_sorcerer (string) 13:27:48.704 [Lua] [28] = skaven_ratling_gunner (string) 13:27:48.704 [Lua] [29] = chaos_mutator_sorcerer (string) 13:27:48.704 [Lua] [30] = chaos_vortex_sorcerer (string) 13:27:48.704 [Lua] [31] = skaven_gutter_runner (string) 13:27:48.704 [Lua] [32] = chaos_exalted_sorcerer (string) 13:27:48.704 [Lua] [33] = chaos_warrior (string) 13:27:48.704 [Lua] [34] = chaos_corruptor_sorcerer (string) 13:27:48.704 [Lua] [35] = chaos_tentacle_sorcerer (string) 13:27:48.704 [Lua] [36] = skaven_plague_monk (string) 13:27:48.704 [Lua] [37] = chaos_berzerker (string) 13:27:48.704 [Lua] [38] = beastmen_gor (string) 13:27:48.704 [Lua] [39] = beastmen_ungor_archer (string) 13:27:48.704 [Lua] [40] = skaven_storm_vermin (string) 13:27:48.704 [Lua] [41] = beastmen_standard_bearer_crater (string) 13:27:48.704 [Lua] [42] = skaven_storm_vermin_commander (string) 13:27:48.704 [Lua] [43] = beastmen_standard_bearer (string) 13:27:48.704 [Lua] [44] = beastmen_ungor (string) 13:27:48.704 [Lua] [45] = beastmen_ungor_dummy (string) 13:27:48.704 [Lua] [46] = chaos_raider_tutorial (string) 13:27:48.704 [Lua] [47] = chaos_raider (string) 13:27:48.704 [Lua] [48] = beastmen_gor_dummy (string) 13:27:48.704 [Lua] [49] = beastmen_bestigor_dummy (string) 13:27:48.704 [Lua] [50] = beastmen_bestigor (string) 13:27:48.704 [Lua] [51] = skaven_storm_vermin_with_shield (string) 13:27:48.704 [Lua] [52] = skaven_clan_rat_tutorial (string) 13:27:48.704 [Lua] [53] = chaos_marauder (string) 13:27:48.704 [Lua] [54] = skaven_dummy_clan_rat (string) 13:27:48.704 [Lua] [55] = chaos_marauder_tutorial (string) 13:27:48.704 [Lua] [56] = chaos_zombie (string) 13:27:48.704 [Lua] [57] = chaos_fanatic (string) 13:27:48.704 [Lua] [58] = chaos_marauder_with_shield (string) 13:27:48.704 [Lua] [59] = skaven_clan_rat_with_shield (string) 13:27:48.704 [Lua] [60] = skaven_clan_rat (string) 13:27:48.704 [Lua] [61] = skaven_dummy_slave (string) 13:27:48.704 [Lua] [62] = skaven_slave (string) 13:27:48.746 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 13:27:48.746 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 13:27:48.746 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 13:27:48.746 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 13:27:48.746 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 13:27:48.753 [Lua] level display name dlc_bogenhafen_city 13:27:48.753 [Lua] level display name cemetery 13:27:48.753 [Lua] level display name forest_ambush 13:27:48.753 [Lua] level display name mines 13:27:48.753 [Lua] level display name nurgle 13:27:48.753 [Lua] level display name warcamp 13:27:48.753 [Lua] level display name dlc_celebrate_crawl 13:27:48.753 [Lua] level display name bell 13:27:48.753 [Lua] level display name magnus 13:27:48.753 [Lua] level display name skittergate 13:27:48.753 [Lua] level display name prologue 13:27:48.753 [Lua] level display name military 13:27:48.753 [Lua] level display name skaven_stronghold 13:27:48.753 [Lua] level display name fort 13:27:48.753 [Lua] level display name ground_zero 13:27:48.753 [Lua] level display name elven_ruins 13:27:48.753 [Lua] level display name farmlands 13:27:48.753 [Lua] level display name ussingen 13:27:48.753 [Lua] level display name dlc_portals 13:27:48.753 [Lua] level display name crater 13:27:48.753 [Lua] level display name catacombs 13:27:48.753 [Lua] level display name plaza 13:27:48.753 [Lua] level display name dlc_bogenhafen_slum 13:27:48.790 [Lua] TIME: 0.028 13:27:49.283 [Lua] [ConflictSettings] Contained breeds generated in: 0.45500000000000007 13:27:49.369 [Lua] <>realm = official<> 13:27:49.582 [Lua] <>project = vermintide 2<> 13:27:49.582 [Lua] <>build = release<> 13:27:49.582 [Lua] <>platform = win32<> 13:27:49.582 [Lua] <>title_id = 5107<> 13:27:49.582 [Lua] <>content_revision = 5803<> 13:27:49.582 [Lua] <>engine_revision = 21be6a16b9a9<> 13:27:49.582 [Lua] <>release_version = 2.2<> 13:27:49.582 [Lua] <>rendering_backend = dx11<> 13:27:49.582 [Lua] <>teamcity_build_id = 55936<> 13:27:49.582 [Lua] <>steam_id = 1100001030229fa<> 13:27:49.582 [Lua] <>steam_profile_name = Rhizone<> 13:27:49.582 [Lua] <>machine_id = cde0d82a-4b79-4738-b7cc-2321449e5b8d<> 13:27:49.582 [Lua] [Boot] Application build: release 13:27:49.582 [Lua] [Boot] Content revision: 5803 13:27:49.582 [Lua] [Boot] Engine revision: 21be6a16b9a9 13:27:49.582 [Lua] [Boot] Release version: 2.2 13:27:49.582 [Lua] [Boot] User ID: 1100001030229fa Rhizone 13:27:49.587 [Lua] [SmokeTest] Disabled 13:27:49.587 [Lua] initializing mechanism to: adventure 13:27:49.587 [Lua] Game:setup() total time: 0.004999999999999 13:27:49.587 [Lua] handle rev info: 0 13:27:49.587 [Lua] handle gfx quality: 0 13:27:49.587 [Lua] default settings: 0 13:27:49.587 [Lua] user settings: 0 13:27:49.587 [Lua] set frame times: 0 13:27:49.587 [Lua] init random: 0 13:27:49.587 [Lua] managers: 0.0049999999999990052 13:27:49.587 [Lua] 13:27:49.587 [Lua] unaccounted: 0 13:27:49.587 [Lua] [Boot] use baked enemy meshes: false 13:27:49.587 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 13:27:49.587 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 13:27:49.587 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 13:27:49.587 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 13:27:49.587 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 13:27:49.587 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 13:27:49.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 13:27:49.858 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 13:27:49.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 13:27:49.892 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 13:27:50.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 13:27:50.637 [Lua] [PackageManager] Force_load: resource_packages/title_screen 13:27:50.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 13:27:50.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 13:27:50.721 [Lua] [PackageManager] Force_load: resource_packages/menu 13:27:50.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 13:27:50.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 13:27:50.805 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 13:27:50.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 13:27:50.891 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 13:27:51.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 13:27:51.822 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 13:27:51.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 13:27:51.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 13:27:51.974 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 13:27:51.974 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 13:27:52.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 13:27:52.109 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 13:27:52.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 13:27:52.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 13:27:52.871 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 13:27:52.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 13:27:53.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 13:27:53.634 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 13:27:53.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 13:27:53.990 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 13:27:53.990 [Lua] [Gamestate] Enter StateTitleScreen 13:27:53.991 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 13:27:53.991 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 13:27:53.991 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 13:27:53.991 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 13:27:53.991 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 13:27:54.006 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 13:27:54.006 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 13:27:54.006 [Save] Loading `save_data` 13:27:54.007 [Save] Load done 13:27:54.023 [Lua] [BackendManagerPlayFab] Backend Enabled 13:27:54.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 13:27:54.260 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 13:27:54.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 13:27:55.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 13:27:55.096 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 13:27:55.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:27:55.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:27:55.638 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:27:55.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 13:27:56.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 13:27:56.095 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 13:27:56.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 13:27:56.149 [Lua] <>playfab_id = 75D5FBA2AA1648B5<> 13:27:56.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 13:27:56.297 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 13:27:56.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 13:27:56.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 13:27:56.364 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 13:27:56.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 13:27:56.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 13:27:56.728 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 13:27:56.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 13:27:56.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 13:27:56.804 [Lua] [PackageManager] Force_load: resource_packages/inventory 13:27:56.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 13:27:56.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 13:27:56.849 [Lua] [PackageManager] Force_load: resource_packages/careers 13:27:56.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 13:27:56.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 13:27:56.899 [Lua] [PackageManager] Force_load: resource_packages/decals 13:27:56.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 13:27:57.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 13:27:57.001 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 13:27:57.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 13:27:57.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 13:27:57.695 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 13:27:57.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 13:27:58.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 13:27:58.799 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 13:27:58.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 13:27:59.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 13:27:59.542 [Lua] [PackageManager] Force_load: resource_packages/ingame 13:27:59.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 13:28:00.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 13:28:00.322 [Lua] [PackageManager] Force_load: resource_packages/pickups 13:28:00.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 13:28:00.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 13:28:00.408 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 13:28:00.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 13:28:00.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 13:28:00.457 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 13:28:00.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 13:28:00.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 13:28:00.510 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 13:28:02.411 [Lua] Populating data for character 1 15 13:28:02.683 [Lua] Requesting character data for index 2 15 13:28:02.683 [Lua] Populating data for character 2 15 13:28:02.938 [Lua] Requesting character data for index 3 15 13:28:02.938 [Lua] Populating data for character 3 15 13:28:03.193 [Lua] Requesting character data for index 4 15 13:28:03.193 [Lua] Populating data for character 4 15 13:28:03.447 [Lua] Requesting character data for index 5 15 13:28:03.447 [Lua] Populating data for character 5 15 13:28:03.702 [Lua] Requesting character data for index 6 15 13:28:03.702 [Lua] Populating data for character 6 15 13:28:03.956 [Lua] Requesting character data for index 7 15 13:28:03.956 [Lua] Populating data for character 7 15 13:28:04.211 [Lua] Requesting character data for index 8 15 13:28:04.211 [Lua] Populating data for character 8 15 13:28:04.466 [Lua] Requesting character data for index 9 15 13:28:04.466 [Lua] Populating data for character 9 15 13:28:04.721 [Lua] Requesting character data for index 10 15 13:28:04.721 [Lua] Populating data for character 10 15 13:28:04.976 [Lua] Requesting character data for index 11 15 13:28:04.976 [Lua] Populating data for character 11 15 13:28:05.213 [Lua] Requesting character data for index 12 15 13:28:05.213 [Lua] Populating data for character 12 15 13:28:05.468 [Lua] Requesting character data for index 13 15 13:28:05.468 [Lua] Populating data for character 13 15 13:28:05.723 [Lua] Requesting character data for index 14 15 13:28:05.723 [Lua] Populating data for character 14 15 13:28:05.978 [Lua] Requesting character data for index 15 15 13:28:05.978 [Lua] Populating data for character 15 15 13:28:06.250 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 13:28:06.250 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 13:28:06.250 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 13:28:06.250 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 13:28:06.250 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 13:28:06.251 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 13:28:06.539 [Lua] Player statistics loaded! 13:28:07.114 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 13:28:07.131 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 13:28:07.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 13:28:07.369 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 13:28:07.611 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 13:28:07.615 [Lua] [BackendInterfacePeddlerPlayFab] Added 317 item(s) to the peddler stock 13:28:07.623 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 13:28:07.895 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 13:28:07.912 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 13:28:08.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 13:28:08.270 [Lua] [UnlockManager] All unlocks ready 13:28:08.286 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 13:28:09.320 [Lua] [Managers] Destroying state managers... 13:28:09.320 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 13:28:09.320 [Lua] [Gamestate] Enter state StateLoading 13:28:09.321 [Lua] [StateLoading] Auto Skip: nil 13:28:09.322 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 13:28:09.322 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 13:28:09.322 [Lua] [LobbyManager] Setting up network options 13:28:09.322 [Lua] state_loading_restart_network JOIN VIA STEAM 0 13:28:09.322 [Lua] registering RPCs 13:28:09.322 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 13:28:09.322 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 13:28:09.322 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:28:09.322 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 13:28:09.322 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:28:09.322 [Lua] [LevelTransitionHandler] load_level inn_level 13:28:09.322 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 13:28:09.322 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 13:28:09.322 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 13:28:09.322 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 13:28:09.322 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 13:28:09.322 [SteamVoipRoom] Creating room 6d31af3ab06ff551 13:28:09.322 [SteamVoipRoom] Joining room 6d31af3ab06ff551 13:28:09.324 [EAC] EAC server 1100001030229fa is initializing 13:28:09.332 [EAC] Server is also client 1100001030229fa 13:28:09.332 [EACServer] [15:28:09:331][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6A8864300 LogLevel: Info. 13:28:09.332 [Lua] ### Created peer state machine for 1100001030229fa 13:28:09.332 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 13:28:09.332 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 13:28:09.333 warning: [Application] Application.update_render_world is deprecated. 13:28:09.337 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:28:09.337 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:28:09.337 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 13:28:09.337 [Lua] Set lobby begin: 13:28:09.337 [Lua] Set lobby end. 13:28:09.337 [Lua] [PSM] Peer 1100001030229fa joined. Want to use profile index "3" 13:28:09.337 [Lua] [LobbyHost] Changed state from 0 to creating 13:28:09.337 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0 13:28:09.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:28:09.357 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:28:09.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:28:09.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:28:09.448 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:28:09.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 13:28:09.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 13:28:09.458 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 13:28:09.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 13:28:09.620 [SteamLobby] Detected added member 1100001030229fa 13:28:09.621 [Lua] [LobbyHost] Changed state from creating to joined 13:28:09.621 [Lua] [PartyManager] Leader is set to 1100001030229fa 13:28:09.621 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001030229fa my_peer_id:1100001030229fa 13:28:09.621 [Lua] [ChatManager] Registering channel 1 13:28:09.621 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001030229fa, own_peer_id=1100001030229fa) 13:28:09.621 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001030229fa, own_peer_id=1100001030229fa) 13:28:09.621 [Lua] [PartyManager] network_context_created (server_peer_id=1100001030229fa, own_peer_id=1100001030229fa) 13:28:09.623 [Lua] [NetworkServer] Changing num_players from nil to 1 13:28:09.623 [Lua] Players: 1 13:28:09.623 [Lua] Set lobby begin: 13:28:09.623 [Lua] Lobby data num_players = 1 13:28:09.623 [Lua] Lobby data level_key = inn_level 13:28:09.623 [Lua] Lobby data game_mode = 3 13:28:09.623 [Lua] Lobby data matchmaking = false 13:28:09.624 [Lua] Set lobby end. 13:28:11.253 [Lua] player (1100001030229fa,1) was put into party 0 13:28:11.253 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 13:28:11.253 [Lua] [StateLoading] got rpc_load_level 50 inn_level 13:28:16.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 13:28:16.589 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 13:28:16.593 [Lua] [LevelTransitionHandler] Level load completed! 13:28:16.593 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1269298 - weave: nil 13:28:16.593 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:28:16.594 [Lua] ### Sending rpc_level_loaded 13:28:16.594 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 50 13:28:16.594 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded 13:28:16.594 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 13:28:16.594 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:28:16.595 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:0 my_peer_id:1100001030229fa 13:28:16.596 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:0 my_peer_id:1100001030229fa 13:28:16.597 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 13:28:16.598 [Lua] ### Sending rpc_level_loaded 13:28:16.598 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 50 13:28:16.598 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:28:17.608 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:28:17.608 [Lua] Set lobby begin: 13:28:17.608 [Lua] Lobby data host = 1100001030229fa 13:28:17.608 [Lua] Lobby data level_key = inn_level 13:28:17.608 [Lua] Lobby data game_mode = 3 13:28:17.608 [Lua] Lobby data country_code = UA 13:28:17.608 [Lua] Lobby data unique_server_name = Rhizone 13:28:17.608 [Lua] Lobby data num_players = 1 13:28:17.608 [Lua] Lobby data matchmaking = false 13:28:17.608 [Lua] Set lobby end. 13:28:17.609 [Lua] [Managers] Destroying state managers... 13:28:17.609 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:28:17.609 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0 13:28:17.609 [Lua] [Gamestate] Enter StateIngame HOST 13:28:17.609 [Lua] <>level = inn_level<> 13:28:17.609 [Lua] Set lobby begin: 13:28:17.609 [Lua] Lobby data host = 1100001030229fa 13:28:17.609 [Lua] Lobby data level_key = inn_level 13:28:17.609 [Lua] Lobby data game_mode = 3 13:28:17.609 [Lua] Lobby data selected_level_key = inn_level 13:28:17.610 [Lua] Lobby data country_code = UA 13:28:17.610 [Lua] Lobby data unique_server_name = Rhizone 13:28:17.610 [Lua] Lobby data num_players = 1 13:28:17.610 [Lua] Lobby data matchmaking = false 13:28:17.610 [Lua] Set lobby end. 13:28:17.610 [Lua] [StateIngame] Server ingame 13:28:17.614 [Lua] Set lobby begin: 13:28:17.614 [Lua] Lobby data level_key = inn_level 13:28:17.614 [Lua] Lobby data selected_level_key = inn_level 13:28:17.614 [Lua] Lobby data unique_server_name = Rhizone 13:28:17.614 [Lua] Lobby data matchmaking = false 13:28:17.614 [Lua] Lobby data host = 1100001030229fa 13:28:17.614 [Lua] Lobby data country_code = UA 13:28:17.614 [Lua] Lobby data game_mode = 3 13:28:17.614 [Lua] Lobby data difficulty = normal 13:28:17.614 [Lua] Lobby data num_players = 1 13:28:17.614 [Lua] Set lobby end. 13:28:17.614 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 13:28:17.614 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 13:28:17.614 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:28:17.614 [Lua] [Matchmaking] initializing 13:28:17.614 [Lua] [Matchmaking] my_peer_id: 1100001030229fa, I am server 13:28:17.614 [Lua] [Matchmaking] register rpcs 13:28:17.614 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:28:17.614 [Lua] [GameNetworkManager] My own peer_id = 1100001030229fa 13:28:17.614 [Lua] [GameNetworkManager] self.is_server = true 13:28:17.614 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 13:28:17.614 [Network] Setting artificial MTU limit to 65536 13:28:17.622 [Lua] Switching ConflictSettings: to: disabled 13:28:17.622 [Lua] pacing=disabled 13:28:17.622 [Lua] roaming=nil 13:28:17.622 [Lua] specials=disabled 13:28:17.622 [Lua] debug_color=black 13:28:17.622 [Lua] pack_spawning=disabled 13:28:17.622 [Lua] contained_breeds=nil 13:28:17.622 [Lua] disabled=true 13:28:17.622 [Lua] boss=disabled 13:28:17.622 [Lua] horde=disabled 13:28:17.622 [Lua] name=disabled 13:28:17.622 [Lua] intensity=disabled 13:28:17.622 [Lua] --- 13:28:17.623 [Lua] [LevelAnalysis] set_random_seed( 1269298) 13:28:17.628 [Lua] [AIInterestPointSystem] Level Seed: 1269298 13:28:17.628 [Lua] 13:28:17.628 [Lua] [entity_system_bag] = table 13:28:17.628 [Lua] [entity_system_bag] = metatable 13:28:17.628 [Lua] [startup_data] = table 13:28:17.628 [Lua] [entity_manager] = table 13:28:17.628 [Lua] [entity_manager] = metatable 13:28:17.628 [Lua] [unit_spawner] = table 13:28:17.628 [Lua] [unit_spawner] = metatable 13:28:17.628 [Lua] [unit_storage] = table 13:28:17.628 [Lua] [unit_storage] = metatable 13:28:17.628 [Lua] [dice_keeper] = table 13:28:17.628 [Lua] [dice_keeper] = metatable 13:28:17.628 [Lua] [is_server] = true (boolean) 13:28:17.628 [Lua] [world] = [World] 13:28:17.628 [Lua] [system_api] = table 13:28:17.628 [Lua] [entity_system] = table 13:28:17.628 [Lua] [entity_system] = metatable 13:28:17.628 [Lua] [network_lobby] = table 13:28:17.628 [Lua] [network_lobby] = metatable 13:28:17.628 [Lua] [profile_synchronizer] = table 13:28:17.628 [Lua] [profile_synchronizer] = metatable 13:28:17.628 [Lua] [level_transition_handler] = table 13:28:17.628 [Lua] [level_transition_handler] = metatable 13:28:17.628 [Lua] [num_local_human_players] = 1 (number) 13:28:17.628 [Lua] [statistics_db] = table 13:28:17.628 [Lua] [statistics_db] = metatable 13:28:17.628 [Lua] [network_server] = table 13:28:17.628 [Lua] [network_server] = metatable 13:28:17.628 [Lua] [input_manager] = table 13:28:17.628 [Lua] [input_manager] = metatable 13:28:17.628 [Lua] [network_clock] = table 13:28:17.628 [Lua] [network_clock] = metatable 13:28:17.628 [Lua] [network_transmit] = table 13:28:17.628 [Lua] [network_transmit] = metatable 13:28:17.628 [Lua] [free_flight_manager] = table 13:28:17.628 [Lua] [free_flight_manager] = metatable 13:28:17.628 [Lua] [network_manager] = table 13:28:17.628 [Lua] [network_manager] = metatable 13:28:17.628 [Lua] [network_event_delegate] = table 13:28:17.628 [Lua] [network_event_delegate] = metatable 13:28:17.628 [Lua] 13:28:17.628 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:28:17.628 [Lua] ignoring extension VersusInteractObjectiveExtension 13:28:17.628 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:28:17.628 [Lua] ignoring extension VersusSocketObjectiveExtension 13:28:17.628 [Lua] ignoring extension VersusTargetObjectiveExtension 13:28:17.628 [Lua] ignoring extension VersusMissionObjectiveExtension 13:28:17.629 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:28:17.632 [Lua] [AchievementManager] Achievements using the steam platform 13:28:17.633 [Lua] [StateIngame] Level seed: 1269298 13:28:17.633 [World] Spawning level. 13:28:17.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 13:28:17.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 13:28:17.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 13:28:17.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 13:28:17.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 13:28:17.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 13:28:17.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 13:28:17.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 13:28:17.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 13:28:17.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 13:28:17.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 13:28:17.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5, async-read, 13:28:17.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 13:28:17.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2, async-read, 13:28:17.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1, async-read, 13:28:17.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 13:28:17.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 13:28:17.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 13:28:17.795 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 13:28:17.797 [Lua] [LevelAnalysis] set_random_seed( 1269298) 13:28:17.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 13:28:17.811 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 13:28:17.811 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 13:28:17.812 [Lua] [IngameUI] init 13:28:17.823 [SteamVoipClient] select_out(1100001030229fa, off) 13:28:17.826 [Lua] cb_razer_chroma_setup 13:28:17.855 [Lua] [Matchmaking] Cancelling matchmaking 13:28:17.855 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:28:17.855 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:28:17.855 [Lua] Set lobby begin: 13:28:17.855 [Lua] Lobby data level_key = inn_level 13:28:17.855 [Lua] Lobby data power_level = 0 13:28:17.855 [Lua] Lobby data selected_level_key = inn_level 13:28:17.855 [Lua] Lobby data unique_server_name = Rhizone 13:28:17.855 [Lua] Lobby data matchmaking = false 13:28:17.856 [Lua] Lobby data host = 1100001030229fa 13:28:17.856 [Lua] Lobby data country_code = UA 13:28:17.856 [Lua] Lobby data game_mode = 3 13:28:17.856 [Lua] Lobby data difficulty = normal 13:28:17.856 [Lua] Lobby data num_players = 1 13:28:17.856 [Lua] Set lobby end. 13:28:17.857 [Flow] complete_skittergate_legend true 13:28:17.858 [Flow] complete_all_helmgart_levels_recruit true 13:28:17.858 [Flow] WitchHunterLevel:35 13:28:17.858 [Flow] LeaderYes 13:28:17.858 [Flow] ALL PC XP:304250 13:28:17.858 [Flow] WH XP:60850 13:28:17.858 [Flow] Number of crafted items:2527 13:28:17.858 [Flow] Sum of Powe Levels:1500 13:28:17.858 [Flow] lodestone diff 1:false 13:28:17.858 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:28:17.859 [Lua] CurrentConflictSettings disabled 13:28:17.859 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 13:28:17.862 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:28:17.862 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:28:17.862 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 13:28:17.862 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 13:28:17.876 [Lua] MUSIC: nil -> explore 13:28:17.898 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 13:28:18.131 [Lua] player (1100001030229fa,1) was put into party 1 13:28:18.131 [Lua] Assigning peer(1100001030229fa:1) to profile(3) career(3) 13:28:18.131 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(1) profile_index(3) career_index(3) 13:28:18.131 [Lua] Set lobby begin: 13:28:18.131 [Lua] Lobby data level_key = inn_level 13:28:18.131 [Lua] Lobby data power_level = 0 13:28:18.131 [Lua] Lobby data selected_level_key = inn_level 13:28:18.131 [Lua] Lobby data difficulty = normal 13:28:18.131 [Lua] Lobby data player_slot_4 = 0:0 13:28:18.131 [Lua] Lobby data unique_server_name = Rhizone 13:28:18.131 [Lua] Lobby data matchmaking = false 13:28:18.131 [Lua] Lobby data host = 1100001030229fa 13:28:18.131 [Lua] Lobby data country_code = UA 13:28:18.131 [Lua] Lobby data game_mode = 3 13:28:18.131 [Lua] Lobby data player_slot_5 = 0:0 13:28:18.131 [Lua] Lobby data player_slot_2 = 0:0 13:28:18.131 [Lua] Lobby data player_slot_1 = 0:0 13:28:18.132 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:28:18.132 [Lua] Lobby data num_players = 1 13:28:18.132 [Lua] Set lobby end. 13:28:18.132 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:0 13:28:18.132 [Lua] 13:28:18.132 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05] = false (boolean) 13:28:18.132 [Lua] [wwise/two_handed_hammers] = false (boolean) 13:28:18.132 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 13:28:18.132 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 13:28:18.132 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 13:28:18.132 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 13:28:18.132 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p] = false (boolean) 13:28:18.132 [Lua] [wwise/throwing_axe] = false (boolean) 13:28:18.132 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes] = false (boolean) 13:28:18.132 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03] = false (boolean) 13:28:18.132 [Lua] 13:28:18.132 [Lua] 13:28:18.132 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2] = false (boolean) 13:28:18.132 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05] = false (boolean) 13:28:18.132 [Lua] [wwise/two_handed_hammers] = false (boolean) 13:28:18.132 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 13:28:18.132 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 13:28:18.132 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03] = false (boolean) 13:28:18.132 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:28:18.132 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:28:18.132 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 13:28:18.132 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 13:28:18.132 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean) 13:28:18.132 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 13:28:18.132 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p] = false (boolean) 13:28:18.132 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 13:28:18.132 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes] = false (boolean) 13:28:18.132 [Lua] [wwise/throwing_axe] = false (boolean) 13:28:18.132 [Lua] 13:28:18.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 13:28:18.132 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 13:28:18.133 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 13:28:18.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:28:18.142 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 13:28:18.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:1 my_peer_id:1100001030229fa 13:28:18.163 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:1 my_peer_id:1100001030229fa 13:28:18.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read, 13:28:18.163 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:28:18.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:28:18.183 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:28:18.184 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 13:28:18.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:28:18.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:28:18.239 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:28:18.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 13:28:18.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:28:18.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:28:18.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:28:18.280 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 13:28:18.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:28:18.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:28:18.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:28:18.309 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 13:28:18.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2 13:28:18.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2 13:28:18.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2 13:28:18.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 13:28:18.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 13:28:18.515 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 13:28:18.516 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 13:28:18.594 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 13:28:18.594 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 13:28:18.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 13:28:18.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 13:28:18.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 13:28:18.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 13:28:18.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 13:28:18.745 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 13:28:18.745 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 13:28:18.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 13:28:18.773 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 13:28:18.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 13:28:18.981 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 13:28:18.981 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 13:28:18.982 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 13:28:19.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 13:28:19.296 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 13:28:19.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 13:28:19.315 [Flow] DISABLE 13:28:19.499 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 13:28:19.499 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 13:28:19.501 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 13:28:19.545 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 13:28:19.545 [Lua] [PackageManager] Force_load: wwise/throwing_axe 13:28:19.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 13:28:19.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 13:28:19.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 13:28:19.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 13:28:19.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 13:28:19.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 13:28:19.613 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 13:28:19.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 13:28:19.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 13:28:19.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 13:28:20.132 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 13:28:20.132 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 13:28:20.133 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 13:28:20.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 13:28:20.268 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 13:28:20.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 13:28:20.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 13:28:20.412 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 13:28:20.426 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 13:28:20.451 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:28:20.452 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:28:20.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 13:28:20.770 [Lua] StateInGameRunning:_game_actually_starts() 13:28:20.770 [Lua] [IngameUI] menu view on_enter start_menu_view 13:28:20.770 [Lua] hero_fullscreen_menu_on_enter 13:28:20.770 [Lua] ################################################################################################################# 13:28:20.770 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:28:20.770 [Lua] ################################################################################################################# 13:28:20.770 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 13:28:20.779 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00cf2ce0 13:28:20.779 [World] Spawning level. 13:28:20.788 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 13:28:20.791 [SteamVoipClient] select_out(1100001030229fa, off) 13:28:20.795 [Lua] cb_razer_chroma_setup 13:28:20.801 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 13:28:20.808 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 13:28:20.808 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 13:28:20.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 13:28:20.809 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 13:28:20.809 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 13:28:20.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 13:28:20.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 13:28:20.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 13:28:20.849 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000025A74B0 13:28:20.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 13:28:20.870 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000025A74B0 13:28:20.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 13:28:20.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 13:28:20.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 13:28:20.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 13:28:21.052 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 13:28:21.052 [Lua] Commit load time data 13:28:21.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x81, position: 0 13:28:22.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x81, position: 27249 13:28:23.359 [Lua] PlayFabMirror:_commit_internal 1 13:28:23.359 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:28:23.362 [Lua] generate_backend_stats 1100001030229fa:1 13:28:23.378 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:28:23.378 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 13:28:23.378 [Lua] Set lobby begin: 13:28:23.378 [Lua] Lobby data level_key = inn_level 13:28:23.378 [Lua] Lobby data power_level = 835 13:28:23.378 [Lua] Lobby data selected_level_key = inn_level 13:28:23.378 [Lua] Lobby data difficulty = normal 13:28:23.378 [Lua] Lobby data player_slot_4 = 0:0 13:28:23.379 [Lua] Lobby data unique_server_name = Rhizone 13:28:23.379 [Lua] Lobby data matchmaking = false 13:28:23.379 [Lua] Lobby data host = 1100001030229fa 13:28:23.379 [Lua] Lobby data country_code = UA 13:28:23.379 [Lua] Lobby data game_mode = 3 13:28:23.379 [Lua] Lobby data player_slot_5 = 0:0 13:28:23.379 [Lua] Lobby data player_slot_2 = 0:0 13:28:23.379 [Lua] Lobby data player_slot_1 = 0:0 13:28:23.379 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:28:23.379 [Lua] Lobby data num_players = 1 13:28:23.379 [Lua] Set lobby end. 13:28:23.384 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 13:28:23.631 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 13:28:23.635 [Lua] commit result success 1 13:28:26.463 [Lua] [IngameUI] menu view on_exit start_menu_view 13:28:26.463 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 13:28:26.463 [Lua] hero_fullscreen_menu_on_exit 13:28:26.468 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00cf2ce0 13:28:26.468 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 13:28:26.468 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 13:28:26.468 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 13:28:26.468 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 13:28:26.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 13:28:28.573 [Lua] [IngameUI] menu view on_enter hero_view 13:28:28.581 [Lua] [IngameUI] menu view post_update_on_enter table: 0x010fbcc0 13:28:28.581 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:28:28.594 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:28:28.595 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:28:28.596 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:28:28.596 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:28:28.602 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:28:29.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:28:29.051 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:28:29.060 [World] Spawning level. 13:28:29.087 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:29.087 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:29.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:29.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:29.139 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:29.139 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:29.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:29.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:29.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:29.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:30.268 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:28:30.268 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:30.268 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:30.269 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:30.269 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:30.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:30.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:30.278 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:28:30.278 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 13:28:30.280 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:28:30.280 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:28:31.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 13:28:31.307 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:28:31.309 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:28:31.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:28:31.315 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:28:31.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:28:31.742 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:28:31.754 [World] Spawning level. 13:28:31.774 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:31.774 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:31.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:31.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:31.818 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:31.818 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:31.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:31.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:31.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:31.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:33.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:33.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:33.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:33.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:33.896 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:2 my_peer_id:1100001030229fa 13:28:33.915 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:2 my_peer_id:1100001030229fa 13:28:33.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:28:33.915 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 13:28:33.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:28:33.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2, InventoryPackageSynchronizerClient 13:28:33.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient 13:28:33.984 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 13:28:34.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 13:28:34.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 13:28:34.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 13:28:34.876 [Lua] [IngameUI] menu view on_exit hero_view 13:28:34.884 [Lua] [IngameUI] menu view post_update_on_exit table: 0x010fbcc0 13:28:34.884 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:28:34.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:28:34.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:28:34.884 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:34.884 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:34.884 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:34.884 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:34.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:34.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:34.895 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:28:34.895 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:28:34.895 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:28:34.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 13:28:34.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 13:28:34.936 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 13:28:35.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 13:28:35.031 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 13:28:35.045 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 13:28:39.162 [Lua] [IngameUI] menu view on_enter hero_view 13:28:39.170 [Lua] [IngameUI] menu view post_update_on_enter table: 0x010fbcc0 13:28:39.170 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 13:28:39.177 [World] Spawning level. 13:28:39.189 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 13:28:39.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 13:28:39.455 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 13:28:41.030 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 9 13:28:41.036 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 9 1 13:28:41.276 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 13:28:41.276 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 9 13:28:42.057 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 9 13:28:42.057 [Save] Saving `save_data` 13:28:42.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, LootItemUnitPreviewer2, async-read, 13:28:42.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, LootItemUnitPreviewer3, async-read, 13:28:42.059 [Save] Save done 13:28:42.059 [Save] Saving `save_data` 13:28:42.061 [Save] Save done 13:28:42.061 [Save] Saving `save_data` 13:28:42.063 [Save] Save done 13:28:42.066 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:28:42.067 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:28:42.067 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:28:42.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 13:28:42.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 13:28:42.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 13:28:42.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 13:28:42.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 13:28:44.217 [Lua] ENABLING LOOT PREVIEW VIEWPORT 13:28:44.570 [Lua] ENABLING LOOT PREVIEW VIEWPORT 13:28:44.793 [Lua] PlayFabMirror:_commit_internal 2 13:28:44.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 10 13:28:44.793 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:28:44.795 [Lua] generate_backend_stats 1100001030229fa:1 13:28:44.805 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:28:44.811 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 10 13:28:44.949 [Lua] ENABLING LOOT PREVIEW VIEWPORT 13:28:45.080 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 10 13:28:45.084 [Lua] commit result success 2 13:28:47.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, LootItemUnitPreviewer2 13:28:47.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, LootItemUnitPreviewer3 13:28:47.496 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 13:28:47.500 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:28:47.500 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:28:47.500 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:28:48.573 [Lua] [IngameUI] menu view on_exit hero_view 13:28:48.579 [Lua] [IngameUI] menu view post_update_on_exit table: 0x010fbcc0 13:28:48.579 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 13:28:48.913 [Lua] [IngameUI] menu view on_enter hero_view 13:28:48.919 [Lua] [IngameUI] menu view post_update_on_enter table: 0x010fbcc0 13:28:48.919 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:28:48.933 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:28:48.933 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:28:48.934 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:28:48.934 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:28:48.939 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:28:49.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:28:49.308 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:28:49.318 [World] Spawning level. 13:28:49.340 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:49.340 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:49.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:49.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:49.394 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:49.394 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:49.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:49.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:49.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:49.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:28:49.779 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:28:49.780 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:49.780 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:49.780 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:49.780 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:49.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:49.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:28:49.793 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:28:49.793 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 13:28:49.793 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 13:28:49.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:28:49.795 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 13:28:49.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:28:53.667 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 11 13:28:53.680 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 11 2 13:28:53.934 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 13:28:53.934 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 11 13:28:54.936 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 11 13:28:54.936 [Save] Saving `save_data` 13:28:54.938 [Save] Save done 13:28:54.938 [Save] Saving `save_data` 13:28:54.940 [Save] Save done 13:28:56.539 [Lua] [IngameUI] menu view on_exit hero_view 13:28:56.545 [Lua] [IngameUI] menu view post_update_on_exit table: 0x010fbcc0 13:28:56.545 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:28:56.545 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:28:56.545 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 13:28:56.545 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 13:28:56.545 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 13:28:59.385 [Lua] [IngameUI] menu view on_enter start_game_view 13:28:59.387 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00cf4660 13:28:59.387 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 13:28:59.389 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:28:59.389 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:28:59.389 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:28:59.389 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:29:00.341 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 13:29:00.342 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:29:00.342 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 13:29:00.356 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:29:00.356 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:29:01.261 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 13:29:01.261 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 13:29:01.273 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 13:29:03.508 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:29:03.508 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 13:29:03.508 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:29:03.509 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:29:03.509 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:29:03.674 [Lua] PlayFabMirror:_commit_internal 3 13:29:03.674 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:29:03.676 [Lua] generate_backend_stats 1100001030229fa:1 13:29:03.685 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12 13:29:03.692 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 3 13:29:04.023 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 13:29:04.023 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12 13:29:04.193 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 13:29:04.193 [Lua] ............................................................................................................ 13:29:04.193 [Lua] ............................................................................................................ 13:29:04.193 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 13:29:04.193 [Lua] ............................................................................................................ 13:29:04.193 [Lua] ............................................................................................................ 13:29:04.193 [Lua] [Matchmaking] Cancelling matchmaking 13:29:04.193 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:29:04.202 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 13:29:04.202 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 13:29:04.205 [Lua] Set lobby begin: 13:29:04.205 [Lua] Lobby data level_key = inn_level 13:29:04.205 [Lua] Lobby data power_level = 835 13:29:04.205 [Lua] Lobby data selected_level_key = inn_level 13:29:04.205 [Lua] Lobby data difficulty = hardest 13:29:04.205 [Lua] Lobby data player_slot_4 = 0:0 13:29:04.205 [Lua] Lobby data unique_server_name = Rhizone 13:29:04.205 [Lua] Lobby data matchmaking = false 13:29:04.205 [Lua] Lobby data host = 1100001030229fa 13:29:04.205 [Lua] Lobby data country_code = UA 13:29:04.205 [Lua] Lobby data game_mode = 3 13:29:04.205 [Lua] Lobby data player_slot_5 = 0:0 13:29:04.205 [Lua] Lobby data player_slot_2 = 0:0 13:29:04.205 [Lua] Lobby data player_slot_1 = 0:0 13:29:04.205 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:29:04.205 [Lua] Lobby data num_players = 1 13:29:04.205 [Lua] Set lobby end. 13:29:04.206 [Lua] [PartyManager] Leader is set to 1100001030229fa 13:29:04.206 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 13:29:04.206 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 13:29:04.206 [Lua] Set lobby begin: 13:29:04.206 [Lua] Lobby data twitch_enabled = false 13:29:04.206 [Lua] Lobby data power_level = 835 13:29:04.206 [Lua] Lobby data num_players = 1 13:29:04.206 [Lua] Lobby data weave_name = false 13:29:04.206 [Lua] Lobby data game_mode = 2 13:29:04.206 [Lua] Lobby data mechanism = adventure 13:29:04.206 [Lua] Lobby data level_key = inn_level 13:29:04.206 [Lua] Lobby data player_slot_1 = 0:0 13:29:04.206 [Lua] Lobby data selected_level_key = warcamp 13:29:04.206 [Lua] Lobby data unique_server_name = Rhizone 13:29:04.206 [Lua] Lobby data quick_game = false 13:29:04.206 [Lua] Lobby data matchmaking = true 13:29:04.206 [Lua] Lobby data difficulty = hardest 13:29:04.206 [Lua] Lobby data country_code = UA 13:29:04.206 [Lua] Lobby data host = 1100001030229fa 13:29:04.206 [Lua] Lobby data player_slot_5 = 0:0 13:29:04.206 [Lua] Lobby data player_slot_2 = 0:0 13:29:04.206 [Lua] Lobby data player_slot_4 = 0:0 13:29:04.206 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:29:04.206 [Lua] Lobby data eac_authorized = true 13:29:04.206 [Lua] Set lobby end. 13:29:04.206 [Lua] Set lobby begin: 13:29:04.206 [Lua] Lobby data twitch_enabled = false 13:29:04.206 [Lua] Lobby data power_level = 835 13:29:04.206 [Lua] Lobby data num_players = 1 13:29:04.206 [Lua] Lobby data weave_name = false 13:29:04.206 [Lua] Lobby data game_mode = 2 13:29:04.206 [Lua] Lobby data is_private = false 13:29:04.206 [Lua] Lobby data mechanism = adventure 13:29:04.206 [Lua] Lobby data level_key = inn_level 13:29:04.206 [Lua] Lobby data player_slot_1 = 0:0 13:29:04.206 [Lua] Lobby data selected_level_key = warcamp 13:29:04.206 [Lua] Lobby data unique_server_name = Rhizone 13:29:04.206 [Lua] Lobby data quick_game = false 13:29:04.207 [Lua] Lobby data matchmaking = true 13:29:04.207 [Lua] Lobby data difficulty = hardest 13:29:04.207 [Lua] Lobby data country_code = UA 13:29:04.207 [Lua] Lobby data host = 1100001030229fa 13:29:04.207 [Lua] Lobby data player_slot_5 = 0:0 13:29:04.207 [Lua] Lobby data player_slot_2 = 0:0 13:29:04.207 [Lua] Lobby data player_slot_4 = 0:0 13:29:04.207 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:29:04.207 [Lua] Lobby data eac_authorized = true 13:29:04.207 [Lua] Set lobby end. 13:29:04.209 [Lua] [ChatManager][1]System: Начинается созданная игра... 13:29:04.209 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 13:29:04.209 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 13:29:04.298 [Lua] [IngameUI] menu view on_exit start_game_view 13:29:04.298 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 13:29:04.299 [Save] Saving `save_data` 13:29:04.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:29:04.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:29:04.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:29:04.301 [Save] Save done 13:29:04.307 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00cf4660 13:29:04.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12 13:29:04.571 [Lua] commit result success 3 13:29:27.220 [SteamLobby] Detected added member 1100001024fba80 13:29:27.220 [Lua] [NetworkServer] Changing num_players from 1 to 2 13:29:27.220 [Lua] Players: 2 13:29:27.220 [Lua] Set lobby begin: 13:29:27.220 [Lua] Lobby data twitch_enabled = false 13:29:27.220 [Lua] Lobby data power_level = 835 13:29:27.220 [Lua] Lobby data num_players = 2 13:29:27.220 [Lua] Lobby data weave_name = false 13:29:27.220 [Lua] Lobby data game_mode = 2 13:29:27.220 [Lua] Lobby data is_private = false 13:29:27.220 [Lua] Lobby data mechanism = adventure 13:29:27.220 [Lua] Lobby data level_key = inn_level 13:29:27.220 [Lua] Lobby data player_slot_1 = 0:0 13:29:27.220 [Lua] Lobby data selected_level_key = warcamp 13:29:27.220 [Lua] Lobby data unique_server_name = Rhizone 13:29:27.220 [Lua] Lobby data quick_game = false 13:29:27.220 [Lua] Lobby data matchmaking = true 13:29:27.220 [Lua] Lobby data difficulty = hardest 13:29:27.220 [Lua] Lobby data country_code = UA 13:29:27.220 [Lua] Lobby data host = 1100001030229fa 13:29:27.220 [Lua] Lobby data player_slot_5 = 0:0 13:29:27.220 [Lua] Lobby data player_slot_2 = 0:0 13:29:27.220 [Lua] Lobby data player_slot_4 = 0:0 13:29:27.220 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:29:27.220 [Lua] Lobby data eac_authorized = true 13:29:27.220 [Lua] Set lobby end. 13:29:27.221 [Lua] [LobbyMembers] Member joined 1100001024fba80 13:29:27.228 [Connection] Creating endpoint 1100001024fba80 - reliable message sent 13:29:27.229 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:29:27.236 [SteamAuthenticator] Sent ticket request to 1100001024fba80 13:29:27.237 [Lua] [ChatManager][1]System: Seguleh вступает в игру 13:29:31.644 [SteamAuthenticator] Got ticket from 1100001024fba80 13:29:31.644 [SteamAuthenticator] BeginAuthSession 1100001024fba80 13:29:31.644 [SteamAuthenticator] Authenticating 1100001024fba80 13:29:31.681 [SteamAuthenticator] Got ticket request from 1100001024fba80 13:29:31.681 [SteamAuthenticator] GetAuthSessionTicket 1100001024fba80 13:29:31.681 [SteamAuthenticator] Sent ticket to 1100001024fba80 13:29:32.022 [SteamAuthenticator] Steam validation for 1100001024fba80 with response 0 13:29:32.092 [Connection] New session id 89 to 1100001024fba80. 13:29:32.216 [Connection] Established a connection <89.251> to 1100001024fba80 13:29:32.216 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:29:32.216 [Lua] [Matchmaking] Got a handshake request from 1100001024fba80 with user name 'Seguleh' 13:29:32.323 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b36ea from 1100001024fba80, replying lobby_ok 13:29:32.468 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001024fba80 REPLY wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:0 13:29:32.602 [Lua] Set lobby begin: 13:29:32.602 [Lua] Lobby data twitch_enabled = false 13:29:32.602 [Lua] Lobby data power_level = 835 13:29:32.602 [Lua] Lobby data num_players = 2 13:29:32.602 [Lua] Lobby data weave_name = false 13:29:32.602 [Lua] Lobby data game_mode = 2 13:29:32.602 [Lua] Lobby data is_private = false 13:29:32.603 [Lua] Lobby data mechanism = adventure 13:29:32.603 [Lua] Lobby data level_key = inn_level 13:29:32.603 [Lua] Lobby data player_slot_1 = 0:0 13:29:32.603 [Lua] Lobby data selected_level_key = warcamp 13:29:32.603 [Lua] Lobby data unique_server_name = Rhizone 13:29:32.603 [Lua] Lobby data quick_game = false 13:29:32.603 [Lua] Lobby data matchmaking = true 13:29:32.603 [Lua] Lobby data difficulty = hardest 13:29:32.603 [Lua] Lobby data country_code = UA 13:29:32.603 [Lua] Lobby data host = 1100001030229fa 13:29:32.605 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:29:32.605 [Lua] Lobby data player_slot_2 = 0:0 13:29:32.605 [Lua] Lobby data player_slot_4 = 0:0 13:29:32.605 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:29:32.605 [Lua] Lobby data eac_authorized = true 13:29:32.606 [Lua] Set lobby end. 13:29:32.606 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001024fba80 13:29:32.606 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:1100001024fba80 13:29:35.106 [Lua] ### CLEARING PEER STATE FOR 1100001024fba80 13:29:35.202 [Lua] [PSM] Peer 1100001024fba80 joined. Want to use profile index "5" 13:29:35.202 [Lua] Mechanism says: a client joined the game! 1100001024fba80 13:29:35.202 [EAC] EAC server has client 1100001024fba80 (and owner 1100001024fba80) 13:29:35.202 [EACServer] [15:29:35:202][Windows][EAC Server] [Info][RegisterClient] Client: 01100001024FBA80 PlayerGUID: 76561197999045248 PlayerIP: 0.0.0.0 OwnerGUID: 76561197999045248 PlayerName: Rhizone 13:29:35.202 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001024fba80, connection_key=0) 13:29:35.357 [EACServer] [15:29:35:356][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 13:29:35.545 [EACServer] [15:29:35:545][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001024FBA80 Session: 1 Status: Client Authenticated Message: Client authenticated. 13:29:35.547 [EAC] Peer 1100001024fba80 switched EAC state to ClientAuthenticatedLocal 13:29:36.303 [EACServer] [15:29:36:303][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001024FBA80. 13:29:36.604 [EACServer] [15:29:36:604][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001024FBA80 13:29:36.604 [EACServer] [15:29:36:604][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001024FBA80 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:29:36.607 [EAC] Peer 1100001024fba80 switched EAC state to ClientAuthenticatedRemote 13:29:37.292 [Lua] player (1100001024fba80,1) was put into party 0 13:29:37.292 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024fba80 13:29:37.391 [Lua] ### Sending rpc_level_loaded 13:29:37.391 [Lua] #### Has state machine: true, sender: 1100001024fba80, level_id: 50 13:29:37.391 [Lua] Peer 1100001024fba80 has loaded the level but not all enemies, so we wait 13:29:37.391 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001024fba80, connection_key=0) 13:29:37.392 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024fba80 inventory_sync_id:2 my_peer_id:1100001030229fa 13:29:39.233 [SteamVoipClient] select_out(1100001024fba80, on) 13:29:39.233 [SteamVoipClient] select_in(1100001024fba80, on) 13:29:39.233 [SteamVoipClient] select_out(1100001024fba80, off) 13:29:41.366 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:29:41.366 [Lua] [Matchmaking] Got a handshake request from 1100001024fba80 with user name 'Seguleh' 13:29:41.386 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 13:29:41.386 [Lua] RemotePlayer:create_game_object( ) 56 13:29:41.399 [Lua] player (1100001024fba80,1) was put into party 1 13:29:41.399 [Lua] Assigning peer(1100001024fba80:1) to profile(5) career(1) 13:29:41.399 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024fba80) local_player_id(1) profile_index(5) career_index(1) 13:29:41.399 [Lua] Set lobby begin: 13:29:41.399 [Lua] Lobby data twitch_enabled = false 13:29:41.399 [Lua] Lobby data power_level = 835 13:29:41.399 [Lua] Lobby data num_players = 2 13:29:41.399 [Lua] Lobby data weave_name = false 13:29:41.400 [Lua] Lobby data game_mode = 2 13:29:41.400 [Lua] Lobby data is_private = false 13:29:41.400 [Lua] Lobby data mechanism = adventure 13:29:41.400 [Lua] Lobby data level_key = inn_level 13:29:41.400 [Lua] Lobby data player_slot_1 = 0:0 13:29:41.400 [Lua] Lobby data selected_level_key = warcamp 13:29:41.400 [Lua] Lobby data unique_server_name = Rhizone 13:29:41.400 [Lua] Lobby data quick_game = false 13:29:41.400 [Lua] Lobby data matchmaking = true 13:29:41.400 [Lua] Lobby data difficulty = hardest 13:29:41.400 [Lua] Lobby data country_code = UA 13:29:41.400 [Lua] Lobby data host = 1100001030229fa 13:29:41.400 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:29:41.400 [Lua] Lobby data player_slot_2 = 0:0 13:29:41.400 [Lua] Lobby data player_slot_4 = 0:0 13:29:41.400 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:29:41.400 [Lua] Lobby data eac_authorized = true 13:29:41.400 [Lua] Set lobby end. 13:29:41.400 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:1100001024fba80 13:29:41.578 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read, 13:29:41.578 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001024fba80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:29:41.578 [Lua] Adding player sync data to peer=1100001024fba80 local_player_id=1 13:29:41.578 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024fba80 inventory_sync_id:3 my_peer_id:1100001030229fa 13:29:41.578 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:3 my_peer_id:1100001030229fa 13:29:41.579 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024fba80 13:29:41.586 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:3 my_peer_id:1100001030229fa 13:29:41.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 13:29:41.586 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 13:29:41.587 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 13:29:41.587 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 13:29:41.587 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:29:41.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:29:41.587 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:29:41.587 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 13:29:41.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 13:29:41.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 13:29:41.636 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 13:29:41.699 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 13:29:41.699 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 13:29:41.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 13:29:41.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 13:29:41.761 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 13:29:41.762 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 13:29:41.928 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 13:29:41.928 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 13:29:41.929 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:29:42.583 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:29:42.583 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:29:42.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 13:29:42.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 13:29:42.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 13:29:42.763 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:29:42.959 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:29:42.959 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:29:42.960 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 13:29:43.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 13:29:43.145 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 13:29:43.165 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 13:29:44.268 [Lua] Set lobby begin: 13:29:44.268 [Lua] Lobby data twitch_enabled = false 13:29:44.268 [Lua] Lobby data power_level = 417 13:29:44.268 [Lua] Lobby data num_players = 2 13:29:44.268 [Lua] Lobby data weave_name = false 13:29:44.268 [Lua] Lobby data game_mode = 2 13:29:44.268 [Lua] Lobby data is_private = false 13:29:44.268 [Lua] Lobby data mechanism = adventure 13:29:44.268 [Lua] Lobby data level_key = inn_level 13:29:44.268 [Lua] Lobby data player_slot_1 = 0:0 13:29:44.268 [Lua] Lobby data selected_level_key = warcamp 13:29:44.268 [Lua] Lobby data unique_server_name = Rhizone 13:29:44.268 [Lua] Lobby data quick_game = false 13:29:44.268 [Lua] Lobby data matchmaking = true 13:29:44.268 [Lua] Lobby data difficulty = hardest 13:29:44.268 [Lua] Lobby data country_code = UA 13:29:44.268 [Lua] Lobby data host = 1100001030229fa 13:29:44.268 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:29:44.268 [Lua] Lobby data player_slot_2 = 0:0 13:29:44.268 [Lua] Lobby data player_slot_4 = 0:0 13:29:44.268 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:29:44.268 [Lua] Lobby data eac_authorized = true 13:29:44.268 [Lua] Set lobby end. 13:29:47.747 [SteamLobby] Detected added member 110000106d47c00 13:29:47.748 [Lua] [NetworkServer] Changing num_players from 2 to 3 13:29:47.748 [Lua] Players: 3 13:29:47.748 [Lua] Set lobby begin: 13:29:47.748 [Lua] Lobby data twitch_enabled = false 13:29:47.748 [Lua] Lobby data power_level = 417 13:29:47.748 [Lua] Lobby data num_players = 3 13:29:47.748 [Lua] Lobby data weave_name = false 13:29:47.748 [Lua] Lobby data game_mode = 2 13:29:47.748 [Lua] Lobby data is_private = false 13:29:47.748 [Lua] Lobby data mechanism = adventure 13:29:47.748 [Lua] Lobby data level_key = inn_level 13:29:47.748 [Lua] Lobby data player_slot_1 = 0:0 13:29:47.748 [Lua] Lobby data selected_level_key = warcamp 13:29:47.749 [Lua] Lobby data unique_server_name = Rhizone 13:29:47.749 [Lua] Lobby data quick_game = false 13:29:47.749 [Lua] Lobby data matchmaking = true 13:29:47.749 [Lua] Lobby data difficulty = hardest 13:29:47.749 [Lua] Lobby data country_code = UA 13:29:47.749 [Lua] Lobby data host = 1100001030229fa 13:29:47.749 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:29:47.749 [Lua] Lobby data player_slot_2 = 0:0 13:29:47.749 [Lua] Lobby data player_slot_4 = 0:0 13:29:47.749 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:29:47.749 [Lua] Lobby data eac_authorized = true 13:29:47.749 [Lua] Set lobby end. 13:29:47.749 [Lua] [LobbyMembers] Member joined 110000106d47c00 13:29:47.760 [Connection] Creating endpoint 110000106d47c00 - reliable message sent 13:29:47.761 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:29:47.773 [SteamAuthenticator] Sent ticket request to 110000106d47c00 13:29:47.774 [Lua] [ChatManager][1]System: Ponta the giant racoon вступает в игру 13:29:47.989 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001024fba80 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:29:47.991 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 13:29:47.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:29:49.261 [Lua] Set lobby begin: 13:29:49.261 [Lua] Lobby data twitch_enabled = false 13:29:49.261 [Lua] Lobby data power_level = 835 13:29:49.261 [Lua] Lobby data num_players = 3 13:29:49.261 [Lua] Lobby data weave_name = false 13:29:49.261 [Lua] Lobby data game_mode = 2 13:29:49.261 [Lua] Lobby data is_private = false 13:29:49.261 [Lua] Lobby data mechanism = adventure 13:29:49.261 [Lua] Lobby data level_key = inn_level 13:29:49.261 [Lua] Lobby data player_slot_1 = 0:0 13:29:49.261 [Lua] Lobby data selected_level_key = warcamp 13:29:49.261 [Lua] Lobby data unique_server_name = Rhizone 13:29:49.261 [Lua] Lobby data quick_game = false 13:29:49.261 [Lua] Lobby data matchmaking = true 13:29:49.261 [Lua] Lobby data difficulty = hardest 13:29:49.262 [Lua] Lobby data country_code = UA 13:29:49.262 [Lua] Lobby data host = 1100001030229fa 13:29:49.262 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:29:49.262 [Lua] Lobby data player_slot_2 = 0:0 13:29:49.262 [Lua] Lobby data player_slot_4 = 0:0 13:29:49.262 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:29:49.262 [Lua] Lobby data eac_authorized = true 13:29:49.262 [Lua] Set lobby end. 13:29:52.185 [SteamAuthenticator] Got ticket from 110000106d47c00 13:29:52.185 [SteamAuthenticator] BeginAuthSession 110000106d47c00 13:29:52.185 [SteamAuthenticator] Authenticating 110000106d47c00 13:29:52.209 [SteamAuthenticator] Got ticket request from 110000106d47c00 13:29:52.209 [SteamAuthenticator] GetAuthSessionTicket 110000106d47c00 13:29:52.209 [SteamAuthenticator] Sent ticket to 110000106d47c00 13:29:52.567 [SteamAuthenticator] Steam validation for 110000106d47c00 with response 0 13:29:52.629 [Connection] New session id 238 to 110000106d47c00. 13:29:52.714 [Connection] Established a connection <235.238> to 110000106d47c00 13:29:52.714 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:29:52.714 [Lua] [Matchmaking] Got a handshake request from 110000106d47c00 with user name 'Ponta the giant racoon' 13:29:52.845 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b36ea from 110000106d47c00, replying lobby_ok 13:29:52.937 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106d47c00 REPLY wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:1100001024fba80 13:29:53.034 [Lua] Set lobby begin: 13:29:53.034 [Lua] Lobby data twitch_enabled = false 13:29:53.034 [Lua] Lobby data power_level = 835 13:29:53.034 [Lua] Lobby data num_players = 3 13:29:53.034 [Lua] Lobby data weave_name = false 13:29:53.034 [Lua] Lobby data game_mode = 2 13:29:53.034 [Lua] Lobby data is_private = false 13:29:53.034 [Lua] Lobby data mechanism = adventure 13:29:53.035 [Lua] Lobby data level_key = inn_level 13:29:53.035 [Lua] Lobby data player_slot_1 = 0:0 13:29:53.035 [Lua] Lobby data selected_level_key = warcamp 13:29:53.035 [Lua] Lobby data unique_server_name = Rhizone 13:29:53.035 [Lua] Lobby data quick_game = false 13:29:53.035 [Lua] Lobby data matchmaking = true 13:29:53.035 [Lua] Lobby data difficulty = hardest 13:29:53.035 [Lua] Lobby data country_code = UA 13:29:53.035 [Lua] Lobby data host = 1100001030229fa 13:29:53.035 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:29:53.035 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:29:53.035 [Lua] Lobby data player_slot_4 = 0:0 13:29:53.035 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:29:53.035 [Lua] Lobby data eac_authorized = true 13:29:53.035 [Lua] Set lobby end. 13:29:53.035 [Lua] [Matchmaking] Assigning profile slot 2 to 110000106d47c00 13:29:53.035 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:110000106d47c00 | es:1100001024fba80 13:29:55.341 [Lua] ### CLEARING PEER STATE FOR 110000106d47c00 13:29:55.443 [Lua] [PSM] Peer 110000106d47c00 joined. Want to use profile index "2" 13:29:55.443 [Lua] Mechanism says: a client joined the game! 110000106d47c00 13:29:55.443 [EAC] EAC server has client 110000106d47c00 (and owner 110000106d47c00) 13:29:55.443 [EACServer] [15:29:55:443][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106D47C00 PlayerGUID: 76561198074854400 PlayerIP: 0.0.0.0 OwnerGUID: 76561198074854400 PlayerName: Rhizone 13:29:55.443 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106d47c00, connection_key=1) 13:29:55.711 [EACServer] [15:29:55:711][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106D47C00 Session: 2 Status: Client Authenticated Message: Client authenticated. 13:29:55.715 [EAC] Peer 110000106d47c00 switched EAC state to ClientAuthenticatedLocal 13:29:55.837 [EACServer] [15:29:55:837][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106D47C00. 13:29:56.138 [EACServer] [15:29:56:137][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106D47C00 13:29:56.138 [EACServer] [15:29:56:137][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106D47C00 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:29:56.147 [EAC] Peer 110000106d47c00 switched EAC state to ClientAuthenticatedRemote 13:29:56.450 [Lua] PlayFabMirror:_commit_internal 4 13:29:56.450 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:29:56.453 [Lua] generate_backend_stats 1100001030229fa:1 13:29:56.463 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:29:56.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 13 13:29:56.473 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 13 13:29:56.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 13 13:29:56.721 [Lua] commit result success 4 13:29:57.465 [Lua] player (110000106d47c00,1) was put into party 0 13:29:57.465 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106d47c00 13:29:57.578 [Lua] ### Sending rpc_level_loaded 13:29:57.578 [Lua] #### Has state machine: true, sender: 110000106d47c00, level_id: 50 13:29:57.578 [Lua] Peer 110000106d47c00 has loaded the level but not all enemies, so we wait 13:29:57.578 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000106d47c00, connection_key=1) 13:29:57.579 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d47c00 inventory_sync_id:3 my_peer_id:1100001030229fa 13:29:59.059 [SteamVoipClient] select_out(110000106d47c00, on) 13:29:59.059 [SteamVoipClient] select_in(110000106d47c00, on) 13:29:59.059 [SteamVoipClient] select_out(110000106d47c00, off) 13:30:02.128 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:30:02.128 [Lua] [Matchmaking] Got a handshake request from 110000106d47c00 with user name 'Ponta the giant racoon' 13:30:02.144 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 13:30:02.144 [Lua] RemotePlayer:create_game_object( ) 58 13:30:02.155 [Lua] player (110000106d47c00,1) was put into party 1 13:30:02.155 [Lua] Assigning peer(110000106d47c00:1) to profile(2) career(1) 13:30:02.155 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106d47c00) local_player_id(1) profile_index(2) career_index(1) 13:30:02.155 [Lua] Set lobby begin: 13:30:02.155 [Lua] Lobby data twitch_enabled = false 13:30:02.155 [Lua] Lobby data power_level = 835 13:30:02.155 [Lua] Lobby data num_players = 3 13:30:02.155 [Lua] Lobby data weave_name = false 13:30:02.155 [Lua] Lobby data game_mode = 2 13:30:02.155 [Lua] Lobby data is_private = false 13:30:02.155 [Lua] Lobby data mechanism = adventure 13:30:02.155 [Lua] Lobby data level_key = inn_level 13:30:02.155 [Lua] Lobby data player_slot_1 = 0:0 13:30:02.155 [Lua] Lobby data selected_level_key = warcamp 13:30:02.155 [Lua] Lobby data unique_server_name = Rhizone 13:30:02.155 [Lua] Lobby data quick_game = false 13:30:02.155 [Lua] Lobby data matchmaking = true 13:30:02.155 [Lua] Lobby data difficulty = hardest 13:30:02.155 [Lua] Lobby data country_code = UA 13:30:02.155 [Lua] Lobby data host = 1100001030229fa 13:30:02.155 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:02.155 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:02.155 [Lua] Lobby data player_slot_4 = 0:0 13:30:02.155 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:02.155 [Lua] Lobby data eac_authorized = true 13:30:02.155 [Lua] Set lobby end. 13:30:02.155 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:110000106d47c00 | es:1100001024fba80 13:30:02.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read, 13:30:02.156 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 13:30:02.319 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read, 13:30:02.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 13:30:02.320 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2, async-read, 13:30:02.320 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106d47c00 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:30:02.320 [Lua] Adding player sync data to peer=110000106d47c00 local_player_id=1 13:30:02.320 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:4 my_peer_id:1100001030229fa 13:30:02.320 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024fba80 inventory_sync_id:4 my_peer_id:1100001030229fa 13:30:02.320 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d47c00 inventory_sync_id:4 my_peer_id:1100001030229fa 13:30:02.321 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106d47c00 13:30:02.327 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:4 my_peer_id:1100001030229fa 13:30:02.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:30:02.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, InventoryPackageSynchronizerClient, async-read, 13:30:02.327 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 13:30:02.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 13:30:02.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read, 13:30:02.327 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 13:30:02.327 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 13:30:02.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:30:02.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 13:30:02.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 13:30:02.429 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 13:30:02.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 13:30:02.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 13:30:02.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 13:30:02.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 13:30:02.934 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 13:30:02.934 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 13:30:02.935 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 13:30:03.113 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 13:30:03.113 [Lua] [PackageManager] Force_load: wwise/staff 13:30:03.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 13:30:03.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 13:30:03.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 13:30:03.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 13:30:03.681 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 13:30:03.681 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 13:30:03.681 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 13:30:03.726 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 13:30:03.726 [Lua] [PackageManager] Force_load: wwise/flail 13:30:03.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 13:30:04.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 13:30:04.073 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 13:30:04.074 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 13:30:04.463 [Lua] Set lobby begin: 13:30:04.463 [Lua] Lobby data twitch_enabled = false 13:30:04.463 [Lua] Lobby data power_level = 556 13:30:04.463 [Lua] Lobby data num_players = 3 13:30:04.463 [Lua] Lobby data weave_name = false 13:30:04.463 [Lua] Lobby data game_mode = 2 13:30:04.463 [Lua] Lobby data is_private = false 13:30:04.463 [Lua] Lobby data mechanism = adventure 13:30:04.463 [Lua] Lobby data level_key = inn_level 13:30:04.463 [Lua] Lobby data player_slot_1 = 0:0 13:30:04.463 [Lua] Lobby data selected_level_key = warcamp 13:30:04.463 [Lua] Lobby data unique_server_name = Rhizone 13:30:04.464 [Lua] Lobby data quick_game = false 13:30:04.464 [Lua] Lobby data matchmaking = true 13:30:04.464 [Lua] Lobby data difficulty = hardest 13:30:04.464 [Lua] Lobby data country_code = UA 13:30:04.464 [Lua] Lobby data host = 1100001030229fa 13:30:04.464 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:04.464 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:04.464 [Lua] Lobby data player_slot_4 = 0:0 13:30:04.464 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:04.464 [Lua] Lobby data eac_authorized = true 13:30:04.464 [Lua] Set lobby end. 13:30:04.833 [Lua] [IngameUI] menu view on_enter hero_view 13:30:04.840 [Lua] [IngameUI] menu view post_update_on_enter table: 0x010fbcc0 13:30:04.840 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:30:04.854 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:30:04.854 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:30:04.855 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:30:04.855 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:30:04.861 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:30:04.986 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 13:30:04.986 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 13:30:04.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 13:30:05.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 13:30:05.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 13:30:05.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_inventory_preview 13:30:05.072 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 13:30:05.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:30:05.482 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:30:05.493 [World] Spawning level. 13:30:05.521 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:30:05.521 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:30:05.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:30:05.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:30:05.580 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:30:05.580 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:30:05.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:30:05.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:30:05.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:30:05.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:30:06.584 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:30:06.584 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:30:06.584 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:30:06.584 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:30:06.584 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:30:06.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:30:06.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:30:06.595 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:30:06.595 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 13:30:06.596 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:30:06.596 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:30:09.652 [Lua] Set lobby begin: 13:30:09.652 [Lua] Lobby data twitch_enabled = false 13:30:09.652 [Lua] Lobby data power_level = 835 13:30:09.652 [Lua] Lobby data num_players = 3 13:30:09.652 [Lua] Lobby data weave_name = false 13:30:09.652 [Lua] Lobby data game_mode = 2 13:30:09.652 [Lua] Lobby data is_private = false 13:30:09.652 [Lua] Lobby data mechanism = adventure 13:30:09.652 [Lua] Lobby data level_key = inn_level 13:30:09.652 [Lua] Lobby data player_slot_1 = 0:0 13:30:09.652 [Lua] Lobby data selected_level_key = warcamp 13:30:09.652 [Lua] Lobby data unique_server_name = Rhizone 13:30:09.652 [Lua] Lobby data quick_game = false 13:30:09.653 [Lua] Lobby data matchmaking = true 13:30:09.653 [Lua] Lobby data difficulty = hardest 13:30:09.653 [Lua] Lobby data country_code = UA 13:30:09.653 [Lua] Lobby data host = 1100001030229fa 13:30:09.653 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:09.653 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:09.653 [Lua] Lobby data player_slot_4 = 0:0 13:30:09.653 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:09.653 [Lua] Lobby data eac_authorized = true 13:30:09.653 [Lua] Set lobby end. 13:30:09.656 [Lua] [IngameUI] menu view on_exit hero_view 13:30:09.663 [Lua] [IngameUI] menu view post_update_on_exit table: 0x010fbcc0 13:30:09.663 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:30:09.663 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:30:09.663 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 13:30:10.575 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106d47c00 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:30:10.577 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 13:30:10.578 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:30:22.445 [Lua] PlayFabMirror:_commit_internal 5 13:30:22.445 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:30:22.447 [Lua] generate_backend_stats 1100001030229fa:1 13:30:22.457 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:30:22.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14 13:30:22.467 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14 13:30:22.714 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14 13:30:22.722 [Lua] commit result success 5 13:30:35.949 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 13:30:35.953 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 13:30:35.953 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 13:30:35.953 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 13:30:35.953 [Lua] Set lobby begin: 13:30:35.953 [Lua] Lobby data twitch_enabled = false 13:30:35.953 [Lua] Lobby data power_level = 835 13:30:35.953 [Lua] Lobby data num_players = 3 13:30:35.953 [Lua] Lobby data weave_name = false 13:30:35.953 [Lua] Lobby data game_mode = 2 13:30:35.953 [Lua] Lobby data is_private = false 13:30:35.953 [Lua] Lobby data mechanism = adventure 13:30:35.953 [Lua] Lobby data level_key = inn_level 13:30:35.953 [Lua] Lobby data player_slot_1 = 0:0 13:30:35.953 [Lua] Lobby data selected_level_key = warcamp 13:30:35.953 [Lua] Lobby data unique_server_name = Rhizone 13:30:35.953 [Lua] Lobby data quick_game = false 13:30:35.953 [Lua] Lobby data matchmaking = true 13:30:35.953 [Lua] Lobby data difficulty = hardest 13:30:35.953 [Lua] Lobby data country_code = UA 13:30:35.953 [Lua] Lobby data host = 1100001030229fa 13:30:35.953 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:35.954 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:35.954 [Lua] Lobby data player_slot_4 = 0:0 13:30:35.954 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:35.954 [Lua] Lobby data eac_authorized = true 13:30:35.954 [Lua] Set lobby end. 13:30:35.956 [Lua] Set lobby begin: 13:30:35.956 [Lua] Lobby data twitch_enabled = false 13:30:35.956 [Lua] Lobby data power_level = 835 13:30:35.956 [Lua] Lobby data num_players = 3 13:30:35.956 [Lua] Lobby data weave_name = false 13:30:35.956 [Lua] Lobby data game_mode = 2 13:30:35.956 [Lua] Lobby data is_private = false 13:30:35.956 [Lua] Lobby data mechanism = adventure 13:30:35.956 [Lua] Lobby data level_key = inn_level 13:30:35.956 [Lua] Lobby data player_slot_1 = 0:0 13:30:35.956 [Lua] Lobby data selected_level_key = warcamp 13:30:35.956 [Lua] Lobby data unique_server_name = Rhizone 13:30:35.956 [Lua] Lobby data quick_game = false 13:30:35.956 [Lua] Lobby data matchmaking = true 13:30:35.956 [Lua] Lobby data difficulty = hardest 13:30:35.956 [Lua] Lobby data country_code = UA 13:30:35.956 [Lua] Lobby data host = 1100001030229fa 13:30:35.956 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:35.956 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:35.956 [Lua] Lobby data player_slot_4 = 0:0 13:30:35.956 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:35.956 [Lua] Lobby data eac_authorized = true 13:30:35.956 [Lua] Set lobby end. 13:30:35.957 [Lua] Complete level triggered. 13:30:35.958 [Save] Saving `save_data` 13:30:35.958 [Lua] gm_event_end_conditions_met false false 13:30:35.958 [Lua] PlayFabMirror:_commit_internal nil 13:30:35.958 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:30:35.960 [Lua] generate_backend_stats 1100001030229fa:1 13:30:35.960 [Save] Save done 13:30:35.960 [Save] Saving `save_data` 13:30:35.962 [Save] Save done 13:30:35.969 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:30:35.970 [Save] Saving `save_data` 13:30:35.970 [Lua] TRANSITION nil nil warcamp 13:30:35.970 [Lua] Transition type "warcamp", is server: true 13:30:35.970 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:30:35.970 [Lua] [GameNetworkManager] Leaving game... 13:30:35.970 [Lua] [GameNetworkManager] Shutting down game session host. 13:30:35.970 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:30:35.970 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:30:35.970 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=138.37 13:30:35.972 [Save] Save done 13:30:35.976 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:30:35.976 [Lua] commit result success 6 13:30:36.002 [GameSessionCommon] failed to skip message because type is unknown 13:30:36.002 warning: [Network] Got broken update game object message from llx 13:30:36.051 [Network] Ignoring message `rpc_anim_event` from wrong session bd4c or from non-session peer 1100001024fba80 13:30:36.051 [GameSessionCommon] failed to skip message because type is unknown 13:30:36.051 warning: [Network] Got broken update game object message from llx 13:30:36.087 [Network] Ignoring message `rpc_anim_event` from wrong session bd4c or from non-session peer 1100001024fba80 13:30:37.989 [Lua] Clearing all global lookup lists 13:30:37.989 [Lua] [IngamePlayerListUI] - Destroy 13:30:37.989 [Lua] [EquipmentUI] - Destroy 13:30:37.989 [Lua] [GamePadEquipmentUI] - Destroy 13:30:37.989 [Lua] [AbilityUI] - Destroy 13:30:37.989 [Lua] [GamePadAbilityUI] - Destroy 13:30:37.990 [Lua] [IngameUI] destroy 13:30:37.996 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 13:30:38.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2 13:30:38.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5 13:30:38.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 13:30:38.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2 13:30:38.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1 13:30:38.008 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 13:30:38.070 [Lua] [Managers] Destroying state managers... 13:30:38.075 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:30:38.075 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106d47c00 13:30:38.075 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024fba80 13:30:38.075 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 13:30:38.075 [Lua] [Matchmaking] unregister rpcs 13:30:38.075 [Lua] ############### UNLOADING PACKAGES ############### 13:30:38.075 [Lua] [Gamestate] Enter state StateLoading 13:30:38.077 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:30:38.078 [Lua] [Matchmaking] register rpcs 13:30:38.078 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 13:30:38.078 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 13:30:38.078 [Lua] Set lobby begin: 13:30:38.078 [Lua] Lobby data twitch_enabled = false 13:30:38.078 [Lua] Lobby data power_level = 0 13:30:38.078 [Lua] Lobby data num_players = 3 13:30:38.078 [Lua] Lobby data weave_name = false 13:30:38.078 [Lua] Lobby data game_mode = 2 13:30:38.078 [Lua] Lobby data is_private = false 13:30:38.078 [Lua] Lobby data mechanism = adventure 13:30:38.078 [Lua] Lobby data level_key = inn_level 13:30:38.078 [Lua] Lobby data player_slot_1 = 0:0 13:30:38.078 [Lua] Lobby data selected_level_key = warcamp 13:30:38.078 [Lua] Lobby data unique_server_name = Rhizone 13:30:38.078 [Lua] Lobby data quick_game = false 13:30:38.078 [Lua] Lobby data matchmaking = true 13:30:38.078 [Lua] Lobby data difficulty = hardest 13:30:38.078 [Lua] Lobby data country_code = UA 13:30:38.078 [Lua] Lobby data host = 1100001030229fa 13:30:38.078 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:38.078 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:38.078 [Lua] Lobby data player_slot_4 = 0:0 13:30:38.078 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:38.078 [Lua] Lobby data eac_authorized = true 13:30:38.078 [Lua] Set lobby end. 13:30:38.078 [Lua] registering RPCs 13:30:38.078 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:30:38.079 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:30:38.079 [Lua] Set lobby begin: 13:30:38.079 [Lua] Lobby data twitch_enabled = false 13:30:38.079 [Lua] Lobby data power_level = 0 13:30:38.079 [Lua] Lobby data num_players = 3 13:30:38.079 [Lua] Lobby data weave_name = false 13:30:38.079 [Lua] Lobby data game_mode = 2 13:30:38.079 [Lua] Lobby data is_private = false 13:30:38.079 [Lua] Lobby data mechanism = adventure 13:30:38.079 [Lua] Lobby data level_key = warcamp 13:30:38.079 [Lua] Lobby data player_slot_1 = 0:0 13:30:38.079 [Lua] Lobby data selected_level_key = warcamp 13:30:38.079 [Lua] Lobby data unique_server_name = Rhizone 13:30:38.079 [Lua] Lobby data quick_game = false 13:30:38.079 [Lua] Lobby data matchmaking = true 13:30:38.079 [Lua] Lobby data difficulty = hardest 13:30:38.079 [Lua] Lobby data country_code = UA 13:30:38.079 [Lua] Lobby data host = 1100001030229fa 13:30:38.079 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:38.079 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:38.079 [Lua] Lobby data player_slot_4 = 0:0 13:30:38.079 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:38.079 [Lua] Lobby data eac_authorized = true 13:30:38.079 [Lua] Set lobby end. 13:30:38.079 [Lua] MUSIC MANAGER unmute_all_world_sounds 4762 0 13:30:38.083 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 13:30:38.083 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] 13:30:38.083 [Lua] [LevelTransitionHandler] load_level warcamp 13:30:38.233 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 13:30:38.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 13:30:38.234 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 13:30:38.234 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 13:30:38.234 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 13:30:38.234 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 13:30:38.234 [Lua] [StateLoading] got rpc_load_level 63 warcamp 13:30:38.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 13:30:38.351 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 13:30:38.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 13:30:38.356 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_01 4763 0 13:30:38.356 [Lua] MUSIC MANAGER Play_loading_screen_music 4764 0 13:30:38.690 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 13:30:44.380 [Lua] ### Sending rpc_level_loaded 13:30:44.380 [Lua] #### Has state machine: true, sender: 1100001024fba80, level_id: 63 13:30:44.380 [Lua] Peer 1100001024fba80 has loaded the level and all enemies are loaded 13:30:45.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 13:30:45.122 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 13:30:45.139 [Lua] [LevelTransitionHandler] Level load completed! 13:30:45.139 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 2287768 - weave: nil 13:30:45.179 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:30:45.179 [Lua] checking dlc's against conflict directors 13:30:45.179 [Lua] --- --- --- 13:30:45.179 [Lua] Starting... difficulty 'hardest' 13:30:45.179 [Lua] These are the starting conflict directors: 13:30:45.179 [Lua] chaos 13:30:45.179 [Lua] --- --- --- 13:30:45.179 [Lua] 13:30:45.179 [Lua] Looking for a new director: 13:30:45.179 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 13:30:45.179 [Lua] ->trying director: skaven 13:30:45.179 [Lua] --> success! 13:30:45.179 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_clan_rat skaven_rat_ogre skaven_storm_vermin_commander skaven_slave skaven_clan_rat_with_shield skaven_stormfiend skaven_storm_vermin 13:30:45.179 [Lua] 13:30:45.179 [Lua] Looking for a new director: 13:30:45.179 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 13:30:45.179 [Lua] ->trying director: chaos_beastmen 13:30:45.179 [Lua] --> success! 13:30:45.179 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 13:30:45.179 [Lua] 13:30:45.179 [Lua] DONE! Found the following directors: 13:30:45.179 [Lua] skaven 13:30:45.179 [Lua] chaos_beastmen 13:30:45.179 [Lua] (free: 3), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_berzerker chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre beastmen_ungor chaos_warrior beastmen_standard_bearer skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 13:30:45.179 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 13:30:45.180 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 13:30:45.180 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 13:30:45.180 [Lua] ### Sending rpc_level_loaded 13:30:45.180 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 63 13:30:45.180 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded 13:30:45.199 [Lua] ### Sending rpc_level_loaded 13:30:45.199 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 63 13:30:45.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 13:30:45.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 13:30:45.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 13:30:45.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 13:30:45.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 13:30:45.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 13:30:45.753 [Lua] ### Sending rpc_level_loaded 13:30:45.753 [Lua] #### Has state machine: true, sender: 110000106d47c00, level_id: 63 13:30:45.753 [Lua] Peer 110000106d47c00 has loaded the level and all enemies are loaded 13:30:46.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 13:30:46.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 13:30:46.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 13:30:46.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 13:30:46.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 13:30:46.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 13:30:47.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 13:30:47.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 13:30:47.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 13:30:47.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 13:30:47.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 13:30:47.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 13:30:47.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 13:30:47.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 13:30:47.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 13:30:47.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 13:30:47.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 13:30:47.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 13:30:47.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 13:30:47.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 13:30:47.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 13:30:48.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 13:30:48.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 13:30:48.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 13:30:48.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 13:30:48.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 13:30:48.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 13:30:48.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 13:30:48.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 13:30:48.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 13:30:48.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 13:30:48.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 13:30:48.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 13:30:49.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 13:30:49.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 13:30:49.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 13:30:49.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 13:30:49.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 13:30:49.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 13:30:50.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 13:30:50.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 13:30:50.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 13:30:50.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 13:30:50.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 13:30:50.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 13:30:50.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 13:30:50.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 13:30:50.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 13:30:50.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 13:30:50.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 13:30:50.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 13:30:51.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 13:30:51.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 13:30:51.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 13:30:51.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 13:30:51.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 13:30:51.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:30:51.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:30:51.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 13:30:51.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 13:30:52.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 13:30:52.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 13:30:52.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 13:30:52.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 13:30:52.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 13:30:52.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 13:30:52.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 13:30:52.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 13:30:52.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 13:30:53.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 13:30:53.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 13:30:53.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 13:30:53.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 13:30:53.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 13:30:53.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 13:30:53.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 13:30:53.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 13:30:53.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 13:30:53.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:30:53.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:30:53.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 13:30:53.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 13:30:53.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 13:30:53.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 13:30:54.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 13:30:54.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 13:30:54.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 13:30:55.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 13:30:55.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 13:30:55.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 13:30:55.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 13:30:55.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 13:30:55.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 13:30:56.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 13:30:56.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 13:30:56.259 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 13:30:56.259 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:30:56.259 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:30:57.258 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:30:57.258 [Lua] [Matchmaking] unregister rpcs 13:30:57.258 [Lua] Set lobby begin: 13:30:57.258 [Lua] Lobby data twitch_enabled = false 13:30:57.258 [Lua] Lobby data power_level = 0 13:30:57.258 [Lua] Lobby data num_players = 3 13:30:57.258 [Lua] Lobby data weave_name = false 13:30:57.258 [Lua] Lobby data game_mode = 2 13:30:57.258 [Lua] Lobby data is_private = false 13:30:57.258 [Lua] Lobby data mechanism = adventure 13:30:57.258 [Lua] Lobby data level_key = warcamp 13:30:57.258 [Lua] Lobby data player_slot_1 = 0:0 13:30:57.258 [Lua] Lobby data selected_level_key = warcamp 13:30:57.258 [Lua] Lobby data unique_server_name = Rhizone 13:30:57.258 [Lua] Lobby data quick_game = false 13:30:57.258 [Lua] Lobby data matchmaking = true 13:30:57.259 [Lua] Lobby data difficulty = hardest 13:30:57.259 [Lua] Lobby data country_code = UA 13:30:57.259 [Lua] Lobby data host = 1100001030229fa 13:30:57.259 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:57.259 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:57.259 [Lua] Lobby data player_slot_4 = 0:0 13:30:57.259 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:57.259 [Lua] Lobby data eac_authorized = true 13:30:57.259 [Lua] Set lobby end. 13:30:57.259 [Lua] [Managers] Destroying state managers... 13:30:57.259 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 13:30:57.259 [Lua] MUSIC MANAGER Stop_loading_screen_music 4765 0 13:30:57.259 [Lua] [Gamestate] Enter StateIngame HOST 13:30:57.260 [Lua] <>level = warcamp<> 13:30:57.260 [Lua] Set lobby begin: 13:30:57.260 [Lua] Lobby data twitch_enabled = false 13:30:57.260 [Lua] Lobby data power_level = 0 13:30:57.260 [Lua] Lobby data num_players = 3 13:30:57.260 [Lua] Lobby data weave_name = false 13:30:57.260 [Lua] Lobby data game_mode = 2 13:30:57.260 [Lua] Lobby data is_private = false 13:30:57.260 [Lua] Lobby data mechanism = adventure 13:30:57.260 [Lua] Lobby data level_key = warcamp 13:30:57.260 [Lua] Lobby data player_slot_1 = 0:0 13:30:57.260 [Lua] Lobby data selected_level_key = warcamp 13:30:57.260 [Lua] Lobby data unique_server_name = Rhizone 13:30:57.260 [Lua] Lobby data quick_game = false 13:30:57.260 [Lua] Lobby data matchmaking = true 13:30:57.260 [Lua] Lobby data difficulty = hardest 13:30:57.260 [Lua] Lobby data country_code = UA 13:30:57.260 [Lua] Lobby data host = 1100001030229fa 13:30:57.260 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:57.260 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:57.260 [Lua] Lobby data player_slot_4 = 0:0 13:30:57.260 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:57.260 [Lua] Lobby data eac_authorized = true 13:30:57.260 [Lua] Set lobby end. 13:30:57.260 [Umbra] Init version: 3.4.15 :: 16 threads 13:30:57.261 [Lua] [StateIngame] Server ingame 13:30:57.263 [Lua] Set lobby begin: 13:30:57.263 [Lua] Lobby data twitch_enabled = false 13:30:57.264 [Lua] Lobby data power_level = 0 13:30:57.264 [Lua] Lobby data num_players = 3 13:30:57.264 [Lua] Lobby data weave_name = false 13:30:57.264 [Lua] Lobby data game_mode = 2 13:30:57.264 [Lua] Lobby data is_private = false 13:30:57.264 [Lua] Lobby data mechanism = adventure 13:30:57.264 [Lua] Lobby data level_key = warcamp 13:30:57.264 [Lua] Lobby data player_slot_1 = 0:0 13:30:57.264 [Lua] Lobby data selected_level_key = warcamp 13:30:57.264 [Lua] Lobby data unique_server_name = Rhizone 13:30:57.264 [Lua] Lobby data quick_game = false 13:30:57.264 [Lua] Lobby data matchmaking = true 13:30:57.264 [Lua] Lobby data difficulty = hardest 13:30:57.264 [Lua] Lobby data country_code = UA 13:30:57.264 [Lua] Lobby data host = 1100001030229fa 13:30:57.264 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:57.264 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:57.264 [Lua] Lobby data player_slot_4 = 0:0 13:30:57.264 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:57.264 [Lua] Lobby data eac_authorized = true 13:30:57.264 [Lua] Set lobby end. 13:30:57.264 [Lua] [Matchmaking] register rpcs 13:30:57.264 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:30:57.264 [Lua] [GameNetworkManager] My own peer_id = 1100001030229fa 13:30:57.264 [Lua] [GameNetworkManager] self.is_server = true 13:30:57.264 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 13:30:57.264 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:30:57.264 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:30:57.264 [Network] Setting artificial MTU limit to 65536 13:30:57.272 [Lua] Switching ConflictSettings: to: default 13:30:57.272 [Lua] pacing=default 13:30:57.272 [Lua] roaming=nil 13:30:57.272 [Lua] specials=default 13:30:57.272 [Lua] debug_color=maroon 13:30:57.272 [Lua] pack_spawning=default 13:30:57.272 [Lua] contained_breeds=nil 13:30:57.272 [Lua] disabled=false 13:30:57.272 [Lua] boss=default 13:30:57.272 [Lua] horde=default 13:30:57.272 [Lua] name=default 13:30:57.272 [Lua] intensity=default 13:30:57.272 [Lua] --- 13:30:57.272 [Lua] [LevelAnalysis] set_random_seed( 2287768) 13:30:57.287 [Lua] [AIInterestPointSystem] Level Seed: 2287768 13:30:57.287 [Lua] 13:30:57.287 [Lua] [entity_system_bag] = table 13:30:57.287 [Lua] [entity_system_bag] = metatable 13:30:57.287 [Lua] [startup_data] = table 13:30:57.287 [Lua] [entity_manager] = table 13:30:57.287 [Lua] [entity_manager] = metatable 13:30:57.287 [Lua] [unit_spawner] = table 13:30:57.287 [Lua] [unit_spawner] = metatable 13:30:57.287 [Lua] [unit_storage] = table 13:30:57.287 [Lua] [unit_storage] = metatable 13:30:57.287 [Lua] [dice_keeper] = table 13:30:57.287 [Lua] [dice_keeper] = metatable 13:30:57.287 [Lua] [is_server] = true (boolean) 13:30:57.287 [Lua] [world] = [World] 13:30:57.287 [Lua] [system_api] = table 13:30:57.287 [Lua] [entity_system] = table 13:30:57.287 [Lua] [entity_system] = metatable 13:30:57.287 [Lua] [network_lobby] = table 13:30:57.287 [Lua] [network_lobby] = metatable 13:30:57.287 [Lua] [profile_synchronizer] = table 13:30:57.287 [Lua] [profile_synchronizer] = metatable 13:30:57.287 [Lua] [level_transition_handler] = table 13:30:57.287 [Lua] [level_transition_handler] = metatable 13:30:57.287 [Lua] [num_local_human_players] = 1 (number) 13:30:57.287 [Lua] [statistics_db] = table 13:30:57.287 [Lua] [statistics_db] = metatable 13:30:57.287 [Lua] [network_server] = table 13:30:57.287 [Lua] [network_server] = metatable 13:30:57.287 [Lua] [input_manager] = table 13:30:57.287 [Lua] [input_manager] = metatable 13:30:57.287 [Lua] [network_clock] = table 13:30:57.287 [Lua] [network_clock] = metatable 13:30:57.287 [Lua] [network_transmit] = table 13:30:57.287 [Lua] [network_transmit] = metatable 13:30:57.287 [Lua] [free_flight_manager] = table 13:30:57.287 [Lua] [free_flight_manager] = metatable 13:30:57.287 [Lua] [network_manager] = table 13:30:57.287 [Lua] [network_manager] = metatable 13:30:57.287 [Lua] [network_event_delegate] = table 13:30:57.287 [Lua] [network_event_delegate] = metatable 13:30:57.287 [Lua] 13:30:57.287 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:30:57.287 [Lua] ignoring extension VersusInteractObjectiveExtension 13:30:57.287 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:30:57.287 [Lua] ignoring extension VersusSocketObjectiveExtension 13:30:57.287 [Lua] ignoring extension VersusTargetObjectiveExtension 13:30:57.287 [Lua] ignoring extension VersusMissionObjectiveExtension 13:30:57.291 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:30:57.309 [Lua] [AchievementManager] Achievements using the steam platform 13:30:57.309 [Lua] [StateIngame] Level seed: 2287768 13:30:57.309 [World] Spawning level. 13:30:57.751 [Lua] respawn_unit_spawned with group id: boss_fight 13:30:57.751 [Lua] respawn_unit_spawned with group id: boss_fight 13:30:57.751 [Lua] respawn_unit_spawned with group id: boss_fight 13:30:57.819 [Lua] [LevelAnalysis] set_random_seed( 2287768) 13:30:57.819 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 15 13:30:57.840 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:30:57.840 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:30:57.840 [Lua] [IngameUI] init 13:30:57.850 [SteamVoipClient] select_out(1100001024fba80, off) 13:30:57.850 [SteamVoipClient] select_out(1100001030229fa, off) 13:30:57.850 [SteamVoipClient] select_out(110000106d47c00, off) 13:30:57.853 [Lua] cb_razer_chroma_setup 13:30:57.873 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:30:57.873 [Lua] Set lobby begin: 13:30:57.873 [Lua] Lobby data twitch_enabled = false 13:30:57.873 [Lua] Lobby data power_level = 835 13:30:57.873 [Lua] Lobby data num_players = 3 13:30:57.873 [Lua] Lobby data weave_name = false 13:30:57.873 [Lua] Lobby data game_mode = 2 13:30:57.873 [Lua] Lobby data is_private = false 13:30:57.873 [Lua] Lobby data mechanism = adventure 13:30:57.873 [Lua] Lobby data level_key = warcamp 13:30:57.873 [Lua] Lobby data player_slot_1 = 0:0 13:30:57.874 [Lua] Lobby data selected_level_key = warcamp 13:30:57.874 [Lua] Lobby data unique_server_name = Rhizone 13:30:57.874 [Lua] Lobby data quick_game = false 13:30:57.874 [Lua] Lobby data matchmaking = true 13:30:57.874 [Lua] Lobby data difficulty = hardest 13:30:57.874 [Lua] Lobby data country_code = UA 13:30:57.874 [Lua] Lobby data host = 1100001030229fa 13:30:57.874 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:57.874 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:57.874 [Lua] Lobby data player_slot_4 = 0:0 13:30:57.874 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:57.874 [Lua] Lobby data eac_authorized = true 13:30:57.874 [Lua] Set lobby end. 13:30:57.874 [Lua] CurrentConflictSettings default 13:30:57.874 [Lua] [ConflictDirector] conflict_director is ai_ready 13:30:57.877 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 247.2778812199831m, which is less then 10m. 13:30:57.879 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:30:57.880 [Lua] [MainPathSpawningGenerator] Injecting travel distances 13:30:57.883 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:30:57.883 [Lua] Forming navigation groups in one frame 13:30:57.883 [Lua] Forming navigation groups 13:30:57.892 [Lua] NavigationGroupManager -> calulation time A: 0.0089999999999861302 13:30:58.393 [Lua] NavigationGroupManager -> calulation time B: 0.50100000000000477 13:30:58.393 [Lua] number of nav groups: 579 13:30:58.401 [Lua] number of refined nav groups : 313 13:30:58.408 [Lua] NavigationGroupManager -> calulation time C: 0.014999999999986358 13:30:58.408 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.8988014172762639 Normalized coefficient: 1.7699012778757719 13:30:58.412 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.000279415817936 Normalized coefficient: 1.2115124218665918 13:30:58.416 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.310488677024845 Normalized coefficient: 1.5275706606512418 13:30:58.419 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 3.0294383153319355 Normalized coefficient: 1.1883390996213596 13:30:58.430 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 13:30:58.430 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 13:30:58.430 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 13:30:58.435 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 13:30:58.435 [Lua] [LevelAnalysis] This level has a total main-path length of 1168.281 meters. 13:30:58.435 [Lua] [LevelAnalysis] grouping spawners for event_patrol 13:30:58.435 [Lua] [LevelAnalysis] 13:30:58.435 [Lua] [LevelAnalysis] grouping spawners for event_boss 13:30:58.435 [Lua] [LevelAnalysis] 13:30:58.435 [Lua] [LevelAnalysis] Terror events added: 13:30:58.435 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 13:30:58.435 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 13:30:58.435 [Lua] NORMAL PATROL MAIN PATH 635.11767578125 13:30:58.435 [Lua] [waypoints] = table 13:30:58.435 [Lua] [astar_points] = table 13:30:58.435 [Lua] [travel_dist] = 635.11763544380665 (number) 13:30:58.435 [Lua] [one_directional] = true (boolean) 13:30:58.435 [Lua] [id] = boss14 (string) 13:30:58.435 [Lua] ----> using boss spline path! 13:30:58.435 [Lua] Adding main path event: Vector3Box(116.038, 120.637, 14.153) boss_event_chaos_beastmen_spline_patrol 45 table: 000000000BA43AF0 13:30:58.435 [Lua] [LevelAnalysis] num_event_places_f: 0.74552072970072425 , num_event_places: 0 , trailing_event_fraction: 0.74552072970072425 , num_events: 1 13:30:58.435 [Lua] [LevelAnalysis] Level path distance: 1168.2810945510864 13:30:58.435 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1168.2810945510864 forbidden_dist: -1068.2810945510864 13:30:58.435 [Lua] [LevelAnalysis] wanted_distance: 739.73346119002395 13:30:58.435 [Lua] [LevelAnalysis] Terror events added: 13:30:58.435 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 13:30:58.435 [Lua] Adding main path event: Vector3Box(186.455, 164.291, 17.7909) rare_event_loot_rat 45 table: 000000000BA50140 13:30:58.436 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 13:30:58.440 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 13:30:58.442 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 13:30:58.447 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52 13:30:58.447 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 13:30:58.470 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 15 13:30:58.473 [Lua] player (1100001030229fa,2) was put into party 1 13:30:58.483 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 13:30:58.483 [Lua] Assigning peer(1100001030229fa:2) to profile(4) career(3) 13:30:58.483 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(2) profile_index(4) career_index(3) 13:30:58.483 [Lua] Set lobby begin: 13:30:58.483 [Lua] Lobby data twitch_enabled = false 13:30:58.483 [Lua] Lobby data power_level = 835 13:30:58.483 [Lua] Lobby data num_players = 3 13:30:58.483 [Lua] Lobby data weave_name = false 13:30:58.483 [Lua] Lobby data game_mode = 2 13:30:58.483 [Lua] Lobby data is_private = false 13:30:58.483 [Lua] Lobby data mechanism = adventure 13:30:58.483 [Lua] Lobby data level_key = warcamp 13:30:58.483 [Lua] Lobby data player_slot_1 = 0:0 13:30:58.483 [Lua] Lobby data selected_level_key = warcamp 13:30:58.483 [Lua] Lobby data unique_server_name = Rhizone 13:30:58.483 [Lua] Lobby data quick_game = false 13:30:58.483 [Lua] Lobby data matchmaking = true 13:30:58.483 [Lua] Lobby data difficulty = hardest 13:30:58.483 [Lua] Lobby data country_code = UA 13:30:58.483 [Lua] Lobby data host = 1100001030229fa 13:30:58.483 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:58.483 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:58.483 [Lua] Lobby data player_slot_4 = 0:0 13:30:58.483 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:58.483 [Lua] Lobby data eac_authorized = true 13:30:58.483 [Lua] Set lobby end. 13:30:58.483 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:110000106d47c00 | es:1100001024fba80 13:30:58.484 [Lua] 13:30:58.484 [Lua] [wwise/one_handed_swords] = false (boolean) 13:30:58.484 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 13:30:58.484 [Lua] [wwise/one_handed_daggers] = false (boolean) 13:30:58.484 [Lua] [wwise/bow] = false (boolean) 13:30:58.484 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 13:30:58.484 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 13:30:58.484 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 13:30:58.484 [Lua] [resource_packages/careers/we_shade] = false (boolean) 13:30:58.484 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 13:30:58.484 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 13:30:58.484 [Lua] 13:30:58.484 [Lua] 13:30:58.484 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 13:30:58.484 [Lua] [wwise/one_handed_daggers] = false (boolean) 13:30:58.484 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 13:30:58.484 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:30:58.484 [Lua] [wwise/one_handed_swords] = false (boolean) 13:30:58.484 [Lua] [resource_packages/careers/we_shade] = false (boolean) 13:30:58.484 [Lua] [wwise/bow] = false (boolean) 13:30:58.484 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 13:30:58.484 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:30:58.484 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1] = false (boolean) 13:30:58.484 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 13:30:58.484 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 13:30:58.484 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 13:30:58.484 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 13:30:58.484 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 13:30:58.484 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 13:30:58.484 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 13:30:58.484 [Lua] 13:30:58.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:5 my_peer_id:1100001030229fa 13:30:58.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024fba80 inventory_sync_id:5 my_peer_id:1100001030229fa 13:30:58.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d47c00 inventory_sync_id:5 my_peer_id:1100001030229fa 13:30:58.786 [Lua] [GameNetworkManager] destroying game object with go_id=54 13:30:58.788 [Lua] player (1100001030229fa,2) was put into party 1 13:30:58.800 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 13:30:58.800 [Lua] Assigning peer(1100001030229fa:2) to profile(4) career(3) 13:30:58.800 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(2) profile_index(4) career_index(3) 13:30:58.800 [Lua] Set lobby begin: 13:30:58.800 [Lua] Lobby data twitch_enabled = false 13:30:58.800 [Lua] Lobby data power_level = 835 13:30:58.800 [Lua] Lobby data num_players = 3 13:30:58.800 [Lua] Lobby data weave_name = false 13:30:58.800 [Lua] Lobby data game_mode = 2 13:30:58.801 [Lua] Lobby data is_private = false 13:30:58.801 [Lua] Lobby data mechanism = adventure 13:30:58.801 [Lua] Lobby data level_key = warcamp 13:30:58.801 [Lua] Lobby data player_slot_1 = 0:0 13:30:58.801 [Lua] Lobby data selected_level_key = warcamp 13:30:58.801 [Lua] Lobby data unique_server_name = Rhizone 13:30:58.801 [Lua] Lobby data quick_game = false 13:30:58.801 [Lua] Lobby data matchmaking = true 13:30:58.801 [Lua] Lobby data difficulty = hardest 13:30:58.801 [Lua] Lobby data country_code = UA 13:30:58.801 [Lua] Lobby data host = 1100001030229fa 13:30:58.801 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:30:58.801 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:30:58.801 [Lua] Lobby data player_slot_4 = 0:0 13:30:58.801 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:30:58.801 [Lua] Lobby data eac_authorized = true 13:30:58.801 [Lua] Set lobby end. 13:30:58.801 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:110000106d47c00 | es:1100001024fba80 13:30:58.801 [Lua] 13:30:58.801 [Lua] [wwise/one_handed_swords] = false (boolean) 13:30:58.801 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 13:30:58.801 [Lua] [wwise/one_handed_daggers] = false (boolean) 13:30:58.801 [Lua] [wwise/bow] = false (boolean) 13:30:58.801 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 13:30:58.801 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 13:30:58.801 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 13:30:58.801 [Lua] [resource_packages/careers/we_shade] = false (boolean) 13:30:58.801 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 13:30:58.801 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 13:30:58.801 [Lua] 13:30:58.801 [Lua] 13:30:58.801 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 13:30:58.801 [Lua] [wwise/one_handed_daggers] = false (boolean) 13:30:58.801 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 13:30:58.801 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:30:58.801 [Lua] [wwise/one_handed_swords] = false (boolean) 13:30:58.801 [Lua] [resource_packages/careers/we_shade] = false (boolean) 13:30:58.801 [Lua] [wwise/bow] = false (boolean) 13:30:58.801 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 13:30:58.801 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:30:58.801 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1] = false (boolean) 13:30:58.801 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 13:30:58.801 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 13:30:58.801 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 13:30:58.801 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 13:30:58.801 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 13:30:58.801 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 13:30:58.801 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 13:30:58.801 [Lua] 13:30:58.805 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 15 13:30:58.806 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:5 my_peer_id:1100001030229fa 13:30:58.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 13:30:58.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:6 my_peer_id:1100001030229fa 13:30:58.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024fba80 inventory_sync_id:6 my_peer_id:1100001030229fa 13:30:58.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d47c00 inventory_sync_id:6 my_peer_id:1100001030229fa 13:30:58.823 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:6 my_peer_id:1100001030229fa 13:30:58.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:30:58.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:30:58.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 13:30:59.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 13:30:59.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 13:30:59.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 13:30:59.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 13:30:59.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 13:30:59.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:30:59.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:30:59.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:30:59.552 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 13:30:59.601 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 13:30:59.601 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 13:30:59.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:30:59.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:30:59.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:30:59.668 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 13:30:59.700 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 13:30:59.700 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 13:30:59.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 13:30:59.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 13:30:59.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 13:30:59.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 13:30:59.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 13:30:59.892 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 13:30:59.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 13:31:00.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 13:31:00.376 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 13:31:00.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 13:31:00.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 13:31:00.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 13:31:00.531 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 13:31:00.548 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 13:31:00.548 [Lua] [PackageManager] Force_load: wwise/bow 13:31:00.549 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 13:31:00.709 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 13:31:00.709 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 13:31:00.709 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 13:31:00.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 13:31:00.736 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 13:31:00.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 13:31:00.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 13:31:00.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 13:31:00.792 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 13:31:08.869 [Lua] Set lobby begin: 13:31:08.869 [Lua] Lobby data twitch_enabled = false 13:31:08.870 [Lua] Lobby data power_level = 835 13:31:08.870 [Lua] Lobby data num_players = 3 13:31:08.870 [Lua] Lobby data weave_name = false 13:31:08.870 [Lua] Lobby data game_mode = 2 13:31:08.870 [Lua] Lobby data is_private = false 13:31:08.870 [Lua] Lobby data mechanism = adventure 13:31:08.870 [Lua] Lobby data level_key = warcamp 13:31:08.870 [Lua] Lobby data player_slot_1 = 0:0 13:31:08.870 [Lua] Lobby data selected_level_key = warcamp 13:31:08.870 [Lua] Lobby data unique_server_name = Rhizone 13:31:08.870 [Lua] Lobby data quick_game = false 13:31:08.870 [Lua] Lobby data matchmaking = true 13:31:08.870 [Lua] Lobby data difficulty = hardest 13:31:08.870 [Lua] Lobby data country_code = UA 13:31:08.870 [Lua] Lobby data host = 1100001030229fa 13:31:08.870 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:31:08.870 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:31:08.870 [Lua] Lobby data player_slot_4 = 0:0 13:31:08.870 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:31:08.870 [Lua] Lobby data eac_authorized = true 13:31:08.870 [Lua] Set lobby end. 13:31:08.870 [Lua] [Matchmaking] Assigned player 110000106d47c00 to slot 2 when hot join syncing 13:31:08.870 [Lua] Breedfreezer (server) starting a hot join sync 13:31:08.870 [Lua] packing 0 units of breed chaos_marauder 13:31:08.870 [Lua] packing 0 units of breed skaven_clan_rat 13:31:08.870 [Lua] packing 0 units of breed skaven_storm_vermin 13:31:08.870 [Lua] packing 0 units of breed skaven_slave 13:31:08.870 [Lua] packing 0 units of breed chaos_fanatic 13:31:08.870 [Lua] packing 0 units of breed beastmen_ungor_archer 13:31:08.870 [Lua] packing 0 units of breed chaos_raider 13:31:08.870 [Lua] packing 0 units of breed chaos_warrior 13:31:08.870 [Lua] packing 0 units of breed chaos_berzerker 13:31:08.870 [Lua] packing 0 units of breed beastmen_bestigor 13:31:08.870 [Lua] packing 0 units of breed beastmen_ungor 13:31:08.870 [Lua] packing 0 units of breed skaven_plague_monk 13:31:08.870 [Lua] packing 0 units of breed beastmen_gor 13:31:08.870 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:31:08.870 [Lua] 13:31:08.870 [Lua] [1] = 1 (number) 13:31:08.870 [Lua] [2] = 0 (number) 13:31:08.870 [Lua] [3] = 1 (number) 13:31:08.870 [Lua] [4] = 0 (number) 13:31:08.870 [Lua] [5] = 1 (number) 13:31:08.870 [Lua] [6] = 0 (number) 13:31:08.870 [Lua] [7] = 1 (number) 13:31:08.870 [Lua] [8] = 0 (number) 13:31:08.870 [Lua] [9] = 1 (number) 13:31:08.870 [Lua] [10] = 0 (number) 13:31:08.870 [Lua] [11] = 1 (number) 13:31:08.870 [Lua] [12] = 0 (number) 13:31:08.870 [Lua] [13] = 1 (number) 13:31:08.870 [Lua] [14] = 0 (number) 13:31:08.870 [Lua] [15] = 1 (number) 13:31:08.870 [Lua] [16] = 0 (number) 13:31:08.870 [Lua] [17] = 1 (number) 13:31:08.870 [Lua] [18] = 0 (number) 13:31:08.870 [Lua] [19] = 1 (number) 13:31:08.870 [Lua] [20] = 0 (number) 13:31:08.870 [Lua] [21] = 1 (number) 13:31:08.870 [Lua] [22] = 0 (number) 13:31:08.870 [Lua] [23] = 1 (number) 13:31:08.870 [Lua] [24] = 0 (number) 13:31:08.870 [Lua] [25] = 1 (number) 13:31:08.870 [Lua] [26] = 0 (number) 13:31:08.870 [Lua] 13:31:08.870 [Lua] 13:31:08.870 [Lua] 13:31:08.872 [Lua] Set lobby begin: 13:31:08.872 [Lua] Lobby data twitch_enabled = false 13:31:08.872 [Lua] Lobby data power_level = 835 13:31:08.872 [Lua] Lobby data num_players = 3 13:31:08.872 [Lua] Lobby data weave_name = false 13:31:08.872 [Lua] Lobby data game_mode = 2 13:31:08.872 [Lua] Lobby data is_private = false 13:31:08.872 [Lua] Lobby data mechanism = adventure 13:31:08.872 [Lua] Lobby data level_key = warcamp 13:31:08.872 [Lua] Lobby data player_slot_1 = 0:0 13:31:08.872 [Lua] Lobby data selected_level_key = warcamp 13:31:08.872 [Lua] Lobby data unique_server_name = Rhizone 13:31:08.872 [Lua] Lobby data quick_game = false 13:31:08.872 [Lua] Lobby data matchmaking = true 13:31:08.872 [Lua] Lobby data difficulty = hardest 13:31:08.872 [Lua] Lobby data country_code = UA 13:31:08.872 [Lua] Lobby data host = 1100001030229fa 13:31:08.872 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:31:08.872 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:31:08.872 [Lua] Lobby data player_slot_4 = 0:0 13:31:08.872 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:31:08.872 [Lua] Lobby data eac_authorized = true 13:31:08.872 [Lua] Set lobby end. 13:31:08.872 [Lua] [Matchmaking] Assigned player 1100001024fba80 to slot 5 when hot join syncing 13:31:08.872 [Lua] Breedfreezer (server) starting a hot join sync 13:31:08.872 [Lua] packing 0 units of breed chaos_marauder 13:31:08.872 [Lua] packing 0 units of breed skaven_clan_rat 13:31:08.872 [Lua] packing 0 units of breed skaven_storm_vermin 13:31:08.872 [Lua] packing 0 units of breed skaven_slave 13:31:08.872 [Lua] packing 0 units of breed chaos_fanatic 13:31:08.872 [Lua] packing 0 units of breed beastmen_ungor_archer 13:31:08.872 [Lua] packing 0 units of breed chaos_raider 13:31:08.872 [Lua] packing 0 units of breed chaos_warrior 13:31:08.872 [Lua] packing 0 units of breed chaos_berzerker 13:31:08.872 [Lua] packing 0 units of breed beastmen_bestigor 13:31:08.872 [Lua] packing 0 units of breed beastmen_ungor 13:31:08.872 [Lua] packing 0 units of breed skaven_plague_monk 13:31:08.872 [Lua] packing 0 units of breed beastmen_gor 13:31:08.872 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:31:08.872 [Lua] 13:31:08.872 [Lua] [1] = 1 (number) 13:31:08.872 [Lua] [2] = 0 (number) 13:31:08.872 [Lua] [3] = 1 (number) 13:31:08.872 [Lua] [4] = 0 (number) 13:31:08.872 [Lua] [5] = 1 (number) 13:31:08.872 [Lua] [6] = 0 (number) 13:31:08.872 [Lua] [7] = 1 (number) 13:31:08.872 [Lua] [8] = 0 (number) 13:31:08.872 [Lua] [9] = 1 (number) 13:31:08.872 [Lua] [10] = 0 (number) 13:31:08.872 [Lua] [11] = 1 (number) 13:31:08.872 [Lua] [12] = 0 (number) 13:31:08.872 [Lua] [13] = 1 (number) 13:31:08.872 [Lua] [14] = 0 (number) 13:31:08.872 [Lua] [15] = 1 (number) 13:31:08.873 [Lua] [16] = 0 (number) 13:31:08.873 [Lua] [17] = 1 (number) 13:31:08.873 [Lua] [18] = 0 (number) 13:31:08.873 [Lua] [19] = 1 (number) 13:31:08.873 [Lua] [20] = 0 (number) 13:31:08.873 [Lua] [21] = 1 (number) 13:31:08.873 [Lua] [22] = 0 (number) 13:31:08.873 [Lua] [23] = 1 (number) 13:31:08.873 [Lua] [24] = 0 (number) 13:31:08.873 [Lua] [25] = 1 (number) 13:31:08.873 [Lua] [26] = 0 (number) 13:31:08.873 [Lua] 13:31:08.873 [Lua] 13:31:08.873 [Lua] 13:31:08.873 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 13:31:08.873 [Lua] RemotePlayer:create_game_object( ) 56 13:31:08.885 [Lua] [GameNetworkManager] destroying game object with go_id=55 13:31:08.885 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 13:31:08.885 [Lua] RemotePlayer:create_game_object( ) 57 13:31:08.897 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024fba80 13:31:08.897 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106d47c00 13:31:08.897 [Lua] player (1100001030229fa,2) was put into party 1 13:31:08.910 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 13:31:08.910 [Lua] Assigning peer(1100001030229fa:2) to profile(4) career(3) 13:31:08.910 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(2) profile_index(4) career_index(3) 13:31:08.910 [Lua] Set lobby begin: 13:31:08.910 [Lua] Lobby data twitch_enabled = false 13:31:08.910 [Lua] Lobby data power_level = 835 13:31:08.910 [Lua] Lobby data num_players = 3 13:31:08.910 [Lua] Lobby data weave_name = false 13:31:08.910 [Lua] Lobby data game_mode = 2 13:31:08.910 [Lua] Lobby data is_private = false 13:31:08.910 [Lua] Lobby data mechanism = adventure 13:31:08.910 [Lua] Lobby data level_key = warcamp 13:31:08.910 [Lua] Lobby data player_slot_1 = 0:0 13:31:08.910 [Lua] Lobby data selected_level_key = warcamp 13:31:08.910 [Lua] Lobby data unique_server_name = Rhizone 13:31:08.911 [Lua] Lobby data quick_game = false 13:31:08.911 [Lua] Lobby data matchmaking = true 13:31:08.911 [Lua] Lobby data difficulty = hardest 13:31:08.911 [Lua] Lobby data country_code = UA 13:31:08.911 [Lua] Lobby data host = 1100001030229fa 13:31:08.911 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:31:08.911 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:31:08.911 [Lua] Lobby data player_slot_4 = 0:0 13:31:08.911 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:31:08.911 [Lua] Lobby data eac_authorized = true 13:31:08.911 [Lua] Set lobby end. 13:31:08.911 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:110000106d47c00 | es:1100001024fba80 13:31:08.911 [Lua] 13:31:08.911 [Lua] [wwise/one_handed_swords] = false (boolean) 13:31:08.911 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 13:31:08.911 [Lua] [wwise/one_handed_daggers] = false (boolean) 13:31:08.911 [Lua] [wwise/bow] = false (boolean) 13:31:08.911 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 13:31:08.911 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 13:31:08.911 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 13:31:08.911 [Lua] [resource_packages/careers/we_shade] = false (boolean) 13:31:08.911 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 13:31:08.911 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 13:31:08.911 [Lua] 13:31:08.911 [Lua] 13:31:08.911 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 13:31:08.911 [Lua] [wwise/one_handed_daggers] = false (boolean) 13:31:08.911 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 13:31:08.911 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:31:08.911 [Lua] [wwise/one_handed_swords] = false (boolean) 13:31:08.911 [Lua] [resource_packages/careers/we_shade] = false (boolean) 13:31:08.911 [Lua] [wwise/bow] = false (boolean) 13:31:08.911 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 13:31:08.911 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:31:08.911 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1] = false (boolean) 13:31:08.911 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 13:31:08.911 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 13:31:08.911 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 13:31:08.911 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 13:31:08.911 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 13:31:08.911 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 13:31:08.911 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 13:31:08.911 [Lua] 13:31:08.914 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:7 my_peer_id:1100001030229fa 13:31:08.914 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024fba80 inventory_sync_id:7 my_peer_id:1100001030229fa 13:31:08.914 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d47c00 inventory_sync_id:7 my_peer_id:1100001030229fa 13:31:08.920 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:7 my_peer_id:1100001030229fa 13:31:08.922 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 13:31:09.052 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000106d47c00 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:31:09.052 [Lua] Adding player sync data to peer=110000106d47c00 local_player_id=1 13:31:09.089 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024fba80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:31:09.089 [Lua] Adding player sync data to peer=1100001024fba80 local_player_id=1 13:31:09.095 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:31:09.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 13:31:09.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:31:09.102 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:31:09.102 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 13:31:09.116 [Lua] Switching ConflictSettings: to: skaven 13:31:09.116 [Lua] pacing=default 13:31:09.116 [Lua] roaming=nil 13:31:09.116 [Lua] specials=skaven 13:31:09.116 [Lua] debug_color=orange 13:31:09.116 [Lua] pack_spawning=skaven 13:31:09.116 [Lua] contained_breeds=nil 13:31:09.116 [Lua] disabled=false 13:31:09.116 [Lua] boss=skaven 13:31:09.116 [Lua] horde=default 13:31:09.116 [Lua] name=skaven 13:31:09.116 [Lua] intensity=default 13:31:09.116 [Lua] --- 13:31:09.208 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000106d47c00 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:31:09.210 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 13:31:09.211 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:31:09.259 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024fba80 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:31:09.261 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 13:31:09.261 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:31:09.288 [Lua] StateInGameRunning:_game_actually_starts() 13:31:09.288 [Lua] ################################################################################################################# 13:31:09.288 [Lua] [Loading Time]: 00:00:31 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:31:09.288 [Lua] ################################################################################################################# 13:31:09.288 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16 13:31:09.289 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 13:31:09.297 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16 13:31:09.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 13:31:09.341 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 13:31:09.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16 13:31:09.544 [Lua] Commit load time data 13:31:12.399 [Lua] Set lobby begin: 13:31:12.399 [Lua] Lobby data twitch_enabled = false 13:31:12.399 [Lua] Lobby data power_level = 556 13:31:12.399 [Lua] Lobby data num_players = 3 13:31:12.399 [Lua] Lobby data weave_name = false 13:31:12.399 [Lua] Lobby data game_mode = 2 13:31:12.399 [Lua] Lobby data is_private = false 13:31:12.399 [Lua] Lobby data mechanism = adventure 13:31:12.399 [Lua] Lobby data level_key = warcamp 13:31:12.400 [Lua] Lobby data player_slot_1 = 0:0 13:31:12.400 [Lua] Lobby data selected_level_key = warcamp 13:31:12.400 [Lua] Lobby data unique_server_name = Rhizone 13:31:12.400 [Lua] Lobby data quick_game = false 13:31:12.400 [Lua] Lobby data matchmaking = true 13:31:12.400 [Lua] Lobby data difficulty = hardest 13:31:12.400 [Lua] Lobby data country_code = UA 13:31:12.400 [Lua] Lobby data host = 1100001030229fa 13:31:12.400 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:31:12.400 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:31:12.400 [Lua] Lobby data player_slot_4 = 0:0 13:31:12.400 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:31:12.400 [Lua] Lobby data eac_authorized = true 13:31:12.400 [Lua] Set lobby end. 13:31:17.448 [Lua] Set lobby begin: 13:31:17.448 [Lua] Lobby data twitch_enabled = false 13:31:17.448 [Lua] Lobby data power_level = 835 13:31:17.448 [Lua] Lobby data num_players = 3 13:31:17.448 [Lua] Lobby data weave_name = false 13:31:17.448 [Lua] Lobby data game_mode = 2 13:31:17.448 [Lua] Lobby data is_private = false 13:31:17.448 [Lua] Lobby data mechanism = adventure 13:31:17.448 [Lua] Lobby data level_key = warcamp 13:31:17.448 [Lua] Lobby data player_slot_1 = 0:0 13:31:17.448 [Lua] Lobby data selected_level_key = warcamp 13:31:17.448 [Lua] Lobby data unique_server_name = Rhizone 13:31:17.448 [Lua] Lobby data quick_game = false 13:31:17.448 [Lua] Lobby data matchmaking = true 13:31:17.448 [Lua] Lobby data difficulty = hardest 13:31:17.448 [Lua] Lobby data country_code = UA 13:31:17.448 [Lua] Lobby data host = 1100001030229fa 13:31:17.448 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:31:17.448 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:31:17.448 [Lua] Lobby data player_slot_4 = 0:0 13:31:17.448 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:31:17.448 [Lua] Lobby data eac_authorized = true 13:31:17.448 [Lua] Set lobby end. 13:31:33.875 [Lua] Players are leaving the safe zone 13:31:36.058 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:31:36.068 [Lua] Spline already found! 13:31:36.134 [Lua] Init group template: spline_patrol 13:31:36.875 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:31:36.886 [Lua] Spline already found! 13:31:36.921 [Lua] Init group template: spline_patrol 13:31:41.013 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:31:41.022 [Lua] Spline already found! 13:31:41.091 [Lua] Init group template: spline_patrol 13:31:42.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x162c, position: 0 13:31:47.760 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:31:47.774 [Lua] Spline already found! 13:31:47.846 [Lua] Init group template: spline_patrol 13:31:57.315 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:31:57.329 [Lua] Spline already found! 13:31:57.362 [Lua] Init group template: spline_patrol 13:32:00.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1ea7, position: 0 13:32:00.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1ea1, position: 0 13:32:00.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1ea1, position: 0 13:32:01.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1f07, position: 0 13:32:02.290 warning: [Lua] Curl Manager Error, Code: 0, Url: https://naot0wazba.execute-api.eu-north-1.amazonaws.com/prod/sessions, Name: COULDNT_CONNECT 13:32:03.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x203e, position: 0 13:32:05.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2130, position: 0 13:32:10.744 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:32:10.757 [Lua] Spline already found! 13:32:10.806 [Lua] Init group template: spline_patrol 13:32:11.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x257f, position: 0 13:32:21.825 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 13:32:29.482 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 11517 0 13:32:30.953 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:32:30.965 [Lua] Spline already found! 13:32:31.011 [Lua] Init group template: spline_patrol 13:32:38.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x30de, position: 0 13:32:38.245 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3106, position: 0 13:32:57.205 [Lua] [ChatManager][1]System: Rhizone подбирает фолиант 13:33:06.903 [Lua] Time for new HOOORDE! multi_first_wave 13:33:06.903 [Lua] horde requested: ambush 13:33:06.903 [Lua] setting up ambush-horde 13:33:06.903 [Lua] Composing horde 'large' .. using variant 'plain' 13:33:06.904 [Lua] -> spawning: 55 13:33:06.904 [Lua] horde crated with id 8 of type ambush 13:33:06.904 [Lua] ambush horde has started 13:33:06.909 [Lua] MUSIC: explore -> pre_ambush 13:33:10.385 [Lua] replace_hidden_spawners -> first try found: 0 cover points 13:33:10.385 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 13:33:10.385 [Lua] replace_hidden_spawners -> replacing hidden spawners! 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:10.385 [Lua] ->moving spawner 13:33:11.972 [Lua] MUSIC: pre_ambush -> horde 13:33:13.521 [Lua] Init group template: horde 13:33:14.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x12a3, position: 0 13:33:19.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3d8b, position: 0 13:33:22.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x403c, position: 0 13:33:26.789 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 13:33:26.789 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:33:26.789 [Lua] horde requested: ambush 13:33:26.789 [Lua] setting up ambush-horde 13:33:26.789 [Lua] Composing horde 'large' .. using variant 'plain' 13:33:26.790 [Lua] -> spawning: 54 13:33:26.790 [Lua] horde crated with id 9 of type ambush 13:33:26.790 [Lua] ambush horde has started 13:33:32.351 [Lua] Init group template: horde 13:33:37.978 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024fba80 13:33:37.980 [Lua] [GameNetworkManager] destroying game object with go_id=64 13:33:39.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x12a3, position: 0 13:33:39.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x12a3, position: 1212304 13:33:41.986 [Lua] HORDE: last wave, reset to standard horde delay 13:33:41.986 [Lua] Time for new HOOORDE! multi_last_wave 13:33:41.986 [Lua] horde requested: ambush 13:33:41.986 [Lua] setting up ambush-horde 13:33:41.986 [Lua] Composing horde 'large' .. using variant 'plain' 13:33:41.987 [Lua] -> spawning: 54 13:33:41.987 [Lua] horde crated with id 10 of type ambush 13:33:41.987 [Lua] ambush horde has started 13:33:45.781 [Lua] Horde killed: ? 13:33:46.019 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 13:33:48.066 [Lua] Init group template: horde 13:34:00.510 [Lua] Horde killed: ? 13:34:02.964 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001024fba80 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:34:02.966 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=352 13:34:02.967 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.82677167654037476) 13:34:04.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x12a3, position: 0 13:34:04.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x12a3, position: 1212304 13:34:09.149 [Lua] MUSIC: horde -> explore 13:34:09.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x12a3, position: 0 13:34:09.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x12a3, position: 0 13:34:09.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x12a3, position: 0 13:34:09.714 [SteamLobby] Detected added member 110000104ad72c1 13:34:09.715 [Lua] [NetworkServer] Changing num_players from 3 to 4 13:34:09.715 [Lua] Players: 4 13:34:09.715 [Lua] Set lobby begin: 13:34:09.715 [Lua] Lobby data twitch_enabled = false 13:34:09.715 [Lua] Lobby data power_level = 835 13:34:09.715 [Lua] Lobby data num_players = 4 13:34:09.715 [Lua] Lobby data weave_name = false 13:34:09.715 [Lua] Lobby data game_mode = 2 13:34:09.715 [Lua] Lobby data is_private = false 13:34:09.715 [Lua] Lobby data mechanism = adventure 13:34:09.715 [Lua] Lobby data level_key = warcamp 13:34:09.715 [Lua] Lobby data player_slot_1 = 0:0 13:34:09.715 [Lua] Lobby data selected_level_key = warcamp 13:34:09.715 [Lua] Lobby data unique_server_name = Rhizone 13:34:09.715 [Lua] Lobby data quick_game = false 13:34:09.715 [Lua] Lobby data matchmaking = true 13:34:09.715 [Lua] Lobby data difficulty = hardest 13:34:09.715 [Lua] Lobby data country_code = UA 13:34:09.715 [Lua] Lobby data host = 1100001030229fa 13:34:09.715 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:34:09.715 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:34:09.715 [Lua] Lobby data player_slot_4 = 0:0 13:34:09.715 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:34:09.716 [Lua] Lobby data eac_authorized = true 13:34:09.716 [Lua] Set lobby end. 13:34:09.716 [Lua] [LobbyMembers] Member joined 110000104ad72c1 13:34:09.729 [Connection] Creating endpoint 110000104ad72c1 - reliable message sent 13:34:09.729 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:34:09.742 [SteamAuthenticator] Sent ticket request to 110000104ad72c1 13:34:09.742 [Lua] [ChatManager][1]System: XES вступает в игру 13:34:15.614 [SteamAuthenticator] Got ticket from 110000104ad72c1 13:34:15.614 [SteamAuthenticator] BeginAuthSession 110000104ad72c1 13:34:15.614 [SteamAuthenticator] Authenticating 110000104ad72c1 13:34:15.625 [SteamAuthenticator] Got ticket request from 110000104ad72c1 13:34:15.626 [SteamAuthenticator] GetAuthSessionTicket 110000104ad72c1 13:34:15.626 [SteamAuthenticator] Sent ticket to 110000104ad72c1 13:34:15.704 [Lua] [ChatManager][1]System: Rhizone сбрасывает фолиант 13:34:15.967 [SteamAuthenticator] Steam validation for 110000104ad72c1 with response 0 13:34:15.968 [Connection] New session id 6 to 110000104ad72c1. 13:34:16.095 [Connection] Established a connection <6.168> to 110000104ad72c1 13:34:16.095 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:34:16.095 [Lua] [Matchmaking] Got a handshake request from 110000104ad72c1 with user name 'XES' 13:34:16.212 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b36ea from 110000104ad72c1, replying lobby_ok 13:34:16.334 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104ad72c1 REPLY wh:0 | we:0 | dr:1100001030229fa | bw:110000106d47c00 | es:1100001024fba80 13:34:16.472 [Lua] Set lobby begin: 13:34:16.472 [Lua] Lobby data twitch_enabled = false 13:34:16.472 [Lua] Lobby data power_level = 835 13:34:16.472 [Lua] Lobby data num_players = 4 13:34:16.473 [Lua] Lobby data weave_name = false 13:34:16.473 [Lua] Lobby data game_mode = 2 13:34:16.473 [Lua] Lobby data is_private = false 13:34:16.473 [Lua] Lobby data mechanism = adventure 13:34:16.473 [Lua] Lobby data level_key = warcamp 13:34:16.473 [Lua] Lobby data player_slot_1 = 0:0 13:34:16.473 [Lua] Lobby data selected_level_key = warcamp 13:34:16.473 [Lua] Lobby data unique_server_name = Rhizone 13:34:16.473 [Lua] Lobby data quick_game = false 13:34:16.473 [Lua] Lobby data matchmaking = true 13:34:16.473 [Lua] Lobby data difficulty = hardest 13:34:16.473 [Lua] Lobby data country_code = UA 13:34:16.473 [Lua] Lobby data host = 1100001030229fa 13:34:16.473 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:34:16.473 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:34:16.473 [Lua] Lobby data player_slot_4 = 110000104ad72c1:1 13:34:16.473 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:34:16.473 [Lua] Lobby data eac_authorized = true 13:34:16.473 [Lua] Set lobby end. 13:34:16.473 [Lua] [Matchmaking] Assigning profile slot 4 to 110000104ad72c1 13:34:16.473 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000104ad72c1 | dr:1100001030229fa | bw:110000106d47c00 | es:1100001024fba80 13:34:17.825 [Lua] [ChatManager][1]System: Rhizone подбирает фолиант 13:34:18.703 [Lua] ### CLEARING PEER STATE FOR 110000104ad72c1 13:34:18.833 [Lua] [PSM] Peer 110000104ad72c1 joined. Want to use profile index "4" 13:34:18.833 [Lua] Mechanism says: a client joined the game! 110000104ad72c1 13:34:18.833 [EAC] EAC server has client 110000104ad72c1 (and owner 110000104ad72c1) 13:34:18.833 [EACServer] [15:34:18:833][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104AD72C1 PlayerGUID: 76561198038741697 PlayerIP: 0.0.0.0 OwnerGUID: 76561198038741697 PlayerName: Rhizone 13:34:18.833 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104ad72c1, connection_key=2) 13:34:19.127 [EACServer] [15:34:19:126][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104AD72C1 Session: 3 Status: Client Authenticated Message: Client authenticated. 13:34:19.129 [EAC] Peer 110000104ad72c1 switched EAC state to ClientAuthenticatedLocal 13:34:19.307 [EACServer] [15:34:19:306][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104AD72C1. 13:34:19.608 [EACServer] [15:34:19:607][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104AD72C1 13:34:19.608 [EACServer] [15:34:19:607][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104AD72C1 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:34:19.616 [EAC] Peer 110000104ad72c1 switched EAC state to ClientAuthenticatedRemote 13:34:20.281 [Lua] Horde killed: ? 