adapter_index = 0 allow_occupied_hero_lobbies = false ambient_light_quality = "high" animation_lod_distance_multiplier = 0.5 ao_quality = "high" aspect_ratio = -1 blood_enabled = true borderless_fullscreen = true camera_shake = true char_texture_quality = "medium" chat_enabled = true chat_font_size = 20 deadlock_timeout = 15 dismemberment_enabled = true double_tap_dodge = false double_tap_dodge_threshold = 0.25 dynamic_range_sound = "high" enable_gamepad_acceleration = true enabled_crosshairs = "all" env_texture_quality = "medium" fullscreen = false fullscreen_minimize_on_alt_tab = true fullscreen_output = 0 gamepad_auto_aim_enabled = true gamepad_layout = "default" gamepad_left_handed = false gamepad_look_invert_y = false gamepad_look_sensitivity = 0 gamepad_look_sensitivity_y = 0 gamepad_rumble_enabled = true gamepad_use_ps4_style_input_icons = false gamepad_zoom_sensitivity = 0 gamepad_zoom_sensitivity_y = 0 give_on_defend = true graphics_quality = "custom" head_bob = true hud_clamp_ui_scaling = true hud_scale = 100 language_id = "ru" lightfx = { } local_light_shadow_quality = "medium" master_bus_volume = 100 max_fps = 0 max_quick_play_search_range = "medium" max_stacking_frames = -1 max_upload_speed = 512 max_worker_threads = 3 mod_settings = { auto_disable_unsanctioned = false developer_mode = false disable_pcalls = false log_level = 1 } mods = [ { author = "bIbIbI(rus)" author_id = 76561198019079140 banned = false dependency_error = "" description = "The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]." download_pending = false downloading = false enabled = false id = "1369573612" installed = true last_updated = "23.10.2019 12:36:46" name = "Vermintide Mod Framework" num_children = 0 out_of_date = false sanctioned = true tags = [ "Tools" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/" } { author = "grasmann" author_id = 76561197965087134 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url]" download_pending = false downloading = false enabled = false id = "1389872347" installed = true last_updated = "31.10.2019 9:17:26" name = "Simple UI" num_children = 1 out_of_date = false sanctioned = true tags = [ "UI" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/" } { author = "prop joe" author_id = 76561198005534322 banned = false children = [ "1369573612" ] dependency_error = "" description = "A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url]" download_pending = false downloading = false enabled = false id = "1374248490" installed = true last_updated = "29.08.2018 20:03:32" name = "Penlight Lua Libraries" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/" } { author = "prop joe" author_id = 76561198005534322 banned = false children = [ "1369573612" "1374248490" "1389872347" ] dependency_error = "" description = "Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url]" download_pending = false downloading = false enabled = false id = "1467751760" installed = true last_updated = "31.10.2019 12:36:46" name = "UI Tweaks" num_children = 3 out_of_date = false sanctioned = true tags = [ "UI" "QoL" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/" } { author = "IamLupo" author_id = 76561198069012995 banned = false dependency_error = "" description = "The 'Deal With It' meme glasses for all your classes. Hope you like it!" download_pending = false downloading = false enabled = false id = "1652076803" installed = true last_updated = "14.08.2019 20:12:19" name = "DealWithIt" num_children = 0 out_of_date = false sanctioned = false tags = [ "applied" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/" } { author = "bIbIbI(rus)" author_id = 76561198019079140 banned = false children = [ "1369573612" ] dependency_error = "" description = "We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it." download_pending = false downloading = false enabled = false id = "1395453301" installed = true last_updated = "06.12.2019 11:35:09" name = "Skip Intro" num_children = 1 out_of_date = false sanctioned = true tags = [ "QoL" "applied" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/" } { author = "Necrossin" author_id = 76561197986838132 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating \"last life\" and \"Natural Bond\" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out \"Mod Options\" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI " download_pending = false downloading = false enabled = false id = "1397265260" installed = true last_updated = "12.08.2019 16:32:46" name = "Numeric UI" num_children = 1 out_of_date = false sanctioned = true tags = [ "UI" "QoL" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/" } { author = "Squatting Bear" author_id = 76561197999161014 banned = false dependency_error = "" description = "[b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting \"Small Network Packets\" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] " download_pending = false downloading = false enabled = false id = "1455893647" installed = true last_updated = "22.10.2019 11:12:36" name = "Player List Plus" num_children = 0 out_of_date = false sanctioned = true tags = [ "UI" "QoL" "applied" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/" } { author = "RIP AND TEAR" author_id = 76561198056844723 banned = false children = [ "1369573612" ] dependency_error = "" description = "Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url]" download_pending = false downloading = false enabled = false id = "1502859403" installed = true last_updated = "15.02.2020 21:46:25" name = "Notice Key Pickup" num_children = 1 out_of_date = false sanctioned = true tags = [ "QoL" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/" } { author = "Grimalackt" author_id = 76561198019859228 banned = false children = [ "1369573612" ] dependency_error = "" description = "A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options." download_pending = false downloading = false enabled = false id = "1395655171" installed = true last_updated = "15.08.2019 19:18:06" name = "Bot Improvements - Combat" num_children = 1 out_of_date = false sanctioned = true tags = [ "QoL" "Balance/Tweaks" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/" } { author = "grasmann" author_id = 76561197965087134 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url]" download_pending = false downloading = false enabled = false id = "1387440934" installed = true last_updated = "08.11.2018 17:28:49" name = "Third Person Equipment" num_children = 1 out_of_date = false sanctioned = true tags = [ "applied" "approved" "QoL" "Cosmetic" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/" } { author = "SkacikPL" author_id = 76561197979006741 banned = false children = [ "1369573612" ] dependency_error = "" description = "[h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder." download_pending = false downloading = false enabled = false id = "1479520507" installed = true last_updated = "19.11.2019 16:36:23" name = "My Hero" num_children = 1 out_of_date = false sanctioned = true tags = [ "UI" "QoL" "Misc" "applied" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/" } { author = "TRANS RIGHTS" author_id = 76561198042117537 banned = false children = [ "1369573612" ] dependency_error = "" description = "Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15В° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5В° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723" download_pending = false downloading = false enabled = false id = "1569650837" installed = true last_updated = "11.12.2018 18:49:00" name = "Crosshairs Fix" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/" } { author = "grasmann" author_id = 76561197965087134 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url]" download_pending = false downloading = false enabled = false id = "1388911015" installed = true last_updated = "06.04.2019 11:15:24" name = "Chat Block" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/" } { author = "RwAoNrDdOsM" author_id = 76561198095762172 banned = false dependency_error = "" description = "VT1 Style Map Selection (WIP) Replaces VT2's map selection to imitated Vermintide 1's map selection. Textures are WIP, anyone willing to make proper textures please msg me. Untested with A Quiet Drink, but I assume it will crash or not show up. WIll add support later on. Any crashes please send them to the [url=https://discord.gg/3RRVRDR]Modders Discord[/url]. Known Bugs: When inside Helmgart Inner (the city of helmgart), the game will crash if you go into official realm. I will attempt to fix this at some point." download_pending = false downloading = false enabled = false id = "1794077277" installed = true last_updated = "10.11.2019 5:17:26" name = "VT1 Style Map Selection (WIP)" num_children = 0 out_of_date = false sanctioned = false tags = [ "UI" "Art" "applied" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/754844439487528084/B247B74A122363071032AA6CF22E3D712DE0641E/" } { author = "dragonman68" author_id = 76561197996400938 banned = false children = [ "1369573612" ] dependency_error = "" description = "Reduces weapon damage to zero while keeping weapon stagger. Notes Only works as host. Host affects entire lobby. Rapier pistol is counted as melee. Requires Vermintide Mod Framework Can nerf melee and ranged separately in mod options menu. Warning Drakefire pistols charged attack is currently experimental. Please let me know if it deals unexpected damage." download_pending = false downloading = false enabled = false id = "1415921724" installed = true last_updated = "22.06.2018 2:34:20" name = "Nerf Bats" num_children = 1 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/957460441264437393/B84411698A1B21D64CEB3148E037862D197CFCA8/" } ] mods_settings = { Bestiary = { official_list = { aidings = 2877 bogenhafen_city_jumping_puzzle = 1 bogenhafen_city_no_braziers_lit = 1 bogenhafen_city_torch_not_picked_up = 1 bogenhafen_slum_no_ratling_damage = 3 chaos_spawn_killed_while_grabbing = 1 chaos_spawn_killed_without_having_grabbed = 44 chaos_troll_killed_without_bile_damage = 116 chaos_troll_killed_without_regen = 45 collected_painting_scraps_bell = 21 collected_painting_scraps_catacombs = 16 collected_painting_scraps_cemetery = 7 collected_painting_scraps_dlc_bogenhafen_city = 6 collected_painting_scraps_dlc_bogenhafen_slum = 20 collected_painting_scraps_elven_ruins = 24 collected_painting_scraps_farmlands = 12 collected_painting_scraps_forest_ambush = 10 collected_painting_scraps_fort = 15 collected_painting_scraps_generic = 346 collected_painting_scraps_ground_zero = 19 collected_painting_scraps_magnus = 15 collected_painting_scraps_military = 18 collected_painting_scraps_mines = 19 collected_painting_scraps_nurgle = 37 collected_painting_scraps_skaven_stronghold = 26 collected_painting_scraps_skittergate = 26 collected_painting_scraps_unlimited = 346 collected_painting_scraps_ussingen = 10 collected_painting_scraps_warcamp = 30 completed_career_levels_bw_adept_bell_hardest = 2 completed_career_levels_bw_adept_catacombs_hardest = 1 completed_career_levels_bw_adept_cemetery_hardest = 1 completed_career_levels_bw_adept_dlc_bogenhafen_city_hardest = 1 completed_career_levels_bw_adept_dlc_bogenhafen_slum_hardest = 1 completed_career_levels_bw_adept_elven_ruins_hardest = 1 completed_career_levels_bw_adept_farmlands_hardest = 4 completed_career_levels_bw_adept_fort_hardest = 3 completed_career_levels_bw_adept_ground_zero_hardest = 3 completed_career_levels_bw_adept_magnus_hardest = 2 completed_career_levels_bw_adept_military_hard = 1 completed_career_levels_bw_adept_military_hardest = 1 completed_career_levels_bw_adept_mines_harder = 1 completed_career_levels_bw_adept_nurgle_hardest = 4 completed_career_levels_bw_adept_skaven_stronghold_hardest = 1 completed_career_levels_bw_adept_skittergate_hardest = 3 completed_career_levels_bw_adept_ussingen_hardest = 1 completed_career_levels_bw_adept_warcamp_harder = 1 completed_career_levels_bw_adept_warcamp_hardest = 1 completed_career_levels_bw_scholar_catacombs_hardest = 3 completed_career_levels_bw_scholar_cemetery_hardest = 1 completed_career_levels_bw_scholar_dlc_bogenhafen_city_hardest = 2 completed_career_levels_bw_scholar_elven_ruins_hardest = 2 completed_career_levels_bw_scholar_fort_hardest = 1 completed_career_levels_bw_scholar_ground_zero_hardest = 1 completed_career_levels_bw_scholar_magnus_hardest = 2 completed_career_levels_bw_scholar_mines_hardest = 1 completed_career_levels_bw_scholar_nurgle_hardest = 2 completed_career_levels_bw_scholar_skaven_stronghold_hardest = 2 completed_career_levels_bw_scholar_skittergate_hardest = 2 completed_career_levels_bw_scholar_warcamp_hardest = 1 completed_career_levels_bw_unchained_dlc_bogenhafen_slum_hardest = 2 completed_career_levels_bw_unchained_farmlands_hardest = 1 completed_career_levels_bw_unchained_forest_ambush_hardest = 2 completed_career_levels_bw_unchained_nurgle_hardest = 1 completed_career_levels_bw_unchained_skittergate_hardest = 1 completed_career_levels_dr_ironbreaker_bell_hardest = 1 completed_career_levels_dr_ironbreaker_cemetery_hardest = 1 completed_career_levels_dr_ironbreaker_dlc_bogenhafen_city_hard = 1 completed_career_levels_dr_ironbreaker_elven_ruins_hardest = 2 completed_career_levels_dr_ironbreaker_ground_zero_hardest = 1 completed_career_levels_dr_ironbreaker_mines_hardest = 2 completed_career_levels_dr_slayer_warcamp_hardest = 1 completed_career_levels_es_huntsman_elven_ruins_harder = 1 completed_career_levels_es_huntsman_fort_hardest = 1 completed_career_levels_es_huntsman_ground_zero_hardest = 1 completed_career_levels_es_huntsman_mines_hardest = 1 completed_career_levels_es_huntsman_skaven_stronghold_hardest = 1 completed_career_levels_es_knight_skittergate_hardest = 1 completed_career_levels_es_mercenary_farmlands_hard = 1 completed_career_levels_es_mercenary_farmlands_harder = 1 completed_career_levels_es_mercenary_farmlands_hardest = 1 completed_career_levels_es_mercenary_farmlands_normal = 1 completed_career_levels_es_mercenary_military_hardest = 1 completed_career_levels_es_mercenary_nurgle_hard = 1 completed_career_levels_es_mercenary_skittergate_hardest = 1 completed_career_levels_we_maidenguard_bell_harder = 2 completed_career_levels_we_maidenguard_bell_hardest = 1 completed_career_levels_we_maidenguard_catacombs_harder = 2 completed_career_levels_we_maidenguard_catacombs_hardest = 1 completed_career_levels_we_maidenguard_farmlands_hardest = 1 completed_career_levels_we_maidenguard_forest_ambush_harder = 1 completed_career_levels_we_maidenguard_military_harder = 1 completed_career_levels_we_maidenguard_mines_hardest = 1 completed_career_levels_we_maidenguard_warcamp_hardest = 2 completed_career_levels_we_shade_bell_hardest = 2 completed_career_levels_we_shade_catacombs_hardest = 2 completed_career_levels_we_shade_cemetery_hardest = 3 completed_career_levels_we_shade_dlc_bogenhafen_slum_hardest = 4 completed_career_levels_we_shade_elven_ruins_hardest = 5 completed_career_levels_we_shade_farmlands_hardest = 4 completed_career_levels_we_shade_fort_hardest = 6 completed_career_levels_we_shade_ground_zero_hardest = 8 completed_career_levels_we_shade_magnus_harder = 1 completed_career_levels_we_shade_magnus_hardest = 3 completed_career_levels_we_shade_military_hardest = 2 completed_career_levels_we_shade_mines_harder = 1 completed_career_levels_we_shade_mines_hardest = 5 completed_career_levels_we_shade_nurgle_hardest = 5 completed_career_levels_we_shade_plaza_harder = 1 completed_career_levels_we_shade_skaven_stronghold_hardest = 7 completed_career_levels_we_shade_skittergate_hardest = 8 completed_career_levels_we_shade_ussingen_hardest = 5 completed_career_levels_we_shade_warcamp_hardest = 7 completed_career_levels_we_waywatcher_bell_hardest = 1 completed_career_levels_we_waywatcher_catacombs_hardest = 4 completed_career_levels_we_waywatcher_dlc_bogenhafen_slum_hardest = 1 completed_career_levels_we_waywatcher_elven_ruins_hardest = 1 completed_career_levels_we_waywatcher_farmlands_harder = 1 completed_career_levels_we_waywatcher_fort_hardest = 2 completed_career_levels_we_waywatcher_ground_zero_hardest = 2 completed_career_levels_we_waywatcher_military_hardest = 2 completed_career_levels_we_waywatcher_mines_hardest = 2 completed_career_levels_we_waywatcher_skaven_stronghold_harder = 1 completed_career_levels_we_waywatcher_skaven_stronghold_hardest = 2 completed_career_levels_we_waywatcher_skittergate_hardest = 1 completed_career_levels_we_waywatcher_ussingen_hardest = 1 completed_career_levels_we_waywatcher_warcamp_hardest = 1 completed_career_levels_wh_bountyhunter_catacombs_harder = 1 completed_career_levels_wh_bountyhunter_cemetery_harder = 1 completed_career_levels_wh_bountyhunter_magnus_hardest = 1 completed_career_levels_wh_captain_cemetery_hardest = 1 completed_career_levels_wh_captain_military_hardest = 1 completed_career_levels_wh_captain_warcamp_hardest = 1 completed_career_levels_wh_zealot_military_hardest = 1 completed_heroic_deeds = 35 completed_levels_bell = 9 completed_levels_bright_wizard_bell = 2 completed_levels_bright_wizard_catacombs = 4 completed_levels_bright_wizard_cemetery = 2 completed_levels_bright_wizard_dlc_bogenhafen_city = 3 completed_levels_bright_wizard_dlc_bogenhafen_slum = 3 completed_levels_bright_wizard_elven_ruins = 3 completed_levels_bright_wizard_farmlands = 5 completed_levels_bright_wizard_forest_ambush = 2 completed_levels_bright_wizard_fort = 4 completed_levels_bright_wizard_ground_zero = 4 completed_levels_bright_wizard_magnus = 4 completed_levels_bright_wizard_military = 2 completed_levels_bright_wizard_mines = 2 completed_levels_bright_wizard_nurgle = 7 completed_levels_bright_wizard_skaven_stronghold = 3 completed_levels_bright_wizard_skittergate = 6 completed_levels_bright_wizard_ussingen = 1 completed_levels_bright_wizard_warcamp = 3 completed_levels_catacombs = 14 completed_levels_cemetery = 8 completed_levels_dlc_bogenhafen_city = 4 completed_levels_dlc_bogenhafen_slum = 8 completed_levels_dwarf_ranger_bell = 1 completed_levels_dwarf_ranger_cemetery = 1 completed_levels_dwarf_ranger_dlc_bogenhafen_city = 1 completed_levels_dwarf_ranger_elven_ruins = 2 completed_levels_dwarf_ranger_ground_zero = 1 completed_levels_dwarf_ranger_mines = 2 completed_levels_dwarf_ranger_warcamp = 1 completed_levels_elven_ruins = 12 completed_levels_empire_soldier_elven_ruins = 1 completed_levels_empire_soldier_farmlands = 4 completed_levels_empire_soldier_fort = 1 completed_levels_empire_soldier_ground_zero = 1 completed_levels_empire_soldier_military = 1 completed_levels_empire_soldier_mines = 1 completed_levels_empire_soldier_nurgle = 1 completed_levels_empire_soldier_skaven_stronghold = 1 completed_levels_empire_soldier_skittergate = 2 completed_levels_farmlands = 15 completed_levels_forest_ambush = 3 completed_levels_fort = 13 completed_levels_ground_zero = 16 completed_levels_magnus = 9 completed_levels_military = 10 completed_levels_mines = 14 completed_levels_nurgle = 13 completed_levels_plaza = 1 completed_levels_skaven_stronghold = 14 completed_levels_skittergate = 17 completed_levels_ussingen = 7 completed_levels_warcamp = 15 completed_levels_witch_hunter_catacombs = 1 completed_levels_witch_hunter_cemetery = 2 completed_levels_witch_hunter_magnus = 1 completed_levels_witch_hunter_military = 2 completed_levels_witch_hunter_warcamp = 1 completed_levels_wood_elf_bell = 6 completed_levels_wood_elf_catacombs = 9 completed_levels_wood_elf_cemetery = 3 completed_levels_wood_elf_dlc_bogenhafen_slum = 5 completed_levels_wood_elf_elven_ruins = 6 completed_levels_wood_elf_farmlands = 6 completed_levels_wood_elf_forest_ambush = 1 completed_levels_wood_elf_fort = 8 completed_levels_wood_elf_ground_zero = 10 completed_levels_wood_elf_magnus = 4 completed_levels_wood_elf_military = 5 completed_levels_wood_elf_mines = 9 completed_levels_wood_elf_nurgle = 5 completed_levels_wood_elf_plaza = 1 completed_levels_wood_elf_skaven_stronghold = 10 completed_levels_wood_elf_skittergate = 9 completed_levels_wood_elf_ussingen = 6 completed_levels_wood_elf_warcamp = 10 completed_weekly_event_difficulty_hard = 1 completed_weekly_event_difficulty_harder = 1 completed_weekly_event_difficulty_hardest = 2 completed_weekly_event_difficulty_normal = 1 corruptor_dodged_attack = 37 corruptor_killed_at_teleport_time = 269 corruptor_killed_while_grabbing = 15 crafted_items = 515 damage_dealt = 7629069 damage_dealt_per_breed_chaos_berzerker = 107474 damage_dealt_per_breed_chaos_corruptor_sorcerer = 86460.9 damage_dealt_per_breed_chaos_dummy_sorcerer = 0 damage_dealt_per_breed_chaos_dummy_troll = 206.25 damage_dealt_per_breed_chaos_exalted_champion_norsca = 12611.3 damage_dealt_per_breed_chaos_exalted_champion_warcamp = 28705 damage_dealt_per_breed_chaos_exalted_sorcerer = 34484.1 damage_dealt_per_breed_chaos_fanatic = 1558060 damage_dealt_per_breed_chaos_marauder = 1150860 damage_dealt_per_breed_chaos_marauder_with_shield = 147347 damage_dealt_per_breed_chaos_raider = 556357 damage_dealt_per_breed_chaos_spawn = 149307 damage_dealt_per_breed_chaos_spawn_exalted_champion_norsca = 15617.8 damage_dealt_per_breed_chaos_troll = 232287 damage_dealt_per_breed_chaos_vortex_sorcerer = 70905.6 damage_dealt_per_breed_chaos_warrior = 392508 damage_dealt_per_breed_critter_pig = 187 damage_dealt_per_breed_critter_rat = 121 damage_dealt_per_breed_skaven_clan_rat = 376753 damage_dealt_per_breed_skaven_clan_rat_with_shield = 21658.8 damage_dealt_per_breed_skaven_explosive_loot_rat = 9232 damage_dealt_per_breed_skaven_grey_seer = 20455.5 damage_dealt_per_breed_skaven_gutter_runner = 75435.4 damage_dealt_per_breed_skaven_loot_rat = 6372.25 damage_dealt_per_breed_skaven_pack_master = 156382 damage_dealt_per_breed_skaven_plague_monk = 100707 damage_dealt_per_breed_skaven_poison_wind_globadier = 123559 damage_dealt_per_breed_skaven_rat_ogre = 162204 damage_dealt_per_breed_skaven_ratling_gunner = 42771.9 damage_dealt_per_breed_skaven_slave = 1095300 damage_dealt_per_breed_skaven_storm_vermin = 85543.9 damage_dealt_per_breed_skaven_storm_vermin_commander = 461944 damage_dealt_per_breed_skaven_storm_vermin_warlord = 18965.3 damage_dealt_per_breed_skaven_storm_vermin_with_shield = 64561.9 damage_dealt_per_breed_skaven_stormfiend = 162955 damage_dealt_per_breed_skaven_stormfiend_boss = 26464 damage_dealt_per_breed_skaven_warpfire_thrower = 74351.4 damage_received_per_breed_chaos_berzerker = 4121.25 damage_received_per_breed_chaos_corruptor_sorcerer = 675 damage_received_per_breed_chaos_exalted_champion_norsca = 232 damage_received_per_breed_chaos_exalted_champion_warcamp = 2335 damage_received_per_breed_chaos_exalted_sorcerer = 123.25 damage_received_per_breed_chaos_fanatic = 15111.3 damage_received_per_breed_chaos_marauder = 15936.5 damage_received_per_breed_chaos_marauder_with_shield = 2330.75 damage_received_per_breed_chaos_raider = 8272.75 damage_received_per_breed_chaos_spawn = 4859.5 damage_received_per_breed_chaos_spawn_exalted_champion_norsca = 120 damage_received_per_breed_chaos_troll = 2044.75 damage_received_per_breed_chaos_vortex_sorcerer = 1897.25 damage_received_per_breed_chaos_warrior = 11328.5 damage_received_per_breed_skaven_clan_rat = 9688.25 damage_received_per_breed_skaven_clan_rat_with_shield = 412.5 damage_received_per_breed_skaven_grey_seer = 146 damage_received_per_breed_skaven_gutter_runner = 5374.75 damage_received_per_breed_skaven_pack_master = 422.25 damage_received_per_breed_skaven_plague_monk = 5680 damage_received_per_breed_skaven_poison_wind_globadier = 3711.75 damage_received_per_breed_skaven_rat_ogre = 2868 damage_received_per_breed_skaven_ratling_gunner = 2628 damage_received_per_breed_skaven_slave = 31231.6 damage_received_per_breed_skaven_storm_vermin = 4060 damage_received_per_breed_skaven_storm_vermin_commander = 14963 damage_received_per_breed_skaven_storm_vermin_warlord = 835 damage_received_per_breed_skaven_storm_vermin_with_shield = 1145.25 damage_received_per_breed_skaven_stormfiend = 3213.25 damage_received_per_breed_skaven_stormfiend_boss = 1273 damage_received_per_breed_skaven_warpfire_thrower = 2622.5 damage_taken = 1098760 damage_taken_from_ratling_gunner = 11021 dynamic_objects_destroyed = 3590 elven_ruins_speed_event = 1 exalted_champion_charge_chaos_warrior = 2 ff = 37684.4 forest_fort_kill_cannonball = 2 globadier_enemies_killed_by_poison = 50 globadier_enemies_suffocated = 424 globadier_kill_before_throwing = 316 globadier_kill_during_suicide = 188 gutter_runner_killed_on_pounce = 25 gutter_runner_push_on_pounce = 8 gutter_runner_push_on_target_pounced = 4 headshots = 58917 headshots_per_breed_melee_chaos_berzerker = 69 headshots_per_breed_melee_chaos_corruptor_sorcerer = 17 headshots_per_breed_melee_chaos_fanatic = 2639 headshots_per_breed_melee_chaos_marauder = 1067 headshots_per_breed_melee_chaos_marauder_with_shield = 74 headshots_per_breed_melee_chaos_raider = 98 headshots_per_breed_melee_chaos_spawn = 1 headshots_per_breed_melee_chaos_vortex_sorcerer = 7 headshots_per_breed_melee_chaos_warrior = 87 headshots_per_breed_melee_skaven_clan_rat = 1323 headshots_per_breed_melee_skaven_clan_rat_with_shield = 50 headshots_per_breed_melee_skaven_gutter_runner = 57 headshots_per_breed_melee_skaven_loot_rat = 4 headshots_per_breed_melee_skaven_pack_master = 69 headshots_per_breed_melee_skaven_plague_monk = 76 headshots_per_breed_melee_skaven_poison_wind_globadier = 25 headshots_per_breed_melee_skaven_rat_ogre = 4 headshots_per_breed_melee_skaven_ratling_gunner = 20 headshots_per_breed_melee_skaven_slave = 4599 headshots_per_breed_melee_skaven_storm_vermin = 106 headshots_per_breed_melee_skaven_storm_vermin_commander = 834 headshots_per_breed_melee_skaven_storm_vermin_warlord = 2 headshots_per_breed_melee_skaven_storm_vermin_with_shield = 91 headshots_per_breed_melee_skaven_warpfire_thrower = 34 headshots_per_breed_ranged_chaos_berzerker = 24 headshots_per_breed_ranged_chaos_corruptor_sorcerer = 46 