13:34:20.799 [Lua] player (110000104ad72c1,1) was put into party 0 13:34:20.799 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104ad72c1 13:34:22.241 [SteamVoipClient] select_out(110000104ad72c1, on) 13:34:22.241 [SteamVoipClient] select_in(110000104ad72c1, on) 13:34:22.241 [SteamVoipClient] select_out(110000104ad72c1, off) 13:34:24.715 [Lua] ### Sending rpc_level_loaded 13:34:24.716 [Lua] #### Has state machine: true, sender: 110000104ad72c1, level_id: 63 13:34:24.716 [Lua] Peer 110000104ad72c1 has loaded the level but not all enemies, so we wait 13:34:34.272 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000104ad72c1, connection_key=2) 13:34:34.273 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104ad72c1 inventory_sync_id:7 my_peer_id:1100001030229fa 13:34:41.271 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:34:41.271 [Lua] [Matchmaking] Got a handshake request from 110000104ad72c1 with user name 'XES' 13:34:41.291 [Lua] Breedfreezer (server) starting a hot join sync 13:34:41.291 [Lua] packing 0 units of breed chaos_marauder 13:34:41.291 [Lua] packing 32 units of breed skaven_clan_rat 13:34:41.291 [Lua] packing 0 units of breed skaven_storm_vermin 13:34:41.291 [Lua] packing 50 units of breed skaven_slave 13:34:41.291 [Lua] packing 0 units of breed chaos_fanatic 13:34:41.291 [Lua] packing 0 units of breed beastmen_ungor_archer 13:34:41.291 [Lua] packing 0 units of breed chaos_raider 13:34:41.291 [Lua] packing 0 units of breed chaos_warrior 13:34:41.291 [Lua] packing 0 units of breed chaos_berzerker 13:34:41.291 [Lua] packing 0 units of breed beastmen_bestigor 13:34:41.291 [Lua] packing 0 units of breed beastmen_ungor 13:34:41.291 [Lua] packing 8 units of breed skaven_plague_monk 13:34:41.291 [Lua] packing 0 units of breed beastmen_gor 13:34:41.291 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:34:41.291 [Lua] 13:34:41.291 [Lua] [1] = 1 (number) 13:34:41.291 [Lua] [2] = 0 (number) 13:34:41.291 [Lua] [3] = 14 (number) 13:34:41.291 [Lua] [4] = 32 (number) 13:34:41.291 [Lua] [5] = 1 (number) 13:34:41.291 [Lua] [6] = 0 (number) 13:34:41.291 [Lua] [7] = 20 (number) 13:34:41.291 [Lua] [8] = 50 (number) 13:34:41.291 [Lua] [9] = 1 (number) 13:34:41.291 [Lua] [10] = 0 (number) 13:34:41.291 [Lua] [11] = 1 (number) 13:34:41.291 [Lua] [12] = 0 (number) 13:34:41.291 [Lua] [13] = 1 (number) 13:34:41.291 [Lua] [14] = 0 (number) 13:34:41.291 [Lua] [15] = 1 (number) 13:34:41.291 [Lua] [16] = 0 (number) 13:34:41.291 [Lua] [17] = 1 (number) 13:34:41.291 [Lua] [18] = 0 (number) 13:34:41.291 [Lua] [19] = 1 (number) 13:34:41.291 [Lua] [20] = 0 (number) 13:34:41.291 [Lua] [21] = 1 (number) 13:34:41.291 [Lua] [22] = 0 (number) 13:34:41.291 [Lua] [23] = 1 (number) 13:34:41.291 [Lua] [24] = 8 (number) 13:34:41.291 [Lua] [25] = 1 (number) 13:34:41.291 [Lua] [26] = 0 (number) 13:34:41.291 [Lua] 13:34:41.291 [Lua] 13:34:41.291 [Lua] [1] = 81 (number) 13:34:41.291 [Lua] [2] = 71 (number) 13:34:41.291 [Lua] [3] = 97 (number) 13:34:41.291 [Lua] [4] = 72 (number) 13:34:41.291 [Lua] [5] = 73 (number) 13:34:41.291 [Lua] [6] = 82 (number) 13:34:41.291 [Lua] [7] = 105 (number) 13:34:41.291 [Lua] [8] = 87 (number) 13:34:41.291 [Lua] [9] = 86 (number) 13:34:41.291 [Lua] [10] = 99 (number) 13:34:41.291 [Lua] [11] = 138 (number) 13:34:41.291 [Lua] [12] = 102 (number) 13:34:41.291 [Lua] [13] = 124 (number) 13:34:41.291 [Lua] [14] = 77 (number) 13:34:41.291 [Lua] [15] = 142 (number) 13:34:41.291 [Lua] [16] = 107 (number) 13:34:41.291 [Lua] [17] = 112 (number) 13:34:41.291 [Lua] [18] = 155 (number) 13:34:41.291 [Lua] [19] = 135 (number) 13:34:41.291 [Lua] [20] = 137 (number) 13:34:41.291 [Lua] [21] = 139 (number) 13:34:41.291 [Lua] [22] = 144 (number) 13:34:41.291 [Lua] [23] = 92 (number) 13:34:41.291 [Lua] [24] = 96 (number) 13:34:41.291 [Lua] [25] = 78 (number) 13:34:41.291 [Lua] [26] = 95 (number) 13:34:41.291 [Lua] [27] = 118 (number) 13:34:41.291 [Lua] [28] = 83 (number) 13:34:41.291 [Lua] [29] = 98 (number) 13:34:41.291 [Lua] [30] = 136 (number) 13:34:41.291 [Lua] [31] = 119 (number) 13:34:41.291 [Lua] [32] = 85 (number) 13:34:41.291 [Lua] [33] = 228 (number) 13:34:41.291 [Lua] [34] = 325 (number) 13:34:41.291 [Lua] [35] = 238 (number) 13:34:41.291 [Lua] [36] = 304 (number) 13:34:41.291 [Lua] [37] = 251 (number) 13:34:41.291 [Lua] [38] = 257 (number) 13:34:41.291 [Lua] [39] = 255 (number) 13:34:41.291 [Lua] [40] = 253 (number) 13:34:41.291 [Lua] [41] = 270 (number) 13:34:41.291 [Lua] [42] = 246 (number) 13:34:41.291 [Lua] [43] = 300 (number) 13:34:41.291 [Lua] [44] = 262 (number) 13:34:41.291 [Lua] [45] = 258 (number) 13:34:41.291 [Lua] [46] = 261 (number) 13:34:41.291 [Lua] [47] = 236 (number) 13:34:41.291 [Lua] [48] = 252 (number) 13:34:41.291 [Lua] [49] = 264 (number) 13:34:41.291 [Lua] [50] = 272 (number) 13:34:41.291 [Lua] [51] = 299 (number) 13:34:41.291 [Lua] [52] = 260 (number) 13:34:41.291 [Lua] [53] = 226 (number) 13:34:41.291 [Lua] [54] = 230 (number) 13:34:41.291 [Lua] [55] = 243 (number) 13:34:41.291 [Lua] [56] = 305 (number) 13:34:41.291 [Lua] [57] = 223 (number) 13:34:41.291 [Lua] [58] = 265 (number) 13:34:41.291 [Lua] [59] = 267 (number) 13:34:41.291 [Lua] [60] = 306 (number) 13:34:41.291 [Lua] [61] = 231 (number) 13:34:41.291 [Lua] [62] = 227 (number) 13:34:41.291 [Lua] [63] = 302 (number) 13:34:41.291 [Lua] [64] = 232 (number) 13:34:41.291 [Lua] [65] = 332 (number) 13:34:41.291 [Lua] [66] = 244 (number) 13:34:41.291 [Lua] [67] = 336 (number) 13:34:41.291 [Lua] [68] = 268 (number) 13:34:41.291 [Lua] [69] = 240 (number) 13:34:41.291 [Lua] [70] = 222 (number) 13:34:41.291 [Lua] [71] = 303 (number) 13:34:41.291 [Lua] [72] = 321 (number) 13:34:41.291 [Lua] [73] = 248 (number) 13:34:41.291 [Lua] [74] = 316 (number) 13:34:41.291 [Lua] [75] = 319 (number) 13:34:41.291 [Lua] [76] = 263 (number) 13:34:41.291 [Lua] [77] = 241 (number) 13:34:41.291 [Lua] [78] = 301 (number) 13:34:41.291 [Lua] [79] = 250 (number) 13:34:41.291 [Lua] [80] = 326 (number) 13:34:41.291 [Lua] [81] = 229 (number) 13:34:41.291 [Lua] [82] = 242 (number) 13:34:41.291 [Lua] [83] = 91 (number) 13:34:41.291 [Lua] [84] = 90 (number) 13:34:41.291 [Lua] [85] = 115 (number) 13:34:41.291 [Lua] [86] = 108 (number) 13:34:41.291 [Lua] [87] = 122 (number) 13:34:41.291 [Lua] [88] = 120 (number) 13:34:41.291 [Lua] [89] = 121 (number) 13:34:41.291 [Lua] [90] = 114 (number) 13:34:41.291 [Lua] 13:34:41.292 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=381 13:34:41.292 [Lua] RemotePlayer:create_game_object( ) 381 13:34:41.304 [Lua] Assigning peer(110000104ad72c1:1) to profile(4) career(2) 13:34:41.304 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104ad72c1) local_player_id(1) profile_index(4) career_index(2) 13:34:41.304 [Lua] Set lobby begin: 13:34:41.304 [Lua] Lobby data twitch_enabled = false 13:34:41.304 [Lua] Lobby data power_level = 835 13:34:41.304 [Lua] Lobby data num_players = 4 13:34:41.304 [Lua] Lobby data weave_name = false 13:34:41.304 [Lua] Lobby data game_mode = 2 13:34:41.304 [Lua] Lobby data is_private = false 13:34:41.304 [Lua] Lobby data mechanism = adventure 13:34:41.304 [Lua] Lobby data level_key = warcamp 13:34:41.304 [Lua] Lobby data player_slot_1 = 0:0 13:34:41.304 [Lua] Lobby data selected_level_key = warcamp 13:34:41.304 [Lua] Lobby data unique_server_name = Rhizone 13:34:41.304 [Lua] Lobby data quick_game = false 13:34:41.304 [Lua] Lobby data matchmaking = true 13:34:41.304 [Lua] Lobby data difficulty = hardest 13:34:41.304 [Lua] Lobby data country_code = UA 13:34:41.304 [Lua] Lobby data host = 1100001030229fa 13:34:41.304 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:34:41.305 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:34:41.305 [Lua] Lobby data player_slot_4 = 110000104ad72c1:1 13:34:41.305 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:34:41.305 [Lua] Lobby data eac_authorized = true 13:34:41.305 [Lua] Set lobby end. 13:34:41.305 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000104ad72c1 | dr:1100001030229fa | bw:110000106d47c00 | es:1100001024fba80 13:34:41.305 [Lua] [GameNetworkManager] destroying game object with go_id=58 13:34:41.305 [Lua] player (110000104ad72c1,1) was put into party 1 13:34:41.305 [Lua] [GameNetworkManager] destroying game object with go_id=60 13:34:41.727 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104ad72c1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:34:41.727 [Lua] Adding player sync data to peer=110000104ad72c1 local_player_id=1 13:34:41.728 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104ad72c1 inventory_sync_id:8 my_peer_id:1100001030229fa 13:34:41.728 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:8 my_peer_id:1100001030229fa 13:34:41.728 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024fba80 inventory_sync_id:8 my_peer_id:1100001030229fa 13:34:41.728 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d47c00 inventory_sync_id:8 my_peer_id:1100001030229fa 13:34:41.729 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104ad72c1 13:34:41.736 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:8 my_peer_id:1100001030229fa 13:34:41.736 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient, async-read, 13:34:41.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:34:41.736 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read, 13:34:41.736 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:34:41.736 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 13:34:41.839 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 13:34:41.839 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 13:34:41.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 13:34:41.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 13:34:41.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 13:34:41.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 13:34:42.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 13:34:42.174 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 13:34:42.175 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 13:34:42.572 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 13:34:42.572 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 13:34:42.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 13:34:42.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 13:34:42.593 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 13:34:42.604 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 13:34:44.170 [Lua] Set lobby begin: 13:34:44.170 [Lua] Lobby data twitch_enabled = false 13:34:44.170 [Lua] Lobby data power_level = 626 13:34:44.170 [Lua] Lobby data num_players = 4 13:34:44.170 [Lua] Lobby data weave_name = false 13:34:44.170 [Lua] Lobby data game_mode = 2 13:34:44.170 [Lua] Lobby data is_private = false 13:34:44.170 [Lua] Lobby data mechanism = adventure 13:34:44.170 [Lua] Lobby data level_key = warcamp 13:34:44.170 [Lua] Lobby data player_slot_1 = 0:0 13:34:44.170 [Lua] Lobby data selected_level_key = warcamp 13:34:44.170 [Lua] Lobby data unique_server_name = Rhizone 13:34:44.170 [Lua] Lobby data quick_game = false 13:34:44.170 [Lua] Lobby data matchmaking = true 13:34:44.170 [Lua] Lobby data difficulty = hardest 13:34:44.170 [Lua] Lobby data country_code = UA 13:34:44.170 [Lua] Lobby data host = 1100001030229fa 13:34:44.170 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:34:44.171 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:34:44.171 [Lua] Lobby data player_slot_4 = 110000104ad72c1:1 13:34:44.171 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:34:44.171 [Lua] Lobby data eac_authorized = true 13:34:44.171 [Lua] Set lobby end. 13:34:47.439 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104ad72c1 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:34:47.440 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=391 13:34:47.441 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.0083333333333333332) temporary_health_percentage (0.46041666666666664) melee slot ammo (1) ranged slot ammo (0.59999999999999998) 13:34:48.959 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:34:48.970 [Lua] Spline already found! 13:34:49.018 [Lua] Init group template: spline_patrol 13:34:49.258 [Lua] Set lobby begin: 13:34:49.258 [Lua] Lobby data twitch_enabled = false 13:34:49.258 [Lua] Lobby data power_level = 835 13:34:49.258 [Lua] Lobby data num_players = 4 13:34:49.258 [Lua] Lobby data weave_name = false 13:34:49.258 [Lua] Lobby data game_mode = 2 13:34:49.258 [Lua] Lobby data is_private = false 13:34:49.258 [Lua] Lobby data mechanism = adventure 13:34:49.258 [Lua] Lobby data level_key = warcamp 13:34:49.258 [Lua] Lobby data player_slot_1 = 0:0 13:34:49.258 [Lua] Lobby data selected_level_key = warcamp 13:34:49.258 [Lua] Lobby data unique_server_name = Rhizone 13:34:49.258 [Lua] Lobby data quick_game = false 13:34:49.258 [Lua] Lobby data matchmaking = true 13:34:49.258 [Lua] Lobby data difficulty = hardest 13:34:49.258 [Lua] Lobby data country_code = UA 13:34:49.258 [Lua] Lobby data host = 1100001030229fa 13:34:49.258 [Lua] Lobby data player_slot_5 = 1100001024fba80:1 13:34:49.258 [Lua] Lobby data player_slot_2 = 110000106d47c00:1 13:34:49.258 [Lua] Lobby data player_slot_4 = 110000104ad72c1:1 13:34:49.258 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:34:49.258 [Lua] Lobby data eac_authorized = true 13:34:49.259 [Lua] Set lobby end. 13:34:50.279 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:34:50.289 [Lua] Spline already found! 13:34:50.316 [Lua] Init group template: spline_patrol 13:34:54.532 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:34:54.543 [Lua] Spline already found! 13:34:54.570 [Lua] Init group template: spline_patrol 13:34:56.033 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 1 26 13:34:56.651 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 25 13:35:27.940 [Lua] Switching ConflictSettings: to: chaos_beastmen 13:35:27.940 [Lua] pacing=default 13:35:27.940 [Lua] locked_func_name=beastmen 13:35:27.940 [Lua] roaming=nil 13:35:27.940 [Lua] specials=chaos_beastmen 13:35:27.940 [Lua] debug_color=orange 13:35:27.940 [Lua] pack_spawning=chaos_beastmen 13:35:27.940 [Lua] contained_breeds=nil 13:35:27.940 [Lua] disabled=false 13:35:27.940 [Lua] boss=chaos_beastmen 13:35:27.940 [Lua] horde=beastmen 13:35:27.940 [Lua] name=chaos_beastmen 13:35:27.940 [Lua] intensity=default 13:35:27.940 [Lua] --- 13:35:28.224 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:35:28.235 [Lua] Spline already found! 13:35:28.280 [Lua] Init group template: spline_patrol 13:35:28.348 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:35:28.360 [Lua] Spline already found! 13:35:28.390 [Lua] Init group template: spline_patrol 13:35:28.412 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104ad72c1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:35:28.781 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ad72c1 13:35:35.656 [Lua] specialspawn: rule: only_ahead --> 13:35:35.656 [Lua] FAIL: Special spawn no hidden pos found :/ 13:35:40.235 [Flow] UNITBURN_DEATH 13:35:41.020 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000104ad72c1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:35:41.492 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ad72c1 13:35:47.808 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000104ad72c1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:35:48.600 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ad72c1 13:35:49.695 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:35:49.708 [Lua] Spline already found! 13:35:49.755 [Lua] Init group template: spline_patrol 13:35:50.155 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:35:50.168 [Lua] Spline already found! 13:35:50.202 [Lua] Init group template: spline_patrol 13:35:50.958 [Lua] -----Enter charged 13:35:51.517 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000104ad72c1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:35:51.915 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ad72c1 13:35:51.978 [Lua] -----Exit charged 13:36:06.436 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000104ad72c1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:36:06.872 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ad72c1 13:36:07.487 [Lua] Coordinated attack! 13:36:10.111 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:36:10.122 [Lua] Spline already found! 13:36:10.160 [Flow] UNITBURN_DEATH 13:36:10.167 [Lua] Init group template: spline_patrol 13:36:11.173 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:36:11.185 [Lua] Spline already found! 13:36:11.233 [Lua] Init group template: spline_patrol 13:36:13.175 [Lua] Time for new HOOORDE! multi_first_wave 13:36:13.175 [Lua] horde requested: vector_blob 13:36:13.175 [Lua] wants to spawn ahead within distance: 60 13:36:13.175 [Lua] horde crated with id 20 of type vector_blob 13:36:13.175 [Lua] managed to spawn 21/21 horde enemies 13:36:13.175 [Lua] vector blob horde has started 13:36:13.183 [Lua] MUSIC: explore -> pre_horde 13:36:13.471 [Lua] Init group template: horde 13:36:13.901 [Lua] [ChatManager][1]System: Ponta the giant racoon подбирает фрагмент Загубленного искусства 13:36:14.432 [Lua] [ChatManager][1]System: Seguleh подбирает фрагмент Загубленного искусства 13:36:14.836 [Lua] [ChatManager][1]System: XES подбирает фрагмент Загубленного искусства 13:36:20.000 [Lua] MUSIC: pre_horde -> horde 13:36:20.243 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 13:36:20.243 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:36:20.243 [Lua] horde requested: vector_blob 13:36:20.243 [Lua] wants to spawn behind within distance: 60 13:36:20.243 [Lua] horde crated with id 21 of type vector_blob 13:36:20.243 [Lua] managed to spawn 22/22 horde enemies 13:36:20.243 [Lua] vector blob horde has started 13:36:20.564 [Lua] Init group template: horde 13:36:27.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x98dd, position: 0 13:36:28.943 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:36:28.960 [Lua] Spline already found! 13:36:29.021 [Lua] Init group template: spline_patrol 13:36:41.232 [Lua] HORDE: last wave, reset to standard horde delay 13:36:41.232 [Lua] Time for new HOOORDE! multi_last_wave 13:36:41.232 [Lua] horde requested: vector_blob 13:36:41.232 [Lua] wants to spawn ahead within distance: 60 13:36:41.232 [Lua] horde crated with id 23 of type vector_blob 13:36:41.232 [Lua] managed to spawn 20/20 horde enemies 13:36:41.232 [Lua] vector blob horde has started 13:36:41.516 [Lua] Init group template: horde 13:36:50.365 [Lua] Horde killed: ? 13:36:52.035 [Lua] specialspawn: random infront 13:36:52.035 [Lua] FAIL: Special spawn no hidden pos found :/ 13:36:54.085 [Lua] specialspawn: random behind 13:36:54.085 [Lua] FAIL: Special spawn no hidden pos found :/ 13:36:56.241 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 13:37:00.664 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000104ad72c1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:37:01.058 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ad72c1 13:37:02.678 [Lua] Horde killed: ? 13:37:05.970 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 49970 0 13:37:09.830 [Lua] MUSIC: horde -> explore 13:37:11.085 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000106d47c00 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:37:11.509 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d47c00 13:37:19.964 [Lua] Horde killed: ? 13:37:21.169 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000104ad72c1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:37:21.561 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ad72c1 13:37:22.119 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000104ad72c1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:37:22.361 [Lua] Coordinated attack! 13:37:22.613 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ad72c1 13:37:29.087 [Lua] [ChatManager][1]System: Rhizone подбирает фрагмент Загубленного искусства 13:37:38.999 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:37:39.010 [Lua] Spline already found! 13:37:39.049 [Lua] Init group template: spline_patrol 13:37:41.008 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:37:41.020 [Lua] Spline already found! 13:37:41.053 [Lua] Init group template: spline_patrol 13:37:43.620 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 3 28 13:37:52.821 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:37:52.833 [Lua] Spline already found! 13:37:52.864 [Lua] Init group template: spline_patrol 13:37:53.890 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 13:37:55.561 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 13:37:59.225 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000104ad72c1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:37:59.581 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ad72c1 13:38:00.164 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000104ad72c1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:38:00.341 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 54833 0 13:38:00.506 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104ad72c1 13:38:05.364 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 55362 0 13:38:08.973 [Lua] [IngameUI] menu view on_enter ingame_menu 13:38:10.520 [Lua] PopupManager:queue_default_popup: Действительно покинуть текущую игру? Покинуть игру leave_game Да cancel_popup Нет 13:38:11.198 [Lua] PopupManager:query_result returned result: leave_game 13:38:11.218 [Lua] [Matchmaking] Doing transition leave_game from UI 13:38:11.218 [Lua] TRANSITION leave_game nil nil 13:38:11.218 [Lua] [GameNetworkManager] Leaving game... 13:38:11.218 [Lua] [GameNetworkManager] Shutting down game session host. 13:38:11.218 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:38:11.218 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:38:11.218 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=432.73 13:38:11.218 [Lua] [IngameUI] menu view on_exit ingame_menu 13:38:11.232 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:38:11.252 [GameSessionCommon] failed to skip message because type is unknown 13:38:11.252 warning: [Network] Got broken update game object message from llx 13:38:11.252 [GameSessionCommon] failed to skip message because type is unknown 13:38:11.252 warning: [Network] Got broken update game object message from llx 13:38:11.269 [GameSessionCommon] failed to skip message because type is unknown 13:38:11.269 warning: [Network] Got broken update game object message from llx 13:38:11.285 [GameSessionCommon] failed to skip message because type is unknown 13:38:11.285 warning: [Network] Got broken update game object message from llx 13:38:13.187 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 13:38:13.187 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 13:38:13.199 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 13:38:13.199 [Lua] Clearing all global lookup lists 13:38:13.199 [Lua] [IngamePlayerListUI] - Destroy 13:38:13.199 [Lua] [EquipmentUI] - Destroy 13:38:13.199 [Lua] [GamePadEquipmentUI] - Destroy 13:38:13.199 [Lua] [AbilityUI] - Destroy 13:38:13.199 [Lua] [GamePadAbilityUI] - Destroy 13:38:13.199 [Lua] [IngameUI] destroy 13:38:13.352 [Lua] [Managers] Destroying state managers... 13:38:13.363 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:38:13.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 13:38:13.465 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 13:38:13.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 13:38:13.484 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 13:38:13.485 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 13:38:13.486 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 13:38:13.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 13:38:13.487 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 13:38:13.487 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 13:38:13.490 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 13:38:13.494 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 13:38:13.494 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 13:38:13.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 13:38:13.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 13:38:13.502 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 13:38:13.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 13:38:13.508 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:38:13.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 13:38:13.511 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 13:38:13.513 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 13:38:13.518 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 13:38:13.518 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 13:38:13.522 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 13:38:13.526 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 13:38:13.529 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 13:38:13.532 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 13:38:13.534 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 13:38:13.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 13:38:13.538 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 13:38:13.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 13:38:13.560 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 13:38:13.567 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 13:38:13.572 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 13:38:13.577 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 13:38:13.577 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104ad72c1 13:38:13.577 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106d47c00 13:38:13.577 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024fba80 13:38:13.577 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 13:38:13.577 [Lua] [Matchmaking] unregister rpcs 13:38:13.577 [Lua] [Matchmaking] destroying 13:38:13.577 [Lua] [ChatManager] Unregistering channel 1 13:38:13.577 [Lua] [EnemyPackageLoader] network_context_destroyed 13:38:13.577 [Lua] [PartyManager] network_context_destroyed 13:38:13.577 [Lua] [GameMechanismManager] network_context_destroyed 13:38:13.577 [Lua] initializing mechanism to: adventure 13:38:13.577 [EACServer] [15:38:13:577][Windows][EAC Server] [Info][Destroy] Called 13:38:13.579 [EACServer] [15:38:13:578][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 13:38:13.580 [SteamVoipRoom] Leaving room 6d31af3ab06ff551 13:38:13.580 [SteamVoipRoom] Destroying room 6d31af3ab06ff551 13:38:13.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 13:38:13.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 13:38:13.581 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, InventoryPackageSynchronizerClient 13:38:13.581 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient 13:38:13.581 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient 13:38:13.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient 13:38:13.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 13:38:13.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient 13:38:13.589 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:38:13.604 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 13:38:13.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 13:38:13.604 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 13:38:13.606 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 13:38:13.606 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 13:38:13.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 13:38:13.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient 13:38:13.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 13:38:13.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 13:38:13.608 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 13:38:13.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 13:38:13.609 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 13:38:13.609 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient 13:38:13.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient 13:38:13.610 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 13:38:13.610 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient 13:38:13.610 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 13:38:13.615 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 13:38:13.615 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:38:13.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 13:38:13.615 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 13:38:13.616 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 13:38:13.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 13:38:13.622 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:38:13.622 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 13:38:13.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient 13:38:13.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 13:38:13.645 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 13:38:13.645 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 13:38:13.645 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient 13:38:13.645 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 13:38:13.645 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 13:38:13.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:38:13.646 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 13:38:13.648 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:38:13.659 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 13:38:13.659 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 13:38:13.659 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 13:38:13.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 13:38:13.659 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 13:38:13.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient 13:38:13.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 13:38:13.667 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient 13:38:13.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 13:38:13.667 [Lua] [LobbyHost] Destroying 13:38:13.668 [Lua] ############### UNLOADING PACKAGES ############### 13:38:13.668 [Lua] [Gamestate] Enter state StateLoading 13:38:13.669 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 13:38:13.669 [Lua] [LobbyManager] Setting up network options 13:38:13.669 [Lua] registering RPCs 13:38:13.669 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 13:38:13.669 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 13:38:13.669 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:38:13.669 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:38:13.669 [Lua] [LevelTransitionHandler] load_level inn_level 13:38:13.670 [Umbra] Unload tome 13:38:13.733 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 13:38:13.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 13:38:13.733 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 13:38:13.733 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 13:38:13.733 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 13:38:13.733 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 13:38:13.733 [SteamVoipRoom] Creating room 8f4d1f95537bebf0 13:38:13.733 [SteamVoipRoom] Joining room 8f4d1f95537bebf0 13:38:13.734 [EAC] EAC server 1100001030229fa is initializing 13:38:13.741 [EAC] Server is also client 1100001030229fa 13:38:13.741 [EACServer] [15:38:13:741][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6A8864300 LogLevel: Info. 13:38:13.741 [Lua] ### Created peer state machine for 1100001030229fa 13:38:13.741 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 13:38:13.741 [Lua] MUSIC MANAGER unmute_all_world_sounds 56118 0 13:38:13.753 [Lua] [ChatManager][1]System: Seguleh вступает в игру 13:38:13.753 [Lua] [ChatManager][1]System: Ponta the giant racoon вступает в игру 13:38:13.753 [Lua] [ChatManager][1]System: XES вступает в игру 13:38:13.754 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:38:13.754 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:38:13.754 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 13:38:13.754 [Lua] Set lobby begin: 13:38:13.754 [Lua] Set lobby end. 13:38:13.754 [Lua] [PSM] Peer 1100001030229fa joined. Want to use profile index "3" 13:38:13.755 [Lua] [LobbyHost] Changed state from 0 to creating 13:38:13.771 [Connection] Destroying endpoint 110000104ad72c1 - explicit request 13:38:13.772 [SteamAuthenticator] CancelAuthTicket 110000104ad72c1 13:38:13.772 [SteamAuthenticator] EndAuthSession 110000104ad72c1 13:38:13.772 [Connection] Destroying endpoint 1100001024fba80 - explicit request 13:38:13.774 [SteamAuthenticator] CancelAuthTicket 1100001024fba80 13:38:13.774 [SteamAuthenticator] EndAuthSession 1100001024fba80 13:38:13.774 [Connection] Destroying endpoint 110000106d47c00 - explicit request 13:38:13.776 [SteamAuthenticator] CancelAuthTicket 110000106d47c00 13:38:13.776 [SteamAuthenticator] EndAuthSession 110000106d47c00 13:38:13.777 [Lua] [ChatManager][1]System: XES покидает игру 13:38:13.777 [Lua] [ChatManager][1]System: Seguleh покидает игру 13:38:13.777 [Lua] [ChatManager][1]System: Ponta the giant racoon покидает игру 13:38:13.993 [SteamLobby] Detected added member 1100001030229fa 13:38:13.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:38:13.996 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:38:13.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:38:13.997 [Lua] [LobbyHost] Changed state from creating to joined 13:38:13.997 [Lua] [PartyManager] Leader is set to 1100001030229fa 13:38:13.998 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001030229fa my_peer_id:1100001030229fa 13:38:13.998 [Lua] [ChatManager] Registering channel 1 13:38:13.998 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001030229fa, own_peer_id=1100001030229fa) 13:38:13.998 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001030229fa, own_peer_id=1100001030229fa) 13:38:13.998 [Lua] [PartyManager] network_context_created (server_peer_id=1100001030229fa, own_peer_id=1100001030229fa) 13:38:14.000 [Lua] [NetworkServer] Changing num_players from nil to 1 13:38:14.000 [Lua] Players: 1 13:38:14.000 [Lua] Set lobby begin: 13:38:14.000 [Lua] Lobby data num_players = 1 13:38:14.000 [Lua] Lobby data level_key = inn_level 13:38:14.001 [Lua] Lobby data game_mode = 3 13:38:14.001 [Lua] Lobby data matchmaking = false 13:38:14.001 [Lua] Set lobby end. 13:38:14.002 [Lua] MUSIC MANAGER Play_loading_screen_music 56119 0 13:38:14.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:38:14.143 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:38:14.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 13:38:14.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 13:38:14.164 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 13:38:14.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 13:38:14.306 [Steam] Accepted session request from 110000104ad72c1 13:38:14.357 [Steam] Accepted session request from 110000106d47c00 13:38:15.200 [Lua] player (1100001030229fa,1) was put into party 0 13:38:15.200 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 13:38:15.201 [Lua] [StateLoading] got rpc_load_level 50 inn_level 13:38:18.227 [Connection] Creating endpoint 110000104ad72c1 - inbound message 13:38:18.227 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:38:18.227 [Lua] [ChatManager][1]System: XES вступает в игру 13:38:18.245 [SteamAuthenticator] Sent ticket request to 110000104ad72c1 13:38:18.245 [Connection] Destroying endpoint 110000104ad72c1 - explicit request 13:38:18.247 [Lua] [ChatManager][1]System: XES покидает игру 13:38:18.295 [Connection] Creating endpoint 110000106d47c00 - inbound message 13:38:18.295 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:38:18.296 [Lua] [ChatManager][1]System: Ponta the giant racoon вступает в игру 13:38:18.312 [SteamAuthenticator] Sent ticket request to 110000106d47c00 13:38:18.312 [Connection] Destroying endpoint 110000106d47c00 - explicit request 13:38:18.314 [Lua] [ChatManager][1]System: Ponta the giant racoon покидает игру 13:38:20.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 13:38:20.549 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 13:38:20.566 [Lua] [LevelTransitionHandler] Level load completed! 13:38:20.566 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6718868 - weave: nil 13:38:20.566 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:38:20.566 [Lua] ### Sending rpc_level_loaded 13:38:20.566 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 50 13:38:20.566 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded 13:38:20.566 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 13:38:20.566 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:38:20.582 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:0 my_peer_id:1100001030229fa 13:38:20.583 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:0 my_peer_id:1100001030229fa 13:38:20.599 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 13:38:20.600 [Lua] ### Sending rpc_level_loaded 13:38:20.600 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 50 13:38:20.600 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:38:21.603 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:38:21.603 [Lua] Set lobby begin: 13:38:21.603 [Lua] Lobby data host = 1100001030229fa 13:38:21.603 [Lua] Lobby data level_key = inn_level 13:38:21.603 [Lua] Lobby data game_mode = 3 13:38:21.603 [Lua] Lobby data country_code = UA 13:38:21.603 [Lua] Lobby data unique_server_name = Rhizone 13:38:21.603 [Lua] Lobby data num_players = 1 13:38:21.603 [Lua] Lobby data matchmaking = false 13:38:21.603 [Lua] Set lobby end. 13:38:21.603 [Lua] [Managers] Destroying state managers... 13:38:21.604 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:38:21.604 [Lua] MUSIC MANAGER Stop_loading_screen_music 56120 0 13:38:21.604 [Lua] [Gamestate] Enter StateIngame HOST 13:38:21.604 [Lua] <>level = inn_level<> 13:38:21.604 [Lua] Set lobby begin: 13:38:21.604 [Lua] Lobby data host = 1100001030229fa 13:38:21.604 [Lua] Lobby data level_key = inn_level 13:38:21.604 [Lua] Lobby data game_mode = 3 13:38:21.604 [Lua] Lobby data selected_level_key = inn_level 13:38:21.604 [Lua] Lobby data country_code = UA 13:38:21.604 [Lua] Lobby data unique_server_name = Rhizone 13:38:21.604 [Lua] Lobby data num_players = 1 13:38:21.604 [Lua] Lobby data matchmaking = false 13:38:21.604 [Lua] Set lobby end. 13:38:21.605 [Lua] [StateIngame] Server ingame 13:38:21.608 [Lua] Set lobby begin: 13:38:21.608 [Lua] Lobby data level_key = inn_level 13:38:21.608 [Lua] Lobby data selected_level_key = inn_level 13:38:21.608 [Lua] Lobby data unique_server_name = Rhizone 13:38:21.608 [Lua] Lobby data matchmaking = false 13:38:21.608 [Lua] Lobby data host = 1100001030229fa 13:38:21.608 [Lua] Lobby data country_code = UA 13:38:21.608 [Lua] Lobby data game_mode = 3 13:38:21.608 [Lua] Lobby data difficulty = hardest 13:38:21.608 [Lua] Lobby data num_players = 1 13:38:21.608 [Lua] Set lobby end. 13:38:21.608 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 13:38:21.608 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 13:38:21.608 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:38:21.608 [Lua] [Matchmaking] initializing 13:38:21.608 [Lua] [Matchmaking] my_peer_id: 1100001030229fa, I am server 13:38:21.608 [Lua] [Matchmaking] register rpcs 13:38:21.608 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:38:21.608 [Lua] [GameNetworkManager] My own peer_id = 1100001030229fa 13:38:21.608 [Lua] [GameNetworkManager] self.is_server = true 13:38:21.608 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 13:38:21.608 [Network] Setting artificial MTU limit to 65536 13:38:21.616 [Lua] Switching ConflictSettings: to: disabled 13:38:21.616 [Lua] pacing=disabled 13:38:21.616 [Lua] roaming=nil 13:38:21.616 [Lua] specials=disabled 13:38:21.616 [Lua] debug_color=black 13:38:21.616 [Lua] pack_spawning=disabled 13:38:21.616 [Lua] contained_breeds=nil 13:38:21.616 [Lua] disabled=true 13:38:21.616 [Lua] boss=disabled 13:38:21.616 [Lua] horde=disabled 13:38:21.616 [Lua] name=disabled 13:38:21.616 [Lua] intensity=disabled 13:38:21.616 [Lua] --- 13:38:21.616 [Lua] [LevelAnalysis] set_random_seed( 6718868) 13:38:21.620 [Lua] [AIInterestPointSystem] Level Seed: 6718868 13:38:21.620 [Lua] 13:38:21.620 [Lua] [entity_system_bag] = table 13:38:21.620 [Lua] [entity_system_bag] = metatable 13:38:21.620 [Lua] [startup_data] = table 13:38:21.620 [Lua] [entity_manager] = table 13:38:21.620 [Lua] [entity_manager] = metatable 13:38:21.621 [Lua] [unit_spawner] = table 13:38:21.621 [Lua] [unit_spawner] = metatable 13:38:21.621 [Lua] [unit_storage] = table 13:38:21.621 [Lua] [unit_storage] = metatable 13:38:21.621 [Lua] [dice_keeper] = table 13:38:21.621 [Lua] [dice_keeper] = metatable 13:38:21.621 [Lua] [is_server] = true (boolean) 13:38:21.621 [Lua] [world] = [World] 13:38:21.621 [Lua] [system_api] = table 13:38:21.621 [Lua] [entity_system] = table 13:38:21.621 [Lua] [entity_system] = metatable 13:38:21.621 [Lua] [network_lobby] = table 13:38:21.621 [Lua] [network_lobby] = metatable 13:38:21.621 [Lua] [profile_synchronizer] = table 13:38:21.621 [Lua] [profile_synchronizer] = metatable 13:38:21.621 [Lua] [level_transition_handler] = table 13:38:21.621 [Lua] [level_transition_handler] = metatable 13:38:21.621 [Lua] [num_local_human_players] = 1 (number) 13:38:21.621 [Lua] [statistics_db] = table 13:38:21.621 [Lua] [statistics_db] = metatable 13:38:21.621 [Lua] [network_server] = table 13:38:21.621 [Lua] [network_server] = metatable 13:38:21.621 [Lua] [input_manager] = table 13:38:21.621 [Lua] [input_manager] = metatable 13:38:21.621 [Lua] [network_clock] = table 13:38:21.621 [Lua] [network_clock] = metatable 13:38:21.621 [Lua] [network_transmit] = table 13:38:21.621 [Lua] [network_transmit] = metatable 13:38:21.621 [Lua] [free_flight_manager] = table 13:38:21.621 [Lua] [free_flight_manager] = metatable 13:38:21.621 [Lua] [network_manager] = table 13:38:21.621 [Lua] [network_manager] = metatable 13:38:21.621 [Lua] [network_event_delegate] = table 13:38:21.621 [Lua] [network_event_delegate] = metatable 13:38:21.621 [Lua] 13:38:21.621 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:38:21.621 [Lua] ignoring extension VersusInteractObjectiveExtension 13:38:21.621 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:38:21.621 [Lua] ignoring extension VersusSocketObjectiveExtension 13:38:21.621 [Lua] ignoring extension VersusTargetObjectiveExtension 13:38:21.621 [Lua] ignoring extension VersusMissionObjectiveExtension 13:38:21.621 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:38:21.624 [Lua] [AchievementManager] Achievements using the steam platform 13:38:21.625 [Lua] [StateIngame] Level seed: 6718868 13:38:21.625 [World] Spawning level. 13:38:21.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 13:38:21.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 13:38:21.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 13:38:21.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 13:38:21.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 13:38:21.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 13:38:21.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 13:38:21.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 13:38:21.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 13:38:21.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 13:38:21.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 13:38:21.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5, async-read, 13:38:21.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 13:38:21.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2, async-read, 13:38:21.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1, async-read, 13:38:21.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 13:38:21.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 13:38:21.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 13:38:21.755 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 13:38:21.757 [Lua] [LevelAnalysis] set_random_seed( 6718868) 13:38:21.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 17 13:38:21.775 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 13:38:21.775 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 13:38:21.776 [Lua] [IngameUI] init 13:38:21.787 [SteamVoipClient] select_out(1100001030229fa, off) 13:38:21.790 [Lua] cb_razer_chroma_setup 13:38:21.819 [Lua] [Matchmaking] Cancelling matchmaking 13:38:21.819 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:38:21.820 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:38:21.820 [Lua] Set lobby begin: 13:38:21.820 [Lua] Lobby data level_key = inn_level 13:38:21.820 [Lua] Lobby data power_level = 0 13:38:21.820 [Lua] Lobby data selected_level_key = inn_level 13:38:21.820 [Lua] Lobby data unique_server_name = Rhizone 13:38:21.820 [Lua] Lobby data matchmaking = false 13:38:21.820 [Lua] Lobby data host = 1100001030229fa 13:38:21.820 [Lua] Lobby data country_code = UA 13:38:21.820 [Lua] Lobby data game_mode = 3 13:38:21.820 [Lua] Lobby data difficulty = hardest 13:38:21.820 [Lua] Lobby data num_players = 1 13:38:21.820 [Lua] Set lobby end. 13:38:21.821 [Flow] complete_skittergate_legend true 13:38:21.822 [Flow] complete_all_helmgart_levels_recruit true 13:38:21.822 [Flow] WitchHunterLevel:35 13:38:21.822 [Flow] LeaderYes 13:38:21.822 [Flow] ALL PC XP:304250 13:38:21.822 [Flow] WH XP:60850 13:38:21.822 [Flow] Number of crafted items:2527 13:38:21.822 [Flow] Sum of Powe Levels:1500 13:38:21.822 [Flow] lodestone diff 1:false 13:38:21.822 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:38:21.824 [Lua] CurrentConflictSettings disabled 13:38:21.824 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 13:38:21.826 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:38:21.826 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:38:21.826 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 13:38:21.826 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 13:38:21.857 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 17 13:38:22.000 [Lua] player (1100001030229fa,1) was put into party 1 13:38:22.000 [Lua] Assigning peer(1100001030229fa:1) to profile(3) career(3) 13:38:22.000 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(1) profile_index(3) career_index(3) 13:38:22.000 [Lua] Set lobby begin: 13:38:22.001 [Lua] Lobby data level_key = inn_level 13:38:22.001 [Lua] Lobby data power_level = 0 13:38:22.001 [Lua] Lobby data selected_level_key = inn_level 13:38:22.001 [Lua] Lobby data difficulty = hardest 13:38:22.001 [Lua] Lobby data player_slot_4 = 0:0 13:38:22.001 [Lua] Lobby data unique_server_name = Rhizone 13:38:22.001 [Lua] Lobby data matchmaking = false 13:38:22.001 [Lua] Lobby data host = 1100001030229fa 13:38:22.001 [Lua] Lobby data country_code = UA 13:38:22.001 [Lua] Lobby data game_mode = 3 13:38:22.001 [Lua] Lobby data player_slot_5 = 0:0 13:38:22.001 [Lua] Lobby data player_slot_2 = 0:0 13:38:22.001 [Lua] Lobby data player_slot_1 = 0:0 13:38:22.001 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:38:22.001 [Lua] Lobby data num_players = 1 13:38:22.001 [Lua] Set lobby end. 13:38:22.001 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:0 13:38:22.001 [Lua] 13:38:22.001 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03] = false (boolean) 13:38:22.001 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 13:38:22.001 [Lua] [wwise/throwing_axe] = false (boolean) 13:38:22.001 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes] = false (boolean) 13:38:22.001 [Lua] [wwise/one_handed_hammers] = false (boolean) 13:38:22.001 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 13:38:22.001 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 13:38:22.001 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 13:38:22.001 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 13:38:22.001 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05] = false (boolean) 13:38:22.001 [Lua] 13:38:22.001 [Lua] 13:38:22.001 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 13:38:22.001 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean) 13:38:22.001 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean) 13:38:22.001 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 13:38:22.001 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 13:38:22.001 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03] = false (boolean) 13:38:22.001 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:38:22.001 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:38:22.001 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05] = false (boolean) 13:38:22.001 [Lua] [wwise/throwing_axe] = false (boolean) 13:38:22.002 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 13:38:22.002 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 13:38:22.002 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 13:38:22.002 [Lua] [wwise/one_handed_hammers] = false (boolean) 13:38:22.002 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes] = false (boolean) 13:38:22.002 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 13:38:22.002 [Lua] 13:38:22.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 13:38:22.002 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 13:38:22.002 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 13:38:22.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:38:22.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:1 my_peer_id:1100001030229fa 13:38:22.032 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:1 my_peer_id:1100001030229fa 13:38:22.032 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read, 13:38:22.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:38:22.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:38:22.049 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:38:22.049 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 13:38:22.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:38:22.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:38:22.098 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:38:22.099 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 13:38:22.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:38:22.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:38:22.147 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:38:22.147 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 13:38:22.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:38:22.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:38:22.194 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:38:22.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 13:38:22.195 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 13:38:22.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 13:38:22.243 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 13:38:22.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 13:38:22.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 13:38:22.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 13:38:22.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 13:38:22.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 13:38:22.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 13:38:22.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 13:38:22.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 13:38:22.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 13:38:22.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 13:38:22.575 [Flow] DISABLE 13:38:22.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 13:38:22.642 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 13:38:22.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 13:38:22.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 13:38:22.700 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 13:38:22.701 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 13:38:22.745 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 13:38:22.745 [Lua] [PackageManager] Force_load: wwise/throwing_axe 13:38:22.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 13:38:22.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 13:38:22.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 13:38:22.775 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 13:38:22.819 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 13:38:22.819 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 13:38:22.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 13:38:22.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 17 13:38:22.866 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 13:38:22.866 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 13:38:22.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 13:38:23.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 13:38:23.217 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 13:38:23.218 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 13:38:23.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 13:38:23.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 13:38:23.573 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 13:38:23.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 13:38:23.973 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 13:38:23.974 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 13:38:24.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 13:38:24.115 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 13:38:24.116 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 13:38:24.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 13:38:24.233 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 13:38:24.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 13:38:24.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 13:38:24.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 13:38:24.321 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 13:38:24.346 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:38:24.346 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:38:24.346 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 13:38:24.659 [Lua] StateInGameRunning:_game_actually_starts() 13:38:24.659 [Lua] ################################################################################################################# 13:38:24.659 [Lua] [Loading Time]: 00:00:12 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:38:24.659 [Lua] ################################################################################################################# 13:38:24.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18 13:38:24.675 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18 13:38:24.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18 13:38:24.915 [Lua] Commit load time data 13:38:26.634 [Lua] PlayFabMirror:_commit_internal 7 13:38:26.634 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:38:26.639 [Lua] generate_backend_stats 1100001030229fa:1 13:38:26.649 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:38:26.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 19 13:38:26.649 [Lua] Set lobby begin: 13:38:26.649 [Lua] Lobby data level_key = inn_level 13:38:26.650 [Lua] Lobby data power_level = 835 13:38:26.650 [Lua] Lobby data selected_level_key = inn_level 13:38:26.650 [Lua] Lobby data difficulty = hardest 13:38:26.650 [Lua] Lobby data player_slot_4 = 0:0 13:38:26.650 [Lua] Lobby data unique_server_name = Rhizone 13:38:26.650 [Lua] Lobby data matchmaking = false 13:38:26.650 [Lua] Lobby data host = 1100001030229fa 13:38:26.650 [Lua] Lobby data country_code = UA 13:38:26.650 [Lua] Lobby data game_mode = 3 13:38:26.650 [Lua] Lobby data player_slot_5 = 0:0 13:38:26.650 [Lua] Lobby data player_slot_2 = 0:0 13:38:26.650 [Lua] Lobby data player_slot_1 = 0:0 13:38:26.650 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:38:26.650 [Lua] Lobby data num_players = 1 13:38:26.650 [Lua] Set lobby end. 13:38:26.657 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 19 13:38:26.918 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 19 13:38:26.927 [Lua] commit result success 7 13:38:29.798 [Window] Window => inactive 13:38:29.896 [Window] Window => inactive 13:39:49.465 [Window] Window => active 13:39:49.466 [Window] Window => active 13:39:52.754 [Lua] [IngameUI] menu view on_enter hero_view 13:39:52.762 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08ee0020 13:39:52.762 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:39:52.779 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:39:52.779 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:39:52.780 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:39:52.780 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:39:52.787 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:39:53.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:39:53.189 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:39:53.201 [World] Spawning level. 13:39:53.228 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:39:53.228 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:39:53.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:39:53.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:39:53.267 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:39:53.267 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:39:53.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:39:53.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:39:53.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:39:53.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:39:54.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:39:54.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:39:54.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:39:54.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 13:39:54.595 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:2 my_peer_id:1100001030229fa 13:39:54.613 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:2 my_peer_id:1100001030229fa 13:39:54.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:39:54.613 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 13:39:54.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:39:54.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient 13:39:54.684 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 13:39:54.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:39:54.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 13:39:54.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 13:39:54.810 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 13:39:54.885 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 13:39:54.885 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 13:39:54.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 13:39:55.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 13:39:55.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 13:39:55.629 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 13:39:56.175 [Lua] [IngameUI] menu view on_exit hero_view 13:39:56.182 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08ee0020 13:39:56.182 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:39:56.182 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:39:56.182 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:39:56.183 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:39:56.183 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:39:56.183 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:39:56.183 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:39:56.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:39:56.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 13:39:56.195 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:39:56.195 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:39:56.195 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:40:01.091 [Lua] PlayFabMirror:_commit_internal 8 13:40:01.091 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 20 13:40:01.091 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:40:01.095 [Lua] generate_backend_stats 1100001030229fa:1 13:40:01.105 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:40:01.114 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 20 13:40:02.077 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 20 13:40:02.084 [Lua] commit result success 8 13:40:11.809 [Lua] [IngameUI] menu view on_enter start_game_view 13:40:11.812 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0baf7bf0 13:40:11.812 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 13:40:11.813 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:40:11.813 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:40:11.814 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:40:11.814 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:40:13.048 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 13:40:13.048 [Lua] ............................................................................................................ 13:40:13.048 [Lua] ............................................................................................................ 13:40:13.048 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 13:40:13.048 [Lua] ............................................................................................................ 13:40:13.048 [Lua] ............................................................................................................ 13:40:13.048 [Lua] [Matchmaking] Cancelling matchmaking 13:40:13.048 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:40:13.058 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 13:40:13.058 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 13:40:13.061 [Lua] Set lobby begin: 13:40:13.061 [Lua] Lobby data level_key = inn_level 13:40:13.061 [Lua] Lobby data power_level = 835 13:40:13.062 [Lua] Lobby data selected_level_key = inn_level 13:40:13.062 [Lua] Lobby data difficulty = hardest 13:40:13.062 [Lua] Lobby data player_slot_4 = 0:0 13:40:13.062 [Lua] Lobby data unique_server_name = Rhizone 13:40:13.062 [Lua] Lobby data matchmaking = false 13:40:13.062 [Lua] Lobby data host = 1100001030229fa 13:40:13.062 [Lua] Lobby data country_code = UA 13:40:13.062 [Lua] Lobby data game_mode = 3 13:40:13.062 [Lua] Lobby data player_slot_5 = 0:0 13:40:13.062 [Lua] Lobby data player_slot_2 = 0:0 13:40:13.062 [Lua] Lobby data player_slot_1 = 0:0 13:40:13.062 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:40:13.062 [Lua] Lobby data num_players = 1 13:40:13.062 [Lua] Set lobby end. 13:40:13.062 [Lua] [PartyManager] Leader is set to 1100001030229fa 13:40:13.062 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 13:40:13.062 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 13:40:13.062 [Lua] Set lobby begin: 13:40:13.062 [Lua] Lobby data twitch_enabled = false 13:40:13.062 [Lua] Lobby data power_level = 835 13:40:13.062 [Lua] Lobby data num_players = 1 13:40:13.062 [Lua] Lobby data weave_name = false 13:40:13.062 [Lua] Lobby data game_mode = 2 13:40:13.062 [Lua] Lobby data mechanism = adventure 13:40:13.062 [Lua] Lobby data level_key = inn_level 13:40:13.062 [Lua] Lobby data player_slot_1 = 0:0 13:40:13.062 [Lua] Lobby data selected_level_key = warcamp 13:40:13.062 [Lua] Lobby data unique_server_name = Rhizone 13:40:13.062 [Lua] Lobby data quick_game = false 13:40:13.062 [Lua] Lobby data matchmaking = true 13:40:13.063 [Lua] Lobby data difficulty = hardest 13:40:13.063 [Lua] Lobby data country_code = UA 13:40:13.063 [Lua] Lobby data host = 1100001030229fa 13:40:13.063 [Lua] Lobby data player_slot_5 = 0:0 13:40:13.063 [Lua] Lobby data player_slot_2 = 0:0 13:40:13.063 [Lua] Lobby data player_slot_4 = 0:0 13:40:13.063 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:40:13.063 [Lua] Lobby data eac_authorized = true 13:40:13.063 [Lua] Set lobby end. 13:40:13.063 [Lua] Set lobby begin: 13:40:13.063 [Lua] Lobby data twitch_enabled = false 13:40:13.063 [Lua] Lobby data power_level = 835 13:40:13.063 [Lua] Lobby data num_players = 1 13:40:13.063 [Lua] Lobby data weave_name = false 13:40:13.063 [Lua] Lobby data game_mode = 2 13:40:13.063 [Lua] Lobby data is_private = false 13:40:13.063 [Lua] Lobby data mechanism = adventure 13:40:13.063 [Lua] Lobby data level_key = inn_level 13:40:13.063 [Lua] Lobby data player_slot_1 = 0:0 13:40:13.063 [Lua] Lobby data selected_level_key = warcamp 13:40:13.063 [Lua] Lobby data unique_server_name = Rhizone 13:40:13.063 [Lua] Lobby data quick_game = false 13:40:13.063 [Lua] Lobby data matchmaking = true 13:40:13.063 [Lua] Lobby data difficulty = hardest 13:40:13.063 [Lua] Lobby data country_code = UA 13:40:13.063 [Lua] Lobby data host = 1100001030229fa 13:40:13.063 [Lua] Lobby data player_slot_5 = 0:0 13:40:13.063 [Lua] Lobby data player_slot_2 = 0:0 13:40:13.063 [Lua] Lobby data player_slot_4 = 0:0 13:40:13.063 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:40:13.063 [Lua] Lobby data eac_authorized = true 13:40:13.063 [Lua] Set lobby end. 13:40:13.065 [Lua] [ChatManager][1]System: Начинается созданная игра... 13:40:13.065 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 13:40:13.065 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 13:40:13.149 [Lua] [IngameUI] menu view on_exit start_game_view 13:40:13.149 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 13:40:13.150 [Save] Saving `save_data` 13:40:13.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:40:13.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:40:13.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:40:13.153 [Save] Save done 13:40:13.157 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0baf7bf0 13:40:55.942 [SteamLobby] Detected added member 110000116df2076 13:40:55.942 [Lua] [NetworkServer] Changing num_players from 1 to 2 13:40:55.942 [Lua] Players: 2 13:40:55.942 [Lua] Set lobby begin: 13:40:55.942 [Lua] Lobby data twitch_enabled = false 13:40:55.942 [Lua] Lobby data power_level = 835 13:40:55.942 [Lua] Lobby data num_players = 2 13:40:55.942 [Lua] Lobby data weave_name = false 13:40:55.942 [Lua] Lobby data game_mode = 2 13:40:55.943 [Lua] Lobby data is_private = false 13:40:55.943 [Lua] Lobby data mechanism = adventure 13:40:55.943 [Lua] Lobby data level_key = inn_level 13:40:55.943 [Lua] Lobby data player_slot_1 = 0:0 13:40:55.943 [Lua] Lobby data selected_level_key = warcamp 13:40:55.943 [Lua] Lobby data unique_server_name = Rhizone 13:40:55.943 [Lua] Lobby data quick_game = false 13:40:55.943 [Lua] Lobby data matchmaking = true 13:40:55.943 [Lua] Lobby data difficulty = hardest 13:40:55.943 [Lua] Lobby data country_code = UA 13:40:55.943 [Lua] Lobby data host = 1100001030229fa 13:40:55.943 [Lua] Lobby data player_slot_5 = 0:0 13:40:55.943 [Lua] Lobby data player_slot_2 = 0:0 13:40:55.943 [Lua] Lobby data player_slot_4 = 0:0 13:40:55.943 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:40:55.943 [Lua] Lobby data eac_authorized = true 13:40:55.943 [Lua] Set lobby end. 13:40:55.943 [Lua] [LobbyMembers] Member joined 110000116df2076 13:40:55.951 [Connection] Creating endpoint 110000116df2076 - reliable message sent 13:40:55.951 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:40:55.959 [SteamAuthenticator] Sent ticket request to 110000116df2076 13:40:55.960 [Lua] [ChatManager][1]System: ScPG вступает в игру 13:41:06.874 [SteamAuthenticator] Got ticket from 110000116df2076 13:41:06.875 [SteamAuthenticator] BeginAuthSession 110000116df2076 13:41:06.875 [SteamAuthenticator] Authenticating 110000116df2076 13:41:06.903 [SteamAuthenticator] Got ticket request from 110000116df2076 13:41:06.903 [SteamAuthenticator] GetAuthSessionTicket 110000116df2076 13:41:06.903 [SteamAuthenticator] Sent ticket to 110000116df2076 13:41:07.208 [SteamAuthenticator] Steam validation for 110000116df2076 with response 0 13:41:07.348 [Connection] New session id 29 to 110000116df2076. 13:41:07.457 [Connection] Established a connection <29.220> to 110000116df2076 13:41:07.457 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:41:07.457 [Lua] [Matchmaking] Got a handshake request from 110000116df2076 with user name 'ScPG' 13:41:07.592 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b55fe from 110000116df2076, replying lobby_ok 13:41:07.727 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000116df2076 REPLY wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:0 13:41:07.862 [Lua] Set lobby begin: 13:41:07.862 [Lua] Lobby data twitch_enabled = false 13:41:07.862 [Lua] Lobby data power_level = 835 13:41:07.862 [Lua] Lobby data num_players = 2 13:41:07.862 [Lua] Lobby data weave_name = false 13:41:07.862 [Lua] Lobby data game_mode = 2 13:41:07.862 [Lua] Lobby data is_private = false 13:41:07.862 [Lua] Lobby data mechanism = adventure 13:41:07.862 [Lua] Lobby data level_key = inn_level 13:41:07.862 [Lua] Lobby data player_slot_1 = 0:0 13:41:07.862 [Lua] Lobby data selected_level_key = warcamp 13:41:07.862 [Lua] Lobby data unique_server_name = Rhizone 13:41:07.862 [Lua] Lobby data quick_game = false 13:41:07.862 [Lua] Lobby data matchmaking = true 13:41:07.862 [Lua] Lobby data difficulty = hardest 13:41:07.862 [Lua] Lobby data country_code = UA 13:41:07.862 [Lua] Lobby data host = 1100001030229fa 13:41:07.862 [Lua] Lobby data player_slot_5 = 0:0 13:41:07.862 [Lua] Lobby data player_slot_2 = 0:0 13:41:07.862 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:41:07.862 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:41:07.862 [Lua] Lobby data eac_authorized = true 13:41:07.862 [Lua] Set lobby end. 13:41:07.862 [Lua] [Matchmaking] Assigning profile slot 4 to 110000116df2076 13:41:07.862 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:0 | es:0 13:41:10.312 [Lua] ### CLEARING PEER STATE FOR 110000116df2076 13:41:10.438 [Lua] [PSM] Peer 110000116df2076 joined. Want to use profile index "4" 13:41:10.438 [Lua] Mechanism says: a client joined the game! 110000116df2076 13:41:10.439 [EAC] EAC server has client 110000116df2076 (and owner 110000116df2076) 13:41:10.439 [EACServer] [15:41:10:438][Windows][EAC Server] [Info][RegisterClient] Client: 0110000116DF2076 PlayerGUID: 76561198343987318 PlayerIP: 0.0.0.0 OwnerGUID: 76561198343987318 PlayerName: Rhizone 13:41:10.439 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000116df2076, connection_key=0) 13:41:10.635 [EACServer] [15:41:10:634][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 13:41:11.347 [EACServer] [15:41:11:346][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000116DF2076 Session: 4 Status: Client Authenticated Message: Client authenticated. 13:41:11.350 [EAC] Peer 110000116df2076 switched EAC state to ClientAuthenticatedLocal 13:41:11.521 [EACServer] [15:41:11:521][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000116DF2076. 13:41:12.222 [EACServer] [15:41:12:221][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000116DF2076 13:41:12.222 [EACServer] [15:41:12:221][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000116DF2076 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:41:12.226 [EAC] Peer 110000116df2076 switched EAC state to ClientAuthenticatedRemote 13:41:12.400 [Lua] player (110000116df2076,1) was put into party 0 13:41:12.400 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000116df2076 13:41:12.498 [Lua] ### Sending rpc_level_loaded 13:41:12.498 [Lua] #### Has state machine: true, sender: 110000116df2076, level_id: 50 13:41:12.498 [Lua] Peer 110000116df2076 has loaded the level but not all enemies, so we wait 13:41:12.535 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000116df2076, connection_key=0) 13:41:12.536 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:2 my_peer_id:1100001030229fa 13:41:14.011 [SteamVoipClient] select_out(110000116df2076, on) 13:41:14.012 [SteamVoipClient] select_in(110000116df2076, on) 13:41:14.012 [SteamVoipClient] select_out(110000116df2076, off) 13:41:18.393 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:41:18.393 [Lua] [Matchmaking] Got a handshake request from 110000116df2076 with user name 'ScPG' 13:41:18.409 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71 13:41:18.409 [Lua] RemotePlayer:create_game_object( ) 71 13:41:18.422 [Lua] player (110000116df2076,1) was put into party 1 13:41:18.422 [Lua] Assigning peer(110000116df2076:1) to profile(4) career(1) 13:41:18.422 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000116df2076) local_player_id(1) profile_index(4) career_index(1) 13:41:18.422 [Lua] Set lobby begin: 13:41:18.422 [Lua] Lobby data twitch_enabled = false 13:41:18.422 [Lua] Lobby data power_level = 835 13:41:18.422 [Lua] Lobby data num_players = 2 13:41:18.422 [Lua] Lobby data weave_name = false 13:41:18.422 [Lua] Lobby data game_mode = 2 13:41:18.422 [Lua] Lobby data is_private = false 13:41:18.422 [Lua] Lobby data mechanism = adventure 13:41:18.422 [Lua] Lobby data level_key = inn_level 13:41:18.422 [Lua] Lobby data player_slot_1 = 0:0 13:41:18.422 [Lua] Lobby data selected_level_key = warcamp 13:41:18.422 [Lua] Lobby data unique_server_name = Rhizone 13:41:18.422 [Lua] Lobby data quick_game = false 13:41:18.422 [Lua] Lobby data matchmaking = true 13:41:18.422 [Lua] Lobby data difficulty = hardest 13:41:18.422 [Lua] Lobby data country_code = UA 13:41:18.422 [Lua] Lobby data host = 1100001030229fa 13:41:18.422 [Lua] Lobby data player_slot_5 = 0:0 13:41:18.422 [Lua] Lobby data player_slot_2 = 0:0 13:41:18.422 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:41:18.422 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:41:18.422 [Lua] Lobby data eac_authorized = true 13:41:18.423 [Lua] Set lobby end. 13:41:18.423 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:0 | es:0 13:41:18.646 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000116df2076 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:41:18.646 [Lua] Adding player sync data to peer=110000116df2076 local_player_id=1 13:41:18.647 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:3 my_peer_id:1100001030229fa 13:41:18.647 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:3 my_peer_id:1100001030229fa 13:41:18.648 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000116df2076 13:41:18.655 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:3 my_peer_id:1100001030229fa 13:41:18.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:41:18.655 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, InventoryPackageSynchronizerClient, async-read, 13:41:18.655 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 13:41:18.655 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:41:18.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:41:18.655 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 13:41:18.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:41:18.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 13:41:18.655 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 13:41:18.655 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 13:41:18.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:41:18.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:41:18.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07 13:41:18.801 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07 13:41:18.801 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07 13:41:18.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 13:41:18.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 13:41:18.896 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 13:41:18.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 13:41:19.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 13:41:19.532 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 13:41:19.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:41:19.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:41:19.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:41:19.620 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 13:41:19.642 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 13:41:19.642 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 13:41:19.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:41:19.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:41:19.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:41:19.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 13:41:20.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 13:41:20.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 13:41:20.186 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 13:41:20.226 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 13:41:20.226 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 13:41:20.226 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 13:41:20.251 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 13:41:20.251 [Lua] [PackageManager] Force_load: wwise/bow 13:41:20.264 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 13:41:20.443 [SteamLobby] Detected added member 11000010217fe63 13:41:20.443 [Lua] [NetworkServer] Changing num_players from 2 to 3 13:41:20.443 [Lua] Players: 3 13:41:20.443 [Lua] Set lobby begin: 13:41:20.443 [Lua] Lobby data twitch_enabled = false 13:41:20.443 [Lua] Lobby data power_level = 835 13:41:20.443 [Lua] Lobby data num_players = 3 13:41:20.443 [Lua] Lobby data weave_name = false 13:41:20.443 [Lua] Lobby data game_mode = 2 13:41:20.443 [Lua] Lobby data is_private = false 13:41:20.443 [Lua] Lobby data mechanism = adventure 13:41:20.443 [Lua] Lobby data level_key = inn_level 13:41:20.443 [Lua] Lobby data player_slot_1 = 0:0 13:41:20.443 [Lua] Lobby data selected_level_key = warcamp 13:41:20.444 [Lua] Lobby data unique_server_name = Rhizone 13:41:20.444 [Lua] Lobby data quick_game = false 13:41:20.444 [Lua] Lobby data matchmaking = true 13:41:20.444 [Lua] Lobby data difficulty = hardest 13:41:20.444 [Lua] Lobby data country_code = UA 13:41:20.444 [Lua] Lobby data host = 1100001030229fa 13:41:20.444 [Lua] Lobby data player_slot_5 = 0:0 13:41:20.444 [Lua] Lobby data player_slot_2 = 0:0 13:41:20.444 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:41:20.444 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:41:20.444 [Lua] Lobby data eac_authorized = true 13:41:20.444 [Lua] Set lobby end. 13:41:20.444 [Lua] [LobbyMembers] Member joined 11000010217fe63 13:41:20.456 [Connection] Creating endpoint 11000010217fe63 - reliable message sent 13:41:20.456 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:41:20.468 [SteamAuthenticator] Sent ticket request to 11000010217fe63 13:41:20.469 [Lua] [ChatManager][1]System: Jack Vist вступает в игру 13:41:23.470 [Lua] PlayFabMirror:_commit_internal 9 13:41:23.470 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:41:23.474 [Lua] generate_backend_stats 1100001030229fa:1 13:41:23.485 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:41:23.485 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 21 13:41:23.485 [Lua] Set lobby begin: 13:41:23.485 [Lua] Lobby data twitch_enabled = false 13:41:23.485 [Lua] Lobby data power_level = 815 13:41:23.485 [Lua] Lobby data num_players = 3 13:41:23.485 [Lua] Lobby data weave_name = false 13:41:23.485 [Lua] Lobby data game_mode = 2 13:41:23.485 [Lua] Lobby data is_private = false 13:41:23.485 [Lua] Lobby data mechanism = adventure 13:41:23.485 [Lua] Lobby data level_key = inn_level 13:41:23.485 [Lua] Lobby data player_slot_1 = 0:0 13:41:23.485 [Lua] Lobby data selected_level_key = warcamp 13:41:23.485 [Lua] Lobby data unique_server_name = Rhizone 13:41:23.485 [Lua] Lobby data quick_game = false 13:41:23.486 [Lua] Lobby data matchmaking = true 13:41:23.486 [Lua] Lobby data difficulty = hardest 13:41:23.486 [Lua] Lobby data country_code = UA 13:41:23.486 [Lua] Lobby data host = 1100001030229fa 13:41:23.486 [Lua] Lobby data player_slot_5 = 0:0 13:41:23.486 [Lua] Lobby data player_slot_2 = 0:0 13:41:23.486 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:41:23.486 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:41:23.486 [Lua] Lobby data eac_authorized = true 13:41:23.486 [Lua] Set lobby end. 13:41:23.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 21 13:41:24.074 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000116df2076 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:41:24.075 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 13:41:24.076 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:41:24.429 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 21 13:41:24.435 [Lua] commit result success 9 13:41:25.828 [SteamAuthenticator] Got ticket from 11000010217fe63 13:41:25.828 [SteamAuthenticator] BeginAuthSession 11000010217fe63 13:41:25.828 [SteamAuthenticator] Authenticating 11000010217fe63 13:41:25.828 [SteamAuthenticator] Got ticket request from 11000010217fe63 13:41:25.828 [SteamAuthenticator] GetAuthSessionTicket 11000010217fe63 13:41:25.829 [SteamAuthenticator] Sent ticket to 11000010217fe63 13:41:26.194 [SteamAuthenticator] Steam validation for 11000010217fe63 with response 0 13:41:26.287 [Connection] New session id 201 to 11000010217fe63. 13:41:26.422 [Connection] Established a connection <41.201> to 11000010217fe63 13:41:26.422 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:41:26.422 [Lua] [Matchmaking] Got a handshake request from 11000010217fe63 with user name 'Jack Vist' 13:41:26.566 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b55fe from 11000010217fe63, replying lobby_ok 13:41:26.728 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010217fe63 REPLY wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:0 | es:0 13:41:26.870 [Lua] Set lobby begin: 13:41:26.870 [Lua] Lobby data twitch_enabled = false 13:41:26.870 [Lua] Lobby data power_level = 815 13:41:26.871 [Lua] Lobby data num_players = 3 13:41:26.871 [Lua] Lobby data weave_name = false 13:41:26.871 [Lua] Lobby data game_mode = 2 13:41:26.871 [Lua] Lobby data is_private = false 13:41:26.871 [Lua] Lobby data mechanism = adventure 13:41:26.871 [Lua] Lobby data level_key = inn_level 13:41:26.871 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:41:26.871 [Lua] Lobby data selected_level_key = warcamp 13:41:26.871 [Lua] Lobby data unique_server_name = Rhizone 13:41:26.871 [Lua] Lobby data quick_game = false 13:41:26.871 [Lua] Lobby data matchmaking = true 13:41:26.871 [Lua] Lobby data difficulty = hardest 13:41:26.871 [Lua] Lobby data country_code = UA 13:41:26.871 [Lua] Lobby data host = 1100001030229fa 13:41:26.871 [Lua] Lobby data player_slot_5 = 0:0 13:41:26.871 [Lua] Lobby data player_slot_2 = 0:0 13:41:26.871 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:41:26.871 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:41:26.871 [Lua] Lobby data eac_authorized = true 13:41:26.871 [Lua] Set lobby end. 13:41:26.871 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010217fe63 13:41:26.871 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010217fe63 | we:110000116df2076 | dr:1100001030229fa | bw:0 | es:0 13:41:29.176 [Lua] ### CLEARING PEER STATE FOR 11000010217fe63 13:41:29.303 [Lua] [PSM] Peer 11000010217fe63 joined. Want to use profile index "1" 13:41:29.304 [Lua] Mechanism says: a client joined the game! 11000010217fe63 13:41:29.304 [EAC] EAC server has client 11000010217fe63 (and owner 11000010217fe63) 13:41:29.304 [EACServer] [15:41:29:303][Windows][EAC Server] [Info][RegisterClient] Client: 011000010217FE63 PlayerGUID: 76561197995392611 PlayerIP: 0.0.0.0 OwnerGUID: 76561197995392611 PlayerName: Rhizone 13:41:29.304 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010217fe63, connection_key=1) 13:41:29.674 [EACServer] [15:41:29:674][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010217FE63 Session: 5 Status: Client Authenticated Message: Client authenticated. 13:41:29.679 [EAC] Peer 11000010217fe63 switched EAC state to ClientAuthenticatedLocal 13:41:29.834 [EACServer] [15:41:29:834][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010217FE63. 13:41:30.135 [EACServer] [15:41:30:135][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010217FE63 13:41:30.135 [EACServer] [15:41:30:135][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010217FE63 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:41:30.142 [EAC] Peer 11000010217fe63 switched EAC state to ClientAuthenticatedRemote 13:41:30.569 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:30.595 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:30.876 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:31.103 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:31.319 [Lua] player (11000010217fe63,1) was put into party 0 13:41:31.319 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010217fe63 13:41:31.410 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:31.451 [Lua] ### Sending rpc_level_loaded 13:41:31.451 [Lua] #### Has state machine: true, sender: 11000010217fe63, level_id: 50 13:41:31.451 [Lua] Peer 11000010217fe63 has loaded the level but not all enemies, so we wait 13:41:31.451 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010217fe63, connection_key=1) 13:41:31.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010217fe63 inventory_sync_id:3 my_peer_id:1100001030229fa 13:41:31.478 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:31.748 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:31.809 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:32.207 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:32.583 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:32.642 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:32.678 [SteamVoipClient] select_out(11000010217fe63, on) 13:41:32.678 [SteamVoipClient] select_in(11000010217fe63, on) 13:41:32.678 [SteamVoipClient] select_out(11000010217fe63, off) 13:41:33.076 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:33.613 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:33.893 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:34.186 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:34.186 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:34.457 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:34.587 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:34.990 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:35.392 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:35.451 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:35.830 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:35.831 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:35.831 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:35.831 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:36.235 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:36.235 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:36.366 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:36.732 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:37.170 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:37.265 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:37.541 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:37.709 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:37.805 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:37.974 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:38.071 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:38.169 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:38.342 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:38.477 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:38.611 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:38.648 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:41:38.648 [Lua] [Matchmaking] Got a handshake request from 11000010217fe63 with user name 'Jack Vist' 13:41:38.665 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73 13:41:38.665 [Lua] RemotePlayer:create_game_object( ) 73 13:41:38.678 [Lua] player (11000010217fe63,1) was put into party 1 13:41:38.678 [Lua] Assigning peer(11000010217fe63:1) to profile(1) career(1) 13:41:38.678 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010217fe63) local_player_id(1) profile_index(1) career_index(1) 13:41:38.678 [Lua] Set lobby begin: 13:41:38.678 [Lua] Lobby data twitch_enabled = false 13:41:38.678 [Lua] Lobby data power_level = 815 13:41:38.678 [Lua] Lobby data num_players = 3 13:41:38.678 [Lua] Lobby data weave_name = false 13:41:38.678 [Lua] Lobby data game_mode = 2 13:41:38.678 [Lua] Lobby data is_private = false 13:41:38.678 [Lua] Lobby data mechanism = adventure 13:41:38.678 [Lua] Lobby data level_key = inn_level 13:41:38.678 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:41:38.678 [Lua] Lobby data selected_level_key = warcamp 13:41:38.678 [Lua] Lobby data unique_server_name = Rhizone 13:41:38.678 [Lua] Lobby data quick_game = false 13:41:38.678 [Lua] Lobby data matchmaking = true 13:41:38.678 [Lua] Lobby data difficulty = hardest 13:41:38.678 [Lua] Lobby data country_code = UA 13:41:38.678 [Lua] Lobby data host = 1100001030229fa 13:41:38.678 [Lua] Lobby data player_slot_5 = 0:0 13:41:38.678 [Lua] Lobby data player_slot_2 = 0:0 13:41:38.679 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:41:38.679 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:41:38.679 [Lua] Lobby data eac_authorized = true 13:41:38.679 [Lua] Set lobby end. 13:41:38.679 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010217fe63 | we:110000116df2076 | dr:1100001030229fa | bw:0 | es:0 13:41:38.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2, async-read, 13:41:38.865 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010217fe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:41:38.865 [Lua] Adding player sync data to peer=11000010217fe63 local_player_id=1 13:41:38.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:4 my_peer_id:1100001030229fa 13:41:38.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010217fe63 inventory_sync_id:4 my_peer_id:1100001030229fa 13:41:38.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:4 my_peer_id:1100001030229fa 13:41:38.867 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010217fe63 13:41:38.874 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:4 my_peer_id:1100001030229fa 13:41:38.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 13:41:38.874 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:41:38.874 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read, 13:41:38.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:41:38.874 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 13:41:38.874 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 13:41:38.874 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 13:41:38.874 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:41:38.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 13:41:38.913 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 13:41:38.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 13:41:38.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 13:41:38.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 13:41:38.974 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 13:41:39.115 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:39.116 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:39.116 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:39.151 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:39.248 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:39.285 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 13:41:39.285 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 13:41:39.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 13:41:39.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 13:41:39.407 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 13:41:39.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 13:41:39.651 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:39.652 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:39.688 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:39.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 13:41:39.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 13:41:39.725 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 13:41:39.773 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 13:41:39.773 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 13:41:39.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 13:41:39.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 13:41:39.822 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 13:41:39.823 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 13:41:39.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 13:41:39.846 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 13:41:39.846 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 13:41:39.953 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:40.086 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:40.218 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:40.290 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:40.290 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:40.481 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:40.494 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 13:41:40.494 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 13:41:40.505 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 13:41:40.589 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:40.756 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:40.851 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:41.019 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:41.091 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:41.288 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:41.351 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:41.560 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:41.627 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:41.844 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:42.063 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:42.100 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:42.172 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:42.365 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:42.437 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:42.635 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:42.710 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:42.909 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:42.976 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:43.180 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:43.235 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:43.439 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:43.509 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:43.591 [Lua] Set lobby begin: 13:41:43.591 [Lua] Lobby data twitch_enabled = false 13:41:43.591 [Lua] Lobby data power_level = 821 13:41:43.591 [Lua] Lobby data num_players = 3 13:41:43.591 [Lua] Lobby data weave_name = false 13:41:43.591 [Lua] Lobby data game_mode = 2 13:41:43.591 [Lua] Lobby data is_private = false 13:41:43.591 [Lua] Lobby data mechanism = adventure 13:41:43.591 [Lua] Lobby data level_key = inn_level 13:41:43.591 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:41:43.591 [Lua] Lobby data selected_level_key = warcamp 13:41:43.591 [Lua] Lobby data unique_server_name = Rhizone 13:41:43.591 [Lua] Lobby data quick_game = false 13:41:43.591 [Lua] Lobby data matchmaking = true 13:41:43.591 [Lua] Lobby data difficulty = hardest 13:41:43.591 [Lua] Lobby data country_code = UA 13:41:43.591 [Lua] Lobby data host = 1100001030229fa 13:41:43.591 [Lua] Lobby data player_slot_5 = 0:0 13:41:43.591 [Lua] Lobby data player_slot_2 = 0:0 13:41:43.591 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:41:43.591 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:41:43.591 [Lua] Lobby data eac_authorized = true 13:41:43.591 [Lua] Set lobby end. 13:41:43.717 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:43.773 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:43.986 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:44.057 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:44.256 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:44.312 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:44.523 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:44.594 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:44.637 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010217fe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:41:44.638 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 13:41:44.638 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:41:44.796 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:44.854 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:45.053 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:45.126 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:45.328 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:45.385 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:45.596 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:45.651 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:45.856 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:45.923 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:46.128 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:46.196 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:46.391 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:46.459 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:46.662 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:46.729 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:46.931 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:46.998 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:47.203 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:47.271 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:47.473 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:47.527 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:47.730 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:47.798 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:48.006 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:48.074 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:48.267 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:48.335 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:48.535 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:48.601 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:48.722 [Lua] PlayFabMirror:_commit_internal 10 13:41:48.722 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:41:48.725 [Lua] generate_backend_stats 1100001030229fa:1 13:41:48.734 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22 13:41:48.734 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 13:41:48.742 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 4 13:41:48.814 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:48.997 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 13:41:48.997 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22 13:41:49.014 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:49.074 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:49.345 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:49.346 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:49.409 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:49.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22 13:41:49.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 13:41:49.610 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:49.680 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:49.739 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 13:41:49.747 [Lua] commit result success 10 13:41:49.880 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:49.947 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:50.156 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:50.351 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:50.422 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:50.615 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:50.690 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:50.753 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:50.962 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:51.016 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:51.232 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:51.286 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:51.555 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:55.343 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:55.850 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:56.086 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:56.452 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:56.820 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:57.150 [SteamLobby] Detected added member 110000102e63de3 13:41:57.150 [Lua] [NetworkServer] Changing num_players from 3 to 4 13:41:57.150 [Lua] Players: 4 13:41:57.150 [Lua] Set lobby begin: 13:41:57.150 [Lua] Lobby data twitch_enabled = false 13:41:57.150 [Lua] Lobby data power_level = 821 13:41:57.150 [Lua] Lobby data num_players = 4 13:41:57.150 [Lua] Lobby data weave_name = false 13:41:57.150 [Lua] Lobby data game_mode = 2 13:41:57.150 [Lua] Lobby data is_private = false 13:41:57.150 [Lua] Lobby data mechanism = adventure 13:41:57.150 [Lua] Lobby data level_key = inn_level 13:41:57.150 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:41:57.150 [Lua] Lobby data selected_level_key = warcamp 13:41:57.150 [Lua] Lobby data unique_server_name = Rhizone 13:41:57.150 [Lua] Lobby data quick_game = false 13:41:57.150 [Lua] Lobby data matchmaking = true 13:41:57.150 [Lua] Lobby data difficulty = hardest 13:41:57.150 [Lua] Lobby data country_code = UA 13:41:57.150 [Lua] Lobby data host = 1100001030229fa 13:41:57.150 [Lua] Lobby data player_slot_5 = 0:0 13:41:57.150 [Lua] Lobby data player_slot_2 = 0:0 13:41:57.150 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:41:57.150 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:41:57.150 [Lua] Lobby data eac_authorized = true 13:41:57.150 [Lua] Set lobby end. 13:41:57.151 [Lua] [LobbyMembers] Member joined 110000102e63de3 13:41:57.162 [Connection] Creating endpoint 110000102e63de3 - reliable message sent 13:41:57.162 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:41:57.173 [SteamAuthenticator] Sent ticket request to 110000102e63de3 13:41:57.174 [Lua] [ChatManager][1]System: Rosen вступает в игру 13:41:57.294 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:57.853 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:58.421 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:58.761 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:41:59.128 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:41:59.598 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:00.033 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:00.934 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:01.411 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:01.696 [SteamAuthenticator] Got ticket from 110000102e63de3 13:42:01.696 [SteamAuthenticator] BeginAuthSession 110000102e63de3 13:42:01.696 [SteamAuthenticator] Authenticating 110000102e63de3 13:42:01.696 [SteamAuthenticator] Got ticket request from 110000102e63de3 13:42:01.696 [SteamAuthenticator] GetAuthSessionTicket 110000102e63de3 13:42:01.697 [SteamAuthenticator] Sent ticket to 110000102e63de3 13:42:02.042 [SteamAuthenticator] Steam validation for 110000102e63de3 with response 0 13:42:02.043 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:02.079 [Connection] New session id 246 to 110000102e63de3. 13:42:02.162 [Connection] Established a connection <239.246> to 110000102e63de3 13:42:02.162 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:42:02.162 [Lua] [Matchmaking] Got a handshake request from 110000102e63de3 with user name 'Rosen' 13:42:02.295 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b55fe from 110000102e63de3, replying lobby_ok 13:42:02.403 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102e63de3 REPLY wh:11000010217fe63 | we:110000116df2076 | dr:1100001030229fa | bw:0 | es:0 13:42:02.486 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:02.509 [Lua] Set lobby begin: 13:42:02.509 [Lua] Lobby data twitch_enabled = false 13:42:02.510 [Lua] Lobby data power_level = 821 13:42:02.510 [Lua] Lobby data num_players = 4 13:42:02.510 [Lua] Lobby data weave_name = false 13:42:02.510 [Lua] Lobby data game_mode = 2 13:42:02.510 [Lua] Lobby data is_private = false 13:42:02.510 [Lua] Lobby data mechanism = adventure 13:42:02.510 [Lua] Lobby data level_key = inn_level 13:42:02.510 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:02.510 [Lua] Lobby data selected_level_key = warcamp 13:42:02.510 [Lua] Lobby data unique_server_name = Rhizone 13:42:02.510 [Lua] Lobby data quick_game = false 13:42:02.510 [Lua] Lobby data matchmaking = true 13:42:02.510 [Lua] Lobby data difficulty = hardest 13:42:02.510 [Lua] Lobby data country_code = UA 13:42:02.510 [Lua] Lobby data host = 1100001030229fa 13:42:02.510 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:02.510 [Lua] Lobby data player_slot_2 = 0:0 13:42:02.510 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:02.510 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:02.510 [Lua] Lobby data eac_authorized = true 13:42:02.510 [Lua] Set lobby end. 13:42:02.510 [Lua] [Matchmaking] Assigning profile slot 5 to 110000102e63de3 13:42:02.510 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010217fe63 | we:110000116df2076 | dr:1100001030229fa | bw:0 | es:110000102e63de3 13:42:03.623 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:04.061 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:04.735 [Lua] ### CLEARING PEER STATE FOR 110000102e63de3 13:42:04.840 [Lua] [PSM] Peer 110000102e63de3 joined. Want to use profile index "5" 13:42:04.840 [Lua] Mechanism says: a client joined the game! 110000102e63de3 13:42:04.840 [EAC] EAC server has client 110000102e63de3 (and owner 110000102e63de3) 13:42:04.840 [EACServer] [15:42:04:840][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102E63DE3 PlayerGUID: 76561198008909283 PlayerIP: 0.0.0.0 OwnerGUID: 76561198008909283 PlayerName: Rhizone 13:42:04.840 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102e63de3, connection_key=2) 13:42:04.887 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:05.143 [EACServer] [15:42:05:142][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102E63DE3 Session: 6 Status: Client Authenticated Message: Client authenticated. 13:42:05.145 [EAC] Peer 110000102e63de3 switched EAC state to ClientAuthenticatedLocal 13:42:05.259 [EACServer] [15:42:05:258][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102E63DE3. 13:42:05.296 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:05.459 [EACServer] [15:42:05:459][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102E63DE3 13:42:05.459 [EACServer] [15:42:05:459][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102E63DE3 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:42:05.461 [EAC] Peer 110000102e63de3 switched EAC state to ClientAuthenticatedRemote 13:42:06.830 [Lua] player (110000102e63de3,1) was put into party 0 13:42:06.830 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e63de3 13:42:06.936 [Lua] ### Sending rpc_level_loaded 13:42:06.936 [Lua] #### Has state machine: true, sender: 110000102e63de3, level_id: 50 13:42:06.936 [Lua] Peer 110000102e63de3 has loaded the level but not all enemies, so we wait 13:42:06.971 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102e63de3, connection_key=2) 13:42:06.971 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e63de3 inventory_sync_id:4 my_peer_id:1100001030229fa 13:42:07.136 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:07.536 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:08.066 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:08.546 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:09.178 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:09.587 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:10.184 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:10.584 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:11.295 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:11.497 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:42:11.497 [Lua] [Matchmaking] Got a handshake request from 110000102e63de3 with user name 'Rosen' 13:42:11.514 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75 13:42:11.514 [Lua] RemotePlayer:create_game_object( ) 75 13:42:11.526 [Lua] player (110000102e63de3,1) was put into party 1 13:42:11.526 [Lua] Assigning peer(110000102e63de3:1) to profile(5) career(1) 13:42:11.526 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e63de3) local_player_id(1) profile_index(5) career_index(1) 13:42:11.526 [Lua] Set lobby begin: 13:42:11.526 [Lua] Lobby data twitch_enabled = false 13:42:11.526 [Lua] Lobby data power_level = 821 13:42:11.526 [Lua] Lobby data num_players = 4 13:42:11.526 [Lua] Lobby data weave_name = false 13:42:11.526 [Lua] Lobby data game_mode = 2 13:42:11.526 [Lua] Lobby data is_private = false 13:42:11.526 [Lua] Lobby data mechanism = adventure 13:42:11.526 [Lua] Lobby data level_key = inn_level 13:42:11.526 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:11.526 [Lua] Lobby data selected_level_key = warcamp 13:42:11.526 [Lua] Lobby data unique_server_name = Rhizone 13:42:11.526 [Lua] Lobby data quick_game = false 13:42:11.526 [Lua] Lobby data matchmaking = true 13:42:11.526 [Lua] Lobby data difficulty = hardest 13:42:11.526 [Lua] Lobby data country_code = UA 13:42:11.527 [Lua] Lobby data host = 1100001030229fa 13:42:11.527 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:11.527 [Lua] Lobby data player_slot_2 = 0:0 13:42:11.527 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:11.527 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:11.527 [Lua] Lobby data eac_authorized = true 13:42:11.527 [Lua] Set lobby end. 13:42:11.527 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010217fe63 | we:110000116df2076 | dr:1100001030229fa | bw:0 | es:110000102e63de3 13:42:11.528 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2, async-read, 13:42:11.528 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 13:42:11.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2, async-read, 13:42:11.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 13:42:11.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1, async-read, 13:42:11.676 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102e63de3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:42:11.676 [Lua] Adding player sync data to peer=110000102e63de3 local_player_id=1 13:42:11.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:5 my_peer_id:1100001030229fa 13:42:11.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010217fe63 inventory_sync_id:5 my_peer_id:1100001030229fa 13:42:11.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e63de3 inventory_sync_id:5 my_peer_id:1100001030229fa 13:42:11.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:5 my_peer_id:1100001030229fa 13:42:11.677 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102e63de3 13:42:11.684 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:5 my_peer_id:1100001030229fa 13:42:11.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:42:11.684 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:42:11.684 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 13:42:11.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:42:11.684 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:42:11.684 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 13:42:11.684 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 13:42:11.684 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 13:42:11.711 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:11.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 13:42:11.796 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 13:42:11.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 13:42:11.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 13:42:11.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 13:42:11.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:42:12.202 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:12.417 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:42:12.417 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:42:12.418 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 13:42:12.530 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 13:42:12.530 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 13:42:12.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 13:42:12.602 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:12.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 13:42:12.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 13:42:12.627 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:42:12.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:42:12.735 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:42:12.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 13:42:12.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 13:42:12.758 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 13:42:12.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 13:42:12.854 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 13:42:12.854 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 13:42:12.855 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 13:42:13.057 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 13:42:13.057 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 13:42:13.069 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 13:42:13.176 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:13.652 [Lua] Set lobby begin: 13:42:13.652 [Lua] Lobby data twitch_enabled = false 13:42:13.652 [Lua] Lobby data power_level = 616 13:42:13.652 [Lua] Lobby data num_players = 4 13:42:13.652 [Lua] Lobby data weave_name = false 13:42:13.652 [Lua] Lobby data game_mode = 2 13:42:13.652 [Lua] Lobby data is_private = false 13:42:13.652 [Lua] Lobby data mechanism = adventure 13:42:13.652 [Lua] Lobby data level_key = inn_level 13:42:13.652 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:13.653 [Lua] Lobby data selected_level_key = warcamp 13:42:13.653 [Lua] Lobby data unique_server_name = Rhizone 13:42:13.653 [Lua] Lobby data quick_game = false 13:42:13.653 [Lua] Lobby data matchmaking = true 13:42:13.653 [Lua] Lobby data difficulty = hardest 13:42:13.653 [Lua] Lobby data country_code = UA 13:42:13.653 [Lua] Lobby data host = 1100001030229fa 13:42:13.653 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:13.653 [Lua] Lobby data player_slot_2 = 0:0 13:42:13.653 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:13.653 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:13.653 [Lua] Lobby data eac_authorized = true 13:42:13.653 [Lua] Set lobby end. 13:42:13.782 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:14.388 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:14.855 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:15.158 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:15.553 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:15.658 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102e63de3 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:42:15.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 13:42:15.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:42:16.193 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:16.589 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:17.104 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:17.504 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:18.399 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:18.661 [Lua] Set lobby begin: 13:42:18.661 [Lua] Lobby data twitch_enabled = false 13:42:18.661 [Lua] Lobby data power_level = 825 13:42:18.661 [Lua] Lobby data num_players = 4 13:42:18.661 [Lua] Lobby data weave_name = false 13:42:18.661 [Lua] Lobby data game_mode = 2 13:42:18.661 [Lua] Lobby data is_private = false 13:42:18.661 [Lua] Lobby data mechanism = adventure 13:42:18.661 [Lua] Lobby data level_key = inn_level 13:42:18.661 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:18.661 [Lua] Lobby data selected_level_key = warcamp 13:42:18.661 [Lua] Lobby data unique_server_name = Rhizone 13:42:18.661 [Lua] Lobby data quick_game = false 13:42:18.661 [Lua] Lobby data matchmaking = true 13:42:18.661 [Lua] Lobby data difficulty = hardest 13:42:18.661 [Lua] Lobby data country_code = UA 13:42:18.661 [Lua] Lobby data host = 1100001030229fa 13:42:18.661 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:18.661 [Lua] Lobby data player_slot_2 = 0:0 13:42:18.661 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:18.661 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:18.661 [Lua] Lobby data eac_authorized = true 13:42:18.662 [Lua] Set lobby end. 13:42:18.838 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:19.510 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:19.980 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:20.353 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:20.822 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:21.660 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:22.062 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:22.463 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:22.794 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:23.229 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:23.640 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:24.132 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:24.913 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:24.914 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:25.342 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:25.707 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:26.142 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:26.553 [Lua] PlayFabMirror:_commit_internal 11 13:42:26.553 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:42:26.556 [Lua] generate_backend_stats 1100001030229fa:1 13:42:26.565 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:42:26.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 13:42:26.572 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 13:42:26.621 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:26.821 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 13:42:26.828 [Lua] commit result success 11 13:42:26.955 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:27.750 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:28.084 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:42:29.666 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 13:42:29.668 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 13:42:29.668 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 13:42:29.668 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 13:42:29.668 [Lua] Set lobby begin: 13:42:29.668 [Lua] Lobby data twitch_enabled = false 13:42:29.668 [Lua] Lobby data power_level = 825 13:42:29.668 [Lua] Lobby data num_players = 4 13:42:29.668 [Lua] Lobby data weave_name = false 13:42:29.668 [Lua] Lobby data game_mode = 2 13:42:29.668 [Lua] Lobby data is_private = false 13:42:29.668 [Lua] Lobby data mechanism = adventure 13:42:29.668 [Lua] Lobby data level_key = inn_level 13:42:29.668 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:29.668 [Lua] Lobby data selected_level_key = warcamp 13:42:29.668 [Lua] Lobby data unique_server_name = Rhizone 13:42:29.668 [Lua] Lobby data quick_game = false 13:42:29.668 [Lua] Lobby data matchmaking = true 13:42:29.668 [Lua] Lobby data difficulty = hardest 13:42:29.668 [Lua] Lobby data country_code = UA 13:42:29.668 [Lua] Lobby data host = 1100001030229fa 13:42:29.668 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:29.668 [Lua] Lobby data player_slot_2 = 0:0 13:42:29.669 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:29.669 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:29.669 [Lua] Lobby data eac_authorized = true 13:42:29.669 [Lua] Set lobby end. 13:42:29.671 [Lua] Set lobby begin: 13:42:29.671 [Lua] Lobby data twitch_enabled = false 13:42:29.671 [Lua] Lobby data power_level = 825 13:42:29.671 [Lua] Lobby data num_players = 4 13:42:29.671 [Lua] Lobby data weave_name = false 13:42:29.671 [Lua] Lobby data game_mode = 2 13:42:29.671 [Lua] Lobby data is_private = false 13:42:29.671 [Lua] Lobby data mechanism = adventure 13:42:29.671 [Lua] Lobby data level_key = inn_level 13:42:29.671 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:29.671 [Lua] Lobby data selected_level_key = warcamp 13:42:29.671 [Lua] Lobby data unique_server_name = Rhizone 13:42:29.671 [Lua] Lobby data quick_game = false 13:42:29.671 [Lua] Lobby data matchmaking = true 13:42:29.671 [Lua] Lobby data difficulty = hardest 13:42:29.671 [Lua] Lobby data country_code = UA 13:42:29.671 [Lua] Lobby data host = 1100001030229fa 13:42:29.671 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:29.671 [Lua] Lobby data player_slot_2 = 0:0 13:42:29.671 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:29.671 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:29.671 [Lua] Lobby data eac_authorized = true 13:42:29.671 [Lua] Set lobby end. 13:42:29.671 [Lua] Complete level triggered. 13:42:29.673 [Connection] Creating endpoint 110000104ad72c1 - reliable message sent 13:42:29.673 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:42:29.673 [Connection] Creating endpoint 1100001024fba80 - reliable message sent 13:42:29.673 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:42:29.673 [Connection] Creating endpoint 110000106d47c00 - reliable message sent 13:42:29.673 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:42:29.673 [Save] Saving `save_data` 13:42:29.673 [Lua] gm_event_end_conditions_met false false 13:42:29.673 [Lua] PlayFabMirror:_commit_internal nil 13:42:29.674 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:42:29.675 [Save] Save done 13:42:29.675 [Save] Saving `save_data` 13:42:29.676 [Lua] generate_backend_stats 1100001030229fa:1 13:42:29.677 [Save] Save done 13:42:29.686 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:42:29.686 [Save] Saving `save_data` 13:42:29.686 [Lua] TRANSITION nil nil warcamp 13:42:29.686 [Lua] Transition type "warcamp", is server: true 13:42:29.686 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:42:29.686 [Lua] [GameNetworkManager] Leaving game... 13:42:29.686 [Lua] [GameNetworkManager] Shutting down game session host. 13:42:29.686 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:42:29.686 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:42:29.686 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=248.31 13:42:29.688 [Save] Save done 13:42:29.698 [SteamAuthenticator] Sent ticket request to 110000104ad72c1 13:42:29.698 [SteamAuthenticator] Sent ticket request to 1100001024fba80 13:42:29.698 [SteamAuthenticator] Sent ticket request to 110000106d47c00 13:42:29.699 [Lua] [ChatManager][1]System: XES вступает в игру 13:42:29.699 [Lua] [ChatManager][1]System: Seguleh вступает в игру 13:42:29.699 [Lua] [ChatManager][1]System: Ponta the giant racoon вступает в игру 13:42:29.699 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:42:29.699 [Lua] commit result success 12 13:42:29.705 [Connection] Destroying endpoint 110000104ad72c1 - explicit request 13:42:29.707 [Connection] Destroying endpoint 1100001024fba80 - explicit request 13:42:29.709 [Connection] Destroying endpoint 110000106d47c00 - explicit request 13:42:29.711 [Lua] [ChatManager][1]System: XES покидает игру 13:42:29.711 [Lua] [ChatManager][1]System: Seguleh покидает игру 13:42:29.711 [Lua] [ChatManager][1]System: Ponta the giant racoon покидает игру 13:42:29.720 [GameSessionCommon] failed to skip message because type is unknown 13:42:29.720 warning: [Network] Got broken update game object message from llx 13:42:29.726 [GameSessionCommon] failed to skip message because type is unknown 13:42:29.726 warning: [Network] Got broken update game object message from llx 13:42:29.762 [GameSessionCommon] failed to skip message because type is unknown 13:42:29.762 warning: [Network] Got broken update game object message from llx 13:42:29.762 [GameSessionCommon] failed to skip message because type is unknown 13:42:29.762 warning: [Network] Got broken update game object message from llx 13:42:31.697 [Lua] Clearing all global lookup lists 13:42:31.697 [Lua] [IngamePlayerListUI] - Destroy 13:42:31.697 [Lua] [EquipmentUI] - Destroy 13:42:31.697 [Lua] [GamePadEquipmentUI] - Destroy 13:42:31.697 [Lua] [AbilityUI] - Destroy 13:42:31.697 [Lua] [GamePadAbilityUI] - Destroy 13:42:31.697 [Lua] [IngameUI] destroy 13:42:31.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2 13:42:31.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1 13:42:31.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5 13:42:31.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 13:42:31.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2 13:42:31.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1 13:42:31.709 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 13:42:31.787 [Lua] [Managers] Destroying state managers... 13:42:31.792 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:42:31.792 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000116df2076 13:42:31.792 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010217fe63 13:42:31.792 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e63de3 13:42:31.792 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 13:42:31.792 [Lua] [Matchmaking] unregister rpcs 13:42:31.792 [Lua] ############### UNLOADING PACKAGES ############### 13:42:31.792 [Lua] [Gamestate] Enter state StateLoading 13:42:31.794 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:42:31.794 [Lua] [Matchmaking] register rpcs 13:42:31.794 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 13:42:31.794 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 13:42:31.794 [Lua] Set lobby begin: 13:42:31.794 [Lua] Lobby data twitch_enabled = false 13:42:31.794 [Lua] Lobby data power_level = 0 13:42:31.794 [Lua] Lobby data num_players = 4 13:42:31.794 [Lua] Lobby data weave_name = false 13:42:31.794 [Lua] Lobby data game_mode = 2 13:42:31.794 [Lua] Lobby data is_private = false 13:42:31.794 [Lua] Lobby data mechanism = adventure 13:42:31.794 [Lua] Lobby data level_key = inn_level 13:42:31.794 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:31.794 [Lua] Lobby data selected_level_key = warcamp 13:42:31.794 [Lua] Lobby data unique_server_name = Rhizone 13:42:31.794 [Lua] Lobby data quick_game = false 13:42:31.794 [Lua] Lobby data matchmaking = true 13:42:31.794 [Lua] Lobby data difficulty = hardest 13:42:31.794 [Lua] Lobby data country_code = UA 13:42:31.794 [Lua] Lobby data host = 1100001030229fa 13:42:31.794 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:31.795 [Lua] Lobby data player_slot_2 = 0:0 13:42:31.795 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:31.795 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:31.795 [Lua] Lobby data eac_authorized = true 13:42:31.795 [Lua] Set lobby end. 13:42:31.795 [Lua] registering RPCs 13:42:31.795 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:42:31.795 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:42:31.795 [Lua] Set lobby begin: 13:42:31.795 [Lua] Lobby data twitch_enabled = false 13:42:31.795 [Lua] Lobby data power_level = 0 13:42:31.795 [Lua] Lobby data num_players = 4 13:42:31.795 [Lua] Lobby data weave_name = false 13:42:31.795 [Lua] Lobby data game_mode = 2 13:42:31.795 [Lua] Lobby data is_private = false 13:42:31.795 [Lua] Lobby data mechanism = adventure 13:42:31.795 [Lua] Lobby data level_key = warcamp 13:42:31.795 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:31.795 [Lua] Lobby data selected_level_key = warcamp 13:42:31.795 [Lua] Lobby data unique_server_name = Rhizone 13:42:31.795 [Lua] Lobby data quick_game = false 13:42:31.795 [Lua] Lobby data matchmaking = true 13:42:31.795 [Lua] Lobby data difficulty = hardest 13:42:31.795 [Lua] Lobby data country_code = UA 13:42:31.795 [Lua] Lobby data host = 1100001030229fa 13:42:31.795 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:31.795 [Lua] Lobby data player_slot_2 = 0:0 13:42:31.795 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:31.795 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:31.795 [Lua] Lobby data eac_authorized = true 13:42:31.795 [Lua] Set lobby end. 13:42:31.795 [Lua] MUSIC MANAGER unmute_all_world_sounds 123690 0 13:42:31.799 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 13:42:31.799 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] 13:42:31.799 [Lua] [LevelTransitionHandler] load_level warcamp 13:42:31.935 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 13:42:31.935 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 13:42:31.935 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 13:42:31.935 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 13:42:31.935 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 13:42:31.935 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 13:42:31.935 [Lua] [StateLoading] got rpc_load_level 63 warcamp 13:42:32.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 13:42:32.057 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 13:42:32.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 13:42:32.073 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_02 123691 0 13:42:32.073 [Lua] MUSIC MANAGER Play_loading_screen_music 123692 0 13:42:32.167 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 13:42:36.124 [Lua] ### Sending rpc_level_loaded 13:42:36.124 [Lua] #### Has state machine: true, sender: 110000102e63de3, level_id: 63 13:42:36.124 [Lua] Peer 110000102e63de3 has loaded the level and all enemies are loaded 13:42:36.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 13:42:36.192 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 13:42:36.209 [Lua] [LevelTransitionHandler] Level load completed! 13:42:36.209 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 9832038 - weave: nil 13:42:36.253 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:42:36.253 [Lua] checking dlc's against conflict directors 13:42:36.253 [Lua] --- --- --- 13:42:36.253 [Lua] Starting... difficulty 'hardest' 13:42:36.253 [Lua] These are the starting conflict directors: 13:42:36.253 [Lua] chaos 13:42:36.253 [Lua] --- --- --- 13:42:36.253 [Lua] 13:42:36.253 [Lua] Looking for a new director: 13:42:36.253 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 13:42:36.253 [Lua] ->trying director: chaos_beastmen 13:42:36.253 [Lua] --> success! 13:42:36.253 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 13:42:36.253 [Lua] 13:42:36.253 [Lua] Looking for a new director: 13:42:36.253 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_berzerker beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 13:42:36.253 [Lua] ->trying director: beastmen 13:42:36.253 [Lua] --> success! 13:42:36.253 [Lua] --> re-used the same breeds 13:42:36.253 [Lua] 13:42:36.253 [Lua] DONE! Found the following directors: 13:42:36.253 [Lua] chaos_beastmen 13:42:36.253 [Lua] beastmen 13:42:36.253 [Lua] (free: 11), Master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_berzerker beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 13:42:36.253 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 13:42:36.253 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 13:42:36.253 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 13:42:36.253 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 13:42:36.253 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 13:42:36.253 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 13:42:36.253 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 13:42:36.253 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 13:42:36.254 [Lua] ### Sending rpc_level_loaded 13:42:36.254 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 63 13:42:36.254 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded 13:42:36.274 [Lua] ### Sending rpc_level_loaded 13:42:36.274 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 63 13:42:36.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 13:42:36.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 13:42:36.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 13:42:36.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 13:42:36.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 13:42:36.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 13:42:37.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 13:42:37.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 13:42:37.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 13:42:37.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 13:42:37.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 13:42:37.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 13:42:38.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 13:42:38.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 13:42:38.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 13:42:38.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 13:42:38.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 13:42:38.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 13:42:38.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 13:42:38.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 13:42:38.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 13:42:38.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 13:42:38.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 13:42:38.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 13:42:38.635 [Lua] ### Sending rpc_level_loaded 13:42:38.635 [Lua] #### Has state machine: true, sender: 11000010217fe63, level_id: 63 13:42:38.635 [Lua] Peer 11000010217fe63 has loaded the level and all enemies are loaded 13:42:38.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 13:42:38.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 13:42:38.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 13:42:39.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 13:42:39.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 13:42:39.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 13:42:39.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 13:42:39.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 13:42:39.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 13:42:39.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 13:42:39.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 13:42:39.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 13:42:39.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 13:42:39.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 13:42:39.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 13:42:40.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 13:42:40.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 13:42:40.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 13:42:40.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 13:42:40.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 13:42:40.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 13:42:41.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 13:42:41.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 13:42:41.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 13:42:41.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 13:42:41.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 13:42:41.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 13:42:41.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 13:42:41.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 13:42:41.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 13:42:41.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 13:42:41.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 13:42:41.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 13:42:42.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 13:42:42.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 13:42:42.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 13:42:42.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 13:42:42.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 13:42:42.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:42:42.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:42:42.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 13:42:42.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 13:42:43.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 13:42:43.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 13:42:43.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 13:42:43.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 13:42:43.393 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 13:42:43.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 13:42:43.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 13:42:43.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 13:42:43.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 13:42:43.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 13:42:43.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 13:42:43.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 13:42:44.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 13:42:44.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 13:42:44.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 13:42:44.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 13:42:44.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 13:42:44.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 13:42:44.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:42:44.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:42:44.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 13:42:44.386 [Lua] ### Sending rpc_level_loaded 13:42:44.386 [Lua] #### Has state machine: true, sender: 110000116df2076, level_id: 63 13:42:44.386 [Lua] Peer 110000116df2076 has loaded the level and all enemies are loaded 13:42:44.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 13:42:44.453 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 13:42:44.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 13:42:45.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 13:42:45.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 13:42:45.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 13:42:46.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 13:42:46.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 13:42:46.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 13:42:46.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 13:42:46.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 13:42:46.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 13:42:47.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 13:42:47.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 13:42:47.198 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 13:42:47.198 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:42:47.198 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:42:48.197 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:42:48.197 [Lua] [Matchmaking] unregister rpcs 13:42:48.197 [Lua] Set lobby begin: 13:42:48.197 [Lua] Lobby data twitch_enabled = false 13:42:48.197 [Lua] Lobby data power_level = 0 13:42:48.197 [Lua] Lobby data num_players = 4 13:42:48.197 [Lua] Lobby data weave_name = false 13:42:48.197 [Lua] Lobby data game_mode = 2 13:42:48.198 [Lua] Lobby data is_private = false 13:42:48.198 [Lua] Lobby data mechanism = adventure 13:42:48.198 [Lua] Lobby data level_key = warcamp 13:42:48.198 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:48.198 [Lua] Lobby data selected_level_key = warcamp 13:42:48.198 [Lua] Lobby data unique_server_name = Rhizone 13:42:48.198 [Lua] Lobby data quick_game = false 13:42:48.198 [Lua] Lobby data matchmaking = true 13:42:48.198 [Lua] Lobby data difficulty = hardest 13:42:48.198 [Lua] Lobby data country_code = UA 13:42:48.198 [Lua] Lobby data host = 1100001030229fa 13:42:48.198 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:48.198 [Lua] Lobby data player_slot_2 = 0:0 13:42:48.198 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:48.198 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:48.198 [Lua] Lobby data eac_authorized = true 13:42:48.198 [Lua] Set lobby end. 13:42:48.198 [Lua] [Managers] Destroying state managers... 13:42:48.199 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 13:42:48.199 [Lua] MUSIC MANAGER Stop_loading_screen_music 123693 0 13:42:48.199 [Lua] [Gamestate] Enter StateIngame HOST 13:42:48.199 [Lua] <>level = warcamp<> 13:42:48.199 [Lua] Set lobby begin: 13:42:48.199 [Lua] Lobby data twitch_enabled = false 13:42:48.199 [Lua] Lobby data power_level = 0 13:42:48.199 [Lua] Lobby data num_players = 4 13:42:48.199 [Lua] Lobby data weave_name = false 13:42:48.199 [Lua] Lobby data game_mode = 2 13:42:48.199 [Lua] Lobby data is_private = false 13:42:48.199 [Lua] Lobby data mechanism = adventure 13:42:48.199 [Lua] Lobby data level_key = warcamp 13:42:48.199 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:48.199 [Lua] Lobby data selected_level_key = warcamp 13:42:48.199 [Lua] Lobby data unique_server_name = Rhizone 13:42:48.199 [Lua] Lobby data quick_game = false 13:42:48.199 [Lua] Lobby data matchmaking = true 13:42:48.199 [Lua] Lobby data difficulty = hardest 13:42:48.199 [Lua] Lobby data country_code = UA 13:42:48.199 [Lua] Lobby data host = 1100001030229fa 13:42:48.199 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:48.199 [Lua] Lobby data player_slot_2 = 0:0 13:42:48.199 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:48.200 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:48.200 [Lua] Lobby data eac_authorized = true 13:42:48.200 [Lua] Set lobby end. 13:42:48.200 [Umbra] Init version: 3.4.15 :: 16 threads 13:42:48.200 [Lua] [StateIngame] Server ingame 13:42:48.203 [Lua] Set lobby begin: 13:42:48.203 [Lua] Lobby data twitch_enabled = false 13:42:48.203 [Lua] Lobby data power_level = 0 13:42:48.203 [Lua] Lobby data num_players = 4 13:42:48.203 [Lua] Lobby data weave_name = false 13:42:48.203 [Lua] Lobby data game_mode = 2 13:42:48.203 [Lua] Lobby data is_private = false 13:42:48.203 [Lua] Lobby data mechanism = adventure 13:42:48.203 [Lua] Lobby data level_key = warcamp 13:42:48.203 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:48.203 [Lua] Lobby data selected_level_key = warcamp 13:42:48.203 [Lua] Lobby data unique_server_name = Rhizone 13:42:48.203 [Lua] Lobby data quick_game = false 13:42:48.203 [Lua] Lobby data matchmaking = true 13:42:48.203 [Lua] Lobby data difficulty = hardest 13:42:48.203 [Lua] Lobby data country_code = UA 13:42:48.203 [Lua] Lobby data host = 1100001030229fa 13:42:48.203 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:48.203 [Lua] Lobby data player_slot_2 = 0:0 13:42:48.203 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:48.203 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:48.203 [Lua] Lobby data eac_authorized = true 13:42:48.203 [Lua] Set lobby end. 13:42:48.203 [Lua] [Matchmaking] register rpcs 13:42:48.203 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:42:48.204 [Lua] [GameNetworkManager] My own peer_id = 1100001030229fa 13:42:48.204 [Lua] [GameNetworkManager] self.is_server = true 13:42:48.204 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 13:42:48.204 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:42:48.204 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:42:48.204 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:42:48.204 [Network] Setting artificial MTU limit to 65536 13:42:48.212 [Lua] Switching ConflictSettings: to: default 13:42:48.212 [Lua] pacing=default 13:42:48.212 [Lua] roaming=nil 13:42:48.212 [Lua] specials=default 13:42:48.212 [Lua] debug_color=maroon 13:42:48.212 [Lua] pack_spawning=default 13:42:48.212 [Lua] contained_breeds=nil 13:42:48.212 [Lua] disabled=false 13:42:48.212 [Lua] boss=default 13:42:48.212 [Lua] horde=default 13:42:48.212 [Lua] name=default 13:42:48.212 [Lua] intensity=default 13:42:48.212 [Lua] --- 13:42:48.212 [Lua] [LevelAnalysis] set_random_seed( 9832038) 13:42:48.226 [Lua] [AIInterestPointSystem] Level Seed: 9832038 13:42:48.226 [Lua] 13:42:48.226 [Lua] [entity_system_bag] = table 13:42:48.226 [Lua] [entity_system_bag] = metatable 13:42:48.226 [Lua] [startup_data] = table 13:42:48.226 [Lua] [entity_manager] = table 13:42:48.226 [Lua] [entity_manager] = metatable 13:42:48.226 [Lua] [unit_spawner] = table 13:42:48.226 [Lua] [unit_spawner] = metatable 13:42:48.226 [Lua] [unit_storage] = table 13:42:48.226 [Lua] [unit_storage] = metatable 13:42:48.226 [Lua] [dice_keeper] = table 13:42:48.226 [Lua] [dice_keeper] = metatable 13:42:48.226 [Lua] [is_server] = true (boolean) 13:42:48.226 [Lua] [world] = [World] 13:42:48.226 [Lua] [system_api] = table 13:42:48.226 [Lua] [entity_system] = table 13:42:48.226 [Lua] [entity_system] = metatable 13:42:48.226 [Lua] [network_lobby] = table 13:42:48.226 [Lua] [network_lobby] = metatable 13:42:48.226 [Lua] [profile_synchronizer] = table 13:42:48.226 [Lua] [profile_synchronizer] = metatable 13:42:48.226 [Lua] [level_transition_handler] = table 13:42:48.226 [Lua] [level_transition_handler] = metatable 13:42:48.226 [Lua] [num_local_human_players] = 1 (number) 13:42:48.226 [Lua] [statistics_db] = table 13:42:48.226 [Lua] [statistics_db] = metatable 13:42:48.226 [Lua] [network_server] = table 13:42:48.226 [Lua] [network_server] = metatable 13:42:48.226 [Lua] [input_manager] = table 13:42:48.226 [Lua] [input_manager] = metatable 13:42:48.226 [Lua] [network_clock] = table 13:42:48.226 [Lua] [network_clock] = metatable 13:42:48.226 [Lua] [network_transmit] = table 13:42:48.226 [Lua] [network_transmit] = metatable 13:42:48.226 [Lua] [free_flight_manager] = table 13:42:48.226 [Lua] [free_flight_manager] = metatable 13:42:48.226 [Lua] [network_manager] = table 13:42:48.226 [Lua] [network_manager] = metatable 13:42:48.226 [Lua] [network_event_delegate] = table 13:42:48.226 [Lua] [network_event_delegate] = metatable 13:42:48.226 [Lua] 13:42:48.227 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:42:48.227 [Lua] ignoring extension VersusInteractObjectiveExtension 13:42:48.227 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:42:48.227 [Lua] ignoring extension VersusSocketObjectiveExtension 13:42:48.227 [Lua] ignoring extension VersusTargetObjectiveExtension 13:42:48.227 [Lua] ignoring extension VersusMissionObjectiveExtension 13:42:48.231 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:42:48.246 [Lua] [AchievementManager] Achievements using the steam platform 13:42:48.247 [Lua] [StateIngame] Level seed: 9832038 13:42:48.247 [World] Spawning level. 13:42:48.673 [Lua] respawn_unit_spawned with group id: boss_fight 13:42:48.673 [Lua] respawn_unit_spawned with group id: boss_fight 13:42:48.673 [Lua] respawn_unit_spawned with group id: boss_fight 13:42:48.735 [Lua] [LevelAnalysis] set_random_seed( 9832038) 13:42:48.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 25 13:42:48.754 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:42:48.754 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:42:48.754 [Lua] [IngameUI] init 13:42:48.764 [SteamVoipClient] select_out(11000010217fe63, off) 13:42:48.764 [SteamVoipClient] select_out(1100001030229fa, off) 13:42:48.764 [SteamVoipClient] select_out(110000116df2076, off) 13:42:48.767 [Lua] cb_razer_chroma_setup 13:42:48.787 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:42:48.787 [Lua] Set lobby begin: 13:42:48.787 [Lua] Lobby data twitch_enabled = false 13:42:48.787 [Lua] Lobby data power_level = 835 13:42:48.787 [Lua] Lobby data num_players = 4 13:42:48.787 [Lua] Lobby data weave_name = false 13:42:48.787 [Lua] Lobby data game_mode = 2 13:42:48.787 [Lua] Lobby data is_private = false 13:42:48.787 [Lua] Lobby data mechanism = adventure 13:42:48.787 [Lua] Lobby data level_key = warcamp 13:42:48.787 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:48.787 [Lua] Lobby data selected_level_key = warcamp 13:42:48.787 [Lua] Lobby data unique_server_name = Rhizone 13:42:48.787 [Lua] Lobby data quick_game = false 13:42:48.787 [Lua] Lobby data matchmaking = true 13:42:48.787 [Lua] Lobby data difficulty = hardest 13:42:48.787 [Lua] Lobby data country_code = UA 13:42:48.787 [Lua] Lobby data host = 1100001030229fa 13:42:48.787 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:48.787 [Lua] Lobby data player_slot_2 = 0:0 13:42:48.787 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:48.787 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:48.787 [Lua] Lobby data eac_authorized = true 13:42:48.788 [Lua] Set lobby end. 13:42:48.788 [Lua] CurrentConflictSettings default 13:42:48.788 [Lua] [ConflictDirector] conflict_director is ai_ready 13:42:48.793 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:42:48.793 [Lua] [MainPathSpawningGenerator] Injecting travel distances 13:42:48.796 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:42:48.796 [Lua] Forming navigation groups in one frame 13:42:48.796 [Lua] Forming navigation groups 13:42:48.805 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000000381988 13:42:49.296 [Lua] NavigationGroupManager -> calulation time B: 0.4919999999999618 13:42:49.296 [Lua] number of nav groups: 579 13:42:49.304 [Lua] number of refined nav groups : 313 13:42:49.311 [Lua] NavigationGroupManager -> calulation time C: 0.014999999999986358 13:42:49.312 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.24260067269206 Normalized coefficient: 1.4009214112048174 13:42:49.317 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.564862740412359 Normalized coefficient: 1.1610880479518368 13:42:49.322 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.980703931674366 Normalized coefficient: 1.1265527170142804 13:42:49.326 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.0456186056137082 Normalized coefficient: 1.7598588466690059 13:42:49.344 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 13:42:49.344 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 13:42:49.344 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 13:42:49.350 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 13:42:49.350 [Lua] [LevelAnalysis] This level has a total main-path length of 1168.281 meters. 13:42:49.350 [Lua] [LevelAnalysis] grouping spawners for event_patrol 13:42:49.350 [Lua] [LevelAnalysis] 13:42:49.350 [Lua] [LevelAnalysis] grouping spawners for event_boss 13:42:49.350 [Lua] [LevelAnalysis] 13:42:49.350 [Lua] [LevelAnalysis] Terror events added: 13:42:49.350 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 13:42:49.350 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 13:42:49.350 [Lua] NORMAL PATROL MAIN PATH 372.50930786132813 13:42:49.350 [Lua] [waypoints] = table 13:42:49.350 [Lua] [astar_points] = table 13:42:49.350 [Lua] [travel_dist] = 372.50930644571781 (number) 13:42:49.350 [Lua] [one_directional] = true (boolean) 13:42:49.350 [Lua] [id] = boss8 (string) 13:42:49.350 [Lua] ----> using boss spline path! 13:42:49.350 [Lua] Adding main path event: Vector3Box(-154.5, 105.5, 19.25) boss_event_chaos_beastmen_spline_patrol 45 table: 00000000095F3950 13:42:49.350 [Lua] ----> using boss gizmo! 13:42:49.350 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -170.1 start-travel-dist: 552.6, end-travel-dist: 743.9 spawn_distance 372.5 13:42:49.350 [Lua] Adding main path event: Vector3Box(27.4236, 130.307, 10.5829) boss_event_chaos_spawn 45 table: 00000000095F3F20 13:42:49.350 [Lua] [LevelAnalysis] num_event_places_f: 0.74552072970072425 , num_event_places: 0 , trailing_event_fraction: 0.74552072970072425 , num_events: 0 13:42:49.350 [Lua] [LevelAnalysis] Level path distance: 1168.2810945510864 13:42:49.350 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 13:42:49.354 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 13:42:49.357 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 13:42:49.361 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52 13:42:49.361 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 13:42:49.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 25 13:42:49.675 [Lua] Set lobby begin: 13:42:49.675 [Lua] Lobby data twitch_enabled = false 13:42:49.675 [Lua] Lobby data power_level = 835 13:42:49.675 [Lua] Lobby data num_players = 4 13:42:49.675 [Lua] Lobby data weave_name = false 13:42:49.675 [Lua] Lobby data game_mode = 2 13:42:49.675 [Lua] Lobby data is_private = false 13:42:49.675 [Lua] Lobby data mechanism = adventure 13:42:49.675 [Lua] Lobby data level_key = warcamp 13:42:49.675 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:42:49.675 [Lua] Lobby data selected_level_key = warcamp 13:42:49.676 [Lua] Lobby data unique_server_name = Rhizone 13:42:49.676 [Lua] Lobby data quick_game = false 13:42:49.676 [Lua] Lobby data matchmaking = true 13:42:49.676 [Lua] Lobby data difficulty = hardest 13:42:49.676 [Lua] Lobby data country_code = UA 13:42:49.676 [Lua] Lobby data host = 1100001030229fa 13:42:49.676 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:42:49.676 [Lua] Lobby data player_slot_2 = 0:0 13:42:49.676 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:42:49.676 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:42:49.676 [Lua] Lobby data eac_authorized = true 13:42:49.676 [Lua] Set lobby end. 13:42:49.676 [Lua] [Matchmaking] Assigned player 110000102e63de3 to slot 5 when hot join syncing 13:42:49.676 [Lua] Breedfreezer (server) starting a hot join sync 13:42:49.676 [Lua] packing 0 units of breed chaos_marauder 13:42:49.676 [Lua] packing 0 units of breed skaven_clan_rat 13:42:49.676 [Lua] packing 0 units of breed skaven_storm_vermin 13:42:49.676 [Lua] packing 0 units of breed skaven_slave 13:42:49.676 [Lua] packing 0 units of breed chaos_fanatic 13:42:49.676 [Lua] packing 0 units of breed beastmen_ungor_archer 13:42:49.676 [Lua] packing 0 units of breed chaos_raider 13:42:49.676 [Lua] packing 0 units of breed chaos_warrior 13:42:49.676 [Lua] packing 0 units of breed chaos_berzerker 13:42:49.676 [Lua] packing 0 units of breed beastmen_bestigor 13:42:49.676 [Lua] packing 0 units of breed beastmen_ungor 13:42:49.676 [Lua] packing 0 units of breed skaven_plague_monk 13:42:49.676 [Lua] packing 0 units of breed beastmen_gor 13:42:49.676 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:42:49.676 [Lua] 13:42:49.676 [Lua] [1] = 1 (number) 13:42:49.676 [Lua] [2] = 0 (number) 13:42:49.676 [Lua] [3] = 1 (number) 13:42:49.676 [Lua] [4] = 0 (number) 13:42:49.676 [Lua] [5] = 1 (number) 13:42:49.676 [Lua] [6] = 0 (number) 13:42:49.676 [Lua] [7] = 1 (number) 13:42:49.676 [Lua] [8] = 0 (number) 13:42:49.676 [Lua] [9] = 1 (number) 13:42:49.676 [Lua] [10] = 0 (number) 13:42:49.676 [Lua] [11] = 1 (number) 13:42:49.676 [Lua] [12] = 0 (number) 13:42:49.676 [Lua] [13] = 1 (number) 13:42:49.676 [Lua] [14] = 0 (number) 13:42:49.676 [Lua] [15] = 1 (number) 13:42:49.676 [Lua] [16] = 0 (number) 13:42:49.676 [Lua] [17] = 1 (number) 13:42:49.676 [Lua] [18] = 0 (number) 13:42:49.676 [Lua] [19] = 1 (number) 13:42:49.676 [Lua] [20] = 0 (number) 13:42:49.676 [Lua] [21] = 1 (number) 13:42:49.676 [Lua] [22] = 0 (number) 13:42:49.676 [Lua] [23] = 1 (number) 13:42:49.676 [Lua] [24] = 0 (number) 13:42:49.676 [Lua] [25] = 1 (number) 13:42:49.676 [Lua] [26] = 0 (number) 13:42:49.676 [Lua] 13:42:49.676 [Lua] 13:42:49.676 [Lua] 13:42:49.677 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 13:42:49.677 [Lua] RemotePlayer:create_game_object( ) 54 13:42:49.687 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102e63de3 13:42:49.692 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 25 13:42:49.803 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102e63de3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:42:49.803 [Lua] Adding player sync data to peer=110000102e63de3 local_player_id=1 13:43:04.212 [Lua] Set lobby begin: 13:43:04.212 [Lua] Lobby data twitch_enabled = false 13:43:04.212 [Lua] Lobby data power_level = 835 13:43:04.212 [Lua] Lobby data num_players = 4 13:43:04.212 [Lua] Lobby data weave_name = false 13:43:04.212 [Lua] Lobby data game_mode = 2 13:43:04.213 [Lua] Lobby data is_private = false 13:43:04.213 [Lua] Lobby data mechanism = adventure 13:43:04.213 [Lua] Lobby data level_key = warcamp 13:43:04.213 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:43:04.213 [Lua] Lobby data selected_level_key = warcamp 13:43:04.213 [Lua] Lobby data unique_server_name = Rhizone 13:43:04.213 [Lua] Lobby data quick_game = false 13:43:04.213 [Lua] Lobby data matchmaking = true 13:43:04.213 [Lua] Lobby data difficulty = hardest 13:43:04.213 [Lua] Lobby data country_code = UA 13:43:04.213 [Lua] Lobby data host = 1100001030229fa 13:43:04.213 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:43:04.213 [Lua] Lobby data player_slot_2 = 0:0 13:43:04.213 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:43:04.213 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:43:04.213 [Lua] Lobby data eac_authorized = true 13:43:04.213 [Lua] Set lobby end. 13:43:04.213 [Lua] [Matchmaking] Assigned player 11000010217fe63 to slot 1 when hot join syncing 13:43:04.213 [Lua] Breedfreezer (server) starting a hot join sync 13:43:04.213 [Lua] packing 0 units of breed chaos_marauder 13:43:04.213 [Lua] packing 0 units of breed skaven_clan_rat 13:43:04.213 [Lua] packing 0 units of breed skaven_storm_vermin 13:43:04.213 [Lua] packing 0 units of breed skaven_slave 13:43:04.213 [Lua] packing 0 units of breed chaos_fanatic 13:43:04.213 [Lua] packing 0 units of breed beastmen_ungor_archer 13:43:04.213 [Lua] packing 0 units of breed chaos_raider 13:43:04.213 [Lua] packing 0 units of breed chaos_warrior 13:43:04.213 [Lua] packing 0 units of breed chaos_berzerker 13:43:04.213 [Lua] packing 0 units of breed beastmen_bestigor 13:43:04.213 [Lua] packing 0 units of breed beastmen_ungor 13:43:04.213 [Lua] packing 0 units of breed skaven_plague_monk 13:43:04.213 [Lua] packing 0 units of breed beastmen_gor 13:43:04.213 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:43:04.213 [Lua] 13:43:04.213 [Lua] [1] = 1 (number) 13:43:04.213 [Lua] [2] = 0 (number) 13:43:04.213 [Lua] [3] = 1 (number) 13:43:04.213 [Lua] [4] = 0 (number) 13:43:04.213 [Lua] [5] = 1 (number) 13:43:04.213 [Lua] [6] = 0 (number) 13:43:04.213 [Lua] [7] = 1 (number) 13:43:04.213 [Lua] [8] = 0 (number) 13:43:04.213 [Lua] [9] = 1 (number) 13:43:04.213 [Lua] [10] = 0 (number) 13:43:04.213 [Lua] [11] = 1 (number) 13:43:04.213 [Lua] [12] = 0 (number) 13:43:04.213 [Lua] [13] = 1 (number) 13:43:04.213 [Lua] [14] = 0 (number) 13:43:04.213 [Lua] [15] = 1 (number) 13:43:04.213 [Lua] [16] = 0 (number) 13:43:04.213 [Lua] [17] = 1 (number) 13:43:04.213 [Lua] [18] = 0 (number) 13:43:04.213 [Lua] [19] = 1 (number) 13:43:04.213 [Lua] [20] = 0 (number) 13:43:04.213 [Lua] [21] = 1 (number) 13:43:04.213 [Lua] [22] = 0 (number) 13:43:04.213 [Lua] [23] = 1 (number) 13:43:04.213 [Lua] [24] = 0 (number) 13:43:04.213 [Lua] [25] = 1 (number) 13:43:04.213 [Lua] [26] = 0 (number) 13:43:04.213 [Lua] 13:43:04.213 [Lua] 13:43:04.213 [Lua] 13:43:04.214 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 13:43:04.214 [Lua] RemotePlayer:create_game_object( ) 55 13:43:04.227 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010217fe63 13:43:04.448 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010217fe63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:43:04.448 [Lua] Adding player sync data to peer=11000010217fe63 local_player_id=1 13:43:08.258 [Lua] Set lobby begin: 13:43:08.258 [Lua] Lobby data twitch_enabled = false 13:43:08.258 [Lua] Lobby data power_level = 556 13:43:08.258 [Lua] Lobby data num_players = 4 13:43:08.258 [Lua] Lobby data weave_name = false 13:43:08.258 [Lua] Lobby data game_mode = 2 13:43:08.258 [Lua] Lobby data is_private = false 13:43:08.258 [Lua] Lobby data mechanism = adventure 13:43:08.258 [Lua] Lobby data level_key = warcamp 13:43:08.258 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:43:08.258 [Lua] Lobby data selected_level_key = warcamp 13:43:08.258 [Lua] Lobby data unique_server_name = Rhizone 13:43:08.258 [Lua] Lobby data quick_game = false 13:43:08.258 [Lua] Lobby data matchmaking = true 13:43:08.258 [Lua] Lobby data difficulty = hardest 13:43:08.258 [Lua] Lobby data country_code = UA 13:43:08.258 [Lua] Lobby data host = 1100001030229fa 13:43:08.258 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:43:08.258 [Lua] Lobby data player_slot_2 = 0:0 13:43:08.258 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:43:08.258 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:43:08.258 [Lua] Lobby data eac_authorized = true 13:43:08.258 [Lua] Set lobby end. 13:43:13.258 [Lua] Set lobby begin: 13:43:13.258 [Lua] Lobby data twitch_enabled = false 13:43:13.258 [Lua] Lobby data power_level = 835 13:43:13.258 [Lua] Lobby data num_players = 4 13:43:13.258 [Lua] Lobby data weave_name = false 13:43:13.258 [Lua] Lobby data game_mode = 2 13:43:13.258 [Lua] Lobby data is_private = false 13:43:13.258 [Lua] Lobby data mechanism = adventure 13:43:13.258 [Lua] Lobby data level_key = warcamp 13:43:13.258 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:43:13.258 [Lua] Lobby data selected_level_key = warcamp 13:43:13.258 [Lua] Lobby data unique_server_name = Rhizone 13:43:13.258 [Lua] Lobby data quick_game = false 13:43:13.258 [Lua] Lobby data matchmaking = true 13:43:13.258 [Lua] Lobby data difficulty = hardest 13:43:13.258 [Lua] Lobby data country_code = UA 13:43:13.258 [Lua] Lobby data host = 1100001030229fa 13:43:13.258 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:43:13.258 [Lua] Lobby data player_slot_2 = 0:0 13:43:13.259 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:43:13.259 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:43:13.259 [Lua] Lobby data eac_authorized = true 13:43:13.259 [Lua] Set lobby end. 13:43:27.642 [Lua] Set lobby begin: 13:43:27.642 [Lua] Lobby data twitch_enabled = false 13:43:27.642 [Lua] Lobby data power_level = 835 13:43:27.642 [Lua] Lobby data num_players = 4 13:43:27.642 [Lua] Lobby data weave_name = false 13:43:27.642 [Lua] Lobby data game_mode = 2 13:43:27.642 [Lua] Lobby data is_private = false 13:43:27.642 [Lua] Lobby data mechanism = adventure 13:43:27.642 [Lua] Lobby data level_key = warcamp 13:43:27.642 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:43:27.643 [Lua] Lobby data selected_level_key = warcamp 13:43:27.643 [Lua] Lobby data unique_server_name = Rhizone 13:43:27.643 [Lua] Lobby data quick_game = false 13:43:27.643 [Lua] Lobby data matchmaking = true 13:43:27.643 [Lua] Lobby data difficulty = hardest 13:43:27.643 [Lua] Lobby data country_code = UA 13:43:27.643 [Lua] Lobby data host = 1100001030229fa 13:43:27.643 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:43:27.643 [Lua] Lobby data player_slot_2 = 0:0 13:43:27.643 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:43:27.643 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:43:27.643 [Lua] Lobby data eac_authorized = true 13:43:27.643 [Lua] Set lobby end. 13:43:27.643 [Lua] [Matchmaking] Assigned player 110000116df2076 to slot 4 when hot join syncing 13:43:27.643 [Lua] Breedfreezer (server) starting a hot join sync 13:43:27.643 [Lua] packing 0 units of breed chaos_marauder 13:43:27.643 [Lua] packing 0 units of breed skaven_clan_rat 13:43:27.643 [Lua] packing 0 units of breed skaven_storm_vermin 13:43:27.643 [Lua] packing 0 units of breed skaven_slave 13:43:27.643 [Lua] packing 0 units of breed chaos_fanatic 13:43:27.643 [Lua] packing 0 units of breed beastmen_ungor_archer 13:43:27.643 [Lua] packing 0 units of breed chaos_raider 13:43:27.643 [Lua] packing 0 units of breed chaos_warrior 13:43:27.643 [Lua] packing 0 units of breed chaos_berzerker 13:43:27.643 [Lua] packing 0 units of breed beastmen_bestigor 13:43:27.643 [Lua] packing 0 units of breed beastmen_ungor 13:43:27.643 [Lua] packing 0 units of breed skaven_plague_monk 13:43:27.643 [Lua] packing 0 units of breed beastmen_gor 13:43:27.643 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:43:27.643 [Lua] 13:43:27.643 [Lua] [1] = 1 (number) 13:43:27.643 [Lua] [2] = 0 (number) 13:43:27.643 [Lua] [3] = 1 (number) 13:43:27.643 [Lua] [4] = 0 (number) 13:43:27.643 [Lua] [5] = 1 (number) 13:43:27.643 [Lua] [6] = 0 (number) 13:43:27.643 [Lua] [7] = 1 (number) 13:43:27.643 [Lua] [8] = 0 (number) 13:43:27.643 [Lua] [9] = 1 (number) 13:43:27.643 [Lua] [10] = 0 (number) 13:43:27.643 [Lua] [11] = 1 (number) 13:43:27.643 [Lua] [12] = 0 (number) 13:43:27.643 [Lua] [13] = 1 (number) 13:43:27.643 [Lua] [14] = 0 (number) 13:43:27.643 [Lua] [15] = 1 (number) 13:43:27.643 [Lua] [16] = 0 (number) 13:43:27.643 [Lua] [17] = 1 (number) 13:43:27.643 [Lua] [18] = 0 (number) 13:43:27.643 [Lua] [19] = 1 (number) 13:43:27.643 [Lua] [20] = 0 (number) 13:43:27.643 [Lua] [21] = 1 (number) 13:43:27.643 [Lua] [22] = 0 (number) 13:43:27.643 [Lua] [23] = 1 (number) 13:43:27.643 [Lua] [24] = 0 (number) 13:43:27.643 [Lua] [25] = 1 (number) 13:43:27.643 [Lua] [26] = 0 (number) 13:43:27.643 [Lua] 13:43:27.643 [Lua] 13:43:27.643 [Lua] 13:43:27.643 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 13:43:27.643 [Lua] RemotePlayer:create_game_object( ) 56 13:43:27.656 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000116df2076 13:43:27.662 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:43:27.662 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:43:27.662 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 13:43:27.678 [Lua] Switching ConflictSettings: to: chaos_beastmen 13:43:27.678 [Lua] pacing=default 13:43:27.678 [Lua] locked_func_name=beastmen 13:43:27.678 [Lua] roaming=nil 13:43:27.678 [Lua] specials=chaos_beastmen 13:43:27.678 [Lua] debug_color=orange 13:43:27.678 [Lua] pack_spawning=chaos_beastmen 13:43:27.678 [Lua] contained_breeds=nil 13:43:27.678 [Lua] disabled=false 13:43:27.678 [Lua] boss=chaos_beastmen 13:43:27.678 [Lua] horde=beastmen 13:43:27.678 [Lua] name=chaos_beastmen 13:43:27.678 [Lua] intensity=default 13:43:27.678 [Lua] --- 13:43:27.765 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102e63de3 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:43:27.766 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 13:43:27.767 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:43:27.801 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010217fe63 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:43:27.803 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 13:43:27.803 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:43:27.839 [Lua] StateInGameRunning:_game_actually_starts() 13:43:27.839 [Lua] ################################################################################################################# 13:43:27.839 [Lua] [Loading Time]: 00:00:56 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:43:27.839 [Lua] ################################################################################################################# 13:43:27.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26 13:43:27.839 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 13:43:27.848 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26 13:43:27.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 13:43:27.875 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 13:43:28.155 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26 13:43:28.155 [Lua] Commit load time data 13:43:30.489 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000116df2076 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:43:30.489 [Lua] Adding player sync data to peer=110000116df2076 local_player_id=1 13:43:30.489 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000116df2076 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:43:30.491 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 13:43:30.492 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:43:33.325 [Lua] Set lobby begin: 13:43:33.325 [Lua] Lobby data twitch_enabled = false 13:43:33.325 [Lua] Lobby data power_level = 825 13:43:33.325 [Lua] Lobby data num_players = 4 13:43:33.325 [Lua] Lobby data weave_name = false 13:43:33.325 [Lua] Lobby data game_mode = 2 13:43:33.325 [Lua] Lobby data is_private = false 13:43:33.325 [Lua] Lobby data mechanism = adventure 13:43:33.325 [Lua] Lobby data level_key = warcamp 13:43:33.325 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:43:33.325 [Lua] Lobby data selected_level_key = warcamp 13:43:33.325 [Lua] Lobby data unique_server_name = Rhizone 13:43:33.325 [Lua] Lobby data quick_game = false 13:43:33.325 [Lua] Lobby data matchmaking = true 13:43:33.325 [Lua] Lobby data difficulty = hardest 13:43:33.325 [Lua] Lobby data country_code = UA 13:43:33.326 [Lua] Lobby data host = 1100001030229fa 13:43:33.326 [Lua] Lobby data player_slot_5 = 110000102e63de3:1 13:43:33.326 [Lua] Lobby data player_slot_2 = 0:0 13:43:33.326 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:43:33.326 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:43:33.326 [Lua] Lobby data eac_authorized = true 13:43:33.326 [Lua] Set lobby end. 13:43:52.582 [Lua] Players are leaving the safe zone 13:43:52.773 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:43:53.038 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:43:53.296 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:43:53.306 [Lua] Spline already found! 13:43:53.384 [Lua] Init group template: spline_patrol 13:43:53.427 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:43:53.680 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:43:55.116 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:43:55.127 [Lua] Spline already found! 13:43:55.154 [Lua] Init group template: spline_patrol 13:43:55.466 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:43:55.477 [Lua] Spline already found! 13:43:55.515 [Lua] Init group template: spline_patrol 13:43:59.952 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:00.222 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:00.491 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:00.757 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:00.954 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:44:01.028 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:01.292 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:01.463 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:44:01.696 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:44:05.949 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:44:09.096 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:44:09.107 [Lua] Spline already found! 13:44:09.159 [Lua] Init group template: spline_patrol 13:44:09.732 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:44:10.774 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:44:14.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x1eef3, position: 0 13:44:31.806 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:44:31.815 [Lua] Spline already found! 13:44:31.853 [Lua] Init group template: spline_patrol 13:44:33.270 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:44:33.280 [Lua] Spline already found! 13:44:33.307 [Lua] Init group template: spline_patrol 13:44:40.037 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:44:40.047 [Lua] Spline already found! 13:44:40.104 [Lua] Init group template: spline_patrol 13:44:45.241 [Lua] fence jumping 13:44:47.259 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 130255 0 13:44:48.047 [Lua] [ChatManager][1]System: Rhizone подбирает фолиант 13:44:48.429 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:48.430 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:48.430 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:48.430 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:48.860 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:44:49.258 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:44:49.394 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:44:50.570 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:44:52.031 [Lua] ready to jump failed 13:44:54.646 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010217fe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:55.062 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010217fe63 13:44:55.395 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:55.497 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:55.670 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:55.764 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:55.939 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:56.035 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:56.202 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:56.308 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:56.402 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:44:56.474 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:56.568 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:56.733 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:57.002 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:57.071 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:01.507 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:01.806 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:01.937 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:02.305 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:03.113 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:03.209 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:04.343 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010217fe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:04.687 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:04.769 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010217fe63 13:45:05.073 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010217fe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:05.584 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010217fe63 13:45:05.584 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:06.061 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:06.760 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:07.202 [Lua] Coordinated attack! 13:45:21.843 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:45:21.853 [Lua] Spline already found! 13:45:21.891 [Lua] Init group template: spline_patrol 13:45:24.383 [Lua] Time for new HOOORDE! multi_first_wave 13:45:24.383 [Lua] horde requested: vector 13:45:24.383 [Lua] setting up vector-horde 13:45:24.383 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:45:24.383 [Lua] --> horde wants to spawn behind players (0.86749996429792/0.67 13:45:24.383 [Lua] -> spawning: 17 13:45:24.383 [Lua] horde crated with id 9 of type vector 13:45:24.383 [Lua] vector horde has started 13:45:24.388 [Lua] MUSIC: explore -> pre_horde 13:45:28.894 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:29.160 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:29.398 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:29.434 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:29.706 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:29.964 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:30.167 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:30.240 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:30.437 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:30.501 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:30.597 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:30.704 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:30.768 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:31.043 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:31.308 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:31.576 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:31.673 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:31.806 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:32.317 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:32.524 [Lua] MUSIC: pre_horde -> horde 13:45:32.959 [Lua] Init group template: horde 13:45:34.448 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 13:45:34.448 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:45:34.448 [Lua] horde requested: vector 13:45:34.448 [Lua] setting up vector-horde 13:45:34.448 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:45:34.448 [Lua] --> horde wants to spawn ahead of players (0.52264053307402/0.67 13:45:34.448 [Lua] -> spawning: 19 13:45:34.448 [Lua] horde crated with id 10 of type vector 13:45:34.448 [Lua] vector horde has started 13:45:39.187 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:45:44.075 [Lua] Init group template: horde 13:45:44.747 [Lua] HORDE: last wave, reset to standard horde delay 13:45:44.747 [Lua] Time for new HOOORDE! multi_last_wave 13:45:44.747 [Lua] horde requested: vector 13:45:44.747 [Lua] setting up vector-horde 13:45:44.747 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:45:44.747 [Lua] --> horde wants to spawn ahead of players (0.13012898488577/0.67 13:45:44.747 [Lua] -> spawning: 18 13:45:44.747 [Lua] horde crated with id 11 of type vector 13:45:44.747 [Lua] vector horde has started 13:45:46.158 [Lua] Coordinated attack! 13:45:53.906 [Lua] Init group template: horde 13:45:55.108 [Lua] Horde killed: ? 13:46:06.744 [Lua] MUSIC: horde -> explore 13:46:07.021 [Lua] Horde killed: ? 13:46:16.443 [Lua] Horde killed: ? 13:46:17.581 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:46:17.591 [Lua] Spline already found! 13:46:17.631 [Lua] Init group template: spline_patrol 13:46:25.289 [Lua] Switching ConflictSettings: to: beastmen 13:46:25.289 [Lua] pacing=beastmen 13:46:25.289 [Lua] locked_func_name=beastmen 13:46:25.289 [Lua] roaming=nil 13:46:25.289 [Lua] specials=beastmen 13:46:25.289 [Lua] debug_color=purple 13:46:25.289 [Lua] pack_spawning=beastmen 13:46:25.289 [Lua] contained_breeds=nil 13:46:25.289 [Lua] disabled=false 13:46:25.289 [Lua] boss=beastmen 13:46:25.289 [Lua] horde=beastmen 13:46:25.289 [Lua] name=beastmen 13:46:25.289 [Lua] intensity=default 13:46:25.289 [Lua] --- 13:46:32.665 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:32.665 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:32.665 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:32.665 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:33.005 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:46:33.005 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:46:33.039 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:46:33.174 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:46:39.470 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:46:39.481 [Lua] Spline already found! 13:46:39.527 [Lua] Init group template: spline_patrol 13:46:43.356 [Lua] Coordinated attack! 13:46:44.567 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:44.658 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:44.832 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:44.937 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:45.068 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:46:45.108 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:45.198 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:45.374 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:45.902 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:46:53.559 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 22 13:46:54.101 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:46:54.112 [Lua] Spline already found! 13:46:54.145 [Lua] Init group template: spline_patrol 13:46:54.518 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:46:54.687 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:46:54.854 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:46:54.948 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:46:55.125 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:02.863 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:47:02.876 [Lua] Spline already found! 13:47:02.955 [Lua] Init group template: spline_patrol 13:47:07.739 [Lua] simple los failed 13:47:08.954 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:47:08.969 [Lua] Spline already found! 13:47:09.020 [Lua] Init group template: spline_patrol 13:47:11.316 [Lua] ready to jump failed 13:47:13.387 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:13.485 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:13.660 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:13.753 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:13.928 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:14.197 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:14.464 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:14.730 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:14.788 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 13:47:15.078 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:15.569 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:15.845 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:17.975 [Lua] Time for new HOOORDE! multi_first_wave 13:47:17.975 [Lua] horde requested: vector_blob 13:47:17.975 [Lua] wants to spawn ahead within distance: 60 13:47:17.975 [Lua] horde crated with id 17 of type vector_blob 13:47:17.976 [Lua] managed to spawn 21/21 horde enemies 13:47:17.976 [Lua] vector blob horde has started 13:47:17.983 [Lua] MUSIC: explore -> pre_horde 13:47:18.267 [Lua] Init group template: horde 13:47:18.961 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:19.723 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:47:19.741 [Lua] Spline already found! 13:47:19.804 [Lua] Init group template: spline_patrol 13:47:20.812 [Lua] MUSIC: pre_horde -> horde 13:47:23.519 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:23.615 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:23.684 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:23.786 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:24.214 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:24.771 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:25.597 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:25.864 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:29.246 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 13:47:29.246 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:47:29.246 [Lua] horde requested: vector_blob 13:47:29.246 [Lua] wants to spawn ahead within distance: 60 13:47:29.246 [Lua] horde crated with id 19 of type vector_blob 13:47:29.246 [Lua] managed to spawn 20/20 horde enemies 13:47:29.246 [Lua] vector blob horde has started 13:47:29.616 [Lua] Init group template: horde 13:47:29.724 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:29.787 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:47:29.807 [Lua] Spline already found! 13:47:29.828 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:29.875 [Lua] Init group template: spline_patrol 13:47:30.007 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:30.101 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:30.267 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:30.375 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:30.532 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:30.790 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:31.067 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:31.335 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:31.609 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:31.878 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:32.141 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:32.402 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:32.670 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:32.844 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:32.939 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:33.105 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:33.218 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:33.377 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:33.470 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:33.643 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:33.737 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:34.021 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:37.241 [Lua] HORDE: last wave, reset to standard horde delay 13:47:37.241 [Lua] Time for new HOOORDE! multi_last_wave 13:47:37.241 [Lua] horde requested: vector_blob 13:47:37.241 [Lua] wants to spawn ahead within distance: 60 13:47:37.241 [Lua] horde crated with id 21 of type vector_blob 13:47:37.241 [Lua] managed to spawn 19/19 horde enemies 13:47:37.241 [Lua] vector blob horde has started 13:47:37.298 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:37.513 [Lua] Init group template: horde 13:47:38.714 [Lua] Horde killed: ? 13:47:39.724 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:39.784 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:39.884 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:40.005 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:40.048 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:40.069 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:40.191 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:40.364 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:40.514 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:40.645 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:40.727 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:41.453 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:41.712 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:41.964 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:43.839 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:47:49.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x2669f, position: 0 13:47:51.490 [Lua] MUSIC: horde -> explore 13:47:53.339 [Lua] Horde killed: ? 13:47:57.088 [Lua] Horde killed: ? 13:48:07.338 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:48:07.349 [Lua] Spline already found! 13:48:07.379 [Lua] Init group template: spline_patrol 13:48:09.329 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010217fe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:09.965 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010217fe63 13:48:17.483 [Lua] Coordinated attack! 13:48:20.116 [Lua] [ChatManager][1]System: Rosen подбирает гримуар 13:48:23.598 [Lua] main path terror event triggered: boss_event_chaos_beastmen_spline_patrol 13:48:23.598 [Lua] TerrorEventMixer.start_event: boss_event_chaos_beastmen_spline_patrol 13:48:23.611 [Lua] > starting new spline, using new navbot: standard , id: boss8 13:48:23.637 [Lua] > continuing spline boss8 index: 2 reties: 0 13:48:23.661 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 13:48:23.661 [Lua] > continuing spline boss8 index: 3 reties: 0 13:48:23.674 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 13:48:23.674 [Lua] > continuing spline boss8 index: 4 reties: 0 13:48:23.711 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 13:48:23.711 [Lua] > continuing spline boss8 index: 5 reties: 0 13:48:23.737 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 13:48:23.737 [Lua] > spline completed boss8 reties: 0 13:48:23.975 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:23.995 [Lua] Init group template: spline_patrol 13:48:24.230 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:24.498 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:24.626 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:24.767 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:25.031 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:25.202 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:25.302 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:25.562 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:25.606 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:25.834 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:25.941 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:26.109 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:26.206 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:26.303 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:26.373 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:26.443 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:26.643 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:26.914 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:26.969 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:27.180 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:27.209 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:27.400 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010217fe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:27.443 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:27.715 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:27.817 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010217fe63 13:48:27.985 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:28.013 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:28.814 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:29.452 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 7 32 13:48:33.701 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:34.181 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:34.182 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:34.182 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:34.182 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:48:34.412 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:48:34.427 [Lua] Spline already found! 13:48:34.480 [Lua] Init group template: spline_patrol 13:48:34.585 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:34.682 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:34.717 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:35.987 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:36.350 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:48:36.364 [Lua] Spline already found! 13:48:36.399 [Lua] Init group template: spline_patrol 13:48:36.656 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:36.929 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:37.729 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:44.210 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:48:44.553 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x28494, position: 0 13:49:00.120 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000116df2076 13:49:00.122 [Lua] [GameNetworkManager] destroying game object with go_id=61 13:49:11.665 [Lua] Coordinated attack! 13:49:13.753 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010217fe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:49:14.456 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010217fe63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:49:14.456 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010217fe63 13:49:15.103 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010217fe63 13:49:23.618 [Lua] Time for new HOOORDE! multi_first_wave 13:49:23.618 [Lua] horde requested: ambush 13:49:23.618 [Lua] setting up ambush-horde 13:49:23.618 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:49:23.618 [Lua] -> spawning: 19 13:49:23.618 [Lua] horde crated with id 26 of type ambush 13:49:23.618 [Lua] ambush horde has started 13:49:23.624 [Lua] MUSIC: explore -> pre_ambush 13:49:25.212 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000116df2076 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:49:25.213 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=462 13:49:25.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.71653544902801514) 13:49:28.192 [Lua] Init group template: horde 13:49:28.705 [Lua] MUSIC: pre_ambush -> horde 13:49:28.978 [Lua] -----Enter charged 13:49:29.977 [Lua] -----Exit charged 13:49:31.720 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 13:49:31.720 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:49:31.720 [Lua] horde requested: ambush 13:49:31.720 [Lua] setting up ambush-horde 13:49:31.720 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:49:31.720 [Lua] -> spawning: 19 13:49:31.720 [Lua] horde crated with id 27 of type ambush 13:49:31.720 [Lua] ambush horde has started 13:49:35.912 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:49:35.926 [Lua] Spline already found! 13:49:35.963 [Lua] Init group template: spline_patrol 13:49:36.232 [Lua] Init group template: horde 13:49:36.257 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:49:36.272 [Lua] Spline already found! 13:49:36.306 [Lua] Init group template: spline_patrol 13:49:45.066 [Lua] HORDE: last wave, reset to standard horde delay 13:49:45.066 [Lua] Time for new HOOORDE! multi_last_wave 13:49:45.066 [Lua] horde requested: ambush 13:49:45.066 [Lua] setting up ambush-horde 13:49:45.066 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:49:45.066 [Lua] -> spawning: 18 13:49:45.066 [Lua] horde crated with id 30 of type ambush 13:49:45.066 [Lua] ambush horde has started 13:49:49.071 [Lua] Init group template: horde 13:50:00.808 [Lua] MUSIC: horde -> explore 13:50:04.069 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010217fe63 13:50:04.070 [Lua] [GameNetworkManager] destroying game object with go_id=60 13:50:22.999 [Lua] Coordinated attack! 13:50:23.368 [Lua] MUSIC: explore -> lost 13:50:27.702 [Lua] [IngameUI] menu view on_enter ingame_menu 13:50:28.843 [Lua] PopupManager:queue_default_popup: Действительно покинуть текущую игру? Покинуть игру leave_game Да cancel_popup Нет 13:50:28.852 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102e63de3 13:50:28.852 [Lua] [ChatManager][1]System: Rosen покидает игру 13:50:28.852 [Lua] [PSM] Disconnecting peer 110000102e63de3 13:50:28.852 [Lua] [PSM] Disconnected peer 110000102e63de3 is being removed from session. 13:50:28.852 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102e63de3 13:50:28.853 [Lua] [GameNetworkManager] destroying game object with go_id=54 13:50:28.853 [Lua] Set lobby begin: 13:50:28.853 [Lua] Lobby data twitch_enabled = false 13:50:28.853 [Lua] Lobby data power_level = 825 13:50:28.853 [Lua] Lobby data num_players = 4 13:50:28.853 [Lua] Lobby data weave_name = false 13:50:28.853 [Lua] Lobby data game_mode = 2 13:50:28.853 [Lua] Lobby data is_private = false 13:50:28.853 [Lua] Lobby data mechanism = adventure 13:50:28.853 [Lua] Lobby data level_key = warcamp 13:50:28.853 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:50:28.853 [Lua] Lobby data selected_level_key = warcamp 13:50:28.853 [Lua] Lobby data unique_server_name = Rhizone 13:50:28.853 [Lua] Lobby data quick_game = false 13:50:28.853 [Lua] Lobby data matchmaking = true 13:50:28.853 [Lua] Lobby data difficulty = hardest 13:50:28.854 [Lua] Lobby data country_code = UA 13:50:28.854 [Lua] Lobby data host = 1100001030229fa 13:50:28.854 [Lua] Lobby data player_slot_5 = 0:0 13:50:28.854 [Lua] Lobby data player_slot_2 = 0:0 13:50:28.854 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:50:28.854 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:50:28.854 [Lua] Lobby data eac_authorized = true 13:50:28.854 [Lua] Set lobby end. 13:50:28.854 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102e63de3) 13:50:28.854 [EAC] EAC server lost client 110000102e63de3 13:50:28.854 [EACServer] [15:50:28:854][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102E63DE3 PlayerGUID: 76561198008909283 13:50:28.854 [Lua] [GameNetworkManager] destroying game object with go_id=59 13:50:28.857 [Lua] player (1100001030229fa,2) was put into party 1 13:50:28.868 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=497 13:50:28.868 [Lua] Assigning peer(1100001030229fa:2) to profile(5) career(1) 13:50:28.868 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(2) profile_index(5) career_index(1) 13:50:28.868 [Lua] Set lobby begin: 13:50:28.868 [Lua] Lobby data twitch_enabled = false 13:50:28.868 [Lua] Lobby data power_level = 825 13:50:28.868 [Lua] Lobby data num_players = 4 13:50:28.868 [Lua] Lobby data weave_name = false 13:50:28.868 [Lua] Lobby data game_mode = 2 13:50:28.868 [Lua] Lobby data is_private = false 13:50:28.868 [Lua] Lobby data mechanism = adventure 13:50:28.868 [Lua] Lobby data level_key = warcamp 13:50:28.868 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:50:28.868 [Lua] Lobby data selected_level_key = warcamp 13:50:28.868 [Lua] Lobby data unique_server_name = Rhizone 13:50:28.868 [Lua] Lobby data quick_game = false 13:50:28.869 [Lua] Lobby data matchmaking = true 13:50:28.869 [Lua] Lobby data difficulty = hardest 13:50:28.869 [Lua] Lobby data country_code = UA 13:50:28.869 [Lua] Lobby data host = 1100001030229fa 13:50:28.869 [Lua] Lobby data player_slot_5 = 0:0 13:50:28.869 [Lua] Lobby data player_slot_2 = 0:0 13:50:28.869 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:50:28.869 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:50:28.869 [Lua] Lobby data eac_authorized = true 13:50:28.869 [Lua] Set lobby end. 13:50:28.869 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010217fe63 | we:110000116df2076 | dr:1100001030229fa | bw:0 | es:0 13:50:28.869 [Lua] 13:50:28.869 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p] = false (boolean) 13:50:28.869 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 13:50:28.869 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 13:50:28.869 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 13:50:28.869 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 13:50:28.869 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 13:50:28.869 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 13:50:28.869 [Lua] [wwise/two_handed_axes] = false (boolean) 13:50:28.869 [Lua] 13:50:28.869 [Lua] 13:50:28.869 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p] = false (boolean) 13:50:28.869 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 13:50:28.869 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 13:50:28.869 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 13:50:28.869 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3] = false (boolean) 13:50:28.869 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 13:50:28.869 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 13:50:28.869 [Lua] [wwise/two_handed_axes] = false (boolean) 13:50:28.869 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 13:50:28.869 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 13:50:28.869 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:50:28.869 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 13:50:28.869 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:50:28.869 [Lua] 13:50:28.873 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:6 my_peer_id:1100001030229fa 13:50:28.874 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010217fe63 inventory_sync_id:6 my_peer_id:1100001030229fa 13:50:28.874 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:6 my_peer_id:1100001030229fa 13:50:28.884 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:6 my_peer_id:1100001030229fa 13:50:28.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient, async-read, 13:50:28.884 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:50:28.884 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:50:28.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, InventoryPackageSynchronizerClient, async-read, 13:50:28.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient, async-read, 13:50:28.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 13:50:28.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 13:50:28.930 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 13:50:28.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 13:50:28.931 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 13:50:29.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 13:50:29.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 13:50:29.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 13:50:29.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 13:50:29.414 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 13:50:29.414 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 13:50:29.441 [Lua] PopupManager:query_result returned result: leave_game 13:50:29.455 [Lua] [Matchmaking] Doing transition leave_game from UI 13:50:29.455 [Lua] TRANSITION leave_game nil nil 13:50:29.455 [Lua] [GameNetworkManager] Leaving game... 13:50:29.455 [Lua] [GameNetworkManager] Shutting down game session host. 13:50:29.455 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:50:29.455 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:50:29.455 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=460.54 13:50:29.455 [Lua] [IngameUI] menu view on_exit ingame_menu 13:50:29.465 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:50:30.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 13:50:30.456 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 13:50:30.458 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 13:50:30.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 13:50:30.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 13:50:30.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 13:50:31.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 13:50:31.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 13:50:31.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 13:50:31.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 13:50:31.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 13:50:31.145 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 13:50:31.343 [SteamLobby] Detected removed member 110000102e63de3 13:50:31.344 [Connection] Destroying endpoint 110000102e63de3 - explicit request 13:50:31.345 [SteamAuthenticator] CancelAuthTicket 110000102e63de3 13:50:31.345 [SteamAuthenticator] EndAuthSession 110000102e63de3 13:50:31.345 [Lua] [NetworkServer] Changing num_players from 4 to 3 13:50:31.345 [Lua] Players: 3 13:50:31.345 [Lua] Set lobby begin: 13:50:31.345 [Lua] Lobby data twitch_enabled = false 13:50:31.345 [Lua] Lobby data power_level = 825 13:50:31.345 [Lua] Lobby data num_players = 3 13:50:31.345 [Lua] Lobby data weave_name = false 13:50:31.345 [Lua] Lobby data game_mode = 2 13:50:31.345 [Lua] Lobby data is_private = false 13:50:31.345 [Lua] Lobby data mechanism = adventure 13:50:31.345 [Lua] Lobby data level_key = warcamp 13:50:31.345 [Lua] Lobby data player_slot_1 = 11000010217fe63:1 13:50:31.345 [Lua] Lobby data selected_level_key = warcamp 13:50:31.345 [Lua] Lobby data unique_server_name = Rhizone 13:50:31.345 [Lua] Lobby data quick_game = false 13:50:31.345 [Lua] Lobby data matchmaking = true 13:50:31.345 [Lua] Lobby data difficulty = hardest 13:50:31.345 [Lua] Lobby data country_code = UA 13:50:31.345 [Lua] Lobby data host = 1100001030229fa 13:50:31.345 [Lua] Lobby data player_slot_5 = 0:0 13:50:31.345 [Lua] Lobby data player_slot_2 = 0:0 13:50:31.345 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:50:31.345 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:50:31.345 [Lua] Lobby data eac_authorized = true 13:50:31.346 [Lua] Set lobby end. 13:50:31.346 [Lua] [LobbyMembers] Member left 110000102e63de3 13:50:31.456 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 13:50:31.456 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 13:50:31.466 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 13:50:31.466 [Lua] Clearing all global lookup lists 13:50:31.466 [Lua] [IngamePlayerListUI] - Destroy 13:50:31.466 [Lua] [EquipmentUI] - Destroy 13:50:31.466 [Lua] [GamePadEquipmentUI] - Destroy 13:50:31.466 [Lua] [AbilityUI] - Destroy 13:50:31.466 [Lua] [GamePadAbilityUI] - Destroy 13:50:31.467 [Lua] [IngameUI] destroy 13:50:31.470 [Lua] Horde killed: ? 13:50:31.475 [Lua] Horde killed: ? 13:50:31.478 [Lua] Horde killed: ? 13:50:31.621 [Lua] [Managers] Destroying state managers... 13:50:31.638 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:50:31.724 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 13:50:31.729 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 13:50:31.732 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 13:50:31.738 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 13:50:31.739 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 13:50:31.740 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 13:50:31.741 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 13:50:31.741 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 13:50:31.742 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 13:50:31.746 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 13:50:31.750 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 13:50:31.750 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 13:50:31.751 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 13:50:31.751 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 13:50:31.756 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 13:50:31.760 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 13:50:31.761 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:50:31.763 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 13:50:31.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 13:50:31.766 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 13:50:31.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 13:50:31.769 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 13:50:31.773 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 13:50:31.778 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 13:50:31.781 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 13:50:31.783 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 13:50:31.785 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 13:50:31.787 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 13:50:31.789 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 13:50:31.791 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 13:50:31.803 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 13:50:31.816 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 13:50:31.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 13:50:31.824 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 13:50:31.825 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000116df2076 13:50:31.825 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010217fe63 13:50:31.825 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 13:50:31.825 [Lua] [Matchmaking] unregister rpcs 13:50:31.825 [Lua] [Matchmaking] destroying 13:50:31.825 [Lua] [ChatManager] Unregistering channel 1 13:50:31.825 [Lua] [EnemyPackageLoader] network_context_destroyed 13:50:31.825 [Lua] [PartyManager] network_context_destroyed 13:50:31.825 [Lua] [GameMechanismManager] network_context_destroyed 13:50:31.825 [Lua] initializing mechanism to: adventure 13:50:31.825 [EACServer] [15:50:31:825][Windows][EAC Server] [Info][Destroy] Called 13:50:31.827 [EACServer] [15:50:31:827][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 13:50:31.827 [SteamVoipRoom] Leaving room 8f4d1f95537bebf0 13:50:31.828 [SteamVoipRoom] Destroying room 8f4d1f95537bebf0 13:50:31.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 13:50:31.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 13:50:31.828 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient 13:50:31.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 13:50:31.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient 13:50:31.829 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, InventoryPackageSynchronizerClient 13:50:31.829 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient 13:50:31.833 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:50:31.833 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 13:50:31.834 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 13:50:31.834 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 13:50:31.841 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 13:50:31.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient 13:50:31.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 13:50:31.842 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 13:50:31.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient 13:50:31.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient 13:50:31.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, InventoryPackageSynchronizerClient 13:50:31.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:50:31.843 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 13:50:31.844 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 13:50:31.844 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:50:31.844 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 13:50:31.844 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 13:50:31.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient 13:50:31.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 13:50:31.845 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 13:50:31.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 13:50:31.845 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 13:50:31.845 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:50:31.845 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient 13:50:31.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, InventoryPackageSynchronizerClient 13:50:31.846 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient 13:50:31.851 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:50:31.851 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 13:50:31.862 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 13:50:31.862 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 13:50:31.863 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 13:50:31.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 13:50:31.864 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 13:50:31.870 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 13:50:31.870 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 13:50:31.871 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient 13:50:31.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 13:50:31.872 [Lua] [LobbyHost] Destroying 13:50:31.872 [Lua] ############### UNLOADING PACKAGES ############### 13:50:31.872 [Lua] [Gamestate] Enter state StateLoading 13:50:31.874 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 13:50:31.874 [Lua] [LobbyManager] Setting up network options 13:50:31.874 [Lua] registering RPCs 13:50:31.874 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 13:50:31.874 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 13:50:31.874 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:50:31.874 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:50:31.874 [Lua] [LevelTransitionHandler] load_level inn_level 13:50:31.875 [Umbra] Unload tome 13:50:31.936 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 13:50:31.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 13:50:31.936 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 13:50:31.936 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 13:50:31.936 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 13:50:31.936 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 13:50:31.936 [SteamVoipRoom] Creating room 23278d3291950ae9 13:50:31.936 [SteamVoipRoom] Joining room 23278d3291950ae9 13:50:31.936 [EAC] EAC server 1100001030229fa is initializing 13:50:31.944 [EAC] Server is also client 1100001030229fa 13:50:31.944 [EACServer] [15:50:31:943][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6A8864300 LogLevel: Info. 13:50:31.944 [Lua] ### Created peer state machine for 1100001030229fa 13:50:31.944 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 13:50:31.944 [Lua] MUSIC MANAGER unmute_all_world_sounds 185287 0 13:50:31.955 [Lua] [ChatManager][1]System: ScPG вступает в игру 13:50:31.955 [Lua] [ChatManager][1]System: Jack Vist вступает в игру 13:50:31.956 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:50:31.956 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:50:31.956 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 13:50:31.956 [Lua] Set lobby begin: 13:50:31.956 [Lua] Set lobby end. 13:50:31.956 [Lua] [PSM] Peer 1100001030229fa joined. Want to use profile index "3" 13:50:31.956 [Lua] [LobbyHost] Changed state from 0 to creating 13:50:31.972 [Connection] Destroying endpoint 110000116df2076 - explicit request 13:50:31.974 [SteamAuthenticator] CancelAuthTicket 110000116df2076 13:50:31.974 [SteamAuthenticator] EndAuthSession 110000116df2076 13:50:31.974 [Connection] Destroying endpoint 11000010217fe63 - explicit request 13:50:31.976 [SteamAuthenticator] CancelAuthTicket 11000010217fe63 13:50:31.976 [SteamAuthenticator] EndAuthSession 11000010217fe63 13:50:31.976 [Lua] [ChatManager][1]System: ScPG покидает игру 13:50:31.976 [Lua] [ChatManager][1]System: Jack Vist покидает игру 13:50:32.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:50:32.080 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:50:32.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:50:32.093 [Lua] MUSIC MANAGER Play_loading_screen_music 185288 0 13:50:32.133 [SteamLobby] Detected added member 1100001030229fa 13:50:32.134 [Lua] [LobbyHost] Changed state from creating to joined 13:50:32.134 [Lua] [PartyManager] Leader is set to 1100001030229fa 13:50:32.134 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001030229fa my_peer_id:1100001030229fa 13:50:32.134 [Lua] [ChatManager] Registering channel 1 13:50:32.134 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001030229fa, own_peer_id=1100001030229fa) 13:50:32.134 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001030229fa, own_peer_id=1100001030229fa) 13:50:32.134 [Lua] [PartyManager] network_context_created (server_peer_id=1100001030229fa, own_peer_id=1100001030229fa) 13:50:32.150 [Lua] [NetworkServer] Changing num_players from nil to 1 13:50:32.150 [Lua] Players: 1 13:50:32.150 [Lua] Set lobby begin: 13:50:32.150 [Lua] Lobby data num_players = 1 13:50:32.150 [Lua] Lobby data level_key = inn_level 13:50:32.150 [Lua] Lobby data game_mode = 3 13:50:32.150 [Lua] Lobby data matchmaking = false 13:50:32.150 [Lua] Set lobby end. 13:50:32.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:50:32.167 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:50:32.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 13:50:32.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 13:50:32.200 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 13:50:32.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 13:50:32.650 [Steam] Accepted session request from 11000010217fe63 13:50:32.752 [Steam] Accepted session request from 110000116df2076 13:50:33.476 [Lua] player (1100001030229fa,1) was put into party 0 13:50:33.477 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 13:50:33.477 [Lua] [StateLoading] got rpc_load_level 50 inn_level 13:50:37.670 [Connection] Creating endpoint 110000116df2076 - inbound message 13:50:37.670 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:50:37.670 [Lua] [ChatManager][1]System: ScPG вступает в игру 13:50:37.686 [SteamAuthenticator] Sent ticket request to 110000116df2076 13:50:37.687 [Connection] Destroying endpoint 110000116df2076 - explicit request 13:50:37.688 [Lua] [ChatManager][1]System: ScPG покидает игру 13:50:38.211 [Connection] Creating endpoint 11000010217fe63 - inbound message 13:50:38.211 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:50:38.211 [Lua] [ChatManager][1]System: Jack Vist вступает в игру 13:50:38.228 [SteamAuthenticator] Sent ticket request to 11000010217fe63 13:50:38.228 [Connection] Destroying endpoint 11000010217fe63 - explicit request 13:50:38.230 [Lua] [ChatManager][1]System: Jack Vist покидает игру 13:50:38.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 13:50:38.546 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 13:50:38.563 [Lua] [LevelTransitionHandler] Level load completed! 13:50:38.563 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13848918 - weave: nil 13:50:38.563 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:50:38.564 [Lua] ### Sending rpc_level_loaded 13:50:38.564 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 50 13:50:38.564 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded 13:50:38.564 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 13:50:38.564 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:50:38.580 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:0 my_peer_id:1100001030229fa 13:50:38.580 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:0 my_peer_id:1100001030229fa 13:50:38.597 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 13:50:38.597 [Lua] ### Sending rpc_level_loaded 13:50:38.597 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 50 13:50:38.598 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:50:39.600 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:50:39.600 [Lua] Set lobby begin: 13:50:39.600 [Lua] Lobby data host = 1100001030229fa 13:50:39.600 [Lua] Lobby data level_key = inn_level 13:50:39.600 [Lua] Lobby data game_mode = 3 13:50:39.600 [Lua] Lobby data country_code = UA 13:50:39.600 [Lua] Lobby data unique_server_name = Rhizone 13:50:39.600 [Lua] Lobby data num_players = 1 13:50:39.601 [Lua] Lobby data matchmaking = false 13:50:39.601 [Lua] Set lobby end. 13:50:39.601 [Lua] [Managers] Destroying state managers... 13:50:39.601 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:50:39.601 [Lua] MUSIC MANAGER Stop_loading_screen_music 185289 0 13:50:39.601 [Lua] [Gamestate] Enter StateIngame HOST 13:50:39.601 [Lua] <>level = inn_level<> 13:50:39.601 [Lua] Set lobby begin: 13:50:39.601 [Lua] Lobby data host = 1100001030229fa 13:50:39.602 [Lua] Lobby data level_key = inn_level 13:50:39.602 [Lua] Lobby data game_mode = 3 13:50:39.602 [Lua] Lobby data selected_level_key = inn_level 13:50:39.602 [Lua] Lobby data country_code = UA 13:50:39.602 [Lua] Lobby data unique_server_name = Rhizone 13:50:39.602 [Lua] Lobby data num_players = 1 13:50:39.602 [Lua] Lobby data matchmaking = false 13:50:39.602 [Lua] Set lobby end. 13:50:39.602 [Lua] [StateIngame] Server ingame 13:50:39.605 [Lua] Set lobby begin: 13:50:39.605 [Lua] Lobby data level_key = inn_level 13:50:39.605 [Lua] Lobby data selected_level_key = inn_level 13:50:39.605 [Lua] Lobby data unique_server_name = Rhizone 13:50:39.605 [Lua] Lobby data matchmaking = false 13:50:39.605 [Lua] Lobby data host = 1100001030229fa 13:50:39.605 [Lua] Lobby data country_code = UA 13:50:39.605 [Lua] Lobby data game_mode = 3 13:50:39.605 [Lua] Lobby data difficulty = hardest 13:50:39.605 [Lua] Lobby data num_players = 1 13:50:39.605 [Lua] Set lobby end. 13:50:39.605 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 13:50:39.605 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 13:50:39.605 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:50:39.605 [Lua] [Matchmaking] initializing 13:50:39.605 [Lua] [Matchmaking] my_peer_id: 1100001030229fa, I am server 13:50:39.605 [Lua] [Matchmaking] register rpcs 13:50:39.605 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:50:39.605 [Lua] [GameNetworkManager] My own peer_id = 1100001030229fa 13:50:39.605 [Lua] [GameNetworkManager] self.is_server = true 13:50:39.605 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 13:50:39.605 [Network] Setting artificial MTU limit to 65536 13:50:39.614 [Lua] Switching ConflictSettings: to: disabled 13:50:39.614 [Lua] pacing=disabled 13:50:39.614 [Lua] roaming=nil 13:50:39.614 [Lua] specials=disabled 13:50:39.614 [Lua] debug_color=black 13:50:39.614 [Lua] pack_spawning=disabled 13:50:39.614 [Lua] contained_breeds=nil 13:50:39.614 [Lua] disabled=true 13:50:39.614 [Lua] boss=disabled 13:50:39.614 [Lua] horde=disabled 13:50:39.614 [Lua] name=disabled 13:50:39.614 [Lua] intensity=disabled 13:50:39.614 [Lua] --- 13:50:39.614 [Lua] [LevelAnalysis] set_random_seed( 13848918) 13:50:39.618 [Lua] [AIInterestPointSystem] Level Seed: 13848918 13:50:39.618 [Lua] 13:50:39.618 [Lua] [entity_system_bag] = table 13:50:39.618 [Lua] [entity_system_bag] = metatable 13:50:39.618 [Lua] [startup_data] = table 13:50:39.618 [Lua] [entity_manager] = table 13:50:39.618 [Lua] [entity_manager] = metatable 13:50:39.618 [Lua] [unit_spawner] = table 13:50:39.618 [Lua] [unit_spawner] = metatable 13:50:39.618 [Lua] [unit_storage] = table 13:50:39.618 [Lua] [unit_storage] = metatable 13:50:39.618 [Lua] [dice_keeper] = table 13:50:39.618 [Lua] [dice_keeper] = metatable 13:50:39.618 [Lua] [is_server] = true (boolean) 13:50:39.618 [Lua] [world] = [World] 13:50:39.618 [Lua] [system_api] = table 13:50:39.618 [Lua] [entity_system] = table 13:50:39.618 [Lua] [entity_system] = metatable 13:50:39.618 [Lua] [network_lobby] = table 13:50:39.618 [Lua] [network_lobby] = metatable 13:50:39.618 [Lua] [profile_synchronizer] = table 13:50:39.618 [Lua] [profile_synchronizer] = metatable 13:50:39.618 [Lua] [level_transition_handler] = table 13:50:39.618 [Lua] [level_transition_handler] = metatable 13:50:39.618 [Lua] [num_local_human_players] = 1 (number) 13:50:39.618 [Lua] [statistics_db] = table 13:50:39.618 [Lua] [statistics_db] = metatable 13:50:39.618 [Lua] [network_server] = table 13:50:39.618 [Lua] [network_server] = metatable 13:50:39.618 [Lua] [input_manager] = table 13:50:39.618 [Lua] [input_manager] = metatable 13:50:39.618 [Lua] [network_clock] = table 13:50:39.618 [Lua] [network_clock] = metatable 13:50:39.618 [Lua] [network_transmit] = table 13:50:39.618 [Lua] [network_transmit] = metatable 13:50:39.618 [Lua] [free_flight_manager] = table 13:50:39.618 [Lua] [free_flight_manager] = metatable 13:50:39.618 [Lua] [network_manager] = table 13:50:39.618 [Lua] [network_manager] = metatable 13:50:39.618 [Lua] [network_event_delegate] = table 13:50:39.618 [Lua] [network_event_delegate] = metatable 13:50:39.618 [Lua] 13:50:39.618 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:50:39.618 [Lua] ignoring extension VersusInteractObjectiveExtension 13:50:39.618 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:50:39.618 [Lua] ignoring extension VersusSocketObjectiveExtension 13:50:39.618 [Lua] ignoring extension VersusTargetObjectiveExtension 13:50:39.618 [Lua] ignoring extension VersusMissionObjectiveExtension 13:50:39.619 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:50:39.622 [Lua] [AchievementManager] Achievements using the steam platform 13:50:39.622 [Lua] [StateIngame] Level seed: 13848918 13:50:39.622 [World] Spawning level. 13:50:39.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 13:50:39.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 13:50:39.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 13:50:39.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 13:50:39.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 13:50:39.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 13:50:39.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 13:50:39.752 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 13:50:39.752 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 13:50:39.752 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 13:50:39.752 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 13:50:39.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5, async-read, 13:50:39.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 13:50:39.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2, async-read, 13:50:39.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1, async-read, 13:50:39.752 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 13:50:39.752 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 13:50:39.752 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 13:50:39.753 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 13:50:39.755 [Lua] [LevelAnalysis] set_random_seed( 13848918) 13:50:39.755 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 27 13:50:39.773 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 13:50:39.773 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 13:50:39.774 [Lua] [IngameUI] init 13:50:39.785 [SteamVoipClient] select_out(1100001030229fa, off) 13:50:39.788 [Lua] cb_razer_chroma_setup 13:50:39.818 [Lua] [Matchmaking] Cancelling matchmaking 13:50:39.818 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:50:39.818 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:50:39.818 [Lua] Set lobby begin: 13:50:39.818 [Lua] Lobby data level_key = inn_level 13:50:39.818 [Lua] Lobby data power_level = 0 13:50:39.818 [Lua] Lobby data selected_level_key = inn_level 13:50:39.818 [Lua] Lobby data unique_server_name = Rhizone 13:50:39.818 [Lua] Lobby data matchmaking = false 13:50:39.818 [Lua] Lobby data host = 1100001030229fa 13:50:39.818 [Lua] Lobby data country_code = UA 13:50:39.818 [Lua] Lobby data game_mode = 3 13:50:39.818 [Lua] Lobby data difficulty = hardest 13:50:39.818 [Lua] Lobby data num_players = 1 13:50:39.818 [Lua] Set lobby end. 13:50:39.819 [Flow] complete_skittergate_legend true 13:50:39.820 [Flow] complete_all_helmgart_levels_recruit true 13:50:39.820 [Flow] WitchHunterLevel:35 13:50:39.820 [Flow] LeaderYes 13:50:39.820 [Flow] ALL PC XP:304250 13:50:39.820 [Flow] WH XP:60850 13:50:39.820 [Flow] Number of crafted items:2527 13:50:39.820 [Flow] Sum of Powe Levels:1500 13:50:39.820 [Flow] lodestone diff 1:false 13:50:39.821 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:50:39.822 [Lua] CurrentConflictSettings disabled 13:50:39.822 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 13:50:39.824 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:50:39.824 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:50:39.824 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 13:50:39.824 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 13:50:39.836 [Lua] MUSIC: lost -> explore 13:50:39.857 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 27 13:50:40.000 [Lua] player (1100001030229fa,1) was put into party 1 13:50:40.000 [Lua] Assigning peer(1100001030229fa:1) to profile(3) career(3) 13:50:40.000 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(1) profile_index(3) career_index(3) 13:50:40.000 [Lua] Set lobby begin: 13:50:40.000 [Lua] Lobby data level_key = inn_level 13:50:40.000 [Lua] Lobby data power_level = 0 13:50:40.000 [Lua] Lobby data selected_level_key = inn_level 13:50:40.000 [Lua] Lobby data difficulty = hardest 13:50:40.000 [Lua] Lobby data player_slot_4 = 0:0 13:50:40.000 [Lua] Lobby data unique_server_name = Rhizone 13:50:40.000 [Lua] Lobby data matchmaking = false 13:50:40.000 [Lua] Lobby data host = 1100001030229fa 13:50:40.000 [Lua] Lobby data country_code = UA 13:50:40.001 [Lua] Lobby data game_mode = 3 13:50:40.001 [Lua] Lobby data player_slot_5 = 0:0 13:50:40.001 [Lua] Lobby data player_slot_2 = 0:0 13:50:40.001 [Lua] Lobby data player_slot_1 = 0:0 13:50:40.001 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:50:40.001 [Lua] Lobby data num_players = 1 13:50:40.001 [Lua] Set lobby end. 13:50:40.001 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:0 13:50:40.001 [Lua] 13:50:40.001 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03] = false (boolean) 13:50:40.001 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 13:50:40.001 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean) 13:50:40.001 [Lua] [wwise/one_handed_axes] = false (boolean) 13:50:40.001 [Lua] [wwise/throwing_axe] = false (boolean) 13:50:40.001 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 13:50:40.001 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 13:50:40.001 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 13:50:40.001 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05] = false (boolean) 13:50:40.001 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes] = false (boolean) 13:50:40.001 [Lua] 13:50:40.001 [Lua] 13:50:40.001 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 13:50:40.001 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05] = false (boolean) 13:50:40.001 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean) 13:50:40.001 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 13:50:40.001 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean) 13:50:40.001 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03] = false (boolean) 13:50:40.001 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:50:40.001 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:50:40.001 [Lua] [wwise/one_handed_axes] = false (boolean) 13:50:40.001 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 13:50:40.001 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 13:50:40.001 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 13:50:40.001 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 13:50:40.001 [Lua] [wwise/throwing_axe] = false (boolean) 13:50:40.001 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes] = false (boolean) 13:50:40.001 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01] = false (boolean) 13:50:40.001 [Lua] 13:50:40.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 13:50:40.002 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 13:50:40.002 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 13:50:40.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:50:40.010 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:1 my_peer_id:1100001030229fa 13:50:40.033 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:1 my_peer_id:1100001030229fa 13:50:40.033 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read, 13:50:40.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:50:40.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:50:40.052 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:50:40.052 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 13:50:40.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:50:40.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:50:40.194 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:50:40.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 13:50:40.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:50:40.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:50:40.252 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:50:40.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 13:50:40.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:50:40.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:50:40.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:50:40.284 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 13:50:40.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 13:50:40.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 13:50:40.347 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 13:50:40.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 13:50:40.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 13:50:40.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 13:50:40.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 13:50:40.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 13:50:40.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 13:50:40.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 13:50:40.563 [Flow] DISABLE 13:50:40.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 13:50:40.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 13:50:40.623 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 13:50:40.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 13:50:40.740 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 13:50:40.740 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 13:50:40.830 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 13:50:40.830 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 13:50:40.830 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 13:50:40.873 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 13:50:40.873 [Lua] [PackageManager] Force_load: wwise/throwing_axe 13:50:40.873 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 13:50:40.895 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 27 13:50:40.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 13:50:40.901 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 13:50:40.902 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 13:50:41.108 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 13:50:41.108 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 13:50:41.108 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 13:50:41.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 13:50:41.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 13:50:41.193 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 13:50:41.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 13:50:41.247 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 13:50:41.247 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 13:50:41.520 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 13:50:41.520 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 13:50:41.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 13:50:41.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 13:50:41.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 13:50:41.547 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 13:50:41.801 [SteamLobby] Detected added member 1100001130c71cd 13:50:41.802 [Lua] [NetworkServer] Changing num_players from 1 to 2 13:50:41.802 [Lua] Players: 2 13:50:41.802 [Lua] Set lobby begin: 13:50:41.802 [Lua] Lobby data level_key = inn_level 13:50:41.802 [Lua] Lobby data power_level = 0 13:50:41.802 [Lua] Lobby data selected_level_key = inn_level 13:50:41.803 [Lua] Lobby data difficulty = hardest 13:50:41.803 [Lua] Lobby data player_slot_4 = 0:0 13:50:41.803 [Lua] Lobby data unique_server_name = Rhizone 13:50:41.803 [Lua] Lobby data matchmaking = false 13:50:41.803 [Lua] Lobby data host = 1100001030229fa 13:50:41.803 [Lua] Lobby data country_code = UA 13:50:41.803 [Lua] Lobby data game_mode = 3 13:50:41.803 [Lua] Lobby data player_slot_5 = 0:0 13:50:41.803 [Lua] Lobby data player_slot_2 = 0:0 13:50:41.803 [Lua] Lobby data player_slot_1 = 0:0 13:50:41.803 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:50:41.803 [Lua] Lobby data num_players = 2 13:50:41.803 [Lua] Set lobby end. 13:50:41.803 [Lua] [LobbyMembers] Member joined 1100001130c71cd 13:50:41.808 [Lua] [LoadTimeManager] Member Joined 13:50:41.812 [Connection] Creating endpoint 1100001130c71cd - reliable message sent 13:50:41.813 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:50:41.827 [SteamAuthenticator] Sent ticket request to 1100001130c71cd 13:50:41.828 [Lua] [ChatManager][1]System: FuNKRиK вступает в игру 13:50:41.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 13:50:41.958 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 13:50:41.959 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 13:50:42.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 13:50:42.059 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 13:50:42.060 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 13:50:42.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 13:50:42.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 13:50:42.309 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 13:50:42.333 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:50:42.334 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:50:42.334 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 13:50:42.643 [Lua] StateInGameRunning:_game_actually_starts() 13:50:42.643 [Lua] ################################################################################################################# 13:50:42.643 [Lua] [Loading Time]: 00:00:11 [Transition]: warcamp-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: true 13:50:42.643 [Lua] ################################################################################################################# 13:50:42.643 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 13:50:42.658 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 13:50:42.913 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 13:50:42.913 [Lua] Commit load time data 13:50:44.618 [Lua] PlayFabMirror:_commit_internal 13 13:50:44.618 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:50:44.623 [Lua] generate_backend_stats 1100001030229fa:1 13:50:44.638 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:50:44.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 13:50:44.639 [Lua] Set lobby begin: 13:50:44.639 [Lua] Lobby data level_key = inn_level 13:50:44.639 [Lua] Lobby data power_level = 835 13:50:44.639 [Lua] Lobby data selected_level_key = inn_level 13:50:44.639 [Lua] Lobby data difficulty = hardest 13:50:44.639 [Lua] Lobby data player_slot_4 = 0:0 13:50:44.639 [Lua] Lobby data unique_server_name = Rhizone 13:50:44.639 [Lua] Lobby data matchmaking = false 13:50:44.639 [Lua] Lobby data host = 1100001030229fa 13:50:44.639 [Lua] Lobby data country_code = UA 13:50:44.639 [Lua] Lobby data game_mode = 3 13:50:44.639 [Lua] Lobby data player_slot_5 = 0:0 13:50:44.639 [Lua] Lobby data player_slot_2 = 0:0 13:50:44.639 [Lua] Lobby data player_slot_1 = 0:0 13:50:44.639 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:50:44.639 [Lua] Lobby data num_players = 2 13:50:44.639 [Lua] Set lobby end. 13:50:44.647 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 13:50:44.902 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 13:50:44.912 [Lua] commit result success 13 13:50:46.057 [SteamAuthenticator] Got ticket from 1100001130c71cd 13:50:46.057 [SteamAuthenticator] BeginAuthSession 1100001130c71cd 13:50:46.057 [SteamAuthenticator] Authenticating 1100001130c71cd 13:50:46.089 [SteamAuthenticator] Got ticket request from 1100001130c71cd 13:50:46.089 [SteamAuthenticator] GetAuthSessionTicket 1100001130c71cd 13:50:46.089 [SteamAuthenticator] Sent ticket to 1100001130c71cd 13:50:46.444 [SteamAuthenticator] Steam validation for 1100001130c71cd with response 0 13:50:46.493 [Connection] New session id 134 to 1100001130c71cd. 13:50:46.542 [Connection] Established a connection <85.134> to 1100001130c71cd 13:50:46.542 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:50:46.542 [Lua] [Matchmaking] Got a handshake request from 1100001130c71cd with user name 'FuNKRиK' 13:50:46.639 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b7b67 from 1100001130c71cd, replying lobby_ok 13:50:46.735 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001130c71cd REPLY wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:0 13:50:46.849 [Lua] Set lobby begin: 13:50:46.849 [Lua] Lobby data level_key = inn_level 13:50:46.849 [Lua] Lobby data power_level = 835 13:50:46.849 [Lua] Lobby data selected_level_key = inn_level 13:50:46.849 [Lua] Lobby data difficulty = hardest 13:50:46.849 [Lua] Lobby data player_slot_4 = 0:0 13:50:46.849 [Lua] Lobby data unique_server_name = Rhizone 13:50:46.849 [Lua] Lobby data matchmaking = false 13:50:46.849 [Lua] Lobby data host = 1100001030229fa 13:50:46.849 [Lua] Lobby data country_code = UA 13:50:46.849 [Lua] Lobby data game_mode = 3 13:50:46.849 [Lua] Lobby data player_slot_5 = 0:0 13:50:46.849 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:50:46.849 [Lua] Lobby data player_slot_1 = 0:0 13:50:46.849 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:50:46.849 [Lua] Lobby data num_players = 2 13:50:46.849 [Lua] Set lobby end. 13:50:46.849 [Lua] [Matchmaking] Assigning profile slot 2 to 1100001130c71cd 13:50:46.849 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:0 13:50:49.121 [Lua] ### CLEARING PEER STATE FOR 1100001130c71cd 13:50:49.185 [Lua] [PSM] Peer 1100001130c71cd joined. Want to use profile index "2" 13:50:49.185 [Lua] Mechanism says: a client joined the game! 1100001130c71cd 13:50:49.185 [EAC] EAC server has client 1100001130c71cd (and owner 1100001130c71cd) 13:50:49.185 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001130c71cd, connection_key=0) 13:50:49.188 [EACServer] [15:50:49:184][Windows][EAC Server] [Info][RegisterClient] Client: 01100001130C71CD PlayerGUID: 76561198279848397 PlayerIP: 0.0.0.0 OwnerGUID: 76561198279848397 PlayerName: Rhizone 13:50:49.342 [EACServer] [15:50:49:341][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 13:50:49.390 [EACServer] [15:50:49:389][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001130C71CD Session: 7 Status: Client Authenticated Message: Client authenticated. 13:50:49.396 [EAC] Peer 1100001130c71cd switched EAC state to ClientAuthenticatedLocal 13:50:49.558 [EACServer] [15:50:49:557][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001130C71CD. 13:50:49.758 [EACServer] [15:50:49:757][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001130C71CD 13:50:49.758 [EACServer] [15:50:49:758][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001130C71CD Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:50:49.760 [EAC] Peer 1100001130c71cd switched EAC state to ClientAuthenticatedRemote 13:50:51.176 [Lua] player (1100001130c71cd,1) was put into party 0 13:50:51.176 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001130c71cd 13:50:51.257 [Lua] ### Sending rpc_level_loaded 13:50:51.257 [Lua] #### Has state machine: true, sender: 1100001130c71cd, level_id: 50 13:50:51.257 [Lua] Peer 1100001130c71cd has loaded the level but not all enemies, so we wait 13:50:51.257 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001130c71cd, connection_key=0) 13:50:51.257 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:1 my_peer_id:1100001030229fa 13:50:52.706 [SteamVoipClient] select_out(1100001130c71cd, on) 13:50:52.706 [SteamVoipClient] select_in(1100001130c71cd, on) 13:50:52.706 [SteamVoipClient] select_out(1100001130c71cd, off) 13:50:54.565 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:50:54.565 [Lua] [Matchmaking] Got a handshake request from 1100001130c71cd with user name 'FuNKRиK' 13:50:54.588 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 13:50:54.588 [Lua] RemotePlayer:create_game_object( ) 44 13:50:54.602 [Lua] player (1100001130c71cd,1) was put into party 1 13:50:54.602 [Lua] Assigning peer(1100001130c71cd:1) to profile(2) career(1) 13:50:54.602 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001130c71cd) local_player_id(1) profile_index(2) career_index(1) 13:50:54.602 [Lua] Set lobby begin: 13:50:54.602 [Lua] Lobby data level_key = inn_level 13:50:54.602 [Lua] Lobby data power_level = 835 13:50:54.602 [Lua] Lobby data selected_level_key = inn_level 13:50:54.602 [Lua] Lobby data difficulty = hardest 13:50:54.602 [Lua] Lobby data player_slot_4 = 0:0 13:50:54.602 [Lua] Lobby data unique_server_name = Rhizone 13:50:54.602 [Lua] Lobby data matchmaking = false 13:50:54.602 [Lua] Lobby data host = 1100001030229fa 13:50:54.602 [Lua] Lobby data country_code = UA 13:50:54.602 [Lua] Lobby data game_mode = 3 13:50:54.602 [Lua] Lobby data player_slot_5 = 0:0 13:50:54.602 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:50:54.602 [Lua] Lobby data player_slot_1 = 0:0 13:50:54.602 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:50:54.602 [Lua] Lobby data num_players = 2 13:50:54.602 [Lua] Set lobby end. 13:50:54.602 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:0 13:50:54.776 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 13:50:54.777 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001130c71cd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:50:54.777 [Lua] Adding player sync data to peer=1100001130c71cd local_player_id=1 13:50:54.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:2 my_peer_id:1100001030229fa 13:50:54.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:2 my_peer_id:1100001030229fa 13:50:54.779 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001130c71cd 13:50:54.786 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:2 my_peer_id:1100001030229fa 13:50:54.786 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 13:50:54.786 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient, async-read, 13:50:54.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:50:54.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 13:50:54.786 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 13:50:54.786 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 13:50:54.786 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:50:54.786 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:50:54.786 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 13:50:54.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:50:54.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 13:50:54.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 13:50:54.809 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 13:50:54.949 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 13:50:54.949 [Lua] [PackageManager] Force_load: wwise/staff 13:50:54.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 13:50:55.108 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 13:50:55.108 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 13:50:55.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 13:50:55.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 13:50:55.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 13:50:55.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 13:50:55.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 13:50:55.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 13:50:55.511 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 13:50:55.600 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 13:50:55.600 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 13:50:55.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 13:50:55.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 13:50:55.871 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 13:50:55.872 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 13:50:56.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 13:50:56.193 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 13:50:56.194 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 13:50:56.755 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 13:50:56.755 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 13:50:56.756 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 13:50:56.844 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 13:50:56.844 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 13:50:56.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 13:50:57.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 13:50:57.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 13:50:57.143 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 13:51:01.589 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001130c71cd go_type=player_unit go_created_func_name=game_object_created_player_unit 13:51:01.591 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 13:51:01.591 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:51:04.649 [Lua] PlayFabMirror:_commit_internal 14 13:51:04.649 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:51:04.654 [Lua] generate_backend_stats 1100001030229fa:1 13:51:04.667 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:51:04.667 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 13:51:04.674 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 13:51:04.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 13:51:04.938 [Lua] commit result success 14 13:52:09.362 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:52:09.748 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:53:20.397 [Lua] [IngameUI] menu view on_enter start_game_view 13:53:20.400 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e034c0 13:53:20.400 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 13:53:20.402 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:53:20.402 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:53:20.402 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:53:20.402 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:53:21.881 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 13:53:21.881 [Lua] ............................................................................................................ 13:53:21.881 [Lua] ............................................................................................................ 13:53:21.881 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 13:53:21.881 [Lua] ............................................................................................................ 13:53:21.881 [Lua] ............................................................................................................ 13:53:21.881 [Lua] [Matchmaking] Cancelling matchmaking 13:53:21.881 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:53:21.989 [Lua] [IngameUI] menu view on_exit start_game_view 13:53:21.989 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 13:53:21.989 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:53:21.989 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:53:21.989 [Save] Saving `save_data` 13:53:21.989 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:53:21.991 [Save] Save done 13:53:21.996 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e034c0 13:53:37.048 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 13:53:37.048 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 13:53:37.051 [Lua] Set lobby begin: 13:53:37.051 [Lua] Lobby data level_key = inn_level 13:53:37.051 [Lua] Lobby data power_level = 835 13:53:37.051 [Lua] Lobby data selected_level_key = inn_level 13:53:37.051 [Lua] Lobby data difficulty = hardest 13:53:37.051 [Lua] Lobby data player_slot_4 = 0:0 13:53:37.051 [Lua] Lobby data unique_server_name = Rhizone 13:53:37.052 [Lua] Lobby data matchmaking = false 13:53:37.052 [Lua] Lobby data host = 1100001030229fa 13:53:37.052 [Lua] Lobby data country_code = UA 13:53:37.052 [Lua] Lobby data game_mode = 3 13:53:37.052 [Lua] Lobby data player_slot_5 = 0:0 13:53:37.052 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:53:37.052 [Lua] Lobby data player_slot_1 = 0:0 13:53:37.052 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:53:37.052 [Lua] Lobby data num_players = 2 13:53:37.052 [Lua] Set lobby end. 13:53:37.052 [Lua] [PartyManager] Leader is set to 1100001030229fa 13:53:37.052 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 13:53:37.052 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 13:53:37.052 [Lua] Set lobby begin: 13:53:37.052 [Lua] Lobby data twitch_enabled = false 13:53:37.052 [Lua] Lobby data power_level = 835 13:53:37.052 [Lua] Lobby data num_players = 2 13:53:37.052 [Lua] Lobby data weave_name = false 13:53:37.052 [Lua] Lobby data game_mode = 2 13:53:37.052 [Lua] Lobby data mechanism = adventure 13:53:37.052 [Lua] Lobby data level_key = inn_level 13:53:37.052 [Lua] Lobby data player_slot_1 = 0:0 13:53:37.052 [Lua] Lobby data selected_level_key = warcamp 13:53:37.052 [Lua] Lobby data unique_server_name = Rhizone 13:53:37.052 [Lua] Lobby data quick_game = false 13:53:37.052 [Lua] Lobby data matchmaking = true 13:53:37.052 [Lua] Lobby data difficulty = hardest 13:53:37.052 [Lua] Lobby data country_code = UA 13:53:37.052 [Lua] Lobby data host = 1100001030229fa 13:53:37.052 [Lua] Lobby data player_slot_5 = 0:0 13:53:37.053 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:53:37.053 [Lua] Lobby data player_slot_4 = 0:0 13:53:37.053 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:53:37.053 [Lua] Lobby data eac_authorized = true 13:53:37.053 [Lua] Set lobby end. 13:53:37.053 [Lua] Set lobby begin: 13:53:37.053 [Lua] Lobby data twitch_enabled = false 13:53:37.053 [Lua] Lobby data power_level = 835 13:53:37.053 [Lua] Lobby data num_players = 2 13:53:37.053 [Lua] Lobby data weave_name = false 13:53:37.053 [Lua] Lobby data game_mode = 2 13:53:37.053 [Lua] Lobby data is_private = false 13:53:37.053 [Lua] Lobby data mechanism = adventure 13:53:37.053 [Lua] Lobby data level_key = inn_level 13:53:37.053 [Lua] Lobby data player_slot_1 = 0:0 13:53:37.053 [Lua] Lobby data selected_level_key = warcamp 13:53:37.053 [Lua] Lobby data unique_server_name = Rhizone 13:53:37.053 [Lua] Lobby data quick_game = false 13:53:37.053 [Lua] Lobby data matchmaking = true 13:53:37.053 [Lua] Lobby data difficulty = hardest 13:53:37.053 [Lua] Lobby data country_code = UA 13:53:37.053 [Lua] Lobby data host = 1100001030229fa 13:53:37.053 [Lua] Lobby data player_slot_5 = 0:0 13:53:37.053 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:53:37.053 [Lua] Lobby data player_slot_4 = 0:0 13:53:37.053 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:53:37.053 [Lua] Lobby data eac_authorized = true 13:53:37.053 [Lua] Set lobby end. 13:53:37.055 [Lua] [ChatManager][1]System: Начинается созданная игра... 13:53:37.055 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 13:53:37.055 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 13:53:37.200 [Lua] [IngameUI] menu view on_enter hero_view 13:53:37.206 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03ac5cf0 13:53:37.206 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 13:53:42.739 [SteamLobby] Detected added member 1100001029c1c12 13:53:42.739 [Lua] [NetworkServer] Changing num_players from 2 to 3 13:53:42.739 [Lua] Players: 3 13:53:42.739 [Lua] Set lobby begin: 13:53:42.739 [Lua] Lobby data twitch_enabled = false 13:53:42.739 [Lua] Lobby data power_level = 835 13:53:42.739 [Lua] Lobby data num_players = 3 13:53:42.739 [Lua] Lobby data weave_name = false 13:53:42.739 [Lua] Lobby data game_mode = 2 13:53:42.739 [Lua] Lobby data is_private = false 13:53:42.739 [Lua] Lobby data mechanism = adventure 13:53:42.739 [Lua] Lobby data level_key = inn_level 13:53:42.739 [Lua] Lobby data player_slot_1 = 0:0 13:53:42.739 [Lua] Lobby data selected_level_key = warcamp 13:53:42.739 [Lua] Lobby data unique_server_name = Rhizone 13:53:42.739 [Lua] Lobby data quick_game = false 13:53:42.739 [Lua] Lobby data matchmaking = true 13:53:42.739 [Lua] Lobby data difficulty = hardest 13:53:42.740 [Lua] Lobby data country_code = UA 13:53:42.740 [Lua] Lobby data host = 1100001030229fa 13:53:42.740 [Lua] Lobby data player_slot_5 = 0:0 13:53:42.740 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:53:42.740 [Lua] Lobby data player_slot_4 = 0:0 13:53:42.740 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:53:42.740 [Lua] Lobby data eac_authorized = true 13:53:42.740 [Lua] Set lobby end. 13:53:42.740 [Lua] [LobbyMembers] Member joined 1100001029c1c12 13:53:42.755 [Connection] Creating endpoint 1100001029c1c12 - reliable message sent 13:53:42.755 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:53:42.770 [SteamAuthenticator] Sent ticket request to 1100001029c1c12 13:53:42.771 [Lua] [ChatManager][1]System: wilson вступает в игру 13:53:47.859 [SteamAuthenticator] Got ticket from 1100001029c1c12 13:53:47.859 [SteamAuthenticator] BeginAuthSession 1100001029c1c12 13:53:47.859 [SteamAuthenticator] Authenticating 1100001029c1c12 13:53:47.875 [SteamAuthenticator] Got ticket request from 1100001029c1c12 13:53:47.875 [SteamAuthenticator] GetAuthSessionTicket 1100001029c1c12 13:53:47.876 [SteamAuthenticator] Sent ticket to 1100001029c1c12 13:53:48.248 [SteamAuthenticator] Steam validation for 1100001029c1c12 with response 0 13:53:48.606 [Connection] New session id 229 to 1100001029c1c12. 13:53:48.866 [Connection] Established a connection <57.229> to 1100001029c1c12 13:53:49.013 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:53:49.013 [Lua] [Matchmaking] Got a handshake request from 1100001029c1c12 with user name 'wilson' 13:53:49.420 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b7b67 from 1100001029c1c12, replying lobby_ok 13:53:49.779 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001029c1c12 REPLY wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:0 13:53:50.153 [Lua] Set lobby begin: 13:53:50.153 [Lua] Lobby data twitch_enabled = false 13:53:50.153 [Lua] Lobby data power_level = 835 13:53:50.153 [Lua] Lobby data num_players = 3 13:53:50.153 [Lua] Lobby data weave_name = false 13:53:50.153 [Lua] Lobby data game_mode = 2 13:53:50.153 [Lua] Lobby data is_private = false 13:53:50.153 [Lua] Lobby data mechanism = adventure 13:53:50.153 [Lua] Lobby data level_key = inn_level 13:53:50.153 [Lua] Lobby data player_slot_1 = 0:0 13:53:50.153 [Lua] Lobby data selected_level_key = warcamp 13:53:50.153 [Lua] Lobby data unique_server_name = Rhizone 13:53:50.153 [Lua] Lobby data quick_game = false 13:53:50.153 [Lua] Lobby data matchmaking = true 13:53:50.153 [Lua] Lobby data difficulty = hardest 13:53:50.153 [Lua] Lobby data country_code = UA 13:53:50.153 [Lua] Lobby data host = 1100001030229fa 13:53:50.153 [Lua] Lobby data player_slot_5 = 1100001029c1c12:1 13:53:50.153 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:53:50.153 [Lua] Lobby data player_slot_4 = 0:0 13:53:50.153 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:53:50.153 [Lua] Lobby data eac_authorized = true 13:53:50.153 [Lua] Set lobby end. 13:53:50.153 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001029c1c12 13:53:50.153 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:1100001029c1c12 13:53:50.398 [SteamLobby] Detected added member 110000116df2076 13:53:50.398 [Lua] [NetworkServer] Changing num_players from 3 to 4 13:53:50.398 [Lua] Players: 4 13:53:50.398 [Lua] Set lobby begin: 13:53:50.398 [Lua] Lobby data twitch_enabled = false 13:53:50.398 [Lua] Lobby data power_level = 835 13:53:50.398 [Lua] Lobby data num_players = 4 13:53:50.398 [Lua] Lobby data weave_name = false 13:53:50.398 [Lua] Lobby data game_mode = 2 13:53:50.398 [Lua] Lobby data is_private = false 13:53:50.398 [Lua] Lobby data mechanism = adventure 13:53:50.398 [Lua] Lobby data level_key = inn_level 13:53:50.399 [Lua] Lobby data player_slot_1 = 0:0 13:53:50.399 [Lua] Lobby data selected_level_key = warcamp 13:53:50.399 [Lua] Lobby data unique_server_name = Rhizone 13:53:50.399 [Lua] Lobby data quick_game = false 13:53:50.399 [Lua] Lobby data matchmaking = true 13:53:50.399 [Lua] Lobby data difficulty = hardest 13:53:50.399 [Lua] Lobby data country_code = UA 13:53:50.399 [Lua] Lobby data host = 1100001030229fa 13:53:50.399 [Lua] Lobby data player_slot_5 = 1100001029c1c12:1 13:53:50.399 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:53:50.399 [Lua] Lobby data player_slot_4 = 0:0 13:53:50.399 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:53:50.399 [Lua] Lobby data eac_authorized = true 13:53:50.399 [Lua] Set lobby end. 13:53:50.399 [Lua] [LobbyMembers] Member joined 110000116df2076 13:53:50.414 [Connection] Creating endpoint 110000116df2076 - reliable message sent 13:53:50.415 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:53:50.430 [SteamAuthenticator] Sent ticket request to 110000116df2076 13:53:50.431 [Lua] [ChatManager][1]System: ScPG вступает в игру 13:53:52.740 [Lua] ### CLEARING PEER STATE FOR 1100001029c1c12 13:53:53.115 [Lua] [PSM] Peer 1100001029c1c12 joined. Want to use profile index "5" 13:53:53.115 [Lua] Mechanism says: a client joined the game! 1100001029c1c12 13:53:53.115 [EAC] EAC server has client 1100001029c1c12 (and owner 1100001029c1c12) 13:53:53.115 [EACServer] [15:53:53:115][Windows][EAC Server] [Info][RegisterClient] Client: 01100001029C1C12 PlayerGUID: 76561198004050962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198004050962 PlayerName: Rhizone 13:53:53.115 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001029c1c12, connection_key=1) 13:53:54.224 [EACServer] [15:53:54:223][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001029C1C12 Session: 8 Status: Client Authenticated Message: Client authenticated. 13:53:54.225 [EAC] Peer 1100001029c1c12 switched EAC state to ClientAuthenticatedLocal 13:53:54.351 [EACServer] [15:53:54:350][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001029C1C12. 13:53:54.851 [EACServer] [15:53:54:850][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001029C1C12 13:53:54.851 [EACServer] [15:53:54:850][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001029C1C12 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:53:54.858 [EAC] Peer 1100001029c1c12 switched EAC state to ClientAuthenticatedRemote 13:53:55.084 [Lua] player (1100001029c1c12,1) was put into party 0 13:53:55.084 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001029c1c12 13:53:55.455 [Lua] ### Sending rpc_level_loaded 13:53:55.455 [Lua] #### Has state machine: true, sender: 1100001029c1c12, level_id: 50 13:53:55.456 [Lua] Peer 1100001029c1c12 has loaded the level but not all enemies, so we wait 13:53:55.456 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001029c1c12, connection_key=1) 13:53:55.456 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001029c1c12 inventory_sync_id:2 my_peer_id:1100001030229fa 13:53:55.731 [SteamAuthenticator] Got ticket from 110000116df2076 13:53:55.732 [SteamAuthenticator] BeginAuthSession 110000116df2076 13:53:55.732 [SteamAuthenticator] Authenticating 110000116df2076 13:53:55.764 [SteamAuthenticator] Got ticket request from 110000116df2076 13:53:55.764 [SteamAuthenticator] GetAuthSessionTicket 110000116df2076 13:53:55.764 [SteamAuthenticator] Sent ticket to 110000116df2076 13:53:56.138 [SteamAuthenticator] Steam validation for 110000116df2076 with response 0 13:53:56.187 [Connection] New session id 135 to 110000116df2076. 13:53:56.317 [Connection] Established a connection <135.239> to 110000116df2076 13:53:56.317 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:53:56.317 [Lua] [Matchmaking] Got a handshake request from 110000116df2076 with user name 'ScPG' 13:53:56.448 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b7b67 from 110000116df2076, replying lobby_ok 13:53:56.578 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000116df2076 REPLY wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:1100001029c1c12 13:53:56.692 [Lua] Set lobby begin: 13:53:56.692 [Lua] Lobby data twitch_enabled = false 13:53:56.692 [Lua] Lobby data power_level = 835 13:53:56.692 [Lua] Lobby data num_players = 4 13:53:56.692 [Lua] Lobby data weave_name = false 13:53:56.692 [Lua] Lobby data game_mode = 2 13:53:56.693 [Lua] Lobby data is_private = false 13:53:56.693 [Lua] Lobby data mechanism = adventure 13:53:56.693 [Lua] Lobby data level_key = inn_level 13:53:56.693 [Lua] Lobby data player_slot_1 = 0:0 13:53:56.693 [Lua] Lobby data selected_level_key = warcamp 13:53:56.693 [Lua] Lobby data unique_server_name = Rhizone 13:53:56.693 [Lua] Lobby data quick_game = false 13:53:56.693 [Lua] Lobby data matchmaking = true 13:53:56.693 [Lua] Lobby data difficulty = hardest 13:53:56.693 [Lua] Lobby data country_code = UA 13:53:56.693 [Lua] Lobby data host = 1100001030229fa 13:53:56.693 [Lua] Lobby data player_slot_5 = 1100001029c1c12:1 13:53:56.693 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:53:56.693 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:53:56.693 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:53:56.693 [Lua] Lobby data eac_authorized = true 13:53:56.693 [Lua] Set lobby end. 13:53:56.693 [Lua] [Matchmaking] Assigning profile slot 4 to 110000116df2076 13:53:56.693 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:1100001130c71cd | es:1100001029c1c12 13:53:57.263 [SteamVoipClient] select_out(1100001029c1c12, on) 13:53:57.263 [SteamVoipClient] select_in(1100001029c1c12, on) 13:53:57.263 [SteamVoipClient] select_out(1100001029c1c12, off) 13:53:59.072 [Lua] ### CLEARING PEER STATE FOR 110000116df2076 13:53:59.200 [Lua] [PSM] Peer 110000116df2076 joined. Want to use profile index "4" 13:53:59.200 [Lua] Mechanism says: a client joined the game! 110000116df2076 13:53:59.200 [EAC] EAC server has client 110000116df2076 (and owner 110000116df2076) 13:53:59.200 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000116df2076, connection_key=2) 13:53:59.201 [EACServer] [15:53:59:200][Windows][EAC Server] [Info][RegisterClient] Client: 0110000116DF2076 PlayerGUID: 76561198343987318 PlayerIP: 0.0.0.0 OwnerGUID: 76561198343987318 PlayerName: Rhizone 13:53:59.584 [EACServer] [15:53:59:584][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000116DF2076 Session: 9 Status: Client Authenticated Message: Client authenticated. 13:53:59.589 [EAC] Peer 110000116df2076 switched EAC state to ClientAuthenticatedLocal 13:53:59.755 [EACServer] [15:53:59:754][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000116DF2076. 13:54:00.056 [EACServer] [15:54:00:055][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000116DF2076 13:54:00.056 [EACServer] [15:54:00:055][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000116DF2076 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:54:00.067 [EAC] Peer 110000116df2076 switched EAC state to ClientAuthenticatedRemote 13:54:01.192 [Lua] player (110000116df2076,1) was put into party 0 13:54:01.193 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000116df2076 13:54:01.333 [Lua] ### Sending rpc_level_loaded 13:54:01.333 [Lua] #### Has state machine: true, sender: 110000116df2076, level_id: 50 13:54:01.333 [Lua] Peer 110000116df2076 has loaded the level but not all enemies, so we wait 13:54:01.333 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000116df2076, connection_key=2) 13:54:01.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:2 my_peer_id:1100001030229fa 13:54:02.825 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:54:02.825 [Lua] [Matchmaking] Got a handshake request from 1100001029c1c12 with user name 'wilson' 13:54:03.243 [SteamVoipClient] select_out(110000116df2076, on) 13:54:03.243 [SteamVoipClient] select_in(110000116df2076, on) 13:54:03.243 [SteamVoipClient] select_out(110000116df2076, off) 13:54:07.413 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 13:54:07.413 [Lua] RemotePlayer:create_game_object( ) 46 13:54:07.424 [Lua] player (1100001029c1c12,1) was put into party 1 13:54:07.424 [Lua] Assigning peer(1100001029c1c12:1) to profile(5) career(1) 13:54:07.424 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001029c1c12) local_player_id(1) profile_index(5) career_index(1) 13:54:07.424 [Lua] Set lobby begin: 13:54:07.424 [Lua] Lobby data twitch_enabled = false 13:54:07.424 [Lua] Lobby data power_level = 835 13:54:07.424 [Lua] Lobby data num_players = 4 13:54:07.424 [Lua] Lobby data weave_name = false 13:54:07.424 [Lua] Lobby data game_mode = 2 13:54:07.424 [Lua] Lobby data is_private = false 13:54:07.424 [Lua] Lobby data mechanism = adventure 13:54:07.424 [Lua] Lobby data level_key = inn_level 13:54:07.424 [Lua] Lobby data player_slot_1 = 0:0 13:54:07.424 [Lua] Lobby data selected_level_key = warcamp 13:54:07.424 [Lua] Lobby data unique_server_name = Rhizone 13:54:07.424 [Lua] Lobby data quick_game = false 13:54:07.424 [Lua] Lobby data matchmaking = true 13:54:07.424 [Lua] Lobby data difficulty = hardest 13:54:07.424 [Lua] Lobby data country_code = UA 13:54:07.424 [Lua] Lobby data host = 1100001030229fa 13:54:07.424 [Lua] Lobby data player_slot_5 = 1100001029c1c12:1 13:54:07.424 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:54:07.424 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:54:07.425 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:54:07.425 [Lua] Lobby data eac_authorized = true 13:54:07.425 [Lua] Set lobby end. 13:54:07.425 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:1100001130c71cd | es:1100001029c1c12 13:54:07.425 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001029c1c12 13:54:07.426 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 13:54:07.426 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 13:54:07.817 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3, async-read, 13:54:07.817 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 13:54:07.817 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001029c1c12 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:54:07.817 [Lua] Adding player sync data to peer=1100001029c1c12 local_player_id=1 13:54:07.818 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001029c1c12 inventory_sync_id:3 my_peer_id:1100001030229fa 13:54:07.818 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:3 my_peer_id:1100001030229fa 13:54:07.818 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:3 my_peer_id:1100001030229fa 13:54:07.818 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:3 my_peer_id:1100001030229fa 13:54:07.827 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:3 my_peer_id:1100001030229fa 13:54:07.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient, async-read, 13:54:07.827 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 13:54:07.827 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:54:07.827 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 13:54:07.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 13:54:07.827 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:54:07.827 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, InventoryPackageSynchronizerClient, async-read, 13:54:07.827 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 13:54:07.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 13:54:07.949 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 13:54:07.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 13:54:07.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 13:54:08.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 13:54:08.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 13:54:08.048 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 13:54:08.161 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 13:54:08.161 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 13:54:08.161 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:54:08.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:54:08.260 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:54:08.260 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 13:54:08.324 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 13:54:08.324 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 13:54:08.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 13:54:08.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 13:54:08.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 13:54:08.374 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:54:08.929 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:54:08.930 [Lua] [Matchmaking] Got a handshake request from 110000116df2076 with user name 'ScPG' 13:54:08.930 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:54:08.930 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:54:08.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 13:54:08.957 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 13:54:08.957 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 13:54:08.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 13:54:09.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 13:54:09.045 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 13:54:09.061 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 13:54:09.999 [Lua] [IngameUI] menu view on_exit hero_view 13:54:10.007 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03ac5cf0 13:54:10.007 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 13:54:10.278 [Lua] Set lobby begin: 13:54:10.278 [Lua] Lobby data twitch_enabled = false 13:54:10.278 [Lua] Lobby data power_level = 556 13:54:10.278 [Lua] Lobby data num_players = 4 13:54:10.278 [Lua] Lobby data weave_name = false 13:54:10.278 [Lua] Lobby data game_mode = 2 13:54:10.278 [Lua] Lobby data is_private = false 13:54:10.278 [Lua] Lobby data mechanism = adventure 13:54:10.278 [Lua] Lobby data level_key = inn_level 13:54:10.278 [Lua] Lobby data player_slot_1 = 0:0 13:54:10.278 [Lua] Lobby data selected_level_key = warcamp 13:54:10.278 [Lua] Lobby data unique_server_name = Rhizone 13:54:10.278 [Lua] Lobby data quick_game = false 13:54:10.278 [Lua] Lobby data matchmaking = true 13:54:10.278 [Lua] Lobby data difficulty = hardest 13:54:10.279 [Lua] Lobby data country_code = UA 13:54:10.279 [Lua] Lobby data host = 1100001030229fa 13:54:10.279 [Lua] Lobby data player_slot_5 = 1100001029c1c12:1 13:54:10.279 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:54:10.279 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:54:10.279 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:54:10.279 [Lua] Lobby data eac_authorized = true 13:54:10.279 [Lua] Set lobby end. 13:54:12.441 [Lua] PlayFabMirror:_commit_internal 15 13:54:12.441 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:54:12.444 [Lua] generate_backend_stats 1100001030229fa:1 13:54:12.454 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 13:54:12.454 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 32 13:54:12.465 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 5 13:54:13.380 [SteamVoipClient] select_out(1100001029c1c12, on) 13:54:13.380 [SteamVoipClient] select_out(1100001030229fa, on) 13:54:13.380 [SteamVoipClient] select_out(1100001130c71cd, on) 13:54:13.380 [SteamVoipClient] select_out(110000116df2076, on) 13:54:13.387 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 13:54:13.387 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 13:54:13.877 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 13:54:13.882 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 32 13:54:13.898 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 13:54:13.898 [Lua] RemotePlayer:create_game_object( ) 47 13:54:13.910 [Lua] player (110000116df2076,1) was put into party 1 13:54:13.910 [Lua] Assigning peer(110000116df2076:1) to profile(4) career(1) 13:54:13.910 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000116df2076) local_player_id(1) profile_index(4) career_index(1) 13:54:13.910 [Lua] Set lobby begin: 13:54:13.910 [Lua] Lobby data twitch_enabled = false 13:54:13.910 [Lua] Lobby data power_level = 556 13:54:13.910 [Lua] Lobby data num_players = 4 13:54:13.910 [Lua] Lobby data weave_name = false 13:54:13.910 [Lua] Lobby data game_mode = 2 13:54:13.910 [Lua] Lobby data is_private = false 13:54:13.910 [Lua] Lobby data mechanism = adventure 13:54:13.910 [Lua] Lobby data level_key = inn_level 13:54:13.910 [Lua] Lobby data player_slot_1 = 0:0 13:54:13.910 [Lua] Lobby data selected_level_key = warcamp 13:54:13.910 [Lua] Lobby data unique_server_name = Rhizone 13:54:13.910 [Lua] Lobby data quick_game = false 13:54:13.911 [Lua] Lobby data matchmaking = true 13:54:13.911 [Lua] Lobby data difficulty = hardest 13:54:13.911 [Lua] Lobby data country_code = UA 13:54:13.911 [Lua] Lobby data host = 1100001030229fa 13:54:13.911 [Lua] Lobby data player_slot_5 = 1100001029c1c12:1 13:54:13.911 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:54:13.911 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:54:13.911 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:54:13.911 [Lua] Lobby data eac_authorized = true 13:54:13.911 [Lua] Set lobby end. 13:54:13.911 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:1100001130c71cd | es:1100001029c1c12 13:54:13.911 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000116df2076 13:54:13.912 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3, async-read, 13:54:13.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 13:54:13.912 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 13:54:13.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 13:54:14.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3, async-read, 13:54:14.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 13:54:14.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 13:54:14.105 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read, 13:54:14.105 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000116df2076 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:54:14.105 [Lua] Adding player sync data to peer=110000116df2076 local_player_id=1 13:54:14.105 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001029c1c12 inventory_sync_id:4 my_peer_id:1100001030229fa 13:54:14.105 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:4 my_peer_id:1100001030229fa 13:54:14.105 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:4 my_peer_id:1100001030229fa 13:54:14.105 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:4 my_peer_id:1100001030229fa 13:54:14.112 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:4 my_peer_id:1100001030229fa 13:54:14.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:54:14.112 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 13:54:14.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:54:14.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:54:14.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 13:54:14.112 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:54:14.112 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 13:54:14.112 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, InventoryPackageSynchronizerClient, async-read, 13:54:14.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 13:54:14.126 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 13:54:14.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:54:14.133 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 32 13:54:14.138 [Lua] commit result success 15 13:54:14.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:54:14.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:54:14.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 13:54:14.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 13:54:14.229 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 13:54:14.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:54:14.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:54:14.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:54:14.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:54:14.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:54:14.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:54:14.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 13:54:14.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 13:54:14.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 13:54:14.424 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 13:54:14.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 13:54:14.824 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 13:54:14.826 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 13:54:14.847 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 13:54:14.847 [Lua] [PackageManager] Force_load: wwise/bow 13:54:14.847 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07 13:54:14.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07 13:54:14.867 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07 13:54:14.878 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 13:54:15.349 [Lua] Set lobby begin: 13:54:15.349 [Lua] Lobby data twitch_enabled = false 13:54:15.349 [Lua] Lobby data power_level = 626 13:54:15.349 [Lua] Lobby data num_players = 4 13:54:15.349 [Lua] Lobby data weave_name = false 13:54:15.349 [Lua] Lobby data game_mode = 2 13:54:15.349 [Lua] Lobby data is_private = false 13:54:15.349 [Lua] Lobby data mechanism = adventure 13:54:15.349 [Lua] Lobby data level_key = inn_level 13:54:15.349 [Lua] Lobby data player_slot_1 = 0:0 13:54:15.349 [Lua] Lobby data selected_level_key = warcamp 13:54:15.349 [Lua] Lobby data unique_server_name = Rhizone 13:54:15.349 [Lua] Lobby data quick_game = false 13:54:15.349 [Lua] Lobby data matchmaking = true 13:54:15.349 [Lua] Lobby data difficulty = hardest 13:54:15.349 [Lua] Lobby data country_code = UA 13:54:15.350 [Lua] Lobby data host = 1100001030229fa 13:54:15.350 [Lua] Lobby data player_slot_5 = 1100001029c1c12:1 13:54:15.350 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:54:15.350 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:54:15.350 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:54:15.350 [Lua] Lobby data eac_authorized = true 13:54:15.350 [Lua] Set lobby end. 13:54:18.752 [SteamVoipClient] select_out(1100001029c1c12, off) 13:54:18.752 [SteamVoipClient] select_out(1100001030229fa, off) 13:54:18.752 [SteamVoipClient] select_out(1100001130c71cd, off) 13:54:18.752 [SteamVoipClient] select_out(110000116df2076, off) 13:54:20.222 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000116df2076 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:54:20.225 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 13:54:20.225 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:54:20.405 [Lua] Set lobby begin: 13:54:20.405 [Lua] Lobby data twitch_enabled = false 13:54:20.405 [Lua] Lobby data power_level = 825 13:54:20.405 [Lua] Lobby data num_players = 4 13:54:20.405 [Lua] Lobby data weave_name = false 13:54:20.405 [Lua] Lobby data game_mode = 2 13:54:20.405 [Lua] Lobby data is_private = false 13:54:20.406 [Lua] Lobby data mechanism = adventure 13:54:20.406 [Lua] Lobby data level_key = inn_level 13:54:20.406 [Lua] Lobby data player_slot_1 = 0:0 13:54:20.406 [Lua] Lobby data selected_level_key = warcamp 13:54:20.406 [Lua] Lobby data unique_server_name = Rhizone 13:54:20.406 [Lua] Lobby data quick_game = false 13:54:20.406 [Lua] Lobby data matchmaking = true 13:54:20.406 [Lua] Lobby data difficulty = hardest 13:54:20.406 [Lua] Lobby data country_code = UA 13:54:20.406 [Lua] Lobby data host = 1100001030229fa 13:54:20.406 [Lua] Lobby data player_slot_5 = 1100001029c1c12:1 13:54:20.406 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:54:20.406 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:54:20.406 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:54:20.406 [Lua] Lobby data eac_authorized = true 13:54:20.406 [Lua] Set lobby end. 13:54:20.499 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001029c1c12 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:54:20.500 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 13:54:20.501 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:54:22.517 [SteamVoipClient] select_out(1100001029c1c12, on) 13:54:22.517 [SteamVoipClient] select_out(1100001030229fa, on) 13:54:22.517 [SteamVoipClient] select_out(1100001130c71cd, on) 13:54:22.517 [SteamVoipClient] select_out(110000116df2076, on) 13:54:22.696 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:22.966 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:23.224 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:23.564 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:23.762 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:23.998 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:24.000 [Lua] PlayFabMirror:_commit_internal 16 13:54:24.000 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:54:24.004 [Lua] generate_backend_stats 1100001030229fa:1 13:54:24.015 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:54:24.015 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33 13:54:24.024 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33 13:54:24.060 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:24.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33 13:54:24.297 [Lua] commit result success 16 13:54:24.798 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:24.968 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:25.772 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:25.809 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:26.645 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:27.153 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:27.958 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:28.661 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:28.718 [SteamVoipClient] select_out(1100001029c1c12, off) 13:54:28.718 [SteamVoipClient] select_out(1100001030229fa, off) 13:54:28.718 [SteamVoipClient] select_out(1100001130c71cd, off) 13:54:28.718 [SteamVoipClient] select_out(110000116df2076, off) 13:54:28.927 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:29.194 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:29.494 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:29.734 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:29.794 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:30.136 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:30.335 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:30.704 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:31.808 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:32.073 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:32.344 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:32.380 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:32.673 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:32.797 [SteamVoipClient] select_out(1100001029c1c12, on) 13:54:32.797 [SteamVoipClient] select_out(1100001030229fa, on) 13:54:32.797 [SteamVoipClient] select_out(1100001130c71cd, on) 13:54:32.797 [SteamVoipClient] select_out(110000116df2076, on) 13:54:32.916 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:32.944 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:33.086 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:33.525 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:33.612 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:33.687 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:33.955 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:34.155 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:34.155 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:34.215 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:34.417 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:34.497 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:34.766 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:34.827 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:34.992 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:34.994 [SteamVoipClient] select_out(1100001029c1c12, off) 13:54:34.994 [SteamVoipClient] select_out(1100001030229fa, off) 13:54:34.994 [SteamVoipClient] select_out(1100001130c71cd, off) 13:54:34.994 [SteamVoipClient] select_out(110000116df2076, off) 13:54:35.022 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:35.263 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:35.293 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:35.523 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:35.569 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:35.767 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:35.767 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:35.796 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:36.057 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:36.057 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:36.228 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:36.568 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:36.568 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:36.833 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:37.103 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:37.103 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:37.176 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:37.465 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:37.811 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:37.979 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:38.182 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:38.442 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:38.442 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:38.704 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:38.846 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:38.950 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:39.324 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:39.546 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:39.817 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:40.081 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:40.082 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:40.347 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:40.447 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:40.447 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:40.620 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:40.790 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:40.894 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:41.050 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:41.152 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:41.219 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:41.429 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:41.488 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:41.702 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:41.755 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:41.962 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:42.133 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:42.225 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:42.466 [Lua] [ChatManager][1]System: wilson покидает игру 13:54:42.466 [Lua] [PSM] Disconnecting peer 1100001029c1c12 13:54:42.466 [Lua] [PSM] Disconnected peer 1100001029c1c12 is being removed from session. 13:54:42.466 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001029c1c12 13:54:42.466 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001029c1c12 13:54:42.466 [Lua] [GameNetworkManager] destroying game object with go_id=46 13:54:42.467 [Lua] Set lobby begin: 13:54:42.467 [Lua] Lobby data twitch_enabled = false 13:54:42.467 [Lua] Lobby data power_level = 825 13:54:42.467 [Lua] Lobby data num_players = 4 13:54:42.467 [Lua] Lobby data weave_name = false 13:54:42.467 [Lua] Lobby data game_mode = 2 13:54:42.467 [Lua] Lobby data is_private = false 13:54:42.467 [Lua] Lobby data mechanism = adventure 13:54:42.467 [Lua] Lobby data level_key = inn_level 13:54:42.467 [Lua] Lobby data player_slot_1 = 0:0 13:54:42.467 [Lua] Lobby data selected_level_key = warcamp 13:54:42.467 [Lua] Lobby data unique_server_name = Rhizone 13:54:42.467 [Lua] Lobby data quick_game = false 13:54:42.467 [Lua] Lobby data matchmaking = true 13:54:42.467 [Lua] Lobby data difficulty = hardest 13:54:42.467 [Lua] Lobby data country_code = UA 13:54:42.467 [Lua] Lobby data host = 1100001030229fa 13:54:42.467 [Lua] Lobby data player_slot_5 = 0:0 13:54:42.467 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:54:42.467 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:54:42.467 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:54:42.467 [Lua] Lobby data eac_authorized = true 13:54:42.467 [Lua] Set lobby end. 13:54:42.468 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001029c1c12) 13:54:42.468 [EAC] EAC server lost client 1100001029c1c12 13:54:42.468 [EACServer] [15:54:42:467][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001029C1C12 PlayerGUID: 76561198004050962 13:54:42.468 [Lua] [GameNetworkManager] destroying game object with go_id=49 13:54:42.483 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3 13:54:42.483 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 13:54:42.483 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 13:54:42.495 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:42.661 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:42.759 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:42.930 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:43.029 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:43.097 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:43.298 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:43.468 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:43.572 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:43.736 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:43.838 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:43.917 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:44.104 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:44.373 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:44.412 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:44.615 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:44.676 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:44.776 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:44.926 [SteamLobby] Detected removed member 1100001029c1c12 13:54:44.926 [Connection] Destroying endpoint 1100001029c1c12 - explicit request 13:54:44.926 [SteamAuthenticator] CancelAuthTicket 1100001029c1c12 13:54:44.926 [SteamAuthenticator] EndAuthSession 1100001029c1c12 13:54:44.926 [Lua] [NetworkServer] Changing num_players from 4 to 3 13:54:44.926 [Lua] Players: 3 13:54:44.926 [Lua] Set lobby begin: 13:54:44.926 [Lua] Lobby data twitch_enabled = false 13:54:44.927 [Lua] Lobby data power_level = 825 13:54:44.927 [Lua] Lobby data num_players = 3 13:54:44.927 [Lua] Lobby data weave_name = false 13:54:44.927 [Lua] Lobby data game_mode = 2 13:54:44.927 [Lua] Lobby data is_private = false 13:54:44.927 [Lua] Lobby data mechanism = adventure 13:54:44.927 [Lua] Lobby data level_key = inn_level 13:54:44.927 [Lua] Lobby data player_slot_1 = 0:0 13:54:44.927 [Lua] Lobby data selected_level_key = warcamp 13:54:44.927 [Lua] Lobby data unique_server_name = Rhizone 13:54:44.927 [Lua] Lobby data quick_game = false 13:54:44.927 [Lua] Lobby data matchmaking = true 13:54:44.927 [Lua] Lobby data difficulty = hardest 13:54:44.927 [Lua] Lobby data country_code = UA 13:54:44.927 [Lua] Lobby data host = 1100001030229fa 13:54:44.927 [Lua] Lobby data player_slot_5 = 0:0 13:54:44.927 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:54:44.927 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:54:44.927 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:54:44.927 [Lua] Lobby data eac_authorized = true 13:54:44.927 [Lua] Set lobby end. 13:54:44.927 [SteamVoipClient] select_out(1100001029c1c12, off) 13:54:44.927 [SteamVoipClient] select_in(1100001029c1c12, off) 13:54:44.928 [Lua] [LobbyMembers] Member left 1100001029c1c12 13:54:44.939 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:45.215 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:45.215 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:45.447 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:45.495 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:45.507 [Lua] Set lobby begin: 13:54:45.507 [Lua] Lobby data twitch_enabled = false 13:54:45.507 [Lua] Lobby data power_level = 821 13:54:45.507 [Lua] Lobby data num_players = 3 13:54:45.507 [Lua] Lobby data weave_name = false 13:54:45.507 [Lua] Lobby data game_mode = 2 13:54:45.507 [Lua] Lobby data is_private = false 13:54:45.507 [Lua] Lobby data mechanism = adventure 13:54:45.507 [Lua] Lobby data level_key = inn_level 13:54:45.507 [Lua] Lobby data player_slot_1 = 0:0 13:54:45.507 [Lua] Lobby data selected_level_key = warcamp 13:54:45.507 [Lua] Lobby data unique_server_name = Rhizone 13:54:45.507 [Lua] Lobby data quick_game = false 13:54:45.507 [Lua] Lobby data matchmaking = true 13:54:45.507 [Lua] Lobby data difficulty = hardest 13:54:45.507 [Lua] Lobby data country_code = UA 13:54:45.507 [Lua] Lobby data host = 1100001030229fa 13:54:45.507 [Lua] Lobby data player_slot_5 = 0:0 13:54:45.507 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:54:45.507 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:54:45.507 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:54:45.507 [Lua] Lobby data eac_authorized = true 13:54:45.507 [Lua] Set lobby end. 13:54:45.734 [Lua] [Matchmaking] Handshake host removing client 1100001029c1c12 13:54:45.748 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:45.780 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:45.920 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:46.013 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:46.215 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:46.288 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:46.552 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:46.736 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:46.736 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:46.823 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:47.089 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:47.720 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:47.720 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:47.858 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:54:48.768 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:54:48.975 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 13:54:48.978 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 13:54:48.978 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 13:54:48.978 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 13:54:48.978 [Lua] Set lobby begin: 13:54:48.978 [Lua] Lobby data twitch_enabled = false 13:54:48.978 [Lua] Lobby data power_level = 821 13:54:48.978 [Lua] Lobby data num_players = 3 13:54:48.978 [Lua] Lobby data weave_name = false 13:54:48.978 [Lua] Lobby data game_mode = 2 13:54:48.978 [Lua] Lobby data is_private = false 13:54:48.978 [Lua] Lobby data mechanism = adventure 13:54:48.978 [Lua] Lobby data level_key = inn_level 13:54:48.978 [Lua] Lobby data player_slot_1 = 0:0 13:54:48.978 [Lua] Lobby data selected_level_key = warcamp 13:54:48.978 [Lua] Lobby data unique_server_name = Rhizone 13:54:48.978 [Lua] Lobby data quick_game = false 13:54:48.978 [Lua] Lobby data matchmaking = true 13:54:48.978 [Lua] Lobby data difficulty = hardest 13:54:48.978 [Lua] Lobby data country_code = UA 13:54:48.978 [Lua] Lobby data host = 1100001030229fa 13:54:48.978 [Lua] Lobby data player_slot_5 = 0:0 13:54:48.978 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:54:48.979 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:54:48.979 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:54:48.979 [Lua] Lobby data eac_authorized = true 13:54:48.979 [Lua] Set lobby end. 13:54:48.981 [Lua] Set lobby begin: 13:54:48.981 [Lua] Lobby data twitch_enabled = false 13:54:48.981 [Lua] Lobby data power_level = 821 13:54:48.981 [Lua] Lobby data num_players = 3 13:54:48.981 [Lua] Lobby data weave_name = false 13:54:48.981 [Lua] Lobby data game_mode = 2 13:54:48.981 [Lua] Lobby data is_private = false 13:54:48.981 [Lua] Lobby data mechanism = adventure 13:54:48.981 [Lua] Lobby data level_key = inn_level 13:54:48.981 [Lua] Lobby data player_slot_1 = 0:0 13:54:48.981 [Lua] Lobby data selected_level_key = warcamp 13:54:48.981 [Lua] Lobby data unique_server_name = Rhizone 13:54:48.981 [Lua] Lobby data quick_game = false 13:54:48.981 [Lua] Lobby data matchmaking = true 13:54:48.981 [Lua] Lobby data difficulty = hardest 13:54:48.981 [Lua] Lobby data country_code = UA 13:54:48.981 [Lua] Lobby data host = 1100001030229fa 13:54:48.981 [Lua] Lobby data player_slot_5 = 0:0 13:54:48.981 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:54:48.981 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:54:48.981 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:54:48.981 [Lua] Lobby data eac_authorized = true 13:54:48.981 [Lua] Set lobby end. 13:54:48.981 [Lua] Complete level triggered. 13:54:48.983 [Connection] Creating endpoint 110000104ad72c1 - reliable message sent 13:54:48.983 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:54:48.983 [Connection] Creating endpoint 11000010217fe63 - reliable message sent 13:54:48.983 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:54:48.983 [Connection] Creating endpoint 1100001024fba80 - reliable message sent 13:54:48.983 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:54:48.983 [Connection] Creating endpoint 110000106d47c00 - reliable message sent 13:54:48.983 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:54:48.984 [Save] Saving `save_data` 13:54:48.984 [Lua] gm_event_end_conditions_met false false 13:54:48.984 [Lua] FORCE COMMIT 17 13:54:48.984 [Lua] PlayFabMirror:_commit_internal 17 13:54:48.984 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:54:48.986 [Save] Save done 13:54:48.986 [Save] Saving `save_data` 13:54:48.987 [Lua] generate_backend_stats 1100001030229fa:1 13:54:48.988 [Save] Save done 13:54:48.997 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:54:48.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34 13:54:48.997 [Save] Saving `save_data` 13:54:48.997 [Lua] TRANSITION nil nil warcamp 13:54:48.997 [Lua] Transition type "warcamp", is server: true 13:54:48.997 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:54:48.997 [Lua] [GameNetworkManager] Leaving game... 13:54:48.997 [Lua] [GameNetworkManager] Shutting down game session host. 13:54:48.997 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:54:48.997 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:54:48.997 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=250.82 13:54:49.000 [Save] Save done 13:54:49.003 [SteamAuthenticator] Sent ticket request to 110000104ad72c1 13:54:49.003 [SteamAuthenticator] Sent ticket request to 11000010217fe63 13:54:49.003 [SteamAuthenticator] Sent ticket request to 1100001024fba80 13:54:49.004 [SteamAuthenticator] Sent ticket request to 110000106d47c00 13:54:49.005 [Lua] [ChatManager][1]System: XES вступает в игру 13:54:49.005 [Lua] [ChatManager][1]System: Jack Vist вступает в игру 13:54:49.005 [Lua] [ChatManager][1]System: Seguleh вступает в игру 13:54:49.005 [Lua] [ChatManager][1]System: Ponta the giant racoon вступает в игру 13:54:49.005 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:54:49.005 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34 13:54:49.012 [Connection] Destroying endpoint 110000104ad72c1 - explicit request 13:54:49.012 [Connection] Destroying endpoint 11000010217fe63 - explicit request 13:54:49.012 [Connection] Destroying endpoint 1100001024fba80 - explicit request 13:54:49.013 [Connection] Destroying endpoint 110000106d47c00 - explicit request 13:54:49.016 [Lua] [ChatManager][1]System: XES покидает игру 13:54:49.016 [Lua] [ChatManager][1]System: Jack Vist покидает игру 13:54:49.016 [Lua] [ChatManager][1]System: Seguleh покидает игру 13:54:49.016 [Lua] [ChatManager][1]System: Ponta the giant racoon покидает игру 13:54:49.040 [Network] Ignoring message `rpc_player_projectile_impact_level` from wrong session 1f40 or from non-session peer 110000116df2076 13:54:49.040 [GameSessionCommon] failed to skip message because type is unknown 13:54:49.040 warning: [Network] Got broken update game object message from llx 13:54:49.066 [GameSessionCommon] failed to skip message because type is unknown 13:54:49.066 warning: [Network] Got broken update game object message from llx 13:54:49.104 [GameSessionCommon] failed to skip message because type is unknown 13:54:49.104 warning: [Network] Got broken update game object message from llx 13:54:49.244 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34 13:54:49.255 [Lua] commit result success 17 13:54:50.531 [Lua] [PlayerSyncData] Game session is not initialized 13:54:50.531 [Lua] [PlayerSyncData] Game session is not initialized 13:54:50.531 [Lua] Set lobby begin: 13:54:50.531 [Lua] Lobby data twitch_enabled = false 13:54:50.532 [Lua] Lobby data power_level = 0 13:54:50.532 [Lua] Lobby data num_players = 3 13:54:50.532 [Lua] Lobby data weave_name = false 13:54:50.532 [Lua] Lobby data game_mode = 2 13:54:50.532 [Lua] Lobby data is_private = false 13:54:50.532 [Lua] Lobby data mechanism = adventure 13:54:50.532 [Lua] Lobby data level_key = inn_level 13:54:50.532 [Lua] Lobby data player_slot_1 = 0:0 13:54:50.532 [Lua] Lobby data selected_level_key = warcamp 13:54:50.532 [Lua] Lobby data unique_server_name = Rhizone 13:54:50.532 [Lua] Lobby data quick_game = false 13:54:50.532 [Lua] Lobby data matchmaking = true 13:54:50.532 [Lua] Lobby data difficulty = hardest 13:54:50.532 [Lua] Lobby data country_code = UA 13:54:50.532 [Lua] Lobby data host = 1100001030229fa 13:54:50.532 [Lua] Lobby data player_slot_5 = 0:0 13:54:50.532 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:54:50.532 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:54:50.532 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:54:50.532 [Lua] Lobby data eac_authorized = true 13:54:50.532 [Lua] Set lobby end. 13:54:50.935 [Lua] Clearing all global lookup lists 13:54:50.935 [Lua] [IngamePlayerListUI] - Destroy 13:54:50.935 [Lua] [EquipmentUI] - Destroy 13:54:50.935 [Lua] [GamePadEquipmentUI] - Destroy 13:54:50.935 [Lua] [AbilityUI] - Destroy 13:54:50.935 [Lua] [GamePadAbilityUI] - Destroy 13:54:50.935 [Lua] [IngameUI] destroy 13:54:50.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 13:54:50.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5 13:54:50.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 13:54:50.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2 13:54:50.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1 13:54:50.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 13:54:51.000 [Lua] [Managers] Destroying state managers... 13:54:51.006 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:54:51.006 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000116df2076 13:54:51.006 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 13:54:51.006 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001130c71cd 13:54:51.006 [Lua] [Matchmaking] unregister rpcs 13:54:51.006 [Lua] ############### UNLOADING PACKAGES ############### 13:54:51.006 [Lua] [Gamestate] Enter state StateLoading 13:54:51.008 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:54:51.008 [Lua] [Matchmaking] register rpcs 13:54:51.008 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 13:54:51.008 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 13:54:51.008 [Lua] registering RPCs 13:54:51.008 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:54:51.008 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:54:51.008 [Lua] Set lobby begin: 13:54:51.008 [Lua] Lobby data twitch_enabled = false 13:54:51.008 [Lua] Lobby data power_level = 0 13:54:51.008 [Lua] Lobby data num_players = 3 13:54:51.008 [Lua] Lobby data weave_name = false 13:54:51.008 [Lua] Lobby data game_mode = 2 13:54:51.008 [Lua] Lobby data is_private = false 13:54:51.008 [Lua] Lobby data mechanism = adventure 13:54:51.008 [Lua] Lobby data level_key = warcamp 13:54:51.008 [Lua] Lobby data player_slot_1 = 0:0 13:54:51.008 [Lua] Lobby data selected_level_key = warcamp 13:54:51.008 [Lua] Lobby data unique_server_name = Rhizone 13:54:51.008 [Lua] Lobby data quick_game = false 13:54:51.008 [Lua] Lobby data matchmaking = true 13:54:51.009 [Lua] Lobby data difficulty = hardest 13:54:51.009 [Lua] Lobby data country_code = UA 13:54:51.009 [Lua] Lobby data host = 1100001030229fa 13:54:51.009 [Lua] Lobby data player_slot_5 = 0:0 13:54:51.009 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:54:51.009 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:54:51.009 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:54:51.009 [Lua] Lobby data eac_authorized = true 13:54:51.009 [Lua] Set lobby end. 13:54:51.009 [Lua] MUSIC MANAGER unmute_all_world_sounds 189816 0 13:54:51.012 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 13:54:51.012 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] 13:54:51.012 [Lua] [LevelTransitionHandler] load_level warcamp 13:54:51.151 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 13:54:51.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 13:54:51.151 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 13:54:51.152 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 13:54:51.152 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 13:54:51.152 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 13:54:51.152 [Lua] [StateLoading] got rpc_load_level 63 warcamp 13:54:51.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 13:54:51.212 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 13:54:51.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 13:54:51.217 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_01 189817 0 13:54:51.217 [Lua] MUSIC MANAGER Play_loading_screen_music 189818 0 13:54:51.293 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 13:54:55.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 13:54:55.203 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 13:54:55.220 [Lua] [LevelTransitionHandler] Level load completed! 13:54:55.220 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 1676381 - weave: nil 13:54:55.264 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:54:55.264 [Lua] checking dlc's against conflict directors 13:54:55.264 [Lua] --- --- --- 13:54:55.264 [Lua] Starting... difficulty 'hardest' 13:54:55.264 [Lua] These are the starting conflict directors: 13:54:55.264 [Lua] chaos 13:54:55.264 [Lua] --- --- --- 13:54:55.264 [Lua] 13:54:55.264 [Lua] Looking for a new director: 13:54:55.264 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 13:54:55.264 [Lua] ->trying director: beastmen 13:54:55.264 [Lua] --> success! 13:54:55.264 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 13:54:55.264 [Lua] 13:54:55.264 [Lua] Looking for a new director: 13:54:55.264 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_berzerker beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 13:54:55.264 [Lua] ->trying director: chaos_beastmen 13:54:55.264 [Lua] --> success! 13:54:55.264 [Lua] --> re-used the same breeds 13:54:55.264 [Lua] 13:54:55.264 [Lua] DONE! Found the following directors: 13:54:55.264 [Lua] beastmen 13:54:55.264 [Lua] chaos_beastmen 13:54:55.264 [Lua] (free: 11), Master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_berzerker beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 13:54:55.264 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 13:54:55.265 [Lua] ### Sending rpc_level_loaded 13:54:55.265 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 63 13:54:55.265 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded 13:54:55.285 [Lua] ### Sending rpc_level_loaded 13:54:55.285 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 63 13:54:55.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 13:54:55.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 13:54:55.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 13:54:55.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 13:54:55.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 13:54:55.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 13:54:56.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 13:54:56.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 13:54:56.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 13:54:56.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 13:54:56.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 13:54:56.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 13:54:56.465 [Lua] ### Sending rpc_level_loaded 13:54:56.465 [Lua] #### Has state machine: true, sender: 1100001130c71cd, level_id: 63 13:54:56.465 [Lua] Peer 1100001130c71cd has loaded the level and all enemies are loaded 13:54:57.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 13:54:57.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 13:54:57.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 13:54:57.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 13:54:57.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 13:54:57.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 13:54:57.382 [Lua] ### Sending rpc_level_loaded 13:54:57.382 [Lua] #### Has state machine: true, sender: 110000116df2076, level_id: 63 13:54:57.382 [Lua] Peer 110000116df2076 has loaded the level and all enemies are loaded 13:54:57.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 13:54:57.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 13:54:57.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 13:54:57.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 13:54:57.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 13:54:57.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 13:54:57.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 13:54:57.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 13:54:57.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 13:54:58.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 13:54:58.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 13:54:58.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 13:54:58.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 13:54:58.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 13:54:58.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 13:54:58.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 13:54:58.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 13:54:58.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 13:54:58.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 13:54:58.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 13:54:58.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 13:54:59.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 13:54:59.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 13:54:59.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 13:54:59.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 13:54:59.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 13:54:59.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 13:55:00.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 13:55:00.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 13:55:00.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 13:55:00.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 13:55:00.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 13:55:00.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 13:55:00.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 13:55:00.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 13:55:00.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 13:55:00.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 13:55:00.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 13:55:00.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 13:55:01.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 13:55:01.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 13:55:01.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 13:55:01.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 13:55:01.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 13:55:01.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:55:01.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:55:01.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 13:55:01.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 13:55:02.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 13:55:02.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 13:55:02.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 13:55:02.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 13:55:02.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 13:55:02.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 13:55:02.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 13:55:02.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 13:55:02.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 13:55:02.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 13:55:02.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 13:55:02.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 13:55:03.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 13:55:03.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 13:55:03.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 13:55:03.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 13:55:03.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 13:55:03.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 13:55:03.187 [SteamLobby] Detected added member 110000104b94684 13:55:03.188 [Lua] [NetworkServer] Changing num_players from 3 to 4 13:55:03.188 [Lua] Players: 4 13:55:03.188 [Lua] Set lobby begin: 13:55:03.188 [Lua] Lobby data twitch_enabled = false 13:55:03.188 [Lua] Lobby data power_level = 0 13:55:03.188 [Lua] Lobby data num_players = 4 13:55:03.188 [Lua] Lobby data weave_name = false 13:55:03.188 [Lua] Lobby data game_mode = 2 13:55:03.188 [Lua] Lobby data is_private = false 13:55:03.188 [Lua] Lobby data mechanism = adventure 13:55:03.188 [Lua] Lobby data level_key = warcamp 13:55:03.188 [Lua] Lobby data player_slot_1 = 0:0 13:55:03.188 [Lua] Lobby data selected_level_key = warcamp 13:55:03.188 [Lua] Lobby data unique_server_name = Rhizone 13:55:03.188 [Lua] Lobby data quick_game = false 13:55:03.188 [Lua] Lobby data matchmaking = true 13:55:03.188 [Lua] Lobby data difficulty = hardest 13:55:03.188 [Lua] Lobby data country_code = UA 13:55:03.188 [Lua] Lobby data host = 1100001030229fa 13:55:03.188 [Lua] Lobby data player_slot_5 = 0:0 13:55:03.188 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:03.188 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:03.188 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:03.188 [Lua] Lobby data eac_authorized = true 13:55:03.188 [Lua] Set lobby end. 13:55:03.189 [Lua] [LobbyMembers] Member joined 110000104b94684 13:55:03.189 [Lua] [LoadTimeManager] Member Joined 13:55:03.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:55:03.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:55:03.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 13:55:03.205 [Connection] Creating endpoint 110000104b94684 - reliable message sent 13:55:03.205 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:55:03.221 [SteamAuthenticator] Sent ticket request to 110000104b94684 13:55:03.222 [Lua] [ChatManager][1]System: WETER вступает в игру 13:55:03.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 13:55:03.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 13:55:03.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 13:55:04.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 13:55:04.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 13:55:04.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 13:55:04.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 13:55:04.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 13:55:04.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 13:55:05.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 13:55:05.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 13:55:05.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 13:55:05.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 13:55:05.