headshots_per_breed_ranged_chaos_exalted_sorcerer = 1 headshots_per_breed_ranged_chaos_fanatic = 351 headshots_per_breed_ranged_chaos_marauder = 123 headshots_per_breed_ranged_chaos_marauder_with_shield = 4 headshots_per_breed_ranged_chaos_raider = 11 headshots_per_breed_ranged_chaos_troll = 1 headshots_per_breed_ranged_chaos_vortex_sorcerer = 43 headshots_per_breed_ranged_chaos_warrior = 4 headshots_per_breed_ranged_skaven_clan_rat = 168 headshots_per_breed_ranged_skaven_clan_rat_with_shield = 5 headshots_per_breed_ranged_skaven_explosive_loot_rat = 26 headshots_per_breed_ranged_skaven_grey_seer = 1 headshots_per_breed_ranged_skaven_gutter_runner = 32 headshots_per_breed_ranged_skaven_pack_master = 66 headshots_per_breed_ranged_skaven_plague_monk = 28 headshots_per_breed_ranged_skaven_poison_wind_globadier = 92 headshots_per_breed_ranged_skaven_ratling_gunner = 64 headshots_per_breed_ranged_skaven_slave = 1376 headshots_per_breed_ranged_skaven_storm_vermin = 44 headshots_per_breed_ranged_skaven_storm_vermin_commander = 203 headshots_per_breed_ranged_skaven_storm_vermin_with_shield = 18 headshots_per_breed_ranged_skaven_warpfire_thrower = 81 holly_cemetery_bones = 1 holly_cemetery_rune = 1 holly_cemetery_sleep = 1 holly_cemetery_synchronized_chains = 1 holly_cemetery_synchronized_chains_hardest = 1 holly_completed_level_ground_zero_with_bw_1h_crowbill = 3 holly_completed_level_ground_zero_with_es_dual_wield_hammer_sword = 1 holly_completed_level_skaven_stronghold_with_bw_1h_crowbill = 3 holly_completed_level_skaven_stronghold_with_es_dual_wield_hammer_sword = 1 holly_completed_level_skittergate_with_bw_1h_crowbill = 5 holly_completed_level_skittergate_with_es_dual_wield_hammer_sword = 2 holly_completed_level_warcamp_with_bw_1h_crowbill = 2 holly_forest_ambush_dragonbane_gem = 3 holly_forest_ambush_rune = 1 holly_kills_bw_1h_crowbill = 10114 holly_kills_dr_dual_wield_hammers = 13267 holly_kills_es_dual_wield_hammer_sword = 18690 holly_kills_we_1h_axe = 1586 holly_kills_wh_dual_wield_axe_falchion = 30304 holly_magnus_gutter_runner_treasure = 6 holly_magnus_gutter_runner_treasure_hardest = 5 holly_magnus_rune = 1 holly_magnus_secret_room = 4 kill_assists_per_breed_chaos_berzerker = 5887 kill_assists_per_breed_chaos_exalted_champion_warcamp = 48 kill_assists_per_breed_chaos_exalted_sorcerer = 48 kill_assists_per_breed_chaos_raider = 18303 kill_assists_per_breed_chaos_spawn = 192 kill_assists_per_breed_chaos_spawn_exalted_champion_norsca = 54 kill_assists_per_breed_chaos_troll = 193 kill_assists_per_breed_chaos_warrior = 9450 kill_assists_per_breed_skaven_grey_seer = 51 kill_assists_per_breed_skaven_plague_monk = 6035 kill_assists_per_breed_skaven_rat_ogre = 234 kill_assists_per_breed_skaven_storm_vermin = 6828 kill_assists_per_breed_skaven_storm_vermin_commander = 36058 kill_assists_per_breed_skaven_storm_vermin_warlord = 43 kill_assists_per_breed_skaven_storm_vermin_with_shield = 5303 kill_assists_per_breed_skaven_stormfiend = 251 kill_assists_per_breed_skaven_stormfiend_boss = 54 kills_critter_total = 183 kills_melee = 243645 kills_per_breed_chaos_berzerker = 1912 kills_per_breed_chaos_corruptor_sorcerer = 1465 kills_per_breed_chaos_exalted_champion_warcamp = 16 kills_per_breed_chaos_exalted_sorcerer = 16 kills_per_breed_chaos_fanatic = 89858 kills_per_breed_chaos_marauder = 30682 kills_per_breed_chaos_marauder_with_shield = 3871 kills_per_breed_chaos_raider = 5984 kills_per_breed_chaos_spawn = 64 kills_per_breed_chaos_spawn_exalted_champion_norsca = 18 kills_per_breed_chaos_troll = 63 kills_per_breed_chaos_vortex_sorcerer = 1200 kills_per_breed_chaos_warrior = 3126 kills_per_breed_critter_pig = 62 kills_per_breed_critter_rat = 121 kills_per_breed_skaven_clan_rat = 26013 kills_per_breed_skaven_clan_rat_with_shield = 1492 kills_per_breed_skaven_explosive_loot_rat = 598 kills_per_breed_skaven_grey_seer = 17 kills_per_breed_skaven_gutter_runner = 2120 kills_per_breed_skaven_loot_rat = 84 kills_per_breed_skaven_pack_master = 2142 kills_per_breed_skaven_plague_monk = 1959 kills_per_breed_skaven_poison_wind_globadier = 2045 kills_per_breed_skaven_rat_ogre = 78 kills_per_breed_skaven_ratling_gunner = 1233 kills_per_breed_skaven_slave = 151703 kills_per_breed_skaven_storm_vermin = 2122 kills_per_breed_skaven_storm_vermin_commander = 11631 kills_per_breed_skaven_storm_vermin_warlord = 13 kills_per_breed_skaven_storm_vermin_with_shield = 1611 kills_per_breed_skaven_stormfiend = 77 kills_per_breed_skaven_stormfiend_boss = 18 kills_per_breed_skaven_warpfire_thrower = 2114 kills_ranged = 83574 kills_total = 345528 military_statue_kill_chaos_warriors = 4 pack_master_dodged_attack = 36 pack_master_kill_abducting_ally = 107 pack_master_rescue_hoisted_ally = 2 played_difficulty_hard = 4 played_difficulty_harder = 17 played_difficulty_hardest = 180 played_difficulty_normal = 1 played_levels_quickplay_bell = 11 played_levels_quickplay_catacombs = 12 played_levels_quickplay_cemetery = 9 played_levels_quickplay_dlc_bogenhafen_city = 10 played_levels_quickplay_dlc_bogenhafen_slum = 11 played_levels_quickplay_elven_ruins = 9 played_levels_quickplay_farmlands = 11 played_levels_quickplay_forest_ambush = 7 played_levels_quickplay_fort = 11 played_levels_quickplay_ground_zero = 15 played_levels_quickplay_magnus = 12 played_levels_quickplay_military = 11 played_levels_quickplay_mines = 8 played_levels_quickplay_nurgle = 16 played_levels_quickplay_skaven_stronghold = 12 played_levels_quickplay_skittergate = 16 played_levels_quickplay_ussingen = 5 played_levels_quickplay_warcamp = 15 played_levels_weekly_event_dlc_bogenhafen_city = 1 played_levels_weekly_event_elven_ruins = 1 played_levels_weekly_event_farmlands = 1 played_levels_weekly_event_ground_zero = 1 played_levels_weekly_event_skittergate = 1 quest_statistics_daily_quest_1_stat_1 = 6261 quest_statistics_daily_quest_2_stat_1 = 2426 quest_statistics_daily_quest_3_stat_1 = 2618 quest_statistics_event_quest_1_stat_1 = 9 quest_statistics_event_quest_2_stat_1 = 9 quest_statistics_event_quest_3_stat_1 = 1 quest_statistics_event_quest_4_stat_1 = 1 quest_statistics_weekly_quest_1_stat_1 = 942 quest_statistics_weekly_quest_2_stat_1 = 915 quest_statistics_weekly_quest_3_stat_1 = 5226 rat_ogre_killed_without_dealing_damage = 10 ratling_gunner_killed_by_melee = 78 ratling_gunner_killed_while_shooting = 58 revives = 1261 saves = 340 skittergate_speed_event = 1 slain_per_breed_chaos_berzerker = 692 slain_per_breed_chaos_corruptor_sorcerer = 522 slain_per_breed_chaos_dummy_sorcerer = 