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 13:55:05.922 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 13:55:05.922 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:55:05.922 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:55:06.922 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:55:06.922 [Lua] [Matchmaking] unregister rpcs 13:55:06.922 [Lua] Set lobby begin: 13:55:06.922 [Lua] Lobby data twitch_enabled = false 13:55:06.922 [Lua] Lobby data power_level = 0 13:55:06.922 [Lua] Lobby data num_players = 4 13:55:06.922 [Lua] Lobby data weave_name = false 13:55:06.922 [Lua] Lobby data game_mode = 2 13:55:06.922 [Lua] Lobby data is_private = false 13:55:06.922 [Lua] Lobby data mechanism = adventure 13:55:06.922 [Lua] Lobby data level_key = warcamp 13:55:06.922 [Lua] Lobby data player_slot_1 = 0:0 13:55:06.922 [Lua] Lobby data selected_level_key = warcamp 13:55:06.922 [Lua] Lobby data unique_server_name = Rhizone 13:55:06.922 [Lua] Lobby data quick_game = false 13:55:06.922 [Lua] Lobby data matchmaking = true 13:55:06.922 [Lua] Lobby data difficulty = hardest 13:55:06.922 [Lua] Lobby data country_code = UA 13:55:06.922 [Lua] Lobby data host = 1100001030229fa 13:55:06.922 [Lua] Lobby data player_slot_5 = 0:0 13:55:06.923 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:06.923 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:06.923 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:06.923 [Lua] Lobby data eac_authorized = true 13:55:06.923 [Lua] Set lobby end. 13:55:06.923 [Lua] [Managers] Destroying state managers... 13:55:06.923 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 13:55:06.923 [Lua] MUSIC MANAGER Stop_loading_screen_music 189819 0 13:55:06.923 [Lua] [Gamestate] Enter StateIngame HOST 13:55:06.924 [Lua] <>level = warcamp<> 13:55:06.924 [Lua] Set lobby begin: 13:55:06.924 [Lua] Lobby data twitch_enabled = false 13:55:06.924 [Lua] Lobby data power_level = 0 13:55:06.924 [Lua] Lobby data num_players = 4 13:55:06.924 [Lua] Lobby data weave_name = false 13:55:06.924 [Lua] Lobby data game_mode = 2 13:55:06.924 [Lua] Lobby data is_private = false 13:55:06.924 [Lua] Lobby data mechanism = adventure 13:55:06.924 [Lua] Lobby data level_key = warcamp 13:55:06.924 [Lua] Lobby data player_slot_1 = 0:0 13:55:06.924 [Lua] Lobby data selected_level_key = warcamp 13:55:06.924 [Lua] Lobby data unique_server_name = Rhizone 13:55:06.924 [Lua] Lobby data quick_game = false 13:55:06.924 [Lua] Lobby data matchmaking = true 13:55:06.924 [Lua] Lobby data difficulty = hardest 13:55:06.924 [Lua] Lobby data country_code = UA 13:55:06.924 [Lua] Lobby data host = 1100001030229fa 13:55:06.924 [Lua] Lobby data player_slot_5 = 0:0 13:55:06.924 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:06.924 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:06.924 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:06.924 [Lua] Lobby data eac_authorized = true 13:55:06.924 [Lua] Set lobby end. 13:55:06.924 [Umbra] Init version: 3.4.15 :: 16 threads 13:55:06.924 [Lua] [StateIngame] Server ingame 13:55:06.927 [Lua] Set lobby begin: 13:55:06.927 [Lua] Lobby data twitch_enabled = false 13:55:06.927 [Lua] Lobby data power_level = 0 13:55:06.927 [Lua] Lobby data num_players = 4 13:55:06.927 [Lua] Lobby data weave_name = false 13:55:06.928 [Lua] Lobby data game_mode = 2 13:55:06.928 [Lua] Lobby data is_private = false 13:55:06.928 [Lua] Lobby data mechanism = adventure 13:55:06.928 [Lua] Lobby data level_key = warcamp 13:55:06.928 [Lua] Lobby data player_slot_1 = 0:0 13:55:06.928 [Lua] Lobby data selected_level_key = warcamp 13:55:06.928 [Lua] Lobby data unique_server_name = Rhizone 13:55:06.928 [Lua] Lobby data quick_game = false 13:55:06.928 [Lua] Lobby data matchmaking = true 13:55:06.928 [Lua] Lobby data difficulty = hardest 13:55:06.928 [Lua] Lobby data country_code = UA 13:55:06.928 [Lua] Lobby data host = 1100001030229fa 13:55:06.928 [Lua] Lobby data player_slot_5 = 0:0 13:55:06.928 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:06.928 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:06.928 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:06.928 [Lua] Lobby data eac_authorized = true 13:55:06.928 [Lua] Set lobby end. 13:55:06.928 [Lua] [Matchmaking] register rpcs 13:55:06.928 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:55:06.928 [Lua] [GameNetworkManager] My own peer_id = 1100001030229fa 13:55:06.928 [Lua] [GameNetworkManager] self.is_server = true 13:55:06.928 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 13:55:06.928 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:55:06.928 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:55:06.928 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:55:06.928 [Network] Setting artificial MTU limit to 65536 13:55:06.937 [Lua] Switching ConflictSettings: to: default 13:55:06.937 [Lua] pacing=default 13:55:06.937 [Lua] roaming=nil 13:55:06.937 [Lua] specials=default 13:55:06.937 [Lua] debug_color=maroon 13:55:06.937 [Lua] pack_spawning=default 13:55:06.937 [Lua] contained_breeds=nil 13:55:06.937 [Lua] disabled=false 13:55:06.937 [Lua] boss=default 13:55:06.937 [Lua] horde=default 13:55:06.937 [Lua] name=default 13:55:06.937 [Lua] intensity=default 13:55:06.937 [Lua] --- 13:55:06.937 [Lua] [LevelAnalysis] set_random_seed( 1676381) 13:55:06.962 [Lua] [AIInterestPointSystem] Level Seed: 1676381 13:55:06.962 [Lua] 13:55:06.962 [Lua] [entity_system_bag] = table 13:55:06.962 [Lua] [entity_system_bag] = metatable 13:55:06.962 [Lua] [startup_data] = table 13:55:06.962 [Lua] [entity_manager] = table 13:55:06.962 [Lua] [entity_manager] = metatable 13:55:06.962 [Lua] [unit_spawner] = table 13:55:06.962 [Lua] [unit_spawner] = metatable 13:55:06.962 [Lua] [unit_storage] = table 13:55:06.962 [Lua] [unit_storage] = metatable 13:55:06.962 [Lua] [dice_keeper] = table 13:55:06.962 [Lua] [dice_keeper] = metatable 13:55:06.962 [Lua] [is_server] = true (boolean) 13:55:06.962 [Lua] [world] = [World] 13:55:06.962 [Lua] [system_api] = table 13:55:06.962 [Lua] [entity_system] = table 13:55:06.962 [Lua] [entity_system] = metatable 13:55:06.962 [Lua] [network_lobby] = table 13:55:06.962 [Lua] [network_lobby] = metatable 13:55:06.962 [Lua] [profile_synchronizer] = table 13:55:06.962 [Lua] [profile_synchronizer] = metatable 13:55:06.962 [Lua] [level_transition_handler] = table 13:55:06.962 [Lua] [level_transition_handler] = metatable 13:55:06.962 [Lua] [num_local_human_players] = 1 (number) 13:55:06.962 [Lua] [statistics_db] = table 13:55:06.962 [Lua] [statistics_db] = metatable 13:55:06.962 [Lua] [network_server] = table 13:55:06.962 [Lua] [network_server] = metatable 13:55:06.962 [Lua] [input_manager] = table 13:55:06.962 [Lua] [input_manager] = metatable 13:55:06.962 [Lua] [network_clock] = table 13:55:06.962 [Lua] [network_clock] = metatable 13:55:06.962 [Lua] [network_transmit] = table 13:55:06.962 [Lua] [network_transmit] = metatable 13:55:06.962 [Lua] [free_flight_manager] = table 13:55:06.962 [Lua] [free_flight_manager] = metatable 13:55:06.962 [Lua] [network_manager] = table 13:55:06.962 [Lua] [network_manager] = metatable 13:55:06.962 [Lua] [network_event_delegate] = table 13:55:06.962 [Lua] [network_event_delegate] = metatable 13:55:06.962 [Lua] 13:55:06.962 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:55:06.962 [Lua] ignoring extension VersusInteractObjectiveExtension 13:55:06.962 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:55:06.962 [Lua] ignoring extension VersusSocketObjectiveExtension 13:55:06.962 [Lua] ignoring extension VersusTargetObjectiveExtension 13:55:06.962 [Lua] ignoring extension VersusMissionObjectiveExtension 13:55:06.967 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:55:06.982 [Lua] [AchievementManager] Achievements using the steam platform 13:55:06.983 [Lua] [StateIngame] Level seed: 1676381 13:55:06.983 [World] Spawning level. 13:55:07.407 [Lua] respawn_unit_spawned with group id: boss_fight 13:55:07.407 [Lua] respawn_unit_spawned with group id: boss_fight 13:55:07.407 [Lua] respawn_unit_spawned with group id: boss_fight 13:55:07.468 [Lua] [LevelAnalysis] set_random_seed( 1676381) 13:55:07.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 35 13:55:07.487 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:55:07.487 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:55:07.488 [Lua] [IngameUI] init 13:55:07.497 [SteamVoipClient] select_out(1100001030229fa, off) 13:55:07.497 [SteamVoipClient] select_out(1100001130c71cd, off) 13:55:07.497 [SteamVoipClient] select_out(110000116df2076, off) 13:55:07.500 [Lua] cb_razer_chroma_setup 13:55:07.520 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:55:07.520 [Lua] Set lobby begin: 13:55:07.520 [Lua] Lobby data twitch_enabled = false 13:55:07.520 [Lua] Lobby data power_level = 835 13:55:07.520 [Lua] Lobby data num_players = 4 13:55:07.520 [Lua] Lobby data weave_name = false 13:55:07.520 [Lua] Lobby data game_mode = 2 13:55:07.520 [Lua] Lobby data is_private = false 13:55:07.520 [Lua] Lobby data mechanism = adventure 13:55:07.521 [Lua] Lobby data level_key = warcamp 13:55:07.521 [Lua] Lobby data player_slot_1 = 0:0 13:55:07.521 [Lua] Lobby data selected_level_key = warcamp 13:55:07.521 [Lua] Lobby data unique_server_name = Rhizone 13:55:07.521 [Lua] Lobby data quick_game = false 13:55:07.521 [Lua] Lobby data matchmaking = true 13:55:07.521 [Lua] Lobby data difficulty = hardest 13:55:07.521 [Lua] Lobby data country_code = UA 13:55:07.521 [Lua] Lobby data host = 1100001030229fa 13:55:07.521 [Lua] Lobby data player_slot_5 = 0:0 13:55:07.521 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:07.521 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:07.521 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:07.521 [Lua] Lobby data eac_authorized = true 13:55:07.521 [Lua] Set lobby end. 13:55:07.521 [Lua] CurrentConflictSettings default 13:55:07.521 [Lua] [ConflictDirector] conflict_director is ai_ready 13:55:07.526 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:55:07.526 [Lua] [MainPathSpawningGenerator] Injecting travel distances 13:55:07.529 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:55:07.529 [Lua] Forming navigation groups in one frame 13:55:07.529 [Lua] Forming navigation groups 13:55:07.538 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000000381988 13:55:08.024 [Lua] NavigationGroupManager -> calulation time B: 0.48699999999985266 13:55:08.024 [Lua] number of nav groups: 579 13:55:08.032 [Lua] number of refined nav groups : 313 13:55:08.039 [Lua] NavigationGroupManager -> calulation time C: 0.015000000000100044 13:55:08.039 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.569345603510737 Normalized coefficient: 1.2530485274906329 13:55:08.045 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.587734001874924 Normalized coefficient: 1.251218050655825 13:55:08.050 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.471806661784649 Normalized coefficient: 1.1691082269372133 13:55:08.054 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.035971808433533 Normalized coefficient: 1.7681973714409256 13:55:08.070 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 13:55:08.070 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 13:55:08.070 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 13:55:08.076 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 13:55:08.076 [Lua] [LevelAnalysis] This level has a total main-path length of 1168.281 meters. 13:55:08.076 [Lua] [LevelAnalysis] grouping spawners for event_patrol 13:55:08.076 [Lua] [LevelAnalysis] 13:55:08.076 [Lua] [LevelAnalysis] grouping spawners for event_boss 13:55:08.076 [Lua] [LevelAnalysis] 13:55:08.076 [Lua] [LevelAnalysis] Terror events added: 13:55:08.076 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 13:55:08.076 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 13:55:08.076 [Lua] NORMAL PATROL MAIN PATH 543.93487548828125 13:55:08.076 [Lua] [waypoints] = table 13:55:08.076 [Lua] [astar_points] = table 13:55:08.076 [Lua] [travel_dist] = 543.93486620485783 (number) 13:55:08.076 [Lua] [one_directional] = true (boolean) 13:55:08.076 [Lua] [id] = boss12 (string) 13:55:08.076 [Lua] ----> using boss spline path! 13:55:08.077 [Lua] Adding main path event: Vector3Box(11.3633, 126.735, 9.627) boss_event_chaos_beastmen_spline_patrol 45 table: 000000000C0259D0 13:55:08.077 [Lua] [LevelAnalysis] num_event_places_f: 0.74552072970072425 , num_event_places: 0 , trailing_event_fraction: 0.74552072970072425 , num_events: 0 13:55:08.077 [Lua] [LevelAnalysis] Level path distance: 1168.2810945510864 13:55:08.077 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 13:55:08.081 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 13:55:08.083 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 13:55:08.086 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:55:08.087 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=51 13:55:08.087 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 13:55:08.107 [SteamAuthenticator] Got ticket from 110000104b94684 13:55:08.107 [SteamAuthenticator] BeginAuthSession 110000104b94684 13:55:08.107 [SteamAuthenticator] Authenticating 110000104b94684 13:55:08.107 [SteamAuthenticator] Got ticket request from 110000104b94684 13:55:08.107 [SteamAuthenticator] GetAuthSessionTicket 110000104b94684 13:55:08.107 [SteamAuthenticator] Sent ticket to 110000104b94684 13:55:08.109 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 35 13:55:08.112 [Lua] player (1100001030229fa,2) was put into party 1 13:55:08.121 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 13:55:08.121 [Lua] Assigning peer(1100001030229fa:2) to profile(5) career(1) 13:55:08.121 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(2) profile_index(5) career_index(1) 13:55:08.121 [Lua] Set lobby begin: 13:55:08.121 [Lua] Lobby data twitch_enabled = false 13:55:08.121 [Lua] Lobby data power_level = 835 13:55:08.121 [Lua] Lobby data num_players = 4 13:55:08.121 [Lua] Lobby data weave_name = false 13:55:08.122 [Lua] Lobby data game_mode = 2 13:55:08.122 [Lua] Lobby data is_private = false 13:55:08.122 [Lua] Lobby data mechanism = adventure 13:55:08.122 [Lua] Lobby data level_key = warcamp 13:55:08.122 [Lua] Lobby data player_slot_1 = 0:0 13:55:08.122 [Lua] Lobby data selected_level_key = warcamp 13:55:08.122 [Lua] Lobby data unique_server_name = Rhizone 13:55:08.122 [Lua] Lobby data quick_game = false 13:55:08.122 [Lua] Lobby data matchmaking = true 13:55:08.122 [Lua] Lobby data difficulty = hardest 13:55:08.122 [Lua] Lobby data country_code = UA 13:55:08.122 [Lua] Lobby data host = 1100001030229fa 13:55:08.122 [Lua] Lobby data player_slot_5 = 0:0 13:55:08.122 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:08.122 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:08.122 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:08.122 [Lua] Lobby data eac_authorized = true 13:55:08.122 [Lua] Set lobby end. 13:55:08.122 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:1100001130c71cd | es:0 13:55:08.122 [Lua] 13:55:08.122 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p] = false (boolean) 13:55:08.122 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 13:55:08.122 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 13:55:08.122 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 13:55:08.122 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 13:55:08.122 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 13:55:08.122 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 13:55:08.122 [Lua] [wwise/two_handed_axes] = false (boolean) 13:55:08.122 [Lua] 13:55:08.122 [Lua] 13:55:08.122 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p] = false (boolean) 13:55:08.122 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 13:55:08.122 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 13:55:08.122 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 13:55:08.122 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3] = false (boolean) 13:55:08.122 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 13:55:08.122 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 13:55:08.122 [Lua] [wwise/two_handed_axes] = false (boolean) 13:55:08.122 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 13:55:08.122 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 13:55:08.122 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:55:08.122 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 13:55:08.122 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:55:08.122 [Lua] 13:55:08.129 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:5 my_peer_id:1100001030229fa 13:55:08.129 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:5 my_peer_id:1100001030229fa 13:55:08.129 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:5 my_peer_id:1100001030229fa 13:55:08.401 [Lua] [GameNetworkManager] destroying game object with go_id=53 13:55:08.403 [Lua] player (1100001030229fa,2) was put into party 1 13:55:08.414 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 13:55:08.414 [Lua] Assigning peer(1100001030229fa:2) to profile(5) career(1) 13:55:08.414 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(2) profile_index(5) career_index(1) 13:55:08.414 [Lua] Set lobby begin: 13:55:08.414 [Lua] Lobby data twitch_enabled = false 13:55:08.414 [Lua] Lobby data power_level = 835 13:55:08.414 [Lua] Lobby data num_players = 4 13:55:08.414 [Lua] Lobby data weave_name = false 13:55:08.414 [Lua] Lobby data game_mode = 2 13:55:08.414 [Lua] Lobby data is_private = false 13:55:08.414 [Lua] Lobby data mechanism = adventure 13:55:08.414 [Lua] Lobby data level_key = warcamp 13:55:08.414 [Lua] Lobby data player_slot_1 = 0:0 13:55:08.414 [Lua] Lobby data selected_level_key = warcamp 13:55:08.414 [Lua] Lobby data unique_server_name = Rhizone 13:55:08.414 [Lua] Lobby data quick_game = false 13:55:08.414 [Lua] Lobby data matchmaking = true 13:55:08.415 [Lua] Lobby data difficulty = hardest 13:55:08.415 [Lua] Lobby data country_code = UA 13:55:08.415 [Lua] Lobby data host = 1100001030229fa 13:55:08.415 [Lua] Lobby data player_slot_5 = 0:0 13:55:08.415 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:08.415 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:08.415 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:08.415 [Lua] Lobby data eac_authorized = true 13:55:08.415 [Lua] Set lobby end. 13:55:08.415 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:1100001130c71cd | es:0 13:55:08.415 [Lua] 13:55:08.415 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p] = false (boolean) 13:55:08.415 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 13:55:08.415 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 13:55:08.415 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 13:55:08.415 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 13:55:08.415 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 13:55:08.415 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 13:55:08.415 [Lua] [wwise/two_handed_axes] = false (boolean) 13:55:08.415 [Lua] 13:55:08.415 [Lua] 13:55:08.415 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p] = false (boolean) 13:55:08.415 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 13:55:08.415 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 13:55:08.415 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 13:55:08.415 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 13:55:08.415 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3] = false (boolean) 13:55:08.415 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 13:55:08.415 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 13:55:08.415 [Lua] [wwise/two_handed_axes] = false (boolean) 13:55:08.415 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 13:55:08.415 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 13:55:08.415 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:55:08.415 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:55:08.415 [Lua] 13:55:08.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 35 13:55:08.419 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:5 my_peer_id:1100001030229fa 13:55:08.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:55:08.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:55:08.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, InventoryPackageSynchronizerClient, async-read, 13:55:08.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient, async-read, 13:55:08.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 13:55:08.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:6 my_peer_id:1100001030229fa 13:55:08.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:6 my_peer_id:1100001030229fa 13:55:08.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:6 my_peer_id:1100001030229fa 13:55:08.433 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:6 my_peer_id:1100001030229fa 13:55:08.438 [SteamAuthenticator] Steam validation for 110000104b94684 with response 0 13:55:08.529 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, InventoryPackageSynchronizerClient 13:55:08.534 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 13:55:08.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 13:55:08.543 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 13:55:08.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 13:55:08.677 [Connection] New session id 71 to 110000104b94684. 13:55:08.800 [Connection] Established a connection <42.71> to 110000104b94684 13:55:08.800 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:55:08.800 [Lua] [Matchmaking] Got a handshake request from 110000104b94684 with user name 'WETER' 13:55:08.967 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b7b67 from 110000104b94684, replying lobby_ok 13:55:09.084 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104b94684 REPLY wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:1100001130c71cd | es:0 13:55:09.158 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 13:55:09.158 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 13:55:09.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 13:55:09.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 13:55:09.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 13:55:09.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 13:55:09.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 13:55:09.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 13:55:09.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 13:55:09.487 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 13:55:09.487 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 13:55:09.499 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 13:55:09.728 [Lua] Set lobby begin: 13:55:09.728 [Lua] Lobby data twitch_enabled = false 13:55:09.728 [Lua] Lobby data power_level = 835 13:55:09.728 [Lua] Lobby data num_players = 4 13:55:09.728 [Lua] Lobby data weave_name = false 13:55:09.728 [Lua] Lobby data game_mode = 2 13:55:09.728 [Lua] Lobby data is_private = false 13:55:09.728 [Lua] Lobby data mechanism = adventure 13:55:09.728 [Lua] Lobby data level_key = warcamp 13:55:09.728 [Lua] Lobby data player_slot_1 = 0:0 13:55:09.728 [Lua] Lobby data selected_level_key = warcamp 13:55:09.728 [Lua] Lobby data unique_server_name = Rhizone 13:55:09.728 [Lua] Lobby data quick_game = false 13:55:09.728 [Lua] Lobby data matchmaking = true 13:55:09.728 [Lua] Lobby data difficulty = hardest 13:55:09.728 [Lua] Lobby data country_code = UA 13:55:09.728 [Lua] Lobby data host = 1100001030229fa 13:55:09.728 [Lua] Lobby data player_slot_5 = 110000104b94684:1 13:55:09.728 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:09.728 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:09.728 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:09.728 [Lua] Lobby data eac_authorized = true 13:55:09.728 [Lua] Set lobby end. 13:55:09.728 [Lua] [Matchmaking] Assigning profile slot 5 to 110000104b94684 13:55:09.728 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:1100001130c71cd | es:110000104b94684 13:55:12.307 [Lua] ### CLEARING PEER STATE FOR 110000104b94684 13:55:12.428 [Lua] [PSM] Peer 110000104b94684 joined. Want to use profile index "5" 13:55:12.428 [Lua] Mechanism says: a client joined the game! 110000104b94684 13:55:12.428 [EAC] EAC server has client 110000104b94684 (and owner 110000104b94684) 13:55:12.428 [EACServer] [15:55:12:427][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104B94684 PlayerGUID: 76561198039516804 PlayerIP: 0.0.0.0 OwnerGUID: 76561198039516804 PlayerName: Rhizone 13:55:12.428 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104b94684, connection_key=3) 13:55:12.741 [EACServer] [15:55:12:740][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104B94684 Session: 10 Status: Client Authenticated Message: Client authenticated. 13:55:12.742 [EAC] Peer 110000104b94684 switched EAC state to ClientAuthenticatedLocal 13:55:12.907 [EACServer] [15:55:12:906][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104B94684. 13:55:14.051 [Lua] Set lobby begin: 13:55:14.051 [Lua] Lobby data twitch_enabled = false 13:55:14.051 [Lua] Lobby data power_level = 835 13:55:14.051 [Lua] Lobby data num_players = 4 13:55:14.051 [Lua] Lobby data weave_name = false 13:55:14.051 [Lua] Lobby data game_mode = 2 13:55:14.051 [Lua] Lobby data is_private = false 13:55:14.051 [Lua] Lobby data mechanism = adventure 13:55:14.051 [Lua] Lobby data level_key = warcamp 13:55:14.051 [Lua] Lobby data player_slot_1 = 0:0 13:55:14.051 [Lua] Lobby data selected_level_key = warcamp 13:55:14.051 [Lua] Lobby data unique_server_name = Rhizone 13:55:14.051 [Lua] Lobby data quick_game = false 13:55:14.051 [Lua] Lobby data matchmaking = true 13:55:14.051 [Lua] Lobby data difficulty = hardest 13:55:14.051 [Lua] Lobby data country_code = UA 13:55:14.051 [Lua] Lobby data host = 1100001030229fa 13:55:14.051 [Lua] Lobby data player_slot_5 = 110000104b94684:1 13:55:14.051 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:14.051 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:14.051 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:14.051 [Lua] Lobby data eac_authorized = true 13:55:14.051 [Lua] Set lobby end. 13:55:14.051 [Lua] [Matchmaking] Assigned player 110000116df2076 to slot 4 when hot join syncing 13:55:14.051 [Lua] Breedfreezer (server) starting a hot join sync 13:55:14.051 [Lua] packing 0 units of breed chaos_marauder 13:55:14.051 [Lua] packing 0 units of breed skaven_clan_rat 13:55:14.051 [Lua] packing 0 units of breed skaven_storm_vermin 13:55:14.051 [Lua] packing 0 units of breed skaven_slave 13:55:14.051 [Lua] packing 0 units of breed chaos_fanatic 13:55:14.051 [Lua] packing 0 units of breed beastmen_ungor_archer 13:55:14.052 [Lua] packing 0 units of breed chaos_raider 13:55:14.052 [Lua] packing 0 units of breed chaos_warrior 13:55:14.052 [Lua] packing 0 units of breed chaos_berzerker 13:55:14.052 [Lua] packing 0 units of breed beastmen_bestigor 13:55:14.052 [Lua] packing 0 units of breed beastmen_ungor 13:55:14.052 [Lua] packing 0 units of breed skaven_plague_monk 13:55:14.052 [Lua] packing 0 units of breed beastmen_gor 13:55:14.052 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:55:14.052 [Lua] 13:55:14.052 [Lua] [1] = 1 (number) 13:55:14.052 [Lua] [2] = 0 (number) 13:55:14.052 [Lua] [3] = 1 (number) 13:55:14.052 [Lua] [4] = 0 (number) 13:55:14.052 [Lua] [5] = 1 (number) 13:55:14.052 [Lua] [6] = 0 (number) 13:55:14.052 [Lua] [7] = 1 (number) 13:55:14.052 [Lua] [8] = 0 (number) 13:55:14.052 [Lua] [9] = 1 (number) 13:55:14.052 [Lua] [10] = 0 (number) 13:55:14.052 [Lua] [11] = 1 (number) 13:55:14.052 [Lua] [12] = 0 (number) 13:55:14.052 [Lua] [13] = 1 (number) 13:55:14.052 [Lua] [14] = 0 (number) 13:55:14.052 [Lua] [15] = 1 (number) 13:55:14.052 [Lua] [16] = 0 (number) 13:55:14.052 [Lua] [17] = 1 (number) 13:55:14.052 [Lua] [18] = 0 (number) 13:55:14.052 [Lua] [19] = 1 (number) 13:55:14.052 [Lua] [20] = 0 (number) 13:55:14.052 [Lua] [21] = 1 (number) 13:55:14.052 [Lua] [22] = 0 (number) 13:55:14.052 [Lua] [23] = 1 (number) 13:55:14.052 [Lua] [24] = 0 (number) 13:55:14.052 [Lua] [25] = 1 (number) 13:55:14.052 [Lua] [26] = 0 (number) 13:55:14.052 [Lua] 13:55:14.052 [Lua] 13:55:14.052 [Lua] 13:55:14.052 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 13:55:14.052 [Lua] RemotePlayer:create_game_object( ) 55 13:55:14.065 [Lua] [GameNetworkManager] destroying game object with go_id=54 13:55:14.065 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000116df2076 13:55:14.066 [Lua] player (1100001030229fa,2) was put into party 1 13:55:14.078 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 13:55:14.078 [Lua] Assigning peer(1100001030229fa:2) to profile(5) career(1) 13:55:14.078 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(2) profile_index(5) career_index(1) 13:55:14.078 [Lua] Set lobby begin: 13:55:14.078 [Lua] Lobby data twitch_enabled = false 13:55:14.078 [Lua] Lobby data power_level = 835 13:55:14.078 [Lua] Lobby data num_players = 4 13:55:14.078 [Lua] Lobby data weave_name = false 13:55:14.078 [Lua] Lobby data game_mode = 2 13:55:14.078 [Lua] Lobby data is_private = false 13:55:14.078 [Lua] Lobby data mechanism = adventure 13:55:14.078 [Lua] Lobby data level_key = warcamp 13:55:14.078 [Lua] Lobby data player_slot_1 = 0:0 13:55:14.078 [Lua] Lobby data selected_level_key = warcamp 13:55:14.078 [Lua] Lobby data unique_server_name = Rhizone 13:55:14.078 [Lua] Lobby data quick_game = false 13:55:14.078 [Lua] Lobby data matchmaking = true 13:55:14.078 [Lua] Lobby data difficulty = hardest 13:55:14.079 [Lua] Lobby data country_code = UA 13:55:14.079 [Lua] Lobby data host = 1100001030229fa 13:55:14.079 [Lua] Lobby data player_slot_5 = 0:0 13:55:14.079 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:14.079 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:14.079 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:14.079 [Lua] Lobby data eac_authorized = true 13:55:14.079 [Lua] Set lobby end. 13:55:14.079 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:1100001130c71cd | es:0 13:55:14.079 [Lua] 13:55:14.079 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p] = false (boolean) 13:55:14.079 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 13:55:14.079 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 13:55:14.079 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 13:55:14.079 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 13:55:14.079 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 13:55:14.079 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 13:55:14.079 [Lua] [wwise/two_handed_axes] = false (boolean) 13:55:14.079 [Lua] 13:55:14.079 [Lua] 13:55:14.079 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p] = false (boolean) 13:55:14.079 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 13:55:14.079 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 13:55:14.079 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 13:55:14.079 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 13:55:14.079 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3] = false (boolean) 13:55:14.079 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 13:55:14.079 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 13:55:14.079 [Lua] [wwise/two_handed_axes] = false (boolean) 13:55:14.079 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 13:55:14.079 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 13:55:14.079 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:55:14.079 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:55:14.079 [Lua] 13:55:14.081 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:7 my_peer_id:1100001030229fa 13:55:14.081 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:7 my_peer_id:1100001030229fa 13:55:14.081 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:7 my_peer_id:1100001030229fa 13:55:14.088 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:7 my_peer_id:1100001030229fa 13:55:14.090 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 13:55:14.321 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000116df2076 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:55:14.321 [Lua] Adding player sync data to peer=110000116df2076 local_player_id=1 13:55:14.791 [Lua] player (110000104b94684,1) was put into party 0 13:55:14.791 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104b94684 13:55:15.533 [Lua] Set lobby begin: 13:55:15.533 [Lua] Lobby data twitch_enabled = false 13:55:15.533 [Lua] Lobby data power_level = 835 13:55:15.533 [Lua] Lobby data num_players = 4 13:55:15.533 [Lua] Lobby data weave_name = false 13:55:15.533 [Lua] Lobby data game_mode = 2 13:55:15.533 [Lua] Lobby data is_private = false 13:55:15.533 [Lua] Lobby data mechanism = adventure 13:55:15.533 [Lua] Lobby data level_key = warcamp 13:55:15.533 [Lua] Lobby data player_slot_1 = 0:0 13:55:15.533 [Lua] Lobby data selected_level_key = warcamp 13:55:15.533 [Lua] Lobby data unique_server_name = Rhizone 13:55:15.533 [Lua] Lobby data quick_game = false 13:55:15.533 [Lua] Lobby data matchmaking = true 13:55:15.533 [Lua] Lobby data difficulty = hardest 13:55:15.533 [Lua] Lobby data country_code = UA 13:55:15.533 [Lua] Lobby data host = 1100001030229fa 13:55:15.533 [Lua] Lobby data player_slot_5 = 0:0 13:55:15.533 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:15.533 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:15.533 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:15.533 [Lua] Lobby data eac_authorized = true 13:55:15.533 [Lua] Set lobby end. 13:55:15.533 [Lua] [Matchmaking] Assigned player 1100001130c71cd to slot 2 when hot join syncing 13:55:15.533 [Lua] Breedfreezer (server) starting a hot join sync 13:55:15.533 [Lua] packing 0 units of breed chaos_marauder 13:55:15.533 [Lua] packing 0 units of breed skaven_clan_rat 13:55:15.533 [Lua] packing 0 units of breed skaven_storm_vermin 13:55:15.533 [Lua] packing 0 units of breed skaven_slave 13:55:15.533 [Lua] packing 0 units of breed chaos_fanatic 13:55:15.533 [Lua] packing 0 units of breed beastmen_ungor_archer 13:55:15.533 [Lua] packing 0 units of breed chaos_raider 13:55:15.533 [Lua] packing 0 units of breed chaos_warrior 13:55:15.533 [Lua] packing 0 units of breed chaos_berzerker 13:55:15.533 [Lua] packing 0 units of breed beastmen_bestigor 13:55:15.533 [Lua] packing 0 units of breed beastmen_ungor 13:55:15.533 [Lua] packing 0 units of breed skaven_plague_monk 13:55:15.533 [Lua] packing 0 units of breed beastmen_gor 13:55:15.533 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:55:15.533 [Lua] 13:55:15.533 [Lua] [1] = 1 (number) 13:55:15.533 [Lua] [2] = 0 (number) 13:55:15.533 [Lua] [3] = 1 (number) 13:55:15.533 [Lua] [4] = 0 (number) 13:55:15.533 [Lua] [5] = 1 (number) 13:55:15.533 [Lua] [6] = 0 (number) 13:55:15.533 [Lua] [7] = 1 (number) 13:55:15.534 [Lua] [8] = 0 (number) 13:55:15.534 [Lua] [9] = 1 (number) 13:55:15.534 [Lua] [10] = 0 (number) 13:55:15.534 [Lua] [11] = 1 (number) 13:55:15.534 [Lua] [12] = 0 (number) 13:55:15.534 [Lua] [13] = 1 (number) 13:55:15.534 [Lua] [14] = 0 (number) 13:55:15.534 [Lua] [15] = 1 (number) 13:55:15.534 [Lua] [16] = 0 (number) 13:55:15.534 [Lua] [17] = 1 (number) 13:55:15.534 [Lua] [18] = 0 (number) 13:55:15.534 [Lua] [19] = 1 (number) 13:55:15.534 [Lua] [20] = 0 (number) 13:55:15.534 [Lua] [21] = 1 (number) 13:55:15.534 [Lua] [22] = 0 (number) 13:55:15.534 [Lua] [23] = 1 (number) 13:55:15.534 [Lua] [24] = 0 (number) 13:55:15.534 [Lua] [25] = 1 (number) 13:55:15.534 [Lua] [26] = 0 (number) 13:55:15.534 [Lua] 13:55:15.534 [Lua] 13:55:15.534 [Lua] 13:55:15.534 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 13:55:15.534 [Lua] RemotePlayer:create_game_object( ) 57 13:55:15.547 [Lua] [GameNetworkManager] destroying game object with go_id=56 13:55:15.547 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001130c71cd 13:55:15.548 [Lua] player (1100001030229fa,2) was put into party 1 13:55:15.560 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 13:55:15.560 [Lua] Assigning peer(1100001030229fa:2) to profile(5) career(1) 13:55:15.560 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(2) profile_index(5) career_index(1) 13:55:15.560 [Lua] Set lobby begin: 13:55:15.560 [Lua] Lobby data twitch_enabled = false 13:55:15.560 [Lua] Lobby data power_level = 835 13:55:15.560 [Lua] Lobby data num_players = 4 13:55:15.560 [Lua] Lobby data weave_name = false 13:55:15.560 [Lua] Lobby data game_mode = 2 13:55:15.560 [Lua] Lobby data is_private = false 13:55:15.560 [Lua] Lobby data mechanism = adventure 13:55:15.560 [Lua] Lobby data level_key = warcamp 13:55:15.560 [Lua] Lobby data player_slot_1 = 0:0 13:55:15.560 [Lua] Lobby data selected_level_key = warcamp 13:55:15.560 [Lua] Lobby data unique_server_name = Rhizone 13:55:15.560 [Lua] Lobby data quick_game = false 13:55:15.560 [Lua] Lobby data matchmaking = true 13:55:15.560 [Lua] Lobby data difficulty = hardest 13:55:15.561 [Lua] Lobby data country_code = UA 13:55:15.561 [Lua] Lobby data host = 1100001030229fa 13:55:15.561 [Lua] Lobby data player_slot_5 = 0:0 13:55:15.561 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:15.561 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:15.561 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:15.561 [Lua] Lobby data eac_authorized = true 13:55:15.561 [Lua] Set lobby end. 13:55:15.561 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:1100001130c71cd | es:0 13:55:15.561 [Lua] 13:55:15.561 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p] = false (boolean) 13:55:15.561 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 13:55:15.561 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 13:55:15.561 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 13:55:15.561 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 13:55:15.561 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 13:55:15.561 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 13:55:15.561 [Lua] [wwise/two_handed_axes] = false (boolean) 13:55:15.561 [Lua] 13:55:15.561 [Lua] 13:55:15.561 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p] = false (boolean) 13:55:15.561 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 13:55:15.561 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 13:55:15.561 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 13:55:15.561 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 13:55:15.561 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3] = false (boolean) 13:55:15.561 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 13:55:15.561 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 13:55:15.561 [Lua] [wwise/two_handed_axes] = false (boolean) 13:55:15.561 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 13:55:15.561 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 13:55:15.561 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:55:15.561 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:55:15.561 [Lua] 13:55:15.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:8 my_peer_id:1100001030229fa 13:55:15.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:8 my_peer_id:1100001030229fa 13:55:15.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:8 my_peer_id:1100001030229fa 13:55:15.569 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:8 my_peer_id:1100001030229fa 13:55:15.571 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 13:55:15.607 [EACServer] [15:55:15:607][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104B94684 13:55:15.607 [EACServer] [15:55:15:607][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104B94684 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:55:15.609 [EAC] Peer 110000104b94684 switched EAC state to ClientAuthenticatedRemote 13:55:15.919 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001130c71cd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:55:15.919 [Lua] Adding player sync data to peer=1100001130c71cd local_player_id=1 13:55:16.005 [SteamVoipClient] select_out(110000104b94684, on) 13:55:16.005 [SteamVoipClient] select_in(110000104b94684, on) 13:55:16.005 [SteamVoipClient] select_out(110000104b94684, off) 13:55:16.979 [Lua] Set lobby begin: 13:55:16.979 [Lua] Lobby data twitch_enabled = false 13:55:16.979 [Lua] Lobby data power_level = 278 13:55:16.979 [Lua] Lobby data num_players = 4 13:55:16.979 [Lua] Lobby data weave_name = false 13:55:16.979 [Lua] Lobby data game_mode = 2 13:55:16.979 [Lua] Lobby data is_private = false 13:55:16.979 [Lua] Lobby data mechanism = adventure 13:55:16.979 [Lua] Lobby data level_key = warcamp 13:55:16.979 [Lua] Lobby data player_slot_1 = 0:0 13:55:16.979 [Lua] Lobby data selected_level_key = warcamp 13:55:16.979 [Lua] Lobby data unique_server_name = Rhizone 13:55:16.979 [Lua] Lobby data quick_game = false 13:55:16.980 [Lua] Lobby data matchmaking = true 13:55:16.980 [Lua] Lobby data difficulty = hardest 13:55:16.980 [Lua] Lobby data country_code = UA 13:55:16.980 [Lua] Lobby data host = 1100001030229fa 13:55:16.980 [Lua] Lobby data player_slot_5 = 0:0 13:55:16.980 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:16.980 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:16.980 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:16.980 [Lua] Lobby data eac_authorized = true 13:55:16.980 [Lua] Set lobby end. 13:55:21.977 [Lua] Set lobby begin: 13:55:21.977 [Lua] Lobby data twitch_enabled = false 13:55:21.977 [Lua] Lobby data power_level = 821 13:55:21.977 [Lua] Lobby data num_players = 4 13:55:21.977 [Lua] Lobby data weave_name = false 13:55:21.977 [Lua] Lobby data game_mode = 2 13:55:21.977 [Lua] Lobby data is_private = false 13:55:21.977 [Lua] Lobby data mechanism = adventure 13:55:21.977 [Lua] Lobby data level_key = warcamp 13:55:21.977 [Lua] Lobby data player_slot_1 = 0:0 13:55:21.977 [Lua] Lobby data selected_level_key = warcamp 13:55:21.977 [Lua] Lobby data unique_server_name = Rhizone 13:55:21.977 [Lua] Lobby data quick_game = false 13:55:21.977 [Lua] Lobby data matchmaking = true 13:55:21.977 [Lua] Lobby data difficulty = hardest 13:55:21.977 [Lua] Lobby data country_code = UA 13:55:21.977 [Lua] Lobby data host = 1100001030229fa 13:55:21.977 [Lua] Lobby data player_slot_5 = 0:0 13:55:21.978 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:21.978 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:21.978 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:21.978 [Lua] Lobby data eac_authorized = true 13:55:21.978 [Lua] Set lobby end. 13:55:23.585 [Lua] ### Sending rpc_level_loaded 13:55:23.585 [Lua] #### Has state machine: true, sender: 110000104b94684, level_id: 63 13:55:23.585 [Lua] Peer 110000104b94684 has loaded the level but not all enemies, so we wait 13:55:40.743 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000104b94684, connection_key=3) 13:55:40.744 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104b94684 inventory_sync_id:8 my_peer_id:1100001030229fa 13:55:51.444 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:55:51.445 [Lua] [Matchmaking] Got a handshake request from 110000104b94684 with user name 'WETER' 13:55:51.460 [Lua] Breedfreezer (server) starting a hot join sync 13:55:51.460 [Lua] packing 0 units of breed chaos_marauder 13:55:51.460 [Lua] packing 0 units of breed skaven_clan_rat 13:55:51.460 [Lua] packing 0 units of breed skaven_storm_vermin 13:55:51.460 [Lua] packing 0 units of breed skaven_slave 13:55:51.460 [Lua] packing 0 units of breed chaos_fanatic 13:55:51.460 [Lua] packing 0 units of breed beastmen_ungor_archer 13:55:51.460 [Lua] packing 0 units of breed chaos_raider 13:55:51.460 [Lua] packing 0 units of breed chaos_warrior 13:55:51.460 [Lua] packing 0 units of breed chaos_berzerker 13:55:51.460 [Lua] packing 0 units of breed beastmen_bestigor 13:55:51.460 [Lua] packing 0 units of breed beastmen_ungor 13:55:51.460 [Lua] packing 0 units of breed skaven_plague_monk 13:55:51.460 [Lua] packing 0 units of breed beastmen_gor 13:55:51.460 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:55:51.460 [Lua] 13:55:51.460 [Lua] [1] = 1 (number) 13:55:51.460 [Lua] [2] = 0 (number) 13:55:51.460 [Lua] [3] = 1 (number) 13:55:51.460 [Lua] [4] = 0 (number) 13:55:51.460 [Lua] [5] = 1 (number) 13:55:51.460 [Lua] [6] = 0 (number) 13:55:51.460 [Lua] [7] = 1 (number) 13:55:51.460 [Lua] [8] = 0 (number) 13:55:51.460 [Lua] [9] = 1 (number) 13:55:51.460 [Lua] [10] = 0 (number) 13:55:51.460 [Lua] [11] = 1 (number) 13:55:51.460 [Lua] [12] = 0 (number) 13:55:51.460 [Lua] [13] = 1 (number) 13:55:51.460 [Lua] [14] = 0 (number) 13:55:51.460 [Lua] [15] = 1 (number) 13:55:51.460 [Lua] [16] = 0 (number) 13:55:51.460 [Lua] [17] = 1 (number) 13:55:51.460 [Lua] [18] = 0 (number) 13:55:51.460 [Lua] [19] = 1 (number) 13:55:51.460 [Lua] [20] = 0 (number) 13:55:51.460 [Lua] [21] = 1 (number) 13:55:51.460 [Lua] [22] = 0 (number) 13:55:51.460 [Lua] [23] = 1 (number) 13:55:51.460 [Lua] [24] = 0 (number) 13:55:51.460 [Lua] [25] = 1 (number) 13:55:51.460 [Lua] [26] = 0 (number) 13:55:51.460 [Lua] 13:55:51.460 [Lua] 13:55:51.460 [Lua] 13:55:51.461 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 13:55:51.461 [Lua] RemotePlayer:create_game_object( ) 59 13:55:51.476 [Lua] Assigning peer(110000104b94684:1) to profile(5) career(1) 13:55:51.476 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104b94684) local_player_id(1) profile_index(5) career_index(1) 13:55:51.476 [Lua] Set lobby begin: 13:55:51.476 [Lua] Lobby data twitch_enabled = false 13:55:51.476 [Lua] Lobby data power_level = 821 13:55:51.476 [Lua] Lobby data num_players = 4 13:55:51.476 [Lua] Lobby data weave_name = false 13:55:51.476 [Lua] Lobby data game_mode = 2 13:55:51.476 [Lua] Lobby data is_private = false 13:55:51.476 [Lua] Lobby data mechanism = adventure 13:55:51.476 [Lua] Lobby data level_key = warcamp 13:55:51.476 [Lua] Lobby data player_slot_1 = 0:0 13:55:51.476 [Lua] Lobby data selected_level_key = warcamp 13:55:51.476 [Lua] Lobby data unique_server_name = Rhizone 13:55:51.476 [Lua] Lobby data quick_game = false 13:55:51.476 [Lua] Lobby data matchmaking = true 13:55:51.476 [Lua] Lobby data difficulty = hardest 13:55:51.476 [Lua] Lobby data country_code = UA 13:55:51.476 [Lua] Lobby data host = 1100001030229fa 13:55:51.476 [Lua] Lobby data player_slot_5 = 110000104b94684:1 13:55:51.476 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:51.476 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:51.476 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:51.476 [Lua] Lobby data eac_authorized = true 13:55:51.476 [Lua] Set lobby end. 13:55:51.476 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000116df2076 | dr:1100001030229fa | bw:1100001130c71cd | es:110000104b94684 13:55:51.476 [Lua] [GameNetworkManager] destroying game object with go_id=58 13:55:51.476 [Lua] player (110000104b94684,1) was put into party 1 13:55:51.707 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104b94684 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:55:51.707 [Lua] Adding player sync data to peer=110000104b94684 local_player_id=1 13:55:51.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104b94684 inventory_sync_id:9 my_peer_id:1100001030229fa 13:55:51.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:9 my_peer_id:1100001030229fa 13:55:51.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116df2076 inventory_sync_id:9 my_peer_id:1100001030229fa 13:55:51.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:9 my_peer_id:1100001030229fa 13:55:51.708 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104b94684 13:55:51.711 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:9 my_peer_id:1100001030229fa 13:55:51.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:55:51.711 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:55:51.711 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 13:55:51.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:55:51.711 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 13:55:51.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:55:51.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 13:55:51.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 13:55:51.801 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:55:52.024 [Lua] Set lobby begin: 13:55:52.024 [Lua] Lobby data twitch_enabled = false 13:55:52.024 [Lua] Lobby data power_level = 616 13:55:52.024 [Lua] Lobby data num_players = 4 13:55:52.024 [Lua] Lobby data weave_name = false 13:55:52.024 [Lua] Lobby data game_mode = 2 13:55:52.024 [Lua] Lobby data is_private = false 13:55:52.024 [Lua] Lobby data mechanism = adventure 13:55:52.024 [Lua] Lobby data level_key = warcamp 13:55:52.024 [Lua] Lobby data player_slot_1 = 0:0 13:55:52.024 [Lua] Lobby data selected_level_key = warcamp 13:55:52.024 [Lua] Lobby data unique_server_name = Rhizone 13:55:52.024 [Lua] Lobby data quick_game = false 13:55:52.024 [Lua] Lobby data matchmaking = true 13:55:52.024 [Lua] Lobby data difficulty = hardest 13:55:52.025 [Lua] Lobby data country_code = UA 13:55:52.025 [Lua] Lobby data host = 1100001030229fa 13:55:52.025 [Lua] Lobby data player_slot_5 = 110000104b94684:1 13:55:52.025 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:52.025 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:52.025 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:52.025 [Lua] Lobby data eac_authorized = true 13:55:52.025 [Lua] Set lobby end. 13:55:52.315 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:55:52.315 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:55:52.316 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 13:55:52.353 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 13:55:52.353 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 13:55:52.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 13:55:52.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 13:55:52.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 13:55:52.606 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 13:55:52.633 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 13:55:52.633 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 13:55:52.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 13:55:52.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 13:55:52.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 13:55:52.774 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 13:55:54.404 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:55:54.405 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:55:54.405 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 13:55:54.419 [Lua] Switching ConflictSettings: to: beastmen 13:55:54.419 [Lua] pacing=beastmen 13:55:54.419 [Lua] locked_func_name=beastmen 13:55:54.419 [Lua] roaming=nil 13:55:54.419 [Lua] specials=beastmen 13:55:54.419 [Lua] debug_color=purple 13:55:54.419 [Lua] pack_spawning=beastmen 13:55:54.419 [Lua] contained_breeds=nil 13:55:54.419 [Lua] disabled=false 13:55:54.419 [Lua] boss=beastmen 13:55:54.419 [Lua] horde=beastmen 13:55:54.419 [Lua] name=beastmen 13:55:54.419 [Lua] intensity=default 13:55:54.419 [Lua] --- 13:55:54.461 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001130c71cd go_type=player_unit go_created_func_name=game_object_created_player_unit 13:55:54.463 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 13:55:54.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:55:54.511 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104b94684 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:55:54.513 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 13:55:54.513 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:55:54.539 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000116df2076 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:55:54.540 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 13:55:54.541 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:55:54.587 [Lua] StateInGameRunning:_game_actually_starts() 13:55:54.587 [Lua] ################################################################################################################# 13:55:54.587 [Lua] [Loading Time]: 00:01:04 [Transition]: inn_level-warcamp [Members joined]: 1 [Members Left]: 0 [Is Server]: true 13:55:54.587 [Lua] ################################################################################################################# 13:55:54.587 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 13:55:54.588 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 13:55:54.597 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 13:55:54.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 13:55:54.623 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 13:55:54.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 13:55:54.845 [Lua] Commit load time data 13:55:57.075 [Lua] Set lobby begin: 13:55:57.075 [Lua] Lobby data twitch_enabled = false 13:55:57.076 [Lua] Lobby data power_level = 825 13:55:57.076 [Lua] Lobby data num_players = 4 13:55:57.076 [Lua] Lobby data weave_name = false 13:55:57.076 [Lua] Lobby data game_mode = 2 13:55:57.076 [Lua] Lobby data is_private = false 13:55:57.076 [Lua] Lobby data mechanism = adventure 13:55:57.076 [Lua] Lobby data level_key = warcamp 13:55:57.076 [Lua] Lobby data player_slot_1 = 0:0 13:55:57.076 [Lua] Lobby data selected_level_key = warcamp 13:55:57.076 [Lua] Lobby data unique_server_name = Rhizone 13:55:57.076 [Lua] Lobby data quick_game = false 13:55:57.076 [Lua] Lobby data matchmaking = true 13:55:57.076 [Lua] Lobby data difficulty = hardest 13:55:57.076 [Lua] Lobby data country_code = UA 13:55:57.076 [Lua] Lobby data host = 1100001030229fa 13:55:57.076 [Lua] Lobby data player_slot_5 = 110000104b94684:1 13:55:57.076 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 13:55:57.076 [Lua] Lobby data player_slot_4 = 110000116df2076:1 13:55:57.076 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 13:55:57.076 [Lua] Lobby data eac_authorized = true 13:55:57.076 [Lua] Set lobby end. 13:56:08.067 [SteamVoipClient] select_out(1100001030229fa, on) 13:56:08.067 [SteamVoipClient] select_out(110000104b94684, on) 13:56:08.067 [SteamVoipClient] select_out(1100001130c71cd, on) 13:56:08.067 [SteamVoipClient] select_out(110000116df2076, on) 13:56:12.235 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:12.507 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:12.768 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:13.037 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:13.304 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:13.544 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:14.515 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:15.082 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:15.490 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:15.761 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:16.230 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:16.231 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:16.491 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:16.491 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:16.726 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:16.758 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:17.034 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:17.201 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:17.300 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:17.565 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:17.767 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:17.767 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:17.834 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:18.110 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:18.401 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:18.675 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:19.297 [Lua] Players are leaving the safe zone 13:56:20.454 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:20.718 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:20.988 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:21.250 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:21.358 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:21.398 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:21.526 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:21.592 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:21.787 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:22.057 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:22.255 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:22.326 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:22.356 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:22.381 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:56:22.530 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:22.590 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:22.798 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:22.867 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:22.898 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:23.068 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:23.140 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:23.337 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:23.469 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:23.570 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:23.676 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:23.799 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:24.044 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:24.513 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:24.683 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:56:24.695 [Lua] Spline already found! 13:56:24.721 [Lua] Init group template: spline_patrol 13:56:24.744 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:26.102 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:56:26.111 [Lua] Spline already found! 13:56:26.139 [Lua] Init group template: spline_patrol 13:56:27.626 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:28.532 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:29.036 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:29.199 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:29.299 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:29.498 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:29.531 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:56:29.542 [Lua] Spline already found! 13:56:29.574 [Lua] Init group template: spline_patrol 13:56:30.716 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:56:30.726 [Lua] Spline already found! 13:56:30.755 [Lua] Init group template: spline_patrol 13:56:31.548 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:35.172 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:56:35.183 [Lua] Spline already found! 13:56:35.212 [Lua] Init group template: spline_patrol 13:56:38.190 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:38.664 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:56:39.951 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:40.385 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:56:41.778 [SteamVoipClient] select_out(1100001030229fa, off) 13:56:41.778 [SteamVoipClient] select_out(110000104b94684, off) 13:56:41.778 [SteamVoipClient] select_out(1100001130c71cd, off) 13:56:41.778 [SteamVoipClient] select_out(110000116df2076, off) 13:56:42.371 [SteamVoipClient] select_out(1100001030229fa, on) 13:56:42.371 [SteamVoipClient] select_out(110000104b94684, on) 13:56:42.371 [SteamVoipClient] select_out(1100001130c71cd, on) 13:56:42.371 [SteamVoipClient] select_out(110000116df2076, on) 13:56:43.521 [SteamVoipClient] select_out(1100001030229fa, off) 13:56:43.521 [SteamVoipClient] select_out(110000104b94684, off) 13:56:43.521 [SteamVoipClient] select_out(1100001130c71cd, off) 13:56:43.521 [SteamVoipClient] select_out(110000116df2076, off) 13:56:43.751 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:44.255 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:56:46.197 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:56:46.210 [Lua] Spline already found! 13:56:46.243 [Lua] Init group template: spline_patrol 13:56:50.254 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:56:50.265 [Lua] Spline already found! 13:56:50.309 [Lua] Init group template: spline_patrol 13:56:50.710 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:51.293 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:56:52.321 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:53.168 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:56:53.834 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:53.938 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:54.099 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:54.204 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:54.237 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:56:54.247 [Lua] Spline already found! 13:56:54.272 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:56:54.275 [Lua] Init group template: spline_patrol 13:56:54.296 [Lua] Spline already found! 13:56:54.328 [Lua] Init group template: spline_patrol 13:56:54.377 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:54.472 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:54.645 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:54.774 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:54.873 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:54.906 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:54.938 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:55.109 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:55.173 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:55.453 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:55.476 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:55.715 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:55.751 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:55.991 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:56.249 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:56.293 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:56.521 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:56.549 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:56.786 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:56.822 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:56:57.059 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:57.318 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:56:57.352 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:00.481 [SteamVoipClient] select_out(1100001030229fa, on) 13:57:00.481 [SteamVoipClient] select_out(110000104b94684, on) 13:57:00.481 [SteamVoipClient] select_out(1100001130c71cd, on) 13:57:00.481 [SteamVoipClient] select_out(110000116df2076, on) 13:57:01.315 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:02.954 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:04.403 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:05.084 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:05.468 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:05.593 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:06.312 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:06.941 [Lua] ready to jump failed 13:57:07.015 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:07.016 [SteamVoipClient] select_out(1100001030229fa, off) 13:57:07.016 [SteamVoipClient] select_out(110000104b94684, off) 13:57:07.016 [SteamVoipClient] select_out(1100001130c71cd, off) 13:57:07.016 [SteamVoipClient] select_out(110000116df2076, off) 13:57:07.358 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:08.387 [Lua] simple los failed 13:57:13.386 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:14.216 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:14.951 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:15.727 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:16.096 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:16.906 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:17.277 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:17.318 [Lua] fence jumping 13:57:17.612 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:17.612 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:17.612 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:17.612 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:17.645 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:17.903 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:18.013 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:18.278 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:18.387 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:18.453 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:18.851 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:24.497 [Lua] [ChatManager][1]System: Rhizone подбирает фолиант 13:57:26.539 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:27.292 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:27.423 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:27.638 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:27.638 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:27.778 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:27.820 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:27.874 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:28.043 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:28.091 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:28.185 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:28.185 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:28.409 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:28.409 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:28.549 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:28.601 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:28.786 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:28.841 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:28.896 [Lua] Coordinated attack! 13:57:28.984 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:29.227 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:29.968 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:30.740 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:35.822 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:36.812 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:38.833 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:57:38.843 [Lua] Spline already found! 13:57:38.883 [Lua] Init group template: spline_patrol 13:57:40.501 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:57:40.511 [Lua] Spline already found! 13:57:40.537 [Lua] Init group template: spline_patrol 13:57:41.444 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:57:41.454 [Lua] Spline already found! 13:57:41.481 [Lua] Init group template: spline_patrol 13:57:41.614 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:41.872 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:41.896 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:57:41.908 [Lua] Spline already found! 13:57:41.977 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:57:41.981 [Lua] Init group template: spline_patrol 13:57:42.004 [Lua] Spline already found! 13:57:42.036 [Lua] Init group template: spline_patrol 13:57:42.140 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:48.569 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:57:48.720 [SteamVoipClient] select_out(1100001030229fa, on) 13:57:48.720 [SteamVoipClient] select_out(110000104b94684, on) 13:57:48.720 [SteamVoipClient] select_out(1100001130c71cd, on) 13:57:48.720 [SteamVoipClient] select_out(110000116df2076, on) 13:57:49.259 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:57:51.020 [SteamVoipClient] select_out(1100001030229fa, off) 13:57:51.020 [SteamVoipClient] select_out(110000104b94684, off) 13:57:51.020 [SteamVoipClient] select_out(1100001130c71cd, off) 13:57:51.020 [SteamVoipClient] select_out(110000116df2076, off) 13:57:51.030 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:51.631 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:52.105 [Lua] Time for new HOOORDE! multi_first_wave 13:57:52.105 [Lua] horde requested: ambush 13:57:52.105 [Lua] setting up ambush-horde 13:57:52.105 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:57:52.105 [Lua] -> spawning: 19 13:57:52.105 [Lua] horde crated with id 15 of type ambush 13:57:52.105 [Lua] ambush horde has started 13:57:52.110 [Lua] MUSIC: explore -> pre_ambush 13:57:52.168 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:57:53.330 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 8 40 13:57:53.401 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 6 39 13:57:54.499 [SteamVoipClient] select_out(1100001030229fa, on) 13:57:54.499 [SteamVoipClient] select_out(110000104b94684, on) 13:57:54.499 [SteamVoipClient] select_out(1100001130c71cd, on) 13:57:54.499 [SteamVoipClient] select_out(110000116df2076, on) 13:57:55.267 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:57:55.279 [Lua] Spline already found! 13:57:55.325 [Lua] Init group template: spline_patrol 13:57:56.728 [Lua] Init group template: horde 13:57:57.384 [Lua] MUSIC: pre_ambush -> horde 13:57:59.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_03` for object id: 46, name: `unknown` 13:57:59.123 warning: [Lua] Unknown wwise event for dialogues: "pwe_gameplay_hearing_a_standard_bearer_03". Defined in rule "pwe_gameplay_hearing_a_standard_bearer". Trying to fall back on first sound... 13:57:59.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_02` for object id: 46, name: `unknown` 13:57:59.123 warning: [Lua] Couldn't play fallback dialogue 13:58:00.527 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:00.627 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:00.752 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:00.922 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:00.990 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:01.021 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:01.192 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:01.221 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:01.364 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:01.462 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:01.588 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:01.698 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:01.727 [SteamVoipClient] select_out(1100001030229fa, off) 13:58:01.727 [SteamVoipClient] select_out(110000104b94684, off) 13:58:01.727 [SteamVoipClient] select_out(1100001130c71cd, off) 13:58:01.727 [SteamVoipClient] select_out(110000116df2076, off) 13:58:01.854 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:01.927 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:02.168 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:02.403 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:02.503 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:02.629 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:02.831 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:02.873 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:02.932 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:03.065 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:03.096 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:03.294 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:03.338 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:03.570 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:03.654 [SteamVoipClient] select_out(1100001030229fa, on) 13:58:03.654 [SteamVoipClient] select_out(110000104b94684, on) 13:58:03.654 [SteamVoipClient] select_out(1100001130c71cd, on) 13:58:03.654 [SteamVoipClient] select_out(110000116df2076, on) 13:58:03.695 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:03.805 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:04.037 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:04.178 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:04.269 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:04.443 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:04.443 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:04.678 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:07.198 [Flow] UNITBURN_DEATH 13:58:07.198 [Flow] UNITBURN_DEATH 13:58:09.701 [SteamVoipClient] select_out(1100001030229fa, off) 13:58:09.701 [SteamVoipClient] select_out(110000104b94684, off) 13:58:09.701 [SteamVoipClient] select_out(1100001130c71cd, off) 13:58:09.701 [SteamVoipClient] select_out(110000116df2076, off) 13:58:10.369 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 206388 0 13:58:11.039 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:11.195 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:11.422 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:11.423 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:11.585 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:11.585 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:11.716 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:11.805 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:11.805 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:11.952 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:12.055 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:12.140 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:12.140 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:12.252 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:12.311 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:12.485 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:12.485 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:12.647 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:12.748 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:12.877 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:12.974 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:13.003 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:13.117 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:13.159 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:13.244 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:13.404 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:13.404 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:13.580 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:13.580 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:13.717 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:13.780 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:13.848 [Lua] MUSIC: horde -> explore 13:58:13.912 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:13.912 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:14.091 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:14.140 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:14.265 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:14.265 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:14.410 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:14.562 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:14.614 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:14.614 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:14.663 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 13:58:14.663 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:58:14.663 [Lua] horde requested: ambush 13:58:14.663 [Lua] setting up ambush-horde 13:58:14.663 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:58:14.664 [Lua] -> spawning: 19 13:58:14.664 [Lua] horde crated with id 17 of type ambush 13:58:14.664 [Lua] ambush horde has started 13:58:14.670 [Lua] MUSIC: explore -> pre_ambush 13:58:14.777 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:14.828 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:14.935 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:14.989 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:15.100 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:15.156 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:15.315 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:15.315 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:15.509 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:15.549 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:15.715 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:15.901 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:15.987 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:16.190 [Lua] MUSIC: pre_ambush -> horde 13:58:16.288 [SteamVoipClient] select_out(1100001030229fa, on) 13:58:16.288 [SteamVoipClient] select_out(110000104b94684, on) 13:58:16.288 [SteamVoipClient] select_out(1100001130c71cd, on) 13:58:16.288 [SteamVoipClient] select_out(110000116df2076, on) 13:58:19.147 [Lua] Init group template: horde 13:58:26.498 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:26.498 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:26.498 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:26.498 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:26.904 [Lua] MUSIC: horde -> explore 13:58:26.964 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:27.063 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:27.367 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:27.831 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:58:28.796 [Lua] HORDE: last wave, reset to standard horde delay 13:58:28.796 [Lua] Time for new HOOORDE! multi_last_wave 13:58:28.796 [Lua] horde requested: ambush 13:58:28.796 [Lua] setting up ambush-horde 13:58:28.796 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:58:28.796 [Lua] -> spawning: 18 13:58:28.796 [Lua] horde crated with id 18 of type ambush 13:58:28.796 [Lua] ambush horde has started 13:58:28.801 [Lua] MUSIC: explore -> pre_ambush 13:58:29.323 [SteamVoipClient] select_out(1100001030229fa, off) 13:58:29.323 [SteamVoipClient] select_out(110000104b94684, off) 13:58:29.323 [SteamVoipClient] select_out(1100001130c71cd, off) 13:58:29.323 [SteamVoipClient] select_out(110000116df2076, off) 13:58:30.200 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:30.306 [Lua] Horde killed: ? 13:58:30.310 [Lua] MUSIC: pre_ambush -> horde 13:58:30.351 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:30.543 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:30.592 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:30.676 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:30.727 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:30.958 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:31.096 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:32.479 [SteamVoipClient] select_out(1100001030229fa, on) 13:58:32.479 [SteamVoipClient] select_out(110000104b94684, on) 13:58:32.479 [SteamVoipClient] select_out(1100001130c71cd, on) 13:58:32.479 [SteamVoipClient] select_out(110000116df2076, on) 13:58:33.334 [Lua] Init group template: horde 13:58:33.359 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:33.499 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:33.681 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:33.723 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:33.817 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:33.903 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:34.080 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:34.465 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:36.408 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:36.752 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:39.600 [SteamVoipClient] select_out(1100001030229fa, off) 13:58:39.600 [SteamVoipClient] select_out(110000104b94684, off) 13:58:39.600 [SteamVoipClient] select_out(1100001130c71cd, off) 13:58:39.600 [SteamVoipClient] select_out(110000116df2076, off) 13:58:40.372 [Lua] Horde killed: ? 13:58:41.233 [Lua] MUSIC: horde -> explore 13:58:42.299 [Lua] Coordinated attack! 13:58:43.607 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:43.776 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:43.979 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:44.021 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:44.108 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:44.151 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:44.323 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:44.367 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:44.498 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:44.498 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:44.734 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:44.735 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:44.870 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:44.910 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:45.053 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:45.149 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:45.190 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:45.283 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:45.430 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:45.483 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:45.574 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:45.627 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:45.755 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:45.856 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:45.900 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:45.949 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:46.138 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:46.138 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:46.292 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:46.392 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:46.487 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:46.488 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:46.648 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:46.648 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:46.837 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:46.938 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:47.034 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:47.034 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:47.247 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:47.300 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:47.459 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:47.661 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:58:48.883 [Lua] Horde killed: ? 13:58:50.994 [SteamVoipClient] select_out(1100001030229fa, on) 13:58:50.994 [SteamVoipClient] select_out(110000104b94684, on) 13:58:50.994 [SteamVoipClient] select_out(1100001130c71cd, on) 13:58:50.994 [SteamVoipClient] select_out(110000116df2076, on) 13:58:53.533 [SteamVoipClient] select_out(1100001030229fa, off) 13:58:53.533 [SteamVoipClient] select_out(110000104b94684, off) 13:58:53.533 [SteamVoipClient] select_out(1100001130c71cd, off) 13:58:53.533 [SteamVoipClient] select_out(110000116df2076, off) 13:58:56.127 [Lua] Switching ConflictSettings: to: chaos_beastmen 13:58:56.127 [Lua] pacing=default 13:58:56.127 [Lua] locked_func_name=beastmen 13:58:56.127 [Lua] roaming=nil 13:58:56.127 [Lua] specials=chaos_beastmen 13:58:56.127 [Lua] debug_color=orange 13:58:56.127 [Lua] pack_spawning=chaos_beastmen 13:58:56.127 [Lua] contained_breeds=nil 13:58:56.127 [Lua] disabled=false 13:58:56.127 [Lua] boss=chaos_beastmen 13:58:56.127 [Lua] horde=beastmen 13:58:56.127 [Lua] name=chaos_beastmen 13:58:56.127 [Lua] intensity=default 13:58:56.127 [Lua] --- 13:58:58.211 [SteamVoipClient] select_out(1100001030229fa, on) 13:58:58.211 [SteamVoipClient] select_out(110000104b94684, on) 13:58:58.211 [SteamVoipClient] select_out(1100001130c71cd, on) 13:58:58.211 [SteamVoipClient] select_out(110000116df2076, on) 13:59:03.829 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:03.889 [Flow] UNITBURN_DEATH 13:59:04.412 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:07.902 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:08.814 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:09.305 [Lua] ready to jump failed 13:59:09.998 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:10.264 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:10.533 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:10.804 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:11.065 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:11.340 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:11.572 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:11.604 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:11.741 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:11.871 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:12.143 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:12.410 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:12.442 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:12.683 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:12.715 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:12.952 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:13.218 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:13.487 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:13.755 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:14.025 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:14.284 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:14.558 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:14.823 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:15.098 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:15.363 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:15.629 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:15.763 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:15.828 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 13:59:15.894 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:15.939 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:16.170 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:16.205 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:16.503 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:16.673 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:16.934 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:17.209 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:18.522 [Lua] fence jumping 13:59:18.715 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:19.104 [Lua] ready to jump failed 13:59:19.691 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:20.026 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:20.321 [Lua] fence jumping 13:59:20.506 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:20.697 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:20.766 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:20.827 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:20.858 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:59:20.868 [Lua] Spline already found! 13:59:20.906 [Lua] Init group template: spline_patrol 13:59:21.001 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:21.033 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:21.034 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:21.228 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:21.303 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:21.334 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:21.367 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:21.573 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:21.838 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:22.169 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:22.443 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:22.706 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:22.978 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:23.046 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:23.171 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:23.205 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:23.512 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:24.045 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:26.194 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:26.704 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:27.010 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:59:27.021 [Lua] Spline already found! 13:59:27.050 [Lua] Init group template: spline_patrol 13:59:27.236 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:27.970 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:28.802 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:28.966 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:29.013 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:29.173 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:29.288 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:29.382 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:29.460 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:29.499 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:29.674 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:29.702 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:29.827 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:29.869 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:30.075 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:30.157 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:30.373 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:30.651 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:30.703 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:30.840 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:31.056 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:31.056 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:31.195 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:31.238 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:31.295 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:31.515 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:31.593 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:31.741 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:32.791 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 5 24 13:59:33.123 [Lua] [ChatManager][1]System: ScPG подбирает фрагмент Загубленного искусства 13:59:33.519 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:33.927 [SteamVoipClient] select_out(1100001030229fa, off) 13:59:33.927 [SteamVoipClient] select_out(110000104b94684, off) 13:59:33.927 [SteamVoipClient] select_out(1100001130c71cd, off) 13:59:34.387 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:35.349 [SteamVoipClient] select_out(1100001030229fa, on) 13:59:35.349 [SteamVoipClient] select_out(110000104b94684, on) 13:59:35.349 [SteamVoipClient] select_out(1100001130c71cd, on) 13:59:41.797 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:42.354 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:43.177 [SteamVoipClient] select_out(1100001030229fa, off) 13:59:43.177 [SteamVoipClient] select_out(110000104b94684, off) 13:59:43.177 [SteamVoipClient] select_out(1100001130c71cd, off) 13:59:44.873 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:44.873 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:44.873 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:44.873 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:45.054 [SteamVoipClient] select_out(1100001030229fa, on) 13:59:45.054 [SteamVoipClient] select_out(110000104b94684, on) 13:59:45.054 [SteamVoipClient] select_out(1100001130c71cd, on) 13:59:45.257 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:45.368 [Flow] UNITBURN_DEATH 13:59:45.921 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 13:59:46.412 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:47.323 [SteamVoipClient] select_out(1100001030229fa, off) 13:59:47.323 [SteamVoipClient] select_out(110000104b94684, off) 13:59:47.323 [SteamVoipClient] select_out(1100001130c71cd, off) 13:59:49.388 [Lua] Time for new HOOORDE! multi_first_wave 13:59:49.388 [Lua] horde requested: vector_blob 13:59:49.388 [Lua] wants to spawn ahead within distance: 60 13:59:49.388 [Lua] horde crated with id 21 of type vector_blob 13:59:49.388 [Lua] managed to spawn 21/21 horde enemies 13:59:49.388 [Lua] vector blob horde has started 13:59:49.395 [Lua] MUSIC: explore -> pre_horde 13:59:49.691 [Lua] Init group template: horde 13:59:50.839 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:53.406 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 13:59:54.791 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:00:00.096 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:00.245 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:00.438 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:00.583 [Lua] MUSIC: pre_horde -> horde 14:00:00.588 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:00.632 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:00.788 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:00.833 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:00.878 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:00.985 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:01.126 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:01.185 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:01.335 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:01.335 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:01.395 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:01.529 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:01.640 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:01.686 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:01.789 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:01.982 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:02.087 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:08.043 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:08.820 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:08.989 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:09.157 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 14:00:09.157 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:00:09.157 [Lua] horde requested: vector_blob 14:00:09.157 [Lua] wants to spawn ahead within distance: 60 14:00:09.157 [Lua] horde crated with id 22 of type vector_blob 14:00:09.158 [Lua] managed to spawn 23/23 horde enemies 14:00:09.158 [Lua] vector blob horde has started 14:00:09.516 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:09.522 [Lua] Init group template: horde 14:00:09.794 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:10.357 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:11.188 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:11.805 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:12.492 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:13.259 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:17.995 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source. 14:00:18.261 [Lua] HORDE: last wave, reset to standard horde delay 14:00:18.261 [Lua] Time for new HOOORDE! multi_last_wave 14:00:18.261 [Lua] horde requested: vector_blob 14:00:18.261 [Lua] wants to spawn ahead within distance: 60 14:00:18.261 [Lua] horde crated with id 23 of type vector_blob 14:00:18.261 [Lua] managed to spawn 20/20 horde enemies 14:00:18.261 [Lua] vector blob horde has started 14:00:18.611 [Lua] Init group template: horde 14:00:22.589 [Flow] UNITBURN_DEATH 14:00:22.606 [Flow] UNITBURN_DEATH 14:00:22.765 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:23.153 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:23.173 [Lua] Horde killed: ? 14:00:23.695 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:23.849 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:24.083 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:24.083 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:24.242 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:24.242 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:24.473 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:24.473 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:24.606 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:24.641 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:24.866 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:24.866 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:25.036 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:25.036 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:25.260 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:25.402 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:25.402 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:25.486 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:25.619 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:25.689 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:25.779 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:25.845 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:25.997 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:26.063 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:26.146 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:26.167 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:26.387 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:26.581 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:30.314 [Lua] Horde killed: ? 14:00:37.359 [Lua] MUSIC: horde -> explore 14:00:43.321 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:43.496 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:43.717 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:43.761 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:43.910 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:43.955 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:44.095 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:44.189 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:44.236 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:44.338 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:44.479 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:44.536 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:44.624 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:44.682 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:44.885 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:45.042 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:46.358 [Lua] Horde killed: ? 14:00:48.736 [SteamVoipClient] select_out(1100001030229fa, on) 14:00:48.736 [SteamVoipClient] select_out(110000104b94684, on) 14:00:48.736 [SteamVoipClient] select_out(1100001130c71cd, on) 14:00:48.991 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:00:49.005 [Lua] Spline already found! 14:00:49.040 [Lua] Init group template: spline_patrol 14:00:51.838 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:52.558 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:52.825 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:53.427 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:55.193 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:55.595 [Flow] UNITBURN_DEATH_CRITICAL 14:00:56.395 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:56.395 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:56.628 [SteamVoipClient] select_out(1100001030229fa, off) 14:00:56.628 [SteamVoipClient] select_out(110000104b94684, off) 14:00:56.628 [SteamVoipClient] select_out(1100001130c71cd, off) 14:00:57.062 [SteamVoipClient] select_out(1100001030229fa, on) 14:00:57.062 [SteamVoipClient] select_out(110000104b94684, on) 14:00:57.062 [SteamVoipClient] select_out(1100001130c71cd, on) 14:00:57.741 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:00:57.877 [Lua] Coordinated attack! 14:00:58.351 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:00:58.361 [Lua] Spline already found! 14:00:58.393 [Lua] Init group template: spline_patrol 14:01:00.865 [SteamVoipClient] select_out(1100001030229fa, off) 14:01:00.865 [SteamVoipClient] select_out(110000104b94684, off) 14:01:00.865 [SteamVoipClient] select_out(1100001130c71cd, off) 14:01:02.756 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:01:02.775 [Lua] Spline already found! 14:01:02.813 [Lua] Init group template: spline_patrol 14:01:03.235 [SteamVoipClient] select_out(1100001030229fa, on) 14:01:03.235 [SteamVoipClient] select_out(110000104b94684, on) 14:01:03.235 [SteamVoipClient] select_out(1100001130c71cd, on) 14:01:11.730 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:12.217 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:14.928 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:15.483 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:16.014 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:16.531 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:16.755 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:16.858 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:17.025 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:17.288 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:17.552 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:17.820 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:18.093 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:18.354 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:18.624 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:18.890 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:19.658 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:01:19.670 [Lua] Spline already found! 14:01:19.700 [Lua] Init group template: spline_patrol 14:01:19.953 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:01:19.965 [Lua] Spline already found! 14:01:19.993 [Lua] Init group template: spline_patrol 14:01:20.468 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:20.735 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:21.008 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:21.276 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:25.200 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:25.470 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:25.741 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:26.008 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:26.546 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:26.547 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:26.547 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:26.642 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:26.773 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:26.809 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:26.869 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:26.906 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:27.040 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:27.075 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:27.173 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:27.305 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:27.340 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:27.450 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:27.589 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:27.610 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:27.708 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:27.854 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:27.887 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:28.124 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:28.145 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:28.250 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:28.389 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:28.424 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:28.651 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:28.686 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:28.921 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:28.959 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:29.226 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:29.492 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000116df2076 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:29.759 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:29.829 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:01:29.842 [Lua] Spline already found! 14:01:29.891 [Lua] Init group template: spline_patrol 14:01:29.908 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:30.070 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:30.461 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:30.461 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:30.461 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:30.462 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000116df2076 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:30.509 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:30.762 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:30.762 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:30.794 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:30.860 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:31.029 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:31.305 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:35.218 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:35.490 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:35.901 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:36.080 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:36.344 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:36.344 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:36.528 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:36.698 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:36.755 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:36.797 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:36.938 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:37.112 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:37.340 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:37.462 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:38.169 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:38.169 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:38.198 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:38.707 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:38.976 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:39.145 [SteamVoipClient] select_out(1100001030229fa, off) 14:01:39.145 [SteamVoipClient] select_out(110000104b94684, off) 14:01:39.145 [SteamVoipClient] select_out(1100001130c71cd, off) 14:01:39.184 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:39.320 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:39.505 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116df2076 14:01:39.554 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:39.599 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:39.742 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:39.742 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:40.003 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:40.107 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:40.260 [SteamVoipClient] select_out(1100001030229fa, on) 14:01:40.260 [SteamVoipClient] select_out(110000104b94684, on) 14:01:40.260 [SteamVoipClient] select_out(1100001130c71cd, on) 14:01:44.304 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 240894 0 14:01:44.890 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:45.025 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104b94684 14:01:45.025 [Lua] [GameNetworkManager] destroying game object with go_id=66 14:01:45.085 [SteamVoipClient] select_out(1100001030229fa, off) 14:01:45.085 [SteamVoipClient] select_out(110000104b94684, off) 14:01:45.085 [SteamVoipClient] select_out(1100001130c71cd, off) 14:01:45.364 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:46.308 [Lua] [ChatManager][1]System: FuNKRиK подбирает фолиант 14:01:47.531 [Lua] [ChatManager][1]System: FuNKRиK сбрасывает фолиант 14:01:49.870 [Lua] [ChatManager][1]System: FuNKRиK подбирает фолиант 14:01:50.008 [SteamVoipClient] select_out(1100001030229fa, on) 14:01:50.008 [SteamVoipClient] select_out(110000104b94684, on) 14:01:50.008 [SteamVoipClient] select_out(1100001130c71cd, on) 14:01:51.660 [SteamVoipClient] select_out(1100001030229fa, off) 14:01:51.660 [SteamVoipClient] select_out(110000104b94684, off) 14:01:51.660 [SteamVoipClient] select_out(1100001130c71cd, off) 14:01:52.578 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:53.097 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:53.629 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000116df2076 14:01:53.630 [Lua] [GameNetworkManager] destroying game object with go_id=67 14:01:56.504 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:57.037 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:57.452 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:58.047 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:01:58.617 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:59.319 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:04.179 [Flow] UNITBURN_DEATH 14:02:06.489 [SteamVoipClient] select_out(1100001030229fa, on) 14:02:06.489 [SteamVoipClient] select_out(110000104b94684, on) 14:02:06.489 [SteamVoipClient] select_out(1100001130c71cd, on) 14:02:07.656 [Lua] [ChatManager][1]System: ScPG покидает игру 14:02:07.656 [Lua] [PSM] Disconnecting peer 110000116df2076 14:02:07.656 [Lua] [PSM] Disconnected peer 110000116df2076 is being removed from session. 14:02:07.656 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000116df2076 14:02:07.656 [Lua] [GameNetworkManager] destroying game object with go_id=55 14:02:07.656 [Lua] Set lobby begin: 14:02:07.656 [Lua] Lobby data twitch_enabled = false 14:02:07.656 [Lua] Lobby data power_level = 825 14:02:07.656 [Lua] Lobby data num_players = 4 14:02:07.656 [Lua] Lobby data weave_name = false 14:02:07.656 [Lua] Lobby data game_mode = 2 14:02:07.656 [Lua] Lobby data is_private = false 14:02:07.656 [Lua] Lobby data mechanism = adventure 14:02:07.656 [Lua] Lobby data level_key = warcamp 14:02:07.656 [Lua] Lobby data player_slot_1 = 0:0 14:02:07.656 [Lua] Lobby data selected_level_key = warcamp 14:02:07.656 [Lua] Lobby data unique_server_name = Rhizone 14:02:07.656 [Lua] Lobby data quick_game = false 14:02:07.656 [Lua] Lobby data matchmaking = true 14:02:07.657 [Lua] Lobby data difficulty = hardest 14:02:07.657 [Lua] Lobby data country_code = UA 14:02:07.657 [Lua] Lobby data host = 1100001030229fa 14:02:07.657 [Lua] Lobby data player_slot_5 = 110000104b94684:1 14:02:07.657 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:02:07.657 [Lua] Lobby data player_slot_4 = 0:0 14:02:07.657 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:02:07.657 [Lua] Lobby data eac_authorized = true 14:02:07.657 [Lua] Set lobby end. 14:02:07.657 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000116df2076) 14:02:07.657 [EAC] EAC server lost client 110000116df2076 14:02:07.657 [EACServer] [16:02:07:656][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000116DF2076 PlayerGUID: 76561198343987318 14:02:07.659 [Lua] player (1100001030229fa,2) was put into party 1 14:02:07.670 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=433 14:02:07.670 [Lua] Assigning peer(1100001030229fa:2) to profile(4) career(3) 14:02:07.670 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(2) profile_index(4) career_index(3) 14:02:07.670 [Lua] Set lobby begin: 14:02:07.670 [Lua] Lobby data twitch_enabled = false 14:02:07.670 [Lua] Lobby data power_level = 825 14:02:07.670 [Lua] Lobby data num_players = 4 14:02:07.670 [Lua] Lobby data weave_name = false 14:02:07.670 [Lua] Lobby data game_mode = 2 14:02:07.670 [Lua] Lobby data is_private = false 14:02:07.670 [Lua] Lobby data mechanism = adventure 14:02:07.670 [Lua] Lobby data level_key = warcamp 14:02:07.670 [Lua] Lobby data player_slot_1 = 0:0 14:02:07.670 [Lua] Lobby data selected_level_key = warcamp 14:02:07.670 [Lua] Lobby data unique_server_name = Rhizone 14:02:07.670 [Lua] Lobby data quick_game = false 14:02:07.670 [Lua] Lobby data matchmaking = true 14:02:07.670 [Lua] Lobby data difficulty = hardest 14:02:07.670 [Lua] Lobby data country_code = UA 14:02:07.670 [Lua] Lobby data host = 1100001030229fa 14:02:07.670 [Lua] Lobby data player_slot_5 = 110000104b94684:1 14:02:07.670 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:02:07.671 [Lua] Lobby data player_slot_4 = 0:0 14:02:07.671 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:02:07.671 [Lua] Lobby data eac_authorized = true 14:02:07.671 [Lua] Set lobby end. 14:02:07.671 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:110000104b94684 14:02:07.671 [Lua] 14:02:07.671 [Lua] [wwise/one_handed_swords] = false (boolean) 14:02:07.671 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 14:02:07.671 [Lua] [wwise/one_handed_daggers] = false (boolean) 14:02:07.671 [Lua] [wwise/bow] = false (boolean) 14:02:07.671 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 14:02:07.671 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 14:02:07.671 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 14:02:07.671 [Lua] [resource_packages/careers/we_shade] = false (boolean) 14:02:07.671 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 14:02:07.671 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 14:02:07.671 [Lua] 14:02:07.671 [Lua] 14:02:07.671 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 14:02:07.671 [Lua] [resource_packages/careers/we_shade] = false (boolean) 14:02:07.671 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 14:02:07.671 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 14:02:07.671 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 14:02:07.671 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1] = false (boolean) 14:02:07.671 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 14:02:07.671 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 14:02:07.671 [Lua] [wwise/one_handed_daggers] = false (boolean) 14:02:07.671 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 14:02:07.671 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:02:07.671 [Lua] [wwise/one_handed_swords] = false (boolean) 14:02:07.671 [Lua] [wwise/bow] = false (boolean) 14:02:07.671 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 14:02:07.671 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:02:07.671 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 14:02:07.671 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 14:02:07.671 [Lua] 14:02:07.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104b94684 inventory_sync_id:10 my_peer_id:1100001030229fa 14:02:07.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:10 my_peer_id:1100001030229fa 14:02:07.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:10 my_peer_id:1100001030229fa 14:02:07.688 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:10 my_peer_id:1100001030229fa 14:02:07.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:02:07.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 14:02:07.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:02:07.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 14:02:07.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 14:02:07.688 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 14:02:07.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:02:07.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 14:02:07.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 14:02:07.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient 14:02:07.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient 14:02:07.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, InventoryPackageSynchronizerClient 14:02:07.720 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:02:07.732 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:02:07.732 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 14:02:07.732 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 14:02:07.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient 14:02:07.734 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:02:07.734 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, InventoryPackageSynchronizerClient 14:02:07.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 14:02:07.734 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 14:02:07.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 14:02:07.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 14:02:07.767 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 14:02:07.810 [SteamVoipClient] select_out(1100001030229fa, off) 14:02:07.810 [SteamVoipClient] select_out(110000104b94684, off) 14:02:07.810 [SteamVoipClient] select_out(1100001130c71cd, off) 14:02:07.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 14:02:07.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 14:02:07.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 14:02:08.293 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 14:02:08.293 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 14:02:08.295 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 14:02:08.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 14:02:08.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 14:02:08.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 14:02:08.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 14:02:08.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 14:02:08.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 14:02:08.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 14:02:08.589 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 14:02:08.590 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 14:02:08.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 14:02:08.732 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 14:02:08.732 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 14:02:08.754 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 14:02:08.754 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 14:02:08.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 14:02:08.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 14:02:08.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 14:02:08.815 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 14:02:09.482 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:02:09.494 [Lua] Spline already found! 14:02:09.522 [Lua] Init group template: spline_patrol 14:02:10.072 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:02:10.083 [Lua] Spline already found! 14:02:10.127 [Lua] Init group template: spline_patrol 14:02:10.269 [Lua] Set lobby begin: 14:02:10.269 [Lua] Lobby data twitch_enabled = false 14:02:10.270 [Lua] Lobby data power_level = 835 14:02:10.270 [Lua] Lobby data num_players = 4 14:02:10.270 [Lua] Lobby data weave_name = false 14:02:10.270 [Lua] Lobby data game_mode = 2 14:02:10.270 [Lua] Lobby data is_private = false 14:02:10.270 [Lua] Lobby data mechanism = adventure 14:02:10.270 [Lua] Lobby data level_key = warcamp 14:02:10.270 [Lua] Lobby data player_slot_1 = 0:0 14:02:10.270 [Lua] Lobby data selected_level_key = warcamp 14:02:10.270 [Lua] Lobby data unique_server_name = Rhizone 14:02:10.270 [Lua] Lobby data quick_game = false 14:02:10.270 [Lua] Lobby data matchmaking = true 14:02:10.270 [Lua] Lobby data difficulty = hardest 14:02:10.270 [Lua] Lobby data country_code = UA 14:02:10.270 [Lua] Lobby data host = 1100001030229fa 14:02:10.270 [Lua] Lobby data player_slot_5 = 110000104b94684:1 14:02:10.270 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:02:10.270 [Lua] Lobby data player_slot_4 = 0:0 14:02:10.270 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:02:10.270 [Lua] Lobby data eac_authorized = true 14:02:10.271 [Lua] Set lobby end. 14:02:10.351 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104b94684 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:02:10.354 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=434 14:02:10.354 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.67716532945632935) 14:02:10.679 [SteamLobby] Detected removed member 110000116df2076 14:02:10.679 [Connection] Destroying endpoint 110000116df2076 - explicit request 14:02:10.681 [SteamAuthenticator] CancelAuthTicket 110000116df2076 14:02:10.681 [SteamAuthenticator] EndAuthSession 110000116df2076 14:02:10.681 [Lua] [NetworkServer] Changing num_players from 4 to 3 14:02:10.681 [Lua] Players: 3 14:02:10.681 [Lua] Set lobby begin: 14:02:10.681 [Lua] Lobby data twitch_enabled = false 14:02:10.681 [Lua] Lobby data power_level = 835 14:02:10.681 [Lua] Lobby data num_players = 3 14:02:10.681 [Lua] Lobby data weave_name = false 14:02:10.681 [Lua] Lobby data game_mode = 2 14:02:10.681 [Lua] Lobby data is_private = false 14:02:10.681 [Lua] Lobby data mechanism = adventure 14:02:10.681 [Lua] Lobby data level_key = warcamp 14:02:10.681 [Lua] Lobby data player_slot_1 = 0:0 14:02:10.681 [Lua] Lobby data selected_level_key = warcamp 14:02:10.681 [Lua] Lobby data unique_server_name = Rhizone 14:02:10.681 [Lua] Lobby data quick_game = false 14:02:10.681 [Lua] Lobby data matchmaking = true 14:02:10.681 [Lua] Lobby data difficulty = hardest 14:02:10.681 [Lua] Lobby data country_code = UA 14:02:10.681 [Lua] Lobby data host = 1100001030229fa 14:02:10.681 [Lua] Lobby data player_slot_5 = 110000104b94684:1 14:02:10.681 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:02:10.681 [Lua] Lobby data player_slot_4 = 0:0 14:02:10.681 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:02:10.681 [Lua] Lobby data eac_authorized = true 14:02:10.681 [Lua] Set lobby end. 14:02:10.682 [Lua] [LobbyMembers] Member left 110000116df2076 14:02:11.485 [Steam] Accepted session request from 110000116df2076 14:02:11.488 [Lua] [Matchmaking] Handshake host removing client 110000116df2076 14:02:11.957 [SteamVoipClient] select_out(1100001030229fa, on) 14:02:11.957 [SteamVoipClient] select_out(110000104b94684, on) 14:02:11.957 [SteamVoipClient] select_out(1100001130c71cd, on) 14:02:14.006 [SteamVoipClient] select_out(1100001030229fa, off) 14:02:14.006 [SteamVoipClient] select_out(110000104b94684, off) 14:02:14.006 [SteamVoipClient] select_out(1100001130c71cd, off) 14:02:15.366 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:02:15.377 [Lua] Spline already found! 14:02:15.416 [Lua] Init group template: spline_patrol 14:02:16.769 [Lua] [ChatManager][1]System: WETER покидает игру 14:02:16.769 [Lua] [PSM] Disconnecting peer 110000104b94684 14:02:16.769 [Lua] [PSM] Disconnected peer 110000104b94684 is being removed from session. 14:02:16.769 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104b94684 14:02:16.769 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104b94684 14:02:16.769 [Lua] [GameNetworkManager] destroying game object with go_id=59 14:02:16.769 [Lua] Set lobby begin: 14:02:16.769 [Lua] Lobby data twitch_enabled = false 14:02:16.769 [Lua] Lobby data power_level = 835 14:02:16.769 [Lua] Lobby data num_players = 3 14:02:16.769 [Lua] Lobby data weave_name = false 14:02:16.769 [Lua] Lobby data game_mode = 2 14:02:16.769 [Lua] Lobby data is_private = false 14:02:16.769 [Lua] Lobby data mechanism = adventure 14:02:16.769 [Lua] Lobby data level_key = warcamp 14:02:16.769 [Lua] Lobby data player_slot_1 = 0:0 14:02:16.769 [Lua] Lobby data selected_level_key = warcamp 14:02:16.769 [Lua] Lobby data unique_server_name = Rhizone 14:02:16.769 [Lua] Lobby data quick_game = false 14:02:16.769 [Lua] Lobby data matchmaking = true 14:02:16.770 [Lua] Lobby data difficulty = hardest 14:02:16.770 [Lua] Lobby data country_code = UA 14:02:16.770 [Lua] Lobby data host = 1100001030229fa 14:02:16.770 [Lua] Lobby data player_slot_5 = 0:0 14:02:16.770 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:02:16.770 [Lua] Lobby data player_slot_4 = 0:0 14:02:16.770 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:02:16.770 [Lua] Lobby data eac_authorized = true 14:02:16.770 [Lua] Set lobby end. 14:02:16.770 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104b94684) 14:02:16.770 [EAC] EAC server lost client 110000104b94684 14:02:16.770 [EACServer] [16:02:16:769][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104B94684 PlayerGUID: 76561198039516804 14:02:16.770 [Lua] [GameNetworkManager] destroying game object with go_id=434 14:02:16.774 [Lua] player (1100001030229fa,3) was put into party 1 14:02:16.785 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=436 14:02:16.785 [Lua] Assigning peer(1100001030229fa:3) to profile(5) career(1) 14:02:16.785 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(3) profile_index(5) career_index(1) 14:02:16.785 [Lua] Set lobby begin: 14:02:16.785 [Lua] Lobby data twitch_enabled = false 14:02:16.785 [Lua] Lobby data power_level = 835 14:02:16.785 [Lua] Lobby data num_players = 3 14:02:16.785 [Lua] Lobby data weave_name = false 14:02:16.785 [Lua] Lobby data game_mode = 2 14:02:16.785 [Lua] Lobby data is_private = false 14:02:16.785 [Lua] Lobby data mechanism = adventure 14:02:16.785 [Lua] Lobby data level_key = warcamp 14:02:16.785 [Lua] Lobby data player_slot_1 = 0:0 14:02:16.785 [Lua] Lobby data selected_level_key = warcamp 14:02:16.785 [Lua] Lobby data unique_server_name = Rhizone 14:02:16.785 [Lua] Lobby data quick_game = false 14:02:16.785 [Lua] Lobby data matchmaking = true 14:02:16.785 [Lua] Lobby data difficulty = hardest 14:02:16.785 [Lua] Lobby data country_code = UA 14:02:16.785 [Lua] Lobby data host = 1100001030229fa 14:02:16.785 [Lua] Lobby data player_slot_5 = 0:0 14:02:16.785 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:02:16.785 [Lua] Lobby data player_slot_4 = 0:0 14:02:16.785 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:02:16.785 [Lua] Lobby data eac_authorized = true 14:02:16.785 [Lua] Set lobby end. 14:02:16.785 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:0 14:02:16.785 [Lua] 14:02:16.785 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p] = false (boolean) 14:02:16.785 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 14:02:16.785 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 14:02:16.786 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 14:02:16.786 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 14:02:16.786 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 14:02:16.786 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 14:02:16.786 [Lua] [wwise/two_handed_axes] = false (boolean) 14:02:16.786 [Lua] 14:02:16.786 [Lua] 14:02:16.786 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p] = false (boolean) 14:02:16.786 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 14:02:16.786 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 14:02:16.786 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 14:02:16.786 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3] = false (boolean) 14:02:16.786 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 14:02:16.786 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 14:02:16.786 [Lua] [wwise/two_handed_axes] = false (boolean) 14:02:16.786 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 14:02:16.786 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 14:02:16.786 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 14:02:16.786 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:02:16.786 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:02:16.786 [Lua] 14:02:16.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:11 my_peer_id:1100001030229fa 14:02:16.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:11 my_peer_id:1100001030229fa 14:02:16.801 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:11 my_peer_id:1100001030229fa 14:02:16.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient, async-read, 14:02:16.801 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:02:16.801 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:02:16.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, InventoryPackageSynchronizerClient, async-read, 14:02:16.801 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:02:16.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient, async-read, 14:02:16.801 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 14:02:16.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 14:02:16.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:02:16.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient 14:02:16.831 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 14:02:16.838 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:02:16.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 14:02:16.838 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 14:02:16.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 14:02:16.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 14:02:16.884 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 14:02:17.239 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:17.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 14:02:17.382 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 14:02:17.383 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 14:02:17.494 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 14:02:17.494 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 14:02:17.495 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 14:02:17.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 14:02:17.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 14:02:17.633 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 14:02:17.656 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:17.717 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 14:02:17.717 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 14:02:17.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 14:02:17.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 14:02:17.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 14:02:17.845 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 14:02:17.893 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 14:02:17.893 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 14:02:17.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 14:02:17.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 14:02:17.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 14:02:17.940 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 14:02:17.959 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001030229fa, 5) 14:02:17.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 14:02:17.962 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=443 14:02:18.789 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001030229fa, 4) 14:02:18.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.78740155696868896) 14:02:18.792 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=446 14:02:19.374 [SteamLobby] Detected removed member 110000104b94684 14:02:19.374 [Connection] Destroying endpoint 110000104b94684 - explicit request 14:02:19.377 [SteamAuthenticator] CancelAuthTicket 110000104b94684 14:02:19.377 [SteamAuthenticator] EndAuthSession 110000104b94684 14:02:19.377 [Lua] [NetworkServer] Changing num_players from 3 to 2 14:02:19.377 [Lua] Players: 2 14:02:19.377 [Lua] Set lobby begin: 14:02:19.377 [Lua] Lobby data twitch_enabled = false 14:02:19.377 [Lua] Lobby data power_level = 835 14:02:19.377 [Lua] Lobby data num_players = 2 14:02:19.377 [Lua] Lobby data weave_name = false 14:02:19.377 [Lua] Lobby data game_mode = 2 14:02:19.377 [Lua] Lobby data is_private = false 14:02:19.377 [Lua] Lobby data mechanism = adventure 14:02:19.377 [Lua] Lobby data level_key = warcamp 14:02:19.377 [Lua] Lobby data player_slot_1 = 0:0 14:02:19.377 [Lua] Lobby data selected_level_key = warcamp 14:02:19.377 [Lua] Lobby data unique_server_name = Rhizone 14:02:19.377 [Lua] Lobby data quick_game = false 14:02:19.377 [Lua] Lobby data matchmaking = true 14:02:19.377 [Lua] Lobby data difficulty = hardest 14:02:19.377 [Lua] Lobby data country_code = UA 14:02:19.377 [Lua] Lobby data host = 1100001030229fa 14:02:19.377 [Lua] Lobby data player_slot_5 = 0:0 14:02:19.377 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:02:19.377 [Lua] Lobby data player_slot_4 = 0:0 14:02:19.377 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:02:19.377 [Lua] Lobby data eac_authorized = true 14:02:19.377 [Lua] Set lobby end. 14:02:19.377 [SteamVoipClient] select_out(110000104b94684, off) 14:02:19.377 [SteamVoipClient] select_in(110000104b94684, off) 14:02:19.378 [Lua] [LobbyMembers] Member left 110000104b94684 14:02:19.596 [Lua] [Matchmaking] Handshake host removing client 110000104b94684 14:02:21.139 [Flow] UNITBURN_DEATH 14:02:21.466 [Flow] UNITBURN_DEATH 14:02:21.556 [Lua] going to make a rush intervention, since loneliness_value= 33.477021036824645 and dist= 448.66091918945313 14:02:21.557 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 14:02:21.593 [Lua] main path terror event triggered: boss_event_chaos_beastmen_spline_patrol 14:02:21.593 [Lua] TerrorEventMixer.start_event: boss_event_chaos_beastmen_spline_patrol 14:02:21.595 [Flow] UNITBURN_DEATH 14:02:21.609 [Lua] > starting new spline, using new navbot: standard , id: boss12 14:02:21.650 [Lua] > continuing spline boss12 index: 2 reties: 0 14:02:21.663 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss12 14:02:21.663 [Lua] > continuing spline boss12 index: 3 reties: 0 14:02:21.677 [Flow] UNITBURN_DEATH 14:02:21.691 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss12 14:02:21.691 [Lua] > continuing spline boss12 index: 4 reties: 0 14:02:21.719 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss12 14:02:21.719 [Lua] > continuing spline boss12 index: 5 reties: 0 14:02:21.773 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss12 14:02:21.773 [Lua] > spline completed boss12 reties: 0 14:02:21.792 [Flow] UNITBURN_DEATH 14:02:22.034 [Lua] Init group template: spline_patrol 14:02:23.545 [Flow] UNITBURN_DEATH 14:02:23.571 [Flow] UNITBURN_DEATH 14:02:23.595 [Flow] UNITBURN_DEATH 14:02:23.606 [Flow] UNITBURN_DEATH 14:02:23.606 [Flow] UNITBURN_DEATH 14:02:24.553 [Flow] UNITBURN_DEATH 14:02:24.553 [Flow] UNITBURN_DEATH 14:02:24.565 [Flow] UNITBURN_DEATH 14:02:24.592 [Flow] UNITBURN_DEATH 14:02:24.618 [Flow] UNITBURN_DEATH 14:02:25.556 [Flow] UNITBURN_DEATH 14:02:25.570 [Flow] UNITBURN_DEATH 14:02:25.582 [Flow] UNITBURN_DEATH 14:02:25.609 [Flow] UNITBURN_DEATH 14:02:25.622 [Flow] UNITBURN_DEATH 14:02:26.479 warning: [Steam] Session connect failed 110000116df2076, error: 4 14:02:26.572 [Flow] UNITBURN_DEATH 14:02:26.584 [Flow] UNITBURN_DEATH 14:02:26.598 [Flow] UNITBURN_DEATH 14:02:26.610 [Flow] UNITBURN_DEATH 14:02:26.624 [Flow] UNITBURN_DEATH 14:02:27.566 [Flow] UNITBURN_DEATH 14:02:27.578 [Flow] UNITBURN_DEATH 14:02:27.589 [Flow] UNITBURN_DEATH 14:02:29.272 [SteamVoipClient] select_out(1100001030229fa, on) 14:02:29.272 [SteamVoipClient] select_out(1100001130c71cd, on) 14:02:34.269 [SteamVoipClient] select_out(1100001030229fa, off) 14:02:34.269 [SteamVoipClient] select_out(1100001130c71cd, off) 14:02:35.905 [SteamVoipClient] select_out(1100001030229fa, on) 14:02:35.905 [SteamVoipClient] select_out(1100001130c71cd, on) 14:02:41.788 [Lua] going to make a rush intervention, since loneliness_value= 63.407091310953739 and dist= 32.883148193359375 14:02:41.790 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 14:02:42.142 [SteamVoipClient] select_out(1100001030229fa, off) 14:02:42.142 [SteamVoipClient] select_out(1100001130c71cd, off) 14:02:43.087 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:43.187 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:43.405 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:43.463 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:43.564 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:43.564 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:43.762 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:43.818 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:43.931 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:43.960 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:02:43.974 [Lua] Spline already found! 14:02:43.991 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:44.055 [Lua] Init group template: spline_patrol 14:02:44.204 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:44.307 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:46.895 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:02:46.911 [Lua] Spline already found! 14:02:46.955 [Lua] Init group template: spline_patrol 14:02:47.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e581, position: 229284 14:02:47.199 [Lua] state dead despawn 14:02:47.213 [Lua] [EquipmentUI] - Destroy 14:02:47.213 [Lua] [GamePadEquipmentUI] - Destroy 14:02:47.213 [Lua] [AbilityUI] - Destroy 14:02:47.213 [Lua] [GamePadAbilityUI] - Destroy 14:02:47.213 [Lua] [GameNetworkManager] destroying game object with go_id=61 14:02:47.230 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 1 71 14:02:47.247 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 9 70 14:02:47.247 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 10 69 14:02:47.265 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 11 66 14:02:47.282 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 18 65 14:02:47.282 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 19 64 14:02:47.282 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 20 63 14:02:57.195 [SteamVoipClient] select_out(1100001030229fa, on) 14:02:57.195 [SteamVoipClient] select_out(1100001130c71cd, on) 14:02:58.498 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:58.644 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:58.865 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:58.996 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:58.996 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:59.143 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:59.173 [SteamVoipClient] select_out(1100001030229fa, off) 14:02:59.173 [SteamVoipClient] select_out(1100001130c71cd, off) 14:02:59.375 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:59.476 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:59.517 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:59.616 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:59.881 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:02:59.979 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:00.672 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:03:00.686 [Lua] Spline already found! 14:03:00.723 [Lua] Init group template: spline_patrol 14:03:02.360 [Flow] UNITBURN_DEATH 14:03:02.400 [Flow] UNITBURN_DEATH 14:03:02.490 [Flow] UNITBURN_DEATH 14:03:02.807 [Lua] Switching ConflictSettings: to: chaos 14:03:02.807 [Lua] pacing=chaos 14:03:02.807 [Lua] roaming=nil 14:03:02.807 [Lua] specials=chaos 14:03:02.807 [Lua] debug_color=purple 14:03:02.807 [Lua] pack_spawning=chaos 14:03:02.807 [Lua] contained_breeds=nil 14:03:02.807 [Lua] disabled=false 14:03:02.807 [Lua] boss=chaos 14:03:02.807 [Lua] horde=chaos 14:03:02.807 [Lua] name=chaos 14:03:02.807 [Lua] intensity=default 14:03:02.807 [Lua] --- 14:03:03.681 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 14:03:03.884 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:04.076 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:04.283 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:04.284 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:04.438 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:04.439 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:04.644 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:04.735 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:04.751 [Flow] UNITBURN_DEATH_CRITICAL 14:03:04.825 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:05.260 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:07.083 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:07.246 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:07.458 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:07.507 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:07.569 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:07.647 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:07.787 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:07.940 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:07.993 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:08.093 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:08.131 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:08.184 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:08.285 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:08.386 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:08.588 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:08.867 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:10.761 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:11.151 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:12.314 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:03:12.335 [Lua] Spline already found! 14:03:12.387 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001030229fa, 3) 14:03:12.391 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0) 14:03:12.391 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0) 14:03:12.391 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=504 14:03:12.445 [Lua] Init group template: spline_patrol 14:03:12.804 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:12.967 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:13.209 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:13.209 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:13.247 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 255897 0 14:03:13.379 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:13.521 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:13.578 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:13.721 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:16.126 [Lua] state dead despawn 14:03:16.138 [Lua] [GameNetworkManager] destroying game object with go_id=443 14:03:16.762 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:17.517 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:03:26.703 [SteamVoipClient] select_out(1100001030229fa, on) 14:03:26.703 [SteamVoipClient] select_out(1100001130c71cd, on) 14:03:26.876 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 14:03:30.771 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 259181 0 14:03:31.742 [Lua] MUSIC: explore -> lost 14:03:32.998 [Lua] state dead despawn 14:03:33.008 [Lua] [GameNetworkManager] destroying game object with go_id=446 14:03:37.220 [Lua] Pushing horde in time; too many units out 14:03:38.483 [SteamVoipClient] select_out(1100001030229fa, off) 14:03:38.483 [SteamVoipClient] select_out(1100001130c71cd, off) 14:03:39.322 [SteamVoipClient] select_out(1100001030229fa, on) 14:03:39.322 [SteamVoipClient] select_out(1100001130c71cd, on) 14:03:41.172 [SteamVoipClient] select_out(1100001030229fa, off) 14:03:41.172 [SteamVoipClient] select_out(1100001130c71cd, off) 14:03:41.241 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001030229fa, 5) 14:03:41.244 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 14:03:41.244 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=527 14:03:41.747 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001130c71cd 14:03:41.748 [Lua] [GameNetworkManager] destroying game object with go_id=65 14:03:41.800 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 14:03:41.800 [Connection] Creating endpoint 110000104ad72c1 - reliable message sent 14:03:41.800 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:03:41.800 [Connection] Creating endpoint 11000010217fe63 - reliable message sent 14:03:41.800 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:03:41.800 [Connection] Creating endpoint 1100001024fba80 - reliable message sent 14:03:41.800 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:03:41.800 [Connection] Creating endpoint 110000106d47c00 - reliable message sent 14:03:41.800 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:03:41.801 [Save] Saving `save_data` 14:03:41.801 [Lua] gm_event_end_conditions_met false true 14:03:41.801 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 14:03:41.801 [Lua] Game lost 14:03:41.801 [Lua] PlayFabMirror:_commit_internal nil 14:03:41.801 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:03:41.803 [Save] Save done 14:03:41.803 [Save] Saving `save_data` 14:03:41.805 [Save] Save done 14:03:41.805 [Save] Saving `save_data` 14:03:41.807 [Save] Save done 14:03:41.808 [SteamAuthenticator] Sent ticket request to 110000104ad72c1 14:03:41.808 [SteamAuthenticator] Sent ticket request to 11000010217fe63 14:03:41.808 [SteamAuthenticator] Sent ticket request to 1100001024fba80 14:03:41.808 [SteamAuthenticator] Sent ticket request to 110000106d47c00 14:03:41.809 [Lua] [ChatManager][1]System: XES вступает в игру 14:03:41.809 [Lua] [ChatManager][1]System: Jack Vist вступает в игру 14:03:41.809 [Lua] [ChatManager][1]System: Seguleh вступает в игру 14:03:41.809 [Lua] [ChatManager][1]System: Ponta the giant racoon вступает в игру 14:03:41.809 [Lua] commit result success 18 14:03:41.809 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 37 14:03:41.809 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 14:03:42.162 [Connection] Destroying endpoint 110000104ad72c1 - explicit request 14:03:42.162 [Connection] Destroying endpoint 11000010217fe63 - explicit request 14:03:42.162 [Connection] Destroying endpoint 1100001024fba80 - explicit request 14:03:42.164 [Connection] Destroying endpoint 110000106d47c00 - explicit request 14:03:42.166 [Lua] [ChatManager][1]System: XES покидает игру 14:03:42.166 [Lua] [ChatManager][1]System: Jack Vist покидает игру 14:03:42.166 [Lua] [ChatManager][1]System: Seguleh покидает игру 14:03:42.166 [Lua] [ChatManager][1]System: Ponta the giant racoon покидает игру 14:03:42.167 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 37 6 14:03:42.868 [Steam] Accepted session request from 110000104ad72c1 14:03:43.075 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 14:03:43.075 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 37 14:03:43.723 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 37 14:03:49.675 [Lua] ConflictDirector - destroy all units 14:03:50.101 [Lua] TRANSITION nil nil inn_level 14:03:50.101 [Lua] Transition type "inn_level", is server: true 14:03:50.101 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:03:50.101 [Lua] [GameNetworkManager] Leaving game... 14:03:50.101 [Lua] [GameNetworkManager] Shutting down game session host. 14:03:50.101 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:03:50.101 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:03:50.101 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=521.34 14:03:50.108 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:03:51.495 [Lua] [PlayerSyncData] Game session is not initialized 14:03:51.495 [Lua] Set lobby begin: 14:03:51.495 [Lua] Lobby data twitch_enabled = false 14:03:51.495 [Lua] Lobby data power_level = 0 14:03:51.495 [Lua] Lobby data num_players = 2 14:03:51.495 [Lua] Lobby data weave_name = false 14:03:51.495 [Lua] Lobby data game_mode = 2 14:03:51.495 [Lua] Lobby data is_private = false 14:03:51.495 [Lua] Lobby data mechanism = adventure 14:03:51.495 [Lua] Lobby data level_key = warcamp 14:03:51.495 [Lua] Lobby data player_slot_1 = 0:0 14:03:51.495 [Lua] Lobby data selected_level_key = warcamp 14:03:51.495 [Lua] Lobby data unique_server_name = Rhizone 14:03:51.495 [Lua] Lobby data quick_game = false 14:03:51.495 [Lua] Lobby data matchmaking = true 14:03:51.495 [Lua] Lobby data difficulty = hardest 14:03:51.495 [Lua] Lobby data country_code = UA 14:03:51.495 [Lua] Lobby data host = 1100001030229fa 14:03:51.495 [Lua] Lobby data player_slot_5 = 0:0 14:03:51.495 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:03:51.495 [Lua] Lobby data player_slot_4 = 0:0 14:03:51.495 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:03:51.495 [Lua] Lobby data eac_authorized = true 14:03:51.495 [Lua] Set lobby end. 14:03:52.107 [Lua] Clearing all global lookup lists 14:03:52.107 [Lua] [IngamePlayerListUI] - Destroy 14:03:52.107 [Lua] [EquipmentUI] - Destroy 14:03:52.107 [Lua] [GamePadEquipmentUI] - Destroy 14:03:52.107 [Lua] [AbilityUI] - Destroy 14:03:52.107 [Lua] [GamePadAbilityUI] - Destroy 14:03:52.108 [Lua] [IngameUI] destroy 14:03:52.255 [Lua] [Managers] Destroying state managers... 14:03:52.265 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:03:52.359 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 14:03:52.362 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 14:03:52.365 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 14:03:52.370 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 14:03:52.370 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 14:03:52.372 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 14:03:52.373 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 14:03:52.373 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 14:03:52.373 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 14:03:52.376 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 14:03:52.380 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 14:03:52.380 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 14:03:52.381 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 14:03:52.381 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 14:03:52.386 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 14:03:52.390 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 14:03:52.391 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:03:52.393 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 14:03:52.394 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 14:03:52.396 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 14:03:52.412 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 14:03:52.413 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 14:03:52.417 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 14:03:52.421 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 14:03:52.424 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 14:03:52.426 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 14:03:52.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 14:03:52.430 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 14:03:52.432 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 14:03:52.434 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 14:03:52.451 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 14:03:52.457 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 14:03:52.463 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 14:03:52.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 14:03:52.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 14:03:52.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001130c71cd 14:03:52.467 [Lua] [Matchmaking] unregister rpcs 14:03:52.467 [Lua] ############### UNLOADING PACKAGES ############### 14:03:52.467 [Lua] [Gamestate] Enter state StateLoading 14:03:52.469 [World] Spawning level. 14:03:52.479 [Lua] Found camera: end_screen_camera 14:03:52.479 [Lua] Found camera: end_screen_camera 14:03:52.479 [Lua] Found camera: end_screen_camera 14:03:52.479 [Lua] Found camera: end_screen_camera 14:03:52.479 [Lua] Found camera: end_screen_camera 14:03:52.479 [Lua] Found camera: end_screen_camera 14:03:52.479 [Lua] Found camera: end_screen_camera 14:03:52.479 [Lua] Found camera: end_screen_camera 14:03:52.479 [Lua] Found camera: end_screen_camera 14:03:52.479 [Lua] Found camera: end_screen_camera 14:03:52.479 [Lua] Found camera: end_screen_camera 14:03:52.479 [Lua] [EndViewState] Enter Substate EndViewStateSummary 14:03:52.480 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:03:52.480 [Lua] [Matchmaking] register rpcs 14:03:52.480 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:03:52.480 [Lua] registering RPCs 14:03:52.480 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:03:52.480 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:03:52.480 [Lua] Set lobby begin: 14:03:52.480 [Lua] Lobby data twitch_enabled = false 14:03:52.480 [Lua] Lobby data power_level = 0 14:03:52.480 [Lua] Lobby data num_players = 2 14:03:52.480 [Lua] Lobby data weave_name = false 14:03:52.480 [Lua] Lobby data game_mode = 3 14:03:52.480 [Lua] Lobby data is_private = false 14:03:52.480 [Lua] Lobby data mechanism = adventure 14:03:52.480 [Lua] Lobby data level_key = inn_level 14:03:52.481 [Lua] Lobby data player_slot_1 = 0:0 14:03:52.481 [Lua] Lobby data selected_level_key = warcamp 14:03:52.481 [Lua] Lobby data unique_server_name = Rhizone 14:03:52.481 [Lua] Lobby data quick_game = false 14:03:52.481 [Lua] Lobby data matchmaking = false 14:03:52.481 [Lua] Lobby data difficulty = hardest 14:03:52.481 [Lua] Lobby data country_code = UA 14:03:52.481 [Lua] Lobby data host = 1100001030229fa 14:03:52.481 [Lua] Lobby data player_slot_5 = 0:0 14:03:52.481 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:03:52.481 [Lua] Lobby data player_slot_4 = 0:0 14:03:52.481 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:03:52.481 [Lua] Lobby data eac_authorized = true 14:03:52.481 [Lua] Set lobby end. 14:03:52.481 [Lua] MUSIC MANAGER unmute_all_world_sounds 261386 0 14:03:52.486 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:03:52.486 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 14:03:52.486 [Lua] [LevelTransitionHandler] load_level inn_level 14:03:52.541 [Umbra] Unload tome 14:03:52.601 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 14:03:52.601 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 14:03:52.601 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 14:03:52.601 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:03:52.601 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 14:03:52.601 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:03:52.601 [Lua] [StateLoading] got rpc_load_level 50 inn_level 14:03:52.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:03:52.646 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:03:52.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:03:52.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:03:52.824 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:03:52.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 14:03:52.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 14:03:52.844 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 14:03:52.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:03:53.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x3fd0b, position: 4813914 14:03:59.044 [Lua] [EndViewState] Exit Substate EndViewStateSummary 14:03:59.044 [Lua] [PlayState] Enter Substate EndViewStateScore 14:03:59.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:03:59.241 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:03:59.258 [Lua] [LevelTransitionHandler] Level load completed! 14:03:59.258 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6243421 - weave: nil 14:03:59.258 [Lua] [EnemyPackageLoader] Load no enemies on this level 14:03:59.261 [Lua] ### Sending rpc_level_loaded 14:03:59.261 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 50 14:03:59.261 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded 14:03:59.261 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:03:59.261 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:03:59.295 [Lua] ### Sending rpc_level_loaded 14:03:59.295 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 50 14:04:00.862 [Lua] ### Sending rpc_level_loaded 14:04:00.862 [Lua] #### Has state machine: true, sender: 1100001130c71cd, level_id: 50 14:04:00.862 [Lua] Peer 1100001130c71cd has loaded the level and all enemies are loaded 14:04:08.456 [Lua] [PlayState] Exit Substate EndViewStateScore 14:04:08.463 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:04:09.465 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:04:09.466 [Lua] [Matchmaking] unregister rpcs 14:04:09.466 [Lua] Set lobby begin: 14:04:09.466 [Lua] Lobby data twitch_enabled = false 14:04:09.466 [Lua] Lobby data power_level = 0 14:04:09.466 [Lua] Lobby data num_players = 2 14:04:09.466 [Lua] Lobby data weave_name = false 14:04:09.466 [Lua] Lobby data game_mode = 3 14:04:09.466 [Lua] Lobby data is_private = false 14:04:09.466 [Lua] Lobby data mechanism = adventure 14:04:09.466 [Lua] Lobby data level_key = inn_level 14:04:09.466 [Lua] Lobby data player_slot_1 = 0:0 14:04:09.466 [Lua] Lobby data selected_level_key = warcamp 14:04:09.466 [Lua] Lobby data unique_server_name = Rhizone 14:04:09.466 [Lua] Lobby data quick_game = false 14:04:09.466 [Lua] Lobby data matchmaking = false 14:04:09.466 [Lua] Lobby data difficulty = hardest 14:04:09.466 [Lua] Lobby data country_code = UA 14:04:09.466 [Lua] Lobby data host = 1100001030229fa 14:04:09.466 [Lua] Lobby data player_slot_5 = 0:0 14:04:09.466 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:09.466 [Lua] Lobby data player_slot_4 = 0:0 14:04:09.466 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:09.466 [Lua] Lobby data eac_authorized = true 14:04:09.466 [Lua] Set lobby end. 14:04:09.466 [Lua] [Managers] Destroying state managers... 14:04:09.467 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:04:09.467 [Lua] MUSIC MANAGER Stop_loading_screen_music 261430 0 14:04:09.467 [Lua] [Gamestate] Enter StateIngame HOST 14:04:09.467 [Lua] <>level = inn_level<> 14:04:09.467 [Lua] Set lobby begin: 14:04:09.467 [Lua] Lobby data twitch_enabled = false 14:04:09.467 [Lua] Lobby data power_level = 0 14:04:09.467 [Lua] Lobby data num_players = 2 14:04:09.467 [Lua] Lobby data weave_name = false 14:04:09.467 [Lua] Lobby data game_mode = 3 14:04:09.467 [Lua] Lobby data is_private = false 14:04:09.467 [Lua] Lobby data mechanism = adventure 14:04:09.467 [Lua] Lobby data level_key = inn_level 14:04:09.467 [Lua] Lobby data player_slot_1 = 0:0 14:04:09.467 [Lua] Lobby data selected_level_key = inn_level 14:04:09.467 [Lua] Lobby data unique_server_name = Rhizone 14:04:09.467 [Lua] Lobby data quick_game = false 14:04:09.467 [Lua] Lobby data matchmaking = false 14:04:09.467 [Lua] Lobby data difficulty = hardest 14:04:09.467 [Lua] Lobby data country_code = UA 14:04:09.467 [Lua] Lobby data host = 1100001030229fa 14:04:09.468 [Lua] Lobby data player_slot_5 = 0:0 14:04:09.468 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:09.468 [Lua] Lobby data player_slot_4 = 0:0 14:04:09.468 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:09.468 [Lua] Lobby data eac_authorized = true 14:04:09.468 [Lua] Set lobby end. 14:04:09.468 [Lua] [StateIngame] Server ingame 14:04:09.471 [Lua] Set lobby begin: 14:04:09.471 [Lua] Lobby data twitch_enabled = false 14:04:09.471 [Lua] Lobby data power_level = 0 14:04:09.471 [Lua] Lobby data num_players = 2 14:04:09.471 [Lua] Lobby data weave_name = false 14:04:09.471 [Lua] Lobby data game_mode = 3 14:04:09.471 [Lua] Lobby data is_private = false 14:04:09.471 [Lua] Lobby data mechanism = adventure 14:04:09.471 [Lua] Lobby data level_key = inn_level 14:04:09.471 [Lua] Lobby data player_slot_1 = 0:0 14:04:09.471 [Lua] Lobby data selected_level_key = inn_level 14:04:09.471 [Lua] Lobby data unique_server_name = Rhizone 14:04:09.471 [Lua] Lobby data quick_game = false 14:04:09.471 [Lua] Lobby data matchmaking = false 14:04:09.471 [Lua] Lobby data difficulty = hardest 14:04:09.471 [Lua] Lobby data country_code = UA 14:04:09.471 [Lua] Lobby data host = 1100001030229fa 14:04:09.471 [Lua] Lobby data player_slot_5 = 0:0 14:04:09.471 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:09.471 [Lua] Lobby data player_slot_4 = 0:0 14:04:09.471 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:09.471 [Lua] Lobby data eac_authorized = true 14:04:09.471 [Lua] Set lobby end. 14:04:09.471 [Lua] [Matchmaking] register rpcs 14:04:09.472 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:04:09.472 [Lua] [GameNetworkManager] My own peer_id = 1100001030229fa 14:04:09.472 [Lua] [GameNetworkManager] self.is_server = true 14:04:09.472 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 14:04:09.472 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:04:09.472 [Network] Setting artificial MTU limit to 65536 14:04:09.480 [Lua] Switching ConflictSettings: to: disabled 14:04:09.480 [Lua] pacing=disabled 14:04:09.480 [Lua] roaming=nil 14:04:09.480 [Lua] specials=disabled 14:04:09.480 [Lua] debug_color=black 14:04:09.480 [Lua] pack_spawning=disabled 14:04:09.480 [Lua] contained_breeds=nil 14:04:09.480 [Lua] disabled=true 14:04:09.480 [Lua] boss=disabled 14:04:09.480 [Lua] horde=disabled 14:04:09.480 [Lua] name=disabled 14:04:09.480 [Lua] intensity=disabled 14:04:09.480 [Lua] --- 14:04:09.480 [Lua] [LevelAnalysis] set_random_seed( 6243421) 14:04:09.484 [Lua] [AIInterestPointSystem] Level Seed: 6243421 14:04:09.484 [Lua] 14:04:09.484 [Lua] [entity_system_bag] = table 14:04:09.484 [Lua] [entity_system_bag] = metatable 14:04:09.484 [Lua] [startup_data] = table 14:04:09.484 [Lua] [entity_manager] = table 14:04:09.484 [Lua] [entity_manager] = metatable 14:04:09.484 [Lua] [unit_spawner] = table 14:04:09.484 [Lua] [unit_spawner] = metatable 14:04:09.484 [Lua] [unit_storage] = table 14:04:09.484 [Lua] [unit_storage] = metatable 14:04:09.484 [Lua] [dice_keeper] = table 14:04:09.484 [Lua] [dice_keeper] = metatable 14:04:09.484 [Lua] [is_server] = true (boolean) 14:04:09.485 [Lua] [world] = [World] 14:04:09.485 [Lua] [system_api] = table 14:04:09.485 [Lua] [entity_system] = table 14:04:09.485 [Lua] [entity_system] = metatable 14:04:09.485 [Lua] [network_lobby] = table 14:04:09.485 [Lua] [network_lobby] = metatable 14:04:09.485 [Lua] [profile_synchronizer] = table 14:04:09.485 [Lua] [profile_synchronizer] = metatable 14:04:09.485 [Lua] [level_transition_handler] = table 14:04:09.485 [Lua] [level_transition_handler] = metatable 14:04:09.485 [Lua] [num_local_human_players] = 1 (number) 14:04:09.485 [Lua] [statistics_db] = table 14:04:09.485 [Lua] [statistics_db] = metatable 14:04:09.485 [Lua] [network_server] = table 14:04:09.485 [Lua] [network_server] = metatable 14:04:09.485 [Lua] [input_manager] = table 14:04:09.485 [Lua] [input_manager] = metatable 14:04:09.485 [Lua] [network_clock] = table 14:04:09.485 [Lua] [network_clock] = metatable 14:04:09.485 [Lua] [network_transmit] = table 14:04:09.485 [Lua] [network_transmit] = metatable 14:04:09.485 [Lua] [free_flight_manager] = table 14:04:09.485 [Lua] [free_flight_manager] = metatable 14:04:09.485 [Lua] [network_manager] = table 14:04:09.485 [Lua] [network_manager] = metatable 14:04:09.485 [Lua] [network_event_delegate] = table 14:04:09.485 [Lua] [network_event_delegate] = metatable 14:04:09.485 [Lua] 14:04:09.485 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:04:09.485 [Lua] ignoring extension VersusInteractObjectiveExtension 14:04:09.485 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:04:09.485 [Lua] ignoring extension VersusSocketObjectiveExtension 14:04:09.485 [Lua] ignoring extension VersusTargetObjectiveExtension 14:04:09.485 [Lua] ignoring extension VersusMissionObjectiveExtension 14:04:09.486 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:04:09.488 [Lua] [AchievementManager] Achievements using the steam platform 14:04:09.489 [Lua] [StateIngame] Level seed: 6243421 14:04:09.489 [World] Spawning level. 14:04:09.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:04:09.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:04:09.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:04:09.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 14:04:09.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 14:04:09.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 14:04:09.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 14:04:09.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 14:04:09.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 14:04:09.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 14:04:09.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 14:04:09.622 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5, async-read, 14:04:09.622 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 14:04:09.622 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2, async-read, 14:04:09.622 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1, async-read, 14:04:09.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 14:04:09.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 14:04:09.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 14:04:09.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 14:04:09.625 [Lua] [LevelAnalysis] set_random_seed( 6243421) 14:04:09.625 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 38 14:04:09.644 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 14:04:09.644 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 14:04:09.644 [Lua] [IngameUI] init 14:04:09.656 [SteamVoipClient] select_out(1100001030229fa, off) 14:04:09.656 [SteamVoipClient] select_out(1100001130c71cd, off) 14:04:09.659 [Lua] cb_razer_chroma_setup 14:04:09.689 [Lua] [Matchmaking] Cancelling matchmaking 14:04:09.689 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 14:04:09.689 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:04:09.689 [Lua] Set lobby begin: 14:04:09.689 [Lua] Lobby data twitch_enabled = false 14:04:09.689 [Lua] Lobby data power_level = 0 14:04:09.689 [Lua] Lobby data num_players = 2 14:04:09.689 [Lua] Lobby data weave_name = false 14:04:09.689 [Lua] Lobby data game_mode = 3 14:04:09.689 [Lua] Lobby data is_private = false 14:04:09.689 [Lua] Lobby data mechanism = adventure 14:04:09.689 [Lua] Lobby data level_key = inn_level 14:04:09.689 [Lua] Lobby data player_slot_1 = 0:0 14:04:09.689 [Lua] Lobby data selected_level_key = inn_level 14:04:09.689 [Lua] Lobby data unique_server_name = Rhizone 14:04:09.689 [Lua] Lobby data quick_game = false 14:04:09.689 [Lua] Lobby data matchmaking = false 14:04:09.689 [Lua] Lobby data difficulty = normal 14:04:09.689 [Lua] Lobby data country_code = UA 14:04:09.689 [Lua] Lobby data host = 1100001030229fa 14:04:09.689 [Lua] Lobby data player_slot_5 = 0:0 14:04:09.689 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:09.689 [Lua] Lobby data player_slot_4 = 0:0 14:04:09.689 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:09.689 [Lua] Lobby data eac_authorized = true 14:04:09.689 [Lua] Set lobby end. 14:04:09.691 [Lua] Set lobby begin: 14:04:09.691 [Lua] Lobby data twitch_enabled = false 14:04:09.691 [Lua] Lobby data power_level = 0 14:04:09.691 [Lua] Lobby data num_players = 2 14:04:09.691 [Lua] Lobby data weave_name = false 14:04:09.691 [Lua] Lobby data game_mode = 3 14:04:09.691 [Lua] Lobby data is_private = false 14:04:09.691 [Lua] Lobby data mechanism = adventure 14:04:09.692 [Lua] Lobby data level_key = inn_level 14:04:09.692 [Lua] Lobby data player_slot_1 = 0:0 14:04:09.692 [Lua] Lobby data selected_level_key = inn_level 14:04:09.692 [Lua] Lobby data unique_server_name = Rhizone 14:04:09.692 [Lua] Lobby data quick_game = false 14:04:09.692 [Lua] Lobby data matchmaking = false 14:04:09.692 [Lua] Lobby data difficulty = normal 14:04:09.692 [Lua] Lobby data country_code = UA 14:04:09.692 [Lua] Lobby data host = 1100001030229fa 14:04:09.692 [Lua] Lobby data player_slot_5 = 0:0 14:04:09.692 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:09.692 [Lua] Lobby data player_slot_4 = 0:0 14:04:09.692 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:09.692 [Lua] Lobby data eac_authorized = true 14:04:09.692 [Lua] Set lobby end. 14:04:09.692 [Lua] [PartyManager] Leader is set to 1100001030229fa 14:04:09.692 [Lua] [LevelTransitionHandler] set_next_level( nil ) 14:04:09.692 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:04:09.692 [Lua] Set lobby begin: 14:04:09.692 [Lua] Lobby data twitch_enabled = false 14:04:09.692 [Lua] Lobby data power_level = 835 14:04:09.692 [Lua] Lobby data num_players = 2 14:04:09.692 [Lua] Lobby data weave_name = false 14:04:09.692 [Lua] Lobby data game_mode = 3 14:04:09.692 [Lua] Lobby data is_private = false 14:04:09.692 [Lua] Lobby data mechanism = adventure 14:04:09.692 [Lua] Lobby data level_key = inn_level 14:04:09.692 [Lua] Lobby data player_slot_1 = 0:0 14:04:09.692 [Lua] Lobby data selected_level_key = inn_level 14:04:09.692 [Lua] Lobby data unique_server_name = Rhizone 14:04:09.692 [Lua] Lobby data quick_game = false 14:04:09.692 [Lua] Lobby data matchmaking = false 14:04:09.692 [Lua] Lobby data difficulty = normal 14:04:09.692 [Lua] Lobby data country_code = UA 14:04:09.692 [Lua] Lobby data host = 1100001030229fa 14:04:09.692 [Lua] Lobby data player_slot_5 = 0:0 14:04:09.692 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:09.692 [Lua] Lobby data player_slot_4 = 0:0 14:04:09.693 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:09.693 [Lua] Lobby data eac_authorized = true 14:04:09.693 [Lua] Set lobby end. 14:04:09.694 [Flow] complete_skittergate_legend true 14:04:09.694 [Flow] complete_all_helmgart_levels_recruit true 14:04:09.695 [Flow] WitchHunterLevel:35 14:04:09.695 [Flow] LeaderYes 14:04:09.695 [Flow] ALL PC XP:304250 14:04:09.695 [Flow] WH XP:60850 14:04:09.695 [Flow] Number of crafted items:2527 14:04:09.695 [Flow] Sum of Powe Levels:1500 14:04:09.695 [Flow] lodestone diff 1:false 14:04:09.695 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:04:09.696 [Lua] CurrentConflictSettings disabled 14:04:09.696 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 14:04:09.699 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:04:09.699 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:04:09.699 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:04:09.699 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 14:04:09.710 [Lua] MUSIC: lost -> explore 14:04:09.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 38 14:04:09.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 14:04:09.885 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 14:04:09.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 14:04:09.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:04:09.914 [Lua] Set lobby begin: 14:04:09.914 [Lua] Lobby data twitch_enabled = false 14:04:09.914 [Lua] Lobby data power_level = 835 14:04:09.914 [Lua] Lobby data num_players = 2 14:04:09.914 [Lua] Lobby data weave_name = false 14:04:09.914 [Lua] Lobby data game_mode = 3 14:04:09.914 [Lua] Lobby data is_private = false 14:04:09.914 [Lua] Lobby data mechanism = adventure 14:04:09.914 [Lua] Lobby data level_key = inn_level 14:04:09.914 [Lua] Lobby data player_slot_1 = 0:0 14:04:09.914 [Lua] Lobby data selected_level_key = inn_level 14:04:09.914 [Lua] Lobby data unique_server_name = Rhizone 14:04:09.914 [Lua] Lobby data quick_game = false 14:04:09.914 [Lua] Lobby data matchmaking = false 14:04:09.914 [Lua] Lobby data difficulty = normal 14:04:09.914 [Lua] Lobby data country_code = UA 14:04:09.914 [Lua] Lobby data host = 1100001030229fa 14:04:09.914 [Lua] Lobby data player_slot_5 = 0:0 14:04:09.914 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:09.914 [Lua] Lobby data player_slot_4 = 0:0 14:04:09.914 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:09.914 [Lua] Lobby data eac_authorized = true 14:04:09.914 [Lua] Set lobby end. 14:04:09.914 [Lua] [Matchmaking] Assigned player 1100001130c71cd to slot 2 when hot join syncing 14:04:09.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 14:04:09.915 [Lua] RemotePlayer:create_game_object( ) 38 14:04:09.928 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001130c71cd 14:04:09.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:04:09.943 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:04:09.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 14:04:09.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:04:09.953 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 38 14:04:09.957 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:04:09.957 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:04:09.957 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 14:04:10.081 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 14:04:10.081 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001130c71cd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:04:10.081 [Lua] Adding player sync data to peer=1100001130c71cd local_player_id=1 14:04:10.081 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001130c71cd go_type=player_unit go_created_func_name=game_object_created_player_unit 14:04:10.082 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 14:04:10.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:04:10.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:04:10.084 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:04:10.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 14:04:10.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:04:10.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:04:10.163 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:04:10.163 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 14:04:10.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 14:04:10.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 14:04:10.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 14:04:10.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 14:04:10.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 14:04:10.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 14:04:10.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 14:04:10.493 [Lua] StateInGameRunning:_game_actually_starts() 14:04:10.493 [Lua] ################################################################################################################# 14:04:10.493 [Lua] [Loading Time]: 00:00:18 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:04:10.493 [Lua] ################################################################################################################# 14:04:10.493 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 14:04:10.512 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 14:04:10.604 [Flow] DISABLE 14:04:10.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 14:04:10.760 [Lua] Commit load time data 14:04:14.638 [Lua] PlayFabMirror:_commit_internal 19 14:04:14.638 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:04:14.644 [Lua] generate_backend_stats 1100001030229fa:1 14:04:14.655 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:04:14.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40 14:04:14.667 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40 14:04:14.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40 14:04:14.923 [Lua] commit result success 19 14:04:18.085 [Lua] [IngameUI] menu view on_enter start_game_view 14:04:18.090 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a03bd0 14:04:18.090 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 14:04:18.092 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 14:04:18.092 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:04:18.093 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 14:04:18.093 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 14:04:20.118 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 14:04:20.118 [Lua] ............................................................................................................ 14:04:20.118 [Lua] ............................................................................................................ 14:04:20.118 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 14:04:20.118 [Lua] ............................................................................................................ 14:04:20.118 [Lua] ............................................................................................................ 14:04:20.118 [Lua] [Matchmaking] Cancelling matchmaking 14:04:20.118 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:04:20.224 [Lua] [IngameUI] menu view on_exit start_game_view 14:04:20.224 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 14:04:20.224 [Save] Saving `save_data` 14:04:20.224 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:04:20.224 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 14:04:20.224 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 14:04:20.228 [Save] Save done 14:04:20.233 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a03bd0 14:04:21.626 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 14:04:21.626 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 14:04:21.630 [Lua] Set lobby begin: 14:04:21.630 [Lua] Lobby data twitch_enabled = false 14:04:21.630 [Lua] Lobby data power_level = 835 14:04:21.630 [Lua] Lobby data num_players = 2 14:04:21.630 [Lua] Lobby data weave_name = false 14:04:21.630 [Lua] Lobby data game_mode = 3 14:04:21.630 [Lua] Lobby data is_private = false 14:04:21.630 [Lua] Lobby data mechanism = adventure 14:04:21.630 [Lua] Lobby data level_key = inn_level 14:04:21.630 [Lua] Lobby data player_slot_1 = 0:0 14:04:21.630 [Lua] Lobby data selected_level_key = inn_level 14:04:21.630 [Lua] Lobby data unique_server_name = Rhizone 14:04:21.630 [Lua] Lobby data quick_game = false 14:04:21.630 [Lua] Lobby data matchmaking = false 14:04:21.630 [Lua] Lobby data difficulty = hardest 14:04:21.631 [Lua] Lobby data country_code = UA 14:04:21.631 [Lua] Lobby data host = 1100001030229fa 14:04:21.631 [Lua] Lobby data player_slot_5 = 0:0 14:04:21.631 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:21.631 [Lua] Lobby data player_slot_4 = 0:0 14:04:21.631 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:21.631 [Lua] Lobby data eac_authorized = true 14:04:21.631 [Lua] Set lobby end. 14:04:21.631 [Lua] [PartyManager] Leader is set to 1100001030229fa 14:04:21.631 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 14:04:21.631 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 14:04:21.631 [Lua] Set lobby begin: 14:04:21.631 [Lua] Lobby data twitch_enabled = false 14:04:21.631 [Lua] Lobby data power_level = 835 14:04:21.631 [Lua] Lobby data num_players = 2 14:04:21.631 [Lua] Lobby data weave_name = false 14:04:21.631 [Lua] Lobby data game_mode = 2 14:04:21.631 [Lua] Lobby data is_private = false 14:04:21.631 [Lua] Lobby data mechanism = adventure 14:04:21.631 [Lua] Lobby data level_key = inn_level 14:04:21.631 [Lua] Lobby data player_slot_1 = 0:0 14:04:21.631 [Lua] Lobby data selected_level_key = warcamp 14:04:21.631 [Lua] Lobby data unique_server_name = Rhizone 14:04:21.631 [Lua] Lobby data quick_game = false 14:04:21.631 [Lua] Lobby data matchmaking = true 14:04:21.631 [Lua] Lobby data difficulty = hardest 14:04:21.631 [Lua] Lobby data country_code = UA 14:04:21.632 [Lua] Lobby data host = 1100001030229fa 14:04:21.632 [Lua] Lobby data player_slot_5 = 0:0 14:04:21.632 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:21.632 [Lua] Lobby data player_slot_4 = 0:0 14:04:21.632 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:21.632 [Lua] Lobby data eac_authorized = true 14:04:21.632 [Lua] Set lobby end. 14:04:21.632 [Lua] Set lobby begin: 14:04:21.632 [Lua] Lobby data twitch_enabled = false 14:04:21.632 [Lua] Lobby data power_level = 835 14:04:21.632 [Lua] Lobby data num_players = 2 14:04:21.632 [Lua] Lobby data weave_name = false 14:04:21.632 [Lua] Lobby data game_mode = 2 14:04:21.632 [Lua] Lobby data is_private = false 14:04:21.632 [Lua] Lobby data mechanism = adventure 14:04:21.632 [Lua] Lobby data level_key = inn_level 14:04:21.632 [Lua] Lobby data player_slot_1 = 0:0 14:04:21.632 [Lua] Lobby data selected_level_key = warcamp 14:04:21.632 [Lua] Lobby data unique_server_name = Rhizone 14:04:21.632 [Lua] Lobby data quick_game = false 14:04:21.632 [Lua] Lobby data matchmaking = true 14:04:21.632 [Lua] Lobby data difficulty = hardest 14:04:21.632 [Lua] Lobby data country_code = UA 14:04:21.632 [Lua] Lobby data host = 1100001030229fa 14:04:21.632 [Lua] Lobby data player_slot_5 = 0:0 14:04:21.632 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:21.632 [Lua] Lobby data player_slot_4 = 0:0 14:04:21.632 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:21.632 [Lua] Lobby data eac_authorized = true 14:04:21.632 [Lua] Set lobby end. 14:04:21.635 [Lua] [ChatManager][1]System: Начинается созданная игра... 14:04:21.635 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 14:04:21.635 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 14:04:25.623 [SteamLobby] Detected added member 110000102fabe7d 14:04:25.624 [Lua] [NetworkServer] Changing num_players from 2 to 3 14:04:25.624 [Lua] Players: 3 14:04:25.624 [Lua] Set lobby begin: 14:04:25.624 [Lua] Lobby data twitch_enabled = false 14:04:25.624 [Lua] Lobby data power_level = 835 14:04:25.624 [Lua] Lobby data num_players = 3 14:04:25.624 [Lua] Lobby data weave_name = false 14:04:25.624 [Lua] Lobby data game_mode = 2 14:04:25.624 [Lua] Lobby data is_private = false 14:04:25.624 [Lua] Lobby data mechanism = adventure 14:04:25.624 [Lua] Lobby data level_key = inn_level 14:04:25.624 [Lua] Lobby data player_slot_1 = 0:0 14:04:25.624 [Lua] Lobby data selected_level_key = warcamp 14:04:25.624 [Lua] Lobby data unique_server_name = Rhizone 14:04:25.624 [Lua] Lobby data quick_game = false 14:04:25.624 [Lua] Lobby data matchmaking = true 14:04:25.624 [Lua] Lobby data difficulty = hardest 14:04:25.624 [Lua] Lobby data country_code = UA 14:04:25.624 [Lua] Lobby data host = 1100001030229fa 14:04:25.624 [Lua] Lobby data player_slot_5 = 0:0 14:04:25.624 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:25.625 [Lua] Lobby data player_slot_4 = 0:0 14:04:25.625 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:25.625 [Lua] Lobby data eac_authorized = true 14:04:25.625 [Lua] Set lobby end. 14:04:25.625 [Lua] [LobbyMembers] Member joined 110000102fabe7d 14:04:25.641 [Connection] Creating endpoint 110000102fabe7d - reliable message sent 14:04:25.641 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:04:25.657 [SteamAuthenticator] Sent ticket request to 110000102fabe7d 14:04:25.658 [Lua] [ChatManager][1]System: Lil Miss Rarity вступает в игру 14:04:26.085 [SteamVoipClient] select_out(1100001030229fa, on) 14:04:26.085 [SteamVoipClient] select_out(1100001130c71cd, on) 14:04:28.085 [SteamVoipClient] select_out(1100001030229fa, off) 14:04:28.085 [SteamVoipClient] select_out(1100001130c71cd, off) 14:04:30.863 [SteamAuthenticator] Got ticket from 110000102fabe7d 14:04:30.863 [SteamAuthenticator] BeginAuthSession 110000102fabe7d 14:04:30.863 [SteamAuthenticator] Authenticating 110000102fabe7d 14:04:30.880 [SteamAuthenticator] Got ticket request from 110000102fabe7d 14:04:30.880 [SteamAuthenticator] GetAuthSessionTicket 110000102fabe7d 14:04:30.880 [SteamAuthenticator] Sent ticket to 110000102fabe7d 14:04:31.229 [SteamAuthenticator] Steam validation for 110000102fabe7d with response 0 14:04:31.479 [Connection] New session id 213 to 110000102fabe7d. 14:04:31.712 [Connection] Established a connection <106.213> to 110000102fabe7d 14:04:31.712 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:04:31.712 [Lua] [Matchmaking] Got a handshake request from 110000102fabe7d with user name 'Lil Miss Rarity' 14:04:31.932 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b7b67 from 110000102fabe7d, replying lobby_ok 14:04:32.196 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102fabe7d REPLY wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:0 14:04:32.444 [Lua] Set lobby begin: 14:04:32.444 [Lua] Lobby data twitch_enabled = false 14:04:32.444 [Lua] Lobby data power_level = 835 14:04:32.444 [Lua] Lobby data num_players = 3 14:04:32.444 [Lua] Lobby data weave_name = false 14:04:32.444 [Lua] Lobby data game_mode = 2 14:04:32.444 [Lua] Lobby data is_private = false 14:04:32.444 [Lua] Lobby data mechanism = adventure 14:04:32.444 [Lua] Lobby data level_key = inn_level 14:04:32.444 [Lua] Lobby data player_slot_1 = 0:0 14:04:32.444 [Lua] Lobby data selected_level_key = warcamp 14:04:32.444 [Lua] Lobby data unique_server_name = Rhizone 14:04:32.444 [Lua] Lobby data quick_game = false 14:04:32.444 [Lua] Lobby data matchmaking = true 14:04:32.444 [Lua] Lobby data difficulty = hardest 14:04:32.444 [Lua] Lobby data country_code = UA 14:04:32.444 [Lua] Lobby data host = 1100001030229fa 14:04:32.444 [Lua] Lobby data player_slot_5 = 110000102fabe7d:1 14:04:32.444 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:32.444 [Lua] Lobby data player_slot_4 = 0:0 14:04:32.445 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:32.445 [Lua] Lobby data eac_authorized = true 14:04:32.445 [Lua] Set lobby end. 14:04:32.445 [Lua] [Matchmaking] Assigning profile slot 5 to 110000102fabe7d 14:04:32.445 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:110000102fabe7d 14:04:32.777 [SteamLobby] Detected added member 11000010e9a7743 14:04:32.777 [Lua] [NetworkServer] Changing num_players from 3 to 4 14:04:32.777 [Lua] Players: 4 14:04:32.777 [Lua] Set lobby begin: 14:04:32.777 [Lua] Lobby data twitch_enabled = false 14:04:32.777 [Lua] Lobby data power_level = 835 14:04:32.777 [Lua] Lobby data num_players = 4 14:04:32.777 [Lua] Lobby data weave_name = false 14:04:32.777 [Lua] Lobby data game_mode = 2 14:04:32.777 [Lua] Lobby data is_private = false 14:04:32.778 [Lua] Lobby data mechanism = adventure 14:04:32.778 [Lua] Lobby data level_key = inn_level 14:04:32.778 [Lua] Lobby data player_slot_1 = 0:0 14:04:32.778 [Lua] Lobby data selected_level_key = warcamp 14:04:32.778 [Lua] Lobby data unique_server_name = Rhizone 14:04:32.778 [Lua] Lobby data quick_game = false 14:04:32.778 [Lua] Lobby data matchmaking = true 14:04:32.778 [Lua] Lobby data difficulty = hardest 14:04:32.778 [Lua] Lobby data country_code = UA 14:04:32.778 [Lua] Lobby data host = 1100001030229fa 14:04:32.778 [Lua] Lobby data player_slot_5 = 110000102fabe7d:1 14:04:32.778 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:32.778 [Lua] Lobby data player_slot_4 = 0:0 14:04:32.778 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:32.778 [Lua] Lobby data eac_authorized = true 14:04:32.778 [Lua] Set lobby end. 14:04:32.778 [Lua] [LobbyMembers] Member joined 11000010e9a7743 14:04:32.793 [Connection] Creating endpoint 11000010e9a7743 - reliable message sent 14:04:32.793 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:04:32.804 [SteamAuthenticator] Sent ticket request to 11000010e9a7743 14:04:32.805 [Lua] [ChatManager][1]System: Color вступает в игру 14:04:34.823 [Lua] ### CLEARING PEER STATE FOR 110000102fabe7d 14:04:35.057 [Lua] [PSM] Peer 110000102fabe7d joined. Want to use profile index "5" 14:04:35.057 [Lua] Mechanism says: a client joined the game! 110000102fabe7d 14:04:35.057 [EAC] EAC server has client 110000102fabe7d (and owner 110000102fabe7d) 14:04:35.057 [EACServer] [16:04:35:057][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102FABE7D PlayerGUID: 76561198010252925 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010252925 PlayerName: Rhizone 14:04:35.057 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102fabe7d, connection_key=4) 14:04:35.741 [EACServer] [16:04:35:741][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FABE7D Session: 11 Status: Client Authenticated Message: Client authenticated. 14:04:35.743 [EAC] Peer 110000102fabe7d switched EAC state to ClientAuthenticatedLocal 14:04:35.902 [EACServer] [16:04:35:902][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102FABE7D. 14:04:36.303 [EACServer] [16:04:36:302][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102FABE7D 14:04:36.303 [EACServer] [16:04:36:302][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FABE7D Session: 11 Status: Client Authenticated Remotely Message: Client authenticated remotely. 14:04:36.312 [EAC] Peer 110000102fabe7d switched EAC state to ClientAuthenticatedRemote 14:04:37.001 [SteamVoipClient] select_out(1100001030229fa, on) 14:04:37.001 [SteamVoipClient] select_out(1100001130c71cd, on) 14:04:37.030 [Lua] player (110000102fabe7d,1) was put into party 0 14:04:37.030 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fabe7d 14:04:37.268 [Lua] ### Sending rpc_level_loaded 14:04:37.268 [Lua] #### Has state machine: true, sender: 110000102fabe7d, level_id: 50 14:04:37.268 [Lua] Peer 110000102fabe7d has loaded the level but not all enemies, so we wait 14:04:37.302 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102fabe7d, connection_key=4) 14:04:37.303 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fabe7d inventory_sync_id:11 my_peer_id:1100001030229fa 14:04:37.704 [SteamVoipClient] select_out(1100001030229fa, off) 14:04:37.704 [SteamVoipClient] select_out(1100001130c71cd, off) 14:04:39.495 [SteamVoipClient] select_out(110000102fabe7d, on) 14:04:39.495 [SteamVoipClient] select_in(110000102fabe7d, on) 14:04:39.495 [SteamVoipClient] select_out(110000102fabe7d, off) 14:04:46.969 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:04:46.970 [Lua] [Matchmaking] Got a handshake request from 110000102fabe7d with user name 'Lil Miss Rarity' 14:04:46.990 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 14:04:46.990 [Lua] RemotePlayer:create_game_object( ) 46 14:04:47.004 [Lua] player (110000102fabe7d,1) was put into party 1 14:04:47.004 [Lua] Assigning peer(110000102fabe7d:1) to profile(5) career(3) 14:04:47.004 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102fabe7d) local_player_id(1) profile_index(5) career_index(3) 14:04:47.004 [Lua] Set lobby begin: 14:04:47.004 [Lua] Lobby data twitch_enabled = false 14:04:47.004 [Lua] Lobby data power_level = 835 14:04:47.004 [Lua] Lobby data num_players = 4 14:04:47.004 [Lua] Lobby data weave_name = false 14:04:47.004 [Lua] Lobby data game_mode = 2 14:04:47.004 [Lua] Lobby data is_private = false 14:04:47.004 [Lua] Lobby data mechanism = adventure 14:04:47.004 [Lua] Lobby data level_key = inn_level 14:04:47.004 [Lua] Lobby data player_slot_1 = 0:0 14:04:47.004 [Lua] Lobby data selected_level_key = warcamp 14:04:47.004 [Lua] Lobby data unique_server_name = Rhizone 14:04:47.004 [Lua] Lobby data quick_game = false 14:04:47.004 [Lua] Lobby data matchmaking = true 14:04:47.004 [Lua] Lobby data difficulty = hardest 14:04:47.004 [Lua] Lobby data country_code = UA 14:04:47.004 [Lua] Lobby data host = 1100001030229fa 14:04:47.004 [Lua] Lobby data player_slot_5 = 110000102fabe7d:1 14:04:47.005 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:47.005 [Lua] Lobby data player_slot_4 = 0:0 14:04:47.005 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:47.005 [Lua] Lobby data eac_authorized = true 14:04:47.005 [Lua] Set lobby end. 14:04:47.005 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:110000102fabe7d 14:04:47.006 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 14:04:47.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:04:47.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 14:04:47.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 14:04:47.250 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102fabe7d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:04:47.250 [Lua] Adding player sync data to peer=110000102fabe7d local_player_id=1 14:04:47.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:12 my_peer_id:1100001030229fa 14:04:47.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fabe7d inventory_sync_id:12 my_peer_id:1100001030229fa 14:04:47.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:12 my_peer_id:1100001030229fa 14:04:47.252 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102fabe7d 14:04:47.258 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:12 my_peer_id:1100001030229fa 14:04:47.258 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient, async-read, 14:04:47.258 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:04:47.258 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:04:47.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:04:47.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:04:47.258 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 14:04:47.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:04:47.367 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 14:04:47.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:04:47.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 14:04:47.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 14:04:47.412 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 14:04:47.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 14:04:47.793 warning: [Steam] Session connect failed 11000010e9a7743, error: 4 14:04:48.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 14:04:48.712 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 14:04:48.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 14:04:48.943 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 14:04:48.943 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 14:04:48.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 14:04:49.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 14:04:49.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 14:04:49.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 14:04:49.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 14:04:49.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 14:04:49.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 14:04:49.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 14:04:49.215 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 14:04:49.230 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 14:04:49.775 [Lua] Set lobby begin: 14:04:49.775 [Lua] Lobby data twitch_enabled = false 14:04:49.775 [Lua] Lobby data power_level = 556 14:04:49.775 [Lua] Lobby data num_players = 4 14:04:49.775 [Lua] Lobby data weave_name = false 14:04:49.775 [Lua] Lobby data game_mode = 2 14:04:49.775 [Lua] Lobby data is_private = false 14:04:49.775 [Lua] Lobby data mechanism = adventure 14:04:49.775 [Lua] Lobby data level_key = inn_level 14:04:49.775 [Lua] Lobby data player_slot_1 = 0:0 14:04:49.775 [Lua] Lobby data selected_level_key = warcamp 14:04:49.775 [Lua] Lobby data unique_server_name = Rhizone 14:04:49.775 [Lua] Lobby data quick_game = false 14:04:49.775 [Lua] Lobby data matchmaking = true 14:04:49.775 [Lua] Lobby data difficulty = hardest 14:04:49.775 [Lua] Lobby data country_code = UA 14:04:49.775 [Lua] Lobby data host = 1100001030229fa 14:04:49.775 [Lua] Lobby data player_slot_5 = 110000102fabe7d:1 14:04:49.775 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:49.776 [Lua] Lobby data player_slot_4 = 0:0 14:04:49.776 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:49.776 [Lua] Lobby data eac_authorized = true 14:04:49.776 [Lua] Set lobby end. 14:04:54.764 [Lua] Set lobby begin: 14:04:54.764 [Lua] Lobby data twitch_enabled = false 14:04:54.764 [Lua] Lobby data power_level = 835 14:04:54.764 [Lua] Lobby data num_players = 4 14:04:54.764 [Lua] Lobby data weave_name = false 14:04:54.764 [Lua] Lobby data game_mode = 2 14:04:54.764 [Lua] Lobby data is_private = false 14:04:54.764 [Lua] Lobby data mechanism = adventure 14:04:54.764 [Lua] Lobby data level_key = inn_level 14:04:54.764 [Lua] Lobby data player_slot_1 = 0:0 14:04:54.764 [Lua] Lobby data selected_level_key = warcamp 14:04:54.764 [Lua] Lobby data unique_server_name = Rhizone 14:04:54.764 [Lua] Lobby data quick_game = false 14:04:54.764 [Lua] Lobby data matchmaking = true 14:04:54.764 [Lua] Lobby data difficulty = hardest 14:04:54.764 [Lua] Lobby data country_code = UA 14:04:54.764 [Lua] Lobby data host = 1100001030229fa 14:04:54.764 [Lua] Lobby data player_slot_5 = 110000102fabe7d:1 14:04:54.764 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:04:54.765 [Lua] Lobby data player_slot_4 = 0:0 14:04:54.765 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:04:54.765 [Lua] Lobby data eac_authorized = true 14:04:54.765 [Lua] Set lobby end. 14:04:56.999 [Lua] PlayFabMirror:_commit_internal 20 14:04:56.999 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:04:57.003 [Lua] generate_backend_stats 1100001030229fa:1 14:04:57.013 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:04:57.013 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41 14:04:57.022 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41 14:04:57.260 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41 14:04:57.265 [Lua] commit result success 20 14:05:03.520 [SteamLobby] Detected removed member 11000010e9a7743 14:05:03.520 [Connection] Destroying endpoint 11000010e9a7743 - explicit request 14:05:03.523 [Lua] [ChatManager][1]System: Color покидает игру 14:05:03.523 [Lua] [PSM] Disconnecting peer 11000010e9a7743 14:05:03.523 [Lua] Set lobby begin: 14:05:03.523 [Lua] Lobby data twitch_enabled = false 14:05:03.523 [Lua] Lobby data power_level = 835 14:05:03.523 [Lua] Lobby data num_players = 4 14:05:03.523 [Lua] Lobby data weave_name = false 14:05:03.523 [Lua] Lobby data game_mode = 2 14:05:03.523 [Lua] Lobby data is_private = false 14:05:03.523 [Lua] Lobby data mechanism = adventure 14:05:03.523 [Lua] Lobby data level_key = inn_level 14:05:03.523 [Lua] Lobby data player_slot_1 = 0:0 14:05:03.523 [Lua] Lobby data selected_level_key = warcamp 14:05:03.523 [Lua] Lobby data unique_server_name = Rhizone 14:05:03.524 [Lua] Lobby data quick_game = false 14:05:03.524 [Lua] Lobby data matchmaking = true 14:05:03.524 [Lua] Lobby data difficulty = hardest 14:05:03.524 [Lua] Lobby data country_code = UA 14:05:03.524 [Lua] Lobby data host = 1100001030229fa 14:05:03.524 [Lua] Lobby data player_slot_5 = 110000102fabe7d:1 14:05:03.524 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:05:03.524 [Lua] Lobby data player_slot_4 = 0:0 14:05:03.524 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:05:03.524 [Lua] Lobby data eac_authorized = true 14:05:03.524 [Lua] Set lobby end. 14:05:03.524 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010e9a7743) 14:05:03.524 [Lua] [NetworkServer] Changing num_players from 4 to 3 14:05:03.524 [Lua] Players: 3 14:05:03.524 [Lua] Set lobby begin: 14:05:03.524 [Lua] Lobby data twitch_enabled = false 14:05:03.524 [Lua] Lobby data power_level = 835 14:05:03.524 [Lua] Lobby data num_players = 3 14:05:03.524 [Lua] Lobby data weave_name = false 14:05:03.524 [Lua] Lobby data game_mode = 2 14:05:03.524 [Lua] Lobby data is_private = false 14:05:03.524 [Lua] Lobby data mechanism = adventure 14:05:03.524 [Lua] Lobby data level_key = inn_level 14:05:03.524 [Lua] Lobby data player_slot_1 = 0:0 14:05:03.524 [Lua] Lobby data selected_level_key = warcamp 14:05:03.524 [Lua] Lobby data unique_server_name = Rhizone 14:05:03.524 [Lua] Lobby data quick_game = false 14:05:03.524 [Lua] Lobby data matchmaking = true 14:05:03.525 [Lua] Lobby data difficulty = hardest 14:05:03.525 [Lua] Lobby data country_code = UA 14:05:03.525 [Lua] Lobby data host = 1100001030229fa 14:05:03.525 [Lua] Lobby data player_slot_5 = 110000102fabe7d:1 14:05:03.525 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:05:03.525 [Lua] Lobby data player_slot_4 = 0:0 14:05:03.525 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:05:03.525 [Lua] Lobby data eac_authorized = true 14:05:03.525 [Lua] Set lobby end. 14:05:03.525 [Lua] [LobbyMembers] Member left 11000010e9a7743 14:05:03.804 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102fabe7d go_type=player_unit go_created_func_name=game_object_created_player_unit 14:05:03.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 14:05:03.808 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:05:06.814 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102fabe7d 14:05:06.815 [Lua] [ChatManager][1]System: Lil Miss Rarity покидает игру 14:05:06.815 [Lua] [PSM] Disconnecting peer 110000102fabe7d 14:05:06.815 [Lua] [PSM] Disconnected peer 110000102fabe7d is being removed from session. 14:05:06.815 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102fabe7d 14:05:06.816 [Lua] [GameNetworkManager] destroying game object with go_id=46 14:05:06.816 [Lua] Set lobby begin: 14:05:06.816 [Lua] Lobby data twitch_enabled = false 14:05:06.816 [Lua] Lobby data power_level = 835 14:05:06.816 [Lua] Lobby data num_players = 3 14:05:06.816 [Lua] Lobby data weave_name = false 14:05:06.816 [Lua] Lobby data game_mode = 2 14:05:06.816 [Lua] Lobby data is_private = false 14:05:06.816 [Lua] Lobby data mechanism = adventure 14:05:06.816 [Lua] Lobby data level_key = inn_level 14:05:06.816 [Lua] Lobby data player_slot_1 = 0:0 14:05:06.816 [Lua] Lobby data selected_level_key = warcamp 14:05:06.816 [Lua] Lobby data unique_server_name = Rhizone 14:05:06.816 [Lua] Lobby data quick_game = false 14:05:06.816 [Lua] Lobby data matchmaking = true 14:05:06.816 [Lua] Lobby data difficulty = hardest 14:05:06.816 [Lua] Lobby data country_code = UA 14:05:06.816 [Lua] Lobby data host = 1100001030229fa 14:05:06.816 [Lua] Lobby data player_slot_5 = 0:0 14:05:06.817 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:05:06.817 [Lua] Lobby data player_slot_4 = 0:0 14:05:06.817 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:05:06.817 [Lua] Lobby data eac_authorized = true 14:05:06.817 [Lua] Set lobby end. 14:05:06.817 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102fabe7d) 14:05:06.817 [EAC] EAC server lost client 110000102fabe7d 14:05:06.817 [EACServer] [16:05:06:816][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102FABE7D PlayerGUID: 76561198010252925 14:05:06.818 [Lua] [GameNetworkManager] destroying game object with go_id=47 14:05:06.819 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 14:05:06.829 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 14:05:06.829 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:05:09.345 [SteamAuthenticator] Steam validation for 110000102fabe7d with response 6 14:05:09.345 [SteamAuthenticator] Kickout of 110000102fabe7d executed immediately due to failed authentication 14:05:09.346 [Connection] Connection to 110000102fabe7d broken by authenticator. 14:05:09.346 [SteamLobby] Detected removed member 110000102fabe7d 14:05:09.346 [Connection] Destroying endpoint 110000102fabe7d - explicit request 14:05:09.348 [SteamAuthenticator] CancelAuthTicket 110000102fabe7d 14:05:09.348 [SteamAuthenticator] EndAuthSession 110000102fabe7d 14:05:09.348 [Lua] [NetworkServer] Changing num_players from 3 to 2 14:05:09.348 [Lua] Players: 2 14:05:09.348 [Lua] Set lobby begin: 14:05:09.348 [Lua] Lobby data twitch_enabled = false 14:05:09.348 [Lua] Lobby data power_level = 835 14:05:09.348 [Lua] Lobby data num_players = 2 14:05:09.348 [Lua] Lobby data weave_name = false 14:05:09.348 [Lua] Lobby data game_mode = 2 14:05:09.348 [Lua] Lobby data is_private = false 14:05:09.348 [Lua] Lobby data mechanism = adventure 14:05:09.348 [Lua] Lobby data level_key = inn_level 14:05:09.348 [Lua] Lobby data player_slot_1 = 0:0 14:05:09.348 [Lua] Lobby data selected_level_key = warcamp 14:05:09.348 [Lua] Lobby data unique_server_name = Rhizone 14:05:09.348 [Lua] Lobby data quick_game = false 14:05:09.348 [Lua] Lobby data matchmaking = true 14:05:09.348 [Lua] Lobby data difficulty = hardest 14:05:09.348 [Lua] Lobby data country_code = UA 14:05:09.348 [Lua] Lobby data host = 1100001030229fa 14:05:09.348 [Lua] Lobby data player_slot_5 = 0:0 14:05:09.348 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:05:09.348 [Lua] Lobby data player_slot_4 = 0:0 14:05:09.348 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:05:09.348 [Lua] Lobby data eac_authorized = true 14:05:09.348 [Lua] Set lobby end. 14:05:09.348 [SteamVoipClient] select_out(110000102fabe7d, off) 14:05:09.348 [SteamVoipClient] select_in(110000102fabe7d, off) 14:05:09.349 [Lua] [LobbyMembers] Member left 110000102fabe7d 14:05:09.929 [Steam] Accepted session request from 110000102fabe7d 14:05:10.848 [Lua] [Matchmaking] Handshake host removing client 110000102fabe7d 14:05:21.885 [Lua] PlayFabMirror:_commit_internal 21 14:05:21.885 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:05:21.888 [Lua] generate_backend_stats 1100001030229fa:1 14:05:21.898 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:05:21.898 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 42 14:05:21.909 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 42 14:05:22.153 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 42 14:05:22.160 [Lua] commit result success 21 14:05:22.213 [Lua] [IngameUI] menu view on_enter ingame_menu 14:05:23.312 [Lua] [IngameUI] menu view on_exit ingame_menu 14:05:23.312 [Lua] [IngameUI] menu view on_enter options_view 14:05:27.271 [SteamLobby] Detected added member 110000100188e38 14:05:27.271 [Lua] [NetworkServer] Changing num_players from 2 to 3 14:05:27.271 [Lua] Players: 3 14:05:27.271 [Lua] Set lobby begin: 14:05:27.271 [Lua] Lobby data twitch_enabled = false 14:05:27.271 [Lua] Lobby data power_level = 835 14:05:27.271 [Lua] Lobby data num_players = 3 14:05:27.271 [Lua] Lobby data weave_name = false 14:05:27.271 [Lua] Lobby data game_mode = 2 14:05:27.271 [Lua] Lobby data is_private = false 14:05:27.271 [Lua] Lobby data mechanism = adventure 14:05:27.271 [Lua] Lobby data level_key = inn_level 14:05:27.271 [Lua] Lobby data player_slot_1 = 0:0 14:05:27.271 [Lua] Lobby data selected_level_key = warcamp 14:05:27.271 [Lua] Lobby data unique_server_name = Rhizone 14:05:27.271 [Lua] Lobby data quick_game = false 14:05:27.271 [Lua] Lobby data matchmaking = true 14:05:27.271 [Lua] Lobby data difficulty = hardest 14:05:27.272 [Lua] Lobby data country_code = UA 14:05:27.272 [Lua] Lobby data host = 1100001030229fa 14:05:27.272 [Lua] Lobby data player_slot_5 = 0:0 14:05:27.272 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:05:27.272 [Lua] Lobby data player_slot_4 = 0:0 14:05:27.272 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:05:27.272 [Lua] Lobby data eac_authorized = true 14:05:27.272 [Lua] Set lobby end. 14:05:27.272 [Lua] [LobbyMembers] Member joined 110000100188e38 14:05:27.285 [Connection] Creating endpoint 110000100188e38 - reliable message sent 14:05:27.285 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:05:27.297 [SteamAuthenticator] Sent ticket request to 110000100188e38 14:05:27.298 [Lua] [ChatManager][1]System: Tymbuctoo вступает в игру 14:05:31.686 [SteamAuthenticator] Got ticket from 110000100188e38 14:05:31.687 [SteamAuthenticator] BeginAuthSession 110000100188e38 14:05:31.687 [SteamAuthenticator] Authenticating 110000100188e38 14:05:31.700 [SteamAuthenticator] Got ticket request from 110000100188e38 14:05:31.700 [SteamAuthenticator] GetAuthSessionTicket 110000100188e38 14:05:31.700 [SteamAuthenticator] Sent ticket to 110000100188e38 14:05:32.091 [SteamAuthenticator] Steam validation for 110000100188e38 with response 0 14:05:32.132 [Connection] New session id 69 to 110000100188e38. 14:05:32.226 [Connection] Established a connection <46.69> to 110000100188e38 14:05:32.226 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:05:32.226 [Lua] [Matchmaking] Got a handshake request from 110000100188e38 with user name 'Tymbuctoo' 14:05:32.349 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b7b67 from 110000100188e38, replying lobby_ok 14:05:32.485 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100188e38 REPLY wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:0 14:05:32.596 [Lua] Set lobby begin: 14:05:32.596 [Lua] Lobby data twitch_enabled = false 14:05:32.596 [Lua] Lobby data power_level = 835 14:05:32.596 [Lua] Lobby data num_players = 3 14:05:32.596 [Lua] Lobby data weave_name = false 14:05:32.596 [Lua] Lobby data game_mode = 2 14:05:32.596 [Lua] Lobby data is_private = false 14:05:32.596 [Lua] Lobby data mechanism = adventure 14:05:32.596 [Lua] Lobby data level_key = inn_level 14:05:32.596 [Lua] Lobby data player_slot_1 = 0:0 14:05:32.596 [Lua] Lobby data selected_level_key = warcamp 14:05:32.596 [Lua] Lobby data unique_server_name = Rhizone 14:05:32.596 [Lua] Lobby data quick_game = false 14:05:32.596 [Lua] Lobby data matchmaking = true 14:05:32.596 [Lua] Lobby data difficulty = hardest 14:05:32.596 [Lua] Lobby data country_code = UA 14:05:32.596 [Lua] Lobby data host = 1100001030229fa 14:05:32.596 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:05:32.596 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:05:32.596 [Lua] Lobby data player_slot_4 = 0:0 14:05:32.596 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:05:32.596 [Lua] Lobby data eac_authorized = true 14:05:32.596 [Lua] Set lobby end. 14:05:32.596 [Lua] [Matchmaking] Assigning profile slot 5 to 110000100188e38 14:05:32.596 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:110000100188e38 14:05:34.862 [Lua] ### CLEARING PEER STATE FOR 110000100188e38 14:05:34.998 [Lua] [PSM] Peer 110000100188e38 joined. Want to use profile index "5" 14:05:34.998 [Lua] Mechanism says: a client joined the game! 110000100188e38 14:05:34.998 [EAC] EAC server has client 110000100188e38 (and owner 110000100188e38) 14:05:34.998 [EACServer] [16:05:34:997][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100188E38 PlayerGUID: 76561197961875000 PlayerIP: 0.0.0.0 OwnerGUID: 76561197961875000 PlayerName: Rhizone 14:05:34.998 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100188e38, connection_key=5) 14:05:35.309 [EACServer] [16:05:35:309][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100188E38 Session: 12 Status: Client Authenticated Message: Client authenticated. 14:05:35.311 [EAC] Peer 110000100188e38 switched EAC state to ClientAuthenticatedLocal 14:05:35.447 [EACServer] [16:05:35:447][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100188E38. 14:05:35.747 [EACServer] [16:05:35:746][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100188E38 14:05:35.747 [EACServer] [16:05:35:746][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100188E38 Session: 12 Status: Client Authenticated Remotely Message: Client authenticated remotely. 14:05:35.756 [EAC] Peer 110000100188e38 switched EAC state to ClientAuthenticatedRemote 14:05:36.979 [Lua] player (110000100188e38,1) was put into party 0 14:05:36.979 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100188e38 14:05:37.086 [Lua] ### Sending rpc_level_loaded 14:05:37.086 [Lua] #### Has state machine: true, sender: 110000100188e38, level_id: 50 14:05:37.086 [Lua] Peer 110000100188e38 has loaded the level but not all enemies, so we wait 14:05:37.113 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100188e38, connection_key=5) 14:05:37.114 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100188e38 inventory_sync_id:12 my_peer_id:1100001030229fa 14:05:38.589 [Lua] [IngameUI] menu view on_exit options_view 14:05:38.589 [Lua] [IngameUI] menu view on_enter ingame_menu 14:05:38.614 [SteamVoipClient] select_out(110000100188e38, on) 14:05:38.614 [SteamVoipClient] select_in(110000100188e38, on) 14:05:38.614 [SteamVoipClient] select_out(110000100188e38, off) 14:05:39.644 [Lua] [IngameUI] menu view on_exit ingame_menu 14:05:40.006 [SteamVoipClient] select_out(110000100188e38, on) 14:05:40.006 [SteamVoipClient] select_out(1100001030229fa, on) 14:05:40.006 [SteamVoipClient] select_out(1100001130c71cd, on) 14:05:42.000 [SteamVoipClient] select_out(110000100188e38, off) 14:05:42.000 [SteamVoipClient] select_out(1100001030229fa, off) 14:05:42.000 [SteamVoipClient] select_out(1100001130c71cd, off) 14:05:43.284 [SteamVoipClient] select_out(110000100188e38, on) 14:05:43.284 [SteamVoipClient] select_out(1100001030229fa, on) 14:05:43.284 [SteamVoipClient] select_out(1100001130c71cd, on) 14:05:43.710 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:05:43.710 [Lua] [Matchmaking] Got a handshake request from 110000100188e38 with user name 'Tymbuctoo' 14:05:43.728 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 14:05:43.728 [Lua] RemotePlayer:create_game_object( ) 60 14:05:43.743 [Lua] player (110000100188e38,1) was put into party 1 14:05:43.743 [Lua] Assigning peer(110000100188e38:1) to profile(5) career(1) 14:05:43.743 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100188e38) local_player_id(1) profile_index(5) career_index(1) 14:05:43.743 [Lua] Set lobby begin: 14:05:43.743 [Lua] Lobby data twitch_enabled = false 14:05:43.743 [Lua] Lobby data power_level = 835 14:05:43.743 [Lua] Lobby data num_players = 3 14:05:43.743 [Lua] Lobby data weave_name = false 14:05:43.743 [Lua] Lobby data game_mode = 2 14:05:43.743 [Lua] Lobby data is_private = false 14:05:43.743 [Lua] Lobby data mechanism = adventure 14:05:43.743 [Lua] Lobby data level_key = inn_level 14:05:43.743 [Lua] Lobby data player_slot_1 = 0:0 14:05:43.743 [Lua] Lobby data selected_level_key = warcamp 14:05:43.743 [Lua] Lobby data unique_server_name = Rhizone 14:05:43.743 [Lua] Lobby data quick_game = false 14:05:43.744 [Lua] Lobby data matchmaking = true 14:05:43.744 [Lua] Lobby data difficulty = hardest 14:05:43.744 [Lua] Lobby data country_code = UA 14:05:43.744 [Lua] Lobby data host = 1100001030229fa 14:05:43.744 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:05:43.744 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:05:43.744 [Lua] Lobby data player_slot_4 = 0:0 14:05:43.744 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:05:43.744 [Lua] Lobby data eac_authorized = true 14:05:43.744 [Lua] Set lobby end. 14:05:43.744 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:110000100188e38 14:05:43.745 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 14:05:43.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:05:43.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 14:05:43.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 14:05:43.909 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 14:05:43.909 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100188e38 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:05:43.909 [Lua] Adding player sync data to peer=110000100188e38 local_player_id=1 14:05:43.909 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:13 my_peer_id:1100001030229fa 14:05:43.909 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100188e38 inventory_sync_id:13 my_peer_id:1100001030229fa 14:05:43.909 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:13 my_peer_id:1100001030229fa 14:05:43.910 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100188e38 14:05:43.916 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:13 my_peer_id:1100001030229fa 14:05:43.916 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:05:43.916 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 14:05:43.916 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, InventoryPackageSynchronizerClient, async-read, 14:05:43.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 14:05:43.935 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 14:05:43.935 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 14:05:43.955 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 14:05:43.955 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient 14:05:43.957 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:05:43.957 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 14:05:43.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient 14:05:44.513 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 14:05:44.513 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 14:05:44.514 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 14:05:44.830 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 14:05:44.830 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 14:05:44.830 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 14:05:44.854 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 14:05:44.854 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 14:05:44.866 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 14:05:45.012 [Lua] Set lobby begin: 14:05:45.012 [Lua] Lobby data twitch_enabled = false 14:05:45.012 [Lua] Lobby data power_level = 556 14:05:45.012 [Lua] Lobby data num_players = 3 14:05:45.012 [Lua] Lobby data weave_name = false 14:05:45.012 [Lua] Lobby data game_mode = 2 14:05:45.012 [Lua] Lobby data is_private = false 14:05:45.012 [Lua] Lobby data mechanism = adventure 14:05:45.012 [Lua] Lobby data level_key = inn_level 14:05:45.012 [Lua] Lobby data player_slot_1 = 0:0 14:05:45.012 [Lua] Lobby data selected_level_key = warcamp 14:05:45.012 [Lua] Lobby data unique_server_name = Rhizone 14:05:45.012 [Lua] Lobby data quick_game = false 14:05:45.012 [Lua] Lobby data matchmaking = true 14:05:45.012 [Lua] Lobby data difficulty = hardest 14:05:45.012 [Lua] Lobby data country_code = UA 14:05:45.012 [Lua] Lobby data host = 1100001030229fa 14:05:45.012 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:05:45.012 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:05:45.012 [Lua] Lobby data player_slot_4 = 0:0 14:05:45.012 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:05:45.012 [Lua] Lobby data eac_authorized = true 14:05:45.012 [Lua] Set lobby end. 14:05:46.024 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100188e38 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:05:46.025 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 14:05:46.025 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:05:50.021 [Lua] Set lobby begin: 14:05:50.021 [Lua] Lobby data twitch_enabled = false 14:05:50.021 [Lua] Lobby data power_level = 835 14:05:50.021 [Lua] Lobby data num_players = 3 14:05:50.021 [Lua] Lobby data weave_name = false 14:05:50.021 [Lua] Lobby data game_mode = 2 14:05:50.021 [Lua] Lobby data is_private = false 14:05:50.021 [Lua] Lobby data mechanism = adventure 14:05:50.021 [Lua] Lobby data level_key = inn_level 14:05:50.021 [Lua] Lobby data player_slot_1 = 0:0 14:05:50.021 [Lua] Lobby data selected_level_key = warcamp 14:05:50.021 [Lua] Lobby data unique_server_name = Rhizone 14:05:50.021 [Lua] Lobby data quick_game = false 14:05:50.021 [Lua] Lobby data matchmaking = true 14:05:50.021 [Lua] Lobby data difficulty = hardest 14:05:50.021 [Lua] Lobby data country_code = UA 14:05:50.021 [Lua] Lobby data host = 1100001030229fa 14:05:50.021 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:05:50.021 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:05:50.021 [Lua] Lobby data player_slot_4 = 0:0 14:05:50.021 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:05:50.021 [Lua] Lobby data eac_authorized = true 14:05:50.021 [Lua] Set lobby end. 14:05:55.524 [SteamVoipClient] select_out(110000100188e38, off) 14:05:55.524 [SteamVoipClient] select_out(1100001030229fa, off) 14:05:55.524 [SteamVoipClient] select_out(1100001130c71cd, off) 14:05:58.832 [Lua] PlayFabMirror:_commit_internal 22 14:05:58.832 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:05:58.836 [Lua] generate_backend_stats 1100001030229fa:1 14:05:58.846 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:05:58.846 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 43 14:05:58.857 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 43 14:05:59.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 43 14:05:59.104 [Lua] commit result success 22 14:06:01.541 [SteamVoipClient] select_out(110000100188e38, on) 14:06:01.541 [SteamVoipClient] select_out(1100001030229fa, on) 14:06:01.541 [SteamVoipClient] select_out(1100001130c71cd, on) 14:06:07.030 [SteamLobby] Detected added member 110000102fb4e3f 14:06:07.030 [Lua] [NetworkServer] Changing num_players from 3 to 4 14:06:07.030 [Lua] Players: 4 14:06:07.030 [Lua] Set lobby begin: 14:06:07.030 [Lua] Lobby data twitch_enabled = false 14:06:07.030 [Lua] Lobby data power_level = 835 14:06:07.030 [Lua] Lobby data num_players = 4 14:06:07.030 [Lua] Lobby data weave_name = false 14:06:07.030 [Lua] Lobby data game_mode = 2 14:06:07.030 [Lua] Lobby data is_private = false 14:06:07.030 [Lua] Lobby data mechanism = adventure 14:06:07.030 [Lua] Lobby data level_key = inn_level 14:06:07.030 [Lua] Lobby data player_slot_1 = 0:0 14:06:07.030 [Lua] Lobby data selected_level_key = warcamp 14:06:07.030 [Lua] Lobby data unique_server_name = Rhizone 14:06:07.030 [Lua] Lobby data quick_game = false 14:06:07.030 [Lua] Lobby data matchmaking = true 14:06:07.030 [Lua] Lobby data difficulty = hardest 14:06:07.030 [Lua] Lobby data country_code = UA 14:06:07.030 [Lua] Lobby data host = 1100001030229fa 14:06:07.030 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:06:07.031 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:06:07.031 [Lua] Lobby data player_slot_4 = 0:0 14:06:07.031 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:06:07.031 [Lua] Lobby data eac_authorized = true 14:06:07.031 [Lua] Set lobby end. 14:06:07.031 [Lua] [LobbyMembers] Member joined 110000102fb4e3f 14:06:07.042 [Connection] Creating endpoint 110000102fb4e3f - reliable message sent 14:06:07.042 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:06:07.054 [SteamAuthenticator] Sent ticket request to 110000102fb4e3f 14:06:07.054 [Lua] [ChatManager][1]System: terrat909 вступает в игру 14:06:11.325 [SteamAuthenticator] Got ticket from 110000102fb4e3f 14:06:11.325 [SteamAuthenticator] BeginAuthSession 110000102fb4e3f 14:06:11.325 [SteamAuthenticator] Authenticating 110000102fb4e3f 14:06:11.338 [SteamAuthenticator] Got ticket request from 110000102fb4e3f 14:06:11.338 [SteamAuthenticator] GetAuthSessionTicket 110000102fb4e3f 14:06:11.338 [SteamAuthenticator] Sent ticket to 110000102fb4e3f 14:06:11.667 [SteamAuthenticator] Steam validation for 110000102fb4e3f with response 0 14:06:11.746 [Connection] New session id 239 to 110000102fb4e3f. 14:06:11.833 [Connection] Established a connection <218.239> to 110000102fb4e3f 14:06:11.833 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:06:11.833 [Lua] [Matchmaking] Got a handshake request from 110000102fb4e3f with user name 'terrat909' 14:06:11.920 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b7b67 from 110000102fb4e3f, replying lobby_ok 14:06:12.031 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102fb4e3f REPLY wh:0 | we:0 | dr:1100001030229fa | bw:1100001130c71cd | es:110000100188e38 14:06:12.157 [Lua] Set lobby begin: 14:06:12.157 [Lua] Lobby data twitch_enabled = false 14:06:12.157 [Lua] Lobby data power_level = 835 14:06:12.157 [Lua] Lobby data num_players = 4 14:06:12.157 [Lua] Lobby data weave_name = false 14:06:12.157 [Lua] Lobby data game_mode = 2 14:06:12.157 [Lua] Lobby data is_private = false 14:06:12.157 [Lua] Lobby data mechanism = adventure 14:06:12.157 [Lua] Lobby data level_key = inn_level 14:06:12.157 [Lua] Lobby data player_slot_1 = 0:0 14:06:12.157 [Lua] Lobby data selected_level_key = warcamp 14:06:12.157 [Lua] Lobby data unique_server_name = Rhizone 14:06:12.157 [Lua] Lobby data quick_game = false 14:06:12.157 [Lua] Lobby data matchmaking = true 14:06:12.157 [Lua] Lobby data difficulty = hardest 14:06:12.157 [Lua] Lobby data country_code = UA 14:06:12.157 [Lua] Lobby data host = 1100001030229fa 14:06:12.157 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:06:12.157 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:06:12.158 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:06:12.158 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:06:12.158 [Lua] Lobby data eac_authorized = true 14:06:12.158 [Lua] Set lobby end. 14:06:12.158 [Lua] [Matchmaking] Assigning profile slot 4 to 110000102fb4e3f 14:06:12.158 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102fb4e3f | dr:1100001030229fa | bw:1100001130c71cd | es:110000100188e38 14:06:14.434 [Lua] ### CLEARING PEER STATE FOR 110000102fb4e3f 14:06:14.531 [Lua] [PSM] Peer 110000102fb4e3f joined. Want to use profile index "4" 14:06:14.531 [Lua] Mechanism says: a client joined the game! 110000102fb4e3f 14:06:14.531 [EAC] EAC server has client 110000102fb4e3f (and owner 110000102fb4e3f) 14:06:14.531 [EACServer] [16:06:14:530][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102FB4E3F PlayerGUID: 76561198010289727 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010289727 PlayerName: Rhizone 14:06:14.531 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102fb4e3f, connection_key=6) 14:06:14.832 [EACServer] [16:06:14:831][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FB4E3F Session: 13 Status: Client Authenticated Message: Client authenticated. 14:06:14.838 [EAC] Peer 110000102fb4e3f switched EAC state to ClientAuthenticatedLocal 14:06:14.974 [EACServer] [16:06:14:973][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102FB4E3F. 14:06:15.275 [EACServer] [16:06:15:274][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102FB4E3F 14:06:15.275 [EACServer] [16:06:15:274][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FB4E3F Session: 13 Status: Client Authenticated Remotely Message: Client authenticated remotely. 14:06:15.286 [EAC] Peer 110000102fb4e3f switched EAC state to ClientAuthenticatedRemote 14:06:16.514 [Lua] player (110000102fb4e3f,1) was put into party 0 14:06:16.515 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fb4e3f 14:06:16.588 [Lua] ### Sending rpc_level_loaded 14:06:16.588 [Lua] #### Has state machine: true, sender: 110000102fb4e3f, level_id: 50 14:06:16.588 [Lua] Peer 110000102fb4e3f has loaded the level but not all enemies, so we wait 14:06:16.625 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102fb4e3f, connection_key=6) 14:06:16.626 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fb4e3f inventory_sync_id:13 my_peer_id:1100001030229fa 14:06:19.285 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:06:19.285 [SteamVoipClient] select_in(110000102fb4e3f, on) 14:06:24.342 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:06:24.342 [Lua] [Matchmaking] Got a handshake request from 110000102fb4e3f with user name 'terrat909' 14:06:24.361 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=64 14:06:24.361 [Lua] RemotePlayer:create_game_object( ) 64 14:06:24.374 [Lua] player (110000102fb4e3f,1) was put into party 1 14:06:24.374 [Lua] Assigning peer(110000102fb4e3f:1) to profile(4) career(2) 14:06:24.374 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102fb4e3f) local_player_id(1) profile_index(4) career_index(2) 14:06:24.374 [Lua] Set lobby begin: 14:06:24.374 [Lua] Lobby data twitch_enabled = false 14:06:24.374 [Lua] Lobby data power_level = 835 14:06:24.374 [Lua] Lobby data num_players = 4 14:06:24.374 [Lua] Lobby data weave_name = false 14:06:24.374 [Lua] Lobby data game_mode = 2 14:06:24.374 [Lua] Lobby data is_private = false 14:06:24.374 [Lua] Lobby data mechanism = adventure 14:06:24.374 [Lua] Lobby data level_key = inn_level 14:06:24.374 [Lua] Lobby data player_slot_1 = 0:0 14:06:24.374 [Lua] Lobby data selected_level_key = warcamp 14:06:24.374 [Lua] Lobby data unique_server_name = Rhizone 14:06:24.374 [Lua] Lobby data quick_game = false 14:06:24.374 [Lua] Lobby data matchmaking = true 14:06:24.374 [Lua] Lobby data difficulty = hardest 14:06:24.374 [Lua] Lobby data country_code = UA 14:06:24.374 [Lua] Lobby data host = 1100001030229fa 14:06:24.374 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:06:24.374 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:06:24.374 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:06:24.374 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:06:24.374 [Lua] Lobby data eac_authorized = true 14:06:24.375 [Lua] Set lobby end. 14:06:24.375 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102fb4e3f | dr:1100001030229fa | bw:1100001130c71cd | es:110000100188e38 14:06:24.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 14:06:24.376 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:06:24.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 14:06:24.376 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:06:24.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read, 14:06:24.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:06:24.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 14:06:24.718 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 14:06:24.718 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read, 14:06:24.718 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000102fb4e3f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:06:24.718 [Lua] Adding player sync data to peer=110000102fb4e3f local_player_id=1 14:06:24.719 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001130c71cd inventory_sync_id:14 my_peer_id:1100001030229fa 14:06:24.719 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100188e38 inventory_sync_id:14 my_peer_id:1100001030229fa 14:06:24.719 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fb4e3f inventory_sync_id:14 my_peer_id:1100001030229fa 14:06:24.719 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:14 my_peer_id:1100001030229fa 14:06:24.719 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102fb4e3f 14:06:24.726 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:14 my_peer_id:1100001030229fa 14:06:24.726 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:06:24.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:06:24.726 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 14:06:24.726 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 14:06:24.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 14:06:24.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 14:06:24.737 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 14:06:24.738 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 14:06:25.090 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 14:06:25.090 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 14:06:25.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 14:06:25.196 [Lua] Set lobby begin: 14:06:25.196 [Lua] Lobby data twitch_enabled = false 14:06:25.196 [Lua] Lobby data power_level = 626 14:06:25.196 [Lua] Lobby data num_players = 4 14:06:25.196 [Lua] Lobby data weave_name = false 14:06:25.196 [Lua] Lobby data game_mode = 2 14:06:25.196 [Lua] Lobby data is_private = false 14:06:25.196 [Lua] Lobby data mechanism = adventure 14:06:25.196 [Lua] Lobby data level_key = inn_level 14:06:25.196 [Lua] Lobby data player_slot_1 = 0:0 14:06:25.196 [Lua] Lobby data selected_level_key = warcamp 14:06:25.196 [Lua] Lobby data unique_server_name = Rhizone 14:06:25.196 [Lua] Lobby data quick_game = false 14:06:25.197 [Lua] Lobby data matchmaking = true 14:06:25.197 [Lua] Lobby data difficulty = hardest 14:06:25.197 [Lua] Lobby data country_code = UA 14:06:25.197 [Lua] Lobby data host = 1100001030229fa 14:06:25.197 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:06:25.197 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:06:25.197 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:06:25.197 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:06:25.197 [Lua] Lobby data eac_authorized = true 14:06:25.197 [Lua] Set lobby end. 14:06:25.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 14:06:25.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 14:06:25.342 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 14:06:25.387 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 14:06:25.387 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 14:06:25.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 14:06:25.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 14:06:25.409 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 14:06:25.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 14:06:25.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 14:06:25.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 14:06:25.656 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 14:06:29.381 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000102fb4e3f go_type=player_unit go_created_func_name=game_object_created_player_unit 14:06:29.382 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 14:06:29.383 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:06:30.236 [Lua] Set lobby begin: 14:06:30.236 [Lua] Lobby data twitch_enabled = false 14:06:30.236 [Lua] Lobby data power_level = 835 14:06:30.236 [Lua] Lobby data num_players = 4 14:06:30.236 [Lua] Lobby data weave_name = false 14:06:30.236 [Lua] Lobby data game_mode = 2 14:06:30.236 [Lua] Lobby data is_private = false 14:06:30.236 [Lua] Lobby data mechanism = adventure 14:06:30.236 [Lua] Lobby data level_key = inn_level 14:06:30.236 [Lua] Lobby data player_slot_1 = 0:0 14:06:30.236 [Lua] Lobby data selected_level_key = warcamp 14:06:30.236 [Lua] Lobby data unique_server_name = Rhizone 14:06:30.236 [Lua] Lobby data quick_game = false 14:06:30.236 [Lua] Lobby data matchmaking = true 14:06:30.236 [Lua] Lobby data difficulty = hardest 14:06:30.236 [Lua] Lobby data country_code = UA 14:06:30.236 [Lua] Lobby data host = 1100001030229fa 14:06:30.236 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:06:30.236 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:06:30.237 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:06:30.237 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:06:30.237 [Lua] Lobby data eac_authorized = true 14:06:30.237 [Lua] Set lobby end. 14:06:38.388 [SteamVoipClient] select_out(110000100188e38, off) 14:06:38.388 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:06:38.388 [SteamVoipClient] select_out(1100001030229fa, off) 14:06:38.388 [SteamVoipClient] select_out(1100001130c71cd, off) 14:06:44.538 [Lua] PlayFabMirror:_commit_internal 23 14:06:44.539 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:06:44.542 [Lua] generate_backend_stats 1100001030229fa:1 14:06:44.552 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:06:44.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 44 14:06:44.565 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 44 14:06:44.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 44 14:06:44.829 [Lua] commit result success 23 14:06:46.951 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 14:06:46.956 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 14:06:46.956 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 14:06:46.956 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 14:06:46.956 [Lua] Set lobby begin: 14:06:46.956 [Lua] Lobby data twitch_enabled = false 14:06:46.956 [Lua] Lobby data power_level = 835 14:06:46.956 [Lua] Lobby data num_players = 4 14:06:46.956 [Lua] Lobby data weave_name = false 14:06:46.956 [Lua] Lobby data game_mode = 2 14:06:46.956 [Lua] Lobby data is_private = false 14:06:46.956 [Lua] Lobby data mechanism = adventure 14:06:46.956 [Lua] Lobby data level_key = inn_level 14:06:46.956 [Lua] Lobby data player_slot_1 = 0:0 14:06:46.956 [Lua] Lobby data selected_level_key = warcamp 14:06:46.956 [Lua] Lobby data unique_server_name = Rhizone 14:06:46.956 [Lua] Lobby data quick_game = false 14:06:46.956 [Lua] Lobby data matchmaking = true 14:06:46.956 [Lua] Lobby data difficulty = hardest 14:06:46.956 [Lua] Lobby data country_code = UA 14:06:46.956 [Lua] Lobby data host = 1100001030229fa 14:06:46.956 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:06:46.956 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:06:46.956 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:06:46.956 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:06:46.956 [Lua] Lobby data eac_authorized = true 14:06:46.956 [Lua] Set lobby end. 14:06:46.958 [Lua] Set lobby begin: 14:06:46.958 [Lua] Lobby data twitch_enabled = false 14:06:46.959 [Lua] Lobby data power_level = 835 14:06:46.959 [Lua] Lobby data num_players = 4 14:06:46.959 [Lua] Lobby data weave_name = false 14:06:46.959 [Lua] Lobby data game_mode = 2 14:06:46.959 [Lua] Lobby data is_private = false 14:06:46.959 [Lua] Lobby data mechanism = adventure 14:06:46.959 [Lua] Lobby data level_key = inn_level 14:06:46.959 [Lua] Lobby data player_slot_1 = 0:0 14:06:46.959 [Lua] Lobby data selected_level_key = warcamp 14:06:46.959 [Lua] Lobby data unique_server_name = Rhizone 14:06:46.959 [Lua] Lobby data quick_game = false 14:06:46.959 [Lua] Lobby data matchmaking = true 14:06:46.959 [Lua] Lobby data difficulty = hardest 14:06:46.959 [Lua] Lobby data country_code = UA 14:06:46.959 [Lua] Lobby data host = 1100001030229fa 14:06:46.959 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:06:46.959 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:06:46.959 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:06:46.959 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:06:46.959 [Lua] Lobby data eac_authorized = true 14:06:46.959 [Lua] Set lobby end. 14:06:46.959 [Lua] Complete level triggered. 14:06:46.961 [Connection] Creating endpoint 110000104ad72c1 - reliable message sent 14:06:46.961 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:06:46.961 [Connection] Creating endpoint 11000010217fe63 - reliable message sent 14:06:46.961 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:06:46.961 [Connection] Creating endpoint 1100001024fba80 - reliable message sent 14:06:46.961 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:06:46.961 [Connection] Creating endpoint 110000106d47c00 - reliable message sent 14:06:46.962 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:06:46.962 [Save] Saving `save_data` 14:06:46.962 [Lua] gm_event_end_conditions_met false false 14:06:46.962 [Lua] PlayFabMirror:_commit_internal nil 14:06:46.962 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:06:46.964 [Save] Save done 14:06:46.964 [Save] Saving `save_data` 14:06:46.966 [Lua] generate_backend_stats 1100001030229fa:1 14:06:46.966 [Save] Save done 14:06:46.975 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:06:46.976 [Save] Saving `save_data` 14:06:46.976 [Lua] TRANSITION nil nil warcamp 14:06:46.976 [Lua] Transition type "warcamp", is server: true 14:06:46.976 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:06:46.976 [Lua] [GameNetworkManager] Leaving game... 14:06:46.976 [Lua] [GameNetworkManager] Shutting down game session host. 14:06:46.976 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:06:46.976 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:06:46.976 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=158.85 14:06:46.977 [Save] Save done 14:06:46.982 [SteamAuthenticator] Sent ticket request to 110000104ad72c1 14:06:46.982 [SteamAuthenticator] Sent ticket request to 11000010217fe63 14:06:46.982 [SteamAuthenticator] Sent ticket request to 1100001024fba80 14:06:46.983 [SteamAuthenticator] Sent ticket request to 110000106d47c00 14:06:46.983 [Lua] [ChatManager][1]System: XES вступает в игру 14:06:46.984 [Lua] [ChatManager][1]System: Jack Vist вступает в игру 14:06:46.984 [Lua] [ChatManager][1]System: Seguleh вступает в игру 14:06:46.984 [Lua] [ChatManager][1]System: Ponta the giant racoon вступает в игру 14:06:46.984 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:06:46.984 [Lua] commit result success 24 14:06:46.992 [GameSessionCommon] failed to skip message because type is unknown 14:06:46.992 warning: [Network] Got broken update game object message from llx 14:06:46.992 [GameSessionCommon] failed to skip message because type is unknown 14:06:46.992 warning: [Network] Got broken update game object message from llx 14:06:46.993 [Connection] Destroying endpoint 1100001024fba80 - explicit request 14:06:46.994 [Connection] Destroying endpoint 110000104ad72c1 - explicit request 14:06:46.994 [Connection] Destroying endpoint 11000010217fe63 - explicit request 14:06:46.994 [Connection] Destroying endpoint 110000106d47c00 - explicit request 14:06:46.995 [Lua] [ChatManager][1]System: Seguleh покидает игру 14:06:46.995 [Lua] [ChatManager][1]System: XES покидает игру 14:06:46.995 [Lua] [ChatManager][1]System: Jack Vist покидает игру 14:06:46.995 [Lua] [ChatManager][1]System: Ponta the giant racoon покидает игру 14:06:47.031 [GameSessionCommon] failed to skip message because type is unknown 14:06:47.031 warning: [Network] Got broken update game object message from llx 14:06:47.031 [GameSessionCommon] failed to skip message because type is unknown 14:06:47.031 warning: [Network] Got broken update game object message from llx 14:06:48.998 [Lua] Clearing all global lookup lists 14:06:48.998 [Lua] [IngamePlayerListUI] - Destroy 14:06:48.999 [Lua] [EquipmentUI] - Destroy 14:06:48.999 [Lua] [GamePadEquipmentUI] - Destroy 14:06:48.999 [Lua] [AbilityUI] - Destroy 14:06:48.999 [Lua] [GamePadAbilityUI] - Destroy 14:06:48.999 [Lua] [IngameUI] destroy 14:06:49.004 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:06:49.004 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:06:49.011 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1 14:06:49.011 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5 14:06:49.011 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 14:06:49.012 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2 14:06:49.012 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1 14:06:49.012 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 14:06:49.063 [Lua] [Managers] Destroying state managers... 14:06:49.069 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:06:49.069 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fb4e3f 14:06:49.069 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 14:06:49.069 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100188e38 14:06:49.069 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001130c71cd 14:06:49.069 [Lua] [Matchmaking] unregister rpcs 14:06:49.069 [Lua] ############### UNLOADING PACKAGES ############### 14:06:49.069 [Lua] [Gamestate] Enter state StateLoading 14:06:49.071 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:06:49.071 [Lua] [Matchmaking] register rpcs 14:06:49.071 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 14:06:49.071 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 14:06:49.071 [Lua] Set lobby begin: 14:06:49.071 [Lua] Lobby data twitch_enabled = false 14:06:49.071 [Lua] Lobby data power_level = 0 14:06:49.071 [Lua] Lobby data num_players = 4 14:06:49.071 [Lua] Lobby data weave_name = false 14:06:49.071 [Lua] Lobby data game_mode = 2 14:06:49.071 [Lua] Lobby data is_private = false 14:06:49.071 [Lua] Lobby data mechanism = adventure 14:06:49.071 [Lua] Lobby data level_key = inn_level 14:06:49.071 [Lua] Lobby data player_slot_1 = 0:0 14:06:49.071 [Lua] Lobby data selected_level_key = warcamp 14:06:49.071 [Lua] Lobby data unique_server_name = Rhizone 14:06:49.072 [Lua] Lobby data quick_game = false 14:06:49.072 [Lua] Lobby data matchmaking = true 14:06:49.072 [Lua] Lobby data difficulty = hardest 14:06:49.072 [Lua] Lobby data country_code = UA 14:06:49.072 [Lua] Lobby data host = 1100001030229fa 14:06:49.072 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:06:49.072 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:06:49.072 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:06:49.072 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:06:49.072 [Lua] Lobby data eac_authorized = true 14:06:49.072 [Lua] Set lobby end. 14:06:49.072 [Lua] registering RPCs 14:06:49.072 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:06:49.072 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:06:49.072 [Lua] Set lobby begin: 14:06:49.072 [Lua] Lobby data twitch_enabled = false 14:06:49.072 [Lua] Lobby data power_level = 0 14:06:49.072 [Lua] Lobby data num_players = 4 14:06:49.072 [Lua] Lobby data weave_name = false 14:06:49.072 [Lua] Lobby data game_mode = 2 14:06:49.072 [Lua] Lobby data is_private = false 14:06:49.072 [Lua] Lobby data mechanism = adventure 14:06:49.072 [Lua] Lobby data level_key = warcamp 14:06:49.072 [Lua] Lobby data player_slot_1 = 0:0 14:06:49.072 [Lua] Lobby data selected_level_key = warcamp 14:06:49.072 [Lua] Lobby data unique_server_name = Rhizone 14:06:49.072 [Lua] Lobby data quick_game = false 14:06:49.072 [Lua] Lobby data matchmaking = true 14:06:49.072 [Lua] Lobby data difficulty = hardest 14:06:49.072 [Lua] Lobby data country_code = UA 14:06:49.072 [Lua] Lobby data host = 1100001030229fa 14:06:49.072 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:06:49.072 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:06:49.072 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:06:49.072 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:06:49.072 [Lua] Lobby data eac_authorized = true 14:06:49.072 [Lua] Set lobby end. 14:06:49.072 [Lua] MUSIC MANAGER unmute_all_world_sounds 294358 0 14:06:49.075 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 14:06:49.075 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] 14:06:49.075 [Lua] [LevelTransitionHandler] load_level warcamp 14:06:49.217 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 14:06:49.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 14:06:49.218 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 14:06:49.218 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 14:06:49.218 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 14:06:49.218 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 14:06:49.218 [Lua] [StateLoading] got rpc_load_level 63 warcamp 14:06:49.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 14:06:49.294 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 14:06:49.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 14:06:49.300 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_02 294359 0 14:06:49.300 [Lua] MUSIC MANAGER Play_loading_screen_music 294360 0 14:06:49.379 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 14:06:53.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 14:06:53.226 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 14:06:53.243 [Lua] [LevelTransitionHandler] Level load completed! 14:06:53.243 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 8584161 - weave: nil 14:06:53.288 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:06:53.289 [Lua] checking dlc's against conflict directors 14:06:53.289 [Lua] --- --- --- 14:06:53.289 [Lua] Starting... difficulty 'hardest' 14:06:53.289 [Lua] These are the starting conflict directors: 14:06:53.289 [Lua] chaos 14:06:53.289 [Lua] --- --- --- 14:06:53.289 [Lua] 14:06:53.289 [Lua] Looking for a new director: 14:06:53.289 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 14:06:53.289 [Lua] ->trying director: chaos 14:06:53.289 [Lua] --> success! 14:06:53.289 [Lua] --> re-used the same breeds 14:06:53.289 [Lua] 14:06:53.289 [Lua] Looking for a new director: 14:06:53.289 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 14:06:53.289 [Lua] ->trying director: chaos_beastmen 14:06:53.289 [Lua] --> success! 14:06:53.289 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 14:06:53.289 [Lua] 14:06:53.289 [Lua] DONE! Found the following directors: 14:06:53.289 [Lua] chaos 14:06:53.289 [Lua] chaos_beastmen 14:06:53.289 [Lua] (free: 11), Master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_berzerker beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 14:06:53.289 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 14:06:53.290 [Lua] ### Sending rpc_level_loaded 14:06:53.290 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 63 14:06:53.290 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded 14:06:53.309 [Lua] ### Sending rpc_level_loaded 14:06:53.309 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 63 14:06:53.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 14:06:53.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 14:06:53.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 14:06:53.664 [Lua] ### Sending rpc_level_loaded 14:06:53.664 [Lua] #### Has state machine: true, sender: 110000100188e38, level_id: 63 14:06:53.664 [Lua] Peer 110000100188e38 has loaded the level and all enemies are loaded 14:06:53.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 14:06:53.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 14:06:53.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 14:06:54.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 14:06:54.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 14:06:54.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 14:06:54.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 14:06:54.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 14:06:54.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 14:06:54.522 [Lua] ### Sending rpc_level_loaded 14:06:54.522 [Lua] #### Has state machine: true, sender: 1100001130c71cd, level_id: 63 14:06:54.522 [Lua] Peer 1100001130c71cd has loaded the level and all enemies are loaded 14:06:55.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 14:06:55.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 14:06:55.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 14:06:55.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 14:06:55.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 14:06:55.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 14:06:55.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 14:06:55.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 14:06:55.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 14:06:55.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 14:06:55.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 14:06:55.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 14:06:55.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 14:06:55.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 14:06:55.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 14:06:56.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 14:06:56.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 14:06:56.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 14:06:56.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 14:06:56.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 14:06:56.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 14:06:56.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 14:06:56.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 14:06:56.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 14:06:56.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 14:06:56.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 14:06:56.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 14:06:57.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 14:06:57.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 14:06:57.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 14:06:57.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 14:06:57.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 14:06:57.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 14:06:58.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 14:06:58.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 14:06:58.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 14:06:58.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 14:06:58.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 14:06:58.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 14:06:58.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 14:06:58.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 14:06:58.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 14:06:58.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 14:06:58.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 14:06:58.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 14:06:59.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 14:06:59.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 14:06:59.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 14:06:59.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 14:06:59.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 14:06:59.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:06:59.487 [Lua] ### Sending rpc_level_loaded 14:06:59.487 [Lua] #### Has state machine: true, sender: 110000102fb4e3f, level_id: 63 14:06:59.487 [Lua] Peer 110000102fb4e3f has loaded the level and all enemies are loaded 14:06:59.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:06:59.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 14:06:59.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 14:07:00.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 14:07:00.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 14:07:00.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 14:07:00.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 14:07:00.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 14:07:00.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 14:07:00.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 14:07:00.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 14:07:00.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 14:07:00.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 14:07:00.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 14:07:00.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 14:07:01.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 14:07:01.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 14:07:01.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 14:07:01.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 14:07:01.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 14:07:01.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 14:07:01.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:07:01.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:07:01.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 14:07:01.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 14:07:01.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 14:07:01.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 14:07:02.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 14:07:02.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 14:07:02.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 14:07:02.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 14:07:02.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 14:07:02.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 14:07:03.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 14:07:03.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 14:07:03.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 14:07:03.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 14:07:03.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 14:07:03.892 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 14:07:03.892 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:07:03.892 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:07:04.893 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:07:04.893 [Lua] [Matchmaking] unregister rpcs 14:07:04.893 [Lua] Set lobby begin: 14:07:04.893 [Lua] Lobby data twitch_enabled = false 14:07:04.893 [Lua] Lobby data power_level = 0 14:07:04.893 [Lua] Lobby data num_players = 4 14:07:04.893 [Lua] Lobby data weave_name = false 14:07:04.893 [Lua] Lobby data game_mode = 2 14:07:04.893 [Lua] Lobby data is_private = false 14:07:04.893 [Lua] Lobby data mechanism = adventure 14:07:04.893 [Lua] Lobby data level_key = warcamp 14:07:04.893 [Lua] Lobby data player_slot_1 = 0:0 14:07:04.893 [Lua] Lobby data selected_level_key = warcamp 14:07:04.893 [Lua] Lobby data unique_server_name = Rhizone 14:07:04.893 [Lua] Lobby data quick_game = false 14:07:04.893 [Lua] Lobby data matchmaking = true 14:07:04.893 [Lua] Lobby data difficulty = hardest 14:07:04.893 [Lua] Lobby data country_code = UA 14:07:04.893 [Lua] Lobby data host = 1100001030229fa 14:07:04.893 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:07:04.893 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:07:04.893 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:07:04.894 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:07:04.894 [Lua] Lobby data eac_authorized = true 14:07:04.894 [Lua] Set lobby end. 14:07:04.894 [Lua] [Managers] Destroying state managers... 14:07:04.894 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 14:07:04.894 [Lua] MUSIC MANAGER Stop_loading_screen_music 294361 0 14:07:04.894 [Lua] [Gamestate] Enter StateIngame HOST 14:07:04.895 [Lua] <>level = warcamp<> 14:07:04.895 [Lua] Set lobby begin: 14:07:04.895 [Lua] Lobby data twitch_enabled = false 14:07:04.895 [Lua] Lobby data power_level = 0 14:07:04.895 [Lua] Lobby data num_players = 4 14:07:04.895 [Lua] Lobby data weave_name = false 14:07:04.895 [Lua] Lobby data game_mode = 2 14:07:04.895 [Lua] Lobby data is_private = false 14:07:04.895 [Lua] Lobby data mechanism = adventure 14:07:04.895 [Lua] Lobby data level_key = warcamp 14:07:04.895 [Lua] Lobby data player_slot_1 = 0:0 14:07:04.895 [Lua] Lobby data selected_level_key = warcamp 14:07:04.895 [Lua] Lobby data unique_server_name = Rhizone 14:07:04.895 [Lua] Lobby data quick_game = false 14:07:04.895 [Lua] Lobby data matchmaking = true 14:07:04.895 [Lua] Lobby data difficulty = hardest 14:07:04.895 [Lua] Lobby data country_code = UA 14:07:04.895 [Lua] Lobby data host = 1100001030229fa 14:07:04.895 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:07:04.895 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:07:04.895 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:07:04.895 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:07:04.895 [Lua] Lobby data eac_authorized = true 14:07:04.895 [Lua] Set lobby end. 14:07:04.895 [Umbra] Init version: 3.4.15 :: 16 threads 14:07:04.895 [Lua] [StateIngame] Server ingame 14:07:04.898 [Lua] Set lobby begin: 14:07:04.898 [Lua] Lobby data twitch_enabled = false 14:07:04.898 [Lua] Lobby data power_level = 0 14:07:04.898 [Lua] Lobby data num_players = 4 14:07:04.899 [Lua] Lobby data weave_name = false 14:07:04.899 [Lua] Lobby data game_mode = 2 14:07:04.899 [Lua] Lobby data is_private = false 14:07:04.899 [Lua] Lobby data mechanism = adventure 14:07:04.899 [Lua] Lobby data level_key = warcamp 14:07:04.899 [Lua] Lobby data player_slot_1 = 0:0 14:07:04.899 [Lua] Lobby data selected_level_key = warcamp 14:07:04.899 [Lua] Lobby data unique_server_name = Rhizone 14:07:04.899 [Lua] Lobby data quick_game = false 14:07:04.899 [Lua] Lobby data matchmaking = true 14:07:04.899 [Lua] Lobby data difficulty = hardest 14:07:04.899 [Lua] Lobby data country_code = UA 14:07:04.899 [Lua] Lobby data host = 1100001030229fa 14:07:04.899 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:07:04.899 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:07:04.899 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:07:04.899 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:07:04.899 [Lua] Lobby data eac_authorized = true 14:07:04.899 [Lua] Set lobby end. 14:07:04.899 [Lua] [Matchmaking] register rpcs 14:07:04.899 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:07:04.899 [Lua] [GameNetworkManager] My own peer_id = 1100001030229fa 14:07:04.899 [Lua] [GameNetworkManager] self.is_server = true 14:07:04.899 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 14:07:04.899 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:07:04.899 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:07:04.899 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:07:04.899 [Network] Setting artificial MTU limit to 65536 14:07:04.908 [Lua] Switching ConflictSettings: to: default 14:07:04.908 [Lua] pacing=default 14:07:04.908 [Lua] roaming=nil 14:07:04.908 [Lua] specials=default 14:07:04.908 [Lua] debug_color=maroon 14:07:04.908 [Lua] pack_spawning=default 14:07:04.908 [Lua] contained_breeds=nil 14:07:04.908 [Lua] disabled=false 14:07:04.908 [Lua] boss=default 14:07:04.908 [Lua] horde=default 14:07:04.908 [Lua] name=default 14:07:04.908 [Lua] intensity=default 14:07:04.908 [Lua] --- 14:07:04.909 [Lua] [LevelAnalysis] set_random_seed( 8584161) 14:07:04.923 [Lua] [AIInterestPointSystem] Level Seed: 8584161 14:07:04.923 [Lua] 14:07:04.923 [Lua] [entity_system_bag] = table 14:07:04.923 [Lua] [entity_system_bag] = metatable 14:07:04.923 [Lua] [startup_data] = table 14:07:04.923 [Lua] [entity_manager] = table 14:07:04.923 [Lua] [entity_manager] = metatable 14:07:04.923 [Lua] [unit_spawner] = table 14:07:04.923 [Lua] [unit_spawner] = metatable 14:07:04.923 [Lua] [unit_storage] = table 14:07:04.923 [Lua] [unit_storage] = metatable 14:07:04.923 [Lua] [dice_keeper] = table 14:07:04.923 [Lua] [dice_keeper] = metatable 14:07:04.923 [Lua] [is_server] = true (boolean) 14:07:04.923 [Lua] [world] = [World] 14:07:04.923 [Lua] [system_api] = table 14:07:04.923 [Lua] [entity_system] = table 14:07:04.923 [Lua] [entity_system] = metatable 14:07:04.923 [Lua] [network_lobby] = table 14:07:04.923 [Lua] [network_lobby] = metatable 14:07:04.923 [Lua] [profile_synchronizer] = table 14:07:04.923 [Lua] [profile_synchronizer] = metatable 14:07:04.923 [Lua] [level_transition_handler] = table 14:07:04.923 [Lua] [level_transition_handler] = metatable 14:07:04.923 [Lua] [num_local_human_players] = 1 (number) 14:07:04.923 [Lua] [statistics_db] = table 14:07:04.923 [Lua] [statistics_db] = metatable 14:07:04.923 [Lua] [network_server] = table 14:07:04.923 [Lua] [network_server] = metatable 14:07:04.923 [Lua] [input_manager] = table 14:07:04.923 [Lua] [input_manager] = metatable 14:07:04.923 [Lua] [network_clock] = table 14:07:04.923 [Lua] [network_clock] = metatable 14:07:04.923 [Lua] [network_transmit] = table 14:07:04.923 [Lua] [network_transmit] = metatable 14:07:04.923 [Lua] [free_flight_manager] = table 14:07:04.923 [Lua] [free_flight_manager] = metatable 14:07:04.923 [Lua] [network_manager] = table 14:07:04.923 [Lua] [network_manager] = metatable 14:07:04.923 [Lua] [network_event_delegate] = table 14:07:04.923 [Lua] [network_event_delegate] = metatable 14:07:04.923 [Lua] 14:07:04.923 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:07:04.923 [Lua] ignoring extension VersusInteractObjectiveExtension 14:07:04.923 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:07:04.923 [Lua] ignoring extension VersusSocketObjectiveExtension 14:07:04.923 [Lua] ignoring extension VersusTargetObjectiveExtension 14:07:04.923 [Lua] ignoring extension VersusMissionObjectiveExtension 14:07:04.927 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:07:04.943 [Lua] [AchievementManager] Achievements using the steam platform 14:07:04.944 [Lua] [StateIngame] Level seed: 8584161 14:07:04.944 [World] Spawning level. 14:07:05.341 [Lua] respawn_unit_spawned with group id: boss_fight 14:07:05.341 [Lua] respawn_unit_spawned with group id: boss_fight 14:07:05.341 [Lua] respawn_unit_spawned with group id: boss_fight 14:07:05.403 [Lua] [LevelAnalysis] set_random_seed( 8584161) 14:07:05.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 45 14:07:05.423 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:07:05.423 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:07:05.424 [Lua] [IngameUI] init 14:07:05.433 [SteamVoipClient] select_out(110000100188e38, off) 14:07:05.433 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:07:05.433 [SteamVoipClient] select_out(1100001030229fa, off) 14:07:05.433 [SteamVoipClient] select_out(1100001130c71cd, off) 14:07:05.436 [Lua] cb_razer_chroma_setup 14:07:05.456 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:07:05.457 [Lua] Set lobby begin: 14:07:05.457 [Lua] Lobby data twitch_enabled = false 14:07:05.457 [Lua] Lobby data power_level = 835 14:07:05.457 [Lua] Lobby data num_players = 4 14:07:05.457 [Lua] Lobby data weave_name = false 14:07:05.457 [Lua] Lobby data game_mode = 2 14:07:05.457 [Lua] Lobby data is_private = false 14:07:05.457 [Lua] Lobby data mechanism = adventure 14:07:05.457 [Lua] Lobby data level_key = warcamp 14:07:05.457 [Lua] Lobby data player_slot_1 = 0:0 14:07:05.457 [Lua] Lobby data selected_level_key = warcamp 14:07:05.457 [Lua] Lobby data unique_server_name = Rhizone 14:07:05.457 [Lua] Lobby data quick_game = false 14:07:05.457 [Lua] Lobby data matchmaking = true 14:07:05.457 [Lua] Lobby data difficulty = hardest 14:07:05.457 [Lua] Lobby data country_code = UA 14:07:05.457 [Lua] Lobby data host = 1100001030229fa 14:07:05.457 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:07:05.457 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:07:05.457 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:07:05.457 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:07:05.457 [Lua] Lobby data eac_authorized = true 14:07:05.457 [Lua] Set lobby end. 14:07:05.458 [Lua] CurrentConflictSettings default 14:07:05.458 [Lua] [ConflictDirector] conflict_director is ai_ready 14:07:05.462 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:07:05.462 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:07:05.465 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:07:05.465 [Lua] Forming navigation groups in one frame 14:07:05.465 [Lua] Forming navigation groups 14:07:05.474 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000002655725 14:07:05.959 [Lua] NavigationGroupManager -> calulation time B: 0.48599999999987631 14:07:05.959 [Lua] number of nav groups: 579 14:07:05.966 [Lua] number of refined nav groups : 313 14:07:05.974 [Lua] NavigationGroupManager -> calulation time C: 0.014999999999872671 14:07:05.974 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.830505377054221 Normalized coefficient: 1.1387870197520291 14:07:05.980 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.932455325126647 Normalized coefficient: 1.1304540106147314 14:07:05.986 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.353414528630671 Normalized coefficient: 1.3872478592481718 14:07:05.990 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 3.9380482882261272 Normalized coefficient: 0.91415841973375123 14:07:06.003 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 14:07:06.003 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 14:07:06.003 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 14:07:06.008 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 14:07:06.008 [Lua] [LevelAnalysis] This level has a total main-path length of 1168.281 meters. 14:07:06.008 [Lua] [LevelAnalysis] grouping spawners for event_patrol 14:07:06.008 [Lua] [LevelAnalysis] 14:07:06.008 [Lua] [LevelAnalysis] grouping spawners for event_boss 14:07:06.008 [Lua] [LevelAnalysis] 14:07:06.008 [Lua] [LevelAnalysis] Terror events added: 14:07:06.008 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 14:07:06.008 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 14:07:06.008 [Lua] ----> using boss gizmo! 14:07:06.008 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 7, forbidden-dist: -214.8 start-travel-dist: 224.8, end-travel-dist: 430.0 spawn_distance 0.0 14:07:06.008 [Lua] Adding main path event: Vector3Box(-188.344, -10.1433, 15.684) boss_event_chaos_troll 45 table: 0000000004FBC2F0 14:07:06.008 [Lua] [LevelAnalysis] num_event_places_f: 0.74552072970072425 , num_event_places: 0 , trailing_event_fraction: 0.74552072970072425 , num_events: 1 14:07:06.008 [Lua] [LevelAnalysis] Level path distance: 1168.2810945510864 14:07:06.008 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1168.2810945510864 forbidden_dist: -1068.2810945510864 14:07:06.008 [Lua] [LevelAnalysis] wanted_distance: 749.78079784882038 14:07:06.008 [Lua] [LevelAnalysis] Terror events added: 14:07:06.008 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 14:07:06.008 [Lua] Adding main path event: Vector3Box(191.384, 155.636, 16.4669) rare_event_loot_rat 45 table: 0000000004FBC840 14:07:06.008 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:07:06.012 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 14:07:06.014 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 14:07:06.019 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52 14:07:06.019 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 14:07:06.040 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 45 14:07:06.389 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 45 14:07:07.649 [Lua] Set lobby begin: 14:07:07.649 [Lua] Lobby data twitch_enabled = false 14:07:07.649 [Lua] Lobby data power_level = 835 14:07:07.649 [Lua] Lobby data num_players = 4 14:07:07.649 [Lua] Lobby data weave_name = false 14:07:07.650 [Lua] Lobby data game_mode = 2 14:07:07.650 [Lua] Lobby data is_private = false 14:07:07.650 [Lua] Lobby data mechanism = adventure 14:07:07.650 [Lua] Lobby data level_key = warcamp 14:07:07.650 [Lua] Lobby data player_slot_1 = 0:0 14:07:07.650 [Lua] Lobby data selected_level_key = warcamp 14:07:07.650 [Lua] Lobby data unique_server_name = Rhizone 14:07:07.650 [Lua] Lobby data quick_game = false 14:07:07.650 [Lua] Lobby data matchmaking = true 14:07:07.650 [Lua] Lobby data difficulty = hardest 14:07:07.650 [Lua] Lobby data country_code = UA 14:07:07.650 [Lua] Lobby data host = 1100001030229fa 14:07:07.650 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:07:07.650 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:07:07.650 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:07:07.650 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:07:07.650 [Lua] Lobby data eac_authorized = true 14:07:07.650 [Lua] Set lobby end. 14:07:07.650 [Lua] [Matchmaking] Assigned player 110000100188e38 to slot 5 when hot join syncing 14:07:07.650 [Lua] Breedfreezer (server) starting a hot join sync 14:07:07.650 [Lua] packing 0 units of breed chaos_marauder 14:07:07.650 [Lua] packing 0 units of breed skaven_clan_rat 14:07:07.650 [Lua] packing 0 units of breed skaven_storm_vermin 14:07:07.650 [Lua] packing 0 units of breed skaven_slave 14:07:07.650 [Lua] packing 0 units of breed chaos_fanatic 14:07:07.650 [Lua] packing 0 units of breed beastmen_ungor_archer 14:07:07.650 [Lua] packing 0 units of breed chaos_raider 14:07:07.650 [Lua] packing 0 units of breed chaos_warrior 14:07:07.650 [Lua] packing 0 units of breed chaos_berzerker 14:07:07.650 [Lua] packing 0 units of breed beastmen_bestigor 14:07:07.650 [Lua] packing 0 units of breed beastmen_ungor 14:07:07.650 [Lua] packing 0 units of breed skaven_plague_monk 14:07:07.650 [Lua] packing 0 units of breed beastmen_gor 14:07:07.650 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:07:07.650 [Lua] 14:07:07.650 [Lua] [1] = 1 (number) 14:07:07.650 [Lua] [2] = 0 (number) 14:07:07.650 [Lua] [3] = 1 (number) 14:07:07.650 [Lua] [4] = 0 (number) 14:07:07.650 [Lua] [5] = 1 (number) 14:07:07.650 [Lua] [6] = 0 (number) 14:07:07.650 [Lua] [7] = 1 (number) 14:07:07.650 [Lua] [8] = 0 (number) 14:07:07.650 [Lua] [9] = 1 (number) 14:07:07.650 [Lua] [10] = 0 (number) 14:07:07.650 [Lua] [11] = 1 (number) 14:07:07.650 [Lua] [12] = 0 (number) 14:07:07.650 [Lua] [13] = 1 (number) 14:07:07.650 [Lua] [14] = 0 (number) 14:07:07.650 [Lua] [15] = 1 (number) 14:07:07.650 [Lua] [16] = 0 (number) 14:07:07.650 [Lua] [17] = 1 (number) 14:07:07.650 [Lua] [18] = 0 (number) 14:07:07.650 [Lua] [19] = 1 (number) 14:07:07.650 [Lua] [20] = 0 (number) 14:07:07.650 [Lua] [21] = 1 (number) 14:07:07.650 [Lua] [22] = 0 (number) 14:07:07.650 [Lua] [23] = 1 (number) 14:07:07.650 [Lua] [24] = 0 (number) 14:07:07.650 [Lua] [25] = 1 (number) 14:07:07.650 [Lua] [26] = 0 (number) 14:07:07.650 [Lua] 14:07:07.650 [Lua] 14:07:07.650 [Lua] 14:07:07.651 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 14:07:07.651 [Lua] RemotePlayer:create_game_object( ) 54 14:07:07.664 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100188e38 14:07:07.798 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100188e38 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:07:07.798 [Lua] Adding player sync data to peer=110000100188e38 local_player_id=1 14:07:09.826 [Lua] Set lobby begin: 14:07:09.826 [Lua] Lobby data twitch_enabled = false 14:07:09.826 [Lua] Lobby data power_level = 417 14:07:09.826 [Lua] Lobby data num_players = 4 14:07:09.826 [Lua] Lobby data weave_name = false 14:07:09.826 [Lua] Lobby data game_mode = 2 14:07:09.826 [Lua] Lobby data is_private = false 14:07:09.826 [Lua] Lobby data mechanism = adventure 14:07:09.826 [Lua] Lobby data level_key = warcamp 14:07:09.826 [Lua] Lobby data player_slot_1 = 0:0 14:07:09.826 [Lua] Lobby data selected_level_key = warcamp 14:07:09.826 [Lua] Lobby data unique_server_name = Rhizone 14:07:09.826 [Lua] Lobby data quick_game = false 14:07:09.826 [Lua] Lobby data matchmaking = true 14:07:09.826 [Lua] Lobby data difficulty = hardest 14:07:09.826 [Lua] Lobby data country_code = UA 14:07:09.826 [Lua] Lobby data host = 1100001030229fa 14:07:09.826 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:07:09.826 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:07:09.827 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:07:09.827 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:07:09.827 [Lua] Lobby data eac_authorized = true 14:07:09.827 [Lua] Set lobby end. 14:07:12.056 [Lua] Set lobby begin: 14:07:12.056 [Lua] Lobby data twitch_enabled = false 14:07:12.056 [Lua] Lobby data power_level = 417 14:07:12.056 [Lua] Lobby data num_players = 4 14:07:12.056 [Lua] Lobby data weave_name = false 14:07:12.057 [Lua] Lobby data game_mode = 2 14:07:12.057 [Lua] Lobby data is_private = false 14:07:12.057 [Lua] Lobby data mechanism = adventure 14:07:12.057 [Lua] Lobby data level_key = warcamp 14:07:12.057 [Lua] Lobby data player_slot_1 = 0:0 14:07:12.057 [Lua] Lobby data selected_level_key = warcamp 14:07:12.057 [Lua] Lobby data unique_server_name = Rhizone 14:07:12.057 [Lua] Lobby data quick_game = false 14:07:12.057 [Lua] Lobby data matchmaking = true 14:07:12.057 [Lua] Lobby data difficulty = hardest 14:07:12.057 [Lua] Lobby data country_code = UA 14:07:12.057 [Lua] Lobby data host = 1100001030229fa 14:07:12.057 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:07:12.057 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:07:12.057 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:07:12.057 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:07:12.057 [Lua] Lobby data eac_authorized = true 14:07:12.057 [Lua] Set lobby end. 14:07:12.057 [Lua] [Matchmaking] Assigned player 1100001130c71cd to slot 2 when hot join syncing 14:07:12.057 [Lua] Breedfreezer (server) starting a hot join sync 14:07:12.057 [Lua] packing 0 units of breed chaos_marauder 14:07:12.057 [Lua] packing 0 units of breed skaven_clan_rat 14:07:12.057 [Lua] packing 0 units of breed skaven_storm_vermin 14:07:12.057 [Lua] packing 0 units of breed skaven_slave 14:07:12.057 [Lua] packing 0 units of breed chaos_fanatic 14:07:12.057 [Lua] packing 0 units of breed beastmen_ungor_archer 14:07:12.057 [Lua] packing 0 units of breed chaos_raider 14:07:12.057 [Lua] packing 0 units of breed chaos_warrior 14:07:12.057 [Lua] packing 0 units of breed chaos_berzerker 14:07:12.057 [Lua] packing 0 units of breed beastmen_bestigor 14:07:12.057 [Lua] packing 0 units of breed beastmen_ungor 14:07:12.057 [Lua] packing 0 units of breed skaven_plague_monk 14:07:12.057 [Lua] packing 0 units of breed beastmen_gor 14:07:12.057 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:07:12.057 [Lua] 14:07:12.057 [Lua] [1] = 1 (number) 14:07:12.057 [Lua] [2] = 0 (number) 14:07:12.057 [Lua] [3] = 1 (number) 14:07:12.057 [Lua] [4] = 0 (number) 14:07:12.057 [Lua] [5] = 1 (number) 14:07:12.057 [Lua] [6] = 0 (number) 14:07:12.057 [Lua] [7] = 1 (number) 14:07:12.057 [Lua] [8] = 0 (number) 14:07:12.057 [Lua] [9] = 1 (number) 14:07:12.057 [Lua] [10] = 0 (number) 14:07:12.057 [Lua] [11] = 1 (number) 14:07:12.057 [Lua] [12] = 0 (number) 14:07:12.057 [Lua] [13] = 1 (number) 14:07:12.057 [Lua] [14] = 0 (number) 14:07:12.057 [Lua] [15] = 1 (number) 14:07:12.057 [Lua] [16] = 0 (number) 14:07:12.057 [Lua] [17] = 1 (number) 14:07:12.057 [Lua] [18] = 0 (number) 14:07:12.057 [Lua] [19] = 1 (number) 14:07:12.057 [Lua] [20] = 0 (number) 14:07:12.057 [Lua] [21] = 1 (number) 14:07:12.057 [Lua] [22] = 0 (number) 14:07:12.057 [Lua] [23] = 1 (number) 14:07:12.057 [Lua] [24] = 0 (number) 14:07:12.057 [Lua] [25] = 1 (number) 14:07:12.057 [Lua] [26] = 0 (number) 14:07:12.057 [Lua] 14:07:12.057 [Lua] 14:07:12.057 [Lua] 14:07:12.058 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 14:07:12.058 [Lua] RemotePlayer:create_game_object( ) 55 14:07:12.073 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001130c71cd 14:07:12.363 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001130c71cd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:07:12.363 [Lua] Adding player sync data to peer=1100001130c71cd local_player_id=1 14:07:13.398 [Lua] Set lobby begin: 14:07:13.398 [Lua] Lobby data twitch_enabled = false 14:07:13.398 [Lua] Lobby data power_level = 417 14:07:13.398 [Lua] Lobby data num_players = 4 14:07:13.398 [Lua] Lobby data weave_name = false 14:07:13.398 [Lua] Lobby data game_mode = 2 14:07:13.398 [Lua] Lobby data is_private = false 14:07:13.398 [Lua] Lobby data mechanism = adventure 14:07:13.398 [Lua] Lobby data level_key = warcamp 14:07:13.399 [Lua] Lobby data player_slot_1 = 0:0 14:07:13.399 [Lua] Lobby data selected_level_key = warcamp 14:07:13.399 [Lua] Lobby data unique_server_name = Rhizone 14:07:13.399 [Lua] Lobby data quick_game = false 14:07:13.399 [Lua] Lobby data matchmaking = true 14:07:13.399 [Lua] Lobby data difficulty = hardest 14:07:13.399 [Lua] Lobby data country_code = UA 14:07:13.399 [Lua] Lobby data host = 1100001030229fa 14:07:13.399 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:07:13.399 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:07:13.399 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:07:13.399 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:07:13.399 [Lua] Lobby data eac_authorized = true 14:07:13.399 [Lua] Set lobby end. 14:07:13.399 [Lua] [Matchmaking] Assigned player 110000102fb4e3f to slot 4 when hot join syncing 14:07:13.399 [Lua] Breedfreezer (server) starting a hot join sync 14:07:13.399 [Lua] packing 0 units of breed chaos_marauder 14:07:13.399 [Lua] packing 0 units of breed skaven_clan_rat 14:07:13.399 [Lua] packing 0 units of breed skaven_storm_vermin 14:07:13.399 [Lua] packing 0 units of breed skaven_slave 14:07:13.399 [Lua] packing 0 units of breed chaos_fanatic 14:07:13.399 [Lua] packing 0 units of breed beastmen_ungor_archer 14:07:13.399 [Lua] packing 0 units of breed chaos_raider 14:07:13.399 [Lua] packing 0 units of breed chaos_warrior 14:07:13.399 [Lua] packing 0 units of breed chaos_berzerker 14:07:13.399 [Lua] packing 0 units of breed beastmen_bestigor 14:07:13.399 [Lua] packing 0 units of breed beastmen_ungor 14:07:13.399 [Lua] packing 0 units of breed skaven_plague_monk 14:07:13.399 [Lua] packing 0 units of breed beastmen_gor 14:07:13.399 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:07:13.399 [Lua] 14:07:13.399 [Lua] [1] = 1 (number) 14:07:13.399 [Lua] [2] = 0 (number) 14:07:13.399 [Lua] [3] = 1 (number) 14:07:13.399 [Lua] [4] = 0 (number) 14:07:13.399 [Lua] [5] = 1 (number) 14:07:13.399 [Lua] [6] = 0 (number) 14:07:13.399 [Lua] [7] = 1 (number) 14:07:13.399 [Lua] [8] = 0 (number) 14:07:13.399 [Lua] [9] = 1 (number) 14:07:13.399 [Lua] [10] = 0 (number) 14:07:13.399 [Lua] [11] = 1 (number) 14:07:13.399 [Lua] [12] = 0 (number) 14:07:13.399 [Lua] [13] = 1 (number) 14:07:13.399 [Lua] [14] = 0 (number) 14:07:13.399 [Lua] [15] = 1 (number) 14:07:13.399 [Lua] [16] = 0 (number) 14:07:13.399 [Lua] [17] = 1 (number) 14:07:13.399 [Lua] [18] = 0 (number) 14:07:13.399 [Lua] [19] = 1 (number) 14:07:13.399 [Lua] [20] = 0 (number) 14:07:13.399 [Lua] [21] = 1 (number) 14:07:13.399 [Lua] [22] = 0 (number) 14:07:13.399 [Lua] [23] = 1 (number) 14:07:13.399 [Lua] [24] = 0 (number) 14:07:13.399 [Lua] [25] = 1 (number) 14:07:13.399 [Lua] [26] = 0 (number) 14:07:13.399 [Lua] 14:07:13.399 [Lua] 14:07:13.399 [Lua] 14:07:13.399 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 14:07:13.399 [Lua] RemotePlayer:create_game_object( ) 56 14:07:13.413 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102fb4e3f 14:07:13.418 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:07:13.418 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:07:13.418 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 14:07:13.433 [Lua] Switching ConflictSettings: to: chaos 14:07:13.433 [Lua] pacing=chaos 14:07:13.433 [Lua] roaming=nil 14:07:13.433 [Lua] specials=chaos 14:07:13.433 [Lua] debug_color=purple 14:07:13.433 [Lua] pack_spawning=chaos 14:07:13.433 [Lua] contained_breeds=nil 14:07:13.433 [Lua] disabled=false 14:07:13.433 [Lua] boss=chaos 14:07:13.433 [Lua] horde=chaos 14:07:13.433 [Lua] name=chaos 14:07:13.433 [Lua] intensity=default 14:07:13.433 [Lua] --- 14:07:13.501 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001130c71cd go_type=player_unit go_created_func_name=game_object_created_player_unit 14:07:13.502 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 14:07:13.503 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:07:13.529 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100188e38 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:07:13.530 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 14:07:13.531 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:07:13.597 [Lua] StateInGameRunning:_game_actually_starts() 14:07:13.597 [Lua] ################################################################################################################# 14:07:13.597 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:07:13.597 [Lua] ################################################################################################################# 14:07:13.597 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 14:07:13.597 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 14:07:13.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 14:07:13.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 14:07:13.631 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 14:07:13.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 14:07:13.845 [Lua] Commit load time data 14:07:13.990 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102fb4e3f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:07:13.990 [Lua] Adding player sync data to peer=110000102fb4e3f local_player_id=1 14:07:14.000 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102fb4e3f go_type=player_unit go_created_func_name=game_object_created_player_unit 14:07:14.001 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 14:07:14.002 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:07:19.931 [Lua] Set lobby begin: 14:07:19.931 [Lua] Lobby data twitch_enabled = false 14:07:19.931 [Lua] Lobby data power_level = 835 14:07:19.931 [Lua] Lobby data num_players = 4 14:07:19.931 [Lua] Lobby data weave_name = false 14:07:19.931 [Lua] Lobby data game_mode = 2 14:07:19.931 [Lua] Lobby data is_private = false 14:07:19.931 [Lua] Lobby data mechanism = adventure 14:07:19.931 [Lua] Lobby data level_key = warcamp 14:07:19.931 [Lua] Lobby data player_slot_1 = 0:0 14:07:19.931 [Lua] Lobby data selected_level_key = warcamp 14:07:19.931 [Lua] Lobby data unique_server_name = Rhizone 14:07:19.932 [Lua] Lobby data quick_game = false 14:07:19.932 [Lua] Lobby data matchmaking = true 14:07:19.932 [Lua] Lobby data difficulty = hardest 14:07:19.932 [Lua] Lobby data country_code = UA 14:07:19.932 [Lua] Lobby data host = 1100001030229fa 14:07:19.932 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:07:19.932 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:07:19.932 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:07:19.932 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:07:19.932 [Lua] Lobby data eac_authorized = true 14:07:19.932 [Lua] Set lobby end. 14:07:28.100 [SteamVoipClient] select_out(110000100188e38, on) 14:07:28.100 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:07:28.100 [SteamVoipClient] select_out(1100001030229fa, on) 14:07:28.100 [SteamVoipClient] select_out(1100001130c71cd, on) 14:07:28.702 [SteamVoipClient] select_out(110000100188e38, off) 14:07:28.702 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:07:28.702 [SteamVoipClient] select_out(1100001030229fa, off) 14:07:28.702 [SteamVoipClient] select_out(1100001130c71cd, off) 14:07:38.196 [Lua] Players are leaving the safe zone 14:07:40.084 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:07:40.093 [Lua] Spline already found! 14:07:40.129 [Lua] Init group template: spline_patrol 14:07:41.586 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:07:41.596 [Lua] Spline already found! 14:07:41.623 [Lua] Init group template: spline_patrol 14:07:42.332 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:42.396 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:07:42.406 [Lua] Spline already found! 14:07:42.433 [Lua] Init group template: spline_patrol 14:07:42.456 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:42.659 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:42.783 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:43.102 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:43.275 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:43.564 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:43.690 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:43.900 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:44.148 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:44.232 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:44.274 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:44.318 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:44.453 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:44.598 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:44.845 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:46.384 [SteamVoipClient] select_out(110000100188e38, on) 14:07:46.384 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:07:46.384 [SteamVoipClient] select_out(1100001030229fa, on) 14:07:46.384 [SteamVoipClient] select_out(1100001130c71cd, on) 14:07:47.762 [SteamVoipClient] select_out(110000100188e38, off) 14:07:47.762 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:07:47.762 [SteamVoipClient] select_out(1100001030229fa, off) 14:07:47.762 [SteamVoipClient] select_out(1100001130c71cd, off) 14:07:50.165 [SteamVoipClient] select_out(110000100188e38, on) 14:07:50.165 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:07:50.165 [SteamVoipClient] select_out(1100001030229fa, on) 14:07:50.165 [SteamVoipClient] select_out(1100001130c71cd, on) 14:07:52.205 [SteamVoipClient] select_out(110000100188e38, off) 14:07:52.205 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:07:52.205 [SteamVoipClient] select_out(1100001030229fa, off) 14:07:52.205 [SteamVoipClient] select_out(1100001130c71cd, off) 14:07:54.924 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:55.101 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:55.330 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:55.455 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:55.455 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:55.508 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:55.688 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:55.689 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:55.825 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:56.016 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:56.290 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:56.605 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:07:57.941 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:58.453 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:03.988 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:04.529 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:08.674 [Flow] UNITBURN_DEATH_CRITICAL 14:08:10.467 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:10.667 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:10.858 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:11.021 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:11.021 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:11.052 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:11.262 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:11.597 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:11.658 [Flow] UNITBURN_DEATH 14:08:14.710 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:15.182 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:19.990 [Flow] UNITBURN_DEATH 14:08:21.708 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:22.205 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:25.731 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:08:25.741 [Lua] Spline already found! 14:08:25.775 [Lua] Init group template: spline_patrol 14:08:26.063 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:26.692 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:27.314 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:27.742 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:27.812 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 14:08:28.399 [Lua] [ChatManager][1]System: Rhizone подбирает фолиант 14:08:29.917 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:30.632 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:31.516 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:32.202 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:08:32.211 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:32.212 [Lua] Spline already found! 14:08:32.246 [Lua] Init group template: spline_patrol 14:08:37.775 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:38.246 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:08:38.776 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:39.245 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:08:39.516 [Lua] Coordinated attack! 14:08:39.704 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:08:39.713 [Lua] Spline already found! 14:08:39.750 [Lua] Init group template: spline_patrol 14:08:46.760 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:47.130 [Lua] main path terror event triggered: boss_event_chaos_troll 14:08:47.130 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 14:08:47.150 [Flow] Boss DoorTroll 14:08:47.150 [Flow] Boss DoorTroll 14:08:47.153 [Lua] Init group template: boss_door_closers 14:08:47.458 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:47.874 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:48.086 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:48.215 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:48.565 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:48.762 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:48.936 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:49.118 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:49.154 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:49.373 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:49.511 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:55.364 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:56.760 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:56.927 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:58.304 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:08:59.396 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:00.163 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:00.414 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:00.856 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:09:00.930 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:00.974 [SteamVoipClient] select_out(110000100188e38, on) 14:09:00.974 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:09:00.974 [SteamVoipClient] select_out(1100001030229fa, on) 14:09:00.974 [SteamVoipClient] select_out(1100001130c71cd, on) 14:09:01.687 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:02.213 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:02.591 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:09:03.601 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:03.612 [SteamVoipClient] select_out(110000100188e38, off) 14:09:03.612 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:09:03.612 [SteamVoipClient] select_out(1100001030229fa, off) 14:09:03.612 [SteamVoipClient] select_out(1100001130c71cd, off) 14:09:03.971 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:09:04.228 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:04.790 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:06.297 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:06.793 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:06.895 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 14:09:09.969 [Flow] UNITBURN_DEATH 14:09:14.050 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:14.505 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:16.735 [Flow] UNITBURN_DEATH 14:09:16.736 [Flow] UNITBURN_DEATH 14:09:19.134 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:19.505 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:21.794 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 14:09:22.975 [Lua] Time for new HOOORDE! multi_first_wave 14:09:22.975 [Lua] horde requested: vector_blob 14:09:22.975 [Lua] wants to spawn ahead within distance: 60 14:09:22.975 [Lua] horde crated with id 8 of type vector_blob 14:09:22.975 [Lua] managed to spawn 28/28 horde enemies 14:09:22.975 [Lua] vector blob horde has started 14:09:22.980 [Lua] MUSIC: explore -> pre_horde 14:09:23.332 [Lua] Init group template: horde 14:09:23.694 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:24.097 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:25.892 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:26.489 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:27.349 [Lua] MUSIC: pre_horde -> horde 14:09:29.334 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:29.814 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:30.027 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:30.422 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:09:30.998 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:31.102 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:31.405 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:09:31.609 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:32.836 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:32.947 [Lua] chaos troll died! 14:09:33.042 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:33.254 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:33.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:09:33.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:09:33.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:09:33.411 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:09:33.701 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 14:09:33.701 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:09:33.701 [Lua] horde requested: vector_blob 14:09:33.701 [Lua] wants to spawn ahead within distance: 60 14:09:33.701 [Lua] horde crated with id 9 of type vector_blob 14:09:33.701 [Lua] managed to spawn 33/33 horde enemies 14:09:33.701 [Lua] vector blob horde has started 14:09:34.197 [Lua] Init group template: horde 14:09:35.931 [Flow] UNITBURN_DEATH 14:09:37.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 71207 14:09:37.939 [Flow] UNITBURN_DEATH 14:09:37.939 [Flow] UNITBURN_DEATH 14:09:41.526 [Lua] [ChatManager][1]System: terrat909 подбирает трофейную игральную кость 14:09:42.508 [Lua] chaos troll was despawned! 14:09:46.440 [Flow] UNITBURN_DEATH 14:09:46.440 [Flow] UNITBURN_DEATH 14:09:46.881 [Flow] UNITBURN_DEATH 14:09:46.881 [Flow] UNITBURN_DEATH 14:09:46.881 [Flow] UNITBURN_DEATH 14:09:47.665 [Flow] UNITBURN_DEATH 14:09:47.665 [Flow] UNITBURN_DEATH 14:09:47.683 [Flow] UNITBURN_DEATH 14:09:48.152 [Flow] UNITBURN_DEATH_CRITICAL 14:09:48.153 [Flow] UNITBURN_DEATH 14:09:48.261 [Flow] UNITBURN_DEATH 14:09:48.261 [Flow] UNITBURN_DEATH 14:09:48.262 [Flow] UNITBURN_DEATH 14:09:48.262 [Flow] UNITBURN_DEATH 14:09:48.396 [Flow] UNITBURN_DEATH 14:09:48.396 [Flow] UNITBURN_DEATH 14:09:48.396 [Flow] UNITBURN_DEATH 14:09:48.396 [Flow] UNITBURN_DEATH 14:09:48.449 [Flow] UNITBURN_DEATH 14:09:48.449 [Flow] UNITBURN_DEATH 14:09:48.449 [Flow] UNITBURN_DEATH 14:09:48.450 [Flow] UNITBURN_DEATH 14:09:48.895 [Lua] HORDE: last wave, reset to standard horde delay 14:09:48.895 [Lua] Time for new HOOORDE! multi_last_wave 14:09:48.895 [Lua] horde requested: vector_blob 14:09:48.895 [Lua] wants to spawn ahead within distance: 60 14:09:48.895 [Lua] horde crated with id 10 of type vector_blob 14:09:48.895 [Lua] managed to spawn 29/29 horde enemies 14:09:48.895 [Lua] vector blob horde has started 14:09:49.366 [Lua] Init group template: horde 14:09:50.853 [Flow] UNITBURN_DEATH 14:09:51.326 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:51.476 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:51.686 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:51.687 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:51.780 [Flow] UNITBURN_DEATH 14:09:51.851 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:51.851 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:51.990 [Flow] UNITBURN_DEATH 14:09:52.030 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:52.030 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:52.187 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:52.437 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:09:55.277 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 4 1 56 14:09:59.613 [SteamVoipClient] select_out(110000100188e38, on) 14:09:59.613 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:09:59.613 [SteamVoipClient] select_out(1100001030229fa, on) 14:09:59.613 [SteamVoipClient] select_out(1100001130c71cd, on) 14:10:00.969 [Lua] Horde killed: ? 14:10:01.351 [Lua] Horde killed: ? 14:10:02.489 [Flow] UNITBURN_DEATH 14:10:02.619 [Flow] UNITBURN_DEATH 14:10:02.739 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 71207 14:10:02.809 [Lua] Coordinated attack! 14:10:02.920 [Flow] UNITBURN_DEATH 14:10:02.920 [Flow] UNITBURN_DEATH 14:10:03.030 [Flow] UNITBURN_DEATH 14:10:03.030 [Flow] UNITBURN_DEATH 14:10:03.030 [Flow] UNITBURN_DEATH 14:10:03.043 [Flow] UNITBURN_DEATH 14:10:03.055 [Flow] UNITBURN_DEATH 14:10:03.055 [Flow] UNITBURN_DEATH 14:10:04.221 [Flow] UNITBURN_DEATH 14:10:04.233 [Flow] UNITBURN_DEATH 14:10:04.341 [Flow] UNITBURN_DEATH 14:10:06.157 [Flow] UNITBURN_DEATH 14:10:06.748 [Flow] UNITBURN_DEATH 14:10:08.203 [Flow] UNITBURN_DEATH 14:10:08.709 [SteamVoipClient] select_out(110000100188e38, off) 14:10:08.709 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:10:08.709 [SteamVoipClient] select_out(1100001030229fa, off) 14:10:08.710 [SteamVoipClient] select_out(1100001130c71cd, off) 14:10:09.486 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:09.551 [Lua] MUSIC: horde -> explore 14:10:09.651 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:09.718 [Flow] UNITBURN_DEATH 14:10:09.837 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:09.838 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:09.913 [Flow] UNITBURN_DEATH 14:10:09.997 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:09.997 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:10.215 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:10.215 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:10.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:10:10.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:10:10.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:10:10.403 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:10.462 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:10.628 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:10.693 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:10.776 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:10.777 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:11.098 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:11.212 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:11.443 [Lua] Horde killed: ? 14:10:13.354 [SteamVoipClient] select_out(110000100188e38, on) 14:10:13.354 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:10:13.354 [SteamVoipClient] select_out(1100001030229fa, on) 14:10:13.354 [SteamVoipClient] select_out(1100001130c71cd, on) 14:10:16.624 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:17.059 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:10:17.236 [Lua] -----Enter charged 14:10:17.245 [Lua] -----Exit charged 14:10:17.925 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:18.240 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:10:18.749 [SteamVoipClient] select_out(110000100188e38, off) 14:10:18.749 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:10:18.749 [SteamVoipClient] select_out(1100001030229fa, off) 14:10:18.749 [SteamVoipClient] select_out(1100001130c71cd, off) 14:10:19.146 [SteamVoipClient] select_out(110000100188e38, on) 14:10:19.146 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:10:19.146 [SteamVoipClient] select_out(1100001030229fa, on) 14:10:19.146 [SteamVoipClient] select_out(1100001130c71cd, on) 14:10:22.286 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:22.557 [SteamVoipClient] select_out(110000100188e38, off) 14:10:22.557 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:10:22.557 [SteamVoipClient] select_out(1100001030229fa, off) 14:10:22.557 [SteamVoipClient] select_out(1100001130c71cd, off) 14:10:22.756 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:10:24.018 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:24.529 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:10:24.723 [SteamVoipClient] select_out(110000100188e38, on) 14:10:24.723 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:10:24.723 [SteamVoipClient] select_out(1100001030229fa, on) 14:10:24.723 [SteamVoipClient] select_out(1100001130c71cd, on) 14:10:26.155 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:10:26.166 [Lua] Spline already found! 14:10:26.192 [Lua] Init group template: spline_patrol 14:10:26.671 [Lua] Switching ConflictSettings: to: chaos_beastmen 14:10:26.671 [Lua] pacing=default 14:10:26.671 [Lua] locked_func_name=beastmen 14:10:26.671 [Lua] roaming=nil 14:10:26.671 [Lua] specials=chaos_beastmen 14:10:26.671 [Lua] debug_color=orange 14:10:26.671 [Lua] pack_spawning=chaos_beastmen 14:10:26.671 [Lua] contained_breeds=nil 14:10:26.671 [Lua] disabled=false 14:10:26.671 [Lua] boss=chaos_beastmen 14:10:26.671 [Lua] horde=beastmen 14:10:26.671 [Lua] name=chaos_beastmen 14:10:26.671 [Lua] intensity=default 14:10:26.671 [Lua] --- 14:10:26.732 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:10:26.741 [Lua] Spline already found! 14:10:26.782 [Lua] Init group template: spline_patrol 14:10:27.688 [Lua] Switching ConflictSettings: to: chaos 14:10:27.688 [Lua] pacing=chaos 14:10:27.688 [Lua] roaming=nil 14:10:27.688 [Lua] specials=chaos 14:10:27.688 [Lua] debug_color=purple 14:10:27.688 [Lua] pack_spawning=chaos 14:10:27.688 [Lua] contained_breeds=nil 14:10:27.688 [Lua] disabled=false 14:10:27.688 [Lua] boss=chaos 14:10:27.688 [Lua] horde=chaos 14:10:27.688 [Lua] name=chaos 14:10:27.688 [Lua] intensity=default 14:10:27.688 [Lua] --- 14:10:29.433 [Lua] Switching ConflictSettings: to: chaos_beastmen 14:10:29.433 [Lua] pacing=default 14:10:29.433 [Lua] locked_func_name=beastmen 14:10:29.433 [Lua] roaming=nil 14:10:29.433 [Lua] specials=chaos_beastmen 14:10:29.433 [Lua] debug_color=orange 14:10:29.433 [Lua] pack_spawning=chaos_beastmen 14:10:29.433 [Lua] contained_breeds=nil 14:10:29.433 [Lua] disabled=false 14:10:29.433 [Lua] boss=chaos_beastmen 14:10:29.433 [Lua] horde=beastmen 14:10:29.433 [Lua] name=chaos_beastmen 14:10:29.433 [Lua] intensity=default 14:10:29.433 [Lua] --- 14:10:31.116 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:31.720 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:31.759 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:32.200 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:10:33.147 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:33.626 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:10:33.745 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:34.131 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:35.121 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:35.488 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:35.949 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:10:35.958 [Lua] Spline already found! 14:10:35.995 [Lua] Init group template: spline_patrol 14:10:39.167 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:39.478 [Flow] UNITBURN_DEATH 14:10:39.911 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:42.691 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:43.638 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:10:44.959 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:10:44.972 [Lua] Spline already found! 14:10:45.012 [Lua] Init group template: spline_patrol 14:10:46.308 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:10:46.319 [Lua] Spline already found! 14:10:46.349 [Lua] Init group template: spline_patrol 14:10:50.942 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:51.360 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:10:53.188 [SteamVoipClient] select_out(110000100188e38, off) 14:10:53.188 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:10:53.188 [SteamVoipClient] select_out(1100001030229fa, off) 14:10:53.188 [SteamVoipClient] select_out(1100001130c71cd, off) 14:10:58.006 [SteamVoipClient] select_out(110000100188e38, on) 14:10:58.006 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:10:58.006 [SteamVoipClient] select_out(1100001030229fa, on) 14:10:58.006 [SteamVoipClient] select_out(1100001130c71cd, on) 14:10:58.592 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:59.411 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:11:00.413 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:00.950 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:11:00.951 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:11:00.961 [Lua] Spline already found! 14:11:00.996 [Lua] Init group template: spline_patrol 14:11:04.455 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:11:04.465 [Lua] Spline already found! 14:11:04.550 [Lua] Init group template: spline_patrol 14:11:08.431 [SteamVoipClient] select_out(110000100188e38, off) 14:11:08.431 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:11:08.431 [SteamVoipClient] select_out(1100001030229fa, off) 14:11:08.431 [SteamVoipClient] select_out(1100001130c71cd, off) 14:11:08.786 [Flow] UNITBURN_DEATH 14:11:12.750 [Lua] [ChatManager][1]System: Tymbuctoo подбирает гримуар 14:11:14.045 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:14.834 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:15.614 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:15.789 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:16.007 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:16.138 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:16.358 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:16.358 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:16.400 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:16.530 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:16.791 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:16.880 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:17.224 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:17.224 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:18.174 [SteamVoipClient] select_out(110000100188e38, on) 14:11:18.175 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:11:18.175 [SteamVoipClient] select_out(1100001030229fa, on) 14:11:18.175 [SteamVoipClient] select_out(1100001130c71cd, on) 14:11:18.879 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:18.889 [SteamVoipClient] select_out(110000100188e38, off) 14:11:18.889 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:11:18.889 [SteamVoipClient] select_out(1100001030229fa, off) 14:11:18.889 [SteamVoipClient] select_out(1100001130c71cd, off) 14:11:19.533 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:19.576 [SteamVoipClient] select_out(110000100188e38, on) 14:11:19.576 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:11:19.576 [SteamVoipClient] select_out(1100001030229fa, on) 14:11:19.576 [SteamVoipClient] select_out(1100001130c71cd, on) 14:11:20.188 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:20.391 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:20.600 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:11:21.067 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:21.800 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:22.047 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:22.153 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:11:22.950 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:24.670 [SteamVoipClient] select_out(110000100188e38, off) 14:11:24.670 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:11:24.670 [SteamVoipClient] select_out(1100001030229fa, off) 14:11:24.670 [SteamVoipClient] select_out(1100001130c71cd, off) 14:11:29.065 [SteamVoipClient] select_out(110000100188e38, on) 14:11:29.065 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:11:29.065 [SteamVoipClient] select_out(1100001030229fa, on) 14:11:29.065 [SteamVoipClient] select_out(1100001130c71cd, on) 14:11:30.569 [SteamVoipClient] select_out(110000100188e38, off) 14:11:30.569 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:11:30.569 [SteamVoipClient] select_out(1100001030229fa, off) 14:11:30.569 [SteamVoipClient] select_out(1100001130c71cd, off) 14:11:35.224 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:11:35.237 [Lua] Spline already found! 14:11:35.262 [Lua] Init group template: spline_patrol 14:11:35.800 [SteamVoipClient] select_out(110000100188e38, on) 14:11:35.800 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:11:35.800 [SteamVoipClient] select_out(1100001030229fa, on) 14:11:35.800 [SteamVoipClient] select_out(1100001130c71cd, on) 14:11:37.107 [SteamVoipClient] select_out(110000100188e38, off) 14:11:37.107 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:11:37.107 [SteamVoipClient] select_out(1100001030229fa, off) 14:11:37.107 [SteamVoipClient] select_out(1100001130c71cd, off) 14:11:42.742 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:43.389 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:45.064 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:45.682 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:46.489 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:46.989 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:47.505 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 14:11:50.607 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 325453 0 14:11:50.948 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:51.370 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:51.450 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:51.897 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:51.940 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:51.954 [Flow] UNITBURN_DEATH 14:11:52.119 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:52.244 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:52.342 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:52.359 [Flow] UNITBURN_DEATH 14:11:52.482 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:52.543 [Flow] UNITBURN_DEATH_CRITICAL 14:11:52.570 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:52.813 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:52.959 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:53.650 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:11:53.660 [Lua] Spline already found! 14:11:53.705 [Lua] Init group template: spline_patrol 14:11:56.780 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:56.906 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:57.139 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:57.139 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:57.191 [Flow] UNITBURN_DEATH 14:11:57.274 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:57.321 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:57.506 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:57.748 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:11:59.458 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:59.926 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:12:00.464 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:00.806 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:00.859 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:12:01.403 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:01.683 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:01.805 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:12:03.623 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:03.746 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:03.955 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:04.009 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:04.138 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:04.138 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:04.360 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:04.501 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:05.828 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:06.236 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:07.939 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:08.650 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:11.604 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:12:11.616 [Lua] Spline already found! 14:12:11.655 [Lua] Init group template: spline_patrol 14:12:14.467 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:14.956 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:16.603 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:16.803 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:17.069 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:17.069 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:17.165 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:17.424 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:19.717 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:21.535 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:24.443 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:24.854 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:12:25.375 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:25.764 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:12:27.200 [Lua] [ChatManager][1]System: Tymbuctoo подбирает фолиант 14:12:32.287 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 5 9 14:12:32.473 [Lua] Coordinated attack! 14:12:37.590 [Lua] [ChatManager][1]System: Tymbuctoo подбирает фрагмент Загубленного искусства 14:12:37.708 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:37.873 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:38.094 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:38.226 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:38.457 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:38.457 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:38.498 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:38.588 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:38.635 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:39.206 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:39.294 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:39.294 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:43.159 [SteamVoipClient] select_out(110000100188e38, on) 14:12:43.159 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:12:43.159 [SteamVoipClient] select_out(1100001030229fa, on) 14:12:43.159 [SteamVoipClient] select_out(1100001130c71cd, on) 14:12:45.633 [SteamVoipClient] select_out(110000100188e38, off) 14:12:45.633 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:12:45.633 [SteamVoipClient] select_out(1100001030229fa, off) 14:12:45.633 [SteamVoipClient] select_out(1100001130c71cd, off) 14:12:47.733 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:12:47.747 [Lua] Spline already found! 14:12:47.783 [Lua] Init group template: spline_patrol 14:12:50.173 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:50.173 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:50.621 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:12:51.100 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:51.547 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:51.996 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:12:52.656 [Lua] Time for new HOOORDE! multi_first_wave 14:12:52.656 [Lua] horde requested: ambush 14:12:52.656 [Lua] setting up ambush-horde 14:12:52.656 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:12:52.657 [Lua] -> spawning: 21 14:12:52.657 [Lua] horde crated with id 22 of type ambush 14:12:52.657 [Lua] ambush horde has started 14:12:52.661 [Lua] MUSIC: explore -> pre_ambush 14:12:53.484 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:53.725 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:53.990 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:12:54.306 [Flow] UNITBURN_DEATH 14:12:54.710 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:55.345 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:56.040 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:56.885 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:57.131 [Flow] UNITBURN_DEATH 14:12:57.180 [Flow] UNITBURN_DEATH 14:12:57.475 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:12:57.719 [Lua] MUSIC: pre_ambush -> horde 14:12:58.242 [Lua] Init group template: horde 14:13:05.384 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 14:13:05.384 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:13:05.384 [Lua] horde requested: ambush 14:13:05.384 [Lua] setting up ambush-horde 14:13:05.384 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:13:05.384 [Lua] -> spawning: 20 14:13:05.384 [Lua] horde crated with id 23 of type ambush 14:13:05.385 [Lua] ambush horde has started 14:13:09.166 [Lua] Init group template: horde 14:13:10.221 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:10.383 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:10.609 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:10.672 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:10.816 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:10.872 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:10.983 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:11.024 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:11.193 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:11.387 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:11.485 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:11.534 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:11.652 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:11.758 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:11.861 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:11.906 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:11.951 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:12.106 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:12.157 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:12.264 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:12.308 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:12.454 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:12.602 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:12.657 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:12.801 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:12.854 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:12.908 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:13.002 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:13.195 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:13.333 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:13.333 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:13.518 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:13.559 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:13.615 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:13.712 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:13.713 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:13.922 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:14.025 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:14.078 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:14.135 [Lua] Horde killed: ? 