0 slain_per_breed_chaos_dummy_troll = 0 slain_per_breed_chaos_exalted_champion_norsca = 0 slain_per_breed_chaos_exalted_champion_warcamp = 8 slain_per_breed_chaos_exalted_sorcerer = 8 slain_per_breed_chaos_fanatic = 26848 slain_per_breed_chaos_marauder = 9063 slain_per_breed_chaos_marauder_tutorial = 0 slain_per_breed_chaos_marauder_with_shield = 1111 slain_per_breed_chaos_plague_sorcerer = 0 slain_per_breed_chaos_plague_wave_spawner = 0 slain_per_breed_chaos_raider = 1981 slain_per_breed_chaos_raider_tutorial = 0 slain_per_breed_chaos_spawn = 21 slain_per_breed_chaos_spawn_exalted_champion_norsca = 6 slain_per_breed_chaos_tentacle = 0 slain_per_breed_chaos_tentacle_sorcerer = 0 slain_per_breed_chaos_troll = 26 slain_per_breed_chaos_vortex = 0 slain_per_breed_chaos_vortex_sorcerer = 404 slain_per_breed_chaos_warrior = 1140 slain_per_breed_chaos_zombie = 0 slain_per_breed_critter_pig = 35 slain_per_breed_critter_rat = 56 slain_per_breed_pet_pig = 0 slain_per_breed_pet_rat = 0 slain_per_breed_skaven_clan_rat = 7816 slain_per_breed_skaven_clan_rat_tutorial = 0 slain_per_breed_skaven_clan_rat_with_shield = 464 slain_per_breed_skaven_dummy_clan_rat = 0 slain_per_breed_skaven_dummy_slave = 0 slain_per_breed_skaven_explosive_loot_rat = 263 slain_per_breed_skaven_grey_seer = 5 slain_per_breed_skaven_gutter_runner = 644 slain_per_breed_skaven_loot_rat = 31 slain_per_breed_skaven_pack_master = 790 slain_per_breed_skaven_plague_monk = 680 slain_per_breed_skaven_poison_wind_globadier = 681 slain_per_breed_skaven_rat_ogre = 30 slain_per_breed_skaven_ratling_gunner = 414 slain_per_breed_skaven_slave = 45203 slain_per_breed_skaven_storm_vermin = 651 slain_per_breed_skaven_storm_vermin_champion = 0 slain_per_breed_skaven_storm_vermin_commander = 3717 slain_per_breed_skaven_storm_vermin_warlord = 3 slain_per_breed_skaven_storm_vermin_with_shield = 538 slain_per_breed_skaven_stormfiend = 23 slain_per_breed_skaven_stormfiend_boss = 5 slain_per_breed_skaven_stormfiend_demo = 0 slain_per_breed_skaven_warpfire_thrower = 721 storm_vermin_warlord_kills_enemies = 2 stormfiend_killed_on_controller = 11 stormfiend_killed_without_burn_damage = 1 times_downed_per_breed_chaos_berzerker = 7 times_downed_per_breed_chaos_corruptor_sorcerer = 1 times_downed_per_breed_chaos_exalted_champion_norsca = 1 times_downed_per_breed_chaos_exalted_champion_warcamp = 3 times_downed_per_breed_chaos_exalted_sorcerer = 1 times_downed_per_breed_chaos_fanatic = 10 times_downed_per_breed_chaos_marauder = 14 times_downed_per_breed_chaos_raider = 12 times_downed_per_breed_chaos_spawn = 11 times_downed_per_breed_chaos_spawn_exalted_champion_norsca = 1 times_downed_per_breed_chaos_troll = 3 times_downed_per_breed_chaos_vortex_sorcerer = 2 times_downed_per_breed_chaos_warrior = 10 times_downed_per_breed_skaven_clan_rat = 9 times_downed_per_breed_skaven_gutter_runner = 9 times_downed_per_breed_skaven_plague_monk = 6 times_downed_per_breed_skaven_poison_wind_globadier = 1 times_downed_per_breed_skaven_rat_ogre = 3 times_downed_per_breed_skaven_ratling_gunner = 2 times_downed_per_breed_skaven_slave = 47 times_downed_per_breed_skaven_storm_vermin = 8 times_downed_per_breed_skaven_storm_vermin_commander = 23 times_downed_per_breed_skaven_storm_vermin_warlord = 2 times_downed_per_breed_skaven_stormfiend = 4 times_downed_per_breed_skaven_stormfiend_boss = 3 times_downed_per_breed_skaven_warpfire_thrower = 1 times_friend_healed = 644 times_revived = 1261 total_collected_dice = 508 total_collected_grimoires = 299 total_collected_tomes = 544 ussingen_used_no_barrels = 1 vortex_sorcerer_killed_by_melee = 55 vortex_sorcerer_killed_while_ally_in_vortex = 4 vortex_sorcerer_killed_while_summoning = 143 warpfire_enemies_incinerated = 224 warpfire_enemies_killed_by_warpfire = 57 warpfire_kill_before_shooting = 448 warpfire_kill_on_power_cell = 129 } open_bestiary_view = [ ] stats_initialized = true } BossTimer = { activated = true activated_text = true } BotImprovements_Combat = { better_melee = true ping_elites = true stay_closer = true } ChatBlock = { mode = "animation" } HideBuffs = { AMMO_COUNTER_AMMO_CLIP_ALIGNMENT = 4 AMMO_COUNTER_AMMO_CLIP_FONT_SIZE = 72 AMMO_COUNTER_AMMO_CLIP_OFFSET_X = 0 AMMO_COUNTER_AMMO_CLIP_OFFSET_Y = 0 AMMO_COUNTER_AMMO_DIVIDER_FONT_SIZE = 40 AMMO_COUNTER_AMMO_DIVIDER_OFFSET_X = 0 AMMO_COUNTER_AMMO_DIVIDER_OFFSET_Y = 0 AMMO_COUNTER_AMMO_REMAINING_ALIGNMENT = 3 AMMO_COUNTER_AMMO_REMAINING_FONT_SIZE = 40 AMMO_COUNTER_AMMO_REMAINING_OFFSET_X = 0 AMMO_COUNTER_AMMO_REMAINING_OFFSET_Y = 0 AMMO_COUNTER_BG_LAYER = 0 AMMO_COUNTER_BG_OPACITY = 200 AMMO_COUNTER_OFFSET_X = 62 AMMO_COUNTER_OFFSET_Y = 21 BARDIN_IRONBREAKER_ACTIVATED_ABILITY = true BARDIN_RANGER_ACTIVATED_ABILITY = true BARDIN_SLAYER_ACTIVATED_ABILITY = false BARKSKIN = false BARRAGE = false BH_CRIT_PASSIVE = false buff_manager_storage = { hidden_buffs = [ ] priority_buffs = [ "sienna_adept_attack_speed_on_enemies_hit_buff" "kerillian_shade_movement_speed_on_critical_hit_buff" "kerillian_waywatcher_attack_speed_on_ranged_headshot_buff" "cooldown reduction buff" "victor_witchhunter_activated_ability_crit_buff" "sienna_scholar_ranged_power_ascending_descending_buff" "kerillian_waywatcher_movement_speed_on_special_kill_buff" "kerillian_shade_activated_ability_quick_cooldown" "sienna_scholar_passive_overcharge_pause_on_special_kill_buff" "markus_knight_damage_taken_ally_proximity_buff" "kerillian_shade_activated_ability_short" "markus_huntsman_activated_ability" "markus_knight_ability_invulnerability_buff" "sienna_adept_passive" "tranquility" "kerillian_shade_stacking_headshot_damage_on_headshot_buff" "sienna_adept_passive_cooldown" "markus_huntsman_passive_crit_buff" "kerillian_waywatcher_extra_arrow_melee_kill_buff" "kerillian_shade_activated_ability" ] } BUFFS_ADJUST_SPACING = 0 BUFFS_ALPHA = 255 BUFFS_DISABLE_ALIGN_ANIMATION = false BUFFS_FLOW_VERTICALLY = false BUFFS_OFFSET_X = 0 BUFFS_OFFSET_Y = 0 BUFFS_PRESERVE_ORDER = false BUFFS_SIZE_ADJUST_X = 0 BUFFS_SIZE_ADJUST_Y = 0 BW_BURNOUT = true BW_TRANQUILITY = true BW_WORLD_AFLAME = false CDR_POT = true CENTERED_BUFFS = false CENTERED_BUFFS_REALIGN = false CHAT_BG_ALPHA = 255 CHAT_OFFSET_X = 0 CHAT_OFFSET_Y = 0 comment = "Built around showing relevant information and hiding irrelevant information" custom_dmg_taken_buff = false custom_dps_buff = false custom_dps_timed_buff = false custom_scavenger_buff = false custom_temp_hp_buff = false custom_wounded_buff = false DISABLE_LEVEL_INTRO_AUDIO = false DISABLE_OLESYA_UBERSREIK_AUDIO = false DMG_POT = true FASTER_CHEST_OPENING = false force_default_frame = false grimoire_health_debuff = true GROMRIL = true HIDE_BOSS_HP_BAR = false hide_frames = false hide_hotkeys = true HIDE_HUD_HOTKEY = [ ] HIDE_HUD_WHEN_INSPECTING = false hide_levels = false HIDE_LOADING_SCREEN_SUBTITLES = false HIDE_LOADING_SCREEN_TIPS = false HIDE_NEW_AREA_TEXT = true HIDE_OTHER_OUTLINES = false HIDE_PICKUP_OUTLINES = false hide_player_portrait = false HIDE_SHADE_GRIMOIRE_POWER_BUFF = true HIDE_TWITCH_MODE_ON_ICON = false HIDE_WAITING_FOR_RESCUE = false HIDE_WEAPON_SLOTS = false HIDE_WHC_GRIMOIRE_POWER_BUFF = true HIDE_ZEALOT_HOLY_CRUSADER_BUFF = true hud_clamp_ui_scaling = false hud_scale = 85 HUNTER = false HUNTSMAN_HS_CRIT_BUFF = false HUNTSMAN_HS_RELOAD_SPEED_BUFF = false IB_MINERS_RHYTHM = false kerillian_maidenguard_passive_stamina_regen_buff = true KERILLIAN_SHADE_ACTIVATED_ABILITY = true kerillian_waywatcher_passive = true KNIGHT_BUILD_MOMENTUM = false KNIGHT_ULT_BLOCK = false KNIGHT_ULT_POWER = false MARKUS_HUNTSMAN_ACTIVATED_ABILITY = false markus_huntsman_passive_crit_aura_buff = true markus_knight_passive_defence_aura = true MAX_NUMBER_OF_BUFFS = 5 MERC_BLADE_BARRIER = false MERC_MORE_MERRIER = false MERC_REIKLAND_REAPER = false MINI_HUD_PRESET = false no_mission_objective = false no_tutorial_ui = false OTHER_ELEMENTS_BOSS_HP_BAR_OFFSET_X = 0 OTHER_ELEMENTS_BOSS_HP_BAR_OFFSET_Y = 0 OTHER_ELEMENTS_HEAT_BAR_OFFSET_X = 0 OTHER_ELEMENTS_HEAT_BAR_OFFSET_Y = 0 OTHER_ELEMENTS_SUBTITLES_OFFSET_X = 0 OTHER_ELEMENTS_SUBTITLES_OFFSET_Y = 0 OTHER_ELEMENTS_TWITCH_VOTE_OFFSET_X = 0 OTHER_ELEMENTS_TWITCH_VOTE_OFFSET_Y = 0 PACED_STRIKES = true PERSISTENT_AMMO_COUNTER = true PLAYER_AMMO_BAR = false PLAYER_AMMO_BAR_ALPHA = 255 PLAYER_AMMO_BAR_HEIGHT = 2 PLAYER_ITEM_SLOTS_OFFSET_X = 0 PLAYER_ITEM_SLOTS_OFFSET_Y = 0 PLAYER_ITEM_SLOTS_SIZE = 40 PLAYER_ITEM_SLOTS_SPACING = 0 PLAYER_NUMERIC_UI_HP_FONT_SIZE = 17 PLAYER_NUMERIC_UI_HP_OFFSET_X = 0 PLAYER_NUMERIC_UI_HP_OFFSET_Y = 0 PLAYER_NUMERIC_UI_ULT_CD_FONT_SIZE = 16 PLAYER_NUMERIC_UI_ULT_CD_OFFSET_X = 0 PLAYER_NUMERIC_UI_ULT_CD_OFFSET_Y = 0 PLAYER_RECT_LAYOUT = false PLAYER_UI_CUSTOM_BUFFS_AMMO = false PLAYER_UI_CUSTOM_BUFFS_AMMO_DURATION = 15 PLAYER_UI_CUSTOM_BUFFS_DMG_TAKEN = false PLAYER_UI_CUSTOM_BUFFS_DMG_TAKEN_DURATION = 15 PLAYER_UI_CUSTOM_BUFFS_DPS = false PLAYER_UI_CUSTOM_BUFFS_DPS_HOTKEY = [ ] PLAYER_UI_CUSTOM_BUFFS_DPS_TIMED = false PLAYER_UI_CUSTOM_BUFFS_DPS_TIMED_DURATION = 15 PLAYER_UI_CUSTOM_BUFFS_DPS_TIMED_HOTKEY = [ ] PLAYER_UI_CUSTOM_BUFFS_TEMP_HP = false PLAYER_UI_CUSTOM_BUFFS_TEMP_HP_DURATION = 15 PLAYER_UI_CUSTOM_BUFFS_WOUNDED = true PLAYER_UI_OFFSET_X = 0 PLAYER_UI_OFFSET_Y = 0 PLAYER_UI_PLAYER_PORTRAIT_OFFSET_X = 0 PLAYER_UI_PLAYER_PORTRAIT_OFFSET_Y = 0 PLAYER_UI_PLAYER_ULT_SKULL_OFFSET_X = 0 PLAYER_UI_PLAYER_ULT_SKULL_OFFSET_Y = 0 PLAYER_UI_PLAYER_ULT_SKULL_OPACITY = 255 PLAYER_UI_SHOW_CLIP_ON_LONG_RELOAD_WEAPONS = false PLAYER_UI_SHOW_CLIP_USE_GREY_COLOR = true PLAYER_UI_SHOW_CLIP_USING_OVERCHARGE = false PLAYER_UI_WIDTH_SCALE = 100 PLAYER_ULT_BAR_HEIGHT = 9 PRIORITY_BUFFS_DISABLE_ALIGN_ANIMATION = false PRIORITY_BUFFS_PRESERVE_ORDER = false REPOSITION_WEAPON_SLOTS = -1 REVERSE_BUFF_DIRECTION = false screen_resolution = [ 1920 1080 ] SECOND_BUFF_BAR = true SECOND_BUFF_BAR_DISABLE_BUFF_POPUPS = false SECOND_BUFF_BAR_OFFSET_X = 0 SECOND_BUFF_BAR_OFFSET_Y = 0 SECOND_BUFF_BAR_SIZE_ADJUST_X = 0 SECOND_BUFF_BAR_SIZE_ADJUST_Y = 0 SECOND_BUFF_BAR_SIZE_ALPHA = 255 SHIELDS_FADED_OPACITY = 0 SHIELDS_OFFSET_X = 0 SHIELDS_OFFSET_Y = 0 SHIELDS_OPACITY = 255 SHIELDS_SIZE_ADJUST = 0 SHIELDS_SPACING = 30 SHOW_BUFFS_MANAGER_UI = true SHOW_ITEM_BREAKPOINTS = false SHOW_PRESETS_ADDED_WELCOME_MSG = true SHOW_PRESETS_UI = true SHOW_PRESETS_UI_OUTSIDE_KEEP = false SHOW_RELOAD_REMINDER = true SLAYER_MOVING_TARGET = false SLAYER_TROPHY_HUNTER = false SPEED_POT = true SPEEDUP_ANIMATIONS = true STOP_WHITE_HP_FLASHING = false SWIFT_SLAYING = false TEAM_UI_AMMO_BAR = false TEAM_UI_AMMO_HIDE_INDICATOR = false TEAM_UI_AMMO_SHOW_HEAT = false TEAM_UI_FLOWS_HORIZONTALLY = false TEAM_UI_HP_BAR_OFFSET_X = 0 TEAM_UI_HP_BAR_OFFSET_Y = 0 TEAM_UI_HP_BAR_SCALE_HEIGHT = 150 TEAM_UI_HP_BAR_SCALE_WIDTH = 100 TEAM_UI_ICONS_ALPHA = 200 TEAM_UI_ICONS_GROUP = true TEAM_UI_ICONS_HAND_OF_SHALLYA = true TEAM_UI_ICONS_HEALSHARE = true TEAM_UI_ICONS_NATURAL_BOND = true TEAM_UI_ICONS_OFFSET_X = 0 TEAM_UI_ICONS_OFFSET_Y = 0 TEAM_UI_ITEM_SLOTS_ALPHA = 100 TEAM_UI_ITEM_SLOTS_FILLED_ALPHA = 255 TEAM_UI_ITEM_SLOTS_OFFSET_X = 0 TEAM_UI_ITEM_SLOTS_OFFSET_Y = 0 TEAM_UI_ITEM_SLOTS_SIZE = 25 TEAM_UI_ITEM_SLOTS_SPACING = 35 TEAM_UI_ITEM_SLOTS_VERTICAL_FLOW = false TEAM_UI_KEEP_AMMO_ICON_VISIBLE = true TEAM_UI_NAME_OFFSET_X = 0 TEAM_UI_NAME_OFFSET_Y = 0 TEAM_UI_NUMERIC_UI_AMMO_FONT_SIZE = 22 TEAM_UI_NUMERIC_UI_AMMO_OFFSET_X = 0 TEAM_UI_NUMERIC_UI_AMMO_OFFSET_Y = 0 TEAM_UI_NUMERIC_UI_GROUP = true TEAM_UI_NUMERIC_UI_HP_FONT_SIZE = 17 TEAM_UI_NUMERIC_UI_HP_OFFSET_X = -95 TEAM_UI_NUMERIC_UI_HP_OFFSET_Y = -109 TEAM_UI_NUMERIC_UI_ULT_CD_FONT_SIZE = 16 TEAM_UI_NUMERIC_UI_ULT_CD_OFFSET_X = 0 TEAM_UI_NUMERIC_UI_ULT_CD_OFFSET_Y = 0 TEAM_UI_OFFSET_X = 0 TEAM_UI_OFFSET_Y = 0 TEAM_UI_PLAYER_NAME_ALIGNMENT = 5 TEAM_UI_PLAYER_NAME_FONT_SIZE = 18 TEAM_UI_PLAYER_NAME_OPACITY = 255 TEAM_UI_PORTRAIT_ALPHA = 255 TEAM_UI_PORTRAIT_ICONS = 1 TEAM_UI_PORTRAIT_OFFSET_X = 0 TEAM_UI_PORTRAIT_OFFSET_Y = 0 TEAM_UI_PORTRAIT_SCALE = 100 TEAM_UI_SPACING = 220 TEAM_UI_USE_HERO_ICON_PORTRAITS = true TWITCH_BUFFS = false UNCHAINED_FEURBACHS_FURY = false UNOBTRUSIVE_FLOATING_OBJECTIVE = false UNOBTRUSIVE_MISSION_TOOLTIP = false use_custom_hud_scale = true victor_bountyhunter_passive_infinite_ammo_buff = true VICTOR_ZEALOT_ACTIVATED_ABILITY = false WHC_PING_AS = false WHC_PING_CRIT = false WHC_ULT = false ZEALOT_FIERY_FAITH = false ZEALOT_HOLY_CRUSADER = false ZEALOT_INVULNERABLE_ACTIVE = false ZEALOT_INVULNERABLE_ON_CD = false ZEALOT_NO_SURRENDER = false } keyPickupMessage = { bottle = true brick = true candle = true key = true } MyHero = { background_objects = "system" classic_anims = false } Needii = { countBots = true useCareerIcons = true } NumericUI = { cooldown_timer = 1 player_health = 3 player_maxhp = true teammate_ammo = 3 teammate_deaths_door = true teammate_health = 3 teammate_maxhp = true teammate_nb = true } ThirdPersonEquipment = { downscale_big_weapons = 75 dwarf_onehand_weapon_position = 1 dwarf_weapon_position = 1 onehand_weapon_position = 1 waywatcher_dualweapon_position = 1 } ui_improvements = { alternative_exotic_background = true crafting_buttons = true remember_categories = true } VMF = { chat_history = [ "*hides a sword*" "bb" "no beastmen" "aye" "afk 1-2 min" "+" "бб" "Лан, мне бы спать пора" "МДАААААААА" "или тебя не бот захилял?" "это жи бот" "мм?" "отсюдова" "и дубины + щита на крюбе" "нет красного меча на сиенне" "я ничего не беру, у меня на всё раздача" "ну, да" "кагбэ у нас за полночь" "нет, он спать пошёл" "раздай)" "карашо" "Саня, ты с раздачей зельки?" "заказ принят о/" "фолики все?" "грим?" "а давайте всё нафиг" "щащащ" "Это Илюше" "чтоооо" "F" "gj-gj" "на тупых берсах посыпался" "пинга хватает" "и шпага" "много критов" "криты" "норм карабамба, бесплатно второй сундук получает" "ааа" "ок" "окок" "наверн" "ну было весело!)" "а меня наоборот" "ааааааааааАААААААААА" "БОМбит просто" "ЛЯ ЛОЛО" "не" "it's a ring" "well" "да" ] chat_history_buffer_size = 50 chat_history_commands_only = false chat_history_enable = true chat_history_remove_dups = false chat_history_remove_dups_mode = "last" chat_history_save = true developer_mode = false disabled_mods_list = [ ] log_ui_renderers_info = false logging_mode = "default" open_vmf_options = [ "f4" ] options_menu_collapsed_mods = [ ] options_menu_collapsed_widgets = [ ] options_menu_favorite_mods = [ ] output_mode_debug = 0 output_mode_echo = 3 output_mode_error = 3 output_mode_info = 1 output_mode_warning = 3 show_developer_console = false show_network_debug_info = false toggle_developer_console = [ ] vmf_initialized = true vmf_options_scrolling_speed = 100 } } mouse_look_invert_y = false mouse_look_sensitivity = 3.2 music_bus_volume = 100 num_blood_decals = 25 overcharge_opacity = 100 particles_quality = "high" play_intro_cinematic = true player_outlines = "always_on" process_priority = "unchanged" profanity_check = false ragdoll_enabled = true render_api = "dx12" render_settings = { ao_enabled = true ao_high_quality = false ao_secondary_enabled = true async_fog = false async_ssr = false bloom_enabled = true cached_local_lights_shadow_atlas_size = [ 2048 2048 ] capture_cubemap = false clear_back_buffer_enabled = false clustered_shading_enabled = false debug_rendering = false deferred_local_lights_cast_shadows = true dof_enabled = false eye_adaptation_speed = 2 forward_local_lights_cast_shadows = true fov = 120 fxaa_enabled = false gamma = 2.8 gui_bloom = true hdr = false hdr_rgb_format = "R11G11B10F" lens_flares_enabled = false lens_quality_enabled = false lens_quality_high_quality = true light_shafts_enabled = true local_lights = true local_lights_distance_culling = false local_lights_distance_culling_cut_distance = 50 local_lights_distance_culling_fade_distance = 30 local_lights_shadow_atlas_size = [ 2048 2048 ] local_lights_shadow_map_filter_quality = "medium" local_probes_enabled = true lod_decoration_density = 1 lod_object_multiplier = 1 lod_scatter_density = 0.5 low_res_transparency = true max_shadow_casting_lights = 1 mixed_resolution_rendering_size = [ 1280 720 ] motion_blur_enabled = false outline_enabled = true particles_capacity_multiplier = 0.75 particles_cast_shadows = true particles_distance_culling = true particles_local_lighting = true particles_receive_shadows = false particles_simulation_lod = 0 particles_tessellation = true render_heatmap_enabled = false shadow_fade_in_speed = 4 shadow_fade_out_speed = 2 sharpen_enabled = true skin_material_enabled = true specular_aa = false ssr_enabled = false ssr_high_quality = false static_sun_shadow_map_size = [ 2048 2048 ] static_sun_shadows = true sun_flare_enabled = true sun_shadow_map_filter_quality = "medium" sun_shadow_map_size = [ 1024 1024 ] sun_shadows = true taa_enabled = true ui_bloom_enabled = true volumetric_data_size = [ 96 80 128 ] volumetric_extrapolation_high_quality = true volumetric_extrapolation_volumetric_shadows = false volumetric_lighting_local_lights = true volumetric_lighting_local_shadows = false volumetric_reprojection_amount = 0.625 volumetric_volumes_enabled = true world_interaction_size = [ 1920 1080 ] } root_scale_x = 1 root_scale_y = 1 screen_blood_enabled = true screen_resolution = [ 1920 1080 ] sfx_bus_volume = 100 show_numerical_latency = true small_network_packets = false social_wheel_delay = 0.12 social_wheel_gamepad_layout = "auto" sound = { } sound_channel_configuration = 3 sound_panning_rule = "headphones" sound_quality = "high" subtitles_background_opacity = 19 subtitles_font_size = 28 sun_shadow_quality = "medium" texture_settings = { "texture_categories/character_df" = 1 "texture_categories/character_df_1p" = 1 "texture_categories/character_dfa" = 1 "texture_categories/character_ma" = 1 "texture_categories/character_ma_1p" = 1 "texture_categories/character_nm" = 1 "texture_categories/character_nm_1p" = 1 "texture_categories/environment_df" = 1 "texture_categories/environment_dfa" = 1 "texture_categories/environment_dfa1" = 1 "texture_categories/environment_gsm" = 1 "texture_categories/environment_hm" = 1 "texture_categories/environment_hma" = 1 "texture_categories/environment_nm" = 1 "texture_categories/environment_streamable_df" = 1 "texture_categories/environment_streamable_dfa" = 1 "texture_categories/environment_streamable_ma" = 1 "texture_categories/environment_streamable_nm" = 1 "texture_categories/weapon_df" = 1 "texture_categories/weapon_df_3p" = 1 "texture_categories/weapon_dfa" = 1 "texture_categories/weapon_ma" = 1 "texture_categories/weapon_ma_3p" = 1 "texture_categories/weapon_mae" = 1 "texture_categories/weapon_nm" = 1 "texture_categories/weapon_nm_3p" = 1 } tobii_aim_at_gaze = true tobii_clean_ui = true tobii_extended_view = true tobii_extended_view_sensitivity = 50 tobii_extended_view_use_head_tracking = false tobii_eyetracking = true tobii_fire_at_gaze = true toggle_alternate_attack = false toggle_crouch = false toggle_stationary_dodge = false tutorials_enabled = true twitch_difficulty = 50 twitch_disable_mutators = false twitch_disable_positive_votes = "enable_positive_votes" twitch_mutator_duration = 1 twitch_spawn_amount = 1 twitch_time_between_votes = 30 twitch_vote_time = 45 use_alien_fx = false use_baked_enemy_meshes = false use_custom_hud_scale = false use_gamepad_hud_layout = "auto" use_gamepad_menu_layout = true use_high_quality_fur = false use_physic_debris = true use_razer_chroma = true use_subtitles = true voice_bus_volume = 100 voip_bus_volume = 100 voip_is_enabled = true voip_push_to_talk = true volumetric_fog_quality = "medium" vsync = false weapon_scroll_type = "scroll_wrap"