14:13:14.267 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:14.267 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:14.316 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:14.316 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:14.378 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:14.420 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:14.470 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:14.544 [Lua] HORDE: last wave, reset to standard horde delay 14:13:14.544 [Lua] Time for new HOOORDE! multi_last_wave 14:13:14.544 [Lua] horde requested: ambush 14:13:14.544 [Lua] setting up ambush-horde 14:13:14.544 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:13:14.544 [Lua] -> spawning: 18 14:13:14.544 [Lua] horde crated with id 24 of type ambush 14:13:14.544 [Lua] ambush horde has started 14:13:14.658 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:14.817 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:15.233 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:15.280 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:15.388 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:15.537 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:18.191 [Lua] Init group template: horde 14:13:22.575 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:22.739 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:22.958 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:23.050 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:23.104 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:23.104 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:23.295 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:23.486 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:23.531 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:23.638 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:23.700 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:23.746 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:23.867 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:24.197 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:26.217 [Lua] Horde killed: ? 14:13:32.138 [Lua] MUSIC: horde -> explore 14:13:32.370 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:33.489 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:36.294 [Lua] Horde killed: ? 14:13:39.803 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:13:39.812 [Lua] Spline already found! 14:13:39.856 [Lua] Init group template: spline_patrol 14:13:41.122 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:13:41.133 [Lua] Spline already found! 14:13:41.170 [Lua] Init group template: spline_patrol 14:13:50.886 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:52.040 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:56.110 [SteamVoipClient] select_out(110000100188e38, on) 14:13:56.110 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:13:56.110 [SteamVoipClient] select_out(1100001030229fa, on) 14:13:56.110 [SteamVoipClient] select_out(1100001130c71cd, on) 14:13:56.439 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:13:56.449 [Lua] Spline already found! 14:13:56.502 [Lua] Init group template: spline_patrol 14:13:57.544 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:58.235 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:13:59.249 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:59.867 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:00.669 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:00.799 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:00.996 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:01.032 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:01.164 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:01.202 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:01.362 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:01.495 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:01.532 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:01.710 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:01.710 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:01.745 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:01.876 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:01.932 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:02.101 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:02.101 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:02.223 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:02.454 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:02.973 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:14:02.992 [Lua] Spline already found! 14:14:03.018 [Lua] Init group template: spline_patrol 14:14:06.557 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:06.958 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:08.151 [Lua] fence jumping 14:14:09.403 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:09.832 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:10.241 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 341418 0 14:14:10.441 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 341448 0 14:14:10.533 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:11.089 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:12.756 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:13.257 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:18.303 [Lua] Coordinated attack! 14:14:20.074 [SteamVoipClient] select_out(110000100188e38, off) 14:14:20.074 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:14:20.074 [SteamVoipClient] select_out(1100001030229fa, off) 14:14:20.074 [SteamVoipClient] select_out(1100001130c71cd, off) 14:14:20.448 [SteamVoipClient] select_out(110000100188e38, on) 14:14:20.448 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:14:20.448 [SteamVoipClient] select_out(1100001030229fa, on) 14:14:20.448 [SteamVoipClient] select_out(1100001130c71cd, on) 14:14:23.041 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:23.383 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:27.187 [SteamVoipClient] select_out(110000100188e38, off) 14:14:27.187 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:14:27.187 [SteamVoipClient] select_out(1100001030229fa, off) 14:14:27.187 [SteamVoipClient] select_out(1100001130c71cd, off) 14:14:28.125 [Flow] UNITBURN_DEATH 14:14:28.125 [Flow] UNITBURN_DEATH 14:14:28.125 [Flow] UNITBURN_DEATH 14:14:28.261 [Flow] UNITBURN_DEATH 14:14:28.261 [Flow] UNITBURN_DEATH 14:14:28.261 [Flow] UNITBURN_DEATH 14:14:28.261 [Flow] UNITBURN_DEATH 14:14:30.599 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:30.780 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:31.037 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:31.077 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:31.180 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:31.180 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:31.365 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:31.457 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:31.495 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:31.547 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:31.749 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:31.749 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:31.887 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:31.887 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:32.093 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:32.147 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:32.257 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:32.314 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:32.466 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:32.558 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:32.619 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:32.657 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:14:32.670 [Lua] Spline already found! 14:14:32.716 [Lua] Init group template: spline_patrol 14:14:32.762 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:32.883 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:32.883 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:33.022 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:33.310 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:33.887 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:34.858 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:35.976 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:36.131 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:36.398 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:36.547 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:36.547 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:36.581 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:36.783 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:36.822 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:36.977 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:36.977 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:37.325 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:37.522 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:42.901 [Lua] [ChatManager][1]System: terrat909 подбирает фолиант 14:14:45.183 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:45.955 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:47.752 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 14:14:48.349 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:49.899 [Lua] Time for new HOOORDE! multi_first_wave 14:14:49.899 [Lua] horde requested: ambush 14:14:49.899 [Lua] setting up ambush-horde 14:14:49.899 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:14:49.899 [Lua] -> spawning: 18 14:14:49.899 [Lua] horde crated with id 30 of type ambush 14:14:49.899 [Lua] ambush horde has started 14:14:49.906 [Lua] MUSIC: explore -> pre_ambush 14:14:50.171 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:51.963 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:52.543 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:14:52.886 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:53.284 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:14:54.391 [Lua] Init group template: horde 14:14:54.621 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 346410 0 14:14:54.902 [Lua] MUSIC: pre_ambush -> horde 14:14:55.867 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:56.313 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:56.477 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:56.716 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:56.769 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:56.945 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:57.000 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:57.094 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:57.227 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:57.321 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:57.557 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:57.772 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:57.969 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:58.109 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:58.333 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:58.415 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:58.511 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:58.552 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:58.831 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:14:59.005 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:04.175 [Flow] UNITBURN_DEATH 14:15:04.247 [Flow] UNITBURN_DEATH 14:15:04.247 [Flow] UNITBURN_DEATH 14:15:04.289 [Flow] UNITBURN_DEATH 14:15:04.289 [Flow] UNITBURN_DEATH 14:15:04.289 [Flow] UNITBURN_DEATH 14:15:04.976 [Flow] UNITBURN_DEATH 14:15:04.976 [Flow] UNITBURN_DEATH 14:15:05.008 [Flow] UNITBURN_DEATH 14:15:05.008 [Flow] UNITBURN_DEATH 14:15:05.008 [Flow] UNITBURN_DEATH 14:15:05.044 [Flow] UNITBURN_DEATH 14:15:05.044 [Flow] UNITBURN_DEATH 14:15:05.044 [Flow] UNITBURN_DEATH 14:15:06.045 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100188e38 14:15:06.046 [Lua] [GameNetworkManager] destroying game object with go_id=60 14:15:06.824 [Flow] UNITBURN_DEATH 14:15:08.099 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:15:08.099 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:15:08.099 [Lua] horde requested: ambush 14:15:08.099 [Lua] setting up ambush-horde 14:15:08.099 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:15:08.099 [Lua] -> spawning: 17 14:15:08.099 [Lua] horde crated with id 31 of type ambush 14:15:08.099 [Lua] ambush horde has started 14:15:13.140 [Lua] Init group template: horde 14:15:16.990 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:17.039 [Flow] UNITBURN_DEATH 14:15:17.134 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:17.210 [Flow] UNITBURN_DEATH 14:15:17.327 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:17.327 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:17.479 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:17.524 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:17.544 [Flow] UNITBURN_DEATH 14:15:17.644 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:17.762 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:17.822 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:17.914 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:17.932 [Flow] UNITBURN_DEATH 14:15:17.932 [Flow] UNITBURN_DEATH 14:15:18.012 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:18.118 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:18.179 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:18.193 [Lua] HORDE: last wave, reset to standard horde delay 14:15:18.193 [Lua] Time for new HOOORDE! multi_last_wave 14:15:18.193 [Lua] horde requested: ambush 14:15:18.193 [Lua] setting up ambush-horde 14:15:18.193 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:15:18.193 [Lua] -> spawning: 20 14:15:18.193 [Lua] horde crated with id 32 of type ambush 14:15:18.193 [Lua] ambush horde has started 14:15:18.231 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:18.343 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:18.404 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:18.513 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:18.513 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:18.704 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:18.704 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:18.782 [Flow] UNITBURN_DEATH 14:15:18.808 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:18.809 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:19.048 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:19.049 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:19.154 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:19.172 [Flow] UNITBURN_DEATH 14:15:19.329 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:19.373 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:19.516 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:19.571 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:19.669 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:19.724 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:19.876 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:19.876 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:19.932 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:20.120 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:20.193 [Flow] UNITBURN_DEATH 14:15:20.257 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:20.258 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:20.468 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:20.468 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:20.566 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:20.583 [Flow] UNITBURN_DEATH 14:15:20.620 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:20.720 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:20.820 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:20.882 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:20.992 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:20.993 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:21.229 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:21.274 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:21.375 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:21.450 [Flow] UNITBURN_DEATH 14:15:21.476 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:21.579 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:21.640 [Flow] UNITBURN_DEATH 14:15:21.684 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:21.733 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:21.843 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:21.929 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:22.069 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:22.070 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:22.216 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:22.261 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:22.353 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:22.396 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:22.481 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:22.585 [Lua] Horde killed: ? 14:15:22.595 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:22.680 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:22.770 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:23.014 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:23.198 [Lua] Init group template: horde 14:15:23.453 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:24.037 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:31.204 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100188e38 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:15:31.206 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=527 14:15:31.207 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.74803149700164795) 14:15:32.863 [Lua] Horde killed: ? 14:15:35.043 [Lua] MUSIC: horde -> explore 14:15:40.921 [Flow] UNITBURN_DEATH 14:15:40.921 [Flow] UNITBURN_DEATH 14:15:47.007 [Lua] Horde killed: ? 14:15:48.128 [SteamVoipClient] select_out(110000100188e38, on) 14:15:48.128 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:15:48.128 [SteamVoipClient] select_out(1100001030229fa, on) 14:15:48.128 [SteamVoipClient] select_out(1100001130c71cd, on) 14:15:48.524 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:49.401 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:50.123 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:51.129 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:15:51.139 [Lua] Spline already found! 14:15:51.167 [Lua] Init group template: spline_patrol 14:15:51.240 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:53.428 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:54.014 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:55.613 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:15:55.698 [SteamVoipClient] select_out(110000100188e38, off) 14:15:55.698 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:15:55.698 [SteamVoipClient] select_out(1100001030229fa, off) 14:15:55.698 [SteamVoipClient] select_out(1100001130c71cd, off) 14:15:55.953 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:15:57.950 [Lua] fence jumping 14:15:58.420 [Lua] simple los failed 14:16:02.620 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:02.751 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:02.784 [SteamVoipClient] select_out(110000100188e38, on) 14:16:02.784 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:16:02.784 [SteamVoipClient] select_out(1100001030229fa, on) 14:16:02.784 [SteamVoipClient] select_out(1100001130c71cd, on) 14:16:02.960 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:03.047 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:03.135 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:03.344 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:03.478 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:03.478 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:03.525 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:03.690 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:03.690 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:03.868 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:03.907 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:04.036 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:04.075 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:04.124 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:04.537 [Lua] Coordinated attack! 14:16:04.584 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:04.756 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:04.921 [SteamVoipClient] select_out(110000100188e38, off) 14:16:04.921 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:16:04.921 [SteamVoipClient] select_out(1100001030229fa, off) 14:16:04.921 [SteamVoipClient] select_out(1100001130c71cd, off) 14:16:08.024 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 11 14:16:08.275 [SteamVoipClient] select_out(110000100188e38, on) 14:16:08.275 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:16:08.275 [SteamVoipClient] select_out(1100001030229fa, on) 14:16:08.275 [SteamVoipClient] select_out(1100001130c71cd, on) 14:16:10.919 [SteamVoipClient] select_out(110000100188e38, off) 14:16:10.919 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:16:10.919 [SteamVoipClient] select_out(1100001030229fa, off) 14:16:10.919 [SteamVoipClient] select_out(1100001130c71cd, off) 14:16:11.283 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:16:11.297 [Lua] Spline already found! 14:16:11.347 [Lua] Init group template: spline_patrol 14:16:12.483 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:16:12.495 [Lua] Spline already found! 14:16:12.523 [Lua] Init group template: spline_patrol 14:16:13.413 [Lua] Switching ConflictSettings: to: chaos 14:16:13.413 [Lua] pacing=chaos 14:16:13.413 [Lua] roaming=nil 14:16:13.413 [Lua] specials=chaos 14:16:13.413 [Lua] debug_color=purple 14:16:13.413 [Lua] pack_spawning=chaos 14:16:13.413 [Lua] contained_breeds=nil 14:16:13.413 [Lua] disabled=false 14:16:13.413 [Lua] boss=chaos 14:16:13.413 [Lua] horde=chaos 14:16:13.413 [Lua] name=chaos 14:16:13.413 [Lua] intensity=default 14:16:13.413 [Lua] --- 14:16:20.883 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:16:20.897 [Lua] Spline already found! 14:16:20.927 [Lua] Init group template: spline_patrol 14:16:22.893 [Lua] fence jumping 14:16:23.350 [Lua] ready to jump failed 14:16:23.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 14:16:28.640 [SteamVoipClient] select_out(110000100188e38, on) 14:16:28.640 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:16:28.640 [SteamVoipClient] select_out(1100001030229fa, on) 14:16:28.640 [SteamVoipClient] select_out(1100001130c71cd, on) 14:16:30.907 [SteamVoipClient] select_out(110000100188e38, off) 14:16:30.907 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:16:30.907 [SteamVoipClient] select_out(1100001030229fa, off) 14:16:30.907 [SteamVoipClient] select_out(1100001130c71cd, off) 14:16:31.403 [Lua] simple los failed 14:16:34.182 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:34.345 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:34.528 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:34.692 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:34.692 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:34.776 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:34.916 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:34.999 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:35.043 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:35.859 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:36.597 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 46 14:16:36.655 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:36.842 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 7 43 14:16:36.897 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:37.170 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 5 41 14:16:38.517 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:38.608 [Flow] UNITBURN_DEATH 14:16:38.664 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:38.763 [Flow] UNITBURN_DEATH 14:16:38.887 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:38.887 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:39.168 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:39.373 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:39.492 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:39.681 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:39.842 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:39.938 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:40.011 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:40.170 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:40.170 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:40.393 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:40.445 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:40.569 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:40.570 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:40.570 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:40.753 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:40.846 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:40.923 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:40.962 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:41.181 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:41.314 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:42.165 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:42.272 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:42.612 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:42.762 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:48.181 [Lua] fence jumping 14:16:50.170 [Lua] ready to jump failed 14:16:57.626 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:57.801 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:58.025 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:58.072 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:58.161 [Lua] [GameNetworkManager] game object created go_id=2311, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:58.252 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:58.378 [Lua] [GameNetworkManager] game object created go_id=2312, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:58.429 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:58.547 [Lua] [GameNetworkManager] game object created go_id=2313, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:58.602 [Lua] [GameNetworkManager] game object was destroyed id=2311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:58.779 [Lua] [GameNetworkManager] game object created go_id=2314, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:58.864 [Lua] [GameNetworkManager] game object was destroyed id=2312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:58.865 [Lua] Coordinated attack! 14:16:58.976 [Lua] [GameNetworkManager] game object created go_id=2315, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:58.977 [Lua] [GameNetworkManager] game object was destroyed id=2313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:59.177 [Lua] [GameNetworkManager] game object created go_id=2316, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:59.220 [Lua] [GameNetworkManager] game object was destroyed id=2314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:59.309 [Lua] [GameNetworkManager] game object was destroyed id=2315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:59.342 [Lua] [GameNetworkManager] game object created go_id=2317, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:59.518 [Lua] [GameNetworkManager] game object created go_id=2318, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:59.566 [Lua] [GameNetworkManager] game object was destroyed id=2316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:59.679 [Lua] [GameNetworkManager] game object created go_id=2319, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:59.679 [Lua] [GameNetworkManager] game object was destroyed id=2317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:16:59.902 [Lua] [GameNetworkManager] game object created go_id=2320, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:16:59.902 [Lua] [GameNetworkManager] game object was destroyed id=2318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:00.042 [Lua] [GameNetworkManager] game object created go_id=2321, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:00.088 [Lua] [GameNetworkManager] game object was destroyed id=2319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:00.274 [Lua] [GameNetworkManager] game object was destroyed id=2320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:00.274 [Lua] [GameNetworkManager] game object created go_id=2322, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:00.412 [Lua] [GameNetworkManager] game object was destroyed id=2321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:00.456 [Lua] [GameNetworkManager] game object created go_id=2323, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:00.620 [Lua] [GameNetworkManager] game object created go_id=2324, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:00.620 [Lua] [GameNetworkManager] game object was destroyed id=2322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:00.764 [Lua] [GameNetworkManager] game object created go_id=2325, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:00.816 [Lua] [GameNetworkManager] game object was destroyed id=2323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:00.983 [Lua] [GameNetworkManager] game object was destroyed id=2324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:01.147 [Lua] [GameNetworkManager] game object was destroyed id=2325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:10.626 [Lua] [GameNetworkManager] game object created go_id=2326, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:10.725 [Flow] UNITBURN_DEATH 14:17:10.744 [Lua] [GameNetworkManager] game object created go_id=2327, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:10.955 [Lua] [GameNetworkManager] game object created go_id=2328, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:11.017 [Lua] [GameNetworkManager] game object was destroyed id=2326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:11.118 [Flow] UNITBURN_DEATH 14:17:11.315 [Lua] [GameNetworkManager] game object was destroyed id=2327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:11.555 [Lua] [GameNetworkManager] game object was destroyed id=2328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:13.321 [Lua] [GameNetworkManager] game object created go_id=2329, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:13.497 [Lua] [GameNetworkManager] game object created go_id=2330, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:13.718 [Lua] [GameNetworkManager] game object created go_id=2331, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:13.718 [Lua] [GameNetworkManager] game object was destroyed id=2329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:13.845 [Lua] [GameNetworkManager] game object created go_id=2332, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:13.888 [Lua] [GameNetworkManager] game object was destroyed id=2330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:14.064 [Lua] [GameNetworkManager] game object created go_id=2333, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:14.106 [Lua] [GameNetworkManager] game object was destroyed id=2331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:14.170 [Flow] UNITBURN_DEATH 14:17:14.240 [Lua] [GameNetworkManager] game object was destroyed id=2332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:15.057 [Lua] [GameNetworkManager] game object was destroyed id=2333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:17.721 [Lua] [GameNetworkManager] game object created go_id=2334, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:19.561 [Lua] [GameNetworkManager] game object was destroyed id=2334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:19.794 [Lua] [GameNetworkManager] game object created go_id=2335, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:21.606 [Lua] [GameNetworkManager] game object was destroyed id=2335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:24.081 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 14:17:26.797 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 14:17:27.758 [Lua] Time for new HOOORDE! multi_first_wave 14:17:27.758 [Lua] horde requested: vector_blob 14:17:27.758 [Lua] wants to spawn behind within distance: 60 14:17:27.758 [Lua] horde crated with id 37 of type vector_blob 14:17:27.758 [Lua] managed to spawn 28/28 horde enemies 14:17:27.758 [Lua] vector blob horde has started 14:17:27.764 [Lua] MUSIC: explore -> pre_horde 14:17:28.074 [Lua] Init group template: horde 14:17:30.805 [Lua] [GameNetworkManager] game object created go_id=2336, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:31.517 [Lua] [GameNetworkManager] game object was destroyed id=2336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:31.992 [Lua] [GameNetworkManager] game object created go_id=2337, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:32.750 [Lua] [GameNetworkManager] game object was destroyed id=2337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:33.951 [Lua] [GameNetworkManager] game object created go_id=2338, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:34.610 [Lua] [GameNetworkManager] game object was destroyed id=2338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:34.857 [Lua] [GameNetworkManager] game object created go_id=2339, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:35.442 [Lua] [GameNetworkManager] game object was destroyed id=2339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:36.152 [Lua] MUSIC: pre_horde -> horde 14:17:49.139 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:17:49.139 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:17:49.139 [Lua] horde requested: vector_blob 14:17:49.139 [Lua] wants to spawn ahead within distance: 60 14:17:49.139 [Lua] horde crated with id 38 of type vector_blob 14:17:49.139 [Lua] managed to spawn 30/30 horde enemies 14:17:49.139 [Lua] vector blob horde has started 14:17:49.531 [Lua] Init group template: horde 14:17:55.922 [Flow] UNITBURN_DEATH 14:17:55.922 [Flow] UNITBURN_DEATH 14:17:56.311 [Flow] UNITBURN_DEATH 14:17:56.453 [Flow] UNITBURN_DEATH 14:17:56.717 [Flow] UNITBURN_DEATH 14:17:57.349 [Flow] UNITBURN_DEATH 14:17:57.349 [Flow] UNITBURN_DEATH 14:17:58.697 [Flow] UNITBURN_DEATH 14:17:58.775 [Flow] UNITBURN_DEATH 14:17:59.303 [Lua] [GameNetworkManager] game object created go_id=2340, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:59.442 [Lua] [GameNetworkManager] game object created go_id=2341, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:59.660 [Lua] [GameNetworkManager] game object created go_id=2342, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:17:59.759 [Lua] [GameNetworkManager] game object was destroyed id=2340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:17:59.813 [Lua] [GameNetworkManager] game object created go_id=2343, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:00.042 [Lua] [GameNetworkManager] game object created go_id=2344, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:00.125 [Flow] UNITBURN_DEATH 14:18:00.200 [Lua] [GameNetworkManager] game object created go_id=2345, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:00.201 [Lua] [GameNetworkManager] game object was destroyed id=2342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:00.571 [Lua] [GameNetworkManager] game object was destroyed id=2343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:00.835 [Lua] [GameNetworkManager] game object was destroyed id=2344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:01.002 [Lua] [GameNetworkManager] game object was destroyed id=2345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:01.307 [Lua] [GameNetworkManager] game object was destroyed id=2341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:01.357 [Lua] [GameNetworkManager] game object created go_id=2346, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:01.447 [Lua] [GameNetworkManager] game object created go_id=2347, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:01.628 [Lua] [GameNetworkManager] game object created go_id=2348, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:01.805 [Lua] [GameNetworkManager] game object created go_id=2349, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:01.991 [Lua] [GameNetworkManager] game object created go_id=2350, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:02.028 [Lua] [GameNetworkManager] game object was destroyed id=2346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:02.118 [Lua] [GameNetworkManager] game object created go_id=2351, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:02.158 [Lua] [GameNetworkManager] game object was destroyed id=2347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:02.201 [Lua] [GameNetworkManager] game object was destroyed id=2349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:02.335 [Lua] [GameNetworkManager] game object created go_id=2352, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:02.388 [Lua] [GameNetworkManager] game object was destroyed id=2348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:02.481 [Lua] [GameNetworkManager] game object created go_id=2353, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:02.617 [Lua] [GameNetworkManager] game object was destroyed id=2351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:02.759 [Lua] [GameNetworkManager] game object was destroyed id=2350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:02.803 [Lua] [GameNetworkManager] game object was destroyed id=2352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:03.012 [Lua] [GameNetworkManager] game object was destroyed id=2353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:08.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x5b13c, position: 0 14:18:09.413 [Lua] [GameNetworkManager] game object created go_id=2354, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:09.463 [Lua] HORDE: last wave, reset to standard horde delay 14:18:09.463 [Lua] Time for new HOOORDE! multi_last_wave 14:18:09.463 [Lua] horde requested: vector_blob 14:18:09.463 [Lua] wants to spawn ahead within distance: 60 14:18:09.463 [Lua] horde crated with id 39 of type vector_blob 14:18:09.463 [Lua] managed to spawn 27/27 horde enemies 14:18:09.463 [Lua] vector blob horde has started 14:18:09.555 [Lua] [GameNetworkManager] game object created go_id=2355, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:09.795 [Lua] [GameNetworkManager] game object created go_id=2356, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:09.835 [Lua] [GameNetworkManager] game object was destroyed id=2354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:09.922 [Lua] Init group template: horde 14:18:09.933 [Lua] [GameNetworkManager] game object created go_id=2357, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:09.991 [Lua] [GameNetworkManager] game object was destroyed id=2355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:10.127 [Lua] [GameNetworkManager] game object created go_id=2358, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:10.127 [Lua] [GameNetworkManager] game object was destroyed id=2356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:10.265 [Lua] [GameNetworkManager] game object created go_id=2359, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:10.266 [Lua] [GameNetworkManager] game object was destroyed id=2357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:10.519 [Lua] [GameNetworkManager] game object created go_id=2360, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:10.520 [Lua] [GameNetworkManager] game object was destroyed id=2358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:10.694 [Lua] [GameNetworkManager] game object created go_id=2361, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:10.752 [Lua] [GameNetworkManager] game object was destroyed id=2359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:10.899 [Lua] [GameNetworkManager] game object created go_id=2362, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:10.899 [Lua] [GameNetworkManager] game object was destroyed id=2360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:11.102 [Lua] [GameNetworkManager] game object created go_id=2363, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:11.102 [Lua] [GameNetworkManager] game object was destroyed id=2361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:11.257 [Lua] [GameNetworkManager] game object was destroyed id=2362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:11.311 [Lua] [GameNetworkManager] game object created go_id=2364, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:11.459 [Lua] [GameNetworkManager] game object created go_id=2365, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:11.459 [Lua] [GameNetworkManager] game object was destroyed id=2363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:11.674 [Lua] [GameNetworkManager] game object created go_id=2366, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:11.741 [Lua] [GameNetworkManager] game object was destroyed id=2364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:11.830 [Lua] [GameNetworkManager] game object created go_id=2367, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:11.907 [Lua] [GameNetworkManager] game object was destroyed id=2365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:12.062 [Lua] [GameNetworkManager] game object created go_id=2368, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:12.124 [Lua] [GameNetworkManager] game object was destroyed id=2366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:12.285 [Lua] [GameNetworkManager] game object was destroyed id=2367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:12.481 [Lua] [GameNetworkManager] game object was destroyed id=2368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:13.041 [Lua] Horde killed: ? 14:18:21.458 [Lua] [GameNetworkManager] game object created go_id=2369, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:21.597 [Lua] [GameNetworkManager] game object created go_id=2370, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:21.784 [Lua] [GameNetworkManager] game object created go_id=2371, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:21.880 [Lua] [GameNetworkManager] game object was destroyed id=2369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:21.928 [Lua] [GameNetworkManager] game object created go_id=2372, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:22.141 [Lua] Horde killed: ? 14:18:22.194 [Lua] [GameNetworkManager] game object created go_id=2373, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:22.285 [Lua] [GameNetworkManager] game object was destroyed id=2370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:22.347 [Lua] [GameNetworkManager] game object created go_id=2374, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:22.497 [Lua] [GameNetworkManager] game object was destroyed id=2371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:22.530 [Lua] [GameNetworkManager] game object created go_id=2375, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:22.631 [Lua] [GameNetworkManager] game object was destroyed id=2372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:22.631 [Lua] [GameNetworkManager] game object was destroyed id=2373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:22.743 [Lua] [GameNetworkManager] game object created go_id=2376, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:22.744 [Lua] [GameNetworkManager] game object was destroyed id=2374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:22.950 [Lua] [GameNetworkManager] game object created go_id=2377, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:23.013 [Lua] [GameNetworkManager] game object was destroyed id=2375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:23.119 [Lua] [GameNetworkManager] game object created go_id=2378, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:23.270 [Lua] [GameNetworkManager] game object was destroyed id=2376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:23.320 [Lua] [GameNetworkManager] game object created go_id=2379, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:23.471 [Lua] [GameNetworkManager] game object created go_id=2380, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:23.633 [Lua] [GameNetworkManager] game object was destroyed id=2377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:23.672 [Lua] [GameNetworkManager] game object created go_id=2381, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:23.731 [Lua] [GameNetworkManager] game object was destroyed id=2379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:23.784 [Lua] [GameNetworkManager] game object was destroyed id=2378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:23.842 [Lua] [GameNetworkManager] game object created go_id=2382, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:23.898 [Lua] [GameNetworkManager] game object was destroyed id=2380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:24.113 [Lua] [GameNetworkManager] game object was destroyed id=2381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:24.333 [Lua] [GameNetworkManager] game object was destroyed id=2382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:28.734 [Flow] UNITBURN_DEATH 14:18:30.142 [Lua] MUSIC: horde -> explore 14:18:31.632 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:18:31.632 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:18:31.632 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:18:31.632 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:18:32.364 [Lua] Horde killed: ? 14:18:39.379 [Lua] [ChatManager][1]System: Rhizone подбирает гримуар 14:18:48.762 [Lua] [GameNetworkManager] game object created go_id=2383, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:50.046 [Lua] [GameNetworkManager] game object was destroyed id=2383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:51.878 [Lua] [GameNetworkManager] game object created go_id=2384, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:52.586 [Lua] [GameNetworkManager] game object was destroyed id=2384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:53.576 [Lua] [GameNetworkManager] game object created go_id=2385, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:54.215 [Lua] [GameNetworkManager] game object was destroyed id=2385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:18:56.187 [Flow] UNITBURN_DEATH 14:18:57.407 [Flow] UNITBURN_DEATH 14:18:57.948 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 1 17 14:18:58.457 [Lua] Coordinated attack! 14:18:59.042 [Lua] [GameNetworkManager] game object created go_id=2386, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:59.198 [Flow] UNITBURN_DEATH 14:18:59.590 [Flow] UNITBURN_DEATH 14:19:00.200 [Lua] [GameNetworkManager] game object was destroyed id=2386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:01.140 [Lua] [GameNetworkManager] game object created go_id=2387, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:01.261 [Flow] UNITBURN_DEATH_CRITICAL 14:19:01.904 [Lua] [ChatManager][1]System: Tymbuctoo подбирает трофейную игральную кость 14:19:02.141 [Flow] UNITBURN_DEATH_CRITICAL 14:19:02.611 [Lua] [GameNetworkManager] game object was destroyed id=2387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:04.087 [Lua] [GameNetworkManager] game object created go_id=2388, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:05.421 [Lua] [GameNetworkManager] game object was destroyed id=2388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:07.740 [Flow] UNITBURN_DEATH 14:19:09.560 [Lua] [GameNetworkManager] game object created go_id=2389, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:09.914 [Flow] UNITBURN_DEATH 14:19:10.748 [Flow] UNITBURN_DEATH 14:19:10.799 [Lua] [GameNetworkManager] game object was destroyed id=2389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:11.249 [Lua] [GameNetworkManager] game object created go_id=2390, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:11.952 [Lua] [GameNetworkManager] game object was destroyed id=2390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:14.274 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:19:14.283 [Lua] Spline already found! 14:19:14.316 [Lua] Init group template: spline_patrol 14:19:16.187 [Lua] main path terror event triggered: rare_event_loot_rat 14:19:16.187 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 14:19:23.879 [Lua] fence jumping 14:19:25.934 [Flow] UNITBURN_DEATH 14:19:25.979 [Flow] UNITBURN_DEATH 14:19:26.310 [Flow] UNITBURN_DEATH 14:19:26.359 [Flow] UNITBURN_DEATH 14:19:29.303 [Flow] UNITBURN_DEATH 14:19:29.447 [Flow] UNITBURN_DEATH 14:19:29.447 [Flow] UNITBURN_DEATH 14:19:29.447 [Flow] UNITBURN_DEATH 14:19:29.448 [Flow] UNITBURN_DEATH 14:19:29.903 [Flow] UNITBURN_DEATH 14:19:29.981 [Flow] UNITBURN_DEATH 14:19:30.832 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 14:19:30.984 [SteamVoipClient] select_out(110000100188e38, on) 14:19:30.984 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:19:30.984 [SteamVoipClient] select_out(1100001030229fa, on) 14:19:30.984 [SteamVoipClient] select_out(1100001130c71cd, on) 14:19:32.248 [Lua] [ChatManager][1]System: terrat909 сбрасывает фолиант 14:19:32.295 [SteamVoipClient] select_out(110000100188e38, off) 14:19:32.295 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:19:32.295 [SteamVoipClient] select_out(1100001030229fa, off) 14:19:32.295 [SteamVoipClient] select_out(1100001130c71cd, off) 14:19:32.516 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 383420 0 14:19:32.912 [Flow] UNITBURN_DEATH 14:19:32.912 [Flow] UNITBURN_DEATH 14:19:32.949 [Lua] [GameNetworkManager] game object created go_id=2391, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:33.388 [Lua] [GameNetworkManager] game object was destroyed id=2391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:34.037 [Lua] [GameNetworkManager] game object created go_id=2392, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:34.140 [Flow] UNITBURN_DEATH 14:19:34.175 [Lua] [GameNetworkManager] game object created go_id=2393, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:34.295 [Flow] UNITBURN_DEATH 14:19:34.426 [Lua] [GameNetworkManager] game object was destroyed id=2392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:34.466 [Lua] [GameNetworkManager] game object created go_id=2394, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:34.654 [Lua] [GameNetworkManager] game object was destroyed id=2393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:34.947 [Lua] [GameNetworkManager] game object was destroyed id=2394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:37.485 [Lua] [GameNetworkManager] game object created go_id=2395, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:37.637 [Lua] [GameNetworkManager] game object created go_id=2396, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:37.830 [Lua] [GameNetworkManager] game object created go_id=2397, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:37.957 [Lua] [GameNetworkManager] game object was destroyed id=2395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:37.995 [Lua] [GameNetworkManager] game object created go_id=2398, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:38.083 [Lua] [GameNetworkManager] game object was destroyed id=2396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:38.196 [Lua] [GameNetworkManager] game object created go_id=2399, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:38.310 [Lua] [GameNetworkManager] game object was destroyed id=2397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:38.350 [Lua] [GameNetworkManager] game object created go_id=2400, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:38.464 [Lua] [GameNetworkManager] game object was destroyed id=2398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:38.539 [Lua] [GameNetworkManager] game object created go_id=2401, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:38.657 [Lua] [GameNetworkManager] game object was destroyed id=2399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:38.704 [Lua] [GameNetworkManager] game object created go_id=2402, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:38.788 [Lua] [GameNetworkManager] game object was destroyed id=2400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:38.900 [Lua] [GameNetworkManager] game object created go_id=2403, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:39.024 [Lua] [GameNetworkManager] game object was destroyed id=2401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:39.203 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 9 14:19:39.216 [Lua] [GameNetworkManager] game object was destroyed id=2402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:39.326 [Lua] [GameNetworkManager] game object was destroyed id=2403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:46.947 [Flow] UNITBURN_DEATH 14:19:47.024 [Flow] UNITBURN_DEATH 14:19:48.193 [Lua] [GameNetworkManager] game object created go_id=2404, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:48.329 [Lua] [GameNetworkManager] game object created go_id=2405, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:48.514 [Lua] [GameNetworkManager] game object created go_id=2406, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:48.560 [Lua] [GameNetworkManager] game object was destroyed id=2404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:48.689 [Lua] [GameNetworkManager] game object was destroyed id=2405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:48.945 [Lua] [GameNetworkManager] game object was destroyed id=2406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:19:53.232 [Lua] [ChatManager][1]System: FuNKRиK подбирает трофейную игральную кость 14:19:57.037 [SteamVoipClient] select_out(110000100188e38, on) 14:19:57.037 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:19:57.037 [SteamVoipClient] select_out(1100001030229fa, on) 14:19:57.037 [SteamVoipClient] select_out(1100001130c71cd, on) 14:19:57.294 [Lua] [GameNetworkManager] game object created go_id=2407, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:57.828 [Lua] Coordinated attack! 14:19:57.890 [Lua] [GameNetworkManager] game object was destroyed id=2407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:04.520 [SteamVoipClient] select_out(110000100188e38, off) 14:20:04.520 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:20:04.520 [SteamVoipClient] select_out(1100001030229fa, off) 14:20:04.520 [SteamVoipClient] select_out(1100001130c71cd, off) 14:20:05.985 [Lua] [ChatManager][1]System: Tymbuctoo подбирает фрагмент Загубленного искусства 14:20:06.388 [Lua] TerrorEventMixer.start_event: warcamp_payload 14:20:06.449 [Lua] MUSIC: explore -> pre_horde 14:20:06.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:20:14.517 [Lua] [ChatManager][1]System: terrat909 подбирает фрагмент Загубленного искусства 14:20:14.851 [Lua] MUSIC: pre_horde -> horde 14:20:23.556 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:24.008 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:20:24.086 [Lua] [GameNetworkManager] game object created go_id=2408, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:24.661 [Lua] [GameNetworkManager] game object was destroyed id=2408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:25.976 [Lua] [GameNetworkManager] game object created go_id=2409, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:26.107 [Lua] [GameNetworkManager] game object created go_id=2410, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:26.347 [Lua] [GameNetworkManager] game object created go_id=2411, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:26.348 [Lua] [GameNetworkManager] game object was destroyed id=2409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:26.494 [Lua] [GameNetworkManager] game object created go_id=2412, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:26.534 [Lua] [GameNetworkManager] game object was destroyed id=2410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:26.688 [Lua] [GameNetworkManager] game object created go_id=2413, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:26.794 [Lua] [GameNetworkManager] game object was destroyed id=2411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:26.854 [Lua] [GameNetworkManager] game object created go_id=2414, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:26.958 [Lua] [GameNetworkManager] game object was destroyed id=2412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:27.166 [Lua] [GameNetworkManager] game object was destroyed id=2413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:27.223 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 388165 0 14:20:27.430 [Lua] [GameNetworkManager] game object was destroyed id=2414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:30.640 [Lua] event horde ends! 14:20:32.771 [Flow] UNITBURN_DEATH 14:20:32.771 [Flow] UNITBURN_DEATH 14:20:32.771 [Flow] UNITBURN_DEATH 14:20:32.771 [Flow] UNITBURN_DEATH 14:20:32.771 [Flow] UNITBURN_DEATH 14:20:33.766 [Lua] [GameNetworkManager] game object created go_id=2415, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:33.904 [Lua] [GameNetworkManager] game object created go_id=2416, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:34.075 [Flow] UNITBURN_DEATH 14:20:34.075 [Flow] UNITBURN_DEATH 14:20:34.075 [Flow] UNITBURN_DEATH 14:20:34.075 [Flow] UNITBURN_DEATH 14:20:34.075 [Flow] UNITBURN_DEATH 14:20:34.137 [Lua] [GameNetworkManager] game object created go_id=2417, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:34.252 [Flow] UNITBURN_DEATH 14:20:34.252 [Flow] UNITBURN_DEATH 14:20:34.252 [Flow] UNITBURN_DEATH 14:20:34.275 [Lua] [GameNetworkManager] game object created go_id=2418, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:34.275 [Lua] [GameNetworkManager] game object was destroyed id=2415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:34.409 [Lua] [GameNetworkManager] game object was destroyed id=2416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:34.493 [Lua] [GameNetworkManager] game object created go_id=2419, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:34.493 [Lua] [GameNetworkManager] game object was destroyed id=2417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:34.630 [Lua] [GameNetworkManager] game object created go_id=2420, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:34.756 [Lua] [GameNetworkManager] game object was destroyed id=2418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:34.797 [Lua] [GameNetworkManager] game object created go_id=2421, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:34.856 [Flow] UNITBURN_DEATH 14:20:34.894 [Lua] [GameNetworkManager] game object was destroyed id=2419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:34.990 [Lua] [GameNetworkManager] game object created go_id=2422, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:35.029 [Lua] [GameNetworkManager] game object was destroyed id=2420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:35.167 [Lua] [GameNetworkManager] game object was destroyed id=2421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:35.207 [Lua] [GameNetworkManager] game object created go_id=2423, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:35.327 [Lua] [GameNetworkManager] game object was destroyed id=2422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:35.327 [Lua] [GameNetworkManager] game object created go_id=2424, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:35.559 [Lua] [GameNetworkManager] game object created go_id=2425, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:35.635 [Lua] [GameNetworkManager] game object was destroyed id=2423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:35.663 [Lua] event horde ends! 14:20:35.681 [Lua] MUSIC: horde -> explore 14:20:35.686 [Lua] [GameNetworkManager] game object was destroyed id=2424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:35.724 [Lua] [GameNetworkManager] game object created go_id=2426, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:35.913 [Lua] [GameNetworkManager] game object was destroyed id=2425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:35.950 [Lua] [GameNetworkManager] game object created go_id=2427, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:36.091 [Lua] [GameNetworkManager] game object was destroyed id=2426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:36.379 [Lua] [GameNetworkManager] game object was destroyed id=2427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:20:40.369 [Lua] MUSIC: explore -> pre_horde 14:20:40.381 [Lua] MUSIC: pre_horde -> horde 14:20:52.607 [Lua] [GameNetworkManager] game object created go_id=2428, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:53.473 [Lua] [GameNetworkManager] game object was destroyed id=2428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:00.061 [Lua] [GameNetworkManager] game object created go_id=2429, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:00.220 [Lua] [GameNetworkManager] game object created go_id=2430, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:00.437 [Lua] [GameNetworkManager] game object created go_id=2431, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:00.580 [Lua] [GameNetworkManager] game object was destroyed id=2429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:00.580 [Lua] [GameNetworkManager] game object created go_id=2432, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:00.717 [Lua] [GameNetworkManager] game object was destroyed id=2430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:00.895 [Lua] [GameNetworkManager] game object was destroyed id=2431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:00.927 [Lua] [GameNetworkManager] game object created go_id=2433, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:01.054 [Lua] [GameNetworkManager] game object was destroyed id=2432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:01.102 [Lua] [GameNetworkManager] game object created go_id=2434, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:01.314 [Lua] [GameNetworkManager] game object created go_id=2435, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:01.390 [Lua] ready to jump failed 14:21:01.402 [Lua] [GameNetworkManager] game object was destroyed id=2433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:01.445 [Lua] [GameNetworkManager] game object created go_id=2436, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:01.601 [Lua] [GameNetworkManager] game object was destroyed id=2434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:01.817 [Lua] [GameNetworkManager] game object was destroyed id=2435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:01.932 [Lua] [GameNetworkManager] game object was destroyed id=2436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:02.939 [Lua] [GameNetworkManager] game object created go_id=2437, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:03.175 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 393227 0 14:21:03.347 [Lua] [GameNetworkManager] game object was destroyed id=2437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:03.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 18, name: `unknown` 14:21:04.505 [Lua] event horde ends! 14:21:05.166 [Lua] Destroying unit since outside mesh or world 14:21:05.756 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:06.167 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:21:06.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x6011f, position: 0 14:21:09.220 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 393848 0 14:21:10.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:21:10.552 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 3064913 14:21:10.552 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 3064918 14:21:14.583 [Lua] event horde ends! 14:21:23.250 [Lua] fence jumping 14:21:24.270 [Lua] ready to jump failed 14:21:30.024 [Lua] [GameNetworkManager] game object created go_id=2438, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:30.203 [Lua] [GameNetworkManager] game object created go_id=2439, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:30.409 [Lua] [GameNetworkManager] game object created go_id=2440, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:30.489 [Lua] [GameNetworkManager] game object was destroyed id=2438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:30.537 [Lua] [GameNetworkManager] game object created go_id=2441, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:30.661 [Lua] [GameNetworkManager] game object was destroyed id=2439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:30.742 [Lua] [GameNetworkManager] game object created go_id=2442, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:30.783 [Lua] [GameNetworkManager] game object was destroyed id=2440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:30.915 [Lua] [GameNetworkManager] game object created go_id=2443, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:30.954 [Lua] [GameNetworkManager] game object was destroyed id=2441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:31.023 [Flow] UNITBURN_DEATH 14:21:31.137 [Lua] [GameNetworkManager] game object created go_id=2444, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:31.137 [Lua] [GameNetworkManager] game object was destroyed id=2442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:31.242 [Flow] UNITBURN_DEATH 14:21:31.273 [Lua] [GameNetworkManager] game object created go_id=2445, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:31.308 [Lua] [GameNetworkManager] game object was destroyed id=2443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:31.474 [Lua] [GameNetworkManager] game object created go_id=2446, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:31.548 [Lua] [GameNetworkManager] game object was destroyed id=2444 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:31.646 [Lua] [GameNetworkManager] game object created go_id=2447, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:31.679 [Lua] [GameNetworkManager] game object was destroyed id=2445 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:31.847 [Lua] [GameNetworkManager] game object created go_id=2448, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:31.894 [Lua] [GameNetworkManager] game object was destroyed id=2446 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:31.990 [Lua] [GameNetworkManager] game object created go_id=2449, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:32.030 [Lua] [GameNetworkManager] game object was destroyed id=2447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:32.102 [Flow] UNITBURN_DEATH 14:21:32.214 [Lua] [GameNetworkManager] game object created go_id=2450, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:32.214 [Lua] [GameNetworkManager] game object was destroyed id=2448 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:32.283 [Flow] UNITBURN_DEATH 14:21:32.410 [Lua] [GameNetworkManager] game object created go_id=2451, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:32.411 [Lua] [GameNetworkManager] game object was destroyed id=2449 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:32.584 [Lua] [GameNetworkManager] game object created go_id=2452, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:32.635 [Lua] [GameNetworkManager] game object was destroyed id=2450 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:32.728 [Lua] [GameNetworkManager] game object created go_id=2453, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:32.789 [Lua] [GameNetworkManager] game object was destroyed id=2451 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:32.918 [Lua] [GameNetworkManager] game object created go_id=2454, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:32.989 [Flow] UNITBURN_DEATH 14:21:33.017 [Lua] [GameNetworkManager] game object was destroyed id=2452 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:33.065 [Lua] [GameNetworkManager] game object created go_id=2455, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:33.117 [Lua] [GameNetworkManager] game object was destroyed id=2453 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:33.138 [Flow] UNITBURN_DEATH 14:21:33.189 [Flow] UNITBURN_DEATH 14:21:33.282 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:33.299 [Lua] [GameNetworkManager] game object created go_id=2456, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:33.299 [Lua] [GameNetworkManager] game object was destroyed id=2454 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:33.420 [Flow] UNITBURN_DEATH 14:21:33.420 [Flow] UNITBURN_DEATH 14:21:33.431 [Lua] [GameNetworkManager] game object created go_id=2457, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:33.483 [Lua] [GameNetworkManager] game object was destroyed id=2455 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:33.556 [Flow] UNITBURN_DEATH 14:21:33.662 [Lua] [GameNetworkManager] game object created go_id=2458, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:33.711 [Lua] [GameNetworkManager] game object was destroyed id=2456 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:33.712 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:21:33.732 [Flow] UNITBURN_DEATH 14:21:33.781 [Flow] UNITBURN_DEATH 14:21:33.814 [Lua] [GameNetworkManager] game object created go_id=2459, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:33.860 [Lua] [GameNetworkManager] game object was destroyed id=2457 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:33.882 [Flow] UNITBURN_DEATH 14:21:33.936 [Flow] UNITBURN_DEATH 14:21:34.072 [Lua] [GameNetworkManager] game object was destroyed id=2458 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:34.229 [Lua] [GameNetworkManager] game object was destroyed id=2459 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:34.665 [Lua] Destroying unit since outside mesh or world 14:21:35.851 [Lua] TerrorEventMixer.stop_event: warcamp_payload 14:21:38.662 [Lua] event horde ends! 14:21:39.929 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source. 14:21:41.456 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:41.844 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:21:43.771 [Lua] event horde ends! 14:21:43.784 [Lua] event horde ends! 14:21:43.809 [Lua] MUSIC: horde -> explore 14:21:45.590 [Lua] [GameNetworkManager] game object created go_id=2460, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:46.603 [Lua] [GameNetworkManager] game object was destroyed id=2460 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:50.724 [Lua] TerrorEventMixer.start_event: warcamp_door_guard 14:21:52.145 [Lua] [GameNetworkManager] game object created go_id=2461, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:52.852 [Lua] [GameNetworkManager] game object was destroyed id=2461 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:53.676 [Lua] [GameNetworkManager] game object created go_id=2462, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:54.074 [Lua] [GameNetworkManager] game object was destroyed id=2462 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:55.202 [Lua] [GameNetworkManager] game object created go_id=2463, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:21:55.251 [Flow] UNITBURN_DEATH 14:21:55.770 [Lua] [GameNetworkManager] game object was destroyed id=2463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:21:56.139 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion 14:21:56.139 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_exalted_champion_warcamp 14:21:56.139 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 14:21:56.560 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000100188e38, connection_key=5, breed_name=chaos_exalted_champion_warcamp) 14:21:56.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 14:21:56.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 14:21:57.300 [Lua] TerrorEventMixer.start_event: warcamp_camp 14:21:57.349 [Lua] MUSIC: explore -> pre_horde 14:22:01.930 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001130c71cd, connection_key=0, breed_name=chaos_exalted_champion_warcamp) 14:22:08.113 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102fb4e3f, connection_key=6, breed_name=chaos_exalted_champion_warcamp) 14:22:09.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:22:09.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 2827659 14:22:09.798 [Lua] MUSIC: pre_horde -> horde 14:22:14.411 [Lua] [GameNetworkManager] game object created go_id=2464, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:22:15.480 [Lua] [GameNetworkManager] game object was destroyed id=2464 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:22:15.989 [Lua] [GameNetworkManager] game object created go_id=2465, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:22:16.214 [Flow] UNITBURN_DEATH_CRITICAL 14:22:16.266 [Flow] UNITBURN_DEATH_CRITICAL 14:22:17.037 [Lua] [GameNetworkManager] game object was destroyed id=2465 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:22:17.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x61fa9, position: 0 14:22:17.466 [Lua] [GameNetworkManager] game object created go_id=2466, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:22:17.657 [Flow] UNITBURN_DEATH 14:22:17.658 [Flow] UNITBURN_DEATH 14:22:17.658 [Flow] UNITBURN_DEATH 14:22:17.658 [Flow] UNITBURN_DEATH 14:22:17.960 [Lua] [GameNetworkManager] game object was destroyed id=2466 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:22:18.783 [Flow] UNITBURN_DEATH 14:22:19.109 [Flow] UNITBURN_DEATH 14:22:19.698 [Flow] UNITBURN_DEATH 14:22:20.527 [Flow] UNITBURN_DEATH 14:22:20.527 [Flow] UNITBURN_DEATH 14:22:20.527 [Flow] UNITBURN_DEATH 14:22:20.528 [Flow] UNITBURN_DEATH 14:22:20.528 [Flow] UNITBURN_DEATH 14:22:20.528 [Flow] UNITBURN_DEATH 14:22:20.528 [Flow] UNITBURN_DEATH 14:22:20.528 [Flow] UNITBURN_DEATH 14:22:20.528 [Flow] UNITBURN_DEATH 14:22:20.529 [Flow] UNITBURN_DEATH 14:22:20.560 [Flow] UNITBURN_DEATH 14:22:20.561 [Flow] UNITBURN_DEATH 14:22:20.561 [Flow] UNITBURN_DEATH 14:22:20.561 [Flow] UNITBURN_DEATH 14:22:20.561 [Flow] UNITBURN_DEATH 14:22:20.561 [Flow] UNITBURN_DEATH 14:22:20.561 [Flow] UNITBURN_DEATH 14:22:20.561 [Flow] UNITBURN_DEATH 14:22:20.561 [Flow] UNITBURN_DEATH 14:22:20.576 [Flow] UNITBURN_DEATH 14:22:20.576 [Flow] UNITBURN_DEATH 14:22:20.576 [Flow] UNITBURN_DEATH 14:22:20.576 [Flow] UNITBURN_DEATH 14:22:21.363 [Flow] UNITBURN_DEATH 14:22:21.410 [Flow] UNITBURN_DEATH 14:22:21.487 [Flow] UNITBURN_DEATH 14:22:21.533 [Lua] event horde ends! 14:22:24.550 [Lua] event horde ends! 14:22:28.397 [Lua] TerrorEventMixer.start_event: warcamp_camp 14:22:28.908 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:22:28.921 [Lua] Spline already found! 14:22:28.984 [Lua] Init group template: spline_patrol 14:22:37.667 [Lua] [GameNetworkManager] game object created go_id=2467, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:22:38.737 [Lua] [GameNetworkManager] game object was destroyed id=2467 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:22:38.804 [Lua] [GameNetworkManager] game object created go_id=2468, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:22:38.980 [Flow] UNITBURN_DEATH 14:22:39.294 [Lua] [GameNetworkManager] game object was destroyed id=2468 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:22:40.663 [Lua] [GameNetworkManager] game object created go_id=2469, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:22:41.574 [Lua] [GameNetworkManager] game object was destroyed id=2469 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:22:42.040 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:22:42.526 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:22:42.978 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:22:43.350 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:22:43.687 [Lua] [GameNetworkManager] game object created go_id=2470, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:22:44.567 [Lua] [GameNetworkManager] game object was destroyed id=2470 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:22:45.558 [Lua] [GameNetworkManager] game object created go_id=2471, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:22:45.683 [Flow] UNITBURN_DEATH 14:22:45.684 [Flow] UNITBURN_DEATH 14:22:45.684 [Flow] UNITBURN_DEATH 14:22:45.964 [Lua] [GameNetworkManager] game object was destroyed id=2471 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:22:47.213 [Lua] [GameNetworkManager] game object created go_id=2472, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:22:47.430 [Flow] UNITBURN_DEATH 14:22:47.516 [Lua] event horde ends! 14:22:48.074 [Lua] [GameNetworkManager] game object was destroyed id=2472 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:22:52.431 [Flow] UNITBURN_DEATH 14:22:52.583 [Lua] event horde ends! 14:22:55.427 [Flow] UNITBURN_DEATH 14:22:55.550 [Flow] UNITBURN_DEATH 14:22:55.616 [Lua] event horde ends! 14:22:55.636 [Lua] MUSIC: horde -> explore 14:22:56.075 [Flow] UNITBURN_DEATH 14:22:56.075 [Flow] UNITBURN_DEATH 14:22:56.075 [Flow] UNITBURN_DEATH 14:22:56.075 [Flow] UNITBURN_DEATH 14:22:56.075 [Flow] UNITBURN_DEATH 14:22:56.075 [Flow] UNITBURN_DEATH 14:22:56.075 [Flow] UNITBURN_DEATH 14:22:56.075 [Flow] UNITBURN_DEATH 14:22:56.076 [Flow] UNITBURN_DEATH 14:22:56.076 [Flow] UNITBURN_DEATH 14:22:56.076 [Flow] UNITBURN_DEATH 14:22:56.076 [Flow] UNITBURN_DEATH 14:22:56.076 [Flow] UNITBURN_DEATH 14:22:56.077 [Flow] UNITBURN_DEATH 14:22:56.077 [Flow] UNITBURN_DEATH 14:22:56.077 [Flow] UNITBURN_DEATH 14:22:56.077 [Flow] UNITBURN_DEATH 14:22:56.077 [Flow] UNITBURN_DEATH 14:22:56.077 [Flow] UNITBURN_DEATH 14:22:56.077 [Flow] UNITBURN_DEATH 14:22:56.077 [Flow] UNITBURN_DEATH 14:22:56.077 [Flow] UNITBURN_DEATH 14:22:56.282 [Flow] UNITBURN_DEATH 14:22:56.282 [Flow] UNITBURN_DEATH 14:22:56.282 [Flow] UNITBURN_DEATH 14:22:56.282 [Flow] UNITBURN_DEATH 14:22:56.294 [Flow] UNITBURN_DEATH 14:22:56.294 [Flow] UNITBURN_DEATH 14:22:56.294 [Flow] UNITBURN_DEATH 14:22:56.295 [Flow] UNITBURN_DEATH 14:22:56.295 [Flow] UNITBURN_DEATH 14:22:56.560 [Flow] UNITBURN_DEATH 14:22:56.675 [Flow] UNITBURN_DEATH 14:22:56.882 [Flow] UNITBURN_DEATH 14:22:56.882 [Flow] UNITBURN_DEATH 14:22:56.882 [Flow] UNITBURN_DEATH 14:22:56.882 [Flow] UNITBURN_DEATH 14:22:56.882 [Flow] UNITBURN_DEATH 14:22:56.940 [Flow] UNITBURN_DEATH 14:22:56.940 [Flow] UNITBURN_DEATH 14:22:56.940 [Flow] UNITBURN_DEATH 14:22:56.941 [Flow] UNITBURN_DEATH 14:22:56.941 [Flow] UNITBURN_DEATH 14:22:56.941 [Flow] UNITBURN_DEATH 14:22:56.955 [Flow] UNITBURN_DEATH 14:22:56.955 [Flow] UNITBURN_DEATH 14:22:56.955 [Flow] UNITBURN_DEATH 14:22:56.955 [Flow] UNITBURN_DEATH 14:22:56.969 [Flow] UNITBURN_DEATH 14:22:56.970 [Flow] UNITBURN_DEATH 14:22:56.970 [Flow] UNITBURN_DEATH 14:22:57.427 [Flow] UNITBURN_DEATH 14:22:57.679 [Flow] UNITBURN_DEATH 14:22:57.831 [Flow] UNITBURN_DEATH 14:22:57.928 [Flow] UNITBURN_DEATH 14:22:57.928 [Flow] UNITBURN_DEATH 14:22:57.928 [Flow] UNITBURN_DEATH 14:22:58.556 [Flow] UNITBURN_DEATH 14:22:58.592 [Flow] UNITBURN_DEATH 14:22:58.857 [Flow] UNITBURN_DEATH 14:22:58.857 [Flow] UNITBURN_DEATH 14:22:58.898 [Flow] UNITBURN_DEATH 14:22:58.918 [Flow] UNITBURN_DEATH 14:22:59.845 [Lua] MUSIC: explore -> pre_horde 14:22:59.861 [Lua] MUSIC: pre_horde -> horde 14:22:59.966 [Flow] UNITBURN_DEATH 14:22:59.966 [Flow] UNITBURN_DEATH 14:22:59.966 [Flow] UNITBURN_DEATH 14:23:01.819 [Flow] UNITBURN_DEATH 14:23:01.819 [Flow] UNITBURN_DEATH 14:23:01.847 [Flow] UNITBURN_DEATH 14:23:02.824 [Lua] [GameNetworkManager] game object created go_id=2473, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:03.922 [Lua] [GameNetworkManager] game object was destroyed id=2473 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:04.840 [Lua] TerrorEventMixer.start_event: warcamp_camp 14:23:05.013 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:23:05.028 [Lua] Spline already found! 14:23:05.065 [Lua] Init group template: spline_patrol 14:23:08.203 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:08.591 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:23:09.213 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:09.592 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:23:10.013 [Lua] [GameNetworkManager] game object created go_id=2474, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:10.722 [Lua] [GameNetworkManager] game object was destroyed id=2474 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:13.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:23:13.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 3064913 14:23:13.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 3064918 14:23:21.209 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:21.489 [Lua] [GameNetworkManager] game object created go_id=2475, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:21.589 [Flow] UNITBURN_DEATH 14:23:21.632 [Flow] UNITBURN_DEATH 14:23:21.642 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:23:22.175 [Lua] [GameNetworkManager] game object was destroyed id=2475 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:23.359 [Lua] [GameNetworkManager] game object created go_id=2476, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:23.518 [Flow] UNITBURN_DEATH 14:23:23.519 [Flow] UNITBURN_DEATH 14:23:23.658 [Flow] UNITBURN_DEATH 14:23:23.938 [Lua] event horde ends! 14:23:23.987 [Lua] [GameNetworkManager] game object was destroyed id=2476 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:24.903 [Lua] [GameNetworkManager] game object created go_id=2477, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:25.082 [Flow] UNITBURN_DEATH 14:23:25.083 [Flow] UNITBURN_DEATH 14:23:25.173 [Flow] UNITBURN_DEATH 14:23:25.510 [Lua] [GameNetworkManager] game object was destroyed id=2477 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:26.448 [Lua] [GameNetworkManager] game object created go_id=2478, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:27.147 [Lua] [GameNetworkManager] game object was destroyed id=2478 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:29.058 [Lua] event horde ends! 14:23:32.101 [Lua] event horde ends! 14:23:32.124 [Lua] MUSIC: horde -> explore 14:23:35.436 [Lua] MUSIC: explore -> pre_horde 14:23:39.456 [Lua] MUSIC: pre_horde -> horde 14:23:39.807 [Lua] [GameNetworkManager] game object created go_id=2479, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:40.288 [Lua] [GameNetworkManager] game object was destroyed id=2479 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:41.408 [Lua] [GameNetworkManager] game object created go_id=2480, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:41.938 [Lua] [GameNetworkManager] game object was destroyed id=2480 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:46.821 [Lua] [GameNetworkManager] game object created go_id=2481, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:47.459 [Lua] [GameNetworkManager] game object was destroyed id=2481 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:48.982 [Lua] [GameNetworkManager] game object created go_id=2482, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:49.122 [Lua] [GameNetworkManager] game object created go_id=2483, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:49.343 [Lua] [GameNetworkManager] game object created go_id=2484, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:49.343 [Lua] [GameNetworkManager] game object was destroyed id=2482 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:49.487 [Lua] [GameNetworkManager] game object created go_id=2485, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:49.526 [Lua] [GameNetworkManager] game object was destroyed id=2483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:49.717 [Lua] [GameNetworkManager] game object created go_id=2486, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:49.717 [Lua] [GameNetworkManager] game object was destroyed id=2484 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:49.880 [Lua] [GameNetworkManager] game object was destroyed id=2485 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:49.880 [Lua] [GameNetworkManager] game object created go_id=2487, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:50.076 [Lua] [GameNetworkManager] game object was destroyed id=2486 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:50.118 [Lua] [GameNetworkManager] game object created go_id=2488, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:50.240 [Lua] [GameNetworkManager] game object was destroyed id=2487 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:50.240 [Lua] [GameNetworkManager] game object created go_id=2489, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:50.454 [Lua] [GameNetworkManager] game object was destroyed id=2488 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:50.454 [Lua] [GameNetworkManager] game object created go_id=2490, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:50.582 [Lua] [GameNetworkManager] game object was destroyed id=2489 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:50.612 [Lua] [GameNetworkManager] game object created go_id=2491, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:23:50.783 [Lua] [GameNetworkManager] game object was destroyed id=2490 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:50.981 [Lua] [GameNetworkManager] game object was destroyed id=2491 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:23:55.597 [Flow] UNITBURN_DEATH 14:23:56.128 [Flow] UNITBURN_DEATH 14:23:56.128 [Flow] UNITBURN_DEATH 14:23:56.129 [Flow] UNITBURN_DEATH 14:23:57.369 [Flow] UNITBURN_DEATH 14:23:57.369 [Flow] UNITBURN_DEATH 14:23:57.369 [Flow] UNITBURN_DEATH 14:23:57.369 [Flow] UNITBURN_DEATH 14:23:57.369 [Flow] UNITBURN_DEATH 14:23:57.419 [Flow] UNITBURN_DEATH 14:23:57.419 [Flow] UNITBURN_DEATH 14:23:57.420 [Flow] UNITBURN_DEATH 14:23:57.420 [Flow] UNITBURN_DEATH 14:23:57.420 [Flow] UNITBURN_DEATH 14:23:57.420 [Flow] UNITBURN_DEATH 14:23:57.420 [Flow] UNITBURN_DEATH 14:23:59.625 [Lua] event horde ends! 14:23:59.643 [Lua] MUSIC: horde -> explore 14:24:01.083 [Flow] UNITBURN_DEATH 14:24:04.089 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 6 14:24:05.911 [SteamVoipClient] select_out(110000100188e38, on) 14:24:05.911 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:24:05.911 [SteamVoipClient] select_out(1100001030229fa, on) 14:24:05.911 [SteamVoipClient] select_out(1100001130c71cd, on) 14:24:07.421 [SteamVoipClient] select_out(110000100188e38, off) 14:24:07.421 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:24:07.421 [SteamVoipClient] select_out(1100001030229fa, off) 14:24:07.421 [SteamVoipClient] select_out(1100001130c71cd, off) 14:24:11.772 [Lua] Override Player Respawning boss_fight true 14:24:11.778 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 14:24:11.778 [Lua] TerrorEventMixer.start_event: generic_disable_specials 14:24:12.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:24:12.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 2827659 14:24:19.695 [Lua] [GameNetworkManager] game object created go_id=2492, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:24:19.807 [Lua] [GameNetworkManager] game object created go_id=2493, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:24:20.051 [Lua] [GameNetworkManager] game object created go_id=2494, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:24:20.120 [Lua] [GameNetworkManager] game object was destroyed id=2492 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:24:20.205 [Lua] [GameNetworkManager] game object created go_id=2495, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:24:20.287 [Lua] [GameNetworkManager] game object was destroyed id=2493 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:24:20.411 [Lua] [GameNetworkManager] game object created go_id=2496, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:24:20.495 [Lua] [GameNetworkManager] game object was destroyed id=2494 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:24:20.674 [Lua] [GameNetworkManager] game object created go_id=2497, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:24:20.674 [Lua] [GameNetworkManager] game object was destroyed id=2495 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:24:20.844 [Lua] [GameNetworkManager] game object was destroyed id=2496 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:24:21.053 [Lua] [GameNetworkManager] game object was destroyed id=2497 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:24:24.509 [Lua] [GameNetworkManager] game object created go_id=2498, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:24:24.676 [Lua] [GameNetworkManager] game object created go_id=2499, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:24:24.885 [Lua] [GameNetworkManager] game object created go_id=2500, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:24:25.171 [Lua] [GameNetworkManager] game object was destroyed id=2499 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:24:25.171 [Lua] [GameNetworkManager] game object was destroyed id=2498 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:24:25.302 [Lua] [GameNetworkManager] game object was destroyed id=2500 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:24:31.901 [Lua] [GameNetworkManager] game object created go_id=2501, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:24:32.389 [Lua] [GameNetworkManager] game object was destroyed id=2501 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:24:33.648 [Lua] [GameNetworkManager] game object created go_id=2502, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:24:34.058 [Lua] [GameNetworkManager] game object was destroyed id=2502 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:24:39.321 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001130c71cd 14:24:39.322 [Lua] [GameNetworkManager] destroying game object with go_id=59 14:24:52.602 [SteamVoipClient] select_out(110000100188e38, on) 14:24:52.602 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:24:52.602 [SteamVoipClient] select_out(1100001030229fa, on) 14:24:52.602 [SteamVoipClient] select_out(1100001130c71cd, on) 14:24:55.135 [SteamVoipClient] select_out(110000100188e38, off) 14:24:55.135 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:24:55.135 [SteamVoipClient] select_out(1100001030229fa, off) 14:24:55.135 [SteamVoipClient] select_out(1100001130c71cd, off) 14:24:58.347 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss 14:24:58.358 [Flow] EXALTED SWING FLOW 14:25:04.373 [Lua] Returning override respawn unit 14:25:04.473 [Lua] [GameNetworkManager] game object created go_id=2503, owner_id=1100001130c71cd go_type=player_unit go_created_func_name=game_object_created_player_unit 14:25:04.474 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=857 14:25:04.475 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 14:25:08.457 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:25:20.425 [Flow] EXALTED SWING FLOW 14:25:23.393 [Lua] [GameNetworkManager] game object created go_id=2504, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:25:24.098 [Lua] [GameNetworkManager] game object was destroyed id=2504 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:25:25.397 [Lua] [GameNetworkManager] game object created go_id=2505, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:25:26.104 [Lua] [GameNetworkManager] game object was destroyed id=2505 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:25:26.854 [Lua] [GameNetworkManager] game object created go_id=2506, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:25:27.445 [Lua] [GameNetworkManager] game object was destroyed id=2506 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:25:28.426 [Lua] [GameNetworkManager] game object created go_id=2507, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:25:28.816 [Lua] [GameNetworkManager] game object was destroyed id=2507 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:25:33.852 [Lua] [GameNetworkManager] game object created go_id=2508, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:25:34.218 [Lua] [GameNetworkManager] game object was destroyed id=2508 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:25:39.137 [Flow] EXALTED SWING FLOW 14:25:42.200 [Lua] [GameNetworkManager] game object created go_id=2509, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:25:42.871 [Lua] [GameNetworkManager] game object was destroyed id=2509 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:25:44.322 [Lua] [GameNetworkManager] game object created go_id=2510, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:25:44.872 [Lua] [GameNetworkManager] game object was destroyed id=2510 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:25:47.310 [Lua] [GameNetworkManager] game object created go_id=2511, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:25:47.705 [Lua] [GameNetworkManager] game object was destroyed id=2511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:25:48.897 [Lua] [GameNetworkManager] game object created go_id=2512, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:25:49.550 [Lua] [GameNetworkManager] game object was destroyed id=2512 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:25:50.501 [Lua] [GameNetworkManager] game object created go_id=2513, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:25:50.947 [Lua] [GameNetworkManager] game object was destroyed id=2513 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:25:54.443 [Flow] EXALTED SWING FLOW 14:25:54.496 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100188e38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:25:55.184 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100188e38 14:25:58.481 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:25:59.200 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:02.851 [Lua] [GameNetworkManager] game object created go_id=2514, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:03.416 [Lua] [GameNetworkManager] game object was destroyed id=2514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:03.580 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:03.980 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:04.537 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:04.558 [Lua] [GameNetworkManager] game object created go_id=2515, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:04.902 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:05.133 [Lua] [GameNetworkManager] game object was destroyed id=2515 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:05.427 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:05.821 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:06.000 [Lua] [GameNetworkManager] game object created go_id=2516, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:06.365 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:06.515 [Lua] [GameNetworkManager] game object was destroyed id=2516 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:06.705 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:07.273 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:07.580 [Lua] [GameNetworkManager] game object created go_id=2517, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:07.617 [Flow] EXALTED SWING FLOW 14:26:07.632 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:08.035 [Lua] [GameNetworkManager] game object was destroyed id=2517 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:09.014 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:09.444 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:09.800 [Lua] Override Player Respawning boss_fight false 14:26:09.800 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 14:26:09.800 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase 14:26:09.800 [Lua] TerrorEventMixer.start_event: generic_enable_specials 14:26:09.851 [Lua] MUSIC: explore -> pre_horde 14:26:09.862 [Lua] MUSIC: pre_horde -> horde 14:26:09.867 [SteamVoipClient] select_out(110000100188e38, on) 14:26:09.867 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:26:09.867 [SteamVoipClient] select_out(1100001030229fa, on) 14:26:09.867 [SteamVoipClient] select_out(1100001130c71cd, on) 14:26:10.140 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:10.281 [Lua] [GameNetworkManager] game object created go_id=2518, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:10.625 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:10.900 [Lua] [GameNetworkManager] game object was destroyed id=2518 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:12.050 [Lua] [ChatManager][1]System: Rhizone подбирает трофейную игральную кость 14:26:12.458 [Lua] [ChatManager][1]System: Rhizone подбирает трофейную игральную кость 14:26:14.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:26:14.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:26:14.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:26:14.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:26:14.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:26:14.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:26:15.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:26:15.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:26:15.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x47ddf, position: 0 14:26:15.917 [SteamVoipClient] select_out(110000100188e38, off) 14:26:15.917 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:26:15.917 [SteamVoipClient] select_out(1100001030229fa, off) 14:26:15.917 [SteamVoipClient] select_out(1100001130c71cd, off) 14:26:17.146 [Flow] UNITBURN_DEATH 14:26:19.424 [Lua] [GameNetworkManager] game object created go_id=2519, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:19.580 [Lua] [GameNetworkManager] game object created go_id=2520, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:19.801 [Lua] [GameNetworkManager] game object created go_id=2521, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:19.945 [Lua] [GameNetworkManager] game object created go_id=2522, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:20.088 [Lua] [GameNetworkManager] game object was destroyed id=2520 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:20.160 [Lua] [GameNetworkManager] game object created go_id=2523, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:20.314 [Lua] [GameNetworkManager] game object was destroyed id=2521 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:20.350 [Lua] [GameNetworkManager] game object created go_id=2524, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:20.365 [Flow] UNITBURN_DEATH 14:26:20.447 [Lua] [GameNetworkManager] game object was destroyed id=2522 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:20.631 [Lua] [GameNetworkManager] game object was destroyed id=2523 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:21.045 [Flow] UNITBURN_DEATH 14:26:21.272 [Lua] [GameNetworkManager] game object was destroyed id=2519 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:22.165 [Lua] [GameNetworkManager] game object was destroyed id=2524 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:24.161 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:24.299 [Lua] [GameNetworkManager] game object created go_id=2525, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:24.582 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:25.029 [Lua] [GameNetworkManager] game object was destroyed id=2525 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:25.144 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:25.592 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:26.816 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:27.311 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:27.862 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:27.964 [Lua] [GameNetworkManager] game object created go_id=2526, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:28.131 [Lua] [GameNetworkManager] game object created go_id=2527, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:28.233 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:28.326 [Lua] [GameNetworkManager] game object was destroyed id=2526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:28.363 [Lua] [GameNetworkManager] game object created go_id=2528, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:28.480 [Lua] [GameNetworkManager] game object was destroyed id=2527 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:28.533 [Lua] [GameNetworkManager] game object created go_id=2529, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:28.801 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:29.223 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:29.837 [Lua] event horde ends! 14:26:30.012 [Lua] [GameNetworkManager] game object was destroyed id=2528 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:30.214 [Lua] [GameNetworkManager] game object was destroyed id=2529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:31.965 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:32.339 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:33.984 [Lua] event horde ends! 14:26:34.000 [Lua] MUSIC: horde -> explore 14:26:36.446 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase 14:26:36.505 [Lua] MUSIC: explore -> pre_horde 14:26:44.283 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:44.696 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:45.759 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:46.153 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:47.138 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:47.528 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:48.062 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:48.502 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:49.245 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:49.638 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:26:50.010 [Lua] [GameNetworkManager] game object created go_id=2530, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:50.541 [Lua] [GameNetworkManager] game object was destroyed id=2530 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:26:56.097 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:26:56.603 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:27:00.659 [Lua] event horde ends! 14:27:00.675 [Lua] MUSIC: pre_horde -> explore 14:27:00.952 [Lua] [GameNetworkManager] game object created go_id=2531, owner_id=1100001130c71cd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:27:01.800 [Lua] [GameNetworkManager] game object was destroyed id=2531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001130c71cd 14:27:06.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x67feb, position: 0 14:27:16.928 [Lua] Complete level triggered. 14:27:16.928 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 14:27:16.928 [Connection] Creating endpoint 110000104ad72c1 - reliable message sent 14:27:16.928 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:27:16.928 [Connection] Creating endpoint 11000010217fe63 - reliable message sent 14:27:16.928 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:27:16.928 [Connection] Creating endpoint 1100001024fba80 - reliable message sent 14:27:16.929 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:27:16.929 [Connection] Creating endpoint 110000106d47c00 - reliable message sent 14:27:16.929 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:27:16.929 [Save] Saving `save_data` 14:27:16.929 [Lua] gm_event_end_conditions_met true false 14:27:16.932 [Save] Save done 14:27:16.932 [Save] Saving `save_data` 14:27:16.935 [Save] Save done 14:27:16.936 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 14:27:16.936 [Lua] Game won 14:27:16.936 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:27:16.938 [Lua] generate_backend_stats 1100001030229fa:1 14:27:16.946 [Lua] PlayFabMirror:_commit_internal nil 14:27:16.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 47 14:27:16.947 [Save] Saving `save_data` 14:27:16.949 [Lua] MUSIC: explore -> won 14:27:16.950 [Save] Save done 14:27:16.952 [SteamAuthenticator] Sent ticket request to 110000104ad72c1 14:27:16.953 [SteamAuthenticator] Sent ticket request to 11000010217fe63 14:27:16.953 [SteamAuthenticator] Sent ticket request to 1100001024fba80 14:27:16.953 [SteamAuthenticator] Sent ticket request to 110000106d47c00 14:27:16.953 [Lua] [ChatManager][1]System: XES вступает в игру 14:27:16.953 [Lua] [ChatManager][1]System: Jack Vist вступает в игру 14:27:16.953 [Lua] [ChatManager][1]System: Seguleh вступает в игру 14:27:16.953 [Lua] [ChatManager][1]System: Ponta the giant racoon вступает в игру 14:27:16.954 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 47 7 14:27:16.958 [Lua] Complete level triggered. 14:27:16.969 [Connection] Destroying endpoint 1100001024fba80 - explicit request 14:27:16.971 [Connection] Destroying endpoint 110000104ad72c1 - explicit request 14:27:16.973 [Connection] Destroying endpoint 11000010217fe63 - explicit request 14:27:16.975 [Connection] Destroying endpoint 110000106d47c00 - explicit request 14:27:16.977 [Lua] [ChatManager][1]System: Seguleh покидает игру 14:27:16.977 [Lua] [ChatManager][1]System: XES покидает игру 14:27:16.977 [Lua] [ChatManager][1]System: Jack Vist покидает игру 14:27:16.977 [Lua] [ChatManager][1]System: Ponta the giant racoon покидает игру 14:27:16.979 [Lua] Complete level triggered. 14:27:16.991 [Lua] Complete level triggered. 14:27:17.006 [Lua] Complete level triggered. 14:27:17.021 [Lua] Complete level triggered. 14:27:17.037 [Lua] Complete level triggered. 14:27:17.052 [Lua] Complete level triggered. 14:27:17.067 [Lua] Complete level triggered. 14:27:17.084 [Lua] Complete level triggered. 14:27:17.097 [Lua] Complete level triggered. 14:27:17.114 [Lua] Complete level triggered. 14:27:17.129 [Lua] Complete level triggered. 14:27:17.145 [Lua] Complete level triggered. 14:27:17.159 [Lua] Complete level triggered. 14:27:17.906 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 14:27:17.906 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 47 14:27:18.471 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 47 14:27:18.478 [Lua] commit result success 25 14:27:18.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 48 14:27:18.478 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 14:27:18.494 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 48 8 14:27:26.188 [Lua] ConflictDirector - destroy all units 14:27:26.499 [Lua] TRANSITION nil nil inn_level 14:27:26.500 [Lua] Transition type "inn_level", is server: true 14:27:26.500 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:27:26.500 [Lua] [GameNetworkManager] Leaving game... 14:27:26.500 [Lua] [GameNetworkManager] Shutting down game session host. 14:27:26.500 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:27:26.500 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:27:26.500 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1215.54 14:27:26.514 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:27:28.503 [Lua] Clearing all global lookup lists 14:27:28.503 [Lua] [IngamePlayerListUI] - Destroy 14:27:28.504 [Lua] [EquipmentUI] - Destroy 14:27:28.504 [Lua] [GamePadEquipmentUI] - Destroy 14:27:28.504 [Lua] [AbilityUI] - Destroy 14:27:28.504 [Lua] [GamePadAbilityUI] - Destroy 14:27:28.504 [Lua] [IngameUI] destroy 14:27:28.665 [Lua] [Managers] Destroying state managers... 14:27:28.676 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:27:28.786 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 14:27:28.792 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 14:27:28.794 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 14:27:28.799 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 14:27:28.800 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 14:27:28.801 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 14:27:28.802 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 14:27:28.802 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 14:27:28.802 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 14:27:28.805 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 14:27:28.809 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 14:27:28.809 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 14:27:28.810 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 14:27:28.811 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 14:27:28.815 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 14:27:28.819 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 14:27:28.820 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:27:28.826 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 14:27:28.828 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 14:27:28.830 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 14:27:28.832 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 14:27:28.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 14:27:28.835 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 14:27:28.839 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 14:27:28.844 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 14:27:28.846 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 14:27:28.849 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 14:27:28.851 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 14:27:28.853 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 14:27:28.855 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 14:27:28.857 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 14:27:28.869 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 14:27:28.875 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 14:27:28.887 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 14:27:28.890 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 14:27:28.890 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fb4e3f 14:27:28.890 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 14:27:28.891 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100188e38 14:27:28.891 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001130c71cd 14:27:28.891 [Lua] [Matchmaking] unregister rpcs 14:27:28.891 [Lua] ############### UNLOADING PACKAGES ############### 14:27:28.891 [Lua] [Gamestate] Enter state StateLoading 14:27:28.892 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:27:28.892 [Lua] [Matchmaking] register rpcs 14:27:28.893 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:27:28.893 [Lua] Set lobby begin: 14:27:28.893 [Lua] Lobby data twitch_enabled = false 14:27:28.893 [Lua] Lobby data power_level = 0 14:27:28.893 [Lua] Lobby data num_players = 4 14:27:28.893 [Lua] Lobby data weave_name = false 14:27:28.893 [Lua] Lobby data game_mode = 2 14:27:28.893 [Lua] Lobby data is_private = false 14:27:28.893 [Lua] Lobby data mechanism = adventure 14:27:28.893 [Lua] Lobby data level_key = warcamp 14:27:28.893 [Lua] Lobby data player_slot_1 = 0:0 14:27:28.893 [Lua] Lobby data selected_level_key = warcamp 14:27:28.893 [Lua] Lobby data unique_server_name = Rhizone 14:27:28.893 [Lua] Lobby data quick_game = false 14:27:28.893 [Lua] Lobby data matchmaking = true 14:27:28.893 [Lua] Lobby data difficulty = hardest 14:27:28.893 [Lua] Lobby data country_code = UA 14:27:28.893 [Lua] Lobby data host = 1100001030229fa 14:27:28.893 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:27:28.893 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:27:28.893 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:27:28.893 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:27:28.893 [Lua] Lobby data eac_authorized = true 14:27:28.893 [Lua] Set lobby end. 14:27:28.893 [Lua] registering RPCs 14:27:28.893 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:27:28.894 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:27:28.894 [Lua] Set lobby begin: 14:27:28.894 [Lua] Lobby data twitch_enabled = false 14:27:28.894 [Lua] Lobby data power_level = 0 14:27:28.894 [Lua] Lobby data num_players = 4 14:27:28.894 [Lua] Lobby data weave_name = false 14:27:28.894 [Lua] Lobby data game_mode = 3 14:27:28.894 [Lua] Lobby data is_private = false 14:27:28.894 [Lua] Lobby data mechanism = adventure 14:27:28.894 [Lua] Lobby data level_key = inn_level 14:27:28.894 [Lua] Lobby data player_slot_1 = 0:0 14:27:28.894 [Lua] Lobby data selected_level_key = warcamp 14:27:28.894 [Lua] Lobby data unique_server_name = Rhizone 14:27:28.894 [Lua] Lobby data quick_game = false 14:27:28.894 [Lua] Lobby data matchmaking = false 14:27:28.894 [Lua] Lobby data difficulty = hardest 14:27:28.894 [Lua] Lobby data country_code = UA 14:27:28.894 [Lua] Lobby data host = 1100001030229fa 14:27:28.894 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:27:28.894 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:27:28.894 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:27:28.894 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:27:28.894 [Lua] Lobby data eac_authorized = true 14:27:28.894 [Lua] Set lobby end. 14:27:28.894 [Lua] MUSIC MANAGER unmute_all_world_sounds 426770 0 14:27:28.898 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:27:28.898 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 14:27:28.898 [Lua] [LevelTransitionHandler] load_level inn_level 14:27:28.915 [Umbra] Unload tome 14:27:28.978 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 14:27:28.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 14:27:28.978 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 14:27:28.978 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:27:28.978 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 14:27:28.978 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:27:28.978 [Lua] [StateLoading] got rpc_load_level 50 inn_level 14:27:29.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:27:29.047 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:27:29.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:27:29.054 [Lua] MUSIC MANAGER Play_loading_screen_music 426771 0 14:27:29.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:27:29.135 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:27:29.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 14:27:29.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 14:27:29.169 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 14:27:29.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:27:35.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:27:35.474 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:27:35.491 [Lua] [LevelTransitionHandler] Level load completed! 14:27:35.491 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5525734 - weave: nil 14:27:35.491 [Lua] [EnemyPackageLoader] Load no enemies on this level 14:27:35.491 [Lua] ### Sending rpc_level_loaded 14:27:35.491 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 50 14:27:35.491 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded 14:27:35.491 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:27:35.491 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:27:35.525 [Lua] ### Sending rpc_level_loaded 14:27:35.525 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 50 14:27:35.525 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:27:35.828 [Lua] ### Sending rpc_level_loaded 14:27:35.828 [Lua] #### Has state machine: true, sender: 110000100188e38, level_id: 50 14:27:35.828 [Lua] Peer 110000100188e38 has loaded the level and all enemies are loaded 14:27:35.916 [Lua] ### Sending rpc_level_loaded 14:27:35.916 [Lua] #### Has state machine: true, sender: 110000102fb4e3f, level_id: 50 14:27:35.916 [Lua] Peer 110000102fb4e3f has loaded the level and all enemies are loaded 14:27:36.541 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:27:36.541 [Lua] [Matchmaking] unregister rpcs 14:27:36.541 [Lua] Set lobby begin: 14:27:36.541 [Lua] Lobby data twitch_enabled = false 14:27:36.541 [Lua] Lobby data power_level = 0 14:27:36.541 [Lua] Lobby data num_players = 4 14:27:36.541 [Lua] Lobby data weave_name = false 14:27:36.541 [Lua] Lobby data game_mode = 3 14:27:36.541 [Lua] Lobby data is_private = false 14:27:36.541 [Lua] Lobby data mechanism = adventure 14:27:36.541 [Lua] Lobby data level_key = inn_level 14:27:36.541 [Lua] Lobby data player_slot_1 = 0:0 14:27:36.541 [Lua] Lobby data selected_level_key = warcamp 14:27:36.541 [Lua] Lobby data unique_server_name = Rhizone 14:27:36.541 [Lua] Lobby data quick_game = false 14:27:36.541 [Lua] Lobby data matchmaking = false 14:27:36.542 [Lua] Lobby data difficulty = hardest 14:27:36.542 [Lua] Lobby data country_code = UA 14:27:36.542 [Lua] Lobby data host = 1100001030229fa 14:27:36.542 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:27:36.542 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:27:36.542 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:27:36.542 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:27:36.542 [Lua] Lobby data eac_authorized = true 14:27:36.542 [Lua] Set lobby end. 14:27:36.542 [Lua] [Managers] Destroying state managers... 14:27:36.542 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:27:36.542 [Lua] MUSIC MANAGER Stop_loading_screen_music 426772 0 14:27:36.542 [Lua] [Gamestate] Enter StateIngame HOST 14:27:36.543 [Lua] <>level = inn_level<> 14:27:36.543 [Lua] Set lobby begin: 14:27:36.543 [Lua] Lobby data twitch_enabled = false 14:27:36.543 [Lua] Lobby data power_level = 0 14:27:36.543 [Lua] Lobby data num_players = 4 14:27:36.543 [Lua] Lobby data weave_name = false 14:27:36.543 [Lua] Lobby data game_mode = 3 14:27:36.543 [Lua] Lobby data is_private = false 14:27:36.543 [Lua] Lobby data mechanism = adventure 14:27:36.543 [Lua] Lobby data level_key = inn_level 14:27:36.543 [Lua] Lobby data player_slot_1 = 0:0 14:27:36.543 [Lua] Lobby data selected_level_key = inn_level 14:27:36.543 [Lua] Lobby data unique_server_name = Rhizone 14:27:36.543 [Lua] Lobby data quick_game = false 14:27:36.543 [Lua] Lobby data matchmaking = false 14:27:36.543 [Lua] Lobby data difficulty = hardest 14:27:36.543 [Lua] Lobby data country_code = UA 14:27:36.543 [Lua] Lobby data host = 1100001030229fa 14:27:36.543 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:27:36.543 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:27:36.543 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:27:36.543 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:27:36.543 [Lua] Lobby data eac_authorized = true 14:27:36.543 [Lua] Set lobby end. 14:27:36.543 [Lua] [StateIngame] Server ingame 14:27:36.546 [Lua] Set lobby begin: 14:27:36.546 [Lua] Lobby data twitch_enabled = false 14:27:36.546 [Lua] Lobby data power_level = 0 14:27:36.547 [Lua] Lobby data num_players = 4 14:27:36.547 [Lua] Lobby data weave_name = false 14:27:36.547 [Lua] Lobby data game_mode = 3 14:27:36.547 [Lua] Lobby data is_private = false 14:27:36.547 [Lua] Lobby data mechanism = adventure 14:27:36.547 [Lua] Lobby data level_key = inn_level 14:27:36.547 [Lua] Lobby data player_slot_1 = 0:0 14:27:36.547 [Lua] Lobby data selected_level_key = inn_level 14:27:36.547 [Lua] Lobby data unique_server_name = Rhizone 14:27:36.547 [Lua] Lobby data quick_game = false 14:27:36.547 [Lua] Lobby data matchmaking = false 14:27:36.547 [Lua] Lobby data difficulty = hardest 14:27:36.547 [Lua] Lobby data country_code = UA 14:27:36.547 [Lua] Lobby data host = 1100001030229fa 14:27:36.547 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:27:36.547 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:27:36.547 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:27:36.547 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:27:36.547 [Lua] Lobby data eac_authorized = true 14:27:36.547 [Lua] Set lobby end. 14:27:36.547 [Lua] [Matchmaking] register rpcs 14:27:36.547 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:27:36.547 [Lua] [GameNetworkManager] My own peer_id = 1100001030229fa 14:27:36.547 [Lua] [GameNetworkManager] self.is_server = true 14:27:36.547 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 14:27:36.547 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:27:36.547 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:27:36.547 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:27:36.547 [Network] Setting artificial MTU limit to 65536 14:27:36.556 [Lua] Switching ConflictSettings: to: disabled 14:27:36.556 [Lua] pacing=disabled 14:27:36.556 [Lua] roaming=nil 14:27:36.556 [Lua] specials=disabled 14:27:36.556 [Lua] debug_color=black 14:27:36.556 [Lua] pack_spawning=disabled 14:27:36.556 [Lua] contained_breeds=nil 14:27:36.556 [Lua] disabled=true 14:27:36.556 [Lua] boss=disabled 14:27:36.556 [Lua] horde=disabled 14:27:36.556 [Lua] name=disabled 14:27:36.556 [Lua] intensity=disabled 14:27:36.556 [Lua] --- 14:27:36.556 [Lua] [LevelAnalysis] set_random_seed( 5525734) 14:27:36.560 [Lua] [AIInterestPointSystem] Level Seed: 5525734 14:27:36.560 [Lua] 14:27:36.560 [Lua] [entity_system_bag] = table 14:27:36.560 [Lua] [entity_system_bag] = metatable 14:27:36.560 [Lua] [startup_data] = table 14:27:36.560 [Lua] [entity_manager] = table 14:27:36.560 [Lua] [entity_manager] = metatable 14:27:36.560 [Lua] [unit_spawner] = table 14:27:36.560 [Lua] [unit_spawner] = metatable 14:27:36.560 [Lua] [unit_storage] = table 14:27:36.560 [Lua] [unit_storage] = metatable 14:27:36.560 [Lua] [dice_keeper] = table 14:27:36.560 [Lua] [dice_keeper] = metatable 14:27:36.560 [Lua] [is_server] = true (boolean) 14:27:36.560 [Lua] [world] = [World] 14:27:36.560 [Lua] [system_api] = table 14:27:36.560 [Lua] [entity_system] = table 14:27:36.560 [Lua] [entity_system] = metatable 14:27:36.560 [Lua] [network_lobby] = table 14:27:36.560 [Lua] [network_lobby] = metatable 14:27:36.560 [Lua] [profile_synchronizer] = table 14:27:36.560 [Lua] [profile_synchronizer] = metatable 14:27:36.560 [Lua] [level_transition_handler] = table 14:27:36.560 [Lua] [level_transition_handler] = metatable 14:27:36.560 [Lua] [num_local_human_players] = 1 (number) 14:27:36.560 [Lua] [statistics_db] = table 14:27:36.560 [Lua] [statistics_db] = metatable 14:27:36.560 [Lua] [network_server] = table 14:27:36.560 [Lua] [network_server] = metatable 14:27:36.560 [Lua] [input_manager] = table 14:27:36.560 [Lua] [input_manager] = metatable 14:27:36.560 [Lua] [network_clock] = table 14:27:36.560 [Lua] [network_clock] = metatable 14:27:36.560 [Lua] [network_transmit] = table 14:27:36.560 [Lua] [network_transmit] = metatable 14:27:36.560 [Lua] [free_flight_manager] = table 14:27:36.560 [Lua] [free_flight_manager] = metatable 14:27:36.560 [Lua] [network_manager] = table 14:27:36.560 [Lua] [network_manager] = metatable 14:27:36.560 [Lua] [network_event_delegate] = table 14:27:36.560 [Lua] [network_event_delegate] = metatable 14:27:36.560 [Lua] 14:27:36.561 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:27:36.561 [Lua] ignoring extension VersusInteractObjectiveExtension 14:27:36.561 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:27:36.561 [Lua] ignoring extension VersusSocketObjectiveExtension 14:27:36.561 [Lua] ignoring extension VersusTargetObjectiveExtension 14:27:36.561 [Lua] ignoring extension VersusMissionObjectiveExtension 14:27:36.561 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:27:36.564 [Lua] [AchievementManager] Achievements using the steam platform 14:27:36.565 [Lua] [StateIngame] Level seed: 5525734 14:27:36.565 [World] Spawning level. 14:27:36.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:27:36.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:27:36.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:27:36.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 14:27:36.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 14:27:36.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 14:27:36.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 14:27:36.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 14:27:36.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 14:27:36.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 14:27:36.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 14:27:36.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5, async-read, 14:27:36.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 14:27:36.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2, async-read, 14:27:36.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1, async-read, 14:27:36.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 14:27:36.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 14:27:36.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 14:27:36.698 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 14:27:36.700 [Lua] [LevelAnalysis] set_random_seed( 5525734) 14:27:36.700 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 49 14:27:36.719 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 14:27:36.719 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 14:27:36.719 [Lua] [IngameUI] init 14:27:36.731 [SteamVoipClient] select_out(110000100188e38, off) 14:27:36.731 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:27:36.731 [SteamVoipClient] select_out(1100001030229fa, off) 14:27:36.731 [SteamVoipClient] select_out(1100001130c71cd, off) 14:27:36.734 [Lua] cb_razer_chroma_setup 14:27:36.764 [Lua] [Matchmaking] Cancelling matchmaking 14:27:36.764 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 14:27:36.764 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:27:36.764 [Lua] Set lobby begin: 14:27:36.764 [Lua] Lobby data twitch_enabled = false 14:27:36.764 [Lua] Lobby data power_level = 0 14:27:36.764 [Lua] Lobby data num_players = 4 14:27:36.764 [Lua] Lobby data weave_name = false 14:27:36.764 [Lua] Lobby data game_mode = 3 14:27:36.764 [Lua] Lobby data is_private = false 14:27:36.764 [Lua] Lobby data mechanism = adventure 14:27:36.764 [Lua] Lobby data level_key = inn_level 14:27:36.764 [Lua] Lobby data player_slot_1 = 0:0 14:27:36.764 [Lua] Lobby data selected_level_key = inn_level 14:27:36.764 [Lua] Lobby data unique_server_name = Rhizone 14:27:36.764 [Lua] Lobby data quick_game = false 14:27:36.764 [Lua] Lobby data matchmaking = false 14:27:36.764 [Lua] Lobby data difficulty = normal 14:27:36.765 [Lua] Lobby data country_code = UA 14:27:36.765 [Lua] Lobby data host = 1100001030229fa 14:27:36.765 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:27:36.765 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:27:36.765 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:27:36.765 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:27:36.765 [Lua] Lobby data eac_authorized = true 14:27:36.765 [Lua] Set lobby end. 14:27:36.767 [Lua] Set lobby begin: 14:27:36.767 [Lua] Lobby data twitch_enabled = false 14:27:36.767 [Lua] Lobby data power_level = 0 14:27:36.767 [Lua] Lobby data num_players = 4 14:27:36.767 [Lua] Lobby data weave_name = false 14:27:36.767 [Lua] Lobby data game_mode = 3 14:27:36.767 [Lua] Lobby data is_private = false 14:27:36.767 [Lua] Lobby data mechanism = adventure 14:27:36.767 [Lua] Lobby data level_key = inn_level 14:27:36.767 [Lua] Lobby data player_slot_1 = 0:0 14:27:36.767 [Lua] Lobby data selected_level_key = inn_level 14:27:36.767 [Lua] Lobby data unique_server_name = Rhizone 14:27:36.767 [Lua] Lobby data quick_game = false 14:27:36.767 [Lua] Lobby data matchmaking = false 14:27:36.767 [Lua] Lobby data difficulty = normal 14:27:36.767 [Lua] Lobby data country_code = UA 14:27:36.767 [Lua] Lobby data host = 1100001030229fa 14:27:36.767 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:27:36.767 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:27:36.767 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:27:36.767 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:27:36.767 [Lua] Lobby data eac_authorized = true 14:27:36.767 [Lua] Set lobby end. 14:27:36.767 [Lua] [PartyManager] Leader is set to 1100001030229fa 14:27:36.767 [Lua] [LevelTransitionHandler] set_next_level( nil ) 14:27:36.767 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:27:36.767 [Lua] Set lobby begin: 14:27:36.767 [Lua] Lobby data twitch_enabled = false 14:27:36.767 [Lua] Lobby data power_level = 835 14:27:36.767 [Lua] Lobby data num_players = 4 14:27:36.767 [Lua] Lobby data weave_name = false 14:27:36.767 [Lua] Lobby data game_mode = 3 14:27:36.767 [Lua] Lobby data is_private = false 14:27:36.767 [Lua] Lobby data mechanism = adventure 14:27:36.767 [Lua] Lobby data level_key = inn_level 14:27:36.767 [Lua] Lobby data player_slot_1 = 0:0 14:27:36.768 [Lua] Lobby data selected_level_key = inn_level 14:27:36.768 [Lua] Lobby data unique_server_name = Rhizone 14:27:36.768 [Lua] Lobby data quick_game = false 14:27:36.768 [Lua] Lobby data matchmaking = false 14:27:36.768 [Lua] Lobby data difficulty = normal 14:27:36.768 [Lua] Lobby data country_code = UA 14:27:36.768 [Lua] Lobby data host = 1100001030229fa 14:27:36.768 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:27:36.768 [Lua] Lobby data player_slot_2 = 1100001130c71cd:1 14:27:36.768 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:27:36.768 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:27:36.768 [Lua] Lobby data eac_authorized = true 14:27:36.768 [Lua] Set lobby end. 14:27:36.769 [Flow] complete_skittergate_legend true 14:27:36.770 [Flow] complete_all_helmgart_levels_recruit true 14:27:36.770 [Flow] WitchHunterLevel:35 14:27:36.770 [Flow] LeaderYes 14:27:36.770 [Flow] ALL PC XP:304250 14:27:36.770 [Flow] WH XP:60850 14:27:36.770 [Flow] Number of crafted items:2527 14:27:36.770 [Flow] Sum of Powe Levels:1500 14:27:36.770 [Flow] lodestone diff 1:false 14:27:36.770 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:27:36.772 [Lua] CurrentConflictSettings disabled 14:27:36.772 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 14:27:36.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:27:36.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:27:36.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:27:36.774 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 14:27:36.785 [Lua] MUSIC: won -> explore 14:27:36.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 14:27:36.976 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 14:27:36.976 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 14:27:36.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:27:37.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:27:37.026 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:27:37.026 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 14:27:37.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:27:37.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:27:37.145 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:27:37.146 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 14:27:37.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:27:37.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:27:37.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:27:37.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 14:27:37.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 14:27:37.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 14:27:37.219 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 14:27:37.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 14:27:37.508 [Flow] DISABLE 14:27:38.391 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending generateEndOfLevelLoot 48 14:27:38.391 [Lua] [success_callback] = [function] 14:27:38.391 [Lua] [id] = 48 (number) 14:27:38.391 [Lua] [request] = table 14:27:38.391 [Lua] [FunctionName] = generateEndOfLevelLoot (string) 14:27:38.391 [Lua] [FunctionParameter] = table 14:27:38.391 [Lua] [num_dice] = 5 (number) 14:27:38.391 [Lua] [difficulty] = hardest (string) 14:27:38.391 [Lua] [id] = 3 (number) 14:27:38.391 [Lua] [won] = true (boolean) 14:27:38.391 [Lua] [game_time] = 1205 (number) 14:27:38.391 [Lua] [loot_profile_name] = default (string) 14:27:38.391 [Lua] [level_name] = warcamp (string) 14:27:38.391 [Lua] [start_experience] = 60850 (number) 14:27:38.391 [Lua] [quick_play_bonus] = false (boolean) 14:27:38.391 [Lua] [end_experience] = 62040 (number) 14:27:38.391 [Lua] [hero_name] = dwarf_ranger (string) 14:27:38.391 [Lua] [num_grims] = 1 (number) 14:27:38.391 [Lua] [current_weave_index] = 1 (number) 14:27:38.391 [Lua] [game_mode_key] = adventure (string) 14:27:38.391 [Lua] [num_tomes] = 1 (number) 14:27:38.391 [Lua] [remote_player_ids_and_characters] = table 14:27:38.391 [Lua] [76561198279848397] = bw_2 (string) 14:27:38.391 [Lua] [76561198010289727] = we_2 (string) 14:27:38.391 [Lua] [76561197961875000] = es_3 (string) 14:27:38.391 [Lua] [timeout] = 20 (number) 14:27:38.391 [Lua] [api_function_name] = ExecuteCloudScript (string) 14:27:38.391 [Lua] [eac_challenge_success] = false (boolean) 14:27:38.391 [Lua] [send_eac_challenge] = true (boolean) 14:27:38.391 [Lua] [resends] = 1 (number) 14:27:38.391 [Lua] [expected_eac_id] = 8 (number) 14:27:38.392 [Lua] <> <>PlayFabRequestQueue<> <>EAC Challenge Request Timed Out - Resending<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:53: in function print_exception [2] @scripts/managers/backend_playfab/playfab_request_queue.lua:94: in function update [3] @scripts/managers/backend_playfab/playfab_mirror.lua:1083: in function update [4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:535: in function update [5] @scripts/game_state/state_ingame.lua:861: in function update [6] @foundation/scripts/util/state_machine.lua:145: in function update [7] @scripts/boot.lua:788: in function game_update [8] @scripts/boot.lua:552:in function [1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending" [2] self = table: 0000000002331EC0; dt = 0.014543328434228897; active_entry = table: 0000000009AB3230; timeout = -0.00054702442139387131; active_request = table: 00000000003DD560 [3] self = table: 0000000002330410; dt = 0.014543328434228897; error_code = nil; request_id = nil [4] self = table: 000000000CD77A00; dt = 0.014543328434228897; settings = table: 0000000000234A50; signin = table: 00000000022D8080; mirror = table: 0000000002330410; queue = table: 00000000019920E0; error_data = nil [5] self = table: 000000000681B980; dt = 0.014543328434228897; main_t = 3566.1733039679239; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tauto_test\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tsteam\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tdebug_updator\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\tparty\n\tunlock\n\ttoken\n\tlocalizer\n\tadmin\n\tmod\n\tplay_go\n\tperfhud\n\tplayer\n [6] self = table: 000000000D3FA1A0; dt = 0.014543328434228897; t = 3566.1733039679239 [7] self = table: 0000000000091C50; real_world_dt = 0.014543328434228897; dt = 0.014543328434228897; t = 3566.1733039679239 [8] dt = 0.014543328434228897 [2] _id = 49; _queue = table: 00000000023331A0; _active_entry = table: 0000000009AB3230; _eac_id = 8; [3] _maximum_essence = 5263500; _inventory_items = table: 000000000238D770; _playfab_id = "75D5FBA2AA1648B5"; _unlocked_keep_decorations = table: 00000000023A8690; _claimed_achievements = table: 00000000023A64B0; _fake_inventory_items = table: 00000000023344C0; sum_best_power_levels = 1500; _essence = 0; _last_id = 26; _request_queue = table: 0000000002331EC0; _title_data = table: 0000000002334860; _career_data = table: 0000000003324EB0; _stats = table: 000000000A9FC940; _total_essence = 0; _platform_dlcs = table: 000000000238FFA0; _owned_dlcs = table: 000000000238FA50; _career_data_mirror = table: 000000000331AD20; _weaves_progression_settings = table: 00000000022E3AF0; _commit_limit_total = 3; _read_only_data_mirror = table: 00000000023356C0; _career_lookup = table: 000000000331AD50; _read_only_data = table: 00000000023340B0; _best_power_levels = table: 000000000233A490; _num_items_to_load = 0; _user_data_mirror = table: 0000000002335B20; _quest_data = table: 0000000002333410; _commits = table: 0000000002332770; _achievement_rewards = table: 0000000002341AE0; _user_data = table: 0000000002335A40; _queued_commit = table: 0000000002332AB0; _unlocked_weapon_skins = table: 000000000CB4A230; _commit_limit_timer = 28.615887598134577; [4] _button_ok = "button_ok"; _server_queue = table: 0000000000588130; _in_error_state = false; _interfaces = table: 000000000CE0AC00; _is_tutorial_backend = false; _mirror = table: 00000000008C3F50; _signin = table: 00000000008C9B00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000019920E0; _button_retry = "button_retry"; _signin_timeout = 1579872494; _interfaces_created = true; _talents_interface_overrides = table: 000000000CEE1E80; _need_signin = false; _backend_mirror = table: 0000000002330410; _backend_signin = table: 00000000022D8080; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CE6C6F0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000CE35B90; [5] world_name = "level_world"; entity_system_bag = table: 00000000067AE800; network_server = table: 000000000BEA9D80; entity_system = table: 000000000E24C770; parent = table: 0000000000091C50; dice_keeper = table: 0000000006F62000; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000754D580; profile_synchronizer = table: 00000000020333E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008416F20; num_local_human_players = 1; _live_event_request_id = 10; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000E8BD500; world = [World]; dt = 0.014543328434228897; peer_id = "1100001030229fa"; level = [Level]; network_timer_handler = table: 0000000007C8A620; viewport_name = "player_1"; machines = table: 0000000009859870; _camera_carrier = table: 00000000095DF320; free_flight_manager = table: 0000000002E2B0F0; network_transmit = table: 00000000021B9B70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000020B6830; network_clock = table: 0000000006DF6EC0; _lobby_host = table: 0000000008CB90A0; level_transition_handler = table: 0000000002C29130; _debug_gui_immediate = [Gui]; _quit_game = false; [6] _params = table: 000000000D382D80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000091C50; _state = table: 000000000681B980; [7] startup_package_handles = table: 0000000000093D40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000093CB0; flow_return_table = table: 0000000000091C80; _machine = table: 000000000D3FA1A0; startup_timer = 5.2234071790007874; has_booted = true; loading_context = table: 000000000ABBE280; <> <> 14:27:38.392 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 48 9 14:27:38.663 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 14:27:38.663 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 48 14:27:39.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 48 14:27:39.527 [Save] Saving `save_data` 14:27:39.529 [Save] Save done 14:27:39.529 [Save] Saving `save_data` 14:27:39.531 [Save] Save done 14:27:39.535 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 49 14:27:40.214 [Lua] ### Sending rpc_level_loaded 14:27:40.214 [Lua] #### Has state machine: true, sender: 1100001130c71cd, level_id: 50 14:27:40.214 [Lua] Peer 1100001130c71cd has loaded the level and all enemies are loaded 14:27:40.368 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 49 14:27:40.398 [Lua] [PlayFabRequestQueue] Received Timed Out EAC Response - Ignoring 8 14:27:46.523 [Lua] PlayFabMirror:_commit_internal 26 14:27:46.523 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:27:46.528 [Lua] generate_backend_stats 1100001030229fa:1 14:27:46.543 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:27:46.543 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 50 14:27:46.552 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 50 14:27:46.795 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 50 14:27:46.802 [Lua] commit result success 26 14:28:44.552 [Window] Window => inactive 14:28:44.670 [Window] Window => inactive 14:29:08.907 [SteamLobby] Detected removed member 1100001130c71cd 14:29:08.907 [Connection] Destroying endpoint 1100001130c71cd - explicit request 14:29:08.909 [SteamAuthenticator] CancelAuthTicket 1100001130c71cd 14:29:08.909 [SteamAuthenticator] EndAuthSession 1100001130c71cd 14:29:08.909 [Lua] [ChatManager][1]System: FuNKRиK покидает игру 14:29:08.909 [Lua] [PSM] Disconnecting peer 1100001130c71cd 14:29:08.909 [Lua] Set lobby begin: 14:29:08.909 [Lua] Lobby data twitch_enabled = false 14:29:08.909 [Lua] Lobby data power_level = 835 14:29:08.909 [Lua] Lobby data num_players = 4 14:29:08.909 [Lua] Lobby data weave_name = false 14:29:08.910 [Lua] Lobby data game_mode = 3 14:29:08.910 [Lua] Lobby data is_private = false 14:29:08.910 [Lua] Lobby data mechanism = adventure 14:29:08.910 [Lua] Lobby data level_key = inn_level 14:29:08.910 [Lua] Lobby data player_slot_1 = 0:0 14:29:08.910 [Lua] Lobby data selected_level_key = inn_level 14:29:08.910 [Lua] Lobby data unique_server_name = Rhizone 14:29:08.910 [Lua] Lobby data quick_game = false 14:29:08.910 [Lua] Lobby data matchmaking = false 14:29:08.910 [Lua] Lobby data difficulty = normal 14:29:08.910 [Lua] Lobby data country_code = UA 14:29:08.910 [Lua] Lobby data host = 1100001030229fa 14:29:08.910 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:29:08.910 [Lua] Lobby data player_slot_2 = 0:0 14:29:08.910 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:29:08.910 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:29:08.910 [Lua] Lobby data eac_authorized = true 14:29:08.910 [Lua] Set lobby end. 14:29:08.910 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001130c71cd) 14:29:08.910 [EAC] EAC server lost client 1100001130c71cd 14:29:08.910 [EACServer] [16:29:08:910][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001130C71CD PlayerGUID: 76561198279848397 14:29:08.910 [Lua] [NetworkServer] Changing num_players from 4 to 3 14:29:08.910 [Lua] Players: 3 14:29:08.910 [Lua] Set lobby begin: 14:29:08.910 [Lua] Lobby data twitch_enabled = false 14:29:08.910 [Lua] Lobby data power_level = 835 14:29:08.910 [Lua] Lobby data num_players = 3 14:29:08.910 [Lua] Lobby data weave_name = false 14:29:08.910 [Lua] Lobby data game_mode = 3 14:29:08.910 [Lua] Lobby data is_private = false 14:29:08.910 [Lua] Lobby data mechanism = adventure 14:29:08.910 [Lua] Lobby data level_key = inn_level 14:29:08.910 [Lua] Lobby data player_slot_1 = 0:0 14:29:08.911 [Lua] Lobby data selected_level_key = inn_level 14:29:08.911 [Lua] Lobby data unique_server_name = Rhizone 14:29:08.911 [Lua] Lobby data quick_game = false 14:29:08.911 [Lua] Lobby data matchmaking = false 14:29:08.911 [Lua] Lobby data difficulty = normal 14:29:08.911 [Lua] Lobby data country_code = UA 14:29:08.911 [Lua] Lobby data host = 1100001030229fa 14:29:08.911 [Lua] Lobby data player_slot_5 = 110000100188e38:1 14:29:08.911 [Lua] Lobby data player_slot_2 = 0:0 14:29:08.911 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:29:08.911 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:29:08.911 [Lua] Lobby data eac_authorized = true 14:29:08.911 [Lua] Set lobby end. 14:29:08.911 [SteamVoipClient] select_out(1100001130c71cd, off) 14:29:08.911 [SteamVoipClient] select_in(1100001130c71cd, off) 14:29:08.911 [Lua] [LobbyMembers] Member left 1100001130c71cd 14:29:08.916 [Lua] [LoadTimeManager] Member left 14:29:10.723 [Lua] [Matchmaking] Handshake host removing client 1100001130c71cd 14:29:38.352 [SteamLobby] Detected removed member 110000100188e38 14:29:38.352 [Connection] Destroying endpoint 110000100188e38 - explicit request 14:29:38.354 [SteamAuthenticator] CancelAuthTicket 110000100188e38 14:29:38.354 [SteamAuthenticator] EndAuthSession 110000100188e38 14:29:38.354 [Lua] [ChatManager][1]System: Tymbuctoo покидает игру 14:29:38.354 [Lua] [PSM] Disconnecting peer 110000100188e38 14:29:38.354 [Lua] Set lobby begin: 14:29:38.354 [Lua] Lobby data twitch_enabled = false 14:29:38.354 [Lua] Lobby data power_level = 835 14:29:38.354 [Lua] Lobby data num_players = 3 14:29:38.354 [Lua] Lobby data weave_name = false 14:29:38.354 [Lua] Lobby data game_mode = 3 14:29:38.354 [Lua] Lobby data is_private = false 14:29:38.354 [Lua] Lobby data mechanism = adventure 14:29:38.354 [Lua] Lobby data level_key = inn_level 14:29:38.354 [Lua] Lobby data player_slot_1 = 0:0 14:29:38.354 [Lua] Lobby data selected_level_key = inn_level 14:29:38.354 [Lua] Lobby data unique_server_name = Rhizone 14:29:38.354 [Lua] Lobby data quick_game = false 14:29:38.354 [Lua] Lobby data matchmaking = false 14:29:38.354 [Lua] Lobby data difficulty = normal 14:29:38.354 [Lua] Lobby data country_code = UA 14:29:38.354 [Lua] Lobby data host = 1100001030229fa 14:29:38.354 [Lua] Lobby data player_slot_5 = 0:0 14:29:38.354 [Lua] Lobby data player_slot_2 = 0:0 14:29:38.354 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:29:38.354 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:29:38.354 [Lua] Lobby data eac_authorized = true 14:29:38.354 [Lua] Set lobby end. 14:29:38.354 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100188e38) 14:29:38.354 [EAC] EAC server lost client 110000100188e38 14:29:38.354 [EACServer] [16:29:38:353][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100188E38 PlayerGUID: 76561197961875000 14:29:38.354 [Lua] [NetworkServer] Changing num_players from 3 to 2 14:29:38.354 [Lua] Players: 2 14:29:38.354 [Lua] Set lobby begin: 14:29:38.354 [Lua] Lobby data twitch_enabled = false 14:29:38.354 [Lua] Lobby data power_level = 835 14:29:38.354 [Lua] Lobby data num_players = 2 14:29:38.355 [Lua] Lobby data weave_name = false 14:29:38.355 [Lua] Lobby data game_mode = 3 14:29:38.355 [Lua] Lobby data is_private = false 14:29:38.355 [Lua] Lobby data mechanism = adventure 14:29:38.355 [Lua] Lobby data level_key = inn_level 14:29:38.355 [Lua] Lobby data player_slot_1 = 0:0 14:29:38.355 [Lua] Lobby data selected_level_key = inn_level 14:29:38.355 [Lua] Lobby data unique_server_name = Rhizone 14:29:38.355 [Lua] Lobby data quick_game = false 14:29:38.355 [Lua] Lobby data matchmaking = false 14:29:38.355 [Lua] Lobby data difficulty = normal 14:29:38.355 [Lua] Lobby data country_code = UA 14:29:38.355 [Lua] Lobby data host = 1100001030229fa 14:29:38.355 [Lua] Lobby data player_slot_5 = 0:0 14:29:38.355 [Lua] Lobby data player_slot_2 = 0:0 14:29:38.355 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:29:38.355 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:29:38.355 [Lua] Lobby data eac_authorized = true 14:29:38.355 [Lua] Set lobby end. 14:29:38.355 [SteamVoipClient] select_out(110000100188e38, off) 14:29:38.355 [SteamVoipClient] select_in(110000100188e38, off) 14:29:38.355 [Lua] [LobbyMembers] Member left 110000100188e38 14:29:38.360 [Lua] [LoadTimeManager] Member left 14:29:38.901 [Lua] [Matchmaking] Handshake host removing client 110000100188e38 14:29:49.406 [SteamLobby] Detected removed member 110000102fb4e3f 14:29:49.406 [Connection] Destroying endpoint 110000102fb4e3f - explicit request 14:29:49.407 [SteamAuthenticator] CancelAuthTicket 110000102fb4e3f 14:29:49.407 [SteamAuthenticator] EndAuthSession 110000102fb4e3f 14:29:49.408 [Lua] [ChatManager][1]System: terrat909 покидает игру 14:29:49.408 [Lua] [PSM] Disconnecting peer 110000102fb4e3f 14:29:49.408 [Lua] Set lobby begin: 14:29:49.408 [Lua] Lobby data twitch_enabled = false 14:29:49.408 [Lua] Lobby data power_level = 835 14:29:49.408 [Lua] Lobby data num_players = 2 14:29:49.408 [Lua] Lobby data weave_name = false 14:29:49.408 [Lua] Lobby data game_mode = 3 14:29:49.408 [Lua] Lobby data is_private = false 14:29:49.408 [Lua] Lobby data mechanism = adventure 14:29:49.408 [Lua] Lobby data level_key = inn_level 14:29:49.408 [Lua] Lobby data player_slot_1 = 0:0 14:29:49.408 [Lua] Lobby data selected_level_key = inn_level 14:29:49.408 [Lua] Lobby data unique_server_name = Rhizone 14:29:49.408 [Lua] Lobby data quick_game = false 14:29:49.408 [Lua] Lobby data matchmaking = false 14:29:49.408 [Lua] Lobby data difficulty = normal 14:29:49.408 [Lua] Lobby data country_code = UA 14:29:49.408 [Lua] Lobby data host = 1100001030229fa 14:29:49.408 [Lua] Lobby data player_slot_5 = 0:0 14:29:49.408 [Lua] Lobby data player_slot_2 = 0:0 14:29:49.408 [Lua] Lobby data player_slot_4 = 0:0 14:29:49.408 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:29:49.408 [Lua] Lobby data eac_authorized = true 14:29:49.408 [Lua] Set lobby end. 14:29:49.408 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102fb4e3f) 14:29:49.408 [EAC] EAC server lost client 110000102fb4e3f 14:29:49.408 [EACServer] [16:29:49:407][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102FB4E3F PlayerGUID: 76561198010289727 14:29:49.408 [EACServer] [16:29:49:408][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 14:29:49.408 [Lua] [NetworkServer] Changing num_players from 2 to 1 14:29:49.408 [Lua] Players: 1 14:29:49.408 [Lua] Set lobby begin: 14:29:49.408 [Lua] Lobby data twitch_enabled = false 14:29:49.408 [Lua] Lobby data power_level = 835 14:29:49.408 [Lua] Lobby data num_players = 1 14:29:49.409 [Lua] Lobby data weave_name = false 14:29:49.409 [Lua] Lobby data game_mode = 3 14:29:49.409 [Lua] Lobby data is_private = false 14:29:49.409 [Lua] Lobby data mechanism = adventure 14:29:49.409 [Lua] Lobby data level_key = inn_level 14:29:49.409 [Lua] Lobby data player_slot_1 = 0:0 14:29:49.409 [Lua] Lobby data selected_level_key = inn_level 14:29:49.409 [Lua] Lobby data unique_server_name = Rhizone 14:29:49.409 [Lua] Lobby data quick_game = false 14:29:49.409 [Lua] Lobby data matchmaking = false 14:29:49.409 [Lua] Lobby data difficulty = normal 14:29:49.409 [Lua] Lobby data country_code = UA 14:29:49.409 [Lua] Lobby data host = 1100001030229fa 14:29:49.409 [Lua] Lobby data player_slot_5 = 0:0 14:29:49.409 [Lua] Lobby data player_slot_2 = 0:0 14:29:49.409 [Lua] Lobby data player_slot_4 = 0:0 14:29:49.409 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:29:49.409 [Lua] Lobby data eac_authorized = true 14:29:49.409 [Lua] Set lobby end. 14:29:49.409 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:29:49.409 [SteamVoipClient] select_in(110000102fb4e3f, off) 14:29:49.409 [Lua] [LobbyMembers] Member left 110000102fb4e3f 14:29:49.414 [Lua] [LoadTimeManager] Member left 14:29:49.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:29:49.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:29:49.418 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 14:29:49.582 [Lua] StateInGameRunning:_game_actually_starts() 14:29:49.582 [Lua] ################################################################################################################# 14:29:49.582 [Lua] [Loading Time]: 00:02:20 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 3 [Is Server]: true 14:29:49.582 [Lua] ################################################################################################################# 14:29:49.582 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 51 14:29:49.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 51 14:29:50.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 51 14:29:50.516 [Lua] Commit load time data 14:29:50.840 [Window] Window => active 14:29:50.842 [Window] Window => active 14:29:52.243 [Lua] [Matchmaking] Handshake host removing client 110000102fb4e3f 14:29:58.532 [Lua] [IngameUI] menu view on_enter hero_view 14:29:58.538 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01f853e0 14:29:58.538 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 14:30:04.282 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 52 14:30:04.291 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 52 10 14:30:04.581 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 14:30:04.581 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 52 14:30:05.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 52 14:30:05.127 [Lua] min_height 86.798583984375 14:30:09.565 [Lua] [IngameUI] menu view on_exit hero_view 14:30:09.572 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01f853e0 14:30:09.572 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 14:30:11.065 [Lua] [IngameUI] menu view on_enter hero_view 14:30:11.070 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01f853e0 14:30:11.070 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:30:11.085 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:30:11.086 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:30:11.087 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:30:11.087 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:30:11.093 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:30:11.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:30:11.458 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:30:11.469 [World] Spawning level. 14:30:11.493 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:11.493 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:11.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:11.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:11.543 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:11.543 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:11.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:11.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:11.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:11.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:12.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:12.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:12.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:12.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:13.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:13.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:13.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:13.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:13.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:15 my_peer_id:1100001030229fa 14:30:13.789 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:15 my_peer_id:1100001030229fa 14:30:13.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read, 14:30:13.789 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 14:30:13.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:30:13.844 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 14:30:13.844 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, InventoryPackageSynchronizerClient 14:30:13.850 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 14:30:13.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 14:30:13.852 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 14:30:13.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient 14:30:13.852 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient 14:30:13.852 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient 14:30:13.860 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:30:13.862 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:30:13.862 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 14:30:13.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 14:30:13.862 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 14:30:13.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 14:30:13.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient 14:30:13.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:30:13.865 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient 14:30:13.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient 14:30:13.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient 14:30:13.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 14:30:13.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, InventoryPackageSynchronizerClient 14:30:13.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 14:30:13.879 [Lua] Set lobby begin: 14:30:13.879 [Lua] Lobby data twitch_enabled = false 14:30:13.879 [Lua] Lobby data power_level = 776 14:30:13.879 [Lua] Lobby data num_players = 1 14:30:13.879 [Lua] Lobby data weave_name = false 14:30:13.879 [Lua] Lobby data game_mode = 3 14:30:13.879 [Lua] Lobby data is_private = false 14:30:13.879 [Lua] Lobby data mechanism = adventure 14:30:13.879 [Lua] Lobby data level_key = inn_level 14:30:13.879 [Lua] Lobby data player_slot_1 = 0:0 14:30:13.879 [Lua] Lobby data selected_level_key = inn_level 14:30:13.880 [Lua] Lobby data unique_server_name = Rhizone 14:30:13.880 [Lua] Lobby data quick_game = false 14:30:13.880 [Lua] Lobby data matchmaking = false 14:30:13.880 [Lua] Lobby data difficulty = normal 14:30:13.880 [Lua] Lobby data country_code = UA 14:30:13.881 [Lua] Lobby data host = 1100001030229fa 14:30:13.881 [Lua] Lobby data player_slot_5 = 0:0 14:30:13.881 [Lua] Lobby data player_slot_2 = 0:0 14:30:13.881 [Lua] Lobby data player_slot_4 = 0:0 14:30:13.881 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:30:13.881 [Lua] Lobby data eac_authorized = true 14:30:13.881 [Lua] Set lobby end. 14:30:13.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 14:30:13.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 14:30:13.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 14:30:14.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 14:30:14.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 14:30:14.436 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 14:30:14.485 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 14:30:14.485 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 14:30:14.501 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 14:30:14.700 [Lua] PlayFabMirror:_commit_internal 27 14:30:14.700 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 53 14:30:14.700 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:30:14.704 [Lua] generate_backend_stats 1100001030229fa:1 14:30:14.714 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:30:14.724 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 53 14:30:15.005 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 53 14:30:15.012 [Lua] commit result success 27 14:30:15.089 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:30:15.089 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:15.089 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:15.089 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:15.089 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:15.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:15.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:15.099 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:30:15.099 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 14:30:15.100 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 14:30:15.101 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:30:15.101 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 14:30:15.108 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:30:15.924 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 14:30:15.924 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 14:30:16.214 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 14:30:16.214 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 14:30:21.124 [Lua] [IngameUI] menu view on_exit hero_view 14:30:21.131 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01f853e0 14:30:21.131 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:30:21.131 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:30:21.131 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 14:30:21.131 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 14:30:21.131 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 14:30:22.305 [Lua] [IngameUI] menu view on_enter character_selection 14:30:22.305 [Lua] hero_fullscreen_menu_on_enter 14:30:22.308 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0035cbc0 14:30:22.308 [World] Spawning level. 14:30:22.316 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 14:30:22.327 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:22.327 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:22.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:22.328 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:22.328 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:22.352 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 14:30:22.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:30:22.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:22.352 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000025A74B0 14:30:22.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 14:30:22.355 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000025A74B0 14:30:22.355 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:22.355 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:22.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 14:30:22.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 14:30:23.968 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:30:23.968 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:30:23.968 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:30:23.968 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:30:23.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:30:23.969 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:24.482 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0 14:30:24.483 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:25.259 [Lua] Assigning peer(1100001030229fa:1) to profile(3) career(1) 14:30:25.259 [Lua] Set lobby begin: 14:30:25.259 [Lua] Lobby data twitch_enabled = false 14:30:25.259 [Lua] Lobby data power_level = 776 14:30:25.259 [Lua] Lobby data num_players = 1 14:30:25.259 [Lua] Lobby data weave_name = false 14:30:25.259 [Lua] Lobby data game_mode = 3 14:30:25.259 [Lua] Lobby data is_private = false 14:30:25.259 [Lua] Lobby data mechanism = adventure 14:30:25.259 [Lua] Lobby data level_key = inn_level 14:30:25.259 [Lua] Lobby data player_slot_1 = 0:0 14:30:25.259 [Lua] Lobby data selected_level_key = inn_level 14:30:25.259 [Lua] Lobby data unique_server_name = Rhizone 14:30:25.259 [Lua] Lobby data quick_game = false 14:30:25.259 [Lua] Lobby data matchmaking = false 14:30:25.259 [Lua] Lobby data difficulty = normal 14:30:25.259 [Lua] Lobby data country_code = UA 14:30:25.259 [Lua] Lobby data host = 1100001030229fa 14:30:25.259 [Lua] Lobby data player_slot_5 = 0:0 14:30:25.259 [Lua] Lobby data player_slot_2 = 0:0 14:30:25.259 [Lua] Lobby data player_slot_4 = 0:0 14:30:25.259 [Lua] Lobby data player_slot_3 = 0:0 14:30:25.260 [Lua] Lobby data eac_authorized = true 14:30:25.260 [Lua] Set lobby end. 14:30:25.260 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(1) profile_index(3) career_index(1) 14:30:25.260 [Lua] Set lobby begin: 14:30:25.260 [Lua] Lobby data twitch_enabled = false 14:30:25.260 [Lua] Lobby data power_level = 776 14:30:25.260 [Lua] Lobby data num_players = 1 14:30:25.260 [Lua] Lobby data weave_name = false 14:30:25.260 [Lua] Lobby data game_mode = 3 14:30:25.260 [Lua] Lobby data is_private = false 14:30:25.260 [Lua] Lobby data mechanism = adventure 14:30:25.260 [Lua] Lobby data level_key = inn_level 14:30:25.260 [Lua] Lobby data player_slot_1 = 0:0 14:30:25.260 [Lua] Lobby data selected_level_key = inn_level 14:30:25.260 [Lua] Lobby data unique_server_name = Rhizone 14:30:25.260 [Lua] Lobby data quick_game = false 14:30:25.260 [Lua] Lobby data matchmaking = false 14:30:25.260 [Lua] Lobby data difficulty = normal 14:30:25.260 [Lua] Lobby data country_code = UA 14:30:25.260 [Lua] Lobby data host = 1100001030229fa 14:30:25.260 [Lua] Lobby data player_slot_5 = 0:0 14:30:25.260 [Lua] Lobby data player_slot_2 = 0:0 14:30:25.260 [Lua] Lobby data player_slot_4 = 0:0 14:30:25.260 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:30:25.260 [Lua] Lobby data eac_authorized = true 14:30:25.260 [Lua] Set lobby end. 14:30:25.260 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:0 14:30:25.260 [Lua] 14:30:25.260 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 14:30:25.260 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04] = false (boolean) 14:30:25.260 [Lua] [wwise/throwing_axe] = false (boolean) 14:30:25.260 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 14:30:25.260 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 14:30:25.260 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:30:25.260 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 14:30:25.260 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 14:30:25.260 [Lua] 14:30:25.260 [Lua] 14:30:25.260 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean) 14:30:25.260 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 14:30:25.260 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 14:30:25.260 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 14:30:25.260 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:30:25.260 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:30:25.260 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04] = false (boolean) 14:30:25.260 [Lua] [wwise/throwing_axe] = false (boolean) 14:30:25.260 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 14:30:25.260 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 14:30:25.260 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 14:30:25.260 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:30:25.260 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean) 14:30:25.260 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 14:30:25.260 [Lua] 14:30:25.264 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:16 my_peer_id:1100001030229fa 14:30:25.266 [Lua] [EquipmentUI] - Destroy 14:30:25.266 [Lua] [GamePadEquipmentUI] - Destroy 14:30:25.266 [Lua] [AbilityUI] - Destroy 14:30:25.266 [Lua] [GamePadAbilityUI] - Destroy 14:30:25.267 [Lua] [GameNetworkManager] destroying game object with go_id=43 14:30:25.268 [Save] Saving `save_data` 14:30:25.271 [Save] Save done 14:30:25.273 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:16 my_peer_id:1100001030229fa 14:30:25.273 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:30:25.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:30:25.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 14:30:25.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 14:30:25.273 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:30:25.273 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 14:30:25.273 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read, 14:30:25.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read, 14:30:25.273 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 14:30:25.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 14:30:25.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:30:25.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient 14:30:25.302 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 14:30:25.302 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient 14:30:25.302 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:30:25.302 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient 14:30:25.302 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 14:30:25.302 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient 14:30:25.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:30:25.304 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:30:25.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 14:30:25.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 14:30:25.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 14:30:25.376 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 14:30:25.377 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:30:25.378 [Lua] [IngameUI] menu view on_exit character_selection 14:30:25.378 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 14:30:25.378 [Lua] hero_fullscreen_menu_on_exit 14:30:25.381 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0035cbc0 14:30:25.381 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:30:25.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:30:25.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:30:25.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 14:30:25.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 14:30:25.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 14:30:25.752 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:30:25.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:30:25.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:30:25.942 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 14:30:26.205 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 14:30:26.205 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 14:30:26.206 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 14:30:26.262 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 14:30:26.262 [Lua] [PackageManager] Force_load: wwise/throwing_axe 14:30:26.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 14:30:26.379 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 14:30:26.379 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 14:30:26.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 14:30:26.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 14:30:26.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 14:30:26.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 14:30:26.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 14:30:26.657 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 14:30:26.658 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 14:30:26.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 14:30:26.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 14:30:26.685 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 14:30:26.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 14:30:26.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 14:30:26.757 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 14:30:26.781 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:30:26.782 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:30:26.782 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 14:30:27.672 [Lua] [IngameUI] menu view on_enter hero_view 14:30:27.678 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01f853e0 14:30:27.678 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:30:27.694 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:30:27.695 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:30:27.696 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:30:27.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:30:27.702 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:30:28.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:30:28.062 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:30:28.072 [World] Spawning level. 14:30:28.094 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:28.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:28.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:28.128 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:28.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:28.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:28.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:28.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:29.173 [Lua] Set lobby begin: 14:30:29.173 [Lua] Lobby data twitch_enabled = false 14:30:29.173 [Lua] Lobby data power_level = 835 14:30:29.173 [Lua] Lobby data num_players = 1 14:30:29.173 [Lua] Lobby data weave_name = false 14:30:29.173 [Lua] Lobby data game_mode = 3 14:30:29.173 [Lua] Lobby data is_private = false 14:30:29.173 [Lua] Lobby data mechanism = adventure 14:30:29.173 [Lua] Lobby data level_key = inn_level 14:30:29.173 [Lua] Lobby data player_slot_1 = 0:0 14:30:29.173 [Lua] Lobby data selected_level_key = inn_level 14:30:29.173 [Lua] Lobby data unique_server_name = Rhizone 14:30:29.173 [Lua] Lobby data quick_game = false 14:30:29.174 [Lua] Lobby data matchmaking = false 14:30:29.174 [Lua] Lobby data difficulty = normal 14:30:29.174 [Lua] Lobby data country_code = UA 14:30:29.174 [Lua] Lobby data host = 1100001030229fa 14:30:29.174 [Lua] Lobby data player_slot_5 = 0:0 14:30:29.174 [Lua] Lobby data player_slot_2 = 0:0 14:30:29.174 [Lua] Lobby data player_slot_4 = 0:0 14:30:29.174 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:30:29.174 [Lua] Lobby data eac_authorized = true 14:30:29.174 [Lua] Set lobby end. 14:30:29.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:29.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:29.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:29.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:29.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:29.503 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:17 my_peer_id:1100001030229fa 14:30:29.519 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:17 my_peer_id:1100001030229fa 14:30:29.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 14:30:29.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:30:29.519 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 14:30:29.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, InventoryPackageSynchronizerClient, async-read, 14:30:29.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 14:30:29.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient 14:30:29.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:30:29.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 14:30:29.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 14:30:29.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:30:29.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:30:29.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:30:29.874 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 14:30:29.905 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 14:30:29.905 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 14:30:29.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 14:30:30.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:30.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:30.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:30.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:30.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:30.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:30.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 14:30:30.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 14:30:30.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 14:30:30.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 14:30:30.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 14:30:30.683 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 14:30:31.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:31.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:31.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:31.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:31.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:31.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:31.232 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:18 my_peer_id:1100001030229fa 14:30:31.247 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:18 my_peer_id:1100001030229fa 14:30:31.254 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 14:30:31.398 [Lua] PlayFabMirror:_commit_internal 28 14:30:31.398 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 54 14:30:31.398 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:30:31.402 [Lua] generate_backend_stats 1100001030229fa:1 14:30:31.412 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:30:31.412 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 55 14:30:31.422 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 54 14:30:31.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 54 14:30:31.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 55 14:30:32.014 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 55 14:30:32.021 [Lua] commit result success 28 14:30:32.169 [Lua] [IngameUI] menu view on_exit hero_view 14:30:32.175 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01f853e0 14:30:32.175 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:30:32.175 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:30:32.175 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:30:32.175 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:32.175 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:32.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:32.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:32.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:32.185 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:30:32.185 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:30:32.185 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:30:33.158 [Lua] [IngameUI] menu view on_enter character_selection 14:30:33.158 [Lua] hero_fullscreen_menu_on_enter 14:30:33.160 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0035cbc0 14:30:33.161 [World] Spawning level. 14:30:33.169 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 14:30:33.183 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:33.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:33.183 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:33.198 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:30:33.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:30:33.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:33.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:30:33.271 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000025A74B0 14:30:33.271 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:30:33.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:30:33.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:30:34.201 [Lua] Set lobby begin: 14:30:34.201 [Lua] Lobby data twitch_enabled = false 14:30:34.201 [Lua] Lobby data power_level = 717 14:30:34.201 [Lua] Lobby data num_players = 1 14:30:34.201 [Lua] Lobby data weave_name = false 14:30:34.201 [Lua] Lobby data game_mode = 3 14:30:34.201 [Lua] Lobby data is_private = false 14:30:34.201 [Lua] Lobby data mechanism = adventure 14:30:34.201 [Lua] Lobby data level_key = inn_level 14:30:34.201 [Lua] Lobby data player_slot_1 = 0:0 14:30:34.201 [Lua] Lobby data selected_level_key = inn_level 14:30:34.201 [Lua] Lobby data unique_server_name = Rhizone 14:30:34.201 [Lua] Lobby data quick_game = false 14:30:34.201 [Lua] Lobby data matchmaking = false 14:30:34.201 [Lua] Lobby data difficulty = normal 14:30:34.201 [Lua] Lobby data country_code = UA 14:30:34.201 [Lua] Lobby data host = 1100001030229fa 14:30:34.201 [Lua] Lobby data player_slot_5 = 0:0 14:30:34.201 [Lua] Lobby data player_slot_2 = 0:0 14:30:34.201 [Lua] Lobby data player_slot_4 = 0:0 14:30:34.201 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:30:34.201 [Lua] Lobby data eac_authorized = true 14:30:34.201 [Lua] Set lobby end. 14:30:34.614 [Lua] [IngameUI] menu view on_exit character_selection 14:30:34.620 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 14:30:34.620 [Lua] hero_fullscreen_menu_on_exit 14:30:34.625 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0035cbc0 14:30:34.625 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:30:34.625 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:30:34.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:30:36.279 [Lua] [IngameUI] menu view on_enter hero_view 14:30:36.284 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01f853e0 14:30:36.284 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:30:36.300 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:30:36.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:30:36.302 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:30:36.302 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:30:36.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:30:36.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:30:36.662 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:30:36.671 [World] Spawning level. 14:30:36.693 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:36.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:36.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:36.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:36.727 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:36.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:36.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:36.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:36.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:36.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:36.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:37.834 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:30:37.835 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:37.835 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:37.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:37.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:37.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:37.845 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:30:37.845 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 14:30:37.846 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 14:30:37.847 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:30:37.847 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 14:30:37.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:30:38.583 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 14:30:38.583 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 14:30:38.878 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 14:30:38.878 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 14:30:43.594 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 56 14:30:43.605 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 56 11 14:30:43.852 [Lua] [PlayFabRequestQueue] EAC Enabled! 56 14:30:43.852 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 56 14:30:44.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 56 14:30:47.345 [Lua] PlayFabMirror:_commit_internal 29 14:30:47.345 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:30:47.349 [Lua] generate_backend_stats 1100001030229fa:1 14:30:47.359 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 57 14:30:47.368 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 57 12 14:30:47.396 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 14:30:47.396 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 14:30:47.396 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:30:47.398 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:30:47.398 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 14:30:47.398 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:30:47.404 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:30:47.620 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 14:30:47.620 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 57 14:30:47.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:30:47.763 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:30:47.775 [World] Spawning level. 14:30:47.798 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:47.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:47.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:47.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:47.839 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:47.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:47.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:47.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:47.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:47.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:47.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:47.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:47.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:47.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:47.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:47.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:47.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:48.120 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 57 14:30:48.128 [Lua] commit result success 29 14:30:48.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:48.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:48.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:48.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:48.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:48.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:30:48.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:19 my_peer_id:1100001030229fa 14:30:48.974 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:19 my_peer_id:1100001030229fa 14:30:48.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:30:48.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 14:30:49.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 14:30:49.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient 14:30:49.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 14:30:49.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 14:30:49.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01 14:30:49.472 [Lua] Set lobby begin: 14:30:49.472 [Lua] Lobby data twitch_enabled = false 14:30:49.472 [Lua] Lobby data power_level = 776 14:30:49.472 [Lua] Lobby data num_players = 1 14:30:49.472 [Lua] Lobby data weave_name = false 14:30:49.472 [Lua] Lobby data game_mode = 3 14:30:49.472 [Lua] Lobby data is_private = false 14:30:49.472 [Lua] Lobby data mechanism = adventure 14:30:49.472 [Lua] Lobby data level_key = inn_level 14:30:49.472 [Lua] Lobby data player_slot_1 = 0:0 14:30:49.472 [Lua] Lobby data selected_level_key = inn_level 14:30:49.472 [Lua] Lobby data unique_server_name = Rhizone 14:30:49.472 [Lua] Lobby data quick_game = false 14:30:49.472 [Lua] Lobby data matchmaking = false 14:30:49.472 [Lua] Lobby data difficulty = normal 14:30:49.472 [Lua] Lobby data country_code = UA 14:30:49.472 [Lua] Lobby data host = 1100001030229fa 14:30:49.472 [Lua] Lobby data player_slot_5 = 0:0 14:30:49.473 [Lua] Lobby data player_slot_2 = 0:0 14:30:49.473 [Lua] Lobby data player_slot_4 = 0:0 14:30:49.473 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:30:49.473 [Lua] Lobby data eac_authorized = true 14:30:49.473 [Lua] Set lobby end. 14:30:49.953 [Lua] [IngameUI] menu view on_exit hero_view 14:30:49.959 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01f853e0 14:30:49.959 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:30:49.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:30:49.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:30:49.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:49.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:49.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:49.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:49.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:30:49.970 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:30:49.970 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:30:49.970 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:30:50.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01 14:30:50.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01 14:30:50.135 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 14:31:04.909 [Lua] PlayFabMirror:_commit_internal 30 14:31:04.909 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 58 14:31:04.909 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:31:04.913 [Lua] generate_backend_stats 1100001030229fa:1 14:31:04.924 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:31:04.933 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 58 14:31:05.268 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 58 14:31:05.272 [Lua] commit result success 30 14:31:16.520 [Lua] [IngameUI] menu view on_enter character_selection 14:31:16.521 [Lua] hero_fullscreen_menu_on_enter 14:31:16.524 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0035cbc0 14:31:16.524 [World] Spawning level. 14:31:16.532 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 14:31:16.543 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:16.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:16.544 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:16.574 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:31:16.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:31:16.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:16.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:31:16.577 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000025A74B0 14:31:16.577 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:16.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:31:16.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:31:16.951 [Lua] [IngameUI] menu view on_exit character_selection 14:31:16.958 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 14:31:16.958 [Lua] hero_fullscreen_menu_on_exit 14:31:16.963 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0035cbc0 14:31:16.963 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:31:16.963 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:31:16.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:31:17.518 [Lua] [IngameUI] menu view on_enter hero_view 14:31:17.525 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01f853e0 14:31:17.525 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:31:17.542 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:31:17.543 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:31:17.544 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:31:17.545 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:31:17.552 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:31:17.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:31:17.956 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:31:17.968 [World] Spawning level. 14:31:17.988 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:18.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:18.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:18.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:18.037 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:18.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:18.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:18.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:18.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:18.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:18.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:18.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:18.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:18.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:18.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:18.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:18.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:19.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:19.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:19.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:19.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:19.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:19.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:19.635 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:20 my_peer_id:1100001030229fa 14:31:19.658 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:20 my_peer_id:1100001030229fa 14:31:19.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:31:19.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 14:31:19.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:31:19.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:31:19.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:31:19.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 14:31:19.799 [Lua] Set lobby begin: 14:31:19.799 [Lua] Lobby data twitch_enabled = false 14:31:19.799 [Lua] Lobby data power_level = 717 14:31:19.799 [Lua] Lobby data num_players = 1 14:31:19.799 [Lua] Lobby data weave_name = false 14:31:19.799 [Lua] Lobby data game_mode = 3 14:31:19.799 [Lua] Lobby data is_private = false 14:31:19.799 [Lua] Lobby data mechanism = adventure 14:31:19.799 [Lua] Lobby data level_key = inn_level 14:31:19.800 [Lua] Lobby data player_slot_1 = 0:0 14:31:19.800 [Lua] Lobby data selected_level_key = inn_level 14:31:19.800 [Lua] Lobby data unique_server_name = Rhizone 14:31:19.800 [Lua] Lobby data quick_game = false 14:31:19.800 [Lua] Lobby data matchmaking = false 14:31:19.800 [Lua] Lobby data difficulty = normal 14:31:19.800 [Lua] Lobby data country_code = UA 14:31:19.800 [Lua] Lobby data host = 1100001030229fa 14:31:19.800 [Lua] Lobby data player_slot_5 = 0:0 14:31:19.800 [Lua] Lobby data player_slot_2 = 0:0 14:31:19.800 [Lua] Lobby data player_slot_4 = 0:0 14:31:19.800 [Lua] Lobby data player_slot_3 = 1100001030229fa:1 14:31:19.800 [Lua] Lobby data eac_authorized = true 14:31:19.800 [Lua] Set lobby end. 14:31:19.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:31:19.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:31:19.878 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 14:31:21.079 [Lua] [IngameUI] menu view on_exit hero_view 14:31:21.086 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01f853e0 14:31:21.086 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:31:21.086 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:31:21.086 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:31:21.086 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:21.086 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:21.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:21.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:21.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:21.099 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:31:21.099 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:31:21.099 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:31:22.781 [Lua] [IngameUI] menu view on_enter character_selection 14:31:22.781 [Lua] hero_fullscreen_menu_on_enter 14:31:22.787 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0035cbc0 14:31:22.787 [World] Spawning level. 14:31:22.795 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 14:31:22.805 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:22.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:22.805 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:22.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:31:22.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:31:22.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:22.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:31:22.832 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000025A74B0 14:31:22.832 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:22.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:31:22.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:31:31.796 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:31:31.796 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:31:31.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:31:31.797 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:31.797 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:32.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 14:31:32.437 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 14:31:32.437 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 14:31:32.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 14:31:32.672 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 14:31:32.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:32.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:32.678 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:32.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:31:32.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:31:32.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:31:32.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:32.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:32.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:31:32.842 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000025A74B0 14:31:32.842 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:31:33.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:31:33.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:31:33.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 14:31:33.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 14:31:33.306 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 14:31:33.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:31:33.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:31:33.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:31:37.116 [Lua] Assigning peer(1100001030229fa:1) to profile(1) career(1) 14:31:37.116 [Lua] Set lobby begin: 14:31:37.116 [Lua] Lobby data twitch_enabled = false 14:31:37.116 [Lua] Lobby data power_level = 717 14:31:37.116 [Lua] Lobby data num_players = 1 14:31:37.116 [Lua] Lobby data weave_name = false 14:31:37.116 [Lua] Lobby data game_mode = 3 14:31:37.116 [Lua] Lobby data is_private = false 14:31:37.116 [Lua] Lobby data mechanism = adventure 14:31:37.116 [Lua] Lobby data level_key = inn_level 14:31:37.116 [Lua] Lobby data player_slot_1 = 0:0 14:31:37.116 [Lua] Lobby data selected_level_key = inn_level 14:31:37.116 [Lua] Lobby data unique_server_name = Rhizone 14:31:37.116 [Lua] Lobby data quick_game = false 14:31:37.116 [Lua] Lobby data matchmaking = false 14:31:37.116 [Lua] Lobby data difficulty = normal 14:31:37.116 [Lua] Lobby data country_code = UA 14:31:37.116 [Lua] Lobby data host = 1100001030229fa 14:31:37.116 [Lua] Lobby data player_slot_5 = 0:0 14:31:37.116 [Lua] Lobby data player_slot_2 = 0:0 14:31:37.116 [Lua] Lobby data player_slot_4 = 0:0 14:31:37.116 [Lua] Lobby data player_slot_3 = 0:0 14:31:37.117 [Lua] Lobby data eac_authorized = true 14:31:37.117 [Lua] Set lobby end. 14:31:37.117 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(1) profile_index(1) career_index(1) 14:31:37.117 [Lua] Set lobby begin: 14:31:37.117 [Lua] Lobby data twitch_enabled = false 14:31:37.117 [Lua] Lobby data power_level = 717 14:31:37.117 [Lua] Lobby data num_players = 1 14:31:37.117 [Lua] Lobby data weave_name = false 14:31:37.117 [Lua] Lobby data game_mode = 3 14:31:37.117 [Lua] Lobby data is_private = false 14:31:37.117 [Lua] Lobby data mechanism = adventure 14:31:37.117 [Lua] Lobby data level_key = inn_level 14:31:37.117 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:31:37.117 [Lua] Lobby data selected_level_key = inn_level 14:31:37.117 [Lua] Lobby data unique_server_name = Rhizone 14:31:37.117 [Lua] Lobby data quick_game = false 14:31:37.117 [Lua] Lobby data matchmaking = false 14:31:37.117 [Lua] Lobby data difficulty = normal 14:31:37.117 [Lua] Lobby data country_code = UA 14:31:37.117 [Lua] Lobby data host = 1100001030229fa 14:31:37.117 [Lua] Lobby data player_slot_5 = 0:0 14:31:37.117 [Lua] Lobby data player_slot_2 = 0:0 14:31:37.117 [Lua] Lobby data player_slot_4 = 0:0 14:31:37.117 [Lua] Lobby data player_slot_3 = 0:0 14:31:37.117 [Lua] Lobby data eac_authorized = true 14:31:37.117 [Lua] Set lobby end. 14:31:37.117 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001030229fa | we:0 | dr:0 | bw:0 | es:0 14:31:37.117 [Lua] 14:31:37.117 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 14:31:37.117 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 14:31:37.117 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 14:31:37.117 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 14:31:37.117 [Lua] [wwise/handgun_rifle] = false (boolean) 14:31:37.117 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 14:31:37.117 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 14:31:37.117 [Lua] [wwise/two_handed_axes] = false (boolean) 14:31:37.117 [Lua] 14:31:37.117 [Lua] 14:31:37.117 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 14:31:37.117 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean) 14:31:37.117 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 14:31:37.117 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 14:31:37.117 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:31:37.117 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 14:31:37.117 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 14:31:37.117 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 14:31:37.117 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 14:31:37.117 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:31:37.117 [Lua] [wwise/handgun_rifle] = false (boolean) 14:31:37.117 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 14:31:37.117 [Lua] [wwise/two_handed_axes] = false (boolean) 14:31:37.117 [Lua] 14:31:37.121 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:21 my_peer_id:1100001030229fa 14:31:37.124 [Lua] [EquipmentUI] - Destroy 14:31:37.124 [Lua] [GamePadEquipmentUI] - Destroy 14:31:37.124 [Lua] [AbilityUI] - Destroy 14:31:37.124 [Lua] [GamePadAbilityUI] - Destroy 14:31:37.124 [Lua] [GameNetworkManager] destroying game object with go_id=45 14:31:37.126 [Save] Saving `save_data` 14:31:37.129 [Save] Save done 14:31:37.130 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:21 my_peer_id:1100001030229fa 14:31:37.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read, 14:31:37.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 14:31:37.130 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 14:31:37.130 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:31:37.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 14:31:37.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:31:37.130 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient, async-read, 14:31:37.130 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 14:31:37.130 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:31:37.130 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 14:31:37.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01, InventoryPackageSynchronizerClient 14:31:37.166 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 14:31:37.167 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 14:31:37.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 14:31:37.167 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient 14:31:37.168 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 14:31:37.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient 14:31:37.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 14:31:37.173 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:31:37.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, InventoryPackageSynchronizerClient 14:31:37.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, InventoryPackageSynchronizerClient 14:31:37.175 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 14:31:37.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient 14:31:37.176 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:31:37.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient 14:31:37.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient 14:31:37.239 [Lua] [IngameUI] menu view on_exit character_selection 14:31:37.248 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 14:31:37.248 [Lua] hero_fullscreen_menu_on_exit 14:31:37.252 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0035cbc0 14:31:37.252 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:31:37.252 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:31:37.252 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:31:37.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:31:37.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:31:37.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 14:31:37.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 14:31:37.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 14:31:37.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 14:31:37.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 14:31:37.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 14:31:37.698 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 14:31:37.698 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 14:31:37.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 14:31:38.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 14:31:38.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 14:31:38.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 14:31:38.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 14:31:38.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 14:31:38.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 14:31:38.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 14:31:38.440 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 14:31:38.441 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 14:31:38.484 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 14:31:38.484 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 14:31:38.498 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 14:31:38.522 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:38.522 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:38.522 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 14:31:40.070 [Lua] Set lobby begin: 14:31:40.070 [Lua] Lobby data twitch_enabled = false 14:31:40.070 [Lua] Lobby data power_level = 776 14:31:40.070 [Lua] Lobby data num_players = 1 14:31:40.070 [Lua] Lobby data weave_name = false 14:31:40.070 [Lua] Lobby data game_mode = 3 14:31:40.070 [Lua] Lobby data is_private = false 14:31:40.070 [Lua] Lobby data mechanism = adventure 14:31:40.070 [Lua] Lobby data level_key = inn_level 14:31:40.071 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:31:40.071 [Lua] Lobby data selected_level_key = inn_level 14:31:40.071 [Lua] Lobby data unique_server_name = Rhizone 14:31:40.071 [Lua] Lobby data quick_game = false 14:31:40.071 [Lua] Lobby data matchmaking = false 14:31:40.071 [Lua] Lobby data difficulty = normal 14:31:40.071 [Lua] Lobby data country_code = UA 14:31:40.071 [Lua] Lobby data host = 1100001030229fa 14:31:40.071 [Lua] Lobby data player_slot_5 = 0:0 14:31:40.071 [Lua] Lobby data player_slot_2 = 0:0 14:31:40.071 [Lua] Lobby data player_slot_4 = 0:0 14:31:40.071 [Lua] Lobby data player_slot_3 = 0:0 14:31:40.071 [Lua] Lobby data eac_authorized = true 14:31:40.071 [Lua] Set lobby end. 14:31:41.302 [Lua] PlayFabMirror:_commit_internal 31 14:31:41.302 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 59 14:31:41.302 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:31:41.308 [Lua] generate_backend_stats 1100001030229fa:1 14:31:41.320 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:31:41.330 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 59 14:31:41.613 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 59 14:31:41.620 [Lua] commit result success 31 14:31:45.404 [Lua] [IngameUI] menu view on_enter hero_view 14:31:45.411 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01f853e0 14:31:45.411 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:31:45.427 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:31:45.427 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:31:45.428 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:31:45.428 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:31:45.435 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:31:45.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:31:45.818 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:31:45.829 [World] Spawning level. 14:31:45.852 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:45.852 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:45.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:45.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:45.901 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:45.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:45.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:45.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:45.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:31:49.982 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:31:49.982 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:49.982 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:49.982 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:49.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:49.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:31:49.992 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:31:49.992 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 14:31:49.992 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 14:31:49.994 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:31:49.994 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 14:31:50.000 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:31:50.960 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 14:31:50.960 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 14:31:51.731 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 14:31:51.731 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 14:31:52.296 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 14:31:52.296 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem 14:31:52.709 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem 14:31:52.709 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 14:31:53.104 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 14:31:53.104 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 14:31:53.656 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 14:31:53.656 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 14:31:59.490 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 60 14:31:59.503 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 60 13 14:31:59.772 [Lua] [PlayFabRequestQueue] EAC Enabled! 60 14:31:59.772 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 60 14:32:00.717 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 60 14:32:00.717 [Save] Saving `save_data` 14:32:00.720 [Save] Save done 14:32:05.700 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 14:32:05.700 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 14:32:06.010 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 14:32:06.010 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 14:32:06.371 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 14:32:06.371 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 14:32:06.768 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 14:32:06.768 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem 14:32:09.548 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingUpgradeRarity 61 14:32:09.560 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingUpgradeRarity 61 14 14:32:09.810 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 14:32:09.810 [Lua] [PlayFabRequestQueue] Sending Request craftingUpgradeRarity 61 14:32:10.674 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingUpgradeRarity 61 14:32:10.674 [Save] Saving `save_data` 14:32:10.677 [Save] Save done 14:32:18.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingUpgradeRarity 62 14:32:18.258 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingUpgradeRarity 62 15 14:32:18.529 [Lua] [PlayFabRequestQueue] EAC Enabled! 62 14:32:18.529 [Lua] [PlayFabRequestQueue] Sending Request craftingUpgradeRarity 62 14:32:19.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingUpgradeRarity 62 14:32:19.599 [Save] Saving `save_data` 14:32:19.601 [Save] Save done 14:32:24.543 [Lua] PlayFabMirror:_commit_internal 32 14:32:24.543 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:32:24.548 [Lua] generate_backend_stats 1100001030229fa:1 14:32:24.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 63 14:32:24.567 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 63 16 14:32:24.818 [Lua] [PlayFabRequestQueue] EAC Enabled! 63 14:32:24.818 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 63 14:32:25.343 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 63 14:32:25.349 [Lua] commit result success 32 14:32:26.607 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem 14:32:26.607 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 14:32:32.510 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 64 14:32:32.522 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 64 17 14:32:32.772 [Lua] [PlayFabRequestQueue] EAC Enabled! 64 14:32:32.772 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 64 14:32:33.409 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 64 14:32:37.380 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 65 14:32:37.394 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 65 18 14:32:37.644 [Lua] [PlayFabRequestQueue] EAC Enabled! 65 14:32:37.644 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 65 14:32:38.388 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 65 14:32:42.631 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 66 14:32:42.645 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 66 19 14:32:42.895 [Lua] [PlayFabRequestQueue] EAC Enabled! 66 14:32:42.895 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 66 14:32:43.654 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 66 14:32:49.693 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 67 14:32:49.705 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 67 20 14:32:49.956 [Lua] [PlayFabRequestQueue] EAC Enabled! 67 14:32:49.956 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 67 14:32:50.594 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 67 14:32:54.868 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 68 14:32:54.880 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 68 21 14:32:55.130 [Lua] [PlayFabRequestQueue] EAC Enabled! 68 14:32:55.130 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 68 14:32:55.787 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 68 14:32:57.520 [Lua] PlayFabMirror:_commit_internal 33 14:32:57.520 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:32:57.525 [Lua] generate_backend_stats 1100001030229fa:1 14:32:57.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 69 14:32:57.551 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 69 22 14:32:57.816 [Lua] [PlayFabRequestQueue] EAC Enabled! 69 14:32:57.816 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 69 14:32:58.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 69 14:32:58.325 [Lua] commit result success 33 14:33:04.452 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 14:33:04.452 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 14:33:08.435 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 70 14:33:08.447 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 70 23 14:33:08.977 [Lua] [PlayFabRequestQueue] EAC Enabled! 70 14:33:08.977 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 70 14:33:10.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 70 14:33:16.456 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 71 14:33:16.470 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 71 24 14:33:16.723 [Lua] [PlayFabRequestQueue] EAC Enabled! 71 14:33:16.723 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 71 14:33:17.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 71 14:33:21.699 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 72 14:33:21.713 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 72 25 14:33:21.968 [Lua] [PlayFabRequestQueue] EAC Enabled! 72 14:33:21.968 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 72 14:33:22.849 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 72 14:33:28.406 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 73 14:33:28.419 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 73 26 14:33:28.669 [Lua] [PlayFabRequestQueue] EAC Enabled! 73 14:33:28.669 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 73 14:33:29.499 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 73 14:33:33.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 74 14:33:33.502 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 74 27 14:33:33.753 [Lua] [PlayFabRequestQueue] EAC Enabled! 74 14:33:33.753 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 74 14:33:34.428 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 74 14:33:38.505 [Lua] PlayFabMirror:_commit_internal 34 14:33:38.505 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:33:38.510 [Lua] generate_backend_stats 1100001030229fa:1 14:33:38.520 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 75 14:33:38.529 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 75 28 14:33:38.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 76 14:33:38.792 [Lua] [PlayFabRequestQueue] EAC Enabled! 75 14:33:38.792 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 75 14:33:39.324 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 75 14:33:39.333 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 76 29 14:33:39.333 [Lua] commit result success 34 14:33:39.586 [Lua] [PlayFabRequestQueue] EAC Enabled! 76 14:33:39.586 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 76 14:33:40.380 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 76 14:33:44.088 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 77 14:33:44.101 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 77 30 14:33:44.369 [Lua] [PlayFabRequestQueue] EAC Enabled! 77 14:33:44.369 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 77 14:33:45.183 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 77 14:33:51.196 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 78 14:33:51.209 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 78 31 14:33:51.459 [Lua] [PlayFabRequestQueue] EAC Enabled! 78 14:33:51.459 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 78 14:33:52.254 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 78 14:33:56.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 79 14:33:56.139 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 79 32 14:33:56.408 [Lua] [PlayFabRequestQueue] EAC Enabled! 79 14:33:56.409 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 79 14:33:57.084 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 79 14:34:01.448 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 14:34:01.448 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 14:34:01.448 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:34:01.450 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:34:01.450 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 14:34:01.450 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:34:01.457 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:34:01.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:34:01.833 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:34:01.847 [World] Spawning level. 14:34:01.869 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:01.869 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:01.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:01.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:01.915 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:01.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:01.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:01.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:01.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:03.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:03.415 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:03.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:03.416 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:03.432 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:22 my_peer_id:1100001030229fa 14:34:03.451 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:22 my_peer_id:1100001030229fa 14:34:03.459 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 14:34:04.713 [Lua] [IngameUI] menu view on_exit hero_view 14:34:04.720 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01f853e0 14:34:04.720 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:34:04.720 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:34:04.720 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:34:04.720 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:04.720 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:04.720 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:04.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:04.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:04.729 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:34:04.729 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:34:04.729 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:34:05.596 [Lua] Set lobby begin: 14:34:05.596 [Lua] Lobby data twitch_enabled = false 14:34:05.596 [Lua] Lobby data power_level = 835 14:34:05.596 [Lua] Lobby data num_players = 1 14:34:05.596 [Lua] Lobby data weave_name = false 14:34:05.596 [Lua] Lobby data game_mode = 3 14:34:05.596 [Lua] Lobby data is_private = false 14:34:05.596 [Lua] Lobby data mechanism = adventure 14:34:05.596 [Lua] Lobby data level_key = inn_level 14:34:05.597 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:34:05.597 [Lua] Lobby data selected_level_key = inn_level 14:34:05.597 [Lua] Lobby data unique_server_name = Rhizone 14:34:05.597 [Lua] Lobby data quick_game = false 14:34:05.597 [Lua] Lobby data matchmaking = false 14:34:05.597 [Lua] Lobby data difficulty = normal 14:34:05.597 [Lua] Lobby data country_code = UA 14:34:05.597 [Lua] Lobby data host = 1100001030229fa 14:34:05.597 [Lua] Lobby data player_slot_5 = 0:0 14:34:05.597 [Lua] Lobby data player_slot_2 = 0:0 14:34:05.597 [Lua] Lobby data player_slot_4 = 0:0 14:34:05.597 [Lua] Lobby data player_slot_3 = 0:0 14:34:05.597 [Lua] Lobby data eac_authorized = true 14:34:05.597 [Lua] Set lobby end. 14:34:08.621 [Lua] PlayFabMirror:_commit_internal 35 14:34:08.621 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 80 14:34:08.621 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:34:08.625 [Lua] generate_backend_stats 1100001030229fa:1 14:34:08.635 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 81 14:34:08.644 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 80 14:34:08.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 80 14:34:08.918 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 81 33 14:34:09.163 [Lua] [PlayFabRequestQueue] EAC Enabled! 81 14:34:09.163 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 81 14:34:09.659 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 81 14:34:09.665 [Lua] commit result success 35 14:34:45.630 [Lua] [IngameUI] menu view on_enter hero_view 14:34:45.635 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01f853e0 14:34:45.635 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:34:45.650 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:34:45.651 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:34:45.652 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:34:45.652 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:34:45.658 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:34:45.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:34:45.982 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:34:45.991 [World] Spawning level. 14:34:46.015 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:46.015 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:46.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:46.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:46.055 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:46.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:46.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:46.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:46.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900, async-read, prioritized 14:34:46.821 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:34:46.821 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:46.821 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:46.821 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:46.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:46.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788900 -> Package still referenced, NOT unloaded: 14:34:46.831 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:34:46.831 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 14:34:46.833 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:34:46.833 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:35:24.218 [Lua] [IngameUI] menu view on_exit hero_view 14:35:24.223 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01f853e0 14:35:24.223 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:35:24.223 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:35:24.223 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 14:35:24.422 [Lua] [IngameUI] menu view on_enter ingame_menu 14:35:25.520 [Lua] [IngameUI] menu view on_exit ingame_menu 14:35:25.520 [Lua] [IngameUI] menu view on_enter options_view 14:35:38.046 [Save] Saving `save_data` 14:35:38.049 [Save] Save done 14:35:39.498 [Lua] [IngameUI] menu view on_exit options_view 14:35:39.498 [Lua] [IngameUI] menu view on_enter ingame_menu 14:35:40.419 [Lua] [IngameUI] menu view on_exit ingame_menu 14:35:54.250 [Lua] PlayFabMirror:_commit_internal 36 14:35:54.250 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:35:54.253 [Lua] generate_backend_stats 1100001030229fa:1 14:35:54.262 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:35:54.270 [Lua] commit result success 36 14:36:39.962 [Lua] [IngameUI] menu view on_enter character_selection 14:36:39.963 [Lua] hero_fullscreen_menu_on_enter 14:36:39.968 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0035cbc0 14:36:39.968 [World] Spawning level. 14:36:39.976 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 14:36:39.989 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:36:39.989 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:36:39.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:36:39.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:36:39.989 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:36:40.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:36:40.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:36:40.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:36:40.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:36:40.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:36:40.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:36:40.022 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000025A74B0 14:36:40.022 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 00000000025A74B0, async-read, prioritized 14:36:40.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:36:40.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:36:40.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:36:40.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:36:40.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:36:42.361 [Lua] [IngameUI] menu view on_exit character_selection 14:36:42.368 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 14:36:42.368 [Lua] hero_fullscreen_menu_on_exit 14:36:42.373 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0035cbc0 14:36:42.373 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:36:42.373 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:36:42.373 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 00000000025A74B0 -> Package still referenced, NOT unloaded: 14:36:42.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:36:42.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000025A74B0 14:36:44.946 [Lua] [IngameUI] menu view on_enter start_game_view 14:36:44.951 [Lua] [IngameUI] menu view post_update_on_enter table: 0x049c52e0 14:36:44.951 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 14:36:44.953 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 14:36:44.953 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:36:44.954 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 14:36:44.954 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 14:36:49.715 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 14:36:49.715 [Lua] ............................................................................................................ 14:36:49.715 [Lua] ............................................................................................................ 14:36:49.715 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 14:36:49.715 [Lua] ............................................................................................................ 14:36:49.715 [Lua] ............................................................................................................ 14:36:49.715 [Lua] [Matchmaking] Cancelling matchmaking 14:36:49.715 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:36:49.731 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 14:36:49.731 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 14:36:49.734 [Lua] Set lobby begin: 14:36:49.734 [Lua] Lobby data twitch_enabled = false 14:36:49.735 [Lua] Lobby data power_level = 835 14:36:49.735 [Lua] Lobby data num_players = 1 14:36:49.735 [Lua] Lobby data weave_name = false 14:36:49.735 [Lua] Lobby data game_mode = 3 14:36:49.735 [Lua] Lobby data is_private = false 14:36:49.735 [Lua] Lobby data mechanism = adventure 14:36:49.735 [Lua] Lobby data level_key = inn_level 14:36:49.735 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:36:49.735 [Lua] Lobby data selected_level_key = inn_level 14:36:49.735 [Lua] Lobby data unique_server_name = Rhizone 14:36:49.735 [Lua] Lobby data quick_game = false 14:36:49.735 [Lua] Lobby data matchmaking = false 14:36:49.735 [Lua] Lobby data difficulty = hardest 14:36:49.735 [Lua] Lobby data country_code = UA 14:36:49.735 [Lua] Lobby data host = 1100001030229fa 14:36:49.735 [Lua] Lobby data player_slot_5 = 0:0 14:36:49.735 [Lua] Lobby data player_slot_2 = 0:0 14:36:49.735 [Lua] Lobby data player_slot_4 = 0:0 14:36:49.735 [Lua] Lobby data player_slot_3 = 0:0 14:36:49.735 [Lua] Lobby data eac_authorized = true 14:36:49.735 [Lua] Set lobby end. 14:36:49.735 [Lua] [PartyManager] Leader is set to 1100001030229fa 14:36:49.736 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 14:36:49.736 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 14:36:49.736 [Lua] Set lobby begin: 14:36:49.736 [Lua] Lobby data twitch_enabled = false 14:36:49.736 [Lua] Lobby data power_level = 835 14:36:49.736 [Lua] Lobby data num_players = 1 14:36:49.736 [Lua] Lobby data weave_name = false 14:36:49.736 [Lua] Lobby data game_mode = 2 14:36:49.736 [Lua] Lobby data is_private = false 14:36:49.736 [Lua] Lobby data mechanism = adventure 14:36:49.736 [Lua] Lobby data level_key = inn_level 14:36:49.736 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:36:49.736 [Lua] Lobby data selected_level_key = warcamp 14:36:49.736 [Lua] Lobby data unique_server_name = Rhizone 14:36:49.736 [Lua] Lobby data quick_game = false 14:36:49.736 [Lua] Lobby data matchmaking = true 14:36:49.736 [Lua] Lobby data difficulty = hardest 14:36:49.736 [Lua] Lobby data country_code = UA 14:36:49.736 [Lua] Lobby data host = 1100001030229fa 14:36:49.736 [Lua] Lobby data player_slot_5 = 0:0 14:36:49.736 [Lua] Lobby data player_slot_2 = 0:0 14:36:49.736 [Lua] Lobby data player_slot_4 = 0:0 14:36:49.736 [Lua] Lobby data player_slot_3 = 0:0 14:36:49.736 [Lua] Lobby data eac_authorized = true 14:36:49.736 [Lua] Set lobby end. 14:36:49.736 [Lua] Set lobby begin: 14:36:49.736 [Lua] Lobby data twitch_enabled = false 14:36:49.736 [Lua] Lobby data power_level = 835 14:36:49.736 [Lua] Lobby data num_players = 1 14:36:49.736 [Lua] Lobby data weave_name = false 14:36:49.736 [Lua] Lobby data game_mode = 2 14:36:49.736 [Lua] Lobby data is_private = false 14:36:49.736 [Lua] Lobby data mechanism = adventure 14:36:49.736 [Lua] Lobby data level_key = inn_level 14:36:49.736 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:36:49.736 [Lua] Lobby data selected_level_key = warcamp 14:36:49.737 [Lua] Lobby data unique_server_name = Rhizone 14:36:49.737 [Lua] Lobby data quick_game = false 14:36:49.737 [Lua] Lobby data matchmaking = true 14:36:49.737 [Lua] Lobby data difficulty = hardest 14:36:49.737 [Lua] Lobby data country_code = UA 14:36:49.737 [Lua] Lobby data host = 1100001030229fa 14:36:49.737 [Lua] Lobby data player_slot_5 = 0:0 14:36:49.737 [Lua] Lobby data player_slot_2 = 0:0 14:36:49.737 [Lua] Lobby data player_slot_4 = 0:0 14:36:49.737 [Lua] Lobby data player_slot_3 = 0:0 14:36:49.737 [Lua] Lobby data eac_authorized = true 14:36:49.737 [Lua] Set lobby end. 14:36:49.739 [Lua] [ChatManager][1]System: Начинается созданная игра... 14:36:49.739 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 14:36:49.739 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 14:36:49.829 [Lua] [IngameUI] menu view on_exit start_game_view 14:36:49.829 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 14:36:49.829 [Save] Saving `save_data` 14:36:49.829 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:36:49.829 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 14:36:49.829 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 14:36:49.832 [Save] Save done 14:36:49.837 [Lua] [IngameUI] menu view post_update_on_exit table: 0x049c52e0 14:37:21.953 [SteamLobby] Detected added member 110000102fb4e3f 14:37:21.953 [Lua] [NetworkServer] Changing num_players from 1 to 2 14:37:21.953 [Lua] Players: 2 14:37:21.953 [Lua] Set lobby begin: 14:37:21.953 [Lua] Lobby data twitch_enabled = false 14:37:21.953 [Lua] Lobby data power_level = 835 14:37:21.953 [Lua] Lobby data num_players = 2 14:37:21.953 [Lua] Lobby data weave_name = false 14:37:21.953 [Lua] Lobby data game_mode = 2 14:37:21.953 [Lua] Lobby data is_private = false 14:37:21.953 [Lua] Lobby data mechanism = adventure 14:37:21.953 [Lua] Lobby data level_key = inn_level 14:37:21.953 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:37:21.953 [Lua] Lobby data selected_level_key = warcamp 14:37:21.953 [Lua] Lobby data unique_server_name = Rhizone 14:37:21.953 [Lua] Lobby data quick_game = false 14:37:21.953 [Lua] Lobby data matchmaking = true 14:37:21.953 [Lua] Lobby data difficulty = hardest 14:37:21.953 [Lua] Lobby data country_code = UA 14:37:21.953 [Lua] Lobby data host = 1100001030229fa 14:37:21.953 [Lua] Lobby data player_slot_5 = 0:0 14:37:21.953 [Lua] Lobby data player_slot_2 = 0:0 14:37:21.953 [Lua] Lobby data player_slot_4 = 0:0 14:37:21.953 [Lua] Lobby data player_slot_3 = 0:0 14:37:21.953 [Lua] Lobby data eac_authorized = true 14:37:21.954 [Lua] Set lobby end. 14:37:21.954 [Lua] [LobbyMembers] Member joined 110000102fb4e3f 14:37:21.963 [Connection] Creating endpoint 110000102fb4e3f - reliable message sent 14:37:21.963 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:37:21.971 [SteamAuthenticator] Sent ticket request to 110000102fb4e3f 14:37:21.972 [Lua] [ChatManager][1]System: terrat909 вступает в игру 14:37:26.271 [SteamAuthenticator] Got ticket from 110000102fb4e3f 14:37:26.271 [SteamAuthenticator] BeginAuthSession 110000102fb4e3f 14:37:26.271 [SteamAuthenticator] Authenticating 110000102fb4e3f 14:37:26.285 [SteamAuthenticator] Got ticket request from 110000102fb4e3f 14:37:26.285 [SteamAuthenticator] GetAuthSessionTicket 110000102fb4e3f 14:37:26.286 [SteamAuthenticator] Sent ticket to 110000102fb4e3f 14:37:26.656 [SteamAuthenticator] Steam validation for 110000102fb4e3f with response 0 14:37:26.714 [Connection] New session id 94 to 110000102fb4e3f. 14:37:26.817 [Connection] Established a connection <94.205> to 110000102fb4e3f 14:37:26.817 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:37:26.817 [Lua] [Matchmaking] Got a handshake request from 110000102fb4e3f with user name 'terrat909' 14:37:26.919 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b7b67 from 110000102fb4e3f, replying lobby_ok 14:37:27.006 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102fb4e3f REPLY wh:1100001030229fa | we:0 | dr:0 | bw:0 | es:0 14:37:27.109 [Lua] Set lobby begin: 14:37:27.109 [Lua] Lobby data twitch_enabled = false 14:37:27.109 [Lua] Lobby data power_level = 835 14:37:27.109 [Lua] Lobby data num_players = 2 14:37:27.109 [Lua] Lobby data weave_name = false 14:37:27.109 [Lua] Lobby data game_mode = 2 14:37:27.109 [Lua] Lobby data is_private = false 14:37:27.110 [Lua] Lobby data mechanism = adventure 14:37:27.110 [Lua] Lobby data level_key = inn_level 14:37:27.110 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:37:27.110 [Lua] Lobby data selected_level_key = warcamp 14:37:27.110 [Lua] Lobby data unique_server_name = Rhizone 14:37:27.110 [Lua] Lobby data quick_game = false 14:37:27.110 [Lua] Lobby data matchmaking = true 14:37:27.110 [Lua] Lobby data difficulty = hardest 14:37:27.110 [Lua] Lobby data country_code = UA 14:37:27.110 [Lua] Lobby data host = 1100001030229fa 14:37:27.110 [Lua] Lobby data player_slot_5 = 0:0 14:37:27.110 [Lua] Lobby data player_slot_2 = 0:0 14:37:27.110 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:37:27.110 [Lua] Lobby data player_slot_3 = 0:0 14:37:27.110 [Lua] Lobby data eac_authorized = true 14:37:27.110 [Lua] Set lobby end. 14:37:27.110 [Lua] [Matchmaking] Assigning profile slot 4 to 110000102fb4e3f 14:37:27.110 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001030229fa | we:110000102fb4e3f | dr:0 | bw:0 | es:0 14:37:29.375 [Lua] ### CLEARING PEER STATE FOR 110000102fb4e3f 14:37:29.470 [Lua] [PSM] Peer 110000102fb4e3f joined. Want to use profile index "4" 14:37:29.470 [Lua] Mechanism says: a client joined the game! 110000102fb4e3f 14:37:29.470 [EAC] EAC server has client 110000102fb4e3f (and owner 110000102fb4e3f) 14:37:29.470 [EACServer] [16:37:29:470][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102FB4E3F PlayerGUID: 76561198010289727 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010289727 PlayerName: Rhizone 14:37:29.471 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102fb4e3f, connection_key=7) 14:37:29.618 [EACServer] [16:37:29:617][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 14:37:29.754 [EACServer] [16:37:29:754][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FB4E3F Session: 14 Status: Client Authenticated Message: Client authenticated. 14:37:29.757 [EAC] Peer 110000102fb4e3f switched EAC state to ClientAuthenticatedLocal 14:37:29.937 [EACServer] [16:37:29:936][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102FB4E3F. 14:37:30.238 [EACServer] [16:37:30:238][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102FB4E3F 14:37:30.238 [EACServer] [16:37:30:238][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FB4E3F Session: 14 Status: Client Authenticated Remotely Message: Client authenticated remotely. 14:37:30.247 [EAC] Peer 110000102fb4e3f switched EAC state to ClientAuthenticatedRemote 14:37:31.457 [Lua] player (110000102fb4e3f,1) was put into party 0 14:37:31.457 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fb4e3f 14:37:31.559 [Lua] ### Sending rpc_level_loaded 14:37:31.559 [Lua] #### Has state machine: true, sender: 110000102fb4e3f, level_id: 50 14:37:31.559 [Lua] Peer 110000102fb4e3f has loaded the level but not all enemies, so we wait 14:37:31.582 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102fb4e3f, connection_key=7) 14:37:31.582 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fb4e3f inventory_sync_id:22 my_peer_id:1100001030229fa 14:37:33.567 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:37:33.567 [SteamVoipClient] select_in(110000102fb4e3f, on) 14:37:33.567 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:37:36.879 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:37:36.879 [Lua] [Matchmaking] Got a handshake request from 110000102fb4e3f with user name 'terrat909' 14:37:36.897 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 14:37:36.897 [Lua] RemotePlayer:create_game_object( ) 68 14:37:36.911 [Lua] player (110000102fb4e3f,1) was put into party 1 14:37:36.912 [Lua] Assigning peer(110000102fb4e3f:1) to profile(4) career(2) 14:37:36.912 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102fb4e3f) local_player_id(1) profile_index(4) career_index(2) 14:37:36.912 [Lua] Set lobby begin: 14:37:36.912 [Lua] Lobby data twitch_enabled = false 14:37:36.912 [Lua] Lobby data power_level = 835 14:37:36.912 [Lua] Lobby data num_players = 2 14:37:36.912 [Lua] Lobby data weave_name = false 14:37:36.912 [Lua] Lobby data game_mode = 2 14:37:36.912 [Lua] Lobby data is_private = false 14:37:36.912 [Lua] Lobby data mechanism = adventure 14:37:36.912 [Lua] Lobby data level_key = inn_level 14:37:36.912 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:37:36.912 [Lua] Lobby data selected_level_key = warcamp 14:37:36.912 [Lua] Lobby data unique_server_name = Rhizone 14:37:36.912 [Lua] Lobby data quick_game = false 14:37:36.912 [Lua] Lobby data matchmaking = true 14:37:36.912 [Lua] Lobby data difficulty = hardest 14:37:36.912 [Lua] Lobby data country_code = UA 14:37:36.912 [Lua] Lobby data host = 1100001030229fa 14:37:36.912 [Lua] Lobby data player_slot_5 = 0:0 14:37:36.912 [Lua] Lobby data player_slot_2 = 0:0 14:37:36.912 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:37:36.912 [Lua] Lobby data player_slot_3 = 0:0 14:37:36.912 [Lua] Lobby data eac_authorized = true 14:37:36.912 [Lua] Set lobby end. 14:37:36.912 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001030229fa | we:110000102fb4e3f | dr:0 | bw:0 | es:0 14:37:37.148 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read, 14:37:37.148 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102fb4e3f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:37:37.148 [Lua] Adding player sync data to peer=110000102fb4e3f local_player_id=1 14:37:37.148 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fb4e3f inventory_sync_id:23 my_peer_id:1100001030229fa 14:37:37.148 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:23 my_peer_id:1100001030229fa 14:37:37.149 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102fb4e3f 14:37:37.155 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:23 my_peer_id:1100001030229fa 14:37:37.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:37:37.155 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:37:37.155 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 14:37:37.155 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 14:37:37.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 14:37:37.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 14:37:37.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 14:37:37.267 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 14:37:37.630 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 14:37:37.630 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 14:37:37.631 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 14:37:37.654 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 14:37:37.654 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 14:37:37.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 14:37:37.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 14:37:37.682 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 14:37:37.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 14:37:37.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 14:37:37.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 14:37:37.749 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 14:37:39.882 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102fb4e3f go_type=player_unit go_created_func_name=game_object_created_player_unit 14:37:39.884 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 14:37:39.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (nil) health_percentage (nil) temporary_health_percentage (nil) melee slot ammo (1) ranged slot ammo (1) 14:37:39.885 [Lua] [PlayerUnitHealthExtension] Spawn manager returned nil value for spawn state, killing character. player: table: 000000000931C7C0 14:37:39.885 [Lua] [network_manager] = table 14:37:39.885 [Lua] [network_manager] = metatable 14:37:39.885 [Lua] [player_unit] = [Unit '#ID[80118376edf7cf7c]'] 14:37:39.885 [Lua] [_player_sync_data] = table 14:37:39.885 [Lua] [_player_sync_data] = metatable 14:37:39.885 [Lua] [remote] = true (boolean) 14:37:39.885 [Lua] [_career_index] = 2 (number) 14:37:39.885 [Lua] [is_server] = true (boolean) 14:37:39.885 [Lua] [game_object_id] = 68 (number) 14:37:39.885 [Lua] [peer_id] = 110000102fb4e3f (string) 14:37:39.885 [Lua] [_player_controlled] = true (boolean) 14:37:39.885 [Lua] [_unique_id] = 110000102fb4e3f:1 (string) 14:37:39.885 [Lua] [_clan_tag] = 0 (string) 14:37:39.885 [Lua] [_local_player_id] = 1 (number) 14:37:39.885 [Lua] [index] = 68 (number) 14:37:39.885 [Lua] [_cached_name] = terrat909 (string) 14:37:39.885 [Lua] [owned_units] = table 14:37:39.885 [Lua] [_ui_id] = 44 (number) 14:37:39.885 [Lua] [_account_id] = 110000102fb4e3f (string) 14:37:41.444 [Lua] Set lobby begin: 14:37:41.444 [Lua] Lobby data twitch_enabled = false 14:37:41.445 [Lua] Lobby data power_level = 417 14:37:41.445 [Lua] Lobby data num_players = 2 14:37:41.445 [Lua] Lobby data weave_name = false 14:37:41.445 [Lua] Lobby data game_mode = 2 14:37:41.445 [Lua] Lobby data is_private = false 14:37:41.445 [Lua] Lobby data mechanism = adventure 14:37:41.445 [Lua] Lobby data level_key = inn_level 14:37:41.445 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:37:41.445 [Lua] Lobby data selected_level_key = warcamp 14:37:41.445 [Lua] Lobby data unique_server_name = Rhizone 14:37:41.445 [Lua] Lobby data quick_game = false 14:37:41.445 [Lua] Lobby data matchmaking = true 14:37:41.445 [Lua] Lobby data difficulty = hardest 14:37:41.445 [Lua] Lobby data country_code = UA 14:37:41.445 [Lua] Lobby data host = 1100001030229fa 14:37:41.445 [Lua] Lobby data player_slot_5 = 0:0 14:37:41.445 [Lua] Lobby data player_slot_2 = 0:0 14:37:41.445 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:37:41.445 [Lua] Lobby data player_slot_3 = 0:0 14:37:41.445 [Lua] Lobby data eac_authorized = true 14:37:41.445 [Lua] Set lobby end. 14:37:46.447 [Lua] Set lobby begin: 14:37:46.447 [Lua] Lobby data twitch_enabled = false 14:37:46.447 [Lua] Lobby data power_level = 835 14:37:46.447 [Lua] Lobby data num_players = 2 14:37:46.447 [Lua] Lobby data weave_name = false 14:37:46.447 [Lua] Lobby data game_mode = 2 14:37:46.447 [Lua] Lobby data is_private = false 14:37:46.447 [Lua] Lobby data mechanism = adventure 14:37:46.447 [Lua] Lobby data level_key = inn_level 14:37:46.447 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:37:46.447 [Lua] Lobby data selected_level_key = warcamp 14:37:46.447 [Lua] Lobby data unique_server_name = Rhizone 14:37:46.447 [Lua] Lobby data quick_game = false 14:37:46.447 [Lua] Lobby data matchmaking = true 14:37:46.447 [Lua] Lobby data difficulty = hardest 14:37:46.447 [Lua] Lobby data country_code = UA 14:37:46.447 [Lua] Lobby data host = 1100001030229fa 14:37:46.447 [Lua] Lobby data player_slot_5 = 0:0 14:37:46.447 [Lua] Lobby data player_slot_2 = 0:0 14:37:46.447 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:37:46.447 [Lua] Lobby data player_slot_3 = 0:0 14:37:46.447 [Lua] Lobby data eac_authorized = true 14:37:46.447 [Lua] Set lobby end. 14:37:47.247 [SteamLobby] Detected added member 11000010bc99b5a 14:37:47.247 [Lua] [NetworkServer] Changing num_players from 2 to 3 14:37:47.247 [Lua] Players: 3 14:37:47.247 [Lua] Set lobby begin: 14:37:47.247 [Lua] Lobby data twitch_enabled = false 14:37:47.247 [Lua] Lobby data power_level = 835 14:37:47.247 [Lua] Lobby data num_players = 3 14:37:47.247 [Lua] Lobby data weave_name = false 14:37:47.247 [Lua] Lobby data game_mode = 2 14:37:47.247 [Lua] Lobby data is_private = false 14:37:47.248 [Lua] Lobby data mechanism = adventure 14:37:47.248 [Lua] Lobby data level_key = inn_level 14:37:47.248 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:37:47.248 [Lua] Lobby data selected_level_key = warcamp 14:37:47.248 [Lua] Lobby data unique_server_name = Rhizone 14:37:47.248 [Lua] Lobby data quick_game = false 14:37:47.248 [Lua] Lobby data matchmaking = true 14:37:47.248 [Lua] Lobby data difficulty = hardest 14:37:47.248 [Lua] Lobby data country_code = UA 14:37:47.248 [Lua] Lobby data host = 1100001030229fa 14:37:47.248 [Lua] Lobby data player_slot_5 = 0:0 14:37:47.248 [Lua] Lobby data player_slot_2 = 0:0 14:37:47.248 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:37:47.248 [Lua] Lobby data player_slot_3 = 0:0 14:37:47.248 [Lua] Lobby data eac_authorized = true 14:37:47.248 [Lua] Set lobby end. 14:37:47.249 [Lua] [LobbyMembers] Member joined 11000010bc99b5a 14:37:47.259 [Connection] Creating endpoint 11000010bc99b5a - reliable message sent 14:37:47.259 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:37:47.270 [SteamAuthenticator] Sent ticket request to 11000010bc99b5a 14:37:47.271 [Lua] [ChatManager][1]System: RUMPELSTILZCHEN вступает в игру 14:37:48.889 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:49.272 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:37:50.499 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:50.843 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:37:51.632 [SteamAuthenticator] Got ticket from 11000010bc99b5a 14:37:51.632 [SteamAuthenticator] BeginAuthSession 11000010bc99b5a 14:37:51.632 [SteamAuthenticator] Authenticating 11000010bc99b5a 14:37:51.659 [SteamAuthenticator] Got ticket request from 11000010bc99b5a 14:37:51.660 [SteamAuthenticator] GetAuthSessionTicket 11000010bc99b5a 14:37:51.660 [SteamAuthenticator] Sent ticket to 11000010bc99b5a 14:37:51.998 [SteamAuthenticator] Steam validation for 11000010bc99b5a with response 0 14:37:52.127 [Connection] New session id 229 to 11000010bc99b5a. 14:37:52.253 [Connection] Established a connection <157.229> to 11000010bc99b5a 14:37:52.253 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:37:52.253 [Lua] [Matchmaking] Got a handshake request from 11000010bc99b5a with user name 'RUMPELSTILZCHEN' 14:37:52.401 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b7b67 from 11000010bc99b5a, replying lobby_ok 14:37:52.547 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010bc99b5a REPLY wh:1100001030229fa | we:110000102fb4e3f | dr:0 | bw:0 | es:0 14:37:52.695 [Lua] Set lobby begin: 14:37:52.695 [Lua] Lobby data twitch_enabled = false 14:37:52.695 [Lua] Lobby data power_level = 835 14:37:52.695 [Lua] Lobby data num_players = 3 14:37:52.695 [Lua] Lobby data weave_name = false 14:37:52.695 [Lua] Lobby data game_mode = 2 14:37:52.695 [Lua] Lobby data is_private = false 14:37:52.695 [Lua] Lobby data mechanism = adventure 14:37:52.695 [Lua] Lobby data level_key = inn_level 14:37:52.695 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:37:52.695 [Lua] Lobby data selected_level_key = warcamp 14:37:52.695 [Lua] Lobby data unique_server_name = Rhizone 14:37:52.695 [Lua] Lobby data quick_game = false 14:37:52.695 [Lua] Lobby data matchmaking = true 14:37:52.696 [Lua] Lobby data difficulty = hardest 14:37:52.696 [Lua] Lobby data country_code = UA 14:37:52.696 [Lua] Lobby data host = 1100001030229fa 14:37:52.696 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:37:52.696 [Lua] Lobby data player_slot_2 = 0:0 14:37:52.696 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:37:52.696 [Lua] Lobby data player_slot_3 = 0:0 14:37:52.696 [Lua] Lobby data eac_authorized = true 14:37:52.696 [Lua] Set lobby end. 14:37:52.696 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010bc99b5a 14:37:52.696 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001030229fa | we:110000102fb4e3f | dr:0 | bw:0 | es:11000010bc99b5a 14:37:52.836 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:53.285 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:37:54.810 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:55.030 [Lua] ### CLEARING PEER STATE FOR 11000010bc99b5a 14:37:55.132 [Lua] [PSM] Peer 11000010bc99b5a joined. Want to use profile index "5" 14:37:55.132 [Lua] Mechanism says: a client joined the game! 11000010bc99b5a 14:37:55.132 [EAC] EAC server has client 11000010bc99b5a (and owner 11000010bc99b5a) 14:37:55.132 [EACServer] [16:37:55:131][Windows][EAC Server] [Info][RegisterClient] Client: 011000010BC99B5A PlayerGUID: 76561198158027610 PlayerIP: 0.0.0.0 OwnerGUID: 76561198158027610 PlayerName: Rhizone 14:37:55.132 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010bc99b5a, connection_key=8) 14:37:55.171 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:37:55.432 [EACServer] [16:37:55:431][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BC99B5A Session: 15 Status: Client Authenticated Message: Client authenticated. 14:37:55.434 [EAC] Peer 11000010bc99b5a switched EAC state to ClientAuthenticatedLocal 14:37:55.551 [EACServer] [16:37:55:551][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010BC99B5A. 14:37:55.851 [EACServer] [16:37:55:851][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010BC99B5A 14:37:55.851 [EACServer] [16:37:55:851][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BC99B5A Session: 15 Status: Client Authenticated Remotely Message: Client authenticated remotely. 14:37:55.858 [EAC] Peer 11000010bc99b5a switched EAC state to ClientAuthenticatedRemote 14:37:56.079 [Window] Window => inactive 14:37:56.936 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:57.338 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:37:57.394 [Lua] player (11000010bc99b5a,1) was put into party 0 14:37:57.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010bc99b5a 14:37:57.496 [Lua] ### Sending rpc_level_loaded 14:37:57.496 [Lua] #### Has state machine: true, sender: 11000010bc99b5a, level_id: 50 14:37:57.496 [Lua] Peer 11000010bc99b5a has loaded the level but not all enemies, so we wait 14:37:57.496 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010bc99b5a, connection_key=8) 14:37:57.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bc99b5a inventory_sync_id:23 my_peer_id:1100001030229fa 14:37:59.828 [SteamVoipClient] select_out(11000010bc99b5a, on) 14:37:59.828 [SteamVoipClient] select_in(11000010bc99b5a, on) 14:37:59.828 [SteamVoipClient] select_out(11000010bc99b5a, off) 14:38:00.302 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:00.681 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:38:02.313 [Lua] PlayFabMirror:_commit_internal 37 14:38:02.313 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:38:02.315 [Lua] generate_backend_stats 1100001030229fa:1 14:38:02.326 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 82 14:38:02.326 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 83 14:38:02.335 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 82 34 14:38:03.231 [Lua] [PlayFabRequestQueue] EAC Enabled! 82 14:38:03.231 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 82 14:38:03.315 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:03.737 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 82 14:38:03.740 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 83 14:38:03.784 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:38:03.979 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 83 14:38:03.983 [Lua] commit result success 37 14:38:07.143 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:38:07.143 [Lua] [Matchmaking] Got a handshake request from 11000010bc99b5a with user name 'RUMPELSTILZCHEN' 14:38:07.155 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70 14:38:07.155 [Lua] RemotePlayer:create_game_object( ) 70 14:38:07.167 [Lua] player (11000010bc99b5a,1) was put into party 1 14:38:07.167 [Lua] Assigning peer(11000010bc99b5a:1) to profile(5) career(1) 14:38:07.167 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010bc99b5a) local_player_id(1) profile_index(5) career_index(1) 14:38:07.167 [Lua] Set lobby begin: 14:38:07.167 [Lua] Lobby data twitch_enabled = false 14:38:07.167 [Lua] Lobby data power_level = 835 14:38:07.167 [Lua] Lobby data num_players = 3 14:38:07.167 [Lua] Lobby data weave_name = false 14:38:07.167 [Lua] Lobby data game_mode = 2 14:38:07.167 [Lua] Lobby data is_private = false 14:38:07.167 [Lua] Lobby data mechanism = adventure 14:38:07.167 [Lua] Lobby data level_key = inn_level 14:38:07.167 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:07.167 [Lua] Lobby data selected_level_key = warcamp 14:38:07.167 [Lua] Lobby data unique_server_name = Rhizone 14:38:07.167 [Lua] Lobby data quick_game = false 14:38:07.167 [Lua] Lobby data matchmaking = true 14:38:07.167 [Lua] Lobby data difficulty = hardest 14:38:07.167 [Lua] Lobby data country_code = UA 14:38:07.167 [Lua] Lobby data host = 1100001030229fa 14:38:07.167 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:07.168 [Lua] Lobby data player_slot_2 = 0:0 14:38:07.168 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:07.168 [Lua] Lobby data player_slot_3 = 0:0 14:38:07.168 [Lua] Lobby data eac_authorized = true 14:38:07.168 [Lua] Set lobby end. 14:38:07.168 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001030229fa | we:110000102fb4e3f | dr:0 | bw:0 | es:11000010bc99b5a 14:38:07.168 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read, 14:38:07.169 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:38:07.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read, 14:38:07.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:38:07.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 14:38:07.332 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010bc99b5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:38:07.332 [Lua] Adding player sync data to peer=11000010bc99b5a local_player_id=1 14:38:07.332 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bc99b5a inventory_sync_id:24 my_peer_id:1100001030229fa 14:38:07.332 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fb4e3f inventory_sync_id:24 my_peer_id:1100001030229fa 14:38:07.332 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:24 my_peer_id:1100001030229fa 14:38:07.333 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010bc99b5a 14:38:07.339 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:24 my_peer_id:1100001030229fa 14:38:07.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:38:07.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:38:07.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11, InventoryPackageSynchronizerClient, async-read, 14:38:07.339 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 14:38:07.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:38:07.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 14:38:07.435 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 14:38:07.436 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 14:38:07.475 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:07.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 14:38:07.875 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 14:38:07.876 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 14:38:07.884 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:38:08.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 14:38:08.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 14:38:08.202 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11 14:38:08.236 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11 14:38:08.236 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11 14:38:08.236 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 14:38:08.305 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 14:38:08.305 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 14:38:08.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 14:38:08.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 14:38:08.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 14:38:08.485 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 14:38:11.487 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:11.910 [Lua] Set lobby begin: 14:38:11.910 [Lua] Lobby data twitch_enabled = false 14:38:11.910 [Lua] Lobby data power_level = 556 14:38:11.910 [Lua] Lobby data num_players = 3 14:38:11.910 [Lua] Lobby data weave_name = false 14:38:11.910 [Lua] Lobby data game_mode = 2 14:38:11.910 [Lua] Lobby data is_private = false 14:38:11.910 [Lua] Lobby data mechanism = adventure 14:38:11.910 [Lua] Lobby data level_key = inn_level 14:38:11.910 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:11.910 [Lua] Lobby data selected_level_key = warcamp 14:38:11.911 [Lua] Lobby data unique_server_name = Rhizone 14:38:11.911 [Lua] Lobby data quick_game = false 14:38:11.911 [Lua] Lobby data matchmaking = true 14:38:11.911 [Lua] Lobby data difficulty = hardest 14:38:11.911 [Lua] Lobby data country_code = UA 14:38:11.911 [Lua] Lobby data host = 1100001030229fa 14:38:11.911 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:11.911 [Lua] Lobby data player_slot_2 = 0:0 14:38:11.911 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:11.911 [Lua] Lobby data player_slot_3 = 0:0 14:38:11.911 [Lua] Lobby data eac_authorized = true 14:38:11.911 [Lua] Set lobby end. 14:38:11.919 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:38:12.702 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010bc99b5a go_type=player_unit go_created_func_name=game_object_created_player_unit 14:38:12.703 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 14:38:12.704 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (nil) health_percentage (nil) temporary_health_percentage (nil) melee slot ammo (1) ranged slot ammo (1) 14:38:12.704 [Lua] [PlayerUnitHealthExtension] Spawn manager returned nil value for spawn state, killing character. player: table: 0000000008D99D90 14:38:12.704 [Lua] [network_manager] = table 14:38:12.704 [Lua] [network_manager] = metatable 14:38:12.704 [Lua] [player_unit] = [Unit '#ID[eb22f1429eec6fb4]'] 14:38:12.704 [Lua] [_player_sync_data] = table 14:38:12.704 [Lua] [_player_sync_data] = metatable 14:38:12.704 [Lua] [remote] = true (boolean) 14:38:12.704 [Lua] [_career_index] = 1 (number) 14:38:12.704 [Lua] [is_server] = true (boolean) 14:38:12.704 [Lua] [game_object_id] = 70 (number) 14:38:12.704 [Lua] [peer_id] = 11000010bc99b5a (string) 14:38:12.704 [Lua] [_player_controlled] = true (boolean) 14:38:12.704 [Lua] [_unique_id] = 11000010bc99b5a:1 (string) 14:38:12.704 [Lua] [_clan_tag] = 0 (string) 14:38:12.704 [Lua] [_local_player_id] = 1 (number) 14:38:12.704 [Lua] [index] = 70 (number) 14:38:12.704 [Lua] [_cached_name] = RUMPELSTILZCHEN (string) 14:38:12.704 [Lua] [owned_units] = table 14:38:12.704 [Lua] [_ui_id] = 45 (number) 14:38:12.704 [Lua] [_account_id] = 11000010bc99b5a (string) 14:38:12.705 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:13.106 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:38:13.742 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:14.179 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:38:16.965 [Lua] Set lobby begin: 14:38:16.965 [Lua] Lobby data twitch_enabled = false 14:38:16.965 [Lua] Lobby data power_level = 835 14:38:16.965 [Lua] Lobby data num_players = 3 14:38:16.965 [Lua] Lobby data weave_name = false 14:38:16.965 [Lua] Lobby data game_mode = 2 14:38:16.966 [Lua] Lobby data is_private = false 14:38:16.966 [Lua] Lobby data mechanism = adventure 14:38:16.966 [Lua] Lobby data level_key = inn_level 14:38:16.966 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:16.966 [Lua] Lobby data selected_level_key = warcamp 14:38:16.966 [Lua] Lobby data unique_server_name = Rhizone 14:38:16.966 [Lua] Lobby data quick_game = false 14:38:16.966 [Lua] Lobby data matchmaking = true 14:38:16.966 [Lua] Lobby data difficulty = hardest 14:38:16.966 [Lua] Lobby data country_code = UA 14:38:16.966 [Lua] Lobby data host = 1100001030229fa 14:38:16.966 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:16.966 [Lua] Lobby data player_slot_2 = 0:0 14:38:16.966 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:16.966 [Lua] Lobby data player_slot_3 = 0:0 14:38:16.966 [Lua] Lobby data eac_authorized = true 14:38:16.966 [Lua] Set lobby end. 14:38:17.655 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:18.072 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:38:29.733 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 14:38:29.734 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 14:38:29.735 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 14:38:29.735 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 14:38:29.735 [Lua] Set lobby begin: 14:38:29.735 [Lua] Lobby data twitch_enabled = false 14:38:29.735 [Lua] Lobby data power_level = 835 14:38:29.735 [Lua] Lobby data num_players = 3 14:38:29.735 [Lua] Lobby data weave_name = false 14:38:29.735 [Lua] Lobby data game_mode = 2 14:38:29.735 [Lua] Lobby data is_private = false 14:38:29.735 [Lua] Lobby data mechanism = adventure 14:38:29.735 [Lua] Lobby data level_key = inn_level 14:38:29.735 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:29.735 [Lua] Lobby data selected_level_key = warcamp 14:38:29.735 [Lua] Lobby data unique_server_name = Rhizone 14:38:29.735 [Lua] Lobby data quick_game = false 14:38:29.735 [Lua] Lobby data matchmaking = true 14:38:29.735 [Lua] Lobby data difficulty = hardest 14:38:29.735 [Lua] Lobby data country_code = UA 14:38:29.735 [Lua] Lobby data host = 1100001030229fa 14:38:29.735 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:29.735 [Lua] Lobby data player_slot_2 = 0:0 14:38:29.735 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:29.735 [Lua] Lobby data player_slot_3 = 0:0 14:38:29.735 [Lua] Lobby data eac_authorized = true 14:38:29.735 [Lua] Set lobby end. 14:38:29.737 [Lua] Set lobby begin: 14:38:29.737 [Lua] Lobby data twitch_enabled = false 14:38:29.737 [Lua] Lobby data power_level = 835 14:38:29.737 [Lua] Lobby data num_players = 3 14:38:29.737 [Lua] Lobby data weave_name = false 14:38:29.737 [Lua] Lobby data game_mode = 2 14:38:29.737 [Lua] Lobby data is_private = false 14:38:29.737 [Lua] Lobby data mechanism = adventure 14:38:29.737 [Lua] Lobby data level_key = inn_level 14:38:29.737 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:29.737 [Lua] Lobby data selected_level_key = warcamp 14:38:29.737 [Lua] Lobby data unique_server_name = Rhizone 14:38:29.737 [Lua] Lobby data quick_game = false 14:38:29.737 [Lua] Lobby data matchmaking = true 14:38:29.737 [Lua] Lobby data difficulty = hardest 14:38:29.737 [Lua] Lobby data country_code = UA 14:38:29.738 [Lua] Lobby data host = 1100001030229fa 14:38:29.738 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:29.738 [Lua] Lobby data player_slot_2 = 0:0 14:38:29.738 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:29.738 [Lua] Lobby data player_slot_3 = 0:0 14:38:29.738 [Lua] Lobby data eac_authorized = true 14:38:29.738 [Lua] Set lobby end. 14:38:29.738 [Lua] Complete level triggered. 14:38:29.739 [Connection] Creating endpoint 110000104ad72c1 - reliable message sent 14:38:29.739 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:38:29.739 [Connection] Creating endpoint 11000010217fe63 - reliable message sent 14:38:29.739 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:38:29.739 [Connection] Creating endpoint 1100001024fba80 - reliable message sent 14:38:29.739 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:38:29.739 [Connection] Creating endpoint 110000106d47c00 - reliable message sent 14:38:29.740 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:38:29.740 [Save] Saving `save_data` 14:38:29.740 [Lua] gm_event_end_conditions_met false false 14:38:29.740 [Lua] FORCE COMMIT 38 14:38:29.740 [Lua] PlayFabMirror:_commit_internal 38 14:38:29.740 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:38:29.742 [Save] Save done 14:38:29.742 [Save] Saving `save_data` 14:38:29.742 [Lua] generate_backend_stats 1100001030229fa:1 14:38:29.743 [Save] Save done 14:38:29.751 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 84 14:38:29.751 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 85 14:38:29.752 [Save] Saving `save_data` 14:38:29.752 [Lua] TRANSITION nil nil warcamp 14:38:29.752 [Lua] Transition type "warcamp", is server: true 14:38:29.752 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:38:29.752 [Lua] [GameNetworkManager] Leaving game... 14:38:29.752 [Lua] [GameNetworkManager] Shutting down game session host. 14:38:29.752 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:38:29.752 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:38:29.752 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=650.56 14:38:29.754 [Save] Save done 14:38:29.758 [SteamAuthenticator] Sent ticket request to 110000104ad72c1 14:38:29.758 [SteamAuthenticator] Sent ticket request to 11000010217fe63 14:38:29.758 [SteamAuthenticator] Sent ticket request to 1100001024fba80 14:38:29.758 [SteamAuthenticator] Sent ticket request to 110000106d47c00 14:38:29.758 [Lua] [ChatManager][1]System: XES вступает в игру 14:38:29.758 [Lua] [ChatManager][1]System: Jack Vist вступает в игру 14:38:29.758 [Lua] [ChatManager][1]System: Seguleh вступает в игру 14:38:29.758 [Lua] [ChatManager][1]System: Ponta the giant racoon вступает в игру 14:38:29.758 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:38:29.758 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 84 35 14:38:29.762 [Connection] Destroying endpoint 1100001024fba80 - explicit request 14:38:29.764 [Connection] Destroying endpoint 110000104ad72c1 - explicit request 14:38:29.766 [Connection] Destroying endpoint 11000010217fe63 - explicit request 14:38:29.768 [Connection] Destroying endpoint 110000106d47c00 - explicit request 14:38:29.770 [Lua] [ChatManager][1]System: Seguleh покидает игру 14:38:29.770 [Lua] [ChatManager][1]System: XES покидает игру 14:38:29.770 [Lua] [ChatManager][1]System: Jack Vist покидает игру 14:38:29.770 [Lua] [ChatManager][1]System: Ponta the giant racoon покидает игру 14:38:29.801 [GameSessionCommon] failed to skip message because type is unknown 14:38:29.801 warning: [Network] Got broken update game object message from llx 14:38:29.988 [Lua] [PlayFabRequestQueue] EAC Enabled! 84 14:38:29.988 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 84 14:38:30.430 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 84 14:38:30.432 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 85 14:38:30.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 85 14:38:30.664 [Lua] commit result success 38 14:38:31.728 [Lua] Clearing all global lookup lists 14:38:31.728 [Lua] [IngamePlayerListUI] - Destroy 14:38:31.728 [Lua] [EquipmentUI] - Destroy 14:38:31.728 [Lua] [GamePadEquipmentUI] - Destroy 14:38:31.728 [Lua] [AbilityUI] - Destroy 14:38:31.728 [Lua] [GamePadAbilityUI] - Destroy 14:38:31.729 [Lua] [IngameUI] destroy 14:38:31.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:38:31.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 14:38:31.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5 14:38:31.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 14:38:31.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2 14:38:31.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1 14:38:31.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 14:38:31.787 [Lua] [Managers] Destroying state managers... 14:38:31.792 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:38:31.792 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fb4e3f 14:38:31.792 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 14:38:31.792 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010bc99b5a 14:38:31.792 [Lua] [Matchmaking] unregister rpcs 14:38:31.792 [Lua] ############### UNLOADING PACKAGES ############### 14:38:31.792 [Lua] [Gamestate] Enter state StateLoading 14:38:31.794 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:38:31.794 [Lua] [Matchmaking] register rpcs 14:38:31.794 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 14:38:31.794 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 14:38:31.794 [Lua] Set lobby begin: 14:38:31.794 [Lua] Lobby data twitch_enabled = false 14:38:31.794 [Lua] Lobby data power_level = 0 14:38:31.794 [Lua] Lobby data num_players = 3 14:38:31.794 [Lua] Lobby data weave_name = false 14:38:31.794 [Lua] Lobby data game_mode = 2 14:38:31.794 [Lua] Lobby data is_private = false 14:38:31.795 [Lua] Lobby data mechanism = adventure 14:38:31.795 [Lua] Lobby data level_key = inn_level 14:38:31.795 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:31.795 [Lua] Lobby data selected_level_key = warcamp 14:38:31.795 [Lua] Lobby data unique_server_name = Rhizone 14:38:31.795 [Lua] Lobby data quick_game = false 14:38:31.795 [Lua] Lobby data matchmaking = true 14:38:31.795 [Lua] Lobby data difficulty = hardest 14:38:31.795 [Lua] Lobby data country_code = UA 14:38:31.795 [Lua] Lobby data host = 1100001030229fa 14:38:31.795 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:31.795 [Lua] Lobby data player_slot_2 = 0:0 14:38:31.795 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:31.795 [Lua] Lobby data player_slot_3 = 0:0 14:38:31.795 [Lua] Lobby data eac_authorized = true 14:38:31.795 [Lua] Set lobby end. 14:38:31.795 [Lua] registering RPCs 14:38:31.795 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:38:31.795 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:38:31.795 [Lua] Set lobby begin: 14:38:31.795 [Lua] Lobby data twitch_enabled = false 14:38:31.795 [Lua] Lobby data power_level = 0 14:38:31.795 [Lua] Lobby data num_players = 3 14:38:31.795 [Lua] Lobby data weave_name = false 14:38:31.795 [Lua] Lobby data game_mode = 2 14:38:31.795 [Lua] Lobby data is_private = false 14:38:31.795 [Lua] Lobby data mechanism = adventure 14:38:31.795 [Lua] Lobby data level_key = warcamp 14:38:31.795 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:31.795 [Lua] Lobby data selected_level_key = warcamp 14:38:31.795 [Lua] Lobby data unique_server_name = Rhizone 14:38:31.795 [Lua] Lobby data quick_game = false 14:38:31.795 [Lua] Lobby data matchmaking = true 14:38:31.795 [Lua] Lobby data difficulty = hardest 14:38:31.795 [Lua] Lobby data country_code = UA 14:38:31.795 [Lua] Lobby data host = 1100001030229fa 14:38:31.795 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:31.795 [Lua] Lobby data player_slot_2 = 0:0 14:38:31.795 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:31.795 [Lua] Lobby data player_slot_3 = 0:0 14:38:31.795 [Lua] Lobby data eac_authorized = true 14:38:31.795 [Lua] Set lobby end. 14:38:31.795 [Lua] MUSIC MANAGER unmute_all_world_sounds 624174 0 14:38:31.799 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 14:38:31.799 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] 14:38:31.799 [Lua] [LevelTransitionHandler] load_level warcamp 14:38:31.935 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 14:38:31.935 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 14:38:31.935 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 14:38:31.935 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 14:38:31.935 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 14:38:31.935 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 14:38:31.936 [Lua] [StateLoading] got rpc_load_level 63 warcamp 14:38:31.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 14:38:31.972 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 14:38:31.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 14:38:31.990 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_02 624175 0 14:38:31.990 [Lua] MUSIC MANAGER Play_loading_screen_music 624176 0 14:38:32.048 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 14:38:35.391 [SteamLobby] Detected added member 110000110cfb164 14:38:35.391 [Lua] [NetworkServer] Changing num_players from 3 to 4 14:38:35.392 [Lua] Players: 4 14:38:35.392 [Lua] Set lobby begin: 14:38:35.392 [Lua] Lobby data twitch_enabled = false 14:38:35.392 [Lua] Lobby data power_level = 0 14:38:35.392 [Lua] Lobby data num_players = 4 14:38:35.392 [Lua] Lobby data weave_name = false 14:38:35.392 [Lua] Lobby data game_mode = 2 14:38:35.392 [Lua] Lobby data is_private = false 14:38:35.392 [Lua] Lobby data mechanism = adventure 14:38:35.392 [Lua] Lobby data level_key = warcamp 14:38:35.392 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:35.392 [Lua] Lobby data selected_level_key = warcamp 14:38:35.392 [Lua] Lobby data unique_server_name = Rhizone 14:38:35.392 [Lua] Lobby data quick_game = false 14:38:35.392 [Lua] Lobby data matchmaking = true 14:38:35.392 [Lua] Lobby data difficulty = hardest 14:38:35.392 [Lua] Lobby data country_code = UA 14:38:35.392 [Lua] Lobby data host = 1100001030229fa 14:38:35.392 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:35.392 [Lua] Lobby data player_slot_2 = 0:0 14:38:35.392 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:35.392 [Lua] Lobby data player_slot_3 = 0:0 14:38:35.392 [Lua] Lobby data eac_authorized = true 14:38:35.392 [Lua] Set lobby end. 14:38:35.393 [Lua] [LobbyMembers] Member joined 110000110cfb164 14:38:35.393 [Lua] [LoadTimeManager] Member Joined 14:38:35.408 [Connection] Creating endpoint 110000110cfb164 - reliable message sent 14:38:35.409 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:38:35.426 [SteamAuthenticator] Sent ticket request to 110000110cfb164 14:38:35.426 [Lua] [ChatManager][1]System: Satyr вступает в игру 14:38:35.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 14:38:35.911 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 14:38:35.928 [Lua] [LevelTransitionHandler] Level load completed! 14:38:35.928 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 12425254 - weave: nil 14:38:35.972 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:38:35.972 [Lua] checking dlc's against conflict directors 14:38:35.972 [Lua] --- --- --- 14:38:35.972 [Lua] Starting... difficulty 'hardest' 14:38:35.972 [Lua] These are the starting conflict directors: 14:38:35.972 [Lua] chaos 14:38:35.972 [Lua] --- --- --- 14:38:35.972 [Lua] 14:38:35.972 [Lua] Looking for a new director: 14:38:35.972 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 14:38:35.972 [Lua] ->trying director: skaven_beastmen 14:38:35.972 [Lua] --> success! 14:38:35.973 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander beastmen_minotaur beastmen_ungor_archer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield beastmen_bestigor beastmen_ungor skaven_stormfiend skaven_clan_rat 14:38:35.973 [Lua] 14:38:35.973 [Lua] Looking for a new director: 14:38:35.973 [Lua] (free: 5) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_berzerker chaos_warrior beastmen_standard_bearer beastmen_ungor skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 14:38:35.973 [Lua] ->trying director: chaos 14:38:35.973 [Lua] --> success! 14:38:35.973 [Lua] --> re-used the same breeds 14:38:35.973 [Lua] 14:38:35.973 [Lua] DONE! Found the following directors: 14:38:35.973 [Lua] skaven_beastmen 14:38:35.973 [Lua] chaos 14:38:35.973 [Lua] (free: 5), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_berzerker chaos_warrior beastmen_standard_bearer beastmen_ungor skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 14:38:35.973 [Lua] ### Sending rpc_level_loaded 14:38:35.973 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 63 14:38:35.973 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded 14:38:35.995 [Lua] ### Sending rpc_level_loaded 14:38:35.995 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 63 14:38:36.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 14:38:36.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 14:38:36.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 14:38:36.447 [Lua] ### Sending rpc_level_loaded 14:38:36.447 [Lua] #### Has state machine: true, sender: 110000102fb4e3f, level_id: 63 14:38:36.447 [Lua] Peer 110000102fb4e3f has loaded the level and all enemies are loaded 14:38:36.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 14:38:36.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 14:38:36.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 14:38:36.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 14:38:36.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 14:38:36.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 14:38:37.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 14:38:37.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 14:38:37.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 14:38:37.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 14:38:37.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 14:38:37.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 14:38:37.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 14:38:37.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 14:38:37.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 14:38:38.064 [Window] Window => active 14:38:38.065 [Window] Window => active 14:38:38.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 14:38:38.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 14:38:38.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 14:38:38.777 [Lua] ### Sending rpc_level_loaded 14:38:38.777 [Lua] #### Has state machine: true, sender: 11000010bc99b5a, level_id: 63 14:38:38.777 [Lua] Peer 11000010bc99b5a has loaded the level and all enemies are loaded 14:38:39.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 14:38:39.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 14:38:39.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 14:38:39.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 14:38:39.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 14:38:39.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 14:38:40.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 14:38:40.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 14:38:40.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 14:38:40.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 14:38:40.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 14:38:40.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 14:38:40.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 14:38:40.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 14:38:40.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 14:38:40.744 [SteamAuthenticator] Got ticket from 110000110cfb164 14:38:40.744 [SteamAuthenticator] BeginAuthSession 110000110cfb164 14:38:40.744 [SteamAuthenticator] Authenticating 110000110cfb164 14:38:40.761 [SteamAuthenticator] Got ticket request from 110000110cfb164 14:38:40.761 [SteamAuthenticator] GetAuthSessionTicket 110000110cfb164 14:38:40.761 [SteamAuthenticator] Sent ticket to 110000110cfb164 14:38:40.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 14:38:40.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 14:38:40.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 14:38:41.095 [SteamAuthenticator] Steam validation for 110000110cfb164 with response 0 14:38:41.179 [Connection] New session id 153 to 110000110cfb164. 14:38:41.296 [Connection] Established a connection <28.153> to 110000110cfb164 14:38:41.296 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:38:41.296 [Lua] [Matchmaking] Got a handshake request from 110000110cfb164 with user name 'Satyr' 14:38:41.431 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000074b7b67 from 110000110cfb164, replying lobby_ok 14:38:41.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 14:38:41.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 14:38:41.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 14:38:41.565 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000110cfb164 REPLY wh:1100001030229fa | we:110000102fb4e3f | dr:0 | bw:0 | es:11000010bc99b5a 14:38:41.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 14:38:41.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 14:38:41.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 14:38:41.701 [Lua] Set lobby begin: 14:38:41.701 [Lua] Lobby data twitch_enabled = false 14:38:41.701 [Lua] Lobby data power_level = 0 14:38:41.701 [Lua] Lobby data num_players = 4 14:38:41.701 [Lua] Lobby data weave_name = false 14:38:41.701 [Lua] Lobby data game_mode = 2 14:38:41.701 [Lua] Lobby data is_private = false 14:38:41.701 [Lua] Lobby data mechanism = adventure 14:38:41.701 [Lua] Lobby data level_key = warcamp 14:38:41.701 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:41.701 [Lua] Lobby data selected_level_key = warcamp 14:38:41.701 [Lua] Lobby data unique_server_name = Rhizone 14:38:41.701 [Lua] Lobby data quick_game = false 14:38:41.701 [Lua] Lobby data matchmaking = true 14:38:41.701 [Lua] Lobby data difficulty = hardest 14:38:41.701 [Lua] Lobby data country_code = UA 14:38:41.701 [Lua] Lobby data host = 1100001030229fa 14:38:41.701 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:41.701 [Lua] Lobby data player_slot_2 = 0:0 14:38:41.701 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:41.701 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:38:41.701 [Lua] Lobby data eac_authorized = true 14:38:41.701 [Lua] Set lobby end. 14:38:41.701 [Lua] [Matchmaking] Assigning profile slot 3 to 110000110cfb164 14:38:41.701 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001030229fa | we:110000102fb4e3f | dr:110000110cfb164 | bw:0 | es:11000010bc99b5a 14:38:42.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 14:38:42.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 14:38:42.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 14:38:42.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 14:38:42.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 14:38:42.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 14:38:42.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 14:38:42.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 14:38:42.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 14:38:42.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 14:38:42.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 14:38:42.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 14:38:43.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 14:38:43.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 14:38:43.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 14:38:43.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 14:38:43.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 14:38:43.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:38:43.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:38:43.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 14:38:43.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 14:38:43.945 [Lua] ### CLEARING PEER STATE FOR 110000110cfb164 14:38:44.045 [Lua] [PSM] Peer 110000110cfb164 joined. Want to use profile index "3" 14:38:44.045 [Lua] Mechanism says: a client joined the game! 110000110cfb164 14:38:44.045 [EAC] EAC server has client 110000110cfb164 (and owner 110000110cfb164) 14:38:44.045 [EACServer] [16:38:44:045][Windows][EAC Server] [Info][RegisterClient] Client: 0110000110CFB164 PlayerGUID: 76561198242312548 PlayerIP: 0.0.0.0 OwnerGUID: 76561198242312548 PlayerName: Rhizone 14:38:44.046 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000110cfb164, connection_key=9) 14:38:44.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 14:38:44.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 14:38:44.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 14:38:44.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 14:38:44.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 14:38:44.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 14:38:44.364 [EACServer] [16:38:44:364][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110CFB164 Session: 16 Status: Client Authenticated Message: Client authenticated. 14:38:44.366 [EAC] Peer 110000110cfb164 switched EAC state to ClientAuthenticatedLocal 14:38:44.481 [EACServer] [16:38:44:480][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000110CFB164. 14:38:44.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 14:38:44.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 14:38:44.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 14:38:44.781 [EACServer] [16:38:44:780][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000110CFB164 14:38:44.781 [EACServer] [16:38:44:780][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110CFB164 Session: 16 Status: Client Authenticated Remotely Message: Client authenticated remotely. 14:38:44.787 [EAC] Peer 110000110cfb164 switched EAC state to ClientAuthenticatedRemote 14:38:44.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 14:38:44.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 14:38:44.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 14:38:45.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 14:38:45.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 14:38:45.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 14:38:45.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 14:38:45.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 14:38:45.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 14:38:45.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:38:45.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:38:45.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 14:38:45.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 14:38:45.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 14:38:45.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 14:38:46.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 14:38:46.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 14:38:46.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 14:38:46.035 [Lua] player (110000110cfb164,1) was put into party 0 14:38:46.035 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000110cfb164 14:38:46.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 14:38:46.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 14:38:46.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 14:38:47.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 14:38:47.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 14:38:47.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 14:38:47.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 14:38:47.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 14:38:47.903 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 14:38:47.903 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:38:47.903 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:38:48.902 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:38:48.902 [Lua] [Matchmaking] unregister rpcs 14:38:48.902 [Lua] Set lobby begin: 14:38:48.902 [Lua] Lobby data twitch_enabled = false 14:38:48.902 [Lua] Lobby data power_level = 0 14:38:48.902 [Lua] Lobby data num_players = 4 14:38:48.902 [Lua] Lobby data weave_name = false 14:38:48.903 [Lua] Lobby data game_mode = 2 14:38:48.903 [Lua] Lobby data is_private = false 14:38:48.903 [Lua] Lobby data mechanism = adventure 14:38:48.903 [Lua] Lobby data level_key = warcamp 14:38:48.903 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:48.903 [Lua] Lobby data selected_level_key = warcamp 14:38:48.903 [Lua] Lobby data unique_server_name = Rhizone 14:38:48.903 [Lua] Lobby data quick_game = false 14:38:48.903 [Lua] Lobby data matchmaking = true 14:38:48.903 [Lua] Lobby data difficulty = hardest 14:38:48.903 [Lua] Lobby data country_code = UA 14:38:48.903 [Lua] Lobby data host = 1100001030229fa 14:38:48.903 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:48.903 [Lua] Lobby data player_slot_2 = 0:0 14:38:48.903 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:48.903 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:38:48.903 [Lua] Lobby data eac_authorized = true 14:38:48.903 [Lua] Set lobby end. 14:38:48.903 [Lua] [Managers] Destroying state managers... 14:38:48.904 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 14:38:48.904 [Lua] MUSIC MANAGER Stop_loading_screen_music 624177 0 14:38:48.904 [Lua] [Gamestate] Enter StateIngame HOST 14:38:48.904 [Lua] <>level = warcamp<> 14:38:48.904 [Lua] Set lobby begin: 14:38:48.904 [Lua] Lobby data twitch_enabled = false 14:38:48.904 [Lua] Lobby data power_level = 0 14:38:48.904 [Lua] Lobby data num_players = 4 14:38:48.904 [Lua] Lobby data weave_name = false 14:38:48.904 [Lua] Lobby data game_mode = 2 14:38:48.904 [Lua] Lobby data is_private = false 14:38:48.904 [Lua] Lobby data mechanism = adventure 14:38:48.904 [Lua] Lobby data level_key = warcamp 14:38:48.904 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:48.904 [Lua] Lobby data selected_level_key = warcamp 14:38:48.904 [Lua] Lobby data unique_server_name = Rhizone 14:38:48.904 [Lua] Lobby data quick_game = false 14:38:48.904 [Lua] Lobby data matchmaking = true 14:38:48.904 [Lua] Lobby data difficulty = hardest 14:38:48.904 [Lua] Lobby data country_code = UA 14:38:48.904 [Lua] Lobby data host = 1100001030229fa 14:38:48.904 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:48.904 [Lua] Lobby data player_slot_2 = 0:0 14:38:48.904 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:48.904 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:38:48.904 [Lua] Lobby data eac_authorized = true 14:38:48.904 [Lua] Set lobby end. 14:38:48.904 [Umbra] Init version: 3.4.15 :: 16 threads 14:38:48.905 [Lua] [StateIngame] Server ingame 14:38:48.908 [Lua] Set lobby begin: 14:38:48.908 [Lua] Lobby data twitch_enabled = false 14:38:48.908 [Lua] Lobby data power_level = 0 14:38:48.908 [Lua] Lobby data num_players = 4 14:38:48.908 [Lua] Lobby data weave_name = false 14:38:48.908 [Lua] Lobby data game_mode = 2 14:38:48.908 [Lua] Lobby data is_private = false 14:38:48.908 [Lua] Lobby data mechanism = adventure 14:38:48.908 [Lua] Lobby data level_key = warcamp 14:38:48.908 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:48.908 [Lua] Lobby data selected_level_key = warcamp 14:38:48.908 [Lua] Lobby data unique_server_name = Rhizone 14:38:48.908 [Lua] Lobby data quick_game = false 14:38:48.908 [Lua] Lobby data matchmaking = true 14:38:48.908 [Lua] Lobby data difficulty = hardest 14:38:48.908 [Lua] Lobby data country_code = UA 14:38:48.908 [Lua] Lobby data host = 1100001030229fa 14:38:48.908 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:48.908 [Lua] Lobby data player_slot_2 = 0:0 14:38:48.908 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:48.908 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:38:48.908 [Lua] Lobby data eac_authorized = true 14:38:48.908 [Lua] Set lobby end. 14:38:48.908 [Lua] [Matchmaking] register rpcs 14:38:48.908 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:38:48.909 [Lua] [GameNetworkManager] My own peer_id = 1100001030229fa 14:38:48.909 [Lua] [GameNetworkManager] self.is_server = true 14:38:48.909 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 14:38:48.909 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:38:48.909 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:38:48.909 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:38:48.909 [Network] Setting artificial MTU limit to 65536 14:38:48.917 [Lua] Switching ConflictSettings: to: default 14:38:48.917 [Lua] pacing=default 14:38:48.917 [Lua] roaming=nil 14:38:48.917 [Lua] specials=default 14:38:48.917 [Lua] debug_color=maroon 14:38:48.917 [Lua] pack_spawning=default 14:38:48.917 [Lua] contained_breeds=nil 14:38:48.917 [Lua] disabled=false 14:38:48.917 [Lua] boss=default 14:38:48.917 [Lua] horde=default 14:38:48.917 [Lua] name=default 14:38:48.917 [Lua] intensity=default 14:38:48.917 [Lua] --- 14:38:48.917 [Lua] [LevelAnalysis] set_random_seed( 12425254) 14:38:48.931 [Lua] [AIInterestPointSystem] Level Seed: 12425254 14:38:48.931 [Lua] 14:38:48.931 [Lua] [entity_system_bag] = table 14:38:48.931 [Lua] [entity_system_bag] = metatable 14:38:48.931 [Lua] [startup_data] = table 14:38:48.931 [Lua] [entity_manager] = table 14:38:48.931 [Lua] [entity_manager] = metatable 14:38:48.931 [Lua] [unit_spawner] = table 14:38:48.931 [Lua] [unit_spawner] = metatable 14:38:48.931 [Lua] [unit_storage] = table 14:38:48.931 [Lua] [unit_storage] = metatable 14:38:48.931 [Lua] [dice_keeper] = table 14:38:48.931 [Lua] [dice_keeper] = metatable 14:38:48.931 [Lua] [is_server] = true (boolean) 14:38:48.931 [Lua] [world] = [World] 14:38:48.931 [Lua] [system_api] = table 14:38:48.931 [Lua] [entity_system] = table 14:38:48.931 [Lua] [entity_system] = metatable 14:38:48.931 [Lua] [network_lobby] = table 14:38:48.931 [Lua] [network_lobby] = metatable 14:38:48.931 [Lua] [profile_synchronizer] = table 14:38:48.931 [Lua] [profile_synchronizer] = metatable 14:38:48.931 [Lua] [level_transition_handler] = table 14:38:48.931 [Lua] [level_transition_handler] = metatable 14:38:48.931 [Lua] [num_local_human_players] = 1 (number) 14:38:48.931 [Lua] [statistics_db] = table 14:38:48.931 [Lua] [statistics_db] = metatable 14:38:48.931 [Lua] [network_server] = table 14:38:48.931 [Lua] [network_server] = metatable 14:38:48.931 [Lua] [input_manager] = table 14:38:48.931 [Lua] [input_manager] = metatable 14:38:48.931 [Lua] [network_clock] = table 14:38:48.931 [Lua] [network_clock] = metatable 14:38:48.931 [Lua] [network_transmit] = table 14:38:48.931 [Lua] [network_transmit] = metatable 14:38:48.931 [Lua] [free_flight_manager] = table 14:38:48.931 [Lua] [free_flight_manager] = metatable 14:38:48.931 [Lua] [network_manager] = table 14:38:48.931 [Lua] [network_manager] = metatable 14:38:48.931 [Lua] [network_event_delegate] = table 14:38:48.931 [Lua] [network_event_delegate] = metatable 14:38:48.931 [Lua] 14:38:48.931 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:38:48.931 [Lua] ignoring extension VersusInteractObjectiveExtension 14:38:48.931 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:38:48.931 [Lua] ignoring extension VersusSocketObjectiveExtension 14:38:48.931 [Lua] ignoring extension VersusTargetObjectiveExtension 14:38:48.931 [Lua] ignoring extension VersusMissionObjectiveExtension 14:38:48.936 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:38:48.952 [Lua] [AchievementManager] Achievements using the steam platform 14:38:48.953 [Lua] [StateIngame] Level seed: 12425254 14:38:48.953 [World] Spawning level. 14:38:49.368 [Lua] respawn_unit_spawned with group id: boss_fight 14:38:49.368 [Lua] respawn_unit_spawned with group id: boss_fight 14:38:49.368 [Lua] respawn_unit_spawned with group id: boss_fight 14:38:49.429 [Lua] [LevelAnalysis] set_random_seed( 12425254) 14:38:49.429 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 86 14:38:49.448 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:38:49.448 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:38:49.448 [Lua] [IngameUI] init 14:38:49.458 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:38:49.458 [SteamVoipClient] select_out(1100001030229fa, off) 14:38:49.458 [SteamVoipClient] select_out(11000010bc99b5a, off) 14:38:49.461 [Lua] cb_razer_chroma_setup 14:38:49.481 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:38:49.481 [Lua] Set lobby begin: 14:38:49.481 [Lua] Lobby data twitch_enabled = false 14:38:49.481 [Lua] Lobby data power_level = 835 14:38:49.481 [Lua] Lobby data num_players = 4 14:38:49.481 [Lua] Lobby data weave_name = false 14:38:49.481 [Lua] Lobby data game_mode = 2 14:38:49.481 [Lua] Lobby data is_private = false 14:38:49.481 [Lua] Lobby data mechanism = adventure 14:38:49.481 [Lua] Lobby data level_key = warcamp 14:38:49.481 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:49.481 [Lua] Lobby data selected_level_key = warcamp 14:38:49.481 [Lua] Lobby data unique_server_name = Rhizone 14:38:49.482 [Lua] Lobby data quick_game = false 14:38:49.482 [Lua] Lobby data matchmaking = true 14:38:49.482 [Lua] Lobby data difficulty = hardest 14:38:49.482 [Lua] Lobby data country_code = UA 14:38:49.482 [Lua] Lobby data host = 1100001030229fa 14:38:49.482 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:49.482 [Lua] Lobby data player_slot_2 = 0:0 14:38:49.482 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:49.482 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:38:49.482 [Lua] Lobby data eac_authorized = true 14:38:49.482 [Lua] Set lobby end. 14:38:49.482 [Lua] CurrentConflictSettings default 14:38:49.482 [Lua] [ConflictDirector] conflict_director is ai_ready 14:38:49.487 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:38:49.487 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:38:49.490 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:38:49.490 [Lua] Forming navigation groups in one frame 14:38:49.490 [Lua] Forming navigation groups 14:38:49.498 [Lua] NavigationGroupManager -> calulation time A: 0.0079999999998108251 14:38:49.982 [Lua] NavigationGroupManager -> calulation time B: 0.48400000000037835 14:38:49.982 [Lua] number of nav groups: 579 14:38:49.990 [Lua] number of refined nav groups : 313 14:38:49.997 [Lua] NavigationGroupManager -> calulation time C: 0.014999999999417923 14:38:49.997 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.020815670490265 Normalized coefficient: 1.5717283420731185 14:38:50.002 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.608746838569637 Normalized coefficient: 1.4846239843087388 14:38:50.007 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.283628772199155 Normalized coefficient: 1.5315605365470473 14:38:50.011 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 3.0088862568140029 Normalized coefficient: 1.1964559949208269 14:38:50.021 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 14:38:50.021 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 14:38:50.021 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 14:38:50.026 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 14:38:50.026 [Lua] [LevelAnalysis] This level has a total main-path length of 1168.281 meters. 14:38:50.026 [Lua] [LevelAnalysis] grouping spawners for event_patrol 14:38:50.026 [Lua] [LevelAnalysis] 14:38:50.026 [Lua] [LevelAnalysis] grouping spawners for event_boss 14:38:50.026 [Lua] [LevelAnalysis] 14:38:50.026 [Lua] [LevelAnalysis] Terror events added: 14:38:50.026 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 14:38:50.026 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 14:38:50.026 [Lua] NORMAL PATROL MAIN PATH 614.471923828125 14:38:50.026 [Lua] [waypoints] = table 14:38:50.026 [Lua] [astar_points] = table 14:38:50.026 [Lua] [travel_dist] = 614.47192098200321 (number) 14:38:50.026 [Lua] [one_directional] = false (boolean) 14:38:50.026 [Lua] [id] = boss_19 (string) 14:38:50.026 [Lua] ----> using boss spline path! 14:38:50.026 [Lua] Adding main path event: Vector3Box(92.3454, 107.853, 9.51984) boss_event_chaos_spline_patrol 45 table: 00000000089AFB80 14:38:50.026 [Lua] [LevelAnalysis] num_event_places_f: 0.74552072970072425 , num_event_places: 0 , trailing_event_fraction: 0.74552072970072425 , num_events: 0 14:38:50.026 [Lua] [LevelAnalysis] Level path distance: 1168.2810945510864 14:38:50.026 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:38:50.030 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 14:38:50.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 14:38:50.037 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52 14:38:50.037 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 14:38:50.063 [SteamVoipClient] select_out(110000110cfb164, on) 14:38:50.063 [SteamVoipClient] select_in(110000110cfb164, on) 14:38:50.063 [SteamVoipClient] select_out(110000110cfb164, off) 14:38:50.063 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 86 14:38:50.066 [Lua] player (1100001030229fa,2) was put into party 1 14:38:50.075 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 14:38:50.075 [Lua] Assigning peer(1100001030229fa:2) to profile(3) career(1) 14:38:50.075 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(2) profile_index(3) career_index(1) 14:38:50.075 [Lua] Set lobby begin: 14:38:50.075 [Lua] Lobby data twitch_enabled = false 14:38:50.075 [Lua] Lobby data power_level = 835 14:38:50.075 [Lua] Lobby data num_players = 4 14:38:50.075 [Lua] Lobby data weave_name = false 14:38:50.075 [Lua] Lobby data game_mode = 2 14:38:50.075 [Lua] Lobby data is_private = false 14:38:50.075 [Lua] Lobby data mechanism = adventure 14:38:50.075 [Lua] Lobby data level_key = warcamp 14:38:50.076 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:50.076 [Lua] Lobby data selected_level_key = warcamp 14:38:50.076 [Lua] Lobby data unique_server_name = Rhizone 14:38:50.076 [Lua] Lobby data quick_game = false 14:38:50.076 [Lua] Lobby data matchmaking = true 14:38:50.076 [Lua] Lobby data difficulty = hardest 14:38:50.076 [Lua] Lobby data country_code = UA 14:38:50.076 [Lua] Lobby data host = 1100001030229fa 14:38:50.076 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:50.076 [Lua] Lobby data player_slot_2 = 0:0 14:38:50.076 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:50.076 [Lua] Lobby data player_slot_3 = 0:0 14:38:50.076 [Lua] Lobby data eac_authorized = true 14:38:50.076 [Lua] Set lobby end. 14:38:50.076 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001030229fa | we:110000102fb4e3f | dr:0 | bw:0 | es:11000010bc99b5a 14:38:50.076 [Lua] 14:38:50.076 [Lua] [wwise/two_handed_hammers] = false (boolean) 14:38:50.076 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 14:38:50.076 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 14:38:50.076 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 14:38:50.076 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04] = false (boolean) 14:38:50.076 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:38:50.076 [Lua] [units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p] = false (boolean) 14:38:50.076 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 14:38:50.076 [Lua] [units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p] = false (boolean) 14:38:50.076 [Lua] [wwise/throwing_axe] = false (boolean) 14:38:50.076 [Lua] 14:38:50.076 [Lua] 14:38:50.076 [Lua] [units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p] = false (boolean) 14:38:50.076 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 14:38:50.076 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:38:50.076 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 14:38:50.076 [Lua] [units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1] = false (boolean) 14:38:50.076 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean) 14:38:50.076 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 14:38:50.076 [Lua] [units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p] = false (boolean) 14:38:50.076 [Lua] [wwise/two_handed_hammers] = false (boolean) 14:38:50.076 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:38:50.076 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 14:38:50.076 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 14:38:50.076 [Lua] [wwise/throwing_axe] = false (boolean) 14:38:50.076 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04] = false (boolean) 14:38:50.076 [Lua] [units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01] = false (boolean) 14:38:50.076 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:38:50.076 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 14:38:50.076 [Lua] 14:38:50.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bc99b5a inventory_sync_id:25 my_peer_id:1100001030229fa 14:38:50.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fb4e3f inventory_sync_id:25 my_peer_id:1100001030229fa 14:38:50.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:25 my_peer_id:1100001030229fa 14:38:50.334 [Lua] [GameNetworkManager] destroying game object with go_id=54 14:38:50.336 [Lua] player (1100001030229fa,2) was put into party 1 14:38:50.352 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 14:38:50.352 [Lua] Assigning peer(1100001030229fa:2) to profile(3) career(1) 14:38:50.352 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(2) profile_index(3) career_index(1) 14:38:50.352 [Lua] Set lobby begin: 14:38:50.352 [Lua] Lobby data twitch_enabled = false 14:38:50.352 [Lua] Lobby data power_level = 835 14:38:50.352 [Lua] Lobby data num_players = 4 14:38:50.352 [Lua] Lobby data weave_name = false 14:38:50.352 [Lua] Lobby data game_mode = 2 14:38:50.352 [Lua] Lobby data is_private = false 14:38:50.352 [Lua] Lobby data mechanism = adventure 14:38:50.352 [Lua] Lobby data level_key = warcamp 14:38:50.352 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:38:50.352 [Lua] Lobby data selected_level_key = warcamp 14:38:50.352 [Lua] Lobby data unique_server_name = Rhizone 14:38:50.352 [Lua] Lobby data quick_game = false 14:38:50.352 [Lua] Lobby data matchmaking = true 14:38:50.352 [Lua] Lobby data difficulty = hardest 14:38:50.352 [Lua] Lobby data country_code = UA 14:38:50.352 [Lua] Lobby data host = 1100001030229fa 14:38:50.352 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:38:50.352 [Lua] Lobby data player_slot_2 = 0:0 14:38:50.352 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:38:50.352 [Lua] Lobby data player_slot_3 = 0:0 14:38:50.352 [Lua] Lobby data eac_authorized = true 14:38:50.352 [Lua] Set lobby end. 14:38:50.352 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001030229fa | we:110000102fb4e3f | dr:0 | bw:0 | es:11000010bc99b5a 14:38:50.352 [Lua] 14:38:50.352 [Lua] [wwise/two_handed_hammers] = false (boolean) 14:38:50.352 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 14:38:50.352 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 14:38:50.352 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 14:38:50.352 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04] = false (boolean) 14:38:50.352 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:38:50.352 [Lua] [units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p] = false (boolean) 14:38:50.352 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 14:38:50.352 [Lua] [units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p] = false (boolean) 14:38:50.352 [Lua] [wwise/throwing_axe] = false (boolean) 14:38:50.352 [Lua] 14:38:50.352 [Lua] 14:38:50.352 [Lua] [units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p] = false (boolean) 14:38:50.352 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 14:38:50.352 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:38:50.352 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 14:38:50.352 [Lua] [units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1] = false (boolean) 14:38:50.352 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean) 14:38:50.352 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 14:38:50.352 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 14:38:50.352 [Lua] [units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p] = false (boolean) 14:38:50.352 [Lua] [wwise/two_handed_hammers] = false (boolean) 14:38:50.352 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:38:50.352 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 14:38:50.352 [Lua] [wwise/throwing_axe] = false (boolean) 14:38:50.352 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04] = false (boolean) 14:38:50.352 [Lua] [units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01] = false (boolean) 14:38:50.352 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:38:50.352 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 14:38:50.352 [Lua] 14:38:50.356 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 86 14:38:50.357 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:25 my_peer_id:1100001030229fa 14:38:50.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 14:38:50.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bc99b5a inventory_sync_id:26 my_peer_id:1100001030229fa 14:38:50.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fb4e3f inventory_sync_id:26 my_peer_id:1100001030229fa 14:38:50.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:26 my_peer_id:1100001030229fa 14:38:50.377 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:26 my_peer_id:1100001030229fa 14:38:50.506 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 14:38:50.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 14:38:50.510 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:38:50.510 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 14:38:50.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 14:38:50.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 14:38:50.510 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 14:38:50.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 14:38:50.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 14:38:50.512 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:38:50.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient 14:38:50.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 14:38:50.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 14:38:50.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 14:38:50.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 14:38:50.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 14:38:50.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 14:38:50.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:38:50.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:38:50.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:38:50.645 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 14:38:50.680 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 14:38:50.680 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 14:38:50.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 14:38:51.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 14:38:51.175 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 14:38:51.177 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:38:51.278 [Lua] ### Sending rpc_level_loaded 14:38:51.278 [Lua] #### Has state machine: true, sender: 110000110cfb164, level_id: 63 14:38:51.278 [Lua] Peer 110000110cfb164 has loaded the level but not all enemies, so we wait 14:38:51.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:38:51.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:38:51.337 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:38:51.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:38:51.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:38:51.444 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 14:38:51.462 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 14:38:51.462 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 14:38:51.462 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 14:38:51.490 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 14:38:51.490 [Lua] [PackageManager] Force_load: wwise/throwing_axe 14:38:51.491 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 14:38:51.509 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 14:38:51.509 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 14:38:51.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 14:38:51.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 14:38:51.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 14:38:51.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 14:38:51.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 14:38:51.797 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 14:38:51.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 14:38:51.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 14:38:51.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 14:38:51.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 14:38:51.947 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 14:38:51.947 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 14:38:51.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 14:38:52.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 14:38:52.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 14:38:52.066 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 14:39:03.932 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000110cfb164, connection_key=9) 14:39:03.932 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000110cfb164 inventory_sync_id:26 my_peer_id:1100001030229fa 14:39:17.815 [Lua] Set lobby begin: 14:39:17.815 [Lua] Lobby data twitch_enabled = false 14:39:17.815 [Lua] Lobby data power_level = 835 14:39:17.815 [Lua] Lobby data num_players = 4 14:39:17.815 [Lua] Lobby data weave_name = false 14:39:17.815 [Lua] Lobby data game_mode = 2 14:39:17.815 [Lua] Lobby data is_private = false 14:39:17.815 [Lua] Lobby data mechanism = adventure 14:39:17.815 [Lua] Lobby data level_key = warcamp 14:39:17.815 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:39:17.815 [Lua] Lobby data selected_level_key = warcamp 14:39:17.815 [Lua] Lobby data unique_server_name = Rhizone 14:39:17.815 [Lua] Lobby data quick_game = false 14:39:17.815 [Lua] Lobby data matchmaking = true 14:39:17.815 [Lua] Lobby data difficulty = hardest 14:39:17.815 [Lua] Lobby data country_code = UA 14:39:17.815 [Lua] Lobby data host = 1100001030229fa 14:39:17.815 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:39:17.815 [Lua] Lobby data player_slot_2 = 0:0 14:39:17.815 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:39:17.815 [Lua] Lobby data player_slot_3 = 0:0 14:39:17.815 [Lua] Lobby data eac_authorized = true 14:39:17.815 [Lua] Set lobby end. 14:39:17.815 [Lua] [Matchmaking] Assigned player 11000010bc99b5a to slot 5 when hot join syncing 14:39:17.815 [Lua] Breedfreezer (server) starting a hot join sync 14:39:17.815 [Lua] packing 0 units of breed chaos_marauder 14:39:17.815 [Lua] packing 0 units of breed skaven_clan_rat 14:39:17.815 [Lua] packing 0 units of breed skaven_storm_vermin 14:39:17.815 [Lua] packing 0 units of breed skaven_slave 14:39:17.815 [Lua] packing 0 units of breed chaos_fanatic 14:39:17.815 [Lua] packing 0 units of breed beastmen_ungor_archer 14:39:17.815 [Lua] packing 0 units of breed chaos_raider 14:39:17.815 [Lua] packing 0 units of breed chaos_warrior 14:39:17.815 [Lua] packing 0 units of breed chaos_berzerker 14:39:17.815 [Lua] packing 0 units of breed beastmen_bestigor 14:39:17.815 [Lua] packing 0 units of breed beastmen_ungor 14:39:17.815 [Lua] packing 0 units of breed skaven_plague_monk 14:39:17.815 [Lua] packing 0 units of breed beastmen_gor 14:39:17.815 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:39:17.815 [Lua] 14:39:17.815 [Lua] [1] = 1 (number) 14:39:17.815 [Lua] [2] = 0 (number) 14:39:17.815 [Lua] [3] = 1 (number) 14:39:17.815 [Lua] [4] = 0 (number) 14:39:17.815 [Lua] [5] = 1 (number) 14:39:17.815 [Lua] [6] = 0 (number) 14:39:17.815 [Lua] [7] = 1 (number) 14:39:17.815 [Lua] [8] = 0 (number) 14:39:17.815 [Lua] [9] = 1 (number) 14:39:17.815 [Lua] [10] = 0 (number) 14:39:17.815 [Lua] [11] = 1 (number) 14:39:17.815 [Lua] [12] = 0 (number) 14:39:17.815 [Lua] [13] = 1 (number) 14:39:17.815 [Lua] [14] = 0 (number) 14:39:17.815 [Lua] [15] = 1 (number) 14:39:17.815 [Lua] [16] = 0 (number) 14:39:17.815 [Lua] [17] = 1 (number) 14:39:17.815 [Lua] [18] = 0 (number) 14:39:17.815 [Lua] [19] = 1 (number) 14:39:17.815 [Lua] [20] = 0 (number) 14:39:17.815 [Lua] [21] = 1 (number) 14:39:17.815 [Lua] [22] = 0 (number) 14:39:17.815 [Lua] [23] = 1 (number) 14:39:17.815 [Lua] [24] = 0 (number) 14:39:17.815 [Lua] [25] = 1 (number) 14:39:17.815 [Lua] [26] = 0 (number) 14:39:17.815 [Lua] 14:39:17.815 [Lua] 14:39:17.815 [Lua] 14:39:17.818 [Lua] Set lobby begin: 14:39:17.818 [Lua] Lobby data twitch_enabled = false 14:39:17.818 [Lua] Lobby data power_level = 835 14:39:17.818 [Lua] Lobby data num_players = 4 14:39:17.818 [Lua] Lobby data weave_name = false 14:39:17.818 [Lua] Lobby data game_mode = 2 14:39:17.818 [Lua] Lobby data is_private = false 14:39:17.818 [Lua] Lobby data mechanism = adventure 14:39:17.818 [Lua] Lobby data level_key = warcamp 14:39:17.818 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:39:17.818 [Lua] Lobby data selected_level_key = warcamp 14:39:17.818 [Lua] Lobby data unique_server_name = Rhizone 14:39:17.818 [Lua] Lobby data quick_game = false 14:39:17.818 [Lua] Lobby data matchmaking = true 14:39:17.818 [Lua] Lobby data difficulty = hardest 14:39:17.818 [Lua] Lobby data country_code = UA 14:39:17.818 [Lua] Lobby data host = 1100001030229fa 14:39:17.818 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:39:17.818 [Lua] Lobby data player_slot_2 = 0:0 14:39:17.818 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:39:17.818 [Lua] Lobby data player_slot_3 = 0:0 14:39:17.818 [Lua] Lobby data eac_authorized = true 14:39:17.818 [Lua] Set lobby end. 14:39:17.818 [Lua] [Matchmaking] Assigned player 110000102fb4e3f to slot 4 when hot join syncing 14:39:17.818 [Lua] Breedfreezer (server) starting a hot join sync 14:39:17.818 [Lua] packing 0 units of breed chaos_marauder 14:39:17.818 [Lua] packing 0 units of breed skaven_clan_rat 14:39:17.818 [Lua] packing 0 units of breed skaven_storm_vermin 14:39:17.818 [Lua] packing 0 units of breed skaven_slave 14:39:17.818 [Lua] packing 0 units of breed chaos_fanatic 14:39:17.818 [Lua] packing 0 units of breed beastmen_ungor_archer 14:39:17.818 [Lua] packing 0 units of breed chaos_raider 14:39:17.818 [Lua] packing 0 units of breed chaos_warrior 14:39:17.818 [Lua] packing 0 units of breed chaos_berzerker 14:39:17.818 [Lua] packing 0 units of breed beastmen_bestigor 14:39:17.818 [Lua] packing 0 units of breed beastmen_ungor 14:39:17.818 [Lua] packing 0 units of breed skaven_plague_monk 14:39:17.818 [Lua] packing 0 units of breed beastmen_gor 14:39:17.818 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:39:17.818 [Lua] 14:39:17.818 [Lua] [1] = 1 (number) 14:39:17.818 [Lua] [2] = 0 (number) 14:39:17.818 [Lua] [3] = 1 (number) 14:39:17.818 [Lua] [4] = 0 (number) 14:39:17.818 [Lua] [5] = 1 (number) 14:39:17.818 [Lua] [6] = 0 (number) 14:39:17.818 [Lua] [7] = 1 (number) 14:39:17.818 [Lua] [8] = 0 (number) 14:39:17.818 [Lua] [9] = 1 (number) 14:39:17.818 [Lua] [10] = 0 (number) 14:39:17.818 [Lua] [11] = 1 (number) 14:39:17.818 [Lua] [12] = 0 (number) 14:39:17.818 [Lua] [13] = 1 (number) 14:39:17.818 [Lua] [14] = 0 (number) 14:39:17.818 [Lua] [15] = 1 (number) 14:39:17.818 [Lua] [16] = 0 (number) 14:39:17.818 [Lua] [17] = 1 (number) 14:39:17.818 [Lua] [18] = 0 (number) 14:39:17.818 [Lua] [19] = 1 (number) 14:39:17.818 [Lua] [20] = 0 (number) 14:39:17.818 [Lua] [21] = 1 (number) 14:39:17.818 [Lua] [22] = 0 (number) 14:39:17.818 [Lua] [23] = 1 (number) 14:39:17.818 [Lua] [24] = 0 (number) 14:39:17.818 [Lua] [25] = 1 (number) 14:39:17.818 [Lua] [26] = 0 (number) 14:39:17.818 [Lua] 14:39:17.818 [Lua] 14:39:17.818 [Lua] 14:39:17.819 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 14:39:17.819 [Lua] RemotePlayer:create_game_object( ) 56 14:39:17.831 [Lua] [GameNetworkManager] destroying game object with go_id=55 14:39:17.831 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 14:39:17.831 [Lua] RemotePlayer:create_game_object( ) 57 14:39:17.844 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010bc99b5a 14:39:17.844 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102fb4e3f 14:39:17.845 [Lua] player (1100001030229fa,2) was put into party 1 14:39:17.857 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 14:39:17.857 [Lua] Assigning peer(1100001030229fa:2) to profile(3) career(1) 14:39:17.857 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(2) profile_index(3) career_index(1) 14:39:17.857 [Lua] Set lobby begin: 14:39:17.857 [Lua] Lobby data twitch_enabled = false 14:39:17.857 [Lua] Lobby data power_level = 835 14:39:17.857 [Lua] Lobby data num_players = 4 14:39:17.857 [Lua] Lobby data weave_name = false 14:39:17.857 [Lua] Lobby data game_mode = 2 14:39:17.857 [Lua] Lobby data is_private = false 14:39:17.857 [Lua] Lobby data mechanism = adventure 14:39:17.857 [Lua] Lobby data level_key = warcamp 14:39:17.857 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:39:17.857 [Lua] Lobby data selected_level_key = warcamp 14:39:17.857 [Lua] Lobby data unique_server_name = Rhizone 14:39:17.857 [Lua] Lobby data quick_game = false 14:39:17.857 [Lua] Lobby data matchmaking = true 14:39:17.857 [Lua] Lobby data difficulty = hardest 14:39:17.857 [Lua] Lobby data country_code = UA 14:39:17.857 [Lua] Lobby data host = 1100001030229fa 14:39:17.857 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:39:17.858 [Lua] Lobby data player_slot_2 = 0:0 14:39:17.858 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:39:17.858 [Lua] Lobby data player_slot_3 = 0:0 14:39:17.858 [Lua] Lobby data eac_authorized = true 14:39:17.858 [Lua] Set lobby end. 14:39:17.858 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001030229fa | we:110000102fb4e3f | dr:0 | bw:0 | es:11000010bc99b5a 14:39:17.858 [Lua] 14:39:17.858 [Lua] [wwise/two_handed_hammers] = false (boolean) 14:39:17.858 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 14:39:17.858 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 14:39:17.858 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 14:39:17.858 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04] = false (boolean) 14:39:17.858 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:39:17.858 [Lua] [units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p] = false (boolean) 14:39:17.858 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 14:39:17.858 [Lua] [units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p] = false (boolean) 14:39:17.858 [Lua] [wwise/throwing_axe] = false (boolean) 14:39:17.858 [Lua] 14:39:17.858 [Lua] 14:39:17.858 [Lua] [units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p] = false (boolean) 14:39:17.858 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 14:39:17.858 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:39:17.858 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 14:39:17.858 [Lua] [units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1] = false (boolean) 14:39:17.858 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean) 14:39:17.858 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 14:39:17.858 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 14:39:17.858 [Lua] [units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p] = false (boolean) 14:39:17.858 [Lua] [wwise/two_handed_hammers] = false (boolean) 14:39:17.858 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:39:17.858 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 14:39:17.858 [Lua] [wwise/throwing_axe] = false (boolean) 14:39:17.858 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04] = false (boolean) 14:39:17.858 [Lua] [units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01] = false (boolean) 14:39:17.858 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:39:17.858 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 14:39:17.858 [Lua] 14:39:17.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000110cfb164 inventory_sync_id:27 my_peer_id:1100001030229fa 14:39:17.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bc99b5a inventory_sync_id:27 my_peer_id:1100001030229fa 14:39:17.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fb4e3f inventory_sync_id:27 my_peer_id:1100001030229fa 14:39:17.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:27 my_peer_id:1100001030229fa 14:39:17.866 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:27 my_peer_id:1100001030229fa 14:39:17.868 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 14:39:17.990 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010bc99b5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:39:17.990 [Lua] Adding player sync data to peer=11000010bc99b5a local_player_id=1 14:39:18.142 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102fb4e3f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:39:18.142 [Lua] Adding player sync data to peer=110000102fb4e3f local_player_id=1 14:39:18.975 [Lua] Set lobby begin: 14:39:18.975 [Lua] Lobby data twitch_enabled = false 14:39:18.976 [Lua] Lobby data power_level = 278 14:39:18.976 [Lua] Lobby data num_players = 4 14:39:18.976 [Lua] Lobby data weave_name = false 14:39:18.976 [Lua] Lobby data game_mode = 2 14:39:18.976 [Lua] Lobby data is_private = false 14:39:18.976 [Lua] Lobby data mechanism = adventure 14:39:18.976 [Lua] Lobby data level_key = warcamp 14:39:18.976 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:39:18.976 [Lua] Lobby data selected_level_key = warcamp 14:39:18.976 [Lua] Lobby data unique_server_name = Rhizone 14:39:18.976 [Lua] Lobby data quick_game = false 14:39:18.976 [Lua] Lobby data matchmaking = true 14:39:18.976 [Lua] Lobby data difficulty = hardest 14:39:18.976 [Lua] Lobby data country_code = UA 14:39:18.976 [Lua] Lobby data host = 1100001030229fa 14:39:18.976 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:39:18.976 [Lua] Lobby data player_slot_2 = 0:0 14:39:18.976 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:39:18.976 [Lua] Lobby data player_slot_3 = 0:0 14:39:18.976 [Lua] Lobby data eac_authorized = true 14:39:18.976 [Lua] Set lobby end. 14:39:19.467 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:39:19.467 [Lua] [Matchmaking] Got a handshake request from 110000110cfb164 with user name 'Satyr' 14:39:19.483 [Lua] Breedfreezer (server) starting a hot join sync 14:39:19.483 [Lua] packing 0 units of breed chaos_marauder 14:39:19.483 [Lua] packing 0 units of breed skaven_clan_rat 14:39:19.483 [Lua] packing 0 units of breed skaven_storm_vermin 14:39:19.483 [Lua] packing 0 units of breed skaven_slave 14:39:19.483 [Lua] packing 0 units of breed chaos_fanatic 14:39:19.483 [Lua] packing 0 units of breed beastmen_ungor_archer 14:39:19.483 [Lua] packing 0 units of breed chaos_raider 14:39:19.483 [Lua] packing 0 units of breed chaos_warrior 14:39:19.483 [Lua] packing 0 units of breed chaos_berzerker 14:39:19.483 [Lua] packing 0 units of breed beastmen_bestigor 14:39:19.483 [Lua] packing 0 units of breed beastmen_ungor 14:39:19.483 [Lua] packing 0 units of breed skaven_plague_monk 14:39:19.483 [Lua] packing 0 units of breed beastmen_gor 14:39:19.483 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:39:19.483 [Lua] 14:39:19.483 [Lua] [1] = 1 (number) 14:39:19.483 [Lua] [2] = 0 (number) 14:39:19.483 [Lua] [3] = 1 (number) 14:39:19.483 [Lua] [4] = 0 (number) 14:39:19.483 [Lua] [5] = 1 (number) 14:39:19.483 [Lua] [6] = 0 (number) 14:39:19.483 [Lua] [7] = 1 (number) 14:39:19.483 [Lua] [8] = 0 (number) 14:39:19.483 [Lua] [9] = 1 (number) 14:39:19.483 [Lua] [10] = 0 (number) 14:39:19.483 [Lua] [11] = 1 (number) 14:39:19.483 [Lua] [12] = 0 (number) 14:39:19.483 [Lua] [13] = 1 (number) 14:39:19.483 [Lua] [14] = 0 (number) 14:39:19.483 [Lua] [15] = 1 (number) 14:39:19.483 [Lua] [16] = 0 (number) 14:39:19.483 [Lua] [17] = 1 (number) 14:39:19.483 [Lua] [18] = 0 (number) 14:39:19.483 [Lua] [19] = 1 (number) 14:39:19.483 [Lua] [20] = 0 (number) 14:39:19.483 [Lua] [21] = 1 (number) 14:39:19.483 [Lua] [22] = 0 (number) 14:39:19.483 [Lua] [23] = 1 (number) 14:39:19.483 [Lua] [24] = 0 (number) 14:39:19.483 [Lua] [25] = 1 (number) 14:39:19.483 [Lua] [26] = 0 (number) 14:39:19.483 [Lua] 14:39:19.483 [Lua] 14:39:19.483 [Lua] 14:39:19.484 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 14:39:19.484 [Lua] RemotePlayer:create_game_object( ) 59 14:39:19.496 [Lua] Assigning peer(110000110cfb164:1) to profile(3) career(3) 14:39:19.497 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000110cfb164) local_player_id(1) profile_index(3) career_index(3) 14:39:19.497 [Lua] Set lobby begin: 14:39:19.497 [Lua] Lobby data twitch_enabled = false 14:39:19.497 [Lua] Lobby data power_level = 278 14:39:19.497 [Lua] Lobby data num_players = 4 14:39:19.497 [Lua] Lobby data weave_name = false 14:39:19.497 [Lua] Lobby data game_mode = 2 14:39:19.497 [Lua] Lobby data is_private = false 14:39:19.497 [Lua] Lobby data mechanism = adventure 14:39:19.497 [Lua] Lobby data level_key = warcamp 14:39:19.497 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:39:19.497 [Lua] Lobby data selected_level_key = warcamp 14:39:19.497 [Lua] Lobby data unique_server_name = Rhizone 14:39:19.497 [Lua] Lobby data quick_game = false 14:39:19.497 [Lua] Lobby data matchmaking = true 14:39:19.497 [Lua] Lobby data difficulty = hardest 14:39:19.497 [Lua] Lobby data country_code = UA 14:39:19.497 [Lua] Lobby data host = 1100001030229fa 14:39:19.497 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:39:19.497 [Lua] Lobby data player_slot_2 = 0:0 14:39:19.497 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:39:19.497 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:39:19.497 [Lua] Lobby data eac_authorized = true 14:39:19.497 [Lua] Set lobby end. 14:39:19.497 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001030229fa | we:110000102fb4e3f | dr:110000110cfb164 | bw:0 | es:11000010bc99b5a 14:39:19.497 [Lua] [GameNetworkManager] destroying game object with go_id=58 14:39:19.497 [Lua] player (110000110cfb164,1) was put into party 1 14:39:19.657 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000110cfb164 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:39:19.657 [Lua] Adding player sync data to peer=110000110cfb164 local_player_id=1 14:39:19.657 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000110cfb164 inventory_sync_id:28 my_peer_id:1100001030229fa 14:39:19.657 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bc99b5a inventory_sync_id:28 my_peer_id:1100001030229fa 14:39:19.657 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102fb4e3f inventory_sync_id:28 my_peer_id:1100001030229fa 14:39:19.657 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:28 my_peer_id:1100001030229fa 14:39:19.658 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000110cfb164 14:39:19.662 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:28 my_peer_id:1100001030229fa 14:39:19.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 14:39:19.662 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 14:39:19.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:39:19.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient, async-read, 14:39:19.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:39:19.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:39:19.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02, InventoryPackageSynchronizerClient, async-read, 14:39:19.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 14:39:19.685 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 14:39:19.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 14:39:19.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 14:39:19.732 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 14:39:19.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 14:39:19.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 14:39:19.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 14:39:19.799 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 14:39:20.006 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 14:39:20.006 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 14:39:20.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 14:39:20.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 14:39:20.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 14:39:20.202 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 14:39:20.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 14:39:20.954 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 14:39:20.955 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02 14:39:21.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02 14:39:21.141 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02 14:39:21.150 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 14:39:21.508 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:39:21.508 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:39:21.508 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 14:39:21.523 [Lua] Switching ConflictSettings: to: skaven_beastmen 14:39:21.523 [Lua] pacing=default 14:39:21.523 [Lua] locked_func_name=beastmen 14:39:21.523 [Lua] roaming=nil 14:39:21.523 [Lua] specials=skaven_beastmen 14:39:21.523 [Lua] debug_color=orange 14:39:21.523 [Lua] pack_spawning=skaven_beastmen 14:39:21.523 [Lua] contained_breeds=nil 14:39:21.523 [Lua] disabled=false 14:39:21.523 [Lua] boss=skaven_beastmen 14:39:21.523 [Lua] horde=beastmen 14:39:21.523 [Lua] name=skaven_beastmen 14:39:21.523 [Lua] intensity=default 14:39:21.523 [Lua] --- 14:39:21.614 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102fb4e3f go_type=player_unit go_created_func_name=game_object_created_player_unit 14:39:21.616 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 14:39:21.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:39:21.633 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010bc99b5a go_type=player_unit go_created_func_name=game_object_created_player_unit 14:39:21.634 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 14:39:21.635 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:39:21.643 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000110cfb164 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:39:21.644 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 14:39:21.645 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:39:21.690 [Lua] StateInGameRunning:_game_actually_starts() 14:39:21.691 [Lua] ################################################################################################################# 14:39:21.691 [Lua] [Loading Time]: 00:00:50 [Transition]: inn_level-warcamp [Members joined]: 1 [Members Left]: 0 [Is Server]: true 14:39:21.691 [Lua] ################################################################################################################# 14:39:21.691 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 87 14:39:21.691 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 14:39:21.700 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 87 14:39:21.936 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 87 14:39:21.936 [Lua] Commit load time data 14:39:21.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 14:39:21.994 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 14:39:24.034 [Lua] Set lobby begin: 14:39:24.034 [Lua] Lobby data twitch_enabled = false 14:39:24.034 [Lua] Lobby data power_level = 626 14:39:24.034 [Lua] Lobby data num_players = 4 14:39:24.034 [Lua] Lobby data weave_name = false 14:39:24.034 [Lua] Lobby data game_mode = 2 14:39:24.034 [Lua] Lobby data is_private = false 14:39:24.035 [Lua] Lobby data mechanism = adventure 14:39:24.035 [Lua] Lobby data level_key = warcamp 14:39:24.035 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:39:24.035 [Lua] Lobby data selected_level_key = warcamp 14:39:24.035 [Lua] Lobby data unique_server_name = Rhizone 14:39:24.035 [Lua] Lobby data quick_game = false 14:39:24.035 [Lua] Lobby data matchmaking = true 14:39:24.035 [Lua] Lobby data difficulty = hardest 14:39:24.035 [Lua] Lobby data country_code = UA 14:39:24.035 [Lua] Lobby data host = 1100001030229fa 14:39:24.035 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:39:24.035 [Lua] Lobby data player_slot_2 = 0:0 14:39:24.035 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:39:24.035 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:39:24.035 [Lua] Lobby data eac_authorized = true 14:39:24.035 [Lua] Set lobby end. 14:39:29.068 [Lua] Set lobby begin: 14:39:29.068 [Lua] Lobby data twitch_enabled = false 14:39:29.068 [Lua] Lobby data power_level = 835 14:39:29.068 [Lua] Lobby data num_players = 4 14:39:29.068 [Lua] Lobby data weave_name = false 14:39:29.069 [Lua] Lobby data game_mode = 2 14:39:29.069 [Lua] Lobby data is_private = false 14:39:29.069 [Lua] Lobby data mechanism = adventure 14:39:29.069 [Lua] Lobby data level_key = warcamp 14:39:29.069 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:39:29.069 [Lua] Lobby data selected_level_key = warcamp 14:39:29.069 [Lua] Lobby data unique_server_name = Rhizone 14:39:29.069 [Lua] Lobby data quick_game = false 14:39:29.069 [Lua] Lobby data matchmaking = true 14:39:29.069 [Lua] Lobby data difficulty = hardest 14:39:29.069 [Lua] Lobby data country_code = UA 14:39:29.069 [Lua] Lobby data host = 1100001030229fa 14:39:29.069 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:39:29.069 [Lua] Lobby data player_slot_2 = 0:0 14:39:29.069 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:39:29.069 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:39:29.069 [Lua] Lobby data eac_authorized = true 14:39:29.069 [Lua] Set lobby end. 14:39:46.174 [Lua] Players are leaving the safe zone 14:39:48.769 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:39:49.324 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:39:50.042 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:39:50.595 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:39:50.869 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:39:50.881 [Lua] Spline already found! 14:39:50.909 [Lua] Init group template: spline_patrol 14:39:51.067 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:39:51.259 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:39:51.269 [Lua] Spline already found! 14:39:51.307 [Lua] Init group template: spline_patrol 14:39:51.581 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:39:57.192 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:39:57.204 [Lua] Spline already found! 14:39:57.272 [Lua] Init group template: spline_patrol 14:39:59.887 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:39:59.898 [Lua] Spline already found! 14:39:59.941 [Lua] Init group template: spline_patrol 14:40:03.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x98e75, position: 0 14:40:03.159 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:40:03.171 [Lua] Spline already found! 14:40:03.202 [Lua] Init group template: spline_patrol 14:40:07.520 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:40:07.531 [Lua] Spline already found! 14:40:07.557 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:40:07.569 [Lua] Spline already found! 14:40:07.576 [Lua] Init group template: spline_patrol 14:40:07.636 [Lua] Init group template: spline_patrol 14:40:20.776 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 14:40:21.214 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 14:40:21.214 [Lua] ERROR: Tried to freeze unit twice in the same frame. 14:40:25.037 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:40:25.051 [Lua] Spline already found! 14:40:25.087 [Lua] Init group template: spline_patrol 14:40:39.393 [Lua] [ChatManager][1]System: Rhizone подбирает фолиант 14:40:47.997 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:48.531 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:40:49.943 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:50.559 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:40:50.902 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:51.329 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:40:51.679 [Lua] Coordinated attack! 14:40:53.821 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:54.403 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:40:59.795 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:40:59.807 [Lua] Spline already found! 14:40:59.845 [Lua] Init group template: spline_patrol 14:41:02.763 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:41:02.775 [Lua] Spline already found! 14:41:02.846 [Lua] Init group template: spline_patrol 14:41:06.446 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:41:06.931 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:41:07.414 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:41:07.866 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:41:13.173 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:41:13.185 [Lua] Spline already found! 14:41:13.222 [Lua] Init group template: spline_patrol 14:41:25.043 [Lua] Time for new HOOORDE! multi_first_wave 14:41:25.043 [Lua] horde requested: vector 14:41:25.043 [Lua] setting up vector-horde 14:41:25.043 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:41:25.043 [Lua] --> horde wants to spawn ahead of players (0.18096723510152/0.67 14:41:25.043 [Lua] -> spawning: 19 14:41:25.043 [Lua] horde crated with id 12 of type vector 14:41:25.043 [Lua] vector horde has started 14:41:25.048 [Lua] MUSIC: explore -> pre_horde 14:41:31.138 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 10 23 14:41:31.138 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 11 22 14:41:33.119 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 14:41:33.119 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:41:33.119 [Lua] horde requested: vector 14:41:33.119 [Lua] setting up vector-horde 14:41:33.119 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:41:33.119 [Lua] --> horde wants to spawn ahead of players (0.45587802252218/0.67 14:41:33.119 [Lua] -> spawning: 19 14:41:33.119 [Lua] horde crated with id 13 of type vector 14:41:33.119 [Lua] vector horde has started 14:41:33.126 [Lua] MUSIC: pre_horde -> horde 14:41:33.475 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:41:33.489 [Lua] Spline already found! 14:41:33.534 [Lua] Init group template: spline_patrol 14:41:34.705 [Lua] Init group template: horde 14:41:36.608 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:41:36.620 [Lua] Spline already found! 14:41:36.664 [Lua] Init group template: spline_patrol 14:41:37.539 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:41:37.550 [Lua] Spline already found! 14:41:37.581 [Lua] Init group template: spline_patrol 14:41:37.686 [Lua] Switching ConflictSettings: to: chaos 14:41:37.686 [Lua] pacing=chaos 14:41:37.686 [Lua] roaming=nil 14:41:37.686 [Lua] specials=chaos 14:41:37.686 [Lua] debug_color=purple 14:41:37.686 [Lua] pack_spawning=chaos 14:41:37.686 [Lua] contained_breeds=nil 14:41:37.686 [Lua] disabled=false 14:41:37.686 [Lua] boss=chaos 14:41:37.686 [Lua] horde=chaos 14:41:37.686 [Lua] name=chaos 14:41:37.686 [Lua] intensity=default 14:41:37.686 [Lua] --- 14:41:39.501 [Lua] Switching ConflictSettings: to: skaven_beastmen 14:41:39.501 [Lua] pacing=default 14:41:39.501 [Lua] locked_func_name=beastmen 14:41:39.501 [Lua] roaming=nil 14:41:39.501 [Lua] specials=skaven_beastmen 14:41:39.501 [Lua] debug_color=orange 14:41:39.501 [Lua] pack_spawning=skaven_beastmen 14:41:39.501 [Lua] contained_breeds=nil 14:41:39.501 [Lua] disabled=false 14:41:39.501 [Lua] boss=skaven_beastmen 14:41:39.501 [Lua] horde=beastmen 14:41:39.501 [Lua] name=skaven_beastmen 14:41:39.501 [Lua] intensity=default 14:41:39.501 [Lua] --- 14:41:40.226 [Lua] Switching ConflictSettings: to: chaos 14:41:40.226 [Lua] pacing=chaos 14:41:40.226 [Lua] roaming=nil 14:41:40.226 [Lua] specials=chaos 14:41:40.226 [Lua] debug_color=purple 14:41:40.226 [Lua] pack_spawning=chaos 14:41:40.226 [Lua] contained_breeds=nil 14:41:40.226 [Lua] disabled=false 14:41:40.226 [Lua] boss=chaos 14:41:40.226 [Lua] horde=chaos 14:41:40.226 [Lua] name=chaos 14:41:40.226 [Lua] intensity=default 14:41:40.226 [Lua] --- 14:41:41.223 [Lua] HORDE: last wave, reset to standard horde delay 14:41:41.223 [Lua] Time for new HOOORDE! multi_last_wave 14:41:41.223 [Lua] horde requested: vector 14:41:41.223 [Lua] setting up vector-horde 14:41:41.223 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 14:41:41.223 [Lua] --> horde wants to spawn ahead of players (0.23011196069753/0.67 14:41:41.223 [Lua] -> spawning: 28 14:41:41.223 [Lua] horde crated with id 17 of type vector 14:41:41.223 [Lua] vector horde has started 14:41:42.275 [Lua] Init group template: horde 14:41:48.507 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:41:48.522 [Lua] Spline already found! 14:41:48.560 [Lua] Init group template: spline_patrol 14:41:52.230 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:41:52.249 [Lua] Spline already found! 14:41:52.309 [Lua] Init group template: spline_patrol 14:41:54.493 [Lua] Init group template: horde 14:41:56.759 [Lua] Horde killed: ? 14:41:59.851 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:41:59.870 [Lua] Spline already found! 14:41:59.971 [Lua] Init group template: spline_patrol 14:42:04.836 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:05.298 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:42:05.611 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:06.052 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:42:08.115 [Lua] Horde killed: ? 14:42:09.250 [Lua] MUSIC: horde -> explore 14:42:12.754 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:13.159 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:42:13.589 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:14.327 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:42:15.581 [Lua] fence jumping 14:42:16.989 [Lua] simple los failed 14:42:18.809 [Lua] Horde killed: ? 14:42:26.767 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:42:26.781 [Lua] Spline already found! 14:42:26.813 [Lua] Init group template: spline_patrol 14:42:29.885 [Lua] simple los failed 14:42:32.684 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 648917 0 14:42:34.519 [Lua] Coordinated attack! 14:42:36.253 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:42:36.265 [Lua] Spline already found! 14:42:36.297 [Lua] Init group template: spline_patrol 14:42:38.199 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:42:38.212 [Lua] Spline already found! 14:42:38.257 [Lua] Init group template: spline_patrol 14:42:43.392 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:43.773 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:42:44.266 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:44.676 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:42:45.215 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:45.574 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:42:52.903 [Lua] [ChatManager][1]System: RUMPELSTILZCHEN подбирает гримуар 14:42:53.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x9f16e, position: 0 14:43:00.314 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:00.855 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 14:43:00.917 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:43:02.780 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:03.306 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:43:03.573 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 12 16 14:43:04.101 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:04.621 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:43:10.317 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:10.733 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:43:12.506 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 653110 0 14:43:14.560 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:43:14.572 [Lua] Spline already found! 14:43:14.613 [Lua] Init group template: spline_patrol 14:43:16.482 [Lua] Coordinated attack! 14:43:31.259 [Lua] Time for new HOOORDE! multi_first_wave 14:43:31.259 [Lua] horde requested: ambush 14:43:31.259 [Lua] setting up ambush-horde 14:43:31.259 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 14:43:31.259 [Lua] -> spawning: 27 14:43:31.259 [Lua] horde crated with id 25 of type ambush 14:43:31.259 [Lua] ambush horde has started 14:43:31.264 [Lua] MUSIC: explore -> pre_ambush 14:43:36.241 [Lua] MUSIC: pre_ambush -> horde 14:43:36.263 [Lua] Init group template: horde 14:43:39.362 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:43:39.362 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:43:39.362 [Lua] horde requested: ambush 14:43:39.362 [Lua] setting up ambush-horde 14:43:39.362 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 14:43:39.362 [Lua] -> spawning: 26 14:43:39.362 [Lua] horde crated with id 26 of type ambush 14:43:39.362 [Lua] ambush horde has started 14:43:43.805 [Lua] Init group template: horde 14:43:46.400 [Lua] [ChatManager][1]System: RUMPELSTILZCHEN подбирает фолиант 14:43:51.476 [Lua] HORDE: last wave, reset to standard horde delay 14:43:51.476 [Lua] Time for new HOOORDE! multi_last_wave 14:43:51.476 [Lua] horde requested: ambush 14:43:51.476 [Lua] setting up ambush-horde 14:43:51.476 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 14:43:51.476 [Lua] -> spawning: 25 14:43:51.476 [Lua] horde crated with id 27 of type ambush 14:43:51.476 [Lua] ambush horde has started 14:43:53.390 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 14:43:55.370 [Lua] Init group template: horde 14:43:59.088 [Lua] Horde killed: ? 14:44:03.816 [Lua] Horde killed: ? 14:44:04.468 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 14:44:09.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 71207 14:44:11.906 [Lua] [ChatManager][1]System: Rhizone сбрасывает фолиант 14:44:12.924 [Lua] MUSIC: horde -> explore 14:44:13.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:44:13.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:44:13.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:44:15.134 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 6 14:44:15.469 [Lua] [ChatManager][1]System: Rhizone подбирает фолиант 14:44:17.411 [Lua] Horde killed: ? 14:44:41.892 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:44:41.902 [Lua] Spline already found! 14:44:41.938 [Lua] Init group template: spline_patrol 14:44:42.368 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:44:42.378 [Lua] Spline already found! 14:44:42.405 [Lua] Init group template: spline_patrol 14:44:44.673 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:44:44.688 [Lua] Spline already found! 14:44:44.735 [Lua] Init group template: spline_patrol 14:44:45.517 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 1 34 14:44:48.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xa2642, position: 0 14:44:49.817 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 1 2 36 14:45:15.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xa3196, position: 0 14:45:15.821 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:45:15.832 [Lua] Spline already found! 14:45:15.877 [Lua] Init group template: spline_patrol 14:45:16.420 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 14:45:39.910 [Lua] [ChatManager][1]System: terrat909 подбирает фолиант 14:45:44.707 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:45:44.718 [Lua] Spline already found! 14:45:44.784 [Lua] Init group template: spline_patrol 14:45:45.361 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 14:45:45.361 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 14:45:45.373 [Lua] > starting new spline, using new navbot: standard , id: boss_19 14:45:45.384 [Lua] > continuing spline boss_19 index: 2 reties: 0 14:45:45.405 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 14:45:45.405 [Lua] > continuing spline boss_19 index: 3 reties: 0 14:45:45.416 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 14:45:45.416 [Lua] > continuing spline boss_19 index: 4 reties: 0 14:45:45.437 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 14:45:45.437 [Lua] > continuing spline boss_19 index: 5 reties: 0 14:45:45.458 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 14:45:45.458 [Lua] > continuing spline boss_19 index: 6 reties: 0 14:45:45.470 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 14:45:45.470 [Lua] > continuing spline boss_19 index: 7 reties: 0 14:45:45.480 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 14:45:45.480 [Lua] > continuing spline boss_19 index: 8 reties: 0 14:45:45.501 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 14:45:45.501 [Lua] > continuing spline boss_19 index: 9 reties: 0 14:45:45.522 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 14:45:45.522 [Lua] > continuing spline boss_19 index: 10 reties: 0 14:45:45.542 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 14:45:45.543 [Lua] > continuing spline boss_19 index: 11 reties: 0 14:45:45.553 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 14:45:45.553 [Lua] > spline completed boss_19 reties: 0 14:45:45.775 [Lua] Init group template: spline_patrol 14:45:46.072 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:45:46.082 [Lua] Spline already found! 14:45:46.123 [Lua] Init group template: spline_patrol 14:45:48.133 [Lua] Time for new HOOORDE! multi_first_wave 14:45:48.133 [Lua] horde requested: vector_blob 14:45:48.133 [Lua] wants to spawn ahead within distance: 60 14:45:48.133 [Lua] horde crated with id 35 of type vector_blob 14:45:48.133 [Lua] managed to spawn 28/28 horde enemies 14:45:48.133 [Lua] vector blob horde has started 14:45:48.139 [Lua] MUSIC: explore -> pre_horde 14:45:48.457 [Lua] Init group template: horde 14:45:52.828 [Lua] MUSIC: pre_horde -> horde 14:45:53.902 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 7 50 14:45:55.887 [Lua] Coordinated attack! 14:45:56.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 71207 14:45:56.243 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:45:56.243 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:45:56.243 [Lua] horde requested: vector_blob 14:45:56.243 [Lua] wants to spawn ahead within distance: 60 14:45:56.243 [Lua] horde crated with id 36 of type vector_blob 14:45:56.243 [Lua] managed to spawn 29/29 horde enemies 14:45:56.243 [Lua] vector blob horde has started 14:45:56.660 [Lua] Init group template: horde 14:46:06.376 [Lua] HORDE: last wave, reset to standard horde delay 14:46:06.376 [Lua] Time for new HOOORDE! multi_last_wave 14:46:06.377 [Lua] horde requested: vector_blob 14:46:06.377 [Lua] wants to spawn ahead within distance: 60 14:46:06.377 [Lua] horde crated with id 37 of type vector_blob 14:46:06.377 [Lua] managed to spawn 31/31 horde enemies 14:46:06.377 [Lua] vector blob horde has started 14:46:07.037 [Lua] Init group template: horde 14:46:13.913 [Lua] Horde killed: ? 14:46:21.056 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 14:46:21.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 71207 14:46:27.684 [Lua] simple los failed 14:46:27.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xa6d92, position: 0 14:46:29.758 [Lua] simple los failed 14:46:32.877 [Lua] Horde killed: ? 14:46:32.883 [Lua] MUSIC: horde -> explore 14:46:34.149 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 684776 0 14:46:35.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:46:35.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:46:35.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:46:35.451 [Lua] Horde killed: ? 14:46:35.685 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:46:35.698 [Lua] Spline already found! 14:46:35.729 [Lua] Init group template: spline_patrol 14:46:35.857 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:46:35.869 [Lua] Spline already found! 14:46:35.926 [Lua] Init group template: spline_patrol 14:46:42.641 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000110cfb164 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:46:43.144 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110cfb164 14:46:44.313 [Flow] UNITBURN_DEATH 14:46:48.396 [Flow] UNITBURN_DEATH 14:46:48.413 [Flow] UNITBURN_DEATH 14:46:48.481 [Flow] UNITBURN_DEATH 14:46:48.534 [Flow] UNITBURN_DEATH 14:46:48.550 [Flow] UNITBURN_DEATH 14:46:48.584 [Flow] UNITBURN_DEATH 14:46:48.912 [Flow] UNITBURN_DEATH 14:46:49.407 [Flow] UNITBURN_DEATH 14:46:49.449 [Flow] UNITBURN_DEATH 14:46:49.489 [Flow] UNITBURN_DEATH 14:46:49.529 [Flow] UNITBURN_DEATH 14:46:49.569 [Flow] UNITBURN_DEATH 14:46:50.427 [Flow] UNITBURN_DEATH 14:46:50.427 [Flow] UNITBURN_DEATH 14:46:50.445 [Flow] UNITBURN_DEATH 14:46:50.511 [Flow] UNITBURN_DEATH 14:46:50.549 [Flow] UNITBURN_DEATH 14:46:50.574 [Flow] UNITBURN_DEATH 14:46:51.373 [Flow] UNITBURN_DEATH 14:46:51.465 [Flow] UNITBURN_DEATH 14:46:51.544 [Flow] UNITBURN_DEATH 14:46:51.916 [Flow] UNITBURN_DEATH 14:47:03.835 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:47:03.846 [Lua] Spline already found! 14:47:03.914 [Lua] Init group template: spline_patrol 14:47:04.047 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:47:04.059 [Lua] Spline already found! 14:47:04.093 [Lua] Init group template: spline_patrol 14:47:05.601 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:47:05.612 [Lua] Spline already found! 14:47:05.641 [Lua] Init group template: spline_patrol 14:47:07.144 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:47:07.144 [SteamVoipClient] select_out(1100001030229fa, on) 14:47:07.144 [SteamVoipClient] select_out(11000010bc99b5a, on) 14:47:07.144 [SteamVoipClient] select_out(110000110cfb164, on) 14:47:13.806 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:47:13.806 [SteamVoipClient] select_out(1100001030229fa, off) 14:47:13.806 [SteamVoipClient] select_out(11000010bc99b5a, off) 14:47:13.806 [SteamVoipClient] select_out(110000110cfb164, off) 14:47:14.308 [Lua] going to make a rush intervention, since loneliness_value= 30.924562774009786 and dist= 565.4666748046875 14:47:14.309 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 14:47:29.487 [Lua] Coordinated attack! 14:47:36.739 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:47:36.750 [Lua] Spline already found! 14:47:36.780 [Lua] Init group template: spline_patrol 14:47:45.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xa91e1, position: 0 14:47:50.904 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 14:47:59.547 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 14:48:09.214 [Lua] Time for new HOOORDE! multi_first_wave 14:48:09.214 [Lua] horde requested: vector_blob 14:48:09.214 [Lua] wants to spawn ahead within distance: 60 14:48:09.214 [Lua] horde crated with id 44 of type vector_blob 14:48:09.214 [Lua] managed to spawn 27/27 horde enemies 14:48:09.214 [Lua] vector blob horde has started 14:48:09.222 [Lua] MUSIC: explore -> pre_horde 14:48:09.590 [Lua] Init group template: horde 14:48:12.458 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:48:12.478 [Lua] Spline already found! 14:48:12.526 [Lua] Init group template: spline_patrol 14:48:15.646 [Lua] MUSIC: pre_horde -> horde 14:48:18.077 [Lua] [ChatManager][1]System: terrat909 подбирает гримуар 14:48:18.999 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 71207 14:48:19.328 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 14:48:19.328 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:48:19.328 [Lua] horde requested: vector_blob 14:48:19.328 [Lua] wants to spawn ahead within distance: 60 14:48:19.329 [Lua] horde crated with id 46 of type vector_blob 14:48:19.329 [Lua] managed to spawn 28/28 horde enemies 14:48:19.329 [Lua] vector blob horde has started 14:48:19.878 [Lua] Init group template: horde 14:48:34.594 [Lua] HORDE: last wave, reset to standard horde delay 14:48:34.594 [Lua] Time for new HOOORDE! multi_last_wave 14:48:34.594 [Lua] horde requested: vector_blob 14:48:34.594 [Lua] wants to spawn ahead within distance: 60 14:48:34.594 [Lua] horde crated with id 47 of type vector_blob 14:48:34.594 [Lua] managed to spawn 26/26 horde enemies 14:48:34.594 [Lua] vector blob horde has started 14:48:35.123 [Lua] Init group template: horde 14:48:40.561 [Lua] Horde killed: ? 14:48:42.087 [Lua] Horde killed: ? 14:48:44.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 71207 14:48:45.788 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 34 14:48:48.801 [Lua] MUSIC: horde -> explore 14:48:49.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:48:49.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:48:49.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:48:49.530 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:48:49.546 [Lua] Spline already found! 14:48:49.582 [Lua] Init group template: spline_patrol 14:48:50.431 [Lua] Horde killed: ? 14:48:53.817 [Lua] [ChatManager][1]System: terrat909 сбрасывает фолиант 14:48:55.828 [Lua] [ChatManager][1]System: terrat909 подбирает фолиант 14:49:03.307 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:49:03.307 [SteamVoipClient] select_out(1100001030229fa, on) 14:49:03.307 [SteamVoipClient] select_out(11000010bc99b5a, on) 14:49:03.307 [SteamVoipClient] select_out(110000110cfb164, on) 14:49:07.317 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:49:07.317 [SteamVoipClient] select_out(1100001030229fa, off) 14:49:07.317 [SteamVoipClient] select_out(11000010bc99b5a, off) 14:49:07.317 [SteamVoipClient] select_out(110000110cfb164, off) 14:49:09.880 [Lua] Coordinated attack! 14:49:27.554 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:49:27.554 [SteamVoipClient] select_out(1100001030229fa, on) 14:49:27.554 [SteamVoipClient] select_out(11000010bc99b5a, on) 14:49:27.554 [SteamVoipClient] select_out(110000110cfb164, on) 14:49:29.106 [Lua] simple los failed 14:49:29.220 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:49:29.220 [SteamVoipClient] select_out(1100001030229fa, off) 14:49:29.220 [SteamVoipClient] select_out(11000010bc99b5a, off) 14:49:29.220 [SteamVoipClient] select_out(110000110cfb164, off) 14:49:30.126 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 63 will change to a manual source. 14:49:31.613 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:49:31.624 [Lua] Spline already found! 14:49:31.654 [Lua] Init group template: spline_patrol 14:49:35.504 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:49:35.805 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:49:36.383 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:49:36.875 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:49:40.898 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:49:41.231 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:49:41.851 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:49:42.311 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:49:43.840 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:49:43.840 [SteamVoipClient] select_out(1100001030229fa, on) 14:49:43.840 [SteamVoipClient] select_out(11000010bc99b5a, on) 14:49:43.840 [SteamVoipClient] select_out(110000110cfb164, on) 14:49:44.957 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:49:44.957 [SteamVoipClient] select_out(1100001030229fa, off) 14:49:44.957 [SteamVoipClient] select_out(11000010bc99b5a, off) 14:49:44.957 [SteamVoipClient] select_out(110000110cfb164, off) 14:49:55.580 [Lua] TerrorEventMixer.start_event: warcamp_payload 14:49:55.644 [Lua] MUSIC: explore -> pre_horde 14:49:55.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:50:00.422 [Lua] MUSIC: pre_horde -> horde 14:50:05.345 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:50:05.345 [SteamVoipClient] select_out(1100001030229fa, on) 14:50:05.345 [SteamVoipClient] select_out(11000010bc99b5a, on) 14:50:05.345 [SteamVoipClient] select_out(110000110cfb164, on) 14:50:08.507 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:50:08.507 [SteamVoipClient] select_out(1100001030229fa, off) 14:50:08.507 [SteamVoipClient] select_out(11000010bc99b5a, off) 14:50:08.507 [SteamVoipClient] select_out(110000110cfb164, off) 14:50:11.389 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 14:50:19.825 [Lua] event horde ends! 14:50:24.839 [Lua] event horde ends! 14:50:24.855 [Lua] MUSIC: horde -> explore 14:50:30.066 [Lua] MUSIC: explore -> pre_horde 14:50:30.082 [Lua] MUSIC: pre_horde -> horde 14:50:54.193 [Lua] event horde ends! 14:50:57.498 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 14:50:58.579 [Flow] UNITBURN_DEATH 14:50:58.579 [Flow] UNITBURN_DEATH 14:50:58.579 [Flow] UNITBURN_DEATH 14:50:59.737 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:50:59.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 3064913 14:50:59.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 3064918 14:51:04.308 [Lua] event horde ends! 14:51:11.903 [Lua] fence jumping 14:51:12.743 [Lua] ready to jump failed 14:51:23.657 [Lua] fence jumping 14:51:24.674 [Lua] ready to jump failed 14:51:27.973 [Lua] event horde ends! 14:51:33.065 [Lua] event horde ends! 14:51:33.082 [Lua] event horde ends! 14:51:33.107 [Lua] MUSIC: horde -> explore 14:51:34.155 [Lua] MUSIC: explore -> pre_horde 14:51:38.184 [Lua] MUSIC: pre_horde -> horde 14:51:49.389 [Lua] TerrorEventMixer.stop_event: warcamp_payload 14:51:58.331 [Lua] event horde ends! 14:51:58.347 [Lua] event horde ends! 14:51:58.370 [Lua] MUSIC: horde -> explore 14:51:59.454 [Lua] TerrorEventMixer.start_event: warcamp_door_guard 14:52:01.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xb180d, position: 0 14:52:01.483 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion 14:52:01.483 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_exalted_champion_warcamp 14:52:01.483 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 14:52:01.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 14:52:01.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 14:52:01.955 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102fb4e3f, connection_key=7, breed_name=chaos_exalted_champion_warcamp) 14:52:02.091 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010bc99b5a, connection_key=8, breed_name=chaos_exalted_champion_warcamp) 14:52:02.492 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000110cfb164, connection_key=9, breed_name=chaos_exalted_champion_warcamp) 14:52:03.607 [Lua] TerrorEventMixer.start_event: warcamp_camp 14:52:03.671 [Lua] MUSIC: explore -> pre_horde 14:52:03.685 [Lua] MUSIC: pre_horde -> horde 14:52:20.298 [Lua] [ChatManager][1]System: terrat909 сбрасывает фолиант 14:52:23.361 [Lua] [ChatManager][1]System: terrat909 подбирает фолиант 14:52:23.852 [Lua] [ChatManager][1]System: Rhizone сбрасывает фолиант 14:52:25.693 [Lua] [ChatManager][1]System: Rhizone подбирает фолиант 14:52:27.824 [Lua] event horde ends! 14:52:30.220 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 3 25 14:52:30.869 [Lua] event horde ends! 14:52:30.897 [Lua] MUSIC: horde -> explore 14:52:31.467 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 1 21 14:52:36.031 [Lua] MUSIC: explore -> pre_horde 14:52:36.047 [Lua] MUSIC: pre_horde -> horde 14:52:41.000 [Lua] TerrorEventMixer.start_event: warcamp_camp 14:52:42.285 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:52:42.565 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:52:42.579 [Lua] Spline already found! 14:52:42.614 [Lua] Init group template: spline_patrol 14:52:46.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:52:53.268 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 32 14:53:00.130 [Lua] event horde ends! 14:53:05.201 [Lua] event horde ends! 14:53:08.222 [Lua] event horde ends! 14:53:08.242 [Lua] MUSIC: horde -> explore 14:53:10.539 [Lua] MUSIC: explore -> pre_horde 14:53:10.557 [Lua] MUSIC: pre_horde -> horde 14:53:15.517 [Lua] TerrorEventMixer.start_event: warcamp_camp 14:53:21.129 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000110cfb164 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:22.832 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110cfb164 14:53:26.625 [Flow] UNITBURN_DEATH 14:53:27.776 [Flow] UNITBURN_DEATH 14:53:28.786 [Flow] UNITBURN_DEATH 14:53:28.793 [Flow] UNITBURN_DEATH 14:53:29.091 [Flow] UNITBURN_DEATH 14:53:30.025 [Flow] UNITBURN_DEATH 14:53:30.025 [Flow] UNITBURN_DEATH 14:53:30.102 [Flow] UNITBURN_DEATH 14:53:31.880 [Flow] UNITBURN_DEATH 14:53:31.880 [Flow] UNITBURN_DEATH 14:53:31.913 [Flow] UNITBURN_DEATH 14:53:31.913 [Flow] UNITBURN_DEATH 14:53:31.964 [Flow] UNITBURN_DEATH 14:53:31.964 [Flow] UNITBURN_DEATH 14:53:32.871 [Flow] UNITBURN_DEATH 14:53:32.907 [Flow] UNITBURN_DEATH 14:53:32.907 [Flow] UNITBURN_DEATH 14:53:32.928 [Flow] UNITBURN_DEATH 14:53:32.981 [Flow] UNITBURN_DEATH 14:53:33.869 [Flow] UNITBURN_DEATH 14:53:33.882 [Flow] UNITBURN_DEATH 14:53:33.897 [Flow] UNITBURN_DEATH 14:53:33.912 [Flow] UNITBURN_DEATH 14:53:34.668 [Lua] event horde ends! 14:53:34.868 [Flow] UNITBURN_DEATH 14:53:34.886 [Flow] UNITBURN_DEATH 14:53:34.903 [Flow] UNITBURN_DEATH 14:53:34.959 [Flow] UNITBURN_DEATH 14:53:35.915 [Flow] UNITBURN_DEATH 14:53:35.969 [Flow] UNITBURN_DEATH 14:53:36.024 [Flow] UNITBURN_DEATH 14:53:39.707 [Lua] event horde ends! 14:53:42.791 [Lua] event horde ends! 14:53:45.992 [Lua] TerrorEventMixer.start_event: warcamp_camp 14:53:49.856 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:53:49.866 [Lua] Spline already found! 14:53:49.897 [Lua] Init group template: spline_patrol 14:53:50.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:53:50.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 3064913 14:53:50.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 3064918 14:54:05.121 [Lua] event horde ends! 14:54:07.724 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xb6a33, position: 0 14:54:10.247 [Lua] event horde ends! 14:54:13.229 [Lua] event horde ends! 14:54:34.470 [Lua] Override Player Respawning boss_fight true 14:54:34.475 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 14:54:34.475 [Lua] TerrorEventMixer.start_event: generic_disable_specials 14:54:36.857 [Lua] event horde ends! 14:54:36.878 [Lua] MUSIC: horde -> explore 14:54:44.348 [Lua] [ChatManager][1]System: terrat909 сбрасывает фолиант 14:54:46.406 [Lua] [ChatManager][1]System: terrat909 подбирает фолиант 14:54:49.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:54:49.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 2827659 14:54:56.457 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:54:56.457 [SteamVoipClient] select_out(1100001030229fa, on) 14:54:56.457 [SteamVoipClient] select_out(11000010bc99b5a, on) 14:54:56.457 [SteamVoipClient] select_out(110000110cfb164, on) 14:54:57.240 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss 14:54:57.251 [Flow] EXALTED SWING FLOW 14:54:59.742 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 4 14:54:59.996 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:54:59.996 [SteamVoipClient] select_out(1100001030229fa, off) 14:54:59.996 [SteamVoipClient] select_out(11000010bc99b5a, off) 14:54:59.996 [SteamVoipClient] select_out(110000110cfb164, off) 14:55:07.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x98637, position: 0 14:55:09.579 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:55:10.413 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:55:16.635 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xb7a87, position: 0 14:55:18.208 [Flow] EXALTED SWING FLOW 14:55:19.133 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010bc99b5a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:55:19.911 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bc99b5a 14:55:21.217 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000110cfb164 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:55:22.023 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110cfb164 14:55:31.175 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:55:31.616 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:55:31.795 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:55:32.281 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:55:32.453 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:55:32.857 [Flow] EXALTED SWING FLOW 14:55:32.863 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:55:33.523 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:55:33.981 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:55:34.127 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:55:34.474 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:55:34.715 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:55:35.085 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:55:35.332 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:55:35.736 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:55:37.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xb80e3, position: 0 14:55:42.359 [Lua] Override Player Respawning boss_fight false 14:55:42.359 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 14:55:42.359 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase 14:55:42.359 [Lua] TerrorEventMixer.start_event: generic_enable_specials 14:55:42.423 [Lua] MUSIC: explore -> pre_horde 14:55:42.437 [Lua] MUSIC: pre_horde -> horde 14:55:52.240 [Lua] event horde ends! 14:55:55.449 [Lua] [ChatManager][1]System: Satyr подбирает трофейную игральную кость 14:55:57.292 [Lua] state dead despawn 14:55:57.305 [Lua] [EquipmentUI] - Destroy 14:55:57.305 [Lua] [GamePadEquipmentUI] - Destroy 14:55:57.305 [Lua] [AbilityUI] - Destroy 14:55:57.305 [Lua] [GamePadAbilityUI] - Destroy 14:55:57.305 [Lua] [GameNetworkManager] destroying game object with go_id=61 14:55:58.171 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:55:58.171 [SteamVoipClient] select_out(1100001030229fa, on) 14:55:58.171 [SteamVoipClient] select_out(11000010bc99b5a, on) 14:55:58.171 [SteamVoipClient] select_out(110000110cfb164, on) 14:55:59.868 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:55:59.868 [SteamVoipClient] select_out(1100001030229fa, off) 14:55:59.868 [SteamVoipClient] select_out(11000010bc99b5a, off) 14:55:59.868 [SteamVoipClient] select_out(110000110cfb164, off) 14:56:06.515 [Lua] event horde ends! 14:56:06.534 [Lua] MUSIC: horde -> explore 14:56:08.227 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase 14:56:08.284 [Lua] MUSIC: explore -> pre_horde 14:56:08.728 [SteamVoipClient] select_out(110000102fb4e3f, on) 14:56:08.728 [SteamVoipClient] select_out(1100001030229fa, on) 14:56:08.728 [SteamVoipClient] select_out(11000010bc99b5a, on) 14:56:08.728 [SteamVoipClient] select_out(110000110cfb164, on) 14:56:09.457 [Lua] [ChatManager][1]System: terrat909 подбирает трофейную игральную кость 14:56:11.684 [Lua] [ChatManager][1]System: Satyr подбирает фолиант 14:56:12.308 [Lua] MUSIC: pre_horde -> horde 14:56:12.392 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:56:12.392 [SteamVoipClient] select_out(1100001030229fa, off) 14:56:12.392 [SteamVoipClient] select_out(11000010bc99b5a, off) 14:56:12.392 [SteamVoipClient] select_out(110000110cfb164, off) 14:56:18.901 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:19.339 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:56:22.388 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001030229fa, 1) 14:56:22.391 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.48717948717948717) 14:56:22.391 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.48717948717948717) 14:56:22.391 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=796 14:56:29.607 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:56:29.615 [Lua] Spline already found! 14:56:29.673 [Lua] Init group template: spline_patrol 14:56:32.420 [Lua] event horde ends! 14:56:32.435 [Lua] MUSIC: horde -> explore 14:56:34.664 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:35.235 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:56:36.720 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:37.080 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:56:37.655 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:38.085 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:56:38.579 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:38.965 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:56:39.535 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:40.112 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:56:40.459 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:41.041 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:56:55.637 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase 14:56:55.695 [Lua] MUSIC: explore -> pre_horde 14:56:55.708 [Lua] MUSIC: pre_horde -> horde 14:56:56.396 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:56.838 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:56:59.707 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 14:56:59.828 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:57:00.220 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 14:57:00.292 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:57:00.733 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 14:57:01.122 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:57:01.268 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 14:57:01.601 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fb4e3f 14:57:01.780 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 14:57:02.279 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 14:57:02.835 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 14:57:03.320 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 14:57:03.826 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 14:57:04.303 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 14:57:04.814 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 14:57:09.585 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000102fb4e3f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:57:10.820 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase 14:57:13.479 [Lua] Complete level triggered. 14:57:13.480 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 14:57:13.480 [Connection] Creating endpoint 110000104ad72c1 - reliable message sent 14:57:13.481 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:57:13.481 [Connection] Creating endpoint 11000010217fe63 - reliable message sent 14:57:13.481 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:57:13.481 [Connection] Creating endpoint 1100001024fba80 - reliable message sent 14:57:13.481 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:57:13.481 [Connection] Creating endpoint 110000106d47c00 - reliable message sent 14:57:13.481 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:57:13.482 [Save] Saving `save_data` 14:57:13.482 [Lua] gm_event_end_conditions_met true false 14:57:13.485 [Save] Save done 14:57:13.485 [Save] Saving `save_data` 14:57:13.488 [Save] Save done 14:57:13.491 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 14:57:13.491 [Lua] Game won 14:57:13.491 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:57:13.493 [Lua] generate_backend_stats 1100001030229fa:1 14:57:13.502 [Lua] PlayFabMirror:_commit_internal nil 14:57:13.502 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 88 14:57:13.502 [Save] Saving `save_data` 14:57:13.504 [Lua] MUSIC: horde -> won 14:57:13.505 [Save] Save done 14:57:13.508 [SteamAuthenticator] Sent ticket request to 110000104ad72c1 14:57:13.508 [SteamAuthenticator] Sent ticket request to 11000010217fe63 14:57:13.508 [SteamAuthenticator] Sent ticket request to 1100001024fba80 14:57:13.508 [SteamAuthenticator] Sent ticket request to 110000106d47c00 14:57:13.509 [Lua] [ChatManager][1]System: XES вступает в игру 14:57:13.509 [Lua] [ChatManager][1]System: Jack Vist вступает в игру 14:57:13.509 [Lua] [ChatManager][1]System: Seguleh вступает в игру 14:57:13.509 [Lua] [ChatManager][1]System: Ponta the giant racoon вступает в игру 14:57:13.510 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 88 36 14:57:13.514 [Lua] Complete level triggered. 14:57:13.525 [Connection] Destroying endpoint 110000104ad72c1 - explicit request 14:57:13.526 [Connection] Destroying endpoint 1100001024fba80 - explicit request 14:57:13.527 [Connection] Destroying endpoint 11000010217fe63 - explicit request 14:57:13.527 [Connection] Destroying endpoint 110000106d47c00 - explicit request 14:57:13.527 [Lua] [ChatManager][1]System: XES покидает игру 14:57:13.527 [Lua] [ChatManager][1]System: Seguleh покидает игру 14:57:13.527 [Lua] [ChatManager][1]System: Jack Vist покидает игру 14:57:13.527 [Lua] [ChatManager][1]System: Ponta the giant racoon покидает игру 14:57:13.530 [Lua] Complete level triggered. 14:57:13.543 [Lua] Complete level triggered. 14:57:13.558 [Lua] Complete level triggered. 14:57:13.576 [Lua] Complete level triggered. 14:57:13.589 [Lua] Complete level triggered. 14:57:13.604 [Lua] Complete level triggered. 14:57:13.619 [Lua] Complete level triggered. 14:57:13.634 [Lua] Complete level triggered. 14:57:13.650 [Lua] Complete level triggered. 14:57:13.667 [Lua] Complete level triggered. 14:57:13.681 [Lua] Complete level triggered. 14:57:13.696 [Lua] Complete level triggered. 14:57:33.532 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending savePlayerStatistics3 88 14:57:33.532 [Lua] [success_callback] = [function] 14:57:33.532 [Lua] [id] = 88 (number) 14:57:33.532 [Lua] [request] = table 14:57:33.532 [Lua] [FunctionName] = savePlayerStatistics3 (string) 14:57:33.532 [Lua] [FunctionParameter] = table 14:57:33.532 [Lua] [stats] = table 14:57:33.532 [Lua] [1] = table 14:57:33.532 [Lua] [persistent_value] = 1574 (number) 14:57:33.532 [Lua] [default_value] = 0 (number) 14:57:33.532 [Lua] [value] = 2 (number) 14:57:33.532 [Lua] [name] = total_collected_dice (string) 14:57:33.532 [Lua] [database_name] = total_collected_dice (string) 14:57:33.532 [Lua] [dirty] = true (boolean) 14:57:33.532 [Lua] [2] = table 14:57:33.532 [Lua] [persistent_value] = 5 (number) 14:57:33.532 [Lua] [default_value] = 0 (number) 14:57:33.532 [Lua] [source] = player_data (string) 14:57:33.532 [Lua] [value] = 5 (number) 14:57:33.532 [Lua] [name] = scorpion_warcamp_wh_2h_billhook (string) 14:57:33.532 [Lua] [database_name] = scorpion_warcamp_wh_2h_billhook (string) 14:57:33.532 [Lua] [dirty] = true (boolean) 14:57:33.532 [Lua] [3] = table 14:57:33.532 [Lua] [persistent_value] = 630 (number) 14:57:33.532 [Lua] [default_value] = 0 (number) 14:57:33.532 [Lua] [value] = 2 (number) 14:57:33.532 [Lua] [name] = total_collected_grimoires (string) 14:57:33.532 [Lua] [database_name] = total_collected_grimoires (string) 14:57:33.532 [Lua] [dirty] = true (boolean) 14:57:33.532 [Lua] [4] = table 14:57:33.532 [Lua] [persistent_value] = 337 (number) 14:57:33.532 [Lua] [default_value] = 0 (number) 14:57:33.532 [Lua] [source] = player_data (string) 14:57:33.532 [Lua] [value] = 1 (number) 14:57:33.532 [Lua] [name] = globadier_kill_before_throwing (string) 14:57:33.532 [Lua] [database_name] = globadier_kill_before_throwing (string) 14:57:33.532 [Lua] [dirty] = true (boolean) 14:57:33.532 [Lua] [5] = table 14:57:33.532 [Lua] [persistent_value] = 49 (number) 14:57:33.532 [Lua] [default_value] = 0 (number) 14:57:33.532 [Lua] [name] = warcamp (string) 14:57:33.532 [Lua] [value] = 1 (number) 14:57:33.532 [Lua] [sync_to_host] = true (boolean) 14:57:33.532 [Lua] [sync_on_hot_join] = true (boolean) 14:57:33.532 [Lua] [database_name] = completed_levels_warcamp (string) 14:57:33.532 [Lua] [dirty] = true (boolean) 14:57:33.532 [Lua] [6] = table 14:57:33.532 [Lua] [persistent_value] = 1 (number) 14:57:33.532 [Lua] [default_value] = 0 (number) 14:57:33.532 [Lua] [source] = player_data (string) 14:57:33.532 [Lua] [value] = 1 (number) 14:57:33.532 [Lua] [name] = hardest (string) 14:57:33.532 [Lua] [database_name] = completed_career_levels_wh_captain_warcamp_hardest (string) 14:57:33.532 [Lua] [dirty] = true (boolean) 14:57:33.532 [Lua] [7] = table 14:57:33.532 [Lua] [persistent_value] = 13 (number) 14:57:33.532 [Lua] [default_value] = 0 (number) 14:57:33.532 [Lua] [value] = 1 (number) 14:57:33.532 [Lua] [name] = warcamp (string) 14:57:33.532 [Lua] [database_name] = completed_levels_witch_hunter_warcamp (string) 14:57:33.532 [Lua] [dirty] = true (boolean) 14:57:33.532 [Lua] [8] = table 14:57:33.532 [Lua] [persistent_value] = 113 (number) 14:57:33.532 [Lua] [default_value] = 0 (number) 14:57:33.532 [Lua] [source] = player_data (string) 14:57:33.532 [Lua] [value] = 2 (number) 14:57:33.532 [Lua] [name] = vortex_sorcerer_killed_while_summoning (string) 14:57:33.532 [Lua] [database_name] = vortex_sorcerer_killed_while_summoning (string) 14:57:33.532 [Lua] [dirty] = true (boolean) 14:57:33.532 [Lua] [9] = table 14:57:33.532 [Lua] [persistent_value] = 1330 (number) 14:57:33.532 [Lua] [default_value] = 0 (number) 14:57:33.532 [Lua] [value] = 3 (number) 14:57:33.532 [Lua] [name] = total_collected_tomes (string) 14:57:33.532 [Lua] [database_name] = total_collected_tomes (string) 14:57:33.532 [Lua] [dirty] = true (boolean) 14:57:33.532 [Lua] [10] = table 14:57:33.532 [Lua] [persistent_value] = 297 (number) 14:57:33.532 [Lua] [default_value] = 0 (number) 14:57:33.532 [Lua] [source] = player_data (string) 14:57:33.532 [Lua] [value] = 1 (number) 14:57:33.532 [Lua] [name] = hardest (string) 14:57:33.532 [Lua] [database_name] = played_difficulty_hardest (string) 14:57:33.532 [Lua] [dirty] = true (boolean) 14:57:33.532 [Lua] [11] = table 14:57:33.532 [Lua] [persistent_value] = 1 (number) 14:57:33.532 [Lua] [default_value] = 0 (number) 14:57:33.532 [Lua] [source] = player_data (string) 14:57:33.532 [Lua] [value] = 1 (number) 14:57:33.532 [Lua] [name] = daily_quest_3_stat_1 (string) 14:57:33.533 [Lua] [database_name] = quest_statistics_daily_quest_3_stat_1 (string) 14:57:33.533 [Lua] [dirty] = true (boolean) 14:57:33.533 [Lua] [12] = table 14:57:33.533 [Lua] [persistent_value] = 237 (number) 14:57:33.533 [Lua] [default_value] = 0 (number) 14:57:33.533 [Lua] [source] = player_data (string) 14:57:33.533 [Lua] [value] = 237 (number) 14:57:33.533 [Lua] [name] = scorpion_kills_wh_2h_billhook (string) 14:57:33.533 [Lua] [database_name] = scorpion_kills_wh_2h_billhook (string) 14:57:33.533 [Lua] [dirty] = true (boolean) 14:57:33.533 [Lua] [timeout] = 20 (number) 14:57:33.533 [Lua] [api_function_name] = ExecuteCloudScript (string) 14:57:33.533 [Lua] [eac_challenge_success] = false (boolean) 14:57:33.533 [Lua] [send_eac_challenge] = true (boolean) 14:57:33.533 [Lua] [resends] = 1 (number) 14:57:33.533 [Lua] [expected_eac_id] = 36 (number) 14:57:33.533 [Lua] <> <>PlayFabRequestQueue<> <>EAC Challenge Request Timed Out - Resending<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:53: in function print_exception [2] @scripts/managers/backend_playfab/playfab_request_queue.lua:94: in function update [3] @scripts/managers/backend_playfab/playfab_mirror.lua:1083: in function update [4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:535: in function update [5] @scripts/game_state/state_ingame.lua:861: in function update [6] @foundation/scripts/util/state_machine.lua:145: in function update [7] @scripts/boot.lua:788: in function game_update [8] @scripts/boot.lua:552:in function [1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending" [2] self = table: 0000000002331EC0; dt = 0.015409406274557114; active_entry = table: 00000000084703C0; timeout = -0.013186044059693813; active_request = table: 0000000000C24FC0 [3] self = table: 0000000002330410; dt = 0.015409406274557114; error_code = nil; request_id = nil [4] self = table: 000000000CD77A00; dt = 0.015409406274557114; settings = table: 0000000000234A50; signin = table: 00000000022D8080; mirror = table: 0000000002330410; queue = table: 00000000019920E0; error_data = nil [5] self = table: 0000000007A3A510; dt = 0.015409406274557114; main_t = 5349.3536146507831; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tauto_test\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tsteam\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tdebug_updator\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\tparty\n\tunlock\n\ttoken\n\tlocalizer\n\tadmin\n\tmod\n\tplay_go\n\tperfhud\n\tplayer\n [6] self = table: 000000000D3FA1A0; dt = 0.015409406274557114; t = 5349.3536146507831 [7] self = table: 0000000000091C50; real_world_dt = 0.015409406274557114; dt = 0.015409406274557114; t = 5349.3536146507831 [8] dt = 0.015409406274557114 [2] _id = 88; _queue = table: 00000000023331A0; _active_entry = table: 00000000084703C0; _eac_id = 36; [3] _maximum_essence = 5263500; _inventory_items = table: 000000000238D770; _playfab_id = "75D5FBA2AA1648B5"; _unlocked_keep_decorations = table: 00000000023A8690; _claimed_achievements = table: 00000000023A64B0; _fake_inventory_items = table: 00000000023344C0; sum_best_power_levels = 1500; _essence = 0; _last_id = 39; _request_queue = table: 0000000002331EC0; _title_data = table: 0000000002334860; _commit_current_id = 39; _career_data = table: 0000000003324EB0; _stats = table: 0000000000754120; _total_essence = 0; _platform_dlcs = table: 000000000238FFA0; _owned_dlcs = table: 000000000238FA50; _career_data_mirror = table: 000000000331AD20; _weaves_progression_settings = table: 00000000022E3AF0; _commit_limit_total = 2; _read_only_data_mirror = table: 00000000023356C0; _career_lookup = table: 000000000331AD50; _read_only_data = table: 00000000023340B0; _best_power_levels = table: 000000000233A490; _num_items_to_load = 0; _user_data_mirror = table: 0000000002335B20; _quest_data = table: 0000000002333410; _commits = table: 0000000002332770; _achievement_rewards = table: 0000000002341AE0; _user_data = table: 0000000002335A40; _queued_commit = table: 0000000002332AB0; _unlocked_weapon_skins = table: 000000000CB4A230; _commit_limit_timer = 5.569248060695827; [4] _button_ok = "button_ok"; _server_queue = table: 0000000000588130; _in_error_state = false; _interfaces = table: 000000000CE0AC00; _is_tutorial_backend = false; _mirror = table: 00000000008C3F50; _signin = table: 00000000008C9B00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000019920E0; _button_retry = "button_retry"; _signin_timeout = 1579872494; _interfaces_created = true; _talents_interface_overrides = table: 000000000CEE1E80; _need_signin = false; _backend_mirror = table: 0000000002330410; _backend_signin = table: 00000000022D8080; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CE6C6F0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000CE35B90; [5] world_name = "level_world"; entity_system_bag = table: 0000000001AA7950; network_server = table: 000000000BEA9D80; entity_system = table: 00000000009C3260; parent = table: 0000000000091C50; _level_flow_events = table: 0000000005FECF20; statistics_db = table: 000000000C6C1A50; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1097.5592531122268; input_manager = table: 0000000007BD8410; profile_synchronizer = table: 00000000020333E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000076DBFF0; num_local_human_players = 1; _lobby_host = table: 0000000008CB90A0; world = [World]; dt = 0.015409406274557114; peer_id = "1100001030229fa"; level = [Level]; network_timer_handler = table: 0000000002B228E0; machines = table: 0000000007DA9A70; viewport_name = "player_1"; _camera_carrier = table: 00000000076DC050; network_event_delegate = table: 000000000044B0C0; free_flight_manager = table: 0000000002E2B0F0; network_transmit = table: 00000000021B9B70; level_key = "warcamp"; game_mode_key = "adventure"; network_clock = table: 0000000004A4D4D0; dice_keeper = table: 000000000C55F030; _gm_event_end_conditions_met = true; level_transition_handler = table: 0000000002C29130; _debug_gui_immediate = [Gui]; _quit_game = false; [6] _params = table: 000000000D382D80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000091C50; _state = table: 0000000007A3A510; [7] startup_package_handles = table: 0000000000093D40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000093CB0; flow_return_table = table: 0000000000091C80; _machine = table: 000000000D3FA1A0; startup_timer = 5.2234071790007874; has_booted = true; loading_context = table: 000000000781E900; <> <> 14:57:33.533 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 88 37 14:57:34.425 [Lua] [PlayFabRequestQueue] EAC Enabled! 88 14:57:34.426 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 88 14:57:34.987 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 88 14:57:34.994 [Lua] commit result success 39 14:57:34.994 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 89 14:57:34.994 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 14:57:35.009 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 89 38 14:57:35.475 [Lua] [PlayFabRequestQueue] Received Timed Out EAC Response - Ignoring 36 14:57:35.902 [Lua] [PlayFabRequestQueue] EAC Enabled! 89 14:57:35.902 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 89 14:57:36.691 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 89 14:57:36.691 [Save] Saving `save_data` 14:57:36.694 [Save] Save done 14:57:42.711 [Lua] ConflictDirector - destroy all units 14:57:42.727 [Lua] TRANSITION nil nil inn_level 14:57:42.727 [Lua] Transition type "inn_level", is server: true 14:57:42.727 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:57:42.727 [Lua] [GameNetworkManager] Leaving game... 14:57:42.727 [Lua] [GameNetworkManager] Shutting down game session host. 14:57:42.727 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:57:42.727 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:57:42.727 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1128.57 14:57:42.742 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:57:42.759 [Lua] [PlayerSyncData] Game session is not initialized 14:57:42.759 [Lua] [PlayerSyncData] Game session is not initialized 14:57:42.759 [Lua] [PlayerSyncData] Game session is not initialized 14:57:42.759 [Lua] Set lobby begin: 14:57:42.759 [Lua] Lobby data twitch_enabled = false 14:57:42.759 [Lua] Lobby data power_level = 0 14:57:42.759 [Lua] Lobby data num_players = 4 14:57:42.759 [Lua] Lobby data weave_name = false 14:57:42.759 [Lua] Lobby data game_mode = 2 14:57:42.759 [Lua] Lobby data is_private = false 14:57:42.759 [Lua] Lobby data mechanism = adventure 14:57:42.759 [Lua] Lobby data level_key = warcamp 14:57:42.759 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:57:42.759 [Lua] Lobby data selected_level_key = warcamp 14:57:42.759 [Lua] Lobby data unique_server_name = Rhizone 14:57:42.759 [Lua] Lobby data quick_game = false 14:57:42.759 [Lua] Lobby data matchmaking = true 14:57:42.759 [Lua] Lobby data difficulty = hardest 14:57:42.759 [Lua] Lobby data country_code = UA 14:57:42.759 [Lua] Lobby data host = 1100001030229fa 14:57:42.759 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:57:42.759 [Lua] Lobby data player_slot_2 = 0:0 14:57:42.759 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:57:42.759 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:57:42.759 [Lua] Lobby data eac_authorized = true 14:57:42.759 [Lua] Set lobby end. 14:57:44.725 [Lua] Clearing all global lookup lists 14:57:44.725 [Lua] [IngamePlayerListUI] - Destroy 14:57:44.726 [Lua] [EquipmentUI] - Destroy 14:57:44.726 [Lua] [GamePadEquipmentUI] - Destroy 14:57:44.726 [Lua] [AbilityUI] - Destroy 14:57:44.726 [Lua] [GamePadAbilityUI] - Destroy 14:57:44.727 [Lua] [IngameUI] destroy 14:57:44.885 [Lua] [Managers] Destroying state managers... 14:57:44.897 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:57:44.994 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 14:57:45.000 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 14:57:45.002 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 14:57:45.006 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 14:57:45.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 14:57:45.008 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 14:57:45.009 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 14:57:45.009 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 14:57:45.010 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 14:57:45.014 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 14:57:45.017 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 14:57:45.018 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 14:57:45.019 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 14:57:45.019 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 14:57:45.023 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 14:57:45.027 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 14:57:45.028 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:57:45.034 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 14:57:45.035 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 14:57:45.037 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 14:57:45.039 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 14:57:45.042 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 14:57:45.042 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 14:57:45.046 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 14:57:45.050 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 14:57:45.053 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 14:57:45.055 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 14:57:45.058 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 14:57:45.060 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 14:57:45.061 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 14:57:45.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 14:57:45.075 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 14:57:45.080 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 14:57:45.085 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 14:57:45.088 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 14:57:45.088 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000110cfb164 14:57:45.088 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010bc99b5a 14:57:45.088 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fb4e3f 14:57:45.088 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 14:57:45.088 [Lua] [Matchmaking] unregister rpcs 14:57:45.088 [Lua] ############### UNLOADING PACKAGES ############### 14:57:45.088 [Lua] [Gamestate] Enter state StateLoading 14:57:45.090 [World] Spawning level. 14:57:45.100 [Lua] Found camera: end_screen_camera 14:57:45.100 [Lua] Found camera: end_screen_camera 14:57:45.100 [Lua] Found camera: end_screen_camera 14:57:45.100 [Lua] Found camera: end_screen_camera 14:57:45.100 [Lua] Found camera: end_screen_camera 14:57:45.100 [Lua] Found camera: end_screen_camera 14:57:45.100 [Lua] Found camera: end_screen_camera 14:57:45.100 [Lua] Found camera: end_screen_camera 14:57:45.100 [Lua] Found camera: end_screen_camera 14:57:45.100 [Lua] Found camera: end_screen_camera 14:57:45.100 [Lua] Found camera: end_screen_camera 14:57:45.100 [Lua] [EndViewState] Enter Substate EndViewStateSummary 14:57:45.100 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:57:45.100 [Lua] [Matchmaking] register rpcs 14:57:45.100 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:57:45.100 [Lua] registering RPCs 14:57:45.100 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:57:45.101 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:57:45.101 [Lua] Set lobby begin: 14:57:45.101 [Lua] Lobby data twitch_enabled = false 14:57:45.101 [Lua] Lobby data power_level = 0 14:57:45.101 [Lua] Lobby data num_players = 4 14:57:45.101 [Lua] Lobby data weave_name = false 14:57:45.101 [Lua] Lobby data game_mode = 3 14:57:45.101 [Lua] Lobby data is_private = false 14:57:45.101 [Lua] Lobby data mechanism = adventure 14:57:45.101 [Lua] Lobby data level_key = inn_level 14:57:45.101 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:57:45.101 [Lua] Lobby data selected_level_key = warcamp 14:57:45.101 [Lua] Lobby data unique_server_name = Rhizone 14:57:45.101 [Lua] Lobby data quick_game = false 14:57:45.101 [Lua] Lobby data matchmaking = false 14:57:45.101 [Lua] Lobby data difficulty = hardest 14:57:45.101 [Lua] Lobby data country_code = UA 14:57:45.101 [Lua] Lobby data host = 1100001030229fa 14:57:45.101 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:57:45.101 [Lua] Lobby data player_slot_2 = 0:0 14:57:45.101 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:57:45.101 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:57:45.101 [Lua] Lobby data eac_authorized = true 14:57:45.101 [Lua] Set lobby end. 14:57:45.101 [Lua] MUSIC MANAGER unmute_all_world_sounds 760202 0 14:57:45.106 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:57:45.106 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 14:57:45.106 [Lua] [LevelTransitionHandler] load_level inn_level 14:57:45.167 [Umbra] Unload tome 14:57:45.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xb998b, position: 0 14:57:45.229 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 14:57:45.229 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 14:57:45.229 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 14:57:45.229 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:57:45.229 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 14:57:45.229 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:57:45.229 [Lua] [StateLoading] got rpc_load_level 50 inn_level 14:57:45.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:57:45.337 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:57:45.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:57:45.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:57:45.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:57:45.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 14:57:45.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 14:57:45.504 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 14:57:45.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:57:51.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:57:51.841 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:57:51.858 [Lua] [LevelTransitionHandler] Level load completed! 14:57:51.858 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7830247 - weave: nil 14:57:51.858 [Lua] [EnemyPackageLoader] Load no enemies on this level 14:57:51.859 [Lua] ### Sending rpc_level_loaded 14:57:51.859 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 50 14:57:51.859 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded 14:57:51.860 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:57:51.860 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:57:51.893 [Lua] ### Sending rpc_level_loaded 14:57:51.893 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 50 14:57:53.531 [Lua] ### Sending rpc_level_loaded 14:57:53.531 [Lua] #### Has state machine: true, sender: 11000010bc99b5a, level_id: 50 14:57:53.531 [Lua] Peer 11000010bc99b5a has loaded the level and all enemies are loaded 14:57:53.648 [Lua] ### Sending rpc_level_loaded 14:57:53.648 [Lua] #### Has state machine: true, sender: 110000110cfb164, level_id: 50 14:57:53.648 [Lua] Peer 110000110cfb164 has loaded the level and all enemies are loaded 14:57:54.291 [Lua] ### Sending rpc_level_loaded 14:57:54.291 [Lua] #### Has state machine: true, sender: 110000102fb4e3f, level_id: 50 14:57:54.291 [Lua] Peer 110000102fb4e3f has loaded the level and all enemies are loaded 14:57:56.447 [Lua] [EndViewState] Exit Substate EndViewStateSummary 14:57:56.447 [Lua] [PlayState] Enter Substate EndViewStateChest 14:58:17.160 [Lua] min_height 86.798583984375 14:58:22.778 [Lua] [PlayState] Exit Substate EndViewStateChest 14:58:22.778 [Lua] [PlayState] Enter Substate EndViewStateScore 14:58:37.688 [Lua] [PlayState] Exit Substate EndViewStateScore 14:58:37.695 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:58:38.688 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:58:38.688 [Lua] [Matchmaking] unregister rpcs 14:58:38.688 [Lua] Set lobby begin: 14:58:38.688 [Lua] Lobby data twitch_enabled = false 14:58:38.688 [Lua] Lobby data power_level = 0 14:58:38.688 [Lua] Lobby data num_players = 4 14:58:38.688 [Lua] Lobby data weave_name = false 14:58:38.688 [Lua] Lobby data game_mode = 3 14:58:38.688 [Lua] Lobby data is_private = false 14:58:38.688 [Lua] Lobby data mechanism = adventure 14:58:38.688 [Lua] Lobby data level_key = inn_level 14:58:38.688 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:38.688 [Lua] Lobby data selected_level_key = warcamp 14:58:38.688 [Lua] Lobby data unique_server_name = Rhizone 14:58:38.688 [Lua] Lobby data quick_game = false 14:58:38.688 [Lua] Lobby data matchmaking = false 14:58:38.688 [Lua] Lobby data difficulty = hardest 14:58:38.688 [Lua] Lobby data country_code = UA 14:58:38.688 [Lua] Lobby data host = 1100001030229fa 14:58:38.688 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:58:38.688 [Lua] Lobby data player_slot_2 = 0:0 14:58:38.689 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:38.689 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:38.689 [Lua] Lobby data eac_authorized = true 14:58:38.689 [Lua] Set lobby end. 14:58:38.689 [Lua] [Managers] Destroying state managers... 14:58:38.689 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:58:38.689 [Lua] MUSIC MANAGER Stop_loading_screen_music 760402 0 14:58:38.689 [Lua] [Gamestate] Enter StateIngame HOST 14:58:38.690 [Lua] <>level = inn_level<> 14:58:38.690 [Lua] Set lobby begin: 14:58:38.690 [Lua] Lobby data twitch_enabled = false 14:58:38.690 [Lua] Lobby data power_level = 0 14:58:38.690 [Lua] Lobby data num_players = 4 14:58:38.690 [Lua] Lobby data weave_name = false 14:58:38.690 [Lua] Lobby data game_mode = 3 14:58:38.690 [Lua] Lobby data is_private = false 14:58:38.690 [Lua] Lobby data mechanism = adventure 14:58:38.690 [Lua] Lobby data level_key = inn_level 14:58:38.690 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:38.690 [Lua] Lobby data selected_level_key = inn_level 14:58:38.690 [Lua] Lobby data unique_server_name = Rhizone 14:58:38.690 [Lua] Lobby data quick_game = false 14:58:38.690 [Lua] Lobby data matchmaking = false 14:58:38.690 [Lua] Lobby data difficulty = hardest 14:58:38.690 [Lua] Lobby data country_code = UA 14:58:38.690 [Lua] Lobby data host = 1100001030229fa 14:58:38.690 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:58:38.690 [Lua] Lobby data player_slot_2 = 0:0 14:58:38.690 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:38.690 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:38.690 [Lua] Lobby data eac_authorized = true 14:58:38.690 [Lua] Set lobby end. 14:58:38.690 [Lua] [StateIngame] Server ingame 14:58:38.693 [Lua] Set lobby begin: 14:58:38.693 [Lua] Lobby data twitch_enabled = false 14:58:38.693 [Lua] Lobby data power_level = 0 14:58:38.693 [Lua] Lobby data num_players = 4 14:58:38.693 [Lua] Lobby data weave_name = false 14:58:38.693 [Lua] Lobby data game_mode = 3 14:58:38.693 [Lua] Lobby data is_private = false 14:58:38.693 [Lua] Lobby data mechanism = adventure 14:58:38.694 [Lua] Lobby data level_key = inn_level 14:58:38.694 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:38.694 [Lua] Lobby data selected_level_key = inn_level 14:58:38.694 [Lua] Lobby data unique_server_name = Rhizone 14:58:38.694 [Lua] Lobby data quick_game = false 14:58:38.694 [Lua] Lobby data matchmaking = false 14:58:38.694 [Lua] Lobby data difficulty = hardest 14:58:38.694 [Lua] Lobby data country_code = UA 14:58:38.694 [Lua] Lobby data host = 1100001030229fa 14:58:38.694 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:58:38.694 [Lua] Lobby data player_slot_2 = 0:0 14:58:38.694 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:38.694 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:38.694 [Lua] Lobby data eac_authorized = true 14:58:38.694 [Lua] Set lobby end. 14:58:38.694 [Lua] [Matchmaking] register rpcs 14:58:38.694 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:58:38.694 [Lua] [GameNetworkManager] My own peer_id = 1100001030229fa 14:58:38.694 [Lua] [GameNetworkManager] self.is_server = true 14:58:38.694 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 14:58:38.694 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:58:38.694 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:58:38.694 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:58:38.694 [Network] Setting artificial MTU limit to 65536 14:58:38.702 [Lua] Switching ConflictSettings: to: disabled 14:58:38.702 [Lua] pacing=disabled 14:58:38.702 [Lua] roaming=nil 14:58:38.702 [Lua] specials=disabled 14:58:38.702 [Lua] debug_color=black 14:58:38.702 [Lua] pack_spawning=disabled 14:58:38.702 [Lua] contained_breeds=nil 14:58:38.702 [Lua] disabled=true 14:58:38.702 [Lua] boss=disabled 14:58:38.702 [Lua] horde=disabled 14:58:38.702 [Lua] name=disabled 14:58:38.702 [Lua] intensity=disabled 14:58:38.702 [Lua] --- 14:58:38.703 [Lua] [LevelAnalysis] set_random_seed( 7830247) 14:58:38.707 [Lua] [AIInterestPointSystem] Level Seed: 7830247 14:58:38.707 [Lua] 14:58:38.707 [Lua] [entity_system_bag] = table 14:58:38.707 [Lua] [entity_system_bag] = metatable 14:58:38.707 [Lua] [startup_data] = table 14:58:38.707 [Lua] [entity_manager] = table 14:58:38.707 [Lua] [entity_manager] = metatable 14:58:38.707 [Lua] [unit_spawner] = table 14:58:38.707 [Lua] [unit_spawner] = metatable 14:58:38.707 [Lua] [unit_storage] = table 14:58:38.707 [Lua] [unit_storage] = metatable 14:58:38.707 [Lua] [dice_keeper] = table 14:58:38.707 [Lua] [dice_keeper] = metatable 14:58:38.707 [Lua] [is_server] = true (boolean) 14:58:38.707 [Lua] [world] = [World] 14:58:38.707 [Lua] [system_api] = table 14:58:38.707 [Lua] [entity_system] = table 14:58:38.707 [Lua] [entity_system] = metatable 14:58:38.707 [Lua] [network_lobby] = table 14:58:38.707 [Lua] [network_lobby] = metatable 14:58:38.707 [Lua] [profile_synchronizer] = table 14:58:38.707 [Lua] [profile_synchronizer] = metatable 14:58:38.707 [Lua] [level_transition_handler] = table 14:58:38.707 [Lua] [level_transition_handler] = metatable 14:58:38.707 [Lua] [num_local_human_players] = 1 (number) 14:58:38.707 [Lua] [statistics_db] = table 14:58:38.707 [Lua] [statistics_db] = metatable 14:58:38.707 [Lua] [network_server] = table 14:58:38.707 [Lua] [network_server] = metatable 14:58:38.707 [Lua] [input_manager] = table 14:58:38.707 [Lua] [input_manager] = metatable 14:58:38.707 [Lua] [network_clock] = table 14:58:38.707 [Lua] [network_clock] = metatable 14:58:38.707 [Lua] [network_transmit] = table 14:58:38.707 [Lua] [network_transmit] = metatable 14:58:38.707 [Lua] [free_flight_manager] = table 14:58:38.707 [Lua] [free_flight_manager] = metatable 14:58:38.707 [Lua] [network_manager] = table 14:58:38.707 [Lua] [network_manager] = metatable 14:58:38.707 [Lua] [network_event_delegate] = table 14:58:38.707 [Lua] [network_event_delegate] = metatable 14:58:38.707 [Lua] 14:58:38.707 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:58:38.707 [Lua] ignoring extension VersusInteractObjectiveExtension 14:58:38.707 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:58:38.707 [Lua] ignoring extension VersusSocketObjectiveExtension 14:58:38.707 [Lua] ignoring extension VersusTargetObjectiveExtension 14:58:38.707 [Lua] ignoring extension VersusMissionObjectiveExtension 14:58:38.708 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:58:38.711 [Lua] [AchievementManager] Achievements using the steam platform 14:58:38.711 [Lua] [StateIngame] Level seed: 7830247 14:58:38.711 [World] Spawning level. 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 14:58:38.842 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5, async-read, 14:58:38.842 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 14:58:38.842 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2, async-read, 14:58:38.842 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1, async-read, 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 14:58:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 14:58:38.843 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 14:58:38.844 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 14:58:38.846 [Lua] [LevelAnalysis] set_random_seed( 7830247) 14:58:38.846 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 90 14:58:38.866 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 14:58:38.866 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 14:58:38.866 [Lua] [IngameUI] init 14:58:38.878 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:58:38.878 [SteamVoipClient] select_out(1100001030229fa, off) 14:58:38.878 [SteamVoipClient] select_out(11000010bc99b5a, off) 14:58:38.878 [SteamVoipClient] select_out(110000110cfb164, off) 14:58:38.881 [Lua] cb_razer_chroma_setup 14:58:38.911 [Lua] [Matchmaking] Cancelling matchmaking 14:58:38.911 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 14:58:38.911 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:58:38.911 [Lua] Set lobby begin: 14:58:38.911 [Lua] Lobby data twitch_enabled = false 14:58:38.911 [Lua] Lobby data power_level = 0 14:58:38.911 [Lua] Lobby data num_players = 4 14:58:38.911 [Lua] Lobby data weave_name = false 14:58:38.911 [Lua] Lobby data game_mode = 3 14:58:38.911 [Lua] Lobby data is_private = false 14:58:38.911 [Lua] Lobby data mechanism = adventure 14:58:38.911 [Lua] Lobby data level_key = inn_level 14:58:38.911 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:38.911 [Lua] Lobby data selected_level_key = inn_level 14:58:38.912 [Lua] Lobby data unique_server_name = Rhizone 14:58:38.912 [Lua] Lobby data quick_game = false 14:58:38.912 [Lua] Lobby data matchmaking = false 14:58:38.912 [Lua] Lobby data difficulty = normal 14:58:38.912 [Lua] Lobby data country_code = UA 14:58:38.912 [Lua] Lobby data host = 1100001030229fa 14:58:38.912 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:58:38.912 [Lua] Lobby data player_slot_2 = 0:0 14:58:38.912 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:38.912 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:38.912 [Lua] Lobby data eac_authorized = true 14:58:38.912 [Lua] Set lobby end. 14:58:38.914 [Lua] Set lobby begin: 14:58:38.914 [Lua] Lobby data twitch_enabled = false 14:58:38.914 [Lua] Lobby data power_level = 0 14:58:38.914 [Lua] Lobby data num_players = 4 14:58:38.914 [Lua] Lobby data weave_name = false 14:58:38.914 [Lua] Lobby data game_mode = 3 14:58:38.914 [Lua] Lobby data is_private = false 14:58:38.914 [Lua] Lobby data mechanism = adventure 14:58:38.914 [Lua] Lobby data level_key = inn_level 14:58:38.914 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:38.914 [Lua] Lobby data selected_level_key = inn_level 14:58:38.914 [Lua] Lobby data unique_server_name = Rhizone 14:58:38.914 [Lua] Lobby data quick_game = false 14:58:38.914 [Lua] Lobby data matchmaking = false 14:58:38.914 [Lua] Lobby data difficulty = normal 14:58:38.914 [Lua] Lobby data country_code = UA 14:58:38.914 [Lua] Lobby data host = 1100001030229fa 14:58:38.914 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:58:38.914 [Lua] Lobby data player_slot_2 = 0:0 14:58:38.914 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:38.914 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:38.914 [Lua] Lobby data eac_authorized = true 14:58:38.914 [Lua] Set lobby end. 14:58:38.914 [Lua] [PartyManager] Leader is set to 1100001030229fa 14:58:38.914 [Lua] [LevelTransitionHandler] set_next_level( nil ) 14:58:38.914 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:58:38.914 [Lua] Set lobby begin: 14:58:38.914 [Lua] Lobby data twitch_enabled = false 14:58:38.914 [Lua] Lobby data power_level = 835 14:58:38.914 [Lua] Lobby data num_players = 4 14:58:38.914 [Lua] Lobby data weave_name = false 14:58:38.914 [Lua] Lobby data game_mode = 3 14:58:38.915 [Lua] Lobby data is_private = false 14:58:38.915 [Lua] Lobby data mechanism = adventure 14:58:38.915 [Lua] Lobby data level_key = inn_level 14:58:38.915 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:38.915 [Lua] Lobby data selected_level_key = inn_level 14:58:38.915 [Lua] Lobby data unique_server_name = Rhizone 14:58:38.915 [Lua] Lobby data quick_game = false 14:58:38.915 [Lua] Lobby data matchmaking = false 14:58:38.915 [Lua] Lobby data difficulty = normal 14:58:38.915 [Lua] Lobby data country_code = UA 14:58:38.915 [Lua] Lobby data host = 1100001030229fa 14:58:38.915 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:58:38.915 [Lua] Lobby data player_slot_2 = 0:0 14:58:38.915 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:38.915 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:38.915 [Lua] Lobby data eac_authorized = true 14:58:38.915 [Lua] Set lobby end. 14:58:38.916 [Flow] complete_skittergate_legend true 14:58:38.917 [Flow] complete_all_helmgart_levels_recruit true 14:58:38.917 [Flow] WitchHunterLevel:35 14:58:38.917 [Flow] LeaderYes 14:58:38.917 [Flow] ALL PC XP:304250 14:58:38.917 [Flow] WH XP:60850 14:58:38.917 [Flow] Number of crafted items:2545 14:58:38.917 [Flow] Sum of Powe Levels:1500 14:58:38.917 [Flow] lodestone diff 1:false 14:58:38.917 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:58:38.919 [Lua] CurrentConflictSettings disabled 14:58:38.919 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 14:58:38.921 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:58:38.921 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:58:38.921 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:58:38.921 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 14:58:38.932 [Lua] MUSIC: won -> explore 14:58:38.954 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 90 14:58:39.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 14:58:39.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 14:58:39.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 14:58:39.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:58:39.144 [Lua] Set lobby begin: 14:58:39.144 [Lua] Lobby data twitch_enabled = false 14:58:39.144 [Lua] Lobby data power_level = 835 14:58:39.144 [Lua] Lobby data num_players = 4 14:58:39.144 [Lua] Lobby data weave_name = false 14:58:39.144 [Lua] Lobby data game_mode = 3 14:58:39.144 [Lua] Lobby data is_private = false 14:58:39.144 [Lua] Lobby data mechanism = adventure 14:58:39.144 [Lua] Lobby data level_key = inn_level 14:58:39.144 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:39.144 [Lua] Lobby data selected_level_key = inn_level 14:58:39.144 [Lua] Lobby data unique_server_name = Rhizone 14:58:39.144 [Lua] Lobby data quick_game = false 14:58:39.144 [Lua] Lobby data matchmaking = false 14:58:39.144 [Lua] Lobby data difficulty = normal 14:58:39.144 [Lua] Lobby data country_code = UA 14:58:39.145 [Lua] Lobby data host = 1100001030229fa 14:58:39.145 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:58:39.145 [Lua] Lobby data player_slot_2 = 0:0 14:58:39.145 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:39.145 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:39.145 [Lua] Lobby data eac_authorized = true 14:58:39.145 [Lua] Set lobby end. 14:58:39.145 [Lua] [Matchmaking] Assigned player 110000110cfb164 to slot 3 when hot join syncing 14:58:39.147 [Lua] Set lobby begin: 14:58:39.147 [Lua] Lobby data twitch_enabled = false 14:58:39.147 [Lua] Lobby data power_level = 835 14:58:39.147 [Lua] Lobby data num_players = 4 14:58:39.147 [Lua] Lobby data weave_name = false 14:58:39.147 [Lua] Lobby data game_mode = 3 14:58:39.147 [Lua] Lobby data is_private = false 14:58:39.147 [Lua] Lobby data mechanism = adventure 14:58:39.147 [Lua] Lobby data level_key = inn_level 14:58:39.147 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:39.147 [Lua] Lobby data selected_level_key = inn_level 14:58:39.147 [Lua] Lobby data unique_server_name = Rhizone 14:58:39.147 [Lua] Lobby data quick_game = false 14:58:39.147 [Lua] Lobby data matchmaking = false 14:58:39.147 [Lua] Lobby data difficulty = normal 14:58:39.147 [Lua] Lobby data country_code = UA 14:58:39.148 [Lua] Lobby data host = 1100001030229fa 14:58:39.148 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:58:39.148 [Lua] Lobby data player_slot_2 = 0:0 14:58:39.148 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:39.148 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:39.148 [Lua] Lobby data eac_authorized = true 14:58:39.148 [Lua] Set lobby end. 14:58:39.148 [Lua] [Matchmaking] Assigned player 11000010bc99b5a to slot 5 when hot join syncing 14:58:39.148 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 14:58:39.148 [Lua] RemotePlayer:create_game_object( ) 38 14:58:39.162 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 14:58:39.162 [Lua] RemotePlayer:create_game_object( ) 39 14:58:39.175 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000110cfb164 14:58:39.175 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010bc99b5a 14:58:39.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:58:39.186 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:58:39.186 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 14:58:39.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:58:39.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 14:58:39.315 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010bc99b5a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:58:39.315 [Lua] Adding player sync data to peer=11000010bc99b5a local_player_id=1 14:58:39.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:58:39.316 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:58:39.316 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 14:58:39.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:58:39.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 14:58:39.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_2, async-read, 14:58:39.340 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000110cfb164 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:58:39.340 [Lua] Adding player sync data to peer=110000110cfb164 local_player_id=1 14:58:39.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:58:39.363 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:58:39.363 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 14:58:39.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 14:58:39.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 14:58:39.401 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 14:58:39.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 14:58:39.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 14:58:39.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 14:58:39.436 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 14:58:39.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:58:39.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 14:58:39.477 [Lua] Set lobby begin: 14:58:39.477 [Lua] Lobby data twitch_enabled = false 14:58:39.477 [Lua] Lobby data power_level = 835 14:58:39.477 [Lua] Lobby data num_players = 4 14:58:39.477 [Lua] Lobby data weave_name = false 14:58:39.477 [Lua] Lobby data game_mode = 3 14:58:39.477 [Lua] Lobby data is_private = false 14:58:39.477 [Lua] Lobby data mechanism = adventure 14:58:39.477 [Lua] Lobby data level_key = inn_level 14:58:39.477 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:39.477 [Lua] Lobby data selected_level_key = inn_level 14:58:39.477 [Lua] Lobby data unique_server_name = Rhizone 14:58:39.477 [Lua] Lobby data quick_game = false 14:58:39.477 [Lua] Lobby data matchmaking = false 14:58:39.477 [Lua] Lobby data difficulty = normal 14:58:39.477 [Lua] Lobby data country_code = UA 14:58:39.477 [Lua] Lobby data host = 1100001030229fa 14:58:39.477 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:58:39.477 [Lua] Lobby data player_slot_2 = 0:0 14:58:39.477 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:39.477 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:39.477 [Lua] Lobby data eac_authorized = true 14:58:39.477 [Lua] Set lobby end. 14:58:39.477 [Lua] [Matchmaking] Assigned player 110000102fb4e3f to slot 4 when hot join syncing 14:58:39.478 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 14:58:39.478 [Lua] RemotePlayer:create_game_object( ) 44 14:58:39.490 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102fb4e3f 14:58:39.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 14:58:39.490 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:58:39.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_2, async-read, 14:58:39.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:58:39.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:58:39.498 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 14:58:39.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 14:58:39.508 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 14:58:39.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:58:39.635 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000110cfb164 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:58:39.636 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 14:58:39.637 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:58:39.638 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010bc99b5a go_type=player_unit go_created_func_name=game_object_created_player_unit 14:58:39.639 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 14:58:39.640 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:58:39.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3, async-read, 14:58:39.826 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 14:58:39.826 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 14:58:39.826 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_1, async-read, 14:58:39.826 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102fb4e3f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:58:39.826 [Lua] Adding player sync data to peer=110000102fb4e3f local_player_id=1 14:58:39.826 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102fb4e3f go_type=player_unit go_created_func_name=game_object_created_player_unit 14:58:39.828 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 14:58:39.828 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:58:39.835 [Flow] DISABLE 14:58:39.840 [Lua] StateInGameRunning:_game_actually_starts() 14:58:39.840 [Lua] ################################################################################################################# 14:58:39.840 [Lua] [Loading Time]: 00:00:55 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:58:39.840 [Lua] ################################################################################################################# 14:58:39.840 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 91 14:58:39.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 14:58:39.861 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 14:58:39.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:58:43.860 [Lua] PlayFabMirror:_commit_internal 40 14:58:43.860 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:58:43.865 [Lua] generate_backend_stats 1100001030229fa:1 14:58:43.880 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:58:43.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 92 14:58:43.881 [Lua] Set lobby begin: 14:58:43.881 [Lua] Lobby data twitch_enabled = false 14:58:43.881 [Lua] Lobby data power_level = 208 14:58:43.881 [Lua] Lobby data num_players = 4 14:58:43.881 [Lua] Lobby data weave_name = false 14:58:43.881 [Lua] Lobby data game_mode = 3 14:58:43.881 [Lua] Lobby data is_private = false 14:58:43.881 [Lua] Lobby data mechanism = adventure 14:58:43.881 [Lua] Lobby data level_key = inn_level 14:58:43.881 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:43.881 [Lua] Lobby data selected_level_key = inn_level 14:58:43.881 [Lua] Lobby data unique_server_name = Rhizone 14:58:43.881 [Lua] Lobby data quick_game = false 14:58:43.881 [Lua] Lobby data matchmaking = false 14:58:43.881 [Lua] Lobby data difficulty = normal 14:58:43.881 [Lua] Lobby data country_code = UA 14:58:43.881 [Lua] Lobby data host = 1100001030229fa 14:58:43.881 [Lua] Lobby data player_slot_5 = 11000010bc99b5a:1 14:58:43.881 [Lua] Lobby data player_slot_2 = 0:0 14:58:43.881 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:43.881 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:43.881 [Lua] Lobby data eac_authorized = true 14:58:43.881 [Lua] Set lobby end. 14:58:44.545 [Lua] [IngameUI] menu view on_enter start_game_view 14:58:44.549 [Lua] [IngameUI] menu view post_update_on_enter table: 0x084b21b0 14:58:44.549 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 14:58:44.551 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 14:58:44.551 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:58:44.552 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 14:58:44.552 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 14:58:46.095 [Lua] [ChatManager][1]System: RUMPELSTILZCHEN покидает игру 14:58:46.095 [Lua] [PSM] Disconnecting peer 11000010bc99b5a 14:58:46.095 [Lua] [PSM] Disconnected peer 11000010bc99b5a is being removed from session. 14:58:46.095 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010bc99b5a 14:58:46.095 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010bc99b5a 14:58:46.095 [Lua] [GameNetworkManager] destroying game object with go_id=39 14:58:46.096 [Lua] Set lobby begin: 14:58:46.096 [Lua] Lobby data twitch_enabled = false 14:58:46.096 [Lua] Lobby data power_level = 208 14:58:46.096 [Lua] Lobby data num_players = 4 14:58:46.096 [Lua] Lobby data weave_name = false 14:58:46.096 [Lua] Lobby data game_mode = 3 14:58:46.096 [Lua] Lobby data is_private = false 14:58:46.096 [Lua] Lobby data mechanism = adventure 14:58:46.096 [Lua] Lobby data level_key = inn_level 14:58:46.096 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:46.096 [Lua] Lobby data selected_level_key = inn_level 14:58:46.096 [Lua] Lobby data unique_server_name = Rhizone 14:58:46.096 [Lua] Lobby data quick_game = false 14:58:46.096 [Lua] Lobby data matchmaking = false 14:58:46.096 [Lua] Lobby data difficulty = normal 14:58:46.096 [Lua] Lobby data country_code = UA 14:58:46.096 [Lua] Lobby data host = 1100001030229fa 14:58:46.096 [Lua] Lobby data player_slot_5 = 0:0 14:58:46.096 [Lua] Lobby data player_slot_2 = 0:0 14:58:46.096 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:46.096 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:46.096 [Lua] Lobby data eac_authorized = true 14:58:46.096 [Lua] Set lobby end. 14:58:46.097 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010bc99b5a) 14:58:46.097 [EAC] EAC server lost client 11000010bc99b5a 14:58:46.097 [EACServer] [16:58:46:096][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010BC99B5A PlayerGUID: 76561198158027610 14:58:46.097 [Lua] [GameNetworkManager] destroying game object with go_id=48 14:58:46.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3, async-read, 14:58:46.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:58:46.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read, 14:58:46.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 14:58:46.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 14:58:46.153 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 14:58:46.153 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:58:46.153 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 14:58:46.168 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 14:58:46.168 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 14:58:47.563 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 14:58:47.563 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 14:58:47.577 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 14:58:48.627 [SteamAuthenticator] Steam validation for 11000010bc99b5a with response 6 14:58:48.627 [SteamAuthenticator] Kickout of 11000010bc99b5a executed immediately due to failed authentication 14:58:48.628 [Connection] Connection to 11000010bc99b5a broken by authenticator. 14:58:48.628 [SteamLobby] Detected removed member 11000010bc99b5a 14:58:48.628 [Connection] Destroying endpoint 11000010bc99b5a - explicit request 14:58:48.631 [SteamAuthenticator] CancelAuthTicket 11000010bc99b5a 14:58:48.631 [SteamAuthenticator] EndAuthSession 11000010bc99b5a 14:58:48.631 [Lua] [NetworkServer] Changing num_players from 4 to 3 14:58:48.631 [Lua] Players: 3 14:58:48.631 [Lua] Set lobby begin: 14:58:48.631 [Lua] Lobby data twitch_enabled = false 14:58:48.631 [Lua] Lobby data power_level = 208 14:58:48.631 [Lua] Lobby data num_players = 3 14:58:48.631 [Lua] Lobby data weave_name = false 14:58:48.631 [Lua] Lobby data game_mode = 3 14:58:48.631 [Lua] Lobby data is_private = false 14:58:48.631 [Lua] Lobby data mechanism = adventure 14:58:48.631 [Lua] Lobby data level_key = inn_level 14:58:48.632 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:48.632 [Lua] Lobby data selected_level_key = inn_level 14:58:48.632 [Lua] Lobby data unique_server_name = Rhizone 14:58:48.632 [Lua] Lobby data quick_game = false 14:58:48.632 [Lua] Lobby data matchmaking = false 14:58:48.632 [Lua] Lobby data difficulty = normal 14:58:48.632 [Lua] Lobby data country_code = UA 14:58:48.632 [Lua] Lobby data host = 1100001030229fa 14:58:48.632 [Lua] Lobby data player_slot_5 = 0:0 14:58:48.632 [Lua] Lobby data player_slot_2 = 0:0 14:58:48.632 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:48.632 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:48.632 [Lua] Lobby data eac_authorized = true 14:58:48.632 [Lua] Set lobby end. 14:58:48.633 [SteamVoipClient] select_out(11000010bc99b5a, off) 14:58:48.633 [SteamVoipClient] select_in(11000010bc99b5a, off) 14:58:48.633 [Lua] [LobbyMembers] Member left 11000010bc99b5a 14:58:48.918 [Lua] Set lobby begin: 14:58:48.918 [Lua] Lobby data twitch_enabled = false 14:58:48.918 [Lua] Lobby data power_level = 835 14:58:48.918 [Lua] Lobby data num_players = 3 14:58:48.918 [Lua] Lobby data weave_name = false 14:58:48.918 [Lua] Lobby data game_mode = 3 14:58:48.918 [Lua] Lobby data is_private = false 14:58:48.918 [Lua] Lobby data mechanism = adventure 14:58:48.918 [Lua] Lobby data level_key = inn_level 14:58:48.918 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:48.918 [Lua] Lobby data selected_level_key = inn_level 14:58:48.918 [Lua] Lobby data unique_server_name = Rhizone 14:58:48.918 [Lua] Lobby data quick_game = false 14:58:48.918 [Lua] Lobby data matchmaking = false 14:58:48.918 [Lua] Lobby data difficulty = normal 14:58:48.918 [Lua] Lobby data country_code = UA 14:58:48.918 [Lua] Lobby data host = 1100001030229fa 14:58:48.918 [Lua] Lobby data player_slot_5 = 0:0 14:58:48.918 [Lua] Lobby data player_slot_2 = 0:0 14:58:48.918 [Lua] Lobby data player_slot_4 = 110000102fb4e3f:1 14:58:48.918 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:48.918 [Lua] Lobby data eac_authorized = true 14:58:48.918 [Lua] Set lobby end. 14:58:50.353 [Lua] [Matchmaking] Handshake host removing client 11000010bc99b5a 14:58:50.444 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 14:58:50.444 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 14:58:50.444 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:58:50.445 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 14:58:50.445 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 14:58:50.948 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 14:58:50.948 [Lua] ............................................................................................................ 14:58:50.948 [Lua] ............................................................................................................ 14:58:50.948 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 14:58:50.948 [Lua] ............................................................................................................ 14:58:50.948 [Lua] ............................................................................................................ 14:58:50.948 [Lua] [Matchmaking] Cancelling matchmaking 14:58:50.948 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:58:51.050 [Lua] [IngameUI] menu view on_exit start_game_view 14:58:51.050 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 14:58:51.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:58:51.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 14:58:51.050 [Save] Saving `save_data` 14:58:51.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 14:58:51.052 [Save] Save done 14:58:51.057 [Lua] [IngameUI] menu view post_update_on_exit table: 0x084b21b0 14:58:56.100 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102fb4e3f 14:58:56.101 [Lua] [ChatManager][1]System: terrat909 покидает игру 14:58:56.101 [Lua] [PSM] Disconnecting peer 110000102fb4e3f 14:58:56.101 [Lua] [PSM] Disconnected peer 110000102fb4e3f is being removed from session. 14:58:56.101 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102fb4e3f 14:58:56.101 [Lua] [GameNetworkManager] destroying game object with go_id=44 14:58:56.101 [Lua] Set lobby begin: 14:58:56.101 [Lua] Lobby data twitch_enabled = false 14:58:56.101 [Lua] Lobby data power_level = 835 14:58:56.101 [Lua] Lobby data num_players = 3 14:58:56.101 [Lua] Lobby data weave_name = false 14:58:56.101 [Lua] Lobby data game_mode = 3 14:58:56.101 [Lua] Lobby data is_private = false 14:58:56.101 [Lua] Lobby data mechanism = adventure 14:58:56.101 [Lua] Lobby data level_key = inn_level 14:58:56.101 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:56.101 [Lua] Lobby data selected_level_key = inn_level 14:58:56.102 [Lua] Lobby data unique_server_name = Rhizone 14:58:56.102 [Lua] Lobby data quick_game = false 14:58:56.102 [Lua] Lobby data matchmaking = false 14:58:56.102 [Lua] Lobby data difficulty = normal 14:58:56.102 [Lua] Lobby data country_code = UA 14:58:56.102 [Lua] Lobby data host = 1100001030229fa 14:58:56.102 [Lua] Lobby data player_slot_5 = 0:0 14:58:56.102 [Lua] Lobby data player_slot_2 = 0:0 14:58:56.102 [Lua] Lobby data player_slot_4 = 0:0 14:58:56.102 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:56.102 [Lua] Lobby data eac_authorized = true 14:58:56.102 [Lua] Set lobby end. 14:58:56.102 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102fb4e3f) 14:58:56.102 [EAC] EAC server lost client 110000102fb4e3f 14:58:56.102 [EACServer] [16:58:56:102][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102FB4E3F PlayerGUID: 76561198010289727 14:58:56.103 [Lua] [GameNetworkManager] destroying game object with go_id=49 14:58:56.105 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3, async-read, 14:58:56.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:58:56.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:58:58.565 [SteamLobby] Detected removed member 110000102fb4e3f 14:58:58.565 [Connection] Destroying endpoint 110000102fb4e3f - explicit request 14:58:58.566 [SteamAuthenticator] CancelAuthTicket 110000102fb4e3f 14:58:58.566 [SteamAuthenticator] EndAuthSession 110000102fb4e3f 14:58:58.567 [Lua] [NetworkServer] Changing num_players from 3 to 2 14:58:58.567 [Lua] Players: 2 14:58:58.567 [Lua] Set lobby begin: 14:58:58.567 [Lua] Lobby data twitch_enabled = false 14:58:58.567 [Lua] Lobby data power_level = 835 14:58:58.567 [Lua] Lobby data num_players = 2 14:58:58.567 [Lua] Lobby data weave_name = false 14:58:58.567 [Lua] Lobby data game_mode = 3 14:58:58.567 [Lua] Lobby data is_private = false 14:58:58.567 [Lua] Lobby data mechanism = adventure 14:58:58.567 [Lua] Lobby data level_key = inn_level 14:58:58.567 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:58:58.567 [Lua] Lobby data selected_level_key = inn_level 14:58:58.567 [Lua] Lobby data unique_server_name = Rhizone 14:58:58.567 [Lua] Lobby data quick_game = false 14:58:58.567 [Lua] Lobby data matchmaking = false 14:58:58.567 [Lua] Lobby data difficulty = normal 14:58:58.567 [Lua] Lobby data country_code = UA 14:58:58.567 [Lua] Lobby data host = 1100001030229fa 14:58:58.567 [Lua] Lobby data player_slot_5 = 0:0 14:58:58.567 [Lua] Lobby data player_slot_2 = 0:0 14:58:58.567 [Lua] Lobby data player_slot_4 = 0:0 14:58:58.567 [Lua] Lobby data player_slot_3 = 110000110cfb164:1 14:58:58.567 [Lua] Lobby data eac_authorized = true 14:58:58.567 [Lua] Set lobby end. 14:58:58.567 [SteamVoipClient] select_out(110000102fb4e3f, off) 14:58:58.567 [SteamVoipClient] select_in(110000102fb4e3f, off) 14:58:58.567 [Lua] [LobbyMembers] Member left 110000102fb4e3f 14:58:58.888 [Lua] [PlayFabRequestQueue] Request Timed Out nil getLiveEvents 90 14:58:58.888 [Lua] [api_function_name] = ExecuteCloudScript (string) 14:58:58.888 [Lua] [eac_challenge_success] = false (boolean) 14:58:58.888 [Lua] [send_eac_challenge] = false (boolean) 14:58:58.888 [Lua] [resends] = 0 (number) 14:58:58.888 [Lua] [request] = table 14:58:58.888 [Lua] [FunctionName] = getLiveEvents (string) 14:58:58.888 [Lua] [FunctionParameter] = table 14:58:58.888 [Lua] [id] = 12 (number) 14:58:58.888 [Lua] [id] = 90 (number) 14:58:58.888 [Lua] [timeout] = 0.013356825336813927 (number) 14:58:58.888 [Lua] [success_callback] = [function] 14:58:58.888 [Lua] <> <>PlayFabRequestQueue<> <>Request Timed Out<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:53: in function print_exception [2] @scripts/managers/backend_playfab/playfab_request_queue.lua:102: in function update [3] @scripts/managers/backend_playfab/playfab_mirror.lua:1083: in function update [4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:535: in function update [5] @scripts/game_state/state_ingame.lua:861: in function update [6] @foundation/scripts/util/state_machine.lua:145: in function update [7] @scripts/boot.lua:788: in function game_update [8] @scripts/boot.lua:552:in function [1] system = "PlayFabRequestQueue"; message = "Request Timed Out" [2] self = table: 0000000002331EC0; dt = 0.014076078310608864; active_entry = table: 00000000007B3060; timeout = -0.00071925297379493713; active_request = table: 00000000007B3100 [3] self = table: 0000000002330410; dt = 0.014076078310608864; error_code = nil; request_id = nil [4] self = table: 000000000CD77A00; dt = 0.014076078310608864; settings = table: 0000000000234A50; signin = table: 00000000022D8080; mirror = table: 0000000002330410; queue = table: 00000000019920E0; error_data = nil [5] self = table: 0000000007CD4710; dt = 0.014076078310608864; main_t = 5434.5665052050026; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tauto_test\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tsteam\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tdebug_updator\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\tparty\n\tunlock\n\ttoken\n\tlocalizer\n\tadmin\n\tmod\n\tplay_go\n\tperfhud\n\tplayer\n [6] self = table: 000000000D3FA1A0; dt = 0.014076078310608864; t = 5434.5665052050026 [7] self = table: 0000000000091C50; real_world_dt = 0.014076078310608864; dt = 0.014076078310608864; t = 5434.5665052050026 [8] dt = 0.014076078310608864 [2] _id = 92; _queue = table: 00000000023331A0; _active_entry = table: 00000000007B3060; _eac_id = 38; [3] _maximum_essence = 5263500; _inventory_items = table: 000000000238D770; _playfab_id = "75D5FBA2AA1648B5"; _unlocked_keep_decorations = table: 00000000023A8690; _claimed_achievements = table: 00000000023A64B0; _fake_inventory_items = table: 00000000023344C0; sum_best_power_levels = 1500; _essence = 0; _last_id = 41; _request_queue = table: 0000000002331EC0; _title_data = table: 0000000002334860; _commit_current_id = 40; _career_data = table: 0000000003324EB0; _stats = table: 0000000004953F50; _total_essence = 0; _platform_dlcs = table: 000000000238FFA0; _owned_dlcs = table: 000000000238FA50; _career_data_mirror = table: 000000000331AD20; _weaves_progression_settings = table: 00000000022E3AF0; _commit_limit_total = 3; _read_only_data_mirror = table: 00000000023356C0; _career_lookup = table: 000000000331AD50; _read_only_data = table: 00000000023340B0; _best_power_levels = table: 000000000233A490; _num_items_to_load = 0; _user_data_mirror = table: 0000000002335B20; _quest_data = table: 0000000002333410; _commits = table: 0000000002332770; _achievement_rewards = table: 0000000002341AE0; _user_data = table: 0000000002335A40; _queued_commit = table: 0000000002332AB0; _unlocked_weapon_skins = table: 000000000CB4A230; _commit_limit_timer = 0.36926036886870861; [4] _button_ok = "button_ok"; _server_queue = table: 0000000000588130; _in_error_state = false; _interfaces = table: 000000000CE0AC00; _is_tutorial_backend = false; _mirror = table: 00000000008C3F50; _signin = table: 00000000008C9B00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000019920E0; _button_retry = "button_retry"; _signin_timeout = 1579872494; _interfaces_created = true; _talents_interface_overrides = table: 000000000CEE1E80; _need_signin = false; _backend_mirror = table: 0000000002330410; _backend_signin = table: 00000000022D8080; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CE6C6F0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000CE35B90; [5] world_name = "level_world"; entity_system_bag = table: 0000000005CCBF10; network_server = table: 000000000BEA9D80; entity_system = table: 0000000007D42670; parent = table: 0000000000091C50; dice_keeper = table: 0000000000D5DB80; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000004C11080; profile_synchronizer = table: 00000000020333E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007CB16C0; num_local_human_players = 1; _live_event_request_id = 12; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000091F9A70; world = [World]; dt = 0.014076078310608864; peer_id = "1100001030229fa"; level = [Level]; network_timer_handler = table: 000000000AA11E50; viewport_name = "player_1"; machines = table: 00000000007B30C0; _camera_carrier = table: 0000000007CB1720; free_flight_manager = table: 0000000002E2B0F0; network_transmit = table: 00000000021B9B70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000006EF7A10; network_clock = table: 00000000049B5A30; _lobby_host = table: 0000000008CB90A0; level_transition_handler = table: 0000000002C29130; _debug_gui_immediate = [Gui]; _quit_game = false; [6] _params = table: 000000000D382D80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000091C50; _state = table: 0000000007CD4710; [7] startup_package_handles = table: 0000000000093D40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000093CB0; flow_return_table = table: 0000000000091C80; _machine = table: 000000000D3FA1A0; startup_timer = 5.2234071790007874; has_booted = true; loading_context = table: 00000000097DE8B0; <> <> 14:58:58.888 warning: [Lua] Following data will be uploaded to Crashify: <> 14:58:58.889 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 1, User: 1100001030229fa "Rhizone" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:655: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:585: in function request_timeout [4] @scripts/managers/backend_playfab/playfab_mirror.lua:1090: in function update [5] @scripts/managers/backend_playfab/backend_manager_playfab.lua:535: in function update [6] @scripts/game_state/state_ingame.lua:861: in function update [7] @foundation/scripts/util/state_machine.lua:145: in function update [8] @scripts/boot.lua:788: in function game_update [9] @scripts/boot.lua:552:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: backend_err_request_timeout"; body = "\"[Backend_Error] ERROR: backend_err_request_timeout\", Num ocurrencies: 1, User: 1100001030229fa \"Rhizone\"" [2] self = table: 000000000CD77A00; error_data = table: 000000000B6DFA80; crashify_override = "backend_err_request_timeout"; ignore_crashify = nil [3] self = table: 000000000CD77A00; error_data = table: 000000000B6DFA80 [4] self = table: 0000000002330410; dt = 0.014076078310608864; error_code = "request_timed_out"; request_id = 90 [5] self = table: 000000000CD77A00; dt = 0.014076078310608864; settings = table: 0000000000234A50; signin = table: 00000000022D8080; mirror = table: 0000000002330410; queue = table: 00000000019920E0; error_data = nil [6] self = table: 0000000007CD4710; dt = 0.014076078310608864; main_t = 5434.5665052050026; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tauto_test\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tsteam\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tdebug_updator\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\tparty\n\tunlock\n\ttoken\n\tlocalizer\n\tadmin\n\tmod\n\tplay_go\n\tperfhud\n\tplayer\n [7] self = table: 000000000D3FA1A0; dt = 0.014076078310608864; t = 5434.5665052050026 [8] self = table: 0000000000091C50; real_world_dt = 0.014076078310608864; dt = 0.014076078310608864; t = 5434.5665052050026 [9] dt = 0.014076078310608864 [2] _button_ok = "button_ok"; _server_queue = table: 0000000000588130; _in_error_state = false; _interfaces = table: 000000000CE0AC00; _is_tutorial_backend = false; _mirror = table: 00000000008C3F50; _signin = table: 00000000008C9B00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000019920E0; _button_retry = "button_retry"; _signin_timeout = 1579872494; _interfaces_created = true; _talents_interface_overrides = table: 000000000CEE1E80; _need_signin = false; _backend_mirror = table: 0000000002330410; _backend_signin = table: 00000000022D8080; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CE6C6F0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000CE35B90; [3] _button_ok = "button_ok"; _server_queue = table: 0000000000588130; _in_error_state = false; _interfaces = table: 000000000CE0AC00; _is_tutorial_backend = false; _mirror = table: 00000000008C3F50; _signin = table: 00000000008C9B00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000019920E0; _button_retry = "button_retry"; _signin_timeout = 1579872494; _interfaces_created = true; _talents_interface_overrides = table: 000000000CEE1E80; _need_signin = false; _backend_mirror = table: 0000000002330410; _backend_signin = table: 00000000022D8080; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CE6C6F0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000CE35B90; [4] _maximum_essence = 5263500; _inventory_items = table: 000000000238D770; _playfab_id = "75D5FBA2AA1648B5"; _unlocked_keep_decorations = table: 00000000023A8690; _claimed_achievements = table: 00000000023A64B0; _fake_inventory_items = table: 00000000023344C0; sum_best_power_levels = 1500; _request_queue_error = "request_timed_out"; _essence = 0; _last_id = 41; _request_queue = table: 0000000002331EC0; _title_data = table: 0000000002334860; _commit_current_id = 40; _career_data = table: 0000000003324EB0; _stats = table: 0000000004953F50; _total_essence = 0; _platform_dlcs = table: 000000000238FFA0; _owned_dlcs = table: 000000000238FA50; _career_data_mirror = table: 000000000331AD20; _weaves_progression_settings = table: 00000000022E3AF0; _commit_limit_total = 3; _read_only_data_mirror = table: 00000000023356C0; _career_lookup = table: 000000000331AD50; _read_only_data = table: 00000000023340B0; _best_power_levels = table: 000000000233A490; _num_items_to_load = 0; _user_data_mirror = table: 0000000002335B20; _quest_data = table: 0000000002333410; _commits = table: 0000000002332770; _achievement_rewards = table: 0000000002341AE0; _user_data = table: 0000000002335A40; _queued_commit = table: 0000000002332AB0; _unlocked_weapon_skins = table: 000000000CB4A230; _commit_limit_timer = 0.36926036886870861; [5] _button_ok = "button_ok"; _server_queue = table: 0000000000588130; _in_error_state = false; _interfaces = table: 000000000CE0AC00; _is_tutorial_backend = false; _mirror = table: 00000000008C3F50; _signin = table: 00000000008C9B00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000019920E0; _button_retry = "button_retry"; _signin_timeout = 1579872494; _interfaces_created = true; _talents_interface_overrides = table: 000000000CEE1E80; _need_signin = false; _backend_mirror = table: 0000000002330410; _backend_signin = table: 00000000022D8080; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CE6C6F0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000CE35B90; [6] world_name = "level_world"; entity_system_bag = table: 0000000005CCBF10; network_server = table: 000000000BEA9D80; entity_system = table: 0000000007D42670; parent = table: 0000000000091C50; dice_keeper = table: 0000000000D5DB80; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000004C11080; profile_synchronizer = table: 00000000020333E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007CB16C0; num_local_human_players = 1; _live_event_request_id = 12; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000091F9A70; world = [World]; dt = 0.014076078310608864; peer_id = "1100001030229fa"; level = [Level]; network_timer_handler = table: 000000000AA11E50; viewport_name = "player_1"; machines = table: 00000000007B30C0; _camera_carrier = table: 0000000007CB1720; free_flight_manager = table: 0000000002E2B0F0; network_transmit = table: 00000000021B9B70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000006EF7A10; network_clock = table: 00000000049B5A30; _lobby_host = table: 0000000008CB90A0; level_transition_handler = table: 0000000002C29130; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000000D382D80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000091C50; _state = table: 0000000007CD4710; [8] startup_package_handles = table: 0000000000093D40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000093CB0; flow_return_table = table: 0000000000091C80; _machine = table: 000000000D3FA1A0; startup_timer = 5.2234071790007874; has_booted = true; loading_context = table: 00000000097DE8B0; <> 14:58:58.889 [Lua] [BackendManagerPlayFab] adding error: 3 nil 14:58:58.889 [Lua] [BackendManagerPlayFab] Showing error dialog: "3", "nil" 14:58:58.889 [Lua] PopupManager:queue_default_popup: Возникли проблемы с подключением к игровым серверам. Проверьте соединение с сетью или повторите попытку позже. Если проблема сохранится, вы можете получить помощь по адресу: http://fatsharkgames.com/support Ошибка на стороне сервера button_disconnected ОК 14:58:59.476 [Steam] Accepted session request from 110000102fb4e3f 14:59:00.340 [Lua] [Matchmaking] Handshake host removing client 110000102fb4e3f 14:59:01.076 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 90 14:59:11.664 [Lua] [ChatManager][1]System: Satyr покидает игру 14:59:11.664 [Lua] [PSM] Disconnecting peer 110000110cfb164 14:59:11.664 [Lua] [PSM] Disconnected peer 110000110cfb164 is being removed from session. 14:59:11.665 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000110cfb164 14:59:11.665 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000110cfb164 14:59:11.665 [Lua] [GameNetworkManager] destroying game object with go_id=38 14:59:11.665 [Lua] Set lobby begin: 14:59:11.665 [Lua] Lobby data twitch_enabled = false 14:59:11.665 [Lua] Lobby data power_level = 835 14:59:11.665 [Lua] Lobby data num_players = 2 14:59:11.665 [Lua] Lobby data weave_name = false 14:59:11.665 [Lua] Lobby data game_mode = 3 14:59:11.665 [Lua] Lobby data is_private = false 14:59:11.665 [Lua] Lobby data mechanism = adventure 14:59:11.665 [Lua] Lobby data level_key = inn_level 14:59:11.665 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:59:11.665 [Lua] Lobby data selected_level_key = inn_level 14:59:11.665 [Lua] Lobby data unique_server_name = Rhizone 14:59:11.665 [Lua] Lobby data quick_game = false 14:59:11.665 [Lua] Lobby data matchmaking = false 14:59:11.665 [Lua] Lobby data difficulty = normal 14:59:11.665 [Lua] Lobby data country_code = UA 14:59:11.665 [Lua] Lobby data host = 1100001030229fa 14:59:11.665 [Lua] Lobby data player_slot_5 = 0:0 14:59:11.665 [Lua] Lobby data player_slot_2 = 0:0 14:59:11.665 [Lua] Lobby data player_slot_4 = 0:0 14:59:11.665 [Lua] Lobby data player_slot_3 = 0:0 14:59:11.665 [Lua] Lobby data eac_authorized = true 14:59:11.665 [Lua] Set lobby end. 14:59:11.665 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000110cfb164) 14:59:11.666 [EAC] EAC server lost client 110000110cfb164 14:59:11.666 [EACServer] [16:59:11:665][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000110CFB164 PlayerGUID: 76561198242312548 14:59:11.666 [EACServer] [16:59:11:665][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 14:59:11.666 [Lua] [GameNetworkManager] destroying game object with go_id=47 14:59:11.675 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3 14:59:14.175 [SteamAuthenticator] Steam validation for 110000110cfb164 with response 6 14:59:14.175 [SteamAuthenticator] Kickout of 110000110cfb164 executed immediately due to failed authentication 14:59:14.175 [Connection] Connection to 110000110cfb164 broken by authenticator. 14:59:14.176 [SteamLobby] Detected removed member 110000110cfb164 14:59:14.176 [Connection] Destroying endpoint 110000110cfb164 - explicit request 14:59:14.178 [SteamAuthenticator] CancelAuthTicket 110000110cfb164 14:59:14.178 [SteamAuthenticator] EndAuthSession 110000110cfb164 14:59:14.178 [Lua] [NetworkServer] Changing num_players from 2 to 1 14:59:14.178 [Lua] Players: 1 14:59:14.178 [Lua] Set lobby begin: 14:59:14.178 [Lua] Lobby data twitch_enabled = false 14:59:14.178 [Lua] Lobby data power_level = 835 14:59:14.178 [Lua] Lobby data num_players = 1 14:59:14.178 [Lua] Lobby data weave_name = false 14:59:14.178 [Lua] Lobby data game_mode = 3 14:59:14.178 [Lua] Lobby data is_private = false 14:59:14.178 [Lua] Lobby data mechanism = adventure 14:59:14.178 [Lua] Lobby data level_key = inn_level 14:59:14.178 [Lua] Lobby data player_slot_1 = 1100001030229fa:1 14:59:14.178 [Lua] Lobby data selected_level_key = inn_level 14:59:14.178 [Lua] Lobby data unique_server_name = Rhizone 14:59:14.178 [Lua] Lobby data quick_game = false 14:59:14.178 [Lua] Lobby data matchmaking = false 14:59:14.178 [Lua] Lobby data difficulty = normal 14:59:14.178 [Lua] Lobby data country_code = UA 14:59:14.178 [Lua] Lobby data host = 1100001030229fa 14:59:14.178 [Lua] Lobby data player_slot_5 = 0:0 14:59:14.178 [Lua] Lobby data player_slot_2 = 0:0 14:59:14.178 [Lua] Lobby data player_slot_4 = 0:0 14:59:14.178 [Lua] Lobby data player_slot_3 = 0:0 14:59:14.178 [Lua] Lobby data eac_authorized = true 14:59:14.178 [Lua] Set lobby end. 14:59:14.179 [SteamVoipClient] select_out(110000110cfb164, off) 14:59:14.179 [SteamVoipClient] select_in(110000110cfb164, off) 14:59:14.179 [Lua] [LobbyMembers] Member left 110000110cfb164 14:59:14.365 [Lua] [Matchmaking] Handshake host removing client 110000110cfb164 14:59:30.846 [Lua] PopupManager:query_result returned result: button_disconnected 14:59:30.848 [Lua] [GameNetworkManager] Leaving game... 14:59:30.848 [Lua] StateIngame: Got transition nil, set exit type to backend_disconnected. Will exit at t=53.95 14:59:30.860 [Lua] [GameNetworkManager] Shutting down game session host. 14:59:30.860 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:59:30.860 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:59:30.860 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:59:31.389 [Window] Window => inactive 14:59:32.927 [Lua] [StateIngame] Transition to StateTitleScreen on "backend_disconnected" 14:59:32.927 [Lua] Clearing all global lookup lists 14:59:32.927 [Lua] [IngamePlayerListUI] - Destroy 14:59:32.927 [Lua] [EquipmentUI] - Destroy 14:59:32.927 [Lua] [GamePadEquipmentUI] - Destroy 14:59:32.927 [Lua] [AbilityUI] - Destroy 14:59:32.927 [Lua] [GamePadAbilityUI] - Destroy 14:59:32.928 [Lua] [IngameUI] destroy 14:59:32.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5 14:59:32.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 14:59:32.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2 14:59:32.933 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1 14:59:32.933 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 14:59:32.984 [Lua] [Managers] Destroying state managers... 14:59:32.988 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:59:32.988 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa 14:59:32.988 [Lua] [Matchmaking] unregister rpcs 14:59:32.989 [Lua] [Matchmaking] destroying 14:59:32.989 [Lua] [ChatManager] Unregistering channel 1 14:59:32.989 [Lua] [EnemyPackageLoader] network_context_destroyed 14:59:32.989 [Lua] [PartyManager] network_context_destroyed 14:59:32.989 [Lua] [GameMechanismManager] network_context_destroyed 14:59:32.989 [Lua] initializing mechanism to: adventure 14:59:32.989 [EACServer] [16:59:32:988][Windows][EAC Server] [Info][Destroy] Called 14:59:32.990 [SteamVoipRoom] Leaving room 23278d3291950ae9 14:59:32.990 [SteamVoipRoom] Destroying room 23278d3291950ae9 14:59:33.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient 14:59:33.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient 14:59:33.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient 14:59:33.037 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 14:59:33.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 14:59:33.037 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:59:33.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 14:59:33.039 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:59:33.041 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:59:33.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, InventoryPackageSynchronizerClient 14:59:33.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:59:33.041 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 14:59:33.042 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 14:59:33.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 14:59:33.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, InventoryPackageSynchronizerClient 14:59:33.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient 14:59:33.053 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:59:33.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient 14:59:33.053 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient 14:59:33.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient 14:59:33.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient 14:59:33.055 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:59:33.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient 14:59:33.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient 14:59:33.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient 14:59:33.055 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 14:59:33.056 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient 14:59:33.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient 14:59:33.056 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 14:59:33.056 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11, InventoryPackageSynchronizerClient 14:59:33.056 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 14:59:33.056 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 14:59:33.056 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 14:59:33.056 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 14:59:33.056 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:59:33.057 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 14:59:33.057 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient 14:59:33.061 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:59:33.061 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 14:59:33.064 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:59:33.068 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:59:33.068 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 14:59:33.069 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 14:59:33.069 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 14:59:33.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, InventoryPackageSynchronizerClient 14:59:33.070 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 14:59:33.072 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 14:59:33.072 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 14:59:33.072 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 14:59:33.082 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 14:59:33.082 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02, InventoryPackageSynchronizerClient 14:59:33.082 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 14:59:33.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 14:59:33.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:59:33.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 14:59:33.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient 14:59:33.084 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 14:59:33.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient 14:59:33.084 [Lua] [LobbyHost] Destroying 14:59:33.196 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 14:59:33.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 14:59:33.196 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 14:59:33.196 [Lua] ############### UNLOADING PACKAGES ############### 14:59:33.196 [Lua] [Gamestate] Enter StateTitleScreen 14:59:33.197 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 14:59:33.197 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 14:59:33.197 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 14:59:33.197 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 14:59:33.197 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 14:59:33.200 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 14:59:33.200 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 14:59:33.200 [Save] Loading `save_data` 14:59:33.200 [Save] Load done 14:59:33.217 [Lua] [BackendManagerPlayFab] Backend Enabled 14:59:34.525 [Lua] <>playfab_id = 75D5FBA2AA1648B5<> 14:59:40.517 [Lua] Populating data for character 1 15 14:59:40.772 [Lua] Requesting character data for index 2 15 14:59:40.772 [Lua] Populating data for character 2 15 14:59:41.025 [Lua] Requesting character data for index 3 15 14:59:41.025 [Lua] Populating data for character 3 15 14:59:41.279 [Lua] Requesting character data for index 4 15 14:59:41.279 [Lua] Populating data for character 4 15 14:59:41.532 [Lua] Requesting character data for index 5 15 14:59:41.532 [Lua] Populating data for character 5 15 14:59:41.786 [Lua] Requesting character data for index 6 15 14:59:41.786 [Lua] Populating data for character 6 15 14:59:42.041 [Lua] Requesting character data for index 7 15 14:59:42.041 [Lua] Populating data for character 7 15 14:59:42.296 [Lua] Requesting character data for index 8 15 14:59:42.296 [Lua] Populating data for character 8 15 14:59:42.551 [Lua] Requesting character data for index 9 15 14:59:42.551 [Lua] Populating data for character 9 15 14:59:42.840 [Lua] Requesting character data for index 10 15 14:59:42.840 [Lua] Populating data for character 10 15 14:59:43.093 [Lua] Requesting character data for index 11 15 14:59:43.093 [Lua] Populating data for character 11 15 14:59:43.347 [Lua] Requesting character data for index 12 15 14:59:43.347 [Lua] Populating data for character 12 15 14:59:43.600 [Lua] Requesting character data for index 13 15 14:59:43.600 [Lua] Populating data for character 13 15 14:59:43.837 [Lua] Requesting character data for index 14 15 14:59:43.837 [Lua] Populating data for character 14 15 14:59:44.091 [Lua] Requesting character data for index 15 15 14:59:44.091 [Lua] Populating data for character 15 15 14:59:44.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 14:59:44.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 14:59:44.363 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 14:59:44.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 14:59:44.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 14:59:44.363 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 14:59:44.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 14:59:44.632 [Lua] Player statistics loaded! 15:00:04.369 [Lua] [PlayFabRequestQueue] Request Timed Out nil getLiveEvents 1 15:00:04.369 [Lua] [api_function_name] = ExecuteCloudScript (string) 15:00:04.369 [Lua] [eac_challenge_success] = false (boolean) 15:00:04.369 [Lua] [send_eac_challenge] = false (boolean) 15:00:04.369 [Lua] [resends] = 0 (number) 15:00:04.369 [Lua] [request] = table 15:00:04.369 [Lua] [FunctionName] = getLiveEvents (string) 15:00:04.369 [Lua] [FunctionParameter] = table 15:00:04.369 [Lua] [id] = 1 (number) 15:00:04.369 [Lua] [id] = 1 (number) 15:00:04.369 [Lua] [timeout] = 0.0095880962908267975 (number) 15:00:04.369 [Lua] [success_callback] = [function] 15:00:04.370 [Lua] <> <>PlayFabRequestQueue<> <>Request Timed Out<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:53: in function print_exception [2] @scripts/managers/backend_playfab/playfab_request_queue.lua:102: in function update [3] @scripts/managers/backend_playfab/playfab_mirror.lua:1083: in function update [4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:535: in function update [5] @scripts/game_state/state_title_screen.lua:250: in function update [6] @foundation/scripts/util/state_machine.lua:145: in function update [7] @scripts/boot.lua:788: in function game_update [8] @scripts/boot.lua:552:in function [1] system = "PlayFabRequestQueue"; message = "Request Timed Out" [2] self = table: 00000000087DC560; dt = 0.016667306423187256; active_entry = table: 000000000A797380; timeout = -0.0070792101323604584; active_request = table: 000000000A797420 [3] self = table: 0000000001142180; dt = 0.016667306423187256; error_code = nil; request_id = nil [4] self = table: 000000000CD77A00; dt = 0.016667306423187256; settings = table: 0000000000234A50; signin = table: 0000000006E57640; mirror = table: 0000000001142180; queue = table: 0000000000F6FA50; error_data = nil [5] self = table: 00000000083C3010; dt = 0.016667306423187256; t = 5499.9183315512491 [6] self = table: 000000000D3FA1A0; dt = 0.016667306423187256; t = 5499.9183315512491 [7] self = table: 0000000000091C50; real_world_dt = 0.016667306423187256; dt = 0.016667306423187256; t = 5499.9183315512491 [8] dt = 0.016667306423187256 [2] _id = 5; _queue = table: 00000000013F2D90; _active_entry = table: 000000000A797380; _eac_id = 0; [3] _maximum_essence = 5263500; _career_lookup = table: 00000000098DB160; _inventory_items = table: 00000000066B0810; _stats = table: 0000000009210520; _career_data_mirror = table: 0000000007A56580; _career_data = table: 0000000007A564E0; _unlocked_keep_decorations = table: 000000000063A010; _claimed_achievements = table: 0000000000B212C0; _total_essence = 0; _essence = 0; _platform_dlcs = table: 0000000006CC8310; _weaves_progression_settings = table: 000000000866F250; _achievement_rewards = table: 000000000B87B020; sum_best_power_levels = 1500; _best_power_levels = table: 0000000009105420; _owned_dlcs = table: 0000000005EBD510; _commit_limit_total = 1; _playfab_id = "75D5FBA2AA1648B5"; _queued_commit = table: 0000000006A200A0; _fake_inventory_items = table: 000000000991FCB0; _num_items_to_load = 0; _read_only_data = table: 0000000000D5D4A0; _commits = table: 0000000001367160; _title_data = table: 00000000032D9790; _quest_data = table: 00000000013E8E10; _user_data_mirror = table: 0000000000240EB0; _user_data = table: 00000000018667A0; _last_id = 0; _request_queue = table: 00000000087DC560; _read_only_data_mirror = table: 00000000023B7470; _unlocked_weapon_skins = table: 000000000984AE60; _commit_limit_timer = 40.344003418460488; [4] _button_ok = "button_ok"; _server_queue = table: 0000000000588130; _in_error_state = false; _interfaces = table: 000000000CE0AC00; _is_tutorial_backend = false; _mirror = table: 00000000008C3F50; _signin = table: 00000000008C9B00; _is_disconnected = false; _button_disconnected = "button_disconnected"; _profiles_loaded = false; _data_server_queue = table: 0000000000F6FA50; _button_retry = "button_retry"; _signin_timeout = 1579877993; _interfaces_created = true; _talents_interface_overrides = table: 000000000CEE1E80; _need_signin = false; _backend_mirror = table: 0000000001142180; _backend_signin = table: 0000000006E57640; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CE6C6F0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000B793650; [5] _world_name = "title_screen_world"; _input_manager = table: 00000000008C08D0; _viewport = [Viewport]; parent = table: 0000000000091C50; _is_installed = true; _world = [World]; _params = table: 000000000D382D80; _gui = [Gui]; _platform = "win32"; _machine = table: 0000000006C5EE50; _viewport_name = "title_screen_viewport"; _play_go_progress_string = "Идет установка: %d%%"; [6] _params = table: 000000000D382D80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000091C50; _state = table: 00000000083C3010; [7] startup_package_handles = table: 0000000000093D40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000093CB0; flow_return_table = table: 0000000000091C80; _machine = table: 000000000D3FA1A0; startup_timer = 5.2234071790007874; has_booted = true; loading_context = table: 0000000007D809B0; <> <> 15:00:04.370 warning: [Lua] Following data will be uploaded to Crashify: <> 15:00:04.370 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 2, User: 1100001030229fa "Rhizone" <> 15:00:04.370 [Lua] [BackendManagerPlayFab] adding error: 3 nil 15:00:04.370 [Lua] [BackendManagerPlayFab] Showing error dialog: "3", "nil" 15:00:04.370 [Lua] backend error 3 backend_err_request_timeout 15:00:04.370 [Lua] PopupManager:queue_default_popup: Не удалось подключиться к игровому серверу. Повторите попытку позднее. Ошибка на стороне сервера button_quit Выйти из игры 15:00:06.305 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 15:02:42.833 [Window] Window => active 15:02:42.834 [Window] Window => active 15:03:00.667 [Window] Window => inactive 15:05:24.127 [Window] Window => active 15:05:24.128 [Window] Window => active 15:05:26.065 [Lua] PopupManager:query_result returned result: button_quit 15:05:26.065 [Application] Lua signals application exit. 15:05:26.095 [Lua] [Managers] Destroying state managers... 15:05:26.095 [Lua] MUSIC MANAGER Stop_menu_screen_music 776496 0 15:05:26.095 [Lua] [Managers] Destroying state managers... 15:05:26.095 [Lua] [Managers] Destroying global managers... 15:05:26.096 [Lua] [PackageManager] Destroy() 15:05:26.097 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 15:05:26.100 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 15:05:26.126 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 15:05:26.133 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 15:05:26.141 [Lua] [PackageManager] Unload: resource_packages/inventory, global 15:05:26.141 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 15:05:26.141 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 15:05:26.145 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 15:05:26.145 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 15:05:26.147 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 15:05:26.147 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 15:05:26.147 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 15:05:26.147 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 15:05:26.147 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 15:05:26.148 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 15:05:26.148 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 15:05:26.148 [Lua] [PackageManager] Unload: resource_packages/decals, global 15:05:26.154 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 15:05:26.154 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 15:05:26.155 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 15:05:26.155 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 15:05:26.157 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 15:05:26.170 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 15:05:26.170 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 15:05:26.170 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 15:05:26.170 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 15:05:26.172 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 15:05:26.176 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 15:05:26.176 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 15:05:26.177 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 15:05:26.177 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 15:05:26.177 [Lua] [PackageManager] Unload: resource_packages/careers, global 15:05:26.182 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 15:05:26.182 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 15:05:26.185 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 15:05:26.185 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 15:05:26.187 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 15:05:26.191 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 15:05:26.221 [Lua] [PackageManager] Unload: resource_packages/ingame, global 15:05:26.223 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 15:05:26.223 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 15:05:26.245 [Lua] [PackageManager] Unload: resource_packages/pickups, global 15:05:26.256 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 15:05:26.265 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 15:05:26.414 [RazerChroma] Shutdown Razer Chroma 15:05:26.568 [EAC] Shutdown [Log end]